Yamaha Music Mixer 007POTO G0 User Manual

LS9-16/LS9-32  
Owner’s Manual  
EN  
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Explanation of Graphical Symbols  
The lightning flash with arrowhead symbol  
within an equilateral triangle is intended to  
alert the user to the presence of uninsulated  
“dangerous voltage” within the product’s  
enclosure that may be of sufficient magnitude  
to constitute a risk of electric shock to  
persons.  
CAUTION  
RISK OF ELECTRIC SHOCK  
DO NOT OPEN  
CAUTION: TO REDUCE THE RISK OF  
ELECTRIC SHOCK, DO NOT REMOVE  
COVER (OR BACK). NO USER-SERVICEABLE  
PARTS INSIDE. REFER SERVICING TO  
QUALIFIED SERVICE PERSONNEL.  
The exclamation point within an equilateral  
triangle is intended to alert the user to the  
presence of important operating and  
maintenance (servicing) instructions in the  
literature accompanying the product.  
The above warning is located on the rear or side of the unit.  
IMPORTANT SAFETY INSTRUCTIONS  
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5
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Read these instructions.  
Keep these instructions.  
Heed all warnings.  
Follow all instructions.  
Do not use this apparatus near water.  
Clean only with dry cloth.  
Do not block any ventilation openings. Install in  
accordance with the manufacturer’s instructions.  
Do not install near any heat sources such as radiators,  
heat registers, stoves, or other apparatus (including  
amplifiers) that produce heat.  
Do not defeat the safety purpose of the polarized or  
grounding-type plug. A polarized plug has two blades  
with one wider than the other. A grounding type plug  
has two blades and a third grounding prong.The wide  
blade or the third prong are provided for your safety. If  
the provided plug does not fit into your outlet, consult  
an electrician for replacement of the obsolete outlet.  
11 Only use attachments/accessories specified by the  
manufacturer.  
12 Use only with the cart, stand,  
tripod, bracket, or table  
specified by the manufacturer,  
or sold with the apparatus.When  
a cart is used, use caution when  
moving the cart/apparatus  
combination to avoid injury from  
tip-over.  
8
9
13 Unplug this apparatus during lightning storms or when  
unused for long periods of time.  
14 Refer all servicing to qualified service personnel.  
Servicing is required when the apparatus has been  
damaged in any way, such as power-supply cord or  
plug is damaged, liquid has been spilled or objects  
have fallen into the apparatus, the apparatus has been  
exposed to rain or moisture, does not operate  
normally, or has been dropped.  
10 Protect the power cord from being walked on or  
pinched particularly at plugs, convenience receptacles,  
and the point where they exit from the apparatus.  
WARNING  
TO REDUCE THE RISK OF FIRE OR ELECTRIC SHOCK, DO NOT EXPOSE THIS APPARATUS TO RAIN OR MOISTURE.  
(98-6500)  
ADVARSEL!  
NEDERLAND / THE NETHERLANDS  
Lithiumbatteri—Eksplosionsfare ved fejlagtig  
håndtering. Udskiftning må kun ske med batteri af  
samme fabrikat og type. Levér det brugte batteri  
tilbage til leverandoren.  
• Dit apparaat bevat een lithium batterij voor geheugen back-up.  
• This apparatus contains a lithium battery for memory back-up.  
• Raadpleeg uw leverancier over de verwijdering van de batterij op het  
moment dat u het apparaat ann het einde van de levensduur of gelieve  
dan contact op te nemen met de vertegenwoordiging van Yamaha in  
uw land.  
VARNING  
Explosionsfara vid felaktigt batteribyte. Använd  
samma batterityp eller en ekvivalent typ som reko-  
mmenderas av apparattillverkaren. Kassera  
använt batteri enligt fabrikantens instruktion.  
• For the removal of the battery at the moment of the disposal at the end  
of life please consult your retailer or Yamaha representative office in  
your country.  
VAROITUS  
Paristo voi räjähtää, jos se on virheellisesti asen-  
nettu. Vaihda paristo ainoastaan laitevalmistajan  
suosittelemaan tyyppiin. Hävitä käytetty paristo  
valmistajan ohjeiden mukaisesti.  
• Gooi de batterij niet weg, maar lever hem in als KCA.  
• Do not throw away the battery. Instead, hand it in as small chemical  
waste.  
(lithium caution)  
(lithium disposal)  
3
LS9-16/32 Owner’s Manual  
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PRECAUTIONS  
PLEASE READ CAREFULLY BEFORE PROCEEDING  
* Please keep this manual in a safe place for future reference.  
WARNING  
Always follow the basic precautions listed below to avoid the possibility of serious injury or even death from  
electrical shock, short-circuiting, damages, fire or other hazards. These precautions include, but are not limited  
to, the following:  
Power supply/Power cord  
Water warning  
• Only use the voltage specified as correct for the device. The required  
voltage is printed on the name plate of the device.  
• Do not expose the device to rain, use it near water or in damp or wet  
conditions, or place containers on it containing liquids which might spill  
into any openings.  
• Use only the included power cord.  
If you intend to use the device in an area other than in the one you  
purchased, the included power cord may not be compatible. Please check  
with your Yamaha dealer.  
• Never insert or remove an electric plug with wet hands.  
If you notice any abnormality  
• Do not place the power cord near heat sources such as heaters or radiators,  
and do not excessively bend or otherwise damage the cord, place heavy  
objects on it, or place it in a position where anyone could walk on, trip over,  
or roll anything over it.  
• If the power cord or plug becomes frayed or damaged, or if there is a  
sudden loss of sound during use of the device, or if any unusual smells or  
smoke should appear to be caused by it, immediately turn off the power  
switch, disconnect the electric plug from the outlet, and have the device  
inspected by qualified Yamaha service personnel.  
• Be sure to connect to an appropriate outlet with a protective grounding  
connection. Improper grounding can result in electrical shock.  
• If this device should be dropped or damaged, immediately turn off the  
power switch, disconnect the electric plug from the outlet, and have the  
device inspected by qualified Yamaha service personnel.  
Do not open  
• Do not open the device or attempt to disassemble the internal parts or  
modify them in any way. The device contains no user-serviceable parts. If it  
should appear to be malfunctioning, discontinue use immediately and have  
it inspected by qualified Yamaha service personnel.  
CAUTION  
Always follow the basic precautions listed below to avoid the possibility of physical injury to you or others, or  
damage to the device or other property. These precautions include, but are not limited to, the following:  
• Avoid setting all equalizer controls and faders to their maximum.  
Power supply/Power cord  
Depending on the condition of the connected devices, doing so may cause  
feedback and may damage the speakers.  
• Remove the electric plug from the outlet when the device is not to be used  
for extended periods of time, or during electrical storms.  
• Do not expose the device to excessive dust or vibrations, or extreme cold  
or heat (such as in direct sunlight, near a heater, or in a car during the day)  
to prevent the possibility of panel disfiguration or damage to the internal  
components.  
• When removing the electric plug from the device or an outlet, always hold  
the plug itself and not the cord. Pulling by the cord can damage it.  
Location  
• Do not place the device in an unstable position where it might accidentally  
fall over.  
• When transporting or moving the device, do not hold the display.  
Improper transportation can result in injury or damage to the device itself.  
• Before moving the device, remove all connected cables.  
• When setting up the product, make sure that the AC outlet you are using is  
easily accessible. If some trouble or malfunction occurs, immediately turn  
off the power switch and disconnect the plug from the outlet. Even when the  
power switch is turned off, electricity is still flowing to the product at the  
minimum level. When you are not using the product for a long time, make  
sure to unplug the power cord from the wall AC outlet.  
• Do not block the vents. This device has ventilation holes at the top and rear  
to prevent the internal temperature from becoming too high. In particular,  
do not place the device on its side or upside down. Inadequate ventilation  
can result in overheating, possibly causing damage to the device(s), or  
even fire.  
• Do not use the device in the vicinity of a TV, radio, stereo equipment,  
mobile phone, or other electric devices. Doing so may result in noise, both  
in the device itself and in the TV or radio next to it.  
(5)-4 1/2  
LS9-16/32 Owner’s Manual  
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Connections  
Backup battery  
• Before connecting the device to other devices, turn off the power for all  
devices. Before turning the power on or off for all devices, set all volume  
levels to minimum.  
• This device has a built-in backup battery. When you unplug the power cord  
from the AC outlet, the current scene data and library data is retained.  
However, if the backup battery fully discharges, this data will be lost. When  
the backup battery is running low, the LCD display indicates “Low Battery!”  
when you starting up the system (the Battery field also indicates “LOW” or  
“NO” in the MISC SETUP screen.) In this case, immediately save the data  
to a USB memory, then have qualified Yamaha service personnel replace  
the backup battery.  
• Be sure to connect to a properly grounded power source. A ground screw is  
provided on the rear panel of this device for maximum safety and shock  
prevention. If the mains outlet is not grounded, be sure to connect the  
ground screw to a confirmed ground point before plugging the device into  
the mains. Improper grounding can result in electrical shock.  
Handling caution  
• When turning on the AC power in your audio system, always turn on the  
power amplifier LAST, to avoid speaker damage. When turning the power  
off, the power amplifier should be turned off FIRST for the same reason.  
• Do not insert your fingers or hands in any gaps or openings on the device  
(vents, etc.).  
• Avoid inserting or dropping foreign objects (paper, plastic, metal, etc.) into  
any gaps or openings on the device (vents, etc.) If this happens, turn off the  
power immediately and unplug the power cord from the AC outlet. Then  
have the device inspected by qualified Yamaha service personnel.  
• Do not apply oil, grease, or contact cleaner to the faders. Doing so may  
cause problems with electrical contact or fader motion.  
• Do not use the device or headphones for a long period of time at a high or  
uncomfortable volume level, since this can cause permanent hearing loss.  
If you experience any hearing loss or ringing in the ears, consult a  
physician.  
• Do not rest your weight on the device or place heavy objects on it, and  
avoid use excessive force on the buttons, switches or connectors.  
XLR-type connectors are wired as follows (IEC60268 standard): pin 1: ground, pin 2: hot (+), and pin 3: cold (-).  
Yamaha cannot be held responsible for damage caused by improper use or modifications to the device, or data that is lost or destroyed.  
Always turn the power off when the device is not in use.  
The performance of components with moving contacts, such as switches, volume controls, and connectors, deteriorates over time. Consult qualied Yamaha service  
personnel about replacing defective components.  
(5)-4 2/2  
5
LS9-16/32 Owner’s Manual  
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Contents  
Sending the signal from  
Sending the signal from  
Sending signals from MIX channels  
Sending signals from MIX channels  
to MATRIX buses...................................................75  
7. Operations in  
Assigning channels to  
Sending an input channel signal  
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Contents  
Using the MUTE GROUP screen  
Using the SELECTED CH VIEW screen  
Using program changes  
Using parameter changes  
Using MMC (MIDI Machine Control)  
7
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Contents  
Specifying the CONSOLE LOCK  
Scene Memory/Effect Library  
Saving the LS9’s internal data  
Parameters that can be assigned  
Functions that can be assigned  
Basic settings for MIX buses and  
Specifying the brightness or  
Attaching the RK1 rackmount kit  
Assigning the Help function to  
Adjusting the input/output gain  
• The illustrations and screen displays as shown in this Owner’s manual are for instructional purposes  
only, and may be different from the ones on your device.  
• The company names and product names in this Owner’s Manual are the trademarks or registered  
trademarks of their respective companies.  
• MPEG Layer-3 audio coding technology licensed from Fraunhofer IIS and Thomson.  
LS9-16/32 Owner’s Manual  
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Chapter 1  
Introduction  
1
Thank you  
Thank you for purchasing the Yamaha LS9 digital mixing console. In order to take full advantage  
of the LS9’s superior functionality and enjoy years of trouble-free use, please read this manual  
before you begin using the product. After you have read the manual, keep it in a safe place.  
An overview of the LS9  
The LS9 is a digital mixing console with the following features.  
Mixing system that packs top-class  
Analog-feeling operability• • • • • • • • • •  
functionality into a compact size• • • • •  
Simply by pressing a key, you can select the combination  
of channels (“fader layer”) to be operated from the top  
panel faders. You can operate the console while quickly  
switching between input channels and output channels. In  
addition, you can also use a custom fader layer that lets  
you specify any desired combination of channels. Since  
fader/cue operations and on/off switching for all channels  
can be performed from the panel, even customers using  
digital consoles for the first time will find operation famil-  
iar and comfortable.  
The LS9 is a full-digital mixing console designed for  
installed systems or SR applications, and in spite of its  
compact size, provides functionality and a channel count  
comparable to large-format consoles. 24-bit linearAD/DA  
converters are used to deliver up to 108 dB of dynamic  
range and amazing sound quality.  
As input channels, it provides 32 (LS9-16 model) or 64  
(LS9-32 model) monaural INPUT channels, and four ste-  
reo ST IN channels.  
As output channels, it provides 16 MIX channels, eight  
MATRIX channels, a STEREO channel, and a MONO  
channel. L/C/R three-channel output using the STEREO/  
MONO channels is also supported.  
The SELECTED CHANNEL section located at the right  
of the display lets you use the knobs to control the main  
parameters (gain, EQ, dynamics threshold, bus send lev-  
els, etc.) for the particular channel on which you’re focus-  
ing. This section can be operated just like a module on an  
analog mixer.  
Mix parameter settings, including head amp gain and  
phantom power for input channels, can be stored and  
recalled as “scenes.”  
All faders on the panel are motorized moving faders, so  
that when you recall a scene, the previous fader locations  
are reproduced immediately.  
9
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An overview of the LS9  
Effects and graphic EQ that can be  
Security functions that can be specified  
patched into a desired signal path • • • •  
at user-level or system-level • • • • • • •  
There are eight virtual racks, in which you can mount  
effects or graphic EQ and then patch them into the desired  
signal route. Graphic EQ can be mounted in racks 1–4,  
and effects or graphic EQ can be mounted in racks 5–8.  
You can simultaneously use up to four high-quality multi-  
effects, which include reverb, delay, multi-band compres-  
sor, and various modulation-type effects. These can be  
used via an internal bus, or inserted into a desired channel.  
For the graphic EQ you can select either 31-band graphic  
EQ or Flex 15 GEQ. These can be inserted into the desired  
channel or output. The Flex 15 GEQ allows you to adjust  
the gain for any fifteen of the thirty-one bands. Since two  
Flex 15 GEQ units can be mounted in a single virtual rack,  
a total of up to sixteen graphic EQ units can be used  
simultaneously.  
User levels can be distinguished into three levels (admin-  
istrator, guest, user), and the functionality available to  
each non-administrator user can be restricted. Passwords  
can be specified for the administrator and users, prevent-  
ing important settings from being changed accidentally.  
Information specific to each user (user level, system set-  
tings, and user-defined key settings) can be stored on USB  
memory as a “user authentication key.” By loading your  
own user authentication key from USB memory, you can  
instantly set up the ideal operating environment for your-  
self.  
I/O card expansion • • • • • • • • • • • • • •  
The rear panel provides one slot (LS9-16) or two slots  
(LS9-32) in which separately sold mini-YGDAI cards can  
be installed. AD cards, DA cards, or digital I/O cards can  
be installed in these slots to add inputs and outputs port.  
A recorder function that’s useful for  
sound checks or recording mixes • • • •  
A recorder function is provided, allowing you to use USB  
memory to record the output of the STEREO bus or a  
MIX bus, or assign an audio file in USB memory to a  
desired input channel or monitor output and play it back.  
Supported file formats are MP3 (MPEG-1 Audio Layer-3)  
for recording, and MP3, WMA (Windows Media Audio),  
and MPEG-4 AAC (Advanced Audio Coding) for play-  
back. However, DRM (Digital Rights Management) is not  
supported. This function is convenient when you want to  
record the mix output of a specific bus, or if you want to  
play back a song from the speakers during the sound  
check.  
Cascade connections in the digital  
domain • • • • • • • • • • • • • • • • • • • • • • •  
A second LS9 console or a digital mixer such as the  
Yamaha M7CL or PM5D connected via a digital I/O card  
installed in a slot can be cascade-connected in the digital  
domain.  
Of the MIX buses, MATRIX buses, STEREO (L/R) bus,  
MONO buses, and CUE (L/R) bus, the desired buses can  
be merged, and all mixed bus signals can be cascaded  
individually.  
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Differences between the LS9-16 and LS9-32  
Differences between the LS9-16 and LS9-32  
The LS9 is available in two models; the LS9-16 and the LS9-32. These models differ as follows.  
1
Number of INPUT channels  
The LS9-16 has up to 32 operable INPUT channels, while the LS9-32 has up to 64. The number and structure of other chan-  
nels (ST IN channels, MIX channels, MATRIX channels, STEREO/MONO channels) are identical.  
Rear panel  
The LS9-16 and LS9-32 differ in the number of rear panel INPUT jacks, OMNI OUT jacks, and slots they provide.  
The rear panel of the LS9-16 provides sixteen INPUT jacks, eight OMNI OUT jacks, and one slot.  
OMNI OUT jacks  
INPUT jacks  
Slot  
In contrast, the rear panel of the LS9-32 provides thirty-two INPUT jacks, sixteen OMNI OUT jacks, two slots, and one  
LAMP connector.  
OMNI OUT jacks  
LAMP connector  
INPUT jacks  
Slots  
11  
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Differences between the LS9-16 and LS9-32  
Top panel  
The LS9-16 and LS9-32 differ in the number of top panel channel modules and ST IN channels they provide.  
The LS9-16 provides sixteen channel modules and two ST IN channels, and by switching fader layers you can operate up to  
32 INPUT channels (monaural) and four ST IN channels (stereo).  
Channel modules  
ST IN channels  
The LS9-16 provides thirty-two channel modules and four ST IN channels. By switching fader layers you can operate up to  
sixty-four INPUT channels (monaural).  
The four ST IN channels (stereo) can be operated from either layer (1-32 or 33-64).  
Channel modules  
ST IN channels  
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Other  
The names of the LAYER section keys differ between the LS9-16 and LS9-32.  
1
LS9-16  
LS9-32  
LAYER [1-16] key  
LAYER [17-32] key  
LAYER [1-32] key  
LAYER [33-64] key  
LAYER [MASTER] key  
LAYER [CUSTOM  
FADER] key  
LAYER [MASTER] key  
LAYER [CUSTOM  
FADER] key  
In conjunction with this difference, there are also differences in the numbering of the channel modules on the panel and the  
channels that are assigned to each fader layer.  
HINT  
• In this owner’s manual, whenever there is a difference between the LS9-16 model and the LS9-32 model, specifica-  
tions that apply only to the LS9-32 model are enclosed in curly brackets { } (e.g., INPUT jacks 1–16 {1–32}).  
• When the specifications are common to both models, the manual refers simply to the LS9.  
The LS9’s channel structure  
The LS9 provides the following input channels and output channels.  
MIX channels 1–16  
Input channels • • • • • • • • • • • • • • • • •  
These channels process the signals sent from input chan-  
This section processes input signals and sends them to  
nels to the MIX buses, and send them from the output  
various buses (STEREO, MONO, MIX). The LS9 has the  
ports. These are used mainly to send signals to the monitor  
following two types of input channel.  
system or to external effects.  
The signals of MIX channels 1–16 can also be sent to the  
STEREO bus, MONO bus, or MATRIX buses.  
When the LS9 is in the initial state, these are assigned to  
INPUT channels 1–32 {1–64}  
These channels process monaural signals. In the initial  
state, the input signals from the rear panel INPUT jacks  
the OMNI OUT jacks or the output channels of the slot(s).  
and the input channels of the slot(s) are assigned to these  
channels.  
MATRIX channels 1–8  
These channels process the signals that are sent from MIX  
ST IN channels 1–4  
channels, STEREO channels, and MONO channel to the  
These channels process stereo signals. In the initial state,  
MATRIX buses, and send them from the output ports.  
the outputs of virtual racks 5–8 are assigned to these chan-  
Using the STEREO and MONO buses, different combina-  
nels.  
tions of signals and mix balances can be sent out from the  
console.  
Signal assignments to the input channels (input patching)  
can be changed as desired.  
STEREO channel / MONO channel  
These channels process the signals that are sent from the  
input channels or MIX channels, and send them to the cor-  
responding output port. These channels are used as the  
Output channels • • • • • • • • • • • • • • • •  
main stereo output and monaural output.  
The STEREO channel and MONO channel can be used  
either to output independent signals, or for three-channel L/  
C/R playback.  
This section mixes the signals sent from input channels  
etc., and sends them to the corresponding output ports or  
output buses.  
There are three types of output channel, as follows.  
When the LS9 is in the initial state, the STEREO channel is  
assigned to OMNI OUT jacks 15/16 {31/32} and to the  
2TR OUT DIGITAL jack.  
Signal assignments to the output channels (output patch-  
ing) can be changed as desired.  
13  
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About the MIX bus types (VARI / FIXED)  
The sixteen MIX buses provided on the LS9 can be assigned either as VARI or FIXED types in  
pairs of adjacent odd-numbered/even-numbered buses (p. 213). They can also be switched  
between monaural/stereo for the same pairs of buses.VARI type and FIXED type buses differ as  
follows.  
VARI  
FIXED  
This type allows the send level of the signal sent from the  
input channels to the MIX bus to be varied. The point at  
which the signal is sent from the input channel to a VARI  
type MIX bus can be chosen from before the EQ  
(attenuator), before the fader, or after the [ON] key.  
This type is used mainly for sending the signal to a moni-  
tor system or external effect.  
With this type, the send level of the signal sent from the  
input channels to the MIX bus is fixed. The signal from an  
input channel is sent to a FIXED type MIX bus from  
before Pan (if the MIX bus is monaural) or after Pan (if  
the MIX bus is stereo). This type is used mainly when you  
want to distribute signals to an external device with the  
same mix as the STEREO/MONO buses.  
About word clock  
“Word clock” refers to the clock that provides the basis of timing for digital audio signal process-  
ing.  
Normally, one device transmits a reference word clock signal, and the other devices receive this  
word clock signal and synchronize to it.  
In order to transmit or receive digital audio signals to or from an external device via the LS9’s  
2TR IN DIGITAL/2TR OUT DIGITAL jacks or via a digital I/O card installed in a slot, the word  
clock must be synchronized between the devices. Be aware that if the word clock is not synchro-  
nized, the signal will not be sent correctly, or there may be unpleasant noise. (For details on syn-  
chronizing the LS9’s word clock with an external device p. 46)  
Conventions in this manual  
In this manual, switch-type controllers on the panel are called “keys.Of the control knobs on the  
panel, those that turn from a minimum value to a maximum value are called “controls,while  
those that turn endlessly are called “encoders.”  
Controllers located on the panel are enclosed in square  
brackets [ ] (e.g., [CUE] key) in order to distinguish them  
from the virtual buttons and knobs displayed in the screen.  
For some controllers, the name of the section is given  
before the [ ] (e.g., LAYER [MASTER] key).  
Whenever there is a difference between the LS9-16 model  
and the LS9-32 model, specifications that apply only to  
the LS9-32 model are enclosed in curly brackets { } (e.g.,  
INPUT jacks 1–16 {1–32}).  
About the firmware version  
You can view the firmware version number in the MISC SETUP screen (p. 206).  
You can also download the most recent firmware version from the website.  
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Chapter 2  
Parts and their function  
2
This chapter explains the LS9’s parts and their functions.  
Top panel  
The LS9’s top panel is organized into the following sections.  
LS9-16  
15  
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Top panel  
z Channel module section• • • • • • • • • • •  
x ST IN (stereo input) section • • • • • • • •  
In this section you can operate the main parameters of the  
input channels and output channels, as well as the monitor  
output. Use the LAYER section (p. 19) to select the  
channels that are mapped to this section.  
In this section you can operate the main parameters of the  
stereo ST IN channels 1–4. The function of each control-  
ler is the same as in the Channel Module section, with the  
exception that the L-channel or R-channel will be alter-  
nately selected as the target of operations each time you  
press the [SEL] key, and the fact that the encoder rather  
than the fader is used to adjust the level.  
2
1
2
1
2
1
2
3
4
3
4
3
4
5
5
5
LS9-16  
LS9-32  
1 [SEL] key  
D [ON] key  
This key selects the channel to be operated. When you  
press this key to make the LED light, the corresponding  
channel will be selected for operations in the SELECTED  
CHANNEL section or in the display. In the ST IN section,  
the L-channel and R-channel will be alternately selected  
as the target of operations each time you press the [SEL]  
key.  
This switches the channel on/off. The key LED will light  
for channels that are on. In SENDS ON FADER mode,  
this key is an on/off switch for the signal that is sent from  
that channel to the currently selected MIX bus (or from a  
MIX channel, to the MATRIX bus).  
E Fader/Encoder  
This adjusts the signal level or monitor level of the input  
channel or output channel. In SENDS ON FADER mode,  
this adjusts the send level from that channel to the cur-  
rently selected MIX bus (or from a MIX channel, to the  
MATRIX bus).  
B [CUE] key  
This key selects the channel to be cue-monitored. When  
cue is on, the LED will be lit.  
C Meter LEDs  
These LEDs indicate the audio signal level of the input  
channel or output channel.  
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Top panel  
c STEREO MASTER section • • • • • • • • • • •  
In this section you can operate the main parameters of the  
STEREO channel.  
v USER DEFINED KEYS section• • • • • • • • •  
Here you can execute the functions that are programmed  
for the user-defined keys.  
1
2
1
3
4
1 User-defined keys [1]–[12]  
These keys execute the functions that have been pro-  
grammed for each key (e.g., switching scenes, turning  
talkback or the internal oscillator on/off).  
1 [SEL] key  
This key selects the STEREO channel as the target of  
operations. The L-channel and R-channel will be alter-  
nately selected as the target of operations each time you  
press the [SEL] key.  
B [CUE] key  
This key cue-monitors the STEREO channel. When cue is  
on, the LED will be lit.  
C [ON] key  
This switches the STEREO channel on/off. When on, the  
key LED will light. In SENDS ON FADER mode, you can  
use this as an on/off switch for MIX/MATRIX channels or  
as an on/off switch for the signal sent from the STEREO  
channel to the MATRIX buses, depending on the LAYER.  
D Fader  
This adjusts the output level of the STEREO channel. In  
SENDS ON FADER mode, this adjusts the level of the  
MIX/MATRIX channels or the send level from the STE-  
REO channel to the MATRIX buses, depending on the  
LAYER.  
HINT  
• If you turn on MONITOR ON MASTER FADER in the USER  
DEFINED KEY SETUP screen, the [ON] key and fader will respec-  
tively turn MONITOR on/off and control its level.  
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Top panel  
b DISPLAY ACCESS section • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •  
D [CHANNEL JOB] key  
This key accesses a screen where you can make settings  
for Channel Link, Mute Group, and Recall Safe functions,  
and copy or move settings between channels.  
1
3
5
7
2
4
6
8
2
E [RECORDER] key  
This key accesses a screen where you can operate and  
make settings for the Recorder function which records and  
plays audio files.  
F [METER] key  
This key accesses a meter screen where you can view the  
input/output levels of all channels in a single view.  
G [RACK 1-4] key  
This key accesses a screen where you can edit the graphic  
EQ assigned to virtual racks 1–4. By pressing the [RACK  
1-4] key and [RACK 5-8] key simultaneously you can  
access the VIRTUAL RACK screen, where you can assign  
a graphic EQ (31 Band GEQ or Flex 15 GEQ) to each vir-  
tual rack.  
1 [SCENE MEMORY] key  
This key accesses a screen where you can store, recall, and  
edit scene memories, and make settings for the Focus  
function and Fade Time function.  
B [MONITOR] key  
This key accesses a screen where you can make settings  
H [RACK 5-8] key  
This key accesses a screen where you can edit the graphic  
EQ or internal effect that is assigned to virtual racks 5–8,  
and make settings for external head amps. By pressing the  
[RACK 1-4] key and [RACK 5-8] key simultaneously you  
can access the VIRTUAL RACK screen, where you can  
assign a graphic EQ (31 Band GEQ or Flex 15 GEQ) or  
internal effect to each virtual rack.  
for cue, monitor, oscillator, and talkback.  
C [SETUP] key  
This key accesses a screen where you can set and verify  
the user level, and make basic system settings.  
n LAYER section • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •  
1
3
2
4
1
3
2
4
LS9-16  
LS9-32  
1 LAYER [1-16] {LAYER [1-32]} key  
B LAYER [17-32] {LAYER [33-64]} key  
C LAYER [MASTER] key  
These keys assign fixed preset combinations of channels to the channel module section and the ST IN  
section. The combination of channels corresponding to each key is as follows.  
For the LS9-16  
LAYER key / module  
LAYER [1-16] key  
1–16  
ST IN 1–2  
ST IN 1–2  
ST IN 3–4  
CH 1–16  
CH 17–32  
MIX 1–16  
LAYER [17-32] key  
LAYER [MASTER] key  
For the LS9-32  
LAYER key / module  
LAYER [1-32] key  
1–16  
17–24  
25–31  
CH 25–31  
CH 57–63  
32  
ST IN 1–4  
ST IN 1–4  
ST IN 1–4  
CH 1–16  
CH 33–48  
MIX 1–16  
CH 17–24  
CH 49–56  
MATRIX 1–8  
CH 32  
CH 64  
MONO  
LAYER [33-64] key  
LAYER [MASTER] key  
D LAYER [CUSTOM FADER] key  
This key assigns the channels selected by you (the user) to the channel module section and the ST IN  
section. (For the channel assignment procedure p. 91)  
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Top panel  
m MIX/MATRIX SELECT section • • • • • • • • •  
, Display • • • • • • • • • • • • • • • • • • • • • •  
In this display you can view and edit all mix parameters,  
as well as various settings.  
In this section you can select the MIX channel or  
MATRIX channel that will be the object of operations.  
1
Use the DISPLAY ACCESS section (p. 19) to select the  
screen that you want to view. Then use the cursor keys of  
the data entry section (p. 22) to move the cursor to the  
desired parameter, and use the dial or the [INC][DEC]  
keys to edit the value.  
1 MIX/MATRIX [1]–[16] keys  
. Stereo meter / Cue section • • • • • • • •  
In this section you can view the level of the STEREO  
channel or cue monitor.  
These keys select the MIX channel (or if the selected  
channel is a MIX/STEREO/MONO channel, the  
MATRIX channel) whose send level will be adjusted by  
the SELECTED CHANNEL section. The LED of the key  
corresponding to the currently selected channel will light  
(or blink, in the case of a MATRIX channel).  
In SENDS ON FADER mode, these keys select a MIX bus  
or MATRIX button as the send-destination. In this case,  
the LED of the key corresponding to the currently selected  
bus will blink, and the LED of keys corresponding to  
selectable buses will light. For MATRIX buses, the [9]–  
[16] keys will be dark and cannot be selected.  
1
2
3
1 Stereo meter  
This is a 32-segment LED meter that indicates the L/R  
channel levels of the STEREO channel.  
While the [CUE] key of any channel is on, this meter will  
indicate the cue monitor level.  
B CUE LED  
This LED will blink while the [CUE] key of any channel  
is on.  
C [CUE CLEAR] key  
This key clears all cue monitoring that is currently active.  
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Top panel  
C [SELECTED SEND] encoder  
SELECTED CHANNEL section• • • • • • • • •  
When an INPUT/ST IN channel is selected  
The encoder will adjust the send level from that chan-  
nel to the currently selected bus. (For a FIXED type  
bus, the encoder will switch the send on/off.)  
If the send-destination bus is stereo, this encoder will  
specify the panning of the signal sent to the two buses  
if an odd-numbered bus is selected, or will specify the  
send level if an even-numbered bus is selected.  
In this section you can operate the most important mix  
parameters for the currently selected input channel or out-  
put channel.  
The function of the controllers in this section will depend  
on the type of channel that is selected.  
2
1
4
2
When a MIX channel is selected  
The encoder will adjust the send level from that MIX  
channel to the currently selected MATRIX bus.  
When a MATRIX channel is selected  
The encoder will adjust the send level from the MIX  
channels to the currently selected MATRIX bus.  
3
6
5
NOTE  
• In SENDS ON FADER mode, this encoder will not do any-  
thing regardless of which channel is selected.  
9
J
K
L
D [DYNAMICS 1] encoder  
7
8
When an INPUT/ST IN channel is selected  
The encoder will adjust the threshold of Dynamics 1  
(e.g., gate).  
M
When any other channel is selected  
The encoder will adjust the threshold of the compres-  
sor, etc.  
1 [HA GAIN] encoder  
E [DYNAMICS 2] encoder  
When an INPUT/ST IN channel is selected  
The encoder will adjust the gain of the internal head  
amp or an external head amp device (AD8HR) con-  
nected to a rear panel slot.  
When an INPUT/ST IN channel is selected  
The encoder will adjust the threshold of Dynamics 2  
(e.g., compressor).  
When any other channel is selected  
The encoder will not do anything.  
NOTE  
• The PAD will be internally switched on or off when the HA  
gain is adjusted between -14 dB and -13 dB. Keep in mind  
that noise may be generated if there is a difference between  
the Hot and Cold output impedance of the external device  
connected to the INPUT connector when using phantom  
power.  
F EQ [Q] encoder  
G EQ [FREQUENCY] encoder  
H EQ [GAIN] encoder  
These encoders adjust the Q, frequency, and gain of the  
band selected by keys 9L.  
When any other channel is selected  
The encoder will not do anything.  
HINT  
• By simultaneously pressing the EQ [Q] encoder and the EQ  
[GAIN] encoder, you can reset the gain to 0 dB for the band  
selected by the keys below (9L).  
B [PAN] encoder  
When an INPUT/ST IN channel is selected  
When a MIX channel is selected  
• If you have selected a LOW band or HIGH band whose type can  
be changed, you can switch the type by turning the EQ [Q]  
encoder while pressing it when Q is set to the maximum or mini-  
mum value.  
The encoder will adjust the panning of the signal sent  
to the L/R channels (or the L/C/R channels in the case  
of LCR mode) of the STEREO bus. If a MIX channel  
set to stereo is selected, the encoder will adjust the  
output balance of the left and right channels.  
LOW band :  
• Switches to LOW shelving if you turn the encoder toward the  
right while pressing it when Q is at the minimum value  
• Switches to high pass filter if you turn the encoder toward the  
left while pressing it when Q is at the maximum value (MIX,  
MATRIX, STEREO, and MONO channels only)  
When a MATRIX channel is selected  
If a monaural MATRIX channel is selected, the  
encoder will not do anything. If a stereo MATRIX  
channel is selected, the encoder will adjust the output  
balance of the left and right channels.  
HIGH band :  
• Switches to HIGH shelving if you turn the encoder toward the  
right while pressing it when Q is at the minimum value  
• Switches to low pass filter if you turn the encoder toward the  
left while pressing it when Q is at the maximum value  
When a STEREO/MONO (C) channel is  
selected  
The encoder will not do anything for MONO (C)  
channel. For a STEREO channel, the encoder will  
adjust the output balance of the left and right channels.  
For shelving, high pass filter, and low pass filter as well, you can  
switch the type by turning the encoder while pressing it.  
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Top panel  
I EQ [HIGH] key  
J EQ [HIGH MID] key  
K EQ [LOW MID] key  
L EQ [LOW] key  
USB connector (side panel, to the right  
of the display) • • • • • • • • • • • • • • • • •  
This connector lets you connect USB memory.  
These keys select the band controlled by encoders 68.  
By simultaneously pressing the EQ [HIGH] key and EQ  
[LOW] key, you can reset the gain of all four bands to 0  
dB.  
M [HOME] key  
This key returns the state of the LS9’s panel to home posi-  
tion. When you press this key, the panel will change as fol-  
lows.  
1
• The display will show the SELECTED CH VIEW  
screen for the currently selected channel.  
• The channel level function will be assigned to the fad-  
ers (SENDS ON FADER mode will be defeated).  
1 USB connector  
USB memory can be connected here, and used to save or  
load internal data. User authentication key data to define  
the user level can also be saved on USB memory and used  
to restrict the functionality that is available to each user.  
Data entry section • • • • • • • • • • • • • • •  
This section lets you edit specific parameters in the screen.  
1
NOTE  
• Operation is guaranteed only for USB flash memory.  
USB memory format  
2
Only USB memory that is 2 GB or less in capacity  
and is formatted in FAT12, FAT16, or FAT32 is sup-  
ported. If the USB memory is formatted in any  
other way, you must reformat it in the USER SETUP  
screen.  
3
Write protection  
Some USB memory has write protection that prevents  
data from being erased inadvertently. If your USB memory  
contains important data, we suggest that you use its write  
protect feature to prevent accidental erasure.  
Conversely, you must make sure that your USB memory’s  
write protect feature is disabled before you attempt to  
save data to it.  
4
1 [DEC]/[INC] keys  
These keys increment or decrement the value of the  
parameter at which the cursor is located in the screen, in  
steps of -1/+1.  
CAUTION  
• The ACCESS indicator will appear in the upper part of the  
screen while data is being accessed, such as during saving,  
loading, or deleting. During this time, you must not discon-  
nect the USB memory from the USB connector or power-off  
the LS9. Doing so may damage your USB memory, or damage  
the data in the LS9 or in the USB memory.  
B Cursor keys  
These keys move the cursor up/down/left/right in the  
screen.  
C Dial  
This dial continuously increments or decrements the value  
of the parameter at which the cursor is located in the  
screen.  
D [ENTER] key  
This key is used to switch a button in the screen on/off, or  
to confirm a change you make.  
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Rear panel  
Rear panel  
LS9-16  
2
2
4
5
6 7  
8
1
3
L
M
K
J
LS9-32  
K
J
4
5
6 7  
8
9
1
L
M
2
3
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Rear panel  
1 INPUT jacks 1–16 {1–32}  
LS9-16  
LS9-32  
These are balanced XLR-3-31 female input jacks for inputting analog  
audio signals from line level devices or microphones. The nominal  
input level is -62 dBu – +10 dBu. Resettable head amps are provided  
on all jacks, and head amp settings can be stored in scene memory.  
Male XLR plug  
1 (ground)  
3 (cold)  
2 (hot)  
B OMNI OUT jacks 1–8 {1–16}  
C Slots {1–2}  
LS9-16  
LS9-16  
LS9-32  
LS9-32  
Separately sold mini-YGDAI I/O cards can be installed in  
these slots to provide additional input/output ports. The  
LS9-16 has one slot, and the LS9-32 has two slots. Each  
slot can input/output a maximum of 16 channels of sig-  
nals.  
These are XLR-3-32 male output jacks for outputting ana-  
log audio signals. These are used mainly to output MIX/  
MATRIX channel signals. The nominal output level is +4  
dBu.  
Female XLR plug  
2 (hot)  
3 (cold)  
1 (ground)  
NOTE  
• The nominal output level of OMNI OUT jacks 1–8 {1–16} is +4 dBu  
(maximum level is +24 dBu), but if necessary this can be changed  
by an internal switch to -2 dBu (maximum level is +18 dBu). (A fee  
will be charged for this change.) For details, contact to your  
Yamaha dealer listed at the end of this manual.  
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Rear panel  
L
M
K
J
4
5
6
7
8
LS9-16  
2
4
5
6
7
8
9
LS9-16  
J
K
LS9-32  
D NETWORK connector  
M
L
This connector allows the LS9 to be connected to a Win-  
dows computer via a CAT3 (transfer rate: maximum 10  
Mbps) or CAT5 (transfer rate: maximum 100 Mbps) com-  
patible Ethernet cable. This is used mainly for controlling  
mix parameters or editing scene memories and libraries  
from the dedicated “LS9 Editor” application program.  
LS9-32  
NOTE  
• The DME-N Network Driver required for connection to the NET-  
WORK connector, the Studio Manager required for running LS9  
Editor, and the LS9 Editor itself can downloaded from the Yamaha  
website listed below.  
J AC IN connector  
Connect the included power cable to this connector to sup-  
ply power to the unit.  
K POWER switch  
This switch turns the power on/off.  
E WORD CLOCK IN/OUT connectors  
These are BNC connectors used to transmit and receive  
word clock signals to and from an external device. The  
WORD CLOCK IN connector is internally terminated by  
a 75 ohm resistor.  
L Grounding screw  
To ensure safe operation, be sure to ground the LS9  
securely. The included power cable has a three-conductor  
plug, so if the AC outlet is grounded the LS9 will be  
grounded appropriately. If the AC outlet is not grounded,  
establish a secure ground connection from this screw. Cor-  
rectly grounding the unit is an effective way to eliminate  
hum and interference noise.  
F 2TR OUT DIGITAL jack  
This is a coaxial jack that outputs the digital audio signal  
of a specified channel in consumer format (IEC-60958).  
This is used mainly to output STEREO/MONO channel  
signals.  
M Cooling fan vent  
This is the vent for the cooling fan inside the console.  
When placing the console, be careful not to block this  
vent.  
G 2TR IN DIGITAL jack  
This is a coaxial jack that inputs a stereo digital audio sig-  
nal in consumer format (IEC-60958). The signal input  
from this jack can be patched to any input channel.  
H MIDI IN/OUT connectors  
These connectors are used to transmit and receive MIDI  
messages to and from external MIDI devices. The MIDI  
IN connector receives messages from an external device,  
and the MIDI OUT connector transmits messages from  
the LS9. These are used mainly for recording LS9 param-  
eter operations or scene/library changes on an external  
device, or for remotely operating LS9 parameters.  
I LAMP connector (LS9-32 only)  
This is an XLR-4-31 connector that supplies power to a  
separately sold gooseneck lamp (e.g.,Yamaha LA1L). The  
brightness of the lamp can be adjusted in the screen.  
25  
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Front panel  
Front panel  
1 PHONES LEVEL control  
1
2
This adjusts the level of the signal that is output from the  
PHONES OUT jack 2.  
B PHONES OUT (headphone output) jack  
This is a headphone jack for monitoring the MONITOR  
OUT or CUE signal.  
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Chapter 3  
Basic operations on the LS9  
This chapter explains the various user interfaces you’ll use to operate the  
LS9, and basic operations.  
3
Basic operations in the top panel  
Here we explain basic operations you’ll perform in the LS9’s top panel.  
About the [HOME] key  
Selecting the fader layer  
The channel module section of the top panel lets you  
switch between combinations of channels to be controlled  
(“fader layers”) so that you can control input channels,  
output channels, or monitor levels.  
The [HOME] key in the SELECTED CHANNEL section  
restores the LS9’s panel to its basic state (home position).  
Press the keys of the LAYER section to switch the combi-  
nation of channels you want to control.  
When you press the [HOME] key, the panel will change as  
follows.  
• The display will show the SELECTED CH VIEW  
screen, where you can view all parameters of the  
selected channel.  
LS9-16  
LS9-32  
• The channel level function will be assigned to the fad-  
ers (SENDS ON FADER mode will be defeated).  
The [HOME] key will blink if the display is showing any  
screen other than the SELECTED CH VIEW screen, or if  
SENDS ON FADER mode is active. In such cases, you  
will find it convenient to press the [HOME] key to restore  
the panel to home position (the [HOME] key will change  
to steadily lit), and then proceed with operations.  
27  
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Basic operations in the top panel  
The combination of channels corresponding to each key is as follows.  
LS9-16  
LAYER section key  
INPUT CH 1–16  
INPUT CH 17–32  
MIX 1–16  
STEREO  
STEREO  
STEREO  
ST IN 1–2  
ST IN 3–4  
LAYER [1-16]  
LAYER [17-32]  
LAYER [MASTER]  
LAYER [CUSTOM FADER]  
Any desired channels  
STEREO Any desired channels  
LS9-32  
LAYER section key  
INPUT CH 1–16  
INPUT CH 33–48  
MIX 1–16  
INPUT CH 17–32  
INPUT CH 49–64  
STEREO  
STEREO  
ST IN 1–4  
ST IN 1–4  
LAYER [1-32]  
LAYER [33-64]  
MATRIX 1–8  
Any desired channels  
MONO STEREO  
LAYER [MASTER]  
LAYER [CUSTOM FADER]  
STEREO Any desired channels  
HINT  
• On the LS9-16, MATRIX channels and MONO channels are not assigned to the fader layers that are preset.  
If you want to use the top panel faders and [ON] keys to control the MATRIX channels or MONO channel,  
you can assign them to the custom fader layer (p. 91).  
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Basic operations in the top panel  
Using the SELECTED CHANNEL sec-  
tion  
You can use the encoders and keys of the SELECTED  
CHANNEL section to directly operate the mix parameters  
(EQ, pan, dynamics, etc.) of the currently selected channel  
from the top panel.  
Selecting functions  
Use the keys of the DISPLAY ACCESS section when you  
want to use functions other than mix parameters, or when  
you want to change various settings.  
3
When you press one of the keys in the DISPLAY  
ACCESS section, the corresponding screen will appear in  
the display. If the screen consists of more than one page,  
you can switch between pages by pressing the same key  
repeatedly. For example if you press the [SCENE MEM-  
ORY] key, the SCENE MEMORY screen will appear,  
where you can store or recall scene memories.  
Make sure that the desired fader layer is  
selected in the LAYER section.  
1
Use the [SEL] keys of the channel module  
2
section, STEREO section, and ST IN section  
to select the channel that you want to oper-  
ate.  
The currently selected channel is indicated in the  
upper left of the screen.  
For stereo channels (STEREO channels, ST IN chan-  
nels), you will alternate between the L-channel and R-  
channel each time you press the [SEL] key.  
HINT  
• If you press the lit DISPLAY ACCESS key while a popup  
screen is displayed, the popup screen will close.  
HINT  
• If AUTO CHANNEL SELECT is turned on in the PREFER-  
ENCE popup window (p. 194), you can select a channel  
simply by operating its [ON] key or fader, without having to  
press its [SEL] key.  
• If you press and hold down the DISPLAY ACCESS section  
key, the previously displayed screen will appear.  
Turn the encoders of the SELECTED CHAN-  
NEL section to edit the desired parameters.  
3
The parameter assigned to each encoder will change.  
Before operating the EQ encoders, you’ll need to use  
the EQ [HIGH], EQ [HIGH MID], EQ [LOW MID],  
and EQ [LOW] keys to select the band you want to  
control.  
HINT  
• By pressing one of the SELECTED CHANNEL section’s  
encoders inward, you can also access a popup window where  
you can edit detailed settings for the parameter (p. 194).  
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Viewing the display  
Viewing the display  
Here we explain the various types of information shown in the display.  
D User name / status  
This shows the name of the user who is currently logged-  
Constant display area  
in (authenticated and permitted to operate the console).  
Other indicators are shown here if oscillator or talkback is  
on, or if internal memory or USB memory is being  
accessed.  
1
2
5
When oscillator is on  
3
4
When talkback is on  
While recording to USB memory  
While playing from USB memory  
While accessing internal memory when storing  
USB memory or a scene  
1 Selected channel  
This shows the number, name, and icon of the channel  
currently selected by its [SEL] key for operations. (For  
details on assigning a name p. 34, For details on select-  
ing an icon p. 55, 69) You can also move the cursor to  
this area and use the dial or the [DEC]/[INC] keys to  
change the selected channel.  
E ST IN level  
This indicates the on/off status and input level of ST IN  
channels 1–4. This shows a gray knob and black index  
when on, or a dark gray knob and black index when off.  
B Scene memory  
This shows the number and name of the scene that is cur-  
rently selected for store/recall operations.  
An “R” (Read Only) indication is shown for read-only  
scenes or write-protected scenes. If you have modified the  
parameters from their most recently stored or recalled  
state, an “E” (Edited) indication is shown. Move the cur-  
sor to the scene number, use the dial or the [DEC]/[INC]  
keys to change the scene number, and press the [ENTER]  
key to recall the scene.  
In SENDS ON FADER mode, this shows the on/off status  
and send level of the signal sent from ST IN channels 1–4  
to the MIX bus. When on, the knob will be a color corre-  
sponding to the send-destination (the same type of color  
as the keys of the MIX/MATRIX SELECT section), and  
the indices will be white. When off, the knob will be gray  
and the indices will be black.  
NOTE  
• Simply changing the scene that is shown here will not execute a  
store/recall operation.  
To execute a store or recall operation, access the SCENE MEM-  
ORY screen and use the STORE/RECALL buttons in the screen  
(p. 129), or press a user-defined key to which you’ve assigned  
the scene store/recall operation (p. 132).  
You can also move the cursor to the scene number in the constant  
display area and use the dial or the [DEC]/[INC] keys to change  
the scene number. This scene number will blink if the most  
recently stored or recalled scene is different than the currently  
selected scene.  
HINT  
• In SENDS ON FADER mode, the send-destination bus is shown  
blinking at the right of the scene number.  
C MIDI  
The MIDI indicator will appear when MIDI messages are  
received.  
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Viewing the display  
Popup windows  
Main area  
The contents of the main area will depend on the currently  
Some windows show lists or details of specific parameters  
in the screen. These are called “popup windows.”  
selected function.  
Popup window  
SELECTED CH VIEW screen  
This screen shows all mix parameters of the currently  
selected channel. To access this screen, press the [HOME]  
key of the SELECTED CHANNEL section.  
3
By operating the knobs and buttons in a popup window,  
you can edit more detailed parameters. In some popup  
windows, there are several buttons called “tool buttons” in  
the upper part of the window. You can use these tool but-  
tons to recall or copy/paste library data.  
To close the popup window and return to the previous  
screen, move the cursor to the “×” symbol or the CLOSE  
button, and press the [ENTER] key. (You can also close  
the popup window and return to the SELECTED CHAN-  
NEL VIEW screen by pressing the [HOME] key.)  
Various function screens  
These screens allow you to access functions and settings  
other than channel mix parameters. To access each of  
these screens, press the appropriate key of the DISPLAY  
ACCESS section.  
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Viewing the display  
Knobs and faders  
The on-screen user interface  
Knobs in the screen are used to view or edit the values of  
the corresponding parameters. Normally, you will move  
the cursor to a knob and use the dial or [DEC]/[INC] keys  
of the data entry section to edit the value. The current  
value is shown in numerical form immediately below the  
knob. Some knobs will move in tandem with the encoders  
of the SELECTED CHANNEL section.  
The interface shown in the screen of the LS9 includes the  
following items.  
Cursor  
The blinking red and yellow frame displayed in the screen  
is called the “cursor.”  
The cursor is used to specify the object of your operations.  
Use the cursor keys of the data entry section to move the  
cursor up/down/left/right.  
Knob  
Faders in the screen are mainly used to view or edit the  
level of the corresponding channels. They will move in  
tandem with the faders of the top panel. You can also  
move the cursor to a fader and use the dial or [DEC]/  
[INC] keys of the data entry section to edit the value. The  
current value is shown in numerical form immediately  
below the fader.  
Cursor  
Buttons  
Buttons in the screen are used to execute specific func-  
tions, to switch parameters on/off, or to select one of sev-  
eral choices.  
Fader  
To execute a button’s function, to switch it on/off, or to  
select a desired item, move the cursor to the desired button  
and press the [ENTER] key of the data entry section.  
By moving the cursor to a button that shows the symbol  
and then pressing the [Enter] key, you can open another  
popup window where you can specify details.  
List window  
A window like the following will appear when you are  
selecting an item from a list, such as when selecting a  
function for a user-defined key.  
Within the list, the constantly-highlighted item in the cen-  
ter is the selected item. To scroll the list up or down, use  
the dial or the [DEC]/[INC] keys.  
Buttons  
List window  
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Viewing the display  
CAUTION dialog box  
Keyboard window  
This dialog box will display a warning if a fatal error  
has occurred in the operation you attempted to exe-  
cute. When you move the cursor to the CLOSE button  
and press the [ENTER] key, the operation will be forc-  
ibly cancelled, and the dialog box will disappear.  
The keyboard window shown below will appear when you  
assign a name or comment to a scene or library, or when  
you assign a name to a channel. To enter characters, move  
the cursor to the desired character in the window and press  
the [ENTER] key. (For the procedure p. 34)  
Keyboard window  
3
Dialog box  
When you need to confirm the operation you just per-  
formed or when a problem has occurred, a dialog box will  
appear, asking you to confirm the operation or displaying  
a warning.  
CONFIRMATION dialog box  
This dialog box will appear when confirmation is  
required. Move the cursor to the OK button to execute  
the operation (or to the CANCEL button to cancel it),  
and press the [ENTER] key.  
ATTENTION dialog box  
This dialog box will display a warning when a prob-  
lem has occurred with the operation you are attempt-  
ing to execute.  
If you move the cursor to the OK button and press the  
[ENTER] key, the operation will be executed in a way  
that circumvents the problem. If you move the cursor  
to the CANCEL button and press the [ENTER] key,  
the operation will be cancelled.  
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Assigning a name  
Assigning a name  
On the LS9, you can assign a name to each input channel and output channel, and assign a title  
to each scene or library data item when you save it.  
To assign a name, you will use the keyboard window that is shown in the main area.  
DEL button  
Deletes the character to the right of the text cursor.  
Access the window where you can assign a  
name.  
1
The illustration below shows the SCENE STORE  
popup window that is used when assigning a name to a  
scene.  
BS button  
Deletes the character to the left of the text cursor.  
SHIFT LOCK button  
Switches between uppercase and lowercase alphabeti-  
cal characters. You’ll be able to enter uppercase char-  
acters and symbols if this button is on, and lowercase  
characters and numerals if this button is off.  
Text input box  
ENTER button  
Finalizes the name you entered. In the SCENE  
STORE popup window, you can obtain the same result  
by moving the cursor to the STORE button and press-  
ing the [ENTER] key.  
When you’ve entered the name, move the  
cursor to the STORE button or the ENTER  
button and press the [ENTER] key.  
4
The name you entered will be applied.  
A yellow vertical line called the “text cursor” is shown  
to indicate the current location in the box that displays  
the characters that have been input.  
HINT  
• The basic procedure is the same in the windows that let you  
assign names to channels or other types of library data. If  
you’re entering a channel name, the name will be updated  
immediately, without your having to use the ENTER button.  
Use the on-screen keyboard to enter text.  
2
3
Move the cursor (the red frame) to the desired charac-  
ter in the keyboard window and press the [ENTER]  
key; the character will be entered in the text input box,  
and the text cursor (yellow vertical line) in the box will  
move to the right.  
Enter the subsequent characters in the  
same way.  
While entering characters, you can use the following  
buttons in the keyboard window.  
COPY button  
Copies the entire text string from the text box into  
buffer memory.  
PASTE button  
Inserts the text string copied using the COPY button at  
the location of the text cursor.  
CLEAR button  
Erases all characters that were entered in the text input  
box.  
/
buttons  
Moves the text cursor forward or backward in the text  
input box.  
INS button  
Inserts a space (blank) at the text cursor.  
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Using the tool buttons  
Using the tool buttons  
The title bar at the top of some popup windows and screens contains tool buttons that provide  
additional functions.You can use these buttons to recall related libraries, or to copy the parame-  
ters of a channel to a different channel. Here we will explain how to use the tool buttons.  
3
About the tool buttons  
Using libraries  
Tool buttons like the following are shown in the ATT/  
HPF/EQ, DYNAMICS 1/2, GEQ, and EFFECT popup  
windows and screens.  
Here we will explain the basic procedure for using librar-  
ies. You can use libraries to store (save) or recall (load)  
the settings of the currently selected channel (EQ/dynam-  
ics) or rack (GEQ/effect).  
1
2
3
4
5
The following libraries are provided.  
• Input EQ library  
• Output EQ library  
• Dynamics library  
• GEQ library  
1 LIB (library) button  
This button recalls the library that is related to the current  
popup window or screen (EQ, dynamics, GEQ, or effect  
library).  
• Effect library  
The operating procedure is essentially the same for all  
libraries.  
B DEF (default) button  
This button restores the currently selected channel (EQ/  
dynamics) or rack (effect) to the default state.  
Recalling data from a library  
C COPY button  
Access a popup window or screen that con-  
tains tool buttons.  
To access each popup window or screen, proceed as  
follows.  
1
This button copies the settings of the currently selected  
channel (EQ/dynamics) or rack (GEQ/effect). The copied  
settings are held in buffer memory (a memory area for  
temporary storage).  
D PASTE button  
[ ATT/HPF/EQ popup window ]  
[ DYNAMICS 1/2 popup window ]  
This button pastes the settings held in buffer memory into  
the currently selected channel (EQ/dynamics) or rack  
(GEQ/effect).  
E COMPARE button  
This button exchanges the settings held in buffer memory  
with the settings of the currently selected channel (EQ/  
dynamics) or rack (GEQ/effect).  
NOTE  
You cannot press the PASTE button or COMPARE button if no set-  
tings have been copied into buffer memory.  
In addition, some screens have the following tool buttons.  
• SET ALL...............Turns on all of the parameters in the  
screen.  
• CLEAR ALL..........Turns off all of the parameters in the  
screen.  
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Using the tool buttons  
In the SELECTED CH VIEW screen, move the cursor  
[ RACK screen ]  
to the knob corresponding to EQ or dynamics 1/2, or  
to a button that has a symbol, and press the  
[ENTER] key.  
In the DISPLAY ACCESS section, repeatedly press  
the [RACK 1-4] or [RACK 5-8] key.  
HINT  
HINT  
• If you want to change the assignment (31BandGEQ,  
Flex15GEQ, or effect) to each rack, simultaneously press the  
[RACK 1-4] key and [RACK 5-8] to access the VIRTUAL  
RACK screen (p. 158).  
• If POPUP APPEARS WHEN PRESSING KNOBS is turned  
on in the PREFERENCE popup window (p. 194), you can  
access the popup window by pressing the SELECTED  
CHANNEL section encoder that corresponds to EQ or  
dynamics 1/2.  
Move the cursor to the LIB button in the  
toolbar and press the [ENTER] key to  
access the popup window of the corre-  
sponding library.  
3
[ RACK screen ]  
In the DISPLAY ACCESS section, press the [RACK  
1-4] or [RACK 5-8] key.  
1
2
1 List  
Select the channel (EQ/dynamics) or rack  
(GEQ/effect) whose settings you want to  
recall.  
The method of selecting a channel/rack will depend on  
the type of popup window or screen that is currently  
displayed.  
2
This shows the settings that are saved in the library.  
The highlighted line indicates the data that is selected  
for operations. Read-only data is indicated by an “R”  
symbol.  
B RECALL button  
This button recalls the settings selected in the list into  
the currently selected channel (EQ/dynamics) or rack  
(GEQ/effect).  
[ ATT/HPF/EQ popup window ]  
[ DYNAMICS 1/2 popup window ]  
Press a [SEL] key on the panel, or move the cursor to  
the selected channel in the constant display area of the  
screen, and use the dial or the [DEC]/[INC] keys.  
HINT  
• The right side of the list shows information about the corre-  
sponding data (the dynamics type or effect type used, etc.).  
For the dynamics library, a symbol is shown to indicate  
whether the data can be recalled by dynamics 1 or 2.  
Selected channel  
Move the cursor to the list, and select the  
recall-source library number by using the  
dial or the [DEC]/[INC] keys to move the  
highlighted line in the list.  
4
In some cases, the data selected as the recall-source  
cannot be recalled into the currently selected channel/  
rack. Each library has the following limitations.  
Dynamics library  
The dynamics library holds three types of data;  
Dynamics 1 and Dynamics 2 for input channels, and  
Dynamics 1 for output channels. Recall is not possible  
if you’ve selected a type that is not supported by the  
corresponding dynamics processor.  
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Using the tool buttons  
GEQ library  
Move the cursor to the list, and use the dial  
or the [DEC]/[INC] keys to select the store-  
destination library number.  
4
5
The GEQ library holds two types of data; 31BandGEQ  
or Flex15GEQ. Recall is not possible if you’ve  
selected a type that is different than the recall-destina-  
tion GEQ.  
After you’ve selected the store-destination,  
move the cursor to the STORE button and  
press the [ENTER] key.  
The LIBRARY STORE popup window will appear,  
allowing you to assign a name to the data. For details  
Effect library  
Effect settings whose effect type is “HQ.Pitch” or  
“Freeze” can be recalled only to racks 5 or 7. They  
cannot be recalled if any other rack is selected.  
3
If you select a library item number that cannot be  
recalled, the RECALL button will be disabled.  
When you’ve assigned a name to the data,  
move the cursor to the STORE button in the  
LIBRARY STORE popup window and press  
the [ENTER] key.  
A dialog box will ask you to confirm the Store opera-  
tion.  
6
Move the cursor to the RECALL button and  
press the [ENTER] key.  
The selected data will be loaded into the channel (EQ/  
dynamics) or rack (GEQ/effect) you selected in step 2.  
5
HINT  
You also have the option of displaying a dialog box that asks  
you to confirm the recall operation (p. 194).  
Storing data in a library  
Access a popup window or screen that con-  
tains tool buttons.  
1
To execute the Store operation, move the  
cursor to the OK button and press the  
[ENTER] key.  
The current settings will be stored in the library num-  
ber you selected in step 4. If you decide to cancel the  
Store operation, move the cursor to the CANCEL but-  
ton instead of the OK button, and press the [ENTER]  
key.  
7
Select the channel (EQ/dynamics) whose  
2
settings you want to store, or the rack in  
which the GEQ/effect whose settings you  
want to store is already mounted.  
Move the cursor to the LIB button in the  
3
toolbar and press the [ENTER] key to  
access the popup window or screen of the  
corresponding library.  
HINT  
• Even after you’ve stored the settings, you can edit the title of  
the data by moving the cursor to the data name in the list and  
pressing the [ENTER] key to access the LIBRARY TITLE  
EDIT popup window. However, you can’t rename read-only  
data (indicated by the “R” symbol).  
NOTE  
• Please be aware that if you store to a location that already  
contains data, the existing data will be overwritten. (However,  
you can’t overwrite read-only data.)  
• Don’t turn off the power while the Store operation is in  
progress. The data will not be stored correctly if you do so.  
STORE button  
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Using the tool buttons  
Erasing data from a library  
Initializing settings  
Here’s how you can return the EQ/dynamics settings of  
the currently selected channel or the effect settings of a  
rack to their initial state.  
Access a popup window or screen that con-  
tains tool buttons.  
1
Move the cursor to the LIB button in the  
2
toolbar and press the [ENTER] key to  
access the popup window of the corre-  
sponding library.  
HINT  
• GEQ settings can be initialized using the FLAT button in the  
screen.  
Access a popup window or screen that con-  
tains tool buttons.  
1
Select the channel (EQ/dynamics) or rack  
(effect) whose settings you want to initial-  
ize.  
2
Move the cursor to the DEF button and  
press the [ENTER] key.  
3
A dialog box will ask you to confirm the Initialize  
operation.  
1
1 CLEAR button  
Clears (erases) the data that is selected in the list.  
Move the cursor to the list, and use the dial  
or the [DEC]/[INC] keys to select the library  
item number that you want to clear.  
3
To execute the Initialize operation, move the  
cursor to the OK button and press the  
[ENTER] key.  
The EQ/dynamics settings of the channel you selected  
in step 2 or the effect settings of the rack will be ini-  
tialized. If you decide to cancel the Initialize opera-  
tion, move the cursor to the CANCEL button instead  
of the OK button, and press the [ENTER] key.  
Move the cursor to the CLEAR button and  
press the [ENTER] key.  
A dialog box will ask you to confirm the Clear opera-  
tion.  
4
4
5
To execute the Clear operation, move the  
cursor to the OK button and press the  
[ENTER] key.  
The data you selected in step 3 will be cleared. If you  
decide to cancel the Clear operation, move the cursor  
to the CANCEL button instead of the OK button, and  
press the [ENTER] key.  
NOTE  
You can’t clear read-only data (data indicated by an “R” sym-  
bol).  
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Using the tool buttons  
Copying and pasting settings  
Here’s how you can copy the EQ/dynamics settings of the  
currently selected channel or the GEQ/effect settings of  
the currently selected rack to buffer memory, and then  
paste them to a different channel or rack.  
Comparing two sets of settings  
By using the compare button in the toolbar, you can  
exchange the settings held in the buffer memory with the  
settings of the currently selected channel (EQ/dynamics)  
or rack (GEQ/effect). This is convenient when you want to  
temporarily save an interim result of your editing, and  
then compare it with subsequent edits.  
Copy/paste is limited to the following combinations.  
3
• Between EQ of input channels  
• Between EQ of output channels  
Access a popup window or screen that con-  
tains tool buttons.  
1
• Between dynamics for which the same type (GATE,  
DUCKING, COMPRESSOR, EXPANDER, COM-  
PANDER-H, COMPANDER-S, DE-ESSER) is  
selected  
Select a channel (EQ/dynamics) or rack  
(GEQ/effect).  
2
• Between effects mounted in a rack  
Move the cursor to the COPY button and  
press the [ENTER] key to save the current  
settings in the buffer memory.  
3
Access a popup window or screen that con-  
1
tains tool buttons.  
This will be the first version of your settings.  
Select the channel (EQ/dynamics) or rack  
(GEQ/effect) whose settings you want to  
copy.  
2
Edit the settings of the currently selected  
channel (EQ/dynamics) or rack (GEQ/  
effect).  
4
Move the cursor to the COPY button and  
press the [ENTER] key.  
3
This will be the second version of your settings.  
NOTE  
The current settings will be held in buffer memory.  
• Please note that if you copy other settings before you execute  
the Compare operation, the buffer memory will be overwritten.  
Select the paste-destination channel or  
rack.  
4
• After saving the first version of your settings in buffer memory,  
you can also initialize the channel/rack and create the second  
version of your settings from scratch.  
Move the cursor to the PASTE button and  
press the [ENTER] key.  
5
The settings of the channel (EQ/dynamics) or the rack  
(GEQ/effect) you selected in step 2 will be pasted.  
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Using the tool buttons  
When you want to compare the first and  
5
second versions of your settings, move the  
cursor to the COMPARE button and press  
the [ENTER] key.  
You will return to the first version of your settings. At  
this time, the second version of your settings will be  
saved in buffer memory.  
COPY  
The first set  
The first set  
Buffer memory  
Edit the settings  
The first set  
(The second set)  
Buffer memory  
COMPARE  
The first set  
The second set  
Buffer memory  
With the cursor left at the COMPARE but-  
ton, repeatedly press the [ENTER] key to  
compare the first and second versions of  
settings.  
6
Each time you press the [ENTER] key, the current set-  
tings will be exchanged with the settings saved in  
buffer memory. Unlike the Paste operation, this opera-  
tion lets you return to the previous settings at any time  
as long as the buffer memory has not been overwritten.  
HINT  
• The settings held in buffer memory can also be used by the  
Paste operation.  
• If you operate the tool buttons for a rack in which Flex15GEQ  
(of the two types of GEQ) is selected, A and B will be individ-  
ually exchanged with the buffer memory.  
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Chapter 4  
Connections and setup  
This chapter explains how to connect the audio inputs and outputs, how to  
perform the setup necessary when starting the LS9 for the first time, and  
how to check the operation.  
4
Connections  
Analog input connections• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •  
LS9-16  
LS9-32  
Connect microphones or line level devices to INPUT jacks 1–16 {1–32}. When the LS9 is in its initial state,  
the signal from each INPUT jack is patched to the following channels.  
For the LS9-16  
For the LS9-32  
Analog input jacks  
Input channels  
INPUT channels 1–16  
Analog input jacks  
INPUT jacks 1–32  
Input channels  
INPUT channels 1–32  
INPUT jacks 1–16  
NOTE  
• This patching can be changed as necessary (p. 99). For example if you want to connect a stereo line-level device, you can assign  
two INPUT jacks to a ST IN channel so that the left and right channels can be operated in tandem for convenience.  
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Connections  
Analog output connections• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •  
Monitor speakers  
Power amp  
LS9-16  
Power amp  
Power amp  
Monitor speakers (foldback)  
Main speakers  
OMNI OUT jacks 1–8 {1–16} can be connected to your main speakers, monitor speakers (foldback), or mon-  
itor speakers for the engineer.  
When the LS9 is in its initial state, the signal from the following channels is patched to each OMNI OUT jack.  
This patching can be changed as necessary (p. 95).  
For the LS9-16  
For the LS9-32  
Analog output jacks  
Output channels  
MIX channels 1–6  
STEREO L/R channel  
Analog output jacks  
Output channels  
MIX channels 1–14  
STEREO L/R channel  
OMNI OUT jacks 1–6  
OMNI OUT jacks 7–8  
OMNI OUT jacks 1–14  
OMNI OUT jacks 15–16  
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Connections  
Digital input/output connections • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •  
e.g., CD recorder  
4
LS9-16  
Power amp  
Digital I/O card  
Speaker processor  
(e.g.,Yamaha DME64N)  
Main speakers  
Use the 2TR IN DIGITAL/2TR OUT DIGITAL jacks or the mini-YGDAI slot to send or receive digital audio  
signals between the LS9 and external equipment. When the LS9 is in the default state, the signals of the fol-  
lowing channels are patched to the 2TR IN DIGITAL/2TR OUT DIGITAL jacks and slots. This patching can  
be changed as necessary (p. 95, 99).  
For the LS9-16  
For the LS9-32  
Digital input/output jacks  
Input/output channels  
No assignment  
Digital input/output jacks  
Input/output channels  
No assignment  
2TR IN DIGITAL jack (L/R)  
2TR OUT DIGITAL jack (L/R)  
Slot input channels 1–8  
Slot input channels 9–16  
Slot output channels 1–8  
Slot output channels 9–16  
2TR IN DIGITAL jack (L/R)  
2TR OUT DIGITAL jack (L/R)  
Slot 1 input channels 1–8  
Slot 1 input channels 9–16  
Slot 2 input channels 1–8  
Slot 2 input channels 9–16  
Slot 1 output channels 1–8  
Slot 1 output channels 9–16  
Slot 2 output channels 1–8  
Slot 2 output channels 9–16  
STEREO L/R channel  
INPUT channels 17–24  
INPUT channels 25–32  
MIX channels 1–8  
STEREO L/R channel  
INPUT channels 33–40  
INPUT channels 41–48  
INPUT channels 49–56  
INPUT channels 57–64  
MIX channels 1–8  
MIX channels 9–16  
MIX channels 9–16  
MIX channels 1–8  
MIX channels 9–16  
The LS9’s 2TR IN DIGITAL/2TR OUT DIGITAL jacks are used to transfer two-channel digital audio signals  
to or from an external device (e.g., CD player or CD/MD recorder).  
By installing a separately sold digital I/O card in a slot, you can add more input/output jacks to the LS9, or  
connect a DAW system or speaker processor.  
For details on the types of I/O cards that can be used, refer to the appendix at the end of this manual (→  
p. 274). Check the Yamaha website for the most recent information on I/O cards.  
NOTE  
• In order for digital audio signal to be transmitted or received via the 2TR IN DIGITAL/2TR OUT DIGITAL jacks  
or slots, the word clock of both devices must be synchronized (p. 46).  
43  
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Installing an option card  
Installing an option card  
Before you install an I/O card in a slot, you must check the Yamaha website to verify whether the  
LS9 supports that card and to verify the number of other Yamaha cards or third-party cards that  
can be used in conjunction with it.  
http://www.yamahaproaudio.com/  
To install an option I/O card, proceed as follows.  
Fasten the card using the screws attached  
to the card.  
Be aware that damage or malfunctions may occur if  
the card is not fastened.  
4
Make sure that the power is turned off.  
1
2
Loosen the screws that fasten the slot, and  
remove the slot cover.  
Keep the removed slot cover in a safe place.  
CAUTION  
• Before installing separately sold I/O cards into the console,  
you must make sure that the console’s power switch is  
turned off. Otherwise, malfunctions or electrical shock may  
occur.  
LS9-16  
Slot cover  
Align both edges of the card with the guide  
rails inside the slot, and insert the card into  
the slot.  
3
Push the card all the way into the slot to ensure that the  
contacts of the card are correctly inserted into the con-  
nector inside the slot.  
LS9-16  
Card  
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Setup required when starting up  
Setup required when starting up  
Here we explain the setup that is required when starting the LS9 for the first time. So that you  
can check whether the connections are correct, we also describe the basic procedure for getting  
the input signal from an INPUT channel to be output from the STEREO bus.  
Move the cursor to the scene list, and use  
the dial or the [DEC]/[INC] keys to make  
3
Returning the current scene to the  
“000 Initial Data” appear in the highlighted  
line in the center of the list.  
4
initial state  
We will power-on the LS9 and recall (load) the initial set-  
ting scene (scene number 000).  
NOTE  
• We are recalling the default setting scene here so that the remain-  
ing operations in this chapter can be performed appropriately. In  
actual operation, there’s no need to recall the default setting scene  
Move the cursor to the RECALL button and  
press the [ENTER] key.  
4
each time you start up.  
Scene number “000” will be loaded, and the mix  
parameters will return to their initial state.  
Power-on the LS9.  
When you power-on the LS9, you must turn on your  
1
NOTE  
equipment in the order of the LS9 power amp or  
monitor system. (Use the opposite order when power-  
ing-off.)  
• Be aware that when scene number “000” is loaded, the input  
patch, output patch, internal effect/GEQ, and HA (head amp)  
settings will also return to their initial state. (However, the  
word clock source selection will not be affected.)  
In the DISPLAY ACCESS section, press the  
[SCENE MEMORY] key to access the  
SCENE LIST screen.  
2
In this screen you can recall or store scene memories.  
1
2
1 Scene list  
B RECALL button  
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Setup required when starting up  
In the DISPLAY ACCESS section, press the  
[SETUP] key repeatedly to access the SYS-  
TEM SETUP screen.  
In this screen you can make various settings that affect  
the entire LS9.  
1
Word clock connection and set-  
tings  
“Word clock” is the clock data that provides the timing  
basis for audio signals to be processed digitally.  
If a digital I/O card installed in a slot is digitally con-  
nected to an external device such as a DAW system, CD  
player, or HDR (hard disk recorder), and you want digital  
audio signals to be transmitted or received between the  
LS9 and the external device, you must synchronize the  
word clock of the respective devices.  
In order for this to occur, one device must be the word  
clock master (transmitting device) and the other device  
must be the slave (receiving device), and the slave device  
must synchronize to the master device.  
If you want to set the LS9 as the word clock slave so that it  
will synchronize to the word clock supplied from an exter-  
nal device, you can either use the clock data included in  
the digital audio signal received from a digital I/O card, or  
provide dedicated word clock to the WORD CLOCK IN  
jack located on the rear panel.  
1
LS9-32  
1 WORD CLOCK button  
Move the cursor to the WORD CLOCK but-  
ton in the MIXER SETUP field, and press the  
[ENTER] key.  
Digital audio device  
2
+
Clock data  
The WORD CLOCK popup window will appear,  
allowing you to select the clock source on which the  
LS9 will operate.  
Slot  
HDR or other digital  
audio device (word  
clock master)  
LS9 (word clock slave)  
Digital audio signal  
Clock data  
LS9-32  
WORDCLOCK  
IN jack  
Slot  
Digital MTR or other  
digital audio device  
(word clock master)  
LS9 (word clock slave)  
In either case, you must use the following procedure to  
specify the word clock source that the LS9 will use for  
operation.  
HINT  
• The following procedure is not necessary if you are using the LS9  
as the word clock master, or if no external devices are digitally  
connected to the LS9.  
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Setup required when starting up  
Use the buttons in the window to select the  
clock source to which the LS9 will synchro-  
nize.  
3
HA (head amp) settings  
Here we explain how to adjust the HA (head amp) gain,  
switch phantom power on/off, and switch the phase for  
each input channel to which you’ve connected a mic or  
instrument.  
If you want the clock source to be the clock  
data included in a digital audio signal from a  
slot  
Turn on a valid 2-channel button for the corresponding  
slot.  
When setting HA-related parameters on the LS9, you can  
either use the SELECTED CHANNEL section or the  
SELECTED CH VIEW screen in the display to make set-  
tings for a single channel at a time, or use the popup win-  
dow to make settings for eight channels at a time.  
If you want the clock source to be the clock  
data included in the digital audio signal from  
the 2TR IN DIGITAL jack  
4
Turn on the 2TR IN button.  
NOTE  
Making HA settings for one channel at a  
• If a conventional CD player or similar device is connected to  
the 2TR IN DIGITAL jack, use that device as the clock master.  
In some cases, noise may occur when synchronization is lost.  
time  
Select the channel that you want to set, and use the  
SELECTED CHANNEL section or the SELECTED CH  
VIEW screen of the display to make HA settings.  
If you want the word clock data from the  
WORD CLOCK IN jack to be the clock source  
Turn on the WC IN button.  
Make sure that a mic or instrument is con-  
nected to the INPUT jack (p. 41).  
1
If you want the LS9’s internal clock to be the  
clock source  
Turn on the INT48k (sampling frequency: 48 kHz) or  
INT44.1k (sampling frequency: 44.1 kHz) button.  
Make sure that the fader layer that contains  
the desired channel is selected in the  
LAYER section.  
2
If necessary, use the keys of the LAYER section to  
switch fader layers.  
If the LS9 is correctly operating with the new clock,  
the symbol located immediately above the correspond-  
ing button will turn light blue. Also, the frequency of  
the selected clock source is shown in the upper left of  
the window.  
To close the WORD CLOCK popup window,  
move the cursor to the CLOSE button (or  
the × symbol in the upper right of the win-  
dow) and press the [ENTER] key.  
4
LS9-16  
LS9-32  
NOTE  
• The word clock setting is maintained even if you turn off the  
power. If you’ve set the LS9 to synchronize to the word clock  
of an external device, be aware that an error message will  
appear and the system will not operate correctly if the exter-  
nal device is powered-off when you power-cycle the LS9 or if  
the connection is disconnected.  
Press the [SEL] key of the channel for the  
INPUT jack you want to operate, so that the  
LED is lit.  
That channel is now selected for operations in the  
SELECTED CHANNEL section.  
3
1
2
1 [SEL] key  
B Meter LEDs  
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Setup required when starting up  
Press the SELECTED CHANNEL section  
[HOME] key.  
Use either of the following methods to  
adjust the HA gain of the selected channel.  
4
5
The [HOME] key restores the LS9’s panel to its basic  
state (home position). When you press this key, the  
SELECTED CH VIEW screen will appear in the dis-  
play, showing all the parameters of the channel that is  
selected by its [SEL] key. Also, SENDS ON FADER  
mode will be defeated, and the channel level function  
will be assigned to the faders.  
Using the SELECTED CHANNEL section  
Operate the SELECTED CHANNEL section [HA  
GAIN] encoder. When you do so, the GAIN knob in  
the SELECTED CH VIEW screen will move in tan-  
dem. (If any other screen is displayed, a small popup  
window will show the value.)  
Using the SELECTED CH VIEW screen  
Use the cursor keys of the DATA ENTRY section to  
move the cursor to the GAIN knob in the screen, and  
use the dial or the [DEC]/[INC] keys to adjust the HA  
gain.  
In either case, the level of that channel is shown by the  
meter LEDs in the channel module section.  
If the meter does not move even though a signal is  
being input, check whether the INPUT jack is con-  
nected appropriately, and whether the meter detection  
point might have been set to POST ON (immediately  
after the [ON] key) (p. 155).  
NOTE  
• The PAD will be internally switched on or off when the HA  
gain is adjusted between -14 dB and -13 dB. Keep in mind  
that noise may be generated if there is a difference between  
the Hot and Cold output impedance of the external device  
connected to the INPUT connector when using phantom  
power.  
To make HA settings for another channel,  
use the [SEL] keys to select another chan-  
nel and make settings in the same way.  
6
1
1 GAIN knob  
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Setup required when starting up  
1 +48V button  
B GAIN knob  
C ø (phase) button  
Making HA settings for a group of eight  
channels  
Here’s how to access a popup window where you can  
make HA settings for a group of eight channels.  
HINT  
• If you’ve turned on POPUP APPEARS WHEN PRESSING  
KNOBS in the PREFERENCE popup window (p. 194), you  
can also access this popup window by pressing the  
SELECTED CHANNEL section [HA GAIN] encoder.  
Make sure that a mic or instrument is con-  
nected to the INPUT jack (p. 41).  
1
Press the SELECTED CHANNEL section  
[HOME] key.  
2
To adjust the HA gain, move the cursor to  
the GAIN knob of the desired channel in the  
window, and use the dial or the [DEC]/[INC]  
keys.  
The input level of the channel is shown by the level  
meter located immediately to the right of the GAIN  
knob in the screen.  
5
6
The SELECTED CH VIEW screen will appear in the  
display.  
4
1
2
NOTE  
• The PAD will be internally switched on or off when the HA  
gain is adjusted between -14 dB and -13 dB. Keep in mind  
that noise may be generated if there is a difference between  
the Hot and Cold output impedance of the external device  
connected to the INPUT connector when using phantom  
power.  
To turn on phantom power for each chan-  
nel, move the cursor to the +48V button in  
the HA field of the screen, and press the  
[ENTER] key.  
1 HA popup button  
B GAIN knob  
The +48V button will turn on (red), and phantom  
power will be supplied to the corresponding INPUT  
jack.  
Use the keys of the LAYER section and the  
[SEL] keys of the channel module section  
to select the channel for the INPUT jack you  
want to control.  
3
4
NOTE  
• If you want to use phantom power, you must first turn ON the  
+48V MASTER ON/OFF button located in the SYSTEM  
SETUP screen.  
Move the cursor to the HA popup button or  
GAIN knob in the SELECTED CH VIEW  
screen, and press the [ENTER] key.  
The HA/PATCH popup window will appear, allowing  
you to adjust the HA gain, switch phantom power on/  
off, and switch the phase in groups of eight channels.  
This popup window shows the parameters for the eight  
channels that include the channel you selected in step  
2.  
To switch the phase of each channel  
between normal and reverse phase, move  
the cursor to the ø button in the HA field  
and press the [ENTER] key.  
The ø button will change from black to red, and the  
phase of the corresponding channel will be reversed.  
7
8
If you want to operate the HA of a channel  
that is not currently shown in the popup  
window, use the [SEL] key to select that  
channel, and then make settings for it.  
For example if INPUT channels 1–8 are shown in the  
popup window, pressing the INPUT channel 9 [SEL]  
key will change the popup window to INPUT channels  
9–16.  
1
2
3
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Setup required when starting up  
Make sure that the ST button in the screen  
is on (white characters on a pink back-  
ground).  
The ST button is an on/off switch for the signal sent  
from that channel to the STEREO bus. If this is off  
(gray characters on a black background), move the  
cursor to ST button and press the [ENTER] key.  
3
4
Sending an input channel signal to  
the STEREO bus  
Here we explain how to adjust the level of a signal sent  
from a gain-adjusted input channel to the STEREO bus,  
adjust its pan (INPUT channel) or balance (ST IN chan-  
nel), and monitor it from external speakers connected to  
the STEREO channel. The following procedure will let  
you check whether the mic, instrument, and main speakers  
are connected appropriately.  
When setting the level or pan/balance of a signal being  
sent to the STEREO bus, you can either use the  
SELECTED CHANNEL section or the SELECTED CH  
VIEW screen in the display to make settings for a single  
channel at a time, or use the popup window to make set-  
tings for eight channels at a time.  
In the STEREO MASTER section of the top  
panel, make sure that the STEREO channel  
[ON] key is on, and raise the STEREO chan-  
nel fader to 0 dB.  
Controlling the signal sent to the STE-  
REO bus, one channel at a time  
Here’s how to select the input channel that you want to  
control, and use the top panel faders/encoders, the  
SELECTED CHANNEL section, and the SELECTED CH  
VIEW screen of the display to control the level and pan/  
balance.  
1
Press the SELECTED CHANNEL section  
[HOME] key.  
1
2
The SELECTED CH VIEW screen will appear in the  
display.  
1
2
1 STEREO channel [ON] key  
B STEREO channel fader  
In the channel module section or the ST IN  
section, make sure that the [ON] key of the  
currently selected channel is turned on.  
5
1 ST button  
B PAN/BAL knob  
Use the keys of the LAYER section and the  
[SEL] keys of the channel module section  
to select the channel for the INPUT jack you  
want to control.  
2
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Setup required when starting up  
Raise the fader of the currently selected  
channel (or the encoder for a ST IN chan-  
nel) to obtain an appropriate volume.  
In this state, you should hear sound from the speaker  
system patched to the STEREO channel. If you don’t  
hear sound, watch the stereo meter located at the right  
of the display to see whether the LR meter is moving.  
Controlling the signal sent to the STE-  
6
REO bus, eight channels at a time  
Here’s how to access a popup window in which the level  
and pan/balance of the signal sent to the STEREO bus can  
be adjusted for eight channels at a time.  
Press the SELECTED CHANNEL section  
[HOME] key.  
1
The SELECTED CH VIEW screen will appear in the  
display.  
4
1
2
If the LR meter is moving  
It is possible that the output jack connected to your  
speaker system is not correctly patched to the STE-  
REO channel. Check the output port patching (→  
1 PAN popup button  
B PAN/BAL knob  
If the LR meter is not moving  
It is possible that the channel’s [ON] key is off, or that  
the ST button is turned off in the SELECTED CH  
VIEW screen. Check the setting of the [ON] key or ST  
button.  
Use the keys of the LAYER section and the  
[SEL] keys of the channel module section  
to select the channel for the INPUT jack you  
want to control.  
2
3
HINT  
You can also use headphones connected to the front panel  
PHONES OUT jack to monitor the signal that is being output  
from the STEREO channel (p. 146).  
Move the cursor to the PAN popup button  
or PAN/BAL knob in the SELECTED CH  
VIEW screen, and press the [ENTER] key.  
The TO STEREO/MONO popup window will appear,  
allowing you to adjust the level and pan/balance of the  
signal sent to the STEREO bus, eight channels at a  
time. This popup window shows the parameters for the  
eight channels that include the channel you selected in  
step 2.  
To adjust the pan/balance of the signal that  
is sent from the input channel to the STE-  
REO bus, turn the SELECTED CHANNEL  
section [PAN] encoder.  
When you turn the [PAN] encoder, the PAN/BAL  
knob in the SELECTED CH VIEW screen will also  
move in tandem with it.You can obtain the same result  
by moving the cursor to the PAN/BAL knob and oper-  
ating the dial or the [DEC]/[INC] keys.  
7
8
1
To control another channel, use the [SEL]  
keys to select another channel and make  
settings in the same way.  
2
1 ST button  
B PAN/BAL knob  
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Setup required when starting up  
HINT  
• If you’ve turned on POPUP APPEARS WHEN PRESSING  
KNOBS in the PREFERENCE popup window (p. 194), you  
can also access this popup window by pressing the  
SELECTED CHANNEL section [PAN] encoder.  
In the STEREO MASTER section of the top  
panel, make sure that the STEREO channel  
[ON] key is on, and raise the STEREO chan-  
nel fader to 0 dB.  
4
5
Make sure that the ST button for each chan-  
nel in the window is on (white characters on  
a pink background).  
The ST button is an on/off switch for the signal sent  
from each channel to the STEREO bus. This is the  
same function as the ST button in the SELECTED CH  
VIEW screen.  
To adjust the pan (INPUT channel) or bal-  
ance (ST IN channel) of the signal sent from  
the input channel to the STEREO bus, move  
the cursor to the PAN/BAL knob of the  
desired channel in the window, and operate  
the dial or the [DEC]/[INC] keys.  
6
7
In the channel module section or the ST IN  
section, make sure that the [ON] key of the  
channel you want to operate is turned on.  
Raise the fader/encoder of each channel to  
obtain an appropriate volume.  
8
9
If you want to operate a channel that is not  
currently shown in the popup window, use  
the [SEL] key to select that channel, and  
then make settings for it.  
For example if INPUT channels 1–8 are shown in the  
popup window, pressing the INPUT channel 9 [SEL]  
key will change the popup window to INPUT channels  
9–16. If you press a [SEL] key of the ST IN section,  
the L/R channels of ST IN channels 1–4 will be dis-  
played together.  
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Chapter 5  
Input channel operations  
This chapter explains operations for input channels (INPUT channels and ST  
IN channels).  
5
Signal flow for input channels  
The input channel are the section that processes the signals received from the rear panel input  
jacks or slot, and sends them to the STEREO bus, MONO bus, and MIX buses. There are two  
types of input channel, as follows.  
INPUT channels 1–32 {1–64} • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •  
These channels are used to process monaural signals. When the LS9 is in the default state, the input signals from the  
rear panel INPUT jacks and the input channels of the slot(s) are assigned to these channels. For details, refer to p.99.  
M
O
N
ST  
MATRIX CUE  
...  
MIX  
O
...  
15 16  
(C)  
1
2
L
R
1
2
7
8
L
R
CH 1-32{64}  
To RACKIN PATCH  
To OUTPUT PATCH  
INSERT POINT  
To OUTPUT PATCH  
DIRECT OUT 1-32{64}  
CH  
ON  
LEVEL  
PRE FADER INSERT OUT  
PRE HPF / PRE EQ / PRE FADER  
To RECORDER IN PATCH  
INSERT OUT 1-32  
PRE EQ  
INSERT OUT  
POST PAN L  
POST PAN R  
PAN  
CH  
INSERT IN 1-32  
PRE EQ  
METER  
EQ OUT  
METER  
GR METER  
DYNA1OUT  
METER  
DYNA2OUT  
METER  
PRE FADER  
METER  
POST ON  
METER  
PAN MODE  
TO MONO TO ST  
LR MONO  
ST L  
GR METER  
LEVEL  
PRE HPF  
METER  
MONO(C)  
ST R  
TO LCR  
ON  
GATE  
DUCK  
EXPAND  
COMP  
LCR  
CSR  
COMP  
COMPAND  
DE-ESSER  
INSERT  
INSERT  
4BAND  
EQ  
HPF  
ATT  
32  
{64}  
PRE HPF  
PRE EQ POST EQ  
POST ON  
PRE FADER  
PRE FADER  
INSERT OUT  
KEYIN CUE  
PRE EQ  
Keyin Filter  
INSERT OUT  
Keyin  
PAN LINK  
Self PRE EQ  
Self POST EQ  
MIX13-16 OUT  
MIX1,3...15  
ON  
ON  
To MIX  
FIXED  
POST ON  
MIX2,4...16  
CH[1-8,9-16,17-24,25-32]POST EQ{16}  
CH[1-8,9-16,17-24,25-32,33-40,41-48,49-56,57-64]POST EQ{32}  
To MIX  
ON  
ON  
POST PAN L  
POST PAN R  
FIXED  
STEREO  
ON  
LEVEL  
LEVEL  
To MIX  
VARI  
PRE EQ / PRE FADER / POST ON  
ON  
To MIX  
VARI  
STEREO  
ON  
LEVEL  
PAN  
PRE EQ / PRE FADER / POST ON  
ON  
CUE L  
CUE R  
(PRE FADER)PFL / (POST ON)AFL / POST PAN L  
(PRE FADER)PFL / (POST ON)AFL / POST PAN R  
ON  
ST IN channels 1–4• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •  
These channels are used to process stereo signals. When the LS9 is in the default state, the outputs of virtual racks 5–  
8 are assigned to these channels.  
M
O
N
ST  
MATRIX CUE  
...  
MIX  
O
...  
15 16  
(C)  
1
2
L
R
1
2
7
8
L
R
POST PAN L  
POST PAN R  
TO MONO TO ST  
BAL  
ST IN 1L-4R  
PRE EQ  
METER  
EQ OUT  
METER  
DYNA1OUT  
METER  
DYNA2OUT  
METER  
PRE FADER  
METER  
POST ON  
METER  
PAN MODE  
LR MONO  
ST L  
GR METER  
GR METER  
LEVEL  
PRE HPF  
METER  
MONO(C)  
TO LCR  
ON  
GATE  
DUCK  
EXPAND  
COMP  
LCR  
CSR  
COMP  
COMPAND  
DE-ESSER  
4BAND  
EQ  
HPF  
ATT  
ST R  
8
PRE HPF  
POST ON  
PRE EQ POST EQ  
PRE FADER  
KEYIN CUE  
Keyin Filter  
PAN LINK  
Keyin  
Self PRE EQ  
Self POST EQ  
MIX1,3...15  
ON  
ON  
To MIX  
FIXED  
POST ON  
MIX13-16 OUT  
MIX2,4...16  
ST IN 1L-4R POST EQ  
To MIX  
ON  
ON  
POST PAN L  
POST PAN R  
FIXED  
STEREO  
ON  
ON  
LEVEL  
LEVEL  
To MIX  
VARI  
PRE EQ / PRE FADER / POST ON  
To MIX  
VARI  
STEREO  
ON  
LEVEL  
BAL  
PRE EQ / PRE FADER / POST ON  
CUE L  
CUE R  
(PRE FADER)PFL / (POST ON)AFL / POST PAN L  
(PRE FADER)PFL / (POST ON)AFL / POST PAN R  
ON  
ON  
53  
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Signal flow for input channels  
INPUT PATCH  
LCR (Left/Center/Right)  
This assigns input signals to the input channels.  
This sends the signal of the input channel to the STEREO  
bus / MONO bus as a three-channel signal that adds a C  
(Center) channel to the L/R channels.  
ø (phase)  
Switches the phase of the input signal.  
TO MIX ON/OFF MIX (MIX send on/off)  
This is an on/off switch for the signal sent from the input  
channel to MIX buses 1–16.  
There are two types of MIX buses; FIXED types whose  
send level is fixed, and VARI types whose send level can  
be adjusted. You can switch between FIXED type and  
VARI type in sets of two adjacent odd-numbered/even-  
numbered MIX buses. (For details, refer to p. 213)  
HPF (High Pass Filter)  
This is a high pass filter that cuts the region below the  
specified frequency.  
ATT (attenuator)  
Attenuates/boosts the level of the input signal.  
4 BAND EQ (4 band equalizer)  
A parametric EQ with four bands; HIGH, HIGH MID,  
LOW MID, and LOW.  
TO MIX LEVEL 1-16 (MIX send level 1–16)  
This adjusts the send level of the signal sent from the input  
channel to VARI type MIX buses 1–16. The signal sent to  
VARI type MIX buses can be taken from pre-EQ, pre-  
fader, or post-[ON] key as desired. The signal sent to  
FIXED type MIX buses is taken pre-pan if the MIX bus is  
monaural, or post-pan if the MIX bus is stereo.  
DYNAMICS 1  
This is a dynamics processor that can be used as a gating,  
ducking, expander, or compressor.  
DYNAMICS 2  
This is a dynamics processor that can be used as a com-  
pressor, compander, or de-esser.  
INSERT (INPUT channels 1–32 only)  
LEVEL  
This lets you patch the desired output/input ports in order  
to insert an effect processor or other external device (→  
p. 101). The insert-out/insert-in position can be switched  
between pre-EQ and pre-fader.  
Adjusts the input level of the input channel.  
ON (on/off)  
Turns the input channel on/off. If this is off, the corre-  
sponding channel is muted.  
DIRECT OUT (INPUT channels only)  
This lets you patch the desired output port in order to out-  
put the input signal directly (p. 103). The direct out sig-  
nal can be taken from pre-HPF, pre-EQ, or pre-fader.  
PAN  
This adjusts the panning of the signal sent from the  
INPUT channel to the STEREO bus. If necessary, this pan  
setting can also be applied to signals sent to two MIX  
buses that are assigned as stereo.  
METER  
This meters the level of the input channel. You can switch  
the position at which the level is detected.  
BALANCE  
On ST IN channels, the BALANCE is used instead of  
PAN. The BALANCE adjusts the volume balance of the  
left/right signals sent from the ST IN channel to the STE-  
REO bus. If necessary, you can also apply this balance set-  
ting to the signal sent to two MIX buses that are assigned  
as stereo.  
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Specifying the channel name / icon  
Specifying the channel name / icon  
On the LS9, the name and icon shown in the screen can be specified for each input channel.  
Here we will explain how to specify the channel name and icon.  
Press the SELECTED CHANNEL section  
[HOME] key.  
The SELECTED CH VIEW screen will appear in the  
display.  
Move the cursor to the input port select  
popup button in the HA field of the screen,  
and press the [ENTER] key.  
The PATCH/NAME popup window will appear,  
allowing you to select an input port and icon for the  
input channel, and to assign a name.  
1
4
Use the LAYER section to select the desired  
fader layer.  
2
3
5
4 1  
2
3
Press a [SEL] key in the channel module  
section or ST IN section to select the input  
channel that you want to operate.  
1
LS9-32  
This popup window contains the following items.  
1 Input port button  
This indicates the currently selected input port. When  
you’re selecting the icon or editing the channel name,  
moving the cursor to this button and pressing the  
[ENTER] key will take you back to the input port  
selection screen.  
1 Input port select popup button  
B Icon button  
This indicates the icon selected for that channel.  
When you move the cursor to this button and press the  
[ENTER] key, a screen where you can select an icon  
and a sample name will appear.  
C Channel name input box  
This indicates the name assigned to that channel.  
When you move the cursor to this field and press the  
[ENTER] key, a keyboard window will appear, allow-  
ing you to enter a name.  
D Tabs  
These tabs switch the items that are shown in the win-  
dow.  
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Specifying the channel name / icon  
To select an icon for this channel, move the  
cursor to the icon button and press the  
[ENTER] key.  
Use the [SEL] keys to select another input  
channel, and specify its icon and channel  
name in the same way.  
5
9
The window display will change as follows.  
While the PATCH/NAME popup window is displayed,  
you can use the [SEL] keys to switch the channel that  
you’re operating.  
When you’ve finished entering information,  
move the cursor to the CLOSE button (or  
the × symbol in the upper right of the win-  
dow) and press the [ENTER] key.  
10  
3
1
You will return to the SELECTED CH VIEW screen.  
2
1 Icon select buttons  
These buttons select the icon that is used for this chan-  
nel.  
B Sample name select buttons  
These buttons select sample names that are related to  
the currently selected icon. When you press a button,  
its sample name will be entered in the channel name  
field.  
C Icon background color select buttons  
These buttons let you choose one of eight colors as the  
background color for the icon.  
Use the icon select buttons and the icon  
6
background color select buttons to select  
the icon and icon color you want to use for  
that channel.  
The selected icon is shown in the icon button in the  
upper part of the window.  
If desired, use the sample name select but-  
7
tons to select a sample name.The selected  
sample name will be entered in the channel  
name field in the upper part of the window.  
HINT  
You can add or edit the text after entering the sample name in  
the channel name field. If you want to assign channel names  
that consist of a common name plus a number, such as “Vocal  
1” and “Vocal 2,” you can simply enter a sample name and  
then add a number.  
If you want to enter a channel name directly  
8
(or edit the previously-entered sample  
name), move the cursor to the channel  
name field in the upper part of the window  
and press the [ENTER] key.  
The keyboard window will appear in the lower part of  
the window, allowing you to enter or edit the text. For  
details on using the keyboard window, refer to p.34.  
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HA (head amp) settings  
HA (head amp) settings  
Here’s how to make HA (Head Amp) settings such as phantom power on/off, gain, and phase for  
each input channel.  
1 +48V button  
B GAIN knob  
C ø (phase) button  
Press the SELECTED CHANNEL section  
[HOME] key.  
The SELECTED CH VIEW screen will appear in the  
display.  
1
HINT  
1
2
• If you’ve turned on POPUP APPEARS WHEN PRESSING  
KNOBS in the PREFERENCE popup window (p. 194), you  
can also access the above popup window by pressing the  
SELECTED CHANNEL section [HA GAIN] encoder.  
5
CAUTION  
• If you don’t need phantom power, be sure to turn this but-  
ton off.  
• Before you turn phantom power on, make sure that no  
devices other than phantom-powered devices, such as a  
condenser microphone, are connected. Otherwise, you  
risk damaging the devices.  
• Do not connect or disconnect a device while phantom  
power is applied. Doing so can damage the connected  
device and/or the unit itself.  
• To protect your speaker system, leave the power amps  
(powered speakers) turned off when switching the phan-  
tom power on/off. We also recommend that you set all  
output level faders to the minimum position. Otherwise,  
high-volume output may damage your hearing or equip-  
ment.  
1 HA popup button  
B GAIN knob  
Use the LAYER section to select the desired  
fader layer.  
2
3
To adjust the HA gain, move the cursor to  
the GAIN knob of the desired channel in the  
window, and use the dial or the [DEC]/[INC]  
keys.  
The input level of the channel is shown by the level  
meter located immediately to the right of the GAIN  
knob in the screen.  
6
7
Press a [SEL] key in the channel module  
section or ST IN section to select the input  
channel that you want to operate.  
If you only want to adjust the HA gain for  
that channel, operate the SELECTED  
CHANNEL section [HA GAIN] encoder.  
You can obtain the same result by moving the cursor to  
the GAIN knob in the SELECTED CH VIEW screen  
and operating the dial or the [DEC]/[INC] keys.  
4
NOTE  
• The PAD will be internally switched on or off when the HA  
gain is adjusted between -14 dB and -13 dB. Keep in mind  
that noise may be generated if there is a difference between  
the Hot and Cold output impedance of the external device  
connected to the INPUT connector when using phantom  
power.  
If you want to edit detailed parameters such  
as phantom power on/off and phase, move  
the cursor to the HA popup button or GAIN  
knob in the HA field of the SELECTED CH  
VIEW screen, and press the [ENTER] key to  
access the HA/PATCH popup window.  
In the HA/PATCH popup window you can adjust the  
HA gain, switch phantom power on/off, and switch the  
phase for sets of eight channels. This popup window  
shows the parameters for the eight channels that  
include the channel you selected in step 3.  
5
To turn on phantom power, move the cursor  
to the +48V button of the desired channel in  
the window, and press the [ENTER] key.  
The +48V button will turn on (red), and phantom  
power will be supplied to the corresponding INPUT  
jack.  
NOTE  
• If you want to use phantom power, you must first turn ON the  
+48V MASTER ON/OFF button located in the SYSTEM  
SETUP screen.  
1
2
3
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To switch the phase of each channel  
between normal and reverse phase, move  
the cursor to the ø button of the desired  
channel in the window, and press the  
[ENTER] key.  
When you’ve finished making settings,  
8
9
10  
move the cursor to the CLOSE button (or  
the × symbol in the upper right of the win-  
dow) and press the [ENTER] key.  
The ø button will change from black to red, and the  
phase of the corresponding channel will be reversed.  
If you want to operate the HA of a channel  
that is not currently shown in the popup  
window, use the [SEL] key to select that  
channel, and then make settings for it.  
For example if INPUT channels 1–8 are shown in the  
popup window, pressing the INPUT channel 9 [SEL]  
key will change the popup window to INPUT channels  
9–16.  
Sending the signal from an input channel to the STEREO/MONO bus  
Here we will explain how to send the signal of an input channel to the STEREO bus or MONO  
bus.  
The STEREO bus / MONO bus are used to output signals to the main speakers. Signals can be  
sent to the STEREO bus or MONO bus in either ST/MONO mode or LCR mode, and you can  
choose either of these two modes for each channel. These two modes differ as follows.  
ST/MONO mode • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •  
In this mode, signals are sent independently from the input channel to the STEREO bus and to the MONO bus.  
• The signals sent from the same input channel to the STEREO bus and to the MONO bus can be switched on/  
off independently.  
• The panning of the signal sent from an INPUT channel to the STEREO bus L/R can be operated by the  
SELECTED CHANNEL section [PAN] encoder, or by the TO ST PAN knob in the screen. (The signal sent to  
the MONO bus is not affected by this encoder or knob.)  
• The volume balance of the signal sent from a ST IN channel to the STEREO bus left and right can be operated  
by the SELECTED CHANNEL section [PAN] encoder, or by the TO ST BALANCE knob in the screen. (The  
signal sent to the MONO bus is not affected by this knob.)  
LCR mode • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •  
In this mode, the signal from the input channel is sent to three buses at once; STEREO (L/R) and MONO (C).  
• The signals sent from the same input channel to the STEREO bus and to the MONO bus can be switched on/  
off together.  
• The CSR (Center Side Ratio) knob in the screen adjusts the proportion of the signal level sent from the input  
channel to the STEREO (L/R) bus and the level sent to the MONO (C) bus.  
• The level of the signal sent from the input channel to the STEREO (L/R) bus and the MONO (C) bus will  
change according to the settings of the SELECTED CHANNEL section [PAN] encoder or the TO ST PAN  
knob / TO ST BALANCE knob in the screen.  
HINT  
• If you want to use headphones etc. to monitor the signal of the STEREO bus or MONO bus, you should  
press the DISPLAY ACCESS section [MONITOR] key several times to access the MONITOR screen, and  
select “LCR” as the monitor source (p. 146).  
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Sending the signal from an input channel to the STEREO/MONO bus  
In the TO STEREO/MONO popup window you can  
Make sure that an input source is con-  
nected to the input channel you’re operat-  
ing, and make head amp settings for  
phantom power, gain, and phase to obtain  
the optimal input signal (p. 57).  
1
2
switch between ST/MONO mode and LCR mode in  
sets of eight channels, and change the on/off status and  
pan/balance settings of the signals sent from those  
channels to the STEREO/MONO bus. This popup  
window shows the parameters for the eight channels  
that include the channel you selected in step 4.  
Press the SELECTED CHANNEL section  
[HOME] key.  
The SELECTED CH VIEW screen will appear in the  
display.  
1
2
3
1
2
4
5
5
HINT  
• If you’ve turned on POPUP APPEARS WHEN PRESSING  
KNOBS in the PREFERENCE popup window (p. 194), you  
can also access the above popup window by pressing the  
SELECTED CHANNEL section [PAN] encoder.  
This popup window contains the following items.  
1 Channel number / Channel name  
This indicates the number and name of the channel  
you’re operating.  
1 TO ST field  
B TO ST PAN knob (for a ST IN channel, the  
TO ST BAL knob)  
B MODE button  
This button selects either ST/MONO mode or LCR  
mode to as the way in which the signal will be sent to  
the STEREO bus and MONO bus. This mode can be  
specified individually for each channel. The setting  
will alternate between the two modes each time you  
press the button.  
The currently selected mode is shown by the position  
of the indicator (the green symbol) located immedi-  
ately above the button.  
Use the LAYER section to select the desired  
fader layer.  
3
4
Press a [SEL] key in the channel module  
section or ST IN section to select the input  
channel for the desired source.  
If you only want to adjust the pan or bal-  
ance for that channel, operate the  
SELECTED CHANNEL section [PAN]  
5
C ST button  
D MONO button  
When the MODE button is set to ST/MONO mode,  
these buttons act as individual on/off switches for the  
signal sent from that channel to the STEREO bus and  
MONO bus.  
You can obtain the same result by moving the cursor to  
the PAN/BAL knob in the SELECTED CH VIEW  
screen and operating the dial or the [DEC]/[INC] keys.  
If you want to switch the on/off setting of  
the signal sent from the input channel to  
the STEREO/MONO bus, or if you want to  
switch between ST/MONO mode and LCR  
mode, move the cursor to the TO ST PAN  
knob or the PAN popup button located in  
the TO ST field of the SELECTED CH VIEW  
screen, and press the [ENTER] key to  
access the TO STEREO/MONO popup win-  
dow.  
6
E TO ST PAN/TO ST BALANCE knob  
For an INPUT channel, this acts as a PAN knob that  
adjusts the left/right panning of the signal sent to the  
STEREO bus.  
For a ST IN channel, this acts as a BALANCE knob  
that adjusts the volume balance of the left/right signals  
sent to the STEREO bus.  
Move the cursor to the knob and use the dial or the  
[DEC]/[INC] keys to adjust the setting.  
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Sending the signal from an input channel to the STEREO/MONO bus  
For channels whose MODE button is set to LCR  
mode, the following button and knob are shown  
instead of the ST button 3 and MONO button 4.  
In the top panel channel module section or  
ST IN section, make sure that the [ON] key  
is turned on for the input channel you want  
to operate, and raise the fader/encoder to  
an appropriate position.  
11  
6
7
The following steps will differ depending on whether  
you selected a ST/MONO mode channel or an LCR  
mode channel in step 7.  
For a channel set to ST/MONO mode  
F LCR button  
Use the ST button and MONO button in the  
12  
This button is an on/off switch for all signals sent from  
that channel to the STEREO bus and MONO bus. If  
you turn off the button, no signals will be sent from  
that input channel to the STEREO bus or MONO bus.  
TO STEREO/MONO popup window as on/off  
switches for the signal sent from the input  
channel to the STEREO bus and MONO  
bus.  
G CSR knob  
This knob adjusts the relative level of the signals sent  
from that channel to the STEREO (L/R) bus and to the  
MONO (C) bus, in a range of 0–100%. Move the cur-  
sor to the knob and use the dial or the [DEC]/[INC]  
keys to adjust the setting.  
Use the SELECTED CHANNEL section  
13  
[PAN] encoder to adjust the pan/balance of  
the signal sent from the input channel to  
the STEREO bus.  
You can obtain the same result by using the TO ST  
PAN/TO ST BAL knob in the TO STEREO/MONO  
popup window.  
Use the MODE button to select either ST/  
MONO mode or LCR mode for each chan-  
nel.  
7
8
For a channel set to LCR mode  
The ST button and MONO button are on/off  
switches for the signal sent from each  
channel to the STEREO bus and MONO  
bus.  
Use the LCR button in the TO STEREO/  
12  
MONO popup window as an on/off switch  
for the signal sent from the input channel to  
the STEREO bus and MONO bus.  
If you want to use the STEREO bus, make  
sure that the [ON] key of the STEREO chan-  
nel is turned on in the top panel STEREO  
MASTER section, and raise the fader of the  
STEREO channel to an appropriate posi-  
tion.  
9
For a channel that is set to LCR mode, the signal sent  
to the STEREO bus and MONO bus can be switched  
on/off in a single operation.  
Use the CSR knob in theTO STEREO/MONO  
13  
popup window to adjust the proportion  
between the signal level sent from that  
channel to the STEREO (L/R) bus and the  
signal level sent to the MONO (C) bus.  
If you want to use the MONO bus, make  
sure that the [ON] key of the MONO channel  
is turned on, and raise the fader of the  
MONO channel to an appropriate position.  
This operation will differ between the LS9-16 and  
LS9-32.  
10  
Use the TO ST PAN knob in the TO STEREO/  
14  
MONO popup window to set the panning of  
the signal sent from the input channel to  
the STEREO (L/R) bus and the MONO (C)  
bus.  
For the LS9-16  
Assign the MONO channel to the custom fader layer,  
press the LAYER [CUSTOM FADER] key to access  
the custom fader layer, and then operate the [ON] key  
and fader of the corresponding channel module.  
If the CSR knob is set to 0%, operating the TO ST  
PAN knob of an INPUT channel will change the signal  
levels sent to the STEREO (L/R) bus and MONO (C)  
bus as shown in the following illustration. In this case,  
the TO ST PAN knob will operate as a conventional  
PAN knob, and no signal is sent to the MONO (C) bus.  
For the LS9-32  
Press the LAYER [MASTER] key to access the master  
fader layer, and operate the [ON] key and fader of  
channel module 32.  
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Sending the signal from an input channel to the STEREO/MONO bus  
If a ST IN channel is selected, operating the TO ST  
BALANCE knob will change the signal levels sent  
from the ST IN L/R channels to the STEREO (L/R)  
bus and MONO (C) bus as shown in the following  
illustration.  
Signal sent to the  
STEREO (L) bus  
Signal sent to the  
STEREO (R) bus  
Signal sent from the  
ST IN (L) channel to  
the STEREO (L) bus  
L
C
R
TO ST PAN knob  
Signal sent from the  
ST IN (L) channel to  
the MONO (C) bus  
If a ST IN channel is selected, operating the TO ST  
BALANCE knob will change the signal levels sent  
from the ST IN L/R channels to the STEREO (L/R)  
bus and MONO (C) bus as shown in the following  
illustration. In this case, the [PAN] encoder will oper-  
ate as a conventional BALANCE knob, and no signal  
is sent to the MONO (C) bus.  
5
L
C
R
TO ST BALANCE knob  
Signal sent from the  
ST IN (R) channel to  
the STEREO (R) bus  
Signal sent from the  
ST IN (L) channel to  
the STEREO (L) bus  
Signal sent from the  
ST IN (R) channel to  
the MONO (C) bus  
L
C
R
TO ST BALANCE knob  
L
C
R
TO ST BALANCE knob  
If you want to operate a channel that is not  
currently shown in the popup window, use  
the [SEL] key to select that channel, and  
then make settings for it.  
For example if INPUT channels 1–8 are shown in the  
popup window, pressing the INPUT channel 9 [SEL]  
key will change the popup window to INPUT channels  
9–16.  
15  
16  
Signal sent from the  
ST IN (R) channel to  
the STEREO (R) bus  
When you’ve finished making settings,  
move the cursor to the CLOSE button (or  
the × symbol in the upper right of the win-  
dow) and press the [ENTER] key.  
L
C
R
TO ST BALANCE knob  
If the CSR knob is set to 100%, operating the TO ST  
PAN knob will change the signal levels sent to the  
STEREO (L/R) bus and MONO (C) bus as shown in  
the following illustration.  
Signal sent to the  
MONO (C) bus  
Signal sent to the  
STEREO (L) bus  
Signal sent to the  
STEREO (R) bus  
L
C
R
PAN knob  
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Sending the signal from an input channel to a MIX bus  
Sending the signal from an input channel to a MIX bus  
Here we will explain how to send the signal of an input channel to MIX buses 1–16.  
MIX buses are used mainly to send signals to on-stage foldback speakers or to external effect  
processors. Signals can be sent from an input channel to a MIX bus in the following three ways.  
Using the SELECTED CHANNEL section• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •  
In this method, you use the SELECTED CHANNEL section [SELECTED SEND] encoder to adjust the level of  
the signal sent to the MIX bus.  
This method lets you control the signals sent from a specific input channel to all MIX buses.  
Using a popup window • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •  
In this method, you use the MIX SEND popup window to adjust the send levels from eight channels to a MIX bus.  
This method lets you control the send level, on/off setting, and send point for the signals sent from a set of eight  
channels to a specific MIX bus.  
Using the top panel faders• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •  
In this method, you switch the LS9 to SENDS ON FADER mode and use the top panel faders to adjust the send  
levels to the MIX bus. This method lets you simultaneously control the send levels and on/off switching for the sig-  
nals sent from all input channels to a specific MIX bus.  
1
Using the SELECTED CHANNEL sec-  
tion  
23  
Here’s how to use the SELECTED CHANNEL section  
4
[SELECTED SEND] encoder to adjust the level of the  
signals sent from a specific input channel to each MIX  
bus.  
Make sure that an output port is assigned  
1
to the MIX bus to which you’re sending the  
signal, and that a monitor system or exter-  
nal effect processor etc. is connected to the  
corresponding output port.  
nal equipment.  
1 TO MIX field  
In this field you can switch the on/off status and adjust  
the send level of the signal sent from the input channel  
to the MIX bus.  
Press the SELECTED CHANNEL section  
[HOME] key.  
2
The SELECTED CH VIEW screen will appear in the  
display.  
B TO MIX LEVEL knob  
This adjusts the send level of the signal sent from the  
input channel to a VARI type MIX bus. To adjust the  
send level in this field, move the cursor to the knob  
and use the dial or the [DEC]/[INC] keys.  
C TO MIX ON/OFF button  
If the send-destination MIX bus is a FIXED type, this  
button is displayed instead of the knob 2. This button  
is an on/off switch for the signal sent from the input  
channel to a FIXED type MIX bus. To turn the signal  
on/off, move the cursor to the button and press the  
[ENTER] key.  
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Sending the signal from an input channel to a MIX bus  
If you selected a VARI type MIX bus in step  
D PRE/POST indicator  
5
This indicates the send position of the signal sent from  
the input channel to a VARI type MIX bus. The signal  
is being sent from the pre-EQ or pre-fader position if  
this indicates PRE, or from immediately after the  
[ON] key if the PRE indication is not shown. This  
indicator is only for display. You cannot use this field  
to change the send position of the signal.  
4, use the SELECTED CHANNEL section  
[SELECTED SEND] encoder to adjust the  
send level from that channel to the MIX bus  
you selected in step 4.  
If the send-destination MIX bus is set to stereo, the  
function of the [SELECTED SEND] encoder will  
change depending on which of the two adjacent keys  
of the MIX/MATRIX SELECT section are lit.  
Use the LAYER section keys and the [SEL]  
keys of the channel module section or ST  
IN section to select the input channel that  
you want to operate.  
3
4
If the left key is lit  
Use the [SELECTED SEND] encoder to adjust the  
pan (or balance, for a ST IN channel) of the signal that  
is sent from the INPUT channel to the two MIX buses.  
5
Use the MIX/MATRIX SELECT section keys  
to select the send-destination MIX bus.  
The LED of the corresponding key will light, indicat-  
ing that it is selected as the send-destination.  
If the right key is lit  
Use the [SELECTED SEND] encoder to adjust the  
send level shared by the two MIX buses.  
To switch the on/off status of a signal sent  
to a VARI type MIX bus, move the cursor to  
the TO MIX LEVEL knob in the screen and  
press the [ENTER] key to accsess the MIX  
SEND popup window.  
6
7
If you switch this off, the knob will turn grey.  
To switch the on/off status of a signal sent  
to a FIXED type MIX bus, move the cursor to  
the TO MIX ON/OFF button in the screen  
and press the [ENTER] key.  
If you switch this off, the knob will change to black  
characters on a blue background. To turn it back on,  
press the [ENTER] key once again.  
Use the top panel [SEL] keys to select  
another input channel, and adjust the send  
level to the selected MIX bus in the same  
way.  
8
9
Use the keys of the MIX/MATRIX SELECT  
section to select another MIX bus as the  
send-destination, and adjust the send level  
from the input channel in the same way.  
If the send-destination MIX bus is the VARI  
type  
HINT  
The TO MIX field in the screen shows the knob in the  
same color as the corresponding key of the MIX/  
MATRIX SEND section.  
• If PRE is selected as the send position to the MIX bus, then  
you will also be able to select either PRE EQ (immediately  
before the attenuator) or PRE FADER (immediately before the  
fader) for each MIX bus (p. 213).  
If the send-destination MIX bus is the FIXED  
type  
The TO MIX field will show the TO MIX ON/OFF  
button instead of the TO MIX LEVEL knob. In this  
case, you can’t adjust the send level.  
• If desired, the pan/balance setting of the signal sent to a ste-  
reo MIX bus can be linked with the TO ST PAN/TO ST BAL  
knob of the SELECTED CH VIEW screen (p. 213).  
• If you want to monitor the signal that is being sent to a specific  
MIX bus, select the master fader layer and press the [CUE]  
key for that MIX channel.  
NOTE  
• If the LED of only a specific key in the MIX/MATRIX SELECT  
section is blinking and the LEDs of the remaining keys are lit,  
the LS9 is in SENDS ON FADER mode (the mode in which  
you can use the faders to control the send levels to the MIX  
buses or MATRIX buses). Press the desired key in the MIX/  
MATRIX SELECT section so that only the LED of that key is  
lit.  
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Sending the signal from an input channel to a MIX bus  
The MIX SEND popup window shows the parameters  
for the eight channels that include the channel you  
selected in step 3. The contents of the window will dif-  
fer depending on whether the send-destination MIX  
bus is VARI type or FIXED type.  
Using a popup window  
In this method, you use the MIX SEND popup window to  
adjust the send levels from eight channels to a MIX bus.  
Make sure that an output port is assigned  
1
[ For a VARI type MIX bus ]  
to the MIX bus to which you’re sending the  
signal, and that a monitor system or exter-  
nal effect processor etc. is connected to the  
corresponding output port.  
5
6
1
2
3
Press the SELECTED CHANNEL section  
[HOME] key.  
The SELECTED CH VIEW screen will appear in the  
display.  
2
4
1
1 Channel number / Channel name  
This indicates the number and name of the send-  
source channel.  
B PRE button  
This switches the position from which the signal is  
sent from the send-source channel to the currently  
selected MIX bus. If this button is on, the pre-EQ or  
pre-fader signal will be sent; if this button is off, the  
signal from immediately after the [ON] key will be  
sent.  
C TO MIX ON/OFF button  
This is an on/off switch for the signal that is sent from  
the send-source channel to the currently selected MIX  
bus.  
1 SEND popup button  
Use the LAYER section keys and the [SEL]  
3
keys of the channel module section or ST  
IN section to select the send-source input  
channel.  
D TO MIX LEVEL knob  
This adjusts the level of the signal that is sent from the  
send-source channel to the currently selected MIX  
bus.  
Use the MIX/MATRIX SELECT section keys  
to select the send-destination MIX bus.  
4
E ALL PRE button  
This button selects PRE as the position from which the  
signals are sent from all input channels to the VARI  
type MIX bus.  
Move the cursor to the SEND popup button  
in the screen, and press the [ENTER] key to  
access the MIX SEND popup window.  
5
F ALL POST button  
In the MIX SEND popup window you can control the  
send level, on/off setting, and send point for the sig-  
nals sent from a set of eight input channels to the cur-  
rently selected MIX bus.  
This button selects POST as the position from which  
the signals are sent from all input channels to the  
VARI type MIX bus.  
If the send-destination MIX bus is set to stereo, the  
screen will change as follows.  
HINT  
• If you’ve turned on POPUP APPEARS WHEN PRESSING  
KNOBS in the PREFERENCE popup window (p. 194), you  
can also access the above popup window by pressing the  
SELECTED CHANNEL section [SELECTED SEND] encoder.  
• If you want to switch the on/off status of the signal sent to a  
VARI type MIX bus, you can move the cursor to the TO MIX  
LEVEL knob in the screen and press the [ENTER] key to  
access the above popup window.  
7
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Sending the signal from an input channel to a MIX bus  
To switch the on/off status of a signal sent  
G TO MIX PAN/TO MIX BALANCE knob  
This knob adjusts the pan (or balance, for a ST IN  
channel) of the signal that is sent from the INPUT  
channel to the two MIX buses.  
8
to a VARI/FIXED type MIX bus, move the  
cursor to the TO MIX ON/OFF button in the  
screen and press the [ENTER] key.  
If the send-destination MIX bus is set to stereo, opera-  
tion of the adjacent left/right pair of buttons is linked.  
HINT  
• If PRE is selected as the send position to the MIX bus, then  
you will also be able to select either PRE EQ (immediately  
before the attenuator) or PRE FADER (immediately before the  
fader) for each MIX bus (p. 213).  
If you want to operate a channel that is not  
currently shown in the popup window, use  
the [SEL] key to select that channel, and  
then make settings for it.  
9
• If desired, the pan/balance setting of the signal sent to a ste-  
reo MIX bus can be linked with the TO ST PAN/TO ST BAL  
knob of the SELECTED CH VIEW screen (p. 213).  
If you want to adjust the send level to  
another MIX bus, use the keys of the MIX/  
MATRIX SELECT section to select another  
MIX bus, and make settings in the same  
way.  
10  
5
[ For a FIXED type MIX bus ]  
1
When you’ve finished making settings,  
move the cursor to the CLOSE button (or  
the × symbol in the upper right of the win-  
dow) and press the [ENTER] key.  
11  
2
Using the faders (SENDS ON FADER  
mode)  
1 Channel number / Channel name  
This indicates the number and name of the send-  
source channel.  
Here’s how to use the top panel faders/encoders to adjust  
the send level and turn the signal on/off for the signals sent  
from all input channels to a specific MIX bus.  
B TO MIX ON/OFF button  
This is an on/off switch for the signal that is sent from  
the send-source channel to the currently selected MIX  
bus.  
Make sure that an output port is assigned  
1
to the MIX bus to which you’re sending the  
signal, and that a monitor system or exter-  
nal effect processor etc. is connected to the  
corresponding output port.  
If the send-destination MIX bus is set to stereo, on/off  
operations are linked for adjacent odd-numbered/even-  
numbered MIX buses.  
If you selected a VARI type MIX bus in step  
4, move the cursor to the TO MIX LEVEL  
knob in the screen, and use the dial or the  
[DEC]/[INC] keys to adjust the send level  
from each channel to the selected MIX bus.  
If the send-destination MIX bus is set to stereo, move  
the cursor to the TO MIX PAN (TO MIX BALANCE)  
knob and adjust the pan (or balance, for a ST IN chan-  
nel) of the signal sent from each channel to the two  
MIX buses.  
6
7
Press the SELECTED CHANNEL section  
[HOME] key.  
The SELECTED CH VIEW screen will appear in the  
display.  
2
1
To switch the send position of a signal sent  
to a VARI type MIX bus, move the cursor to  
the PRE button in the screen and press the  
[ENTER] key.  
If the PRE button is on, the pre-EQ or pre-fader signal  
will be sent; if this button is off, the signal from imme-  
diately after the [ON] key will be sent.  
HINT  
• If the PRE button is on, then you will be able to select either  
PRE EQ (immediately before the attenuator) or PRE FADER  
(immediately before the fader) for each MIX bus (p. 213).  
1 SEND popup button  
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Sending the signal from an input channel to a MIX bus  
Use the MIX/MATRIX SELECT section keys  
to select the send-destination MIX bus.  
The LED of the corresponding key will light, indicat-  
ing that it is selected as the send-destination.  
When you’ve finished setting the MIX send  
levels, press the key that is currently blink-  
ing in the MIX/MATRIX SELECT section.  
3
8
The LS9 will return to normal mode.  
HINT  
Press the same key of the MIX/MATRIX  
SELECT section once again.  
4
You can assign the SENDS ON FADER function to a user-  
defined key. This allows you quickly switch to SENDS ON  
FADER mode for a specific MIX bus, or quickly return to the  
previous state.  
The key will change from lit to blinking, and the LEDs  
of the remaining keys in the MIX/MATRIX SELECT  
section will light. This indicates that the LS9 is now in  
SENDS ON FADER mode (in which you can use the  
faders to control the send levels to the MIX bus /  
MATRIX bus).  
You can also use the [HOME] key to cancel SENDS ON  
FADER mode.  
In SENDS ON FADER mode (when the send-destina-  
tion is a MIX bus), the STEREO MASTER module  
will operate differently depending on the selected  
fader layer.  
In SENDS ON FADER mode, the function of the  
channel module section’s faders and [ON] keys (the  
ST IN section’s encoders and [ON] keys) will change  
as follows.  
Fader layer  
Function  
1-16 {1-32}/17-32  
{33-64}  
Faders/Encoders  
Send-destination MIX channel module  
These will adjust the send level of the signal sent from  
the input channels to the currently selected MIX bus.  
When you switch from normal mode to SENDS ON  
FADER mode, the fader positions will move to the  
value of the send levels to the currently selected MIX  
bus.  
MASTER/CUS-  
TOM FADER  
STEREO channel (however, the fader  
and [ON] key will do nothing)  
NOTE  
• If you switch the fader layer from 1-16 {1-32}, 17-32 {33-64},  
or CUSTOM FADER to MASTER while in SENDS ON FADER  
mode (when the send-destination is a MIX bus), SENDS ON  
FADER mode will be cancelled.  
[ON] keys  
These will operate as on/off switches for the signal  
sent from the input channels to the currently selected  
MIX bus. When you switch from normal mode to  
SENDS ON FADER mode, the [ON] keys will light or  
go dark according to the on/off status of the signals  
being sent to the currently selected MIX bus.  
You cannot operate the fader or [ON] key of a channel that is  
not a send-source (a channel that does not have a MIX SEND  
parameter) or of a channel that is not a send-destination bus  
master.  
[SEL] keys  
The [SEL] key of the selected channel will blink, and  
the [SEL] keys of channels that are not selected will  
light. However, the [SEL] keys of unassigned modules  
will go dark.  
If you selected a VARI type MIX bus in step  
5
3, use the faders of the channel module  
section and the encoders of the ST IN sec-  
tion to adjust the send level from the chan-  
nels to the MIX bus you selected in step 3.  
As necessary, switch fader layers to the layer that con-  
tains the desired send-source input channels.  
To switch the on/off status of a signal sent  
to a VARI/FIXED type MIX bus, press the top  
panel [ON] key.  
6
If the send-destination MIX bus is set to stereo, on/off  
operations will be linked for the signal sent to the two  
adjacent odd-numbered/even-numbered MIX buses.  
Repeat steps 3–6 to adjust the send level  
and switch the on/off status for other MIX  
buses in the same way.  
7
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Chapter 6  
Output channel operations  
This chapter explains operations for output channels (MIX channels, MATRIX  
channels, STEREO channels, MONO channels).  
6
Signal flow for output channels  
The output channel section takes the signals sent from the input channels to the various buses,  
processes them with EQ and dynamics, and sends them to output ports or other buses. The fol-  
lowing types of output channel are provided.  
MIX channels 1–16• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •  
These channels process the signals sent from input channels to MIX buses, and output them to the corresponding  
output port, MATRIX bus, STEREO bus, or MONO (C) bus. When the LS9 is in the initial state, these are assigned  
to the OMNI OUT jacks or the output channels of the slot(s).  
M
O
N
ST  
MATRIX CUE  
...  
MIX  
O
...  
15 16 L R  
(C)  
1
2
1
2
7
8
L R  
MIX 1-16  
To RACKIN PATCH  
INSERT POINT  
To OUTPUT PATCH  
MIX  
PRE FADER INSERT OUT  
INSERT OUT 1-16  
PRE EQ  
INSERT OUT  
MIX  
INSERT IN 1-16  
PRE EQ  
METER  
EQ OUT  
METER  
DYNA OUT  
METER  
PRE FADER  
METER  
POST ON  
METER  
GR METER  
LEVEL  
(13-16)To KEYIN  
To RACKIN PATCH  
To OUTPUT PATCH  
To MONITOR SELECT  
To RECORDER IN PATCH  
ON  
COMP  
COMPAND  
EXPAND  
INSERT  
INSERT  
4BAND  
ATT  
MIX OUT1-16  
EQ  
PRE FADER  
INSERT OUT  
PRE EQ POST EQ  
PRE FADER  
POST ON  
Keyin  
PRE EQ  
Self PRE EQ/Self POST EQ/MIX13-16 OUT/  
MIX(1-8,9-16) POST EQ  
INSERT OUT  
CUE ON  
(PRE FADER)PFL / (POST ON)AFL  
MATRIX1,3...7  
LEVEL  
LEVEL  
ON  
ON  
To MATRIX  
PRE FADER / POST ON  
MATRIX2,4...8  
VARI  
To MATRIX  
VARI  
STEREO  
LEVEL  
PAN  
ON  
PRE FADER / POST ON  
PAN  
PAN MODE  
TO ST TO MONO  
TO LCR  
LR MONO  
ST L  
MONO(C)  
ST R  
LCR  
CSR  
POST ON  
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Signal flow for output channels  
STEREO channel / MONO (C) channel • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •  
Each of these channels process the signal sent from the input channels to the STEREO bus or MONO (C) bus, and  
send it to an output port or MATRIX bus. If input channels are set to LCR mode, the STEREO (L/R) channels and  
the MONO (C) channel can be used together as a set of three output channels.  
When the LS9 is in the initial state, the STEREO channel is assigned to the 2TR OUT DIGITAL jack.  
M
O
N
ST  
MATRIX CUE  
...  
MIX  
O
...  
15 16 L R  
(C)  
1
2
1
2
7
8
L R  
STEREO L,R,MONO(C)  
To RACKIN PATCH  
INSERT POINT  
To OUTPUT PATCH  
STEREO  
PRE FADER INSERT OUT  
INSERT OUT L,R,MONO(C)  
PRE EQ  
INSERT OUT  
STEREO  
INSERT IN L,R,MONO(C)  
PRE EQ  
METER  
EQ OUT  
METER  
DYNA OUT  
METER  
PRE FADER  
METER  
POST ON  
METER  
GR METER  
LEVEL  
BAL  
STEREO OUT  
L,R,MONO(C)  
ON  
COMP  
COMPAND  
EXPAND  
INSERT  
INSERT  
4BAND  
ATT  
To OUTPUT PATCH  
To MONITOR SELECT  
To RECORDER IN PATCH  
EQ  
PRE FADER  
INSERT OUT  
Self PRE EQ/Self POST EQ/MIX13-16 OUT/  
ST(L,R,MONO(C)) POST EQ  
PRE FADER  
PRE EQ POST EQ  
POST ON  
To STEREO OUT L+C,R+C  
Keyin  
PRE EQ  
INSERT OUT  
CUE ON  
(PRE FADER)PFL / (POST ON)AFL  
STEREO OUT L+C  
STEREO OUT R+C  
To OUTPUT PATCH  
To RECORDER IN PATCH  
STEREO OUT L  
STEREO OUT MONO(C)  
STEREO OUT R  
LEVEL  
LEVEL  
To MATRIX  
MATRIX1,3...7  
MATRIX2,4...8  
ON  
ON  
PRE FADER / POST ON  
VARI  
To MATRIX  
PRE FADER / POST ON  
VARI  
LEVEL  
PAN  
ON  
To OUTPUT PATCH  
To RECORDER IN PATCH  
STEREO  
MATRIX channels 1–8 • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •  
These channels process the signals sent from MIX channels and STEREO/MONO channels to MATRIX buses,  
and send them to the corresponding output ports.  
M
O
N
ST  
MATRIX CUE  
...  
MIX  
O
...  
15 16 L R  
(C)  
1
2
1
2
7
8
L R  
MATRIX1-8  
To RACKIN PATCH  
To OUTPUT PATCH  
INSERT POINT  
MATRIX  
PRE FADER INSERT OUT  
INSERT OUT 1-8  
PRE EQ  
INSERT OUT  
MATRIX  
INSERTIN1-8  
PRE EQ  
METER  
EQ OUT  
METER  
DYNA OUT  
METER  
PRE FADER  
METER  
POST ON  
METER  
GR METER  
LEVEL  
ON  
MATRIX OUT 1-8  
COMP  
COMPAND  
EXPAND  
INSERT  
INSERT  
4BAND  
ATT  
To OUTPUT PATCH  
To MONITOR SELECT  
To RECORDER IN PATCH  
EQ  
PRE FADER  
INSERT OUT  
Self PRE EQ/Self POST EQ/MIX13-16 OUT/  
MATRIX1-8 POST EQ  
PRE FADER  
PRE EQ POST EQ  
POST ON  
Keyin  
PRE EQ  
INSERT OUT  
CUE ON  
(PRE FADER)PFL / (POST ON)AFL  
ATT (attenuator)  
ON (on/off)  
Attenuates/boosts the level of the signal.  
Turns the output channel on/off. If this is off, the corre-  
sponding channel is muted.  
4 BAND EQ (4 band equalizer)  
This is a parametric EQ with four bands; HIGH, HIGH  
MID, LOW MID, and LOW.  
TO MATRIX ON/OFF (MATRIX send on/off)  
This is an on/off switch for the signal sent from the MIX  
channels, STEREO (L/R) channel, or MONO (C) channel  
to each MATRIX bus 1–8.  
COMP/COMPANDER/EXPAND (compressor/com-  
pander/expander)  
This is a dynamics processor that can be used as a com-  
pressor, compander, or expander.  
TO MATRIX LEVEL 1-8 (MATRIX send levels 1–8)  
This adjusts the send level of the signal sent from the MIX  
channels, STEREO (L/R) channel, or MONO (C) channel  
to each MATRIX bus 1–8. As the position from which the  
signal is sent to the MATRIX bus, you can choose either  
pre-fader or after the [ON] key.  
LEVEL  
This adjusts the output level of the channel.  
BALANCE (STEREO channel only)  
Adjusts the left/right volume balance of the STEREO (L/  
R) channel.  
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KEY IN (MIX channels 13–16 only)  
If the send-destination MATRIX bus is set to stereo, you  
can use the TO MATRIX PAN knob in the screen to adjust  
the panning between the two MATRIX buses. If the send-  
source is the STEREO channel or a stereo MIX channel,  
use the TO MATRIX BALANCE knob to adjust the vol-  
ume balance of the left and right channels sent to the two  
MATRIX buses.  
You can send the output signals of MIX channels 13–16 to  
the dynamics processors of each channel, and use them as  
key-in signals to control the dynamics.  
RACK IN PATCH  
This patches the output signal of a MIX channel to an  
input of the rack.  
INSERT  
OUTPUT PATCH  
This assigns an output port to an output channel.  
You can patch the desired output/input ports to insert an  
external device such as an effect processor.You can switch  
the insert-out and insert-in locations.  
MONITOR SELECT  
This selects the output signal of an output channel as a  
monitor source.  
METER  
This meters the level of the output channel. You can  
switch the position at which the level is detected.  
6
Specifying the channel name / icon  
Here’s how to specify the channel name and icon for each output channel.  
Press the SELECTED CHANNEL section  
[HOME] key.  
The SELECTED CH VIEW screen will appear in the  
display.  
Move the cursor to the output port select  
popup button in the PATCH field of the  
screen, and press the [ENTER] key.  
The PATCH/NAME popup window will appear,  
allowing you to select an output port and icon for the  
output channel, and to assign a name.  
1
4
Use the LAYER section to select the fader  
layer that contains the desired output chan-  
nel.  
2
4
2
3
1
HINT  
• In order to select a MATRIX channel or MONO channel on the  
LS9-16, you must assign the channel to the custom fader  
layer, and then select this layer.  
Press a [SEL] key in the channel module  
section or ST IN section to select the output  
channel that you want to operate.  
3
2
1
This popup window contains the following items.  
1 Output port button  
This indicates the output port that is assigned to the  
corresponding channel. If more than one output port is  
assigned, one port will be displayed to represent them.  
When you’re selecting the icon or editing the channel  
name, moving the cursor to this button and pressing  
the [ENTER] key will take you back to the output port  
selection screen.  
1 PATCH field  
B Output port select popup button  
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Specifying the channel name / icon  
B Icon button  
This shows the icon that is selected for the correspond-  
ing channel.  
When you move the cursor to this button and press the  
[ENTER] key, a screen where you can select an icon  
and a sample name will appear.  
If desired, use the sample name select but-  
tons to select a sample name.The selected  
sample name will be entered in the channel  
name field in the upper part of the window.  
7
8
HINT  
You can add or edit the text after entering the sample name in  
the channel name field. If you want to assign channel names  
that consist of a common name plus a number, such as “Vocal  
1” and “Vocal 2,” you can simply enter a sample name and  
then add a number.  
C Channel name input box  
This indicates the name that is assigned to the corre-  
sponding channel. When you move the cursor to this  
field and press the [ENTER] key, a keyboard window  
will appear, allowing you to enter a name.  
If you want to enter a channel name directly  
(or edit the previously-entered sample  
name), move the cursor to the channel  
name field in the upper part of the window  
and press the [ENTER] key.  
The keyboard window will appear in the lower part of  
the window, allowing you to enter or edit the text. For  
details on using the keyboard window, refer to p.34.  
D Tabs  
These tabs switch the items that are shown in the win-  
dow.  
To select an icon for this channel, move the  
cursor to the icon button and press the  
[ENTER] key.  
5
The window display will change as follows.  
Use the [SEL] keys to select another output  
channel, and specify its icon and channel  
name in the same way.  
While the PATCH/NAME popup window is displayed,  
you can use the [SEL] keys to switch the channel that  
you’re operating.  
9
3
1
When you’ve finished entering information,  
move the cursor to the CLOSE button (or  
the × symbol in the upper right of the win-  
dow) and press the [ENTER] key.  
10  
2
You will return to the SELECTED CH VIEW screen.  
1 Icon select buttons  
These buttons select the icon that is used for this chan-  
nel.  
B Sample name select buttons  
These buttons select sample names that are related to  
the currently selected icon. When you press a button,  
its sample name will be entered in the channel name  
field.  
C Icon background color select buttons  
These buttons let you choose one of eight colors as the  
background color for the icon.  
Use the icon select buttons and the icon  
background color select buttons to select  
the icon you want to use for that channel.  
6
The selected icon is shown in the icon button in the  
upper part of the window.  
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Sending signals from MIX channels to the STEREO/MONO bus  
Sending signals from MIX channels to the STEREO/MONO bus  
This section explains how to send the signal of a MIX channel to the STEREO bus or MONO  
bus.  
Signals can be sent to the STEREO bus or MONO bus in either ST/MONO mode or LCR mode,  
and you can choose either of these two modes for each MIX channel.These two modes differ as  
follows.  
ST/MONO mode• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •  
This mode sends the signal from the MIX channel to the STEREO bus and to the MONO bus independently.  
• The signals sent from the same MIX channel to the STEREO bus and to the MONO bus can be switched on/off  
individually.  
6
• The panning of the signal sent from a monaural MIX channel to the STEREO bus L/R can be operated by the  
SELECTED CHANNEL section [PAN] encoder, or by the TO ST PAN knob in the screen. (The signal sent to  
the MONO bus is not affected by this encoder or knob.)  
• The volume balance of the signals sent from two stereo-assigned MIX channels to the STEREO bus left and  
right can be operated by the SELECTED CHANNEL section [PAN] encoder, or by the TO ST BAL knob in  
the screen. (The signal sent to the MONO bus is not affected by this knob.)  
LCR mode • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •  
This mode sends the signal of the MIX channel to a total of three buses (STEREO (L/R) and MONO (C)) together.  
• The signals sent from the same MIX channel to the STEREO bus and to the MONO bus can be switched on/off  
together.  
• The CSR (Center Side Ratio) knob in the screen adjusts the proportion of the signal level sent from the MIX  
channel to the STEREO (L/R) bus and the level sent to the MONO (C) bus.  
• The level of the signal sent from the MIX channel to the STEREO (L/R) bus and the MONO (C) bus will  
change according to the settings of the SELECTED CHANNEL section [PAN] encoder or the TO ST PAN  
knob / TO ST BAL knob in the screen.  
HINT  
• If you want to use headphones etc. to monitor the signal of the STEREO bus or MONO bus, you should  
press the DISPLAY ACCESS section [MONITOR] key several times to access the MONITOR (2/4) screen,  
and select “LCR” as the monitor source (p. 146) before you continue with the following procedure.  
1 TO ST field  
B TO ST PAN knob (for a stereo MIX channel,  
the TO ST BAL knob)  
Press the SELECTED CHANNEL section  
[HOME] key.  
The SELECTED CH VIEW screen will appear in the  
display.  
1
In the LAYER section, press the LAYER  
[MASTER] key to select the master fader  
layer.  
2
3
4
1
2
Press a [SEL] key in the channel module  
section to select the send-source MIX chan-  
nel.  
If you only want to adjust the pan or bal-  
ance of the MIX channel, operate the  
SELECTED CHANNEL section [PAN]  
You can obtain the same result by moving the cursor to  
the PAN/BAL knob in the SELECTED CH VIEW  
screen and operating the dial or the [DEC]/[INC] keys.  
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Sending signals from MIX channels to the STEREO/MONO bus  
C ST button  
D MONO button  
When the MODE button is set to ST/MONO mode,  
these buttons act as individual on/off switches for the  
signal sent from that MIX channel to the STEREO bus  
and MONO bus.  
If you want to switch the on/off status of the  
5
signal sent from the MIX channel to the  
STEREO/MONO bus, or switch it between  
ST/MONO mode and LCR mode, use either  
of the following methods to access the TO  
STEREO/MONO popup window.  
E TO ST PAN/TO ST BALANCE knob  
For monaural MIX channels, this acts as the PAN  
knob that adjusts the left/right panning of the signal  
sent to the STEREO bus.  
For stereo MIX channels, this acts as the BALANCE  
knob that adjusts the volume of the left and right sig-  
nals sent to the STEREO bus.  
• Move the cursor to the PAN popup button located in  
the TO ST field of the SELECTED CH VIEW  
screen, and press the [ENTER] key.  
• Move the cursor to the TO ST PAN knob located in  
the TO ST field of the SELECTED CH VIEW  
screen, and press the [ENTER] key.  
Move the cursor to the knob and use the dial or the  
[DEC]/[INC] keys to adjust the setting.  
For channels whose MODE button is set to LCR  
mode, the following button and knob are shown  
instead of the ST button (3) and MONO button (4).  
In the TO STEREO/MONO popup window you can  
switch between ST/MONO mode and LCR mode in  
sets of eight MIX channels, and change the on/off sta-  
tus and pan/balance settings of the signals sent from  
those channels to the STEREO/MONO bus. This  
popup window shows the parameters for the eight  
channels that include the MIX channel you selected in  
step 3.  
6
7
1
2
3
4
F LCR button  
This button is an on/off switch for all signals sent from  
that MIX channel to the STEREO bus and MONO  
bus. If you turn off the button, no signals will be sent  
from that output channel to the STEREO bus or  
MONO bus.  
5
HINT  
• If you’ve turned on POPUP APPEARS WHEN PRESSING  
KNOBS in the PREFERENCE popup window (p. 194), you  
can also access the above popup window by pressing the  
SELECTED CHANNEL section [PAN] encoder.  
G CSR knob  
This knob adjusts the proportion between the signal  
level sent from that MIX channel to the STEREO (L/  
R) bus and the level sent to the MONO (C) bus, over a  
range of 0–100%. To adjust the setting, move the cur-  
sor to the knob, press the [ENTER] key, and use the  
dial or the [DEC]/[INC] keys.  
This popup window contains the following items.  
1 Channel number / Channel name  
This indicates the number and name of the channel  
you’re operating.  
Use the MODE button to select either ST/  
MONO mode or LCR mode for each MIX  
channel.  
6
B MODE button  
This button selects either ST/MONO mode or LCR  
mode to specify how the signal is sent to the STEREO  
bus and MONO bus. You can specify this mode indi-  
vidually for each MIX channel. The setting will alter-  
nate between the two modes each time you press the  
button.  
The currently selected mode is shown by the position  
of the indicator (the green symbol) located immedi-  
ately above the button.  
The ST button and MONO button are on/off  
switches for the signal sent from the MIX  
channel to the STEREO bus and MONO  
bus.  
7
8
If you want to use the STEREO bus, make  
sure that the [ON] key of the STEREO chan-  
nel is turned on in the top panel STEREO  
MASTER section, and raise the fader of the  
STEREO channel to an appropriate posi-  
tion.  
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Sending signals from MIX channels to the STEREO/MONO bus  
If you want to use the MONO bus, make  
sure that the [ON] key of the MONO channel  
is turned on, and raise the fader of the  
MONO channel to an appropriate position.  
Use the TO ST PAN knob in the TO STEREO/  
9
13  
MONO popup window to set the panning of  
the signal sent from the MIX channel to the  
STEREO (L/R) bus and the MONO (C) bus.  
This operation will differ between the LS9-16 and  
LS9-32.  
If the CSR knob is set to 0%, operating the TO ST  
PAN knob of a MIX channel will change the signal  
levels sent to the STEREO (L/R) bus and MONO (C)  
bus as shown in the following illustration. In this case,  
the TO ST PAN knob will operate as a conventional  
PAN knob, and no signal is sent to the MONO (C) bus.  
For the LS9-16  
Assign the MONO channel to the custom fader layer,  
press the LAYER [CUSTOM] key to access the cus-  
tom fader layer, and then operate the [ON] key and  
fader of the corresponding channel module.  
For the LS9-32  
Press the LAYER [MASTER] key to access the master  
fader layer, and operate the [ON] key and fader of  
channel module 32.  
Signal sent to the  
STEREO (L) bus  
6
Signal sent to the  
STEREO (R) bus  
Select the master fader layer, make sure  
that the [ON] key of the desired MIX channel  
is turned on, and raise the fader to an  
appropriate position.  
10  
L
C
R
TO ST PAN knob  
If a MIX channel set to stereo is selected, operating  
the TO ST BALANCE knob will change the signal  
levels sent from the MIX channel to the STEREO (L/  
R) bus and MONO (C) bus as shown in the following  
illustration. In this case, the [PAN] encoder will oper-  
ate as a conventional BALANCE knob, and no signal  
is sent to the MONO (C) bus.  
The following steps will differ depending on whether  
you selected a ST/MONO mode MIX channel or an  
LCR mode MIX channel in step 6.  
For a MIX channel set to ST/MONO  
mode  
Use the ST button and MONO button in the  
11  
TO STEREO/MONO popup window as on/off  
switches for the signal sent from the MIX  
channel to the STEREO bus and MONO  
bus.  
Signal sent from the  
odd-numbered MIX  
channel to the STE-  
REO (L) bus  
Use the SELECTED CHANNEL section  
12  
[PAN] encoder to adjust the pan/balance of  
the signal sent from the MIX channel to the  
STEREO bus.  
L
C
R
TO ST BALANCE knob  
You can obtain the same result by using the TO ST  
PAN/TO ST BALANCE knob in the TO STEREO/  
MONO popup window.  
For a MIX channel set to LCR mode  
Signal sent from the  
even-numbered MIX  
channel to the STE-  
REO (R) bus  
Use the LCR button in the TO STEREO/  
11  
MONO popup window as an on/off switch  
for the signal sent from the MIX channel to  
the STEREO bus and MONO bus.  
For a MIX channel that is set to LCR mode, the signal  
sent to the STEREO bus and MONO bus can be  
switched on/off in a single operation.  
L
C
R
TO ST BALANCE knob  
Use the CSR knob in theTO STEREO/MONO  
12  
popup window to adjust the proportion  
between the signal level sent from that MIX  
channel to the STEREO (L/R) bus and the  
signal level sent to the MONO (C) bus.  
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Sending signals from MIX channels to the STEREO/MONO bus  
If the CSR knob is set to 100%, operating the TO ST  
If you want to operate a channel that is not  
currently shown in the popup window, use  
the [SEL] key to select that channel, and  
then make settings for it.  
14  
PAN knob will change the signal levels sent to the  
STEREO (L/R) bus and MONO (C) bus as shown in  
the following illustration.  
For example if MIX channels 1–8 are shown in the  
popup window, pressing the MIX channel 9 [SEL] key  
will change the popup window to MIX channels 9–16.  
Signal sent to the  
MONO (C) bus  
When you’ve finished making settings,  
move the cursor to the CLOSE button (or  
the × symbol in the upper right of the win-  
dow) and press the [ENTER] key.  
15  
Signal sent to the  
STEREO (L) bus  
Signal sent to the  
STEREO (R) bus  
L
C
R
PAN knob  
If a stereo MIX channel is selected, operating the TO  
ST BALANCE knob will change the signal levels sent  
from the MIX channel to the STEREO (L/R) bus and  
MONO (C) bus as shown in the following illustration.  
Signal sent from the  
odd-numbered MIX  
channel to the STE-  
REO (L) bus  
Signal sent from the  
odd-numbered MIX  
channel to the  
MONO (C) bus  
L
C
R
TO ST BALANCE knob  
Signal sent from the  
even-numbered MIX  
channel to the  
MONO (C) bus  
Signal sent from the  
even-numbered MIX  
channel to the STE-  
REO (R) bus  
L
C
R
TO ST BALANCE knob  
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Sending signals from MIX channels and STEREO/MONO channels to MATRIX buses  
Sending signals from MIX channels and STEREO/MONO channels  
to MATRIX buses  
This section explains how to send the signal from a MIX channel or STEREO/MONO channel to  
MATRIX buses 1–8.You can do this in any of the following three ways.  
Using the SELECTED CHANNEL section • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •  
In this method, you use the SELECTED CHANNEL section [SELECTED SEND] encoder to adjust the level of  
the signal sent to the MATRIX bus.  
Using a popup window • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •  
In this method, you use the MATRIX SEND popup window to adjust the send levels from eight channels to a  
MATRIX bus.  
This method lets you control the send level, on/off setting, and send point for the signals sent from a set of eight  
channels to a specific MATRIX bus.  
6
Using the top panel faders• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •  
In this method, you switch the LS9 to SENDS ON FADER mode and use the top panel faders to adjust the send  
levels to the MATRIX bus. This method lets you simultaneously control the send levels and on/off switching for  
the signals sent from MIX, STEREO (L/R), and MONO channels to a specific MATRIX bus.  
1 TO MATRIX field  
If a MIX, STEREO (L/R), or MONO channel is  
selected, this area of the SELECTED CH VIEW  
screen will show the TO MATRIX field, allowing you  
to switch the on/off status and adjust the send level of  
Using the SELECTED CHANNEL sec-  
tion  
In this method, you use the SELECTED CHANNEL sec-  
tion [SELECTED SEND] encoder to adjust the level of  
the signals sent to the MATRIX buses.  
the signal sent to the MATRIX bus.  
B TO MATRIX LEVEL knobs  
You can either control the signals sent from a desired  
MIX, STEREO (L/R), or MONO channel to all MATRIX  
buses, or control the signals sent from all MIX channels to  
a specific MATRIX bus.  
These adjust the send level of the signals sent from the  
MIX, STEREO (L/R), or MONO channel to the  
MATRIX buses. These knobs are the same color as the  
corresponding keys of the MIX/MATRIX SEND sec-  
tion.  
To adjust the send level in this field, move the cursor to  
the knob and use the dial or the [DEC]/[INC] keys. To  
switch the on/off status of a signal sent to a MATRIX  
bus, move the cursor to the corresponding knob and  
press the [ENTER] key.  
Controlling the signals sent from a MIX,  
STEREO (L/R), or MONO channel to all  
MATRIX buses  
Press the SELECTED CHANNEL section  
[HOME] key.  
1
Use the LAYER section keys and the chan-  
nel module section [SEL] keys to select the  
send-source MIX, STEREO (L/R), or MONO  
channel.  
2
The SELECTED CH VIEW screen will appear in the  
display.  
1
HINT  
• In order to select a MONO channel on the LS9-16, you must  
first select the custom fader layer to which you’ve assigned  
that MONO channel, and then press the corresponding [SEL]  
key.  
2
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Sending signals from MIX channels and STEREO/MONO channels to MATRIX buses  
Use the MIX/MATRIX SELECT section keys  
to select the send-destination MATRIX bus.  
3
HINT  
• If PRE is selected as the send position to the MATRIX bus,  
When a MIX, STEREO (L/R), or MONO channel is  
selected, the keys of the MIX/MATRIX SELECT sec-  
tion are used to select the send-destination MATRIX  
bus.  
then you will also be able to select either PRE EQ (immedi-  
ately before the attenuator) or PRE FADER (immediately  
before the fader) for each two adjacent odd-numbered/even-  
numbered MATRIX buses (p. 213).  
• If desired, the pan/balance setting of the signal sent to a ste-  
reo MATRIX bus can be linked with the TO ST PAN/TO ST  
BAL knob of the SELECTED CH VIEW screen (p. 213).  
When you press a key to select the send-destination  
MATRIX bus, only the LED of the corresponding key  
will blink, indicating that it is selected as the send-des-  
tination. The cursor will move to the corresponding  
TO MATRIX LEVEL knob in the TO MATRIX field  
of the screen.  
• If you want to monitor the signal that is being sent to a specific  
MATRIX bus, select the fader layer that includes that MATRIX  
channel, and press the corresponding [CUE] key.  
NOTE  
• If a MIX, STEREO (L/R), or MONO channel is selected, MIX/  
MATRIX SELECT section keys 9–16 are inactive.  
Controlling the signals sent from MIX, STE-  
REO (L/R), or MONO channels to a specific  
MATRIX bus  
• If the LED of only the specified key is blinking in the MIX/  
MATRIX SELECT section and the LEDs of the remaining keys  
are lit, the LS9 is in SENDS ON FADER mode. Press the  
desired key of the MIX/MATRIX SELECT section so that only  
the LED of that key is blinking.  
Press the SELECTED CHANNEL section  
1
[HOME] key.  
The SELECTED CH VIEW screen will appear in the  
display.  
Use the SELECTED CHANNEL section  
[SELECTED SEND] encoder to adjust the  
send level from that channel to the MATRIX  
bus you selected in step 3.  
If the send-destination MATRIX bus is set to stereo,  
the function of the [SELECTED SEND] encoder will  
change depending on which of the two adjacent keys  
of the MIX/MATRIX SELECT section are lit.  
4
Use the LAYER section keys and the [SEL]  
2
keys of the channel module section to  
select the send-destination MATRIX chan-  
nel.  
The SELECTED CH VIEW screen will change as fol-  
lows.  
1
If the left key is lit  
Use the [SELECTED SEND] encoder to adjust the  
pan (or balance, for a STEREO channel) of the signal  
that is sent from that channel to the two MATRIX  
buses.  
2
If the right key is lit  
Use the [SELECTED SEND] encoder to adjust the  
send level shared by the two MATRIX buses.  
To switch the on/off status of a signal sent  
to a MATRIX bus, move the cursor to theTO  
MATRIX LEVEL knob in the screen and  
press the [ENTER] key.  
5
If you switch this off, the knob will turn grey. To turn  
it back on, press the [ENTER] key once again.  
1 FROM MIX field  
Use the top panel [SEL] keys to select  
another channel, and adjust the send level  
to the selected MATRIX bus in the same  
way.  
6
7
If a MATRIX channel is selected, this area of the  
SELECTED CH VIEW screen will show the FROM  
MIX field, allowing you to switch the on/off status and  
adjust the send level of the signals sent from each MIX  
channel to the MATRIX bus.  
Use the keys of the MIX/MATRIX SELECT  
section to select another MATRIX bus as  
the send-destination, and adjust the send  
level in the same way.  
B FROM MIX LEVEL knobs  
These knobs indicate and control the send level of the  
signals sent from MIX channels 1–16 to the currently  
selected MATRIX bus.  
HINT  
• In order to select a MATRIX channel on the LS9-16, you must  
first select the custom fader layer to which you’ve assigned  
that MATRIX channel, and then press the corresponding  
[SEL] key.  
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Sending signals from MIX channels and STEREO/MONO channels to MATRIX buses  
To adjust the send level from a MIX channel  
Use the LAYER section keys and the chan-  
nel module section [SEL] keys to select the  
send-source MIX, STEREO (L/R), or MONO  
channel.  
3
4
2
3
4
to the selected MATRIX bus, move the cur-  
sor to the corresponding knob of the FROM  
MIX field, and operate the [SELECTED  
SEND] encoder.  
You can obtain the same result by operating the dial or  
the [DEC]/[INC] keys.  
If the send-destination MATRIX bus is set to stereo,  
the send level to the two adjacent odd-numbered/even-  
numbered MATRIX buses will be linked.  
Use the MIX/MATRIX SELECT section keys  
to select the send-destination MATRIX bus.  
Only the LED of the corresponding key will blink,  
indicating that it is selected as the send-destination.  
Move the cursor to the SEND popup button  
in the screen, and press the [ENTER] key to  
access the MATRIX SEND popup window.  
In the MATRIX SEND popup window you can view  
eight MIX channels or the STEREO (L/R) and MONO  
channels at once, and control the send level, on/off sta-  
tus, and send point for the signals sent to the MATRIX  
bus.  
To switch the on/off status of a signal sent  
from a MIX channel to the selected MATRIX  
bus, move the cursor to the corresponding  
knob of the FROM MIX field and press the  
[ENTER] key.  
6
If you switch this off, the knob will turn grey. To turn  
it back on, press the [ENTER] key once again.  
The MATRIX SEND popup window shows the param-  
eters for a maximum of eight channels that include the  
channel you selected in step 3.  
NOTE  
• When the SELECTED CH VIEW screen for MATRIX channels  
is displayed, the keys of the MIX/MATRIX section will operate  
as keys that select the send-destination MIX bus for the input  
channels.  
1
2
3
Use the top panel [SEL] keys to switch the  
send-destination MATRIX channel and con-  
trol the send level to a specific MATRIX bus  
in the same way.  
5
4
Using a popup window  
Here’s how you can use the MATRIX SEND popup win-  
dow to adjust the send levels from up to eight channels to  
a MATRIX bus.  
1 Channel number / Channel name  
This indicates the number and name of the send-  
source channel.  
B PRE button  
Press the SELECTED CHANNEL section  
[HOME] key.  
The SELECTED CH VIEW screen will appear in the  
display.  
1
This switches the position from which the signal is  
sent from the send-source channel to the currently  
selected MATRIX bus. If this button is on, the pre-EQ  
or pre-fader signal will be sent; if this button is off, the  
signal from immediately after the [ON] key will be  
sent.  
1
C TO MATRIX ON/OFF button  
This is an on/off switch for the signal that is sent from  
the send-source channel to the currently selected  
MATRIX bus.  
D TO MATRIX LEVEL knob  
This adjusts the level of the signal that is sent from the  
send-source channel to the currently selected  
MATRIX bus.  
1 SEND popup button  
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Sending signals from MIX channels and STEREO/MONO channels to MATRIX buses  
If the send-destination MATRIX bus is set to stereo,  
the screen will change as follows.  
To switch the on/off status of a signal sent  
to the MATRIX bus, move the cursor to the  
TO MATRIX ON/OFF button in the screen  
and press the [ENTER] key.  
7
If the send-destination MATRIX bus is set to stereo,  
operation of the adjacent left/right pair of buttons is  
linked.  
5
If you want to operate a channel that is not  
currently shown in the popup window, use  
the [SEL] key to select that channel, and  
then make settings for it.  
8
9
E TO MATRIX PAN/TO MATRIX BALANCE  
knob  
This knob adjusts the panning (or the balance, if the  
send-source is a STEREO channel or a MIX channel  
set to stereo) of the signal sent from this channel to the  
two MATRIX buses.  
If you want to adjust the send level to  
another MATRIX bus, use the keys of the  
MIX/MATRIX SELECT section to select  
another MATRIX bus, and make settings in  
the same way.  
When you’ve finished making settings,  
move the cursor to the CLOSE button (or  
the × symbol in the upper right of the win-  
dow) and press the [ENTER] key.  
10  
HINT  
• If you’ve turned on POPUP APPEARS WHEN PRESSING  
KNOBS in the PREFERENCE popup window (p. 194), you  
can also access the above popup window by pressing the  
SELECTED CHANNEL section [SELECTED SEND] encoder.  
• If PRE is selected as the send position to the MATRIX bus,  
then you will also be able to select either PRE EQ (immedi-  
ately before the attenuator) or PRE FADER (immediately  
before the fader) for each two adjacent odd-numbered/even-  
numbered MATRIX buses (p. 213).  
Using the faders (SENDS ON FADER  
mode)  
Here’s how to use the top panel faders and [ON] keys to  
adjust the send level and turn the signal on/off for the sig-  
nals sent from the MIX, STEREO (L/R), and MONO  
channels to a specific MATRIX bus.  
• If desired, the pan/balance setting of the signal sent to a ste-  
reo MATRIX bus can be linked with the TO ST PAN/TO ST  
BAL knob of the SELECTED CH VIEW screen (p. 213).  
To adjust the send level from each channel  
to the selected MATRIX bus, move the cur-  
sor to a TO MATRIX LEVEL knob in the  
screen, and operate the dial or the [DEC]/  
[INC] keys.  
If the send-destination MATRIX bus is set to stereo,  
move the cursor to the TO MATRIX PAN (TO  
MATRIX BAL) knob and adjust the pan (or balance,  
for a STEREO channel or MIX channels set to stereo)  
of the signal sent from each channel to the two  
MATRIX buses.  
5
6
Press the SELECTED CHANNEL section  
[HOME] key.  
1
The SELECTED CH VIEW screen will appear in the  
display.  
1
To switch the send position of a signal sent  
to the MATRIX bus, move the cursor to the  
PRE button in the screen and press the  
[ENTER] key.  
If the PRE button is on, the pre-EQ or pre-fader signal  
will be sent; if this button is off, the signal from imme-  
diately after the [ON] key will be sent.  
HINT  
• If the PRE button is on, then you will be able to select either  
PRE EQ (immediately before the attenuator) or PRE FADER  
(immediately before the fader) for each two adjacent odd-  
numbered/even-numbered MATRIX buses (p. 213).  
1 SEND popup button  
Use the LAYER section keys and the chan-  
nel module section [SEL] keys to select a  
MIX, STEREO (L/R), or MONO channel.  
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Sending signals from MIX channels and STEREO/MONO channels to MATRIX buses  
Use the MIX/MATRIX SELECT section keys  
to select the send-destination MATRIX bus.  
Only the LED of the corresponding key will blink,  
indicating that it is selected as the send-destination.  
Repeat steps 3–6 to adjust the send level  
and switch the on/off status for other  
MATRIX buses in the same way.  
3
4
7
8
When you’ve finished setting the MATRIX  
send levels, press the key that is currently  
blinking in the MIX/MATRIX SELECT sec-  
tion.  
Press the same key of the MIX/MATRIX  
SELECT section once again.  
The key will change from lit to blinking, and the LEDs  
of the remaining keys in the MIX/MATRIX SELECT  
section will light. This indicates that the LS9 is now in  
SENDS ON FADER mode, allowing you to use the  
faders to control the send levels to the MIX bus /  
MATRIX bus.  
The LS9 will return to normal mode.  
HINT  
You can assign the SENDS ON FADER function to a user-  
defined key. This allows you quickly switch to SENDS ON  
FADER mode for a specific MATRIX bus, or quickly return to  
the previous state.  
In SENDS ON FADER mode, the faders and [ON]  
keys of the channel module section will change their  
operation as follows.  
You can also use the [HOME] key to cancel SENDS ON  
FADER mode.  
6
Faders  
In SENDS ON FADER mode (when the send-destina-  
tion is a MATRIX bus), the STEREO MASTER mod-  
ule will operate differently depending on the selected  
fader layer.  
The faders will adjust the send level of the signal sent  
from each channel to the currently selected MATRIX  
bus. When you switch from normal mode to SENDS  
ON FADER mode, the fader positions will move to the  
value of the send levels to the currently selected  
MATRIX bus.  
Fader layer  
Function  
Send-destination MATRIX channel  
module  
1-16 {1-32}/17-32 {33-64}  
[SEL] key, [CUE] key:  
STEREO channel  
[ON] keys  
These keys will function as on/off switches for the sig-  
nal sent from each channel to the currently selected  
MATRIX bus. When you switch from normal mode to  
SENDS ON FADER mode, the [ON] keys will light or  
go dark according to the on/off status of the signals  
being sent to the currently selected MATRIX bus.  
MASTER/  
CUSTOM FADER  
[ON] key, fader:  
Adjust the on/off status and  
send level of signals sent to  
MATRIX buses  
NOTE  
• If you switch the fader layer from 1-16 {1-32}, 17-32 {33-64},  
or CUSTOM FADER to MASTER while in SENDS ON FADER  
mode (when the send-destination is a MATRIX bus), SENDS  
ON FADER mode will be cancelled.  
[SEL] keys  
The [SEL] key of the selected channel will blink, and  
the [SEL] keys of channels that are not selected will  
light. However, the [SEL] keys of unassigned modules  
will go dark.  
You cannot operate the fader or [ON] key of a channel that is  
not a send-source (a channel that does not have a MATRIX  
SEND parameter) or of a channel that is not a send-destina-  
tion bus master.  
Use the channel module faders to adjust  
the send levels from the channels to the  
MATRIX bus you selected in step 3.  
As necessary, switch fader layers to access the layer  
that contains the desired send-source channel.  
5
6
To switch the on/off status of a signal sent  
to the MATRIX bus, press the top panel [ON]  
key.  
If the send-destination MATRIX bus is set to stereo,  
on/off operations will be linked for the signal sent to  
the two adjacent odd-numbered/even-numbered  
MATRIX buses.  
NOTE  
• While SENDS ON FADER mode is active with a MATRIX bus  
as the send-destination, the faders/encoders and [ON] keys  
of input channels will be disabled. If you want to operate an  
input channel, you must first disable the above SENDS ON  
FADER mode.  
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Chapter 7  
Operations in the SELECTED CHANNEL  
section  
This chapter explains how you can use the SELECTED CHANNEL section  
and the SELECTED CH VIEW screen to control the parameters of a selected  
channel.  
About the SELECTED CHANNEL section  
The SELECTED CHANNEL section located at the right of the display corresponds to a channel  
module of a conventional analog mixer, and allows you to manually adjust all the major parame-  
ters of the currently selected channel.  
7
Operations in this section will affect the channel that is currently selected by its [SEL] key.You  
can use the encoders and keys on the panel to control mix parameters such as head amp gain,  
EQ settings, the threshold setting of the dynamics processors, pan/balance settings, and send  
levels to the MIX/MATRIX buses.  
For a ST IN channel or STEREO channel, either the L or the R channel is selected, and the  
major parameters are linked.  
LS9-16  
SELECTED CHANNEL section  
HINT  
• If you want to use the SELECTED CHANNEL section to set the send levels to the MIX/MATRIX buses,  
use the keys of the MIX/MATRIX SELECT section located at the left of the display.  
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About the SELECTED CH VIEW screen  
About the SELECTED CH VIEW screen  
When you press the [HOME] key, the SELECTED CH VIEW screen will appear in the display.  
This screen shows most of the parameters of the channel currently selected by its [SEL] key.You  
can use the SELECTED CH VIEW screen to check the values when operating the encoders of  
the SELECTED CHANNEL section, or when you need to edit more detailed parameters.  
The SELECTED CH VIEW screen contains the following  
items.  
D PAN field  
When an INPUT channel or monaural MIX  
channel is selected  
1
4
23  
This functions as an on/off switch for the signal sent  
from that channel to the STEREO/MONO bus. Here  
you can also view or edit the panning of the signal sent  
to the STEREO bus.  
5
When a ST IN channel or a stereo MIX channel  
is selected  
This functions as an on/off switch for the signal sent  
from that channel to the STEREO/MONO bus. This  
also lets you view or edit the balance of the left/right  
signals sent from that channel to the STEREO bus.  
6
9
K
When a stereo MATRIX channel is selected  
This shows the balance of the signals sent from the  
two MATRIX channels.  
When a STEREO channel is selected  
This shows the balance of the left/right signals sent  
from the STEREO channel.  
7
8
J
L
M
E DYNA1 field  
F DYNA2 field (input channels only)  
Here you can view or edit the Dynamics 1/2 parameters.  
This also accesses the DYNAMICS 1 / DYNAMICS 2  
popup windows where you can edit detailed dynamics  
parameters that cannot be edited in the SELECTED  
CHANNEL section.  
1 SEND field  
When an input channel is selected  
Here you can switch the on/off status of the signals  
sent from that channel to each MIX bus (if the MIX  
bus is set to the FIXED type), and view or edit the  
send levels.  
G EQ field  
Here you can switch the four-band EQ on/off, and view or  
edit its parameters. For input channels, you can also  
switch the HPF (high-pass filter) on/off, and view or  
adjust its cutoff frequency.  
When a MIX, STEREO, or MONO channel is  
selected  
Here you can switch the on/off status of the signals  
sent from that channel to each MATRIX bus, and view  
or edit the send levels.  
H EQ graph field  
This shows the response of the EQ/HPF.  
When a MATRIX channel is selected  
Here you can switch the on/off status of the signals  
sent from each MIX channel to that MATRIX bus, and  
view or edit the send levels.  
I INSERT field (INPUT channels 1–32 and MIX/  
MATRIX/STEREO/MONO channels only)  
The signal route for insertion in the channel can be  
switched on/off here.  
B HA field (input channels only)  
In this field you can view or edit the input port patched to  
the input channel, the head amp gain, the phantom power  
on/off status, and the phase setting. The input level OVER  
indicator is also shown here.  
J DIRECT field (INPUT channels only)  
This is an on/off switch for the signal that is directly out-  
put from the channel. You can also view and edit the out-  
put level here.  
K SAFE field  
Switches the Recall Safe status on/off for that channel. If  
only some of the channel parameters are set to Recall  
Safe, the PARTIAL indicator will light.  
3
L FADER field  
Here you can view and edit the input/output level of the  
channel, and switch the channel on/off.  
C PATCH field (output channels only)  
For output channels, the PATCH field is shown in the 2  
area. In this field you can view and edit the output port  
that is patched to the output channel. For channels to  
which two or more output ports are patched, only one will  
be shown as a representative.  
M MUTE field  
Here you can select the mute group to which that channel  
is assigned. SAFE indicator will light if the corresponding  
channel is set to Mute Safe.  
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Operations in the SELECTED CHANNEL section  
Operations in the SELECTED CHANNEL section  
This section explains how you can use the SELECTED CHANNEL section to control all of the  
parameters for a specific channel.  
Even if a screen other than the SELECTED CH VIEW  
screen is selected, the encoders of the SELECTED  
CHANNEL section always affect the currently  
selected channel. When you operate an encoder, a  
small popup window indicating the value of that  
parameter will appear in the screen.  
Press the SELECTED CHANNEL section  
[HOME] key.  
The SELECTED CH VIEW screen will appear in the  
display. If you leave this screen displayed, you will  
always be able to view the settings in the screen while  
operating an encoder of the SELECTED CHANNEL  
section.  
1
HINT  
You can also access the SELECTED CH VIEW screen by  
pressing any one of the encoders in the SELECTED CHAN-  
NEL section.  
7
Use the LAYER section to select the desired  
fader layer.  
2
3
Press a [SEL] key in the channel module  
section, ST IN section, or STEREO MASTER  
section to select a channel.  
Operations in the SELECTED CHANNEL section  
will affect the channel that is currently selected by its  
[SEL] key. The number and name of the currently  
selected channel is shown in the upper left of the dis-  
play.  
Use the encoders of the SELECTED CHAN-  
NEL section and the buttons and knobs in  
the SELECTED CH VIEW screen to edit the  
parameters of the selected channel.  
4
1
2
1 Channel number  
B Channel name  
HINT  
• In the case of ST IN channels or STEREO channels, you can  
switch between L and R by repeatedly pressing the same  
[SEL] key.  
• In order to select a MATRIX/MONO channel on the LS9-16,  
you must first select the custom fader layer to which you’ve  
assigned that channel, and then press the corresponding  
[SEL] key.  
You can also move the cursor to the selected channel in the  
upper left of the display, and use the dial or the [DEC]/[INC]  
keys to change the selected channel.  
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Operations in the SELECTED CHANNEL section  
To adjust the send level to a MIX bus / MATRIX bus, use  
the keys of the MIX/MATRIX SELECT section to select  
the send-destination bus, and use the SELECTED CHAN-  
NEL section [SELECTED SEND] encoder. (Alternatively,  
move the cursor to the TO MIX LEVEL/TO MATRIX  
LEVEL knob in the screen, and operate the dial or the  
[DEC]/[INC] keys.)  
Subsequent operations will differ depending on the  
parameters you want to adjust.  
Adjusting the send levels from a spe-  
cific channel to the MIX buses / MATRIX  
buses  
If desired, you can use the TO MIX ON/OFF buttons to  
switch the signal sent to each bus on/off (if the MIX bus is  
the FIXED type).  
Use the SEND field when you want to send the signal  
from an INPUT/ST IN channel to a MIX bus, or from a  
MIX, STEREO, or MONO channel to a MATRIX bus.  
At the left side of these buttons is shown the position from  
which the signal is sent from the current channel. (For  
details on changing the send position p. 213)  
1
2
HINT  
• If you want to make send level settings for eight channels at a  
time, use the SEND popup button in the screen to access the  
popup window (p. 64).  
• If you’ve turned on POPUP APPEARS WHEN PRESSING  
KNOBS in the PREFERENCE popup window (p. 194), you can  
also access the above popup window by pressing the SELECTED  
CHANNEL section [SELECTED SEND] encoder.  
You can access the SEND popup window by moving the cursor to  
the To MIX SEND knob of a VARI type, and pressing the [ENTER]  
key.  
• For MIX buses that are set to STEREO, the left knob indicates the  
PAN of the MIX SEND, and the right knob indicates the SEND  
LEVEL.  
1 SEND popup button  
This accesses a popup window where you can make send  
level settings for eight channels at a time.  
B TO MIX LEVEL (TO MATRIX LEVEL) knobs  
These knobs indicate the send level of the signal sent from  
that input channel to each MIX bus or MATRIX bus. If the  
send-destination MIX bus / MATRIX bus is set to stereo,  
the left knob of the two adjacent knobs will operate as a  
PAN knob. (For a ST IN channel, a stereo MIX channel, or  
STEREO channel, it will operate as the BALANCE knob.)  
3
C TO MIX ON/OFF button  
If the send-destination MIX bus is a FIXED type, the TO  
MIX LEVEL knob will not appear; instead, the TO MIX  
ON/OFF button will be shown. By moving the cursor to  
the TO MIX ON/OFF button and pressing the [ENTER]  
key, you can turn the signal sent from that channel to the  
MIX button on/off.  
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Operations in the SELECTED CHANNEL section  
Adjusting the send level from the MIX  
1
5
channels to a specific MATRIX bus  
To adjust the send level from the MIX channels to a spe-  
cific MATRIX bus, access the send-destination MATRIX  
channel in the SELECTED CH VIEW screen.  
2
6
3 4  
1
2
1 HA popup button  
This button displays the HA/PATCH popup window  
where you can make head amp settings for eight channels  
at a time (p. 57).  
B Input port select popup button  
This accesses the PATCH/NAME popup window, where  
you can select the input port and specify the channel name  
and icon. The input port assigned to that channel is shown  
inside this button.  
7
C +48V button  
This button switches the phantom power on/off for the  
head amp assigned to that channel.  
1 SEND popup button  
This button displays a popup window where you can make  
D ø (phase) button  
This button switches the input assigned to that channel  
between normal phase and reverse phase. The phase is  
reversed when the button is on, and normal when the but-  
ton is off.  
send level settings for eight channels at a time.  
B TO MATRIX LEVEL knobs  
These adjust the send level of the signal sent from each  
MIX channel to the currently selected MATRIX bus.  
E OVER indicator  
This will light when the input signal from the HA reaches  
the overload point.  
To adjust the send level to a MATRIX bus, use the keys of  
the MIX/MATRIX SELECT section to select the MIX  
channel you want to operate, and then operate the  
SELECTED CHANNEL section [SELECTED SEND]  
encoder. (Alternatively, move the cursor to the TO  
MATRIX LEVEL knob in the screen, and operate the dial  
or the [DEC]/[INC] keys.)  
At the left side of each of these knobs is shown the posi-  
tion from which the signal is sent from the MIX channel.  
(For details on changing the send position p. 213)  
F GAIN knob  
This indicates the amount of gain for the head amp  
assigned to that channel.  
To adjust the gain value, use the SELECTED CHANNEL  
section [HA GAIN] encoder. (Alternatively, move the cur-  
sor to the GAIN knob and operate the dial or the [DEC]/  
[INC] keys.) The indicator above the GAIN knob in the  
screen shows whether the signal of the patched input port  
has overloaded.  
When you move the cursor to the input port select popup  
button and press the [ENTER] key, the PATCH/NAME  
popup window will appear, allowing you to select the  
input port and specify the channel name and icon. (For  
details on the popup window p. 55)  
HINT  
• If you want to make send level settings for eight channels at a  
time, use the SEND popup button in the screen to access the  
popup window (p. 77).  
• If you’ve turned on POPUP APPEARS WHEN PRESSING  
KNOBS in the PREFERENCE popup window (p. 194), you can  
also access the above popup window by pressing the SELECTED  
CHANNEL section [SELECTED SEND] encoder.  
HINT  
You can access the SEND popup window by moving the cursor to  
the To MATRIX SEND knob and pressing the [ENTER] key.  
• If you want to make head amp settings for eight channels at a  
time, use the HA popup button in the screen to access the HA/  
PATCH popup window (p. 57).  
• For MATRIX buses that are set to STEREO, the left knob indicates  
the PAN of the MATRIX SEND, and the right knob indicates the  
SEND LEVEL.  
• If you’ve turned on POPUP APPEARS WHEN PRESSING  
KNOBS in the PREFERENCE popup window (p. 194), you can  
also access the above popup window by pressing the SELECTED  
CHANNEL section [HA GAIN] encoder.  
Making HA settings (input channels  
NOTE  
only)  
• The PAD will be internally switched on or off when the HA gain is  
adjusted between -14 dB and -13 dB. Keep in mind that noise may  
be generated if there is a difference between the Hot and Cold  
output impedance of the external device connected to the INPUT  
connector when using phantom power.  
To control the head amp (HA) assigned to an INPUT/ST  
IN channel, you will use the [HA GAIN] encoder of the  
SELECTED CHANNEL section and the HA field of the  
SELECTED CHANNEL VIEW screen. The HA field  
includes the following items.  
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Operations in the SELECTED CHANNEL section  
B PAN/BAL knob  
The following parameter will change, according to the  
channel that is selected.  
Changing the output patching (Output  
channels only)  
To change the output patching of an output channel in the  
SELECTED CH VIEW screen, use the PATCH popup but-  
ton.  
INPUT channel  
TO STEREO PAN  
TO STEREO BALANCE  
TO STEREO PAN  
MIX BALANCE  
ST IN channel  
MIX (MONO x 2) channel  
MIX (STEREO) channel  
MATRIX (MONO x 2) channel  
MATRIX (STEREO) channel  
STEREO channel  
1
2
Not displayed  
MATRIX BALANCE  
STEREO BALANCE  
Not displayed  
MONO channel  
HINT  
You can also access the TO STEREO/MONO popup window by  
moving the cursor to the PAN/BAL knob and pressing the [ENTER]  
key.  
1 PATCH popup button  
This button displays the HA/PATCH popup window  
where you can make output port settings for eight chan-  
nels at a time (p. 95).  
C ST/MONO button (INPUT, ST IN, MIX channels  
only)  
This switches the on/off status of the signal sent from that  
B Output port select popup button  
This accesses the PATCH/NAME popup window, where  
you can select the output port and specify the channel  
name and icon. The output port assigned to that channel is  
shown inside the button. For channels to which two or  
more output ports are patched, only one will be shown as a  
representative.  
channel to the STEREO (L/R) bus and MONO (C) bus.  
4
To select the output port and specify the channel name or  
icon, move the cursor to the output port select popup but-  
ton and press the [ENTER] key to access the PATCH/  
NAME popup window (p. 69).  
D LCR button  
If an INPUT, ST IN, or MIX channel is set to LCR mode,  
the LCR button is displayed in location 3. The LCR but-  
ton is an overall on/off switch for the signals sent from the  
channel to the STEREO bus and MONO bus.  
HINT  
• If you want to make output port settings for eight channels at a  
time, use the PATCH popup button in the screen to access the HA/  
PATCH popup window (p. 95).  
To adjust the pan/balance of each channel, use the ST/  
MONO button or the LCR button to select the send-desti-  
nation bus, and operate the SELECTED CHANNEL sec-  
tion [PAN] encoder. (Alternatively, move the cursor to the  
PAN/BAL knob in the screen, and operate the dial or the  
[DEC]/[INC] keys.)  
• If you’ve turned on POPUP APPEARS WHEN PRESSING  
KNOBS in the PREFERENCE popup window (p. 194), you can  
also access the above popup window by pressing the SELECTED  
CHANNEL section [HA GAIN] encoder.  
Setting the pan/balance  
HINT  
To adjust the pan/balance of the signal sent from that  
channel to the STEREO bus, use the [PAN] encoder of the  
SELECTED CHANNEL section and the PAN field of the  
SELECTED CH VIEW screen. The PAN field includes  
the following items.  
• If you want to make pan/balance settings for eight channels at a  
time, use the PAN popup button in the screen to access the TO  
STEREO/MONO popup window (p. 72). Alternatively, you can  
move the cursor to the PAN/BAL knob and press the [ENTER] key  
to access it.  
• If you’ve turned on POPUP APPEARS WHEN PRESSING  
KNOBS in the PREFERENCE popup window (p. 194), you can  
also access the above popup window by pressing the SELECTED  
CHANNEL section [PAN] encoder.  
1
2
3
1 PAN popup button  
This button displays the TO STEREO/MONO popup win-  
dow where you can make pan/balance settings for eight  
channels at a time.  
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Operations in the SELECTED CHANNEL section  
Making dynamics settings  
HINT  
To operate the dynamics of the currently selected channel,  
use the SELECTED CHANNEL section [DYNAMICS 1]/  
[DYNAMICS 2] encoder, and the DYNA1/DYNA2 field  
of the SELECTED CH VIEW screen.  
• If you’ve turned on POPUP APPEARS WHEN PRESSING  
KNOBS in the PREFERENCE popup window (p. 194), you can  
also access the above popup window by pressing the SELECTED  
CHANNEL section [DYNAMICS 1]/[DYNAMICS 2] encoder.  
NOTE  
• The DYNA 2 field of the SELECTED CH VIEW screen and the  
[DYNAMICS 2] encoder of the SELECTED CHANNEL section are  
valid only if an input channel is selected.  
Making HPF/EQ settings  
To operate the HPF/EQ of the currently selected channel,  
use the SELECTED CHANNEL section EQ encoders,  
and the EQ field of the SELECTED CH VIEW screen.  
The EQ field of the SELECTED CH VIEW screen con-  
tains the following items.  
The DYNA1/DYNA2 field of the SELECTED CH VIEW  
screen contains the following items.  
3
4
5
1
5
1
2
6
7
2
4
3
6
1 DYNA1/DYNA2 popup buttons  
These buttons access the DYNAMICS 1/DYNAMICS 2  
popup window, where you can make detailed settings for  
dynamics.  
1 EQ popup button  
B THRESH knob  
This button accesses the ATT/HPF/EQ popup window,  
where you can make detailed HPF/EQ settings.  
This indicates the setting of the threshold parameter of a  
gate or compressor. To adjust the value, use the  
SELECTED CHANNEL section [DYNAMICS 1]/  
[DYNAMICS 2] encoder. (Alternatively, move the cursor  
to the knob and operate the dial or the [DEC]/[INC] keys.)  
B EQ ON/OFF button  
Switches the EQ on/off.  
C HPF ON/OFF button  
Switches the HPF on/off.  
C DYNAMICS ON/OFF button  
These buttons turn dynamics processors 1/2 on/off.  
D HPF FREQ knob  
Indicates the cutoff frequency of the HPF.  
D OVER indicator  
This will light if the output level of the dynamics reaches  
E OVER indicator  
the overload point.  
This will light when the post-EQ signal reaches the over-  
load point.  
E Level meter  
This displays a bar graph indication of the signal level  
being input to the dynamics (on=green, off=gray) and the  
amount of gain reduction (orange). The threshold setting  
is shown as a vertical line.  
F Q/F/G knobs  
These knobs indicate the Q, F (center frequency), and G  
(amount of boost/cut) settings for each band (LOW, L-  
MID, H-MID, and HIGH).  
F Parameter knobs  
These knobs indicate the values of parameters other than  
threshold.  
To operate the EQ, switch the EQ ON/OFF button on, and  
use the EQ [Q], EQ [FREQUENCY], and EQ [GAIN]  
knobs of the SELECTED CHANNEL section to adjust the  
Q, center frequency, and the amount of boost/cut. (Use the  
EQ [HIGH], EQ [HIGH MID], EQ [LOW MID], and EQ  
[LOW] keys to select the band you want to operate.)  
Alternatively, move the cursor to the knobs of the EQ field  
in the screen, and use the dial or the [DEC]/[INC] keys.  
To operate the dynamics, turn the DYNAMICS ON/OFF  
button on, and use the SELECTED CHANNEL section  
[DYNAMICS 1]/[DYNAMICS 2] encoders to adjust the  
threshold parameters. (Alternatively, move the cursor to  
the DYNA1/DYNA2 field, and operate the dial or the  
[DEC]/[INC] keys.)  
To make detailed EQ settings, move the cursor to the EQ  
popup button or the knobs of the EQ field, and press the  
[ENTER] key to access the ATT/HPF/EQ popup window.  
(For details on the popup window p. 115)  
To make detailed dynamics settings, move the cursor to  
the DYNA1/DYNA2 popup button or the DYNA1/  
DYNA2 field, and press the [ENTER] key to access the  
DYNAMICS 1/DYNAMICS 2 popup window. (For  
details on the popup window p. 117)  
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Operations in the SELECTED CHANNEL section  
Making direct output settings (INPUT  
channels only)  
HINT  
You can also use the cursor keys to switch bands.  
Use the DIRECT field to make direct-output related set-  
tings for an INPUT channel in the SELECTED CH VIEW  
screen. This field includes the following items.  
• If you’ve turned on POPUP APPEARS WHEN PRESSING  
KNOBS in the PREFERENCE popup window (p. 194), you can  
also access the above popup window by pressing an EQ encoder  
in the SELECTED CHANNEL section.  
1
NOTE  
• The type of the LOW band EQ or HIGH band EQ cannot be  
switched in the SELECTED CH VIEW screen. If necessary, you  
can access the ATT/HPF/EQ popup window and switch the EQ  
type.  
2
1 DIRECT popup button  
• If the HIGH band EQ type is set to Low Pass Filter, the HIGH band  
Q knob will not be displayed, and the GAIN knob will function as  
an on/off switch for the Low Pass Filter.  
This button accesses the DIRECT OUT popup window,  
where you can assign an output port to the direct output  
and adjust the output level for eight channels at a time.  
B DIRECT OUT ON/OFF button  
Turns the direct output on/off.  
Making insert settings (INPUT channels  
1–32 and MIX/MATRIX/STEREO/MONO  
channels only)  
To make direct output settings, move the cursor to the  
DIRECT popup button, and press the [ENTER] key to  
access the DIRECT OUT popup window. (For details on  
the popup window p. 103)  
Use the INSERT field to make insert-related settings in the  
SELECTED CH VIEW screen. This field includes the fol-  
lowing items.  
When you’ve assigned an output port to direct output in  
the popup window, turn on the DIRECT OUT ON/OFF  
button.  
1
2
3
Setting a channel to Recall Safe  
In the SELECTED CH VIEW screen, use the SAFE field  
to set the currently selected channel to the Recall Safe sta-  
tus (in which that channel will not be affected by Recall  
operations). This field includes the following items.  
1 INSERT popup button  
This accesses the INSERT popup window, where you can  
assign input/output ports to insert-in/insert-out and specify  
the signal insertion points for eight channels at a time.  
B IN indicator  
1
This indicates the signal level of the input port that is  
patched to insert-in.  
3
2
C INSERT ON/OFF button  
Switches the insert on/off.  
1 SAFE popup button  
This opens the RECALL SAFE screen, where you can  
make settings related to Recall Safe.  
To make insert settings, move the cursor to the INSERT  
popup button, and press the [ENTER] key to access the  
INSERT popup window. (For details on the popup win-  
When you’ve assigned input/output ports to insert-in/out  
in the popup window, turn on the INSERT ON/OFF but-  
ton.  
B PARTIAL indicator  
This indicator will light if only some of the parameters of  
that channel are set to Recall Safe.  
C RECALL SAFE ON/OFF button  
Switches the Recall Safe status on/off for the channel.  
To set all parameters of the channel to Recall Safe mode,  
press the RECALL SAFE ON/OFF button to turn it on.  
If you want to set only specific parameters of the channel  
to Recall Safe mode, use the SAFE popup button to access  
the RECALL SAFE screen, and select the parameters that  
you want to be in Recall Safe mode. (For details on the  
RECALL SAFE screen p. 140)  
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Operations in the SELECTED CHANNEL section  
Turning a channel on/off  
Assigning a channel to a mute group  
Use the FADER field to switch the channel on/off in the  
SELECTED CH VIEW screen. This field includes the fol-  
lowing items.  
In the SELECTED CH VIEW screen, use the MUTE field  
to assign a channel to a mute group (a group that allows  
multiple channels to be muted/unmuted simultaneously).  
This field includes the following items.  
1
2
3
1
4
3
2
1 CLIP indicator  
This indicator will light if an overload occurs at even one  
of the level detection points in that channel.  
1 MUTE popup button  
This accesses the MUTE GROUP screen, where you can  
select the channels to be assigned to each mute group.  
B Fader  
7
This indicates and adjusts the input/output level of the  
channel. This is linked with the fader on the top panel.  
B MUTE buttons 1–8  
C Input/output level  
These buttons select the mute group(s) to which this chan-  
This indicates the current setting of the fader.  
nel is assigned.  
D CH ON/OFF button  
C MUTE SAFE indicator  
This button switches the channel on/off. This is linked  
This will light if the corresponding channel is set to Mute  
Safe (the state in which it will not be affected by Mute  
operations). Mute Safe settings can be made in the MUTE  
GROUP screen.  
with the [ON] button of the top panel.  
When you press the CH ON/OFF button in the FADER  
field, that channel will be switched on/off. If you move the  
cursor to the fader and operate the dial or the [DEC]/[INC]  
keys, the level of that channel will change.  
If a fader layer that includes the corresponding channel is  
recalled to the top panel, the corresponding [ON] key and  
fader will be linked with these operations.  
To assign the channel to a mute group, turn on the desired  
mute button 1–8 (multiple selections are allowed).  
To check the channels that are assigned to each mute  
group, move the cursor to the MUTE popup button and  
press the [ENTER] key to access the MUTE GROUP  
screen. (For details on the MUTE GROUP screen →  
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Chapter 8  
Custom fader layer  
This chapter explains how to assign the desired channels to the custom  
fader layer.  
About the custom fader layer  
The channel module section and ST IN channel section on the top panel of the LS9 consists of  
four layers called “fader layers.”  
8
Fader layer 1-16 {1-32}  
Fader layer 17-32 {33-64}  
Master fader layer  
Custom fader layer  
When you switch between these fader layers, you are changing the channels that will be controlled by the faders, encoders,  
[ON] keys, and [SEL] keys of the channel module section and ST IN channel section.  
Use the keys of the LAYER section to switch fader layers.  
Fader layer 1-16  
Fader layer 17-32  
Custom fader layer  
Fader layer 1-32  
Fader layer 33-64  
Custom fader layer  
Master fader layer  
Master fader layer  
LS9-16  
LS9-32  
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Of the above fader layers, channels are pre-assigned to  
fader layer 1-16 {1-32}, fader layer 17-32 {33-64}, and  
the master fader layer (p. 28).  
However, you are free to assign desired channels to the  
custom fader layer that is recalled when you press the  
LAYER [CUSTOM FADER] key.  
For example, INPUT channels belonging to different fader  
layers could be assigned to consecutive modules so that  
they can be operated together. Alternatively, input chan-  
nels and output channels can both be assigned, so that you  
could simultaneously operate the send level from an  
INPUT channel to a specific MIX bus at the same time  
that you adjust the master level of that MIX bus itself.  
CH1 CH5 CH10 CH13 CH17 CH19 MIX1 MIX2  
Assigning channels to the custom fader layer  
To assign the desired channels to the custom fader layer, proceed as follows.  
In the DISPLAY ACCESS section, press the  
[SETUP] key repeatedly to access the USER  
SETUP screen.  
Move the cursor to the CUSTOM FADER  
LAYER popup button in the screen, and  
press the [ENTER] key.  
1
2
The CUSTOM FADER LAYER popup window will  
appear, allowing you to select the channel that will be  
assigned to each channel module or ST channel.  
1
1
2
LS9-32  
1 CUSTOM FADER LAYER popup button  
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Assigning channels to the custom fader layer  
Channels that can be selected in the ST IN  
channel select field  
1 Channel module select field  
Select the channels that will be assigned to the top  
panel channel modules 1–16 {1–32}.  
• ST IN channels 1–4  
B ST IN channel select field  
HINT  
Select the channels that will be assigned to the top  
panel ST IN channels 1–2 {1–4}.  
• As an alternative to using the dial or the [DEC]/[INC] keys,  
you can move the cursor to the field you want to edit and  
press a [SEL] key to select a channel.  
Move the cursor to the channel module  
select field or the ST IN channel select field,  
use the dial or the [DEC]/[INC] keys to  
select the channel that you want to assign  
to that field, and press the [ENTER] key.  
3
Assign channels to other fields in the same  
way.  
4
5
To recall the custom fader layer you’ve cre-  
ated, press the LAYER [CUSTOM FADER]  
key in the LAYER section.  
The field will show the name of the selected channel.  
The channels you selected in step 3 will be assigned to  
the channel module section and ST IN channel section  
of the panel.  
HINT  
• Custom fader layer settings are remembered for each user.  
When a user logs-in, their previous settings will be repro-  
duced.  
8
The following channels can be selected for each field.  
Channels that can be selected in the chan-  
nel module select field  
• INPUT channels 1–32 {1–64}  
• ST IN channels 1–4  
• STEREO channel  
• MONO channels  
• MIX channels 1–16  
• MATRIX channels 1–8  
• MONITOR LEVEL  
If you select a ST IN channel 1–4 or the STEREO  
channel in the channel module select field, the L/R  
channels will be assigned together. In this case, the  
channel module will operate as follows.  
• The fader and [ON] key will operate the L and R  
channels together.  
• The L and R channels will be selected alter-  
nately each time you press the [SEL] key.  
• The meter LEDs will indicate the signal level of  
the L or R channel, whichever level is greater.  
If you select one of a pair of MIX/MATRIX channels  
set to stereo in the channel module select field, the  
channel module will operate as follows.  
• The fader and [ON] key will operate the two  
MIX/MATRIX channels together.  
• Pressing the [SEL] key will select only the MIX/  
MATRIX channel that you assigned.  
• The meter LEDs will indicate the signal level of  
the L or R channel, whichever level is greater.  
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Chapter 9  
Input/output patching  
This chapter explains how to edit the input patching and output patching,  
how to connect inserts, and how to use direct outputs.  
Changing the output patching  
When the LS9 is in the initial state, the output ports (jacks and internal ports) are patched to the  
following output channels.  
Selecting the output port for each out-  
For the LS9-16  
put channel  
Output port (jack / internal port)  
OMNI OUT jacks 1–6  
Output channels  
MIX channels 1–6  
STEREO L/R channel  
MIX channels 1–8  
MIX channels 9–16  
Here’s how to select the output port that will be the output  
destination for each output channel.  
OMNI OUT jacks 7–8  
9
Slot output channels 1–8  
Slot output channels 9–16  
Press the [HOME] key to access the  
SELECTED CH VIEW screen, and use the  
[SEL] keys to select an output channel.  
1
Rack inputs 5A (L), 6A (L), 7A (L), 8A (L) MIX channels 13–16  
2TR OUT DIGITAL jack (L/R)  
STEREO L/R channel  
STEREO L/R channel  
USB memory recorder input (L/R)  
1
2
3
For the LS9-32  
Output port (jack / internal port)  
OMNI OUT jacks 1–12  
Output channels  
MIX channels 1–12  
MATRIX channels 1–2  
STEREO L/R channel  
MIX channels 1–8  
OMNI OUT jacks 13–14  
OMNI OUT jacks 15–16  
Slot 1 output channels 1–8  
Slot 1 output channels 9–16  
Slot 2 output channels 1–8  
Slot 2 output channels 9–16  
MIX channels 9–16  
MIX channels 1–8  
MIX channels 9–16  
Rack inputs 5A (L), 6A (L), 7A (L), 8A (L) MIX channels 13–16  
2TR OUT DIGITAL jack (L/R)  
STEREO L/R channel  
STEREO L/R channel  
USB memory recorder input (L/R)  
However, the above patching can be modified as needed.  
If you want to change the output patching, you can either  
select the output port that will be the output destination for  
each channel, or you can select the channel that will be the  
output source for each output port.  
1 Channel number / Channel name  
B PATCH popup button  
C Port select popup button  
HINT  
• As an alternative to using the PATCH popup button, you can  
also select the output port in the PATCH/NAME popup win-  
dow that appears when you move the cursor to the port select  
popup button and press the [ENTER] key (p. 69).  
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Changing the output patching  
1 Category tab  
Move the cursor to the PATCH popup button  
in the screen, and press the [ENTER] key.  
The HA/PATCH popup window will appear. This  
popup window shows the output port assigned to the  
output channels, in groups of eight channels.  
2
This selects the type of output ports that are shown in  
the lower part of the popup window. Each tab corre-  
sponds to the following output ports.  
OMNI/2TR OUT  
Shows the OMNI OUT jacks 1–8 {1–16} and 2TR  
OUT DIGITAL jack.  
1
2
3
SLOT {1/2}  
Shows output channels 1–16 of the slot(s) {1/2}.  
RACK  
Shows the inputs of racks 1–8. Use this when you  
want to send the signal of an output channel to the  
input of a GEQ or effect.  
HINT  
1 Channel number  
This is the number of the output channel.  
• For details on GEQ and effects, refer to p.157.  
B Channel name  
These are the names of each channel.  
REC IN  
Shows the input of the USB memory recorder. Use  
this when you want to send the signal of an output  
channel to the input of the USB memory recorder.  
C Port select popup button  
This button selects the output port assigned to the  
channel. The currently selected output port is shown.  
B Port select button  
This selects the output port that is assigned to the cor-  
HINT  
responding channel.  
• Even if multiple output ports are assigned, only one output  
port is shown.  
C Level indicator  
This indicates the state of the port’s signal using the  
following colors.  
Make sure that the cursor is located at the  
3
output port for the desired channel, and  
press the [ENTER] key.  
The OUTPUT PORT SELECT popup window will  
appear, allowing you to select the output port for the  
output channel.  
• -60 dB or below........... black  
• -60 dB to -18 dB .......... green  
• -18 dB to 0 dB.............. yellow  
• OVER............................ red‘  
This popup window contains the following items.  
Move the cursor to the desired tab in the  
upper part of the window, and press the  
[ENTER] key.  
4
The type of ports shown in the lower part of the win-  
dow will change according to the tab you selected.  
1
3
2
Move the cursor to the desired port select  
button, and press the [ENTER] key.  
That port will be selected as the output destination.  
You can select more than one output port.  
5
6
Move the cursor to the CLOSE button and  
press the [ENTER] key to return to the pre-  
vious screen.  
LS9-16  
HINT  
• As an alternative to using the CLOSE button, you can return  
to the previous screen by pressing the SELECTED CHAN-  
NEL section [HOME] key once.  
If necessary, perform the same steps for  
other output channels.  
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Changing the output patching  
Selecting the output channel for each  
2
3
1
output port  
Here’s how to select the output channel that will be the  
output source for each output port.  
4
5
6
In the DISPLAY ACCESS section, press the  
1
[SETUP] key repeatedly to access the SYS-  
TEM SETUP screen.  
7
8
9
J
1 INITIALIZE button  
This initializes the settings for the displayed output  
ports. When you move the cursor to this button and  
press the [ENTER] key, a dialog box will ask you to  
confirm the Initialize operation.  
B I/O card type  
If the output channel of a slot is selected for opera-  
tions, this area indicates the type of I/O card installed  
in that slot.  
LS9-16  
9
C DELAY SCALE field  
Use the following buttons to select the units for the  
delay time displayed below the delay time setting  
knob (6).  
METER  
The delay time is displayed as a distance in meters,  
calculated as the speed of sound at an air tempera-  
ture of 20°C (68°F) (343.59 m/s) × delay time  
(seconds).  
FEET  
The delay time is displayed as a distance in feet,  
calculated as the speed of sound at an air tempera-  
ture of 20°C (68°F) (1127.26 feet/s) × delay time  
(seconds).  
LS9-32  
SAMPLE  
In the OUTPUT PORT SETUP field in the center of  
the screen, you can select the output port assigned to  
the output channel from the following choices.  
The delay time is displayed in units of samples. If  
you change the sampling frequency on which the  
LS9 operates, the number of samples will change  
accordingly.  
OMNI 1-8 {1-8/9-16}  
Select the output channels assigned to OMNI OUT  
jacks 1–8 {1–16}.  
msec  
The delay time is displayed in units of millisec-  
onds.  
SLOT {1/2} 1-8/9-16  
Select the output channels assigned to output chan-  
nels 1–16 of the slot(s) {1/2}.  
D Output port  
2TR OUT  
This is the type and number of the output port to  
which the channel is assigned.  
Select the output channel assigned to the 2TR  
OUT DIGITAL jack.  
E Channel select button  
This button selects the channel assigned to the output  
port. The number of the currently selected channel is  
shown.  
In the OUTPUT PORT SETUP field, move  
2
the cursor to the button for the output ports  
that you want to set, and press the [ENTER]  
key.  
The OUTPUT PORT popup window will appear,  
allowing you to make output port settings.  
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Changing the output patching  
F Delay time setting knob  
Use the category tabs and the channel  
select buttons to select the send-source  
channel.  
4
5
This knob sets the delay time of the output port. Move  
the cursor to this knob and use the dial or the [DEC]/  
[INC] keys to adjust the setting. The delay time value  
is shown below the knob, using the units selected in  
the DELAY SCALE field (3).  
Move the cursor to the CLOSE button and  
press the [ENTER] key to return to the pre-  
vious screen.  
If PATCH is turned on in the CONFIRMATION field  
of the PREFERENCE popup window, a confirmation  
dialog box will appear when you attempt to modify the  
patching.  
If STEAL PATCH is turned on, a confirmation dialog  
box will appear if you attempt to change a location  
that is already patched to another location. (For  
details, refer to p. 194)  
G DELAY button  
Switches the delay on/off for the output port.  
H ø (phase) button  
Switches the phase of the signal assigned to the output  
port between normal phase (black) and reverse phase  
(orange).  
I ATT knob  
Adjusts the amount of attenuation/boost for the signal  
assigned to the output port. To change the setting,  
move the cursor to this knob in the screen, and use the  
dial or the [DEC]/[INC] keys.You can adjust the value  
in 1.0 dB steps in a range of -96 – +24 dB. The current  
value is shown immediately below the knob.  
HINT  
• If you assign CH 1-32 {1-32/33-64} to an output port, the  
selected INPUT channel will be output directly from the corre-  
sponding output port. In this case, the channel select button  
in the OUTPUT PORT popup window will indicate “DIR CH  
xx” (xx = channel number). (For details on direct output →  
J Level meter  
This meter shows the signal level of the channel  
assigned to the output port.  
Make settings for delay, phase, and  
attenuator as necessary.  
6
7
8
To assign a channel to an output port, move  
the cursor to the channel number field of  
that port, and press the [ENTER] key.  
The OUTPUT CH SELECT popup window will  
appear. This popup window contains the following  
items.  
3
Repeat steps 3–6 to assign channels to  
other output ports.  
When you’ve finished making settings,  
move the cursor to the CLOSE button (or to  
the × symbol in the upper right of the win-  
dow), and press the [ENTER] key to return  
to the previous screen.  
1
2
LS9-32  
1 Category tab  
This selects the type of channel that will be shown in  
the lower part of the window. Each tab corresponds to  
the following channels.  
OUT CH  
Output channels (MIX channels 1–16, MATRIX  
channels 1–8, STEREO L/R channel, and MONO  
(C) channel) will be shown.  
MONITOR OUT  
The MONITOR OUT L/R/C channels will be  
shown.  
CH 1-32 {1-32/33-64}  
INPUT channels 1–32 {1–64} will be shown.  
B Channel select button  
This selects the channel that is assigned to the output  
port.  
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Changing the input patching  
Changing the input patching  
When the LS9 is in the initial state, the following input ports (jacks / internal ports) are patched to  
each input channel.  
Move the cursor to the HA popup button in  
the screen, and press the [ENTER] key.  
The HA/PATCH popup window will appear. In this  
popup window, you can view the input port and name  
selected for each input channel, turn the phantom  
power on/off, adjust the gain, and switch between nor-  
mal/reversed phase, in groups of eight channels.  
For the LS9-16  
2
Input channels  
Input port (jack / internal port)  
INPUT jacks 1–16  
INPUT channels 1–16  
INPUT channels 17–32  
ST IN channels 1–4 (L/R)  
Slot input channels 1–16  
Rack outputs 5–8 (L/R)  
For the LS9-32  
Input channels  
INPUT channels 1–32  
INPUT channels 33–48  
INPUT channels 49–64  
ST IN channels 1–4 (L/R)  
Input port (jack / internal port)  
INPUT jacks 1–32  
1
Slot 1 input channels 1–16  
Slot 2 input channels 1–16  
Rack outputs 5–8 (L/R)  
2
3
4
5
6
However, the above patching can be modified as needed.  
Here’s how to change the patching of each input channel.  
9
Press the [HOME] key to access the  
SELECTED CH VIEW screen, and use the  
[SEL] keys to select an input channel.  
1
1 Channel number  
This is the number of the input channel.  
1
2
3
B Channel name  
This is the name of the input channel.  
C Port select popup button  
This button selects the input port assigned to the chan-  
nel. The currently selected input port is shown.  
D +48V button  
This button switches the phantom power on (red) or  
off (black) for the head amp assigned to that channel.  
E GAIN knob  
This indicates the amount of gain for the head amp  
assigned to that channel. Move the cursor to the knob  
and use the dial or the [DEC]/[INC] keys to adjust the  
setting. The level meter located immediately to the  
right of the knob shows the input level of the corre-  
sponding port.  
1 Channel number / Channel name  
B HA popup button  
NOTE  
C Port select popup button  
• The PAD will be internally switched on or off when the HA  
gain is adjusted between -14 dB and -13 dB. Keep in mind  
that noise may be generated if there is a difference between  
the Hot and Cold output impedance of the external device  
connected to the INPUT connector when using phantom  
power.  
HINT  
• As an alternative to using the HA popup button, you can also  
select the input port in the PATCH/NAME popup window that  
appears when you move the cursor to the port select popup  
button and press the [ENTER] key (p. 55).  
F ø (phase) button  
This button switches the head amp assigned to that  
channel between normal phase (black) and reverse  
phase (orange).  
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Changing the input patching  
Move the cursor to the port select popup  
button for the desired channel, and press  
the [ENTER] key.  
The INPUT PORT SELECT popup window will  
appear, allowing you to select the input port for the  
input channel.  
Use the category tabs and the port select  
buttons to select the input-source port.  
3
4
5
Move the cursor to the CLOSE button and  
press the [ENTER] key to return to the pre-  
vious screen.  
This popup window contains the following items.  
HINT  
• As an alternative to using the CLOSE button, you can return  
to the previous screen by pressing the SELECTED CHAN-  
NEL section [HOME] key once.  
1
2
If necessary, perform the same steps for  
other input channels.  
6
LS9-16  
1 Category tab  
These tabs select the input ports that are shown in the  
popup window. Each tab corresponds to the following  
input ports.  
IN 1-16 {1-32}  
Shows INPUT jacks 1–16 {1–32}.  
SLOT {1/2}  
Shows input channels 1–16 of the slot(s) {1/2}.  
RACK  
Shows the outputs of racks 1–8. Use this when you  
want to send the output of a GEQ or effect to an  
input channel.  
HINT  
• For details on GEQ and effects, refer to p.157.  
2TR IN/PB OUT  
Shows the 2TR IN DIGITAL jack and the USB  
memory recorder’s output. Use this when you  
want to send the input signal from the 2TR IN  
DIGITAL jack or the output signal of the USB  
memory recorder to an input channel.  
B Port select button  
This selects the input port that is assigned to the chan-  
nel.  
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Inserting an external device into a channel  
Inserting an external device into a channel  
If necessary, you can insert an internal effect/GEQ or an external device such as an effect pro-  
cessor into the signal path of INPUT channels 1–32 or any output channel (MIX, MATRIX, STE-  
REO, MONO). When doing so, the type of input/output port used for the insertion and the signal  
patch location of the insertion can be specified individually for each channel.  
Here we will explain how an external device connected to an I/O card in a slot can be inserted  
into the desired channel.  
Connect your external device to the I/O card  
installed in a slot {1/2}.  
Move the cursor to the INSERT popup but-  
ton in the screen, and press the [ENTER]  
key.  
1
3
NOTE  
DIGITAL OUT  
DIGITAL IN  
• For the INPUT channels, insert connections can be made  
only for channels 1–32. If an INPUT channel 33–64 is  
selected on the LS9-32, the INSERT popup button is not  
shown.  
DIGITAL OUT  
DIGITAL IN  
Digital I/O  
card  
Effect processor  
The INSERT popup window will appear. In this popup  
window, you can view the insert input/output port,  
change the insert position and switches the insert on/  
off, in groups of eight channels.  
9
LS9  
1
2
3
4
5
7
6
NOTE  
• If you install a digital I/O card in a slot and digitally connect an  
external device, you must synchronize the word clock of the  
LS9 and the external device (p. 46).  
Press the [HOME] key to access the  
SELECTED CH VIEW screen, and use the  
[SEL] keys to select the channel into which  
you want to insert an external device.  
2
1 Channel block diagram  
This shows the direct output position (only for INPUT  
channels) and the position of the insert connection for  
the selected channel.  
B Channel number  
This is the channel number.  
C Channel name  
This is the channel name.  
1
D Insert point select box  
This selects the insert point for the signal. Move the  
cursor to this box and use the dial or the [DEC]/[INC]  
keys to switch between PRE EQ (immediately before  
the EQ) or PRE FADER (immediately before the  
fader).  
1 INSERT popup button  
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Inserting an external device into a channel  
E Output port select popup button  
F Input port select popup button  
Move the cursor to the input port select  
popup button, and press the [ENTER] key.  
7
These buttons select the output port and input port that  
are patched to insert-out and insert-in. The currently  
selected output port and input port are shown.  
The INPUT PORT SELECT popup window will  
appear, allowing you to select the input port that will  
be patched to insert-in.  
G INSERT ON/OFF button  
This button turns the insert on/off. To switch this on/  
off, move the cursor to this button and use the [DEC]/  
[INC] keys or the [ENTER] key.  
1
2
Move the cursor to the output port select  
popup button, and press the [ENTER] key.  
4
The OUTPUT PORT SELECT popup window will  
appear, allowing you to select the output port that will  
be patched to insert-out.  
LS9-16  
1
2
1 Category tab  
These tabs select the input ports that are shown in the  
popup window. Each tab corresponds to the following  
input ports.  
SLOT {1/2}  
Shows input channels 1–16 of the slot(s) {1/2}.  
RACK  
Shows the outputs of racks 1–8. Use these when  
you want to insert a GEQ or effect into the chan-  
nel.  
LS9-16  
1 Category tab  
These tabs select the output ports that are shown in the  
popup window. Each tab corresponds to the following  
output ports.  
B Port select button  
This selects the input port that is assigned to insert-in.  
SLOT {1/2}  
Shows output channels 1–16 of the slot(s) {1/2}.  
Use the category tabs and the port select  
buttons to select the insert-in port.  
8
9
RACK  
Move the cursor to the CLOSE button and  
press the [ENTER] key to return to the pre-  
vious screen.  
Shows the inputs of racks 1–8. Use these when you  
want to insert a GEQ or effect into that channel.  
B Port select button  
This selects the output port that is assigned to insert-  
out.  
Move the cursor to the insert point select  
box, and use the dial or the [DEC]/[INC]  
keys to select the insert point.  
10  
You can select PRE EQ (immediately before the EQ)  
or PRE FADER (immediately before the fader).  
Use the category tabs and the port select  
buttons to select the insert-out port.  
5
Move the cursor to the INSERT ON/OFF but-  
ton, and press the [DEC]/[INC] keys or the  
[ENTER] key to turn it ON.  
11  
Move the cursor to the CLOSE button and  
press the [ENTER] key to return to the pre-  
vious screen.  
6
This enables the insertion you specified.  
HINT  
• After moving the cursor to the insert-out patch select box in  
step 4, you can also select the output port by using the dial or  
the [DEC]/[INC] keys instead of pressing the [ENTER] key.  
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Directly outputting an INPUT channel  
Directly outputting an INPUT channel  
The signal of an INPUT channel can be output directly from the desired OMNI OUT jack or from  
the output channel of a desired slot. For example by sending signals to an external digital  
recorder via a digital I/O card installed in a slot, you can make a live recording without affecting  
the LS9’s internal mixing.  
Connect your external device to an OMNI  
OUT jack or to an I/O card installed in a slot  
{1/2}.  
Move the cursor to the DIRECT popup but-  
ton in the screen, and press the [ENTER]  
key.  
1
3
The DIRECT OUT popup window will appear. In this  
popup window you can view the name of each chan-  
nel, switch the direct output point, and adjust the out-  
put level, in groups of eight channels.  
DIGITAL OUT  
DIGITAL IN  
Digital I/O  
card  
Digital recorder  
1
2
3
4
5
9
6
7
LS9  
NOTE  
1 Channel block diagram  
This shows the direct output point for the selected  
channel.  
• If you install a digital I/O card in a slot and digitally connect an  
external device, you must synchronize the word clock of the  
LS9 and the external device (p. 46).  
B Channel number  
This is the channel number.  
Press the [HOME] key to access the  
2
C Channel name  
This is the channel name.  
SELECTED CH VIEW screen, and use the  
[SEL] keys to select the INPUT channel  
from which you want to take a direct output.  
D Direct out point select box  
This selects the point from which the signal will be  
directly output. Move the cursor to this box and use  
the dial or the [DEC]/[INC] keys to switch between  
PRE HPF (immediately before the high pass filter),  
PRE EQ (immediately before the EQ), or PRE  
FADER (immediately before the fader).  
E DIRECT ON/OFF button  
This button turns direct output on/off. To switch this  
on/off, move the cursor to this button and use the  
[DEC]/[INC] keys or the [ENTER] key.  
1
F Port select popup button  
This button selects the output port that will be patched  
to direct output. The currently selected output port is  
shown.  
1 DIRECT popup button  
G DIRECT OUT LEVEL knob  
This knob adjusts the level of the direct output.  
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Directly outputting an INPUT channel  
Move the cursor to the port select popup  
button, and press the [ENTER] key.  
The OUTPUT PORT SELECT popup window will  
appear, allowing you to select the output port that will  
be patched to direct output.  
Move the cursor to the DIRECT OUT ON/  
OFF button, and press the [DEC]/[INC] keys  
or the [ENTER] key to turn it ON.  
4
8
9
This enables the direct output you specified.  
As necessary, move the cursor to the  
DIRECT OUT LEVEL knob and use the dial  
or the [DEC]/[INC] keys to adjust the level of  
the direct output.  
1
2
HINT  
• As an alternate method of specifying a direct output, you can  
select an INPUT channel as the output source of an output  
LS9-16  
1 Category tab  
These tabs select the output ports that are shown in the  
popup window. Each tab corresponds to the following  
output ports.  
OMNI / 2TR OUT  
Shows OMNI OUT jacks 1–8 {1–16} and 2TR  
OUT DIGITAL jack.  
SLOT {1/2}  
Shows output channels 1–16 of the slot(s) {1/2}.  
REC IN  
Shows USB memory recorder input channels.  
B Port select button  
This selects the output port that is assigned to direct  
output.  
Use the category tabs and the port select  
buttons to select the port that will be the  
direct output.  
5
Move the cursor to the CLOSE button and  
press the [ENTER] key to return to the pre-  
vious screen.  
6
Move the cursor to the direct out point  
select box, and use the dial or the [DEC]/  
[INC] keys to select the direct out point.  
7
You can choose PRE HPF (immediately before the  
high-pass filter), PRE EQ (immediately before the  
EQ), or PRE FADER (immediately before the fader).  
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Chapter 10  
USB memory recorder  
This chapter explains how to use the USB memory recorder.  
About the USB memory recorder  
The LS9 provides a USB memory recorder function that lets you easily record internal signals to  
USB memory, or play back audio files recorded on USB memory.  
As the file format for recording, it uses MP3 (MPEG-1 Audio Layer-3). For playback, it supports  
MP3 as well as WMA (Windows Media Audio) and AAC (MPEG-4 AAC) files. However, DRM  
(Digital Rights Management) is not supported.  
By using the USB memory recorder, the output from the STEREO bus or a MIX bus can be  
recorded to USB memory, or background music or sound effects saved in USB memory can be  
played back via an assigned input channel.  
10  
Signal flow for the USB memory recorder  
MIX 1–16  
RECORDER  
INPUT  
PLAYBACK  
OUT  
MATRIX 1–8  
STEREO L/R  
MONO  
L
L
INPUT 1–32 {1–64}  
USB memory  
recorder  
ST IN 1L/1R–  
ST IN 4L/4R  
R
R
INPUT 1–32 {1–64}  
DIRECT OUT  
NOTE  
• Recording and playback cannot be done simultaneously.  
• The signal being recorded cannot be input to an INPUT channel.  
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Assigning channels to the input/output of the recorder  
Assigning channels to the input/output of the recorder  
Here’s how to patch the desired channels to the input and output of the USB memory recorder.  
You can patch any desired output channel or the direct output of an INPUT channel to the  
recorder input, and you can patch the recorder output to any desired input channel.  
F PLAYBACK OUT field  
Here you can make settings for the recorder outputs.  
In the DISPLAY ACCESS section, press the  
[RECORDER] key repeatedly to access the  
RECORDER screen.  
In this screen you can assign signals to the input and  
output of the USB memory recorder, and perform  
recording and playback operations.  
1
G PLAYBACK OUT popup buttons L/R  
These buttons access the INPUT CH SELECT popup  
window, where you can patch channels to the L/R out-  
puts of the recorder.  
H Output level meter  
2
1
3
4
8
6
7
This level meter indicates the level of the signal being  
output from the recorder.  
I OUTPUT CUE button  
This button cue-monitors the signal that is being out-  
put from the recorder. Move the cursor to the button  
and press the [ENTER] key to turn cue on/off.  
To assign channels to the recorder inputs,  
move the cursor to the RECORDER INPUT  
popup button L or R, and press the  
[ENTER] key.  
2
The OUTPUT CH SELECT popup window will  
appear.  
5
9
1
1 RECORDER INPUT field  
Here you can make settings for the recorder inputs.  
B RECORDER INPUT popup buttons L/R  
These buttons access the OUTPUT CH SELECT  
popup window, where you can patch channels to the L/  
R inputs of the recorder.  
2
C ATT (attenuator) knob  
This knob adjusts the amount of attenuation/boost for  
the signal that is input to the recorder. You can adjust  
the value in 0.1 dB steps in a range of -96 to +24 dB.  
The current value is shown immediately below the  
knob.  
LS9-32  
1 Category tabs  
These tabs select the type of channels shown in the  
lower part of the window.  
D Input level meter  
This level meter indicates the level of the signal being  
OUT CH  
Output channels will be shown.  
input to the recorder.  
CH 1-32 {1-32/33-64}  
E INPUT CUE button  
Direct outputs of INPUT channels 1–32 {1–32/  
33–64} will be shown.  
This button cue-monitors the signal that is being input  
to the recorder. Move the cursor to the button and  
press the [ENTER] key to turn cue on/off.  
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Assigning channels to the input/output of the recorder  
B Channel select buttons  
Select the channels that will be assigned to the USB  
memory recorder’s inputs, from the following choices.  
To assign channels to the recorder outputs,  
6
move the cursor to the PLAYBACK OUT  
popup button L or R, and press the  
[ENTER] key.  
MIX 1–16  
The OUTPUT CH SELECT popup window will  
appear.  
MIX channels 1–16  
MTRX 1–8  
MATRIX channels 1–8  
ST L/R  
STEREO channel L/R  
1
2
ST L+C  
STEREO channel L mixed with the MONO (C)  
channel  
ST R+C  
STEREO channel R mixed with the MONO (C)  
channel  
MONO  
MONO channel  
LS9-32  
CH1–32 {1–64}  
Direct output of an INPUT channel 1–32 {1–64}  
1 Category tabs  
These tabs select the type of channels shown in the  
lower part of the window.  
Use the category tabs and the port select  
buttons to select the channel that you want  
to patch to the USB memory recorder input.  
If you select a channel to which another port is already  
patched, a dialog box will ask you to confirm the patch  
change. Move the cursor to the OK button of the  
dialog box and press the [ENTER] key.  
3
CH 1-32 {1-32/33-64}  
INPUT channels 1–32 {1–32/33–64} will be  
shown  
10  
ST IN  
L/R channels of ST IN channels 1–4 will be  
shown.  
NOTE  
B Channel select buttons  
You cannot assign multiple channels to a single input.  
Select the channels that will be patched to the USB  
memory recorder’s outputs, from the following  
choices.  
When you’ve finished making the assign-  
ment, move the cursor to the CLOSE button  
and press the [ENTER] key.  
4
5
CH 1–32 {1–64}  
INPUT channels 1–32 {1–64}  
STIN 1L/1R–STIN 4L/4R  
L/R channels of ST IN channels 1–4  
You will return to the RECORDER screen.  
Assign a channel to the other input in the  
same way.  
Use the category tabs and the channel  
7
select buttons to select the channel that  
you want to patch to the USB memory  
recorder input.  
If you select a channel to which another signal is  
already patched, a dialog box will ask you to confirm  
the patch change. Move the cursor to the OK button of  
the dialog box and press the [ENTER] key.  
HINT  
• The USB memory recorder always records and plays back in  
stereo. If you want to record in monaural, with the same signal  
for left and right, you must assign both of the recorder inputs  
to the same channel.  
HINT  
You can patch multiple channels to the recorder output.  
When you’ve finished making the assign-  
ment, move the cursor to the CLOSE button  
and press the [ENTER] key.  
8
You will return to the RECORDER screen.  
Assign a channel to the other output in the  
same way.  
9
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Recording to USB memory  
Recording to USB memory  
Here’s how to record the signal of the desired output channels as an audio file (MP3) onto the  
USB memory inserted in the USB connector located at the right of the display.  
For playback as well, you will only be able to play  
back audio files that are saved in the SONGS folder or  
in the currently selected folder below that level.  
In the DISPLAY ACCESS section, press the  
[RECORDER] key repeatedly to access the  
RECORDER screen.  
1
USB memory folder structure  
YPE folder  
Root directory  
SONGS folder  
Songs  
(Audio files)  
1
2
3
4
5
6
1 Audio file display field  
The track number, title, artist, format (MP3/WMA/  
AAC), and bit rate of during playback or the most  
recently played audio file are displayed.  
Assign the desired channels to the input  
and output of the USB memory recorder (→  
B REMAIN/ELAPSE button  
3
This button selects the content that is shown in the  
TIME FIELD (3). When you move the cursor to this  
button and press the [ENTER] key, the field will alter-  
nate between showing REMAIN (remaining time dis-  
play) and ELAPSE (elapsed time display).  
So that you can monitor the signal being  
4
recorded on the recorder, raise the fader of  
the channel(s) that are patched to the input/  
output of the recorder.  
The level meter in the RECORDER screen shows the  
signal level before and after the recorder. If necessary,  
use the ATT knob in the RECORDER INPUT field to  
adjust the input level to the recorder.  
C TIME (remaining time / elapsed time) field  
According to the setting in (2), this shows either the  
remaining time that can be recorded to USB memory,  
or the elapsed time.  
D Transport  
These buttons perform record/play/stop operations for  
the USB memory recorder.  
NOTE  
• The signal being recorded will not be output from the recorder  
output jacks (PLAYBACK OUT).  
E REC RATE (bit depth) button  
This selects the bit depth for recording.  
HINT  
F FREE SIZE field  
• Operating the ATT knob will not affect the level of the signal  
being output to other ports from the corresponding output  
channel.  
This indicates the amount of free capacity in USB  
memory, in terms of MB and as a percentage.  
Connect USB memory with sufficient free  
capacity to the USB connector.  
The FREE SIZE field indicates the amount of free  
capacity.  
2
Move the cursor to the REC RATE field in  
5
the lower right of the screen, and use the  
dial or the [DEC]/[INC] keys to select the bit  
depth of the audio file that will be recorded.  
You can choose 96 kbps, 128 kbps, or 192 kbps.  
Higher bit rates will improve the audio quality, but  
will increase the size of the data.  
When you connect USB memory to the USB connec-  
tor, aYPE folder and a SONGS folder within thatYPE  
folder will be created automatically in the root direc-  
tory of the USB memory.  
The files created by recording operations will be saved  
in the above SONGS folder, or in the currently  
selected folder below that level.  
HINT  
• The word clock rate at which the LS9 is currently operating  
(44.1 kHz or 48 kHz) will automatically be selected as the  
sampling rate of the audio file.  
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Recording to USB memory  
D FF ( ) button  
Move the cursor to the REC button () at  
the bottom of the screen, and press the  
[ENTER] key.  
You will use the transport at the bottom of the screen  
to perform record/play/stop operations for the  
recorder.  
6
When you move the cursor to this button,  
and press and immediately release the  
[ENTER] key  
You will move to the beginning of the next song in  
the title list.  
When you move the cursor to this button,  
and press and hold the [ENTER] key for  
two seconds or longer  
1
2
3
4
5
The song will be fast-forwarded.  
In either of the above cases, operating this button dur-  
ing playback will cause playback to resume from the  
current location when you release the [ENTER] key.  
Each button has the following function.  
1 REW ( ) button  
E REC () button  
When you move the cursor to this button,  
and press and immediately release the  
[ENTER] key  
You will return to the beginning of the song. If you  
were already at the beginning, you will return to  
the beginning of the preceding song in the title list  
When you move the cursor to this button  
and press the [ENTER] key while stopped  
The recorder will be in record-ready mode, and the  
PLAY/PAUSE (  
) button will blink.  
HINT  
You can also assign the function of each button to a user-  
defined key (p. 196).  
When you move the cursor to this button,  
and press and hold the [ENTER] key for  
two seconds or longer  
While stopped, move the cursor to the REC () button  
The song will rewind.  
10  
and press the [ENTER] key; the PLAY/PAUSE (  
button will blink, and the recorder will be in record-  
ready mode.  
)
In either of the above cases, operating this button dur-  
ing playback will cause playback to resume from the  
current location when you release the [ENTER] key.  
To begin recording, move the cursor to the  
7
8
B STOP () button  
PLAY/PAUSE (  
) button in the lower part  
When you move the cursor to this button  
and press the [ENTER] key during playback  
of the screen, and press the [ENTER] key.  
During recording, the REC () button and the PLAY/  
Playback will stop.  
PAUSE (  
) button will light. The TIME field will  
indicate the elapsed time.  
When you move the cursor to this button  
and press the [ENTER] key during recording  
To stop recording, move the cursor to the  
STOP () button and press the [ENTER]  
key.  
Recording will stop, and the recorded content will  
be saved in a file (the file name and title will be  
assigned a default name).  
The audio file will be saved to USB memory.  
When you move the cursor to this button  
and press the [ENTER] key in record-ready  
mode  
HINT  
• In the default state, the recorded audio file will be saved in the  
SONGS folder within the YPE folder. However, you may also  
specify a folder of a level below the SONGS folder.  
Record-ready mode will be defeated.  
C PLAY/PAUSE (  
) button  
• The recorded file will be given a default title and file name.  
You can change this later.  
When you move the cursor to this button  
and press the [ENTER] key while stopped  
Playback will start.  
When you move the cursor to this button  
and press the [ENTER] key during playback  
To audition the recorded content, proceed  
as follows.  
9
Playback will pause.  
1 Move the cursor to the PLAY/PAUSE (  
)
When you move the cursor to this button  
and press the [ENTER] key in record-ready  
mode  
button and press the [ENTER] key.  
The recorded content will be played back via the input  
channel you specified in step 3.  
Recording will start.  
B To stop playback, move the cursor to the  
STOP () button and press the [ENTER]  
key.  
When you move the cursor to this button  
and press the [ENTER] key during recording  
Recording will pause.  
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Playing back audio files from USB memory  
Playing back audio files from USB memory  
Here’s how to play back audio files that have been saved on USB memory. In addition to files that  
were recorded on the LS9 console, you can also play files that were copied from your computer  
to USB memory.  
Three types of audio file format can be played: MP3 (MPEG-1 Audio Layer-3), WMA (Windows  
Media Audio), and AAC (MPEG-4 AAC). The sampling rate can be either 44.1 kHz or 48 kHz,  
and the bit rate can be between 64 kbps and 320 kbps.  
C Playback selection check field  
Connect the USB memory containing the  
audio files to the USB connector.  
1
This field lets you select the files that will be played  
back during consecutive playback. When you move  
the cursor to this field and press the [ENTER] key, the  
check mark will alternately appear or disappear.  
NOTE  
• If you want to play back an audio file, you must save it in the  
SONGS folder within the YPE folder, or in a folder you’ve cre-  
ated below the SONGS folder. Files located in other folders  
and files of unsupported formats will not be recognized.  
D Status  
This field shows a symbol to indicate whether the cur-  
rently selected file is playing ( ) or paused ( ).  
E SONG TITLE/FILE NAME  
In the DISPLAY ACCESS section, press the  
[RECORDER] key repeatedly to access the  
TITLE LIST screen.  
2
This field shows the title or file name of the song. If  
the title is too long to be displayed, a “~” character is  
shown at the end.  
F ARTIST  
9
J
K
This field shows the artist of the song. If the artist  
name is too long to be displayed, a “~” character is  
shown at the end.  
G TIME  
This field shows the length of the song in hours : min-  
1
4
utes : seconds.  
H MODE button  
This button switches the playback mode.You can play  
back one song or all songs, and play them only once or  
repeatedly.  
I Change directory button  
When you move the cursor to this button and press the  
[ENTER] key, the list will show the contents of the  
directory at the next higher level.  
2 3  
5
6
7
8
J PATH (current path) field  
This shows the full pathname of the folder (directory)  
that is currently selected as the recording destination  
and playback source.  
1 Title list  
This list shows the playable audio files and the folders  
that are saved in the selected folder of USB memory.  
The row with the blue background in the center of the  
list indicates the file/folder that is selected for opera-  
tions.  
K JPN button  
If this button is on, the titles or artist names in the list  
or of the currently-playing song will be displayed in  
Japanese characters compatible with Shift-JIS charac-  
ter encoding (double-byte code).  
This setting will also be reflected in the RECORDER  
screen and in the TITLE/ARTIST EDIT popup win-  
dow.  
B No. (track number)  
This number indicates the order of each file for con-  
secutive playback. If there is a lower-level folder, a  
folder icon (  
) is shown here. If an icon (  
) is  
shown here, it indicates that an upper level exists.  
Move the cursor to a displayed number and press the  
[ENTER] key to play back that audio file.  
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Playing back audio files from USB memory  
You can use the change directory button in  
the screen and the folder icon in the No.  
field to view a content list of the folder that  
includes the desired file.  
Operate the dial or the [DEC]/[INC] keys so  
that the desired file is shown in the center  
of the list.  
3
4
5
Move the cursor to the MODE button and  
press the [ENTER] key to select the play-  
back mode.  
The setting will alternate between the following four  
modes each time you press the [ENTER] key.  
To move to a folder below  
Move the cursor to a folder icon shown in the No. field  
of the list, and press the [ENTER] key.  
Starting with the currently selected song in the title  
list, songs will play back consecutively, and playback  
will stop at the last song in the list.  
Starting with the currently selected song in the title  
list, songs will play back consecutively until the last  
song; then playback will return to the first song and  
will continue until you stop playback.  
The currently selected song will play repeatedly until  
you stop playback.  
To move to the folder above  
Move the cursor to the change directory button and  
press the [ENTER] key.  
10  
The currently selected song will play once and then  
stop.  
If you selected a consecutive playback  
mode in step 5, move the cursor to the play-  
back selection check field for each song  
you want to play, and press the [ENTER]  
key.  
6
7
When performing consecutive playback, the files with  
a check mark will be played.  
Move the cursor to the PLAY/PAUSE (  
button and press the [ENTER] key.  
)
The song you selected in step 4 will begin playing.  
HINT  
HINT  
• The USB memory recorder can play back audio files whose  
sampling rate is 44.1 kHz or 48 kHz.  
• When you move to a different folder in this way, that folder will  
automatically be selected as the recording-destination.  
• Even if the sampling rate at which the LS9 is operating differs  
from the sampling rate of the audio file being played, the  
SRC (Sampling Rate Converter) function will automatically  
convert the rate so that the playback will be correct.  
NOTE  
• The folders that can be selected are restricted to the SONGS  
folder inside the YPE folder, and folders located below the  
SONGS folder.  
NOTE  
• The LS9 can recognize a file name that is a maximum of 64  
characters. If the file name is longer than this, the desired file  
may not play correctly.  
• If  
or  
is selected as the playback mode,  
playback will continue until you stop playback.  
• A maximum of 300 songs can be managed in a single direc-  
tory. A maximum of 64 songs can be managed in a subdirec-  
tory.  
To stop playback, move the cursor to the  
STOP () button and press the [ENTER]  
key.  
8
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Editing the title list  
Editing the title list  
Here’s how you can change the order of the audio files shown in the title list, and edit the titles or  
artist names.  
Connect USB memory containing audio  
files to the USB connector.  
If you want to edit a title or file name in the  
title list, move the cursor to the SONG  
TITLE/FILE NAME EDIT button; if you want  
to edit the artist name, move the cursor to  
the ARTIST EDIT button; then press the  
[ENTER] key.  
1
2
4
In the DISPLAY ACCESS section, press the  
[RECORDER] key repeatedly to access the  
TITLE LIST screen.  
A popup window will appear, allowing you to edit the  
text.  
1
4
7
5
6
2
3
NOTE  
• If the title or artist name contains characters that cannot be  
displayed, these characters will be converted into  
display.  
for  
1
/
buttons  
These buttons move the track number of the song  
selected in the list earlier ( ) or later ( ) in the  
list.  
• The title and the artist name can be edited only for MP3  
format audio files.  
B SONG TITLE/FILE NAME EDIT button  
This button lets you edit the title or file name of the  
song selected in the list.  
Edit the title or artist name.  
5
A maximum of 128 single-byte characters (64 double-  
byte characters) can be input for both the title and for  
the artist name. (For details on entering characters →  
p. 34) If the text cannot be shown completely in the  
input field, the text will scroll horizontally.  
C ARTIST EDIT button  
This button lets you edit the artist name of the song  
selected in the list.  
D TITLE SORT button  
This button sorts the list in alphabetical order of the  
title.  
Move the cursor to the OK button and press  
the [ENTER] key to close the popup window.  
6
7
If necessary, use the SONG TITLE/FILE  
NAME SORT button, ARTIST SORT button,  
E ARTIST SORT button  
This button sorts the list in alphabetical order of the  
artist name.  
↑ ↓  
buttons in the screen to change  
and  
/
the order of the title list.  
F SAVE LIST button  
This button saves the list sorting data to USB memory.  
Use the following buttons to change the order of the  
title list.  
SONG TITLE/FILE NAME SORT button  
When you move the cursor to this button and press the  
[ENTER] key, the title list will be sorted in numerical  
alphabetical order by title. Each time you press the  
[ENTER] key, the list will alternate between ascend-  
ing and descending order.  
G SONG TITLE/FILE NAME buttons  
These buttons switch the items (title or file name) that  
are shown in the SONG TITLE/FILE NAME field.  
Use the No. button and the change direc-  
tory button in the screen to view a list of the  
contents of the folder that includes the  
desired file.  
3
ARTIST SORT button  
When you move the cursor to this button and press the  
[ENTER] key, the title list will be sorted in numerical  
alphabetical order by artist name. Each time you  
press the [ENTER] key, the list will alternate between  
ascending and descending order.  
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SAVE LIST button  
NOTE  
When you move the cursor to this button and press the  
[ENTER] key, the title list order and playback selec-  
tions will be saved in USB memory. You should per-  
form this operation if you want the title list to be  
preserved even after you disconnect the USB memory  
or turn off the power.  
Since these settings are stored for each folder, a confir-  
mation dialog box will ask you whether you want to  
save them if you move to a different folder.  
Two-byte code or Latin-1 (ISO-8859-1) code characters will  
not be sorted correctly.  
/
buttons  
When you move the cursor to these buttons and press  
the [ENTER] key, the track number of the file cur-  
rently selected in the title list will be moved upward or  
downward by one.  
Linking scene recall with audio file playback  
You can make link settings so that a specific audio file from USB memory is played back when  
you recall a certain scene. This is a convenient way to automatically play back a sound effect or  
background music at a certain point in the performance.  
To link scene recall with audio file playback, proceed as follows.  
F LINK  
Connect the USB memory containing the  
audio file to the USB connector.  
1
2
This indicates whether linking from the scene to an  
audio file is enabled. The PLAY indicator is shown if  
linking is enabled. If the PLAY indicator is off even  
though a file is selected, the audio file will not play  
when scene recall occurs.  
In the DISPLAY ACCESS section, press the  
[SCENE MEMORY] key repeatedly to  
access the SCENE PLAYBACK LINK  
screen.  
10  
G SONG TITLE/FILE NAME field  
This shows the title or file name of the audio file.  
1
2
3
4 6  
7
8
5
NOTE  
• The audio file to be played must be saved in the SONGS  
folder within the YPE folder. Please note that you won’t be  
able to specify a file that is in the root directory or another  
folder. When you execute playback, the path in the TITLE  
LIST screen will change to \YPE\SONGS\.  
• The file name is shown in black if the specified file no longer  
exists, and the song title or file name is shown in yellow if the  
file can no longer be recognized.  
• The file specified for linking is distinguished by its eight-char-  
acter file name + three-character extension. If you change the  
file name after specifying it for linking, or if you repeatedly  
delete and copy the file, there may be rare cases in which the  
linked file can no longer be recognized.  
H OFFSET (Offset time)  
This shows the time from the recall operation until the  
corresponding audio file will begin playing.  
9
J
I SONG TITLE/FILE NAME buttons  
These buttons select the item that is shown in the  
SONG TITLE/FILE NAME field.  
1 Scene list  
This is the list of scenes to which you can assign a  
song (audio file). The line with the blue background in  
the middle of the list is the scene that’s selected for  
operation.  
J JPN button  
If this button is on, the song title will be displayed  
using Shift-JIS code (double-byte character code) to  
support Japanese.  
B No. (scene number)  
C TITLE (scene title)  
D Protect  
NOTE  
These respectively indicate the scene number, title,  
and protect status.  
• Other items in the SCENE PLAYBACK LINK screen are the  
same as in the SCENE LIST screen (p. 134).  
E Song list  
Operate the dial or the [DEC]/[INC] keys so  
that the scene to which you want to assign  
a song is displayed in the middle.  
3
This is the list of songs (audio files) that can be linked.  
The line with the blue background in the middle of the  
list is the file that’s selected for operation.  
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Linking scene recall with audio file playback  
Move the cursor to the blue background  
If necessary, move the cursor to the OFF-  
SET knob and use the dial or the [DEC]/  
[INC] keys to specify an offset time before  
the audio file will play back.  
You can specify the offset time in a range of 0–99 sec-  
onds in 0.5 second units.  
4
6
7
area in the middle of the list SONG TITLE/  
FILE NAME field, and press the [ENTER]  
key.  
The SONG SELECT popup window will appear,  
allowing you to select an audio file.  
Move the cursor to the OK button and press  
the [ENTER] key.  
1
2
5
6
7
The popup window will close, and you will return to  
the SCENE PLAYBACK LINK screen. The title or file  
name of the file you selected will be displayed in the  
center of the song list.  
Alternatively, if you select the CANCEL button  
instead of the OK button, the settings will be discarded  
and you will return to the SCENE PLAYBACK LINK  
screen.  
3
4
Move the cursor to the LINK field and press  
the [ENTER] key to turn on the link to the  
audio file.  
The PLAY indicator will appear in the LINK field.  
The PLAY indicator will also appear in the STATUS  
field of the SCENE LIST screen.  
8
1 SONG TITLE/FILE NAME buttons  
These buttons select the item (song title or file name)  
that is shown in the song list.  
B JPN button  
If this button is on, the song title will be displayed  
using Shift-JIS code (double-byte character code) to  
support Japanese.  
C PATH field  
This indicates the path of the folder (\YPE\SONGS\)  
in which the audio files are saved. This cannot be  
changed.  
D Song list  
This shows the playable audio files in the SONGS  
folder.  
HINT  
• A maximum of 300 audio files can be displayed.  
• Files other than playable audio files will not be displayed.  
Repeat steps 3–8 to assign audio files to  
other scenes in the same way.  
9
E SONG TITLE/FILE NAME button  
When you move the cursor to this button and press the  
[ENTER] key, the song list will be sorted in alphanu-  
meric order by song tile or file name. Each time you  
press the [ENTER] key, the list will alternate between  
ascending and descending order.  
HINT  
• As other ways to control audio file playback, you can use MIDI  
MMC commands for remote control from an external device  
(p. 186), or assign the DIRECT PLAY function to a user-  
defined key and play back the audio file directly (p. 196).  
F TYPE  
This indicates the type of the audio file. The signifi-  
cance of this indication is as follows.  
Recall a scene to which you’ve linked an  
audio file.  
After the offset time has elapsed, the audio file will  
play only once.  
10  
• MP3.............MPEG-1 Audio Layer-3  
• WMA ...........Windows Media Audio  
• AAC.............MPEG4 AAC  
NOTE  
G OFFSET (Offset time)  
• When you recall the scene, the constant display area will  
show a count-down until the offset time has elapsed.  
This specifies the time from the recall operation until  
the corresponding audio file begins to play.  
You cannot play back during recording or in record-ready  
mode.  
Operate the dial or the [DEC]/[INC] keys to  
scroll the song list so that the file you want  
to link to the scene is shown in the center  
with a blue background.  
5
• If another song is playing when scene recall occurs, the cur-  
rently-playing song will stop when recall occurs, regardless of  
the offset time setting.  
• The linked audio file will be played only once, regardless of  
the playback mode setting.  
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Chapter 11  
EQ and Dynamics  
This chapter explains the EQ (equalizer) and dynamics that are provided on  
each channel of the LS9.  
About EQ and dynamics  
Each input channel and output channel of the LS9 provides a four-band EQ and dynamics.  
EQ can be used on all input channels and all output channels. An attenuator is provided immedi-  
ately before the EQ, allowing you to adjust the level of the input signal. In addition, input channels  
provide a high-pass filter that is independent of the EQ.  
Input channels provide two dynamics processors. Dynamics 1 can be used as gate, ducking,  
compressor, or expander. Dynamics 2 can be used as compressor, compander hard, compander  
soft, or de-esser. Output channels provide one dynamics processor, which can be used as com-  
pressor, expander, compander hard, or compander soft.  
11  
Using EQ  
This section explains the four-band EQ that is provided on input channels and output channels.  
Press the SELECTED CHANNEL section  
[HOME] key.  
The SELECTED CH VIEW screen will appear in the  
display.  
Use the LAYER section to select the desired  
fader layer.  
1
2
3
Press a [SEL] key in the channel module  
section, STEREO MASTER section, or ST IN  
section to select the channel that you want  
to operate.  
1
In the screen, move the cursor to the EQ  
popup button or any knob in the EQ field,  
and press the [ENTER] key.  
4
The ATT/HPF/EQ popup window will appear.  
In the ATT/HPF/EQ popup window you can view and  
edit all EQ parameters of the currently selected chan-  
nel.  
HINT  
• If you’ve turned on POPUP APPEARS WHEN PRESSING  
KNOBS in the PREFERENCE popup window (p. 194), you  
can access the above popup window by pressing either of the  
EQ [Q], EQ [FREQUENCY], or EQ [GAIN] encoders while the  
SELECTED CH VIEW screen is shown.  
1 EQ popup button  
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Using EQ  
The window contains the following items.  
H LOW shelving button  
If this button is on, the LOW band EQ will switch to a  
shelving type. In this case, the LOW band Q knob will  
not be shown.  
1
3
2
4
I Q/FREQ/GAIN knobs  
For each of the LOW, LOW MID, HIGH MID, and  
HIGH bands, these knobs adjust the Q (steepness),  
FREQ (center frequency), and GAIN (amount of  
boost/cut).  
8
J
K
5
6
7
HINT  
You can move the cursor to one of the knobs in 9 and press  
the [ENTER] key to switch the EQ on/off.  
J HIGH shelving button  
9
If this button is on, the HIGH band EQ will switch to a  
shelving type. In this case, the HIGH band Q knob will  
not be shown.  
1 TYPE I, II buttons  
K Low pass filter button  
These buttons select the EQ type. If the TYPE I button  
is on, the EQ will use the same algorithm as previous  
Yamaha digital mixers; if the TYPE II button is on, a  
newly-developed algorithm will be used. Using TYPE  
II will reduce interference between bands.  
If this button is on, the HIGH band EQ will operate as  
a low-pass filter. In this case, the HIGH band Q knob  
will not be shown, and the GAIN knob will operate as  
a switch that turns the low-pass filter on/off.  
B FLAT button  
L
This button resets the GAIN parameter of all bands to  
the initial value (0.0 dB). When you move the cursor  
to this button and press the [ENTER] key, a dialog box  
will ask you to confirm the operation.  
C EQ graph  
This graph shows the approximate response of the EQ  
parameters. A pointer is shown at the peak of each  
band. Operating the Q, FREQ, or GAIN knobs of each  
band will change the response curve accordingly. If  
EQ or high-pass filter is on, the response curve will be  
highlighted.  
D Level meter  
L High-pass filter button (output channels  
only)  
If this button is on, the LOW band EQ will operate as a  
high-pass filter. In this case, the LOW band Q knob  
will not be shown, and the GAIN knob will operate as  
a switch that turns the high-pass filter on/off.  
This meter indicates the peak level before the EQ and  
after the EQ. If the signal has overloaded before or  
after the EQ, the OVER segment will light. If the cor-  
responding channel is stereo (a ST IN channel, a MIX  
channel / MATRIX channel that is set to stereo, or the  
STEREO channel), level meters for two channels will  
be displayed.  
To turn the EQ on/off, move the cursor to  
the EQ ON/OFF button and press the  
[ENTER] key.  
If you want to make settings in the ATT/HPF/EQ  
popup window, move the cursor to the desired button/  
knob and use the [ENTER] key, the dial, or the [DEC]/  
[INC] keys.  
5
E ATT knob  
This knob specifies the amount of attenuation/gain  
before entering the EQ, in a range of -96 dB–+24 dB.  
Use this to compensate for level changes caused by the  
EQ.  
F HPF FREQ knob, HPF ON/OFF button  
(input channels only)  
This knob and button let you adjust the cutoff fre-  
quency of the high-pass filter placed immediately after  
the attenuation and before the EQ, and switch it on/off.  
The cutoff frequency can be adjusted in a range of 20–  
600 Hz.  
HINT  
You can also adjust the Q, center frequency, and boost/cut  
amount using the EQ [Q], EQ [FREQUENCY], and EQ [GAIN]  
encoders of the SELECTED CHANNEL section. In this case,  
use the EQ [HIGH], EQ [HIGH MID], EQ [LOW MID], and EQ  
[LOW] keys to select the band that you want to adjust.You  
can also switch EQ bands for editing by moving the cursor  
onto a parameter of the desired band.  
G EQ ON/OFF button  
This switches the EQ on/off.  
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If you want to use the high-pass filter on an  
input channel, operate the HPF FREQ knob  
or HPF ON/OFF button in the ATT/HPF/EQ  
popup window.  
If you want to initialize EQ settings or copy  
them to another channel, use the tool but-  
tons in the ATT/HPF/EQ popup window.  
6
7
For details on how to use these buttons, refer to “Using  
Input channels provide a high-pass filter that is inde-  
pendent of the four-band EQ. Use the HPF ON/OFF  
button to switch the high-pass filter on/off, and use the  
HPF FREQ knob to specify the cutoff frequency.  
HINT  
You can also use a dedicated library to save or load EQ set-  
tings at any time (p. 120).You can also take advantage of a  
wide variety of presets suitable for various instruments or situ-  
ations.  
HINT  
• Output channels do not provide a high-pass filter that is inde-  
pendent of the EQ. However by turning on the high-pass filter  
button in the popup window, you can use the LOW band EQ  
as a high-pass filter.  
You can also use the encoders of the SELECTED CHANNEL  
section to adjust the EQ or high-pass filter (p. 87).  
• For both input channels and output channels, you can turn on  
the low-pass filter button and use the HIGH band EQ as a  
low-pass filter.  
Using dynamics  
Input channels provide two dynamics processors, and output channels provide one dynamics  
processor.  
11  
Press the SELECTED CHANNEL section  
[HOME] key.  
The SELECTED CH VIEW screen will appear in the  
display.  
Press a [SEL] key in the channel module  
section, STEREO MASTER section, or ST IN  
section to select the channel that you want  
to operate.  
1
3
In the screen, move the cursor to the  
DYNA1/DYNA2 popup button or any knob in  
the DYNA1/DYNA2 field, and press the  
[ENTER] key.  
4
2
1
The DYNAMICS 1/DYNAMICS 2 popup window  
will appear. In this popup window you can view and  
edit all dynamics parameters of the currently selected  
channel.  
HINT  
• If you’ve turned on POPUP APPEARS WHEN PRESSING  
KNOBS in the PREFERENCE popup window (p. 194), you  
can also access the above popup window by pressing any of  
the [DYNAMICS 1]/[DYNAMICS 2] encoders while the  
SELECTED CH VIEW screen is shown.  
1 DYNA1 popup button  
B DYNA2 popup button (input channels only)  
Use the LAYER section to select the desired  
fader layer.  
2
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Using dynamics  
The window contains the following items.  
F KEY IN SOURCE box  
You can select a key-in signal in this box. For details  
on the procedure, refer to step 6.  
1
2
3
G Other parameters  
This area shows other dynamics parameters. The  
parameters shown will depend on the currently  
selected dynamics type.  
HINT  
6
4
8
9
• For details on parameters, refer to the appendix at the end of  
this manual (p. 229).  
You can switch dynamics on/off by moving the cursor to one  
of the knobs in 5 or 7 and pressing the [ENTER] key.  
5
H KEY IN FILTER field (GATE and DUCKING  
only)  
7
This field lets you apply a filter to the key-in signal.  
This field provides a FILTER box that lets you select  
the filter type, a Q knob (which adjusts the Q of the fil-  
ter), and a FREQ knob (which adjusts the cutoff fre-  
quency or center frequency).  
1 Dynamics type buttons  
Use these buttons to select one of the following four  
types of dynamics.  
To change the filter type, move the cursor to the FIL-  
TER BOX and use the dial or the [DEC]/[INC] keys to  
select either HPF (high-pass filter), BPF (band-pass  
filter), or LPF (low-pass filter); then press the  
[ENTER] key. If you select “----” in the FILTER box,  
no filter will be applied.  
Input channels  
GATE  
DUCKING  
DYNAMICS 1  
COMPRESSOR  
EXPANDER  
COMPRESSOR  
COMPANDER-H  
DYNAMICS 2  
NOTE  
COMPANDER-S  
• After changing the type of filter in the FILTER box, be sure to  
press the [ENTER] key to apply the change.  
DE-ESSER  
Output channels  
I KEY IN CUE (GATE and DUCKING only)  
This button lets you cue-monitor the currently selected  
key-in signal.  
COMPRESSOR  
EXPANDER  
DYNAMICS 1  
COMPANDER-H  
COMPANDER-S  
HINT  
• Even if you’ve selected MIX CUE mode (when all channels  
whose [CUE] key is on will be mixed for monitoring) as the  
cue mode, turning on the KEY IN CUE button will give priority  
to monitoring only the corresponding signal. All [CUE] keys  
that had been turned on at that time will be forcibly defeated.  
HINT  
• For details on dynamics types, refer to the appendix at the  
end of this manual (p. 229).  
• KEY IN CUE will automatically be cancelled when you exit the  
corresponding screen.  
B Dynamics graph  
This graph shows the approximate response of dynam-  
ics processing.  
To turn dynamics on/off, move the cursor to  
the DYNAMICS ON/OFF button and press  
the [ENTER] key.  
If you want to make settings in the DYNAMICS 1/  
DYNAMICS 2 popup window, move the cursor to the  
desired button/knob and use the [ENTER] key, the  
dial, or the [DEC]/[INC] keys.  
5
C Level meters  
These meters show the amount of gain reduction (GR),  
and the peak levels before the gate (IN) and after the  
gate (OUT). If the signal has overloaded, the OVER  
segment will light. If the corresponding channel is ste-  
reo (a ST IN channel, a MIX channel / MATRIX chan-  
nel that is set to stereo, or the STEREO channel), level  
meters for two channels will be displayed.  
HINT  
D DYNAMICS ON/OFF button  
This switches dynamics on/off.  
You can also adjust the dynamics threshold by using the  
[DYNAMICS 1]/[DYNAMICS 2] encoders of the SELECTED  
CHANNEL section.  
E THRESHOLD knob  
This specifies the threshold level at which dynamics  
will operate.  
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Using dynamics  
Select the key-in signal as necessary.  
You can select one of the following as the key-in sig-  
nal.  
If you want to initialize dynamics settings or  
copy them to another channel, use the tool  
buttons in the DYNAMICS 1/DYNAMICS 2  
popup window.  
6
7
For an input channel  
For details on how to use these buttons, refer to “Using  
The signal immediately before the  
EQ (attenuator) of the currently  
selected input channel  
SELF PRE EQ  
HINT  
The signal immediately after the EQ  
of the currently selected input chan-  
nel  
You can also use a dedicated library to save or load dynamics  
settings at any time (p. 120).You can also take advantage  
of a wide variety of presets suitable for various instruments or  
situations.  
SELF POST EQ  
CH 1–32 {64} POST  
EQ,STIN1L/1R–4L/4R  
POST EQ  
The signal immediately after the EQ  
of the corresponding input channel  
(*1)  
The signal immediately after the ON  
of the corresponding MIX channel  
MIX OUT 13–16  
*1: The signals that you can select are limited to the group to which  
that channel belongs, from the following five {nine} groups: CH  
1–8, CH 9–16, CH17–24, CH25–32, {CH33–40, CH41–48,  
CH49–56, CH57–64}, and STIN1L1R–4L4R.  
For an output channel  
The signal immediately before the  
EQ (attenuator) of the currently  
selected output channel  
SELF PRE EQ  
The signal immediately after the EQ  
of the currently selected output chan-  
nel  
SELF POST EQ  
MIX 1–16 POST EQ,  
MTRX1–8 POST EQ,  
ST L/R, MONO, POST  
EQ  
The signal immediately after the EQ  
of the corresponding output channel  
(*1)  
The signal immediately after the ON  
of the corresponding MIX channel  
11  
MIX OUT 13–16  
*1: The signals that you can select are limited to the group to which  
that channel belongs, from the following four groups: MIX 1–8,  
MIX 9–16, MATRIX 1–8, and ST/MONO.  
HINT  
• If the dynamics type of DE-ESSER, the key-in signal is fixed  
at SELF POST EQ and cannot be changed.  
To select the key-in signal, make your selection in the  
DYNAMICS 1/DYNAMICS 2 popup window.  
1 Move the cursor to the KEY IN SOURCE box,  
and use the dial or the [DEC]/[INC] keys to  
select the desired key-in signal.  
The newly selected key-in signal will blink.  
B Press the [ENTER] key to confirm your selec-  
tion of key-in signal.  
NOTE  
• If you move the cursor out of the KEY IN SOURCE box while  
the key-in signal is blinking in the box, your change will be dis-  
carded, and the key-in signal setting will revert to the previous  
choice. To confirm your new choice of key-in signal, press the  
[ENTER] key without moving the cursor.  
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Using the EQ/Dynamics libraries  
Using the EQ/Dynamics libraries  
EQ or dynamics settings can be stored in or recalled from dedicated libraries.  
EQ library  
The EQ library consists of an input EQ library that lets  
you store and recall EQ settings for input channels, and an  
output EQ library that lets you store and recall EQ settings  
for output channels.  
To access each library, move the cursor to the LIB tool  
button in the ATT/HPF/EQ popup window and press the  
[ENTER] key.  
Dynamics library  
You can use the dynamics library to store and recall  
dynamics settings.  
All of the LS9’s dynamics processors use this library.  
However, the types that can be selected will differ  
between dynamics 1 and dynamics 2 for input channels,  
and dynamics 1 for output channels. You can’t recall a  
type that cannot be used.  
To access the dynamics library, move the cursor to the LIB  
tool button in the DYNAMICS 1/DYNAMICS 2 popup  
window, and press the [ENTER] key.  
LIB button  
LIB button  
HINT  
• For both the input EQ library and the output EQ library, you can  
recall 199 settings from each library. Input EQ provides 40 read-  
only presets, and output EQ provides 3 read-only presets.  
HINT  
• For details on how to access the ATT/HPF/EQ popup window,  
You can recall 199 settings from this library. The library contains  
41 read-only presets.  
• For details on how to access the DYNAMICS 1/DYNAMICS 2  
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Chapter 12  
Grouping and linking  
This chapter explains the Mute Group function that lets you simultaneously  
control the muting of multiple channels, the Channel Link function that links  
the parameters of multiple channels, and the operations that let you copy or  
move parameters between channels.  
About mute groups  
Mute groups allow you to switch muting on/off for multiple channels together. For example, you  
can use mute groups to cut out multiple non-adjacent channels simultaneously.  
The LS9 has eight mute groups, and they can be used with both input channels and output chan-  
nels. Both types of channel can exist in the same group.  
Using mute groups  
Here we will explain how to use mute groups.You will use the MUTE GROUP screen of the  
CHANNEL JOB screens to assign channels to each mute group or switch muting on/off.You can  
also use the SELECTED CH VIEW screen to specify the mute group(s) to which the currently  
selected channel belongs.  
12  
HINT  
• Mute group 1–8 on/off functions can also be assigned to user-defined keys. For more about  
Using the MUTE GROUP screen to  
operate mute groups  
In the MUTE GROUP screen of the CHANNEL JOB  
screens, you can select a specific mute group and specify  
the channels that belong to that mute group. You can also  
switch each mute group on/off.  
[CHANNEL JOB] key  
In the DISPLAY ACCESS section, press the  
1
[CHANNEL JOB] key repeatedly to access  
the MUTE GROUP screen of the CHANNEL  
JOB screens.  
The [CHANNEL JOB] key accesses various CHAN-  
NEL JOB screens that allow you to perform opera-  
tions on channels. The screen will change each time  
you press the key.  
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Using mute groups  
The MUTE GROUP screen of the CHANNEL JOB  
screen contains the following items.  
Assign channels to other mute groups in  
the same way.  
4
5
HINT  
1
2
4
You are free to assign the same channel to more than one  
mute group.  
To mute the channels assigned to a mute  
group, move the cursor to the MUTE  
GROUP MASTER 1–8 button for the desired  
mute group, and press the [ENTER] key  
(multiple selections are allowed).  
The selected MUTE GROUP MASTER button will  
light, and all channels belonging to that mute group  
will be muted. At this time, the [ON] key of the muted  
channels will blink.  
3
5
To defeat muting for a mute group, move  
the cursor to the MUTE GROUP MASTER  
button that you turned on in step 5, and  
press the [ENTER] key to make the button  
go dark.  
6
1 Channel display field  
Channels assigned to the mute group selected by the  
1–8 buttons are highlighted in red. If the SAFE button  
is selected, channels that are temporarily excluded  
from all mute groups are highlighted in green.  
NOTE  
B CLEAR ALL button  
• Mute group assignments are saved as part of the scene.  
However, the mute on/off settings are not saved.  
When you move the cursor to this button and press the  
[ENTER] key, all channels that are currently high-  
lighted in the channel display field will be cleared.  
HINT  
• If you assigned a mute group on/off function to a user-defined  
key, you can switch mute on/off by pressing the correspond-  
ing user-defined key to make it light or go dark.  
C 1–8 buttons  
These buttons select the mute group that is shown in  
the channel display field.  
• Even if a channel is assigned to a mute group, it will not be  
affected by mute on/off operations if its [ON] key was off to  
begin with.  
D SAFE button  
Use this button when you want to temporarily exclude  
a specific channel from all mute groups. The channel  
display field shows the channels that are temporarily  
excluded from the mute groups. For more about mute  
Using the SELECTED CH VIEW screen  
to specify mute groups  
In the SELECTED CH VIEW screen you can select a spe-  
cific channel and assign the mute group(s) to which that  
channel belongs (multiple assignments are allowed).  
E MUTE GROUP MASTER buttons 1–8  
These buttons switch muting on/off for mute groups  
1–8.  
To select the mute group to which you want  
to assign channels, move the cursor to one  
of the 1–8 buttons and press the [ENTER]  
key.  
2
3
HINT  
• In the SELECTED CH VIEW screen you can only assign mute  
groups. To switch muting on/off, you must either use the MUTE  
GROUP screen of the CHANNEL JOB screens (p. 121), or  
assign the mute on/off function to a user-defined key and operate  
that key (p. 196).  
Press the [SEL] key of the input channels /  
output channels (you may select more than  
one) that you want to assign.  
The [SEL] keys of the assigned channels will light. In  
the channel display field in the screen, the correspond-  
ing channels will also be highlighted in red. To cancel  
an assignment, press a lit [SEL] key once again to  
make it go dark.  
Press the SELECTED CHANNEL section  
[HOME] key to access the SELECTED CH  
VIEW screen.  
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Using mute groups  
Use the LAYER section keys and the [SEL]  
keys to select the channel whose mute  
group(s) you want to specify.  
In the SELECTED CH VIEW screen you can use the  
MUTE field to specify the mute group(s) to which the  
currently selected channel belongs.  
2
Using the Mute Safe function  
If necessary, specific channels registered to a mute group  
can be temporarily excluded from mute group operations  
(Mute Safe).  
In the DISPLAY ACCESS section, press the  
1
[CHANNEL JOB] key repeatedly to access  
the MUTE GROUP screen of the CHANNEL  
JOB screens.  
1
2
1
2
4
3
1 MUTE field  
This shows the mute groups to which the currently  
selected channel is assigned.  
B MUTE popup button  
When you move the cursor to this popup button and  
press the [ENTER] key, the MUTE GROUP screen of  
the CHANNEL JOB screen will appear. For details,  
1 Channel display field  
When the SAFE button is on, channels that are tempo-  
rarily excluded from the mute group are highlighted in  
this field.  
12  
C Mute group select buttons 1–8  
These select the mute group(s) to which the currently  
selected channel will be assigned.  
B SAFE button  
This lets you select the channels that will be set to  
Mute Safe status.  
D SAFE indicator  
Move the cursor to the SAFE button and  
press the [ENTER] key.  
2
3
This will light if the currently selected channel is set to  
Mute Safe. For more about mute safe, refer to “Using  
Use the LAYER section keys and the chan-  
nel module section [SEL] keys to select the  
channels you want to exclude from mute  
group operations (multiple selections are  
allowed).  
The [SEL] key will light, and the corresponding chan-  
nel in the channel display field of the screen will be  
highlighted in green. You can cancel the Mute Safe  
status by pressing a lit [SEL] key once again to make it  
go dark.  
To select the mute group(s) to which this  
channel will be assigned, move the cursor  
to a mute group select button and press the  
[ENTER] key (multiple selections are  
allowed).  
3
4
Select the mute group(s) for other channels  
in the same way.  
Channels that are set to Mute Safe will not be affected  
when you mute a mute group to which that channel  
belongs.  
HINT  
• Mute Safe settings are not saved in the scene. They will  
remain valid until you cancel the settings.  
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The Channel Link function  
The Channel Link function  
Channel Link is a function that links the operation of parameters such as fader and EQ between  
input channels.  
The parameters to be linked can be selected from the following choices.  
• HA GAIN settings (linked while preserving the difference in level.)  
• EQ settings  
• Dynamics 1 and 2 settings  
• On/off status of signals sent to MIX buses  
• Send levels of signals sent to MIX buses  
• Fader operations (linked while preserving the difference in level.)  
• [ON] key operations  
Two or more input channels that are linked are called a “link group.The maximum number of link  
groups you can create, and the maximum number of input channels that can be included in each  
group, is 18 {34}. However, the selection of parameters for which operations of a channel are  
linked for multiple link groups is shared by all link groups.  
1 Channel display field  
When you create a link group, the corresponding  
channels will be highlighted. If there are two or more  
link groups, each group is shown in a different color.  
Linking the desired input channels  
Here’s how to link specific parameters of input channels.  
HINT  
HINT  
• Channel link settings are saved as part of the scene.  
• For ST IN channels, all parameters of L and R are always  
linked.  
• Recall Safe does not affect channel link. When you recall a scene,  
the link status saved in that scene will always be reproduced.  
B LINK PARAMETER field  
Use the buttons in this field to select the parameters  
that you want to be linked. These settings are shared  
by all link groups.  
In the DISPLAY ACCESS section, press the  
1
[CHANNEL JOB] key repeatedly to access  
the CH LINK screen of the CHANNEL JOB  
screens.  
C SEND PARAMETER field  
If you have turned on the MIX ON or MIX SEND but-  
tons in the LINK PARAMETER field, use the buttons  
of this field to specify the send-destination bus(es).  
Use the buttons of the LINK PARAMETER  
field to select the parameter(s) that will be  
linked (multiple selections are allowed).  
2
The table below lists the parameters you can select in  
the LINK PARAMETER field.  
1
HA button  
Head amp settings  
2
3
EQ button  
EQ settings (including ATT/HPF)  
Dynamics 1 and 2 settings  
DYNA 1, 2 buttons  
On/off status of signals sent to MIX  
buses  
MIX ON button  
MIX SEND button  
FADER button  
CH ON button  
Send levels of signals sent to MIX buses  
Fader operations  
[ON] key operations  
HINT  
• If you link Dynamics 1 or 2 for two or more input channels, the  
parameter values will be linked, but the key-in signals are not  
linked. For more about dynamics, refer to “EQ and Dynamics”  
• If you turn on the EQ button or DYNA 1/2 buttons, library  
recall operations will also be linked.  
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The Channel Link function  
If you turned on the MIX ON or MIX SEND  
buttons in step 2, use the buttons of the  
SEND PARAMETER field to specify the  
bus(es) for which you want operations to be  
linked (multiple selections are allowed).  
3
4
HINT  
• When you press the [SEL] key of a channel belonging to a link  
group to make it light, the [SEL] keys of all channels belong-  
ing to the same link group will blink.  
• If you link an INPUT channel to a ST IN channel, parameters  
that do not exist for a ST IN channel will be ignored.  
The table below lists the parameters you can select in  
the SEND PARAMETER field.  
If you want to add a new channel to an  
existing link group, do so as described in  
step 4.  
5
6
TO MIX 1–16 buttons  
MIX buses 1–16  
NOTE  
• If nothing is selected in the SEND PARAMETER field, send  
on/off and send level will not be linked.  
HINT  
• If the link-destination channel is already assigned to another  
link group, its assignment to the previous group will be can-  
celled, and it will be added to the newly assigned group.  
To link channels, proceed as follows.  
1 Select the fader layer that contains the link-desti-  
To cancel a link, proceed as follows.  
nation channel.  
1 Select the fader layer that contains the channel you  
B Use one of the following methods to select the  
want to un-link.  
link-source channel.  
B Use one of the following methods to select any  
If the link-source and link-destination  
channels are in the same fader layer  
Hold down the link-source [SEL] key and select  
the [SEL] key of the link-destination channel.  
channel assigned to the link group.  
If the channel that you want to un-link is in  
the same fader layer as another channel in  
that link group  
Hold down any [SEL] key registered in the link  
group, and select the [SEL] key of the channel that  
you want to un-link.  
If the link-source and link-destination  
channels are in different fader layers  
Use the cursor keys to move the white frame of the  
channel display field to the link-source channel,  
then hold down the [ENTER] key and select the  
[SEL] key of the link-destination channel.  
If no other channel in that link group is in  
the same fader layer as the channel you  
want to un-link  
12  
At this time, the values of the parameters you selected  
in steps 2 and 3 will be copied from the link-source to  
the link-destination channel. Subsequent operations of  
the parameters you selected in steps 2 and 3 will be  
linked between channels belonging to the same link  
group. The current link status is shown in the channel  
display field of the window.  
Use the cursor keys to move the white frame of the  
channel display field to any channel registered in  
the link group, then hold down the [ENTER] key  
and select the [SEL] key of the channel you want  
to un-link.  
HINT  
You can temporarily exclude a channel from link groups in  
order to adjust parameters that maintain their level balance  
while linked, such as when you want to adjust the level bal-  
ance between channels in a link group. Hold down the [SEL]  
key of the channel whose balance you want to adjust, and edit  
the desired parameter. HA GAIN and fader will not be linked  
while you are holding down the [SEL] key. (However, this func-  
tion will not work during the fade of a scene memory recall  
operation.)  
NOTE  
• HA GAIN and fader values, which are linked while preserving  
their level difference, will not be copied.  
Link-source channel  
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Copying, moving, or initializing a channel  
Copying, moving, or initializing a channel  
This section explains how you can copy or move mix parameters between channels, or restore  
the parameters of a specific channel to their default settings.  
E COPY TARGET field  
If you’ve selected a MIX channel, MATRIX channel,  
or STEREO/MONO channel as the copy-source, use  
the buttons of this field to select the parameters that  
will be copied. You may turn both buttons on if  
Copying the parameters of a chan-  
nel  
You can copy the mix parameter settings of a channel to  
desired.  
another channel. When you execute the copy operation,  
If both buttons are on, the following parameters will  
the settings will overwrite the parameters of the copy-des-  
be copied.  
tination.  
MODULE PARAM button  
All parameters of the copy-source channel  
You can copy between the following combinations of  
channels.  
• Between input channels  
WITH MIX SEND/WITH MATRIX SEND button  
On/off status and send level settings of the send  
signals sent to the copy-source channel  
• Between the STEREO L/R channel and MONO chan-  
nel  
• Between MIX channels  
F COPY button  
• Between MATRIX channels  
Executes the copy.  
In the DISPLAY ACCESS section, press the  
To select the copy-source channel, press the  
corresponding [SEL] key to make it light.  
The corresponding channel is highlighted in the  
SOURCE CH field of the window.  
When you choose the copy-source channel, the DES-  
TINATION CHs field is automatically emboldened,  
allowing you to select the copy-destination.  
If you want to re-select the copy-source channel, move  
the cursor to the CLEAR SOURCE button and press  
the [ENTER] key.  
1
2
3
[CHANNEL JOB] key repeatedly to access  
the CH COPY screen of the CHANNEL JOB  
screens.  
2
5
NOTE  
• Copy settings can be made only in the order of “copy-source”  
“copy-destination.”  
1
3
To select the copy-destination channel(s),  
press the corresponding [SEL] key to make  
it light (multiple selections are allowed).  
The corresponding channel(s) is/are highlighted in the  
DESTINATION CHs field of the window. The chan-  
nels that can be selected as the copy-destination will  
depend on the channel you selected in step 2.  
If you want to re-select all of the copy-destination  
channels, move the cursor to the CLEAR DEST button  
and press the [ENTER] key.  
4
6
1 SOURCE CH field  
Indicates the channel that is selected as the copy-  
source.  
B CLEAR SOURCE button  
This button clears the channels shown in the SOURCE  
CH field and DESTINATION CHs field.  
If you selected a MIX/MATRIX/STEREO/  
MONO channel as the copy-source, use the  
buttons of the COPYTARGET field to select  
the parameters you want to copy.  
4
5
C DESTINATION CHs field  
Indicates the channels selected as the copy-destina-  
tion.  
To execute the Copy operation, move the  
cursor to the COPY button and press the  
[ENTER] key.  
The copy will be executed, and the settings will over-  
write the parameters of the copy-destination chan-  
nel(s). After the copy has been executed, the SOURCE  
CH field and DESTINATION CHs field will return to  
an unset state.  
D CLEAR DEST button  
This button clears the channels shown in the DESTI-  
NATION CHs field.  
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Copying, moving, or initializing a channel  
To select the move-source channel, press  
the corresponding [SEL] key to make it light.  
The corresponding channel is highlighted in the  
SOURCE CH field of the window.  
2
Moving the parameters of a chan-  
nel  
When you select the move-source channel, the DES-  
TINATION CH field will automatically be embold-  
ened, allowing you to select the move-destination.  
If you want to re-select the move-source channel,  
move the cursor to the CLEAR SOURCE button and  
press the [ENTER] key.  
The settings of a specific input channel can be moved to a  
different input channel. When you execute a Move opera-  
tion, the numbering of the channels between the move-  
source and move-destination will move forward or back-  
ward by one.  
Move  
NOTE  
• Settings for the Move operation can be made only in the order  
of “move-source” “move-destination.”  
1
1
2
5
3
2
4
5
4
To select the move-destination channel,  
press the corresponding [SEL] key to make  
it light.  
The corresponding channel is highlighted in the DES-  
TINATION CH field of the window. The channels that  
can be selected will depend on the channel you  
selected in step 2.  
If you want to re-select the move-destination channel,  
move the cursor to the CLEAR DEST button and press  
the [ENTER] key.  
3
4
3
Move by one  
You can move settings between the following combina-  
tions of channels.  
• Between INPUT channels  
• Between ST IN channels  
In the DISPLAY ACCESS section, press the  
1
To execute the Move operation, move the  
cursor to the MOVE button and press the  
[ENTER] key.  
[CHANNEL JOB] key repeatedly to access  
the CH MOVE screen of the CHANNEL JOB  
screens.  
The settings of the move-source channel will be  
moved to the move-destination. The settings of all  
channels between the move-source and move-destina-  
tion will be moved by one channel in the direction of  
the move-source. When the Move has been executed,  
the SOURCE CH field and DESTINATION CH field  
will return to an un-set state.  
12  
2
1
3
4
5
1 SOURCE CH field  
This indicates the move-source channel.  
B CLEAR SOURCE button  
This button clears the channels shown in the SOURCE  
CH field and DESTINATION CH field.  
C DESTINATION CH field  
This indicates the move-destination channel.  
D CLEAR DEST button  
This button clears all channels shown in the DESTI-  
NATION CH field.  
E MOVE button  
Executes the move.  
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Copying, moving, or initializing a channel  
Initializing the parameters of a  
channel  
If desired, you can restore the parameters of any channel  
to an initialized state. This operation can be performed on  
any channel(s).  
In the DISPLAY ACCESS section, press the  
1
[CHANNEL JOB] key repeatedly to access  
the CH CLEAR screen of the CHANNEL  
JOB screens.  
2
3
1
1 TARGET CHs field  
In this field, select the channel(s) that you want to ini-  
tialize.  
B CLEAR TARGET button  
This button clears the channels shown in the TARGET  
CHs field.  
C CLEAR button  
Executes the initialization.  
To select the channel(s) to be initialized,  
press the corresponding [SEL] key to make  
it light (multiple selections are allowed).  
The corresponding channel(s) is/are highlighted in the  
TARGET CHs field of the window.  
If you want to de-select all channels, move the cursor  
to the CLEAR TARGET button and press the  
[ENTER] key.  
2
3
To execute the Initialize operation, move the  
cursor to the CLEAR button and press the  
[ENTER] key.  
The parameters of the selected channel(s) will be ini-  
tialized. After initialization, the TARGET CHs field  
will return to a state in which nothing is selected.  
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Chapter 13  
Scene memory  
This chapter explains how to perform scene memory operations.  
About scene memories  
On the LS9, settings such as the mix parameters and input/output port patching can be assigned  
a name and stored into memory (and later recalled from memory) as a “scene.”  
Scenes are numbered with a scene number in the range of 000–300. Of these scenes, scene  
000 is a read-only scene that restores the mix parameters to their default state, and scenes 001–  
300 are rewritable.  
Each scene contains the position of the top panel faders and [ON] keys, as well as the following  
parameters.  
• Input/output port patching  
• Bus settings  
• Pan/balance settings  
• Insert/direct out settings  
• Head amp settings  
• EQ settings  
• Dynamics 1 and 2 settings  
• Rack (GEQ/effect) settings  
• On/off status and send level of signals sent to MIX buses  
• On/off status and send level of signals sent to MATRIX buses  
• Mute group settings  
• Channel link settings  
13  
Using scene memories  
This section explains how to store and recall the LS9’s mix parameters as “scenes.”  
Scene number and title  
Storing a scene  
To store the current mix settings as a scene memory, use  
the SCENE MEMORY screen.  
Use the various controllers of the top panel  
or the buttons in the display to set the mix  
parameters as desired.  
1
The number and title of the currently selected scene  
are shown in the center of the constant display area.  
HINT  
You can also move the cursor to the scene number in the con-  
stant display area and use the dial or the [DEC]/[INC] keys to  
change the scene number. This scene number will blink if the  
most recently stored or recalled scene is different than the  
currently selected scene.  
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Using scene memories  
Make sure that the cursor is located some-  
where other than the constant display area,  
and use the dial or the [DEC]/[INC] keys to  
select the store-destination scene number.  
3
4
NOTE  
• Simply changing the scene number does not actually execute  
the store or recall operation. To execute the store or recall  
operation, you must use the STORE/RECALL buttons in the  
SCENE MEMORY screen as explained in step 2 and follow-  
key (p. 132) to which you’ve assigned the scene store/  
recall function.  
NOTE  
• Note that the scene number, channel number, or ST IN chan-  
nel input level will change if you operate the dial or the [DEC]/  
[INC] keys when the cursor is located in the constant display  
area.  
In the DISPLAY ACCESS section, press the  
[SCENE MEMORY] key repeatedly to  
access the SCENE LIST screen.  
In this screen you can perform operations such as stor-  
ing or recalling a scene.  
2
Move the cursor to the STORE button and  
press the [ENTER] key.  
The SCENE STORE popup window will appear,  
allowing you to assign a title to the scene.  
1
[SCENE MEMORY]  
key  
1 SCENE TITLE field  
This field lets you enter a title for the scene (a maxi-  
mum of sixteen characters).  
Assign a title to the scene as desired.  
For details on entering text, refer to “Assigning a  
5
6
1
Move the cursor to the STORE button  
located at the bottom of the SCENE STORE  
popup window, and press the [ENTER] key.  
2
3
The SCENE STORE popup window will close, and a  
dialog box will ask you to confirm the Store operation.  
1 Scene list  
This list shows the scenes that are stored in scene  
memory. The row highlighted in blue indicates that  
this scene number is selected for operations. A read-  
only scene is indicated by the R symbol, and a write-  
protected scene is indicated by the protect (lock) sym-  
bol.  
B STORE button  
This stores the current mix settings into the location  
currently selected in the scene list.  
C STORE UNDO button  
This button cancels (Undo) or re-executes (Redo) the  
most recently performed scene Store operation. This  
button is available from immediately after you over-  
write (save) until the next time you store.  
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Using scene memories  
To execute the Store operation, move the  
cursor to the OK button and press the  
[ENTER] key.  
The current mix settings will be stored to the scene  
number you selected in step 3.  
If you decide to cancel the Store operation, move the  
cursor to the CANCEL button instead of the OK but-  
ton, and press the [ENTER] key.  
7
8
Recalling a scene  
To recall a scene that was stored in scene memory, use the  
SCENE MEMORY screen.  
In the DISPLAY ACCESS section, press the  
[SCENE MEMORY] key repeatedly to  
access the SCENE LIST screen.  
1
NOTE  
• If you store to a scene number in which a scene is already  
stored, the previous data will be overwritten.  
HINT  
You have the option of making settings so that the Store Con-  
firmation dialog box does not appear (p. 194).  
1
If you want to cancel the scene overwrite-  
store operation, move the cursor to the  
STORE UNDO button and press the  
[ENTER] key.  
Immediately after overwrite-storing a scene, you can  
use the STORE UNDO button to undo (cancel) the  
most recently executed scene store operation. When  
you execute the STORE UNDO button, a dialog box  
will ask you to confirm the Undo operation. If you  
want to execute the Undo, move the cursor to the OK  
button and press the [ENTER] key. After executing the  
Undo, you can use the STORE UNDO button once  
again to Redo (re-execute) the store operation.  
2
3
1 Scene list  
This list shows the scenes that are stored in scene  
memory. The row highlighted in blue indicates that  
this scene number is selected for operations.  
B RECALL button  
NOTE  
This recalls the scene that is currently selected in the  
scene list.  
• The STORE UNDO button is available only immediately after  
overwrite-storing. Undo will no longer be possible if you sub-  
sequently perform a scene store/recall operation.  
13  
C RECALL UNDO button  
This button cancels (Undo) or re-executes (Redo) the  
HINT  
most recently performed scene Recall operation.  
You can use the same procedure to store a scene in other  
SCENE MEMORY screens as well.  
Make sure that the cursor is located some-  
where other than the constant display area,  
and use the dial or the [DEC]/[INC] keys to  
select the recall-source scene number.  
2
3
• The same function as the STORE button or STORE UNDO  
button can also be assigned to a user-defined key (p. 132).  
Move the cursor to the RECALL button and  
press the [ENTER] key.  
A dialog box will ask you to confirm the Recall opera-  
tion.  
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Using scene memories  
To execute the Recall operation, move the  
cursor to the OK button and press the  
[ENTER] key.  
4
Using user-defined keys to recall  
You can use the user-defined keys to directly recall a  
selected scene with a single keystroke, or to step through  
the scenes. To do this, you must first assign a scene recall  
operation to a user-defined key.  
The following recall operations can be assigned to a user-  
defined key.  
The scene you selected in step 2 will be recalled. If  
you decide not to execute the Recall operation, move  
the cursor to the CANCEL button instead of the OK  
button, and press the [ENTER] key.  
HINT  
INC RECALL  
Recalls the scene of the number that follows the cur-  
rently loaded scene.  
You have the option of making settings so that the Recall  
Confirmation dialog box does not appear (p. 194).  
If you decide to cancel the scene recall  
operation, move the cursor to the RECALL  
UNDO button and press the [ENTER] key.  
DEC RECALL  
Recalls the scene of the number that precedes the cur-  
rently loaded scene.  
5
A dialog box will ask you to confirm the Undo opera-  
tion. To execute the operation, move the cursor to the  
OK button and press the [ENTER] key. After execut-  
ing the Undo, you can use the RECALL UNDO button  
once again to Redo (re-execute) the recall operation.  
HINT  
• If no scene is stored in the number that precedes or follows  
the currently loaded scene, the closest scene number in  
which a scene is stored will be recalled.  
DIRECT RECALL  
HINT  
Allows you to directly specify a certain scene number  
and recall that scene.  
You can use the same procedure to recall a scene in other  
SCENE MEMORY screens as well.  
• Alternatively, you can recall a scene by moving the cursor to  
the scene number in the constant display area, using the dial  
or the [DEC]/[INC] keys to select a scene number, and press-  
ing the [ENTER] key. A confirmation dialog box will appear if  
RECALL CONFIRMATION is turned ON in the PREFER-  
ENCE popup window.  
To assign one of these functions to a user-defined key so  
that a scene can be recalled in a single keystroke, proceed  
as follows.  
• The same function as the RECALL button or RECALL UNDO  
button can also be assigned to a user-defined key.  
In the DISPLAY ACCESS section, press the  
[SETUP] key repeatedly to access the USER  
SETUP screen.  
1
• In addition, you can recall a scene by using MIDI messages  
(program changes) (p. 180).  
USER DEFINED KEYS button  
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Using scene memories  
Move the cursor to the USER DEFINED  
KEYS button and press the [ENTER] key to  
access the USER DEFINED KEYS popup  
window.  
The USER DEFINED KEYS popup window lets you  
assign functions to user defined keys [1]–[12].  
When you’ve finished making settings,  
2
5
6
move the cursor to the OK button and press  
the [ENTER] key to close the popup win-  
dow.  
If desired, assign scene-recall functions to other user-  
defined keys in the same way.  
Press the user-defined key to which you  
assigned a recall function.  
The corresponding scene will be recalled.  
User defined keys popup buttons  
Move the cursor to the popup button for the  
user-defined key to which you want to  
assign a function, and press the [ENTER]  
key.  
3
The USER DEFINED KEY SETUP popup window  
will appear.  
13  
Move the cursor to the FUNCTION column,  
and use the dial or the [DEC]/[INC] keys to  
select “SCENE.”  
4
In this popup window, you will proceed as follows  
depending on the function you want to assign.  
To assign INC RECALL or DEC RECALL  
Move the cursor to the PARAMETER 1 column, and  
use the dial or the [DEC]/[INC] keys to select “INC  
RECALL” or “DEC RECALL.”  
To assign DIRECT RECALL  
Move the cursor to the PARAMETER 1 column, use  
the dial or the [DEC]/[INC] keys to choose “DIRECT  
RECALL,” and then choose “SCENE #xxx” (xxx is  
the scene number) in the PARAMETER 2 column.  
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Editing scene memories  
Editing scene memories  
This section explains how to sort the scenes stored in scene memory, edit their titles, and copy/  
paste them.  
B Scene number  
This is the scene number 000–300.  
Sorting and renaming scene memo-  
ries  
C TITLE  
This is the name assigned to each scene (maximum 16  
You can use a dedicated window to sort the saved scene  
memories in alphabetical order of their titles or in order of  
the date on which they were created. You can also edit  
their titles.  
characters). You can move the cursor to this area and  
press the [ENTER] key to access the SCENE TITLE  
EDIT popup window, where you can assign a title or  
comment to the scene.  
D R symbol (READ ONLY) / Protect symbol  
A read-only scene is indicated by the R symbol, and a  
write-protected scene is indicated by the protect (lock)  
symbol. For scenes 001–300, you can move the cursor  
to this area and press the [ENTER] key to switch  
between protected and un-protected settings.  
In the DISPLAY ACCESS section, press the  
[SCENE MEMORY] key repeatedly to  
access the SCENE LIST screen.  
1
HINT  
• The SCENE MEMORY screen consists of four screens, but  
the left half (scene list, store/recall buttons) and the tool but-  
tons are the same in all screens.  
E Store/Recall buttons  
These buttons are used to store/recall scenes. You can  
also undo (cancel) or redo (re-execute) store/recall  
operations. For details, refer to “Using scene memo-  
2
3
4
6
F Tool buttons  
Use these buttons to perform operations such as Copy  
and Paste on the scenes stored in scene memory. For  
G STATUS field  
This field indicates the status of each scene. For scenes  
for which something other than the ALL button is  
which the Fade function is enabled (p. 143), and  
for scenes for which the link with an audio file is  
enabled (p. 113), the “FOCUS”, “FADING”, and  
“PLAY” indications will respectively be lit.  
1
H COMMENT/TIME STAMP field  
5
8
9
7
This indicates the comment, or the date and time at  
which the scene was last stored, as the year/month/  
date and hours/minutes/seconds.  
1 Scene list  
I COMMENT/TIME STAMP tabs  
These tabs switch the items (comment or time stamp)  
that are shown in the COOMENT/TIME STAMP  
field.  
This lists the scenes that are stored in scene memory.  
The line highlighted in blue indicates the scene cur-  
rently selected for operations.  
HINT  
To select a scene number, make sure that  
the cursor is located somewhere other than  
the constant display area, and use the dial  
or the [DEC]/[INC] keys.  
2
You can also change the default order in which the list is  
sorted (ascending or descending scene number) (p. 194).  
The line highlighted in blue in the scene list indicates  
the scene currently selected for operations.  
HINT  
You can also assign user-defined keys to execute functions  
such as incrementing or decrementing the scene number or  
scrolling the scene list up or down (  
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Editing scene memories  
If you want the scenes to be listed in a dif-  
ferent order, move the cursor to theNO.or  
“TITLE” buttons located above the scene  
list, or to “TIME STAMP” located above the  
STATUS/TIME STAMP field, and press the  
[ENTER] key.  
To turn the protect setting on/off for a  
3
5
scene, move the cursor to the R symbol /  
protect symbol of the selected scene, and  
press the [ENTER] key.  
Each time you press the [ENTER] key, the indication  
will alternate between the protect (lock) symbol, R  
(read only) symbol, and no symbol.  
1
2
3
Protect (lock) symbol  
The scene cannot be overwritten.  
R (read only) symbol  
In addition to the protection described above, it will  
also be impossible to overwrite the scene by loading a  
file from USB memory, etc.  
This setting can be selected only for consecutive scene  
numbers from scene number 000.  
1 NO.  
Sorted in order of scene number.  
B TITLE  
Sorted in numeric/alphabetical order of title.  
No symbol  
C COMMENT/TIME STAMP  
The scene is not protected.  
Sorted in order of comment or date of creation.  
NOTE  
HINT  
• The R symbol for scene number 000 cannot be disabled.  
• By leaving the cursor at the same button and pressing the  
[ENTER] key again, you can change the direction (ascending  
or descending) in which the list is sorted.  
Use the tool buttons to edit the scene mem-  
ory.  
6
For details, refer to the section “Scene memory edit-  
If you want to edit the title of a scene, move  
the cursor to the TITLE field of the selected  
scene, and press the [ENTER] key to  
access the SCENE TITLE EDIT popup win-  
dow.  
4
For details on entering text, refer to “Assigning a  
13  
1
1 TITLE field  
This field lets you enter a title for the scene. (The max-  
imum is 16 characters.)  
HINT  
You cannot edit the title of a read-only scene or a write-pro-  
tected scene.  
• If you want to edit the comment of a scene, use the COM-  
MENT/TIME STAMP tabs to display the comments in the  
scene list, move the cursor to the SCENE COMMENT field of  
the selected scene, and press the [ENTER] key to access the  
COMMENT EDIT popup window.  
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Editing scene memories  
Scene memory editing  
The scenes stored in scene memory can be copied/pasted  
Copying/pasting a scene  
Here’s how to copy a scene into buffer memory, and then  
to other scene numbers, or cleared (erased).  
paste it to a different scene number.  
In the DISPLAY ACCESS section, press the  
[SCENE MEMORY] key to access any one of  
the SCENE MEMORY screens.  
In the DISPLAY ACCESS section, press the  
[SCENE MEMORY] key to access any one of  
the SCENE MEMORY screens.  
1
1
Scene memories are edited using the buttons shown in  
the upper part of the SCENE MEMORY screen.  
Each button has the following function.  
Make sure that the cursor is located some-  
2
where other than the constant display area,  
and use the dial or the [DEC]/[INC] keys to  
select the copy-source scene number.  
1
2
3
4
5
6
Move the cursor to the COPY button and  
press the [ENTER] key.  
3
A dialog box will ask you to confirm the Copy opera-  
tion.  
1 COPY button  
Copies a scene into a memory buffer (a temporary  
storage area). For details on how to use this, refer to  
B PASTE button  
This button pastes a scene (previously copied into the  
memory buffer) into another scene number. For details  
on how to use this, refer to “Copying/pasting a scene”  
below.  
To execute the Copy operation, move the  
cursor to the OK button and press the  
[ENTER] key.  
The scene you selected in step 2 will be saved in the  
buffer memory.  
4
C CLEAR button  
This button clears (erases) the selected scene. For  
details on how to use this, refer to “Clearing a scene”  
D CUT button  
HINT  
Cuts a scene and places it in the memory buffer.  
Scenes following the scene number you cut will be  
moved forward. For details on how to use this, refer to  
• Be aware that if you copy/cut another scene before you paste,  
the other scene will be overwritten to the buffer memory.  
Make sure that the cursor is located some-  
5
E INSERT button  
where other than the constant display area,  
and use the dial or the [DEC]/[INC] keys to  
select the paste-destination scene number.  
Inserts a scene from the memory buffer at the location  
of a different scene number. Scene numbers following  
the inserted position will be moved backward. For  
details on how to use this, refer to “Inserting a scene”  
Move the cursor to the PASTE button and  
press the [ENTER] key.  
6
F UNDO button  
A dialog box will ask you to confirm the Paste opera-  
tion.  
This button cancels the most recently-executed scene  
editing operation. If you’ve accidentally cleared an  
important scene, you can press this key to return to the  
state prior to editing the scene.  
Perform the desired editing operations.  
For details on the procedure, refer to the explanations  
that follow.  
2
HINT  
• A copied scene can also be inserted (p. 138).  
NOTE  
• If nothing has been stored in the buffer memory, the PASTE  
button is not available.  
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Editing scene memories  
To execute the Paste operation, move the  
cursor to the OK button and press the  
[ENTER] key.  
The scene stored in the buffer memory will be pasted  
to the scene number you selected in step 5. If you  
decide to cancel the Paste operation, use the CANCEL  
button instead of the OK button.  
7
Clearing a scene  
Here’s how to clear a specified scene.  
In the DISPLAY ACCESS section, press the  
1
[SCENE MEMORY] key to access any one of  
the SCENE MEMORY screens.  
NOTE  
Make sure that the cursor is located some-  
2
• Be aware that when you paste to a scene number in which a  
scene has already been stored, the existing scene will be  
overwritten.  
where other than the constant display area,  
and use the dial or the [DEC]/[INC] keys to  
select the scene number that you want to  
clear.  
• Read-only scenes or write-protected scenes cannot be  
pasted.  
Move the cursor to the CLEAR button and  
press the [ENTER] key.  
3
A dialog box will ask you to confirm the Clear opera-  
tion.  
To execute the Clear operation, move the  
cursor to the OK button and press the  
[ENTER] key.  
4
The scene number you selected in step 2 will be  
cleared. If you decide to cancel the Clear operation,  
use the CANCEL button instead of the OK button.  
13  
NOTE  
• Read-only scenes or write-protected scenes cannot be  
cleared.  
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Editing scene memories  
Cutting a scene  
Here’s how to cut a scene. When you cut a scene, the  
scenes of subsequent numbers will move forward. After  
you cut a scene, you’ll be able to paste or insert it at the  
desired location.  
Inserting a scene  
Here’s how a scene held in the buffer memory can be  
inserted at the desired scene number location.  
In the DISPLAY ACCESS section, press the  
[SCENE MEMORY] key to access any one of  
the SCENE MEMORY screens.  
1
In the DISPLAY ACCESS section, press the  
[SCENE MEMORY] key to access any one of  
the SCENE MEMORY screens.  
1
Perform the Copy operation (p. 136) or  
Cut operation so that the scene you want to  
insert is placed in the buffer memory.  
2
Make sure that the cursor is located some-  
2
where other than the constant display area,  
and use the dial or the [DEC]/[INC] keys to  
select the scene number that you want to  
cut.  
Make sure that the cursor is located some-  
3
where other than the constant display area,  
and use the dial or the [DEC]/[INC] keys to  
select the insert-destination scene number.  
Move the cursor to the CUT button and  
press the [ENTER] key.  
3
Move the cursor to the INSERT button and  
press the [ENTER] key.  
4
A dialog box will ask you to confirm the Cut opera-  
tion.  
A dialog box will ask you to confirm the Insert opera-  
tion.  
NOTE  
NOTE  
• The CUT button cannot be used if the scene list is sorted in  
any other way than by the “NO.column.  
• The INSERT button cannot be used if the scene list is sorted  
in any other way than by the “NO.column.  
• If nothing has been stored in the buffer memory, the INSERT  
button is not available.  
To execute the Cut operation, move the cur-  
sor to the OK button and press the [ENTER]  
key.  
4
• The INSERT button cannot be used if the Insert operation  
would cause the number of stored scenes to exceed 300.  
You can’t insert in front of a scene for which the R symbol  
(read only) is specified.  
The scene you selected in step 2 will be cut, and the  
scenes of subsequent numbers will be moved forward.  
At this time, the scene that was cut will be stored in  
buffer memory.  
To execute the Insert operation, move the  
cursor to the OK button and press the  
[ENTER] key.  
5
NOTE  
• Read-only scenes or write-protected scenes cannot be cut.  
The scene stored in the buffer memory will be insert at  
the scene number you selected in step 3. The numbers  
of scenes stored in locations preceding that scene will  
be moved back by one.  
the cut scene (that was held in the buffer  
memory).  
5
NOTE  
• Be aware that if you copy or cut a different scene before you  
paste or insert, the newly copied or cut scene will overwrite  
the scene in the buffer memory.  
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Using the Focus function  
Using the Focus function  
“Focus” is a function that lets you select the parameters that will be updated when you recall each  
scene, so that only specific parameters will be updated when you recall that scene. For example, it  
is convenient to use this if you want to recall only the input channel settings of a certain scene.  
HINT  
• As a function that is the converse of Focus, there is also a “Recall Safe” function that lets you select  
channels and parameters to be excluded from recall operations (p. 140). However while the Focus  
function is specified for each scene, Recall Safe settings are common to all scenes.  
In the DISPLAY ACCESS section, press the  
[SCENE MEMORY] key repeatedly to  
access the SCENE FOCUS screen.  
In this screen you can make various settings for the  
Focus function. The screen contains the following  
items.  
Use the buttons other than “ALLto select  
3
the parameters that will be subject to recall.  
1
These buttons correspond to the following parameters  
(multiple selections are allowed).  
Button name  
RACK  
Corresponding parameters  
Rack settings  
HA  
Head amp settings  
1
2
IN (PATCH)  
OUT (PATCH)  
IN  
Input port patching  
Output port patching  
Input channel parameters  
Output channel parameters  
OUT  
On/off status and send level settings for sig-  
nals sent from input channels to MIX buses  
(shown only if the OUT button is on)  
SEND  
HINT  
• The SEND button is shown only if the OUT button is on. How-  
ever if both the IN button and OUT button are on, the parame-  
ters corresponding to SEND will automatically be subject to  
recall.  
13  
If you want to cancel the restrictions you  
specified in step 3, so that all parameters  
will be subject to recall, turn the ALL button  
on.  
When you turn on theALL button, all other buttons for  
that scene will be turned off. Turning on any other but-  
ton will turn off the ALL button.  
4
1 FOCUS field  
This field lets you make Focus function settings for a  
scene saved in scene memory. Using the buttons  
arrayed in the center, select the parameters that will be  
updated when you recall the scene selected in the list  
in the left side of the screen. For other scenes, you can  
only check the on/off status of each parameter.  
Make Focus function settings for other  
scenes as described in steps 2–4.  
5
6
B CURRENT field  
This field lets you make Focus function settings for the  
scene you’re currently operating. If you select a  
parameter in this field and then store the scene, your  
selections will be used the next time you recall that  
scene. When you recall a scene, the Focus function  
settings of that scene are shown in this field.  
Recall a scene for which you’ve made  
Focus settings.  
If buttons other than ALL are turned on for the scene,  
only the parameters whose buttons are on will be  
recalled. If the ALL button is turned on for the scene,  
all parameters will be updated.  
Make sure that the cursor is located some-  
where other than the constant display area,  
and use the dial or the [DEC]/[INC] keys to  
select the scene for which you want to  
make Focus function settings.  
2
HINT  
• For scenes other than the scene number currently selected in  
the scene list, check marks show the state of the Focus func-  
tion settings.  
• Scenes for which Focus settings are made are indicated by a  
“FOCUS” indication in the STATUS field of the SCENE LIST  
screen.  
• The Focus function can be used in conjunction with the Recall  
Safe function (p. 140). Channels or parameters that are  
excluded from Recall operations by either Focus or Recall  
Safe will not be recalled.  
139  
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Using the Recall Safe function  
Using the Recall Safe function  
“Recall Safe” is a function that excludes only specific parameters/channels from Recall opera-  
tions. This differs from the Focus settings (p. 139) made for individual scenes in that Recall  
Safe settings are common to all scenes.  
1 CH RECALL SAFE field  
In the DISPLAY ACCESS section, press the  
[CHANNEL JOB] key repeatedly to access  
the RECALL SAFE screen.  
In this screen you can make settings for the Recall  
Safe function. The window contains the following  
items.  
1
The channels for which Recall Safe is turned on are  
highlighted in this field. If you turn on the SET BY  
SEL button, you can turn on Recall Safe for a channel  
simply by pressing the [SEL] key of that channel.  
B CLEAR ALL button  
This clears all Recall Safe settings for the channels  
that are highlighted in the CH RECALL SAFE field.  
C GLOBAL field  
In this field, global parameters (parameters that affect  
the entire mix, and are not specific to individual chan-  
nels) can be excluded from Recall operations.  
[CHANNEL JOB] key  
D SAFE PARAMETER field  
Here you can switch Recall Safe on/off for each chan-  
nel, and choose the parameters that will be excluded  
from Recall operations. If you select a channel by  
pressing its [SEL] key, the Recall Safe settings of that  
channel will be shown in this field.  
E APPLY TO ALL INPUT button / APPLY TO  
ALL OUTPUT button  
2
3
If these buttons are on when you operate the SAFE  
PARAMETER buttons, the changes will apply to all  
input (or output) channels. This is convenient when  
you want to make settings for all channels in a single  
action.  
HINT  
1
You can also access this screen from the SAFE field of the  
SELECTED CH VIEW screen (p. 88).  
5
4
To select the channel whose Recall Safe  
settings you want to edit, press the corre-  
sponding [SEL] key.  
2
The corresponding channel in the CH RECALL SAFE  
field will be enclosed by a white border. (However,  
Recall Safe is not yet enabled at this point.) At this  
time, the SAFE PARAMETER field will show the  
Recall Safe settings of the selected channel.  
LS9-16  
2
3
HINT  
• If the CH RECALL SAFE field’s SET BY SEL button is on,  
Recall Safe will be enabled when you press the [SEL] key,  
and the corresponding channel will be highlighted in the CH  
RECALL SAFE field.You can select parameters as described  
in step 3 even after turning Recall Safe on.  
1
5
4
LS9-32  
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Using the Recall Safe function  
If a STEREO/MONO channel is selected  
With the exception of the types of button that are dis-  
played, this is the same as for an input channel.  
If you want to enable Recall Safe for spe-  
cific parameters of the selected channel,  
make the following settings in the SAFE  
PARAMETER field.  
3
For an input channel  
Use the buttons in the lower part of the SAFE  
PARAMETER field (except for the “ALL” button) to  
select the parameters that will be subject to Recall  
Safe (multiple selections are allowed). If you want all  
parameters to be subject to Recall Safe, turn on the  
ALL button (this is the default setting).  
These buttons correspond to the following parameters.  
Button name  
ALL  
Corresponding parameters  
All parameters  
EQ  
EQ settings (including ATT)  
Dynamics 1 settings  
DYNA 1  
MTRX ON  
MTRX SEND  
FADER  
On/off status of signals sent to MATRIX buses  
Send levels of signals sent to MATRIX buses  
Fader positions  
LS9-16  
CH ON  
On/off status of [ON] keys  
If a MIX channel is selected  
Use the buttons in the lower part of the SAFE  
PARAMETER field (except for the “ALL” button) to  
select the parameters that will be subject to Recall  
Safe (multiple selections are allowed).  
In addition, you can use the WITH MIX SEND button  
to enable Recall Safe for the on/off status and send  
level of the signals sent from input channels to MIX  
buses.  
13  
If you want all parameters shown in the lower part of  
the field to be subject to Recall Safe, turn on the ALL  
button (this is the default setting).  
LS9-32  
These buttons correspond to the following parameters.  
Button name  
ALL  
Corresponding parameters  
All parameters  
HA  
Head amp settings (including external HA)  
EQ settings (including ATT/HPF)  
Dynamics 1 settings  
EQ  
DYNA 1  
DYNA 2  
MIX ON  
MIX SEND  
FADER  
CH ON  
Dynamics 2 settings  
On/off status of signals sent to MIX buses  
Send levels of signals sent to MIX buses  
Fader positions  
On/off status of [ON] keys  
NOTE  
• If you turn on the ALL button, all other buttons of the SAFE  
PARAMETER field will be turned off.  
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Using the Recall Safe function  
These buttons correspond to the following parameters.  
To enable Recall Safe for the selected chan-  
nel, turn on the SAFE button in the SAFE  
PARAMETER field.  
Channels for which Recall Safe is enabled will be  
highlighted in the CH RECALL SAFE field.  
4
Button name  
ALL  
Corresponding parameters  
All parameters (except for WITH MIX SEND)  
EQ settings (including ATT)  
EQ  
DYNA 1  
MTRX ON  
MTRX SEND  
FADER  
Dynamics 1 settings  
On/off status of signals sent to MATRIX buses  
Send levels of signals sent to MATRIX buses  
Fader positions  
SAFE button  
CH ON  
On/off status of [ON] keys  
WITH MIX  
SEND  
On/off status and send level of signals sent  
from input channels to MIX buses  
NOTE  
• If the ALL button is on, all buttons will be turned off except for  
the WITH MIX SEND button located in the lower part of the  
SAFE PARAMETER field.  
You can switch the WITH MIX SEND button on/off while the  
ALL button is left on.  
If a MATRIX channel is selected  
LS9-16  
With the exception of the types of button that are dis-  
played, this is the same as for a MIX channel.  
In addition, you can use the WITH MATRIX SEND  
button to enable Recall Safe for the on/off status and  
send level of the signals sent from output channels to  
MATRIX buses.  
SAFE button  
LS9-32  
NOTE  
• Simply selecting a parameter in step 3 does not enable Recall  
Safe. To turn Recall Safe on/off, you must also perform the  
operation of step 4.  
These buttons correspond to the following parameters.  
Button name  
Corresponding parameters  
All parameters (except for WITH MATRIX  
SEND)  
HINT  
ALL  
EQ  
EQ settings (including ATT)  
Dynamics 1 settings  
Fader positions  
• In the CH RECALL SAFE field, the color of the highlight will  
be green if the ALL button was selected in step 3, or blue if  
buttons other than ALL were selected.  
DYNA 1  
FADER  
CH ON  
• If you press the CLEAR ALL button, Recall Safe will be  
defeated for all channels for which it is enabled (i.e., the high-  
lighted channels).  
On/off status of [ON] keys  
On/off status and send level of signals sent  
from MIX channels / STEREO/MONO chan-  
nels to MATRIX buses  
WITH MATRIX  
SEND  
You can also switch Recall Safe on/off in the SELECTED CH  
VIEW screen’s SAFE field (p. 88).  
NOTE  
• If you turn on the ALL button, all buttons will be turned off  
except for the WITH MATRIX SEND button located in the  
SAFE PARAMETER field.  
You can switch the WITH MATRIX SEND button on/off while  
the ALL button is left on.  
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If you want to enable Recall Safe for global  
parameters, turn on the desired buttons in  
the GLOBAL field.  
When you’ve finished making settings, exe-  
cute a Recall operation.  
Only the selected channel(s) and parameter(s) will be  
excluded from Recall operations.  
5
6
These buttons correspond to the following parameters.  
Channel Link (p. 124) and the MIX/MATRIX bus  
not subject to Recall Safe; the settings of the recalled  
scene will always be reproduced.  
This means that if Recall Safe is enabled for one of  
several channels included in a link group or one of two  
MIX/MATRIX channels set to stereo, the parameter  
settings of that channel may differ from those of the  
other channel(s) when you recall a scene. In such  
cases, the applicable parameter will be automatically  
re-linked the next time it is operated.  
Button name  
INPUT PATCH  
INPUT NAME  
Corresponding parameters  
Input port patching  
Input channel name  
OUTPUT  
PATCH  
Output port patching  
OUTPUT NAME  
1–8  
Output channel name  
Rack 1–8 settings  
HINT  
• The Recall Safe function can be used in conjunction with the  
Focus function (p. 139). Channels or parameters that are  
excluded from Recall operations by either Focus or Recall  
Safe will not be recalled.  
• By performing the Recall operation while holding down the  
[SEL] key of a channel for which Recall Safe is disabled, you  
can temporarily enable the Recall Safe settings for that chan-  
nel.  
Using the Fade function  
“Fade” is a function that smoothly changes the faders of specified channels to their new values  
over a specified duration when you recall a scene. This is convenient when you want to obtain a  
fade-in/out effect, or when you want the levels to transition smoothly between two scenes.  
The settings of the Fade function are made independently for each scene.  
13  
1 FADE TIME field  
In the DISPLAY ACCESS section, press the  
[SCENE MEMORY] key repeatedly to  
access the SCENE FADE screen.  
In this screen you can make various settings for the  
Fade function. The screen contains the following  
items.  
1
This field lets you make Fade function settings for a  
scene saved in scene memory. Use the buttons located  
in the center to make Fade function settings for the  
scene selected in the list shown in the left side of the  
screen. For other scenes, you can only view the set-  
tings.  
B CURRENT field  
1
2
This field lets you make Fade function settings for the  
scene you’re currently operating.  
When you recall a scene, the Fade function settings of  
that scene are shown in this field.  
C SETUP popup button  
This button displays the FADE TIME popup window.  
D FADING button  
This button switches the Fade function on/off for each  
scene.  
E Fade time  
This indicates the fade time (the time over which the  
fader will reach the new value).  
3
4
5
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Using the Fade function  
Make sure that the cursor is located some-  
To turn on the Fade function, move the cur-  
sor to the FADING button and press the  
[ENTER] key.  
The Fade on/off setting is made individually for each  
scene. Save the scene if necessary.  
2
3
6
where other than the constant display area,  
and use the dial or the [DEC]/[INC] keys to  
select the scene for which you want to  
make Fade function settings.  
HINT  
Move the cursor to the SET popup button,  
and press the [ENTER] key to access the  
FADE TIME popup window.  
In this popup window you can select the channels to  
which Fade will be applied, and adjust the fade time.  
• Scenes for which Fade settings are made are shown by a  
“FADING” indication in the STATUS field of the SCENE LIST  
screen.  
Make Fade function settings for other  
scenes as described in steps 2–6.  
7
8
1
3
2
Recall a scene for which the Fade function  
is turned on.  
The faders will begin to move immediately after  
Recall occurs, and will reach the values of the recalled  
scene over the course of the specified fade time.  
NOTE  
4
• The Fade function settings can be applied individually even if  
faders are linked by Channel Link.  
HINT  
1 Channel display field  
The channels to which Fade is applied are highlighted.  
• If you stop a moving fader while you hold down the corre-  
sponding [SEL] key, the fade effect will stop at that point.  
• If you recall the same scene while faders are moving, all  
channel faders will move immediately to their target positions.  
B FADE TIME knob  
This knob sets the fade time. Move the cursor to this  
knob and use the dial or the [DEC]/[INC] keys to  
adjust the setting.  
C SET ALL button  
If you press this button, the Fade effect will be enabled  
for all faders/encoders of that scene.  
D CLEAR ALL button  
If you press this button, the Fade effect will be dis-  
abled for all faders/encoders of that scene.  
Press the [SEL] keys of the desired chan-  
nels to select the channels to which the  
Fade effect will be applied (multiple selec-  
tions are allowed).  
The [SEL] keys of the selected channels will light, and  
those channels will be highlighted in the channel dis-  
play field of the popup window. You can cancel a  
selection by pressing a lit [SEL] key once again to  
make it go dark.  
4
5
Move the cursor to the FADE TIME knob,  
and use the dial or the [DEC]/[INC] keys to  
adjust the fade time.  
The range is 0.0 sec–60.0 sec.  
When you’ve finished making settings, move the cur-  
sor to the OK button and press the [ENTER] key to  
close the FADE TIME popup window.  
HINT  
• The fade time you specify here is used for all channels  
selected in step 4.  
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Chapter 14  
Monitor/Cue  
This chapter explains the LS9’s monitor/cue functions.  
About the monitor/cue functions  
The Monitor function lets you audition various signals through your nearfield monitors or head-  
phones. The LS9’s front panel has a PHONES OUT jack for monitoring, and this jack always lets  
you monitor the signal that is selected as the monitoring source. By assigning the MONITOR  
OUT L/R/C channels to the desired output jacks, you can also monitor the same signal through  
external speakers.You can select the following signals as the monitor source.  
• STEREO channel output signal  
• USB memory recorder output signal  
• MONO channel output signal  
• Any combination of up to eight signals from the STE-  
REO, MONO, MIX, and MATRIX channels, the USB  
memory recorder output signal, INPUT channel 15/  
16 {31/32}, and the 2TR IN DIGITAL jack input signal  
• STEREO + MONO channel output signal  
• 2TR IN DIGITAL jack input signal  
• INPUT channels 15/16 {31/32} input signal  
The Cue function lets you check an individual selected channel by temporarily sending it from the  
output jacks assigned to the MONITOR OUT channel or from the PHONES OUT jack. When you  
press the top panel [CUE] key, the cue signal of the corresponding channel is sent as the monitor  
output from the selected output port.  
NOTE  
• The cue signal is sent to the same output destination as the monitor signal. Be aware that for this reason,  
the cue signal will no longer be sent to the connected monitor speakers if you turn off the Monitor output.  
However, the cue signal will always be sent to the PHONES OUT jack.  
14  
The following diagram shows the monitor/cue signal flow.  
CUE  
L R  
Tip  
PHONES OUT LR  
Ring  
Sleeve  
DA  
CUE TRIM  
[PHONES]  
2
(INPUT/OUTPUT/DCA)  
MONO  
METER CUE L  
METER CUE R  
CUE L  
CUE R  
PHONES LEVEL  
CUE LOGIC  
PHONES  
LEVEL LINK  
PHONES L  
PHONES R  
To PHONES OUT  
To PHONES OUT  
2TRD L,R  
INPUT 15,16{31,32}  
PLAYBACK OUT  
STEREO OUT L,R  
MONO  
METER MONITOR L  
MONITOR OUT L  
STEREO OUT MONO(C)  
STEREO OUT L,C,R  
MONITOR L  
MONITOR R  
To OUTPUT PATCH  
To OUTPUT PATCH  
To OUTPUT PATCH  
METER MONITOR R  
MONITOR OUT R  
2TRD L,R  
INPUT 15,16{31,32}  
METER MONITOR MONO(C)  
MONITOR OUT MONO(C)  
MONITOR MONO(C)  
PLAYBACK OUT  
ON  
+MONO(C)  
DEFINE  
MIX  
(MAX:8ch)  
TALKBACK ON  
STEREO OUT  
L,R  
MONITOR DIMM ON MONITOR LEVEL  
STEREO OUT  
MONO(C)  
MIX OUT1-16  
MATRIX OUT1-8  
MONITOR SELECT  
MONITOR LEVEL  
Selects the monitor source.  
Adjusts the level of the monitor/cue signal. This affects  
the output jacks that are assigned to the MONITOR OUT  
L/R/C channels, and also the PHONES OUT jack.  
METER  
Detects and indicates the level of the monitor signal or cue  
signal.  
ON (On/off)  
Turns the monitor output on/off.  
DIMMER  
Attenuates the monitor/cue signal by a fixed amount.  
PHONES LEVEL (Headphone level)  
Adjusts the output level of only the PHONES OUT jack.  
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Using the Monitor function  
Using the Monitor function  
This section explains how to select the desired monitor source, and monitor it from the PHONES  
OUT jack or external monitor speakers.  
E MONITOR LEVEL knob  
Adjusts the output level of the monitor signal.  
Connect your monitor system to the rear  
panel OMNI OUT jacks, 2TR OUT DIGITAL  
jack, or an I/O card installed in a slot.  
The monitor signal can be sent to any desired output  
jack or output channel. If you’re monitoring through  
headphones, make sure that your headphones are con-  
nected to the front panel PHONES OUT jack.  
1
F DIMMER field  
The Dimmer function which temporarily attenuates  
the monitor signal can be switched on/off here. Use  
the knob in this field to adjust the amount of attenua-  
tion.  
G TALKBACK DIMMER field  
In the DISPLAY ACCESS section, press the  
[MONITOR] key repeatedly to access the  
MONITOR screen.  
In the MONITOR screen you can check the current  
monitor settings, and turn monitoring on/off.  
The screen contains the following items.  
2
If Talkback is enabled, this will indicate the on/off sta-  
tus of the Talkback Dimmer function which automati-  
cally attenuates the monitor signal. Here you can also  
specify the amount of attenuation applied by the talk-  
back dimmer.  
H Meter field  
9
6 1  
This indicates the level of the monitor signal. This  
meter shows the level immediately before the dimmer.  
If you move the cursor to the port select box located  
below the level meter and press the [ENTER] key, a  
popup window will appear, allowing you to select the  
port that will output the monitor signal.  
2
5 7  
4
8
3
I MONO MONITOR button  
This button allows monaural monitoring. If this button  
is on, the signal sent from the PHONES OUT jack and  
the MONITOR OUT L/R channels will be monaural.  
HINT  
• If the normal dimmer and the talkback dimmer are both  
switched on simultaneously, the setting with the greatest  
amount of attenuation will be applied.  
1 OUTPUT button  
Turns the monitor output on/off.  
Use the buttons of the SOURCE SELECT  
field to select a monitor source.  
3
In the SOURCE SELECT field you can select only  
one monitor source. However if you’ve selected  
DEFINE, you can use the ASSIGN field to specify  
multiple monitor sources.  
The following table shows the monitor sources you  
can select in the SOURCE SELECT field.  
B SOURCE SELECT field  
Use the buttons in this field to select the monitor  
source.  
C ASSIGN field  
If you selected DEFINE in the SOURCE SELECT  
field, use this field to specify the monitor source. You  
can select up to eight monitor sources simultaneously.  
If you want to clear all selections, move the cursor to  
the CLEAR ALL button and press the [ENTER] key.  
ST L/R button  
MONO button  
2TR L/R button  
STEREO L/R channel output signal  
MONO channel output signal  
2TR IN DIGITAL jack input signal  
STEREO L/R + MONO channel (LCR)  
output signal  
LCR button  
D PHONES LEVEL LINK button  
If this is on, the MONITOR LEVEL knob will adjust  
the level of the signal sent to the PHONES OUT jack.  
IN 15/16 {31/32}  
button  
INPUT channels 15/16 {31/32} input  
signal  
PLAYBACK OUT  
button  
USB memory recorder playback signal  
The signal(s) selected in the ASSIGN  
field  
DEFINE button  
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Using the Monitor function  
If you’ve selected DEFINE in the SOURCE SELECT  
field, you can use the ASSIGN field to select multiple  
sources. The following table shows the monitor  
sources you can select in the ASSIGN field.  
To output the monitor signal, move the cur-  
sor to the OUTPUT button of the MONITOR  
screen and press the [ENTER] key to turn it  
on.  
The monitor source you selected in step 3 will be sent  
to the output destination you specified in step 5.  
6
7
MIX 1–16 buttons  
MIX channels 1–16 output signals  
MATRIX buses 1–8 output signals  
MATRIX 1–8 but-  
tons  
HINT  
STEREO L/R button STEREO L/R channel output signal  
MONO button  
MONO channel output signal  
• The PHONES OUT jack will always output the monitor signal,  
regardless of whether the OUTPUT button is on or off.  
2TR L/R button  
2TR IN DIGITAL jack input signal  
INPUT 15/16 {31/32}  
button  
INPUT channels 15/16 {31/32} input  
signal  
PLAYBACK OUT  
button  
Move the cursor to the MONITOR LEVEL  
knob in the MONITOR screen, and use the  
dial or the [DEC]/[INC] keys to adjust the  
monitor level.  
If PHONES LEVEL LINK is ON, you can use both  
the MONITOR LEVEL knob and the front panel  
PHONES LEVEL control to adjust the monitor level  
when monitoring through headphones.  
USB memory recorder playback signal  
NOTE  
You can select a maximum of eight monitor sources in the  
ASSIGN field. If you select eight monitor sources, no further  
selections will be possible. Please turn off the buttons for  
unneeded sources.  
Move the cursor to one of the port select  
boxes (L/R/C) located below the level meter,  
and press the [ENTER] key.  
HINT  
4
• If PHONES LEVEL LINK is on, the MONITOR LEVEL knob  
will also affect the PHONES OUT jack.  
The OUT PORT SELECT popup window will appear,  
allowing you to specify the port from which the L, R,  
and C monitor signals will be output.  
• If you turn on MONITOR ON MASTER FADER that you’ve  
assigned to a user-defined key, you’ll be able to use the mas-  
ter fader to control the monitor.  
Make settings for Dimmer and Monaural as  
desired.  
8
HINT  
• Monitor on/off operations, selection of the monitor source,  
and dimmer on/off operations can also be assigned to user-  
defined keys (p. 196).  
14  
LS9-16  
Move the cursor to the output destination  
port and press the [ENTER] key to select it;  
then move the cursor to the CLOSE button  
and press the [ENTER] key to close the  
popup window.  
5
The following table lists the output ports you can  
select.  
OMNI 1–8 {1–16}  
2TR OUT L/R  
OMNI OUT jacks 1–8 {1–16}  
2TR OUT DIGITAL jack L, R  
Output channels 1–16 of an I/O card  
installed in a slot {1/2}  
SLOT {1/2} 1–16  
HINT  
• If desired, you can specify output ports only for MONITOR  
OUT L and R, and monitor through two speakers. If you have  
not specified an output port for MONITOR OUT C, selecting  
the MONO button or LCR button as the monitor source will  
automatically cause the MONO channel signal to be distrib-  
uted to MONITOR OUT L/R.  
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Using the Cue function  
Using the Cue function  
This section explains how to use the LS9’s Cue function.  
C Other CUE group  
These are the Cue signals operated using buttons dis-  
played in the screen. This group is enabled if you turn on a  
CUE button in a RACK screen to which you’ve assigned  
an effect, the CUE button of the RECORDER screen, or  
the KEY IN CUE button of the DYNAMICS 1/2 popup  
window. This group will automatically be disabled when  
you exit the corresponding screen.  
About cue groups  
The LS9’s cue signals can be categorized into the follow-  
ing three groups.  
1 INPUT CUE group  
The cue signals of input channels make up this group. To  
enable Cue for this group, press to turn on the [CUE] key  
of a channel module to which an INPUT channel is  
assigned or the [CUE] key of a ST IN channel.  
CUE button in the screen  
It is not possible to simultaneously turn on Cue between  
different groups. Normally, the group to which the most  
recently pressed [CUE] key (or a CUE/KEY IN CUE but-  
ton in the screen) belongs will take priority, and the [CUE]  
keys of the previously selected group will be defeated.  
However if you switch the Cue signal group in a specific  
order, the state of the [CUE] keys of the previously-  
selected group will be restored when the current Cue sig-  
nal is defeated.  
[CUE] key of a channel module to  
which an INPUT channel is assigned  
[CUE] key of a ST IN channel  
The following illustration shows the priority order of the  
[CUE] keys. After you have switched groups from lower  
to upper levels, if you then defeat Cue for the upper group,  
the previous [CUE] key status of the group immediately  
below will be restored.  
B OUTPUT CUE group  
The cue signals of output channels make up this group. To  
switch to Cue for this group, press to turn on the [CUE]  
key of the STEREO MASTER section or the [CUE] key  
of a channel module to which a MIX/MATRIX/MONO  
channel is assigned.  
Other CUE group  
INPUT CUE group  
OUTPUT CUE group  
[CUE] key of the STEREO channel  
For example if you switch groups in the order of OUT-  
PUT CUE group INPUT CUE group Other CUE  
group, you can then successively defeat the [CUE] keys  
(CUE/KEY IN CUE buttons) to successively restore the  
[CUE] key status of the previously selected group. How-  
ever, if the CUE MODE is LAST CUE, the state of the  
[CUE] key is not reproduced.  
[CUE] key of a channel module to which a  
MIX/MATRIX/MONO channel is assigned  
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Using the Cue function  
C OUTPUT field  
Here you can select one of the following choices as the  
position from which output channels will be cued.  
Operating the Cue function  
This section explains how you can use the [CUE] key of a  
PFL (Pre-Fader Listen) button  
The pre-fader signal will be output  
desired channel to monitor the Cue signal.  
NOTE  
AFL (After-Fader Listen) button  
The signal immediately after the [ON] key will be  
output  
• The cue signal is sent to the same output destination as the moni-  
tor signal. Be aware that for this reason, the cue signal will not be  
sent to the connected monitor speakers if you turn off the Monitor  
output. However, the front panel PHONES OUT jack will always  
output the cue signal regardless of the Monitor on/off setting. For  
details on Monitor function settings, refer to “Using the Monitor  
PFL TRIM knob  
If PFL is selected, you can adjust the output level  
of the cue signal in a range of -20 dB to +10 dB.  
D Meter field  
In the DISPLAY ACCESS section, press the  
[MONITOR] button repeatedly to access the  
CUE screen.  
1
CUE meter  
This indicates the level of the cue signal.  
In the CUE screen you can check the Cue status, and  
turn Cue on/off.  
ACTIVE CUE indicator  
This indicates the currently-active CUE group.  
CLEAR CUE button  
Clears all Cue selections.  
1
2
3
4
Use the buttons of the CUE MODE section  
to specify what will happen when multiple  
[CUE] keys within the same CUE group are  
turned on.  
2
Use the following two buttons to choose the Cue  
mode.  
MIX CUE button  
All channels within the same CUE group whose  
[CUE] key is on will be mixed for monitoring  
(MIX CUE mode).  
LAST CUE button  
Only the channel whose [CUE] key was last turned  
on will be monitored (LAST CUE mode).  
14  
1 CUE MODE field  
This specifies the mode of operation when multiple  
HINT  
[CUE] keys within the same group are turned on.  
• [CUE] keys belonging to different CUE groups cannot be  
turned on simultaneously. The CUE group to which the last-  
pressed [CUE] key belongs will be turned on, allowing only  
the signals of that group to be monitored.  
B INPUT field  
Here you can select one of the following positions  
from which input channels will be cued.  
PFL (Pre-Fader Listen) button  
The pre-fader signal will be output  
Use the buttons and knobs of the INPUT  
field and OUTPUT field to specify the out-  
put position and output level for each CUE  
group.  
3
AFL (After-Fader Listen) button  
The signal immediately after the [ON] key will be  
output  
POST PAN button  
The post-pan signal will be output  
PFL TRIM knob  
If PFL is selected, you can adjust the output level  
of the cue signal in a range of -20 dB to +10 dB.  
NOTE  
• Be aware that if you turn the POST PAN button on, you can  
no longer use input CUE to monitor the signal sent to the  
MONO bus from an input channel that is set to LCR mode.  
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Using the Cue function  
Press the [CUE] key of a desired channel to  
turn it on.  
4
The Cue signal of the corresponding channel will be  
sent to the monitor signal output destination.  
You can also watch the Cue meter of the meter field to  
check the output level of the cue signal. The ACTIVE  
CUE indicator located below the Cue meter indicates  
the CUE group (INPUT or OUTPUT) that is currently  
turned on.  
CUE meter  
ACTIVE CUE indicator  
HINT  
• If you want Cue operations and channel select operations to  
be linked, open the PREFERENCE popup window of the  
USER SETUP screen, and turn “[CUE]>[SEL] LINK” on (→  
Press the DISPLAY ACCESS section [MONI-  
TOR] button to access the MONITOR  
screen, and use the MONITOR LEVEL knob  
in the screen to adjust the level of the cue  
signal.  
If PHONES LEVEL LINK is ON, you can use both  
the MONITOR LEVEL knob and the front panel  
PHONES LEVEL control to adjust the monitor level  
when monitoring through headphones.  
5
6
To defeat Cue, press the [CUE CLEAR] key  
or the currently-on [CUE] key once again.  
If you want to clear all Cue selections, move the cursor  
to the CUE CLEAR button in the CUE screen, and  
press the [ENTER] key.  
HINT  
• All Cue selections will be cleared if you switch between MIX  
CUE mode and LAST CUE mode in the CUE MODE section.  
You can also assign the same function as the CLEAR CUE  
button to a user-defined key (p. 196).  
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Chapter 15  
Talkback / Oscillator  
This chapter explains how to use the talkback and oscillator functions.  
About talkback and oscillator  
Talkback is a function that sends the signal of the selected INPUT jack to the desired bus.This is  
used mainly to convey directions from the operator to the performers and staff.The LS9 also con-  
tains an oscillator that allows a sine wave or pink noise to the desired bus, and this can be used  
to check external equipment or to test the response of the room.  
The diagram below shows the signal flow of the talkback and oscillator.  
M
O
N
ST  
MATRIX CUE  
...  
MIX  
O
...  
15 16  
(C)  
1
2
L
R
1
2
7
8
L
R
TALKBACK  
INPUT 1-16{32}  
INPUT  
SELEECT  
+48V MASTER  
ON  
ON  
+48V  
OSC  
METER  
OSCILLATOR  
LEVEL  
HA  
ON  
+48V  
Sine Wave  
Pink Noise  
Burst Noise  
METER  
2
+
INPUT  
HPF LPF  
[INPUT]  
1
AD  
-
3
GAIN/TRIM  
[1-16{32}]  
Using talkback  
Here’s how a signal received at an INPUT jack 1–16 {1–32} can be output to the desired bus.  
B INPUT TO TALKBACK field  
Of the INPUT jacks 1–16 {1–32}, the input sensitiv-  
ity, input level, and phantom power on/off status of the  
jack used for talkback is shown here. You can adjust  
the input sensitivity by selecting the GAIN knob in  
this field.  
In the DISPLAY ACCESS section, press the  
[MONITOR] button repeatedly to access the  
TALKBACK screen.  
In the TALKBACK screen you can check the status of  
the talkback and turn it on/off.  
1
15  
2
Input select popup button  
This displays the INPUT PORT SELECT popup  
window, where you can select the INPUT jack  
used for talkback.  
+48V button  
This is an on/off switch for the phantom power  
(+48V) supplied to the INPUT jack used for talk-  
back.  
1
GAIN knob  
This adjusts the input sensitivity of the INPUT  
jack used for talkback.  
3
Input level meter  
This indicates the input level of the mic connected  
to the INPUT jack used for talkback.  
1 TALKBACK ON button  
This switches talkback on/off.  
C ASSIGN field  
This selects the buses to which the talkback signal will  
be sent. If you want to clear all selections, move the  
cursor to the CLEAR ALL button and press the  
[ENTER] key.  
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Using talkback  
To assign the input from the INPUT jack to  
Using the buttons in the ASSIGN field,  
select the bus(es) to which you want to  
send the talkback signal. (You may select  
more than one.)  
2
6
7
talkback, move the cursor to the input  
select popup window in the INPUT TO  
TALKBACK field, and press the [ENTER]  
key.  
The INPUT PORT SELECT popup window will  
appear.  
The buttons correspond to the following buses.  
MIX 1–16 buttons  
MIX buses 1–16  
MATRIX 1–8 buttons  
MATRIX buses 1–8  
ST L, ST R, MONO  
buttons  
STEREO bus L/R, MONO bus  
HINT  
• If you want to clear all selections, move the cursor to the  
CLEAR ALL button and press the [ENTER] key.  
To enable talkback, move the cursor to the  
TALKBACK ON button and press the  
[ENTER] key to turn it on.  
The TALKBACK ON button will alternate between on  
and off each time you press the [ENTER] key (latched  
operation).  
While talkback is on, the signal from the INPUT jack  
selected as the TALKBACK jack will be output to the  
send-destination bus.  
LS9-32  
Of the IN1–16 {1–32} buttons, move the cur-  
sor to the port you want to use for talkback,  
and press the [ENTER] key.To cancel the  
selection, press the [ENTER] key once  
again on the selected port.  
3
HINT  
You can also assign the talkback on/off function to a user-  
defined key. In this case, you can choose either latched oper-  
ation or unlatched operation (i.e., talkback will be On only  
while you hold down the key) (p. 196).  
You can select only one port at a time.  
When you’ve selected the port, move the  
cursor to the CLOSE button and press the  
[ENTER] key to close the popup window.  
4
5
You can also use Talkback Dimmer to lower the monitor level  
of the non-talkback signals when talkback is on (p. 146).  
Connect your mic to the rear panel INPUT  
jack, move the cursor to the TALKBACK  
GAIN knob, and use the dial or the [DEC]/  
[INC] keys to adjust the input sensitivity of  
the mic.  
The input level meter in the INPUT TO TALKBACK  
field shows the input level of the mic connected to the  
INPUT jack. If you want phantom power (+48V) to be  
supplied to the INPUT jack, turn on the +48V button  
in the INPUT TO TALKBACK field.  
NOTE  
• If you want to use phantom power, you must first turn ON the  
+48V MASTER ON/OFF button located in the SYSTEM  
SETUP screen.  
• The PAD will be internally switched on or off when the HA  
gain is adjusted between -14 dB and -13 dB. Keep in mind  
that noise may be generated if there is a difference between  
the Hot and Cold output impedance of the external device  
connected to the INPUT connector when using phantom  
power.  
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Using the oscillator  
Using the oscillator  
Here’s how you can send a sine wave or pink noise from the internal oscillator to the desired bus.  
In the DISPLAY ACCESS section, press the  
[MONITOR] button repeatedly to access the  
OSCILLATOR screen.  
If you want to adjust the oscillator parame-  
ters, use the dial or the [DEC]/[INC] keys to  
operate the knobs shown in the field.  
1
3
In the OSCILLATOR screen you can check the set-  
tings of the oscillator and turn it on/off.  
The parameters shown in the parameter field will  
depend on the type of oscillator selected in the MODE  
field.  
The following table lists the oscillator types and the  
parameters displayed for each type.  
3
4
Oscillator type  
SINE WAVE 1CH  
PINK NOISE  
Parameters  
LEVEL, FREQ  
1
LEVEL, HPF, LPF  
BURST NOISE  
LEVEL, HPF, LPF, WIDTH, INTERVAL  
2
The following table describes each parameter in detail.  
Parameter  
LEVEL  
Details  
Oscillator output level  
Frequency of the sine wave produced  
by the oscillator  
FREQ  
HPF  
5
High-pass filter (on/off switch, cutoff  
frequency)  
Low-pass filter (on/off switch, cutoff fre-  
quency)  
LPF  
WIDTH  
Duration of the noise  
1 OUTPUT button  
This switches the oscillator on/off.  
INTERVAL  
Length of silence between noise bursts  
B MODE field  
Move the cursor to a button in this field to select the  
Level  
desired type of oscillator.  
INTERVAL  
Pink noise output  
C Parameter field  
WIDTH  
Here you can adjust the parameters of the oscillator  
you selected in the MODE field. Use the dial or the  
[DEC]/[INC] keys to operate the knobs shown in the  
field.  
15  
D Oscillator level  
This indicates the output level of the oscillator.  
Time  
The BURST NOISE button is on  
E ASSIGN field  
This selects the buses to which the oscillator signal  
will be sent. If you want to clear all selections, move  
the cursor to the CLEAR ALL button and press the  
[ENTER] key.  
Using the buttons in the ASSIGN field,  
4
select the bus(es) to which you want to  
send the oscillator signal. (You may select  
more than one.)  
Use the buttons in the MODE field to select  
the type of signal you want to output.  
2
The buttons correspond to the following buses.  
You can choose from the following signals.  
MIX 1–16 buttons  
MIX buses 1–16  
MATRIX 1–8 but-  
tons  
MATRIX buses 1–8  
SINE WAVE 1CH  
PINK NOISE  
Sine wave, one channel  
Pink noise  
ST L, ST R, MONO  
buttons  
STEREO bus L/R, MONO bus  
Burst noise (intermittently output pink  
noise)  
BURST NOISE  
HINT  
• If you want to clear all selections, move the cursor to the  
CLEAR ALL button and press the [ENTER] key.  
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Using the oscillator  
To enable the oscillator, move the cursor to  
the OUTPUT button and press the [ENTER]  
key to turn it on.  
5
The oscillator signal will be sent to the bus(es) you  
selected in step 4. When you select the button and  
press the [ENTER] key once again, the oscillator will  
be turned off.  
HINT  
You can also assign the oscillator on/off function to a user-  
defined key (p. 196).  
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Chapter 16  
Meters  
This chapter describes the meter screen which displays input/output level  
meters for all channels.  
Using the METER screen  
By accessing the Meter screen you can view the input/output levels of all channels in the screen,  
and switch the metering point (the location at which the level is detected) of the level meters.  
In the DISPLAY ACCESS section, press the  
[METER] key to access the Meter screen.  
[ CUSTOM FADER screen ]  
1
The Meter screen is divided into the METER CH1-32  
screen, {METER CH 33-64 screen}, OUTPUT  
METER screen, and CUSTOM FADER screen.  
4
2
[ METER CH1-32 screen ]  
5
1
2
3
LS9-16  
1 Metering point select buttons  
Use these three buttons to select the metering point for  
the input/output channels.  
B Level meters  
These show the input/output levels or fader values.  
The current fader value is shown in a range of -–10.  
When you operate the corresponding fader, the value  
will change in realtime.  
16  
[ OUTPUT METER screen ]  
The segment will light if even one of the level detec-  
tion points within each channel is overloaded.  
The segment level detection points are as follows.  
1
2
• Input channels  
........... PRE HPF, PRE FADER, POST ON  
• Output channels  
........... PRE EQ, PRE FADER, POST ON  
C PEAK HOLD button  
If you turn this button on, the peak levels of the meters  
will be held. When you turn this button off, the peak  
level indications that had been held will be cleared.  
3
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Using the METER screen  
D Metering point select box  
Use the dial or the [DEC]/[INC] keys to select the  
metering point for the input/output channels.  
E Channel name  
This shows the first four characters of the channel  
name for the channels assigned to the [CUSTOM  
FADER] layer. Channels that are not assigned are  
shown as “----”.  
If desired, you can move the cursor to the  
metering point select buttons and press the  
[ENTER] key to switch the metering point.  
In the CUSTOM FADER screen, move the  
cursor to the metering point select box, use  
the dial or the [DEC]/[INC] keys to make  
your selection, and then press the [ENTER]  
key.  
2
The metering point for the level meters can be set  
independently for input channels and output channels.  
You can choose from the following metering points.  
Input channels  
• PRE HPF............Immediately before the high-  
pass filter  
• PRE FADER.......Immediately before the fader  
• POST ON ...........Immediately after the [ON] key  
Output channels  
• PRE EQ..............Immediately before the  
attenuator  
• PRE FADER.......Immediately before the fader  
• POST ON ...........Immediately after the [ON] key  
For details on the metering points, refer to the block  
diagram at the end of this manual.  
If you want to hold the peak levels of the  
level meters, move the cursor to the PEAK  
HOLD button and press the [ENTER] key to  
turn it on.  
3
On/off operations of the PEAK HOLD button will  
apply to both input channels and output channels.  
When you turn this button off, the peak level indica-  
tions that had been held will be cleared.  
HINT  
You can also assign the PEAK HOLD button on/off function to  
a user-defined key (p. 196).  
• If you turn on METER FOLLOW LAYER in the PREFERENCE  
screen, the same meter screen as the selected layer will be  
displayed when you press a LAYER key.  
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Chapter 17  
Graphic EQ and effects  
This chapter explains how to use the built-in graphic EQ and effects, and how  
to perform remote control operations via the dedicated protocol to control an  
external head amp (Yamaha AD8HR) from the LS9.  
About the virtual rack  
The LS9 lets you insert the built-in graphic EQ (subsequently abbreviated as “GEQ”) and effects  
into the desired signal route to process the signals.  
You can use two types of GEQ; 31 Band GEQ which lets you freely adjust thirty-one bands (fre-  
quency regions), and Flex15GEQ which lets you adjust any fifteen of thirty-one bands.You can  
also use 48 different effect types.  
In order to use a GEQ or effect, you must mount the GEQ or effect in one of the eight virtual racks provided in the screen,  
and patch the input and output of that rack to the desired signal route. In other words, the operation is just as though you had  
installed a signal processor or effect device in an actual rack, and used patch cords to connect it. Only GEQ can be mounted  
in racks 1–4, and either GEQ or effects can be mounted in racks 5–8. [Figure 1]  
Up to two channels of input and output can be used for each rack. (However if the “31 Band GEQ” is mounted in a rack,  
there will be only one channel each for input and output.) [Figure 2] shows the signal flow for the virtual racks.  
INSERT  
IN  
PATCH  
RACK  
RACK1  
RACK  
IN  
PATCH  
RACK IN  
RACK OUT  
METER  
METER  
31BandGEQ  
RACK 1  
RACK 2  
RACK IN A  
RACK IN B  
RACK OUT A  
RACK OUT B  
METER  
METER  
METER  
METER  
RACK1 IN  
A(L)/B(R)  
Flex15GEQ  
MIX OUT  
1-16  
RACK1 OUT  
A(L)/B(R)  
RACK2 IN  
A(L)/B(R)  
RACK2 OUT  
A(L)/B(R)  
RACK2 (same as RACK1)  
RACK3 (same as RACK1)  
MATRIX OUT  
1-8  
CH INSERT IN 1-32  
RACK 3  
RACK 4  
To CH INSERT IN  
RACK3 IN  
A(L)/B(R)  
RACK3 OUT  
A(L)/B(R)  
32  
MIX INSERT IN 1-16  
To MIX INSERT IN  
16  
3
STEREO OUT  
L,R,MONO(C)  
RACK4 IN  
A(L)/B(R)  
RACK4 OUT  
A(L)/B(R)  
STEREO INSERT IN L,R,MONO(C)  
MATRIX INSERT IN 1-8  
RACK4 (same as RACK1)  
RACK5  
To STEREO INSERT IN  
To MATRIX INSERT IN  
17  
8
CH  
INSERT OUT  
1-32  
RACK IN  
RACK OUT  
METER  
METER  
RACK 5  
RACK 6  
31BandGEQ  
RACK IN A  
RACK IN B  
RACK OUT A  
RACK OUT B  
METER  
METER  
METER  
METER  
MIX  
INSERT OUT  
1-16  
Flex15GEQ  
RACK IN L  
RACK IN R  
RACK OUT L  
RACK OUT R  
METER  
METER  
METER  
METER  
STEREO  
INSERT OUT  
L,R,MONO(C)  
EFFECT  
RACK 7  
RACK 8  
EFFECT CUE  
RACK5 IN  
A(L)/B(R)  
RACK5 OUT  
A(L)/B(R)  
RACK6 IN  
A(L)/B(R)  
RACK6 OUT  
A(L)/B(R)  
MATRIX  
INSERT OUT  
1-8  
RACK6 (same as RACK5)  
RACK7 (same as RACK5)  
RACK8 (same as RACK5)  
RACK7 IN  
A(L)/B(R)  
RACK7 OUT  
A(L)/B(R)  
RACK8 IN  
A(L)/B(R)  
RACK8 OUT  
A(L)/B(R)  
[Figure 1]  
[Figure 2]  
HINT  
• In addition to the virtual rack for GEQ and effects, there is also a rack for mounting external head amps  
157  
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About the virtual rack  
D INPUT button  
This button displays the OUTPUT CH SELECT  
popup window, where you can select the input source  
for the rack.  
Mounting a GEQ or effect in the vir-  
tual rack  
This section explains how to mount a GEQ or effect in the  
E Virtual rack  
virtual rack, and patch the input/output of the rack.  
This area shows eight virtual racks in which GEQ or  
effects can be mounted. Racks 1–4 are only for GEQ,  
and either GEQ or effects can be mounted in racks 5–  
8. (However depending on the type of internal effect,  
some can be mounted only in rack 5 or 7.)  
When you move the cursor to a virtual rack and press  
the [ENTER] key, the result will depend on whether a  
GEQ or effect is already mounted.  
In the DISPLAY ACCESS section, press the  
1
[RACK 1-4] key and [RACK 5-8] key simulta-  
neously to access the VIRTUAL RACK  
screen.  
In the VIRTUAL RACK screen you can mount GEQ  
or effects, and make input/output settings.  
If a GEQ/effect is already mounted in that  
rack  
HINT  
• If you press only the [RACK 1-4] key or the [RACK 5-8] key,  
the setting screen (RACK 1–RACK 8 screens) for the rack you  
operated most recently will appear.To ensure that you access  
the desired screen, hold down one of the keys and then press  
the other key.  
The RACK 1–RACK 8 screen will appear, allow-  
ing you to edit the parameters of the GEQ or  
effect.  
If the rack is vacant  
The RACK MOUNTER popup window will  
appear, allowing you to select the GEQ or effect  
that will be mounted in the rack.  
The screen contains the following items.  
1
F OUTPUT button  
This button displays the INPUT CH SELECT popup  
window, where you can select the output destination of  
the rack.  
2
3
To mount a GEQ or effect in the rack, move  
the cursor to the RACK button for that rack  
and press the [ENTER] key.  
2
The RACK MOUNTER popup window will appear.  
3
1
2
4
5
6
1 GEQ/EFFECT field  
In this field you can mount GEQ or effects in racks 1–  
8, and edit the input/output patching for each rack.  
4
5
B RACK button  
This displays the RACK MOUNT popup window,  
where you can select an item to mount in the rack.  
Each of these buttons corresponds to the rack shown at  
the immediate right.  
1 Rack number  
This indicates the number of the selected rack.  
B Virtual rack  
This is the virtual rack in which you can mount a GEQ  
or effect.  
C SAFE button  
This button switches Recall Safe on/off for the rack.  
Each of these buttons corresponds to the rack shown at  
the immediate right.  
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About the virtual rack  
C MODULE SELECT buttons  
Use these buttons to select the GEQ or effect that will  
be mounted in the rack. Each button has the following  
function.  
To select the input source for a rack, move  
the cursor to the INPUT button for that rack  
and press the [ENTER] key.  
The OUTPUT CH SELECT popup window will  
appear, allowing you to select the input source for the  
rack.  
4
BLANK button  
Removes the GEQ or effect currently mounted in  
the rack; the rack will be empty.  
31 Band GEQ button  
Mounts a 31 Band GEQ in the rack.  
1
Flex15GEQ button  
Mounts a Flex15GEQ in the rack.  
EFFECT button  
Mounts an effect in the rack. This button will not  
operate for racks 1–4.  
2
HINT  
• Input/output patching will be cleared if you change the item  
that is mounted or remove the mounted item.  
3
D CANCEL button  
Cancels the changes you made in the RACK  
1 Channel select tabs  
These tabs switch the type of channels that are shown  
MOUNTER popup window, and closes the window.  
in the lower part of the window.  
E OK button  
B Channel select buttons  
Applies the changes you made in the RACK  
Use these buttons to select the input source. Use the  
three tabs to switch between groups of input sources  
shown in the window.  
MOUNTER popup window, and closes the window.  
NOTE  
• Be aware that if you remove a GEQ or effect that was  
mounted in a rack and close the window, all parameter set-  
tings for that GEQ or effect will be discarded. If you have not  
yet closed the window, you can recover the settings by mount-  
ing the same GEQ or effect once again.  
C CLOSE button  
Closes the popup window.  
The following input sources can be selected in this  
popup window.  
HINT  
Tab name  
Button name  
Input source  
You can also display the RACK MOUNTER popup window by  
moving the cursor to a vacant rack in the GEQ/EFFECT field  
and pressing the [ENTER] key.  
MIX 1–16  
MIX channel 1–16 outputs  
MATRIX channel 1–8 out-  
puts  
MTRX 1–8  
OUT CH (*1)  
STEREO (L/R) channel  
output, MONO (C) channel  
output  
ST L, ST R,  
MONO  
Use the MODULE SELECT buttons to select  
the item you want to mount, move the cur-  
sor to the OK button, and press the  
[ENTER] key.  
3
CH 1-32  
(INSERT OUT)  
INPUT channel 1–32  
Insert Outs  
CH 1–32  
MIX 1–16  
MTRX 1–8  
17  
MIX channel 1–16 Insert  
Outs  
MATRIX channel 1–8  
Insert Outs  
OUT CH  
(INSERT OUT)  
STEREO (L/R) channel  
Insert Out, MONO (C)  
channel Insert Out  
ST L, ST R,  
MONO  
*1: This cannot be selected for 31 Band GEQ or Flex15GEQ.  
HINT  
• If you select Insert Out of a channel as the input source for 31  
Band GEQ or Flex15GEQ, the Insert In of that same channel  
will automatically be selected as the output destination for  
that rack. When you defeat an Insert Out, the Insert In will  
also be defeated automatically. For details on Insert Out/In,  
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About the virtual rack  
The following output destinations can be selected in  
this popup window (multiple selections are allowed).  
Switch the tabs as necessary, and select  
the input source that you want to use.  
5
When you select an input source in the OUTPUT CH  
SELECT popup window, a dialog box will ask you to  
confirm the change in patching. To confirm the opera-  
tion, move the cursor to the OK button and press the  
[ENTER] key.  
Tab name  
Button name  
Output destination  
INPUT channel 1–32  
inputs  
CH 1-32 (*1)  
CH 1–32  
CH33-64 (*1)  
(LS9-32 only)  
INPUT channel 33–64  
inputs  
CH 33–64  
STIN1L/1R–  
4L/4R  
STIN (*1)  
ST IN channel 1–4 inputs  
HINT  
CH 1-32  
(INSERT OUT)  
INPUT channel 1–32  
Insert In  
CH 1–32  
MIX 1–16  
MTRX 1–8  
You have the option of making settings so that the patch  
change confirmation dialog box does not appear (p. 194).  
MIX channel 1–16 Insert In  
• If you selected 31 Band GEQ, you’ll be able to select one  
channel of input; otherwise you’ll be able to select two chan-  
nels of input.  
MATRIX channel 1–8  
Insert In  
OUT CH  
(INSERT OUT)  
STEREO (L/R) channel  
Insert In, MONO (C) chan-  
nel Insert In  
ST L, ST R,  
MONO  
*1: This cannot be selected for 31 Band GEQ or Flex15GEQ.  
Move the cursor to the OUTPUT button for  
that rack, and press the [ENTER] key.  
6
HINT  
The INPUT CH SELECT popup window will appear,  
allowing you to select the output destination for the  
rack.  
• If you selected the Insert In of a certain channel as the output  
destination for 31 Band GEQ or Flex15GEQ, the Insert Out of  
the same channel will automatically be selected as the input  
source of that rack. When you defeat an Insert In, the Insert  
Out will also be defeated automatically.  
1
Switch the tabs as necessary, and select  
the output destination that you want to use.  
When you select an output destination in the INPUT  
CH SELECT popup window, a dialog box will ask you  
to confirm the patching change. To confirm the opera-  
tion, move the cursor to the OK button and press the  
[ENTER] key.  
7
8
2
HINT  
3
You have the option of making settings so that the patch  
change confirmation dialog box does not appear (p. 194).  
You can specify multiple output destinations for a rack.  
1 Channel select tabs  
These tabs switch the type of channels that are shown  
in the lower part of the window.  
• If you selected 31 Band GEQ, you’ll be able to select one  
channel of output; otherwise you’ll be able to select two chan-  
nels of output.  
B Channel select buttons  
Use these buttons to select the output destination.  
To turn Recall Safe on/off, move the cursor  
to the SAFE button for that rack and press  
the [ENTER] key.  
C CLOSE button  
Closes the popup window.  
If Recall Safe is turned on for a rack, the contents and  
parameters of that rack will not change when a scene  
is recalled. For more about Recall Safe, refer to  
HINT  
• The type of GEQ or effect mounted in each rack, its parame-  
ter settings, and the input-source/output-destination settings  
are saved as part of the scene.  
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Graphic EQ operations  
Graphic EQ operations  
About the graphic EQ  
The LS9 lets you mount a GEQ in racks 1–8 and patch it  
to the insert-out/in of a channel.You can use the top panel  
faders and [ON] keys to operate the amount of boost/cut  
for each band.  
Inserting a GEQ in a channel  
The LS9’s GEQ units can be patched to the insert-in/out  
of any channel except the ST IN channels. Here’s how to  
insert a GEQ into the selected channel for use.  
mount a GEQ in a rack.  
The following two types of GEQ are provided.  
1
31 Band GEQ  
This is a monaural 31-band GEQ. Each band is 1/3 octave  
wide, the adjustable boost/cut range is 15 dB, and the  
amount of boost/cut for each of the thirty-one bands can  
be adjusted. If a 31 Band GEQ is mounted in a rack, one  
channel of input and output can be used for that rack.  
The GEQ/EFFECT field shows the approximate set-  
tings and input/output levels of the GEQ. A rack in  
which a Flex15GEQ is mounted will show informa-  
tion for two GEQ units (A and B).  
INPUT  
OUTPUT  
Rack  
31 Band GEQ  
Flex15GEQ  
This is a monaural 15-band GEQ. Each band is 1/3 octave  
wide, and the adjustable boost/cut range is 15 dB. The  
Flex 15GEQ lets you adjust the boost/cut amount for any  
fifteen of the same bands as the thirty-one bands of the 31  
Band GEQ. (Once you’ve used up fifteen bands of adjust-  
ment, you won’t be able to adjust the boost/cut amount of  
another band until you reset a previously-adjusted band to  
the flat setting.)  
A rack for which the Flex15GEQ is selected will have two  
Flex15GEQ units (shown as “A” and “B” respectively)  
mounted in that rack, and will allow two channels of input  
and output. If you mount a Flex15GEQ in each rack,  
you’ll be able to use up to sixteen GEQ units simulta-  
neously.  
2
1
3
1 Racks  
B INPUT buttons  
C OUTPUT buttons  
HINT  
• If you’re using a stereo source, you can mount a Flex15GEQ  
in one rack, or mount two 31 Band GEQ units in adjacent odd-  
numbered/even-numbered racks. This will let you link the two  
GEQ units later.  
INPUT  
OUTPUT  
17  
Rack  
Flex15GEQ (A)  
Flex15GEQ (B)  
Use the INPUT button to open the OUTPUT  
CH SELECT popup window where you can  
select the input-source for the rack, and  
choose the insert-out of the desired chan-  
nel.  
2
The insert-out will be assigned to the input of the  
GEQ. (For details on the OUTPUT CH SELECT  
popup window p. 159)  
HINT  
• If you select the Insert Out of a certain channel as the input  
source, the Insert In of that same channel will automatically  
be selected as the output destination for that rack. For details  
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Graphic EQ operations  
E GEQ LINK button  
Use the OUTPUT button to open the INPUT  
3
This button links adjacent GEQ units. In the case of a  
31 band GEQ, the GEQ units in adjacent odd-num-  
bered/even-numbered racks will be linked. In the case  
of a Flex15GEQ, the GEQ(A) and GEQ(B) within the  
same rack will be linked.  
CH SELECT popup window where you can  
select the output-destination for the rack,  
and choose the insert-in to which you want  
to assign the output of the GEQ (multiple  
selections are allowed).  
The insert-in will be assigned to the output of the  
GEQ. (For details on the INPUT CH SELECT popup  
NOTE  
• The GEQ LINK button is shown only if linking is possible.  
HINT  
If you want to link two GEQ units, turn on  
the GEQ LINK button.  
5
• If you select the Insert In of a certain channel as the output  
source, the Insert Out of that same channel will automatically  
be selected as the input source for that rack.  
If you’ve selected 31 Band GEQ for two adjacent odd-  
numbered/even-numbered racks, or if you’ve selected  
a Flex15GEQ, you can use the GEQ LINK button to  
link the two GEQ units. This is convenient when you  
want to process a stereo source through GEQ units  
with identical settings.  
In the GEQ/EFFECT field, move the cursor  
to the rack in which you mounted the GEQ  
and press the [ENTER] key.  
4
When you turn the GEQ LINK button on, a popup  
window like the following will appear. The popup  
window contains the following items.  
The RACK screen will appear, allowing you to edit the  
parameters of the GEQ or effect.  
HINT  
You can also access the RACK screen by pressing the [RACK  
1-4] key or [RACK 5-8] key. By repeatedly pressing the [RACK  
1-4] key you can access the RACK 1–4 screens, and by  
repeatedly pressing the [RACK 5-8] key you can access the  
RACK 5–8 screens and EXTERNAL HA screen.  
1
2
• The RACK screens for the 31 Band GEQ and the Flex15GEQ  
are nearly identical. However, the Flex15GEQ individually dis-  
plays two GEQ units (A and B) mounted in a single rack.  
3
4
1
2
3
4
5
1 RACK xy button (“x” and “y” are the rack  
number, or the rack number and the alpha-  
betical characters A or B)  
The parameters of “x” will be copied to “y,” and then  
linked.  
B RACK yx button  
The parameters of “y” will be copied to “x,” and then  
linked.  
C RESET BOTH button  
The parameters of both will be initialized, and then  
linked.  
D CANCEL button  
Cancels the link and closes the popup window.  
1 GEQ ON/OFF button  
Switches the currently selected GEQ on/off.  
To confirm the link, move the cursor to a button other  
than CANCEL, and press the [ENTER] key. When  
you link GEQ units, a symbol will appear in the GEQ/  
EFFECT field to indicate the linked status.  
B FLAT button  
This returns all bands of the currently selected GEQ to  
0 dB.  
C INPUT button  
This button displays the OUTPUT CH SELECT  
popup window, where you can select the input source  
of the rack. The operating procedure is the same as for  
the INPUT button in the GEQ/EFFECT field.  
D OUTPUT button  
Symbol indicating  
linked status  
This button displays the INPUT CH SELECT popup  
window, where you can select the output destination of  
the rack. The operating procedure is the same as for  
the OUTPUT button in the GEQ/EFFECT field.  
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Graphic EQ operations  
1 EQ graph  
This indicates the approximate response of the current  
31 Band GEQ settings.  
To turn on the GEQ, move the cursor to the  
GEQ ON/OFF button and press the [ENTER]  
key.  
After you’ve turned the GEQ on, adjust the bands of  
the GEQ. For details on operating the GEQ, refer to  
6
7
B Faders  
These faders indicate the amount of boost/cut for each  
band of the 31 Band GEQ. The frequency and value  
for the fader currently selected by the cursor are  
shown below the fader.  
Check whether INSERT is turned on for the  
patched channel.  
C FADER ASSIGN field  
Use this field when you want to operate the boost/cut  
amount for each band using the top panel faders.  
D GEQ ON/OFF button  
Switches the currently selected GEQ on/off.  
E FLAT button  
This returns all bands of the currently selected GEQ to  
0 dB.  
Using the 31 Band GEQ  
Here we will explain how to use the 31 Band GEQ.  
F INPUT button  
This button displays the OUTPUT CH SELECT  
popup window, where you can select the input source  
of the rack.  
mount a GEQ in a rack.  
A rack in which a 31 Band GEQ is mounted will show  
the approximate settings.  
1
G OUTPUT button  
This button displays the INPUT CH SELECT popup  
window, where you can select the output destination of  
the rack.  
H GEQ LINK button  
This button links adjacent GEQ units.  
NOTE  
Rack image display  
• The GEQ LINK button is shown only if linking is possible. For  
a 31 Band GEQ, this button is displayed if a 31 Band GEQ is  
mounted in two adjacent odd-numbered/even-numbered  
racks.  
In the GEQ/EFFECT field, move the cursor  
to the rack in which you mounted the GEQ  
and press the [ENTER] key.  
2
After you’ve set the input-source and out-  
put-destination correctly, use the GEQ ON/  
OFF button to turn on the 31-band GEQ.  
3
4
5
The RACK screen will appear, allowing you to edit the  
parameters of the GEQ.  
You can also access the RACK screen by pressing the  
[RACK 1-4] key or [RACK 5-8] key. By repeatedly  
pressing the [RACK 1-4] key you can access the  
RACK 1–4 screens, and by repeatedly pressing the  
[RACK 5-8] key you can access the RACK 5–8  
screens and EXTERNAL HA screen.  
To adjust the boost/cut of each band, move  
the cursor to the desired fader and operate  
the dial or the [DEC]/[INC] keys.  
17  
If you want to use the top panel faders to  
adjust the boost/cut of each band, proceed  
as follows.  
4
5
6
7
8
1 Move the cursor to the button in the  
FADER ASSIGN field and press the  
[ENTER] key.  
When this button is turned on, the faders in the screen  
will turn white, and you will be able to use the top  
panel faders to adjust the GEQ bands.  
1
2
3
LS9-32  
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Graphic EQ operations  
For the LS9-16  
On the LS9-16, the bands that can be controlled  
will depend on the button you selected. In order to  
adjust all of the bands, you’ll need to switch these  
buttons as you work.  
If you want to copy the currently-displayed  
31 Band GEQ settings to the GEQ of  
another rack, or to initialize the settings,  
you can do so using the tool buttons at the  
top of the screen.  
6
For details on how to use these buttons, refer to “Using  
Button name  
[20-630] button  
[125-4k] button  
[630-20k] button  
Bands  
16 bands from 20 Hz–630 Hz  
16 bands from 125 Hz–4 KHz  
16 bands from 630 Hz–20 KHz  
NOTE  
• If a 31 Band GEQ is using 15 or fewer bands, its settings can  
also be copied to a Flex15GEQ.  
HINT  
• GEQ settings can be saved/loaded at any time using the ded-  
icated library (p. 174).  
Using the Flex15GEQ  
Here we will explain how to use the Flex15GEQ.  
1
For the LS9-32  
mount a GEQ in a rack.  
A rack in which a Flex15GEQ is mounted will show  
information for two GEQ units (A and B).  
Only the [20-20k] button can be selected. When  
this button is on, you can use the top panel faders  
1–31 to operate all 31 bands.  
B Operate the faders.  
The corresponding frequency region will be boosted  
1
2
or cut.  
3
HINT  
• When a top panel fader is in the center (flat) position, the cor-  
responding [ON] key will go dark. This indicates that the cor-  
responding band is not being modified. If you raise or lower  
the fader even lightly, the [ON] key will light, indicating that this  
band is being modified. If you press a lit [ON] key to make it  
go dark, the corresponding band will immediately return to the  
flat state.  
1 GEQ (A)  
B GEQ (B)  
C Rack graphic display area  
HINT  
• When you mount a Flex15GEQ, two monaural 31 Band GEQ  
units (A and B) are placed in a single rack. However, only up  
to fifteen bands can be adjusted for each unit.  
C When you’ve finished making settings,  
turn off the button(s) of the FADER  
ASSIGN field.  
The top panel faders and [ON] keys will return to their  
previous function.  
Move the cursor to a rack in which a  
Flex15GEQ is mounted, and press the  
[ENTER] key.  
2
The RACK screen will appear, allowing you to edit the  
parameters of GEQ (A) or GEQ (B).  
HINT  
• If a button in the FADER ASSIGN field is on, switching the  
display to another screen or rack will forcibly defeat the top  
panel fader assignments.  
To switch the RACK screen, repeatedly press the  
[RACK 1-4] keys (RACK 1–4 screens) or [RACK 5-8]  
key (RACK 5–8 screens / EXTERNAL HA screens).  
For a rack in which a Flex15GEQ is mounted, the  
RACK screen is shown separately as xA and xB (x is  
the rack number).  
• However if you once again display the same rack, the group of  
bands you had previously been controlling will automatically  
be assigned to the faders.  
• FADER ASSIGN on/off settings apply to all GEQ units  
together.  
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Graphic EQ operations  
4
5
Remaining number  
of bands  
1
If you want to use the top panel faders to  
adjust the boost/cut of each band, proceed  
as follows.  
5
2
3
1 Move the cursor to the button in the  
FADER ASSIGN field and press the  
[ENTER] key.  
For details on how operation and the buttons differ  
When this button is turned on, the faders in the screen  
will turn white, and you will be able to use the top  
panel faders to adjust the GEQ bands.  
1 EQ graph  
This indicates the approximate response of the current  
Flex15GEQ settings.  
B Faders  
These faders indicate the amount of boost/cut for each  
band of the Flex15GEQ. The frequency and value for  
the fader currently selected by the cursor are shown  
below the fader.  
B Operate the faders.  
The corresponding frequency region will be boosted  
or cut. A maximum of 15 bands can be controlled.  
HINT  
C FADER ASSIGN field  
Use this field when you want to operate the boost/cut  
amount for each band using the faders. At the right  
side of “AVAILABLE BANDS,” there is always an  
indication of the remaining number of bands (maxi-  
mum 15) that can be controlled for the current  
Flex15GEQ.  
• The [ON] key will light if you raise or lower a fader even the  
slightest amount. This indicates that the corresponding band  
is being modified.  
To quickly return a boosted or cut band to the flat position,  
press the corresponding [ON] key to make it go dark.  
C When you’ve finished making settings,  
turn off the button(s) of the FADER  
ASSIGN field.  
D GEQ ON/OFF button  
Switches the currently selected GEQ on/off.  
The top panel faders and [ON] keys will return to their  
previous function.  
E FLAT button  
This returns all bands of the currently selected GEQ to  
0 dB.  
HINT  
• If a button in the FADER ASSIGN field is on, switching the  
display to another screen or rack will forcibly defeat the top  
panel fader assignments. However if you once again display  
the same rack, the group of bands you had previously been  
controlling will automatically be assigned to the faders.  
Use the [RACK 1-4] key (for RACK 1–4  
screens) or the [RACK 5-8] key (for RACK  
5–8 screens) to select either GEQ unit A or  
B, make the correct input-source and out-  
put-destination settings, and then turn on  
the Flex15GEQ.  
3
4
17  
If you want to copy the currently-displayed  
Flex15GEQ settings to the GEQ of another  
rack, or to initialize the settings, you can do  
so using the tool buttons at the top of the  
screen.  
6
To adjust the boost/cut of each band, move  
the cursor to the desired fader and operate  
the dial or the [DEC]/[INC] keys.  
For each of a Flex15GEQ’s two GEQ units (A and B),  
a maximum of fifteen bands can be controlled.  
The remaining number of bands that can be controlled  
is shown at the right of “AVAILABLE BANDS” in the  
FADER ASSIGN field. If you have used all fifteen  
bands, you will have to return one of the used bands  
(i.e., a band for which a fader was raised or lowered)  
to the flat position before you can operate any other  
band.  
For details on how to use these buttons, refer to “Using  
HINT  
• GEQ settings can be saved/loaded at any time using the ded-  
icated library (p. 174).  
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About the internal effects  
About the internal effects  
The internal effects of the LS9 can be mounted in racks 5–8. For each mounted effect you can  
choose one of 48 effect types, and patch the effect to the output of an output channel or the input  
of an input channel, or insert it into a channel.  
With the default settings, the signals from MIX channels 13–16 are input to racks 5–8, and output  
to ST IN 1–4 (L/R).  
NOTE  
• The internal effects cannot be mounted in racks 1–4.  
• Some effect types can be mounted only in rack 5 or 7.  
STEREO type effects  
To use an internal effect via send/return, assign the output  
of a MIX channel etc. to the input of the effect, and assign  
the output of the effect to an input channel.  
In this case, the corresponding MIX bus is used as a mas-  
ter channel for the effect send, and the input channel is  
used as an effect return channel.  
INPUT L  
INPUT R  
L RETURN  
R RETURN  
EFFECT L  
EFFECT R  
MIX type effects  
Rack 5  
EFFECT  
INPUT L  
INPUT R  
L RETURN  
R RETURN  
Rack 6  
EFFECT  
EFFECT  
Output of the  
output channel  
Input of the  
input channel  
Rack 7  
EFFECT  
If a signal is assigned to only one input of a two-input  
effect, it will be processed as mono-in/stereo-out regard-  
less of whether a Stereo effect type or Mix effect type is  
selected.  
Rack 8  
EFFECT  
L RETURN  
R RETURN  
INPUT L  
or R  
Alternatively, you can assign the input and output of the  
internal effect to the insert-out/in of a desired channel  
(except for a ST IN channel), so that the effect is inserted  
into that channel.  
EFFECT  
Insert-out of a  
desired channel*  
Insert-in of a  
desired channel*  
EFFECT  
* Except for a ST IN channel  
The internal effects fall into two categories; “STEREO  
type” (2-in/2-out) effects that process the L/R channel  
input signals independently, and “MIX type” (1-in/2-out)  
effects that mix the two channels to monaural before pro-  
cessing them.  
If signals are assigned to both the L and R inputs of an  
effect, the way in which the L/R channels are processed  
will depend on whether a Stereo effect type or a Mix  
effect type is selected, as follows.  
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About the internal effects  
Use the OUTPUT L button to open the  
3
4
INPUT CH SELECT popup window, and  
select the L input of the desired ST IN chan-  
nel as the output-destination for the rack.  
The L input of the ST IN channel used as the effect  
return channel will be assigned to the L output of the  
effect. For details on the INPUT CH SELECT popup  
window, refer to step 6 of “Mounting a GEQ or effect  
Using an internal effect via send/  
return  
Here we will explain how to use a MIX bus as an effect  
send bus and a ST IN channel as an effect return channel,  
so that the effect can be used in a send/return configura-  
tion.  
HINT  
If you’re using the output of the effect in stereo, assign  
the R input of the same ST IN channel to the R output  
of the rack in the same way.  
• If you want to use a MIX bus as an effect send bus, select “VARI”  
as the bus type (p. 213). This will allow you to adjust the send  
level separately for each input channel.  
HINT  
• If you want to use the input to an effect in stereo, it is convenient to  
assign the send-source MIX bus to stereo (p. 213).  
You can select more than one output destination for the effect.  
Move the cursor to a rack in which an effect  
is mounted in the GEQ/EFFECT field, and  
press the [ENTER] key.  
1
mount an effect in a rack.  
The RACK screen will appear, allowing you to edit the  
parameters of the effect.  
You can also access the RACK 5–8 screens by repeat-  
edly pressing the [RACK 5-8] key.  
A rack in which an effect is mounted will indicate the  
effect type used by that effect, and the bypass on/off  
status.  
HINT  
• The EXTERNAL HA screen that appears when you operate  
the [RACK 5-8] key is used when you’re using an external  
head amp (p. 175).  
1
3
2
4
2
1
3
1 Racks  
B INPUT buttons  
C OUTPUT buttons  
17  
Use the INPUT L button to open the OUT-  
PUT CH SELECT popup window, and select  
a MIX channel as the input source for the  
rack.  
The output of the MIX channel you’re using as the  
effect send will be assigned to the L input of the effect.  
For details on the OUTPUT CH SELECT popup win-  
dow, refer to step 4 of “Mounting a GEQ or effect in  
2
1 MIX BAL. knob  
This knob adjusts the balance between the original  
sound and effect sound included in the output signal  
from the effect.  
B Input/output meters  
These indicate the level of the signals before and after  
the effect.  
C INPUT L/R buttons  
If you’re using a stereo source, assign the L/R signals  
of the stereo MIX channels to the L/R inputs of the  
rack.  
These buttons display the OUTPUT CH SELECT  
popup window. The operating procedure is the same as  
for the INPUT button in the GEQ/EFFECT field.  
D OUTPUT L/R buttons  
These buttons display the INPUT CH SELECT popup  
window. The operating procedure is the same as for  
the OUTPUT button in the GEQ/EFFECT field.  
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About the internal effects  
To change the mix balance of the original  
To adjust the master level of the effect  
send, call up the fader layer that includes  
the MIX channel you specified as the input-  
source of the rack in step 2, and adjust the  
corresponding fader.  
5
8
9
sound and effect sound, move the cursor to  
the MIX BAL. knob and use the dial or the  
[DEC]/[INC] keys.  
The MIX BAL. knob adjusts the balance between the  
original sound and effect sound included in the output  
signal from the effect. This parameter is provided for  
all effect types.  
Set the level as high as possible without allowing the  
post-effect signal to reach the overload point.  
To adjust the effect return level, operate the  
encoder of the ST IN channel you selected  
as the output-destination of the rack in step  
3.  
If you’re using the effect via send/return, set this to  
100% (effect sound only).  
HINT  
• For details on editing the effect parameters, refer to “Editing  
To adjust the effect send level of an input  
channel, press the [HOME] key to access  
the SELECTED CH VIEW screen, and  
access the input channel that you want to  
control.  
6
Inserting an internal effect into a  
channel  
Here we will explain how to insert an effect into a channel  
by assigning the input/output of the internal effect to the  
input/output of the desired channel (except for a ST IN  
channel).  
1
1
2
mount an effect in a rack.  
A rack in which an effect is mounted will indicate the  
effect type used by that effect, and the bypass on/off  
status.  
1 SEND field  
B TO MIX SEND LEVEL knob  
Move the cursor to theTO MIX SEND LEVEL  
knob for the desired MIX bus, and use the  
dial or the [DEC]/[INC] keys to adjust the  
send level.  
7
With these settings, the signal will be sent from the  
input channel to the internal effect. Adjust the send  
level of other input channels in the same way.  
By moving the cursor to the knob and pressing the  
[ENTER] key, you can switch the signal sent from  
each channel to the corresponding bus on/off, and  
access a popup window where you can choose the  
send point (PRE/POST) (p. 64).  
2
1
3
1 Racks  
B INPUT buttons  
C OUTPUT buttons  
Use the INPUT L button to open the OUT-  
PUT CH SELECT popup window, and select  
the insert-out of a channel as the input-  
source.  
Insert-out will be assigned to the L input of the effect.  
For details on the OUTPUT CH SELECT popup win-  
dow, refer to step 4 of “Mounting a GEQ or effect in  
2
NOTE  
• Make sure that the send level from the ST IN channel you  
selected in step 3 to the corresponding MIX bus is set to 0. If  
you raise this send level, the output of the effect will be  
returned to the input of the same effect, possibly causing  
oscillation.  
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About the internal effects  
Use the INPUT L button to open the INPUT  
CH SELECT popup window, and select the  
insert-in of the same channel as the output-  
destination.  
Insert-in will be assigned to the L output of the effect.  
If you are inserting in a channel that handles a stereo  
source, use the same procedure to assign the insert-  
out/insert-in of the other channel to the R input and R  
output of the effect.  
Repeatedly press the [RACK 5-8] key to  
access the RACK screen for the rack you  
inserted into the channel.  
In this screen you can edit the parameters of the effect.  
The screen contains the following items.  
3
7
2
1
3
Press the [HOME] key to access the  
SELECTED CH VIEW screen, and access  
the channel into which you want to insert  
the effect.  
4
5
Move the cursor to the INSERT popup but-  
ton, and press the [ENTER] key to access  
the INSERT popup window.  
Make sure that the desired rack is selected for the  
input/output ports you’re using for the insertion. For  
details on Insert Out/In, refer to “Inserting an external  
1 Input/output meters  
These indicate the level of the signals before and after  
the effect.  
B INPUT L/R buttons  
These buttons display the OUTPUT CH SELECT  
popup window. The operating procedure is the same as  
for the INPUT button in the GEQ/EFFECT field.  
1
C OUTPUT L/R buttons  
These buttons display the INPUT CH SELECT popup  
window. The operating procedure is the same as for  
the OUTPUT button in the GEQ/EFFECT field.  
1 INSERT ON/OFF button  
Select the effect type and edit the effect  
parameters.  
For details on editing the effect parameters, refer to  
8
9
HINT  
• The INSERT popup window also lets you change the insert-  
out/in position within the channel.  
HINT  
Make sure that the INSERT ON/OFF button  
is turned on for the channel into which you  
inserted the effect.  
If this is off, turn it on. In this state, effect insertion is  
enabled for the corresponding channel.  
6
• The levels before and after the effect are shown by the input/  
output meters at the upper right of the RACK screen.  
17  
NOTE  
• Adjust the insert out signal level and the effect parameters so  
that the signal does not reach the overload point at the input  
or output stage of the effect.  
Select the fader layer that includes the  
channel you selected in step 3 as the out-  
put destination of the rack, and operate the  
corresponding fader to adjust the level  
appropriately.  
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About the internal effects  
1 Effect type field  
This shows the effect title, the name of the type that is  
used, and a graphic. The number of input/output chan-  
nels (1 IN/2 OUT or 2 IN/2 OUT) of this effect is also  
shown. If you move the cursor to the effect type  
graphic and press the [ENTER] key, the EFFECT  
TYPE popup window will appear, allowing you to  
select the effect type.  
Editing the internal effect parame-  
ters  
This section explains how to change the effect type and  
edit the parameters.  
1
B BYPASS button  
This button temporarily bypasses the effect.  
mount an effect in a rack.  
A rack in which an effect is mounted will indicate the  
effect type used by that effect, and the bypass on/off  
status.  
C EFFECT CUE button  
This button cue-monitors the output of the currently  
displayed effect. This cue function is valid only while  
this screen is displayed. The cue will be cancelled  
automatically when you switch to a different screen.  
D Special parameter field  
This shows special parameters that are specific to  
some effect types.  
E Input/output meters  
These indicate the level of the signals before and after  
the effect.  
F INPUT L/R buttons  
These buttons display the OUTPUT CH SELECT  
popup window.  
G OUTPUT L/R buttons  
These buttons display the INPUT CH SELECT popup  
window.  
1
2
H Effect parameter field  
This area shows parameters for the currently selected  
effect type.  
1 Effect title/type  
B Bypass on/off status  
Move the cursor to the rack in which the  
effect you want to edit is mounted, and  
press the [ENTER] key.  
The RACK screen will appear, allowing you to edit the  
parameters of the effect.  
2
If you want to change the effect type, pro-  
ceed as follows.  
3
1 Move the cursor to the effect type graphic,  
and press the [ENTER] key.  
The EFFECT TYPE popup window will appear.  
You can also access the RACK 5–8 screens by repeat-  
edly pressing the [RACK 5-8] key.  
HINT  
• The EXTERNAL HA screen that appears when you operate  
the [RACK 5-8] key is used when you’re using an external  
head amp (p. 175).  
1
2
6
4
5
7
CLOSE button  
3
8
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About the internal effects  
PLAY/REC  
This is shown if FREEZE is selected as the effect type.  
B Use the dial or the cursor keys to move the  
cursor, and select the new effect type.  
You can move the cursor up or down to select a new  
type in steps of twelve.  
If you decide not to change the effect type, use the cur-  
sor keys to move the cursor to the CLOSE button, and  
press the [ENTER] key.  
1
C When you’ve selected a new effect type,  
press the [ENTER] key.  
The EFFECT TYPE popup window will close auto-  
matically, and the new effect is now available for use.  
1 PLAY button / REC button  
These buttons are used to record (sample) and play  
back when using the freeze effect. For details on  
how to use this, refer to “Using the Freeze effect”  
HINT  
You can also switch the effect type by recalling a library set-  
ting.  
SOLO  
NOTE  
This is shown if M.BAND DYNA. or M.BAND  
COMP. is selected as the effect type.  
• Effect types “HQ.PITCH” and FREEZE” can be used only in  
rack 5 or 7. Also, even if you copy these two effect types, you  
will not be able to paste them to rack 6 or 8.  
To edit the effect parameters, move the cur-  
sor to the knobs in the effect parameter  
field, and use the dial or the [DEC]/[INC]  
keys.  
4
5
1
2
HINT  
1 HIGH/MID/LOW buttons  
These buttons pass only the selected frequency  
band (multiple selections are allowed).  
• For details on the parameters of each effect type, refer to the  
supplementary material at the end of this manual (p. 233).  
B Gain reduction meters  
These show the amount of gain reduction for each  
band.  
Edit the settings in the special parameter  
field as necessary.  
For some effect types, parameters such as the follow-  
ing will appear in the special parameter field.  
If you want to monitor only the output sig-  
nal of the currently displayed effect, press  
the EFFECT CUE button to turn it on.  
6
TEMPO  
This is shown if a tempo-type or modulation-type  
effect is selected.  
HINT  
• If the Cue mode is set to MIX CUE mode (in which all chan-  
nels whose [CUE] keys are on will be mixed for monitoring),  
only the output signal of the effect will be monitored when you  
turn on the EFFECT CUE button. (The [CUE] keys that had  
been turned on until then will be temporarily defeated.)  
1
2
17  
If you want to bypass the currently dis-  
played effect, turn the BYPASS button on.  
7
8
1 MIDI CLK button  
If you want to copy the currently-displayed  
effect settings to the effect of another rack,  
or to initialize the settings, you can do so  
using the tool buttons at the top of the  
screen.  
If you turn this button on, the BPM parameter of  
that effect will be set to match the tempo of the  
MIDI timing clock being input from the currently-  
enabled MIDI port.  
B BPM knob  
For details on how to use these buttons, refer to “Using  
This knob sets the BPM parameter manually. You  
can also assign the Tap Tempo function to a user-  
defined key, and set the BPM using it (p. 172).  
HINT  
• Effect settings can be stored and recalled at any time using  
the effect library (p. 174).  
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About the internal effects  
Select “TAP TEMPO” in the FUNCTION col-  
umn, select “CURRENT PAGE” in the  
PARAMETER 1 column, move the cursor to  
the OK button, and press the [ENTER] key.  
To select an item in each column, move the cursor to  
the desired column and use the dial or the [DEC]/  
[INC] keys. Move the cursor to the OK button and  
press the [ENTER] key; the Tap Tempo function will  
be assigned to the user-defined key you selected in  
step 3, and you will return to the USER DEFINED  
KEY SETUP page.  
4
Using the Tap Tempo function  
“Tap tempo” is a function that lets you specify the delay  
time of a delay effect or the modulation speed of a modu-  
lation effect by striking a key at the desired interval. To  
use the Tap function, you must first assign Tap Tempo to a  
user-defined key, and then operate that user-defined key.  
In the DISPLAY ACCESS section, press the  
[SETUP] key repeatedly to access the USER  
SETUP screen within the SETUP screens.  
1
1
HINT  
• If you specify “CURRENT PAGE” in the PARAMETER 1 col-  
umn, the Tap Tempo function can be used for the currently-  
shown effect (rack).  
• If you specify “RACK x” (x=5–8) in the PARAMETER 1 col-  
umn, the Tap Tempo function can be used only for a specific  
effect (rack).  
1 USER DEFINED KEYS popup button  
Move the cursor to the USER DEFINED  
2
• For more about user-defined keys, refer to “User-defined  
KEYS popup button and press the [ENTER]  
key to access the USER DEFINED KEYS  
popup window.  
Repeatedly press the [RACK 5-8] key to  
access the RACK screen for the rack in  
which the effect you want to control is  
mounted.  
5
6
The USER DEFINED KEYS popup window lets you  
assign functions to user defined keys [1]–[12].  
Select an effect type that includes a BPM  
parameter.  
For details on selecting the effect type, refer to step 3  
The BPM parameter is shown in the special parameter  
field. It is included in delay-type and modulation-type  
effects, and can be used to specify the delay time or  
modulation speed.  
1
1
1 User defined keys popup buttons  
Move the cursor to the popup button for the  
3
user-defined key to which you want to  
assign the Tap Tempo function, and press  
the [ENTER] key.  
The USER DEFINED KEY SETUP popup window  
will appear.  
1 BPM parameter  
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About the internal effects  
Select “FREEZE” as the effect type.  
4
HINT  
For details on selecting the effect type, refer to step 3  
If the “FREEZE” effect type is selected, a PLAY but-  
ton, REC button, and progress bar are shown in the  
special parameter field.  
• For details on the parameters of each effect type, refer to the  
supplementary material at the end of this manual (p. 233).  
At the desired tempo, repeatedly press the  
user-defined key to which you assigned the  
Tap Tempo function.  
7
1
2 3  
The average interval (BPM) at which you press the  
key will be calculated, and that value will be reflected  
by the BPM parameter.  
The average interval will be input  
(the average of a, b, and c)  
a
b
c
1 PLAY button  
B REC button  
C Progress bar  
First tap  
Second tap  
Third tap  
Fourth tap  
HINT  
HINT  
• If the average value is outside the range of 20–300 BPM, it  
will be ignored.  
• As an alternative to switching the effect type, you can also  
recall settings that use the “FREEZE” effect type from the  
effect library.  
• If you turn on the MIDI CLK button in the special parameter  
field, the BPM parameter value will change according to the  
tempo of the MIDI timing clock received from the currently-  
enabled MIDI port.  
To begin recording (sampling), turn on the  
REC button to make it light, and then turn  
on the PLAY button.  
The signal being input to the effect will be recorded.  
The progress bar shows the current recording location.  
When a fixed time has elapsed, the buttons will auto-  
matically turn off.  
5
6
Using the Freeze effect  
Here’s how to use the “FREEZE” effect type, which pro-  
vides the functionality of a simple sampler. When this  
effect type is selected, you can perform operations in the  
screen to record (sample) and play back a sound.  
HINT  
You can adjust the parameters in the window to make detailed  
settings for recording time, the way in which recording will  
begin, and the way in which the sample will play back. For  
details on the parameters, refer to the supplementary material  
at the end of this manual (p. 233).  
17  
In the DISPLAY ACCESS section, press the  
1
[RACK 1-4] key and [RACK 5-8] key simulta-  
neously to access the VIRTUAL RACK  
screen.  
To play back the recorded sample, move the  
cursor to the PLAY button and press the  
[ENTER] key.  
Mount an effect in rack 5 or rack 7.  
2
NOTE  
NOTE  
• Effect types “FREEZE” and “HQ.PITCH” can be used only in  
rack 5 or 7.  
• If, after recording, you turn on the REC button again to enter  
record-ready mode, the sampled content will be erased.  
Move the cursor to the rack in which the  
effect you want to edit is mounted, and  
press the [ENTER] key.  
3
The RACK screen will appear, allowing you to edit the  
parameters of the effect.  
You can also access the RACK 5–8 screens by repeat-  
edly pressing the [RACK 5-8] key.  
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Using the graphic EQ and effect libraries  
Using the graphic EQ and effect libraries  
You can use dedicated libraries to store and recall graphic EQ and effect settings.  
GEQ library  
Effect library  
Use the “GEQ library” to store and recall GEQ settings.  
This GEQ library can be referenced by all GEQ units used  
in the LS9. (However, the 31 Band GEQ and Flex15GEQ  
are different types. You cannot recall a GEQ library item  
of a different type.)  
200 items can be recalled from the library. Number 000 is  
read-only, and the remaining library numbers can be  
freely read or written.  
Use the “Effect library” to store and recall effect settings.  
199 items can be recalled from the effect library. Library  
items 1–48 are read-only presets, and correspond to effect  
types 1–48 respectively. Library items 49–57 are reserved  
for use by the system. Other library item numbers can be  
freely read and written.  
To access the effect library, move the cursor to the LIB  
toolbutton in the upper part of the screen when an effect is  
shown in a RACK 5–8 screen, and press the [ENTER]  
key.  
To access the GEQ library, move the cursor to the LIB  
toolbutton in the upper part of the screen when a GEQ is  
shown in the RACK screen, and press the [ENTER] key.  
1
1
1 LIB button  
1 LIB button  
For details on using the library, refer to “Using libraries”  
For details on using the library, refer to “Using libraries”  
NOTE  
NOTE  
• Library items using the “HQ.PITCH” or “FREEZE” effect types can  
be recalled only into rack 5 or 7. They cannot be recalled into rack  
6 or 8.  
• Store/recall operations are performed on individual racks.You  
can’t individually store/recall two Flex15GEQ units that are  
mounted in the same rack.  
HINT  
You can also use MIDI messages (program changes) to recall  
effect settings from the library (p. 180).  
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Using an external head amp  
Using an external head amp  
If an I/O card (expected to go on sale in the future) that supports the external head amp (Yamaha  
AD8HR) remote protocol is installed in an LS9 slot, you’ll be able to remotely control parameters  
such as the external head amp’s phantom power (+48V) on/off, gain, and HPF from the LS9.  
For an example of actual connections, refer to the owner’s manual of the I/O card.  
B ID / Model name / +48V master  
This displays information for the external HA  
mounted in the rack. The ID number is assigned auto-  
matically as 1 to 2 {1 to 4} in the order in which  
devices are connected to the I/O card. This area also  
Remotely controlling an external  
head amp  
Here’s how to control the external head amp (subse-  
quently called “external HA”) from the LS9 via an I/O  
shows the on/off status of the master phantom power.  
card installed in a slot.  
C Virtual racks  
These are two {four} racks in which remotely control-  
lable external HA units can be mounted. If an external  
HA is mounted, its settings (gain setting, phantom  
power on/off, HPF on/off) are shown. When you move  
the cursor to a rack and press the [ENTER] key, the  
EXTERNAL HA popup window for that rack will  
appear.  
Connect the LS9 and external HA.  
Refer to the owner’s manual for the I/O card and for  
the external head amp.  
1
Repeatedly press the [RACK 5-8] key to  
access the EXTERNAL HA screen.  
2
The EXTERNAL HA screen includes the following  
items.  
D EXTERNAL HA PORT SELECT popup but-  
ton  
This button accesses the EXTERNAL HA PORT  
SELECT popup window, where you can specify the  
input ports to which the external HA mounted in the  
rack will be connected.  
1
To select the communication port for the I/O  
card, move the cursor to the COMM PORT  
box, use the dial or the [DEC]/[INC] keys to  
select a port, and press the [ENTER] key.  
3
4
To specify the input ports for an external  
HA, move the cursor to the EXTERNAL HA  
PORT SELECT popup button for that rack,  
and press the [ENTER] key.  
The EXTERNAL HA PORT SELECT popup window  
will appear. The popup window includes the following  
items.  
2
3
4
17  
1 COMM PORT box  
This box lets you select the communication port for  
1
2
the currently-installed I/O card(s).  
NOTE  
• When installing an MY16-ES64 or similar EtherSound inter-  
face card in an LS9-32, be sure to install it in SLOT 1.  
SLOT {SLOT1}  
Select the communication port for the I/O card  
installed in the slot {slot 1}.  
1 PORT SELECT buttons  
These buttons specify the input ports to which the  
SLOT2 (LS9-32 only)  
external HA is connected.  
Select the communication port for the I/O card  
installed in slot 2.  
B NO ASSIGN button  
This button defeats the port selection.  
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Using an external head amp  
Use the PORT SELECT buttons to specify  
the input ports to which the audio output of  
the external HA is connected.  
When you’ve finished making settings, move the cur-  
sor to the CLOSE button and press the [ENTER] key  
to close the popup window.  
To remotely control the external HA in an  
LS9 input channel, press the [HOME] key to  
access the SELECTED CH VIEW screen,  
and access the channel that you want to  
control.  
5
7
1
NOTE  
• If an external HA is connected to one of the LS9’s slots, you  
must specify the appropriate input port manually. If this is set  
incorrectly, the external HA will not be detected correctly  
when you patch input ports to input channels.  
To remotely control an external HA, move  
6
the cursor to the rack in which the external  
HA you want to control is mounted, and  
press the [ENTER] key.  
The EXTERNAL HA popup window will appear.  
Here you can remotely control the external HA by  
using the knobs and buttons in the LS9’s display or the  
dial etc. of the top panel.  
1 HA popup button  
2
Move the cursor to the HA popup button,  
and press the [ENTER] key to access the  
HA/PATCH popup window.  
8
1
3
4
1
5
1 Rack select buttons  
These switch the rack that is displayed in the EXTER-  
NAL HA popup window.  
1 Input port popup button  
B +48V MASTER  
Press the input port popup button, and  
select the input port assigned to the exter-  
nal HA.  
With these settings, the external HA can be used in the  
same way as the LS9’s own HA. For details on the  
HA/PATCH popup window, refer to “HA (head amp)  
9
If an external HA is connected to the REMOTE con-  
nector, the on/off status of the master phantom power  
is shown here. (Switching this on/off is performed on  
the external HA itself.)  
C +48V buttons  
These switch phantom power on/off for each channel.  
D GAIN knobs  
HINT  
These indicate the gain of the external HA. Move the  
cursor to the knob and use the dial or the [DEC]/[INC]  
keys to adjust the setting.  
• Settings for the external HA are saved as part of the scene  
(However, master phantom on/off, HPF on/off, and cutoff fre-  
quency settings are excepted).  
E HPF knobs / ON buttons  
These controls switch the external HA’s built-in high-  
• When you adjust the brightness of the LS9’s panel LEDs, this  
will also affect the LEDs of the external HA.  
pass filter on/off, and adjust its cutoff frequency.  
HINT  
• When you newly connect an AD8HR, the above screen will  
reflect the state of the AD8HR’s settings.  
• Since the above knobs and buttons will be shown even if an  
AD8HR is not connected, you can use them to make settings  
even without the AD8HR, and store these settings in a scene.  
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Chapter 18  
MIDI  
This chapter explains how MIDI messages can be transmitted from an exter-  
nal device to control the LS9’s parameters, and conversely how operations  
on the LS9 can be transmitted as MIDI messages.  
MIDI functionality on the LS9  
The LS9 can use MIDI to perform the following operations.  
Program Change transmission and reception  
When you execute a specific event (scene/effect library recall) on the LS9, a program change message of the cor-  
responding number can be transmitted to an external device. Conversely, the corresponding event can be exe-  
cuted when a program change message is received from an external device.  
Control Change transmission and reception  
When you execute a specific event (fader/encoder or key operation) on the LS9, the corresponding control  
change message can be transmitted to an external device. Conversely, events can be executed when control  
change messages are received from an external device. This allows you to record fader and key operations on a  
MIDI sequencer or other external device, and play them back later.  
Parameter change (SysEx) transmission and reception  
When specific events (fader/encoder or key operations, changes in system settings or user settings) are executed  
on the LS9, “parameter change” system exclusive messages can be transmitted to an external device. Conversely,  
events can be executed when parameter changes are received from an external device.  
Using this capability, LS9 operations can be recorded and played back on a MIDI sequencer or other external  
device, or changes in system settings and user settings can be reflected on another LS9 console.  
NOTE  
• As the MIDI port used for transmitting and receiving MIDI messages, you can select either the rear panel MIDI IN/OUT  
connectors or an I/O card installed in the slot {1, 2}. (If you select an I/O card, you can also select a port number.) All of  
the above functionality will be common to the selected port.  
• MMC (MIDI Machine Control) messages can be received to control the transport of the USB memory recorder.  
18  
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Basic MIDI settings  
Basic MIDI settings  
Here’s how to select the type of MIDI messages the LS9 will transmit and receive, the MIDI port  
that will be used, and the MIDI channel.  
C Channel select box  
In the DISPLAY ACCESS section, press the  
[SETUP] key repeatedly to access the MISC  
SETUP screen within the SETUP screens.  
1
Use the dial or the [DEC]/[INC] keys to select the  
MIDI message transmit (Tx) channel and receive (Rx)  
channel.  
MIDI SETUP popup button  
D PROGRAM CHANGE field  
Here you can make settings for program change trans-  
mission and reception.  
Tx button  
Switches program change transmission on/off.  
Rx button  
Switches program change reception on/off.  
ECHO button  
This selects whether incoming program changes  
are echoed-out from the transmission port.  
HINT  
• For details on how to assign the scene or effect for each pro-  
Move the cursor to the MIDI SETUP popup  
button, and press the [ENTER] key to  
access the MIDI SETUP popup window.  
2
E PROGRAM CHANGE MODE field  
Here you can select the program change transmit/  
receive mode.  
2
3
5
7
SINGLE button  
If this button is on, program changes will be trans-  
mitted and received on a single MIDI channel.  
1
4
OMNI button  
If this button is on, program changes of all MIDI  
channels will be received in Single mode. (Multi  
mode transmission/reception and Single mode  
transmission are disabled.)  
6
8
9
BANK button  
If this button is on, bank select messages can be  
transmitted and received in Single mode. (This is  
disabled for Multi mode transmission/reception.)  
MULTI button  
In the MIDI SETUP page you can select the type of  
MIDI messages that will be transmitted and received,  
and choose the port that will be used. This page  
includes the following items.  
If this button is on, program changes will be trans-  
mitted/received on multiple MIDI channels (Multi  
mode).  
1 PORT/CH field  
F CONTROL CHANGE field  
Here you can make settings for control change trans-  
mission/reception.  
Here you can select the port and MIDI channel that  
will be used to transmit and receive MIDI messages. If  
MIDI messages are being transmitted or received, the  
SIGNAL indicators at the top of this field will light.  
Tx button  
Switches control change transmission on/off.  
B Port select box  
Rx button  
Switches control change reception on/off.  
Use the dial or the [DEC]/[INC] keys to select the  
MIDI message transmit (Tx) port and receive (Rx)  
port. If you select the same port as used by another  
function such as cascade link or HA remote, a confir-  
mation dialog box will appear. If you select OK, the  
port setting for the other function will be disabled.  
ECHO button  
This selects whether incoming control changes are  
echoed-out from the transmission port.  
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Basic MIDI settings  
G CONTROL CHANGE MODE field  
Here you can select the control change transmission/  
reception mode.  
To specify the channel (CH1–CH16) on  
4
5
which MIDI messages will be transmitted or  
received, move the cursor to the channel  
selection box, use the dial or the [DEC]/  
[INC] keys to specify the setting, and press  
the [ENTER] key.  
NRPN button  
If this button is on, the LS9’s mix parameters will  
be transmitted/received as NRPN messages on one  
MIDI channel (NRPN mode).  
TABLE button  
If this button is on, the LS9’s mix parameters will  
be transmitted/received as control change mes-  
sages on one MIDI channel (TABLE mode).  
HINT  
• When transmitting or receiving parameter changes, the chan-  
nel number you specify here is used as the device number (a  
number that identifies the transmitting or receiving unit).  
H PARAMETER CHANGE field  
Here you can make settings for transmission/reception  
of “parameter change” system exclusive messages.  
Tx button  
Switches parameter change transmission on/off.  
Turn transmission/reception on or off for  
each MIDI message.  
Rx button  
HINT  
Switches parameter change reception on/off.  
• For details on using program changes, refer to “Using pro-  
ECHO button  
This selects whether incoming parameter changes  
are echoed-out from the transmission port.  
• For details on using control changes, refer to “Using control  
I OTHER COMMAND field  
Here you can specify how MIDI messages other than  
program changes, control changes, and parameter  
changes (i.e., messages such as note-on/off and MIDI  
timing clock) will be received.  
ECHO button  
Selects whether other MIDI messages that are  
received will be echoed out from the transmit port.  
To specify the port that will transmit or  
receive each type of MIDI message, move  
the cursor to the transmit (Tx) or receive  
(Rx) port selection box, use the dial or the  
[DEC]/[INC] keys to specify the setting, and  
then press the [ENTER] key.  
3
18  
You can choose from the following items.  
Item  
Description  
No port will be used.  
----  
Rear panel MIDI IN (Rx) / OUT (Tx)  
connector  
MIDI  
SLOT {1/2} -1–8  
A card that supports serial trans-  
mission, installed in a rear panel  
slot {1/2} (MY16-CII is valid in  
SLOT {1–2})  
(The number of available  
ports will depend on the  
card that is installed.)  
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Using program changes to recall scenes and library items  
Using program changes to recall scenes and library items  
The LS9 lets you assign a specific event (scene recall or effect library recall) to each program  
change number, so that when this event is executed on the LS9, a program change message of  
the corresponding number will be transmitted to an external device. Conversely, the correspond-  
ing event can be executed when a program change message is received from an external device.  
Connect the LS9 to your external device.  
Move the cursor to the PROGRAM CHANGE  
popup button, and press the [ENTER] key  
to access the PROGRAM CHANGE popup  
window.  
1
6
The following illustration shows an example of using  
the MIDI IN/OUT connectors to transmit and receive  
MIDI messages.  
In the PROGRAM CHANGE popup window you can  
specify how program changes will be transmitted and  
received, and choose the event (scene recall or effect  
library recall) that will be assigned to each program  
number.  
MIDI IN  
MIDI OUT  
MIDI IN  
MIDI OUT  
This page includes the following items.  
external device  
1
2
LS9  
In the DISPLAY ACCESS section, press the  
[SETUP] key repeatedly to access the MISC  
SETUP screen.  
3
2
4
5
1 PROGRAM CHANGE field  
Here you can switch program change transmission/  
reception on/off, and specify whether program  
changes will be echoed out. This setting is linked with  
the PROGRAM CHANGE field of the MIDI SETUP  
popup window.  
B PROGRAM CHANGE MODE field  
Here you can select the program change transmit/  
receive mode. This setting is linked with the PRO-  
GRAM CHANGE MODE field of the MIDI SETUP  
page popup window.  
Move the cursor to the MIDI SETUP popup  
button, and press the [ENTER] key to  
access the MIDI SETUP popup window.  
3
4
C List  
This list shows the event (scene recall / effect library  
recall) assigned to each program number. The list  
shows the following items.  
p. 178), select the ports and MIDI channels  
that will be used to transmit/receive pro-  
gram changes.  
CH/BANK  
Indicates the MIDI channel 1–16 on which pro-  
gram changes are transmitted/received. In Single  
mode if the BANK button is on, this will be  
labeled BANK, and the numerical value in this  
column will correspond to the bank number.  
When you’ve finished making settings,  
move the cursor to the CLOSE button and  
press the [ENTER] key to close the popup  
window.  
5
NO.  
Indicates the program number 1–128.  
You will return to the MISC SETUP screen.  
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Using program changes to recall scenes and library items  
PROGRAM CHANGE EVENT  
If you turn on the OMNI button / BANK button in Sin-  
gle mode, operation will change as follows.  
Indicates the type/number/title of the event  
assigned to the program number for each MIDI  
channel (bank number). By pressing the popup  
button for an individual event, you can access the  
PROGRAM CHANGE EVENT popup window,  
where you can change the assignment for each  
program number.  
When the OMNI button is on  
Program changes of all MIDI channels will be  
received. However, regardless of the MIDI channel  
that is received, the event assigned to the corre-  
sponding program number of the Rx channel will  
be executed.  
Turning on the OMNI button will not change the  
operation for program change transmission.  
D CLEAR ALL button  
Pressing this button will clear all event assignments in  
When the BANK button is on  
the list.  
The CH indication in the list will change to BANK  
(bank number), and bank select (control change  
#0, #32) + program change messages can be trans-  
mitted and received. This is convenient when you  
want to control more than 128 events on a single  
MIDI channel.  
E INITIALIZE ALL button  
Pressing this button will restore all event assignments  
in the list to their default state.  
Use the buttons of the PROGRAM CHANGE  
MODE field to select the program change  
transmission/reception mode.  
You can select one of the following two program  
change transmission/reception modes.  
7
When bank select and then program change messages  
(in that order) are received on the Rx channel, the  
event assigned to that bank number and program num-  
ber in the list will be executed.  
When you execute a specific event on the LS9, bank  
select + program change messages for the bank num-  
ber and program number assigned to that event will be  
transmitted on the Tx channel. (If the same event is  
assigned more than once in the list, the lowest-num-  
bered bank number and program number will be trans-  
mitted.)  
Multi mode (when the MULTI button is on)  
Program changes of all MIDI channels will be trans-  
mitted and received. (The transmit/receive channel  
specified in the MIDI SETUP popup window will be  
ignored.)  
When a program change is received, the event  
assigned to the corresponding MIDI channel and pro-  
gram number in the list will be executed.  
When you execute the specified event on the LS9, the  
program change of the corresponding MIDI channel  
and program number in the list will be transmitted.  
NOTE  
• The settings of the OMNI and BANK buttons are ignored in  
Multi mode.  
Single mode (when the SINGLE button is on)  
Only program changes of the transmit (Tx) and  
receive (Rx) channels specified in the MIDI SETUP  
popup window will be transmitted and received.  
When a program change on the Rx channel is  
received, the event assigned to that program number of  
the corresponding channel in the list will be executed.  
When you execute a specific event on the LS9, the  
program change of the corresponding program number  
will be transmitted on the Tx channel shown in the list.  
(If an event is assigned to more than one program  
number on the same channel, the lowest-numbered  
program number will be transmitted.)  
• If the BANK button is on and only a program change on an  
applicable MIDI channel is received, the last-selected bank  
number will be used.  
HINT  
• If the BANK button is on, the OMNI button can also be turned  
on at the same time. In this case, bank select + program  
change messages of all MIDI channels will be received.  
Use the buttons of the PROGRAM CHANGE  
field to turn transmission and reception on/  
off, and make settings for echo output.  
8
18  
This field includes the following items.  
Tx button  
Switches program change transmission on/off.  
Rx button  
Switches program change reception on/off.  
ECHO button  
This selects whether incoming program changes are  
echoed-out from the transmission port.  
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Using program changes to recall scenes and library items  
To change the event assignment for each  
Assign events to other program numbers in  
11  
the same way.  
9
program number, move the cursor to the  
popup button for the corresponding event  
in the list, and press the [ENTER] key.  
The PROGRAM CHANGE EVENT popup window  
will appear. In this window you can specify the event  
assigned to each program number. This popup window  
contains the following items.  
With these settings, executing the specified event on  
the LS9 will cause the corresponding program change  
(or bank select + program change) message to be  
transmitted to the external device.  
When an external device transmits a program change  
(or bank select + program change) message on the  
appropriate channel, the event assigned to that pro-  
gram number of the corresponding MIDI channel (or  
bank number) will be executed.  
1
2
HINT  
You can use the CLEAR ALL button to erase all assignments  
to program numbers.The INITIALIZE ALL button will return all  
program number assignments to their default state.  
• Assignments to program numbers are maintained as settings  
for the entire system, rather than for individual scenes.  
NOTE  
• In Single mode, if the same event is assigned to more than  
one program number on a Tx channel, only the lowest pro-  
gram number will be transmitted. (If the BANK button is on,  
only the program number of the lowest bank number will be  
transmitted.)  
1 TYPE field  
Select the type of event.  
• In Multi mode, if the same event is assigned to more than one  
MIDI channel and more than one program number, only the  
lowest program number on each MIDI channel will be trans-  
mitted.  
The following table lists the events you can select.  
Item  
NO ASSIGN  
SCENE  
Content  
No assignment  
Scene memory recall operations  
Effect library recall operations for racks 5–8  
(only if an effect is mounted)  
RACK 5–8  
B LIBRARY NAME field  
Select the number and title of the scene or library item  
to recall. If you selected SCENE in the TYPE field,  
this shows the scene number and its title. If you  
selected RACK 5–8, this shows the library number  
and its title.  
Use the TYPE field to select the type of  
event you want to assign, and use the  
LIBRARY NAME field to select the scene/  
library number that will be recalled.  
10  
To select an item, use the dial or the [DEC]/[INC]  
keys. Move the cursor to the OK button and press the  
[ENTER] key to finalize the changes and close the  
PROGRAM CHANGE EVENT popup window.  
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Using control changes to control parameters  
Using control changes to control parameters  
You can use MIDI control change messages to control specified events (fader/encoder opera-  
tions, [ON] key on/off operations etc.) on the LS9.This capability can be used to record fader and  
key operations on a MIDI sequencer or other external device, and play back this data later.  
You can use control changes to control events in either of the following two ways.  
Using control changes  
This method uses typical control changes (control numbers 1–31, 33–95, 102–119).You can freely assign an  
event to each control number.  
Using NRPN (Non Registered Parameter Number)  
This method uses a special type of control change messages called NRPN.  
NRPN uses control change numbers 62 and 63 to specify the MSB (Most Significant Byte) and LSB (Least Sig-  
nificant Byte) of the parameter number, and subsequently-transmitted control change messages of control  
change number 6 (or 6 and 26) to specify the value of that parameter.  
The event assigned to each combination of MSB and LSB is pre-defined, and cannot be changed.  
HINT  
• For details on the events assigned to NRPN messages, refer to the appendix (p. 253).  
Connect the LS9 to your external device.  
Move the cursor to the CONTROL CHANGE  
popup button, and press the [ENTER] key  
to access the CONTROL CHANGE popup  
window.  
In the CONTROL CHANGE popup window you can  
specify how control changes will be transmitted and  
received, and assign the event (fader/encoder opera-  
tion, [ON] key on/off operation, etc.) assigned to each  
control number. This page includes the following  
items.  
1
2
6
In the DISPLAY ACCESS section, press the  
[SETUP] key repeatedly to access the MISC  
SETUP screen.  
Move the cursor to the MIDI SETUP popup  
button, and press the [ENTER] key to  
access the MIDI SETUP popup window.  
3
4
p. 178), select the ports and MIDI channels  
that will be used to transmit/receive control  
changes.  
1
2
When you’ve finished making settings,  
move the cursor to the CLOSE button and  
press the [ENTER] key to close the popup  
window.  
5
3
You will return to the MISC SETUP screen.  
18  
4
5
1 CONTROL CHANGE field  
Here you can switch control change transmission/  
reception on/off, and specify whether control changes  
will be echoed out. This setting is linked with the  
CONTROL CHANGE field of the MIDI SETUP  
popup window.  
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Using control changes to control parameters  
B CONTROL CHANGE MODE field  
Here you can select the control change transmission/  
reception mode. This setting is linked with the CON-  
TROL CHANGE MODE field of the MIDI SETUP  
popup window.  
To change the event assignment for each  
control number, move the cursor to the  
popup button for the corresponding event  
in the list, and press the [ENTER] key.  
The CONTROL CHANGE EVENT popup window  
will appear. In this window you can specify the event  
assigned to each control number. The window contains  
the following items.  
9
C List  
This list shows the event (fader/encoder pattern, [ON]  
key on/off operation, etc.) assigned to each control  
number.  
1
2
NO.  
This indicates the control number. You can use  
control numbers 1–31, 33–95, and 102–119.  
CONTROL CHANGE EVENT  
Indicates/selects the type of event assigned to each  
control number. When you press the popup button  
for an event, the CONTROL CHANGE EVENT  
popup window will appear, allowing you to change  
the control number assignment.  
D CLEAR ALL button  
Pressing this button will clear all event assignments in  
the list.  
1 MODE field  
Select the type of event.  
E INITIALIZE ALL button  
Pressing this button will restore all event assignments  
in the list to their default state.  
B PARAMETER 1/2 field  
In conjunction with the MODE field, this specifies the  
type of event.  
Use the buttons of the CONTROL CHANGE  
MODE field to select the control change  
transmission/reception mode.  
7
NOTE  
• If NRPN mode is selected as the control change transmis-  
sion/reception mode, the settings in this window are ignored.  
You can choose one of the following two modes for  
control change transmission/reception.  
HINT  
• For details on the events that can be assigned to control  
changes, refer to the appendix (p. 249).  
NRPN mode (when the NRPN button is on)  
The LS9’s various mix parameters will be transmitted  
and received on a single MIDI channel as NRPN mes-  
sages. If you select this mode, the assignments in the  
list will be ignored.  
In the order of the MODE field PARAME-  
TER 1 field PARAMETER 2 field, specify  
the type of event you want to assign.  
To select an item, use the dial or the [DEC]/[INC]  
keys. Move the cursor to the OK button and press the  
[ENTER] key to finalize the changes and close the  
CONTROL CHANGE EVENT popup window.  
10  
11  
TABLE mode (when the TABLE button is on)  
The LS9’s various mix parameters will be transmitted  
and received on a single MIDI channel as control  
change messages.  
HINT  
• The channel on which control changes are transmitted and  
received is specified by the MIDI SETUP popup window  
PORT/CH field (p. 178).  
Assign events to other control numbers in  
the same way.  
When you operate the parameters you assigned on the  
LS9, control change messages will be transmitted to  
external devices. Similarly, if the corresponding con-  
trol change messages are sent from an external device  
on the appropriate channel, the parameters assigned to  
those control numbers will change.  
Use the buttons of the CONTROL CHANGE  
field to turn transmission and reception on/  
off, and make settings for echo output.  
8
Each button has the following function.  
HINT  
Tx button  
Switches control change transmission on/off.  
You can use the CLEAR ALL button to erase all assignments  
to control numbers. The INITIALIZE ALL button will return all  
control number assignments to their default state.  
Rx button  
Switches control change reception on/off.  
• Assignments to control numbers are maintained as settings  
for the entire system, rather than for individual scenes.  
ECHO button  
This selects whether incoming control changes are  
echoed-out from the transmission port.  
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Using parameter changes to control parameters  
Using parameter changes to control parameters  
On the LS9, you can use a type of system exclusive messages called “parameter changes” to  
control specific events (fader/encoder operations, [ON] key on/off operations, etc.) as an alterna-  
tive to using control changes or NRPN messages.  
For details on the parameter changes that can be transmitted and received, refer to “MIDI Data  
Format” in the appendix.  
Connect the LS9 to your external device.  
1
2
In the DISPLAY ACCESS section, press the  
[SETUP] key repeatedly to access the MISC  
SETUP screen.  
Move the cursor to the MIDI SETUP popup  
button, and press the [ENTER] key to  
access the MIDI SETUP popup window.  
3
4
p. 178), select the ports and MIDI channels  
(device numbers) that will be used to trans-  
mit/receive parameter changes.  
NOTE  
• Parameter changes include a “device number” that specifies  
the transmitting or receiving device.The transmit (Tx) channel  
and receive (Rx) channel specified in the MIDI SETUP page  
are used as the device number.  
• Please be aware that if the device number included in the  
transmitted parameter change does not match the device  
number of the receiving LS9 console, the message will be  
ignored.  
• If parameter change and control change transmission/recep-  
tion are turned on at the same time, a large amount of data  
will flood the MIDI port and cause overflows or other prob-  
lems, so you should avoid this.  
Use the Tx button and Rx button of the  
PARAMETER CHANGE field to turn on  
5
parameter change transmission/reception.  
In this state when you operate specific parameters on  
the LS9, the corresponding parameter change mes-  
sages will be transmitted. If valid parameter change  
messages are transmitted from an external device, the  
parameters assigned to those parameter changes will  
be controlled.  
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Using MMC (MIDI Machine Control) to operate the USB memory recorder  
Using MMC (MIDI Machine Control) to operate the USB  
memory recorder  
You can use MMC (MIDI Machine Control) messages to operate the LS9’s USB memory  
recorder from an external device.  
MMC is only received (not transmitted). For details on the MMC messages that can be received,  
refer to “MIDI Data Format” in the appendix.  
Connect the LS9 to your external device.  
1
2
In the DISPLAY ACCESS section, press the  
[SETUP] key repeatedly to access the MISC  
SETUP screen within the SETUP screens.  
Move the cursor to the MIDI SETUP popup  
button, and press the [ENTER] key to  
access the MIDI SETUP popup window.  
3
4
p. 178), select the port and MIDI channel  
(device number) that will be used to receive  
MMC messages.  
NOTE  
• MMC messages include a “device number” that specifies the  
receiving device. The receive (Rx) channel specified in the  
MIDI SETUP page is used as the device number.  
• Please be aware that if the device number included in the  
transmitted MMC message does not match the device num-  
ber of the receiving LS9 console, the message will be  
ignored.  
Prepare the USB memory recorder for use.  
For details on using the USB memory  
recorder, see p.105.  
5
In this state, an external device will be able to control  
operations such as play, record, stop, and pause on the  
LS9’s USB memory recorder.  
The following MMC commands are supported.  
Command  
MMC#  
Content  
Stop  
01  
Stop playback or recording.  
Begins playback of the selected file.  
The file to be played can be selected  
beforehand in the TITLE LIST  
screen, or the desired track number  
can be selected using a MIDI Song  
Select message (F3).  
Play  
Play  
02  
03  
Begins playback of the selected file.  
The file to be played can be selected  
beforehand in the TITLE LIST  
screen, or the desired track number  
can be selected using a MIDI Song  
Select message (F3).  
Record  
Pause  
06  
09  
Begins recording.  
Pauses playback or recording.  
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Chapter 19  
User settings (Security)  
This chapter explains the User Level settings that allow restrictions on the  
parameters that can be operated by each user, the Console Lock function  
that temporarily disables operation of the console, the Preferences settings  
that allow the operating environment to be customized, and Save/Load oper-  
ations using USB memory.  
User Level settings  
User Level settings allow you to restrict the parameters that be operated by each user, or to  
change the settings of the custom fader layer, user-defined keys, and preference settings for  
each user. Settings for each user can be stored as a “user authentication key” on USB memory,  
allowing users to be switched easily, simply by connecting the memory device to a USB connec-  
tor. This is convenient in the following situations.  
• Unintended or mistaken operation can be prevented.  
• The range of functionality operable by an outside engineer (guest engineer) can be limited.  
• In situations in which multiple operators alternate with each other, output settings etc. can  
be locked to prevent unintended operations.  
• Preferences of each operator can easily be switched.  
User types and user authentication keys  
There are three types of user, as follows. In order to operate the LS9, you must log-in as some type of user.  
Administrator  
This is the administrator of the LS9, and can use all of its functionality. Only one set of Administrator  
settings is internally maintained in the console. The Administrator can create user authentication keys  
for other users.  
Guest  
A User can use only the range of functionality permitted by the Administrator. Only one set of Guest  
settings is internally maintained in the console.  
User  
19  
A User can use only the range of functionality permitted by the Administrator. User settings are saved  
on USB memory as a user authentication key. Multiple sets of User settings can be saved with different  
user names. Custom fader layer, user-defined key, and preference settings can be edited, and these set-  
tings stored in the user authentication key.  
In addition, a User who has Power User privileges can create or edit user authentication keys with a  
specified user level.  
When a user logs on, the user settings for that user are applied. User settings include the following informa-  
tion.  
• Password (except for Guest)  
• User level (except for Administrator)  
• Preferences  
• User-defined keys  
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User Level settings  
Privileges for each user are as follows.  
User authentication key  
(USB memory)  
Custom fader layer / user-  
defined keys / preference  
setting editing  
Password  
setting  
Comment  
editing  
Logged-in user  
Administrator  
User Level setting  
Create new Overwrite-save  
Available  
Available  
(Can edit the settings for  
Administrator and for  
Guest.)  
(Cannot edit the user level, since  
the administrator can always  
perform all operations. Can edit  
the user level for Guest.)  
Available  
Available  
Power user  
Available  
Available  
Available  
Available  
Available  
Available  
Available  
Available  
Normal user (a  
Available  
(Only settings  
other than User  
Level)  
User  
user without  
Power User  
privileges)  
N/A  
(View only)  
Available  
N/A  
(View only)  
Guest  
Available  
Available  
Enter the password in the NEW PASSWORD  
field; then move the cursor to the OK button  
and press the [ENTER] key.  
The password can be up to eight characters. For details  
on entering a password, refer to “Assigning a name”  
3
Setting the Administrator pass-  
word  
With the factory settings, the Administrator password is  
not set, meaning that anyone can log in withAdministrator  
privileges and perform all operations. If you want to  
restrict the operations of other users, you must specify an  
Administrator password.  
In the DISPLAY ACCESS section, press the  
[SETUP] key repeatedly to access the USER  
SETUP screen.  
1
Creating a user authentication key  
Here’s how to create a user authentication key and save it  
on USB memory. A user authentication key can be created  
only by an Administrator or Power User. The user level  
can be specified when the authentication key is created,  
but the custom fader layer, user-defined key settings, and  
preference settings will be carried over from the user who  
is currently logged-in.  
PASSWORD CHANGE popup button  
Connect USB memory to the USB connec-  
tor.  
1
In the DISPLAY ACCESS section, press the  
[SETUP] key repeatedly to access the USER  
SETUP screen.  
2
CREATE USER KEY button  
Move the cursor to the PASSWORD  
CHANGE popup button, and press the  
[ENTER] key.  
2
A keyboard window will appear, allowing you to enter  
a password.  
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User Level settings  
Move the cursor to the CREATE USER KEY  
button and press the [ENTER] key.  
The CREATE USER KEY popup window will appear.  
3
Logging-in  
In order to operate the LS9, you must log in as the Admin-  
1
2
3
istrator, Guest, or a User.  
User settings for the Administrator and Guest are saved in  
the console itself, but in order to log in as a User you must  
connect USB memory on which a user authentication key  
has been saved. If you disconnect the USB memory after  
logging-in, your access privileges will forcibly revert to  
Guest.  
NOTE  
• If the power is turned off and then on again, the console will gener-  
ally start up in the log-in state in which the power was turned off. If  
a user password has been assigned, you will need to enter the  
password. However if you cancel the input, you will be forcibly  
logged-in as Guest. Similarly, you will also be forcibly logged-in as  
Guest if you had been logged-in as a user requiring a user authen-  
tication key, but USB memory is no longer connected.  
4
1 USER NAME  
The user name of up to eight characters is shown (and  
can be edited) here. When you move the cursor to this  
field and press the [ENTER] key, a keyboard window  
will appear, allowing you to enter a user name (→  
Logging-in as Administrator  
In the DISPLAY ACCESS section, press the  
1
[SETUP] key repeatedly to access the USER  
SETUP screen.  
B PASSWORD  
Specify a password of up to eight characters. Press this  
to access a keyboard window where you can enter the  
password (p. 34).  
Log-in popup button  
C POWER USER  
Specifies whether Power User privileges will be  
granted to this user.  
D Access permission settings  
These settings specify the range of operations that the  
user can perform. For details on each item, refer to  
When you have specified the user name,  
password, power user privileges on/off, and  
user rights, move the cursor to the CREATE  
button and press the [ENTER] key.  
4
Move the cursor to the log-in popup button  
and press the [ENTER] key.  
The LOGIN popup window will appear.  
If you are logged-in as the Administrator, the user  
authentication key will be saved on USB memory.  
If you are logged-in as a Power User, a dialog box will  
ask you to confirm the store-destination USB memory.  
If you want to save the user authentication key on dif-  
ferent USB memory, connect the desired USB mem-  
ory and then press [OK].  
2
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User Level settings  
Move the cursor to the ADMINISTRATOR  
LOGIN button and press the [ENTER] key.  
If no Administrator password has been set, you will  
simply be logged-in. If a password has been set, a key-  
board window will appear, allowing you to enter the  
password.  
Logging-in as a User  
3
To log-in as a User, you will use a user authentication key  
saved on USB memory. You may also log-in using a user  
authentication key that was created on a different LS9  
console.  
Connect the USB memory to the USB con-  
nector.  
1
In the DISPLAY ACCESS section, press the  
[SETUP] key repeatedly to access the USER  
SETUP screen.  
2
Move the cursor to the log-in popup button  
and press the [ENTER] key.  
3
The LOGIN popup window will appear.  
Enter the password, move the cursor to the  
OK button, and press the [ENTER] key.  
4
For details on entering a password, refer to “Assigning  
If the password was incorrect, a message of “WRONG  
PASSWORD” will appear in the bottom of the screen.  
Move the cursor to the LOAD USER KEY  
button and press the [ENTER] key.  
The SAVE/LOAD popup window will appear, and the  
files and folders saved on the USB memory will be  
displayed. User authentication keys have a file name  
of “User name.L9U”.  
Logging-in as Guest  
4
In the DISPLAY ACCESS section, press the  
[SETUP] key repeatedly to access the USER  
SETUP screen.  
1
Move the cursor to the log-in popup button  
and press the [ENTER] key.  
2
The LOGIN popup window will appear.  
File list  
LOAD button  
Move the cursor to the GUEST LOGIN but-  
ton and press the [ENTER] key.  
3
Move the cursor to the file list, and turn the  
dial to select the user authentication key of  
the user as whom you want to log-in.  
5
The highlighted line in the file list indicates the file  
that is selected for operations.  
For details on loading from USB memory, refer to  
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User Level settings  
Move the cursor to the LOAD button and  
press the [ENTER] key.  
If no password has been set, you will simply be  
logged-in. If a password has been set, a keyboard win-  
dow will appear, allowing you to enter the password.  
6
Changing the password  
Here’s how to change the password of the logged-in user.  
A change in the Administrator password is updated imme-  
diately. A change in a User password will be discarded if  
the user simply logs-out; it must be applied to the user  
authentication key before the user logs-out. The Guest  
account does not have a password.  
NOTE  
• If you select a user authentication key that was created on a  
different LS9 console, a keyboard window will appear, allow-  
ing you to enter the Administrator password of the LS9 con-  
sole that you will be using. (If the Administrator passwords are  
identical, this window will not appear.) When you enter the  
correct Administrator password, another keyboard window will  
appear, allowing you to enter the password for the selected  
user.  
In the DISPLAY ACCESS section, press the  
[SETUP] key repeatedly to access the USER  
SETUP screen.  
1
• If you re-save the user authentication key, you will not be  
asked for the Administrator password the next time. (p. 192  
PASSWORD CHANGE popup button  
Move the cursor to the PASSWORD  
CHANGE popup button, and press the  
[ENTER] key.  
A keyboard window will appear, allowing you to enter  
the password.  
2
Enter the password, move the cursor to the  
OK button, and press the [ENTER] key.  
For details on entering a password, refer to “Assigning  
If the password was incorrect, a message of “WRONG  
PASSWORD” will appear in the bottom of the screen.  
7
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User Level settings  
Enter the current password, move the cur-  
sor to the OK button, and press the  
[ENTER] key.  
For details on entering a password, refer to “Assigning  
When you enter the correct password, a keyboard win-  
dow will appear, allowing you to enter the new pass-  
word.  
Move the cursor to the SAVE KEY popup  
button, and press the [ENTER] key.  
A dialog box will ask whether you really want to over-  
write (save) the user authentication key.  
3
3
4
To overwrite (save), move the cursor to the  
OK button and press the [ENTER] key.  
HINT  
• If you attempt to log-in as a different user after changing the  
settings but not saving them, a message will ask you whether  
you want to save the user authentication key. In this case, you  
can also save the user authentication key by moving the cur-  
sor to the OK button and pressing the [ENTER] key.  
Changing the user level  
Here’s how to view/change the user level of the logged-in  
user.  
Enter the password in the NEW PASSWORD  
field; then move the cursor to the OK button  
and press the [ENTER] key.  
• For the Administrator  
4
...............There is no such setting for the  
Administrator himself, but the set-  
ting for the Guest account can be  
changed.  
• For the Guest..........The setting of the Guest account  
can be viewed. It cannot be  
changed.  
Editing a user authentication key  
• For a normal User...The setting of that User account  
can be viewed. It cannot be  
If you are logged-in as a user, you can edit your custom  
fader layer, user-defined keys, and preference settings, and  
overwrite (save) them onto your user authentication key. If  
you are logged-in as a Power User, you can also change  
the user level.  
changed.  
• For a Power User....The setting of that User account  
can be changed.  
In the DISPLAY ACCESS section, press the  
[SETUP] key repeatedly to access the USER  
SETUP screen.  
1
Log-in as a user, and edit the custom fader  
layer (p. 91), user-defined keys (p. 196)  
and preference settings (p. 194).  
1
If you are logged-in as a Power User, you can also  
change the user level.  
In the DISPLAY ACCESS section, press the  
[SETUP] key repeatedly to access the USER  
SETUP screen.  
2
SAVE KEY popup button  
USER LEVEL popup button  
Move the cursor to the USER LEVEL popup  
button and press the [ENTER] key to  
2
access the USER LEVEL popup window.  
NOTE  
• If you are logged in as Administrator, you can move the cursor  
to the “for Guest” USER LEVEL popup button and press the  
[ENTER] key to access the USER LEVEL popup window,  
where you can view or change the guest’s user level.  
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User Level settings  
BUS SETUP  
1
8
2
Restricts operations for bus setup.  
RACK 1–8  
Restricts operations for the racks (1–8).  
MUTE GROUP ASSIGN / MASTER  
Restricts operations for mute group assignment  
and mute group master.  
C SCENE LIST field  
This specifies the operations that can be performed on  
scene memories.  
STORE / SORT operations  
RECALL operations  
3
4
5
7
6
D LIBRARY LIST field  
This specifies the operations that can be performed on  
This page includes the following items.  
libraries.  
1 CH OPERATION field  
Here you can specify (for each channel) the operations  
that will be permitted for input channels and output  
channels. The settings will apply to the currently  
selected channel. Use the panel [SEL] keys to select  
the channel for which you want to make settings.  
Channels that have the same settings are shown with  
the same color in the channel display field. The  
selected channel is shown with a frame around it.  
STORE / CLEAR operations  
RECALL operations  
E FILE LOAD field  
This specifies the types of file that can be loaded from  
USB memory.  
USER SETUP (user-defined keys and pref-  
erence settings)  
SYSTEM SETUP / MONITOR SETUP  
CURRENT SCENE  
SCENE LIST  
HA  
Restricts operation of the HA (HeadAmp) patched  
to that channel.  
LIBRARY LIST  
PROCESSING  
Restricts operation of all signal processing param-  
eters for that channel (except for fader and [ON]  
key).  
F MONITOR field  
This specifies the monitor setup operations that can be  
performed.  
OSCILLATOR  
TALKBACK  
HINT  
• For the channel parameters included in PROCESSING,  
refer to the appendix (p. 256).  
G SYSTEM SETUP field  
This specifies the system setup operations that can be  
performed.  
FADER / ON  
Restricts operation of that channel’s fader and  
[ON] key.  
MIXER SETUP  
OUTPUT SETUP  
MIDI  
SET BY SEL  
If this button is on, you can use the [SEL] keys of  
the panel to turn all settings of the corresponding  
channel on or off.  
H SET ALL/CLEAR ALL buttons  
These buttons set or clear all items in the window.  
19  
B CURRENT SCENE field  
This specifies the operations that can be performed on  
the current scene memory.  
Specify the user level by turning-on the but-  
ton for each item that will be permitted.  
3
4
INPUT PATCH / NAME  
Restricts operations for input channel patching and  
names.  
When you’ve finished making settings,  
move the cursor to the CLOSE button and  
press the [ENTER] key to close the popup  
window.  
OUTPUT PATCH / NAME  
Restricts operations for output channel patching  
and names.  
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Preferences  
Preferences  
Settings related to the operating environment (such as whether or not certain messages are dis-  
played, or whether key operations are linked) can be made according to the preferences of each  
user. These settings are changed for the user who is logged-in, but if you are logged-in as the  
Administrator, you will also be able to change the Guest settings.  
This page includes the following items.  
In the DISPLAY ACCESS section, press the  
[SETUP] key repeatedly to access the USER  
SETUP screen.  
1
1 CONFIRMATION field  
Here you can select whether confirmation messages  
will appear when you perform scene or patch opera-  
tions.  
PREFERENCE popup button  
STORE  
RECALL  
If these buttons are on, a confirmation message  
will appear when you perform a scene Store or  
Recall operation respectively.  
PATCH  
If this button is on, a confirmation message will  
appear when you edit an input patch or output  
patch.  
STEAL PATCH  
If this button is on, a confirmation message will  
appear when you edit an input patch or output  
patch item that is already patched.  
Move the cursor to the PREFERENCE  
2
B ERROR MESSAGE field  
Here you can select whether an error message will be  
displayed when the following problems occur.  
popup button, and press the [ENTER] key  
to access the PREFERENCE popup win-  
dow.  
DIGITAL I/O  
When an error is detected in the digital input/out-  
put.  
NOTE  
• If you are logged in as Administrator, you can move the cursor  
to the “for Guest” PREFERENCE popup button and press the  
[ENTER] key to access the PREFERENCE popup window,  
where you can view or change the guest’s preference set-  
tings.  
MIDI I/O  
When an error is detected in MIDI transmission/  
reception.  
C PANEL OPERATION field  
Here you can make settings for options related to  
panel operation.  
2
1
3
AUTO CHANNEL SELECT—INPUT  
AUTO CHANNEL SELECT—OUTPUT  
These specify whether the corresponding channel  
will be selected when you operate a channel’s  
[ON] key or fader. This can be turned on/off sep-  
arately for INPUT (input channels) and OUT-  
PUT (output channels).  
[CUE] [SEL] LINK  
Specifies whether channel selection will be linked  
with cue operations. If this button is on, pressing  
the [CUE] key of a channel will simultaneously  
select that channel and light its [SEL] key.  
[LAYER] [SEL] LINK  
Specifies whether channel selection will be linked  
with fader layer selection. If this button is on, and  
you press a panel LAYER key to switch the fader  
layer, the last-selected channel of that fader layer  
will be selected, and its [SEL] key will light.  
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Preferences  
POPUP APPEARS WHEN PRESSING  
KNOBS  
Specifies whether pressing a knob of the  
SELECTED CHANNEL section when the  
SELECTED CHANNEL VIEW screen is shown  
will cause the popup window for that parameter to  
appear.  
If this button is on, a popup window will appear  
(or close) whenever you press a knob.  
LIST ORDER  
This specifies the order in which scene memories  
and library items will appear in the screen.  
• NORMAL.............. Show the list in ascending  
numerical order.  
• REVERSE ............ Show the list in ascending  
numerical order.  
STEREO / MONO LINK  
This specifies whether STEREO channel and  
MONO channel on/off and fader operations will  
be linked.  
If you turn this button on, the STEREO channel  
on/off setting will be copied to the MONO chan-  
nel, and subsequently on/off operations will be  
linked. Faders will be linked while preserving the  
difference in level.  
METER FOLLOW LAYER  
Specifies whether the meter screen will be linked  
with fader layer selection. If this button is on,  
switching the fader layer will cause the meter  
screen to switch to the corresponding fader layer,  
regardless of which screen had been displayed.  
Turn each button on or off to make the  
desired preference settings.  
3
4
When you’ve finished making settings,  
move the cursor to the CLOSE button and  
press the [ENTER] key to close the popup  
window.  
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User-defined keys  
User-defined keys  
Here’s how you can assign the desired functions to the user defined keys in the USER DEFINED  
section of the top panel, and press these keys to execute the defined function.  
This assignment procedure will define the user-defined keys for the user who is currently logged-  
in, but if you are logged-in as the Administrator, you can also make user-defined key settings for  
the Guest account.  
In the DISPLAY ACCESS section, press the  
[SETUP] key repeatedly to access the USER  
SETUP screen.  
Move the cursor to the button for the user-  
defined key whose function you want to  
assign, and press the [ENTER] key.  
1
3
The USER DEFINED KEY SETUP popup window  
will appear. In this window you can select a function  
to assign to the user defined key, and select option  
parameters.  
USER DEFINED KEYS popup button  
Make sure that the FUNCTION field is  
enclosed by a yellow frame, and then use  
the dial or the [DEC]/[INC] keys of the panel  
to select the function you want to assign.  
4
Move the cursor to the USER DEFINED  
KEYS popup button, and press the [ENTER]  
key.  
2
The USER DEFINED KEYS popup window will  
appear.  
If the selected function has additional parameters, the  
parameters are shown in the PARAMETER 1/2 fields.  
For details on the assignable functions and their  
If the selected function has parameters,  
move the cursor to the PARAMETER 1 or 2  
field and select parameters 1 and 2 in the  
same way.  
5
6
Move the cursor to the OK button and press  
the [ENTER] key to close the USER  
DEFINED KEY SETUP popup window.  
Assign the desired functions to other user-  
defined keys in the same way.  
7
8
The twelve buttons in the screen correspond to user-  
defined keys [1]–[12] on the panel, and the function or  
parameter assigned to each one is shown at the right of  
the corresponding button. If nothing is assigned to the  
button, an indication of “----” is shown.  
To execute an assigned function, press the  
corresponding USER DEFINED [1]–[12] key  
on the panel.  
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Console lock  
Console lock  
You can temporarily prohibit console operations in order to prevent unwanted operation. This set-  
ting completely disables operations of the panel and touch screen, so that controls cannot be  
operated by an accidental touch or by an unauthorized third party while the operator is taking a  
break.  
If a password is set for the currently logged-in user, that password will be used for the Console  
Lock function. If you power-cycle the console while it is locked, you will be asked to enter the  
password if you had been logged-in as a user for whom a password is assigned. If you had been  
logged-in as the Guest, the console will start up normally.  
NOTE  
• The Guest cannot set a password.  
• Even while the console is locked, control from an external device via MIDI or LS9 Editor will still operate as usual.  
Enter the password of the logged-in user,  
move the cursor to the OK button, and  
3
Locking the console  
press the [ENTER] key.  
The CONSOLE LOCK screen will appear, the Con-  
sole Lock function will be enabled, and all controls  
will become inoperable.  
In the DISPLAY ACCESS section, press the  
1
[SETUP] key repeatedly to access the MISC  
SETUP screen.  
HINT  
• If an image file is loaded from USB memory, the CONSOLE  
LOCK screen will show that image.  
CONSOLE LOCK button  
Move the cursor to the CONSOLE LOCK  
button and press the [ENTER] key.  
2
If you are logged-in as a user for whom a password is  
set, a keyboard window will appear, allowing you to  
enter the password. For details on entering a password,  
19  
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Console lock  
Unlocking the console  
Specifying the CONSOLE LOCK  
screen image  
When the CONSOLE LOCK screen is dis-  
played, press the [ENTER] key.  
1
If an image file is saved in USB memory, the CONSOLE  
If you are logged-in as a user for whom no password is  
set, the console will be unlocked. If you are logged-in  
as a user for whom a password is set, a keyboard win-  
dow will appear, allowing you to enter the password.  
LOCK screen can display that image.  
In the SAVE/LOAD popup window, specify the image file  
that you want to display and load it from USB memory.  
For the procedure of loading from USB memory, refer to  
NOTE  
• The image file is not backed-up in internal memory. Each time you  
turn on the power, you will need to reload it from USB memory.  
• The image file will be converted into 320 x 240 pixels, 216 colors  
for display.  
• The image file is limited to 8/16/24/32-bit color, un-compressed,  
and a maximum of 307,256 bytes.  
Enter the password of the logged-in user,  
move the cursor to the OK button, and  
press the [ENTER] key.  
2
The console will be unlocked, you will return to the  
MISC SETUP screen, and the controls will be opera-  
ble once again.  
HINT  
You may disconnect the USB memory device while the con-  
sole is locked. Insert the USB memory device before you  
defeat Console Lock.  
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Using USB memory to save/load data  
Using USB memory to save/load data  
This section explains how you can connect commercially-available USB memory to the USB con-  
nector located at the right side of the display, and use it to save or load data such as internal set-  
tings for the LS9.  
NOTE  
• Operation is guaranteed only with USB flash memory.  
• The operation of storage media with capacities of up to 16GB has been verified. (However, this does not necessarily  
guarantee the operation of all USB storage media.) The FAT12, FAT16 and FAT32 formats are supported. On the LS9  
V1.10 or higher, storage media with a capacity of 4GB or larger will be formatted in FAT32 and storage media with a  
capacity of 2GB or smaller will be formatted in FAT16. Long file names are not supported.  
CAUTION  
• The ACCESS indicator will appear in the constant display area of the screen while data is being accessed,  
such as during saving, loading, or deleting. Do not disconnect the USB memory or power-off the LS9 while this  
indicator is shown. Doing so may damage the data in USB memory.  
If you want to move to a different directory,  
move the cursor to the icon of the column  
3
Saving the LS9’s internal data on  
USB memory  
of the desired directory, and press the  
[ENTER] key.  
To move to the next higher level, move the cursor to  
the arrow button in the PATH field and press the  
[ENTER] key.  
Here’s how all of the LS9’s internal data (except for the  
data included in a user authentication key) can be saved on  
USB memory as a file. The saved file will have an exten-  
sion of “.L9A”.  
Move the cursor to the SAVE button and  
press the [ENTER] key.  
A keyboard window will appear, allowing you to enter  
a file name and comment.  
4
In the DISPLAY ACCESS section, press the  
1
[SETUP] key repeatedly to access the USER  
SETUP screen.  
SAVE/LOAD button  
Enter a file name of up to eight characters  
and a comment of up to 32 characters; then  
move the cursor to the SAVE button and  
press the [ENTER] key.  
5
19  
Move the cursor to the SAVE/LOAD button  
and press the [ENTER] key.  
2
The SAVE/LOAD popup window will appear.  
When the file has finished being saved, the popup win-  
dow showing the save progress indication and the type  
of data will close.  
SAVE button  
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Using USB memory to save/load data  
Move the cursor to the SAVE/LOAD button  
and press the [ENTER] key.  
The SAVE/LOAD popup window will appear.  
If an image file is saved in USB memory, the CON-  
SOLE LOCK screen can display that image (→  
2
Loading a file from USB memory  
Here’s how to load an LS9 settings file (extension .L9A)  
from USB memory into the LS9.  
You can use the same procedure to load the following files  
other than the settings files.  
Extension  
.L9A  
Type  
ALL  
Contents of file  
LS9 internal settings file  
.L9U  
KEY  
XML  
TXT  
LS9 user authentication key  
XML file for displaying help  
Text file for displaying help  
.XML  
.TXT  
Image file for display in the CONSOLE  
LOCK screen  
.BMP  
BMP  
CAUTION  
• Press the [HOME] key to access the SELECTED CH VIEW  
screen, and use the [SEL] keys to select the INPUT channel  
from which you want to take a direct output. Before you load,  
turn off the power of the equipment connected to the LS9  
and/or lower the volume so that there will not be a problem  
even if a signal is output from the LS9.  
File list  
LOAD button  
Move the cursor to the file list, and use the  
dial on the panel to select the file you want  
to load.  
3
4
In the DISPLAY ACCESS section, press the  
[SETUP] key repeatedly to access the USER  
SETUP screen.  
1
The highlighted line in the file list indicates the file  
that is selected for operations.  
SAVE/LOAD button  
When you move the cursor to the LOAD  
button and press the [ENTER] key, a dialog  
box will ask you to confirm the operation.  
Move the cursor to the OK button and press  
the [ENTER] key; loading will begin.  
5
When the file has finished being loaded, the popup  
window showing the progress indication and the type  
of data will close.  
Even if you cancel while the settings file is still being  
loaded, the data up to that point will have been loaded.  
The type of file that can be loaded will depend on the  
User Level setting at the time you load the file.  
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Using USB memory to save/load data  
D MAKE DIR button  
This button creates a new directory (p. 203).  
Editing the files saved on USB mem-  
ory  
Here’s how you can perform editing operations such as  
sorting the files and directories on USB memory, editing  
the file names or comments, copying, or pasting.  
E VOLUME NAME  
This indicates the volume name of the USB memory.  
If the USB memory is write-protected, a protect sym-  
bol is shown in the VOLUME NAME field.  
F FREE SIZE  
This indicates the amount of free space in the USB  
memory.  
File editing  
G PATH  
In the DISPLAY ACCESS section, press the  
[SETUP] key repeatedly to access the USER  
SETUP screen.  
1
This shows the name of the current directory. You can  
move the cursor to the arrow button and press the  
[ENTER] key to move to the next upper level. If the  
current directory is the top level, the arrow button is  
dimmed.  
NOTE  
You cannot save if the directory name would exceed 237  
characters.  
H File list  
This area lists the files that are saved on USB memory.  
The highlighted line indicates the file selected for  
operations.  
The file list contains the following items. If you move  
the cursor to the name of an item and press the  
[ENTER] key, that item name will turn orange, and the  
list will be sorted according to the character strings for  
those items. Each time you press the [ENTER] key,  
the sorting order will alternate between ascending and  
descending order.  
Move the cursor to the SAVE/LOAD button  
and press the [ENTER] key.  
The SAVE/LOAD popup window will appear, and the  
saved files and sub-directories will be shown in a list.  
2
FILE NAME  
Indicates the file name or directory name, and  
shows an icon indicating its type.  
8
5
1
2
3
4
6
7
READ ONLY  
A lock symbol is shown to indicate protected files.  
You can press this area to enable or disable the  
protect setting.  
FILE TYPE  
ALL indicates a file containing LS9 internal set-  
tings, KEY indicates a user authentication key,  
XML indicates a help file, BMP indicates a bitmap  
image file, MP3 indicates an MP3 file, and [DIR]  
indicates a directory.  
COMMENT  
19  
For LS9 files, the comment is displayed here.  
When you move the cursor to this area and press  
the [ENTER] key, a keyboard window will appear,  
allowing you to enter a comment for the file.  
9
J
K
L
M
1 COPY button  
This button copies a file into buffer memory (a tempo-  
TIME STAMP  
This shows the date and time at which the file was  
last modified.  
rary holding area) (p. 203).  
B PASTE button  
This button pastes the file from buffer memory (→  
NOTE  
You can use the COMMENT/TIME STAMP button located at  
the lower right of the file list to toggle the display between  
COMMENT and TIME STAMP.  
C DELETE button  
This button deletes the selected file (p. 203).  
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Using USB memory to save/load data  
I SAVE button  
Saves all of the LS9’s internal settings together (→  
If you want to edit the file name or com-  
ment, move the cursor to the FILE NAME  
field or COMMENT field of each file and  
press the [ENTER] key to access the key-  
board window.  
4
J LOAD button  
Loads the selected LS9 settings file (p. 200).  
For details on entering text, refer to “Assigning a  
K CREATE USER KEY button  
Creates a user authentication key (p. 192).  
NOTE  
L FORMAT button  
• If the COMMENT field is not displayed, use the COMMENT/  
TIME STAMP button located at the lower right of the file list to  
turn COMMENT on.  
Formats the USB memory media (p. 204).  
M COMMENT/TIME STAMP button  
Toggles the item shown at the far right of the file list  
between COMMENT and TIME STAMP.  
Perform the desired editing operation.  
For details on the procedure, refer to the explanations  
that follow.  
3
Sorting files and editing file names/  
comments  
In the DISPLAY ACCESS section, press the  
[SETUP] key repeatedly to access the USER  
SETUP screen.  
1
Move the cursor to the SAVE/LOAD button,  
and press the [ENTER] key to access the  
SAVE/LOAD popup window.  
2
To sort the files, move the cursor to the  
3
“FILE NAME,lock symbol, “FILE TYPE,”  
“COMMENT,or “TIME STAMP” field at the  
top of the file list, and press the [ENTER]  
key.  
The list will be sorted as follows, according to the col-  
umn title you selected.  
Enter a file name / comment, move the cur-  
sor to the RENAME button or the SET but-  
ton, and press the [ENTER] key.  
5
6
1
2
3
4 5  
To turn the Protect setting on/off, move the  
cursor to the lock symbol for that file and  
press the [ENTER] key.  
A lock symbol is displayed for protected files; these  
files cannot be overwritten.  
1 FILE NAME  
Sort the list in alphanumerical order of file name.  
B Lock symbol  
Sort the list according to Write Protect on/off status.  
NOTE  
C FILE TYPE  
You cannot edit the file name or comment of a protected file.  
Sort the list according to file type.  
D COMMENT  
Sort the list in alphanumeric order of the comment.  
E TIME STAMP  
Sort the list in order of date of creation.  
HINT  
• By pressing the [ENTER] key again, you can change the  
direction (ascending or descending) in which the list is sorted.  
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Using USB memory to save/load data  
Copying/pasting a file  
Deleting a file  
Here’s how to copy a desired file into buffer memory, and  
then paste it with a different file name.  
In the DISPLAY ACCESS section, press the  
[SETUP] key repeatedly to access the USER  
SETUP screen.  
1
2
3
In the DISPLAY ACCESS section, press the  
[SETUP] key repeatedly to access the USER  
SETUP screen.  
1
Move the cursor to the SAVE/LOAD button,  
and press the [ENTER] key to access the  
SAVE/LOAD popup window.  
Move the cursor to the SAVE/LOAD button,  
and press the [ENTER] key to access the  
SAVE/LOAD popup window.  
2
Move the cursor to the file list, use the  
panel dial to select the file that you want to  
delete, move the cursor to the DELETE but-  
ton, and press the [ENTER] key.  
A dialog box will ask you to confirm the Delete opera-  
tion.  
Move the cursor to the file list, use the  
3
panel dial to select the file that you want to  
copy, move the cursor to the COPY button,  
and press the [ENTER] key.  
The highlighted line in the file list indicates the file  
that is selected for operations.  
If you want to move to a different directory,  
4
move the cursor to the icon of the column  
of the desired directory, and press the  
[ENTER] key.  
To move to the next higher level, move the cursor to  
the arrow button in the PATH field and press the  
[ENTER] key.  
To execute the Delete operation, move the  
cursor to the OK button and press the  
[ENTER] key.  
4
Move the cursor to the PASTE button and  
press the [ENTER] key.  
5
NOTE  
You can’t delete a protected file.  
A keyboard window will appear, allowing you to enter  
the paste-destination file name.  
For details on entering text, refer to “Assigning a  
Creating a directory  
In the DISPLAY ACCESS section, press the  
[SETUP] key repeatedly to access the USER  
SETUP screen.  
1
Move the cursor to the SAVE/LOAD button,  
and press the [ENTER] key to access the  
SAVE/LOAD popup window.  
2
If you want to move to a different directory,  
3
move the cursor to the icon of the column  
of the desired directory, and press the  
[ENTER] key.  
To move to the next higher level, move the cursor to  
the arrow button in the PATH field and press the  
[ENTER] key.  
19  
Enter the paste-destination file name, move  
the cursor to the PASTE button, and press  
the [ENTER] key.  
6
If you specified an existing file name, a confirmation  
message will appear.  
NOTE  
• If you attempt to paste using the file name of an existing copy-  
protected file, the Paste operation will not be executed.  
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Using USB memory to save/load data  
Move the cursor to the MAKE DIR button  
and press the [ENTER] key.  
A keyboard window will appear, allowing you to enter  
a directory name.  
Move the cursor to the SAVE/LOAD button,  
and press the [ENTER] key to access the  
SAVE/LOAD popup window.  
4
2
For details on entering text, refer to “Assigning a  
FORMAT button  
Move the cursor to the FORMAT button and  
press the [ENTER] key.  
A keyboard window will appear, allowing you to enter  
the volume name that will be applied after formatting.  
For details on entering text, refer to “Assigning a  
3
Enter a name for the directory you want to  
create, move the cursor to the MAKE but-  
ton, and press the [ENTER] key.  
If you specified an existing file name, a confirmation  
message will appear.  
5
Formatting USB memory media  
Here’s how to format USB memory media using the  
FAT16 file system. USB memory up to 2 Gbytes in capac-  
ity is supported.  
In the DISPLAY ACCESS section, press the  
[SETUP] key repeatedly to access the USER  
SETUP screen.  
1
Enter the volume name, move the cursor to  
the FORMAT button, and press the [ENTER]  
key.  
A dialog box will ask you to confirm the Format oper-  
ation.  
4
5
To execute the Format operation, move the  
cursor to the OK button and press the  
[ENTER] key.  
Formatting will require several tens of seconds.  
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Chapter 20  
Other functions  
This chapter explains other functionality of the LS9 not covered elsewhere.  
About the SETUP screen  
In the SETUP screen you can make various settings that apply to the entire LS9. The SETUP  
screen includes the following three screens. Repeatedly press the DISPLAY ACCESS section  
[SETUP] key to access the desired screen.  
USER SETUP screen  
SYSTEM SETUP screen  
In this screen you can restrict the functionality that is  
available to each user, and make settings that affect the  
operating environment. Here you can also save or load  
user settings to or from USB memory, and create user  
authentication keys.  
In this screen you can make settings related to buses and  
output ports, and settings related to word clock and cas-  
cade connections.  
2
1
3
LS9-32  
HINT  
• For details on functions and operation in the USER SETUP  
screen, refer to chapter 19 (p. 187).  
1 BUS SETUP field  
Here you can make basic settings for MIX/MATRIX  
B OUTPUT PORT field  
In this field you can assign an output channel to each out-  
put port. For details, refer to chapter 9 “Selecting the out-  
20  
C MIXER SETUP field  
Here you can make word clock settings (p. 206), slot  
205  
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C NETWORK field  
Here you can make various network-related settings (→  
MISC SETUP screen  
In this screen you can make various other settings.  
2
3
D CONSOLE LOCK field  
This enables or disables Console Lock. For details, refer  
E CPU/BATTERY field  
The firmware version and the state of the internal memory  
backup battery are shown here. This will indicate OK if  
operation is normal, or LOW or NO if the voltage is low.  
1
4
NOTE  
• The LOW or NO indication will appear if the battery runs down. If  
this occurs, immediately save your data on a USB memory and  
contact your Yamaha dealer.  
F CONTRAST/BRIGHTNESS field  
Here you can adjust the contrast and brightness of the dis-  
play, the brightness of the top panel LEDs, and the bright-  
ness of the lamp connected to the LAMP connector (→  
LS9-32  
5
6
1 MIDI field  
Here you can make various MIDI-related settings. For  
details, refer to chapter 18 (p. 177).  
For details on the function and operations for each screen,  
refer to the second half of this chapter or to the corre-  
sponding other chapter.  
B DATE/TIME field  
Here you can specify the date and time (p. 215).  
Word clock settings  
“Word clock” refers to the clock that provides the basis of timing for digital audio signal processing.  
If you connect external equipment such as a DAW system or HDR (Hard Disk Recorder) to a dig-  
ital I/O card installed in a rear panel slot, this equipment must be synchronized to the same word  
clock in order for digital audio signals to be sent and received. If digital audio signals are trans-  
ferred in an unsynchronized state, the data will not be transmitted or received correctly, and noise  
may be present in the signal, even if the sampling rates are the same.  
Specifically, you must first decide which device will transmit the reference word clock for the  
entire system (the word clock master), and then set the remaining devices (the word clock  
slaves) so that they synchronize to the word clock master. If you wish to use the LS9 as a word  
clock slave that is synchronized to the word clock supplied from an external device, you must  
specify the appropriate clock source (the port through which the word clock is obtained).  
The following steps show how to select the clock source that the LS9 will use.  
1 MIXER SETUP field  
B WORD CLOCK button  
In the DISPLAY ACCESS section, press the  
[SETUP] key repeatedly to access the SYS-  
TEM SETUP screen.  
1
Move the cursor to the WORD CLOCK but-  
ton of the MIXER SETUP field in the lower  
part of the screen, and press the [ENTER]  
key.  
2
The WORD CLOCK popup window will appear,  
allowing you to make word clock settings.  
This popup window contains the following items.  
1
2
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Word clock settings  
LOCK, BUT NOT SYNC’ED (yellow)  
A valid clock is being input, but is not synchronized  
with the selected clock source. If an external device is  
connected to the corresponding connector, input/out-  
put cannot occur correctly between that device and the  
LS9.  
1
2
3
SRC ON (green)  
This is a special status that is unique to a digital I/O  
card with SRC (Sampling Rate Converter) functional-  
ity installed in the slot {slots 1/2}; it indicates that  
SRC is enabled for the corresponding channel. If this  
status is displayed, normal input/output with the LS9  
is occurring even if the signal is not synchronized.  
LS9-32  
1 Clock frequency  
This indicates the frequency of the currently selected  
clock source. This field will indicate “UNLOCKED”  
while synchronization is lost, such as immediately  
after switching the master clock.  
UNLOCK (red)  
A valid clock is not being input. If an external device  
is connected to the corresponding connector, input/  
output cannot occur correctly between that device and  
the LS9.  
B Clock select buttons  
These buttons select the master clock source. You can  
choose from the internal clock, the word clock signal  
supplied from the WORD CLOCK IN connector, or  
the word clock data included in the input signal from  
an I/O card in a slot.  
UNKNOWN (black)  
This indicates that the clock status cannot be detected  
because no external device is connected or because  
there is no valid clock input. You will be able to select  
this connector/slot, but successful synchronization  
cannot occur until a valid connection is established.  
C Card type {Card type / Slot number}  
This area shows the type of I/O card installed in the  
slot. {On the LS9-32, this area shows the slot number  
and the type of I/O card.}  
If the symbol for the port selected in step 3 has turned  
light blue, and the clock frequency is shown in the  
upper left of the window, this indicates that the LS9 is  
operating correctly with the new clock.  
Use the clock select buttons to select a  
clock source.  
3
You can choose one of the following clock sources.  
HINT  
INT 48 k  
INT 44.1 k  
• If you use a digital I/O card that contains a sampling rate con-  
verter (e.g., MY8-AE96S), input and output can occur nor-  
mally with the LS9 even when unsynchronized. In this case,  
turn on the SRC button for the slot/channel that is receiving  
the signal (p. 208).  
The LS9’s internal clock (sampling rate 48 kHz or  
44.1 kHz, respectively) will be the clock source.  
Choose one of these if you want to use the LS9 as the  
word clock master.  
NOTE  
WORD CLOCK IN  
• If the symbol for the selected clock does not turn light blue,  
make sure that the external device is correctly connected,  
and that the external device is set to transmit clock data.  
The word clock signal supplied from the rear panel  
WORD CLOCK IN jack will be used as the clock  
source. In this case, the LS9 will operate as a word  
clock slave.  
• Noise may occur at the output jacks when the word clock set-  
ting is changed. In order to protect your speaker system, be  
sure to turn down the power amp volume before changing the  
word clock setting.  
SLOT {SLOT 1/2}  
The clock data included in the digital audio input sig-  
nal from a digital I/O card in the slot {slots 1/2} will  
be used as the clock source. (Select this in two-chan-  
nel units.) In this case, the LS9 will operate as a word  
clock slave.  
• If you attempt to select a channel whose SRC is on as the  
word clock source, a message will appear, warning you that  
the sampling rate converter will be disabled.  
To close the WORD CLOCK popup window,  
move the cursor to the CLOSE button (or  
the × symbol in the upper right) and press  
the [ENTER] key.  
20  
4
The status (operating state) of the clock data being  
received from each port is indicated by the color of the  
symbol displayed immediately above. Each color has  
the following significance.  
You will return to the SYSTEM SETUP screen.  
LOCK (light blue)  
This indicates that a clock synchronized with the  
selected source is being input. If an external device is  
connected to the corresponding connector or slot,  
input/output is occurring normally between that device  
and the LS9. If the sampling frequency is close, this  
status may be displayed even if not synchronized.  
207  
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Switching a digital I/O card’s SRC on/off  
Switching a digital I/O card’s SRC on/off  
If a digital I/O card with SRC (Sampling Rate Converter) functionality (such as the MY8-AE96S)  
is installed in the slot {slot 1/2}, you can use the SLOT SETUP popup window to turn the card’s  
SRC on/off. In this window you can also check the operating status of the I/O card(s) installed in  
the slot(s).  
C SRC buttons  
In the DISPLAY ACCESS section, press the  
[SETUP] key repeatedly to access the SYS-  
TEM SETUP screen.  
1
For digital I/O cards that contain a built-in SRC (Sam-  
pling Rate Converter), the SCR can be switched on/off  
in groups of two channels.  
D EMPHASIS  
This area indicates whether emphasis processing is  
applied to the input signals of a slot in which an AES/  
EBU format digital I/O card is installed, in units of  
two channels.  
This indication is displayed as follows.  
Item  
Description  
No signal, or a signal without emphasis is being  
input  
----  
A valid digital audio signal is being input, and  
emphasis is turned On for that signal  
ON  
A valid digital audio signal is being input, and  
emphasis is turned Off for that signal  
OFF  
LS9-32  
1
To turn on the SRC that is built-into the dig-  
ital I/O card, move the cursor to the corre-  
sponding SRC button and press the  
[ENTER] key.  
The SRC can be turned on/off in units of two channels.  
For channels whose SRC is turned on, input/output  
can occur correctly even if the input signal is not syn-  
chronized with the LS9’s clock source.  
3
4
1 SLOT SETUP button  
Move the cursor to the SLOT SETUP button  
of the MIXER SETUP field in the lower part  
of the screen, and press the [ENTER] key.  
The SLOT SETUP popup window will appear, allow-  
ing you to make slot-related settings. This popup win-  
dow contains the following items.  
2
To close the WORD CLOCK popup window,  
move the cursor to the CLOSE button (or  
the × symbol in the upper right) and press  
the [ENTER] key.  
1
You will return to the SYSTEM SETUP screen.  
2
3
4
LS9-32  
1 Card type {Card type / Slot number}  
This area shows the type of I/O card installed in the  
slot. {On the LS9-32, this area shows the slot number  
and the type of I/O card in each slot.}  
B FREQ (Frequency)  
This indicates the sampling frequency of the signal  
being input to each channel of an MY8-AE96 or  
MY8-AE96S digital I/O card, in sets of two channels.  
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Using cascade connections  
Using cascade connections  
By cascade-connecting two or more LS9 consoles or an LS9 with an external mixer (such as the  
Yamaha M7CL) you can share the buses. For example this is convenient when you want to use  
an external mixer to increase the number of inputs.  
If you are cascading two LS9 consoles, you can use the “Cascade Link” function to link cue oper-  
ations, scene recall/store operations, and fader layer selections. In this case, you can operate the  
two LS9 consoles as if they were a single mixer.  
Here we will explain cascade connections and operation, using an example in which two LS9  
consoles are cascade-connected.  
To cascade two LS9 consoles, you will install digital I/O  
cards in their respective slots, and connect the output ports  
HINT  
You can also cascade-connect the LS9 with digital mixers that  
have a Mini-YGDAI slot, such as the Yamaha M7CL or PM5D.  
However, this only allows you to cascade the audio signals; linking  
via control signals is not possible.  
of the sending unit (the cascade slave) to the input ports of  
the receiving unit (the cascade master).  
The following illustration shows an example in which one  
sixteen-channel digital I/O card for each console are  
installed in the cascade slave LS9 and in the cascade mas-  
You can also use an AD/DA card to make cascade connections  
with an analog mixer.  
ter LS9, and the DIGITAL OUT jacks of the sending unit  
connected to the DIGITAL IN jacks of the receiving unit.  
• There is no limit to the number of units that can be cascade-con-  
nected, but the signal delay from each cascade-slave will increase  
according to the number of units between it and the cascade-mas-  
ter.  
Digital audio signal  
Audio signals of  
unit A  
Audio signals of  
A + B  
Digital I/O  
card  
Digital I/O  
card  
LS9 A  
(Cascade slave)  
LS9 B  
(Cascade master)  
MIDI  
OUT  
MIDI  
IN  
MIDI  
OUT  
MIDI  
IN  
Control signals for cascade link  
In this example, up to sixteen buses chosen from MIX  
buses 1–16, MATRIX buses 1–8, STEREO bus (L/R),  
MONO (C) bus, and CUE bus (L/R) can be shared, and  
the mixed signals transmitted from the cascade master  
LS9. {If you’re cascade-connecting two LS9-32 consoles,  
you will be able to share all buses if you install two 16-  
channel digital I/O cards in each LS9-32 console.}  
Control signals for the Cascade Link function are trans-  
mitted and received via the MIDI IN/OUT connectors. In  
this type of setup, performing a cue operation, scene  
recall/store operation, or fader layer selection on either  
console will cause the same to occur on the other console.  
20  
When using a cascade connection, you must specify the  
slot(s)/channels on each LS9 console that will send and  
receive audio signals. Similarly, in order to use the Cas-  
cade Link function, you must specify the port that will  
transmit and receive control signals, and specify the  
parameters and events that will be linked. The following  
pages explain the required settings for cascade connection  
and the method of operation, separately for the cascade  
slave and the cascade master.  
209  
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Using cascade connections  
Move the cursor to the port select popup  
button for the bus whose port you want to  
assign, and press the [ENTER] key.  
The OUTPUT PORT SELECT popup window will  
appear.  
3
Operations on the cascade slave  
LS9  
In the DISPLAY ACCESS section, press the  
1
[SETUP] key repeatedly to access the SYS-  
TEM SETUP screen.  
[ OUTPUT PORT SELECT popup window for  
the LS9-32 ]  
2
1
[ OUTPUT PORT SELECT popup window for  
the LS9-16 ]  
LS9-32  
1
1 CASCADE OUT button  
In the MIXER SETUP field located at the  
2
lower part of the SYSTEM SETUP screen,  
move the cursor to the CASCADE OUT but-  
ton and press the [ENTER] key.  
1
The CASCADE OUT PATCH popup window will  
appear. This window contains the following items.  
1
This popup window contains the following items.  
1 Port select buttons  
These buttons select the output port for the selected  
bus.  
B Slot select tabs (LS9-32 only)  
These tabs select slots 1/2.  
2
3
Use the port select buttons {slot select tabs  
and port select buttons} to select an output  
port, move the cursor to the CLOSE button  
and press the [ENTER] key.  
The port will be assigned to the bus you selected in  
step 3.  
4
5
1 Port select popup buttons  
These buttons access an OUTPUT PORT SELECT  
popup window where you can select the output port  
for each bus.  
Repeat steps 3 and 4 to assign output ports  
to other buses.  
B CASCADE LINK PORT field  
When using the Cascade Link function, this specifies  
the port by which control signals will be transmitted  
and received between the two LS9 consoles.  
NOTE  
You can’t assign two or more buses to the same output port. If  
you select a bus to which a signal route has already been  
assigned, the previous assignment will be cancelled.  
C CASCADE COMM LINK field  
Here you can select the parameters and events that will  
be linked by the Cascade Link function.  
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Using cascade connections  
ALL  
If you want to use the Cascade Link func-  
tion to link parameters and events between  
two LS9 consoles, proceed as follows.  
6
All linkable parameters and events (including cue-  
related parameters) will be linked.  
• Cue-related parameters and events (see above)  
• Scene recall operations  
• Scene store operations  
• DIMMER (MONITOR screen) operations  
• Switching the fader layer  
1 Move the cursor to the CASCADE LINK PORT  
field, and use the dial or the [DEC]/[INC] keys to  
select the port that will transmit/receive control  
signals for cascade link.  
You can choose from the following items.  
• Panel LED and display brightness (MISC  
SETUP screen) operations  
LS9-16  
Item  
----  
Description  
No port will be used.  
• Master mute group operations  
MIDI  
Rear panel MIDI IN/OUT connectors  
To close the OUTPUT PORT SELECT popup  
window, move the cursor to the CLOSE but-  
ton (or the × symbol in the upper right) and  
press the [ENTER] key.  
7
Input/output channels 1–8 of a card supporting  
serial communication, installed in the rear panel  
slot  
SLOT-1–  
SLOT-8  
LS9-32  
Item  
----  
Description  
No port will be used.  
MIDI  
Rear panel MIDI IN/OUT connectors  
Input/output channels 1–8 of a card supporting  
serial communication, installed in rear panel slot  
1
SLOT1-1–  
SLOT1-8  
Input/output channels 1–8 of a card supporting  
serial communication, installed in rear panel slot  
2
SLOT2-1–  
SLOT2-8  
NOTE  
• Control signals for cascade link and MIDI messages cannot  
share the same port. If you select a port that is already speci-  
fied for transmission/reception of MIDI messages, a dialog  
box will ask whether it is OK to cancel the existing settings.  
B Move the cursor to the CASCADE COMM LINK  
field, and use the dial or the [DEC]/[INC] keys to  
select the item you want to link.  
You can choose from the following items.  
OFF  
Linking will not occur.  
CUE  
The following cue-related parameters and events  
will be linked.  
• Cue enable/disable  
• Cue mode (MIX CUE or LAST CUE)  
• Cue point settings for input channels and out-  
put channels  
20  
211  
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Using cascade connections  
[ INPUT PORT SELECT popup window for  
the LS9-32 ]  
Operations on the cascade master  
LS9  
In the DISPLAY ACCESS section, press the  
[SETUP] key repeatedly to access the SYS-  
TEM SETUP screen.  
1
2
1
In the MIXER SETUP field located at the  
2
lower part of the SYSTEM SETUP screen,  
move the cursor to the CASCADE IN button  
and press the [ENTER] key to access the  
CASCADE IN PATCH popup window.  
The CASCADE IN PATCH popup window contains  
the following items.  
[ INPUT PORT SELECT popup window for  
the LS9-16 ]  
1
1
2
3
This popup window contains the following items.  
1 Port select popup buttons  
1 Port select buttons  
Here you can select the input port whose signal will be  
added to the selected bus.  
These buttons access the INPUT PORT SELECT  
popup window, where you can select the input port  
whose signal will be added to the bus.  
B Slot select tabs (LS9-32 only)  
These tabs select slots 1/2.  
B CASCADE LINK PORT field  
Here you can select the port that will transmit and  
receive control signals when using the Cascade Link  
function to link specific operations and parameter  
changes between two LS9 consoles.  
Use the port select buttons {slot select tabs  
and port select buttons} to select an input  
port, move the cursor to the CLOSE button  
and press the [ENTER] key.  
The input port will be assigned to the bus you selected  
in step 3. The signal input from this port will be mixed  
with the signal of the corresponding bus inside the cas-  
cade master.  
4
5
C CASCADE COMM LINK field  
Here you can select the parameters and events that will  
be linked by the Cascade Link function.  
Move the cursor to the port select popup  
button for the bus whose port you want to  
assign, and press the [ENTER] key.  
The INPUT PORT SELECT popup window will  
appear.  
This popup window contains the following items.  
3
Repeat steps 3 and 4 to assign input ports  
to other buses.  
NOTE  
You can’t assign the same input port to two or more buses. If  
you select a bus to which a signal route has already been  
assigned, the previous assignment will be cancelled.  
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If you want to link specific parameters or  
events between two LS9 consoles, proceed  
as follows.  
To close the INPUT PORT SELECT popup  
window, move the cursor to the CLOSE but-  
ton (or the × symbol in the upper right) and  
press the [ENTER] key.  
In this state, the bus signals of the cascade slave will  
be sent via the slot to the buses of the cascade master,  
and the combined signals of both buses will be output  
from the cascade master. If the Cascade Link function  
is enabled, the specified operations or parameter  
changes performed on either LS9 console will be fol-  
lowed by the other LS9 console.  
6
7
1 Move the cursor to the CASCADE LINK PORT  
field, and use the dial or the [DEC]/[INC] keys to  
specify the port that will transmit/receive control  
signals for cascade link.  
The items you can select are the same as in the  
CASCADE OUT PATCH popup window (→  
NOTE  
• Control signals for cascade link and MIDI messages cannot  
share the same port. If you select a port that is already speci-  
fied for transmission/reception of MIDI messages, a dialog  
box will ask whether it is OK to cancel the existing settings.  
B Move the cursor to the CASCADE COMM LINK  
field, and use the dial or the [DEC]/[INC] keys to  
specify the item(s) you want to link, so that they  
match the settings of the cascade slave. The items  
you can select are the same as in the CASCADE  
OUT PATCH popup window (p. 211).  
Basic settings for MIX buses and MATRIX buses  
This section explains how to change the basic settings for MIX buses and MATRIX buses, such  
as switching between stereo and monaural, and selecting the position from which the signal is  
sent from an input channel.  
The settings you make in the following procedure are saved as part of the scene.  
In the DISPLAY ACCESS section, press the  
[SETUP] key repeatedly to access the SYS-  
TEM SETUP screen.  
To make MIX bus settings, move the cursor  
to the MIX button of the BUS SETUP field  
and press the [ENTER] key.  
1
2
The MIX BUS SETUP popup window will appear.  
1
2
3
1
2
3
20  
LS9-32  
1 BUS SETUP field  
B MIX button  
C MATRIX button  
1 SIGNAL TYPE (Signal processing method)  
This selects whether two adjacent odd-numbered/  
even-numbered MIX buses will be used as stereo  
channels whose main parameters are linked (STE-  
REO) or as two monaural channels (MONO × 2).  
213  
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Basic settings for MIX buses and MATRIX buses  
If the PAN LINK button is on  
B BUS TYPE / PRE FADER SEND POINT  
For two adjacent odd-numbered/even-numbered  
buses, this selects the position from which the signal  
will be sent from the input channel. You can also  
switch the MIX bus type (VARI or FIXED) here.  
The PAN knob that appears in the location of the TO  
MIX SEND LEVEL knob of the input channel’s  
SELECTED CH VIEW screen when the send-destina-  
tion MIX bus is stereo will be linked with the TO ST  
PAN (BAL) knob.  
C PAN LINK  
If the PAN LINK button is off  
This specifies whether the panning at which the signal  
is sent from an input channel to the stereo bus will be  
linked with the TO ST PAN setting.  
The PAN (BALANCE) knob displayed in the position  
of the TO MIX SEND LEVEL knob in the input chan-  
nel SELECTED CH VIEW screen can be operated  
independently of the TO ST PAN (BAL) knob.  
Use the buttons in the SIGNALTYPE field to  
3
specify for each two adjacent odd-num-  
bered/even-numbered MIX buses whether  
they will function as STEREO (main param-  
eters linked for the two MIX channels) or  
MONO × 2 (used as two monaural chan-  
nels).  
NOTE  
• The PAN LINK button is not displayed for MIX buses whose  
SIGNAL TYPE is set to MONO × 2, or MIX buses whose BUS  
TYPE is set to FIXED.  
To close the popup window and return to  
the SYSTEM SETUP screen, move the cur-  
sor to the CLOSE button (or the × symbol in  
the upper right) and press the [ENTER] key.  
6
7
Use the buttons of the BUS TYPE / SEND  
4
POINT field to select the position from  
which the signal of the input channel will be  
sent.  
In this field you can switch the MIX bus type (VARI or  
FIXED). The following items can be selected for each  
bus.  
To make basic settings for MATRIX buses,  
move the cursor to the MATRIX button of  
the BUS SETUP field and press the  
[ENTER] key.  
The MATRIX BUS SETUP popup window will  
appear.  
VARI PRE EQ  
The MIX bus will be a VARI type (adjustable send  
level). Choose this if you want to use the MIX bus as  
an external effect send or as a foldback output. If the  
MIX send point of the input channel is set to PRE, the  
signal will be sent from immediately before the EQ  
(attenuator).  
1
VARI PRE FADER  
The MIX bus will be a VARI type. Choose this if you  
want to use the MIX bus as an external effect send or  
as a foldback output. If the MIX send point of the  
input channel is set to PRE, the signal will be sent  
from immediately before the fader.  
NOTE  
• Even if you select VARI PRE EQ or VARI PRE FADER, input  
channels whose MIX send position is set to POST will send  
the post-fader signal to the MIX bus.  
1 SIGNAL TYPE (Signal processing method)  
This selects whether two adjacent odd-numbered/  
even-numbered MATRIX buses will be used as stereo  
channels whose main parameters are linked (STE-  
REO) or as two monaural channels (MONO × 2).  
FIXED  
The MIX bus will be a FIXED type (send level is fixed  
at nominal level = 0.0 dB).  
Choose this if you want to use the MIX bus as a group  
output or as a bus output for recording on a multitrack  
recorder. If the bus is set to MONO, the signal will be  
sent from immediately before the pan/balance of the  
input channel; if the bus is set to STEREO, the signal  
will be sent from immediately after the pan/balance.  
Use the buttons in the SIGNALTYPE field to  
specify for each two adjacent odd-num-  
bered/even-numbered MATRIX buses  
whether they will function as STEREO  
(main parameters linked for the two MATRIX  
channels) or MONO × 2 (used as two mon-  
aural channels).  
8
9
As desired, turn the buttons of the PAN  
LINK field on/off.  
5
For two MIX buses whose SIGNAL TYPE = STE-  
REO and BUS TYPE = VARI, the PAN LINK button  
is displayed in this position.  
This button specifies whether the panning at which the  
signal is sent from an input channel to the stereo MIX  
bus will be linked with the TO ST PAN setting.  
To close the popup window and return to  
the SYSTEM SETUP screen, move the cur-  
sor to the CLOSE button (or the × symbol in  
the upper right) and press the [ENTER] key.  
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Setting the date and time of the internal clock  
Setting the date and time of the internal clock  
This section explains how to set the date and time of the clock built into the LS9, and how to view  
the date and time. The date and time you specify here will affect the time stamp used when sav-  
ing a scene.  
In the DISPLAY ACCESS section, press the  
[SETUP] key to access the MISC SETUP  
screen.  
Move the cursor to the DATE MODE button  
and press the [ENTER] key to select the  
date format.  
1
3
You can select from the following formats.  
1
2
• MM/DD/YYYY (Month/Day/Year)  
• DD/MM/YYYY (Day/Month/Year)  
• YYYY/MM/DD (Year/Month/Day)  
Move the cursor to each field of the DATE  
field, and use the dial or the [DEC]/[INC]  
keys to specify the date.  
4
5
Move the cursor to the TIME MODE button  
and press the [ENTER] key to select the  
time format.  
You can select from the following formats.  
• 24Hours (hours shown in a range of 0–23)  
• 12Hours (hours shown from AM 0–AM 11 and  
PM 0–PM 11)  
LS9-32  
1 DATE/TIME field  
This indicates the currently specified date and time.  
Move the cursor to each field of the TIME  
field, and use the dial or the [DEC]/[INC]  
keys to specify the time.  
6
7
B DATE/TIME SET popup button  
This button accesses the DATE/TIME popup window,  
where you can set the date and time.  
When you have finished making settings,  
move the cursor to the OK button and press  
the [ENTER] key.  
The date, time, and display format you specified will  
be finalized, and the popup window will close. If you  
select the CANCEL button or the × symbol instead of  
the OK button, your changes will be discarded and the  
popup window will close.  
Move the cursor to the DATE/TIME SET  
popup button in the DATE/TIME field, and  
press the [ENTER] key.  
2
The DATE/TIME popup window will appear.  
1
3
2
4
20  
1 DATE field  
Specifies the date of the internal clock.  
B DATE MODE button  
Specifies the format in which the date will be dis-  
played.  
C TIME field  
Specifies the time of the internal clock.  
D TIME MODE button  
Specifies the format in which the time will be dis-  
played.  
215  
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Setting the network address  
Setting the network address  
Here’s how to set the network address that will be required when you use the LS9’s NETWORK  
connector to connect it to a Windows computer.  
NOTE  
• The network address can be changed only by users who have administrative privileges.  
• For details on network settings, refer to the LS9 Editor installation guide which can be downloaded from the following Yamaha website.  
1 IP ADDRESS field  
In the DISPLAY ACCESS section, press the  
[SETUP] key repeatedly to access the MISC  
SETUP screen.  
1
This is a number (IP address) assigned to identify each  
device on the Internet or within an LAN (Local Area  
Network).  
1
2
B GATEWAY ADDRESS field  
This specifies the number (gateway address) that iden-  
tifies a device (gateway) that allows data of differing  
media or protocol to be exchanged within a network to  
allow communication.  
C SUBNET MASK field  
This defines the number of bits (of the IP address used  
within the network) that will be used as the network  
address that distinguishes the network.  
3
D LINK MODE field  
Select either 100BASE-TX (transmission speed: max-  
imum 100 Mbps) or 10BASE-T (transmission speed:  
max 10 Mbps) as the specification used for communi-  
cation via the NETWORK connector.  
LS9-32  
1 NETWORK field  
This shows the values of network-related parameters.  
Move the cursor to the LINK MODE field,  
and use the dial or the [DEC]/[INC] keys to  
select a communication protocol for the  
NETWORK connector as appropriate for the  
network to which the LS9 is connected.  
3
4
B NETWORK SET button  
This accesses the NETWORK popup window, where  
you can make network-related settings.  
NOTE  
C MAC ADDRESS field  
This is the MAC (Machine Access Control) address  
specified for identifying a host within a network. This  
field is only for display, and cannot be edited.  
• Be aware that if the specification does not match, communi-  
cation will not occur correctly.  
Move the cursor to each remaining field in  
the screen, and use the dial or the [DEC]/  
[INC] keys to specify each address.  
If you are connecting the LS9 to your computer in a  
one-to-one connection, we recommend that you make  
the following initial settings.  
Move the cursor to the NETWORK SET but-  
ton in the NETWORK field, and press the  
[ENTER] key to access the NETWORK  
popup window.  
2
1
3
IP address  
192.168.0.128 or similar (it must not conflict with the  
IP address of any other device on the network)  
Gateway address  
192.168.0.1 or similar (it must not conflict with the IP  
address of any other device on the network)  
Subnet mask  
255.255.255.0 or similar  
2
4
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When you have finished making settings,  
move the cursor to the OK button and press  
the [ENTER] key.  
5
The changes will be finalized, and the popup window  
will close.  
If you select the CANCEL button or the × symbol  
instead of the OK button, your changes will be dis-  
carded and the popup window will close.  
Specifying the brightness or contrast of the display, LEDs,  
and lamps  
Here you can specify the contrast and brightness of the display, the brightness of the top panel  
LEDs, and the brightness of the lamp connected to the rear panel LAMP connector.  
In the DISPLAY ACCESS section, press the  
[SETUP] key to access the MISC SETUP  
screen.  
Move the cursor to a knob of the CON-  
TRAST/BRIGHTNESS field, and use the dial  
or the [DEC]/[INC] keys to set the following  
parameters.  
1
2
CONTRAST field  
• SCREEN knob  
........ Specifies the contrast of the display  
backlight.  
HINT  
You can also adjust the contrast by holding down the [HOME]  
key and turning the dial.  
BRIGHTNESS field  
• SCREEN knob  
........ Specifies the brightness of the display  
backlight.  
LS9-32  
1
2
PANEL knob  
........ Adjusts the brightness of the top panel  
LEDs. If aYamaha AD8HR is connected  
to an I/O card that provides a REMOTE  
connector, the brightness of the  
AD8HR’s LEDs will also change.  
1 CONTRAST field  
B BRIGHTNESS field  
• LAMP knob (LS9-32 only)  
........ Adjusts the brightness of the lamp con-  
nected to the rear panel LAMP jack.  
20  
217  
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Using the Help function  
Using the Help function  
You can view Help files provided by Yamaha, or display any desired text file created by the user.  
* We accept no responsibility for any damages that may result from the use of Help files created by a third  
party other than Yamaha.  
Move the cursor to the SAVE/LOAD button  
and press the [ENTER] key.  
3
Loading a Help file from a USB mem-  
ory  
The SAVE/LOAD popup window will appear.  
The help file is not backed up in internal memory. Each  
time you turn on the power, you must reload it from your  
USB memory. It is convenient to save your help file on the  
USB memory that contains your user authentication key.  
Before you proceed, save the Help file  
1
(extension .xml) provided byYamaha on  
your USB memory.You can download the  
most recent version of the Help file from the  
Yamaha website.  
In the DISPLAY ACCESS section, press the  
[SETUP] key repeatedly to access the USER  
SETUP screen.  
want to load.  
2
Move the cursor to the file list, and use the  
dial on the panel to select the help file you  
4
SAVE/LOAD button  
Move the cursor to the LOAD button and  
press the [ENTER] key, and a confirmation  
dialog box will appear.  
5
Move the cursor to the OK button and press  
the [ENTER] key to begin loading the file.  
6
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Using the Help function  
Loading a text file from a USB mem-  
ory  
Assigning the Help function to a  
user-defined key  
Using a commercially available text editor  
Before you proceed, load the Help file from  
your USB memory.  
1
1
or the “Notepad” included with the  
Microsoft Windows series, create a text file  
(extension .txt) and save it on your USB  
memory.  
By default, the character code set of the text file will  
be detected as UTF-8. However by adding a line con-  
sisting of [ISO-8859-1] or [Shift_JIS] at the beginning  
of the file, you can force recognition of the file using  
that character code set. You can specify the desired  
character code set when using your text editor to save  
the text file. The Help function is able to display the  
following text files (character code sets / languages).  
In the DISPLAY ACCESS section, press the  
[SETUP] key repeatedly to access the USER  
SETUP screen.  
2
• Text files written in the ISO-8859-1 character code  
set (English, German, French, Spanish, etc.)  
• Text files written in the Shift_JIS character code set  
(Japanese)  
• Text files of the above languages written in the  
UTF-8 character code set.  
USER DEFINED KEYS popup button  
In the DISPLAY ACCESS section, press the  
[SETUP] key repeatedly to access the USER  
SETUP screen.  
2
3
4
5
6
Move the cursor to the USER DEFINED  
KEYS popup button, and press the [ENTER]  
key.  
3
Move the cursor to the SAVE/LOAD button  
and press the [ENTER] key.  
The SAVE/LOAD popup window will appear.  
The USER DEFINED KEYS popup window will  
appear.  
Move the cursor to the file list, and use the  
dial on the panel to select the text file you  
want to load.  
Move the cursor to the LOAD button and  
press the [ENTER] key, and a confirmation  
dialog box will appear.  
Move the cursor to the OK button and press  
the [ENTER] key to begin loading the file.  
Move the cursor to the button for the user-  
defined key whose function you want to  
assign, and press the [ENTER] key.  
4
20  
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Using the Help function  
Use the panel dial or the [DEC]/[INC] keys  
Move the cursor to the desired section, and  
use the panel dial to scroll the contents.  
Links in the selected text will be high-  
lighted.  
5
6
3
4
to select “HELP.” Move the cursor to the OK  
button and press the [ENTER] key to close  
the USER DEFINED KEY SETUP popup win-  
dow.  
Select a link (underlined portion) in the doc-  
ument, and press the [ENTER] key to jump  
to the link destination. By selecting a text  
link in INDEX mode and pressing the  
“ENTER” key, you can switch to CON-  
TENTS mode and scroll to the correspond-  
ing section.  
Move the cursor to the CLOSE button and  
press the [ENTER] key to close the USER  
DEFINED KEY popup window.  
Move the cursor a window link and press the  
[ENTER] key (a location with an  
underlined text), you can close the HELP window and  
open the corresponding window.  
symbol and  
Viewing Help  
Before you proceed, load the help file or  
text file from your USB memory.  
1
To return from CONTENTS mode to INDEX  
mode, move the cursor to the INDEX button  
and press the [ENTER] key.  
5
6
Press the user-defined key to which the  
Help function is assigned; the HELP popup  
window will appear.  
2
As necessary, you can also scroll by using  
the buttons in the tool bar.  
< INDEX button  
Jumps to the table of contents.  
If the cursor is at the table of contents, you can use the  
panel  
cursor key as an alternative.  
CONTENTS > button  
Jumps to the content (article).  
If the cursor is at the table of contents, you can use the  
panel  
cursor key as an alternative.  
button  
Scrolls to the chapter that precedes the currently-dis-  
played location.  
INDEX mode  
button  
Returns to the previous link in the link history.  
If the cursor is at the table of contents or within an  
article, you can use the panel [DEC] key as an alterna-  
tive.  
button  
Proceeds to the next link in the link history.  
If the cursor is at the table of contents or within an  
article, you can use the panel [INC] key as an alterna-  
tive.  
To close the window, once again press the  
user-defined key to which the Help function  
is assigned.  
7
CONTENTS mode  
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Using the Help function  
Directly recalling the Help for a specific  
Directly recalling the Help for a specific  
panel controller • • • • • • • • • • •  
controller in the LCD screen • • • • •  
While holding down the user-defined key to  
While holding down the user-defined key to  
1
1
which you’ve assigned the Help function,  
press (or turn) the panel controller whose  
function you want to learn about.  
Panel controllers (other than the faders) will not func-  
tion as long as you continue holding down the user-  
defined key to which the Help function is assigned.  
which you’ve assigned the Help function,  
move the cursor to the on-screen controller  
whose function you want to read and press  
the [ENTER] key.  
The on-screen buttons and tabs will not function as  
long as you continue holding down the user-defined  
key to which the Help function is assigned.  
If the corresponding controller has an  
2
explanation associated with it, the HELP  
popup window will appear, and you will  
automatically scroll to the corresponding  
item.  
If there is a corresponding Help item, the  
2
HELP popup window will appear and you  
will automatically scroll to the correspond-  
ing item.  
If there are multiple explanations for the same control-  
ler, you can repeat step 1 to successively display these  
explanations.  
If there are multiple explanations for the same control-  
ler, close the HELP popup window and then repeat  
step 1 to successively view these explanations.  
To close the window, once again press the  
user-defined key to which the Help function  
is assigned.  
To close the window, once again press the  
user-defined key to which the Help function  
is assigned.  
3
3
20  
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Initializing the LS9’s internal memory  
Initializing the LS9’s internal memory  
If an error occurs in the LS9’s internal memory, or if you have forgotten the password, you can  
use the following procedure to initialize the internal memory.  
CAUTION  
• The entire contents of memory will be lost if you initialize the internal memory. Proceed with the following  
operation only if you are very sure you want to do this.  
While holding down the [SCENE MEMORY]  
key of the DISPLAY ACCESS section, turn  
on the power.  
After the opening screen, the following startup menu  
screen will appear.  
Move the cursor to the OK button of the  
dialog box and press the [ENTER] key.  
Initialization will begin.  
1
4
5
NOTE  
• Do not press any key until initialization has been completed.  
1
When initialization has been completed,  
move the cursor to the EXIT button and  
press the [ENTER] key.  
2
3
The console will start up in normal operating mode.  
NOTE  
• If the backup battery voltage is low, or if an error occurs in the  
internal memory, a warning dialog box will appear, and then  
the initialization menu will appear. If the warning dialog box  
appears, and you select the EXIT button to start up in normal  
operating mode, Yamaha cannot guarantee that the unit will  
operate correctly.  
HINT  
• Instead of using the EXIT button, you can also select a differ-  
ent button of the MODE SELECT field.  
1 MODE SELECT field  
B INITIALIZE ALL MEMORIES button  
C INITIALIZE CURRENT MEMORIES button  
According to the desired type of initializa-  
tion, move the cursor to one of the buttons  
in the MODE SELECT field, and press the  
[ENTER] key.  
2
3
INITIALIZE ALL MEMORIES button  
The entire memory including scene memories and  
libraries will be returned to their factory-set condition.  
INITIALIZE CURRENT MEMORIES button  
The contents of memory except for scene memories  
and libraries will be returned to its factory-set condi-  
tion.  
To execute the Initialize operation, move the  
cursor to the INITIALIZE button located in  
the dialog box at the left side of the screen,  
and press the [ENTER] key.  
A dialog box will ask you to confirm the operation.  
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Adjusting the faders (Calibration function)  
Adjusting the faders (Calibration function)  
Depending on the environment in which you use the console, discrepancies may occur in the  
motion of the motor faders.You can use the Calibration function to correct these discrepancies.  
While holding down the [SCENE MEMORY]  
key of the DISPLAY ACCESS section, turn  
on the power.  
After the opening screen, the following startup menu  
screen will appear.  
Move the cursor to the START button and  
press the [ENTER] key.  
A dialog box will ask you to confirm the operation.  
1
4
5
Move the cursor to the OK button of the  
dialog box and press the [ENTER] key.  
Each of the specified faders will move to the target  
positions in the following sequence.  
1 -(push down to the minimum value)  
B -20 dB  
C 0 dB  
D +10 dB (push up to the maximum value)  
If there are any faders that are not in the  
positions shown in the screen, manually  
move them to the appropriate position.  
6
7
1
When you have set all faders to the target  
location, move the cursor to the OK button  
and press the [ENTER] key.  
1 FADER CALIBRATION button  
The process will proceed to the next fader position.  
Move the cursor to the FADER CALIBRA-  
TION button and press the [ENTER] key.  
The FADER CALIBRATION MODE popup window  
will appear, where you can adjust the faders.  
2
Repeat steps 6–7 to adjust the faders for  
positions 1 through 4.  
8
9
When you have finished the calibration pro-  
cess and the APPLY button has appeared,  
move the cursor to the APPLY button and  
press the [ENTER] key.  
The calibration settings will be saved in internal mem-  
ory.  
NOTE  
• If the RESTART button appears when calibration ends, cali-  
bration has failed. Move the cursor to the RESTART button  
and press the [ENTER] key to execute calibration once again.  
Move the cursor to the EXIT button and  
press the [ENTER] key.  
10  
The console will start up in normal operating mode.  
HINT  
HINT  
• This window will also appear if a problem is detected in the  
fader settings while the LS9 is started up.  
20  
• Alternatively, you can continue by selecting a different menu  
instead of using the EXIT button.  
Use the top panel [SEL] keys to select the  
fader for which you want to perform calibra-  
tion.  
3
Fader calibration is performed semi-automatically for  
the faders you specify using their [SEL] keys. Each  
fader selected by its [SEL] key is shown in red in the  
popup window.  
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Adjusting the input/output gain (Calibration function)  
Adjusting the input/output gain (Calibration function)  
If necessary, you can make fine adjustments to the input/output gain.  
OUTPUT PORT TRIM (fine adjustment of the  
output ports) button  
This makes fine adjustments in 0.01 dB steps to the  
gain of the specified output port. When you press this  
button, the screen will change as follows.  
While holding down the [SCENE MEMORY]  
key of the DISPLAY ACCESS section, turn  
on the power.  
After the opening screen, the following startup menu  
screen will appear.  
1
1
2
3
LS9-32  
SLOT OUTPUT TRIM (fine adjustment of the  
output ports) button  
This makes fine adjustments in 0.01 dB steps to the  
output port gain of the specified slot. When you press  
this button, the screen will change as follows.  
1 INPUT PORT TRIM button  
B OUTPUT PORT TRIM button  
C SLOT OUTPUT TRIM button  
In the MODE SELECT field, move the cursor  
to one of the following buttons to select the  
target you want to adjust, and press the  
[ENTER] key.  
2
INPUT PORT TRIM (fine adjustment of the ana-  
log input gain) button  
This makes fine adjustments in 0.1 dB steps to the gain  
of the specified analog input port. When you press this  
button, the screen will change as follows.  
LS9-32  
Move the cursor to the desired knob in the  
screen, and use the dial or the [DEC]/[INC]  
keys to adjust the value.  
If you move the cursor to the RESET ALL button in  
the screen, and press the [ENTER] key, all knobs in  
that screen will be reset to 0 dB (the factory-set default  
value).  
3
4
LS9-32  
When you have finished making adjust-  
ments, move the cursor to the EXIT button  
and press the [ENTER] key.  
The console will start up in normal operating mode.  
HINT  
• Alternatively, you can continue by selecting a different menu  
instead of using the EXIT button.  
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Appendices  
EQ Library List  
Parameter  
L-MID H-MID  
PEAKING PEAKING PEAKING H.SHELF  
Parameter  
L-MID H-MID  
PEAKING PEAKING PEAKING H.SHELF  
#
Title  
#
Title  
LOW  
HIGH  
LOW  
HIGH  
G
F
+3.5 dB  
100 Hz  
1.25  
–3.5 dB  
265 Hz  
10.0  
0.0 dB  
+4.0 dB  
G
F
+3.5 dB  
224 Hz  
5.6  
–8.5 dB  
600 Hz  
10.0  
+1.5 dB  
3.15 kHz 5.30 kHz  
0.70  
+3.0 dB  
01 Bass Drum 1  
02 Bass Drum 2  
03 Snare Drum 1  
04 Snare Drum 2  
05 Tom-tom 1  
06 Cymbal  
14 Piano 2  
1.06 kHz 5.30 kHz  
Q
0.90  
Q
PEAKING PEAKING PEAKING  
LPF  
ON  
PEAKING PEAKING PEAKING H.SHELF  
G
F
+8.0 dB  
80.0 Hz  
1.4  
–7.0 dB  
400 Hz  
4.5  
+6.0 dB  
G
F
+2.0 dB  
265 Hz  
0.18  
–5.5 dB  
400 Hz  
10.0  
+0.5 dB  
1.32 kHz 4.50 kHz  
6.3  
+2.5 dB  
15 E. G. Clean  
16 E. G. Crunch 1  
17 E. G. Crunch 2  
18 E. G. Dist. 1  
19 E. G. Dist. 2  
20 A. G. Stroke 1  
21 A. G. Stroke 2  
22 A. G. Arpeg. 1  
23 A. G. Arpeg. 2  
24 Brass Sec.  
2.50 kHz 12.5 kHz  
2.2  
Q
Q
PEAKING PEAKING PEAKING H.SHELF  
PEAKING PEAKING PEAKING PEAKING  
G
F
–0.5 dB  
132 Hz  
1.25  
0.0 dB  
1.00 kHz 3.15 kHz 5.00 kHz  
4.5 0.11  
+3.0 dB  
+4.5 dB  
G
F
+4.5 dB  
140 Hz  
8.0  
0.0 dB  
1.00 kHz 1.90 kHz 5.60 kHz  
4.5 0.63 9.0  
+4.0 dB  
+2.0 dB  
Q
Q
L.SHELF PEAKING PEAKING PEAKING  
PEAKING PEAKING PEAKING H.SHELF  
G
F
+1.5 dB  
180 Hz  
–8.5 dB  
335 Hz  
10.0  
+2.5 dB  
2.36 kHz 4.00 kHz  
0.70 0.10  
+4.0 dB  
G
F
+2.5 dB  
125 Hz  
8.0  
+1.5 dB  
450 Hz  
0.40  
+2.5 dB  
3.35 kHz 19.0 kHz  
0.16  
0.0 dB  
Q
Q
PEAKING PEAKING PEAKING PEAKING  
L.SHELF PEAKING PEAKING H.SHELF  
G
F
+2.0 dB  
212 Hz  
1.4  
–7.5 dB  
670 Hz  
10.0  
+2.0 dB  
4.50 kHz 6.30 kHz  
1.25 0.28  
+1.0 dB  
G
F
+5.0 dB  
355 Hz  
0.0 dB  
950 Hz  
9.0  
+3.5 dB  
3.35 kHz 12.5 kHz  
10.0  
0.0 dB  
Q
Q
L.SHELF PEAKING PEAKING H.SHELF  
L.SHELF PEAKING PEAKING H.SHELF  
G
F
–2.0 dB  
106 Hz  
0.0 dB  
425 Hz  
8.0  
0.0 dB  
1.06 kHz 13.2 kHz  
0.90  
+3.0 dB  
G
F
+6.0 dB  
315 Hz  
–8.5 dB  
1.06 kHz 4.25 kHz 12.5 kHz  
10.0 4.0  
+4.5 dB  
+4.0 dB  
Q
Q
L.SHELF PEAKING PEAKING H.SHELF  
PEAKING PEAKING PEAKING H.SHELF  
G
F
–4.0 dB  
95.0 Hz  
–2.5 dB  
425 Hz  
0.50  
+1.0 dB  
2.80 kHz 7.50 kHz  
1.0  
+0.5 dB  
G
F
–2.0 dB  
106 Hz  
0.90  
0.0 dB  
1.00 kHz 1.90 kHz 5.30 kHz  
4.5 3.5  
+1.0 dB  
+4.0 dB  
07 High Hat  
Q
Q
L.SHELF PEAKING PEAKING H.SHELF  
L.SHELF PEAKING PEAKING H.SHELF  
G
F
–4.5 dB  
100 Hz  
0.0 dB  
400 Hz  
4.5  
+2.0 dB  
2.80 kHz 17.0 kHz  
0.56  
0.0 dB  
G
F
–3.5 dB  
300 Hz  
–2.0 dB  
750 Hz  
9.0  
0.0 dB  
2.00 kHz 3.55 kHz  
4.5  
+2.0 dB  
08 Percussion  
09 E. Bass 1  
Q
Q
L.SHELF PEAKING PEAKING H.SHELF  
L.SHELF PEAKING PEAKING PEAKING  
G
F
–7.5 dB  
35.5 Hz  
+4.5 dB  
112 Hz  
5.0  
+2.5 dB  
2.00 kHz 4.00 kHz  
4.5  
0.0 dB  
G
F
–0.5 dB  
224 Hz  
0.0 dB  
1.00 kHz 4.00 kHz 6.70 kHz  
4.5 4.5 0.125  
0.0 dB  
+2.0 dB  
Q
Q
PEAKING PEAKING PEAKING H.SHELF  
L.SHELF PEAKING PEAKING H.SHELF  
G
F
+3.0 dB  
112 Hz  
0.10  
0.0 dB  
112 Hz  
5.0  
+2.5 dB  
2.24 kHz 4.00 kHz  
6.3  
+0.5 dB  
G
F
0.0 dB  
180 Hz  
–5.5 dB  
355 Hz  
7.0  
0.0 dB  
4.00 kHz 4.25 kHz  
4.5  
+4.0 dB  
10 E. Bass 2  
Q
Q
PEAKING PEAKING PEAKING H.SHELF  
PEAKING PEAKING PEAKING PEAKING  
G
F
+3.5 dB  
85.0 Hz  
0.10  
+8.5 dB  
950 Hz  
8.0  
0.0 dB  
4.00 kHz 12.5 kHz  
4.5  
0.0 dB  
G
F
–2.0 dB  
90.0 Hz  
2.8  
–1.0 dB  
850 Hz  
2.0  
+1.5 dB  
2.12 kHz 4.50 kHz  
0.70 7.0  
+3.0 dB  
11 Syn. Bass 1  
12 Syn. Bass 2  
13 Piano 1  
Q
Q
PEAKING PEAKING PEAKING H.SHELF  
PEAKING PEAKING PEAKING PEAKING  
G
F
+2.5 dB  
125 Hz  
1.6  
0.0 dB  
180 Hz  
8.0  
+1.5 dB  
1.12 kHz 12.5 kHz  
2.2  
0.0 dB  
G
F
–0.5 dB  
190 Hz  
0.11  
0.0 dB  
1.00 kHz 2.00 kHz 6.70 kHz  
4.5 0.56 0.11  
+2.0 dB  
+3.5 dB  
25 Male Vocal 1  
26 Male Vocal 2  
Q
Q
L.SHELF PEAKING PEAKING H.SHELF  
PEAKING PEAKING PEAKING H.SHELF  
G
F
–6.0 dB  
95.0 Hz  
0.0 dB  
950 Hz  
8.0  
+2.0 dB  
3.15 kHz 7.50 kHz  
0.90  
+4.0 dB  
G
F
+2.0 dB  
170 Hz  
0.11  
–5.0 dB  
236 Hz  
10.0  
–2.5 dB  
2.65 kHz 6.70 kHz  
5.6  
+4.0 dB  
Q
Q
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EQ Library List  
Parameter  
L-MID H-MID  
PEAKING PEAKING PEAKING PEAKING  
#
Title  
LOW  
HIGH  
G
F
–1.0 dB  
118 Hz  
0.18  
+1.0 dB  
400 Hz  
0.45  
+1.5 dB  
2.65 kHz 6.00 kHz  
0.56 0.14  
+2.0 dB  
27 Female Vo. 1  
28 Female Vo. 2  
Q
L.SHELF PEAKING PEAKING H.SHELF  
G
F
–7.0 dB  
112 Hz  
+1.5 dB  
335 Hz  
0.16  
+1.5 dB  
2.00 kHz 6.70 kHz  
0.20  
+2.5 dB  
Q
PEAKING PEAKING PEAKING PEAKING  
G
F
–2.0 dB  
90.0 Hz  
2.8  
–1.0 dB  
850 Hz  
2.0  
+1.5 dB  
2.12 kHz 4.50 kHz  
0.70 7.0  
+3.0 dB  
Chorus &  
29  
Harmo  
Q
PEAKING PEAKING PEAKING H.SHELF  
G
F
–0.5 dB  
95.0 Hz  
7.0  
0.0 dB  
950 Hz  
2.2  
+3.0 dB  
2.12 kHz 16.0 kHz  
5.6  
+6.5 dB  
30 Total EQ 1  
31 Total EQ 2  
32 Total EQ 3  
33 Bass Drum 3  
34 Snare Drum 3  
35 Tom-tom 2  
36 Piano 3  
Q
PEAKING PEAKING PEAKING H.SHELF  
G
F
+4.0 dB  
95.0 Hz  
7.0  
+1.5 dB  
750 Hz  
2.8  
+2.0 dB  
1.80 kHz 18.0 kHz  
5.6  
+6.0 dB  
Q
L.SHELF PEAKING PEAKING H.SHELF  
G
F
+1.5 dB  
67.0 Hz  
+0.5 dB  
850 Hz  
0.28  
+2.0 dB  
1.90 kHz 15.0 kHz  
0.70  
+4.0 dB  
Q
PEAKING PEAKING PEAKING PEAKING  
+3.5 dB –10.0 dB +3.5 dB 0.0 dB  
4.25 kHz 20.0 kHz  
0.40 0.40  
G
F
118 Hz  
2.0  
315 Hz  
10.0  
Q
L.SHELF PEAKING PEAKING PEAKING  
G
F
0.0 dB  
224 Hz  
+2.0 dB  
560 Hz  
4.5  
+3.5 dB  
4.25 kHz 4.00 kHz  
2.8 0.10  
0.0 dB  
Q
L.SHELF PEAKING PEAKING H.SHELF  
G
F
–9.0 dB  
90.0 Hz  
+1.5 dB  
212 Hz  
4.5  
+2.0 dB  
5.30 kHz 17.0 kHz  
1.25  
0.0 dB  
Q
PEAKING PEAKING PEAKING H.SHELF  
+4.5 dB –13.0 dB +4.5 dB +2.5 dB  
2.36 kHz 10.0 kHz  
9.0  
G
F
100 Hz  
8.0  
475 Hz  
10.0  
Q
PEAKING PEAKING PEAKING H.SHELF  
G
F
–5.5 dB  
190 Hz  
10.0  
+1.5 dB  
400 Hz  
6.3  
+6.0 dB  
6.70 kHz 12.5 kHz  
2.2  
0.0 dB  
37 Piano Low  
38 Piano High  
39 Fine-EQ Cass  
40 Narrator  
Q
PEAKING PEAKING PEAKING PEAKING  
G
F
–5.5 dB  
190 Hz  
10.0  
+1.5 dB  
400 Hz  
6.3  
+5.0 dB  
6.70 kHz 5.60 kHz  
2.2 0.10  
+3.0 dB  
Q
L.SHELF PEAKING PEAKING H.SHELF  
–1.5 dB 0.0 dB +1.0 dB +3.0 dB  
75.0 Hz 1.00 kHz 4.00 kHz 12.5 kHz  
4.5 1.8  
PEAKING PEAKING PEAKING H.SHELF  
G
F
Q
G
F
–4.0 dB  
106 Hz  
4.0  
–1.0 dB  
710 Hz  
7.0  
+2.0 dB  
2.50 kHz 10.0 kHz  
0.63  
0.0 dB  
Q
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DYNAMICS Library List  
DYNAMICS Library List  
#
1
Title  
Type  
Parameter  
Threshold (dB)  
Range (dB)  
Attack (ms)  
Hold (ms)  
Value  
–26  
–56  
0
#
Title  
Type  
Parameter  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Knee  
Value  
–17  
2.5  
8
Gate  
GATE  
12 A. Dr. SN  
13 A. Dr. SN  
14 A. Dr. SN  
15 A. Dr. Tom  
16 A. Dr. OverTop  
17 E. B. Finger  
18 E. B. Slap  
19 Syn. Bass  
20 Piano1  
COMPRESSOR  
2.56  
331  
–19  
–22  
93  
3.5  
2
Decay (ms)  
Threshold (dB)  
Range (dB)  
Attack (ms)  
Hold (ms)  
Release (ms)  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Knee  
12  
–23  
2
2
3
Ducking  
DUCKING  
1.20 S  
6.32 S  
–11  
–53  
0
0
EXPANDER  
Decay (ms)  
Threshold (dB)  
Range (dB)  
Attack (ms)  
Hold (ms)  
0.5  
2
Release (ms)  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Width (dB)  
Release (ms)  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Knee  
151  
–8  
A. Dr. BD  
GATE  
1.93  
400  
–8  
1.7  
11  
Decay (ms)  
Threshold (dB)  
Range (dB)  
Attack (ms)  
Hold (ms)  
COMPANDER-S  
0.0  
10  
–23  
1
4
5
A. Dr. SN  
De-Esser  
GATE  
128  
–20  
2
0.63  
238  
–8  
Decay (ms)  
Threshold (dB)  
2
DE-ESSER  
EXPANDER  
Frequency (kHz) 2.00  
5.0  
2
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Knee  
–8  
2.5  
30  
0.0  
2
Release (ms)  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Width (dB)  
Release (ms)  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Knee  
749  
–24  
2
6
7
8
9
Comp  
COMPRESSOR  
38  
COMPANDER-S  
COMPRESSOR  
COMPRESSOR  
COMPRESSOR  
COMPRESSOR  
COMPRESSOR  
Release (ms)  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Knee  
250  
–23  
1.7  
1
–3.5  
54  
842  
–12  
2
Expand  
EXPANDER  
3.5  
2
15  
Release (ms)  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Width (dB)  
Release (ms)  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Width (dB)  
Release (ms)  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Knee  
70  
–10  
3.5  
1
4.5  
2
Release (ms)  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Knee  
470  
–12  
1.7  
6
Compander (H) COMPANDER-H  
0.0  
6
250  
–8  
4.0  
hard  
133  
–10  
3.5  
9
4
Release (ms)  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Knee  
25  
0.0  
24  
180  
–24  
3
Compander (S) COMPANDER-S  
3.0  
hard  
250  
–9  
Release (ms)  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Knee  
9
10 A. Dr. BD  
COMPRESSOR  
5.5  
2
2.5  
17  
Release (ms)  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Width (dB)  
Release (ms)  
58  
–11  
3.5  
1
1.0  
hard  
238  
–18  
3.5  
7
Release (ms)  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Knee  
11 A. Dr. BD  
COMPANDER-H  
–1.5  
7
21 Piano2  
192  
6.0  
2
Release (ms)  
174  
227  
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DYNAMICS Library List  
#
Title  
Type  
Parameter  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Knee  
Value  
–8  
#
Title  
Type  
Parameter  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Width (dB)  
Release (ms)  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Knee  
Value  
–23  
20  
3.5  
7
15  
22 E. Guitar  
COMPRESSOR  
32 Hip Comp  
33 Solo Vocal1  
34 Solo Vocal2  
35 Chorus  
COMPANDER-S  
2.5  
4
0.0  
15  
Release (ms)  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Knee  
261  
–10  
2.5  
5
163  
–20  
2.5  
31  
23 A. Guitar  
COMPRESSOR  
COMPRESSOR  
COMPRESSOR  
COMPRESSOR  
COMPRESSOR  
COMPRESSOR  
COMPANDER-S  
COMPRESSOR  
COMPRESSOR  
COMPRESSOR  
COMPRESSOR  
COMPRESSOR  
EXPANDER  
1.5  
2
2.0  
1
Release (ms)  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Knee  
238  
–11  
2
Release (ms)  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Knee  
342  
–8  
2.5  
26  
33  
24 Strings1  
1.5  
2
1.5  
3
Release (ms)  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Knee  
749  
–12  
1.5  
93  
Release (ms)  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Knee  
331  
–9  
1.7  
39  
25 Strings2  
1.5  
4
2.5  
2
Release (ms)  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Knee  
1.35 S  
–17  
1.5  
76  
Release (ms)  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Knee  
226  
–33  
2
1
26 Strings3  
36 Click Erase  
37 Announcer  
38 Limiter1  
2.5  
2
2.0  
2
Release (ms)  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Knee  
186  
–18  
1.7  
18  
Release (ms)  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Width (dB)  
Release (ms)  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Width (dB)  
Release (ms)  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Knee  
284  
–14  
2.5  
1
27 BrassSection  
COMPANDER-H  
COMPANDER-S  
COMPRESSOR  
COMPRESSOR  
COMPRESSOR  
4.0  
1
–2.5  
18  
Release (ms)  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Knee  
226  
–13  
2
180  
–9  
3
58  
20  
28 Syn. Pad  
2.0  
1
–3.0  
90  
Release (ms)  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Width (dB)  
Release (ms)  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Knee  
238  
–18  
1.7  
8
3.91 s  
0
0
29 SamplingPerc  
30 Sampling BD  
31 Sampling SN  
39 Limiter2  
–2.5  
18  
0.0  
hard  
319  
–18  
3.5  
94  
238  
–14  
2
Release (ms)  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Knee  
2
40 Total Comp1  
3.5  
4
2.5  
hard  
447  
–16  
6
Release (ms)  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Knee  
35  
Release (ms)  
Threshold (dB)  
Ratio ( :1)  
Attack (ms)  
Out gain (dB)  
Knee  
–18  
4
8
11  
41 Total Comp2  
8.0  
hard  
354  
6.0  
1
Release (ms)  
Release (ms)  
180  
* At fs=44.1 kHz  
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Dynamics Parameters  
Dynamics Parameters  
Input channels provide DYNAMICS section 1 and DYNAMICS section 2. Output channels provide  
DYNAMICS section 1. An input channel’s DYNAMICS section 1 provides the following four types: GATE,  
DUCKING, COMPRESSOR, and EXPANDER. An input channel’s DYNAMICS section 2 provides the fol-  
lowing four types: COMPRESSOR, COMPANDER-H (Compander Hard), COMPANDER-S (Compander  
Soft), and DE-ESSER. An output channel’s DYNAMICS section 1 provides the following four types:  
COMPRESSOR, EXPANDER, COMPANDER-H (Compander Hard), and COMPANDER-S (Compander  
Soft).  
GATE • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •  
A gate attenuates signals below a set THRESHOLD level by a specified amount (RANGE).  
Parameter  
THRESHOLD (dB)  
RANGE (dB)  
Range  
–54 to 0 (55 points)  
Description  
This determines the level at which the gate effect is applied.  
This determines the amount of attenuation when the gate closes.  
, –69 to 0 (71 points)  
This determines how fast the gate opens when the signal exceeds the threshold  
level.  
ATTACK (ms)  
HOLD (ms)  
DECAY (ms)  
0–120 (121 points)  
44.1kHz: 0.02 ms – 2.13 sec  
This determines how long the gate stays open once the trigger signal has fallen  
48kHz: 0.02 ms – 1.96 sec (160 points) below the threshold.  
44.1kHz: 6 ms – 46.0 sec  
48kHz: 5 ms – 42.3 sec (160 points)  
This determines how fast the gate closes once the hold time has expired. The value  
is expressed as the duration required for the level to change by 6 dB.  
• I/O Characteristics  
• Time Series Analysis  
Input Signal  
Output Signal  
HOLD  
DECAY  
THRESHOLD  
ATTACK  
THRESHOLD  
RANGE  
RANGE  
Input Level  
Time  
Time  
DUCKING • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •  
Ducking is commonly used for voice-over applications in which the background music level is reduced automatically when an  
announcer speaks. When the KEY IN source signal level exceeds the specified THRESHOLD, the output level is attenuated by a  
specified amount (RANGE).  
Parameter  
THRESHOLD (dB)  
RANGE (dB)  
Range  
–54 to 0 (55 points)  
Description  
This determines the level of trigger signal (KEY IN) required to activate ducking.  
This determines the amount of attenuation when ducking is activated.  
This determines how soon the signal is ducked once the ducker has been triggered.  
This determines how long ducking remains active once the trigger signal has fallen  
–70 to 0 (71 points)  
ATTACK (ms)  
0–120 (121 points)  
44.1kHz: 0.02 ms – 2.13 sec  
48kHz: 0.02 ms – 1.96 sec (160 points) below the THRESHOLD level.  
HOLD (ms)  
This determines how soon the ducker returns to its normal gain once the trigger sig-  
nal level drops below the threshold. The value is expressed as the duration required  
for the level to change by 6 dB.  
44.1kHz: 6 ms – 46.0 sec  
48kHz: 5 ms – 42.3 sec (160 points)  
DECAY (ms)  
• I/O Characteristics  
• Time Series Analysis  
Input Signal  
Output Signal  
HOLD  
DECAY  
THRESHOLD  
ATTACK  
THRESHOLD  
RANGE  
RANGE  
Input Level  
Time  
Time  
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Dynamics Parameters  
COMPRESSOR• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •  
The COMP processor attenuates signals above a specified THRESHOLD by a specified RATIO. The COMP processor can also  
be used as a limiter, which, with a RATIO of :1, reduces the level to the threshold. This means that the limiter’s output level  
never actually exceeds the threshold.  
Parameter  
Range  
–54 to 0 (55 points)  
Description  
THRESHOLD (dB)  
This determines the level of input signal required to trigger the compressor.  
1.0:1, 1.1:1, 1.3:1, 1.5:1, 1.7:1, 2.0:1,  
2.5:1, 3.0:1, 3.5:1, 4.0:1, 5.0:1, 6.0:1,  
8.0:1, 10:1, 20:1, :1 (16 points)  
This determines the amount of compression, that is, the change in output signal  
level relative to change in input signal level.  
RATIO  
This determines how soon the signal will be compressed once the compressor has  
been triggered.  
ATTACK (ms)  
0–120 (121 points)  
This determines how soon the compressor returns to its normal gain once the trigger  
signal level drops below the threshold. The value is expressed as the duration  
required for the level to change by 6 dB.  
44.1kHz: 6 ms – 46.0 sec  
RELEASE (ms)  
OUT GAIN (dB)  
KNEE  
48kHz: 5 ms – 42.3 sec (160 points)  
0.0 to +18.0 (181 points)  
Hard, 1–5 (6 points)  
This sets the compressor’s output signal level.  
This determines how compression is applied at the threshold. For higher knee set-  
tings, compression is applied gradually as the signal exceeds the specified threshold,  
creating a more natural sound.  
• I/O Characteristics  
(KNEE= hard, OUT GAIN=0.0dB)  
• Time Series Analysis (RATIO= :1)  
Input signal  
Output Signal  
ATTACK RELEASE  
THRESHOLD  
RATIO  
THRESHOLD  
Input Level  
Time  
Time  
EXPANDER • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •  
An expander attenuates signals below a specified THRESHOLD by a specified RATIO.  
Parameter  
Range  
–54 to 0 (55 points)  
1.0:1, 1.1:1, 1.3:1, 1.5:1, 1.7:1, 2.0:1,  
Description  
THRESHOLD (dB)  
This determines the level of input signal required to trigger the expander.  
RATIO  
2.5:1, 3.0:1, 3.5:1, 4.0:1, 5.0:1, 6.0:1, This determines the amount of expansion.  
8.0:1, 10:1, 20:1, :1 (16 points)  
This determines how soon the expander returns to its normal gain once the trigger  
signal level exceeds the threshold.  
ATTACK (ms)  
0–120 (121 points)  
This determines how soon the signal is expanded once the signal level drops below  
the threshold. The value is expressed as the duration required for the level to change  
by 6 dB.  
44.1kHz: 6 ms – 46.0 sec  
RELEASE (ms)  
OUT GAIN (dB)  
KNEE  
48kHz: 5 ms – 42.3 sec (160 points)  
0.0 to +18.0 (181 points)  
Hard, 1–5 (6 points)  
This sets the expander’s output signal level.  
This determines how expansion is applied at the threshold. For higher knee settings,  
expansion is applied gradually as the signal falls below the specified threshold, creat-  
ing a more natural sound.  
• I/O Characteristics  
(KNEE= hard, OUT GAIN= 0.0dB)  
• Time Series Analysis (RATIO= :1)  
Input Signal  
Output Signal  
ATTACK RELEASE  
THRESHOLD  
THRESHOLD  
Input Level  
Time  
Time  
RATIO  
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Dynamics Parameters  
COMPANDER HARD (COMPANDER-H), COMPANDER SOFT (COMPANDER-S)• • • • • • • • • • • • • • • • • • • •  
The hard and soft companders combine the effects of the compressor, expander and limiter.  
THRESHOLD  
Input Level  
0dB  
WIDTH  
The companders function differently at the following levels:  
1 0 dB and higher . . . . . . . . . . . . . . . . . . Functions as a limiter.  
2 Exceeding the threshold . . . . . . . . . . Functions as a compressor.  
3 Below the threshold and width . . . . Functions as an expander.  
The hard compander has an expansion ratio of 5:1, while the soft compander has an expansion ratio of 1.5:1. The expander is  
essentially turned off when the width is set to maximum. The compressor has a fixed knee setting of 2.  
* The gain is automatically adjusted according to the ratio and threshold values, and can be increased by up to 18 dB.  
* The OUT GAIN parameter enables you to compensate for the overall level change caused by the compression and expan-  
sion processes.  
Parameter  
Range  
–54 to 0 (55 points)  
1.0:1, 1.1:1, 1.3:1, 1.5:1, 1.7:1, 2.0:1,  
2.5:1, 3.0:1, 3.5:1, 4.0:1, 5.0:1, 6.0:1, This determines the amount of compression.  
8.0:1, 10:1, 20:1 (15 points)  
Description  
THRESHOLD (dB)  
This determines the level at which compression is applied.  
RATIO  
This determines how soon the signal is compressed or expanded once the com-  
ATTACK (ms)  
RELEASE (ms)  
0–120 (121 points)  
pander has been triggered.  
This determines how soon the compressor or expander returns to the normal gain  
once the trigger signal level drops below or exceeds the threshold respectively. The  
value is expressed as the duration required for the level to change by 6 dB.  
44.1kHz: 6 ms – 46.0 sec  
48kHz: 5 ms – 42.3 sec (160 points)  
OUT GAIN (dB)  
WIDTH (dB)  
–18.0 to 0.0 (181 points)  
1–90 (90 points)  
This sets the compander’s output signal level.  
This determines how far below the threshold expansion will be applied. The  
expander is activated when the level drops below the threshold and width.  
DE-ESSER • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •  
This detects and compresses only the sibilants and other high-frequency consonants of the vocal.  
Parameter  
THRESHOLD  
FREQUENCY  
Range  
–54 to 0 (55 points)  
1kHz – 12.5kHz (45 points)  
Description  
Threshold level at which the de-esser effect applies.  
Cutoff frequency of the HPF used to detect the high frequencies.  
231  
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Effect Type List  
Effect Type List  
Title  
Type  
Description  
Title  
Type  
Description  
Concert hall reverberation simula-  
tion with gate  
RevChorus  
Rev+Flange  
RevFlange  
REVCHORUS  
REV+FLANGE  
REVFLANGE  
Reverb and chorus in series  
Reverb and flanger in parallel  
Reverb and flanger in series  
Reverb and symphonic in parallel  
Reverb Hall  
REVERB HALL  
Room reverberation simulation  
with gate  
Reverb Room REVERB ROOM  
Rev+Sympho. REV+SYMPHO.  
Reverb designed for vocals, with  
gate  
Reverb Stage  
Reverb Plate  
Early Ref.  
REVERB STAGE  
REVERB PLATE  
EARLY REF.  
RevSympho. REVSYMPHO. Reverb and symphonic in series  
RevPan  
REVPAN  
Reverb and auto-pan in series  
Plate reverb simulation with gate  
Delay and early reflections in par-  
allel  
Early reflections without the sub-  
sequent reverb  
Delay+Er.  
DELAY+ER.  
Delay and early reflections in  
series  
Gate Reverb  
Reverse Gate  
Mono Delay  
Stereo Delay  
GATE REVERB  
REVERSE GATE  
MONO DELAY  
STEREO DELAY  
Gated early reflections  
Gated reverse early reflections  
Simple mono delay  
DelayEr.  
DELAYER.  
Delay+Rev  
DelayRev  
DistDelay  
DELAY+REV  
DELAYREV  
DISTDELAY  
Delay and reverb in parallel  
Delay and reverb in series  
Distortion and delay in series  
Simple stereo delay  
Simple repeat delay with modula-  
tion  
Mod.Delay  
Delay LCR  
Echo  
MOD.DELAY  
DELAY LCR  
ECHO  
3-band parallel filter (24 dB/  
octave)  
Multi Filter  
MULTI FILTER  
3-tap (left, center, right) delay  
Freeze  
FREEZE  
Simple sampler  
Stereo reverb  
Stereo delay with crossed left/  
right feedback  
Stereo Reverb ST REVERB  
M.Band Dyna. M.BAND DYNA. Multi-band dynamics processor  
M.Band Comp M.BAND COMP Multi-band compressor  
Chorus  
Flange  
CHORUS  
FLANGE  
Chorus  
Flanger  
Proprietary Yamaha effect that  
produces a richer and more com-  
plex modulation than normal  
chorus  
New reverb algorithm that deliv-  
REV-X Hall  
REV-X Room  
REV-X Plate  
REV-X HALL  
REV-X ROOM  
REV-X PLATE  
ers dense and rich reverberation,  
smooth decay, and provides a  
spaciousness and depth that  
enhances the original sound.  
Choose from three types depend-  
ing on your location and needs;  
REV-X HALL, REV-X ROOM, and  
REV-X PLATE.  
Symphonic  
SYMPHONIC  
Phaser  
PHASER  
16-stage stereo phase shifter  
Auto-panner  
Auto Pan  
Tremolo  
AUTO PAN  
TREMOLO  
Tremolo  
Mono pitch shifter, producing  
stable results  
HQ. Pitch  
HQ.PITCH  
Dual Pitch  
Rotary  
DUAL PITCH  
ROTARY  
Stereo pitch shifter  
Rotary speaker simulation  
Ring modulator  
Ring Mod.  
Mod.Filter  
Distortion  
RING MOD.  
MOD.FILTER  
DISTORTION  
Modulated filter  
Distortion  
Amp Simulate AMP SIMULATE Guitar amp simulation  
Dyna.Filter  
DYNA.FILTER  
Dynamically controlled filter  
Dynamically controlled flanger  
Dyna.Flange  
DYNA.FLANGE  
Dynamically controlled phase  
shifter  
Dyna.Phaser  
Rev+Chorus  
DYNA.PHASER  
REV+CHORUS  
Reverb and chorus in parallel  
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Effects Parameters  
Effects Parameters  
REVERB HALL, REVERB ROOM, REVERB STAGE,  
GATE REVERB, REVERSE GATE  
One input, two output early reflections with gate, and early  
reflections with reverse gate.  
REVERB PLATE  
One input, two output hall, room, stage, and plate reverb  
simulations, all with gates.  
Parameter  
TYPE  
Range  
Description  
Type of early reflection simulation  
Reflection spacing  
Type-A, Type-B  
Parameter  
REV TIME  
Range  
0.3–99.0 s  
Description  
Reverb time  
ROOMSIZE 0.1–20.0  
Early reflections decay characteris-  
tics (0 = dead, 10 = live)  
Initial delay before reverb  
begins  
LIVENESS  
INI. DLY  
DIFF.  
0–10  
INI. DLY  
0.0–500.0 ms  
0.1–1.0  
0.0–500.0 ms  
0–10  
Initial delay before reverb begins  
High-frequency reverb time  
ratio  
HI. RATIO  
Reflection diffusion (left–right  
reflection spread)  
Low-frequency reverb time  
ratio  
LO. RATIO 0.1–2.4  
DENSITY  
HI. RATIO  
ER NUM.  
FB GAIN  
0–100%  
0.1–1.0  
Reflection density  
High-frequency feedback ratio  
Number of early reflections  
Feedback gain  
Reverb diffusion (left–right  
reverb spread)  
DIFF.  
0–10  
1–19  
DENSITY  
E/R DLY  
0–100%  
0.0–100.0 ms  
Reverb density  
–99 to +99%  
Delay between early reflec-  
tions and reverb  
THRU, 21.2 Hz–  
8.00 kHz  
HPF  
LPF  
High-pass filter cutoff frequency  
Low-pass filter cutoff frequency  
Balance of early reflections  
and reverb  
(0% = all reverb, 100% = all  
early reflections)  
50.0 Hz–16.0 kHz,  
THRU  
E/R BAL.  
0–100%  
MONO DELAY  
High-pass filter cutoff fre-  
quency  
HPF  
LPF  
THRU, 21.2 Hz–8.00 kHz  
50.0 Hz–16.0 kHz, THRU  
One input, one output basic repeat delay.  
Low-pass filter cutoff fre-  
quency  
Parameter  
DELAY  
Range  
Description  
GATE LVL  
ATTACK  
HOLD  
OFF, 60 to 0 dB  
0–120 ms  
*1  
Level at which gate kicks in  
Gate opening speed  
Gate open time  
0.0–2730.0 ms  
Delay time  
Feedback gain (plus values for  
normal-phase feedback, minus  
values for reverse-phase feedback)  
FB. GAIN  
–99 to +99%  
0.1–1.0  
*2  
DECAY  
Gate closing speed  
HI. RATIO  
HPF  
High-frequency feedback ratio  
*1. 0.02 ms–2.13 s (fs=44.1 kHz), 0.02 ms–1.96 s (fs=48 kHz)  
*2. 6.0 ms–46.0 s (fs=44.1 kHz), 5.0 ms–42.3 s (fs=48 kHz)  
THRU, 21.2 Hz–  
8.00 kHz  
High-pass filter cutoff frequency  
50.0 Hz–16.0 kHz,  
THRU  
LPF  
Low-pass filter cutoff frequency  
Tempo parameter sync on/off  
EARLY REF.  
SYNC  
NOTE  
OFF/ON  
One input, two output early reflections.  
Used in conjunction with TEMPO  
to determine DELAY  
*1  
Parameter  
TYPE  
Range  
Description  
*1.  
S-Hall, L-Hall, Random,  
Revers, Plate, Spring  
Type of early reflection sim-  
ulation  
(Max. value depends on tempo setting)  
ROOMSIZE 0.1–20.0  
Reflection spacing  
Early reflections decay char-  
acteristics (0 = dead, 10 =  
live)  
STEREO DELAY  
Two input, two output basic stereo delay.  
LIVENESS  
0–10  
Initial delay before reverb  
begins  
Parameter  
DELAY L  
Range  
Description  
Left channel delay time  
Right channel delay time  
INI. DLY  
DIFF.  
0.0–500.0 ms  
0–10  
0.0–1350.0 ms  
0.0–1350.0 ms  
Reflection diffusion (left–  
right reflection spread)  
DELAY R  
Left channel feedback (plus values  
for normal-phase feedback, minus  
values for reverse-phase feedback)  
DENSITY  
ER NUM.  
FB GAIN  
0–100%  
1–19  
Reflection density  
FB. G L  
FB. G R  
–99 to +99%  
Number of early reflections  
Feedback gain  
–99 to +99%  
Right channel feedback (plus val-  
ues for normal-phase feedback,  
minus values for reverse-phase  
feedback)  
High-frequency feedback  
ratio  
HI. RATIO  
HPF  
0.1–1.0  
–99 to +99%  
0.1–1.0  
High-pass filter cutoff fre-  
quency  
THRU, 21.2 Hz–8.00 kHz  
50.0 Hz–16.0 kHz, THRU  
HI. RATIO  
HPF  
High-frequency feedback ratio  
Low-pass filter cutoff fre-  
quency  
THRU, 21.2 Hz–  
8.00 kHz  
LPF  
High-pass filter cutoff frequency  
50.0 Hz–16.0 kHz,  
THRU  
LPF  
Low-pass filter cutoff frequency  
Tempo parameter sync on/off  
SYNC  
NOTE L  
OFF/ON  
Used in conjunction with TEMPO  
to determine left channel DELAY  
*1  
Used in conjunction with TEMPO  
to determine right channel DELAY  
*1  
NOTE R  
*1.  
(Maximum value depends on the tempo setting)  
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Effects Parameters  
MOD. DELAY  
ECHO  
One input, two output basic repeat delay with modulation.  
Two input, two output stereo delay with crossed feedback  
loop.  
Parameter  
DELAY  
Range  
Description  
0.0–2725.0 ms  
Delay time  
Parameter  
DELAY L  
DELAY R  
FB.DLY L  
FB.DLY R  
Range  
Description  
Feedback gain (plus values for  
normal-phase feedback, minus  
values for reverse-phase feedback)  
0.0–1350.0 ms  
0.0–1350.0 ms  
0.0–1350.0 ms  
0.0–1350.0 ms  
Left channel delay time  
FB. GAIN  
–99 to +99%  
Right channel delay time  
Left channel feedback delay time  
Right channel feedback delay time  
HI. RATIO  
FREQ.  
0.1–1.0  
High-frequency feedback ratio  
Modulation speed  
0.05–40.00 Hz  
0–100%  
Left channel feedback gain (plus  
values for normal-phase feedback,  
minus values for reverse-phase  
feedback)  
DEPTH  
WAVE  
Modulation depth  
FB. G L  
–99 to +99%  
–99 to +99%  
–99 to +99%  
Sine/Tri  
Modulation waveform  
THRU, 21.2 Hz–  
8.00 kHz  
HPF  
High-pass filter cutoff frequency  
Right channel feedback gain (plus  
values for normal-phase feedback,  
minus values for reverse-phase  
feedback)  
50.0 Hz–16.0 kHz,  
THRU  
FB. G R  
LPF  
Low-pass filter cutoff frequency  
Tempo parameter sync on/off  
SYNC  
OFF/ON  
Left to right channel feedback  
gain (plus values for normal-phase  
feedback, minus values for  
reverse-phase feedback)  
Used in conjunction with TEMPO  
to determine DELAY  
*1  
DLY.NOTE  
LR FBG  
RL FBG  
Used in conjunction with TEMPO  
to determine FREQ  
*2  
MOD.NOTE  
Right to left channel feedback  
gain (plus values for normal-phase  
feedback, minus values for  
reverse-phase feedback)  
*1.  
*2.  
–99 to +99%  
0.1–1.0  
(Maximum value depends on the tempo setting)  
HI. RATIO  
HPF  
High-frequency feedback ratio  
THRU, 21.2 Hz–  
8.00 kHz  
High-pass filter cutoff frequency  
DELAY LCR  
One input, two output 3-tap delay (left, center, right).  
50.0 Hz–16.0 kHz,  
THRU  
LPF  
Low-pass filter cutoff frequency  
Tempo parameter sync on/off  
Parameter  
DELAY L  
DELAY C  
DELAY R  
FB. DLY  
LEVEL L  
LEVEL C  
LEVEL R  
Range  
Description  
Left channel delay time  
Center channel delay time  
Right channel delay time  
Feedback delay time  
SYNC  
NOTE L  
OFF/ON  
0.0–2730.0 ms  
0.0–2730.0 ms  
0.0–2730.0 ms  
0.0–2730.0 ms  
–100 to +100%  
–100 to +100%  
–100 to +100%  
Used in conjunction with TEMPO  
to determine DELAY L  
*1  
Used in conjunction with TEMPO  
to determine DELAY R  
*1  
*1  
*1  
NOTE R  
Used in conjunction with TEMPO  
to determine FB. D L  
NOTE FBL  
NOTE FBR  
Left channel delay level  
Center channel delay level  
Right channel delay level  
Used in conjunction with TEMPO  
to determine FB. D R  
Feedback gain (plus values for  
normal-phase feedback, minus  
values for reverse-phase feedback)  
*1.  
FB. GAIN  
–99 to +99%  
0.1–1.0  
(Maximum value depends on the tempo setting)  
HI. RATIO  
HPF  
High-frequency feedback ratio  
CHORUS  
Two input, two output chorus effect.  
THRU, 21.2 Hz–  
8.00 kHz  
High-pass filter cutoff frequency  
50.0 Hz–16.0 kHz,  
THRU  
LPF  
Low-pass filter cutoff frequency  
Tempo parameter sync on/off  
Parameter  
FREQ.  
Range  
Description  
Modulation speed  
SYNC  
NOTE L  
OFF/ON  
0.05–40.00 Hz  
Used in conjunction with TEMPO  
to determine DELAY L  
AM DEPTH 0–100%  
PM DEPTH 0–100%  
MOD. DLY 0.0–500.0 ms  
Amplitude modulation depth  
Pitch modulation depth  
Modulation delay time  
*1  
Used in conjunction with TEMPO  
to determine DELAY C  
*1  
*1  
*1  
NOTE C  
NOTE R  
NOTE FB  
WAVE  
SYNC  
Sine, Tri  
OFF/ON  
Modulation waveform  
Used in conjunction with TEMPO  
to determine DELAY R  
Tempo parameter sync on/off  
Used in conjunction with TEMPO  
to determine FREQ.  
Used in conjunction with TEMPO  
to determine FB. DLY  
*1  
NOTE  
LSH F  
LSH G  
EQ F  
21.2 Hz–8.00 kHz Low shelving filter frequency  
–12.0 to +12.0 dB Low shelving filter gain  
*1.  
(Maximum value depends on the tempo setting)  
100 Hz–8.00 kHz  
–12.0 to +12.0 dB EQ (peaking type) gain  
10.0–0.10 EQ (peaking type) bandwidth  
EQ (peaking type) frequency  
EQ G  
EQ Q  
HSH F  
HSH G  
50.0 Hz–16.0 kHz High shelving filter frequency  
–12.0 to +12.0 dB High shelving filter gain  
*1.  
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Effects Parameters  
FLANGE  
Two input, two output flange effect.  
PHASER  
Two input, two output 16-stage phaser.  
Parameter  
FREQ.  
Range  
0.05–40.00 Hz  
0–100%  
Description  
Modulation speed  
Parameter  
FREQ.  
Range  
0.05–40.00 Hz  
0–100%  
Description  
Modulation speed  
DEPTH  
Modulation depth  
DEPTH  
Modulation depth  
MOD. DLY 0.0–500.0 ms  
Modulation delay time  
Feedback gain (plus values for  
normal-phase feedback, minus  
values for reverse-phase feedback)  
FB. GAIN  
–99 to +99%  
Feedback gain (plus values for  
normal-phase feedback, minus  
values for reverse-phase feedback)  
FB. GAIN  
–99 to +99%  
Lowest phase-shifted frequency  
offset  
OFFSET  
PHASE  
0–100  
WAVE  
SYNC  
Sine, Tri  
OFF/ON  
Modulation waveform  
0.00–354.38  
degrees  
Left and right modulation phase  
balance  
Tempo parameter sync on/off  
Used in conjunction with TEMPO  
to determine FREQ.  
*1  
NOTE  
2, 4, 6, 8, 10, 12,  
14, 16  
STAGE  
SYNC  
NOTE  
Number of phase shift stages  
Tempo parameter sync on/off  
LSH F  
LSH G  
EQ F  
21.2 Hz–8.00 kHz Low shelving filter frequency  
–12.0 to +12.0 dB Low shelving filter gain  
OFF/ON  
Used in conjunction with TEMPO  
to determine FREQ.  
*1  
100 Hz–8.00 kHz  
–12.0 to +12.0 dB EQ (peaking type) gain  
10.0–0.10 EQ (peaking type) bandwidth  
EQ (peaking type) frequency  
EQ G  
EQ Q  
HSH F  
HSH G  
LSH F  
LSH G  
HSH F  
HSH G  
21.2 Hz–8.00 kHz Low shelving filter frequency  
–12.0 to +12.0 dB Low shelving filter gain  
50.0 Hz–16.0 kHz High shelving filter frequency  
–12.0 to +12.0 dB High shelving filter gain  
50.0 Hz–16.0 kHz High shelving filter frequency  
–12.0 to +12.0 dB High shelving filter gain  
*1.  
*1.  
SYMPHONIC  
Two input, two output symphonic effect.  
AUTOPAN  
Two input, two output autopanner.  
Parameter  
FREQ.  
Range  
0.05–40.00 Hz  
0–100%  
Description  
Modulation speed  
Parameter  
FREQ.  
Range  
0.05–40.00 Hz  
0–100%  
Description  
Modulation speed  
DEPTH  
Modulation depth  
DEPTH  
DIR.  
Modulation depth  
MOD. DLY 0.0–500.0 ms  
Modulation delay time  
Modulation waveform  
Tempo parameter sync on/off  
*1  
Panning direction  
WAVE  
SYNC  
Sine, Tri  
OFF/ON  
WAVE  
Sine, Tri, Square  
OFF/ON  
Modulation waveform  
Tempo parameter sync on/off  
SYNC  
Used in conjunction with TEMPO  
to determine FREQ.  
*1  
Used in conjunction with TEMPO  
to determine FREQ.  
NOTE  
*2  
NOTE  
LSH F  
LSH G  
EQ F  
21.2 Hz–8.00 kHz Low shelving filter frequency  
–12.0 to +12.0 dB Low shelving filter gain  
LSH F  
LSH G  
EQ F  
21.2 Hz–8.00 kHz Low shelving filter frequency  
–12.0 to +12.0 dB Low shelving filter gain  
100 Hz–8.00 kHz  
–12.0 to +12.0 dB EQ (peaking type) gain  
10.0–0.10 EQ (peaking type) bandwidth  
EQ (peaking type) frequency  
100 Hz–8.00 kHz  
–12.0 to +12.0 dB EQ (peaking type) gain  
10.0–0.10 EQ (peaking type) bandwidth  
EQ (peaking type) frequency  
EQ G  
EQ Q  
HSH F  
HSH G  
EQ G  
EQ Q  
HSH F  
HSH G  
50.0 Hz–16.0 kHz High shelving filter frequency  
–12.0 to +12.0 dB High shelving filter gain  
50.0 Hz–16.0 kHz High shelving filter frequency  
–12.0 to +12.0 dB High shelving filter gain  
*1.  
*1. LR, LR, LR, Turn L, Turn R  
*2.  
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Effects Parameters  
TREMOLO  
Two input, two output tremolo effect.  
DUAL PITCH  
Two input, two output pitch shifter.  
Parameter  
FREQ.  
Range  
0.05–40.00 Hz  
0–100%  
Description  
Modulation speed  
Parameter  
PITCH 1  
FINE 1  
Range  
Description  
–24 to +24 semitones Channel #1 pitch shift  
DEPTH  
WAVE  
Modulation depth  
–50 to +50 cents  
–100 to +100%  
Channel #1 pitch shift fine  
Sine, Tri, Square  
OFF/ON  
Modulation waveform  
Tempo parameter sync on/off  
Channel #1 level (plus values  
for normal phase, minus values  
for reverse phase)  
LEVEL 1  
SYNC  
Used in conjunction with TEMPO  
to determine FREQ.  
*1  
NOTE  
PAN 1  
L63 to R63  
Channel #1 pan  
DELAY 1  
0.0–1000.0 ms  
Channel #1 delay time  
LSH F  
LSH G  
EQ F  
21.2 Hz–8.00 kHz Low shelving filter frequency  
–12.0 to +12.0 dB Low shelving filter gain  
Channel #1 feedback gain (plus  
values for normal-phase feed-  
back, minus values for  
FB. G 1  
–99 to +99%  
1–10  
100 Hz–8.00 kHz  
–12.0 to +12.0 dB EQ (peaking type) gain  
10.0–0.10 EQ (peaking type) bandwidth  
EQ (peaking type) frequency  
reverse-phase feedback)  
EQ G  
EQ Q  
HSH F  
HSH G  
MODE  
PITCH 2  
FINE 2  
Pitch shift precision  
–24 to +24 semitones Channel #2 pitch shift  
50.0 Hz–16.0 kHz High shelving filter frequency  
–12.0 to +12.0 dB High shelving filter gain  
–50 to +50 cents  
Channel #2 pitch shift fine  
Channel #2 level (plus values  
for normal phase, minus values  
for reverse phase)  
*1.  
LEVEL 2  
–100 to +100%  
PAN 2  
L63 to R63  
Channel #2 pan  
HQ. PITCH  
DELAY 2  
0.0–1000.0 ms  
Channel #2 delay time  
One input, two output high-quality pitch shifter.  
Channel #2 feedback gain (plus  
values for normal-phase feed-  
back, minus values for  
Parameter  
PITCH  
Range  
Description  
FB. G 2  
–99 to +99%  
–12 to +12 semitones Pitch shift  
reverse-phase feedback)  
FINE  
–50 to +50 cents  
0.0–1000.0 ms  
Pitch shift fine  
Delay time  
SYNC  
OFF/ON  
*1  
Tempo parameter sync on/off  
DELAY  
Used in conjunction with  
TEMPO to determine Channel  
#1 delay  
Feedback gain (plus values for  
normal-phase feedback, minus  
values for reverse-phase feed-  
back)  
NOTE 1  
FB. GAIN  
–99 to +99%  
Used in conjunction with  
TEMPO to determine Channel  
#2 delay  
*1  
NOTE 2  
MODE  
SYNC  
1–10  
Pitch shift precision  
OFF/ON  
Tempo parameter sync on/off  
*1.  
Used in conjunction with  
TEMPO to determine DELAY  
(Maximum value depends on the tempo setting)  
*1  
NOTE  
*1.  
ROTARY  
(Maximum value depends on the tempo setting)  
One input, two output rotary speaker simulator.  
Parameter  
ROTATE  
Range  
Description  
Rotation stop, start  
STOP, START  
Rotation speed (see SLOW and  
FAST parameters)  
SPEED  
SLOW, FAST  
SLOW  
FAST  
0.05–10.00 Hz  
0.05–10.00 Hz  
0–100  
SLOW rotation speed  
FAST rotation speed  
Overdrive level  
DRIVE  
ACCEL  
LOW  
0–10  
Acceleration at speed changes  
Low-frequency filter  
High-frequency filter  
0–100  
HIGH  
0–100  
RING MOD.  
Two input, two output ring modulator.  
Parameter  
SOURCE  
Range  
OSC, SELF  
Description  
Modulation source: oscillator or  
input signal  
OSC FREQ 0.0–5000.0 Hz  
FM FREQ. 0.05–40.00 Hz  
Oscillator frequency  
Oscillator frequency modulation  
speed  
Oscillator frequency modulation  
depth  
FM DEPTH 0–100%  
SYNC  
OFF/ON  
*1  
Tempo parameter sync on/off  
Used in conjunction with TEMPO  
to determine FM FREQ  
FM NOTE  
*1.  
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Effects Parameters  
MOD. FILTER  
Two input, two output modulation filter.  
DYNA. FILTER  
Two input, two output dynamically controlled filter.  
Parameter  
FREQ.  
Range  
0.05–40.00 Hz  
0–100%  
Description  
Modulation speed  
Parameter  
SOURCE  
SENSE  
Range  
INPUT, MIDI  
0–100  
Description  
Control source: input signal or  
MIDI Note On velocity  
DEPTH  
Modulation depth  
Sensitivity  
Left-channel modulation and  
PHASE  
0.00–354.38 degrees right-channel modulation  
phase difference  
Upward or downward frequency  
change  
DIR.  
UP, DOWN  
Filter type: low pass, high pass,  
Filter frequency change decay  
speed  
*1  
TYPE  
LPF, HPF, BPF  
band pass  
DECAY  
OFFSET  
RESO.  
LEVEL  
SYNC  
0–100  
0–20  
Filter frequency offset  
Filter resonance  
TYPE  
LPF, HPF, BPF  
0–100  
Filter type  
OFFSET  
RESO.  
LEVEL  
Filter frequency offset  
Filter resonance  
Output Level  
0–100  
OFF/ON  
Output level  
0–20  
Tempo parameter sync on/off  
0–100  
Used in conjunction with  
TEMPO to determine FREQ  
*1  
*1. 6.0 ms–46.0 s (fs=44.1 kHz), 5.0 ms–42.3 s (fs=48 kHz)  
NOTE  
*1.  
DYNA. FLANGE  
Two input, two output dynamically controlled flanger.  
DISTORTION  
One input, two output distortion effect.  
Parameter  
SOURCE  
SENSE  
Range  
INPUT, MIDI  
0–100  
Description  
Control source: input signal or  
MIDI Note On velocity  
Parameter  
DST TYPE  
Range  
Description  
DST1, DST2, OVD1, Distortion type (DST = distortion,  
OVD2, CRUNCH  
0–100  
Sensitivity  
OVD = overdrive)  
Distortion drive  
Master volume  
Tone  
Upward or downward frequency  
change  
DIR.  
UP, DOWN  
DRIVE  
*1  
MASTER  
TONE  
0–100  
DECAY  
OFFSET  
Decay speed  
–10 to +10  
0–20  
0–100  
Delay time offset  
N. GATE  
Noise reduction  
Feedback gain (plus values for  
normal-phase feedback, minus  
values for reverse-phase feedback)  
FB.GAIN  
–99 to +99%  
AMP SIMULATE  
One input, two output guitar amp simulator.  
LSH F  
LSH G  
EQ F  
21.2 Hz–8.00 kHz Low shelving filter frequency  
–12.0 to +12.0 dB Low shelving filter gain  
100 Hz–8.00 kHz  
–12.0 to +12.0 dB EQ (peaking type) gain  
10.0–0.10 EQ (peaking type) bandwidth  
EQ (peaking type) frequency  
Parameter  
AMP TYPE  
Range  
Description  
EQ G  
EQ Q  
HSH F  
HSH G  
*1  
Guitar amp simulation type  
DST1, DST2, OVD1, Distortion type (DST = distortion,  
OVD2, CRUNCH  
DST TYPE  
50.0 Hz–16.0 kHz High shelving filter frequency  
–12.0 to +12.0 dB High shelving filter gain  
OVD = overdrive)  
DRIVE  
MASTER  
BASS  
0–100  
Distortion drive  
0–100  
Master volume  
*1. 6.0 ms–46.0 s (fs=44.1 kHz), 5.0 ms–42.3 s (fs=48 kHz)  
0–100  
Bass tone control  
MIDDLE  
TREBLE  
N. GATE  
CAB DEP  
EQ F  
0–100  
Middle tone control  
High tone control  
0–100  
0–20  
Noise reduction  
0–100%  
Speaker cabinet simulation depth  
EQ (peaking type) frequency  
EQ (peaking type) gain  
EQ (peaking type) bandwidth  
100 Hz–8.00 kHz  
–12.0 to +12.0 dB  
10.0–0.10  
EQ G  
EQ Q  
*1. STK-M1, STK-M2, THRASH, MIDBST, CMB-PG, CMB-VR, CMB-  
DX, CMB-TW, MINI, FLAT  
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Effects Parameters  
DYNA. PHASER  
Two input, two output dynamically controlled phaser.  
REVCHORUS  
One input, two output reverb and chorus effects in series.  
Parameter  
SOURCE  
SENSE  
Range  
INPUT, MIDI  
0–100  
Description  
Parameter  
REV TIME  
INI. DLY  
HI. RATIO  
DIFF.  
Range  
0.3–99.0 s  
Description  
Reverb time  
Control source: input signal or  
MIDI Note On velocity  
0.0–500.0 ms  
0.1–1.0  
Initial delay before reverb begins  
High-frequency reverb time ratio  
Spread  
Sensitivity  
Upward or downward frequency  
change  
0–10  
DIR.  
UP, DOWN  
*1  
DENSITY  
0–100%  
Reverb density  
DECAY  
OFFSET  
Decay speed  
Reverb and chorused reverb bal-  
ance (0% = all chorused reverb,  
100% = all reverb)  
Lowest phase-shifted frequency  
offset  
REV.BAL  
HPF  
0–100%  
0–100  
Feedback gain (plus values for  
normal-phase feedback, minus  
values for reverse-phase feedback)  
THRU, 21.2 Hz–  
8.00 kHz  
High-pass filter cutoff frequency  
Low-pass filter cutoff frequency  
FB.GAIN  
STAGE  
–99 to +99%  
50.0 Hz–16.0 kHz,  
THRU  
LPF  
2, 4, 6, 8, 10, 12,  
14, 16  
Number of phase shift stages  
FREQ.  
0.05–40.00 Hz  
Modulation speed  
LSH F  
LSH G  
HSH F  
HSH G  
21.2 Hz–8.00 kHz Low shelving filter frequency  
–12.0 to +12.0 dB Low shelving filter gain  
50.0 Hz–16.0 kHz High shelving filter frequency  
–12.0 to +12.0 dB High shelving filter gain  
AM DEPTH 0–100%  
PM DEPTH 0–100%  
MOD. DLY 0.0–500.0 ms  
Amplitude modulation depth  
Pitch modulation depth  
Modulation delay time  
Modulation waveform  
Tempo parameter sync on/off  
WAVE  
SYNC  
Sine, Tri  
OFF/ON  
*1. 6.0 ms–46.0 s (fs=44.1 kHz), 5.0 ms–42.3 s (fs=48 kHz)  
Used in conjunction with TEMPO  
to determine FREQ.  
*1  
NOTE  
REV+CHORUS  
One input, two output reverb and chorus effects in parallel.  
*1.  
Parameter  
REV TIME  
INI. DLY  
HI. RATIO  
DIFF.  
Range  
0.3–99.0 s  
Description  
Reverb time  
REV+FLANGE  
One input, two output reverb and flanger effects in parallel.  
0.0–500.0 ms  
0.1–1.0  
Initial delay before reverb begins  
High-frequency reverb time ratio  
Spread  
Parameter  
REV TIME  
INI. DLY  
HI. RATIO  
DIFF.  
Range  
0.3–99.0 s  
Description  
Reverb time  
0–10  
DENSITY  
0–100%  
Reverb density  
0.0–500.0 ms  
0.1–1.0  
Initial delay before reverb begins  
High-frequency reverb time ratio  
Spread  
Reverb and chorus balance (0% =  
all reverb, 100% = all chorus)  
REV/CHO  
HPF  
0–100%  
0–10  
THRU, 21.2 Hz–  
8.00 kHz  
High-pass filter cutoff frequency  
Low-pass filter cutoff frequency  
DENSITY  
0–100%  
Reverb density  
Reverb and flange balance (0% =  
all reverb, 100% = all flange)  
50.0 Hz–16.0 kHz,  
THRU  
REV/FLG  
HPF  
0–100%  
LPF  
THRU, 21.2 Hz–  
8.00 kHz  
FREQ.  
0.05–40.00 Hz  
Modulation speed  
High-pass filter cutoff frequency  
Low-pass filter cutoff frequency  
AM DEPTH 0–100%  
PM DEPTH 0–100%  
MOD. DLY 0.0–500.0 ms  
Amplitude modulation depth  
Pitch modulation depth  
Modulation delay time  
Modulation waveform  
Tempo parameter sync on/off  
50.0 Hz–16.0 kHz,  
THRU  
LPF  
FREQ.  
0.05–40.00 Hz  
0–100%  
Modulation speed  
Modulation depth  
Modulation delay time  
WAVE  
SYNC  
Sine, Tri  
OFF/ON  
DEPTH  
MOD. DLY 0.0–500.0 ms  
Used in conjunction with TEMPO  
to determine FREQ.  
Feedback gain (plus values for  
normal-phase feedback, minus  
values for reverse-phase feedback)  
*1  
NOTE  
FB. GAIN  
–99 to +99%  
*1.  
WAVE  
SYNC  
Sine, Tri  
OFF/ON  
Modulation waveform  
Tempo parameter sync on/off  
Used in conjunction with TEMPO  
to determine FREQ.  
*1  
NOTE  
*1.  
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Effects Parameters  
REVFLANGE  
REVSYMPHO.  
One input, two output reverb and flanger effects in series.  
One input, two output reverb and symphonic effects in  
series.  
Parameter  
REV TIME  
INI. DLY  
HI. RATIO  
DIFF.  
Range  
0.3–99.0 s  
Description  
Reverb time  
Parameter  
REV TIME  
INI. DLY  
HI. RATIO  
DIFF.  
Range  
0.3–99.0 s  
Description  
Reverb time  
0.0–500.0 ms  
0.1–1.0  
Initial delay before reverb begins  
High-frequency reverb time ratio  
Spread  
0.0–500.0 ms  
0.1–1.0  
Initial delay before reverb begins  
High-frequency reverb time ratio  
Spread  
0–10  
DENSITY  
0–100%  
Reverb density  
0–10  
Reverb and flanged reverb bal-  
ance (0% = all flanged reverb,  
100% = all reverb)  
DENSITY  
0–100%  
Reverb density  
REV.BAL  
0–100%  
Reverb and symphonic reverb bal-  
ance (0% = all symphonic reverb,  
100% = all reverb)  
REV.BAL  
0–100%  
THRU, 21.2 Hz–  
8.00 kHz  
HPF  
LPF  
High-pass filter cutoff frequency  
Low-pass filter cutoff frequency  
THRU, 21.2 Hz–  
8.00 kHz  
HPF  
LPF  
High-pass filter cutoff frequency  
Low-pass filter cutoff frequency  
50.0 Hz–16.0 kHz,  
THRU  
50.0 Hz–16.0 kHz,  
THRU  
FREQ.  
0.05–40.00 Hz  
0–100%  
Modulation speed  
Modulation depth  
Modulation delay time  
DEPTH  
FREQ.  
0.05–40.00 Hz  
0–100%  
Modulation speed  
MOD. DLY 0.0–500.0 ms  
DEPTH  
Modulation depth  
Feedback gain (plus values for  
normal-phase feedback, minus  
values for reverse-phase feedback)  
MOD. DLY 0.0–500.0 ms  
Modulation delay time  
Modulation waveform  
Tempo parameter sync on/off  
FB. GAIN  
–99 to +99%  
WAVE  
SYNC  
Sine, Tri  
OFF/ON  
WAVE  
SYNC  
Sine, Tri  
OFF/ON  
Modulation waveform  
Used in conjunction with TEMPO  
to determine FREQ.  
*1  
NOTE  
Tempo parameter sync on/off  
Used in conjunction with TEMPO  
to determine FREQ.  
*1  
NOTE  
*1.  
*1.  
REVPAN  
This is a 1-in/2-out series-connected reverb and auto-pan  
effect.  
REV+SYMPHO.  
One input, two output reverb and symphonic effects in  
parallel.  
Parameter  
REV TIME  
INI. DLY  
HI. RATIO  
DIFF.  
Range  
0.3–99.0 s  
Description  
Reverb time  
Parameter  
REV TIME  
INI. DLY  
HI. RATIO  
DIFF.  
Range  
0.3–99.0 s  
Description  
Reverb time  
0.0–500.0 ms  
0.1–1.0  
Initial delay before reverb begins  
High-frequency reverb time ratio  
Spread  
0.0–500.0 ms  
0.1–1.0  
Initial delay before reverb begins  
High-frequency reverb time ratio  
Spread  
0–10  
DENSITY  
0–100%  
Reverb density  
0–10  
Reverb and panned reverb bal-  
ance (0% = all panned reverb,  
100% = all reverb)  
DENSITY  
0–100%  
Reverb density  
REV.BAL  
0–100%  
Reverb and symphonic balance  
(0% = all reverb, 100% = all sym-  
phonic)  
REV/SYM  
0–100%  
THRU, 21.2 Hz–  
8.00 kHz  
HPF  
LPF  
High-pass filter cutoff frequency  
Low-pass filter cutoff frequency  
THRU, 21.2 Hz–  
8.00 kHz  
50.0 Hz–16.0 kHz,  
THRU  
HPF  
LPF  
High-pass filter cutoff frequency  
Low-pass filter cutoff frequency  
50.0 Hz–16.0 kHz,  
THRU  
FREQ.  
DEPTH  
DIR.  
0.05–40.00 Hz  
0–100%  
*1  
Modulation speed  
Modulation depth  
FREQ.  
0.05–40.00 Hz  
0–100%  
Modulation speed  
Panning direction  
DEPTH  
Modulation depth  
WAVE  
SYNC  
Sine, Tri, Square  
OFF/ON  
Modulation waveform  
Tempo parameter sync on/off  
MOD. DLY 0.0–500.0 ms  
Modulation delay time  
Modulation waveform  
Tempo parameter sync on/off  
WAVE  
SYNC  
Sine, Tri  
OFF/ON  
Used in conjunction with TEMPO  
to determine FREQ.  
*2  
NOTE  
Used in conjunction with TEMPO  
to determine FREQ.  
*1  
NOTE  
*1. LR, LR, LR, Turn L, Turn R  
*2.  
*1.  
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Effects Parameters  
DELAY+ER.  
One input, two output delay and early reflections effects in  
parallel.  
DELAYER.  
One input, two output delay and early reflections effects in  
series.  
Parameter  
DELAY L  
DELAY R  
FB. DLY  
Range  
Description  
Left channel delay time  
Right channel delay time  
Feedback delay time  
Parameter  
DELAY L  
DELAY R  
FB. DLY  
Range  
Description  
Left channel delay time  
Right channel delay time  
Feedback delay time  
0.0–1000.0 ms  
0.0–1000.0 ms  
0.0–1000.0 ms  
0.0–1000.0 ms  
0.0–1000.0 ms  
0.0–1000.0 ms  
Feedback gain (plus values for  
normal-phase feedback, minus  
values for reverse-phase feedback)  
Feedback gain (plus values for  
normal-phase feedback, minus  
values for reverse-phase feedback)  
FB. GAIN  
HI. RATIO  
DLY/ER  
–99 to +99%  
0.1–1.0  
FB. GAIN  
HI. RATIO  
DLY.BAL  
–99 to +99%  
0.1–1.0  
High-frequency feedback ratio  
High-frequency feedback ratio  
Delay and early reflections bal-  
ance (0% = all delay, 100% = all  
early reflections)  
Delay and early reflected delay  
balance (0% = all early reflected  
delay, 100% = all delay)  
0–100%  
0–100%  
THRU, 21.2 Hz–  
8.00 kHz  
THRU, 21.2 Hz–  
8.00 kHz  
HPF  
LPF  
High-pass filter cutoff frequency  
Low-pass filter cutoff frequency  
HPF  
LPF  
High-pass filter cutoff frequency  
Low-pass filter cutoff frequency  
50.0 Hz–16.0 kHz,  
THRU  
50.0 Hz–16.0 kHz,  
THRU  
S-Hall, L-Hall, Ran-  
dom, Revers, Plate, Type of early reflection simulation  
Spring  
S-Hall, L-Hall, Ran-  
dom, Revers, Plate, Type of early reflection simulation  
Spring  
TYPE  
TYPE  
ROOMSIZE 0.1–20.0  
Reflection spacing  
ROOMSIZE 0.1–20.0  
Reflection spacing  
Early reflections decay characteris-  
tics (0 = dead, 10 = live)  
Early reflections decay characteris-  
tics (0 = dead, 10 = live)  
LIVENESS  
0–10  
LIVENESS  
0–10  
INI. DLY  
DIFF.  
0.0–500.0 ms  
0–10  
Initial delay before reverb begins  
Spread  
INI. DLY  
DIFF.  
0.0–500.0 ms  
0–10  
Initial delay before reverb begins  
Spread  
DENSITY  
ER NUM.  
SYNC  
0–100%  
1–19  
Reverb density  
DENSITY  
ER NUM.  
SYNC  
0–100%  
1–19  
Reverb density  
Number of early reflections  
Tempo parameter sync on/off  
Number of early reflections  
Tempo parameter sync on/off  
OFF/ON  
OFF/ON  
Used in conjunction with TEMPO  
to determine left channel DELAY L  
Used in conjunction with TEMPO  
to determine left channel DELAY L  
*1  
*1  
NOTE L  
NOTE R  
NOTE FB  
NOTE L  
NOTE R  
NOTE FB  
Used in conjunction with TEMPO  
to determine right channel DELAY  
R
Used in conjunction with TEMPO  
to determine right channel DELAY  
R
*1  
*1  
*1  
*1  
Used in conjunction with TEMPO  
to determine FB. DLY  
Used in conjunction with TEMPO  
to determine FB. DLY  
*1.  
*1.  
(Maximum value depends on the tempo setting)  
(Maximum value depends on the tempo setting)  
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Effects Parameters  
DELAY+REV  
One input, two output delay and reverb effects in parallel.  
DELAYREV  
One input, two output delay and reverb effects in series.  
Parameter  
DELAY L  
DELAY R  
FB. DLY  
Range  
Description  
Left channel delay time  
Right channel delay time  
Feedback delay time  
Parameter  
DELAY L  
DELAY R  
FB. DLY  
Range  
Description  
Left channel delay time  
Right channel delay time  
Feedback delay time  
0.0–1000.0 ms  
0.0–1000.0 ms  
0.0–1000.0 ms  
0.0–1000.0 ms  
0.0–1000.0 ms  
0.0–1000.0 ms  
Feedback gain (plus values for  
normal-phase feedback, minus  
values for reverse-phase feedback)  
Feedback gain (plus values for  
normal-phase feedback, minus  
values for reverse-phase feedback)  
FB. GAIN  
–99 to +99%  
FB. GAIN  
DELAY HI  
DLY.BAL  
–99 to +99%  
0.1–1.0  
Delay high-frequency feedback  
ratio  
Delay high-frequency feedback  
ratio  
DELAY HI  
DLY/REV  
HPF  
0.1–1.0  
Delay and reverb balance (0% =  
all delay, 100% = all reverb)  
Delay and delayed reverb balance  
(0% = all delayed reverb, 100% =  
all delay)  
0–100%  
0–100%  
THRU, 21.2 Hz–  
8.00 kHz  
High-pass filter cutoff frequency  
Low-pass filter cutoff frequency  
THRU, 21.2 Hz–  
8.00 kHz  
HPF  
LPF  
High-pass filter cutoff frequency  
Low-pass filter cutoff frequency  
50.0 Hz–16.0 kHz,  
THRU  
LPF  
50.0 Hz–16.0 kHz,  
THRU  
REV TIME  
INI. DLY  
REV HI  
DIFF.  
0.3–99.0 s  
0.0–500.0 ms  
0.1–1.0  
Reverb time  
REV TIME  
INI. DLY  
REV HI  
DIFF.  
0.3–99.0 s  
0.0–500.0 ms  
0.1–1.0  
Reverb time  
Initial delay before reverb begins  
High-frequency reverb time ratio  
Spread  
Initial delay before reverb begins  
High-frequency reverb time ratio  
Spread  
0–10  
0–10  
DENSITY  
SYNC  
0–100%  
OFF/ON  
Reverb density  
DENSITY  
SYNC  
0–100%  
OFF/ON  
Reverb density  
Tempo parameter sync on/off  
Tempo parameter sync on/off  
Used in conjunction with TEMPO  
to determine left channel DELAY L  
*1  
NOTE L  
NOTE R  
NOTE FB  
Used in conjunction with TEMPO  
to determine left channel DELAY L  
*1  
NOTE L  
NOTE R  
NOTE FB  
Used in conjunction with TEMPO  
to determine right channel DELAY  
R
*1  
*1  
Used in conjunction with TEMPO  
to determine right channel DELAY  
R
*1  
*1  
Used in conjunction with TEMPO  
to determine FB. DLY  
Used in conjunction with TEMPO  
to determine FB. DLY  
*1.  
*1.  
(Maximum value depends on the tempo setting)  
(Maximum value depends on the tempo setting)  
DISTDELAY  
One input, two output distortion and delay effects in series.  
Parameter  
DST TYPE  
Range  
Description  
DST1, DST2, OVD1, Distortion type (DST = distortion,  
OVD2, CRUNCH  
0–100  
OVD = overdrive)  
Distortion drive  
DRIVE  
MASTER  
TONE  
0–100  
Master volume  
–10 to +10  
0–20  
Tone control  
N. GATE  
SYNC  
Noise reduction  
OFF/ON  
Tempo parameter sync on/off  
Used in conjunction with TEMPO  
to determine DELAY  
*1  
DLY.NOTE  
MOD.NOT  
E
Used in conjunction with TEMPO  
to determine FREQ.  
*2  
DELAY  
0.0–2725.0 ms  
Delay time  
Feedback gain (plus values for  
normal-phase feedback, minus  
values for reverse-phase feed-  
back)  
FB. GAIN  
–99 to +99%  
HI. RATIO  
FREQ.  
0.1–1.0  
High-frequency feedback ratio  
Modulation speed  
0.05–40.00 Hz  
0–100%  
DEPTH  
Modulation depth  
Distortion and delay balance (0%  
= all distortion, 100% = all  
delayed distortion)  
DLY.BAL  
0–100%  
*1.  
*2.  
(Maximum value depends on the tempo setting)  
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Effects Parameters  
MULTI FILTER  
Two input, two output 3-band multi-filter (24 dB/octave).  
STEREO REVERB  
Two input, two output stereo reverb.  
Parameter  
TYPE 1  
Range  
Description  
Parameter  
REV TIME  
Range  
0.3–99.0 s  
Description  
Reverb time  
Filter 1 type: high pass, low pass,  
band pass  
LPF, HPF, BPF  
Hall, Room, Stage,  
Plate  
REV TYPE  
Reverb type  
FREQ. 1  
LEVEL 1  
RESO. 1  
28.0 Hz–16.0 kHz Filter 1 frequency  
0–100  
0–20  
Filter 1 level  
INI. DLY  
0.0–100.0 ms  
0.1–1.0  
Initial delay before reverb begins  
High-frequency reverb time ratio  
Low-frequency reverb time ratio  
Filter 1 resonance  
HI. RATIO  
Filter 2 type: high pass, low pass,  
band pass  
LO. RATIO 0.1–2.4  
TYPE 2  
LPF, HPF, BPF  
Reverb diffusion (left–right reverb  
spread)  
DIFF.  
0–10  
FREQ. 2  
LEVEL 2  
RESO. 2  
28.0 Hz–16.0 kHz Filter 2 frequency  
0–100  
0–20  
Filter 2 level  
DENSITY  
0–100%  
Reverb density  
Filter 2 resonance  
Balance of early reflections and  
reverb (0% = all reverb, 100% =  
all early reflections)  
E/R BAL.  
0–100%  
Filter 3 type: high pass, low pass,  
band pass  
TYPE 3  
LPF, HPF, BPF  
THRU, 21.2 Hz–  
8.00 kHz  
FREQ. 3  
LEVEL 3  
RESO. 3  
28.0 Hz–16.0 kHz Filter 3 frequency  
HPF  
LPF  
High-pass filter cutoff frequency  
Low-pass filter cutoff frequency  
0–100  
0–20  
Filter 3 level  
50.0 Hz–16.0 kHz,  
THRU  
Filter 3 resonance  
FREEZE  
M. BAND DYNA.  
Two input, two output 3-band dynamics processor, with  
individual solo and gain reduction metering for each band.  
One input, two output basic sampler.  
Parameter  
Range  
Description  
In MANUAL mode, recording is  
started by pressing the REC and  
PLAY buttons. In INPUT mode,  
Parameter  
Range  
Description  
Low band level  
LOW GAIN –96.0 to +12.0 dB  
MID GAIN –96.0 to +12.0 dB  
REC MODE MANUAL, INPUT Record-Ready mode is engaged by  
pressing the REC button, and  
Mid band level  
High band level  
HI. GAIN  
–96.0 to +12.0 dB  
actual recording is triggered by the  
input signal.  
For positive values, the thresh-  
old of the high band is low-  
ered and the threshold of the  
low band is increased. For  
negative values, the opposite  
will occur. When set to 0, all  
three bands are affected the  
same.  
Recording delay. For plus values,  
recording starts after the trigger is  
received. For minus values, record-  
ing starts before the trigger is  
received.  
–1000 to +1000  
PRESENCE –10 to +10  
REC DLY  
ms  
In MOMENT mode, the sample  
plays only while the that the PLAY  
button is pressed. In CONT mode,  
playback continues once the PLAY  
button has been pressed. The  
number of times the sample plays  
is set using the LOOP NUM param-  
eter. In INPUT mode, playback is  
triggered by the input signal.  
L–M XOVR 21.2 Hz–8.00 kHz  
M–H XOVR 21.2 Hz–8.00 kHz  
Low/mid crossover frequency  
Mid/high crossover frequency  
Filter slope  
MOMENT,  
CONTI., INPUT  
PLY MODE  
TRG LVL  
SLOPE  
–6 dB, –12 dB  
Specifies the maximum output  
level  
CEILING  
–6.0 dB to 0.0 dB, OFF  
CMP. THRE –24.0 dB to 0.0 dB  
Compressor threshold  
Compressor ratio  
Compressor attack  
Compressor release time  
Compressor knee  
Compressor bypass  
Lookup delay  
CMP. RAT  
CMP. ATK  
CMP. REL  
1:1 to 20:1  
0–120 ms  
*1  
Input trigger level (i.e., the signal  
level required to trigger recording  
or playback)  
–60 to 0 dB  
Once playback has been triggered,  
subsequent triggers are ignored for  
the duration of the TRG MASK  
time.  
CMP. KNEE 0–5  
TRG MASK 0–1000 ms  
CMP. BYP  
LOOKUP  
OFF/ON  
0.0–100.0 ms  
*1  
START  
Playback start point in milliseconds  
Playback end point in milliseconds  
Loop start point in milliseconds  
EXP. THRE –54.0 dB to –24.0 dB  
Expander threshold  
Expander ratio  
*1  
*1  
END  
EXP. RAT  
EXP. REL  
EXP. BYP  
1:1 to :1  
LOOP  
*1  
Expander release time  
Expander bypass  
Limiter threshold  
Limiter attack  
LOOP  
NUM  
OFF/ON  
0–100  
Number of times the sample plays  
Playback pitch shift  
LIM. THRE –12.0 dB to 0.0 dB  
–12 to +12 semi-  
tones  
PITCH  
FINE  
LIM. ATK  
LIM. REL  
0–120 ms  
*1  
Limiter release time  
Limiter knee  
–50 to +50 cents Playback pitch shift fine  
LIM. KNEE 0–5  
LIM. BYP OFF/ON  
PLAY button can be triggered by  
using MIDI Note on/off messages.  
MIDI TRG OFF, C1–C6, ALL  
Limiter bypass  
START  
*1. 6.0 ms–46.0 s (fs=44.1 kHz), 5.0 ms–42.3 s (fs=48 kHz)  
0–131000  
[SAMPLE]  
Playback start point in samples  
Playback end point in samples  
Loop start point in samples  
END  
0–131000  
[SAMPLE]  
LOOP  
0–131000  
[SAMPLE]  
*1. 0.0–5941.0 ms (fs=44.1 kHz), 0.0 ms–5458.3 ms (fs=48 kHz)  
LS9-16/32 Owner’s Manual  
242  
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Effects Parameters  
M.BAND COMP  
Two input, two output 3-band compressor, with individ-  
ual solo and gain reduction metering for each band.  
Parameter  
Range  
Description  
Low band level  
LOW GAIN –96.0 to +12.0 dB  
MID GAIN –96.0 to +12.0 dB  
Mid band level  
HI. GAIN  
–96.0 to +12.0 dB  
High band level  
L-M XOVR 21.2 Hz–8.00 kHz  
M-H XOVR 21.2 Hz–8.00 kHz  
Low/mid crossover frequency  
Mid/high crossover frequency  
Filter slope  
SLOPE  
–6 dB, –12 dB  
Specifies the maximum output  
level  
CEILING  
LOOKUP  
–6.0 dB to 0.0 dB, OFF  
0.0–100.0 ms  
Lookup delay  
LOW THRE –54.0 dB to 0.0 dB  
MID THRE –54.0 dB to 0.0 dB  
Low band threshold level  
Mid band threshold level  
High band threshold level  
Compression ratio  
HI. THRE  
RATIO  
–54.0 dB to 0.0 dB  
1:1 to 20:1  
0–120 ms  
*1  
ATTACK  
RELEASE  
KNEE  
Compressor attack time  
Compressor release time  
Compressor knee  
0–5  
BYPASS  
OFF/ON  
Bypasses the compressor  
*1. 6.0 ms–46.0 s (fs=44.1 kHz), 5.0 ms–42.3 s (fs=48 kHz)  
REV-X HALL, REV-X ROOM, REV-X PLATE  
Newly-developed two input, two output reverb algorithm.  
Delivers dense and rich reverberation, smooth decay, and  
provides a spaciousness and depth that enhances the origi-  
nal sound. Choose from three types depending on your  
location and needs; REV-X HALL, REV-X ROOM, and  
REV-X PLATE.  
Parameter  
REV TIME  
INI. DLY  
Range  
Description  
Reverb time  
0.28–27.94 s*1  
0.0–120.0 ms  
0.1–1.0  
Initial delay before reverb begins  
High-frequency reverb time ratio  
Low-frequency reverb time ratio  
HI. RATIO  
LO. RATIO 0.1–2.4  
Frequency point for LO.RATIO set-  
ting  
LO.FREQ  
DIFF.  
22.0 Hz–18.0 kHz  
Reverb diffusion (left–right reverb  
spread)  
0–10  
ROOM  
SIZE  
0–28  
0–53  
Size of room  
DECAY  
Gate closing speed  
THRU, 22.0 Hz–  
8.00 kHz  
HPF  
High-pass filter cutoff frequency  
1.00 kHz–  
18.0 kHz, THRU  
LPF  
Low-pass filter cutoff frequency  
*1. These values are for when the effect type is REV-X HALL and the  
ROOM SIZE=28. The range will differ depending on the effect type  
and ROOM SIZE setting.  
243  
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Effects and tempo synchronization  
Effects and tempo synchronization  
Some of the LS9’s effects allow you to synchronize the effect with the tempo. There are two such types  
of effect; delay-type effects and modulation-type effects. For delay-type effects, the delay time will  
change according to the tempo. For modulation-type effects, the frequency of the modulation signal will  
change according to the tempo.  
• Parameters related to tempo synchronization  
The following five parameters are related to tempo synchronization.  
1) SYNC 2) NOTE 3) TEMPO 4) DELAY 5) FREQ.  
SYNC:.............................This is the on/off switch for tempo synchronization.  
NOTE and TEMPO: .....These are the basic parameters for tempo synchronization.  
DELAY and FREQ.:.......DELAY is the delay time, and FREQ. is the frequency of the modulation signal. These directly affect the  
way in which the effect sound will change. DELAY is relevant only for delay-type effects, and FREQ. is  
relevant only for modulation-type effects.  
• How the parameters are related  
Tempo synchronization uses TEMPO and NOTE to calculate a value that will be the basis for the tempo, and continues making  
adjustments so that this tempo basis stays essentially the same as the DELAY (or FREQ.). This means that when TEMPO, NOTE, and  
DELAY (or FREQ.) are synchronized, and you change any of these values, the other parameters will be re-set in order to maintain the  
correct relationship. The parameters that are re-set and the calculation method(*a) used are as follows.  
If you turn SYNC on NOTE will be set  
If you edit NOTE DELAY (or FREQ.) will be set  
In this case, the DELAY (or FREQ.) value is calculated as follows.  
DELAY (or FREQ.) = NOTE x 4 x (60/TEMPO)  
If you edit TEMPO DELAY (or FREQ.) will be set  
In this case, the DELAY (or FREQ.) value is calculated as follows.  
DELAY (or FREQ.) = original DELAY (or FREQ.) x (previous TEMPO/new TEMPO)  
Example 1: When SYNC=ON, DELAY=250 ms, TEMPO=120, you change NOTE from 8th note to quarter note  
DELAY= new NOTE x 4 x (60/TEMPO)  
= (1/4) x 4 x (60/120)  
= 0.5 (sec)  
= 500 ms  
Thus, the DELAY will change from 250 ms to 500 ms.  
Example 2: When SYNC=ON, DELAY=250 ms, NOTE=8th note, you change TEMPO from 120 to 121  
DELAY= original DELAY x (previous TEMPO/new TEMPO)  
= 250 x (120/121)  
= 247.9 (ms)  
Thus, the TEMPO will change from 250 ms to 247.9 ms.  
*a Rounded values are used for the calculation results.  
• Ranges of the NOTE and TEMPO values  
The ranges of the NOTE and TEMPO values are limited by the ranges of the DELAY or FREQ. values. You cannot set NOTE or  
TEMPO values that would cause DELAY or FREQ. to exceed their maximum possible values when synchronized to tempo. This lim-  
itation also applies even when SYNC is OFF.  
• Special characteristics of the TEMPO parameter  
The TEMPO parameter has the following characteristics that are unlike other parameters.  
• It is a common value shared by all effects  
You cannot stored it to or recall it from the Effects Library. (You can store it to and recall it from a Scene.)  
This means that the TEMPO value may not necessarily be the same when an effect is recalled as when that effect was stored. Here is  
an example.  
Store the effect: TEMPO=120 Change TEMPO to 60 Recall the effect: TEMPO=60  
Normally when you change the TEMPO, the DELAY (or FREQ.) will be re-set accordingly. However if the DELAY (or FREQ.) were  
changed, the effect would sound differently when recalled than when it was stored. To prevent the effect from changing in this way  
between store and recall, the LS9 does not update the DELAY (or FREQ.) value when an effect is recalled, even if the TEMPO is no  
longer the same as when that effect was stored.  
* The NOTE parameter is calculated based on the following values.  
= 1/48  
= 3/16  
= 1/24  
= 1/4  
= 1/16  
= 3/8  
= 1/12  
= 1/2  
= 3/32  
= 3/4  
= 1/8  
= 1/1  
= 1/6  
= 2/1  
LS9-16/32 Owner’s Manual  
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Scene Memory/Effect Library to Program Change Table  
Scene Memory/Effect Library to Program Change Table  
Preset Bank/Ch# 1  
Preset Bank/Ch# 2  
Program Scene/  
Program  
Change#  
Scene/  
Effect  
Program Scene/  
Program  
Change#  
Scene/  
Effect  
Preset#  
Preset#  
Preset#  
Preset#  
Change#  
001  
002  
003  
004  
005  
006  
007  
008  
009  
010  
011  
012  
013  
014  
015  
016  
017  
018  
019  
020  
021  
022  
023  
024  
025  
026  
027  
028  
029  
030  
031  
032  
033  
034  
035  
036  
037  
038  
039  
040  
041  
042  
043  
044  
045  
046  
047  
048  
049  
050  
051  
052  
053  
054  
055  
056  
057  
058  
059  
060  
061  
062  
063  
064  
Effect  
Change#  
001  
002  
003  
004  
005  
006  
007  
008  
009  
010  
011  
012  
013  
014  
015  
016  
017  
018  
019  
020  
021  
022  
023  
024  
025  
026  
027  
028  
029  
030  
031  
032  
033  
034  
035  
036  
037  
038  
039  
040  
041  
042  
043  
044  
045  
046  
047  
048  
049  
050  
051  
052  
053  
054  
055  
056  
057  
058  
059  
060  
061  
062  
063  
064  
Effect  
001  
002  
003  
004  
005  
006  
007  
008  
009  
010  
011  
012  
013  
014  
015  
016  
017  
018  
019  
020  
021  
022  
023  
024  
025  
026  
027  
028  
029  
030  
031  
032  
033  
034  
035  
036  
037  
038  
039  
040  
041  
042  
043  
044  
045  
046  
047  
048  
049  
050  
051  
052  
053  
054  
055  
056  
057  
058  
059  
060  
061  
062  
063  
064  
065  
066  
067  
068  
069  
070  
071  
072  
073  
074  
075  
076  
077  
078  
079  
080  
081  
082  
083  
084  
085  
086  
087  
088  
089  
090  
091  
092  
093  
094  
095  
096  
097  
098  
099  
100  
101  
102  
103  
104  
105  
106  
107  
108  
109  
110  
111  
112  
113  
114  
115  
116  
117  
118  
119  
120  
121  
122  
123  
124  
125  
126  
127  
128  
065  
066  
067  
068  
069  
070  
071  
072  
073  
074  
075  
076  
077  
078  
079  
080  
081  
082  
083  
084  
085  
086  
087  
088  
089  
090  
091  
092  
093  
094  
095  
096  
097  
098  
099  
100  
101  
102  
103  
104  
105  
106  
107  
108  
109  
110  
111  
112  
113  
114  
115  
116  
117  
118  
119  
120  
121  
122  
123  
124  
125  
126  
127  
128  
129  
130  
131  
132  
133  
134  
135  
136  
137  
138  
139  
140  
141  
142  
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145  
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180  
181  
182  
183  
184  
185  
186  
187  
188  
189  
190  
191  
192  
065  
066  
067  
068  
069  
070  
071  
072  
073  
074  
075  
076  
077  
078  
079  
080  
081  
082  
083  
084  
085  
086  
087  
088  
089  
090  
091  
092  
093  
094  
095  
096  
097  
098  
099  
100  
101  
102  
103  
104  
105  
106  
107  
108  
109  
110  
111  
112  
113  
114  
115  
116  
117  
118  
119  
120  
121  
122  
123  
124  
125  
126  
127  
128  
193  
194  
195  
196  
197  
198  
199  
200  
201  
202  
203  
204  
205  
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207  
208  
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242  
243  
244  
245  
246  
247  
248  
249  
250  
251  
252  
253  
254  
255  
256  
Scene  
Scene  
Scene  
Scene  
245  
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Scene Memory/Effect Library to Program Change Table  
Preset Bank/Ch# 3  
Preset Bank/Ch# 4  
Program Scene/  
Program  
Change#  
Scene/  
Effect  
Program Scene/  
Program  
Change#  
Scene/  
Effect  
Preset#  
Preset#  
Preset#  
Preset#  
Change#  
001  
002  
003  
004  
005  
006  
007  
008  
009  
010  
011  
012  
013  
014  
015  
016  
017  
018  
019  
020  
021  
022  
023  
024  
025  
026  
027  
028  
029  
030  
031  
032  
033  
034  
035  
036  
037  
038  
039  
040  
041  
042  
043  
044  
045  
046  
047  
048  
049  
050  
051  
052  
053  
054  
055  
056  
057  
058  
059  
060  
061  
062  
063  
064  
Effect  
Change#  
001  
002  
003  
004  
005  
006  
007  
008  
009  
010  
011  
012  
013  
014  
015  
016  
017  
018  
019  
020  
021  
022  
023  
024  
025  
026  
027  
028  
029  
030  
031  
032  
033  
034  
035  
036  
037  
038  
039  
040  
041  
042  
043  
044  
045  
046  
047  
048  
049  
050  
051  
052  
053  
054  
055  
056  
057  
058  
059  
060  
061  
062  
063  
064  
Effect  
257  
258  
259  
260  
261  
262  
263  
264  
265  
266  
267  
268  
269  
270  
271  
272  
273  
274  
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287  
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297  
298  
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300  
000  
065  
066  
067  
068  
069  
070  
071  
072  
073  
074  
075  
076  
077  
078  
079  
080  
081  
082  
083  
084  
085  
086  
087  
088  
089  
090  
091  
092  
093  
094  
095  
096  
097  
098  
099  
100  
101  
102  
103  
104  
105  
106  
107  
108  
109  
110  
111  
112  
113  
114  
115  
116  
117  
118  
119  
120  
121  
122  
123  
124  
125  
126  
127  
128  
065  
066  
067  
068  
069  
070  
071  
072  
073  
074  
075  
076  
077  
078  
079  
080  
081  
082  
083  
084  
085  
086  
087  
088  
089  
090  
091  
092  
093  
094  
095  
096  
097  
098  
099  
100  
101  
102  
103  
104  
105  
106  
107  
108  
109  
110  
111  
112  
113  
114  
115  
116  
117  
118  
119  
120  
121  
122  
123  
124  
125  
126  
127  
128  
Scene  
No Assign  
No Assign  
No Assign  
No Assign  
LS9-16/32 Owner’s Manual  
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Scene Memory/Effect Library to Program Change Table  
Preset Bank/Ch# 5  
Preset Bank/Ch# 13  
Program Change#  
Scene/Effect  
Preset#  
Preset#  
Preset#  
Preset#  
Program Change#  
Scene/Effect  
Preset#  
Preset#  
Preset#  
Preset#  
001  
002  
003  
:
001  
002  
003  
:
No Assign  
No Assign  
No Assign  
No Assign  
No Assign  
No Assign  
No Assign  
No Assign  
128  
128  
Preset Bank/Ch# 6  
Preset Bank/Ch# 14  
Program Change#  
Scene/Effect  
Program Change#  
Scene/Effect  
001  
002  
003  
:
001  
002  
003  
:
128  
128  
Preset Bank/Ch# 7  
Preset Bank/Ch# 15  
Program Change#  
Scene/Effect  
Program Change#  
Scene/Effect  
001  
002  
003  
:
001  
002  
003  
:
128  
128  
Preset Bank/Ch# 8  
Preset Bank/Ch# 16  
Program Change#  
Scene/Effect  
Program Change#  
Scene/Effect  
001  
002  
003  
:
001  
002  
003  
:
128  
128  
Preset Bank/Ch# 9  
Program Change#  
Scene/Effect  
Preset#  
001  
002  
003  
:
001  
002  
003  
:
RACK5  
128  
128  
Preset Bank/Ch# 10  
Program Change#  
Scene/Effect  
Preset#  
001  
002  
003  
:
001  
002  
003  
:
RACK6  
128  
128  
Preset Bank/Ch# 11  
Program Change#  
Scene/Effect  
Preset#  
001  
002  
003  
:
001  
002  
003  
:
RACK7  
128  
128  
Preset Bank/Ch# 12  
Program Change#  
Scene/Effect  
Preset#  
001  
002  
003  
:
001  
002  
003  
:
RACK8  
128  
128  
247  
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Scene Memory/Effect Library to Program Change Table  
Bank/Ch#  
Program  
Change#  
Scene/  
Effect  
Program  
Change#  
Scene/  
Effect  
Program  
Change#  
Scene/  
Effect  
User#  
User#  
User#  
001  
002  
003  
004  
005  
006  
007  
008  
009  
010  
011  
012  
013  
014  
015  
016  
017  
018  
019  
020  
021  
022  
023  
024  
025  
026  
027  
028  
029  
030  
031  
032  
033  
034  
035  
036  
037  
038  
039  
040  
041  
042  
043  
044  
045  
046  
047  
048  
049  
050  
051  
052  
053  
054  
055  
056  
057  
058  
059  
060  
061  
062  
063  
064  
065  
066  
067  
068  
069  
070  
071  
072  
073  
074  
075  
076  
077  
078  
079  
080  
081  
082  
083  
084  
085  
086  
087  
088  
089  
090  
091  
092  
093  
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099  
100  
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105  
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109  
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111  
112  
113  
114  
115  
116  
117  
118  
119  
120  
121  
122  
123  
124  
125  
126  
127  
128  
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Parameters that can be assigned to control changes  
Parameters that can be assigned to control changes  
Mode  
Parameter 1  
Parameter 2  
Mode  
Parameter 1  
Parameter 2  
NO ASSIGN  
0
ON  
CH 1–CH 32{64}  
STIN1L–STIN4R  
LOW Q  
INPUT  
LOW F  
FADER H  
FADER L  
CH ON  
MIX 1–MIX 16  
MATRIX 1–MATRIX 8 STE-  
REO L–MONO(C)  
LOW G  
OUTPUT  
INPUT  
LOW MID Q  
LOW MID F  
LOW MID G  
HIGH MID Q  
HIGH MID F  
HIGH MID G  
HIGH Q  
CH 1–CH 32{64}  
STIN1L–STIN4R  
MIX 1–MIX 16  
MATRIX 1–MATRIX 8  
STEREO L–MONO(C)  
CH 1–CH 32{64}  
STIN1L–STIN4R  
OUTPUT  
INPUT  
INPUT EQ  
CH 1–CH 32{64}  
STIN1L–STIN4R  
MIX 1–MIX 16  
MATRIX 1–MATRIX 8  
STEREO L–MONO(C)  
HIGH F  
OUTPUT  
HIGH G  
CH 1–CH 32{64}  
STIN1L–STIN4R  
LPF ON  
PHASE  
INPUT  
INPUT  
LOW TYPE  
HIGH TYPE  
CH 1–CH 32  
MIX 1–MIX 16  
MATRIX 1–MATRIX 8  
STEREO L–MONO(C)  
INSERT  
CH 1–CH 32{64}  
STIN1L–STIN4R  
OUTPUT  
INPUT ATT  
INPUT HPF  
INPUT  
ON  
CH 1–CH 32{64}  
STIN1L–STIN4R  
DIRECT OUT  
ON  
CH 1–CH 32{64}  
FREQ  
CH 1–CH 32{64}  
STIN1L–STIN4R  
PAN/BALANCE  
INPUT  
ON  
MIX 1–MIX 16  
MATRIX 1–MATRIX 8  
STEREO L–STEREO R  
LOW Q  
BALANCE  
OUTPUT  
LOW F  
LOW G  
CH 1–CH 32{64}  
STIN1L–STIN4R  
TO STEREO  
TO MONO  
ON  
ON  
LOW MID Q  
LOW MID F  
LOW MID G  
HIGH MID Q  
HIGH MID F  
HIGH MID G  
HIGH Q  
CH 1–CH 32{64}  
STIN1L–STIN4R  
ON  
CH 1–CH 32{64}  
STIN1L–STIN4R  
MIX 1–MIX 16  
LCR  
MIX 1–MIX 16  
MATRIX 1–MATRIX 8  
STEREO L–MONO(C)  
CSR  
OUTPUT EQ  
MIX 1 ON – MIX16  
ON  
MIX 1 PRE – MIX 16  
POINT  
HIGH F  
HIGH G  
MIX 1 LVL H –  
MIX 16 LVL H  
CH 1–CH 32{64}  
STIN1L–STIN4R  
MIX SEND  
LOW TYPE  
HIGH TYPE  
LOW HPF ON  
HIGH LPF ON  
MIX 1 LVL L –  
MIX 16 LVL L  
MIX 1/ 2 PAN –  
MIX 15/16 PAN  
MIX 1–MIX 16  
MATRIX 1–MATRIX 16  
STEREO L–MONO(C)  
TO ST ON  
TO MONO ON  
PAN  
OUTPUT ATT  
OUTPUT  
MIX TO ST  
MIX 1–MIX 16  
MIX 1–MIX 16  
ON  
MTRX1 POINT –  
MTRX8 POINT  
ATTACK  
THRESHOLD  
RANGE  
MTRX1 ON – MTRX8  
ON  
HOLD H  
HOLD L  
MTRX1 LVL H –  
MTRX8 LVL H  
MIX TO MTRX  
CH 1–CH 32{64}  
STIN1L–STIN4R  
INPUT DYNA1  
MTRX1 LVL L – MTRX8  
LVL L  
DECAY/REL H  
DECAY/REL L  
RATIO  
MTRX1/2 PAN –  
MTRX7/8 PAN  
GAIN H  
MTRX1 POINT –  
MTRX8 POINT  
GAIN L  
MTRX1 ON – MTRX8  
ON  
KNEE/WIDTH  
MTRX1 LVL H –  
MTRX8 LVL H  
ST TO MTRX  
STEREO L–MONO(C)  
MTRX1 LVL L – MTRX8  
LVL L  
MTRX1/2 PAN –  
MTRX7/8 PAN  
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Parameters that can be assigned to control changes  
Mode  
Parameter 1  
Parameter 2  
ON  
ATTACK  
THRESHOLD  
RELEASE H  
RELEASE L  
RATIO  
CH 1–CH 32{64}  
STIN1L–STIN4R  
INPUT DYNA2  
GAIN H  
GAIN L  
KNEE/WIDTH  
FILTER FREQ  
ON  
ATTACK  
THRESHOLD  
RELEASE H  
RELEASE L  
RATIO  
MIX 1–MIX 16  
MATRIX 1–MATRIX 8  
STEREO L–MONO(C)  
OUTPUT  
DYNA1  
GAIN H  
GAIN L  
KNEE/WIDTH  
BYPASS  
MIX BAL  
EFFECT  
GEQ  
RACK5–8  
PARAM 1 H –  
PARAM 32 L  
ON A  
ON B  
RACK1–8  
GAIN A 1 – GAIN A 31  
GAIN B 1 – GAIN B 31  
MUTE MASTER ON  
MASTER 1–MASTER 8  
CH 1–CH 32{64}  
STIN1L–STIN4R  
MIX 1–MIX 16  
MATRIX 1–MATRIX 8  
STEREO L–MONO(C)  
RACK1–8  
RECALL SAFE  
ON  
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Control change parameter assignments  
Control change parameter assignments  
PRESET  
Control  
Change#  
Control  
Change#  
Mode  
Parameter 1  
Parameter 2  
Mode  
Parameter 1  
Parameter 2  
1
CH 1  
CH 2  
CH 3  
CH 4  
CH 5  
CH 6  
CH 7  
CH 8  
CH 9  
CH10  
CH11  
CH12  
CH13  
CH14  
CH15  
CH16  
CH17  
CH18  
CH19  
CH20  
CH21  
CH22  
CH23  
CH24  
64  
65  
CH 1  
CH 2  
CH 3  
CH 4  
CH 5  
CH 6  
CH 7  
CH 8  
CH 9  
CH10  
CH11  
CH12  
CH13  
CH14  
CH15  
CH16  
CH17  
CH18  
CH19  
CH20  
CH21  
CH22  
CH23  
CH24  
2
3
66  
4
67  
5
68  
6
69  
7
70  
8
71  
9
72  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
21  
22  
23  
24  
25  
26  
27  
28  
29  
30  
31  
33  
34  
35  
36  
37  
38  
39  
40  
41  
42  
43  
44  
45  
46  
47  
48  
49  
50  
51  
52  
53  
54  
55  
56  
57  
58  
59  
60  
61  
62  
63  
73  
74  
75  
FADER H  
INPUT  
CH ON  
INPUT  
76  
77  
78  
79  
80  
81  
82  
83  
84  
85  
86  
87  
88  
NO ASSIGN  
PAN/BALANCE  
NO ASSIGN  
89  
CH 1  
CH 2  
CH 3  
CH 4  
CH 5  
CH 6  
CH 7  
CH 8  
CH 9  
CH10  
CH11  
CH12  
CH13  
CH14  
CH15  
CH16  
CH17  
CH18  
CH19  
CH20  
CH21  
CH22  
CH23  
CH24  
90  
NO ASSIGN  
91  
92  
93  
94  
CH 1  
CH 2  
CH 3  
CH 4  
CH 5  
CH 6  
CH 7  
CH 8  
CH 9  
CH10  
CH11  
CH12  
CH13  
CH14  
CH15  
CH16  
CH17  
CH18  
CH19  
CH20  
CH21  
CH22  
CH23  
CH24  
95  
102  
103  
104  
105  
106  
107  
108  
109  
110  
111  
112  
113  
114  
115  
116  
117  
118  
119  
INPUT  
FADER L  
INPUT  
NO ASSIGN  
251  
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Control change parameter assignments  
Control  
Change#  
Control  
Change#  
Mode  
Parameter 1  
Parameter 2  
Mode  
Parameter 1  
Parameter 2  
1
66  
67  
2
3
68  
4
69  
5
70  
6
71  
7
72  
8
73  
9
74  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
21  
22  
23  
24  
25  
26  
27  
28  
29  
30  
31  
33  
34  
35  
36  
37  
38  
39  
40  
41  
42  
43  
44  
45  
46  
47  
48  
49  
50  
51  
52  
53  
54  
55  
56  
57  
58  
59  
60  
61  
62  
63  
64  
65  
75  
76  
77  
78  
79  
80  
81  
82  
83  
84  
85  
86  
87  
88  
89  
90  
91  
92  
93  
94  
95  
102  
103  
104  
105  
106  
107  
108  
109  
110  
111  
112  
113  
114  
115  
116  
117  
118  
119  
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NRPN parameter assignments  
NRPN parameter assignments  
From  
To  
From  
To  
Parameter  
Parameter  
(HEX) (HEX)  
(HEX) (HEX)  
INPUT  
MIX, MATRIX, STEREO LR  
MIX9 SEND  
MIX10 SEND  
MIX11 SEND  
MIX12 SEND  
MIX13 SEND  
MIX14 SEND  
MIX15 SEND  
0000  
0060  
007E  
0047  
007D  
00C5  
MIX1 SEND  
MIX2 SEND  
MIX3 SEND  
MIX4 SEND  
MIX5 SEND  
MIX6 SEND  
MIX7 SEND  
MIX8 SEND  
LOW TYPE  
HIGH TYPE  
FREQ  
118A  
1192  
119A  
11A2  
11AA 11B1  
11B2  
11BA  
1191  
1199  
11A1  
11A9  
FADER  
00DE 0125  
INPUT57–64 to  
MIX1–8 PRE/POST  
013E  
019E  
01FE  
025E  
02BE  
031E  
04FE  
0514  
052A  
0540  
0556  
0185  
01E5  
0245  
02A5  
0305  
0365  
0513  
0529  
053F  
0555  
056B  
11B9  
11C1  
INPUT to Mix9–16  
LEVEL  
11C2 11C9  
11EA  
11F2  
11FA  
1202  
120A  
1212  
121A  
11F1  
11F9  
1201  
1209  
1211  
1219  
1221  
INPUT57–64 EQ  
INPUT57–64 HPF  
MIX16 SEND  
MATRIX1 SEND  
MATRIX2 SEND  
MATRIX3 SEND  
MATRIX4 SEND  
MATRIX5 SEND  
MATRIX6 SEND  
MATRIX7 SEND  
MATRIX8 SEND  
INPUT  
MIX, MATRIX, STEREO LR  
MIX9 SEND  
MIX10 SEND  
MIX11 SEND  
MIX12 SEND  
MIX13 SEND  
MIX14 SEND  
MIX15 SEND  
MIX16 SEND  
MATRIX1 SEND  
MATRIX2 SEND  
MATRIX3 SEND  
MATRIX4 SEND  
MATRIX5 SEND  
MATRIX6 SEND  
MATRIX7 SEND  
MATRIX8 SEND  
MIX1–2  
MIX3–4  
MIX5–6  
MIX7–8  
INPUT57–64 to  
MIX1–8 PAN  
MIX1–16, STEREO  
LR to MATRIX LEVEL  
056C 0581  
INPUT57–64 to  
STEREO  
INPUT57–64  
RECALL SAFE  
INPUT57–64 to  
MONO  
ON  
ON  
ON  
1232  
123A  
1242  
1239  
1241  
1249  
0582  
0598  
05B6  
0616  
0634  
0694  
06F4  
0754  
07B4  
0814  
0874  
08D4 091B  
0AB4 0AC9  
0ACA 0ADF  
0AE0  
0AF6  
0597  
05AD  
05FD  
0633  
067B  
06DB  
073B  
079B  
07FB  
085B  
08BB  
ON  
RATIO  
KNEE/WIDTH  
GAIN  
HIGH ONLY/FULL  
FILTER FREQ  
ON  
124A  
125A  
126A  
127A  
128A  
1304  
1382  
1400  
147E  
14FC  
157A  
15F8  
1676  
16F4  
1772  
17F0  
186E  
18EC  
196A  
19E8  
1A66  
1AE4  
1B44  
1BA4  
1C04 1C4B  
1C64 1CAB  
1CC4 1D0B  
1D24 1DA1  
1DA2 1E1F  
1E20  
1E9E  
1F1C  
1F9A  
2018  
2096  
20F6  
2156  
21B6  
2216  
2336  
1259  
1269  
1279  
1289  
1299  
1381  
13FF  
147D  
14FB  
1579  
15F7  
1675  
16F3  
1771  
17EF  
186D  
18EB  
1969  
19B1  
1A65  
1AE3  
1B2B  
1B8B  
1BEB  
INPUT49–64  
DYNAMICS1  
INPUT to Mix9–16  
ON  
INPUT49–64  
DYNAMICS2  
LOW Q  
LOW FREQ  
LOW GAIN  
LOW MID Q  
LOW MID FREQ  
LOW MID GAIN  
HIGH MID Q  
HIGH MID FREQ  
HIGH MID GAIN  
HIGH Q  
HIGH FREQ  
HIGH GAIN  
ATT  
HPF ON  
LPF ON  
ON  
ATTACK  
THRESHOLD  
RANGE  
HOLD  
DECAY/RELEASE  
ON  
ATTACK  
THRESHOLD  
RELEASE  
RATIO  
0AF5  
0B0B  
MIX1–16, STEREO  
LR to MATRIX ON  
0B0C 0B21  
EQ INPUT, MIX,  
MATRIX, STEREO LR  
0B22  
0B38  
0B4E  
0B37  
0B4D  
0B63  
MIX1–8 to STEREO  
ON  
PHASE  
MIX TO ST  
0B64  
0B6B  
INPUT  
INPUT  
0B6C 0BB3  
0BCC 0BEB  
0C2C 0C49  
0C4A 0C91  
0CAA 0CF1  
0D0A 0D51  
0D6A 0DB1  
0DCA 0E11  
0E2A  
0E8A  
0EEA  
10CA 10D1  
10D2 10D9  
10DA 10E1  
10E2  
10EA  
10F2  
10FA  
1102  
112A  
1132  
113A  
1142  
114A  
1152  
115A  
1162  
INSERT ON  
MIX, MATRIX, STEREO LR  
MIX9 SEND  
MIX10 SEND  
MIX11 SEND  
MIX12 SEND  
MIX13 SEND  
MIX14 SEND  
MIX15 SEND  
MIX16 SEND  
MIX1 SEND  
MIX2 SEND  
MIX3 SEND  
MIX4 SEND  
MIX5 SEND  
MIX6 SEND  
MIX7 SEND  
MIX8 SEND  
MIX1 SEND  
MIX2 SEND  
MIX3 SEND  
MIX4 SEND  
MIX5 SEND  
MIX6 SEND  
MIX7 SEND  
MIX8 SEND  
INPUT DYNAMICS1  
INPUT to Mix9–16  
PRE/POST  
0E71  
0ED1  
0F31  
1E9D  
1F1B  
1F99  
2017  
2095  
20DD  
213D  
219D  
21FD  
225D  
234B  
INPUT DYNAMICS2  
MIX, MATRIX, STE-  
REO LR DYNAMICS1  
10E9  
10F1  
10F9  
1101  
1109  
1131  
1139  
1141  
1149  
1151  
1159  
1161  
1169  
INPUT57–64 to  
Mix1–8 LEVEL  
GAIN  
KNEE/WIDTH  
INPUT  
PAN/BALANCE  
MIX9–10  
MIX11–12  
MIX13–14  
MIX15–16  
MATRIX1, 2  
MATRIX3, 4  
MATRIX5, 6  
MATRIX7, 8  
INPUT to Mix9/10–  
15/16 PAN  
INPUT57–64 to  
Mix1–8 ON  
234C 2361  
2362  
2378  
MIX1–16, STEREO  
LR to MATRIX PAN  
2377  
238D  
MIX1–8 to STEREO  
PAN  
BALANCE  
MIX TO ST  
238E  
2396  
2395  
23B3  
MIX, MATRIX, STEREO LR  
253  
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NRPN parameter assignments  
From  
(HEX) (HEX)  
26B4 26B7  
26BC 26BF  
26C4 26C7  
26CC 26CF  
26D4 26D7  
26DC 26DF  
To  
From  
To  
Parameter  
Parameter  
(HEX) (HEX)  
BYPASS  
MIX1 SEND  
MIX2 SEND  
MIX3 SEND  
MIX4 SEND  
MIX5 SEND  
MIX6 SEND  
MIX7 SEND  
MIX8 SEND  
MATRIX1 SEND  
MATRIX2 SEND  
MATRIX3 SEND  
MATRIX4 SEND  
MATRIX5 SEND  
MATRIX6 SEND  
MATRIX7 SEND  
MATRIX8 SEND  
MONO(C)  
MIX1 SEND  
MIX2 SEND  
MIX3 SEND  
MIX4 SEND  
MIX5 SEND  
MIX6 SEND  
MIX7 SEND  
MIX8 SEND  
28EA  
292A  
296A  
29AA 29E9  
29EA 2A29  
2A2A 2A69  
2A6A 2AA9  
2AAA 2AE9  
2BEA  
2BF0  
2BF6  
2BFC  
2C02 2C06  
2C08 2C0C  
2C0E  
2C14 2C18  
2C2A 2C2E  
2C30 2C6F  
2C70 2CAF  
2CB0 2CEF  
2929  
2969  
29A9  
MIX BALANCE  
PARAM1  
PARAM2  
PARAM3  
PARAM4  
PARAM5  
PARAM6  
PARAM7  
PARAM8  
PARAM9  
PARAM10  
PARAM11  
PARAM12  
PARAM13  
PARAM14  
INPUT1–56, STIN  
1L–4R to Mix1–8  
LEVEL  
26E4  
26EC  
26F4  
26FC  
2704  
26E7  
26EF  
26F7  
26FF  
2707  
2BEE  
2BF4  
2BFA  
2C00  
270C 270F  
2714 2717  
271C 271F  
2724 2727  
272C 272F  
2734 2737  
273C 273F  
2744 2747  
274C 274F  
2754 2757  
275C 275F  
2764 2767  
276C 276F  
2774 2777  
277C 277F  
2784 2787  
278C 278F  
2794 2797  
279C 279F  
27A4 27A7  
27AC 27AF  
27B4 27B7  
MONO(C) to Matrix  
LEVEL  
2C12  
PARAM15  
RACK5–8(EFFECT)  
ON  
PARAM16  
PARAM17  
PARAM18  
PARAM19  
PARAM20  
PARAM21  
PARAM22  
PARAM23  
PARAM24  
PARAM25  
PARAM26  
PARAM27  
PARAM28  
PARAM29  
PARAM30  
PARAM31  
PARAM32  
ON  
GAIN1  
GAIN2  
GAIN3  
GAIN4  
GAIN5  
GAIN6  
GAIN7  
GAIN8  
INPUT1–56, STIN  
1L–4R to Mix1–8  
ON  
2CF0  
2D2F  
2D30 2D6F  
2D70 2DAF  
2DB0 2DEF  
2DF0 2E2F  
MONO(C) to Matrix  
ON  
MIX9–16 to STE-  
REO ON  
MATRIX SEND  
MIX TO ST  
2F30  
2F36  
2F34  
2F3D  
INSERT  
MONO(C)  
MIX1 SEND  
MIX2 SEND  
MIX3 SEND  
MIX4 SEND  
MIX5 SEND  
MIX6 SEND  
MIX7 SEND  
MIX8 SEND  
ON  
2F46  
2F4C  
2F8C  
2FCC 300B  
300C 304B  
304C 308B  
308C 30CB  
30CC 310B  
310C 314B  
325E  
3264  
326A  
3270  
3276  
2F4A  
2F8B  
2FCB  
INPUT1–56, STIN  
1L–4R to MIX1–8  
PRE/POST  
27BC 27BF  
27C4 27C9  
27CA 27CF  
27D0 27D5  
27D6 27DB  
27DC 27E1  
3262  
3268  
326E  
3274  
327A  
LOW Q  
27E2  
27E8  
27EE  
27F4  
27FA  
2800  
2806  
27E7  
27ED  
27F3  
27F9  
27FF  
2805  
280B  
LOW FREQ  
LOW GAIN  
LOW MID Q  
LOW MID FREQ  
LOW MID GAIN  
HIGH MID Q  
HIGH MID FREQ  
HIGH MID GAIN  
HIGH Q  
327C 3280  
GAIN9  
3282  
3288  
328E  
3294  
329A  
32A0  
32A6  
3286  
328C  
3292  
3298  
329E  
32A4  
32AA  
GAIN10  
GAIN11  
GAIN12  
GAIN13  
GAIN14  
MONO(C) EQ  
280C 2811  
2812  
2818  
281E  
2824  
282A  
2830  
2836  
2817  
281D  
2823  
2829  
282F  
2835  
283B  
HIGH FREQ  
HIGH GAIN  
HPF ON  
GAIN15  
RACK1–3(GEQ)  
GAIN16  
32AC 32B0  
GAIN17  
GAIN18  
GAIN19  
GAIN20  
GAIN21  
GAIN22  
GAIN23  
GAIN24  
GAIN25  
GAIN26  
GAIN27  
GAIN28  
GAIN29  
GAIN30  
GAIN31  
LPF ON  
32B2  
3440  
3480  
34C0 34E2  
34E4  
32B6  
347F  
34BF  
LOW TYPE  
HIGH TYPE  
LOW TYPE  
HIGH TYPE  
INPUT1–56, STIN  
1L–4R EQ  
283C 2841  
MIX, MATRIX, STE-  
REO LRC EQ  
2842  
2848  
284E  
2854  
285A  
2860  
2866  
2847  
284D  
2853  
2859  
285F  
2865  
286B  
3506  
INPUT1–56, STIN  
1L–4R HPF  
FREQ  
3640  
367F  
ON  
3680  
3686  
368C 3690  
3692  
3698  
369E  
36A4  
3684  
368A  
ATTACK  
THRESHOLD  
RELEASE  
RATIO  
GAIN  
KNEE/WIDTH  
MONO(C)  
DYNAMICS1  
3696  
369C  
36A2  
36A8  
286C 2871  
2872  
2878  
287E  
28E4  
2877  
287D  
2883  
28E8  
FADER  
MONO(C)  
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NRPN parameter assignments  
From  
To  
From  
To  
Parameter  
Parameter  
(HEX) (HEX)  
(HEX) (HEX)  
3C06 3C0B  
3C16 3C1B  
3C26 3C2B  
3C36 3C3B  
3C46 3C4B  
3C56 3C5B  
3C66 3C6B  
3C76 3C7B  
MIX1–2  
MIX3–4  
MIX5–6  
MIX7–8  
MATRIX1,2  
MATRIX3, 4  
MATRIX5, 6  
MATRIX7, 8  
36AA 36E9  
HPF1  
HPF2  
HPF3  
HPF4  
HPF5  
HPF6  
HPF7  
HPF8  
INPUT1–56, STIN  
1L–4R to MIX1–8  
PAN  
36EA  
372A  
376A  
382A  
3830  
3836  
3729  
3769  
37A9  
382E  
3834  
383A  
HA  
MONO(C) to  
Matrix1–8 PAN  
383C 3840  
MIX9–16 to STE-  
REO ON  
INPUT1–56, STIN  
1L–4R to MONO  
MIX TO ST  
3842  
3849  
ON  
3C86 3CC5  
ON  
3852  
3858  
385E  
3864  
386A  
3870  
3876  
3857  
385D  
3863  
3869  
386F  
3875  
387B  
MIX to MONO  
ON  
ON  
3CC6 3CD5  
3CD6 3CF5  
3D06 3D25  
3D36 3D55  
3D66 3D75  
3D76 3D85  
3D86 3D95  
3D96 3D97  
3D98 3D99  
3D9A 3D9B  
3D9C 3DD3  
3DD4 3E0B  
GAIN1  
GAIN2  
GAIN3  
GAIN4  
GAIN5  
GAIN6  
GAIN7  
GAIN8  
GAIN9  
GAIN10  
GAIN11  
GAIN12  
GAIN13  
GAIN14  
GAIN15  
GAIN16  
GAIN17  
GAIN18  
GAIN19  
GAIN20  
GAIN21  
GAIN22  
GAIN23  
GAIN24  
GAIN25  
GAIN26  
GAIN27  
GAIN28  
GAIN29  
GAIN30  
GAIN31  
ON  
SLOT OUT DELAY  
TIME HIGH  
TIME LOW  
ON  
TIME HIGH  
TIME LOW  
ON  
OMNI OUT DELAY  
387C 3881  
3882  
3888  
388E  
3894  
389A  
38A0  
38A6  
3887  
388D  
3893  
3899  
389F  
38A5  
38AB  
DIGITAL OUT DELAY TIME HIGH  
TIME LOW  
RATIO  
KNEE/WIDTH  
INPUT1–48, STIN  
1L–4R DYNAMICS1  
GAIN  
3E0C  
3E44  
3E7C  
3EB4  
3EB8  
3EBC  
3EC0  
3EC4  
3EC8  
3E43  
3E7B  
3EB3  
3EB7  
3EBB  
3EBF  
3EC3  
3EC7  
3ECB  
HIGH ONLY/FULL  
FILTER FREQ  
ON  
GAIN1  
GAIN2  
GAIN3  
GAIN4  
GAIN5  
GAIN6  
INPUT1–48, STIN  
1L–4R DYNAMICS2  
38AC 38B1  
RACK4–6(GEQ)  
38B2  
38B8  
38BE  
38C4 38C9  
38CA 38CF  
38D0 38D5  
38D6 38DB  
38DC 38E1  
38E2  
38E8  
38EE  
38F4  
38FA  
3900  
3906  
390C 3911  
3912  
396A  
39C2 3A01  
3A02 3A41  
3A5A 3A61  
3A66  
3B06  
3B16  
3B26  
3B36  
3B46  
3B56  
3B66  
3B76  
3B86  
3B96  
3BA6  
3BB6  
38B7  
38BD  
38C3  
3ECC 3ECF  
3ED0 3ED3  
3ED4 3ED7  
3ED8 3EDB  
3EDC 3EDF  
GAIN7  
GAIN8  
GAIN9  
38E7  
38ED  
38F3  
38F9  
38FF  
3905  
390B  
GAIN10  
GAIN11  
GAIN12  
GAIN13  
GAIN14  
GAIN15  
GAIN16  
GAIN17  
GAIN18  
GAIN19  
GAIN20  
GAIN21  
GAIN22  
GAIN23  
GAIN24  
GAIN25  
GAIN26  
GAIN27  
GAIN28  
GAIN29  
GAIN30  
GAIN31  
ATT  
3EE0  
3EE4  
3EE8  
3EEC  
3EF0  
3EF4  
3EF8  
3EFC  
3F00  
3F04  
3F08  
3F0C  
3F10  
3F14  
3F18  
3F1C  
3F20  
3F24  
3F28  
3F2C  
3F30  
3F34  
3EE3  
3EE7  
3EEB  
3EEF  
3EF3  
3EF7  
3EFB  
3EFF  
3F03  
3F07  
3F0B  
3F0F  
3F13  
3F17  
3F1B  
3F1F  
3F23  
3F27  
3F2B  
3F2F  
3F33  
3F4E  
RACK7–8(GEQ)  
3969  
39C1  
LCR IN, MIX  
DIRECT OUT  
INPUT1–56, STIN  
1L–4R to STEREO  
MUTE MASTER  
RECALL SAFE  
CSR  
ON  
ON  
ON  
ON  
3AEA  
3B0B  
3B1B  
3B2B  
3B3B  
3B4B  
3B5B  
3B6B  
3B7B  
3B8B  
3B9B  
3BAB  
3BBB  
GAIN1  
GAIN2  
GAIN3  
GAIN4  
GAIN5  
GAIN6  
GAIN7  
GAIN8  
+48v 1  
+48v 2  
+48v 3  
+48v 4  
+48v 5  
+48v 6  
+48v 7  
+48v 8  
HA  
EQ  
3BC6 3BCB  
3BD6 3BDB  
3BE6  
3BF6  
3BEB  
3BFB  
255  
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Mixing parameter operation applicability  
Mixing parameter operation applicability  
This table indicates how the behaviors of each of the input channel and output channel parameters are  
affected by Stereo, Link, Recall Safe, and User Level settings.  
Input Channels  
Stereo  
MATRIX Channels  
Parameter  
LINK  
RECALL SAFE USER LEVEL  
INPUT HA INPUT HA  
*3  
Parameter  
Stereo  
RECALL SAFE  
USER LEVEL  
HA  
O
INPUT HA  
NAME, ICON  
MATRIX NAME  
OUTPUT NAME  
NAME,  
ICON  
INPUT NAME INPUT NAME  
MATRIX  
Insert On  
On  
O
MATRIX ALL  
MATRIX ON  
PROCESSING  
INPUT  
INPUT ALL  
LCR  
O
PROCESSING  
MATRIX  
FADER/ON  
O
INPUT  
PROCESSING  
Insert On  
O
INPUT ALL  
MATRIX  
Fader  
O
MATRIX FADER  
MATRIX ALL  
FADER/ON  
Direct Out  
On/Level  
INPUT  
PROCESSING  
O
INPUT ALL  
MATRIX  
FADER/ON  
Pan/Balance  
Att  
O
INPUT  
FADER/ON  
On  
O
INPUT ON  
INPUT ON  
MATRIX  
PROCESSING  
O
MATRIX EQ  
INPUT  
FADER/ON  
INPUT  
FADER/ON  
Fader  
O
INPUT FADER INPUT FADER  
INPUT ALL  
MATRIX  
PROCESSING  
Dynamics1  
O*1  
MATRIX DYNA1  
Pan/  
Balance  
O
MATRIX  
EQ  
O
O
MATRIX EQ  
MATRIX ALL  
PROCESSING  
INPUT  
Att  
HPF  
O
INPUT EQ  
INPUT EQ  
INPUT EQ  
INPUT EQ  
INPUT EQ  
INPUT EQ  
PROCESSING  
Mute Assign  
To Matrix On  
MUTE ASSIGN  
INPUT  
PROCESSING  
INPUT  
PROCESSING  
WITH MATRIX  
SEND  
O
WITH MATRIX SEND  
WITH MATRIX  
SEND  
EQ  
O
To Matrix LEVEL  
WITH MATRIX SEND  
INPUT  
INPUT  
INPUT  
Cue  
O
O
O
O
Dynamics1  
Dynamics2  
O*1  
O*1  
O
DYNAMICS1*1  
DYNA1  
PROCESSING  
Mute Safe  
Recall Safe  
Fade Time  
INPUT  
DYNAMICS2*1  
INPUT  
DYNA2  
INPUT  
PROCESSING  
MUTE GROUP  
ASSIGN  
STORE  
Mute  
Assign  
INPUT ALL  
*1 Except for Key In Source  
To Mix  
ON  
INPUT  
MIX ON*2  
INPUT MIX  
ON  
INPUT  
FADER/ON  
O
To Mix  
LEVEL  
To Mix  
PRE/POST  
To Stereo/  
Mono  
INPUT  
INPUT MIX  
SEND  
INPUT  
STEREO, MONO Channels  
O
MIX SEND*2  
FADER/ON  
Stereo  
INPUT  
PROCESSING  
INPUT  
PROCESSING  
Parameter  
NAME, ICON  
Insert On  
On  
RECALL SAFE  
USER LEVEL  
O
INPUT ALL  
INPUT ALL  
*2  
STEREO, MONO  
NAME  
OUTPUT NAME  
O
STEREO, MONO  
PROCESSING  
STEREO, MONO  
FADER/ON  
STEREO, MONO  
FADER/ON  
STEREO, MONO  
FADER/ON  
STEREO, MONO  
PROCESSING  
STEREO, MONO  
PROCESSING  
Cue  
O
O
O
O
O
O
O
O
O
O
O
STEREO, MONO ALL  
STEREO, MONO ON  
Key In Cue  
Mute Safe  
Recall Safe  
Fade Time  
STEREO, MONO  
FADER  
Fader  
STORE  
*1 Except for Key In Source  
Pan/Balance  
Att  
STEREO, MONO ALL  
STEREO, MONO EQ  
*2 Applies to parameters for which the MIX channel 1–16 individual Send  
Parameter setting and the item in the table are both enabled.  
*3 ST IN 1–4 only.  
STEREO, MONO  
DYNA1  
Dynamics1  
MIX Channels  
STEREO, MONO  
PROCESSING  
MUTE ASSIGN  
STEREO, MONO  
FADER/ON  
STEREO, MONO  
FADER/ON  
EQ  
O
O
O
STEREO, MONO EQ  
Parameter  
NAME, ICON  
LCR  
Stereo  
RECALL SAFE  
MIX NAME  
MIX ALL  
MIX ALL  
MIX ON  
MIX FADER  
MIX ALL  
MIX EQ  
MIX EQ  
MIX DYNA1  
MIX ALL  
USER LEVEL  
OUTPUT NAME  
MIX PROCESSING  
MIX PROCESSING  
MIX FADER/ON  
MIX FADER/ON  
MIX FADER/ON  
MIX PROCESSING  
MIX PROCESSING  
MIX PROCESSING  
MUTE ASSIGN  
WITH MIX SEND  
WITH MIX SEND  
MIX FADER/ON  
MIX FADER/ON  
MIX PROCESSING  
MIX PROCESSING  
Mute Assign  
To Matrix On  
STEREO, MONO ALL  
STEREO, MONO to  
MATRIX ON  
STEREO, MONO to  
MATRIX SEND  
O
Insert On  
On  
O
O
To Matrix LEVEL  
To Matrix POINT  
O
O
Fader  
O
STEREO, MONO  
PROCESSING  
STEREO, MONO ALL  
Pan/Balance  
Att  
O
O
Cue  
O
O
O
O
Mute Safe  
Recall Safe  
Fade Time  
EQ  
O
Dynamics1  
Mute Assign  
To Mix ON  
To Mix LEVEL  
To Matrix On  
To Matrix LEVEL  
To Matrix POINT  
To Stereo/Mono  
Cue  
O*1  
O
STORE  
WITH MIX SEND  
WITH MIX SEND  
MIX to MATRIX ON  
MIX to MATRIX SEND  
MIX ALL  
*1 Except for Key In Source  
*2 STEREO channel only.  
O
O
O
O
O
O
O
O
MIX ALL  
Mute Safe  
Recall Safe  
Fade Time  
STORE  
*1 Except for Key In Source  
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Functions that can be assigned to user-defined keys  
Functions that can be assigned to user-defined keys  
Function  
NO ASSIGN  
PARAMETER 1  
PARAMETER 2  
LED  
Explanation  
Dark  
No assignment  
RECALL  
STORE  
Recall the currently selected scene  
Store to the currently selected scene  
SCENE +1 selects the next scene number. LIST UP scrolls  
the scene list upward by one. Simultaneously pressing  
[SCENE ] and [SCENE ] keys will return to the current  
scene number. After scene 300, wrap around to scene  
000.  
SCENE +1, LIST UP  
Flash  
SCENE -1 selects the previous scene number. LIST UP  
scrolls the scene list upward by one. Simultaneously press-  
ing [SCENE ] and [SCENE ] keys will return to the cur-  
rent scene number. After scene 000, wrap around to scene  
300.  
SCENE -1, LIST DOWN  
SCENE  
INC RECALL  
Recall the scene of the next existing number  
Recall the scene of the previous existing number  
Directly recall the scene of the specified number  
DEC RECALL  
DIRECT RECALL  
SCENE #000–#300  
Lit if UNDO is possi-  
ble  
RECALL UNDO  
STORE UNDO  
Execute RECALL UNDO  
Execute STORE UNDO  
Lit if UNDO is possi-  
ble  
LATCH  
ON: lit, OFF: dark  
ON: lit, OFF: dark  
Switch TALKBACK on/off  
TALKBACK ON  
UNLATCH  
Turn TALKBACK on while pressed  
When you press this key, the previously-stored assignment  
state will be applied. While holding down this key, press a  
SEL key of an output channel to switch the assignment on/  
off, and its state will be remembered. During this time, the  
[SEL] LED will be lit if assign is ON, or dark if OFF.  
TALKBACK  
SELECTED CH  
ASSIGN  
Lit if assignment is  
the same  
Switch the OSC on/off  
When this turns on, the OSC popup window will appear  
OSCILLATOR ON  
ON: lit, OFF: dark  
When you press this key, the previously-stored assignment  
state will be applied. While holding down this key, press a  
SEL key of an output channel to switch the assignment on/  
off, and its state will be remembered. During this time, the  
[SEL] LED will be lit if assign is ON, or dark if OFF.  
OSCILLATOR  
CUE CLEAR  
SELECTED CH  
ASSIGN  
Lit if assignment is  
the same  
Flash  
Clear all CUE settings together  
Switch MONITOR on/off  
MONITOR ON  
ON: lit, OFF: dark  
When you press this key, the previously-stored assignment  
state will be applied. While holding down this key, press a  
SEL key of a MIX or MATRIX channel to switch the assign-  
ment on/off, and its state will be remembered. During this  
time, the [SEL] LED will be lit if assign is ON, or dark if OFF.  
SELECTED CH  
ASSIGN  
Lit if assignment is  
the same  
STEREO L/R,  
MONO(C), LCR, 2TR  
IN L/R, INPUT 15/16  
{31/32}, PLAYBACK  
OUT, DEFINE  
Lit if the selected  
monitor source is on  
MONITOR  
SOURCE SELECT  
Recall the selected signal to the monitor  
DIMMER ON  
ON: lit, OFF: dark  
ON: lit, OFF: dark  
Switch the monitor dimmer function on/off  
Switch MONO MONITOR on/off  
MONO MONITOR  
If this is on, you can use the master fader to control the  
monitor level, and the ON key to switch the monitor out-  
put on/off  
MONITOR ON MAS-  
TER FADER  
ON: lit, OFF: dark  
ON: lit, OFF: dark  
EFFECT BYPASS  
TAP TEMPO  
RACK 5–8  
Bypass the specified effect  
CURRENT PAGE  
RACK 5–8  
Use the tap tempo function in the displayed screen  
Use the tap tempo function for the specified effect  
Switch MUTE GROUP MASTER on/off  
Blink in synchroniza-  
tion to the tempo  
MUTE MASTER  
MUTE GROUP 1–8  
PEAK HOLD ON  
ON: lit, OFF: dark  
ON: lit, OFF: dark  
Turn the meter PEAK HOLD function on/off  
METER  
STEREO/MONO(C)  
SEL  
MONO (C): lit, STE-  
REO: dark  
Switch the top panel STEREO L/R METER function  
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Functions that can be assigned to user-defined keys  
Function  
PAGE CHANGE  
CH SELECT  
PARAMETER 1  
PARAMETER 2  
LED  
Explanation  
When storing a page:  
Flash  
When showing a  
memorized page:  
Blink  
Memorize the currently selected screen (hold down the  
key for two seconds or longer), or display the last-memo-  
rized screen (press and release the key within two sec-  
onds). Popup windows can also be memorized. In the case  
of a rack, the number of that rack is also memorized.  
PAGE BOOKMARK  
When not showing a  
memorized page: Lit  
Not memorized:  
Dark  
CLOSE POPUP  
INC, DEC  
Flash  
Flash  
Close the displayed popup window  
Increment/Decrement the channel selection  
SET [+48V]  
SET [Ø]  
SET [PRE SEND]  
SET [TO STEREO]  
SET [TO MONO]  
SET [TO LCR]  
SET [INSERT ON]  
SET [DIRECT OUT]  
Hold down this key and press SEL to switch it on/off. Dur-  
ing this time, the [SEL] LED will be lit if on or dark if off.  
SET BY SEL  
While pressing: Lit  
Hold down this key and press the SELECTED CH encoder  
to return to the default value. You can also return to the  
default value by moving the cursor to the knob or fader in  
the LCD screen, then holding down this key and pressing  
the [ENTER] key.  
SET DEFAULT  
VALUE  
While pressing: Lit  
While pressing: Lit  
While holding down this key, press a [SEL] key to set the  
fader of that channel to nominal level. You can also push a  
SELECTED SEND encoder to set the send level to nominal  
level. You can also return to nominal level by moving the  
cursor to the knob or fader in the LCD screen, then hold-  
ing down this key and pressing the [ENTER] key.  
SET NOMINAL  
LEVEL  
MIX1–16, MATRIX1–  
8
Blinks in SENDS ON Recall the Sends On Fader function to the selected MIX or  
SENDS ON FADER  
GEQ  
FADER mode  
MATRIX  
FADER ASSIGN  
ON: lit, OFF: dark  
Turn the GEQ Fader Assign function on/off.  
Same as the indica-  
tion for the corre-  
sponding LCD  
button  
PLAY/PAUSE, STOP, FF/  
Next, REW/Previous,  
REC  
Recorder transport functions  
TRANSPORT  
Shortcut function for STOP REC PLAY.  
Recording will be initiated in a single action. If this is exe-  
cuted during recording, the file being recorded will first be  
closed, and then recording will continue with a new file.  
AUTOREC  
While pressing: Lit  
RECORDER  
Start playback of a specified audio file from the begining  
only once.  
The audio file to be played must be saved in the SONGS  
folder within the YPE folder. Please note that you won’t be  
able to specify a file that is in the root directory or another  
folder. When you execute playback, the path in the TITLE  
LIST screen will change to \YPE\SONGS\.  
Song title or file name  
of audio files  
DIRECT PLAY  
While pressing: Lit  
ON: lit, OFF: dark  
HELP  
Switch the Help function on/off  
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Functions that can be assigned to user-defined keys  
Function  
PARAMETER 1  
MASTER  
PARAMETER 2  
LED  
Explanation  
CH1–16, CH17–32,  
{CH33–48, CH49–64 ,}  
STIN, MIX, MATRIX,  
ST/MONO, CUSTOM  
FADER LAYER CH1–16,  
{CUSTOM FADER  
LAYER CH17–32}, CUS-  
TOM FADER LAYER  
STIN  
OVERVIEW  
SELECTED CHANNEL  
LIBRARY  
DYNAMICS LIBRARY,  
INPUT EQ LIBRARY,  
OUTPUT EQ LIBRARY,  
EFFECT LIBRARY, GEQ  
LIBRARY  
LS9 EDITOR  
Flash  
Access the LS9 EDITOR screen  
INPUT PATCH, OUT-  
PUT PATCH, INPUT  
INSERT PATCH, OUT-  
PUT INSERT PATCH,  
DIRECT OUT PATCH,  
PATCH LIST  
PATCH EDITOR  
RACK EDITOR  
METER  
RACK, RACK1–8  
INPUT METER, OUT-  
PUT METER, CUSTOM  
FADER LAYER  
MUTE GROUP, CHAN-  
NEL LINK  
GROUP/LINK  
SCENE  
SCENE MEMORY,  
RECALL SAFE, FADE  
TIME  
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MIDI Data Format  
MIDI Data Format  
This section explains the format of the data that the LS9 is able to understand, send, and receive.  
Equation for converting a Control Value to parameter data  
paramSteps = paramMax–paramMin + 1;  
1 CHANNEL MESSAGE  
add  
mod  
curValue  
= paramWidth / paramSteps;  
= paramWidth–add * paramSteps;  
= paramSteps * add + mod / 2;  
1.1 NOTE OFF  
(8n)  
Reception  
(1) If the assigned parameter has fewer than 128 steps  
paramWidth = 128; rxValue = Control value;  
These messages are echoed to MIDI OUT if [OTHER COMMAND ECHO] is  
ON.  
They are received if [Rx CH] matches, and used to control effects.  
(2) If the assigned parameter has 128 or more but less than  
16,384 steps  
paramWidth = 16384;  
Note off message  
Note number  
STATUS  
DATA  
1000nnnn 8n  
0nnnnnnn nn  
0vvvvvvv vv  
(2-1) When High and Low data is received  
rxValue = Control value(High) * 128 + Control value(Low);  
Velocity(ignored)  
1.2 NOTE ON  
Reception  
(9n)  
(2-2) When only Low data is received  
rxValue = (curValue & 16256) + Control value(Low);  
These messages are echoed to MIDI OUT if [OTHER COMMAND ECHO] is  
ON.  
They are received if [Rx CH] matches, and used to control effects.  
(2-3) When only High data is received  
rxValue = Control value(High) * 128 + (curValue & 127);  
Note on message  
Note number  
STATUS  
DATA  
1001nnnn 9n  
0nnnnnnn nn  
0vvvvvvv vv  
(3) If the assigned parameter has 16,384 or more but less than  
2,097,152 steps  
paramWidth = 2097152;  
Velocity (1-127:on, 0:off)  
(3-1) When High, Middle, and Low data is received  
rxValue = Control value(High) * 16384 + Control value(Middle) * 128 + Control  
value(Low);  
1.3 CONTROL CHANGE  
(Bn)  
Two types of CONTROL CHANGE can be transmitted and received; [NRPN]  
(Non-Registered Parameter Numbers) and freely-assigned [TABLE] (1CH x  
110) messages. Select either [TABLE] or [NRPN].  
(3-2) When only Low data is received  
rxValue = (curValue & 2097024) + Control value(Low);  
Reception  
These messages are echoed to MIDI OUT if [CONTROL CHANGE ECHO] is  
(3-3) When only Middle data is received  
rxValue = (curValue & 2080895) + Control value(Middle) * 128;  
ON.  
If [TABLE] is selected, these messages are received when [CONTROL CHANGE  
Rx] is ON and [Rx CH] matches, and will control parameters according to the  
settings of the [CONTROL CHANGE EVENT LIST]. For the parameters that  
If [NRPN] is selected, these messages are received when [CONTROL CHANGE  
Rx] is ON and the [Rx CH] matches; the four messages NRPN control number  
(62h, 63h) and DATA ENTRY control number (06h, 26h) are used to control the  
specified parameter.  
(3-4) When only High data is received  
rxValue = (curValue & 16383) + Control value(High) * 16384;  
(3-5) When only Middle and Low data is received  
rxValue = (curValue & 2080768) + Control value(Middle) * 128 + Control  
value(Low);  
(3-6) When only High and Low data is received  
rxValue = (curValue & 16256) + Control value(High) * 16384 + Control value(Low);  
Transmission  
(3-7) When only High and Middle data is received  
rxValue = (curValue & 127) + Control value(High) * 16384 + Control value(Middle)  
* 128;  
If [TABLE] is selected, and if [CONTROL CHANGE Tx] is ON when you  
operate a parameter that is assigned in the [CONTROL CHANGE EVENT  
LIST], these messages will be transmitted on the [Tx CH] channel. For the  
parameters that can be assigned, refer to “Parameters that can be assigned to  
If [NRPN] is selected, and if [CONTROL CHANGE Tx] is ON when you  
operate a specified parameter, the four messages NRPN control number (62h,  
63h) and DATA ENTRY control number (06h, 26h) are transmitted on the [Tx  
CH] channel. For the parameters that can be assigned, refer to “Parameters that  
if ( rxValue > paramWidth)  
rxValue = paramWidth;  
param = ( rxValue–mod / 2) / add;  
If [NRPN] is selected  
Control change  
STATUS  
DATA  
1011nnnn Bn  
01100010 62  
0vvvvvvv vv  
1011nnnn Bn  
01100011 63  
0vvvvvvv vv  
1011nnnn Bn  
00000110 06  
0vvvvvvv vv  
1011nnnn Bn  
00100110 26  
0vvvvvvv vv  
NRPN LSB  
CONTROL CHANGE messages are not used for transmission to LS9 Editor  
because there is no guarantee that the contents of the assignment tables will  
match. (PARAMETER CHANGE messages are always used.)  
CONTROL CHANGE numbers 0 and 32 are for selecting banks.  
Parameter number LSB  
Control change *  
NRPN MSB  
STATUS  
DATA  
Parameter number MSB  
Control change *  
Data entry MSB  
Parameter data MSB  
Control change *  
Data entry LSB  
Control change  
STATUS  
DATA  
1011nnnn Bn  
00  
Control number (00)  
Control Value (0-127)  
Control change  
STATUS  
DATA  
0vvvvvvv vv  
1011nnnn Bn  
20  
STATUS  
DATA  
Control number (32)  
Control Value (0-127)  
STATUS  
DATA  
0vvvvvvv vv  
Parameter data LSB  
If [TABLE] is selected  
*
The STATUS byte of the second and subsequent messages need not  
be added during transmission. Reception must occur correctly  
whether or not the status byte is omitted.  
Control change  
1011nnnn Bn  
STATUS  
DATA  
Control number (1-5, 7-31, 33-37, 38-95,  
102-119) *  
0nnnnnnn nn  
Control Value (0-127)  
0vvvvvvv vv  
*
*
Numbers 0, 32, and 96–101 cannot be used.  
Control number 6, 38 can be used.  
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MIDI Data Format  
1.4 PROGRAM CHANGE  
(Cn)  
3 SYSTEM EXCLUSIVE MESSAGE  
Reception  
If [PROGRAM CHANGE ECHO] is ON, bank select messages will also be  
echoed from MIDI OUT.  
3.1 MMC  
< MMC STOP >  
If SINGLE CH is selected, these messages are received if [PROGRAM CHANGE  
Rx] is ON and the [Rx CH] matches. However if [OMNI] is ON, these messages  
are received regardless of the channel. When these messages are received, scene  
memory and effect library are recalled according to the settings of the  
[PROGRAM CHANGE EVENT LIST].  
Reception  
If the [DEVICE NO.] matches or is 7F, receives this message and stops.  
System exclusive message  
Real time System exclusive  
Destination (00-7E, 7F:all call)  
Machine Control Command(MCC) sub-id  
Stop(MCS)  
STATUS  
ID No.  
11110000 F0  
01111111 7F  
Transmission  
Device ID 0ddddddd dd  
If [PROGRAM CHANGE Tx] is ON, these messages are transmitted according  
to the [PROGRAM CHANGE Table] settings when scene memory and effect  
library are recalled.  
If SINGLE CH is selected, these messages are transmitted on the [Tx CH]  
channel.  
COMMAND  
EOX  
00000110 06  
00000001 01  
11110111 F7  
End of exclusive  
If the recalled scene memory and effect library has been assigned to more than  
one PROGRAM NUMBER, the lowest-numbered PROGRAM NUMBER for  
each MIDI channel will be transmitted.  
< MMC PLAY >  
Reception  
PROGRAM CHANGE messages are not used for transmission to LS9 Editor  
because there is no guarantee that the contents of the assignment tables will  
match. (PARAMETER CHANGE messages are always used.)  
You can choose either MULTI MIDI CH or SINGLE CH.  
If the [DEVICE NO.] matches or is 7F, receives this message and starts playback.  
System exclusive message  
Real time System exclusive  
Destination (00-7E, 7F:all call)  
Machine Control Command(MCC) sub-id  
Play(MCS)  
STATUS  
ID No.  
11110000 F0  
01111111 7F  
Device ID 0ddddddd dd  
If SINGLE is selected  
COMMAND  
00000110 06  
00000010 02  
11110111 F7  
You can choose the Rx CH, OMNI CH, and Tx CH.  
You can choose whether a bank select message will be added.  
A bank of up to 16 can be specified.  
End of exclusive  
EOX  
If MULTI is selected  
< MMC DEFERED PLAY >  
Reception  
The Rx and Tx channels will be the same.  
The assignment table will use the settings for each MIDI channel. Bank select  
messages will not be added.  
If the [DEVICE NO.] matches or is 7F, receives this message and starts playback.  
You can make settings for up to sixteen MIDI channels.  
System exclusive message  
Real time System exclusive  
Destination (00-7E, 7F:all call)  
Machine Control Command(MCC) sub-id  
Deferred Play(MCS)  
STATUS  
ID No.  
11110000 F0  
01111111 7F  
Program change  
STATUS  
DATA  
1100nnnn Cn  
0nnnnnnn nn  
Program number (0-127)  
Device ID 0ddddddd dd  
COMMAND  
00000110 06  
00000011 03  
11110111 F7  
End of exclusive  
2 SYSTEM REALTIME MESSAGE  
EOX  
< MMC RECORD STROBE >  
Reception  
2.1 SONG SELECT  
(F3)  
Select the track number shown in the TITLE LIST screen of the USB memory  
recorder.  
If the [DEVICE NO.] matches or is 7F, receives this message, and if stopped,  
starts recording.  
Song select  
11110011 F3  
STATUS  
Song number (0-127)  
System exclusive message  
Real time System exclusive  
Destination (00-7E, 7F:all call)  
Machine Control Command(MCC) sub-id  
Record strobe  
Song number0sssssss ss  
STATUS  
ID No.  
11110000 F0  
01111111 7F  
Device ID 0ddddddd dd  
2.2 TIMING CLOCK  
Reception  
(F8)  
COMMAND  
00000110 06  
00000110 06  
11110111 F7  
This message is used to control effects. This message is transmitted twenty-four  
End of exclusive  
EOX  
times per quarter note.  
Echoing of this message depends on the OTHER item in the ECHO settings.  
< MMC PAUSE >  
Reception  
Timing clock  
11111000 F8  
STATUS  
If the [DEVICE NO.] matches or is 7F, receives this message, and if playing,  
pauses.  
2.3 ACTIVE SENSING  
Reception  
Once this message has been received, MIDI communication will be initialized  
(e.g., Running Status will be cleared) if no message is received for an interval of  
400 ms.  
(FE)  
System exclusive message  
Real time System exclusive  
Destination (00-7E, 7F:all call)  
Machine Control Command(MCC) sub-id  
Pause(MCS)  
STATUS  
ID No.  
11110000 F0  
01111111 7F  
Device ID 0ddddddd dd  
This message is not subject to echoing.  
COMMAND  
00000110 06  
00001001 09  
11110111 F7  
Active sensing  
11111110 FE  
STATUS  
End of exclusive  
EOX  
2.4 SYSTEM RESET  
(FF)  
Reception  
When this message is received, MIDI communication will be initialized (e.g.,  
Running Status will be cleared).  
This message is not subject to echoing.  
System reset  
11111111 FF  
STATUS  
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MIDI Data Format  
3.2 BULK DUMP  
3.3 PARAMETER CHANGE  
Reception  
Command  
rx/tx  
Function  
This message is echoed if [PARAMETER CHANGE ECHO] is ON.  
This message is received if [PARAMETER CHANGE Rx] is ON and [Rx CH]  
matches the Device number included in the SUB STATUS. When a  
PARAMETER CHANGE is received, the specified parameter will be controlled.  
When a PARAMETER REQUEST is received, the current value of the specified  
parameter will be transmitted as a PARAMETER CHANGE with its Device  
Number as the [Rx CH].  
BULK DUMP  
DATA  
F0 43 0n 3E cc cc 12 mm … mm dd rx/tx  
dd … ee F7  
BULK DUMP  
REQUEST  
F0 43 2n 3E 12 mm … mm dd dd F7 rx  
The LS9 uses the following data types for a bulk dump.  
Module Name(mm)  
SCENE LIB  
Data Number(dd)  
*1) *14) *15)  
*2) *7) *8)  
*3) *9) *10) *11)  
*4) *7) *8) *9) *10) *11)  
*5) *12)  
“SCENE___”  
“INEQ____”  
“OUTEQ___”  
“DYNA____”  
“GEQ_____”  
“EFFECT__”  
Transmission  
INPUT EQ LIB  
If [PARAMETER CHANGE Tx] is ON, and you edit a parameter for which  
CONTROL CHANGE transmission has not been enabled, a PARAMETER  
CHANGE will be transmitted with the [Tx CH] as its device number.  
In response to a PARAMETER REQUEST, a PARAMETER CHANGE will be  
transmitted with [Rx CH] as its device number.  
OUTPUT EQ LIB  
Dynamics LIB  
GEQ LIB  
EFFECT LIB  
*6) *13)  
Mixer Setup  
“MIXERSET”  
“OUT_PORT”  
“MONITOR_”  
“MIDI_SET”  
“LIB_NUM_”  
“PRGMCHG_”  
“CTRLCHG_”  
“PREF_CUR”  
“PREF_ADM”  
“PREF_GST”  
“UDEF_CUR”  
“UDEF_ADM”  
“UDEF_GST”  
“CFAD_CUR”  
“CFAD_ADM”  
“CFAD_GST”  
“UKEY_CUR”  
“UKEY_GST”  
Fix (512)  
Command  
rx/tx  
function  
Outport Setup  
Fix (512)  
LS9 native parameter change  
F0 43 1n 3E 12 … F7  
RARAMETER CHANGE  
rx/tx  
Monitor Setup  
Fix (512)  
MIDI Setup  
Fix (512)  
LS9 native parameter request  
F0 43 3n 3E 12 … F7  
PARAMETER REQUEST  
rx/tx  
Lib Number  
Fix (512)  
Program Change Table  
Control Change Table  
Preference (Current)  
Preference (Admin)  
Preference (Guest)  
User Defined Keys (Current)  
User Defined Keys (Admin)  
User Defined Keys (Guest)  
Custom Fader Layer (Current)  
Custom Fader Layer (Admin)  
Custom Fader Layer (Guest)  
User Level (Current)  
User Level (Guest)  
Fix (512)  
Fix (512)  
Fix (512)  
Fix (512)  
4 PARAMETER CHANGE details  
Fix (512)  
Fix (512)  
4.1 CURRENT SCENE, SETUP, BACKUP, USER SETUP  
4.1.1 Format (PARAMETER CHANGE)  
Fix (512)  
Fix (512)  
Fix (512)  
Receive  
Fix (512)  
Data will be received when [PARAMETER CHANGE Rx] is on and the Device  
number of both [Rx CH] and SUB STATUS are matched. The data will be  
echoed when [PARAMETER CHANGE ECHO] is on. The corresponding  
parameter will be changed immediately the data is received.  
Fix (512)  
Fix (512)  
Fix (512)  
Transmission  
*1) 0–300 Scene Number (0 Request Only),  
*2) 1–199 Input EQ Library Number (1–40 Request Only)  
*3) 1–199 Output EQ Library Number (1–3 Request Only)  
*4) 1–199 Dynamics Library Number (1–41 Request Only)  
*5) 0–199 GEQ Library Number (0 Request Only)  
*6) 1–199 Effect Library Number (1–57 Request Only)  
*7) 512–575 Input 1–64,  
*8) 576–583 STIN 1L–4R,  
*9) 768–783 MIX 1–16,  
*10) 1024–1031 MATRIX 1-8 (LS9-32 only),  
*11) 1280–1282 STEREO L–C,  
*12) 512–519 GEQ 1–8,  
Data will be transmitted with the [Device Number] in [Tx CH] when  
[PARAMETER CHANGE Tx] is on and the parameter is not registered on the  
[CONTROL CHANGE EVENT LIST].  
System exclusive message  
Manufacture’s ID number (YAMAHA)  
n=0-15 (Device number=MIDI Channel)  
Digital mixer  
STATUS  
ID No.  
11110000 F0  
01000011 43  
SUB STATUS 0001nnnn 1n  
GROUP ID  
MODEL ID  
00111110 3E  
00010010 12  
0ccccccc cc  
LS9  
DATA  
*13) 512–515 EFFECT 1–4,  
Category  
*14) 512 Current Data,  
*15) 768 Current Data with Recall Safe,  
Element no High.  
Element no Low.  
Index no High.  
Index no Low.  
Channel no High.  
Channel no Low.  
Data  
DATA  
0eeeeeee eh  
0eeeeeee el  
0iiiiiii ih  
0iiiiiii il  
0ccccccc ch  
0ccccccc cl  
0ddddddd dd  
Data is lost when you write to the preset library.  
The unique header (Model ID) identifies whether the device is a LS9.  
To calculate the check sum, add the bytes starting with the byte after BYTE  
COUNT (LOW) and ending with the byte before CHECK SUM, take the binary  
complement, and set bit 7 to 0.  
CHECK SUM = (-sum)&0x7F  
:
:
End of exclusive  
11110111 F7  
EOX  
Bulk Dumps can be received at any time, and can be transmitted at any time  
when a Bulk Dump Request is received.  
A Bulk Dump is transmitted on the [Rx CH] channel in response to a Bulk  
Dump Request.  
In the data portion, seven words of 8-bit data are converted into eight words of  
7-bit data.  
[Conversion from actual data to bulk data]  
d[0-6]: actual data  
b[0-7]: bulk data  
b[0] = 0;  
for( I=0; I<7; I++){  
if( d[I]&0x80){  
b[0] |= 1<<(6-I);  
}
b[I+1] = d[I]&0x7F;  
}
[Recovery from bulk data to actual data]  
d[0-6]: actual data  
b[0-7]: bulk data  
for( I=0; I<7; I++){  
b[0] <<= 1;  
d[I] = b[I+1]+(0x80&b[0]);  
}
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MIDI Data Format  
4.1.2 Format (PARAMETER REQUEST)  
4.2.2 Function Name  
Receive  
FUNCTION NAME  
Store  
Data will be received when [PARAMETER CHANGE Rx] is on and the Device  
number of both [Rx CH] and SUB STATUS are matched. The data will be  
echoed when [PARAMETER CHANGE ECHO] is on. The corresponding  
parameter will be changed via PARAMETER CHANGE immediately the data is  
received.  
“LibStr__”  
“LibRcl__”  
“LibUnStr”  
“LibUnRcl”  
“LibStrUd”  
“LibRclUd”  
Recall  
Unknown Factor Store  
Unknown Factor Recall  
Store Undo (only Scene)  
Recall Undo (only Scene)  
System exclusive message  
Manufacture’s ID number (YAMAHA)  
n=0-15 (Device number=MIDI Channel)  
Digital mixer  
STATUS  
11110000 F0  
01000011 43  
0001nnnn 3n  
00111110 3E  
00010010 12  
ID No.  
SUB STATUS  
GROUP ID  
MODEL ID  
4.2.3 Module Name  
MODULE NAME  
LS9  
Scene  
“SCENE___”  
“INEQ____”  
“OUTEQ___”  
“DYNA____”  
“GEQ_____”  
“EFFECT__”  
DATA Category 0ccccccc cc  
Input EQ  
Output EQ  
Dynamics  
GEQ  
Element no High.  
Element no Low.  
Index no High.  
Index no Low.  
DATA  
0eeeeeee eh  
0eeeeeee el  
0iiiiiii ih  
0iiiiiii il  
0ccccccc ch  
0ccccccc cl  
11110111 F7  
Effect  
Channel no High.  
Channel no Low.  
End of exclusive  
Function  
Number  
channel*1)  
tx/rx  
tx/rx  
tx/rx  
tx/rx  
tx/rx  
tx/rx  
tx/rx  
tx  
“LibStr__“  
“LibUnStr“  
“LibRcl__“  
“LibUnRcl“  
SCENE  
1- 300  
41- 199  
4- 199  
42- 199  
1- 199  
58- 199  
1- 300  
41- 199  
4- 199  
42- 199  
1- 199  
58- 199  
0- 300  
1- 199  
1- 199  
1- 199  
0- 199  
1- 199  
0
*5)  
EOX  
INPUT EQ LIB  
OUTPUT EQ LIB  
Dynamics LIB  
GEQ LIB  
*1)  
*2) *3) *4)  
4.1.3 Data category  
DATA CATEGORY  
*1) *2) *3) *4) *8)  
NAME  
*6)  
Current Scene/Setup/Backup/  
User Setup Data  
0x01  
00000001  
EFFECT LIB  
SCENE  
*7)  
0
INPUT EQ LIB  
OUTPUT EQ LIB  
Dynamics LIB  
GEQ LIB  
0
tx  
0
tx  
4.2 FUNCTION CALL – LIBRARY STORE, RECALL –  
4.2.1 Format (PARAMETER CHANGE)  
0
tx  
0
tx  
EFFECT LIB  
SCENE  
0
tx  
Receive  
*5)  
Data will be received when [PARAMETER CHANGE Rx] is on and the Device  
number of both [Rx CH] and SUB STATUS are matched. The data will be  
echoed when [PARAMETER CHANGE ECHO] is on. The corresponding  
parameter will be changed immediately the data is received.  
tx/rx  
tx/rx  
tx/rx  
tx/rx  
tx/rx  
tx/rx  
tx  
INPUT EQ LIB  
OUTPUT EQ LIB  
Dynamics LIB  
GEQ LIB  
*1)  
*2) *3) *4)  
*1) *2) *3) *4) *8)  
Transmission  
*6)  
Data will be transmitted with the [Device Number] (MIDI CH) in [Tx CH]  
when [PARAMETER CHANGE Tx] is on.  
EFFECT LIB  
SCENE  
*7)  
*5)  
System exclusive message  
Manufacture’s ID number (YAMAHA)  
n=0-15 (Device number=MIDI Channel)  
Digital mixer  
STATUS  
11110000 F0  
01000011 43  
0001nnnn 1n  
00111110 3E  
00010010 12  
INPUT EQ LIB  
OUTPUT EQ LIB  
Dynamics LIB  
GEQ LIB  
0
*1)  
tx  
ID No.  
0
*2) *3) *4)  
tx  
SUB STATUS  
GROUP ID  
MODEL ID  
0
*1) *2) *3) *4) *8)  
tx  
0
*6)  
*7)  
0
tx  
LS9  
EFFECT LIB  
SCENE  
0
tx  
OTHER DATA  
DATA CATEGORY 00000000 00  
FUNCTION NAME 01001100 "L"  
01101001 "i"  
“LibStrUd“  
“LibRclUd“  
0
(ASCII CODE)  
SCENE  
0
0
(ASCII CODE)  
(ASCII CODE)  
01100010 "b"  
*1) 0:CH1–63:CH64  
64:ST IN 1L–71:ST IN 4R  
*2) 256:MIX1–271:MIX16  
(ASCII CODE)  
0fffffff ff  
(ASCII CODE)  
0fffffff ff  
*3) 512:MATRIX1–519:MATRIX8  
(ASCII CODE)  
0fffffff ff  
*4) 1024:STEREO L–1026:MONO(C)  
(ASCII CODE)  
0fffffff ff  
*5) 512:will be used if the recalling or storing data is only one.  
*6) 0:RACK1–7:RACK8 If a GEQ is mounted in RACK 1–8.  
*7) 0:RACK5–3:RACK8 If an effect is mounted in RACK 5–8.  
*8) 1280:CH 1–1343:CH 64  
(ASCII CODE)  
0fffffff ff  
(ASCII CODE)  
MODULE NAME  
0mmmmmmm mm  
0mmmmmmm mm  
0mmmmmmm mm  
0mmmmmmm mm  
0mmmmmmm mm  
0mmmmmmm mm  
0mmmmmmm mm  
0mmmmmmm mm  
0nnnnnnn nh  
0nnnnnnn nl  
0ccccccc ch  
0ccccccc cl  
11110111 F7  
(ASCII CODE)  
1344:STIN 1L–1351:STIN 4R  
(Dynamics2)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
Number High  
DATA  
EOX  
Number Low  
Channel High  
Channel Low  
End of exclusive  
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MIDI Data Format  
4.3 FUNCTION CALL – LIBRARY EDIT –  
4.4 FUNCTION CALL – LIBRARY ATTRIBUTE –  
4.3.1 Format (PARAMETER CHANGE)  
4.4.1 Format (PARAMETER CHANGE)  
Receive  
Receive  
Data will be received when [PARAMETER CHANGE Rx] is on and the Device  
number of both [Rx CH] and SUB STATUS are matched. The data will be  
echoed when [PARAMETER CHANGE ECHO] is on. The corresponding  
memory/library will be changed immediately the data is received.  
Data will be received when [PARAMETER CHANGE Rx] is on and the Device  
number of both [Rx CH] and SUB STATUS are matched. The data will be  
echoed when [PARAMETER CHANGE ECHO] is on. The corresponding  
memory/library title will be changed immediately the data is received.  
Transmission  
Transmission  
PARAMETER CHANGE will be sent in reply to Request. If [PARAMETER  
PARAMETER CHANGE will be sent in reply to Request. If [PARAMETER  
CHANGE ECHO] is on, the message will be sent as it is.  
CHANGE ECHO] is on, the message will be sent as it is.  
System exclusive message  
Manufacture’s ID number (YAMAHA)  
n=0-15 (Device number=MIDI Channel)  
Digital mixer  
System exclusive message  
Manufacture’s ID number (YAMAHA)  
n=0-15 (Device number=MIDI Channel)  
Digital mixer  
STATUS  
ID No.  
11110000 F0  
01000011 43  
STATUS  
ID No.  
11110000 F0  
01000011 43  
SUB STATUS 0001nnnn 1n  
SUB STATUS 0001nnnn 1n  
GROUP ID  
MODEL ID  
00111110 3E  
00010010 12  
00000000 00  
GROUP ID  
MODEL ID  
00111110 3E  
00010010 12  
00000000 00  
LS9  
LS9  
OTHER DATA  
OTHER DATA  
DATA  
DATA  
CATEGORY  
CATEGORY  
(ASCII CODE)  
(ASCII CODE)  
FUNCTION  
NAME  
01001100 "L"  
FUNCTION  
NAME  
01001100 "L"  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
Scene/Library number High  
Scene/Library number Low  
Element High  
Element Low  
01101001 "i"  
01100010 "b"  
0fffffff ff  
0fffffff ff  
0fffffff ff  
0fffffff ff  
0fffffff ff  
01101001 "i"  
01100010 "b"  
01000001 "A"  
01110100 "t"  
01110010 "r"  
01100010 "b"  
01110100 "t"  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
MODULE NAME0mmmmmmm mm  
0mmmmmmm mm  
MODULE NAME0mmmmmmm mm  
0mmmmmmm mm  
(ASCII CODE)  
(ASCII CODE)  
0mmmmmmm mm  
0mmmmmmm mm  
(ASCII CODE)  
0mmmmmmm mm  
0mmmmmmm mm  
(ASCII CODE)  
0mmmmmmm mm  
0mmmmmmm mm  
(ASCII CODE)  
0mmmmmmm mm  
0mmmmmmm mm  
(ASCII CODE)  
0mmmmmmm mm  
0mmmmmmm mm  
(ASCII CODE)  
0mmmmmmm mm  
0mmmmmmm mm  
number -source start High  
number -source start Low  
number -source end High  
number -source end Low  
number -destination start High  
number -destination to start Low  
End of exclusive  
DATA  
0sssssss sh  
0sssssss sl  
0eeeeeee eh  
0eeeeeee el  
0ddddddd dh  
0ddddddd dl  
11110111 F7  
DATA  
0nnnnnnn nh  
0nnnnnnn nl  
0eeeeeee eh  
0eeeeeee el  
0iiiiiii ih  
0iiiiiii il  
0ccccccc ch  
0ccccccc cl  
0000dddd dd  
0ddddddd dd  
0ddddddd dd  
0ddddddd dd  
0ddddddd dd  
11110111 F7  
Index High  
Index Low  
Channel High  
Channel Low  
Data28–31bit  
Data21–27bit  
Data14–20bit  
Data7–13bit  
EOX  
4.3.2 Function Name  
FUNCTION NAME  
Source  
start  
Source  
end  
Destination  
start  
Copy  
Paste  
”LibCpy__”  
Valid  
Data0–6bit  
”LibPst__”  
”LibClr__”  
”LibCut__”  
”LibIns__”  
”LibEdtUd”  
Valid  
End of exclusive  
EOX  
Clear  
Valid  
Valid  
Cut  
Insert  
Edit Undo  
Valid  
4.3.3 Module Name  
MODULE NAME  
function  
SCENE LIB  
“SCENE___“  
Copy, Paste, Clear, Cut, Insert,  
EditUndo  
INPUT EQ LIB  
OUTPUT EQ LIB  
Dynamics LIB  
GEQ LIB  
“INEQ____“  
“OUTEQ___“  
“DYNA____“  
“GEQ_____“  
“EFFECT__“  
Only Copy  
Only Copy  
Only Copy  
Only Copy  
Only Copy  
EFFECT LIB  
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MIDI Data Format  
4.4.2 Format (PARAMETER REQUEST)  
4.5 EXIST LIBRARY RANGE  
4.5.1 Format (PARAMETER CHANGE)  
Transmission  
Receive  
The PARAMETER CHANGE will be sent with Device number [Rx CH]  
immediately the data is received.  
When LS9 receives Library Exist request command from outside, the answer will  
System exclusive message  
Manufacture’s ID number (YAMAHA)  
n=0-15 (Device number=MIDI Channel)  
Digital mixer  
STATUS  
ID No.  
11110000 F0  
01000011 43  
be sent back with the following Parameter change.  
This packet shows smallest library number range that exists and not read only.  
Top number is requested number or more.  
SUB STATUS 0011nnnn 3n  
GROUP ID  
MODEL ID  
00111110 3E  
00010010 12  
00000000 00  
-Example-  
SCENE is stored 5,6,7,10,100 and 101  
Request Number:0  
Data : Valid, Top Number : 5, End Number 7  
Request Number: 8  
Data : Valid, Top Number : 10, End Number 10  
Request Number: 11  
Data : Valid, Top Number : 100, End Number 101  
Request Number: 102  
Data : Invalid, Top Number : 0, End Number 0  
LS9  
OTHER DATA  
DATA  
CATEGORY  
(ASCII CODE)  
FUNCTION  
NAME  
01001100 "L"  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
Scene/Library number High  
Scene/Library number Low  
Element High  
Element Low  
01101001 "i"  
01100010 "b"  
01000001 "A"  
01110100 "t"  
01110010 "r"  
01100010 "b"  
01110100 "t"  
System exclusive message  
Manufacture’s ID number (YAMAHA)  
n=0-15 (Device number=MIDI Channel)  
Digital mixer  
STATUS  
ID No.  
11110000 F0  
01000011 43  
SUB STATUS 0001nnnn 1n  
MODULE NAME0mmmmmmm mm  
0mmmmmmm mm  
GROUP ID  
MODEL ID  
00111110 3E  
00010010 12  
00000000 00  
LS9  
0mmmmmmm mm  
OTHER DATA  
DATA  
0mmmmmmm mm  
CATEGORY  
0mmmmmmm mm  
(ASCII CODE)  
FUNCTION  
NAME  
01001100 "L"  
0mmmmmmm mm  
0mmmmmmm mm  
(ASCII CODE)  
01101001 "i"  
01100010 "b"  
01000101 "E"  
01111000 "x"  
01101001 "i"  
01110011 "s"  
01110100 "t"  
0mmmmmmm mm  
(ASCII CODE)  
DATA  
0nnnnnnn nh  
0nnnnnnn nl  
0eeeeeee eh  
0eeeeeee el  
0iiiiiii ih  
0iiiiiii il  
0ccccccc ch  
0ccccccc cl  
11110111 F7  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
Index High  
(ASCII CODE)  
Index Low  
(ASCII CODE)  
MODULE NAME0mmmmmmm mm  
0mmmmmmm mm  
Channel High  
Channel Low  
(ASCII CODE)  
(ASCII CODE)  
0mmmmmmm mm  
End of exclusive  
EOX  
(ASCII CODE)  
0mmmmmmm mm  
(ASCII CODE)  
0mmmmmmm mm  
(ASCII CODE)  
0mmmmmmm mm  
4.4.3 Module Name  
MODULE NAME  
(ASCII CODE)  
0mmmmmmm mm  
number  
size  
(ASCII CODE)  
0mmmmmmm mm  
SCENE LIB  
“SCENE___”  
0-300 (0:response only)  
1-199 (1-40:response only)  
1-199 (1-3:response only)  
1-199 (1-41:response only)  
0-199 (0:response only)  
1-199 (1–57:response only)  
16  
16  
16  
16  
16  
16  
Data Status (0:Invalid data,1:Valid Data)  
Request Number High  
Request Number Low  
Top Number High  
Top Number Low  
End Number High  
End Number Low  
End of exclusive  
DATA  
0sssssss nn  
0nnnnnnn nh  
0nnnnnnn nl  
0ttttttt nh  
0ttttttt nl  
0eeeeeee nh  
0eeeeeee nl  
11110111 F7  
INPUT EQ LIB  
OUTPUT EQ LIB  
Dynamics LIB  
GEQ LIB  
“INEQ____”  
“OUTEQ___”  
“DYNA____”  
“GEQ_____”  
“EFFECT__”  
EFFECT LIB  
EOX  
265  
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MIDI Data Format  
4.5.2 Format (PARAMETER REQUEST)  
Number High  
Number Low  
Channel High  
Channel Low  
End of exclusive  
DATA  
EOX  
0nnnnnnn nh  
0nnnnnnn nl  
0ccccccc ch  
0ccccccc cl  
11110111 F7  
Receive  
The PARAMETER CHANGE will be sent with Device number [Rx CH]  
immediately the data is received.  
System exclusive message  
STATUS  
ID No.  
11110000 F0  
01000011 43  
Manufacture’s ID number (YAMAHA)  
n=0-15 (Device number=MIDI Channel)  
SUB STATUS 0011nnnn 3n  
4.6.2 Function Name  
Function  
Digital mixer  
LS9  
GROUP ID  
MODEL ID  
00111110 3E  
00010010 12  
00000000 00  
Number  
tx/rx  
“ColUnStr“  
Setup  
0
tx  
OTHER DATA  
DATA  
User Defined Key  
Program Change  
Control Change  
0
0
0
tx  
tx  
tx  
CATEGORY  
(ASCII CODE)  
FUNCTION  
NAME  
01001100 "L"  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
Request Number High  
Request Number Low  
End of exclusive  
01101001 "i"  
01100010 "b"  
01000101 "E"  
01111000 "x"  
01101001 "i"  
01110011 "s"  
01110100 "t"  
4.6.3 Module Name  
Module Name  
Mixer Setting  
Outport Setting  
Monitor Setting  
MIDI Setting  
“MIXERSET”  
“OUT_PORT”  
“MONITOR_”  
“MIDI_SET”  
Lib Number  
“LIB_NUM_”  
“PRGMCHG_”  
“CTRLCHG_”  
“PREF_CUR”  
“PREF_ADM”  
“PREF_GST”  
“UDEF_CUR”  
“UDEF_ADM”  
“UDEF_GST”  
“CFAD_CUR”  
“CFAD_ADM”  
“CFAD_GST”  
“UKEY_CUR”  
“UKEY_GST”  
MODULE NAME0mmmmmmm mm  
0mmmmmmm mm  
Program Change Table  
Control Change Table  
Preference(Current)  
Preference(Admin)  
0mmmmmmm mm  
0mmmmmmm mm  
Preference(Guest)  
0mmmmmmm mm  
User Defined Keys(Current)  
User Defined Keys(Admin)  
User Defined Keys(Guest)  
Custom Fader Layer(Current)  
Custom Fader Layer(Admin)  
Custom Fader Layer(Guest)  
User Level(Current)  
User Level(Guest)  
0mmmmmmm mm  
0mmmmmmm mm  
0mmmmmmm mm  
DATA  
EOX  
0nnnnnnn nh  
0nnnnnnn nl  
11110111 F7  
4.5.3 Module Name  
MODULE NAME  
4.7 FUNCTION CALL – MODULE –  
4.7.1 Format (PARAMETER CHANGE)  
Receive  
Data will be received when [PARAMETER CHANGE Rx] is on and the Device  
number of both [Rx CH] and SUB STATUS are matched. The data will be  
echoed when [PARAMETER CHANGE ECHO] is on. The corresponding effect  
will function immediately the data is received (depending on the effect type).  
number  
1-300  
SCENE LIB  
“SCENE___“  
INPUT EQ LIB  
OUTPUT EQ LIB  
Dynamics LIB  
GEQ LIB  
“INEQ____“  
“OUTEQ___“  
“DYNA____“  
“GEQ_____“  
“EFFECT__“  
41-199  
4-199  
42-199  
1-199  
EFFECT LIB  
58-199  
System exclusive message  
Manufacture’s ID number (YAMAHA)  
n=0-15 (Device number=MIDI Channel)  
Digital mixer  
STATUS  
ID No.  
11110000 F0  
01000011 43  
4.6 FUNCTION CALL – COLLECTION STORE –  
4.6.1 Format (PARAMETER CHANGE)  
SUB STATUS 0001nnnn 1n  
GROUP ID  
MODEL ID  
00111110 3E  
00010010 12  
00000000 00  
LS9  
Transmission  
OTHER DATA  
DATA  
CATEGORY  
Data will be transmitted with the [Device Number] in [Tx CH] when  
[PARAMETER CHANGE Tx] is on.  
FUNCTION  
NAME  
01001101 "M"  
System exclusive message  
Manufacture’s ID number (YAMAHA)  
n=0-15 (Device number=MIDI Channel)  
Digital mixer  
STATUS  
ID No.  
11110000 F0  
01000011 43  
01101111 "o"  
01100100 "d"  
01000110 "F"  
01111000 "x"  
01010100 "T"  
01110010 "r"  
01100111 "g"  
SUB STATUS 0001nnnn 1n  
GROUP ID  
MODEL ID  
00111110 3E  
00010010 12  
00000000 00  
LS9  
OTHER DATA  
DATA  
CATEGORY  
(ASCII CODE)  
FUNCTION  
NAME  
01001100 "C"  
(ASCII CODE)  
MODULE NAME0mmmmmmm mm  
0mmmmmmm mm  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
(ASCII CODE)  
01101001 "o"  
01100010 "l"  
01010101 "U"  
01101110 "n"  
01010011 "S"  
01110100 "t"  
01110010 "r"  
(ASCII CODE)  
0mmmmmmm mm  
(ASCII CODE)  
0mmmmmmm mm  
(ASCII CODE)  
0mmmmmmm mm  
(ASCII CODE)  
0mmmmmmm mm  
(ASCII CODE)  
0mmmmmmm mm  
(ASCII CODE)  
0mmmmmmm mm  
Effect number (0:RACK5–3:RACK8)  
Release:0, Press:1  
End of exclusive  
DATA  
EOX  
0eeeeeee ee  
0ppppppp pp  
11110111 F7  
MODULE NAME0mmmmmmm mm  
0mmmmmmm mm  
0mmmmmmm mm  
0mmmmmmm mm  
0mmmmmmm mm  
4.7.2 Module Name  
MODULE NAME  
Freeze Play button  
Freeze Record button ”FRZREC__”  
0mmmmmmm mm  
channel  
0:RACK5, 2:RACK7  
0:RACK5, 2:RACK7  
0mmmmmmm mm  
”FRZPLAY_”  
0mmmmmmm mm  
This will not work when the Effect Type is different.  
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MIDI Data Format  
4.8 FUNCTION CALL – CHANNEL –  
4.9 LEVEL METER DATA  
4.8.1 Pair ON/OFF Trigger Format (PARAMETER CHANGE)  
4.9.1 Format (PARAMETER CHANGE)  
When transmission is enabled by receiving Request for Level Meter, the  
corresponding metering data will be sent in every 50 millisecond for 10 seconds.  
If metering information is expected to be continuously sent, Request is needed  
to be sent in at least every 10 seconds.  
Receive  
Data will be received when [PARAMETER CHANGE Rx] is on and the Device  
number of both [Rx CH] and SUB STATUS are matched. The data will be  
echoed when [PARAMETER CHANGE ECHO] is on.  
Receive  
System exclusive message  
Manufacture’s ID number (YAMAHA)  
n=0-15 (Device number=MIDI Channel)  
Digital mixer  
STATUS  
ID No.  
11110000 F0  
01000011 43  
The data will be echoed when [PARAMETER CHANGE ECHO] is ON.  
Transmission  
SUB STATUS 0001nnnn 1n  
When transmission is enabled by receiving Request, the corresponding metering  
data will be sent in constant interval for a given period of time (The interval and  
time will vary depending on devices). When rebooted or port setting is changed,  
the transmission will be disabled.  
GROUP ID  
MODEL ID  
00111110 3E  
00010010 12  
00000000 00  
LS9  
OTHER DATA  
DATA  
CATEGORY  
When [PARAMETER CHANGE ECHO] is on, the message will be sent as it is.  
FUNCTION  
NAME  
01000011 "C"  
System exclusive message  
Manufacture’s ID number (YAMAHA)  
n=0-15 (Device number=MIDI Channel)  
Digital mixer  
STATUS  
ID No.  
11110000 F0  
01000011 43  
01101000 "h"  
01101100 "l"  
01010000 "P"  
01101001 "i"  
01110010 "r"  
01000011 "C"  
01110000 "p"  
SUB STATUS 0001nnnn 1n  
GROUP ID  
MODEL ID  
00111110 3E  
00010010 12  
00100001 21  
LS9  
REMOTE LEVEL METER  
DATA  
CATEGORY  
ADDRESS UL  
ADDRESS LU  
ADDRESS LL  
Data1  
DATA  
0mmmmmmm mm  
0mmmmmmm mm  
0mmmmmmm mm  
0ddddddd dd  
(ASCII CODE)  
MODULE NAME0mmmmmmm mm  
0mmmmmmm mm  
(ASCII CODE)  
(ASCII CODE)  
0mmmmmmm mm  
:
:
(ASCII CODE)  
0mmmmmmm mm  
End of exclusive  
EOX  
11110111 F7  
(ASCII CODE)  
0mmmmmmm mm  
(ASCII CODE)  
0mmmmmmm mm  
4.9.2 Format (PARAMETER REQUEST)  
(ASCII CODE)  
0mmmmmmm mm  
(ASCII CODE)  
0mmmmmmm mm  
Receive  
Source Channel Number H *1)  
Source Channel Number L *1)  
Destination Channel Number H *1)  
Destination Channel Number L *1)  
End of exclusive  
Data will be received when [PARAMETER CHANGE Rx] is on and the Device  
number of both [Rx CH] and SUB STATUS are matched. The data will be  
echoed when [PARAMETER CHANGE ECHO] is on. the corresponding  
metering data will be sent via [Rx CH] in constant interval for a given period of  
time (The interval and time will vary depending on devices).  
When Address UL = 0x7F is received, all metering data transmission will be  
immediately stopped [disabled].  
DATA  
EOX  
0sssssss sh  
0sssssss sl  
0ddddddd dh  
0ddddddd dl  
11110111 F7  
Transmission  
4.8.2 Module Name  
When [PARAMETER CHANGE ECHO] is on, the message will be sent as it is.  
MODULE NAME  
Pair On (with Copy)  
Pair On (with Reset Both)  
Pair Off  
System exclusive message  
Manufacture’s ID number (YAMAHA)  
n=0-15 (Device number=MIDI Channel)  
Digital mixer  
STATUS  
ID No.  
11110000 F0  
01000011 43  
”PAIRONCP”  
”PAIRONRS”  
”PAIROFF_”  
SUB STATUS 0011nnnn 3n  
GROUP ID  
MODEL ID  
00111110 3E  
00010010 12  
00100001 21  
*1) 0:CH1–63:CH64  
LS9  
256:MIX 1– 271:MIX 16  
512:MATRIX 1–519:MATRIX 8  
REMOTE LEVEL METER  
DATA  
CATEGORY  
ADDRESS UL  
ADDRESS LU  
ADDRESS LL  
Count H  
DATA  
0mmmmmmm mm  
0mmmmmmm mm  
0mmmmmmm mm  
0ccccccc ch  
0ccccccc cl  
11110111 F7  
Count L  
End of exclusive  
EOX  
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Warning/Error Messages  
Warning/Error Messages  
Message  
xxx Parameters Copied.  
xxx Parameters Initialized.  
xxx Parameters Pasted.  
Meaning  
Parameter xxx was copied to the copy buffer.  
Parameter xxx was initialized.  
Parameter xxx was pasted from the copy buffer.  
xxx Parameters Swapped with Copy Buffer. Parameter xxx was exchanged with the contents of the copy buffer.  
The Monitor Define function allows a maximum of eight sources to be selected, but you attempted to  
assign more than this.  
Assignment is Restricted to Max. 8 Sources!  
Cannot Bookmark This Popup.  
This popup window cannot be bookmarked.  
Cannot Recall to Different Parameter Type! You attempted to recall a library of a different type.  
Cannot Recall!  
Failed to recall a scene memory or library.  
Cannot Select This Channel.  
Cannot Store!  
You attempted to select a channel that cannot be operated due to your user level or some other reason.  
Failed to store a scene memory or library.  
Cannot Undo!  
You pressed the [UNDO] button when Undo was not available.  
File on the USB memory could not be accessed for some reason.  
File could not be saved from the USB memory.  
Couldn’t Access File.  
Couldn’t Write File.  
Current User Changed. [xxx]  
Directory Not Empty!  
EFFECT CUE: Turned Off.  
Current user was changed to [xxx].  
You attempted to delete a directory, but failed because there were files remaining in the directory.  
CUE was defeated because you switched from the RACK screen to a different screen.  
External HA data could not be recalled, because the state of connections to the external HA differs  
from when the scene was stored.  
External HA Connection Conflict!  
File Access is Busy!  
The following operation has not been performed yet because the USB memory is being accessed.  
The USB memory already contains a file/directory with the same name as the one you are attempting  
to save, rename, or create.  
File Already Exists!  
File Error [xx]!  
Internal file access error  
File Protected!  
Overwriting was not possible because the file on the USB memory is write-protected.  
Can’t find HELP file.  
Help File Not Found!  
Illegal Address!  
The IP address or Gateway address setting is invalid.  
Communication via the Network connector is not possible because the MAC address setting has been  
damaged for some reason. Please contact your Yamaha dealer.  
Illegal MAC Address! Cannot Use Network.  
Illegal Storage Format!  
The USB memory could not be accessed because its format is invalid or unsupported.  
KEY IN CUE was defeated because you switched from the DYNAMICS 1/2 popup window to a differ-  
ent screen.  
KEY IN CUE: Turned Off.  
Loading Aborted.  
Low Battery!  
Loading from USB memory was aborted.  
The backup battery voltage is low.  
Maximum Number of Audio Files  
Exceeded!  
The number of songs that can be managed by the USB memory recorder has been exceeded.  
Memory Error! All Memories were  
Initialized.  
All data has been initialized because the data in internal backup memory has been lost, due to failure  
of the backup battery or some other reason. Please contact your Yamaha dealer.  
MIDI: Data Framing Error!  
MIDI: Data Overrun!  
An inappropriate signal is being input to the MIDI input port.  
An inappropriate signal is being input to the MIDI input port.  
Too much data is being received at the MIDI input port.  
MIDI: Rx Buffer Full!  
MIDI: Tx Buffer Full!  
To much data is being transmitted from the MIDI output port.  
In the RECORDER screen, it is not possible to move to a level higher than YPE/SONGS/.  
No Access From Recorder!  
Your operation has been ignored because there is no parameter that corresponds to the knob you  
operated.  
No Controllable Knob.  
No Corresponding Help Items.  
No Response from External HA.  
Page Bookmarked.  
A section in the HELP data cannot be found.  
No response from an external AD8HR.  
The current screen or popup has been bookmarked.  
The password has been changed.  
Password Changed.  
PlayBack Failed: Recorder is Busy!  
Audio file link playback is not possible because recording is in progress.  
The cooling fan of the internal power supply has stopped. If a malfunction has occurred, please con-  
tact your Yamaha dealer.  
Power Supply Fan has Malfunctioned!  
Processing Aborted.  
Processing was interrupted.  
Recorder Busy: Operation Aborted!  
Saving Aborted.  
Operation of the JPN button was cancelled because time is required for recorder processing.  
Saving to the USB memory has been interrupted.  
No data has been stored in the scene you attempted to recall, or the data has been damaged so that  
it cannot be recalled.  
Scene #xxx is Empty!  
Scene #xxx is Protected!  
Scene #xxx is Read Only!  
You attempted to overwrite (store) a protected scene.  
You attempted to overwrite (store) a read-only scene.  
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Warning/Error Messages  
Message  
SLOT x: Data Framing Error!  
SLOT x: Data Overrun!  
SLOT x: Rx Buffer Full!  
SLOT x: Tx Buffer Full!  
Meaning  
Invalid signals are being input from the SLOT x input port.  
Invalid signals are being input from the SLOT x input port.  
Too much data is being received at the SLOT x input port.  
Too much data is being sent from the SLOT x output port.  
There was a song file that could not be identified. It is possible that the song being used for DIRECT  
PLAY or SCENE PLAY BACK LINK is different than the song that was specified.  
Some Song Files Are Unidentified.  
Song File Not Found!  
Storage Full!  
The file assigned to SCENE LINK or to the DIRECT PLAY user defined key does not exist.  
The file could not be saved because there is not enough space on the USB memory.  
The USB memory could not be recognized.  
Storage Not Found!  
Storage Not Ready!  
Sync Error! [xxx]  
Access is not possible because the USB memory is not ready.  
The LS9 is not synchronized with the [xxx] signal.  
Tap Operation Ignored.  
This Operation is Not Allowed.  
Tap operation was ignored because the TAP TEMPO button is not displayed in the screen.  
This operation has been ignored because the current user does not have permission.  
Loading is not possible because the bitmap file is too large. The maximum supported file size is  
307,256 bytes.  
Too Large Files! Loading Failed.  
Too Many Bands Used! Cannot Compare.  
Too Many EQ Bands Used! Cannot Paste!  
Total Slot Power Capability Exceeded!  
Unsupported File Format!  
More than 15 bands are used, when trying to copy 31band GEQ and then compare with Flex15GEQ.  
More than 15 bands are used, when trying to copy 31band GEQ and then paste to Flex15GEQ.  
The I/O cards installed in the slots exceed the rated power capacity.  
The file you attempted to load from the USB memory is of an unsupported format.  
Invalid signals are being input from the USB connector input port.  
USB: Data Framing Error!  
USB: Data Overrun!  
Invalid signals are being input from the USB connector input port.  
USB: Rx Buffer Full!  
Too much data is being received at the USB connector input port.  
USB: Tx Buffer Full!  
Too much data is being transmitted from the USB connector output port.  
USB Currently Active for Recorder  
function!  
Since the USB memory recorder is recording or playing back, functions such as Save/Load cannot be  
used.  
The recorder cannot oparate, since mixer scene memory/library data is being saved or loaded in USB  
memory.  
USB Currently Active for SAVE or LOAD!  
USB Memory Busy: Recorder Stopped!  
USB Memory Full! Recorder Stopped.  
Recording/playback stopped because time is required for USB memory processing.  
Recorder processing was halted because the USB memory capacity ran out while the USB memory  
recorder was operating.  
USB Memory Unmounted! Recorder  
Stopped.  
Recorder processing was halted because the USB memory was disconnected while the USB memory  
recorder was operating.  
USB over current Error! Disconnect USB  
device.  
Excessive current has occurred at the USB connector.  
Disconnect the USB memory that is connected to the USB connector.  
Word Clock Error! Recorder Stopped!  
Wrong Audio File Format!  
Wrong Password!  
Recorder was halted because synchronization with the word clock was lost.  
The format of the audio file is invalid.  
The password you input was incorrect.  
The LS9 cannot synchronize because the source selected by MASTER CLOCK SELECT in the WORD  
CLOCK screen is not appropriate.  
Wrong Word Clock!  
You Cannot Create User Key.  
The current user does not have permission to create a user key.  
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Troubleshooting  
Troubleshooting  
Are the LCD contrast and panel brightness adjusted appropriately? You can adjust the LCD contrast by  
holding down the [HOME] key and turning the dial.  
Power does not turn on, panel LEDs  
and the LCD display do not light  
Is the LS9’s POWER switch turned on?  
If the power still does not turn on, contact your Yamaha dealer.  
Is the optional I/O card installed correctly? (p. 44)  
Is a signal being input from the external device?  
Is the input port patched to an input channel? (p. 99)  
Is the GAIN of the internal head amp or external head amp set to an appropriate level? (p. 47, 57)  
Is the EQ attenuator raised? (p. 115)  
Sound is not input  
Could insert be turned on even though it has not been specified correctly? (p. 101)  
Is the [ON] key indicator of the input channel lit?  
Is the fader of the input channel raised?  
Is the optional I/O card installed correctly? (p. 44)  
Is the [ON] key indicator of the STEREO channel lit?  
Is an output port patched to the output channel? (p. 95)  
Could LCR be on, and the CSR value be set to 1.0? (p. 58)  
Sound is not output  
Sound is not output from headphones  
or the MONITOR OUT jacks  
Is the [PHONES] knob or [LEVEL] knob set to an appropriate volume?  
Is the GAIN of the internal head amp or external head amp set to an appropriate level? (p. 47, 57)  
Is the fader of the input channel raised?  
Could the EQ gain be set to an extremely low setting? (p. 115)  
Could the GATE/COMP threshold or ratio be set to an extreme setting? (p. 117)  
Is the EQ attenuator raised? (p. 115)  
Sound is not loud enough  
Sound is distorted  
Is the fader of the output channel raised?  
Try using the various screens of the METER function to check the levels. (p. 155)  
Is the word clock set correctly? (p. 206)  
Is the GAIN of the internal head amp or external head amp set to an appropriate level? (p. 47, 57)  
Could the fader of the input channel be raised too high?  
Could the fader of the STEREO channel be raised too high?  
Could the EQ gain be set to an extremely high setting? (p. 115)  
Sound is output even though it is not  
patched to an output channel  
Could you have assigned an input channel to direct out? (p. 103)  
Could you have assigned an output channel as the insert out? (p. 101)  
The volume of a specific channel rises  
and falls  
Could GATE/COMP be set to ducking? (p. 117)  
Operating a fader does not control the  
level as you expect  
Is SENDS ON FADER selected and INPUT TO MIX FADER and so on active in the panel?  
Only the sound of a specific channel is  
heard from the MONITOR OUT or  
PHONES jack  
Could a [CUE] key be on?  
Is the word clock set correctly? (p. 206)  
Noise occurs from an externally  
connected recorder or other device  
Could the input signal be unsynchronized?  
Could oscillator or talkback be turned on? (p. 151, 153)  
Could emphasis be applied? This problem will occur if the input signal status does not match the  
emphasis data. (p. 206)  
Could EQ be applied? (p. 115)  
High frequency range is attenuated  
An input signal is being input, but  
there’s no monitor output  
Is the dimmer applied?  
Is the MONITOR C assigned even though its output port has not been connected to external device.  
Not enough headroom, especially  
when EQ boost is applied  
Use the EQ attenuator function to lower the level. (p. 115)  
Signal is delayed  
Check whether the delay setting for each channel is set correctly. (p. 95)  
Is the MIX/MATRIX turned on?  
Turning a SELECTED SEND encoder  
does not change the send level to the  
MIX/MATRIX bus  
Is the MIX/MATRIX [ON] turned on?  
Is the MIX bus set to VARI type? (p. 213)  
If the send point is set to POST, could the fader have been lowered?  
Can’t save scene memory or library  
data  
Are you attempting to save the data to a read-only scene/library or a protected scene? (p. 129)  
Is the USB memory protected?  
Does the USB memory have enough free capacity to save the data?  
When formatting the USB memory, format it in FAT32 or FAT16 format.  
Could the recorder be playing back?  
Can’t save to USB memory  
Is the MIDI PORT selected correctly? (p. 178)  
Are the mode and channel selected correctly on the transmitting and receiving devices? (p. 178)  
Has an event been assigned for the program change? (p. 180)  
Can’t transmit/receive MIDI data  
When you recall a scene, some  
channels/parameters are not updated  
Could that channel or parameter be set to Recall Safe? Could Focus be turned off in the scene you  
recalled? Could user level restrictions have been specified? (p. 139, 140, 192)  
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Troubleshooting  
You turn on a CUE button in the EFFECT  
PARAM screen, but it is automatically  
defeated  
This is defeated automatically when you switch screens in the display. (p. 170)  
When you recall a scene, it takes a  
certain amount of time for the faders to Could you have specified a fade time? (p. 143)  
stop  
The panel LEDs or LCD display are too  
This can be adjusted in the MISC SETUP screen. (p. 217)  
dark / too bright  
Could the EQ gain be turned down excessively?  
Signal level of a specific frequency is  
low  
Routing a signal through a GEQ or effect will delay it relative to other signals. If this signal is mixed with  
the signal via a different signal path, a comb filtering effect will cause the level of a specific frequency  
to be decreased.  
Is the external head amp connected to the specified port?  
Is the audio output signal of the external head amp being input via an I/O card to SLOT 1–3?  
Is the input port of the external head amp set correctly?  
Could there be a problem with the cable that connects the LS9 and external head amp? Are you using  
a D-sub 9-pin cross cable?  
Can’t control an external head amp  
(AD8HR)  
Can’t control the LS9 by LS9 Editor.  
In the LCD display, there are some  
black points (unlit) or white points  
(always lit).  
Unfortunately, this is a common characteristic of TFT-LCDs and not a malfunction.  
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General Specifications  
General Specifications  
Signal Delay  
Less than 2.5 ms (INPUT to OMNI OUT @Fs=48kHz)  
LS9-16:  
LS9-32:  
480 x 220 x 500 mm  
884 x 220 x 500 mm  
Dimensions (WxHxD)  
LS9-16:  
LS9-32:  
12.0 kg  
19.4 kg  
Net Weight  
LS9-16:  
LS9-32:  
95 W, 110–240 V, 50/60 Hz  
170 W, 110–240 V, 50/60 Hz  
Power Requirements  
Temperature Range  
Operating: +10˚C to +35˚C  
Storage: -20˚C to +60˚C  
Included Accessories  
Optional Accessories  
AC Power Cord Length  
Owner’s Manual, AC Power Cord, Dust Cover (only LS9-32)  
mini-YGDAI cards, Gooseneck Light LA1L (for LS9-32), Rack Mount Kit RK1  
250 cm  
Conditions  
Min.  
Typ. Max. Unit  
Frequency Range  
39.69  
50.88  
10  
kHz  
Sampling Frequency  
External Clock  
Jitter of PLL *  
* The jitter of input  
clock is less than 1ns.  
Digital Input Fs = 44.1 kHz or 48 kHz  
Digital Input Fs = 39.69–50.88 kHz  
ns  
20  
Word Clock: INT 44.1 kHz  
44.1  
48  
Frequency  
kHz  
Word Clock: INT 48 kHz  
Sampling Frequency  
Internal Clock  
Accuracy  
Word Clock: INT 44.1 kHz or 48 kHz  
Word Clock: INT 44.1 kHz or 48 kHz  
Resolution: 1,024 steps, +10 to -138, -dB for all faders  
50  
5
ppm  
ns  
Jitter  
Travel (Stroke)  
Position Error  
Moving Time  
100  
mm  
sec  
Fader  
1.5  
0.3  
From end to the other end, Under normal software control  
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Input/output characteristics  
Input/output characteristics  
Analog Input Characteristics  
Input Level  
Nominal  
Actual Load  
Impedance  
For Use With  
Nominal  
Input Terminals  
GAIN  
Connector  
Max. before  
clip  
Sensitivity *1  
-82 dBu  
-62 dBu  
-42 dBu  
-62 dB  
+10 dB  
(61.6 µV)  
(0.616 mV)  
(6.16 mV)  
XLR-3-31 type  
(Balanced) *2  
INPUT 1-16 <LS9-16>  
INPUT 1-32 <LS9-32>  
50-600Mics &  
600Lines  
3 kΩ  
-10 dBu  
(245 mV)  
+10 dBu  
(2.45 V)  
+30 dBu  
(24.5 V)  
*1. Sensitivity is the lowest level that will produce an output of +4 dBu (1.23 V) or the nominal output level when the unit is set to maximum gain. (all fad-  
ers and level controls are maximum position.)  
*2. XLR-3-31 type connectors are balanced. (1=GND, 2=HOT, 3=COLD)  
*
*
*
In these specifications, 0 dBu = 0.775 Vrms.  
All input AD converters are 24-bit linear, 128-times oversampling.  
+48V DC (phantom power) is supplied to INPUT XLR type connectors via each individual software controlled switch.  
Analog Output Characteristics  
Output Level  
ActualSource  
Impedance  
For Use With  
Nominal  
Gain Switch  
*3  
Output Terminals  
Connector  
Max. before  
Nominal  
clip  
+24 dB  
(default)  
+4 dBu  
(1.23 V)  
+24 dBu  
(12.3 V)  
XLR-3-32 type  
(Balanced) *1  
OMNI OUT 1-8 <LS9-16>  
OMNI OUT 1-16 <LS9-32>  
75 Ω  
600 Lines  
-2 dBu  
(616 mV)  
+18 dBu  
(6.16 V)  
+18 dB  
75 mW *4  
65 mW *4  
Stereo Phone  
Jack (TRS)  
(Unbalanced) *2  
8 Phones  
150 mW  
150 mW  
PHONES OUT  
15 Ω  
40 Phones  
*1. XLR-3-32 type connectors are balanced. (1=GND, 2=HOT, 3=COLD)  
*2. PHONES OUT stereo phone jack is unbalanced. (Tip=LEFT, Ring=RIGHT, Sleeve=GND)  
*3. There are switches inside the body to preset the maximum output level.  
*4. The position of the level control is 10dB lowered from Max.  
*
*
In these specifications, 0 dBu = 0.775 Vrms.  
All output DA converters are 24-bit, 128-times oversampling.  
Digital Input Characteristics  
Terminal  
Format  
Data Length  
Level  
Connector  
2TR IN DIGITAL  
Coaxial  
IEC-60958  
24 bit  
0.5 Vpp/75 RCA Pin Jack  
Digital Output Characteristics  
Terminal  
Format  
Data Length  
Level  
Connector  
IEC-60958  
Consumer Use  
2TR OUT DIGITAL  
Coaxial  
24 bit  
0.5 Vpp/75 RCA Pin Jack  
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Input/output characteristics  
I/O Slot Characteristics  
The rear panel provides one slot (LS9-16) or two slots (LS9-32) in which separately sold mini-YGDAI cards can be installed.  
The following types of card can be used.  
The number of available cards  
Card Name  
MY8-AD24  
Function  
Analog In  
Input  
Output  
LS9-16  
LS9-32  
8In  
8In  
8In  
8In  
8In  
8In  
8In  
8In  
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
MY8-AD96  
MY8-ADDA96  
MY8-AE  
Analog In  
Analog In/Out  
AES/EBU  
AES/EBU  
AES/EBU  
AES/EBU  
ADAT  
8Out  
8Out  
8Out  
8Out  
8Out  
8Out  
8Out  
8Out  
4Out  
MY8-AE96  
MY8-AE96S  
MY8-AEB  
MY8-AT  
MY8-DA96  
MY8-TD  
Analog Out  
TASCAM  
Analog Out  
Analog In  
AES/EBU  
ADAT  
8In  
MY4-DA  
MY4-AD  
4In  
16In  
16In  
16In  
16In  
MY16-AE  
MY16-AT  
MY16-TD  
MY16-CII  
16Out  
16Out  
16Out  
16Out  
TASCAM  
CobraNet  
Only Slot 1 has a serial interface (LS9-32).  
Refer to the Yamaha Pro Audio global website for the most recent information on mini-YGDAI cards.  
Control I/O Characteristics  
Terminal  
Format  
MIDI  
Level  
Connector  
DIN Connector 5P  
IN  
MIDI  
OUT  
IN  
MIDI  
DIN Connector 5P  
BNC Connector  
BNC Connector  
RJ-45  
TTL/75terminated  
TTL/75Ω  
WORD CLOCK  
OUT  
NETWORK (Ethernet)  
USB  
100Base-T  
USB 1.1 Host  
100Base-T  
USB *1  
USB A Connector (Female)  
XLR-4-31 type *2  
LAMP (LS9-32 only)  
0V–12V  
*1. Bus-powered hubs are not supported.  
*2. 4pin=+12V, 3pin=GND, Supported lamp: max. 5W  
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Electrical characteristics  
Electrical characteristics  
All faders are nominal when measured. Output impedance of signal generator: 150 ohms  
Frequency Response Fs = 44.1kHz or 48kHz@20Hz–20kHz, referenced to the nominal output level @1kHz  
Input  
Output  
RL  
Conditions  
Min.  
-1.5  
-3.0  
Typ. Max. Unit  
OMNI OUT 1-8 <LS9-16>  
OMNI OUT 1-16 <LS9-32>  
600 GAIN: max.  
0.0  
0.0  
0.5  
0.5  
INPUT 1-16 <LS9-16>  
INPUT 1-32 <LS9-32>  
dB  
PHONES OUT  
8 Ω  
GAIN: max.  
Gain Error  
Fs = 44.1kHz or 48kHz@1kHz  
Input  
Output  
RL  
Conditions  
Min.  
Typ. Max. Unit  
Input level: -62dBu, GAIN: max. Output level:  
-2.0  
0.0  
0.0  
0.0  
0.0  
2.0  
2.0  
0.5  
0.5  
+4.0dBu (Typ.)  
INPUT 1-16 <LS9-16>  
INPUT 1-32 <LS9-32>  
OMNI OUT 1-8 <LS9-16>  
OMNI OUT 1-16 <LS9-32>  
600 Ω  
Input level: +10dBu, GAIN: min. Output level:  
+4.0dBu (Typ.)  
-2.0  
-0.5  
-0.5  
dB  
OMNI OUT 1-8 <LS9-16>  
OMNI OUT 1-16 <LS9-32>  
600 Full scale output, Output level: +24.0dBu  
Internal Oscillator  
-30dBFs, Phones level control: max. Output  
level: 0dBu (Typ.)  
PHONES OUT  
8 Ω  
Total Harmonic Distortion  
Fs = 44.1kHz or 48kHz  
Input  
Output  
RL  
Conditions  
+4dBu@20Hz-20kHz, GAIN: max.  
+4dBu@20Hz-20kHz, GAIN: min.  
Min.  
Typ. Max. Unit  
0.1  
INPUT 1-16 <LS9-16>  
INPUT 1-32 <LS9-32>  
OMNI OUT 1-8 <LS9-16>  
OMNI OUT 1-16 <LS9-32>  
600 Ω  
0.05  
OMNI OUT 1-8 <LS9-16>  
OMNI OUT 1-16 <LS9-32>  
%
600 Full scale output @1kHz  
Full scale output @1kHz, Phones level control:  
0.02  
Internal Oscillator  
PHONES OUT  
8 Ω  
0.2  
max.  
*
Total Harmonic Distortion is measured with a 18dB/octave filter @80kHz  
Hum & Noise  
Fs = 44.1kHz or 48kHz, EIN = Equivalent Input Noise  
Input  
Output  
RL  
Conditions  
Min.  
Typ. Max. Unit  
-128  
EIN  
Rs=150, GAIN: max.  
Master fader: nominal, One channel fader: nom-  
inal  
INPUT 1-16 <LS9-16>  
INPUT 1-32 <LS9-32>  
OMNI OUT 1-8 <LS9-16>  
OMNI OUT 1-16 <LS9-32>  
-62  
600 Ω  
Rs=150, GAIN: min.  
Master fader: nominal, One channel fader: nom-  
inal  
-84  
-79  
-67  
-64  
Rs=150, GAINs: min.  
All Inputs <LS9-16>  
All Inputs <LS9-32>  
OMNI OUT 1-8 <LS9-16>  
600 Master fader: nominal, All channel faders: nomi-  
dBu  
nal  
Rs=150, GAINs: min  
OMNI OUT 1-16 <LS9-32> 600 Master fader: nominal, All channel faders: nomi-  
nal  
OMNI OUT 1-8 <LS9-16>  
600 Residual output noise, Stereo Master: off  
OMNI OUT 1-16 <LS9-32>  
-86  
-86  
PHONES OUT  
8 Ω  
Residual output noise, Phones level control: min.  
*
Hum & Noise are measured with a 6dB/octave filter @12.7kHz; equivalent to a 20kHz filter with infinite dB/octave attenuation.  
Dynamic Range  
Fs = 44.1kHz or 48kHz  
Input  
Output  
RL  
Conditions  
Min.  
Typ. Max. Unit  
INPUT 1-16 <LS9-16>  
INPUT 1-32 <LS9-32>  
OMNI OUT 1-8 <LS9-16>  
OMNI OUT 1-16 <LS9-32>  
600 AD + DA, GAIN: min.  
600 DA Converter  
108  
dB  
OMNI OUT 1-8 <LS9-16>  
OMNI OUT 1-16 <LS9-32>  
110  
*
Dynamic range is measured with a 6dB/octave filter @12.7kHz; equivalent to a 20kHz filter with infinite dB/octave attenuation.  
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Electrical characteristics  
Crosstalk@1kHz  
From  
INPUT n  
To  
Conditions  
Min.  
Min.  
Typ. Max. Unit  
INPUT (n-1) or (n+1)  
OMNI OUT (n-1) or (n+1)  
CH 1-16 {1-32}, Adjacent inputs, GAIN: min.  
OMNI OUT 1-8 {1-16}, Input to output  
-80  
dB  
OMNI OUT n  
-80  
Maximum Voltage Gain@1kHz  
Input  
Output  
RL  
Conditions  
Typ. Max. Unit  
INPUT 1-16 <LS9-16>  
INPUT 1-32 <LS9-32>  
OMNI OUT 1-8 <LS9-16>  
OMNI OUT 1-16 <LS9-32>  
600 Rs=150, Input GAIN: max.  
86  
dB  
Phantom Voltage  
Output  
Conditions  
Min.  
Typ. Max. Unit  
48 50  
INPUT 1-16 <LS9-16>  
INPUT 1-32 <LS9-32>  
hot & cold: No load  
46  
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Mixer Basic Parameters  
Mixer Basic Parameters  
Libraries  
Output Function  
Name  
Scene Memory  
Input EQ Library  
Output EQ Library  
Dynamics Library  
Effect Library  
Number  
Total  
301  
199  
199  
199  
199  
200  
Function  
Attenuator  
Parameter  
Preset 1 + User 300  
Preset 40 + User 159  
Preset 3 + User 196  
Preset 41 + User 158  
Preset 57 + User 142  
Preset 1 + User 199  
–96 to +24 dB  
Frequency= 20 Hz to 20 kHz  
Gain= –18 dB to +18 dB  
Q= 0.10 to 10.0  
4Band Equalizer  
Insert  
Low Shelving (Low Band)  
High Shelving, LPF (High Band)  
Type I/Type II  
GEQ Library  
Insert Point: Pre EQ/Post EQ/Pre Fader/Post On  
Input Function  
Type: Comp/Expander/Compander H/Com-  
pander S  
Function  
Parameter  
Phase  
Normal/Reverse  
–96 to +24 dB  
Threshold= –54 dB to 0 dB  
Ratio= 1:1 to :1  
Attenuator  
Slope= 12 dB/Oct  
Attack= 0 msec to 120 msec  
Release= 5 msec to 42.3 sec  
Gain= –18 dB to 0 dB, 0 dB to + 18 dB  
Knee= Hard to 5 (soft)  
HPF  
Dynamics 1  
Frequency= 20 Hz to 600 Hz  
Frequency= 20 Hz to 20 kHz  
Gain= –18 dB to +18 dB  
Q= 0.10 to 10.0  
Key In: Self Pre EQ/Self Post EQ/Mix Out13-16  
MIX1-16/MTRX1-8/STIN LR/MONO(C)  
(8ch block)  
4 Band Equal-  
izer  
Low Shelving (Low Band)  
High Shelving, LPF (High Band)  
Type I/Type II  
Fader  
Level: 1024 steps, , –138 dB to +10 dB  
On/Off  
On  
Insert  
(only ch1-32)  
Insert Point: Pre EQ/Pre Fader  
Mute Group  
8 Groups  
Matrix Send Point: Pre Fader/Post On  
Level: 1024 steps, , –138 dB to +10 dB  
Mix to Matrix  
Direct Out  
Direct Out Point: Pre HPF/Pre EQ  
Type: Gate/Ducking/Comp/Expander  
Threshold= –54 dB to 0 dB  
Ratio= 1:1 to :1  
Stereo to Matrix  
Level= 0 to –96dB (1 dB step)  
On/Off= Software control  
Oscillator  
Attack= 0 msec to 120 msec  
Hold= 0.02 msec to 1.96 sec  
Decay= 5 msec to 42.3 sec (Release)  
Releace= 5msec to 42.3 sec  
Range= –70 dB to 0 dB  
Output Port  
Function  
Parameter  
Dynamics 1  
Out Port Delay  
0 msec to 600 msec  
Out Port Phase Normal/Reverse  
Gain= –18 dB to 0 dB, 0 dB to +18 dB  
Knee= Hard to 5 (soft)  
Attenuator  
–96 to +24 dB  
Key In: Self Pre EQ/Self Post EQ/Mix Out13-16  
Ch1-STIN4R (8ch block)  
Processor  
Key In Filter: HPF/LPF/BPF  
Function  
GEQ  
Parameter  
Type:  
Comp/De-Esser/Compander H/Com-  
pander S  
31 bands x 4(8) systems  
Effects  
Stereo In/Stereo Out multi effector x 4 systems  
Threshold= –54 dB to 0 dB  
Ratio= 1:1 to :1  
Attack= 0 msec to 120 msec  
Release= 5 msec to 42.3 sec  
Gain= –18 dB to 0 dB, 0 dB to +18 dB  
Knee= Hard to 5 (soft)  
Dynamics2  
Key In: Self Pre EQ/Self Post EQ/Mix Out13-16  
Ch1-STIN4R (8ch block)  
Fader  
Level: 1024 steps, , –138 dB to +10 dB  
On/Off  
On  
Mute Group  
8 Groups  
16 sends  
Fix/Variable can be set each two mixes  
Mix Send Point: Pre EQ/Pre Fader/Post On  
Level: 1024 steps, , –138 dB to +10 dB  
CSR= 0% to 100%  
Mix Send  
LCR Pan  
277  
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Pin Assignment  
Pin Assignment  
2
3
LAMP (LS9-32 only)  
Pin  
1
Signal Name  
NC  
4
1
2
NC  
3
GND  
4
+12V  
LS9-16/32 Owner’s Manual  
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Dimensions  
Dimensions  
220  
LS9-16  
25  
430  
480  
25  
220  
LS9-32  
25  
834  
884  
25  
Unit : mm  
* Specifications and descriptions in this owner’s manual are for information purposes only. Yamaha Corp. reserves  
the right to change or modify products or specifications at any time without prior notice. Since specifications,  
equipment or options may not be the same in every locale, please check with your Yamaha dealer.  
European models  
Purchaser/User Information specified in EN55103-1 and EN55103-2.  
Inrush Current: 16A  
Conforms to Environments: E1, E2, E3 and E4  
279  
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Attaching the RK1 rackmount kit (sold separately)  
Attaching the RK1 rackmount kit (sold separately)  
You can attach the optional RK-1 rackmount kit to the LS9-16 or LS9-32 and mount it in a rack or an  
installed system.  
Make sure that the power is turned off.  
1
Remove screws “A” and detach the side pads.  
2
NOTE  
• Keep the side pad screws together with the pads you removed.  
A
Side pad  
A
A
A
At the locations indicated by the arrows, tighten the screws to attach the rackmount hard-  
ware.  
3
The mixer can be attached at either of two angles, as shown in the following illustration.  
Attach the hardware to the other side in the same way.  
4
CAUTION  
• When attaching the RK1 rackmount kit, make sure that the power is turned off.You must use the screws  
that are included with the RK1.  
LS9-16/32 Owner’s Manual  
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MIDI Implementation Chart  
MIDI Implementation Chart  
YAMAHA  
[ Digital Mixing Console ]  
Model LS9-16/32 MIDI Implementation Chart  
Date :8-Aug-2006  
Version : 1.0  
Transmitted  
Recognized  
Remarks  
Function...  
Default  
Basic  
1 - 16  
1 - 16  
1 - 16  
1 - 16  
Memorized  
Memorized  
Channel Changed  
Default  
x
1, 3  
Mode  
Note  
Messages x  
Altered  
x
x
**************  
x
0 - 127  
x
Number : True voice **************  
Velocity Note ON  
x
o 9nH, v=1-127  
x
Effect Control  
Note OFF x  
After  
Touch  
Key's  
Ch's  
x
x
x
x
Pitch Bend  
x
x
0,32 o  
6,38 o  
98,99 o  
o
o
o
o
Bank Select  
Data Entry  
NRPN LSB,MSB  
Assignable Cntrl  
1-31,33-98, o  
102-119  
Control  
Change  
Prog  
o 0 - 127  
**************  
o 0 - 127  
0 - 300  
Assignable  
Change : True #  
System Exclusive  
o *1  
o *1,*2  
: Song Pos. x  
Common : Song Sel. x  
x
o
x
Recorder Control  
Effect Control  
: Tune  
x
System :Clock  
x
o
x
Real Time:Commands x  
:All Sound Off x  
x
x
x
x
o
o
Aux :Reset All Cntrls x  
:Local ON/OFF  
x
Mes- :All Notes OFF x  
sages:Active Sense  
:Reset  
x
x
Notes:  
*1 :Bulk Dump/Request and Parameter Change/Request.  
*2 :MMC  
Mode 1 : OMNI ON , POLY  
Mode 3 : OMNI OFF, POLY  
Mode 2 : OMNI ON ,MONO  
Mode 4 : OMNI OFF,MONO  
o : Yes  
x : No  
281  
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Index  
Index  
Numerics  
A
D
B
C
Channel parameters  
E
EQ [HIGH]/[HIGH MID]/  
LS9-16/32 Owner’s Manual  
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Index  
F
K
L
Functions that can be  
G
M
H
I
283  
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Index  
STEREO/MONO channels  
N
O
P
R
S
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Index  
T
U
USB memory  
V
W
285  
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M
O
N
LS9-16/LS9-32 Block Diagram  
ST  
MATRIX CUE  
...  
MIX  
O
CASCADE OUT  
...  
15 16  
(C)  
1
2
L
R
1
2
7
8
L
R
MIX CASCADE OUT1-16  
To OUTPUT PATCH  
To OUTPUT PATCH  
CASCADE IN  
To OUTPUT PATCH  
To OUTPUT PATCH  
STEREO CASCADE OUT L,R,MONO(C)  
MATRIX CASCADE OUT1-8  
SLOT 1-16  
{SLOT1 1-16}  
{SLOT2 1-16}  
To OUTPUT PATCH  
To OUTPUT PATCH  
To OUTPUT PATCH  
CASCADE  
IN  
SELECT  
To OUTPUT PATCH  
To OUTPUT PATCH  
To OUTPUT PATCH  
To OUTPUT PATCH  
CUE CASCADE OUT LR  
To OUTPUT PATCH  
To OUTPUT PATCH  
TALKBACK  
INPUT 1-16{32}  
INPUT  
SELEECT  
ON  
+48V MASTER  
MIX 1-16  
+48V  
ON  
To RACKIN PATCH  
OSC  
METER  
INSERT POINT  
PRE FADER INSERT OUT  
PRE EQ INSERT OUT  
OSCILLATOR  
To OUTPUT PATCH  
MIX  
INSERT OUT 1-16  
LEVEL  
ON  
Sine Wave  
Pink Noise  
Burst Noise  
MIX  
HA  
INPUT  
PATCH  
INSERT IN 1-16  
+48V  
PRE EQ  
METER  
EQ OUT  
METER  
DYNA OUT  
METER  
PRE FADER  
METER  
POST ON  
METER  
METER  
HPF LPF  
2
+
INPUT  
[INPUT]  
[1-16{32}]  
1
GR METER  
AD  
INPUT  
1-16{32}  
LEVEL  
-
3
(13-16)To KEYIN  
To RACKIN PATCH  
To OUTPUT PATCH  
To MONITOR SELECT  
To RECORDER IN PATCH  
INPUT 15,16{31,32}  
To MONITOR SELECT  
ON  
GAIN/TRIM  
COMP  
COMPAND  
EXPAND  
INSERT  
INSERT  
4BAND  
EQ  
MIX OUT1-16  
ATT  
CH 1-32{64}  
To RACKIN PATCH  
To OUTPUT PATCH  
2TR IN  
METER  
INSERT POINT  
PRE FADER  
INSERT OUT  
To OUTPUT PATCH  
To RECORDER IN PATCH  
DIRECT OUT 1-32{64}  
CH  
ON  
LEVEL  
PRE EQ POST EQ  
PRE FADER  
PRE FADER INSERT OUT  
POST ON  
PRE HPF / PRE EQ / PRE FADER  
COAXIAL  
Keyin  
INSERT OUT 1-32  
PRE EQ  
INSERT OUT  
PRE EQ  
2TR IN DIGITAL  
Self PRE EQ/Self POST EQ/MIX13-16 OUT/  
MIX(1-8,9-16) POST EQ  
POST PAN L  
POST PAN R  
PAN  
INSERT OUT  
CH  
2TR IN L,R  
[2TR IN DIGITAL]  
INSERT IN 1-32  
CUE ON  
PRE EQ  
METER  
EQ OUT  
METER  
GR METER  
DYNA1OUT  
METER  
DYNA2OUT  
METER  
PRE FADER  
METER  
POST ON  
METER  
2
PAN MODE  
TO MONO TO ST  
(PRE FADER)PFL / (POST ON)AFL  
LR MONO  
ST L  
To MONITOR SELECT  
MATRIX1,3...7  
GR METER  
LEVEL  
LEVEL  
ON  
ON  
LEVEL  
PRE HPF  
METER  
To MATRIX  
MONO(C)  
ST R  
PRE FADER / POST ON  
TO LCR  
ON  
GATE  
DUCK  
EXPAND  
COMP  
LCR  
CSR  
MATRIX2,4...8  
COMP  
COMPAND  
DE-ESSER  
VARI  
INSERT  
INSERT  
4BAND  
EQ  
HPF  
ATT  
32  
{64}  
ON  
To MATRIX  
VARI  
STEREO  
LEVEL  
PAN  
PRE FADER / POST ON  
PRE HPF  
PRE EQ POST EQ  
POST ON  
PRE FADER  
KEYIN CUE  
PAN  
PRE EQ  
PRE FADER  
INSERT OUT  
PAN MODE  
PLAYBACK  
OUT L,R  
TO ST TO MONO  
TO LCR  
LR MONO  
Keyin Filter  
INSERT OUT  
ST L  
PLAYBACK OUT  
Keyin  
PAN LINK  
Self PRE EQ  
Self POST EQ  
MIX13-16 OUT  
MONO(C)  
ST R  
MIX1,3...15  
ON  
ON  
LCR  
CSR  
To MIX  
FIXED  
POST ON  
MIX2,4...16  
POST ON  
CH[1-8,9-16,17-24,25-32]POST EQ{16}  
CH[1-8,9-16,17-24,25-32,33-40,41-48,49-56,57-64]POST EQ{32}  
To MIX  
ON  
ON  
POST PAN L  
POST PAN R  
FIXED  
STEREO  
STEREO L,R,MONO(C)  
ON  
LEVEL  
LEVEL  
To MIX  
VARI  
PRE EQ / PRE FADER / POST ON  
To CASCADE IN  
SELECT  
SLOT IN SLOT IN  
METER METER  
To RACKIN PATCH  
ON  
INSERT POINT  
To OUTPUT PATCH  
STEREO  
PRE FADER INSERT OUT  
INSERT OUT L,R,MONO(C)  
PRE EQ  
INSERT OUT  
To MIX  
VARI  
STEREO  
ON  
LEVEL  
PAN  
SLOT 1-16  
PRE EQ / PRE FADER / POST ON  
SLOT {SLOT1}  
{SLOT2}  
STEREO  
INSERT IN L,R,MONO(C)  
{SLOT1 1-16}  
[SLOT  
{SLOT1,SLOT2}]  
16  
16  
PRE EQ  
METER  
EQ OUT  
METER  
DYNA OUT  
METER  
PRE FADER  
METER  
POST ON  
METER  
{SLOT2 1-16}  
ON  
CUE L  
CUE R  
(PRE FADER)PFL / (POST ON)AFL / POST PAN L  
(PRE FADER)PFL / (POST ON)AFL / POST PAN R  
GR METER  
LEVEL  
BAL  
ON  
STEREO OUT  
L,R,MONO(C)  
RACK1 OUT  
A(L)/B(R)  
ON  
COMP  
COMPAND  
EXPAND  
INSERT  
INSERT  
4BAND  
ATT  
To OUTPUT PATCH  
To MONITOR SELECT  
To RECORDER IN PATCH  
EQ  
RACK2 OUT  
A(L)/B(R)  
RACK3 OUT  
A(L)/B(R)  
RACK4 OUT  
A(L)/B(R)  
RACK5 OUT  
A(L)/B(R)  
RACK6 OUT  
A(L)/B(R)  
RACK7 OUT  
A(L)/B(R)  
RACK8 OUT  
A(L)/B(R)  
PRE FADER  
INSERT OUT  
POST PAN L  
POST PAN R  
TO MONO TO ST  
PRE FADER  
PRE EQ POST EQ  
BAL  
POST ON  
To STEREO OUT L+C,R+C  
ST IN 1L-4R  
Keyin  
PRE EQ  
PRE EQ  
METER  
EQ OUT  
METER  
DYNA1OUT  
METER  
GR METER  
DYNA2OUT  
METER  
PRE FADER  
METER  
POST ON  
METER  
Self PRE EQ/Self POST EQ/MIX13-16 OUT/  
ST(L,R,MONO(C)) POST EQ  
PAN MODE  
INSERT OUT  
LR MONO  
ST L  
CUE ON  
GR METER  
LEVEL  
PRE HPF  
METER  
MONO(C)  
(PRE FADER)PFL / (POST ON)AFL  
TO LCR  
ON  
GATE  
DUCK  
EXPAND  
COMP  
KEYIN CUE  
Keyin Filter  
LCR  
CSR  
COMP  
COMPAND  
DE-ESSER  
STEREO OUT L+C  
STEREO OUT R+C  
To OUTPUT PATCH  
To RECORDER IN PATCH  
4BAND  
EQ  
STEREO OUT L  
STEREO OUT MONO(C)  
STEREO OUT R  
LEVEL  
LEVEL  
To MATRIX  
MATRIX1,3...7  
MATRIX2,4...8  
ON  
ON  
HPF  
ATT  
ST R  
PRE FADER / POST ON  
8
VARI  
PRE HPF  
POST ON  
PRE EQ POST EQ  
PRE FADER  
To MATRIX  
PRE FADER / POST ON  
VARI  
LEVEL  
PAN  
ON  
To OUTPUT PATCH  
To RECORDER IN PATCH  
PAN LINK  
Keyin  
STEREO  
Self PRE EQ  
Self POST EQ  
MIX1,3...15  
MIX2,4...16  
ON  
ON  
To MIX  
FIXED  
POST ON  
MIX13-16 OUT  
ST IN 1L-4R POST EQ  
INSERT  
IN  
PATCH  
SLOT 1-16  
{SLOT1 1-16}  
To MIX  
ON  
ON  
MATRIX1-8  
POST PAN L  
POST PAN R  
FIXED  
STEREO  
To RACKIN PATCH  
INSERT POINT  
To OUTPUT PATCH  
MATRIX  
PRE FADER INSERT OUT  
ON  
ON  
LEVEL  
LEVEL  
To MIX  
VARI  
PRE EQ / PRE FADER / POST ON  
INSERT OUT 1-8  
PRE EQ  
INSERT OUT  
MATRIX  
INSERTIN1-8  
{SLOT2 1-16}  
PRE EQ  
METER  
EQ OUT  
METER  
DYNA OUT  
METER  
PRE FADER  
METER  
POST ON  
METER  
To MIX  
VARI  
STEREO  
ON  
LEVEL  
BAL  
PRE EQ / PRE FADER / POST ON  
GR METER  
LEVEL  
ON  
RACK  
MATRIX OUT 1-8  
COMP  
COMPAND  
EXPAND  
INSERT  
INSERT  
4BAND  
ATT  
To OUTPUT PATCH  
To MONITOR SELECT  
To RECORDER IN PATCH  
EQ  
CUE L  
CUE R  
(PRE FADER)PFL / (POST ON)AFL / POST PAN L  
(PRE FADER)PFL / (POST ON)AFL / POST PAN R  
ON  
ON  
PRE FADER  
INSERT OUT  
RACK1  
PRE FADER  
PRE EQ POST EQ  
POST ON  
RACK  
Keyin  
PRE EQ  
IN  
Self PRE EQ/Self POST EQ/MIX13-16 OUT/  
MATRIX1-8 POST EQ  
RACK IN  
RACK OUT  
METER  
METER  
INSERT OUT  
PATCH  
CUE ON  
31BandGEQ  
CH INSERT IN 1-32  
MIX INSERT IN 1-16  
(PRE FADER)PFL / (POST ON)AFL  
To CH INSERT IN  
To MIX INSERT IN  
ON  
KEYIN CUE  
SELECT  
KEYIN CH1-32{64}  
KEYIN ST IN1L-4R  
32  
KEYIN CUE  
RACK IN A  
RACK IN B  
RACK OUT A  
RACK OUT B  
METER  
METER  
METER  
METER  
16  
3
ON  
ON  
STEREO INSERT IN L,R,MONO(C)  
MATRIX INSERT IN 1-8  
RACK1 IN  
A(L)/B(R)  
Flex15GEQ  
To STEREO INSERT IN  
To MATRIX INSERT IN  
EFFECT CUE  
SELECT  
MIX OUT  
1-16  
RACK1 OUT  
A(L)/B(R)  
EFFE CT CUE  
RACK 5-8 OUT L/R  
CUE TRIM  
(INPUT/OUTPUT/DCA)  
8
RACK2 IN  
A(L)/B(R)  
RACK2 OUT  
A(L)/B(R)  
RECORDER IN L/R  
PLAYBACK OUT L/R  
RECORDER CUE  
SELECT  
MONO  
RACK2 (same as RACK1)  
RACK3 (same as RACK1)  
METER CUE L  
RECORDER CUE  
CUE L  
CUE R  
MATRIX OUT  
1-8  
METER CUE R  
RACK3 IN  
A(L)/B(R)  
RACK3 OUT  
A(L)/B(R)  
OUTPUTS  
STEREO OUT  
L,R,MONO(C)  
RACK4 IN  
A(L)/B(R)  
MIX CASCADE OUT 1-16  
STEREO CASCADE OUT L,R,MONO(C)  
MATRIX CASCADE OUT 1-8  
RACK4 OUT  
A(L)/B(R)  
Tip  
Ring  
RACK4 (same as RACK1)  
RACK5  
PHONES OUT LR  
DA  
[PHONES]  
[SLOT  
2
Sleeve  
CUE CASCADE OUT L,R  
CUE LOGIC  
PHONES  
PHONES LEVEL  
CH  
INSERT OUT  
1-32  
DIRECT OUT 1-32{64}  
RACK IN  
RACK OUT  
METER  
METER  
LEVEL LINK  
PHONES L  
PHONES R  
To PHONES OUT  
To PHONES OUT  
OUTPUT  
PATCH  
ATT TRIM  
MIX OUT 1-16  
STEREO OUT L,R,MONO(C)  
MATRIX OUT 1-8  
31BandGEQ  
2TRD L,R  
INPUT 15,16{31,32}  
PLAYBACK OUT  
METER SLOT OUT  
DELAY  
SLOT{SLOT1}  
{SLOT2}  
(MAX:600ms)  
16  
16  
RACK IN A  
RACK IN B  
RACK OUT A  
RACK OUT B  
METER  
METER  
METER  
METER  
SLOT OUT  
OMNI OUT  
METER  
METER  
MONITOR OUT L,R,MONO(C)  
CH INSERT OUT 1-32  
DELAY  
(MAX:600ms)  
MIX  
INSERT OUT  
1-16  
{SLOT1,SLOT2}]  
MIX INSERT OUT 1-16  
Flex15GEQ  
STEREO OUT L,R  
MONO  
METER MONITOR L  
METER MONITOR R  
STEREO INSERT OUT L,R,MONO(C)  
MONITOR OUT L  
STEREO OUT MONO(C)  
STEREO OUT L,C,R  
MONITOR L  
MONITOR R  
To OUTPUT PATCH  
To OUTPUT PATCH  
To OUTPUT PATCH  
RACK OUT L  
RACK OUT R  
RACK IN L  
RACK IN R  
METER  
METER  
METER  
METER  
MATRIX INSERT OUT 1-8  
MONITOR OUT R  
DIRECT OUT 1-32{64}  
2TRD L,R  
STEREO  
INSERT OUT  
L,R,MONO(C)  
ATT TRIM  
8{16}  
EFFECT  
MIX OUT 1-16  
STEREO OUT L,R,MONO(C)  
MATRIX OUT 1-8  
2
+
-
INPUT 15,16{31,32}  
OUTPUT  
PATCH  
DELAY  
(MAX:600ms)  
EFFECT CUE  
DA  
METER MONITOR MONO(C)  
MONITOR OUT MONO(C)  
1
RACK5 IN  
A(L)/B(R)  
[OMNI OUT](1-8{16})  
[2TR OUT DIGITAL]  
MONITOR MONO(C)  
RACK5 OUT  
A(L)/B(R)  
PLAYBACK OUT  
3
ON  
+MONO(C)  
DEFINE  
MIX  
(MAX:8ch)  
MONITOR OUT L,R,MONO(C)  
TALKBACK ON  
STEREO OUT  
L,R  
RACK6 IN  
A(L)/B(R)  
RACK6 OUT  
A(L)/B(R)  
MONITOR DIMM ON MONITOR LEVEL  
DIRECT OUT 1-32{64}  
COAXIAL  
MATRIX  
INSERT OUT  
1-8  
ATT TRIM  
RACK6 (same as RACK5)  
RACK7 (same as RACK5)  
RACK8 (same as RACK5)  
MIX OUT 1-16  
METER 2TR OUT  
DELAY  
(MAX:600ms)  
OUTPUT  
PATCH  
STEREO OUT  
DIT  
STEREO OUT L,R,MONO(C),L+C,R+C  
MATRIX OUT 1-8  
2
MONO(C)  
RACK7 IN  
A(L)/B(R)  
RACK7 OUT  
A(L)/B(R)  
MIX OUT1-16  
MONITOR OUT L,R,MONO(C)  
MATRIX OUT1-8  
RACK8 IN  
A(L)/B(R)  
RACK8 OUT  
A(L)/B(R)  
PLAYBACK OUT  
METER  
USB MEMORY RECORDER  
PLAYBACK OUT  
RECORDER IN  
METER  
To INPUT PATCH  
To MONITOR SELECT  
DECODER  
or  
DIRECT OUT 1-32{64}  
MIX OUT 1-16  
RECORDER  
IN  
PATCH  
STEREO OUT L,R,MONO(C),L+C,R+C  
MATRIX OUT 1-8  
ENCODER  
2
MONITOR OUT L,R,MONO(C)  
ATT  
RECORDER CUE  
USB  
RECORDER CUE  
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LS9-16/LS9-32 Level Diagram  
Analog  
Digital  
Digital  
Analog  
MASTER  
LEVEL  
/ BAL  
Analog  
dBu  
Digital  
Analog  
dBu  
INPUT  
PATCH  
EQ  
DYN DYN  
BUS  
Adder  
EQ  
MASTER  
ON  
ø,ATT,  
TRIM  
OUTPUT  
PATCH  
AD  
DA  
GAIN  
ø
HPF INSERT ATT. (x4)  
1
2
INSERT  
IN  
LEVEL  
ON PAN  
INSERT ATT. (x4) DYN  
DELAY  
dBFS Bit  
Digital Clipping Level  
Max. Input [+30dBu]  
1
1
IN  
IN  
Max. Output  
+30  
+30  
0
-10  
-20  
0
1
2
3
4
[+24dBu]  
+24  
+20  
+24  
+20  
CASCADE IN  
CASCADE OUT  
OUT  
OUT  
OUT  
Nominal Input [+10dBu]  
+10  
+4  
0
+10  
Nominal Output  
[+4dBu]  
+4  
0
-30  
-40  
5
6
PHONES  
Max Output  
(150mW@8)  
-10  
-10  
-20  
7
8
-50  
-20  
Nominal Output  
(75mW@8)  
9
[The position of the level  
control is 10dB lowered  
from Max]  
-30  
-60  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
21  
22  
23  
-30  
-70  
-40  
-40  
-50  
Max. Input [-42dBu]  
2
2
OMNI OUT1-16/8  
[Default setting]  
-80  
-50  
-60  
-90  
-60  
Nominal Input [-62dBu]  
-70  
-100  
-110  
-120  
-130  
-140  
-150  
-160  
-170  
-180  
-190  
-70  
INPUT 1-32/16 (GAIN MIN.)  
1
-80  
-80  
2 INPUT 1-32/16 (GAIN MAX.)  
-90  
-90  
-100  
-110  
-120  
-130  
-140  
-150  
-100  
-110  
-120  
-130  
-140  
-150  
-160  
-170  
-180  
-190  
24  
25  
26  
27  
28  
29  
30  
31  
-160  
-170  
32  
33  
Max. DSP Noise Floor  
-200  
-210  
34  
35  
-180  
-190  
36  
[0dBu = 0.775Vrms]  
[0dBFS = Full Scale]  
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For details of products, please contact your nearest Yamaha  
representative or the authorized distributor listed below.  
Die Einzelheiten zu Produkten sind bei Ihrer unten aufgeführten  
Niederlassung und bei Yamaha Vertragshändlern in den jeweiligen  
Bestimmungsländern erhältlich.  
Pour plus de détails sur les produits, veuillez-vous adresser à Yamaha ou  
au distributeur le plus proche de vous figurant dans la liste suivante.  
Para detalles sobre productos, contacte su tiendaYamaha más cercana  
o el distribuidor autorizado que se lista debajo.  
POLAND  
NORTH AMERICA  
ASIA  
Yamaha Music Europe GmbH  
Branch Sp.z o.o. Oddzial w Polsce  
ul. 17 Stycznia 56, PL-02-146 Warszawa, Poland  
Tel: 022-868-07-57  
CANADA  
THE PEOPLE’S REPUBLIC OF CHINA  
Yamaha Music & Electronics (China) Co.,Ltd.  
2F, Yunhedasha, 1818 Xinzha-lu, Jingan-qu,  
Shanghai, China  
Yamaha Canada Music Ltd.  
135 Milner Avenue, Scarborough, Ontario,  
M1S 3R1, Canada  
Tel: 416-298-1311  
THE NETHERLANDS/  
Tel: 021-6247-2211  
BELGIUM/LUXEMBOURG  
U.S.A.  
INDIA  
Yamaha Music India Pvt. Ltd.  
5F Ambience Corporate Tower Ambience Mall Complex  
Ambience Island, NH-8, Gurgaon-122001, Haryana, India  
Tel: 0124-466-5551  
Yamaha Music Europe Branch Benelux  
Clarissenhof 5-b, 4133 AB Vianen, The Netherlands  
Tel: 0347-358 040  
Yamaha Corporation of America  
6600 Orangethorpe Ave., Buena Park, Calif. 90620,  
U.S.A.  
Tel: 714-522-9011  
FRANCE  
Yamaha Musique France  
BP 70-77312 Marne-la-Vallée Cedex 2, France  
Tel: 01-64-61-4000  
INDONESIA  
PT. Yamaha Music Indonesia (Distributor)  
PT. Nusantik  
Gedung Yamaha Music Center, Jalan Jend. Gatot  
Subroto Kav. 4, Jakarta 12930, Indonesia  
Tel: 21-520-2577  
CENTRAL & SOUTH AMERICA  
MEXICO  
Yamaha de México S.A. de C.V.  
Calz. Javier Rojo Gómez #1149,  
Col. Guadalupe del Moral  
C.P. 09300, México, D.F., México  
Tel: 55-5804-0600  
ITALY  
Yamaha Musica Italia S.P.A.  
Combo Division  
Viale Italia 88, 20020 Lainate (Milano), Italy  
Tel: 02-935-771  
KOREA  
Yamaha Music Korea Ltd.  
8F, 9F, Dongsung Bldg. 158-9 Samsung-Dong,  
Kangnam-Gu, Seoul, Korea  
Tel: 080-004-0022  
SPAIN/PORTUGAL  
BRAZIL  
Yamaha Música Ibérica, S.A.  
Ctra. de la Coruna km. 17, 200, 28230  
Las Rozas (Madrid), Spain  
Tel: 91-639-8888  
Yamaha Musical do Brasil Ltda.  
Rua Joaquim Floriano, 913 - 4' andar, Itaim Bibi,  
CEP 04534-013 Sao Paulo, SP. BRAZIL  
Tel: 011-3704-1377  
MALAYSIA  
Yamaha Music Malaysia, Sdn., Bhd.  
Lot 8, Jalan Perbandaran, 47301 Kelana Jaya,  
Petaling Jaya, Selangor, Malaysia  
Tel: 3-78030900  
SWEDEN  
ARGENTINA  
Yamaha Music Latin America, S.A.  
Sucursal de Argentina  
Olga Cossettini 1553, Piso 4 Norte  
Madero Este-C1107CEK  
Buenos Aires, Argentina  
Yamaha Scandinavia AB  
J. A. Wettergrens Gata 1, Box 30053  
S-400 43 Göteborg, Sweden  
Tel: 031 89 34 00  
SINGAPORE  
Yamaha Music Asia Pte., Ltd.  
#03-11 A-Z Building  
140 Paya Lebor Road, Singapore 409015  
Tel: 747-4374  
DENMARK  
YS Copenhagen Liaison Office  
Generatorvej 6A, DK-2730 Herlev, Denmark  
Tel: 44 92 49 00  
Tel: 011-4119-7000  
PANAMA AND OTHER LATIN  
AMERICAN COUNTRIES/  
CARIBBEAN COUNTRIES  
Yamaha Music Latin America, S.A.  
Torre Banco General, Piso 7, Urbanización Marbella,  
Calle 47 y Aquilino de la Guardia,  
Ciudad de Panamá, Panamá  
TAIWAN  
Yamaha KHS Music Co., Ltd.  
3F, #6, Sec.2, Nan Jing E. Rd. Taipei.  
Taiwan 104, R.O.C.  
NORWAY  
Norsk filial av Yamaha Scandinavia AB  
Grini Næringspark 1, N-1345 Østerås, Norway  
Tel: 67 16 77 70  
Tel: 02-2511-8688  
THAILAND  
RUSSIA  
Yamaha Music (Russia)  
Office 4015, entrance 2, 21/5 Kuznetskii  
Most street, Moscow, 107996, Russia  
Tel: 495 626 0660  
Tel: +507-269-5311  
Siam Music Yamaha Co., Ltd.  
th  
4, 6, 15 and 16 floor, Siam Motors Building,  
891/1 Rama 1 Road, Wangmai,  
Pathumwan, Bangkok 10330, Thailand  
Tel: 02-215-2626  
EUROPE  
THE UNITED KINGDOM  
Yamaha Music U.K. Ltd.  
Sherbourne Drive, Tilbrook, Milton Keynes,  
MK7 8BL, England  
OTHER EUROPEAN COUNTRIES  
Yamaha Music Europe GmbH  
Siemensstraße 22-34, 25462 Rellingen, Germany  
Tel: +49-4101-3030  
OTHER ASIAN COUNTRIES  
Yamaha Corporation,  
Asia-Pacific Sales & Marketing Group  
Nakazawa-cho 10-1, Naka-ku, Hamamatsu,  
Japan 430-8650  
Tel: 01908-366700  
GERMANY  
Yamaha Music Europe GmbH  
Siemensstraße 22-34, 25462 Rellingen, Germany  
Tel: 04101-3030  
Tel: +81-53-460-2303  
AFRICA  
Yamaha Corporation,  
Asia-Pacific Sales & Marketing Group  
Nakazawa-cho 10-1, Naka-ku, Hamamatsu,  
Japan 430-8650  
OCEANIA  
SWITZERLAND/LIECHTENSTEIN  
AUSTRALIA  
Yamaha Music Europe GmbH  
Branch Switzerland in Zürich  
Seefeldstrasse 94, 8008 Zürich, Switzerland  
Tel: 01-383 3990  
Yamaha Music Australia Pty. Ltd.  
Level 1, 99 Queensbridge Street, Southbank,  
Victoria 3006, Australia  
Tel: +81-53-460-2303  
MIDDLE EAST  
TURKEY/CYPRUS  
Yamaha Music Europe GmbH  
Siemensstraße 22-34, 25462 Rellingen, Germany  
Tel: 04101-3030  
Tel: 3-9693-5111  
AUSTRIA  
Yamaha Music Europe GmbH Branch Austria  
Schleiergasse 20, A-1100 Wien, Austria  
Tel: 01-60203900  
COUNTRIES AND TRUST  
TERRITORIES IN PACIFIC OCEAN  
Yamaha Corporation,  
Asia-Pacific Sales & Marketing Group  
Nakazawa-cho 10-1, Naka-ku, Hamamatsu,  
Japan 430-8650  
CZECH REPUBLIC/SLOVAKIA/  
HUNGARY/SLOVENIA  
Yamaha Music Europe GmbH Branch Austria  
Schleiergasse 20, A-1100 Wien, Austria  
Tel: 01-602039025  
OTHER COUNTRIES  
Yamaha Music Gulf FZE  
LOB 16-513, P.O.Box 17328, Jubel Ali,  
Dubai, United Arab Emirates  
Tel: +971-4-881-5868  
Tel: +81-53-460-2303  
HEAD OFFICE Yamaha Corporation, Pro Audio Division  
Nakazawa-cho 10-1, Naka-ku, Hamamatsu, Japan 430-8650  
Tel: +81-53-460-2441  
PA26  
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Yamaha Pro Audio global web site:  
http://www.yamahaproaudio.com/  
Yamaha Manual Library  
http://www.yamaha.co.jp/manual/  
U.R.G., Pro Audio Division  
© 2006 Yamaha Corporation  
007POTO-G0  
Printed in Japan  
WH39070  
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