MULTI FORMAT DIGITAL PRODUCTION
SWITCHER
INSTRUCTIONS
KM-H2500E/U
KM-H3000E/U
This illustration shows the
KM-H3000E/U Multi Format
Digital Production Switcher
Thank you for purchasing this JVC product. Before operating this
device, please read the instructions carefully to ensure the best
possible performance.
For Customer Use:
Enter the Model and Serial number of your unit.
Retain this information for future reference.
Model:
Serial:
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Safety Precautions
FOR USA AND CANADA
CANADA
This Class "A" digital apparatus complies with Canadian
ICES-003.
CAUTION
RISK OF ELECTRIC SHOCK
DO NOT OPEN
Cet appareil numerique de la classe "A" est conforme a la norme
NMB-003 du Canada.
CAUTION: TO REDUCE THE RISK OF ELECTRIC SHOCK, DO
NOT REMOVE COVER (OR BACK).
NO USER-SERVICEABLE PARTS INSIDE. REFER
SERVICING TO QUALIFIED SERVICE PERSONNEL.
WARNING - TO REDUCE THE RISK OF FIRE OR
ELECTRIC SHOCK, DO NOT EXPOSE THIS
APPLIANCE TO RAIN OR MOISTURE.
Symbol Meanings:
This unit should be used with 12V DC only.
This symbol on the equipment refers you to
important operating and maintenance (servicing)
instructions within the Product Manual
Documentation. Failure to heed this information may
present a major risk of damage or injury to persons
or equipment.
CAUTION - To prevent electric shocks and fire
hazards, do NOT use any other power source.
AVERTISSEMENT - POUR EVITER LES RISQUES
D'INCENDIE OU D'ELECTROCUTION, NE PAS
EXPOSER L'APPAREIL A L'HUMIDITE OU A LA
PLUIE.
Warning -The symbol with the word "Warning"
within the equipment manual indicates a potentially
hazardous situation, which if not avoided, could
result in death or serious injury.
Ce magnétoscope ne doit être utilizé que sur du courant direct en
12V.
Caution - The symbol with the word "Caution" within
the equipment manual indicates a potentially
hazardous situation, which if not avoided, may result
in minor or moderate injury. It may also be used to
alert against unsafe practices.
ATTENTION - Afin d'eviter tout resque d'incendie ou
d'electrocution, ne pas utiliser d'autres sources
d'alimentation électrique.
Notice - The symbol with the word "Notice" within
the equipment manual indicates a situation, which if
not avoided, may result in major or minor equipment
damage or a situation, which could place the
equipment in a non-compliant operating state.
Notice - The rating plate (serial number plate) is on
this unit.
REMARQUE - Le plaque signalétique (plaque du
numéro desérie) es située sur le cadre intérieur de
l'unité.
Warning Hazardous Voltages - This symbol is
intended to alert the user to the presence of
uninsulated "dangerous voltage" within the product
enclosure that may be of sufficient magnitude to
constitute a risk of shock to persons.
CAUTION - To prevent electric shock, do not open
the cabinet. No user serviceable parts inside. Refer
servicing to qualified service personnel.
ESD Susceptibility - This symbol is used to alert the
user that an electrical or electronic device or
assembly is susceptible to damage from an ESD
event.
EUROPE
This equipment is in compliance with the essential requirements
and other relevant provisions of CE Directive 93/68/EEC.
US
FCC Part 15 Subpart B
INTERNATIONAL
This equipment has been tested and found to comply with the
limits for a class A Digital device, pursuant to part 15 of the FCC
Rules. These limits are designed to provide reasonable
protection against harmful interference when the equipment is
operated in a commercial environment. This equipment
generates, uses, and can radiate radio frequency energy and, if
not installed and used in accordance with the instruction manual,
may cause harmful interference to radio communications.
Operation of this equipment in a residential area is likely to cause
harmful interference in which case the user will be required to
correct the interference at his own expense.
This equipment has been tested to CISPR 22:1997 along with
amendments A1:2000 and A2:2002 and found to comply with the
limits for a Class A Digital device.
Notice - This is a Class A product. In domestic
environments this product may cause radio
interference in which case the user may have to take
adequate measures.
CAUTION - Where there are strong electromagnetic
waves or magnetism, for example near a radio or TV
transmitter, transformer, motor, etc., the picture and
the sound may be disturbed. In such cases, please
keep the apparatus away from the sources of the
disturbance.
Notice - Changes or modifications to this equipment
not expressly approved by JVC could void the user's
authority to operate this equipment.
Notice - The rating plate (serial number plate) is on
this unit.
Due to design modifications, data given in this instruction book
are subject to possible change without prior notice.
WARNING - TO REDUCE THE RISK OF FIRE OR
ELECTRIC SHOCK, DO NOT EXPOSE THIS
APPLIANCE TO RAIN OR MOISTURE.
Dear Customer,
This apparatus is in conformance with the valid European
directives and standards regarding electromagnetic compatibility
and electrical safety.
THIS DEVICE COMPLIES WITH PART 15 OF THE FCC
RULES. OPERATION IS SUBJECT TO THE FOLLOWING TWO
CONDITIONS: (1) THIS DEVICE MAY NOT CAUSE HARMFUL
INTERFERENCE, AND (2) THIS DEVICE MUST ACCEPT ANY
INTERFERENCE RECEIVED, INCLUDING INTERFERENCE
THAT MAY CAUSE UNDESIRED OPERATION.
European representative of Victor Company of Japan, Limited is:
JVC Technical Services Europe GmbH
Postfach 10 05 04
61145 Friedberg
Germany
This unit should be used with 12 V DC only.
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Safety Precautions (continued)
FOR EUROPE
This equipment is in conformity with the provisions and protection
requirements of the corresponding European Directives. This equipment is
designed for professional video appliances and can be used in the
following environments:
- Controlled EMC environment (for example, purpose-built broadcasting or
recording studio), and rural outdoors environments.
In order to keep the best performance and furthermore for electromagnetic
compatibility we recommend to use cables not exceeding the following
lengths:
Port Description Cable Type
Length
IN 1-6 or 1-12
1694A Belden-Type, 75
100m HD Rates
Ohm Shielded Coax Cable
300m SD Rates
PGM 1-2, P/V,
AUX 1-3
1694A Belden-Type, 75
Ohm Shielded Coax Cable
6m
6m
3m
6m
6m
REF IN
1694A Belden-Type, 75
Ohm Shielded Coax Cable
REF OUT 1-3
ANLG OUT
1694A Belden-Type, 75
Ohm Shielded Coax Cable
1694A Belden-Type, 75
Ohm Shielded Coax Cable
LAN
CAT 5 UTP
Copyright Information
EDITOR
D Sub, 9 Conductor, DE 9, 250m
Shielded
All product names in this manual are trademarks or registered trademarks
of their respective companies.
GPI
D Sub, 9 Conductor, DE 9, 6m
Shielded
Marks such as ™, ® and © are not used in this manual.
Issue 1F
TALLY
D Sub, 9 Conductor, DE 9, 6m
Shielded
Environmental Information
Information for Users on Disposal of Old Equipment
[Eurpean Union]
Attention: This symbol is only valid in the European Union.
This symbol indicates that the electrical and electronic equipment should
not be disposed as general household waste at its end-of-life. Instead, the
product should be handed over to the applicable collection point for the
recycling of electrical and electronic equipment for proper treatment,
recovery and recycling in accordance with your national legislation.
By disposing of this product correctly, you will help to conserve natural
resources and will help prevent potential negative effects on the
environment and human health which could otherwise be caused by
inappropriate waste handling of this product. For more information about
collection point and recycling of this product, please contact your local
municipal office, your household waste disposal service or the shop where
you purchased the product. Penalties may be applicable for incorrect
disposal of this wasted, in accordance with national legislation.
(Business Users)
If you wish to dispose of this product, please visit our web page
product.
[Other Countries outside the European Union]
If you wish to dispose of this product, please do so in accordance with
applicable national legislation or other rules in your country for the
treatment of old electrical and electronic equipment.
10
This symbol indicates the environmental protection period is 10 years
according to the China RoHS Directive. When all safety precautions and
user instructions in the manual are followed, this product presents no
harmful environmental pollution, effects to humans, or property for the
specified period commencing from the manufacturing date. This period
was derived from the safety use time limit method.
The environmental protection use period of the product and the articles of
consumption are:
All components: 10 years.
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Contents
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ii
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Introduction
The KM-H2500 and KM-H3000 combine professional
switcher quality with an easy to use and mobile
design. They can be used with other JVC
professional products to create professional style
broadcasts.
equipped with additional source buttons, key control
buttons, and a positioner for additional control of
wipes and patterns.
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1
2
3
13
7
About This Manual
4
5
8
6
Before operating your switcher, please read this
manual carefully and store it in a safe and accessible
place for future reference.
9
10
This manual is designed to familiarize the user with
switcher layout, menu navigation, basic and
advanced operation.
Figure 1 KM-H3000
Several switcher functions are customizable. When
using this manual, consider your requirements and
style when adjusting items that involve colors,
patterns, and effects. The manual provides
instructions on how to adjust these items but you can
tailor their use to your production requirements.
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11
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2
3
4
5
7
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Documentation Terms
• “Switcher” refers to the KM-H2500 or the
Figure 2 KM-H2500
KM-H3000 switcher.
• “Operator,” “User,” and “You” refer to the person
1. Pattern Select Buttons
who uses the switcher.
• Press buttons in the pattern group to select
wipe patterns.
• “HD-SDI” refers to High Definition Serial Digital
Interface, a digital video signal that is distributed
via a single coaxial cable with BNC connectors.
2. Menu and Memory Control Buttons
• Press MENU to access the menu system.
Press one of the Pattern Select buttons to
select the corresponding menu.
• “Setup” refers to a group, or set, of values that are
stored together either on the switcher or USB
drive. Setups can be stored and recalled to quickly
configure the switcher for different productions.
• Press NEXT to cycle through the available
menus.
Abbreviations
• Press STORE and RECALL to save and load
memory registers.
The following abbreviations are used throughout the
manual:
3. Menu Screen and Knobs
• AUX (Auxiliary)
• Rotate a knob to change the menu option
displayed above it.
• HD (High Definition)
• HD-SDI (High Definition Serial Digital Interface)
• MD (Multi-Definition)
• PGM (Program)
• Press the knob to select a menu item.
4. Key Type Buttons
• Selects key type for all keys.
• Assigns Key/Aux bus to Key 1.
• PST (Preset)
• PV (Preview)
5. Key 2 and 3 Select buttons
• SD (Standard Definition)
• Assigns the Key/Aux bus to Key 2 or 3 when
button is pressed (KM-H3000 only).
Control Panel Overview
• Assigns the Key/Aux bus to Key 2 or Aux bus
1 when button is pressed (KM-H2500 only).
The KM-H3000 and KM-H2500 control panels offer
similar functionality. The KM-H3000 control panel is
1
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6. Aux Bus Buttons
1. Power Switch
• Assigns the Key/Aux bus to selected Aux bus
when button is pressed (KM-H3000 only).
• Turns the switcher on and off.
2. Power Connectors (Primary and Redundant)
• Aux bus assignment is done through the menu
interface on KM-H2500 switchers.
• Connects the switcher to the DC power
supply.
7. On-air LEDs
• The second power connector is for redundant
power supply (optional).
• The LEDs light to indicate which keys are
on-air.
3. Editor, Tally, and GPI Ports
8. Key/Aux, Program, and Preset Bus
• The ports allow your switcher to be controlled
by external editors, control tally lights, and
respond to GPI commands.
• Press source buttons on the Key/Aux,
Program, or Preset bus to select video
sources on each bus.
4. Input BNCs
• Selected source buttons glow with a
user-definable color. Sources that are on-air
glow red.
• 12 or 6 High Definition serial digital video
inputs.
5. Upgrade Button
9. Next Transition Area
• Use to perform software upgrades via the
USB port.
• Selects the elements (background, keys) to
include in the next transition.
• Selects the transition type.
6. Ethernet Port
• Performs an automatic transition or a cut.
• Enables the switcher to connect to your
network.
10. Fader
7. Output and Reference BNCs
• Use the Fader to manually control transitions.
11. Key Transition Shortcut Buttons
• Performs a transition of the selected key.
12. Positioner
• 1 analog video output.
• 2 High Definition serial digital video Program
Bus outputs.
• 1 High Definition serial digital video Preview
Bus output.
• Use the positioner to control wipes, borders,
and washes (KM-H3000 only).
• 3 High Definition serial digital video Aux Bus
outputs.
13. USB Port
• 1 External Tri-level or Black Burst reference
input.
• Plug a USB drive into the USB port to load
and store memories and to perform software
upgrades.
• 3 Internal Reference outputs.
Menu System
Control Panel Rear Connections Overview
There are two ways to access the menu system:
1
• Pressing MENU
POWER
• Using Auto-follow
ON
OFF
TALLY
IN
1
IN
2
IN
3
IN
4
IN
5
IN
6
IN
7
IN
8
IN
9
IN 10 IN 11 IN 12
PS
1
PS
2
EDITOR
4
PI
To access a menu using the MENU button:
3
AUX 1 AUX 2 AUX
3
PM1 PGM2 ANLG REF REF REF REF IN
OUT 1 OUT 2 OUT
3
UPGRADE
7
1
2
5
6
Figure 3 KM-H3000
2
1
POWER
ON
OFF
TALLY
IN
1
IN
2
IN
3
IN
4
IN
5
IN
6
PS
1
PS
2
4
EDITOR
PI
3
AUX 1 AUX
3
PV PGM1 PGM2 ANLG REF REF REF REF IN
OUT 1 OUT 2 OUT
3
UPGRADE
7
2
5
6
Figure 4 KM-H2500
2
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1. Press MENU. The Wipe Pattern buttons
Buttons
illuminate.
2. Press a Pattern button to select the
The buttons illuminate to indicate one of four states:
corresponding menu.
• Glow — When a button on the board is lit with the
Panel Glow color, it is in a resting state. All buttons
are lit with the Panel Glow color unless selected,
turned on, in use, or on-air.
Auto-Follow
Auto-follow displays the menu for a selected function
when the button for that function is pressed.
Auto-follow is always active — when you press any
button on the control panel that has a corresponding
menu, the menu is automatically displayed.
• On-air — Source buttons corresponding to on-air
sources are red.
• Menu — A button is green when the associated
menu is displayed.
Menu Navigation
• On/Selected — Several buttons are On/Off
buttons. If the button feature is turned off, it is lit
with the Panel Glow color. If the button feature is
turned on, the button is lit with a brighter shade of
the Panel Glow color.
Some menus have multiple pages. When the NEXT
button is lit, multiple menu pages exist. Press NEXT
to move to the next menu page. Press and hold
NEXT and then press MENU to move to the previous
menu page.
For More Information on...
Some menus contain sub-menus. Press the knob
corresponding to the sub-menu to access it. Press
and hold the NEXT button and then press the
RECALL button to return from the sub-menu.
Button Inserts
If you wish to return to the first page of a top-level
menu, Press and hold the NEXT button and then
press the STORE button.
Insert films can be installed into most switcher
buttons. Insert films allow you to name specific
source buttons, control buttons, or replace the default
button names with those of a different language.
Note:
• You can exit the menu system by pressing any
button other than a Wipe Pattern or source button
while the menu system is active.
Installing Your Own Insert Films
All inserts must be cut to the dimensions indicated for
small (1) or large (2) buttons. Using insert films that
do not meet the recommended criteria may
damage the button cap and diffuser.
Knobs
The control panel has three continuously rotatable
pushbutton knobs located below the display screen.
The knobs are used to select and alter menu options.
0.468"
0.444"
To use the knobs:
2
1
0.504"
0.528"
Figure 5 Insert Sizing
To install switcher button inserts:
1. Remove the Cap Assembly (1) from the Switch
Assembly (2) by grasping it firmly and pulling
away from the control panel surface.
• Rotate the knob to adjust the corresponding value.
To default a value using the knobs:
1
2
• Double-press a knob to default the value currently
associated with that knob.
3
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1. Press and hold SHIFT.
2. Remove the Lens (1) from the Diffuser (2) using
a common end micro screwdriver.
2. Press the required source button to access the
secondary source.
1
2
Fader
The Fader is used to manually perform a wipe or
dissolve transition. Move the Fader handle from one
limit to the other to perform a transition.
Transitions
3. Place the Insert Film (2) into the Lens (1) so the
readable side is facing up. The notches on the
sides of the Lens must be at the sides of the text
on the Insert Film.
The progress of the transition is shown on the
Progress Bar to the left of the Fader handle. As the
Fader handle moves from one limit to the other, the
Progress Bar indicates the progress of the transition.
1
Positioner
The KM-H3000 has a joystick positioner for
positioning wipes, patterns, and washes. The
KM-H2500 does not have a positioner.
2
CUT
3
Selecting Colors
4. Aligning the notches on the sides of the Lens (1)
and Diffuser (3), press the Lens and Diffuser
together until they click.
Functions such as mattes, and Panel Glow have
options for adjusting the appearance of a selected
color. Individual adjustments for colors are:
5. Aligning the notches on the sides of the Cap
Assembly (1) to the tabs on the side of the
Switch Assembly (2), press Cap Assembly down
onto the Switch Assembly with a rolling motion
until they click together.
• Luminance
• Hue
• Saturation
Luminance
Luminance affects the brightness of the video signal.
Increasing luminance gives a brighter color while
decreasing luminance gives a darker color.
1
2
Hue
Hue controls the shade of color (red, yellow, green,
blue, etc.).
Saturation
Shift
Saturation affects the vividness of a color. Increasing
saturation produces a more vivid color while
decreasing saturation produces a less vivid color.
Fully decreasing the saturation produces gray.
Shifting allows access to the secondary sources for
each source button.
To shift a bus and access the secondary sources:
2
1
4
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Configuration
This chapter describes how to configure your
switcher to meet your requirements. Setup and
switcher personality options are discussed.
European Video Formats
European switchers support the following video
formats:
• 576i (4:3 and 16:9) at 50Hz
• 720p at 50 or 59.94Hz
• 1080i at 50 or 59.94Hz
Reference Type
The switcher supports both external and internal
reference types.
Both versions can operate in both standard and
multi-definition video formats.
To set the reference type:
To change the reference video format:
3
2
2
5
1
4
3
1. If you are using an external reference signal,
ensure that it is connected to the REF IN input.
1. Press MENU.
2. Press MENU.
2. Press the REF Wipe Pattern button.
3. Press the REF Wipe Pattern button.
4. Press NEXT until RefSrc is displayed.
3. Use the Format knob to select the desired video
format. You can choose from the following:
• 480i (North America only)
• 576i (Europe only)
• 720p
5. Use the RefSrc knob to select the reference
source. You can choose from the following:
• Ext — Use an external reference source.
• Int — Use the internal reference generator.
• 1080i
4. Press the Format knob to save the selection.
6. Press the RefSrc knob to save the selection.
Note:
Format Conversion and Frame Sync
• If the external reference is lost, the switcher will
automatically switch to internal reference.
The switcher has four input format converter / frame
synchronizer (FCFS) channels that can be used for
the following:
Switcher Video Format
• Converting incoming video to the current switcher
video format. The format converters can convert
input video from many formats to the current
switcher video format.
There are separate North American and European
versions of the switcher.
North American Video Formats
• Correcting mis-timed or drifting input signals in any
of the supported video formats. The frame
synchronizers can not completely correct badly
formatted video streams, mis-timed switches,
signal dropouts, or similar issues.
North American switchers support the following video
formats:
• 480i (4:3 and 16:9) at 59.94Hz
• 720p at 50 or 59.94Hz
Understanding Aspect Ratio Conversion
• 1080i at 50 or 59.94Hz
Converting between video formats often requires
converting between aspect ratios. Your switcher
Note:
• To save space in the menu, 59.94Hz is displayed
as 60Hz.
5
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supports the following aspect ratio conversion
methods:
4:3
16:9
• Full — The video signal is scaled
disproportionately to fill the display of the new
aspect ratio. Aspect distortion occurs as the image
is stretched/compressed to fit in the new aspect
ratio.
Figure 9 Pillar Box Aspect Ratio Conversion
4:3
16:9
Assigning FCFS Channels
FCFS channels are assigned to either specific inputs
or bus-pairs. Each bus-pair requires two FCFS
channels. The bus pairs are as follows:
• PGM – Preset buses
• Key 1 Video – Key 1 Alpha buses
• Key 2 Video – Key 2 Alpha buses
• Key 3 Video – Key 3 Alpha buses
• Aux 1 – not paired
16:9
4:3
• Aux 2 – not paired
• Aux 3 – not paired
Figure 6 Full Aspect Ratio Conversion
FCFS channels maintain separate settings for
different switcher video formats. This lets you change
between switcher video formats without losing FCFS
channel configurations.
• Zoom — The central portion of the video signal is
zoomed to fill the display of the new video format.
No aspect distortion is introduced but the edges of
the video signal may be cropped.
Note:
• Using an FCFS channel creates a one frame delay
for the input video being processed.
4:3
16:9
To assign an FCFS channel:
2
1
6
4
16:9
4:3
3
Figure 7 Zoom Aspect Ratio Conversion
1. Press MENU.
• LttrBx — Black bars are added to the top and
bottom of a 16:9 image to display correctly in a 4:3
video format.
2. Press the REF Wipe Pattern button.
3. Press NEXT until Fcfs is displayed.
16:9
4:3
4. Use the Fcfs knob to select the FCFS channel
you wish to assign.
5. Press the Fcfs knob to display the FCFS menu.
6. Use the Fcfs1-4 knob to assign the FCFS
channel. You can choose from the following:
• Off — The FCFS channel is not assigned.
Figure 8 Letter Box Aspect Ratio Conversion
• Input — The FCFS channel is assigned to a
• PllrBx — Black bars are added to the right and left
of a 4:3 image to display correctly in a 16:9 video
format.
single input.
• Bus — The FCFS channel is assigned to all
inputs on a specific bus.
6
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Configuring FCFS Channels in Input Mode
For More Information on...
Input mode locks a specified FCFS channel to a
you can convert to the specified switcher video
Configuring FCFS Channels in Bus Mode
format.
Bus mode locks a specified FCFS channel to a
specific bus-pair.
Table 1 Format Conversions for Input Mode
Switcher Video
Allowable Input Formats
Format
Table 2 Format Conversions for Bus Mode
Switcher Video
Allowable Input Formats
Format
1080i / 59.94Hz
1080i / 50Hz
480i, 720p / 59.94Hz
576i, 720p / 50Hz
1080i / 59.94Hz
1080i / 50Hz
480i, 720p / 59.94Hz
720p / 59.94Hz
720p / 50Hz
–
–
576i, 720p / 50Hz
720p / 59.94Hz
720p / 50Hz
–
–
480i / 59.94Hz 480i (aspect ratio conversion), 720p,
1080i / 59.94Hz
480i / 59.94Hz 480i (aspect ratio conversion), 720p,
1080i / 59.94Hz
576i / 50Hz
576i (aspect ratio conversion), 720p,
1080i / 50Hz
576i / 50Hz
576i (aspect ratio conversion), 720p,
1080i / 50Hz
To configure an FCFS channel set to Input mode:
To configure an FCFS channel set to Bus mode:
4
2
3
2
3
4
1. Assign an FCFS channel to a specific input.
2. Use the Input knob to select which input the
1. Assign an FCFS channel to a specific bus.
FCFS channel is assigned to.
2. Use the Bus knob to select which bus the format
3. Use the Frming knob to set the aspect ratio
conversion mode. You can choose from the
following:
converter / frame synchronizer is assigned to.
3. Use the 2ndCh knob to select the FCFS channel
to assign to the paired bus.
• Full — The video signal is scaled
disproportionately to fill the display of the new
aspect ratio. Aspect distortion occurs as the
image is stretched/compressed to fit in the
new aspect ratio.
4. Press NEXT.
5. Use the Frming knob to set the aspect ratio
conversion mode. You can choose from the
following:
• Zoom — The central portion of the video
signal is zoomed to fill the display of the new
video format. No aspect distortion is
introduced.
• Full — The video signal is scaled
disproportionately to fill the display of the new
aspect ratio. Aspect distortion occurs as the
image is stretched/compressed to fit in the
new aspect ratio.
• LttrBx — Black bars are added to the top and
bottom of a 16:9 image to display correctly in a
4:3 video format.
• Zoom — The central portion of the video
signal is zoomed to fill the display of the new
• PllrBx — Black bars are added to the right
and left of a 4:3 image to display correctly in a
16:9 video format.
4. Press the Fcfs1-4 knob to save the changes.
5. Press the Confrm knob to commit the change
and exit the FCFS menu. Press the Cancel knob
to return to the FCFS menu for further editing.
7
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video format. No aspect distortion is
introduced.
To set the output reference sync:
2
• LttrBx — Black bars are added to the top and
bottom of a 16:9 image to display correctly in a
4:3 video format.
1
4
• PllrBx — Black bars are added to the right
and left of a 4:3 image to display correctly in a
16:9 video format.
3
6. Press NEXT.
7. Press the Fcfs1-4 knob to save the changes.
8. Press the Confrm knob to commit the change
and exit the FCFS menu. Press the Cancel knob
to return to the FCFS menu for further editing.
1. Press MENU.
2. Press the REF Wipe Pattern button.
3. Press NEXT until OSync is displayed.
Note:
• Aux buses are do not have assigned pairs when
using Bus mode.
4. Use the OSync knob to select the reference
output you wish to configure. You can choose
from the following:
• If one FCFS channel in a Bus mode pair is turned
off, the paired FCFS channel is also turned off.
• The switcher is set to switch on the first field when
using Bus mode.
• OSync 1 — Configure reference output 1.
• OSync 2 — Configure reference output 2.
• OSync 3 — Configure reference output 3.
• If a video format not compatible with the currently
defined conversion is used, the video image is
frozen with the last successfully processed image
frame.
5. Press the OSync knob to display the Output
Sync menu.
For More Information on...
6
7
8
Output Reference Sync
6. Use the OSync1-3 knob to set the output
reference format. You can choose from the
following:
The switcher has three reference outputs that can be
configured independently.
• NTSC/PAL — Reference format is set to
Setting the Output Reference Sync
standard definition.
• 720p — Reference format is set to 720p.
• 1080i — Reference format is set to 1080i.
If you are using one of the output references to time
external devices, ensure that they are connected to
the appropriate REF OUT 1, REF OUT 2, or REF
OUT 3 outputs.
• Off — No output reference signal is
generated.
Different applications require different output
reference formats and delay settings. Consult a
facility engineer for assistance in configuring these
settings.
7. Use the Mode knob to configure the different
delay settings for the selected output reference
formats. You can choose from the following:
• V — Configure vertical delay (lines).
• H — Configure horizontal delay (pixels).
• F — Configure frame delay (frames)
(NTSC/PAL output reference format only).
8. Use the Value knob to set the selected delay
value.
9. Press the left knob to save the changes.
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10. Press the Confrm knob to commit the change
and exit the Output Sync menu. Press the
Cancel knob to return to the Output Sync menu
for further editing.
To change the aspect ratio:
2
1
4
Resetting the Output Reference Sync
You can quickly reset the output reference sync
values to the default settings.
3
To reset the output reference sync values:
2
1
4
1. Press MENU.
2. Press the REF Wipe Pattern button.
3. Press NEXT until Aspect is displayed.
3
4. Use the Aspect knob to select the desired
aspect ratio. You can choose from the following:
• 4:3
• 16:9
1. Press MENU.
5. Press the Aspect knob to save the selection.
2. Press the REF Wipe Pattern button.
3. Press NEXT until OSync is displayed.
Note:
• The aspect ratio is locked to 16:9 when operating
in 720p or 1080i video formats.
4. Use the OSync knob to select the reference
output you wish to reset. You can choose from
the following:
Ancillary Data
• OSync 1 — Reset reference output 1.
• OSync 2 — Reset reference output 2.
• OSync 3 — Reset reference output 3.
Ancillary data is information such as closed
captioning or embedded audio. The switcher can be
configured to pass this data or strip it from the output
video. The following parameters are available:
5. Press the OSync knob to display the Output
Sync menu.
• Normal Strip — Ancillary data is stripped from all
7
outputs.
• Normal Pass — Any ancillary data is passed
unmodified.
6
• Long Strip — Ancillary data and the first several
lines of active picture are stripped from all outputs.
• Long Pass — Ancillary data and the first several
lines of active picture are passed unmodified. This
is useful to ensure data such as timecodes and
standard definition closed captioning remains
intact.
6. Press NEXT.
7. Press the Reset knob to reset the output sync
To configure ancillary data parameters:
values to default settings.
8. Press the Confrm knob to commit the change
and exit the Output Sync menu. Press the
Cancel knob to return to the Output Sync menu
for further editing.
2
1
4
3
Aspect Ratio
The switcher supports both 4:3 and 16:9 aspect ratios
when running in the 480/576i video format.
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5. Use the Alpha knob to select the desired input
that will provide the alpha (transparency) signal.
You can choose from the following:
1. Press MENU.
2. Press the SYSTEM Wipe Pattern button.
3. Press NEXT until Anclry is displayed.
• None — Do not use an associated alpha
4. Use the Anclry knob to select an ancillary data
signal.
parameters. You can choose from the following:
• Lin1 - Lin12 — The selected input is used as
an unshaped (linear) alpha source.
• N Strip — Remove ancillary data from the
• Shpd1 - Shpd12 — The selected input is
video signal.
used as a shaped alpha source.
• N Pass — Pass ancillary data without
modification.
Table 3 Default Alpha Channel Mappings
• L Strip — Remove ancillary data and the first
Input
Default Alpha Input
several lines of picture from the video signal.
KM-H2500
• L Pass — Pass ancillary data and the first
5
6
several lines of picture.
KM-H3000
9
11
Input BNC Configuration
10
12
Many video sources have an associated video source
that contains alpha (transparency) information. You
must configure the switcher to use the correct alpha
source. Once you associate a video and alpha
source, they are linked and used for Auto-Select
keying.
6. If you are using standard definition sources, use
the SD ASP knob to select the aspect ratio of the
video signal. You can choose from the following:
• 16:9
• 4:3
Alpha sources are designated as shaped or linear
(unshaped). Shaped sources convert partial
transparency to either fully transparent or fully
opaque, giving the video signal well-defined edges.
For More Information on...
Linear (unshaped) sources use the full range of
transparency in the alpha channel to give smooth
transitions between transparent and opaque areas.
Use linear if you are unsure which setting to use.
Output Configuration
For More Information on...
The switcher has the following outputs:
• Auto-Select keys, refer to the section “Keying
• 2 Program Out HD-SDI
• 1 Preview Out HD-SDI
• 3 Auxiliary Out HD-SDI
• 1 Analog (NTSC or PAL) Out
To associate video and alpha inputs:
2
1
The analog output allows the switcher to output
signals in NTSC and PAL formats. It can be routed
from the Preview, Program, or any of the primary
inputs. The analog output is not aspect ratio
converted. Downconversions from 16:9 HD sources
display as 16:9 SD video.
3
5
6
To configure the analog output:
2
1
1. Press MENU.
4
5
3
2. Press the CONFIG Wipe Pattern button.
3. Press the Input knob to display the Input menu.
4. Use the left knob to select the input you wish to
configure.
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3. Use the CLEAN knob to select where in the
output stream the Clean Feed is derived. You
can choose from the following:
1. Press MENU.
2. Press the SYSTEM Wipe Pattern button.
3. Press the Analog Out knob to display the
Analog Out menu.
• Key 1 — Clean Feed output is taken before
any keys are added.
4. Use the AnOut knob to select the source. You
• Key 2 — Clean Feed output is taken after Key
can choose from the following:
1 but before Key 2 or 3 is added.
• Key 3 — (KM-H3000 only) Clean Feed output
is taken after Key 1 and 2 but before Key 3 is
added.
• Prview — Preview bus output.
• Progrm — Program bus output.
• Aux 1 - 3 — Aux bus 1-3 outputs.
• In 1 - 12 — Inputs 1-12 (KM-H3000 only).
• In 1 - 6 — Inputs 1-6 (KM-H2500 only).
IP Address
5. Use the AnMode knob to set the appearance of
the analog output. You can choose from the
following:
The switcher is equipped with an Ethernet port to
allow remote access. By default, the switcher uses
DHCP to automatically obtain an IP address. You can
manually set an IP address, network mask, and
default gateway if your network does not have a
DHCP server.
• Full — Full screen display.
• LtrBox — Letter box display.
Note:
Note:
• If your switcher is operating in a 4:3 aspect ratio,
you can not set the analog output to letter box.
• You do not need to connect your switcher to a
network for it to function.
To configure a DHCP IP address for your
switcher:
Clean Feed
The Clean Feed output provides a second program
output that is derived from a different location than
the standard program output. Using the Clean Feed
allows you to remove particular keys without affecting
the primary program output. Typical applications are:
3
2
6
5
• Multilingual and live-to-tape productions
4
• Recording call-in shows for later airing without
telephone numbers displayed
To configure the Clean Feed output:
2
1. Ensure your switcher is connected to your
1
network via the ethernet port.
3
2. Press MENU.
3. Press the SYSTEM Wipe Pattern button.
4. Press NEXT until IP Addr is displayed.
5. Press the IP Addr knob to display the IP
Address menu.
6. Use the IPMode knob to select DHCP.
1. Press MENU.
7. Press the IPMode knob to enter the selection.
2. Press the SYSTEM Wipe Pattern button.
8. Press the Confrm knob to commit the change.
Press the Cancel knob to discard the change
and return to the previous setting.
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To configure a static IP address for your switcher:
Switcher Personality
3
The switcher has customizable features that allow
you to tailor operation to your personal preferences.
2
6
5
Aux Bus Memory Recalls
4
You can set the behavior of the Aux buses during a
memory recall. The buses can be configured to hold
inputs (overriding whatever input is saved in the
recalled memory) or to change to the input saved in
the recalled memory.
To set the Aux Bus Recall Mode:
1. Ensure your switcher is connected to your
network via the ethernet port.
1
2. Press MENU.
3
3. Press the SYSTEM Wipe Pattern button.
4. Press NEXT until IP Addr is displayed.
2
5. Press the IP Addr knob to display the IP
Address menu.
6. Use the IPMode knob to select Static.
7. Press the IPMode knob to enter the selection.
8. Press the Confrm knob to commit the change.
Press the Cancel knob to discard the change
and return to the previous setting.
1. Press RECALL.
2. Press NEXT until AuxMem is displayed.
3. Press the AuxMem knob to set the Aux Bus
10 11 12
Recall Mode. You can choose from the following:
• NoRcll — Aux buses ignore the input saved
with the recalled memory and retain the
current input.
9
• Recall — Aux bus inputs change to the input
saved with the recalled memory.
For More Information on...
9. Press NEXT until IPAddr is displayed.
10. Use the left knob to select the data to configure.
Customizing the Panel Glow
You can choose from the following:
Panel buttons are set to a glow color which is used
when the button is not selected. This glow color can
be customized to your preference.
• IPAddr — Configure the IP address (configure
this first).
• Mask — Configure the network mask.
• Gatwy — Configure the default gateway.
To customize the Panel Glow color:
11. Use the middle knob to select the fields in the
1
address.
3
4
5
12. Use the right knob to modify the field value.
and Gatwy (network gateway).
2
14. Press the left knob to save all network settings.
15. Press the Confrm knob to commit the change.
Press the Cancel knob to discard the change
and return to the previous setting.
1. Press MENU.
2. Press the USER Wipe Pattern button.
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3. Use the HUE knob to adjust the Panel Glow hue.
To load a custom Panel Glow color scheme:
1
4. Use the SAT knob to adjust the Panel Glow
saturation.
5
3
5. Use the LUM knob to adjust the Panel Glow
luminance.
2
4
Note:
• It is not recommended to set the Panel Glow color
to red. Red indicates a source is on-air.
For More Information on...
1. Press MENU.
2. Press the USER Wipe Pattern button.
Saving Color Schemes
3. Press the Scheme knob to display the Color
Scheme menu.
You can save a custom Panel Glow color scheme so
that it may be recalled as needed.
4. Press NEXT until Load is displayed.
To save a custom Panel Glow color scheme:
5. Use the Load knob to select the color scheme
you want to load. You can select from a list of
presets or one of the custom color schemes you
have previously saved.
2
6
4
6. Press the Load knob to load the color scheme.
3
5
7. Press the Confrm knob to commit the load.
Press the Cancel knob to cancel the load.
Power-Save Mode
The switcher goes into a Power-Save mode after a
certain amount of time (20 minutes by default) without
user interaction. Touching any control will wake the
switcher. Any functionality associated with the
touched control is ignored until the unit is active and
all lights and display are turned on.
1. Modify the Panel Glow as described above, to
obtain the desired appearance.
2. Press MENU.
3. Press the USER Wipe Pattern button.
During Power-Save mode, video related hardware is
not affected and video signals are still passed through
the switcher.
4. Press the Scheme knob to display the Color
Scheme menu.
5. Press NEXT until Save is displayed.
To configure the power-save timeout:
6. Rotate the Save knob to select the custom
scheme you wish to save.
1
3
7. Press the Save knob to save the color scheme.
8. Press the Confrm knob to commit the save (if
there was a color scheme saved to the selected
custom scheme, it is overwritten). Press the
Cancel knob to cancel the save.
2
Loading Color Schemes
You can load a custom color scheme or one of the
preset color schemes that are included on your
switcher.
1. Press MENU.
2. Press the PERS Wipe Pattern button.
3. Press the right knob to set the switcher
power-save behavior. You can choose from the
following:
• PwrSve — All buttons and the menu display
turn off. The switcher conserves as much
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power as possible without affecting on-air
video.
1. Press MENU.
2. Press the PERS Wipe Pattern button.
3. Press the DblPrs Speed knob.
• Sleep — The menu display turns off. Buttons
light and slowly fade in a raindrop pattern.
4. Double-press the middle knob at a rate you feel
4. Use the right knob to set the power-save timeout
(in minutes). You can select a value from 0 (off)
to 999 minutes.
comfortable. This defines the double press rate.
5. Press MENU to save the setting.
Transition Rate Units
Resource Sharing
You can select the units used to specify durations for
various switcher transitions. Choose the units that
you are most comfortable working with.
The switcher can only use one Chroma Key at a time.
You can specify how the Chroma Key is shared
between the keys on your switcher.
To select the units for switcher transitions:
To specify Chroma Key resource sharing:
1
2
3
1
3
2
1. Press MENU.
1. Press MENU.
2. Press the PERS Wipe Pattern button.
3. Use the Rate knob to select the units used to
specify switcher transition rates. You can choose
from the following:
2. Press the SYSTEM Wipe Pattern button.
3. Press the Rsrc Mode knob to display the
Resource Mode menu.
• Frames — Switcher transitions are specified
4. Use the ChrKey knob to select how the Chroma
Key resource is shared between keys. You can
choose from the following:
in frames.
• Secnds — Switcher transitions are specified
in seconds.
• KEY1 — The Chroma Key is locked to Key 1.
Only Key 1 can display a Chroma Key.
Double-Press Rate
• KEY2 — The Chroma Key is locked to Key 2.
You can set the double-press rate of the switcher to
suit your preference. Setting a fast rate requires you
to double-press the knobs in quick succession in
order to be recognized as a double press. Setting a
slow rate allows more time between presses but may
register two single presses as a double press. Find a
value that is most comfortable for your operating
style.
Only Key 2 can display a Chroma Key.
• KEY3 (KM-H3000 only) — The Chroma Key is
locked to Key 3. Only Key 3 can display a
Chroma Key.
• FLOAT — The Chroma Key can be used by
any key. If a Chroma Key is on-air and you
attempt to create a second Chroma Key, you
are asked if you wish to take the first Chroma
Key off-air and use the Chroma Key resource
for the new key.
To set the switcher double press rate:
1
• ASK — The Chroma Key can be used by any
key. If a Chroma Key is in-use (on or off-air),
you are asked if you wish to convert the
original Chroma Key to an Auto-Select key,
take it off-air, and use the Chroma Key
resource for the new key.
3
4
2
5. Press the ChrKey knob to select the Chroma
Key sharing mode.
6. Press the Confrm knob to commit the change.
Press the Cancel knob to cancel the change.
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For More Information on...
To enable or disable external editor control:
1
4
Switch on Field or Frame
The Switch On feature allows you to select when the
switcher triggers a transition from one video source to
the next when you are running in an interlaced video
format. Each interlaced video frame is composed of
an odd field and an even field and you can specify
that transitions are initiated on:
2
3
• even fields only
1. Press MENU.
• odd fields only
2. Press the PERS Wipe Pattern button.
3. Press NEXT until Editor is displayed.
• either even or odd fields
If you are running in a progressive scan video format,
setting your switcher to transition on even or odd
fields will cause the switcher to only allow transitions
on every second frame.
4. Use the Editor knob to enable or disable
external editor control. You can choose from the
following:
• GVG100 — Editor control is enabled.
• G100L — Legacy editor control is enabled.
• Off — Editor control is disabled.
To set when the switcher initiates transitions:
1
4
For More Information on...
2
3
Next Transition Area Reset
You can choose the state of the Next Transition area
after a transition is performed.
To set the Next Transition area reset behavior:
1. Press MENU.
2. Press the PERS Wipe Pattern button.
1
4
3. Press NEXT until FldSwt (FrmSwt if you are
using a progressive scan video format) is
displayed.
2
3
4. Use the FldSwt (FrmSwt if you are using a
progressive scan video format) knob to select
when transitions are initiated. You can choose
from the following:
• F1 — Field 1 (Odd Field) transitions are
initiated after the odd field of the source video
is drawn.
1. Press MENU.
2. Press the PERS Wipe Pattern button.
3. Press NEXT until Trans is displayed.
• F2 — Field 2 (Even Field) transitions are
initiated after the even field of the source
video is drawn.
4. Use the Trans knob to set the behavior of the
Next Transition area after a transition is
• BOTH — Transitions can be initiated on either
performed. You can choose from the following:
even or odd fields or frames.
• Reset — The Next Transition area is reset to
5. Press the FldSwt (FrmSwt if you are using a
progressive scan video format) knob to commit
the selection.
a background dissolve transition
• NotRst — The Next Transition area is not
reset.
Editor Control
Transition Resume Direction
Your switcher can be controlled by external editors
using the GVG100 protocol. You can enable or
disable external control.
You can choose which direction a paused transition
proceeds in when it is re-started.
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To set the transition resume direction:
1
4
2
3
1. Press MENU.
2. Press the PERS Wipe Pattern button.
3. Press NEXT until Resume is displayed.
4. Use the Resume knob to set the transition
direction used when a paused transition is
re-started. You can choose from the following:
• Fwd — The transition completes as originally
set.
• Rev — The transition reverses and the
switcher returns to the on-air state it was in
before the transition was started.
Next Transition Key Behavior
You can choose whether a Key remains in the Next
Transition area or is removed if a dedicated key
transition is performed.
To set the Next Transition Key behavior:
1
4
2
3
1. Press MENU.
2. Press the PERS Wipe Pattern button.
3. Press NEXT until ARKey is displayed.
4. Use the ARKey knob to set whether a Key
remains or is removed from the Next transition
area after a dedicated key transition is
performed. You can choose from the following:
• Off — The Key is removed from the Next
Transition area after a dedicated key transition
is performed.
• On — The Key remains active in the Next
Transition area after a dedicated key transition
is performed.
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Basic Operation
This chapter describes the general operation of your
switcher. Basic information is provided to help get you
up and running quickly.
5. Perform the transition by choosing one of the
following:
• Press CUT to immediately cut the selected
source on-air (selected transition type is
ignored).
Transition Overview
• Press AUTO TRANS to have the switcher
perform a smooth transition.
Transitions allow you to replace the on-air video
source with another source. During a transition, the
source you selected on the Preset bus becomes
active on the Program bus and the source that was
active on the Program bus is now on the Preset bus.
• Move the Fader from one limit to the other to
perform a manual transition..
Note:
• You can select multiple elements for the next
transition by pressing and holding the button for
the first element, then pressing one or more of the
other next transition buttons.
You can perform three types of transitions:
• Cuts — The video image instantly switches
between selected sources.
• Dissolves — The video image gradually fades
• While still holding the first element button, press an
element button again to remove it from the next
transition.
from the on-air source to the selected source.
• Wipes — The selected source wipes over the
on-air source using a user-specified pattern and
direction.
For More Information on...
To perform a transition:
• the Next Transition area state after a transition,
3
1
Cutting on the Program Bus
3
Cuts are the simplest transition, performing an
instantaneous change between sources. You can
perform a cut transition as described in the previous
section, or you can perform the transition directly on
the Program bus.
4
2
5
This also applies to keys. If a key is on-air, you can
select alternate sources on the Key/Aux bus and
have them instantly cut on-air.
1. Select the elements to include in the next
transition by pressing and one of the following:
• BKGD
To cut on the Program bus:
• KEY 1
• KEY 2
• KEY 3 (KM-H3000 only)
2. Select the source on the Preset bus (when
BKGD is selected as part of the next transition),
that you want to take on-air. The selected source
appears on your preview monitor.
1
3. If you selected any keys for the transition in step
1, select Keyers and sources on the Key/Aux
bus.
1. Select the source you want to take on-air by
4. Choose the type of transition you wish to
pressing a source button on the Program bus.
perform:
Note:
• Press DISS to select a dissolve transition.
• Press WIPE to select a wipe transition.
• You can not preview the next source on your
preview monitor when cutting on the Program Bus.
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4. Press AUTO TRANS to perform the dissolve.
Configuring the Auto Trans Rate
For More Information on...
You can control the amount of time a dissolve or wipe
transition takes to complete when you press the
AUTO TRANS button. Transitions performed with the
Fader are not affected.
Pausing a Transition
To change the rate for automatic transitions:
You can pause a dissolve or wipe transition while it is
in progress.
2
To pause and resume a transition in progress:
1
3
1. Prepare a transition using DISS or WIPE as the
transition type, but do not perform the transition.
2
2. Use the Time knob to change the transition
duration. The duration is specified in frames.
1. Prepare a dissolve or wipe transition.
3. Press AUTO TRANS to perform the transition.
2. Press AUTO TRANS to start the transition.
Note:
3. Press AUTO TRANS again to pause the
transition.
• You can set different transition rates for the
dedicated KEY TRANS buttons.
4. Press AUTO TRANS to resume the transition.
For More Information on...
Note:
• The transition will continue or reverse based on the
setting of the Resume personality option.
For More Information on...
Wipe Transitions
You can select from a number of predefined patterns
and control the amount of time a wipe transition takes
to complete.
Keying Overview
To select a wipe transition pattern:
Keying allows you to insert portions of one scene into
another. Keys appear as overlays over the
background image.
3
2
The switcher supports three key types:
• Auto-Select Key — Key alpha (transparency) is
provided on one input and key fill video is provided
on a second input (character generators and
graphics systems typically provide fill and alpha on
separate channels).
1
4
• Self Key — Key transparency is derived from the
luminance of the key fill video (this key type is
created when you do not specify an input for the
key alpha channel).
1. Prepare a transition using WIPE as the type of
transition, but do not perform the transition.
2. Select the pattern you wish to use for the wipe.
• Chroma Key — A user defined color hue is
selected for transparency (such as blue or
green-screen applications).
3. Use the Time knob to change the transition
duration.
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The KM-H2500 supports 2 keys. The KM-H3000
supports 3 keys.
To perform a key transition:
Video Layering
3
2
4
5
6
1
2
7
3
4
1. Ensure the key you are using in the transition is
not on-air.
2. Select the key you wish to use.
Figure 10 Video Layering
3. Select the key type by pressing one of the
following:
1. Program
• CHR KEY to create a Chroma Key.
2. Key 1
• AUTO SELECT to create an Auto-Select Key.
3. Key 2
4. Press the corresponding key button in the Next
Transition area to include the key in the
4. Key 3 (KM-H3000 only)
transition. You can choose from the following:
Key Transitions
• KEY 1 to include Key 1.
• KEY 2 to include Key 2.
Key transitions are similar to background transitions.
You can perform key and background transitions
simultaneously.
• KEY 3 to include Key 3 (KM-H3000 only).
5. Select a source on the Key/Aux bus that you
want to take on-air. The selected source appears
on your preview monitor over the background
image.
Selecting Keys
Selecting a key allows you to configure the key type
and select a source for that key.
6. Choose the type of transition you wish to
perform:
To select a key:
• Press DISS to select a dissolve transition.
• Press WIPE to select a wipe transition.
• Select a key by pressing one of the key select
buttons. You can choose from the following:
7. Perform the transition by using one of the
› AUTO SEL, or CHR KEY — selects Key 1 and
following methods:
sets the key type.
• Press CUT to immediately cut the selected
source on-air (selected transition type is
ignored).
› KEY 2 SEL — selects Key 2.
› KEY 3 SEL — selects Key 3 (KM-H 3000 only).
Note:
• Press AUTO TRANS to have the switcher
• If you select Key 1, you are selecting a key and key
type simultaneously.
perform a smooth transition.
• Move the Fader from one limit to the other to
perform a manual transition.
Performing Key Transitions
Note:
Key transitions are performed similarly to background
transitions. All transition types are available for key
transition.
• To include multiple keys in the transition, push the
desired combination of KEY 1, KEY 2, and KEY 3
buttons simultaneously.
• When a key is on-air, the tally above the on-air key
glows red.
For More Information on...
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3. Use the Key 1-3 (1-2 on KM-H2500) knobs to
Dedicated Key Transitions
change the transition rate for the specified key.
Note:
If an immediate transition is required or an
unexpected transition needs to be performed, the
switcher allows for a dedicated key transition.
Dedicated key transition buttons for this purpose are
located to the right of the Fader. Only dissolve
transitions can be performed with the dedicated key
transition buttons.
• If the transition rate is set to CUT and a transition is
in progress, pressing a dedicated key transition
button immediately cuts the associated key to the
previous state (either on or off-air). The rest of the
transition proceeds.
For More Information on...
To perform a dedicated key transition:
1
1
Chroma Key
The Chroma Key masks a specified color allowing
you to quickly extract a foreground subject from a
controlled-color background. The switcher can mask
the following colors: blue, green, red, cyan, magenta,
and yellow. The default color is blue.
1
2
To create a Chroma Key:
1. Ensure that a key, key-type, and source are
selected.
3
5
2. Take the desired key on or off-air by performing
2
1
one of the following:
• Press KEY 1 TRANS to transition Key 1.
• Press KEY 2 TRANS to transition Key 2.
4
• Press KEY 3 TRANS to transition Key 3
(KM-H3000 only).
Note:
• When a key is on-air, the appropriate dedicated
key transition button glows red.
1. Select the key you wish to use.
2. If you are not using Key 1, press CHR KEY to set
For More Information on...
the selected Key to a Chroma Key.
3. If you have already assigned a Chroma Key to
one of the other keyers and the Chroma Key
share mode is set to FLOAT or ASK, you are
asked whether you want to steal the Chroma Key
resource to use on the new key. You can choose
from the following:
Setting the Transition Rate for Dedicated
Key Transitions
You can set the transition rate for the dedicated key
transition buttons independently of the other switcher
transition rates.
• Press the Confrm knob to steal the Chroma
Key resource for the new key. The old Chroma
Key is taken off-air and converted to an
Auto-Select Key.
To change the transition rate for dedicated key
transitions:
• Press the Cancel knob to cancel the new
Chroma Key and leave the resource with the
key it is currently assigned to.
3
4. Select the desired source on the Key/Aux bus.
2
1
5. Use the Color knob to select the color to make
transparent. You can choose from the following:
• Blue (default)
• Cyan
• Green
• Yellow
• Red
1. Press DISS.
2. Press NEXT.
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• Magenta
To select a matte color by loading a preset:
4
6. Press Init.
For More Information on...
3
2
1
1. Press and hold SHIFT.
Mattes
2. Press BLACK/MATTE to display the Matte
menu.
A Matte is a solid color signal that is generated by the
switcher and can be adjusted for hue, saturation, and
luminance. It can also be adjusted for position, size,
aspect, border, and softness.
3. Press NEXT.
4. Rotate the Load knob to select the preset color
you wish to use.
5. Press the Load knob to load the preset color.
For More Information on...
To change the pattern:
4
Using a Matte
5
Mattes can be a solid color or a wash. A wash fills the
matte with one of the 10 patterns.
3
Selecting a Matte Color
You can use two methods to select a matte color:
• Specify hue, saturation, and luminosity
• Load a preset color
2
1
To select a matte color by specifying hue,
saturation, and luminosity:
1. Press and hold SHIFT.
2. Press BLACK/MATTE to display the Matte
menu.
3
3. Press NEXT until WASH is displayed.
4. If the WASH knob is Off, toggle it On by pressing
the WASH knob.
5. Use the Pattern buttons to select the desired
pattern.
Note:
2
1
• If the wash is turned off, the pattern does not
display.
1. Press and hold SHIFT.
Using other Adjustments
2. Press BLACK/MATTE to display the Matte
Mattes can also be adjusted by using these modifiers:
menu.
• Size — Size
3. Use the corresponding knob to adjust the Hue
(Hue1), Saturation (Sat1), and Luminance
(Lum1) to the desired effect.
• X-Pos, Y-Pos — Position
• Aspect — Aspect Ratio
• Border — Border Appearance
• Softness — Edge Softness
• Hue 2, Sat 2, and Lum 2 — Secondary Color
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The Aspect function allows you to alter the shape of
the selected wash pattern. For example, if you want
the wash to be oval shaped, select the circular
pattern and adjust the aspect ratio until the desired
oval is created.
To fade to black:
1
Borders are effects created around the selected
pattern for the wash. The Border function allows you
to adjust the appearance of the border.
2
The Softness function controls the edge of the wash.
It is a pattern edge effect produced by mixing key
source and key fill signals such that the edge of the
pattern can be sharp or blurred.
4
3
1. Press BKGD and all on-air key buttons
The Hue 2, Sat 2, and Lum 2 functions control the
secondary color. If you are creating a wash and want
to add a second color, adjusting these options will
generate and modify another color set within the
pattern.
simultaneously to include them in the transition.
2. Select a transition type.
3. Press BLACK/MATTE on the Preset bus.
4. Fade to black by sliding the Fader, pressing CUT,
or pressing AUTO TRANS.
To apply other adjustments:
4
3
2
1
1. Press and hold SHIFT.
2. Press BLACK/MATTE to display the Matte
menu.
3. Press NEXT until the desired modifier is
displayed.
4. Adjust the desired modifier by rotating the
corresponding knob.
Note:
• The wash pattern and the key pattern mask are
shared. Any adjustments affect both patterns.
Fade to Black
Fade to Black is achieved by selecting the black
source and performing a transition.
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Advanced Operation
This chapter describes advanced operating concepts
for your switcher. Advanced topics and information on
modifying basic concepts to fit your requirements are
discussed.
To store a setting to a memory register:
1
2
Using the Memory System
The built-in memory system can store up to 100
switcher memories (10 banks of 10 memory
locations). This allows you to save the settings for a
later time without having to make the adjustments
again.
1. Press the STORE button.
Choosing a Memory Access Mode
2. Select the storage area you wish to save to as
There are two ways to access the memory system:
follows:
• Direct Access Mode — You can access any of
the 100 memories by pressing two buttons (one for
the bank and one for the memory location).
• If you are using Bank Mode, select a pattern
button to designate the memory register in the
selected bank. You may also use the Bank
knob to change the selected bank before
storing.
• Bank Mode — You pre-select a bank and then
access any of the 10 memories in that bank with a
single button press.
• If you are using Direct Access Mode, select a
pattern button to designate the desired bank
and then select a second pattern button to
designate the memory register
To select the memory access mode:
1
Note:
3
• You can exit without storing a memory register by
pressing any button other than a Wipe Pattern,
dedicated key transition, CUT, AUTO TRANS, or
source button.
2
• The switcher is placed in recall mode immediately
after storing a memory register.
Recalling Memory Registers
1. Press STORE.
2. Press NEXT.
Recalling the memory register allows you to quickly
re-use the effect you previously stored.
To recall a setting from a memory register:
3. Press the right knob to toggle between memory
access modes. You can choose from the
following:
1
• DirAcc — Use Direct Access Mode.
• Bank — Use Bank Mode.
2
Storing Memory Registers
Storing settings to a memory register allows you to
save an effect for re-use.
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1. Press RECALL.
The source on the bus you selected will not
change when the memory is recalled (the source
setting stored in the memory for that bus is
ignored).
2. Select the memory register you wish to recall
from as follows:
• If you are using Bank Mode, select a pattern
button to designate the memory register in the
selected bank. You may also use the Bank
knob to change the selected bank before
recalling.
Memory AI and Recall to Preview
The switcher can be set so that recalling a memory
does not affect what is currently on-air. There are two
modes you can choose from:
• If you are using Direct Access Mode, select a
pattern button to designate the desired bank
and then select a second pattern button to
designate the memory register.
• Recall to Preview — The switcher only recalls
those elements from the memory register that are
not currently on-air. Background elements are
recalled to the Preset bus.
Note:
• Recalling a memory register that requires a new
image to be loaded from a USB drive into a
Media-Store channel may result in the currently
loaded image being displayed for a few frames
while the new image is loaded.
• Memory AI — The switcher uses the contents of
the memory register to configure the Next
Transition area and the Preview bus. The switcher
is configured such that the next transition will make
the on-air state the same as the state saved in the
memory register.
• You can exit without recalling a memory register by
pressing any button other than a Wipe Pattern,
dedicated key transition, CUT, AUTO TRANS, or
source button.
Memory AI and Keys
Enabling Memory AI mode changes the way key
elements are recalled. If a key is currently on-air, the
element for that key is recalled in the next available
off-air key. If there is no available off-air keys, the
element is not recalled.
Bus Hold
You can choose to have a bus remain unaffected by a
memory recall (the selected source on the bus is not
replaced with the source stored in the memory).
All resource sharing is set to FLOAT mode so that
key elements may be recalled to other keys than
originally stored.
To perform a Bus Hold:
2
For More Information on...
3
Memory AI and Recall to Preview Examples
the state of the switcher in various scenarios.
1
Table 4 Recall to Preview Scenarios
Scenario
Memory
Register
Element
1
2
1. Press and hold the desired source button on the
desired Program, Preset, or Key/Aux bus.
Input 3
Input 1
(on-air)
Input 1 (on-air)
PGM
Bus
2. Press RECALL.
Input 4
Input 2
(on-air)
–
–
3. Select the memory register you wish to recall
Key 1
from as follows:
Input 5
–
–
Key 2
Key 3
• If you are using Bank Mode, select a pattern
button to designate the memory register in the
selected bank. You may also use the Bank
knob to change the selected bank before
storing.
Depending on the Recall to Preview setting, the
elements recalled are as follows:
• If you are using Direct Access Mode, select a
pattern button to designate the desired bank
and then select a second pattern to designate
the memory register.
Recall to Preview Off
• Scenario 1
› Input 3 is recalled to the Program bus (on-air
image instantly cuts to Input 3).
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› Input 4 is recalled to Key 1 (on-air image
instantly cuts to Input 4).
To set the Recall to Preview mode:
1
› Input 5 is recalled to Key 2 (on-air image not
affected as Key 2 is off-air).
3
› Input 1 is selected on the Preview bus.
• Scenario 2
4
2
› Input 3 is recalled to the Program bus (on-air
image instantly cuts to Input 3).
› Input 4 is recalled to Key 1 (on-air image is not
affected as Key 1 is off-air).
› Input 5 is recalled to Key 2 (on-air image is not
affected as Key 2 is off-air).
1. Press RECALL.
2. Press NEXT.
› Input 1 is selected on the Preview bus.
Recall to Preview On
3. Push the RclPv knob to select the Recall to
Preview Mode. You can choose from the
following:
• Scenario 1
› Input 3 is recalled to the Preset bus (on-air
image is not affected).
• On — Recall to Preview mode.
› Input 4 is not recalled to Key 1 as Key 1 is on-air
(on-air image is not affected).
• Off — Recall to Preview and Memory AI
modes off.
› Input 5 is recalled to Key 2 (on-air image is not
affected as Key 2 is off-air).
• MemAI — Memory AI mode.
4. Select the memory register you wish to recall
• Scenario 2
from as follows:
› Input 3 is recalled to the Preset bus (on-air
image is not affected).
• If you are using Bank Mode, select one of the
10 pattern buttons to designate the memory
register in the selected bank. You may also
use the Bank knob to change the selected
bank before storing.
› Input 4 is recalled to Key 1 (on-air image is not
affected as Key 1 is off-air).
› Input 5 is recalled to Key 2 (on-air image is not
affected as Key 2 is off-air).
• If you are using Direct Access Mode, select
one of the 10 pattern buttons to designate the
desired bank and then select a second pattern
to designate the memory register.
› Input 1 is selected on the Preview bus.
Memory AI
• Scenario 1
› Input 3 is recalled to the Preset bus (on-air
image is not affected).
Transition Limit
› Input 4 is recalled to Key 2 as Key 1 is on-air
(on-air image is not affected).
You can stop a transition at a preset position between
the two Fader limits. With the transition limit enabled,
an automatic transition or a transition performed with
the Fader will stop when it reaches the defined limit.
› KM-H3000: Input 5 is recalled to Key 3 as Key 2
is now in-use (on-air image is not affected).
› KM-H2500: Input 5 is not recalled as both keys
are now in use.
To define the transition limit point:
› Next Transition area is set to transition
background, Key 1 off-air, Key 2 on-air, and Key
3 on-air (KM-H3000 only).
3
• Scenario 2
› Input 3 is recalled to the Preset bus (on-air
image is not affected).
› Input 4 is recalled to Key 1 (on-air image is not
affected).
› Input 5 is recalled to Key 2 (on-air image is not
affected).
2
› Next Transition area is set to transition
background, Key 1 on-air, and Key 2 on-air.
1. Press DISS or WIPE.
2. Move the Fader to the desired position you wish
to set as a transition limit.
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3. Press the Limit knob.
You switcher is shipped with the following default
settings:
The Progress Bar next to the Fader flashes to
indicate the defined transition limit.
• The selected source on each bus is black.
• Each key is set to Auto-Select.
• Clip is set to linear.
Note:
• Ensure that you are not on-air when setting the
transition limit as you will be moving the Fader
handle to define the preset position.
• Gain is set to linear.
• The Transition Limit is cleared.
• Keys are off-air.
To perform a transition with a transition limit set:
• The Matte is set to Hue: 30.5%, Sat: 100%, Lum:
50% Size: 0.0%.
3
• The Wash turned off.
• The selected Wipe pattern is the STATUS wipe
pattern button.
• Wipe parameters are defaulted
• The Next Transition is set to dissolve.
• Masks are turned off .
• The Fader is disabled if it is off limit.
• The main Transition rate is set to:
› 15 frames for 59.94 Hz video formats.
› 13 frames for 50 Hz video formats.
• The Key Transition rate is set to:
› 8 frames for 59.94 Hz video formats.
› 7 frames for 50 Hz video formats.
1
1. Initiate a transition by pressing AUTO TRANS.
When the transition reaches the defined limit, it
will stop.
2. To reverse the transition, press AUTO TRANS.
3. To continue the transition, press the Limit knob
• The Chroma Key is set to Edge: 0.0%, Shadow:
100.0%, Gain: 100.0% Spill: 0.0%.
to turn off the transition limit.
4. Press AUTO TRANS to complete the transition.
To Quickly Reset the Transition Limit
• Double-press the Limit knob.
• The Output Sync is turned off.
• The Frame Sync is turned off
• The Power Save timeout is set to 20 minutes.
Note:
The transition limit is reset to 50% and the
trans limit feature is turned off.
• Default transition rates vary depending on the
frequency of the selected video format.
Reset Options
Configuring Default Settings
You can customize any of the default parameters and
save them as a user-defined default.
You can restore the entire switcher or individual
settings to default values. Menu items can also be
reset.
To configure user-defined defaults:
You can also capture the state of the switcher as a
user-defined default, allowing you to reset to those
settings at any time.
2
5
4
3
1. Configure any of the settings in the previous list
as desired. This will become the new default
state.
2. Press MENU.
3. Press the RESET Wipe Pattern button.
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4. Press the Aux knob to toggle between including
To reset the switcher using an alternate method:
1. Press MENU.
or excluding the Aux buses in the reset.
5. Press the RState Save knob to save the new
2. Press the RESET Wipe Pattern button.
3. Press the RState Load knob.
default settings.
6. Press the Confrm knob to commit the save.
Press the Cancel knob to cancel the save and
return to the previous setting.
All switcher settings are restored to the default
values.
Restoring Default Settings to Factory State
Shared Parameters
You can restore user-defined default settings to a
factory state. This is useful if you wish to begin
creating a new user-defined default from a known
starting configuration.
Some parameters are shared between features and if
reset in one area, are reset in all areas that share that
parameter. The shared parameters are:
• Time — This value is shared between dissolves
To restore user-defined default settings to the
factory state:
and wipes.
• Limit — This value is shared between dissolves
and wipes.
1
• Pattern (Pattrn) — This value is shared between
4
wipes and mattes.
Resetting Individual Settings
2
3
You can reset individual settings to default values
rather than resetting the entire switcher.
To reset wipes:
1. Press and hold down WIPE.
2. Press the RESET Wipe Pattern button.
To reset dissolves:
1. Press MENU.
2. Press the RESET Wipe Pattern button.
3. Press NEXT.
1. Press and hold down DISS.
2. Press the RESET Wipe Pattern button.
To reset Key 2 or 3:
4. Press the Dfault RState knob to restore the
user-defined defaults to factory settings.
5. Press the Confrm knob to commit the change.
Press the Cancel knob to cancel the change and
return to the previous setting.
1. Press and hold down KEY 2 SEL (or KEY 3 SEL
on the KM-H 3000).
2. Press the RESET Wipe Pattern button.
Resetting the Switcher
When resetting a key, the selected Chroma Key
color and any Split Key assignments are not
reset.
Resetting the switcher restores the user-defined
default settings..
To reset the switcher:
To reset Aux buses:
1
1. Press and hold down AUX SEL (KM-H 2500) or
AUX 1 or AUX 2 or AUX 3 (KM-H 3000).
2. Press the RESET Wipe Pattern button.
To reset the Chroma Key:
2
1. Press and hold down CHR KEY.
2. Press the RESET Wipe Pattern button.
Note:
1. Press and hold MENU.
• The selected color is not reset.
To reset an Auto-Select Key:
1. Press and hold down AUTO SEL.
2. Press the RESET Wipe Pattern button.
2. Press the RESET Wipe Pattern button.
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Resetting Menu Items
Saving Memory Banks and Registers
The values for particular parameters can be reset
individually. This allows you to restore the default
setting if you are unsatisfied with the adjusted values.
You can save up to 9 sets of up to 100 memory
registers on a USB drive.
To save memory registers to a USB drive:
Some parameters are shared between features and,
if reset in one area, will be reset in all areas that share
that parameter.
2
4
To reset individual menu items:
3
5
1. Select the menu for the value you wish to reset.
2. Double press the knob associated with the value.
Restoring to Factory Defaults
You can restore your switcher to the factory default
settings. You may wish to do this when
troubleshooting problems with your switcher.
1. Insert a USB drive into the USB port.
2. Press MENU.
Restoring to factory defaults resets the entire
switcher. Save any configuration information to a
memory register if you wish to re-load it after
performing the factory default.
3. Press the SAVE Wipe Pattern button.
4. Press the Mems knob to display the Save
Memory menu.
To restore factory defaults:
5. Press NEXT to cycle through the sets.
6. Press the knob for the set you want to save the
1
4
memory registers to.
7. Use the left knob to select which memory
registers you wish to save. You can choose from
the following:
2
3
• All — All memory banks and registers are
stored to the selected set on the USB drive.
• Bank — You can specify which memory bank
is stored and which memory bank to store to
the selected set on the USB drive.
1. Press MENU.
• Indiv — You can specify which memory
register is stored and which memory register
to store to the selected set on the USB drive.
2. Press the RESET Wipe Pattern button.
3. Press NEXT.
8. If you selected Indiv or Bank, select the memory
4. Press the Factry Reset knob.
bank or register to store as follows:
5. Press the Confrm knob to perform the reset.
Press the Cancel knob to cancel the reset.
• If you selected Indiv, use the Local knob to
select the memory register you wish to save.
The selected register is indicated as X.Y
where X is the memory bank and Y is the
memory register. Use the USB knob to select
the memory register on the USB drive you
wish to save to.
USB Storage
You can use the USB port to:
• Save and load memory sets to a USB drive
• Perform software upgrades
• If you selected Bank, use the Local knob to
select the memory bank you wish to save. Use
the USB knob to select the bank on the USB
drive you wish to save to.
These files and settings can be copied and
backed-up on a standard computer.
9. Press the left knob to commit the save.
Note:
10. Press The Confrm knob to perform the save.
Press the Cancel knob to cancel the save.
• Wait 5 seconds after inserting a USB drive into the
USB port before using it.
For More Information on...
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Note:
knob to select the memory register on the
USB drive you wish to load.
• You do not need to store memory banks or
registers to the same memory banks or registers
on the USB drive.
• If you selected Bank, use the Local knob to
select the memory bank you wish to replace
with the loaded data. Use the USB knob to
select the bank on the USB drive you wish to
load.
• If you save an empty memory bank or register, the
destination bank or register on the USB drive is
erased.
9. Press the left knob to commit the load.
Loading Memory Banks and Registers
10. Press the Confrm knob to perform the load.
Press the Cancel knob to cancel the load.
Once the memory registers are loaded, you can recall
them for use.
Note:
To load memory registers from a USB drive:
• You do not need to load memory banks or registers
on the USB drive to the same memory banks or
registers on the switcher.
2
4
• If you load an empty memory bank or register from
a USB drive, the destination bank or register on the
switcher is erased.
3
5
For More Information on...
•
using the memory system, refer to the section
Software Upgrades
1. Insert a USB drive into the USB port.
2. Press MENU.
Software upgrades stored on a USB drive can be
uploaded to the switcher.
3. Press the LOAD Wipe Pattern button.
4. Press the Mems knob to display the Load
Memory menu.
To upgrade the switcher software:
5. Press NEXT to cycle through the sets.
3
6
6. Press the knob for the set you want to load the
memory registers from.
4
5
7. Use the left knob to select which memory
registers you wish to load. You can choose from
the following:
• All — All memory banks and registers are
replaced with the stored memory banks and
registers from the selected set on the USB
drive.
1. Copy a software upgrade file onto a USB drive.
Do not store multiple upgrade files on the same
USB drive.
• Bank — You can specify which memory bank
to load from the USB drive and which memory
bank on the switcher to replace with the
loaded values.
2. Insert the USB drive with the software upgrade
file into the USB port.
• Indiv — You can specify which memory
register to load from the USB drive and which
memory register on the switcher to replace
with the loaded values.
3. Press MENU.
4. Press the RESET Wipe Pattern button.
5. Press NEXT until Run Software Upgrade From
USB is displayed.
8. If you selected Indiv or Bank, select the memory
bank or register to load as follows:
6. Press the left knob.
• If you selected Indiv, use the Local knob to
select the memory register you wish to replace
with the loaded data. The selected register is
indicated as X.Y where X is the memory bank
and Y is the memory register. Use the USB
7. Press the Confrm knob to initiate an upgrade.
Press the Cancel knob if you do not wish to
perform an upgrade.
The menu displays a message indicating the software
upgrade is in progress. The Upgrade LED on the rear
of the switcher is lit, indicating an upgrade is in
progress.
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Note:
To modify the transparency:
1
• Copy the upgrade file to the root level of the USB
drive. Do not copy the upgrade file into a folder.
3
• Upgrades can take several minutes to complete.
Do not turn the switcher power off during the
upgrade.
2
• If CRITICAL UPGRADE is displayed, the switcher
is performing an upgrade that includes low-level
software components. This does not indicate a
problem with your switcher.
Completing a Software Upgrade
1. Select the key you wish to modify.
2. If necessary, press KEY 1, KEY 2, or KEY 3 to
include the key in the next transition and have it
display on the Preview monitor.
When the software upgrade is complete, the menu
displays a message indicating the software upgrade
was successful, the Upgrade LED on the rear of the
switcher turns off, and the switcher performs an
automatic restart.
3. Rotate the Transp knob until the desired effect is
achieved.
Once the switcher restarts, it is ready to use. You can
safely remove the USB drive.
For More Information on...
Note:
• If you are upgrading a switcher as a result of a
corrupt configuration or a previously failed
upgrade, you may need to reconfigure the network
address and reload switcher memories.
To apply a mask:
4
5
1
3
Advanced Keying
2
Keys can be modified to give them more distinct
qualities and personalize your images.
Modifying Keys
1. Select the key you wish to modify.
All key types have the following parameters that can
be modified:
2. If necessary, press KEY 1, KEY 2, or KEY 3 to
include the key in the next transition and have it
display on the Preview monitor.
• Transparency
• Mask
3. Press NEXT until Mask is displayed.
The Transparency function allows you to adjust the
transparency of the key from completely opaque to
completely transparent. As the level of transparency
is adjusted, the graphic in the menu changes to
represent the current percentage of transparency.
4. Use the Mask knob to select the desired state.
You can choose from the following:
• Off — This is the default setting.
• Box — This creates a box mask.
• Pattrn — This creates a pattern mask.
A mask is a keying technique in which a pattern is
combined with the key source to block out unwanted
portions of the key source. Mask modifiers are:
5. If you are creating a pattern mask, Press a Wipe
Pattern button to select the desired pattern.
• Force (M-Frce) — forces the area inside the mask
6. Press NEXT until Size is displayed.
region to the foreground.
7. Use the Size knob to modify the mask size.
• Invert (M-Inv) — reverses the polarity of the mask.
8. Press NEXT repeatedly to access other mask
modifiers. Use the knobs to modify mask
attributes.
For More Information on...
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To modify a mask:
1
To modify the clip or gain:
4
5
6
3
3
1
3
2
2
1. Select the key you wish to modify.
1. Select the key you wish to modify.
2. If necessary, press KEY 1, KEY 2, or KEY 3 to
include the key in the next transition and have it
display on the Preview monitor.
2. If necessary, press KEY 1, KEY 2, or KEY 3 to
include the key in the next transition and have it
display on the Preview monitor.
3. Press NEXT until Mask is displayed.
3. Rotate the Clip and Gain knobs until the desired
effect is achieved.
4. Use the Mask knob to select the mask source.
You can choose from the following:
For More Information on...
• Off — This is the default setting.
• Box — This creates a box mask.
• Pattrn — This creates a pattern mask.
Converting Between Shaped and Unshaped
Auto-Select Keys
5. Press the M-Frce knob to force the area inside
the mask region to the foreground. Press again
to return the mask to normal.
You can convert an unshaped Auto-Select Key to a
shaped Auto-Select Key by using the Make Linear
function. This defaults any modifiers to the selected
key.
6. Press the M-Inv knob to invert the mask. Press
again to return the mask to normal.
To convert an unshaped Auto-Select Key to
shaped:
Note:
• The wash pattern and the key pattern mask are
shared. Any adjustments affect both patterns.
1. Press MENU.
2. Press NEXT until Make Linear is displayed.
3. Press the Make Linear knob.
For More Information on...
Chroma Key Fine Tuning
Modifying Other Attributes
You can control aspects of the Chroma Key using the
Chroma Key menus. The following effects can be
adjusted:
There are a number of other attributes you can
modify to change the mask appearance. Press NEXT
and use the knobs to access and change other
attributes.
• Edge
• Shadow
• Gain
Modifying Clip and Gain for Unshaped
Auto-Select Keys
• Spill
If an Auto-Select key is unshaped, you can also
modify clip and gain.
Chroma key adjustments are persistent and are not
affected by a soft reset or switcher reboot. However,
initializing the Chroma or performing a factory reset
returns all adjustments to default values.
The Clip function adjusts the threshold level of the
key. Only areas of the source video that are higher
than the setting of the threshold cut a hole in the
background video.
Using the Edge, Shadow, Gain and Spill Effects
The Edge effect controls the sharpness of the key
edge.
Increasing Gain causes the color to become
increasingly saturated.
The Shadow effect allows you to include or removed
any shadows that are cast on the Chroma Key
background.
The Gain effect controls color saturation. Increasing
the Gain causes the video signal colors to become
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increasingly saturated and vivid. Decreasing the Gain
decreases the saturation until the image is black and
white.
To create a Split Key:
2
The Spill effect allows you to handle chroma key spill
where the background color (the color being
removed) spills onto the key object.
1
To adjust the Edge, Shadow, Gain, and Spill:
3
1
1. Select a source on the Key/Aux bus to act as the
video fill (the source can be either an Auto-Select
Key or a Self Key).
2
2. Press and hold the AUTO SEL button.
3. Select a source on the Key/Aux bus to act as the
key alpha.
1. Select the key you wish to modify (ensure it is set
Note:
as a Chroma key).
• Split Keys are initially created with clip set to 50%
and gain set to 50%.
2. If you have already assigned a Chroma Key to
one of the other keyers and the Chroma Key
share mode is set to FLOAT or ASK, you are
asked whether you want to steal the Chroma Key
resource to use on the new key. You can choose
from the following:
• While holding the AUTO SEL button to select the
key alpha, the SHIFT button stays active when
pressed. You do not have to hold down SHIFT to
access shifted sources. Press SHIFT again to
return to normal source selection.
• Press the Confrm knob to steal the Chroma
Key resource for the new key. The old Chroma
Key is taken off-air and converted to an
Auto-Select Key.
Modifying Split Keys
You can modify the appearance of a Split Key to suit
your application.
• Press the Cancel knob to cancel the new
Chroma Key and leave the resource with the
key it is currently assigned to.
To modify the appearance of a Split Key:
3. Press NEXT until Edge is displayed.
2
4. Adjust the Edge value by rotating the
corresponding knob until the desired effect is
achieved.
5. Press NEXT.
6. Adjust the Shadow, Gain, SPClip, or SpRjct,
value by rotating the corresponding knob until
the desired effect is achieved.
1. Create a Split Key. The Key Menu is displayed
For More Information on...
with a new first page.
2. Use the Alpha knob to select the input used for
the key alpha.
3. Press the Alpha knob to accept the change.
Note:
Split Keys
• If you wish to use a matte for the key fill, press the
Matte button on the Key/Aux bus to access the
Matte menu.
A Split Key allows you to assign a different alpha
source for a Key than the fill/alpha associations that
are set up during configuration or to use a separate
alpha source for a Self Key.
• If you are using a Split Key with a matte key fill and
you wish to turn the key into a Chroma Key, the
switcher will default to black on that key.
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For More Information on...
3. Use the corresponding knob to change the
following:
• Pattern (Pattrn) — to find and select a desired
pattern.
• X Pos or Y Pos — to position the wipe
Modifying Wipes
pattern.
• Aspect — to adjust the aspect ratio.
Wipes can be modified to give more distinct qualities
and personalize your transitions. The following effects
can be adjusted:
• Border Size (Border) — to adjust the size of
the border.
• Image Softness (Soft) — to blur or harden the
• Time, Direction
border.
• Pattern, Horizontal Multiplication, Vertical
Multiplication
• Border color (these options only appear if you
set the Border Size greater than 0.0%)
• X-Position, Y-Position, Aspect Ratio
• Border, Color, Soft
› Use the Load knob to select a preset color.
Press the Load knob to load the color.
› Use the BHue, BSat, and BLum knobs
until the desired color is achieved.
• Hue, Saturation, Luminosity
• Rotation
• Rotation (Rot) — to rotate the pattern.
To modify time and direction:
• Horizontal (HMult) and Vertical (VMult)
Multiplication — to create multiple instances of
the pattern.
2
3
Note:
• You can select a pattern using the Pattern Buttons.
This also displays the Wipe menu.
• The X Pos and Y Pos can be adjusted using the
1
positioner (KM-H 3000 only).
• Aspect adjustments are not available for all
patterns.
1. Press WIPE to display the Wipe menu.
2. Press NEXT until Time is displayed.
• Circle, left square, right square, and diagonal
patterns with aspect adjustments can not be
rotated.
3. Use the Time knob to change the duration of the
wipe.
Aux Buses
4. Use the Direction knob to set the direction of the
wipe. You can choose from the following:
The switcher has three timed Aux buses which have
access to the following sources:
• Fwd — Wipe runs in the forward (default)
direction.
• Any primary source (including Media-Store)
• Program
• Rev — Wipe runs in the reverse direction.
5. Press the Direction knob to alternately enable
and disable the flip-flop direction feature. You
can choose from the following:
• Clean Feed
• Preview
• Chroma Key Alpha
• Enabled (FF) — The first time a wipe
transition is performed, it runs in the forward
direction. Performing a second wipe transition
runs in the reverse direction.
Accessing the Aux Buses
KM-H3000: The Aux buses can be accessed from
control panel buttons.
• Disabled — Wipes always run in the direction
KM-H2500: The Aux buses can be accessed through
the menu system.
To change other wipe modifiers:
1. Press WIPE to access the Wipe menu.
2. Press NEXT to cycle through the available wipe
modifiers.
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To access Aux buses on the KM-H2500:
These special sources are found on the first four
buttons on the Preset bus.
To select a special source for an Aux bus:
1
2
1
3
2
1
1. Select the Aux bus you wish to choose a source
2
on.
2. Press and hold SHIFT on the Key/Aux bus.
3. Press any of AUX PGM, AUX PV, AUX CLN, or
the fourth source button (to access Chroma Key
Alpha) on the Preset bus.
1. Press AUX SEL to display the Aux menu.
Tallies
2. Select an Aux bus by pressing the corresponding
knob.
The switcher has tally relays assigned to inputs as
follows (pin 1 is the top right pin when looking at the
Tally Port):
To access Aux buses on the KM-H3000:
5
4
3
2
1
1
9
8
7
6
Figure 11 Tally Port
Pin
Input
1
2
3
4
5
6
7
8
9
1
3
5
1. Select the desired Aux bus by pressing AUX 1 -
3.
7
Selecting a Source for the Aux Buses
Common Ground
Once an Aux bus has been selected, you can change
the source.
2
4
6
8
To select a source for an Aux bus:
1. Select the Aux bus you wish to choose a source
on.
2. Press the desired source button on the Key/Aux
bus.
When the corresponding input is on-air, the
associated tally pin is closed, creating a contact
closure.
Selecting a Special Source for the Aux Buses
You can select the following special sources by
selecting them on the Preset bus:
Note:
• Tally wiring can be difficult. Consult with your
facility engineer before undertaking any tally
wiring.
• Program (AUX PGM)
• Preview (AUX PV)
• Clean Feed (AUX CLN)
• Chroma Key Alpha (fourth source button)
For More Information on...
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For More Information on...
General Purpose Interface (GPI)
The switcher has 24 GPI inputs that are used to
trigger memory recalls, transitions, and Aux bus input
changes.
Editor Port
The GPI inputs are assigned as follows (Pin 1 is the
top right pin when looking at the GPI Port).
The switcher has an Editor port that allows you to
control your switcher from a device that supports the
GVG100 editor protocol. The pinout is as follows:
13 12 11 10
9
8
7
6
5
4
3
2
1
25 24 23 22 21 20 19 18 17 16 15 14
5
4
3
2
1
Figure 12 GPI Port
9
8
7
6
Figure 13 Editor Port
Pin
Trigger
1
Dissolve Key 1
Pin
Input
2
Dissolve Key 2
1
2
3
4
5
6
7
8
9
Not Connected
3
Dissolve Key 3 (KM-H 3000 only)
Perform Auto Transition
Perform Program / Preset Bus cut
Perform Key 1 cut
Tx-
4
Rx+
5
Ground
Ground
Not Connected
Tx+
6
7
Perform Key 2 cut
8
Perform Key 3 cut (KM-H 3000 only)
Perform Fade-to-Black
Set Aux Bus 1 to Input 1
Set Aux Bus 1 to Input 2
Set Aux Bus 1 to Input 3
Set Aux Bus 1 to Input 4
Set Aux Bus 1 to Input 5
9
Rx-
10
11
12
13
14
15
Not Connected
Supported Editors
The following editors have been tested::
• Editware LE-2000 Series
• Sony BVE-900/910
• Sony BVE-2000
a
Recall Memory 0
a
16
17
18
19
20
21
22
23
24
25
Recall Memory 1
For More Information on...
a
Recall Memory 2
a
Recall Memory 3
a
Recall Memory 4
a
Recall Memory 5
a
Recall Memory 6
a
Recall Memory 7
a
Recall Memory 8
a
Recall Memory 9
Ground
a. Only memory registers from memory bank 0
can be recalled with a GPI trigger.
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Media-Store
This chapter describes the Media-Store operation.
Your switcher has 2 Media-Store channels which
allow you to display 2 images or animations
(composed of a sequence of images) on-air
simultaneously.
For More Information on...
• Associating alpha channel inputs with video inputs,
Loading an Image or Animation by Browsing
Media-Store Overview
You can browse the file system on the switcher or a
USB drive to select images and animations to load.
You must use this method the first time an image
or animation is loaded in order for it to be
assigned a unique Media number.
Images and animations are assigned unique Media
numbers that allow the switcher to identify them. You
can load images and animations into Media-Store
channels in one of two ways:
• By browsing the internal file system of the switcher
or USB drive.
To load an image or animation by browsing the
file system:
• By using the Wipe Pattern buttons to specify Media
numbers.
4
File Formats
Images must be 24-bit or 32-bit (24-bit image plus
8-bit embedded alpha channel) Targa files.
Animations must be Targa sequences, a collection of
individual image files (one file per animation frame).
3
2
Animation Naming Convention
The individual files share a common name with a
sequential frame number appended at the end as
follows:
1. If you are loading from a USB drive, insert it into
the USB port on the switcher.
2. Press and hold SHIFT on any bus. If you use the
Program bus or on-air Key bus, you will affect
on-air images.
• Anim_001.tga
• Anim_002.tga
• Anim_003.tga
• ...
3. Press MEDIA 1 or MEDIA 2 to select the
Media-Store channel to load into.
• Anim_100.tga
4. Press the Browse knob.
These files are treated as a 100 frame animation
named Anim.
5. Use the left knob to select <..> to move up to the
top level of the file system.
Note:
6. Use the left knob to select the location you wish
to browse. You can choose from the following:
• Files must be numbered sequentially.
• INT (0) — internal storage (this feature not yet
• File numbers must be preceded by an underscore
“_” character to be recognized as part of an
animation.
implemented)
• USB (1) — USB drive (default)
• All files in an animation must be stored in the same
directory.
7. Use the left knob to browse the file system.
Turning the knob cycles through all the files and
directory names at the current level in the file
system.
Transparency
The switcher supports images and animations with
embedded transparency. You must set the second
Media-Store channel as the alpha channel of the first
Media-Store channel to have the switcher
automatically load image data and transparency data
into the appropriate Media-Store channels.
8. Navigate to sub-directories by selecting a
sub-directory name and then pressing the left
knob. Sub-directories are displayed as follows:
• <directory-name>
9. Return to a parent directory by selecting <..>.
10. Use the left knob to select the image or
animation file you wish to load and press the left
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knob to load it into the selected Media-Store
channel.
1. Press and hold SHIFT on any bus. If you use the
Program bus or on-air Key bus, you may affect
on-air images.
Note:
2. Press MEDIA 1 or MEDIA 2 to select a
• Wait 5 seconds after inserting a USB drive into the
USB port before using it.
Media-Store channel.
3. Press the Browse knob.
4. Press NEXT.
• Turn the middle knob when browsing the file
system to display the full text of long directory lists
and filenames.
5. Press the Place knob to lock or unlock the Place
value. When locked, the Place value will be
surrounded by brackets [].
• If you select an animation, the number of frames is
displayed next to the filename.
6. If you locked the Place value, use the Place
knob to select the locked value. You can choose
from the following:
Understanding Media Numbers
Each image and animation is uniquely identified by a
Media number. Media numbers are 4 digits and take
the following form:
• INT (0) — internal storage (this feature not yet
implemented)
• USB (1) — USB drive (default)
7. Press the Media knob to lock or unlock the Bank
value. When locked, the Bank value will be
surrounded by brackets [].
1234
8. If you locked the Bank value, use the Bank knob
to select the locked value.
1
2
3
Figure 14 Media Number
Loading an Image or Animation by Media
Number
1. Place — Location where image or animation is
stored.
Once an image has been assigned a Media number,
it can be quickly reloaded by typing the corresponding
Media number using the Wipe Pattern buttons. The
procedure is slight different if you have locked the
Place and Bank values.
• 0 — Internal Memory (this feature not yet
implemented)
• 1 — USB drive
2. Bank — There are 100 (0 - 99) banks where
images can be stored.
To load an image or animation by Media number
with a locked place and bank number:
3. Item Number — Each bank contains 10 (0 - 9)
images.
4
Entering Media Numbers
Media numbers are entered using the Wipe Pattern
buttons. You can choose to lock the Place and Bank
to specific values which allows you to quickly access
a subset of images.
3
2
To lock or unlock place and bank values:
3
7
1. If you are loading from a USB drive, insert it into
the USB port on the switcher.
2. Press and hold SHIFT on any bus. If you use the
Program bus or on-air Key bus, you will affect
on-air images.
4
2
1
3. Press MEDIA 1 or MEDIA 2 to select the
Media-Store channel to load into.
4. Press the Wipe Pattern button corresponding to
the item number (in the locked Place and Bank)
of the image you wish to load.
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Note:
1. Press and hold SHIFT on any bus. If you use the
Program bus or on-air Key bus, you will affect
on-air images.
• Wait 5 seconds after inserting a USB drive into the
USB port before using it.
2. Press MEDIA 1 or MEDIA 2 to select the
• Entering a Media number of 000 clears the image
from the selected Media-Store channel.
Media-Store channel with the loaded image..
3. Press NEXT until Attrib is displayed.
4. Use the Attrib knob to select X-Pos.
To load an image or animation by Media number
without a locked place or bank number:
5. Use the Value knob to select the X position of the
5
image.
4
6. Use the Attrib knob to select Y-Pos.
7. Use the Value knob to select the Y position of the
image.
Note:
3
2
• You can use the positioner to modify the X and Y
position (KM-H3000 only).
1. If you are loading an image from a USB drive,
To change an image between shaped and
unshaped:
insert it into the USB port on the switcher.
2. Press and hold SHIFT on any bus. If you use the
Program bus or on-air Key bus, you will affect
on-air images.
4
5
3. Press MEDIA 1 or MEDIA 2 to select the
3
Media-Store channel to load the image into.
4. Use the Wipe Pattern buttons to type the Media
number corresponding to the image you wish to
load. Type only the unlocked portion of the Media
number (if the Place value is locked, do not type
a Place value).
2
1
1. Press and hold SHIFT on any bus. If you use the
Program bus or on-air Key bus, you will affect
on-air images.
5. Press the Select knob to load the image.
Note:
2. Press MEDIA 1 or MEDIA 2 to select the
• Entering a Media number of 000 clears the image
from the selected Media-Store channel.
Media-Store channel with the loaded image..
3. Press NEXT until Attrib is displayed.
4. Use the Attrib knob to select Shaped.
Modifying Media-Store Image Attributes
5. Use the Value knob to select whether the images
is shaped or unshaped. You can choose from the
following:
You can alter the appearance of a Media-Store image
by modifying display parameters. The parameters
you can modify are:
• Yes — Image is shaped.
• No — Image is unshaped.
• X and Y Position
• Shaped/Unshaped
• Media number
For More Information on...
• Shaped and Unshaped transparency properties,
To modify the position of a Media-Store image:
4
5
3
2
1
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To change the Media number for an image:
Modifying Animation Playback
You can set an animation to playback automatically
as well as control playback speed and direction.
4
5
To modify animation playback:
3
4
5
2
1
3
1. Press and hold SHIFT on any bus. If you use the
Program bus or on-air Key bus, you will affect
on-air images.
2
1
2. Press MEDIA 1 or MEDIA 2 to select the
1. Press and hold SHIFT on any bus. If you use the
Program bus or on-air Key bus, you will affect
on-air images.
Media-Store channel with the loaded image..
3. Press NEXT until Attrib is displayed.
4. Use the Attrib knob to select Media#.
2. Press MEDIA 1 or MEDIA 2 to select a
Media-Store channel with a loaded animation..
5. Use the Value knob to select a new Media
number. Only available Media numbers are
displayed.
3. Press NEXT until Attrib is displayed.
4. Use the Attrib knob to select Looping.
5. Use the Value knob to set the looping behavior.
Animation Control
You can choose from the following:
• yes — The animation plays in a continuous
You can play an animation manually or automatically
and also control the behavior of animation playback.
loop until manually stopped.
• no — The animation plays once.
To manually play an animation:
6. Use the Attrib knob to select Reverse.
7. Use the Value knob to set the reverse playback
3
behavior. You can choose from the following:
• yes — The animation plays backwards.
• no — The animation plays forwards.
8. Use the Attrib knob to select AutoPly.
2
1
9. Use the Value knob to set the auto playback
behavior. You can choose from the following:
• yes — The animation starts playing
1. Press and hold SHIFT on any bus. If you use the
Program bus or on-air Key bus, you will affect
on-air images.
automatically when it is taken on-air.
• no — Animation playback must be started
manually.
2. Press MEDIA 1 or MEDIA 2 to select a
10. Use the Attrib knob to select Speed.
Media-Store channel with a loaded animation..
11. Use the Value knob to set the playback speed.
3. Press the Run knob to start the animation
You can set a playback speed from:
playing.
• 0.1x – 1.0x in 0.1x increments.
• 1x – 10x in 1x increments.
4. Press the Stop knob to stop the animation before
reaching the final frame.
Note:
Saving and Reverting Attributes
• You can manually cycle through frames by turning
the Run knob while the animation is stopped.
You can save attributes for an image so they are
automatically recalled the next time that image is
loaded from a USB drive or internal memory.
• Double-pressing the Run knob stops playback and
re-cues the animation to the first frame.
Image attributes that have been changed since they
were last saved are marked with a ‘*’.
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To save attributes for an image:
2
1. Modify the attributes for an image as necessary
2. Use the Func knob to save the attributes for that
image. You can choose from the following:
• Save — Saves the currently displayed
attribute. Other saved attributes are not
affected.
• SavAll — Saves all attributes.
To revert to saved attribute values:
4
3
2
1
1. Press and hold SHIFT on any bus. If you use the
Program bus or on-air Key bus, you will affect
on-air images.
2. Press MEDIA 1 or MEDIA 2 to select the
Media-Store channel to load the image into.
3. Press NEXT until Attrib is displayed.
4. Use the Func knob to save the attributes for that
image. You can choose from the following:
• Revert — Reverts the currently displayed
attribute to the previously saved value. Other
attributes are not affected.
• RevAll — Reverts all attributes to previously
saved values.
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Specifications
European Version
Dimensions
• 576i (4:3 and 16:9) at 50Hz
• 720p at 50 (Default), 59.94Hz
• 1080i at 50, 59.94Hz
• Width: 15.85”
• Depth: 10.64”
• Height: 3.5”
Inputs/Outputs
Inputs
Weight:
• KM-H2500: 7.2 lbs
• KM-H3000: 7.4 lbs
• 6 or 12 inputs (depending on version)
• Internal Black and Matte Generators
Outputs
Power Requirements
• 2 Program out HD-SDI
• 1 Preview out HD-SDI
• Aux 1 out HD-SDI
• Aux 2 out HD-SDI
• Aux 3 out HD-SDI
• Control Panel: DC 12V, 4 Amps Max
Ports
• Analog (NTSC or PAL) output. NTSC 59.94 Hz
video standards, PAL is 50 Hz video standard
Tally Port
• Load voltage: 100Vdc max
HD-SDI Input and Output Specifications
• Load current: 120mA max at 85C, 150mA at 25C.
• On resistance: 8 mΩ max
• SMPTE 292M/259M compliant
• Levels: 800mV (±10%) peak-to-peak
• Return loss: > -15dB to 1.485GHz
• Input Equalization (SD): 275m
• Input Equalization (HD): 110m
GPI I/O Absolute Maximum Ratings
• Input voltage range: -0.5V to 5.5V
• Output current: < ±10mA
Editor Port DC Operating Conditions
Analog Output Specifications
• Maximum differential input voltage: ±5V
• Video: NTSC or PAL, 1V p-p
• Output Return Loss: >30dB to 5MHz
• Output to Output Isolation: >45dB to 5Mhz
• DC offset: ±50 mV
• Differential output voltage (5V circuit): 3.2V Typical
across a 100 Ω load (2.3V for 3.3V circuit)
Ethernet Port
• 10/100Mbps Ethernet using Cat 5 cables
10BASE-T & 100BASE-Tx
Reference Input and Output Specifications
Tri-level Pulse
USB Port
• Input Return Loss: ≥30dB to 30 MHz
• Output Return Loss: ≥23dB to 30 MHz
• Positive Peak: +300mV ±6mV
• Negative Peak: -300mV ±6mV
• Rise Times (10-90%): 54ns ±20ns
• Duration: 593ns ±40ns
• USB 2.0 and 1.1 compliant
Video Formats
North American Version
• 480i (4:3 and 16:9) at 59.94 Hz
• 720p at 50 (Default), 59.94Hz
• 1080i at 50, 59.94Hz (Default)
43
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Bi-level Pulse
• Return Loss: ≥30dB to 6 MHz
• Levels: NTSC: 286mV ± 14mV (40 IRE ±2 IRE)
PAL: 307mV (43 IRE)
• Rise Times (10-90%): NTSC 140ns ±20ns PAL:
200ns ±20ns
• Duration: NTSC: 4.7us ±0.1 us PAL: 4.7us ±0.2us
Error Messages
The following error messages may appear when starting your switcher.
Table 5 Switcher Error Messages
Error Message
DDR 0 Not Found
Description
Solution
There is a problem with the switcher DDR
memory. The switcher may be used but
many features will be limited or disabled
Re-start your switcher. If the problem
persists, contact JVC Technical Support
for assistance.
DDR 1 Not Found
DDR 0 & 1 Not Found
Your switcher requires a Panel Module
Controller (PMC) upgrade as part of a
software upgrade. The switcher may be
used without the PMC upgrade but may
respond in an unpredictable manner
Allow the PMC upgrade to proceed.
Contact JVC Technical Support for
assistance if you are unsure about
upgrading your switcher.
Upgrade PMC?
GVG100 Protocol Supported Commands
The following tables list the Supported GVG100 commands and controls.
Table 6 GVG100 Supported Commands
Name
MLE/Keyer
Length
Byte Code
Data/Notes
Read MLE Program Bus
MLE
2
41
—
Read MLE Preset Bus
Read Keyer Bus
MLE
Keyer
MLE
2
2
3
42
43/44
C1
—
—
<xpt>
<xpt>
<xpt>
An invalid xpt request
returns a protocol error
Write MLE Program Bus
Write MLE Preset Bus
Write Keyer Bus
MLE
3
3
C2
An invalid xpt request
returns a protocol error
Keyer
C3/C4
An invalid xpt request
returns a protocol error
Read Analog
MLE/Keyer
MLE/Keyer
MLE/Keyer
MLE/Keyer
MLE
3
5
3
3
2
3
45
C5
<control>
<control>
Write Analog
<lsb>
—
<msb>
Read Light On/off
Write Light On/off
Read Wipe Pattern
46/47
C6/C7
48
<lamp>
—
MLE
C8
<wipe>
Valid wipes are 0-9, as
per the Wipe Pattern
button numbers. An
invalid wipe number
returns a protocol error.
Write Wipe Pattern
Read Transition Mode
MLE
2
4A
—
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Table 6 GVG100 Supported Commands
Name
MLE/Keyer
Length
Byte Code
Data/Notes
MLE
3
CA
<mode>
Last 5 bits used; bit 0 is
key 1, 1 is key 2, 3 is
bkgd, 4 is key 3, 5 is key
4
Write Transition Mode
Read Mle Autotrans Rate
Read Keyer Mix Rate
MLE
Keyer
MLE*
MLE
Keyer
—*
2
2
2
5
5
5
4C
4D
7D
CC
CD
FD
—
—
Read Fade To Black Rate
Write Mle Autotrans Rate
Write Keyer Mix Rate
—
**
*Currently MLE-specific
**
**
*Currently not supported.
Fade to black rate is the
same as the transition
rate.
Write Fade To Black Rate
Read Key Settings
Write Key Settings
Learn Into Mem
Recall From Mem
Read Software Version
Read Field Mode
Write Field Mode
All Stop
Keyer
Keyer
—
2
53
D3
DA
DB
6C
6D
ED
F2
78
Not yet implemented
Not yet implemented
62(?)
3
3
2
2
2
3
3
3
<mem#>
<mem#>
Supports memories 0-9
—
Supports memories 0-9
—
—
—
—
0 or 1
D0*
0
Field Mark only
Field Mark only
*Data byte is unused
—
—
Read Lamp Status
—
—
F8
—
Included for GVG100
Write Lamp Status
spec completeness only.
Write Button Press
Both
—
3
3
FB
7E
FE
<button>
Send Mem To Editor
Load Mem From Editor
Not yet implemented
Not yet implemented
—
73
**
Data byte 1:
Bit 7: 0=select elements, 1=select elements and Bit 4-6: 4=select key 1, 5=select key 2, 6=select Bit 0-3: binary coded decimal (valid range is
perform transition
bkgd
b0-b1001, or 0-9)
Data byte 2:
Bit 0-3: binary coded decimal (valid range is
b0-b1001, or 0-9)
Bit 6-7: Ignored
Data byte 3:
Bit 4-5: 4=select key 3, 5=select key 4
Bit 0-3: binary coded decimal (valid range is
b0-b1001, or 0-9)
Bit 4-7: Ignored
45
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Table 7 GVG100 Supported Analog Controls
Name
MLE/Keyer
Byte Code
Notes
Key Clip
Keyer
0x0A
Key Gain
Keyer
MLE
MLE
MLE
MLE
Keyer
Keyer
Keyer
Keyer
Keyer
MLE
MLE
MLE
Keyer
—
0x0B
0x11
0x12
0x14
0x15
0x17
0x18
0x19
0x1A
0x1B
0x1C
0x1D
0x1E
0x1F
0x20
0x21
0x22
0x23
0x24
0x25
0x26
0x27
0x08
0x09
Vert. Position
Horz. Position
Key Matte Fill Hue
Pattern Size
Key mattes not supported
Chroma Key Hue
Key Matte Border Hue
Key Matte Border Sat
Key Matte Border Lum
Key Matte Fill Lum
Aspect
Write not supported
Key mattes not supported
Key mattes not supported
Key mattes not supported
Key mattes not supported
Aux MLEs not supported
Aux MLEs not supported
Aux MLEs not supported
Key Mattes not supported
Not supported
Border Softness
Border Width
Key Matte Fill Sat
Rotate X
Rotate Y
—
Not supported
Rotate Z
—
Not supported
3D Position X
3D Position Y
3D Position Z
3D Border Softness
3D Border Width
Key Clip
—
Not supported
—
Not supported
—
Not supported
—
Not supported
—
Not supported
Keyer
Keyer
DSKs
Key Gain
DSKs
Table 8 GVG100 Supported Lamps
Name
MLE/Keyer
Byte Code
Notes
Program Bus 0-9
MLE
MLE
MLE
Keyer
Keyer
MLE
MLE
MLE
MLE
MLE
0x00-0x09
Turning OFF results in a protocol error.
Program Bus On Air
Autotrans
0x0A
0x0B
Turning OFF results in a protocol error.
Key Dissolve
Key Cut
0x0C
0x0D
Wipe Trans
0x0E
Dissolve Trans
Preset Bus 0-9
Preset Bus On Air
0x0F
0x10-0x19
0x1A
Turning OFF results in a protocol error.
Turning OFF results in a protocol error.
0x1B
Always on. Turning OFF results in a
protocol error.
Aspect On
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Table 8 GVG100 Supported Lamps
Name
Positioner On
MLE/Keyer
Byte Code
Notes
MLE
0x1C
Always on. Turning OFF results in a
protocol error.
Reverse Wipe
Dsk Preview
MLE
0x1D
0x1E
Keyer
Always true. All Keyers show on Preview
Turning OFF results in a protocol error.
Fade To Black
Key Bus 0-9
—
0x1F
0x20-0x29
0x2A
Keyer
Keyer
Keyer
Turning OFF results in a protocol error.
Turning OFF results in a protocol error.
Key Bus On Air
0x2F
Always true. Turning OFF results in a
protocol error.
Key Video Fill
Wipe Type
Key Invert
MLE
0x30-0x39
0x40
Turning OFF results in a protocol error.
Keyer
DSKs. Turning OFF results in a protocol
error.
Keyer
Keyer
Keyer
0x41
0x42
0x43
DSKs. Turning OFF results in a protocol
error.
Key Mask
DSKs. Turning OFF results in a protocol
error.
Key Autokey
Key Selfkey
DSKs. Turning OFF results in a protocol
error.
Key Invert
Key Mask
Keyer
Keyer
—
0x44
0x45
0x47
Turning OFF results in a protocol error.
Turning OFF results in a protocol error.
Toggles between memory and pattern
modes.
Memory Mode Toggle
Next Trans Is Bkgd
Next Trans Is Key 1
Cut
—
—
0x48
0x49
0x4A
0x4C
0x4D
0x4E
0x4F
Turning OFF results in a protocol error.
Turning OFF results in a protocol error.
Turning OFF results in a protocol error.
Turning OFF results in a protocol error.
Turning OFF results in a protocol error.
Turning OFF results in a protocol error.
MLE
Keyer
Keyer
Keyer
—
Key Selfkey
Key Autokey
Key Chromakey
Editor control is always enabled. Turning
OFF results in a protocol error.
Editor Enable
Keyer Active
Keyer
0x52
Table 9 GVG100 Supported Buttons
Name
MLE/Keyer
Byte code
Notes
Program Bus 0-9
MLE
MLE
Keyer
Keyer
MLE
MLE
MLE
0x00-0x09
Autotrans
0x0B
0x0C
Key Trans
DSKs
DSKs
Key Cut
0x0D
Wipe Trans
Dissolve Trans
Preset Bus 0-9
0x0E
0x0F
0x10-0x19
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Table 9 GVG100 Supported Buttons
Name
MLE/Keyer
Byte code
Notes
Aspect
MLE
—
0x1B
Always on. Button press has no effect.
Positioner On
Reverse Wipe
0x1C
0x1D
Always on. Button press has no effect.
MLE
Doubles as memory store/recall toggle
when in memory mode
Dsk Preview
Fade To Black
Key Bus 0-9
Key Video Fill
Wipe Type
Key Invert
—
0x1E
0x1F
Always true. All Keyers show on preview.
Keyer
Keyer
MLE
0x20-0x29
0x2F
Always true.
0x30-0x39
0x40
Keyer
Keyer
Keyer
Keyer
Keyer
Keyer
—
DSKs
DSKs
DSKs
DSKs
Key Mask
0x41
Key Autokey
Key Selfkey
Key Invert
0x42
0x43
0x44
Key Mask
0x45
0x47
Toggles between memory mode and
pattern mode.
Memory Mode Toggle
Next Trans Is Bkgd
Next Trans Is Key 1
Cut
—
—
0x48
0x49
0x4A
0x4C
0x4D
0x4E
0x4F
MLE
Keyer
Keyer
Keyer
—
Key Selfkey
Key Autokey
Key Chromakey
Editor Enable
Editor control is always enabled.
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Victor Company of Japan, Limited
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