Fostex Musical Instrument VM04 User Manual

Owner’s manual  
Model  
4CH DIGITAL MIXER WITH DSP EFFECTS  
Introduction  
Thank you very much for having purchased the Fostex VM04.  
This unit is a digital mini-mixer so the internal signal processing is all done digitally.  
Its input section consists of four analog input channels including two that can take a  
microphone. The output section, in addition to normal analog outputs like two channel  
stereo outputs and a headphone output, also has an S/P DIF digital output via an optical  
format with a 44.1kHz sampling frequency and a 20 bit resolution.  
Its internal Buss consists of a two channel Stereo L/R and also an independent Effect Buss.  
The VM04 also incorporates an internal high quality digital effect (1in/ 2out) employing  
the A. S. P. (Fostex Advanced Signal Processing Technology)*, which is newly developed by  
Fostex. It can provide a wide variety of Effect sounds. You can also store all the mix settings  
you have made in the Scene Memories and recall them instantly.  
The VM04 is a light and compact piece of precision sound technology which offers high  
quality sound performance and considerable scope for experimentation.  
To fully exploit all of its many useful features and functions, we recommend you read this  
manual first before you start using the VM04.  
* See page 18 for more details of the A. S. P. (Fostex Advanced Signal Processing Technology).  
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VM04 Owner’s manual  
Precautions (please read before use)  
Table of Contents  
Power supply  
Precautions..............................................................................3  
* When unplugging the AC adaptor from the outlet,  
be sure to grasp the adaptor. Attempting to unplug  
it by pulling on the AC cable may damage the  
wiring.  
Let’s examine the VM04 in more detail...........................4  
1. Input Section................................................................5  
2. Buss Section..................................................................6  
3. Master Section.............................................................6  
4. Effect Section................................................................7  
* It is dangerous to use any power cable that is cut  
or frayed. If the power cable is damaged,  
immediately stop using it, and have it repaired.  
1. Names and Functions...................................................8  
* Do not plug in or unplug the AC adaptor with wet  
hands. Doing so may result in dangerous electric  
shock.  
2. Before Use.....................................................................10  
2-1. Remove the insulation paper.............................10  
2-2. Caution when powering ON...............................10  
2-3. Reset........................................................................10  
2-4. Internal battery for the memory back up........10  
* Do not open the unit or touch any parts inside.  
Doing so may result in a dangerous electric shock,  
and could damage the unit.  
3.Applications...................................................................11  
4. InitialSetting..................................................................13  
5. Normal Mix Mode.........................................................14  
* Do not let water or other liquids, flammable  
materials, or metal objects such as pins get inside  
the unit. These things may cause electrical shock  
or short circuit the VM04, and damage it.  
If the VM04 should become wet, unplug the AC  
adaptor from the AC outlet, and contact your  
authorized service station.  
6. ChannelEditMode.......................................................15  
6-1. PAN setting.............................................................15  
6-2. EQ Lo setting...........................................................16  
6-3. EQ Hi settint............................................................16  
6-4. EFFECT SEND setting............................................17  
6-5. EFFECT POST/PRE setting...................................17  
Location  
* Avoid using the VM04 in the following locations:  
* Locations of extreme low or high temperatures, or  
extreme changes in temperature.  
7. EffectMode....................................................................18  
7-1. EFFECT TYPE setting.............................................19  
7-2. EFFECT PARAMETER setting...............................20  
Reverb Level setting.................................................21  
Reverb Time setting.................................................21  
Pre-Delay Time setting............................................21  
High Dump setting...................................................21  
Early Reflection Balance setting.............................22  
* Locations with excessive moisture or dust.  
* Locations where direct sunlight falls for an  
extended time, or near a stove or other source of  
heat.  
* Locations where electrical voltage varies.  
* Unstable locations or where there is heavy  
vibration.  
8. Scene Memory..............................................................22  
8-1. Scene Store.............................................................22  
8-2. Scene Recall............................................................23  
8-3. Fader Adjust mode...............................................24  
8-4. Scene Direct Recall................................................24  
* Near strong magnetic fields (on top of a television  
or speaker).  
9. SETUP Mode.................................................................25  
10. Other Modes...............................................................26  
10-1. Software Version Check....................................26  
10-2. Battery Check......................................................26  
Specifications..............................................................................27  
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VM04 Owner’s manual  
Let’s examine the VM04 in more detail.  
The basic rationale of an audio mixer is to be able to add more than two sounds together. The size  
of the mixer depends on the number of input and output channels it has, but the mixer’s role  
remains basically the same. There are various types of mixers depending on their purposes, e.g.,  
recording mixers and P.A. mixers (Public Address system for live performances). These mixers have  
some additional features for the convenience of their practical use. For instance, the recording mixer  
has a Recorder IN socket in each input channel to cater for the audio mixing reproduction of the  
Multi Track Recorder. There are also large P.A. mixers which have sub Master sections so that the  
different mixing can be sent to various different monitor systems at the same time. The VM04 can  
adapt to both type of mixers. It can also be used as a sub mixer in large systems as you can see from  
the Application sections in the manual.  
As far as the size is concerned, the VM04 is a very compact audio mixer with a capacity of 4 in/2  
out (4 channel audio can be mixed into 2 channel stereo buss). Although small, it has the beauty of  
a digital mixer in the high sound quality available and the variety of functions it can perform. The  
unit has a Stereo output via a pair of phone jacks as well as an optical S/P DIF digital output. The S/  
P DIF ( Sony Philips Digital Interface) is the standard digital audio signal. And the VM04 is capable of  
transferring the mixed audio signal in digital to other digital equipment like the Fostex D-5 DAT  
recorder. The digital audio signal that the VM04 handles is a 44.1kHz sampling frequency, which is  
common to the audio CD and 20 bit resolution of the AD/DA conversion( Analog to Digital and  
Digital to Analog conversion). This is superior to the 16 bit audio CD. The VM04 also uses a 24 bit  
resolution in its internal buss for the audio mixing process so that the sound deterioration is kept to  
a minimum.  
The VM04 incorporates the newly developed high quality digital Effect inside its light and compact  
body. This means you can enjoy mixing audio with a variety of sound effects without using an  
external Effect unit and awkward connections.  
A block diagram is always available in an audio mixer manual. The most efficient way to use an  
audio mixer is to get familiar with the block diagram. How to read the block diagram is always the  
same, however big the mixer size is. There are many professional sound engineers who can do the  
task by just reading the block diagram. Take note of the importance of the block diagram.  
L
R
EFFECT  
CH1  
METER  
MASTER  
100Hz  
S/P DIF OUT  
10kHz  
A/D  
A/D  
A/D  
A/D  
INPUT 1  
PAN  
(-10dBV~-50dBV)  
FADER  
FADER  
FADER  
FADER  
D/A  
D/A  
L
R
OUTPUT  
(-10dBV)  
TRIM  
LO  
HI  
MASTER FADER  
EFFECT  
SEND  
PHONES  
PRE/POST  
PRE/POST  
PRE/POST  
PRE/POST  
METER  
PHONES  
CH2  
METER  
100Hz  
10kHz  
INPUT 2  
(-10dBV~-50dBV)  
PAN  
EFFECT  
TRIM  
LO  
HI  
EFFECT  
EFFECT  
SEND  
CH3  
METER  
100Hz  
10kHz  
INPUT 3  
(-10dBV)  
PAN  
LO  
HI  
EFFECT  
SEND  
CH4  
METER  
100Hz  
10kHz  
INPUT 4  
(-10dBV)  
PAN  
LO  
HI  
EFFECT  
SEND  
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1. Input Section  
As Channel 1 and 2 are identical in the VM04, let’s take Channel 1 as an example. In the VM04  
block diagram, the input is on the left and output is on the right, i.e., the audio signal goes from left  
to right. First, look below where it says INPUT 1. You will see (-10dBV~-50dBV) written there. This  
is the signal voltage level that the input phone jack terminal can take. It is a range of voltage from as  
low as a microphone (-50dBV) to line level (-10dBV). The sound source that has line level is an  
ordinary Keyboard, CD player or electric guitar with pre amp.  
CH1  
METER  
100Hz  
10kHz  
A/D  
INPUT 1  
PAN  
(-10dBV~-50dBV)  
FADER  
TRIM  
LO  
HI  
EFFECT  
SEND  
PRE/POST  
The next point on the diagram is a triangle, which is directing the signal towards the right. It is a  
kind of amp sometimes called a “buffer”. Underneath the triangle, there is a circle with an arrow  
with TRIM written below it. This is the input gain adjust TRIM pot on the rear panel. This TRIM will  
adjust the gain to adapt a wide range of incoming signals. The TRIM is for lifting up the level of the  
low voltage input so that the MIC level audio and Line level audio can be handled equally at the  
INPUT FADER. If you turn the TRIM pot clockwise, the gain will increase to accommodate the low  
signal level.  
A rectangle with A/D written in it follows. This is the circuit for converting the analog signal into  
digital. From this point, the audio signal will be processed digitally until it is converted back again in  
the D/A which is discussed later. The analog audio signal is converted to a 44.1kHz, 20 bit digital  
audio signal because the VM04 undertakes all its mixing and operates all its controls in digital.  
At the next point on the diagram, there is an arrow pointing upwards and to the right and labeled  
METER. The VM04 extracts the signal level at this point and displays it in the Channel 1 level meter  
on the LCD Display (Liquid Crystal Display). This point is sometimes called Pre-Fader or Pre-EQ.  
Move on to the next section (EQ). You will see a rectangle labeled “>100Hz” and “<10kHz”. There  
are controls for LO and HI underneath the rectangle. These are the Shelving Type Equalizations.  
You can adjust the Bass tone below 100Hz using the LO EQ and the Treble tone above 10kHz using  
the HI EQ. The VM04 controls these EQ’s by entering the CHANNEL EDIT MODE. There is no  
independent control POT available unlike an analog mixer.  
After the EQ, you will see a rectangle and arrow labeled FADER. This is the INPUT FADER to adjust  
the audio level on the channel. There is one FADER for each channel and they are slide POTs so that  
you can move them up and down to control the volume of each channel.  
Now, we need to talk about the relationship between the TRIM function mentioned above and the  
FADER. The TRIM is for adjusting the gain so that the input can take a wide range of signal voltages  
from MIC to Line level. In other words, the TRIM aligns the various different incoming signals from  
various sound sources, so that they become more or less the same level before reaching the FADER.  
This is to make the mixing easier.  
For example, if you had a design of mixer that had no TRIM function, but the INPUT FADER had a  
very wide adjustment range, then, to make a well balanced mix, the microphone channel might have  
to have the FADER extremely high, while the keyboard channel might have to have the FADER very  
low. This would make mixing the sounds together very awkward. The TRIM enables you to handle  
differing sound sources as though they are at the same level on the INPUT FADER.  
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Before and after the FADER, there are two lines pointing downwards and to the right. These are  
the selector switches. In the diagram the line after the FADER has an arrow touching it. The line  
before the FADER is labeled PRE. The line after the FADER is labeled POST. With these switches, you  
can decide whether to send the audio signal to the internal EFFECT either before or after the FADER.  
If you choose “PRE”, the audio will be sent to the EFFECT even if you turn down the FADER. As a  
result only the Effect sound will go out via the STEREO OUT without the dry source sound (i.e., the  
original raw sound, vocal or instrumental). If you choose “POST”, the INPUT FADER will control the  
entire audio level including the Effect sound. The VM04 does not have dedicated switches for this  
purpose, but you select it by entering the CHANNEL EDIT mode.  
If you look at the second line after the FADER, you will see that the base of arrow touching it is  
connected to the EFFECT SEND volume control. This control adjusts the audio level to be sent to the  
EFFECT in each channel. This control is not available on the VM04 control panel, but you can set it  
by entering the CHANNEL EDIT mode.  
The final part of the INPUT section is labeled “PAN”. With this control, you can individually allocate  
the audio signal to either the left or the right of the stereo, e.g., the keyboard will be in the right while  
the guitar will be in the left. The PAN control is also not available on the VM04 control panel. But  
you can set it by entering the CHANNEL EDIT mode.  
We said that the channel 2 input is exactly the same as the channel 1. So what about channels 3  
and 4? They have the same structure as Channels 1 and 2 except the TRIM part has been deleted.  
INPUTs 3 and 4 are labeled (-10dBV) . This means they can only take the Line level audio signal. You  
cannot directly connect a microphone to INPUTs 3 and 4 as the MIC level is too low for them.  
2. Buss Section  
To the right of Channels 1,2,3 and 4 on the block diagram, you will see three vertical lines. These  
are the Buss lines. They are the main audio signal streams which flow between the input and output  
sections. In the VM04 there are two Buss lines for STEREO L/R and another one for the Effect Buss.  
You can see these labeled in the block diagram. The audio signal assigned to the PAN control is  
known as the stereo signal. It will go to both L and R Buss lines. The signal level adjusted by the  
EFFECT SEND will go to the Effect Buss line. All four channel input signals will go to these Buss lines  
after the INPUT section.  
L
R
EFFECT  
MASTER  
PAN  
MASTER FADER  
EFFECT  
SEND  
POST  
3. Master Section  
The audio signal that has come through the L/R Buss lines will now go to the Master section. As  
they are already divided into two channel stereo, the signal from this point will be handled as two  
channels together at once. So the parts discussed in the Master section consist of two channels in a  
pair. At the beginning of the MASTER section, there are two rectangles bisected with an arrow and  
labeled “MASTER FADER”. The MASTER FADER can control both L/R channel audio at the same  
time.  
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After the MASTER FADER, there are two arrows pointing downwards and to the right labeled  
“METER”. The VM04 will extract the signal level at this point and display it in the LCD Display L/R  
level meters. In the opposite direction, upwards and to the right, there are two lines leading to the  
S/P DIF output square. This square sends out the digital signal via the optical output. The digital  
signal for the VM04 output is a 44.1kHz, 20 bit signal.  
Next in line are two rectangles labeled D/A. These will convert the digital audio signal back to  
Analog. After the D/A rectangles, you will see two sets of triangles pointing to the right. These direct  
the signal flow and are kinds of amps (buffers). These refine the analog audio signal for the STEREO  
OUT L/R. The STEREO OUT L/R has (-10dBV) written below it. This means that the output line level  
of the VM04 is (-10dBV).  
If you look after the D/A rectangles again, you will see two lines moving downwards to the right.  
These connect with two circles bisected with an arrow. They are the Headphone amps and Headphone  
level volume controls. This is the VM04’s monitor section. Some large mixers may have a selector  
switch so that it is possible to choose which part of the signal flow will be monitored. In the case of  
the VM04, the monitor output will always send exactly the same signal to the STEREO OUT as to the  
Headphones.  
MASTER  
S/P DIF OUT  
D/A  
L
R
OUTPUT  
(-10dBV)  
D/A  
MASTER FADER  
PHONES  
METER  
PHONES  
4. Effect Section  
The destination of the signal from the Effect Buss line is the Effect section. You can treat the Effect  
section as if it is an independent (1 in / stereo out) Effect unit. After the audio signal has been  
through the Effect process, it will become a STEREO signal and return to the L/R Buss lines. Then, the  
Effect sound will be mixed with the dry sound coming from each Input channel and will head back  
into the MASTER section. Don’t forget the POST/PRE selector switch. If you set the switch to “PRE”  
and INPUT FADER to MIN, only the Effect sound will go out via the STEREO OUT without dry sound.  
Again, if used this way, the VM04 Effect section is acting as an independent Effect unit.  
The Effect section is very adaptable. For example, if you are recording the vocal in your home studio,  
by using the reverb you can record the sound as if you are recording in a large hall. You can also  
change the original source sound completely by using the delay or chorus.  
EFFECT  
EFFECT  
The types of Effect the VM04 provides are Reverb, Delay, Chorus and Flanger. Some combinations  
of these are also available. See EFFECT mode (page 18) for more details of the Effect and how to use  
it.  
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1. Names and Functions  
3
1 2  
4
5
6
7
R
L
4
3
2
1
TRIM  
TRIM  
MIN MAX  
-50  
-10  
-50  
-10  
RESET  
9V  
DC IN  
OUT  
S/P DIF  
FOOT SW  
PHONES  
OUTPUT  
INPUT  
8
24  
23  
9
22  
10  
SCENE  
RECALL  
STORE  
SCENE No  
CH  
MASTER  
21  
20  
MAX  
R
OL  
0
6
EFFECT  
SETUP  
FADER ADJUST  
12  
24  
48  
TYPE  
PARAMETER  
EQ  
EQ  
L
MIN  
11  
12  
13  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
LEVEL  
VIEW  
CHANNEL EDIT  
VIEW  
EXIT  
ENTER  
14  
19  
1
2
3
4
MASTER  
15  
DATA  
MAX  
MAX  
MAX  
MAX  
MIN  
MIN  
MIN  
MIN  
18  
17  
16  
1. DC INLET connector  
To connect the standard accessory AC adaptor to  
power up the VM04.  
5. STEREO OUT L/R jacks  
(6mm Phone Jack, Un-Balance)  
To send a mixed audio signal to other equipment,  
such as an MTR, Stereo Monitor system or another  
mixer.  
2. S/P DIF optical output connector  
You can obtain the same audio signal as the  
STEREO OUT L/R, but in S/P DIF digital and optical  
format.  
6. RESET SW  
To reset the internal CPU. See the “Before Use”  
section for more details.  
3. Foot SW jack  
7. INPUT jacks  
(6mm Phone Jack, Un-Balance)  
To connect the audio source into the jack. Inputs  
1 and 2 can take either mic or line level signals,  
while Inputs 3 and 4 are designed for the line  
level only.  
Connect a Foot SW, such as the Fostex Model 8051,  
to recall the Scene Memories. See SCENE MEMORY  
(page 22).  
4. Headphone jack and its volume control  
Connect a pair of headphones to the socket and  
control the volume level by using the control knob.  
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8. TRIM knobs  
19. CHANNEL EDIT key  
These volume knobs control the input gain of  
INPUT 1 and 2 according to the incoming signal  
level. Range: -10dBV~-50dBV. When you turn it  
clockwise, the gain will increase so that the Input  
socket can take low level signal inputs.  
Press this key to enter the CHANNEL EDIT MODE.  
See CHANNEL EDIT MODE (page 15).  
20. FADER ADJUST key  
When you have recalled a Scene, if the Fader  
position is different from the Scene setting, this  
key will flash. Then, press this key to enter the  
FADER ADJUST MODE (page 24).  
9. SCENE RECALL key  
Use this to recall the Scene Memories. See SCENE  
MEMORY (page 22).  
21. Contrast control knob  
Use this to control the contrast on the LCD display.  
10. SCENE STORE key  
Use this to store your own settings in the Scene  
memories. See SCENE MEMORY (page 22).  
22. LCD Display  
This LCD shows various kinds of essential  
information. It consists of the Character part, Level  
display part, View display part, Channel Fader  
display part and Master Fader display part.  
11. EFFECT PARAMETER key  
Use this to set the Effect Parameters. See EFFECT  
MODE (page 18).  
12. EFFECT TYPE key  
23. VIEW Status Indicator  
Use this to set the Effect Type. See EFFECT MODE  
(page 18).  
Use this to confirm which mode you are setting  
when in the CHANNEL EDIT MODE. You can  
choose the mode by pressing the VIEW key. See  
CHANNEL EDIT MODE (page 15).  
13. EXIT key  
Use this key to quit the current mode.  
See CHANNEL EDIT MODE (page 15), EFFECT  
MODE (page 18), SCENE MEMORY (page 22),  
FADER ADJUST MODE (page 23) and SETUP MODE  
(page 25).  
24. SCENE Number display  
This shows the SCENE Number that has been  
recalled. See SCENE MEMORY (page 22).  
14. ENTER key  
Use this key to accept the current setting.  
See EFFECT MODE (page 18), SCENE MEMORY  
(page 22), and SETUP MODE (page 25).  
15. VIEW key  
Use this key to choose which function to adjust  
and display on the LCD Display and VIEW Status  
Indicator.  
16. DATA ENCODER  
Use this dial to set the various values in each mode.  
17. MASTER FADER  
Use this to adjust the output level at the STEREO  
OUT jack.  
18. INPUT FADERs  
Use this to adjust the input level on the individual  
channel.  
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2. Before Use  
2-1. Remove the insulation paper  
The VM04 employs a memory back up battery  
inside the unit. When you have newly purchased  
the unit, you will find a piece of insulation paper  
attached to avoid voltage dissipation in transit.  
So, when you start using the unit for the first time,  
turn ON the power and then remove the insulation  
paper in that order.  
Insulation paper  
2-2. Caution when powering ON  
As the VM04 does not have a power switch,  
switching the power ON is done by connecting  
the AC adaptor. So, keep the input volume at 0 on  
the monitor amp or power it OFF when you plug  
in the AC adaptor in order to avoid damaging  
any connected equipment such as loud speakers.  
9V  
DC IN  
OUT  
S/P DIF  
FOOT SW  
To the AC outlet  
2-3. Reset  
The internal CPU may crash very occasionally due  
to the powering ON/OFF timing or some electro-  
magnetic noise such as thunder and lightning. IF  
the unit does not power up properly even after  
several attempts to power ON, press the RESET  
SW to reset the CPU. If you want to clear all the  
Scenes stored in the past, you can use the same  
method here. All the memories and Setup contents  
will return to the factory default setting by  
pressing the SW.  
R
L
4
3
2
1
TRIM  
TRIM  
MIN MAX  
-50  
-10  
-50  
-10  
RESET  
9V  
DC IN  
OUT  
S/P DIF  
FOOT SW  
PHONES  
OUTPUT  
INPUT  
RESET switch  
2-4. Internal battery for the memory back up  
The internal battery has a life expectancy of about  
two years. When the battery runs out and its  
voltage falls below a certain level, the warning  
SCENE NO.  
CH  
MASTER  
message “BattEmpty” will appear on the display.  
You need to replace the battery. If you carry on  
MAX  
R
OL  
0
6
using the unit without a new battery, your stored  
12  
24  
memories will be lost when powering OFF. Please  
ask your Fostex distributor or an authorized  
L
48  
MIN  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
LEVEL  
VIEW  
EQ  
service station. Do not open the unit yourself as  
there are no user-serviceable parts inside.  
<Useful info>  
The VM04 employs an internal battery voltage display function. See Item10 The other mode (page 26) for more details.  
10  
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3. Applications  
Application 1: To expand the Analog channel input for recording  
You will be able to record up to 4 Analog  
S/P DIF  
channels on the FD-8 at once by connecting  
the VM04 S/P DIF output to the FD-8 DATA  
IN.  
DATA IN  
S/P DIF  
SCENE  
RECALL  
STORE  
SCENE No  
MAX  
OL  
0
[
R
]
6
EFFECT  
SETUP  
FADER ADJUST  
12  
24  
EQ  
TYPE  
PARAMETER  
You can also take advantage of the high  
quality internal digital effect functions while  
recording.  
[
L
]
MIN  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
LEVEL  
VIEW  
EQ  
CHANNEL EDIT  
VIEW  
EXIT  
ENTER  
1
2
3
4
MASTER  
DATA  
VM04  
DIGITAL MINI MIXER  
MAX  
MAX  
MAX  
MAX  
MIN  
MIN  
MIN  
MIN  
FD-8  
Analog IN  
VM04  
Application 2: To use as a Mono In/Stereo Out Effecter  
You can use the internal digital effect as an  
independent high quality effect unit., e.g.,  
by connecting the VM04 between the AUX  
AUX SEND  
AUX RTN L/R  
INPUT  
L
R
SEND and AUX RTN of other MTR’s such as  
the FD-8.  
SCENE  
RECALL  
STORE  
SCENE No  
MAX  
OL  
0
[
R
]
6
EFFECT  
SETUP  
FADER ADJUST  
12  
24  
EQ  
TYPE  
PARAMETER  
[
L
]
MIN  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
LEVEL  
VIEW  
EQ  
CHANNEL EDIT  
VIEW  
EXIT  
ENTER  
1
2
3
4
MASTER  
DATA  
VM04  
DIGITAL MINI MIXER  
MAX  
MAX  
MAX  
MAX  
MIN  
MIN  
MIN  
MIN  
FD-8  
VM04  
Application 3: As a Sub Mixer for a Live Keyboard Player  
You can use the VM04 as a sub mixer to mix  
the sound of the Keyboard and Sound  
Module for the main mixer. You can also use  
the Foot SW, Fostex Model 8051, to change  
Keyboard &Sound Module  
8051  
SCENE  
Scenes that you prepared in advance.  
RECALL  
STORE  
SCENE No  
MAX  
OL  
0
[
R
]
6
EFFECT  
SETUP  
FADER ADJUST  
12  
24  
EQ  
TYPE  
PARAMETER  
[
L
]
MIN  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
LEVEL  
VIEW  
EQ  
CHANNEL EDIT  
VIEW  
EXIT  
ENTER  
1
2
3
4
MASTER  
DATA  
VM04  
DIGITAL MINI MIXER  
MAX  
MAX  
MAX  
MAX  
MIN  
MIN  
MIN  
MIN  
VM04  
PA Mixer  
Application 4: Brief installation Mixer  
You can recall prepared Scenes in sequence  
for various different settings, e.g.,  
Mic only -> Mic & Music -> Mic only.  
CD Player  
SCENE  
RECALL  
STORE  
SCENE No  
MAX  
OL  
0
[
R
]
6
EFFECT  
SETUP  
FADER ADJUST  
12  
24  
EQ  
TYPE  
PARAMETER  
[
L
]
MIN  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
LEVEL  
VIEW  
EQ  
CHANNEL EDIT  
VIEW  
EXIT  
ENTER  
SPA11  
1
2
3
4
MASTER  
DATA  
VM04  
DIGITAL MINI MIXER  
MAX  
MAX  
MAX  
MAX  
MIN  
MIN  
MIN  
MIN  
VM04  
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Application 5: For one take live studio recording  
You can use the VM04 to send the mixed  
digital audio via the S/P DIF to a DAT or PC  
with Digital In. You can also add the internal  
digital effect when mixing audio.  
Keyboard  
PC audio board  
w/digital IN  
SCENE  
RECALL  
STORE  
SCENE No  
MAX  
OL  
0
[
R
]
6
EFFECT  
SETUP  
FADER ADJUST  
12  
24  
EQ  
TYPE  
PARAMETER  
[
L
]
MIN  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
LEVEL  
VIEW  
EQ  
S/P DIF  
CHANNEL EDIT  
VIEW  
EXIT  
ENTER  
1
2
3
4
MASTER  
DATA  
VM04  
DIGITAL MINI MIXER  
POWER  
MAX  
MAX  
MAX  
MAX  
DISP TIME  
JOG  
/SHTL  
RAM  
SCRUB  
PREVIEW  
/REPEA  
T
ON  
DISP LEVEL  
OFF  
MARGIN  
RESET  
OR  
OPEN/  
CLOSE  
PNO  
LOC  
7
4
1
8
9
6
3
INPUT  
MONITOR  
QUIT  
MIN  
MIN  
MIN  
MIN  
AUTO-ID  
WRITE  
ERASE  
RENUM  
CHASE  
/RCL  
D-15 DIGITAL MASTER RECORDER  
M
E
M
L
O
C
5
AUTO  
REC  
ID  
EXECUTE  
/SET  
PHONES  
START  
SKIP  
SELECT  
OFFSET  
MUTE  
INSTANT  
START  
AUTO  
CUE  
BLANK  
START ID SEARCH  
VM04  
SEARCH  
0
S
E
T
U
P
2
END  
MIN  
MAX  
RECORD  
STOP  
PLAY  
REWIND  
F
FWD  
CAL  
CH1  
CAL  
CH2  
9P-REMOTE  
LOCAL  
ON  
OPTICAL  
EXT  
INT  
48kHz  
S/P DIF  
DIGITAL  
ANALOG  
OFF  
44.1kHz  
DAT  
INPUT  
LEVEL  
REMOTE  
GPI  
INPUT  
CLOCK  
SAMPLING FREQ  
MIN  
MAX  
MIN  
MAX  
Application 6: To produce original Remix  
Sampler  
You can send the remixed sound of the  
Sampler and CD Player with the internal digital  
effect to a DAT recorder via the S/P DIF.  
CD Player  
S/P DIF  
SCENE  
RECALL  
STORE  
SCENE No  
MAX  
OL  
0
[
R
]
6
EFFECT  
SETUP  
FADER ADJUST  
12  
24  
EQ  
TYPE  
PARAMETER  
[
L
]
MIN  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
LEVEL  
VIEW  
EQ  
CHANNEL EDIT  
DAT  
VIEW  
EXIT  
ENTER  
1
2
3
4
MASTER  
DATA  
POWER  
VM04  
DIGITAL MINI MIXER  
DISP TIME  
JOG  
/SHTL  
RAM  
SCRUB  
PREVIEW  
/REPEA  
MAX  
MAX  
MAX  
MAX  
T
ON  
DISP LEVEL  
OFF  
MARGIN  
RESET  
OPEN/  
CLOSE  
PNO  
LOC  
7
4
1
8
9
6
3
INPUT  
MONITOR  
QUIT  
AUTO-ID  
WRITE  
ERASE  
RENUM  
CHASE  
/RCL  
MIN  
MIN  
MIN  
MIN  
D-15 DIGITAL MASTER RECORDER  
M
E
M
L
O
C
5
ID  
SELECT  
EXECUTE  
/SET  
VM04  
AUTO  
REC  
PHONES  
START  
OFFSET  
MUTE  
INSTANT  
START  
AUTO  
CUE  
BLANK  
SEARCH  
START ID SEARCH  
0
S
E
T
U
P
2
SKIP  
END  
MIN  
MAX  
RECORD  
STOP  
PLAY  
REWIND  
F
FWD  
CAL  
CH1  
CAL  
CH2  
9P-REMOTE  
LOCAL  
ON  
OPTICAL  
EXT  
INT  
48kHz  
DIGITAL  
ANALOG  
OFF  
44.1kHz  
INPUT  
LEVEL  
REMOTE  
GPI  
INPUT  
CLOCK  
SAMPLING FREQ  
MIN  
MAX  
MIN  
MAX  
Application 7: To do your own Sound Track Video Editing  
You can add your favorite background music,  
original sound effects and narration when  
editing videos.  
Video  
Camera  
Audio  
Video Signal  
SCENE  
RECALL  
STORE  
SCENE No  
MAX  
OL  
0
[
R
]
6
EFFECT  
SETUP  
FADER ADJUST  
12  
24  
EQ  
TYPE  
PARAMETER  
[
L
]
MIN  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
LEVEL  
VIEW  
EQ  
VTR  
CHANNEL EDIT  
VIEW  
EXIT  
ENTER  
1
2
3
4
MASTER  
DATA  
VM04  
DIGITAL MINI MIXER  
MAX  
MAX  
MAX  
MAX  
MIN  
MIN  
MIN  
MIN  
VM04  
Application 8: As a practise aid for your musical instruments  
L
R
STANDBY  
ON  
DC IN  
12V  
LINE OUT  
/
RESET  
0
0
0
MIN  
MAX  
X-14  
PAN  
PLAYBACK LEVEL  
POWER  
1
2
3
4
1
2
3
REC  
+
6
L
L
L
L
R
R
R
R
You can use the VM04 to practice your musical  
instruments with added effects on top of  
backing tracks recorded on MTR’s such as the  
X-14.  
3
0
5
10  
-
INT  
MIC  
4
AMP  
OFF  
1
multitracker  
X-14  
4
REC  
SEL  
2
3
REC  
PLAY  
REW  
FF  
STOP  
PAUSE  
SCENE  
RECALL  
STORE  
SCENE No  
MAX  
OL  
0
[
R
]
6
EFFECT  
SETUP  
FADER ADJUST  
12  
24  
EQ  
EQ  
TYPE  
PARAMETER  
[
L
]
MIN  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
LEVEL  
VIEW  
CHANNEL EDIT  
VIEW  
EXIT  
ENTER  
1
2
3
4
MASTER  
DATA  
VM04  
DIGITAL MINI MIXER  
MAX  
MAX  
MAX  
MAX  
MIN  
MIN  
MIN  
MIN  
VM04  
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4. Initial Setting  
When you first power up the VM04, the LCD Display will show the following initial setting.  
Scene Number display  
This section will numerically indicate  
Master Fader display  
Character section of the LCD Display  
It will show <FOSTEX>, <VM04> then,  
“Init.Mix”.  
the Scene Memory number on a  
range from 00 to 20. The initial  
default setting will be displayed as  
00.  
This part will numerically indicate the  
Master Fader position on a range from  
00 to 99. The initial setting will show as  
00.  
Channel Fader display  
This section will numerically  
indicate the INPUT Fader  
position of the channel you  
SCENE NO.  
CH  
MASTER  
choose in the CHANNEL  
MAX  
R
OL  
EDIT MODE on a range  
6
from 0 to 99. But, there will  
12  
be no numbers showing at  
24  
the initial setting. See  
L
48  
CHANNEL EDIT MODE  
MIN  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
LEVEL  
VIEW  
EQ  
(page 15).  
VIEW display  
Level display  
VIEW status indicator  
This will show each input channel  
setting such as PAN, EQ,  
EFFECT SEND and EFFECT  
PRE/POST, which you can  
choose by pressing the VIEW  
key. The setting is also displayed  
on the VIEW Status Indicator. In  
the initial setting, PAN will be  
displayed in the middle of the bar-  
graph by two illuminated dots.  
See CHANNEL EDIT MODE  
(page 15).  
Channel 1 to 4 will indicate the incoming signal  
level at the pre-fader position, i.e., it shows the  
level regardless of the INPUT Fader setting.  
Input channels 1 and 2 have a TRIM  
potentiometer (pot) to adjust the gain to cater  
for a small signal input such as a MIC. You can  
set the appropriate TRIM pot position by  
watching the level indicator.  
When the content to be shown in  
the VIEW display is selected with  
the VIEW key, the selected dot for  
PAN, LO EQ, HI EQ or EFF will  
be lit. For details, refer to  
"CHANNEL EDIT MODE" in later  
page (page 15).  
Channels L and R will indicate the outgoing  
signal levels at the STEREO OUT L and R  
respectively. But, no level indication will be  
displayed because you have not yet raised the  
MASTER Fader at this stage.  
<Useful info>  
When the -10dBV nominal signal level is coming in, the  
channel 1 to 4 level meter will indicate -12dB. Also, when the  
-10dBV nominal signal level is going out, the channel L and  
R level meter will indicate -12dB on the scale.  
<Useful info>  
If you want the VM04 to return to the factory  
default setting completely, follow the  
instructions in Item 2-3. RESET.  
You can store your favorite Scene setting on Scene Numbers  
from 01 to 20. However, as the Scene Number 00 has been  
pre-set by the manufacture. You cannot alter this setting.  
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5. Normal Mix Mode  
This is the mode in which only the INPUT and MASTER Faders will work. Raise both the INPUT Fader  
of the channel that has the incoming signal connected and the MASTER fader. The audio signal will  
start coming out at the STEREO OUT L and R and S/P DIF Optical output. If you have a pair of  
headphones connected to the Headphone Jack, you can hear the same audio signal here as well.  
Also, you can adjust the headphone level with the volume knob next to the Jack.  
The LCD Display will show the following:  
Character section  
This will show “Iint.Mix ”. The stands for Edit and means one or more settings have changed from  
the initial setting. In this case, the Fader position is different from the initial setting.  
Master Fader display  
SCENE NO.  
Level display  
CH  
MASTER  
This will numerically indicate the current  
MASTER Fader position on a range from  
00 to 99. When the indicator is showing 80,  
the MASTER Fader will be at the nominal  
setting.  
MAX  
R
The channel L and R levels will  
be indicated on the bar-graph  
according to the MASTER  
Fader position.  
OL  
0
6
12  
24  
48  
L
MIN  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
LEVEL  
VIEW  
EQ  
<Useful info>  
Caution  
CHANNEL EDIT  
* When you move the INPUT  
and MASTER Faders, their  
numerical positions will be  
digitally indicated. And the  
actual sound will increase or  
decrease smoothly without  
any clicking or stepping noise  
interference.  
VIEW  
If the FADER FIX Mode is set to ON in the  
SETUP Mode, no sound will come out even  
if you move the Faders. See SETUP Mode  
(page 25) for more details.  
1
2
3
4
MASTER  
MAX  
MAX  
MAX  
MAX  
Adjusts the volume level of  
the headphones .  
R
L
4
3
2
1
MIN  
MIN  
MIN  
MIN  
TRIM  
TRIM  
* The relationship between the  
Fader position and real gain  
is 0 = -, 80 = 0dB,  
M
I
N
M
A
X
-50  
-10  
-50  
-10  
RESET  
9V  
DC IN  
OUT  
S/P DIF  
FOOT SW  
PHONES  
OUTPUT  
INPUT  
Monitor headphone  
99 = +6dB.  
<Caution>  
When powering ON, it is possible that the FADER ADJUST key will start flashing. This will occur if each Fader  
position after powering ON is different from their settings the last time you powered OFF. With regard to the  
audio, the audio level is recalled according to the Fader setting the last time you powered OFF. As the VM04  
Faders do not move automatically, this is the way the VM04 indicates that it has detected some discrepancy  
between the physical Fader position now and the position the last time you powered OFF. See Fader Adjust  
mode (page24).  
If it is not necessary to match the fader positions, the FADER ADJUST key blinking will be extinguished when  
all faders are moved and then, returned to the normal mix mode.  
The sound you have obtained up to this stage is so called “dry sound”. All the settings are neutral; the  
PAN is in the center, there is flat EQ and no Effect. Let’s move on to the next CHANNEL EDIT Mode.  
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6. Channel Edit Mode  
This mode is used to set the PAN, EQ, EFFECT SEND and EFFECT POST/PRE on each input channel.  
The CHANNEL EDIT key on each input channel has exactly the same mode of operation. Therefore, we will  
discuss their functions using Channel 1 as an example. Press the Channel 1 CHANNEL EDIT Key. The key  
itself will light up so that you will be able to confirm you have entered into the CHANNEL EDIT MODE. The  
LCD display will show the following message.  
Channel Fader display  
Character section  
This will numerically indicate the current Channel 1 INPUT Fader position on a  
This will display “1-Pan: C”. This  
range from 00 to 99. When the indicator is showing 80, the INPUT Fader will be at  
means that you can now adjust the  
the nominal setting.  
Channel 1 PAN setting.At this point  
the setting will be at the center  
position between left and right. This  
VIEW display  
SCENE NO.  
CH  
MASTER  
is related to the VIEW Status  
Indicator as its dot is at the PAN  
position. You can use the VIEW  
key to change the item you want to  
adjust; PAN -> EQ Lo -> EQ Hi ->  
EFF -> POST/PRE -> PAN.  
MAX  
R
The two digits at the center of the  
bar-graph will start flashing on  
Channel 1 from being continuously  
lit on the initial setting.  
OL  
0
6
12  
24  
48  
L
MIN  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
LEVEL  
VIEW  
EQ  
CHANNEL EDIT  
VIEW  
Press the CHANNEL EDIT key 1.  
1
2
3
4
MASTER  
<Useful info>  
MAX  
MAX  
MAX  
MAX  
The VIEW key works in reverse if  
you keep pressing it for a while rather  
than hitting it once; PAN -> POST/  
PRE -> EFF -> EQ Hi -> EQ Lo ->  
PAN.  
Press the EXIT key to quit  
the CHANNEL EDIT MODE.  
You can go back to the  
Normal Mix mode.  
MIN  
MIN  
MIN  
MIN  
6-1. PAN setting  
1. Rotate the DATA ENCODER.  
Indicates L1 ~ L10 or R1 ~ R10.  
If you turn it clockwise, the character display will  
change to R1 -> R10 and the sound will gradually  
move to the right. At the same time, the PAN  
indication on the VIEW display will change to a  
single dot and move upwards (to R).  
SCENE NO.  
CH  
MASTER  
MAX  
R
Similarly, if you turn the dial counter-clockwise,  
the display will change to L1 -> L10, the sound will  
move to the left and the indicator will move  
downwards (to L).  
OL  
0
6
12  
24  
48  
L
MIN  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
VIEW  
EQ  
LEVEL  
<Useful info>  
When turning the DATA ENCODER, the position display  
will read L10 ~ C ~ R10 with a 21 step digital indication. And  
the actual sound will move smoothly without any clicking or  
stepping noise interference.  
PAN dot is flashing.  
A dot moving up and down.  
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6-2. EQ Lo Setting  
2. Rotate the DATA ENCODER.  
1. Press the VIEW key so that the LO dot is flashing  
on the VIEW Status Indicator.  
The LCD Display will show the following message:  
If you turn it clockwise, the display on the Character  
section will change to +1dB -> +18dB from 0dB  
and the bass sound will become louder. At the same  
time, the two dots on the EQ Lo indicator at the  
center of the bar-graph will become a single dot  
and move upwards (to MAX). Similarly, if you turn  
the dial counter-clockwise, the display will show -  
1dB -> -18dB, the bass sound will become quieter  
and the indicator will move downwards (to MIN).  
Character section  
This will display “1-Lo: 0”. This means that you can  
now adjust the Channel 1 EQ Lo setting. At this  
point the setting is zero, flat.  
Indicates +1dB ~ +18dB or -1dB ~ -18dB.  
SCENE NO.  
CH  
MASTER  
MAX  
R
OL  
0
6
12  
24  
48  
SCENE NO.  
CH  
MASTER  
L
MIN  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
LEVEL  
VIEW  
EQ  
MAX  
R
OL  
0
6
12  
24  
48  
L
MIN  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
EQ  
LEVEL  
VIEW  
Flashing  
<Useful info>  
The specification of the EQ Lo is the Shelving Type  
Equalization and its control frequency is 100Hz, +/-18dB.  
A dot moving up and down.  
LO dot is flashing.  
6-3. EQ Hi setting  
2. Rotate the DATA ENCODER.  
1. Press the VIEW key so that the HI dot is flashing  
on the VIEW Status Indicator.  
The LCD display will show the following message.  
If you turn it to clockwise, the display on the  
Character part will change to +1dB -> +18dB from  
0dB and the treble sound will become louder.  
At the same time, two dots of the EQ Hi indicator  
at the center of the bar-graph will become a single  
dot and move upwards (to MAX). Similarly, if you  
turn the dial counter-clockwise, the display will  
show -1dB -> -18dB, the treble sound will become  
quieter and the indicator will move downwards  
(to MIN).  
Character section  
This will display “1-HI: 0”. This means that you can  
now adjust the Channel 1 EQ HI setting. At this  
point the setting is zero, flat.  
SCENE NO.  
CH  
MASTER  
Indicates +1dB ~ +18dB or -1dB ~ -18dB.  
MAX  
R
OL  
0
6
12  
24  
48  
L
MIN  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
SCENE NO.  
CH  
MASTER  
LEVEL  
VIEW  
EQ  
MAX  
R
OL  
0
6
12  
24  
48  
L
MIN  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
EQ  
LEVEL  
VIEW  
Flashing  
<Useful info>  
The specification of the EQ HI is the Shelving Type  
Equalization and its control frequency is 100Hz, +/-18dB.  
A dot moving up and down.  
LO dot is flashing.  
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6-4. EFFECT SEND setting  
1. Press the VIEW key so that the EFF dot is flashing  
on the VIEW Status Indicator.  
The LCD Display will show the following message:  
2. Rotate the DATA ENCODER clockwise.  
The display on the Character section will change  
to 00 ~ 99 and the Effect sound will become louder.  
At the same time, a flashing dot will appear on the  
Channel 1 VIEW display and move upwards.  
Character section  
This will display “1-Eff: 0”. This means that you  
can now adjust the Channel 1 EFFECT SEND  
setting. At this point the setting is zero, dry.  
Indicates 0 ~ 99.  
SCENE NO.  
SCENE NO.  
CH  
MASTER  
CH  
MASTER  
MAX  
R
OL  
0
MAX  
R
OL  
0
6
12  
24  
48  
6
12  
24  
48  
L
MIN  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
VIEW  
EQ  
LEVEL  
L
MIN  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
VIEW  
EQ  
LEVEL  
VIEW display  
Nothing will show here as the EFFECT SEND level  
is set to Nil at the moment.  
EFF dot is flashing.  
A dot moving up and down.  
<Useful info>  
See EFFECT MODE (page 18) for more details of  
the internal digital Effect.  
When turning the DATA ENCODER, the position display  
will read 0 ~ 99 with a 100 step digital indication. But, the  
actual EFFECT SEND level is -~ +6dB.  
6-5. EFFECT POST/PRE setting  
2. Rotate the DATA ENCODER clockwise.  
The display on the Character section will change  
from “Pst” to “Pre” and the EFFECT SEND point  
setting will switch over to the Pre Fader position.  
Also, the VIEW display will change and the top three  
dots will start flashing.  
1. Press the VIEW key just once more at the previous  
EFFECT SEND setting.  
There will be no change on the VIEW Status  
Indicator but the LCD Display will show the  
following message:  
Character section  
Indicates Pst or Pre.  
This will display “1-P/P: Pst”. This means that you  
can now choose the Channel 1 EFFECT SEND in  
either the Post-Fader or Pre-Fader position. At this  
point the setting is Post-Fader.  
SCENE NO.  
CH  
MASTER  
MAX  
R
OL  
0
6
12  
24  
48  
SCENE NO.  
L
MIN  
CH  
MASTER  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
MAX  
R
VIEW  
EQ  
LEVEL  
OL  
0
6
12  
24  
48  
L
MIN  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
VIEW  
EQ  
LEVEL  
Moves up or down at each 3rd digit.  
EFF dot is flashing.  
<Useful info>  
The setting indication on the VIEW display will remain as a  
dot even after quitting the CHANNEL EDIT MODE, e.g.,  
PAN, EQ Lo, EQ Hi, EFFECT SEND and EFFECT POST/  
PRE. So you can easily confirm the setting of all four  
channels at once in the Normal Mix mode. Press the VIEW  
key to choose the setting by referring to the VIEW Status  
Indicator.  
VIEW display  
The bottom three dots will flash on the bar-graph.  
See EFFECT MODE (page 18) for more details of  
the internal digital Effect.  
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7. Effect Mode  
The VM04 carries 20 types of internal digital effects. You can also alter their parameter settings in detail. We will  
discuss the digital effects here. To fully understand their versatile effect functions, we recommend that you  
listen to the actual sound while reading the explanations below.  
The DSP effect section inside the VM04 employs the A.S. P. (Fostex Advanced Signal Processing Technology)*,  
which is exclusively developed by Fostex, and obtains high quality ambient effects almost equivalent to a  
professional reverb unit.  
are made up of three kinds of sound mixed together:  
*A. S. P. (Fostex Advanced Signal Processing  
“Direct sound”, “Early Reflection sound” and “Late  
Technology)  
Reflection sound”. The Direct sound refers to sound  
The A. S. P. is an exclusive new digital effect processing  
which reaches the ears directly from the sound source,  
technology designed by Fostex. This method extracts  
as the name suggests. The Early Reflection sound refers  
maximum efficiency from the limited DSP power. It  
to sound which has rebounded off a wall only a few  
achieves an overwhelmingly high density Early  
times. And the Late Reflection sound refers to sound  
Reflection sound and wonderfully smooth High  
which continues rebounding long after the Direct sound  
Dump response through the H. F. A. (Harmonic  
has disappeared. Our ears normally hear the Direct  
Feedback Algorithm). Also, it carries out an elaborate  
sound, Early Reflection sound and Late Reflection sound  
reverb simulation with clear sounds through the H.  
in that order. The Reverb on the VM04 can be set to the  
D. L. P. (Hi-Density Logarithmic Processing), which  
following parameters:  
eliminates the mutual interference between the  
*
*
Reverb Time: Sets the length of time the sound reverberates.  
Pre-Delay Time: Sets the time lapse between the direct sound  
and the reverb sound.  
numerous integrated delay modules and reduce the  
impurity and grit of the sound.  
*H. F. A. (Harmonic Feedback Algorithm)  
*
*
High Dump: Sets the decay rate of high frequency reflected  
sound. The decay rate refers to the amount of time it takes a  
sound to disappear.  
Early Reflection Balance: Sets the audio level of the Early  
Reflection sound.  
There is one of indispensable elements in the natural  
echo called “Early Reflection sound”, which is usually  
sacrificed in commercial reverb products in order to  
reduce costs. (In practice, the Early Reflection sound  
means the very first reverberated sound that bounces  
back from walls, floors and ceilings of concert halls).  
The entire reverb sound quality depends on this Early  
Reflection sound and how closely it can resemble  
the real echo. The H. F. A. is an algorithm that enables  
the effect unit to reproduce a clear and natural Early  
Reflection sound by applying an ideal harmonic  
feedback to each delay module.  
Delay  
This is the effect obtained by adding a delayed sound to  
the original sound. You can obtain a richer sound or  
completely change the original source sound by using  
the Delay. The Delay on the VM04 can be set to the  
following parameters:  
*
*
Delay Level: Sets the volume of the Delay sound.  
Delay Time: Sets the time between the original sound and the  
delay sound.  
Feedback Level: Sets the level of the delay sound to be returned  
to the delay input.  
*H. D. L. P. (Hi-Density Logarithmic Processing)  
The reverb sounds consist of lots of small delay  
elements combined in a complex way, which are  
produced by many delay modules inside the effect  
unit. In order to obtain smooth and comfortable  
reverb sounds, it is very important to efficiently  
organize the relationship between each delay module  
and minimize negative mutual interference.  
The H. D. L. P. is a technology which applies efficient  
logarithmic processing to each delay module, so that  
they can work in the most efficient way in order to  
eliminate harmful reverb elements and roughness.  
This makes it possible to establish high density and  
transparent sounds.  
*
Chorus  
The Chorus is used to widen or thicken the original  
sound. The Chorus on the VM04 can be set to the  
following parameters:  
*
*
*
Chorus Level: Sets the volume of the Chorus sound.  
Modulation Rate: Sets the Chorus modulation frequency.  
Depth: Sets the depth of sound available on the Chorus.  
Flanger  
This is to use to create a sound like a jet airplane taking  
off or landing. The Flanger on the VM04 can be set to  
the following parameters:  
Before operating the EFFECT MODE, let’s briefly discuss  
the Reverb, Delay, Chorus and Flanger effect functions  
which are integrated in the VM04.  
*
*
*
Flange Level: Sets the volume of the Flanger sound.  
Modulation Rate: Sets the Flanger modulation frequency.  
Feedback Level: Sets the volume of the Flanger sound feedback.  
Reverb  
The Reverb effect consists of various reflection (echo)  
sounds mixed together. Just as when you clap your hands  
in a tunnel, for example, you hear the sound lingering  
after you have stopped clapping your hands. This is the  
Reverb. The sounds we normally hear in everyday life  
The type of Effect the VM04 provides can be set  
individually in the way described above. Some  
combinations of these are also available. These are  
explained on the next page.  
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7-1. EFFECT TYPE setting  
SCENE  
RECALL  
STORE  
SCENE No  
CH  
MASTER  
MAX  
R
OL  
0
6
EFFECT  
SETUP  
FADER ADJUST  
12  
24  
48  
TYPE  
PARAMETER  
EQ  
L
MIN  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
LEVEL  
VIEW  
EQ  
4
CHANNEL EDIT  
VIEW  
EXIT  
ENTER  
6
1
2
3
4
MASTER  
DATA  
MAX  
MAX  
MAX  
MAX  
3, 7  
MIN  
MIN  
MIN  
MIN  
2, 5  
1
5. Rotate the DATA ENCODER clockwise.  
You can see the following Effect types one after  
another. Only the indicators are changing at this  
stage. You can choose just one type from among  
them at any one time.  
1. Raise the MASTER Fader and INPUT Fader of the  
Channel you have the incoming audio signal  
connected to in the NORMAL MIX MODE (Item 5.)  
so that you can hear the audio.  
2. In the EFFECT SEND Level setting (Item 6-4.), turn  
the DATAENCODER clockwise to set a reasonable  
sound level, e.g., Eff: 60.  
1:Hall Rev1  
2:Hall Rev2  
3:Hall Rev3  
11:Stadium1  
12:Stadium2  
13:Delay  
You will now start hearing the Effect sound.  
4:Hall Rev4  
14:Delay+Rev  
15:L-R Delay  
16:L-R+Rev  
17:Chorus  
18:Cho+Rev  
19:Flanger  
5:Room Rev1  
6:Room Rev2  
7:Room Rev3  
8:Room Rev4  
9:Plate Rev1  
10:Plate Rev2  
SCENE NO.  
CH  
MASTER  
MAX  
R
OL  
0
6
20:Fla+Rev  
12  
24  
48  
L
MIN  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
6. Press the ENTER key after you have decided which  
VIEW  
EQ  
LEVEL  
one you want to choose.  
3. Press the EXIT key to come out of the EFFECT  
SEND Level setting mode.  
Your choice will be effective now and will be shown  
on the display. The parameter of the type you  
have chosen will be the default setting.  
4. Press the EFFECT TYPE key once.  
The key will light up and also the LCD Display will  
read “HallRev 1”. For your information, you can  
enter the EFFECT MODE from whatever mode you  
are in, such as NORMAL MIX MODE and CHANNEL  
EDIT MODE.  
7. Press the EXIT key to quit the EFFECT MODE.  
Caution  
The audio may momentarily disappear or some clicking  
noises may appear when you decide the Effect type by  
pressing the ENTER key. This is not a fault, but is due to the  
VM04 resetting its internal circuit (DSP).  
SCENE NO.  
CH  
MASTER  
MAX  
R
OL  
0
6
12  
24  
48  
L
MIN  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
VIEW  
EQ  
LEVEL  
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7-2. EFFECT PARAMETER setting  
You can alter the parameter setting according to the Effect type.  
The parameters available in each Effect type.  
The available parameters differ according to the Effect type. These are discussed here.  
1. Reverb related Effects  
5. Combined Chorus/Reverb Effect  
18:Cho+Rev is the Effect you get when Chorus  
and Reverb are combined together.  
This has five parameters:  
The 12 Effects from 1:HallRev1 to 12:Stadium2  
are the Reverb related Effects.  
They have five parameters:  
1.Reverb Level (RevLv : 0~99)  
1. Chorus Level (ChoLv: 0~99)  
2.Reverb Time (RevTim: 0.1~9.9 Sec)  
3.Pre Delay Time (PreDl: 0~150 mSec)  
4.High Dump (HiDmp: 0~10)  
2. Modulation Frequency (Rate: 0.1~9.9 Hz)  
3. Chorus Depth (Depth: 0~99)  
4. Reverb Level (RevLv: 0~99)  
5.Early Reflection Balance (ErBal: 0~99)  
5. Reverb Time (RevTm: 0.1~9.9 Sec)  
2. Delay related Effects  
13:Delay and 15:L-R Delay are the Delay  
related Effects. They have three parameters:  
6. Flanger related Effect  
19:Flange is the Flanger related Effect.  
This has three parameters:  
1. Delay Level (DlyLv: 0~99)  
1. Flange Level (FlaLv: 0~99)  
2. Delay Time (DlyTm: 5~995 mSec, also 1.0~1.4  
Sec)  
3. Feedback Level (FBack:-99~0~99, the negative  
numerals indicate the reverse phase)  
2. Modulation Frequency (Rate: 0.01~0.99 Hz)  
3. Feedback Level (FBack: -99~0~99, the negative  
numerals indicate the reverse phase)  
7. Combined Flanger/Reverb Effect  
20:Fla+Rev is the Effect you get when Flanger  
and Reverb are combined together.  
This has five parameters:  
3. Combined Delay/Reverb Effects  
14:Delay+Rev and 16:L-R+Rev are the Effects  
you get when Delay and Reverb are combined  
together. They have five parameters:  
1. Flange Level ( FlaLv: 0~99)  
1. Delay Level (DlyLv:0~99)  
2. Modulation Frequency (Rate: 0.01~0.99 Hz)  
3. Feedback Level (FBack: -99~0~99, the negative  
numerals indicate the reverse phase)  
4. Reverb Level (RevLv: 0~99)  
2. Delay Time (DlyTm: 2~500 mSec)  
3. Feedback Level (FBack:-99~0~99, the negative  
numerals indicate the reverse phase)  
4. Reverb Level (RevLv: 0~99)  
5. Reverb Time (RevTm: 0.1~9.9 Sec)  
5. Reverb Time (RevTm: 0.1~9.9 Sec)  
4. Chorus related Effect  
17:Chorus is the Chorus related Effect.  
This has three parameters:  
1. Chorus Level (ChoLv: 0~99)  
2. Modulation Frequency (Rate: 0.1~9.9 Hz)  
3. Chorus Depth (Depth: 0~99)  
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To show you how the EFFECT PARAMETER KEY functions we will use “Hall Rev 1” as an example.  
The “Hall Rev 1” has the following five parameter settings:  
1. Reverb Level  
2. Reverb Time  
3. Pre-Delay Time  
4. High Dump  
5. Early Reflection Balance  
3. Pre-Delay Time setting  
1. Reverb Level setting  
Press the EFFECT PARAMETER key once again.  
The character section will read “PreDl:0” . This  
means you can now adjust the Pre Delay Time. Its  
current setting will be 0 mSec. which is the default  
setting of the “Hall Rev 1”.  
Press the EFFECT PARAMETER key.  
The key will light up and the character section will  
read “RevLv: 80”. This means you can now adjust  
the Reverb Level. Its current setting will be 80 which  
is the default setting of the “Hall Rev 1”.  
SCENE NO.  
CH  
MASTER  
SCENE NO.  
CH  
MASTER  
MAX  
R
MAX  
R
OL  
0
OL  
0
6
6
12  
24  
48  
12  
24  
48  
L
MIN  
L
MIN  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
VIEW  
EQ  
LEVEL  
VIEW  
EQ  
LEVEL  
Turn the DATA ENCODER clockwise.  
Turn the DATA ENCODER clockwise.  
The sound effect will become louder on the actual  
audio bigger on the display. The adjustment range  
is from 00 to 99.  
The Pre Delay time value will increase on the  
display and the time between the source sound  
and Reverb sound will become longer.  
The adjustment range is from 0 mSec to 150 mSec.  
Caution  
The EFFECT SEND Level adjustment discussed in Item 6.4.  
adjusts the signal level being sent from the INPUT Channel  
to the Effect. The level set in this EFFECT PARAMETER is  
like the Input Level adjustment for an independent effect unit.  
4. High Dump setting  
Press the EFFECT PARAMETER key once again.  
The character section will read “HiDmp:7” . This  
means you can now adjust the High Dump. Its  
current setting is 7 which is the default setting of  
the “Hall Rev 1”.  
2. Reverb Time setting  
Press the EFFECT PARAMETER key once again.  
The character section will read “RevTm:3.5”. This  
means you can now adjust the Reverb Time. Its  
current setting will be 3.5 second which is the  
default setting of the “Hall Rev 1”.  
SCENE NO.  
CH  
MASTER  
MAX  
R
OL  
0
6
12  
24  
48  
SCENE NO.  
CH  
MASTER  
L
MIN  
MAX  
R
OL  
0
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
VIEW  
EQ  
LEVEL  
6
12  
24  
48  
Turn the DATA ENCODER clockwise.  
L
MIN  
The High Dump value will increase on the display  
and so will the high frequency region of the reverb  
sound. The adjustment range is from 0 to 10. When  
the High Dump setting is 10, the high and low  
frequency contents of the reverb will decay at the  
same time.  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
VIEW  
EQ  
LEVEL  
Turn the DATA ENCODER clockwise.  
The reverb time value will increase on the display  
and also the reverb sound on actual audio will  
become longer. The adjustment range is from 0.1  
Sec to 9.9 Sec.  
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Turn the DATA ENCODER clockwise.  
The Early Reflection Balance value will increase on  
the display and the initial echo level Reverb sound  
will become louder. The adjustment range is from  
0 to 99.  
5. Early Reflection Balance setting  
Use this to adjust the initial echo level of the reverb.  
Press the EFFECT PARAMETER key once again.  
The character section will read “ErBal:50”. This  
means you can now adjust the Early Reflection  
Balance. Its current setting is 50 which is the default  
setting of the “Hall Rev 1”.  
<Useful info>  
If you hold the EFFECT PARAMETER key for a while, rather  
than hitting it once, the menu will be reversed; ReLv -> ErBal  
-> HiDmp -> PreDl -> RevTm -> RevLv.  
SCENE NO.  
CH  
MASTER  
MAX  
R
Caution  
OL  
0
Only the last effect parameter setting you made will be kept  
after powering OFF. If you want to keep additional settings,  
store them in the Scene Memories discussed later.  
6
12  
24  
48  
L
MIN  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
LEVEL  
VIEW  
EQ  
8. Scene Memory  
The VM04 has 21 Scene Memories. Scene number 00 is the “Initial Mix” preset scene and you cannot  
alter its setting. But, you can store your favorite scenes on Scene numbers from 01 to 20.  
The contents you can store are all the settings you make in the Normal Mix Mode, Channel Edit Mode  
and Effect Mode. Also you can name the Scenes using up to eight alphabetical and numerical  
characters.  
8-1. Scene Store  
1. Press the SCENE STORE key when you want to  
This indicates that you are now able to edit the  
name by entering a letter where the digit is flashing.  
Note the cursor description “<“ and ”>” above the  
EFFECT TYPE key and EFFECT PARAMETER key.  
store the setting that you have made.  
The key will light up and the Scene number display  
will start flashing. You can enter the Scene Store  
Mode from whichever mode you are in.  
For example, Normal Mix Mode, Channel Edit Mode  
or Effect Mode.  
The first digit will blink.  
Lights up  
SCENE  
RECALL  
STORE  
SCENE No  
CH  
MASTER  
Scene number will blink.  
Lights up (red)  
MAX  
R
OL  
0
6
EFFECT  
SETUP  
12  
24  
48  
TYPE  
PARAMETER  
EQ  
SCENE  
RECALL  
STORE  
L
MIN  
SCENE No  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
CH  
MASTER  
LEVEL  
VIEW  
EQ  
MAX  
R
OL  
0
6
EFFECT  
SETUP  
12  
24  
48  
TYPE  
PARAMETER  
EQ  
Flashing  
L
MIN  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
LEVEL  
VIEW  
EQ  
4. Rotate the DATA ENCODER either clockwise or  
counter-clockwise. The characters will appear one  
after another. Also by pressing either the EFFECT  
TYPE key or EFFECT PARAMETER key, the cursor  
will move to the left or right accordingly, so that  
you can select a letter in the required position.  
Name the Scene using these functions and a  
maximum of eight characters.  
2. Rotate the DATA ENCODER and choose a Scene  
number from 01 to 20, on which you want to store  
the setting.  
3. Press the ENTER key or STORE key.  
The Scene number display will stop flashing and  
at the same time, the EFFECT TYPE key and EFFECT  
PARAMETER key will start flashing instead.  
Also, the digit furthest to the left on the character  
section will start flashing.  
The characters you can use to name the Scene  
Memories are:  
A~Z, a~z, 0~9 + - * / # ! ? ( ) [ ] < > : . , <- -> _  
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If you want to quit the Scene Store in the middle of  
its process, press the EXIT key. You can return to  
the Normal Mix mode any time.  
The store process has been completed. The stored  
Scenes are kept even after powering OFF.  
<Useful info>  
You can press the STORE key instead of the ENTER key to  
store the Scene. If you do this, you won’t quit the Scene  
Store mode, i.e., you won’t return to the Normal Mix mode.  
So, you can carry on storing more Scenes one after another  
5. Press the ENTER key after you have named your  
Scene.  
The character section will momentarily show  
“-STORE-” and return to the Normal Mix mode.  
8-2. Scene Recall  
This is the mode to recall the Scenes. All the stored settings will be recalled. Regarding the Fader  
setting, the stored audio level will be perfectly recalled. However, the difference between the stored  
Fader position and actual Fader position will only be indicated by the flashing FADER ADJUST key.  
<Note>  
The recall content will differ depending on the setting of the later explained setup modes “Channel fader recall” and  
“Master fader recall.” Refer to page 25 for details on the “SETUP mode.”  
1. Press the SCENE RECALL key.  
As the VM04 Faders do not move automatically,  
this is the way the VM04 indicates that it has  
detected some discrepancy between the physical  
Fader position now and when the Scenes were  
stored. At this stage, as the VM04 is already in the  
Normal Mix mode, you can operate the Faders.  
Then, if you move all the faders, the FADER ADJUST  
The key will light up and the Scene number display  
will start flashing. You can enter the Scene Recall  
mode from whichever mode you are in.  
For example, Normal Mix mode, Channel Edit mode  
or Effect mode.  
Scene No will blink  
SCENE  
RECALL  
STORE  
SCENE No  
key light will switch off and a letter will appear  
in the character section next to the Scene name.  
CH  
MASTER  
MAX  
R
OL  
0
6
EFFECT  
SETUP  
This stands for Edit and means the Fader position  
is different from the stored setting. Even if you  
move the Faders, it won’t change the Fader setting  
stored in the Scenes.  
Finally, if you want to recall a Scene including the  
physical Fader position, see Fader Adjust mode.  
12  
24  
48  
TYPE  
PARAMETER  
EQ  
L
MIN  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
LEVEL  
VIEW  
EQ  
Lights up (green)  
2. Rotate the DATAENCODER and choose the Scene  
number you want to recall from 00 to 20.  
If you want to quit the Scene Recall mode now,  
press the EXIT key. You can return to the Normal  
Mix mode any time.  
<Useful info>  
You can also press the RECALL key again instead of the  
ENTER key to recall the Scenes. In this case, as the VM04  
won’t quit the Scene Recall mode, you will be able to keep  
recalling Scenes, one after another. This is very useful, for  
instance, if you are trying to recall a Scene, but you don’t  
remember its Scene number. You can search for it by  
listening to the sound.  
3. Press the ENTER key.  
The character section will show “-Recall-”  
momentarily and then the stored Scene name will  
appear. The recall has been completed. As far as  
audio is concerned, the audio level has also been  
recalled according to the stored Fader setting.  
However, at the same time, the FADER ADJUST key  
will start flashing.  
SCENE No  
CH  
MASTER  
MAX  
R
OL  
0
6
FADER ADJUST  
12  
24  
48  
EQ  
EQ  
L
MIN  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
LEVEL  
VIEW  
Flashing  
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8-3. Fader Adjust mode  
When you recall a scene, all the settings will be recalled including the audio level according to the Fader  
setting that was stored in each Scene. However, the physical Fader position won’t be recreated. The Fader  
Adjust mode is used to correct these discrepancies manually.  
The fader adjust mode will also function in the normal mix mode, in addition to scene recall. In the normal mix  
mode, the FADER ADJUST key will blink to indicate that the fader position at switching on power is different from  
that prior to switching off power.  
2. Adjust the Fader so that the lit dot meets the  
1. Press the flashing FADER ADJUST key.  
The key will stop flashing and the character section  
will read “Fader Adj”. Also the level indicator  
section will show two dots in each Channel. The lit  
dot is to indicate the current Fader position and  
the blinking dot is to indicate the recalled Fader  
position which was stored in the Scene memory.  
blinking dot.  
The MASTER Fader will adjust both L and R dots at  
the same time. When this happens, the actual audio  
level will not change even though you have moved  
the Faders. If the current Fader position matches  
the stored setting, only one lit dot will remain in  
each channel display. When you finish adjusting  
all faders, so that all six dots are lit, press the EXIT  
key. The FADER ADJUST key light will turn off.  
Now the Scene Recall is complete and includes the  
physical Fader position.  
Blinking  
SCENE No  
CH  
MASTER  
MAX  
R
OL  
0
6
FADER ADJUST  
12  
24  
48  
EQ  
EQ  
Caution  
L
MIN  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
LEVEL  
VIEW  
If you have set the Fader Fix to ON in the SETUP mode,  
you won’t be able to enter the Level Adjust mode. And the  
character section will read “FaderFixMode” as a warning  
message. See SETUP mode (page 25).  
Lights up  
Lights up  
<Useful info>  
Level Adjust mode  
If you keep holding the Flashing FADER ADJUST key, the character section will show “LevelAdj?”. This is the Level Adjust mode.  
This allows you to compulsorily override the recalled Fader position with the current setting. When you use this mode, the result  
will be exactly the same as moving all the Faders after pressing the ENTER key in the Scene Recall. See Item 8-2-3.  
Press the ENTER key. The character section will momentarily show “LevelAdj!”, then, recall the Scene name with E next to it. The  
flashing FADER ADJUST key will go off. This E means the current Fader position is now different from the stored setting. Even if  
you move each Fader at this stage, it will not change the stored Fader setting in the Scene.  
8-4. Scene Direct Recall  
There is one more way to recall the Scenes in addition to the method discussed in Scene Recall (8-2).  
This mode will recall the Scenes in numerical order.  
Lights up  
1. Press the SCENE RECALL key and keep holding it.  
The key will light up and at the same time, the  
EFFECT TYPE key and EFFECT PARAMETER key will  
SCENE  
RECALL  
STORE  
SCENE No  
start flashing. Note the cursor description “<“ and  
“>” above the EFFECT TYPE key and EFFECT  
PARAMETER key. If you press the EFFECT TYPE  
key,the Scene numbers will count down. And if  
you press the EFFECT PARAMETER key, the Scene  
numbers will count up. Each time you press either  
key, the character section will momentarily read  
“-Recall-”, then the stored Scene will be directly  
recalled.  
CH  
MASTER  
MAX  
R
OL  
0
6
EFFECT  
SETUP  
12  
24  
48  
TYPE  
PARAMETER  
EQ  
L
MIN  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
LEVEL  
VIEW  
EQ  
Blinking  
24  
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You can enter the Scene Direct Recall mode from  
whichever mode you are in , e.g., Normal Mix mode,  
Channel Edit mode or Effect mode.  
Caution  
The audio may momentarily disappear or some clicking  
noises be heard when you recall the Scenes using any of  
the methods described above. This is not a fault. It is due to  
the VM04 resetting its internal circuit (DSP) according to the  
Effect type stored in the Scenes.  
Caution  
The Scenes that you can recall are from 01 to 20. You cannot  
recall the preset Scene number 00 in the Scene Direct Recall  
mode.  
2. Press the EXIT key to quit the mode after you have  
recalled the Scene that you want.  
You will return to the Normal Mix mode.  
Foot Switch  
<Useful info>  
Scene Direct Recall with Foot Switch  
SCENE  
RECALL  
STORE  
You can also use a non-latching type Foot Switch, such as Fostex  
Model 8051 to recall the Scenes directly. Connect it to the Foot SW  
jack and each time you operate the Switch, the Scene number will  
count up and recall the Scenes one after another. This function is  
useful when you want to change the Scenes in one go by stepping  
on the Foot Switch during a live performance.  
SCENE No  
CH  
MASTER  
MAX  
OL  
0
[
R
]
6
EFFECT  
SETUP  
FADER ADJUST  
12  
24  
EQ  
TYPE  
PARAMETER  
[
L
]
MIN  
1
2
3
4
L
R
1
2
3
4
P
AN  
LO  
HI  
EFF  
LEVEL  
VIEW  
EQ  
CHANNEL EDIT  
VIEW  
EXIT  
ENTER  
1
2
3
4
MASTER  
DATA  
MAX  
MAX  
MAX  
MAX  
MIN  
MIN  
MIN  
MIN  
9. SETUP Mode  
The VM04 has a Setup mode. This is described in detail here.  
2. Rotate the DATA ENCODER.  
The character section will show the following  
flashing mode names one after another so that you  
can choose the mode to set.  
1
SCENE  
RECALL  
STORE  
SCENE No  
CH  
MASTER  
MAX  
OL  
0
[
R
]
6
EFFECT  
SETUP  
FADER ADJUST  
12  
24  
TYPE  
PARAMETER  
EQ  
[
L
]
MIN  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
LEVEL  
VIEW  
EQ  
5
3
CHANNEL EDIT  
VIEW  
EXIT  
ENTER  
1
2
3
4
MASTER  
DATA  
MAX  
MAX  
MAX  
MAX  
MIN  
MIN  
MIN  
MIN  
2, 4  
1. Press the EFFECT TYPE key and EFFECT  
PARAMETER key together.  
Both keys will light up and the VM04 will enter the  
Setup mode. You can enter the Setup mode from  
whichever mode you are in, e.g., the Normal Mix  
mode, Channel Edit mode or Effect mode.  
Fader Fix (FdFix)  
OFF : Default setting  
ON  
If you set this mode to ON, none of the Faders will  
function in any mode. This is used to avoid an  
accidental Fader operation caused by a mistake  
or an external vibration, especially when you recall  
the Scenes.  
Blink  
CH  
MASTER  
MAX  
R
OL  
0
6
12  
24  
48  
L
MIN  
1
2
3
4
L
R
1
2
3
4
VIEW  
LEVEL  
25  
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3. Press the ENTER key after having confirmed the  
Channel Fader Recall (chRCL)  
ON : Default setting  
OFF  
If you set this mode to OFF when recalling the  
Scenes, the INPUT Channel Faders will not recall  
their stored positions, but their settings before  
recalling the Scene will remain effective. The  
INPUT Faders will work normally in all modes  
including the Scene Store mode, regardless of  
whether this setting is ON or OFF.  
mode you want is shown on the character section.  
The mode name will stop flashing and either ON  
or OFF will start flashing instead.  
4. Rotate the DATA ENCODER to choose the ON or  
OFF setting.  
If you turn the dial clockwise, ON will appear. And  
if you turn the dial counter-clockwise, OFF will  
appear.  
5. Press the EXIT key after you have decided which  
setting you want: either ON or OFF.  
Master Fader Recall (MsRCL)  
ON : Default setting  
OFF  
This completes the set up and the VM04 will return  
to the Normal Mix mode. The Setup will be kept  
even after powering OFF.  
If you set this mode to OFF, when recalling the  
Scenes, the Master Fader will not recall its stored  
position, but its setting before recalling the Scene  
will remain effective. The Master Fader will work  
normally in all mode including the Scene Store  
mode, regardless of this setting whether this  
setting is ON or OFF.  
10. Other modes  
Here we discuss some additional modes on the VM04, although these are not directly connected  
with ordinary usage. There are two modes available: “Software Version Check” and “Battery Check”.  
10-1. Software Version Check  
Press the EFFECT TYPE key while holding the EXIT key and ENTER key together.  
The character display will display the Software Version of your VM04 for a second, and then return  
to the Normal Mix mode.  
CH  
MASTER  
SCENE  
RECALL  
STORE  
SCENE No  
MAX  
R
OL  
0
6
EFFECT  
SETUP  
FADER ADJUST  
12  
24  
48  
TYPE  
PARAMETER  
EQ  
L
MIN  
Press the EFFECT TYPE  
key while holding the EXIT  
key and ENTER key.  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
LEVEL  
VIEW  
EQ  
CHANNEL EDIT  
VIEW  
EXIT  
ENTER  
1
2
3
4
MASTER  
DATA  
MAX  
MAX  
MAX  
MAX  
MIN  
MIN  
MIN  
MIN  
10-2. Battery Check  
Press the EFFECT PARAMETER key while holding the EXIT key and the ENTER key together.  
The character section will show the voltage of the memory backup battery inside your VM04 for a  
second, and then return to the Normal Mix mode. If the voltage falls below 2.2V, the message  
“BattEmpty” will appear when powering ON.  
26  
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CH  
MASTER  
SCENE  
RECALL  
STORE  
SCENE No  
MAX  
R
OL  
0
6
EFFECT  
SETUP  
FADER ADJUST  
12  
24  
48  
TYPE  
PARAMETER  
EQ  
L
MIN  
Press the EFFECT  
PARAMETER key while  
holding the EXIT key  
and ENTER key.  
1
2
3
4
L
R
1
2
3
4
PAN  
LO  
HI  
EFF  
LEVEL  
VIEW  
EQ  
CHANNEL EDIT  
VIEW  
EXIT  
ENTER  
1
2
3
4
MASTER  
DATA  
MAX  
MAX  
MAX  
MAX  
MIN  
MIN  
MIN  
MIN  
Specifications  
<Mixer Section>  
DYNAMIC RANGE  
: 90dB (TYPICAL)  
INPUT 1, 2  
Connector: ø6 mm Phone Jack/Un-balanced  
Input Impedance: 20kor more  
Input Level: -50dBV ~ -10dBV  
A/D converter  
: 20bit, 64 times Over Sampling Enhanced Dual  
Bit, Delta-Sigma  
INPUT 3, 4  
D/A converter  
Connector: ø6 mm Phone Jack/Un-balanced  
Input Impedance: 20kor more  
Input Level: -10dBV  
: 20bit 128-time, Over Sampling, Delta-Sigma  
SAMPLING FREQUENCY  
: 44.1kHz  
OUT PUT (L/R)  
Connector: ø6 mm Phone Jack/Un-balanced  
Load Impedance: 10kor more  
Output Level: -10dBV  
DIGITAL OUTPUT  
: 44.1kHz/16 bit linear  
PHONES OUT  
TOTAL HARMONIC DISTORTION  
: 0.01% (TYPICAL)  
Connector: ø6 mm Stereo Phone Jack  
Load Impedance: 16or more  
Output Level: 100 mW MAX (at 32load)  
CROSSTALK  
: 70dB or more @1kHz  
S/P DIF OUT  
Connector: Optical  
Format: IEC 60958 (S/P DIF)  
<GENERAL>  
DC IN  
FOOT SWITCH  
Connector: ø6 mm Phone Jack  
: DC9V, 650 mA (the Center Positive), AD-9B  
DIMENSIONS  
: 254 (W) x 50 (H) x 186 (D) mm  
<OTHERS>  
EQUALIZER  
WEIGHT  
HI (Shelving Type): 10kHz, +/-18dB  
LO (Shelving Type): 100Hz, +/-18dB  
: Approx. 1.1 kg  
* Specifications and appearance are subject to change  
without notice for product improvement.  
FREQUENCY RESPONCE  
: 20Hz ~ 20kHz (TYPICAL)  
27  
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