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Topcom Diablo 150/Twin/Triple/Quattro
2
Display
You are online
There are more digits on the left
INT = Internal communication
EXT = External communication
New numbers in call list
There are more digits on the right
Rechargeable battery level indicator
Program mode
The antenna indicates the quality of
reception
The antenna blinks when the handset is
out of range!
There are new messages in your voice
mail
- Steady = Answering machine ON
- Blinking= New messages
Microphone is muted
- x -
x = handset number
Memory records are being retrieved or
set up
hh:mm
Time: hh = hours, mm = minutes
The keypad is locked
Answered calls
Unanswered calls
3
Installation
•
Plug one end of the phone cable into the phone unit and the other end into the telephone line wall
socket. Î Connect the small plug of the AC adaptor to the phone and the other end of the adapter
cable to the electric socket.
Multi charger
Base
Telephone cord
TEL.
SOCKET
Power cable
Insert 2 rechargeable batteries (AAA) inside the battery compartment of the handset..
•
-
+
-
+
Put the handset on the base unit. The red Charge LED
will lit as long as the handset is on the base.
Charge the handset for a period of 24 hours before using the handset for the first time. To extend the
battery life time, discharge the batteries completely from time to time. As soon as the handset emits a
warning tone or when the battery icon
is empty, you have to put it back on the base unit for charging.
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4
Battery low indication
When the battery is empty, the handset no longer carries out operations. When a battery is completely
empty and you have put the handset on the base unit for a short period of time, the Battery symbol will
appear to be fully charged but this is actually not the case. The battery capacity will decrease rapidly.
We advise you to put the handset on the base unit for 12 hrs so that it can be recharged completely:
Full battery
Empty battery
When you are in the middle of a conversation and the battery is almost empty, the handset will emit a
warning signal. Place the handset on the base unit to charge.
5
Operation
5.1
5.1.1 Making a phone call or redialing the last number
Outgoing calls
Press the Off-hook button . You will hear the dial tone. Î Enter the desired telephone number or
press the Redial key
to dial out the number you last called. Î Press the on-hook button
when
you want to terminate the call.
5.1.2 Call setup with dial preparation
Enter the desired telephone number. An incorrect number can be corrected by means of the Mute
button. Î Press the Off-hook button . The number will be dialled automatically. Î Press the On-
hook button when you want to terminate the call.
5.1.3 Redial one of the last 5 numbers dialled
Press the Redial key . The number you last called appears on the display. If you would like to dial one
of the last 5 numbers dialled, press the scroll keys
a few times until the desired number appears
on the display. Î Press the Off-hook key . Î The number shown on the display is dialled
automatically. Î After finishing your call, press the On-hook key to hang up.
5.2
Incoming calls
When a call comes in, the handset will start to ring. Î Press the Off-hook button
to answer the
incoming call. To end the call press the On-hook button.
5.3
Programming memory numbers
You can program 10 indirect numbers (of max. 24 digits) in the phone’s memory.
Press the Memory
Memory button
button short. The first entry will be shown on the display Î Press and hold the
until the -icon appears on the display. Î Enter the location (0-9) where you want
to store the telephone number under. Î Enter the telephone number you whish to store. Î Press
the Memory button
again to confirm. Î You will hear a confirmation tone and the next entry will
button.
appear. To leave the memory programming, press the on-hook
/ P
If you wish to insert a pause, press the Redial/Pause button
you want a pause of 3 sec.
on the location where
5.4
Calling a memory number
Press the Memory button Î Scroll with the Up/Down keys
to the entry you want to dial (0-9).
Î Press the Off-hook button . The memory number will be dialled automatically. Î Press the On-
hook button
to terminate the call.
4
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5.5
Direct access memory (Key 1,2,3)
The product has 3 locations (Key ‘1’, ‘2’ and ‘3’) where you can store a number under and dial it by
pressing and holding one of these keys in standby. The phone will automatically take the line and dial
the number which is stored under this key.
5.5.1 Programing the direct memory keys
Press the Memory
button short. Press and hold the Memory button
until the -icon appears on
the display. Press and hold one of the 3 direct memory keys (Key 1,2 or 3) where you want to store the
number under until ‘Sx - _’ appears. Î Enter the telephone number you whish to store. Î Press
the Memory button
again to confirm. Î You will hear a confirmation tone and the next entry will
appear. To leave the direct memory programming, press the On-hook button
.
5.6
Mute function
It is possible to deactivate the microphone during a conversation. Now you can speak openly without
being heard by your correspondent. Press the Mute button
activate the microphone.
during a conversation. to deactivate or
5.7
Setting the volume
During a conversation you can set the volume by pressing the scroll button
. You can set the
volume between 1-5.
5.8
Paging
When you press the Paging button on the base unit, the handset emits a ringing signal for 20 seconds.
This signal helps you find a lost handset. Press any key to stop the ringing on all handsets.
5.9
Flash button (R)
When you press the R button, also called flash or recall, the unit generates a line interruption (of 100 ms
or 250 ms). It gives you the possibility to use the special services of your telephone provider and/or to
transfer calls when you have a telephone exchange. You can change the flash time if needed (See
“Setting the Flash time” on page 6).
5.10 Turning handset ON/OFF
Press
Press
and hold to turn off.
for 2 seconds to turn back ON.
5.11 Programming procedure
You can change the ring melodie, volume, day, time etc... by going into the program procedure: To go
into the program procedure you have to press and hold the Program button
until the icon
starts to
flash. Î Press the Program button again to change the first setting. Each time you press the Program
button you will confirm the previous setting and jump to the next setting:
Î
Internal ring volume/melody
Flash time setting Î Base ring volume/melody
Î
Date/time setting
Î
Dial mode setting
External ring volume/melodÎy
5.11.1 Handset External melody and volume
Press and hold the Program button
again, the external melody is heard and the EXT-icon is flashing. Î Select the desired melody (1-5)
by entering a number (1 - 5). Î Use the scroll keys to select the desired volume (Off or 1-5) Î
Press again to confirm the setting and to go to the next setting below.
until the icon
starts to flash. Î Press the Program button
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5.11.2 Handset Internal melody and volume
The internal melody is heard and the INT-icon is flashing. Î Select the desired melody (1-5) by
entering a number (1 - 5). Î Use the scroll keys
to select the desired volume (Off or 1-5) Î
Press
again to confirm the setting and to go to the next setting below.
5.11.3 Date time setting
After setting the internal ring melody and volume you can set the date and time:
DD-MM HH:MM (DD= day, MM=month, HH=houre and MM=minutes)
Enter the date and time using the number key. The flashing cursor can be moved by the scroll keys
. Î Press again to confirm the setting and to go to the next setting below.
5.11.4 Setting the Dial mode
After setting the date/time you can set the dial mode. There are two types of dialling mode:
- 1 - DTMF/Tone dialling (the most common) (default)
OR
- 2 - Pulse dialling (for older installations)
Press ‘1’ or ‘2’ and press
again to confirm the setting and to go to the next setting below.
5.11.5 Setting the Flash time
After setting the Dial mode you can set the flash time. There are two flash times:
- 1 - 100ms
OR
- 2 - 250 ms
Press ‘1’ or ‘2’ and press
again to confirm the setting and to go to the next setting below.
5.11.6 Base melody and volume
The base ringer is heard. Î Select the desired melody (1-5) by entering a number (1 - 5). Î Use
the scroll keys
to select the desired volume (Off or 1-5) Î Press
again to confirm the setting
and to go back to standby.
5.12 Keypad lock
When the keypad is locked, pressing any key will have no effect during standby (except holding the
key).
Press and hold the
key. Î
appears on the display and the keypad is locked. Î Press twice
the
key again to un-lock the keypad
6
Caller-ID function (CLIP)
The Topcom Diablo displays the telephone numbers of incoming calls. This function is only possible if
you are subscribed to a telephone operator that provides this service. Contact your telephone provider
for more information. When you receive a call, the numbers are saved in a Call list. This list can hold 10
telephone numbers (each of max. 20 digits). If the number is longer then 12 digits, you can press the
program
key to show the other digits!
6.1
New calls
When you’ve received a new unanswered call, the CLIP symbol
will blink on the display.
6.2
Consulting the Call list
Press the Call Log button . The last received call is shown on the display. If the list is empty, ‘----------
’ is shown on the display. For answered calls the
-icon appears and unanswered calls the -icon
appears Î Press the program
key to show the other digits (if longer then 12) or to show the date
and time. Î Use the scroll keys
to scroll to the previous call. When you reach the top or bottom
of the list an error tone will be sounded Î You can leave the Call list by pressing the on-hook
button.
6
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6.3
Calling a number from the Call list
Scroll through the Call list until the desired number is shown on the display. Î Press the Off-hook
button . The number will be dialled automatically.
6.4
Erasing one or all number from the Call list
Scroll through the Call list until the desired number is shown on the display. Î Press the Mute button
short to erase the current entry or press and hold the Mute button for 3 sec. to erase the compleet
call list.
6.5
Store a number from the call log into the memory
Scroll through the Call list until the desired number is shown on the display. Î Press and program
button for 3 sec. Î The memory will be shown and you can scroll through it with the scroll keys
to see which entry is still empty (0-9) Î Enter the memory location (0-9) where you want to store
the number. Î Edit the number if needed and press the program button
again to confirm and to go
back to standby.
7
Register a handset
7.1
Register to a Topcom Diablo base
You can subscribe 5 handsets to one base unit. By default, each handset is subscribed on the base unit
upon delivery.
You only need to subscribe the handset if:
•
•
The handset subscription has been removed from the base unit (e.g. for reinitialisation)
You want to subscribe a different handset to this base unit.
The below procedure is only applicable to a Topcom Diablo handset and base unit!!
Keep the Paging key on the base unit pressed for 10 seconds until the Line/Charge indicator
on the base unit begins to blink rapidly. The Line/Charge indicator
During this minute, the base unit is in register mode and you must do the following to subscribe the
handset:
will blink rapidly for one minute.
Press and hold the Program
key for 6 sec until there is a ‘-’ scrolling on the screen from left to right.
The handset is now searching for the base. When a base is found the handset will ask to enter the pin-
code ‘P1-_’. Enter the base pin code (0000). If the pin is wrong, the handset will restart the searching for
the base. Î When the handset is registered, it will show the handset number followed by the time.
8
Call transfer and Intercom between two handsets
These functions only work when more then one handset (like a Twin/Triple/Quattro
version) is registered to the base!
8.1
Call transfer and conference call during an external call
During an external call, press and hold the INT key until INT appears . Press the number (1-5) of the
other handset. Î The other handset will start to ring:
–
When the other handset takes the line you can talk internally.
If you hang up, the external line will be connected with the other handset.
If you press the ‘#’-key you can talk with the 2nd handset and external line at the same time
(conference call)
–
Or press and hold the INT key again to return to the external call.
Press the On-hook button
to end the call.
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8.2
Internal call (intercom)
In standby press and hold the INT key until INT appears . Enter the number (1-5) of the other handset.
Î The other handset will start to ring. Î If the other handset answers the call by pressing the Off-
hook button
you can talk internally. Î Press the On-hook button
to end the call.
9
Answering machine
The Diablo has a built-in digital answering machine with a recording capacity of 11 min. The answering
machine can be operated from the handset and remotely. It features the possibility of recording two
outgoing messages (OGM 1 and OGM 2) (maximum of 3 min).
There are 2 possibilities:
•
•
With OGM 1, the caller has the possibility to leave a message
With OGM 2, only the outgoing message is given without the caller having the opportunity to leave
a message
An internal voice will state various information, such as day and time of the call, as well as settings such
as Security code, ringer tones,... The language of the internal voice is depending from the country sold
(English or German).
The max. recording time for each incoming message = 2 min.
9.1
Display
The TAM icon
messages have been received (regardless of the answering ON/OFF mode). If the answering machine
is switched Off, the icon will not appear.
The icon will flash fast if the internal memory is full and no new messages can be recorded.
will appear when the answering machine is turned ON. It’s starts flashing if new
When entering the answering machine mode (see below) the display will show the following if:
•
•
If no new messages are received: ‘- - - - - - - - - - - -’ and a flashing
-icon.
If new messages are received the unit will start playing the messages and show ‘ -NN- -MM- ‘. NN
= total of messages and MM= number is message currenctly played.
9.2
Entering the Answering controle mode
To start operating the answering machine you have to press the answering machine key
. If you
have new messages the messages will be played to the handset. If all new messages are played the
new messages can be deleted if
is pressed within 8 seconds of the end of the last message.
To leave the answering controle mode, press the
-key again. In no instruction is received for 8
seconds, the unit shall return to idle.
Following functions are available under each numerical key:
‘1’
‘2’
‘3’
‘4’
‘5’
‘6’
‘7’
‘8’
‘9’
‘0’
‘*’
To hear main menu
Play all messages
Play new messages
Skip back during message playback
Deleting messages
Skip forward during messgage playback
Set answer On or Off
Hear the outgoing message menu
To set the security code
To set the day
Set the answering delay
To record a memo
‘#’
8
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9.2.1 Turning Answering Machine On/Off
If the answering machine is On, the
-Icon appear on the display in standby (or blink when there are
new messages) and the machine will automatically pick up the line after a number of rings (see 9.2.2
“Setting Number of Rings” on page 9). To turn it On or Off, press ‘7’.
Even if the answering machine is Off, it will automatically pick up after 10 rings to enable remote
activation (see 9.4 “Remote operation” on page 10)
9.2.2 Setting Number of Rings
The number of rings after which the answering machine will answer calls can be set from
2 – 9 and TS (Toll saver). The standard setting is 6 rings. In Toll saver mode, the machine will answer
after 6 rings if there are no new messages, and after 2 rings if there are new messages. If there are no
new messages and you call your machine to check your messages remotely (see 9.4 “Remote
operation” on page 10), you can hang up after the 2nd ring. You do not need to pay connection fees and
you know that you do not have any new messages.
To check the actual number of rings, press the ‘*’-key twice. A voice will playback the current number of
rings.
Press the ‘*’ key followed by the ‘#’-key to set the number of ringing tones. Enter the number of ring you
want (2-9) or press ‘1’ for Toll saver.
9.2.3 Day setting
Press ‘0’ followed by ‘*’ to hear the actual day.
Press ‘0’ followed by ‘#’ to set the day. Enter the day ‘1= Sunday, 2= Monday...7= Saturday’
If the day is correctly entered, the unit will anounce the new setting.
9.2.4 Memory Full
If the memory is full, the answering ON/OFF icon will flash on the display rapidly (0,5 sec.
ON/OFF). If the answering machine is turned On and a call comes in, the machine will automatically play
OGM 2 (answering machine function without recorded caller message).
When listening to the messages, the internal voice will announce that the memory is full and then play
back the messages.
Erase some or all the messages after listening to them.The memory is free again.
9.2.5 Programming the security Code
The security code is a 3-digit code used to operate the machine remotely (see 9.4 “Remote operation”
on page 10). The security code is set to '123' by default. You can hear the current security code by
entering ‘9’ followed by the ‘#’-key.
To set a new security code press ‘9’ + ‘*’. Enter the new code (3 digits) after the tone and confirm with
the ‘#’-key.
9.2.6 Recording and selecting a Outgoing message
Press ‘8’ to enter the outgoing message menu. The following options are available:
‘1’
‘2’
‘3’
‘4’
‘5’
‘6’
‘8’
To hear main menu
To play current set OGM
To record OGM 1
To record OGM 2
To select OGM 1
To select OGM2
To hear OGM menu again
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9.3
Operation
If a call is received and the answering machine is turned ON, the answering machine will automatically
answer the call after the set number of rings.
If outgoing message 1 has been selected, the message will be played, a beep will be heard and the
caller can leave a message (max. 3 minutes).
If outgoing message 2 has been selected, after the beep, the line will automatically be disconnected. The
caller doesn’t have the possibility to leave a message.
If, during pick-up, nothing is said for 8 seconds, the line will be
automatically disconnected.
9.3.1 Call screening
This function is convenient if you only want to answer certain calls. During incoming call it is possible to
screen the call and hear who is calling . You can hear the outgoing message and the caller who is
leaving a message by pressing the Answering machine key....
9.3.2 Recording a Memo
A memo is considered as an incoming message that can be picked up later by the user. The max.
recording time for a memo is 3 minutes.
Press the Answering machine key
and . Start speaking after the tone and press ‘#’ to stop the
recording.
9.3.3 Playback of Incoming Messages and Memos
Press the Answering machine key to enter the Answering mode.
Press
to play all the messages and memos.
Press to play only the new messages and memos.
For each message, the internal voice announce the day and time when the message was recorded.
During playback, you can:
Go to the beginning of the current message by pressing
Go to the previous message by pressing twice.
once.
Interrupt playback by pressing . Press again to restart playback.
Go to the next message by pressing
.
9.3.4 Deleting Messages
a. Deleting one by one during playback
Start message playback as explained above.
During playback of the message to be erased starts, press Ø.
The machine will start playing the next message.
b. Deleting all messages
After you have listened to all messages, the internal voice will ask you to delete all the messages.
Press Ø to confirm. After pressing delete, the internal voice confirms that all the messages have been
deleted.
9.4
Remote operation
The answering machine can be operated remotely using a touch-tone phone (DTMF tone selection
system).
The remote control is menu operated.
10
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9.4.1 To enter the remote operation
•
•
•
•
•
Call your machine.
The answering machine picks up the line, you hear the outgoing message and a beep.
After the beep, press ‘*’ long. The unit will ask to enter the VIP code.
Slowly dial the Security code (default 123).
If the Security code is incorrect, the unit will confirm and ask you to re-enter. If the Security code is
correct and the unit has new messages, it will start to pronounce the amount of new messages an
also play them. When all messages are played, the unit will ask you to press ‘5’ to delete current
played messages, or ‘1’ to hear main menu.
•
If the unit doesn’t have any new messages, it will say so and ask you to press ‘1’ for main menu.
10 Troubleshooting
Problem
Possible cause
Solution
No display
Batteries not charged
Check the position of the
batteries
Recharge the batteries
No dialling tone
Telephone cable not properly
connected
Check the connection of the
telephone cable
Volume of conversation
partner too low
Adjust the volume during the
conversation by pressing the
volume key
Handset ringer volume too low
Adjust the ringer volume
Not possible to dial a number
Wrong dial mode
See “Setting the Dial mode” on
page 6
11 Technical Data
Range:
up to 300 m in open space
up to 50 m in buildings
DTMF (tone) and Pulse
Dialling options:
Batteries:
2 x 1.2V, 550 mAh AAA Type NiMH rechargeable
approx. 100 hours
Max. standby time:
Max. talk time:
Ambient temperature:
Permitted relative air humidity:
Power supply base adapter:
Memories
10 hours
+5 °C to +45 °C
25 to 85 %
220/230V , 50 Hz
10 indirect with max. 25 digits
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