Owner’s Manual
Thank you, and congratulations on your choice of the Roland Sampling Workstation
SP-606.
201a
Before using this unit, carefully read the sections entitled: “USING THE UNIT
SAFELY” and “IMPORTANT NOTES” (p. 2–3; p. 4–6). These sections provide
important information concerning the proper operation of the unit. Additionally,
in order to feel assured that you have gained a good grasp of every feature
provided by your new unit, Owner’s manual should be read in its entirety. The
manual should be saved and kept on hand as a convenient reference.
202
Copyright © 2004 ROLAND CORPORATION
All rights reserved. No part of this publication may be reproduced in any form
without the written permission of ROLAND CORPORATION.
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101b
•
012cImmediately turn the power off, remove the
•
The unit and the AC adaptor should be
AC adaptor from the outlet, and request
servicing by your retailer, the nearest Roland
Service Center, or an authorized Roland
distributor, as listed on the “Information”
page when:
located so their location or position does not
interfere with their proper ventilation.
................................................................................................
102d
•
Always grasp only the output plug or the
body of the AC adaptor when plugging into,
or unplugging from, this unit or an outlet.
• The AC adaptor or the power-supply cord
has been damaged; or
................................................................................................
103b
• If smoke or unusual odor occurs
•
At regular intervals, you should unplug the
AC adaptor and clean it by using a dry cloth
to wipe all dust and other accumulations
away from its prongs. Also, disconnect the
power plug from the power outlet whenever
the unit is to remain unused for an extended
period of time. Any accumulation of dust
between the power plug and the power
outlet can result in poor insulation and lead
to fire.
• Objects have fallen into, or liquid has been
spilled onto the unit; or
• The unit has been exposed to rain (or
otherwise has become wet); or
• The unit does not appear to operate
normally or exhibits a marked change in perfor-
mance.
................................................................................................
•
013 In households with small children, an adult
................................................................................................
should provide supervision until the child is
capable of following all the rules essential for
the safe operation of the unit.
•
104 Try to prevent cords and cables from
becoming entangled. Also, all cords and
cables should be placed so they are out of the
reach of children.
................................................................................................
•
014 Protect the unit from strong impact.
................................................................................................
(Do not drop it!)
•
106 Never climb on top of, nor place heavy
................................................................................................
objects on the unit.
................................................................................................
•
015 Do not force the unit’s power-supply cord to
107d
share an outlet with an unreasonable number
of other devices. Be especially careful when
using extension cords—the total power used
by all devices you have connected to the
extension cord’s outlet must never exceed the
power rating (watts/amperes) for the
extension cord. Excessive loads can cause the
insulation on the cord to heat up and
eventually melt through.
•
Never handle the AC adaptor body, or its
output plugs, with wet hands when plugging
into, or unplugging from, an outlet or this
unit.
................................................................................................
108b
•
Before moving the unit, disconnect the AC
devices.
................................................................................................
................................................................................................
109b
•
Before cleaning the unit, turn off the power
and unplug the AC adaptor from the outlet
(p. 21).
•
016 Before using the unit in a foreign country,
consult with your retailer, the nearest Roland
Service Center, or an authorized Roland
distributor, as listed on the “Information”
page.
................................................................................................
110b
•
Whenever you suspect the possibility of
lightning in your area, disconnect the AC
adaptor from the outlet.
................................................................................................
•
023 DO NOT play a CD-ROM disc on a conven-
................................................................................................
tional audio CD player. The resulting sound
may be of a level that could cause permanent
hearing loss. Damage to speakers or other
system components may result.
•
118cKeep any screws you may remove and the
included card theft prevention cover in a safe
place out of children’s reach, so there is no
chance of them being swallowed accidentally.
3
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IMPORTANT NOTES
291a
355b
• When moved from one location to another where
In addition to the items listed under “USING THE
UNIT SAFELY” on page 2–3, please read and
observe the following:
the temperature and/or humidity is very different,
water droplets (condensation) may form inside the
unit. Damage or malfunction may result if you
attempt to use the unit in this condition. Therefore,
before using the unit, you must allow it to stand for
several hours, until the condensation has completely
evaporated.
Power Supply
301
• Do not connect this unit to same electrical outlet that
is being used by an electrical appliance that is
controlled by an inverter (such as a refrigerator,
washing machine, microwave oven, or air condi-
tioner), or that contains a motor. Depending on the
way in which the electrical appliance is used, power
supply noise may cause this unit to malfunction or
may produce audible noise. If it is not practical to
use a separate electrical outlet, connect a power
supply noise filter between this unit and the
electrical outlet.
Maintenance
4•01Faor everyday cleaning wipe the unit with a soft, dry
cloth or one that has been slightly dampened with
water. To remove stubborn dirt, use a cloth impreg-
nated with a mild, non-abrasive detergent. After-
wards, be sure to wipe the unit thoroughly with a
soft, dry cloth.
402
302
• Never use benzine, thinners, alcohol or solvents of
• The AC adaptor will begin to generate heat after
any kind, to avoid the possibility of discoloration
and/or deformation.
long hours of consecutive use. This is normal, and is
not a cause for concern.
307
• Before connecting this unit to other devices, turn off
Repairs and Data
• Please be aware that all data contained in the unit’s
the power to all units. This will help prevent
malfunctions and/or damage to speakers or other
devices.
452
memory may be lost when the unit is sent for
repairs. Important data should always be backed up
on a memory card, or written down on paper (when
possible). During repairs, due care is taken to avoid
the loss of data. However, in certain cases (such as
when circuitry related to memory itself is out of
order), we regret that it may not be possible to
restore the data, and Roland assumes no liability
concerning such loss of data.
Placement
• Using the unit near power amplifiers (or other
351
equipment containing large power transformers)
may induce hum. To alleviate the problem, change
the orientation of this unit; or move it farther away
from the source of interference.
352a
• This device may interfere with radio and television
reception. Do not use this device in the vicinity of
such receivers.
Additional Precautions
• Please be aware that the contents of memory can be
551
352b
• Noise may be produced if wireless communications
irretrievably lost as a result of a malfunction, or the
improper operation of the unit. To protect yourself
against the risk of loosing important data, we
recommend that you periodically save a backup
copy of important data you have stored in the unit’s
memory on a memory card.
devices, such as cell phones, are operated in the
vicinity of this unit. Such noise could occur when
receiving or initiating a call, or while conversing.
Should you experience such problems, you should
relocate such wireless devices so they are at a greater
distance from this unit, or switch them off.
552
354a
• Unfortunately, it may be impossible to restore the
• Do not expose the unit to direct sunlight, place it
contents of data that was stored on a memory card
once it has been lost. Roland Corporation assumes
no liability concerning such loss of data.
near devices that radiate heat, leave it inside an
enclosed vehicle, or otherwise subject it to temper-
ature extremes. Excessive heat can deform or
discolor the unit.
4
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553
Before Using Cards
• Use a reasonable amount of care when using the
unit’s buttons, sliders, or other controls; and when
using its jacks and connectors. Rough handling can
lead to malfunctions.
Using DATA Cards
7•04Carefully insert the DATA card all the way in—until
it is firmly in place.
554
• Never strike or apply strong pressure to the display.
555
• A small amount of noise may be heard from the
display during normal operation.
556
• When connecting / disconnecting all cables, grasp
the connector itself—never pull on the cable. This
way you will avoid causing shorts, or damage to the
cable’s internal elements.
CompactFlash™
558a
• To avoid disturbing your neighbors, try to keep the
unit’s volume at reasonable levels. You may prefer
to use headphones, so you do not need to be
concerned about those around you (especially when
it is late at night).
705
• Never touch the terminals of the DATA card. Also,
avoid getting the terminals dirty.
707
559a
• This unit’s memory card slot accepts CompactFlash
• When you need to transport the unit, package it in
memory cards. Microdrive storage media are not
compatible.
the box (including padding) that it came in, if
possible. Otherwise, you will need to use equivalent
packaging materials.
708
• Memory cards are constructed using precision
5•62Use a cable from Roland to make the connection. If
using some other make of connection cable, please
note the following precautions.
components; handle the cards carefully, paying
particular note to the following.
• To prevent damage to the cards from static
electricity, be sure to discharge any static
electricity from your own body before handling
the cards.
• Some connection cables contain resistors. Do not
use cables that incorporate resistors for
connecting to this unit. The use of such cables can
cause the sound level to be extremely low, or
impossible to hear. For information on cable
specifications, contact the manufacturer of the
cable.
• Do not touch or allow metal to come into contact
with the contact portion of the cards.
• Do not bend, drop, or subject cards to strong
shock or vibration.
5•63Unauthorized duplication, reproduction, hiring, and
lending prohibited.
• Do not keep cards in direct sunlight, in closed
vehicles, or other such locations (storage temper-
ature: -25 to 85° C).
564
• Before you open the included CD-ROM, you must
• Do not allow cards to become wet.
read the “license agreement.” Opening the CD-ROM
will be taken to mean your acceptance of the license
agreement.
• Do not disassemble or modify the cards.
566b
• The sensitivity of the D Beam controller will change
Handling CD-ROMs
• Avoid touching or scratching the shiny underside
depending on the amount of light in the vicinity of
the unit. If it does not function as you expect, adjust
the sensitivity as appropriate for the brightness of
your location.
801
(encoded surface) of the disc. Damaged or dirty CD-
ROM discs may not be read properly. Keep your
discs clean using a commercially available CD
cleaner.
985
• The explanations in this manual include illustrations
that depict what should typically be shown by the
display. Note, however, that your unit may incor-
porate a newer, enhanced version of the system (e.g.,
includes newer sounds), so what you actually see in
the display may not always match what appears in
the manual.
5
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Copyright
• Unauthorized recording, distribution, sale, lending,
*
204Microsoft and Windows are registered trademarks
of Microsoft Corporation.
851
*
206Wj indows® is known officially as: “Microsoft®
Windows® operating system.”
public performance, broadcasting, or the like, in
whole or in part, of a work (musical composition,
video, broadcast, public performance, or the like)
whose copyright is held by a third party is
prohibited by law.
*
207Apple and Macintosh are registered trademarks of
Apple Computer, Inc.
*
209MacOS is a trademark of Apple Computer, Inc.
852b
• When exchanging audio signals through a digital
connection with an external instrument, this unit can
perform recording without being subjected to some
of the restrictions of the Serial Copy Management
System (SCMS). This is because the unit is intended
solely for musical production, and is designed not to
be subject to restrictions as long as it is used to
record works (such as your own compositions) that
do not infringe on the copyrights of others. (SCMS is
a feature that prohibits second-generation and later
copying through a digital connection. It is built into
MD recorders and other consumer digital-audio
equipment as a copyright-protection feature.)
*
213Pentium is a registered trademark of Intel Corpo-
ration.
*
220All product names mentioned in this document are
trademarks or registered trademarks of their
respective owners.
*
231OMS is a registered trademark of Opcode Systems,
Inc.
*
232FreeMIDI is a trademark of Mark of the Unicorn,
Inc.
*
233VST is a trademark of Steinberg Media Technologies
853
AG.
• Do not use this unit for purposes that could infringe
234
on a copyright held by a third party. We assume no
responsibility whatsoever with regard to any
infringements of third-party copyrights arising
through your use of this unit.
*
CompactFlash and
are trademarks of SanDisk
Corporation and licensed by CompactFlash associ-
ation.
*
235Roland Corporation is an authorized licensee of the
CompactFlash™ and CF logo (
) trademarks.
*
236Fugue © 2004 Kyoto Software Research, Inc. All
rights reserved.
6
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Conventions Used in This Manual.......................................................................................................................11
How the Various Sections Are Connected..........................................................................................................12
Audio Signal Flow Inside the SP-606...................................................................................................................12
How the SP-606 Is Organized...............................................................................................................................13
Playing and Performing Sounds ............................................................................................................13
Switching the Mode (Internal/External) ..............................................................................................15
Turning the Power On...........................................................................................................................................21
Shutting Down and Turning the Power Off.......................................................................................................21
Inserting a Memory Card......................................................................................................................................22
Removing a Memory Card after Shutdown .......................................................................................................22
Playing Samples from the Pads............................................................................................................................23
How to Play a Sample..............................................................................................................................23
Switching Pad Banks................................................................................................................................23
Adjusting the Loudness of the Sound When You Strike the Pads....................................................23
Playing Patterns......................................................................................................................................................24
Basic Procedure for Playing a Pattern ...................................................................................................24
Selecting and Playing a Pattern from the Pattern List ........................................................................24
Changing the BPM (Tempo) During Pattern Playback ......................................................................25
Muting Individual Tracks .......................................................................................................................25
The Number of Samples That Can Be Played Simultaneously..........................................................25
Playing an Audio Input Signal.............................................................................................................................25
Recording Your Own Samples .............................................................................................................................26
Preparations for Sampling ......................................................................................................................26
Sampling....................................................................................................................................................27
Editing a Sample.....................................................................................................................................................28
Looping a Sample.....................................................................................................................................28
Changing How the Sample Plays and Stops........................................................................................28
Reversing the Playback............................................................................................................................29
Playing the Pads .....................................................................................................................................................30
Playing a Roll ............................................................................................................................................30
Using the Sub Pad Function....................................................................................................................30
Using the Hold Function.........................................................................................................................30
Making Pad Settings ..............................................................................................................................................31
Pad Bank Protect.......................................................................................................................................31
Basic Procedure for Pad Utility Settings ...............................................................................................31
Pad Utility Parameters.............................................................................................................................31
Deleting a Sample.....................................................................................................................................32
Using the Clipboard to Copy a Sample.................................................................................................32
Chapter 2. Using Effects ...................................................................................33
Basic Effect Operation............................................................................................................................................33
Turning Effects On/Off...........................................................................................................................33
Using the Control Knobs.........................................................................................................................33
Choosing the MFX Type from a List .....................................................................................................33
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Contents
Selecting What the Effect Will Apply to (MFX Assign)......................................................................34
Making Mastering Settings .....................................................................................................................34
List of Effects ...........................................................................................................................................................35
Available Sampling Time......................................................................................................................................42
Basic Sampling Procedure.....................................................................................................................................43
Preparations for Sampling ......................................................................................................................43
Recording the Sample..............................................................................................................................44
Resampling..............................................................................................................................................................45
Applying an Effect While Resampling..................................................................................................45
Resampling (Automatic) .........................................................................................................................46
Resampling (Manual) ..............................................................................................................................47
Using EXT SEQ SAMPLING.................................................................................................................................48
Sampling the Playback of an External Sequencer................................................................................48
Sampling a Performance from the P606................................................................................................49
Basic Procedure for Editing Sample Parameters................................................................................................50
Sample Parameters.................................................................................................................................................50
Specifying the Start/End Points of a Sample (Omitting Unwanted Portions)..............................................51
Changing a Sample’s BPM (Tempo)....................................................................................................................52
Dividing a Sample (Chop).....................................................................................................................................53
About Pattern Recording.......................................................................................................................................54
Realtime Recording................................................................................................................................................54
Erasing Unwanted Performance Data...................................................................................................55
Step Recording........................................................................................................................................................56
Step Recording Note Procedure.............................................................................................................56
Step Recording Sample Procedure.........................................................................................................57
Preloaded Pattern Protect......................................................................................................................................58
Changing the Pattern BPM (Tempo) ...................................................................................................................58
Storing Track Mute Settings in a Pattern ............................................................................................................59
Microscope Editing ................................................................................................................................................59
Basic Procedure for Microscope Editing...............................................................................................59
Inserting Performance Data (CREATE) ................................................................................................60
Erasing Performance Data (ERASE)......................................................................................................60
Moving Performance Data (MOVE)......................................................................................................60
Changing the Groove of a Pattern (SWING)......................................................................................................61
Naming a Pattern....................................................................................................................................................61
Deleting a Pattern...................................................................................................................................................62
Copying a Pattern...................................................................................................................................................62
Recording a Song....................................................................................................................................................63
Basic Procedure for Recording a Song ..................................................................................................63
Editing a Song .........................................................................................................................................................64
Basic Procedure for Editing a Song........................................................................................................64
Changing the Song BPM (Tempo) .........................................................................................................64
Naming a Song .........................................................................................................................................64
Deleting a Song.........................................................................................................................................65
Copying a Song.........................................................................................................................................65
Playing a Song.........................................................................................................................................................65
Basic Procedure for Playing a Song .......................................................................................................65
Selecting and Playing a Song from the Song List ................................................................................ 66
Changing the Song Playback BPM (Tempo) ........................................................................................66
Muting Individual Tracks .......................................................................................................................66
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Formatting (Initializing) a Memory Card...........................................................................................................67
Basic Procedure for Card Utility Operations......................................................................................................67
Card Utility Operations.........................................................................................................................................68
FILE IMPORT............................................................................................................................................68
FILE EXPORT............................................................................................................................................69
BACKUP SAVE.........................................................................................................................................70
BACKUP LOAD .......................................................................................................................................70
BACKUP DELETE....................................................................................................................................71
Using the D Beam Controller................................................................................................................................72
D Beam Controller Settings...................................................................................................................................72
D Beam Setting Parameters.....................................................................................................................73
D BEAM INFO (D Beam Information) Screen .....................................................................................74
Chapter 10. About V-LINK.................................................................................75
What Is V-LINK? ....................................................................................................................................................75
Connection Example ..............................................................................................................................................75
Basic V-LINK Operation........................................................................................................................................75
V-LINK Setup Parameters.....................................................................................................................................76
Appendix .................................................................................................................................................................76
Controllable V-LINK Functions and MIDI Messages.........................................................................76
About MIDI .............................................................................................................................................................78
About MIDI Connectors..........................................................................................................................78
About the MIDI Implementation Chart................................................................................................78
MIDI on the SP-606.................................................................................................................................................78
Changing the MIDI Settings .................................................................................................................................79
Basic Procedure for MIDI Utility Settings ............................................................................................79
MIDI Utility Parameters..........................................................................................................................79
About the System Settings ....................................................................................................................................80
Using the Included CD-ROM to Restore the Factory-Set Condition................................................80
Making System Settings ..........................................................................................................................81
Checking System Information................................................................................................................82
Adjusting the Master Level...................................................................................................................................82
Installing the USB Driver.......................................................................................................................................83
Making the USB Connection.................................................................................................................................83
USB Audio Signal Flow .........................................................................................................................................84
Making USB Audio and MIDI Settings...............................................................................................................84
Copying Files or Folders via USB ........................................................................................................................85
Installing P606.........................................................................................................................................................86
Controlling P606 from the SP-606 ........................................................................................................................86
Before You Control P606 from the SP-606 ............................................................................................86
List of Control Functions.........................................................................................................................86
MIDI Implementation..........................................................................................92
MIDI Implementation Chart ...............................................................................96
Specifications.....................................................................................................98
9
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Main Features
Quick and easy sampling (p. 26, p. 42)
The SP-606 lets you use any of three sampling modes, whichever is most convenient for your situation. EXT SEQ
SAMPLING makes it easy to capture a loop phrase of the appropriate length from an external MIDI device. With
no need for settings or editing, sampling is quick and easy.
Sample from a variety of sources (p. 12, p. 84)
You can sample audio sources from the analog or digital inputs, or even via the USB connection, giving you the
flexibility to use any type of source.
Use the Chop function to automatically divide phrases (p. 53)
The SP-606 provides a Chop function, which automatically divides an audio phrase into several one-shot samples.
The divided samples can be rearranged randomly, combined, or used to create a virtually infinite number of
variations.
Velocity-sensitive pads are ideal for creating grooves (p. 23, p. 30)
The sixteen velocity-sensitive pads are a superb way to program grooves with natural-sounding dynamics, and
also offer great potential for realtime performance.
In addition, pad 16 can operate as a Sub Pad, which remembers and plays the same sound as the previously
played pad. This gives you much more freedom for performance expression, such as letting you use both hands to
play rolls or repeated notes.
Four-track pattern sequencer (p. 54)
In addition to realtime input, you can use two different step-input methods: the standard “Step Rec Note,” in
which you specify each note for input; and “Step Rec Smpl,” in which the length of the sample you input
determines the timing of the next sample. These input methods accommodate a wide range of track-making
situations.
BPM (tempo) sync capability (p. 52)
Any phrase sample can be freely made to follow the tempo of the internal sequencer. Since you can adjust the
BPM in real time without affecting the pitch, you can use samples in a whole new variety of ways.
Two independent multi-effects processors (p. 33)
Forty-five types of multi-effects range from familiar standards, such as spatial effects and distortion-type effects,
and also include unique effects such as “TAPE ECHO” and “LO-FI PROCESSOR.” Any of these effects can be
used by either of the two multi-effects modules connected in series, giving you enormous potential for creative
sound-making. Intuitive knob-based control makes it easy to create bold and smooth changes in the sound.
Mastering effects for adding the finishing touch (p. 33)
Separately from the two multi-effects modules, a mastering effect module is provided to let you add finishing
touches at the final stage of your song, bringing it into a professional level of sound quality.
D Beam controller and V-LINK functionality (p. 72, p. 75)
The SP-606 features a D Beam controller, which lets you control a filter or solo synthesizer simply by moving your
hand. New realms of expression are made possible by V-LINK functionality, which lets you connect a compatible
video device and control it to create video effects that are linked to the expressive elements of a musical
performance.
10
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Main Features
Use memory cards for easy expansion (p. 67)
card, you can perform up to 386 minutes of sampling (LONG mode, mono). There’s no need to load the data into
internal memory—data on the card can be accessed directly, even for playing from the pads. Even extremely large
samples can be handled quickly and freely.
USB connection to your computer (p. 83)
The SP-606 provides not only USB-MIDI functionality, but also file transfer capability for importing and exporting
.WAV and AIFF files. Audio drivers for WDM and ASIO are included, letting the SP-606 function as a versatile
USB audio interface (on Windows or Macintosh) with a variety of inputs and outputs.
Dedicated “P606” software for unlimited creation of loops (p. 86)
•
The dedicated P606 software application developed by Cakewalk Corporation is included. P606
consists of three different sound generator modules, sophisticated multi-effects, and a sixteen-part
pattern sequencer and mixer—in other words, it’s a virtual groovebox!
•
Phrases you create using P606 can be captured into the USB-connected SP-606 easily and quickly via
EXT SEQ SAMPLING. The SP-606 automatically obtains the BPM (tempo), time signature, and
number of measures of the phrase, and makes the appropriate loop settings, meaning that you won’t
have to perform any bothersome processes after sampling.
•
Of course the SP-606 also functions as a control surface for P606.
Conventions Used in This Manual
Operating buttons are enclosed by square brackets [ ]; e.g., [ENTER].
Reference pages are indicated by (p. **).
The following symbols are used.
This indicates an important note; be sure to read it.
This indicates a memo regarding the setting or function; read it as desired.
This indicates a useful hint for operation; read it as necessary.
This indicates information for your reference; read it as necessary.
This indicates an explanation of a term; read it as necessary.
11
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An Overview of the SP-606
How the Various Sections Are Connected
fig.0G-1
Sampler
Pads
This records (samples) sounds, such as musical
performances or vocals, and plays back these
sounds.
manual
play
Effects
record
This section applies various effects to the sampled
Sampler
Sample
Sequencer
Pattern
perform
automatically
sounds (samples). You can choose from forty-five
different types of effect, such as “reverb” which
adds reverberation, and “lo-fi processor” which
intentionally degrades the audio quality of the
sound.
Song
applies various
effects
Effects
Output
Pads
You can strike these pads to play the samples. You
can also vary the loudness of the sound by the
strength with which you strike a pad.
Sequencer
This section lets you record the timing at which you
want samples to play, and specify how the samples
will be played. You can then play back this data to
create automatic performances.
Audio Signal Flow Inside the SP-606
fig.audioFlow
USB Input SW
USB
Digital In
Level
Digital
USB
Line
Mic
Input
Source
Audio In
Rec Level
Knob
Digital
Volume
Knob
Master
Level
* D BEAM
FILTER
Line
Mastering
Phones
Sampling
Sampling
Gain
MFX1
MFX2
Metronome
* D BEAM
SYNTH
*
You can use either D BEAM SYNTH or D BEAM FILTER (not both).
12
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An Overview of the SP-606
How the SP-606 Is Organized
The SP-606 uses four types of data: “samples” and “pad banks,” which contain sounds; and “patterns” and
“songs,” which contain performance data. In addition the SP-606 operates in one of two modes: “internal mode”
in which you use the SP-606’s pads and knobs to control the SP-606 itself; and “external mode,” in which the pads
and knobs control the included P606 application running on your computer.
Playing and Performing Sounds
What Are Samples?
A sample is the most basic unit of audio material, consisting of a waveform (wave) that was created by sampling a
performance, instrumental sound, or voice, together with settings that specify how this waveform will be played
back. You can play the samples that are assigned to the pads, or play them from the internal sequencer or an
external sequencer.
There are two types of samples, which differ in the way that they are played back: phrase samples and single
samples.
Phrase Samples
In general, samples created by sampling a performance are called Phrase samples.
To use a sample as a phrase sample on the SP-606, set the sample’s “Play Type” (p. 50) parameter to PHRASE.
This causes the sample BPM (tempo) to automatically match the playback BPM or sequencer BPM.
This setting is appropriate for phrases that are one or several measures long.
fig.0G-2
Performance
Phrase Sample
Sampling
The sample BPM can be varied within the range from 0.5 through 1.3. If the sequencer BPM would
that it stays within this range.
Single Samples
On the SP-606, short samples (such as individual notes) are called Single samples. To use a sample as a single
sample, set its “Play Type” (p. 50) parameter to SINGLE. This causes the sample to always play at its original
length.
This setting is suitable for sounds that you use as single notes, such as drum hits or sound effects.
Sampling
Drum Sound
Single Sample
13
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An Overview of the SP-606
What Are Pad Banks?
A group of sixteen samples assigned to the pads of the top panel are collectively called a Pad Bank.
The SP-606 has thirty-two pad banks, letting you use a total of 512 samples.
Refer to “Switching Pad Banks” (p. 23).
About Pad Banks 1–8
When you sample into these banks, the samples will be saved in internal memory.
When the SP-606 is shipped from the factory, samples are already loaded into pad banks 1–4. Since
these samples are protected so that they will not be erased accidentally, you will be unable to edit or
delete them. If you want to disable protection for these samples, disable the pad bank protect setting
(p. 31).
About Pad Banks 9–32
When you sample into these banks, the samples will be saved on a memory card.
What Are Patterns?
A pattern consists of 1–32 measures of performance (sequence) data that specifies the timing at which samples
will be played. Each pattern contain four “parts” (tracks), in which separate performances can be recorded.
You can select and play different patterns in succession, or create a song by specifying the order in which you
want patterns to play.
fig.0G-4
Pattern
(Hi-hat)
(Snare Drum)
(Bass Drum)
Drum
Part
Bass
Part
Inst 1
Part
Inst 2
Part
A pattern can be up to 32 measures long.
The pattern simply specifies the timing at which the samples play; it does not contain the samples
themselves. This means that if you change the sample, the playback result will also change.
What Is a Song?
On the SP-606, an arrangement of multiple patterns in a desired playback order is called a Song.
fig.0G-5
Song
Pattern Pattern Pattern Pattern Pattern
Pattern
Ending
Intro Melody Melody Melody Melody
A
B
A
B
The song simply specifies the order in which patterns will play; it does not contain the sequence
data of the patterns themselves. This means that if you edit a pattern, the song playback will be
affected.
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An Overview of the SP-606
Switching the Mode (Internal/External)
Internal
In this mode you can use the SP-606’s pads and knobs to control the SP-606 itself.
To select Internal mode, press [INT] so it’s lit.
External
In this mode you can use the SP-606’s pads and knobs to control the P606 application (an included sequencer for
Windows) running on your USB-connected computer.
To select External mode, press [EXT] so it’s lit.
If you want to control both the SP-606 itself and the P606 application, press [INT] and [EXT] so both
buttons are lighted.
What Is the Play Screen?
The “play screen” refers to the screen that appears when you perform the following steps.
1. Power up the SP-606 as described in “Turning the Power On/Off” (p. 21).
2. Press [INT] so it’s lit.
At this time, [EXT] will be unlit.
3. Press [SONG] or [PTN].
If you press [SONG], the word “Song” will appear vertically at the left edge of the screen.
If you press [PTN], the word “Pattern” will appear vertically at the left edge of the screen.
Canceling the Previous Operation (Undo/Redo)
fig.0G-6
Before Recording/Editing
You can cancel the editing or recording operation that you
performed most recently on a song or pattern.
Procedure
Hold down [FUNC] and press [
] (Top).
Recording/Editing
UNDO
REDO
*
*
You can execute Undo for Pattern (microscope edit, realtime
recording, step recording) and Song (edit, recording) operations.
The Redo function cancels the Undo, returning you to the state before
executing Undo. After you’ve executed Undo, you can once again
After Recording/Editing
hold down [FUNC] and press [
] (Top) to execute Redo.
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Top, Front, and Rear Panels
Top Panel
fig.top-panel
3
4
1
2
5
6
7
FILTER button
1
This lets you use the D Beam controller to control a filter
that has an extremely steep slope. (p. 72)
D BEAM controller
By placing your hand above this you can apply various
effects to a pattern or sample. (p. 72)
2
TRIGGER button
V-LINK button
This turns V-LINK on/off. (p. 75)
This lets you use the D Beam controller to play pads as an
alternative to striking the pads. (p. 72)
SYNTH button
This lets you use the D Beam controller to control the
pitch of a monophonic synthesizer. (p. 72)
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Top, Front, and Rear Panels
3
5
MFX1 button
This adjusts the volume of the audio signal that is input
via the rear panel INPUT (p. 19).
This switches MFX1 on/off. (p. 33)
Adjust this knob so that the level indicator does not light.
(p. 26, p. 44)
MFX2 button
This switches MFX2 on/off. (p. 33)
VOLUME knob
KNOB ASSIGN button
This adjusts the volume of the audio signal that is output
from the rear panel OUTPUT and PHONES jacks (p. 19).
This selects the MFX module controlled by the CTRL 1–3
knobs. (p. 33)
MASTERING button
CTRL 1, CTRL 2, CTRL 3 knobs
This switches the mastering effect (used to add final
touches) on/off. (p. 33)
These control effect parameters. (p. 33)
6
4
SONG button
Screen
This accesses the Song Play screen (p. 15).
Various information is shown here according to the
operations you perform.
PTN button
MENU button
This accesses the Pattern Play screen (p. 15).
You can press [MENU] to get the Top Menu screen.
TRACK 1–4 buttons
F1, F2, F3 buttons
These select the tracks for recording/playback. (p. 25,
p. 54, p. 59)
Various functions are assigned to these buttons
depending on the currently shown screen.
[
[
[
[
] (Top)
BPM button
Returns to the beginning of the song or pattern.
This adjusts the BPM (tempo). (p. 25, p. 58, p. 64, p. 66)
] (Rewind)
EXIT/ENTER buttons
Moves backward by one measure or one step.
These are used as Cancel (EXIT) or OK (ENTER) buttons
in various screens.
] (Fast-forward)
[
][
][
][
]
Moves forward by one measure or one step.
These move the cursor left/right/up/down in various
screens.
] (Stop)
Stops playback.
VALUE dial
Use this to adjust the value of a setting.
[
[
] (Play)
* You can hold down [FUNC] and turn the VALUE dial to make
larger changes in a value other than BPM (tempo).
Starts playback.
] (Record)
DEC/INC buttons
Records a pattern or song. (p. 54, p. 63)
These are used to change the value of a parameter
(setting) in steps of one.
* You can hold down [FUNC] and use [DEC][INC] to make
larger changes in a value other than BPM (tempo).
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Top, Front, and Rear Panels
PAD BANK button
7
Use this button to switch pad banks. (p. 23)
INT/EXT buttons
These buttons switch between Internal and External
ROLL button
modes. Normally you will leave Internal mode selected.
(p. 15)
Use this button to play a roll. (p. 30)
HOLD pad
FUNC button
This pad activates the Hold function. (p. 30)
You can hold down [FUNC] and press another button or
pad to access an alternate function for that button or pad.
INPUT SOURCE pad
This pad sounds the audio input signal. (p. 25)
CLIP BOARD button
This button lets you use the clip board to copy a sample.
(p. 32)
Pads [1]–[16]
You can play samples by striking these pads. (p. 23)
SAMPLING button
Use this button to perform sampling. (p. 26, p. 42)
Front Panel
fig.front-panel
Memory card slot
You can insert a memory card here. (p. 22)
* You can use a Phillips screwdriver to remove the two screws
immediately under each end of the card slot (i.e., on the SP-
606’s bottom panel edge closest to yourself), and use these same
two screws to attach the included card theft prevention cover.
This will prevent the memory card from being removed and
stolen.
* When turning the unit upside-down, get a bunch of
newspapers or magazines, and place them under the four
corners or at both ends to prevent damage to the buttons and
controls. Also, you should try to orient the unit so no buttons
or controls get damaged.
* When turning the unit upside-down, handle with care to avoid
dropping it, or allowing it to fall or tip over.
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Top, Front, and Rear Panels
Rear Panel
fig.rear-panel
1 2 3 4 5
6
7
8
9
10 11
12
1. Cord hook
6. MIDI connectors (OUT/IN)
Use this to fasten the AC adaptor cable (p. 20)
Use these to connect MIDI equipment. (p. 78)
2. Ground terminal
7. DIGITAL jacks (OUT/IN)
Depending on the circumstances of a particular setup,
you may experience a discomforting sensation, or
perceive that the surface feels gritty to the touch when
Connect your audio source to the IN jack if you want to
sample via the digital input. Connect to the OUT jack if
you touch this device, microphones connected to it, or the
metal portions of other objects. This is due to an
8. FOOT SWITCH jack
infinitesimal electrical charge, which is absolutely
harmless. However, if you are concerned about this,
connect the ground terminal (see figure) with an external
ground. When the unit is grounded, a slight hum may
occur, depending on the particulars of your installation.
If you are unsure of the connection method, contact the
nearest Roland Service Center, or an authorized Roland
distributor, as listed on the “Information” page.
You can connect a foot switch (DP-2, BOSS FS-5U; sold
separately) to this jack. (p. 20)
9. INPUT jacks
Connect your audio source or microphone to this jack if
you want to sample via the analog input. If you’re
inputting a monaural source, connect it to the L (MONO)
jack. (p. 20)
Unsuitable places for connection
10. OUTPUT jacks
• Water pipes (may result in shock or electrocution)
• Gas pipes (may result in fire or explosion)
dangerous in the event of lightning)
These are analog output jacks. If you’re outputting in
monaural, use the L (MONO) jack. (p. 20)
11. PHONES jack
Connect a set of stereo headphones to this jack. Even if
headphones are connected, sound will still be output
from the DIGITAL OUT and OUTPUT jacks. (p. 20)
3. POWER switch
This turns the power on/off. (p. 21)
4. AC adaptor jack
12. Security slot (
)
http://www.kensington.com/
5. USB connector
Use a USB cable to connect the SP-606 to your computer.
(p. 83)
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Connecting the SP-606 to Your
Equipment
For details on USB connections, refer to “Chapter 13. About USB” (p. 83).
fig.connects
3
3
3
2
4
CD/MD Player
Refer to the diagram, and make connections according to the following procedure.
1. Before you make any connections, switch off the power on all your equipment.
To prevent malfunction and/or damage to speakers or other devices, always turn down the volume,
and turn off the power on all devices before making any connections.
2. Connect the included AC adaptor to the AC adaptor jack.
To prevent the inadvertent disruption of power to your unit (should the plug be pulled out
using the cord hook, as shown in the illustration.
3. Connect your audio system or amp(s) to the OUTPUT or DIGITAL OUT jacks. If you’re using headphones,
connect them to the PHONES jack.
If you intend to sample (p. 26, p. 42), connect your audio source device (e.g., CD player or mic) to the INPUT or
DIGITAL IN jacks.
4. Plug the AC adaptor into an AC outlet.
When connection cables with resistors are used, the volume level of equipment connected to the
inputs (INPUT, DIGITAL IN) may be low. If this happens, use connection cables that do not contain
resistors, such as those from the Roland PCS series.
Howling could be produced depending on the location of microphones relative to speakers. This can
be remedied by:
1. Changing the orientation of the microphone(s).
2. Relocating microphone(s) at a greater distance from speakers.
3. Lowering volume levels.
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Turning the Power On/Off
Turning the Power On
Once the connections have been completed (p. 20), turn on power to your various devices in the
order specified. By turning on devices in the wrong order, you risk causing malfunction and/or
damage to speakers and other devices.
1. Turn the VOLUME knob all the way to the left to set the volume to the minimum position.
2. Turn the volume of the connected amp or audio system to the minimum position.
3. Press [POWER] to power up the SP-606.
This unit is equipped with a protection circuit. A brief interval (a few seconds) after power up is
required before the unit will operate normally.
4. Power up the connected amp or audio system.
5. While striking a pad to produce sound, adjust the volume by gradually raising the VOLUME knob.
Also raise the volume level of the connected amp or audio system to the appropriate level.
Before powering off the SP-606, you must first perform the shutdown operation. If you simply turn
off the power without shutting down, the data in internal memory or the memory card may be
damaged.
1. Go to the Play screen (p. 15).
2. Hold down [FUNC] and press [EXIT] (SHUTDOWN) to get the SHUTDOWN screen.
3. Press [F3] to shut down.
When you have returned to the Play screen, it is safe to switch off the power.
If you decide not to shut down, press [F2] (CANCEL).
4. Lower the volume on the SP-606 and all your external equipment so they’re at the lowest possible level.
5. Switch off all your external equipment.
6. Press [POWER] to switch off the SP-606’s power.
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Inserting and Removing a Memory Card
Inserting a Memory Card
1. Insert the memory card into the card slot located on the front panel.
You can insert a memory card whether the SP-606 is turned on or off.
Carefully insert the Memory card all the way in-until it is firmly in place.
When using a memory card for the first time, you must format it on the SP-606. (p. 67)
Memory cards formatted by another device will not be recognized by the SP-606.
If the SP-606 is powered up, you must shut it down before removing the memory card. If you
remove the card without shutting down, you risk damaging the internal memory or the contents of
the memory card.
1. Go to the Play screen (p. 15).
2. Hold down [FUNC] and press [EXIT] (SHUTDOWN) to get the SHUTDOWN screen.
3. Press [F3] to shut down.
When you have returned to the Play screen, it is safe to remove the memory card.
If you decide not to shut down, press [F2] (CANCEL).
After shutdown, a memory card will not be detected even if it is present in the card slot. It will be
detected when you remove the memory card from the slot and re-insert it.
4. Press the eject button located beside the front panel card slot. A portion of the card will protrude, allowing
you to grasp the card and pull it out.
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Quick Start
Playing Samples from the Pads
How to Play a Sample
Strike a pad, and you’ll hear the sample of that pad.
Switching Pad Banks
1. Go to the Play screen (p. 15).
2. Press [PAD BANK].
The list of pad banks will appear.
3. Turn the VALUE dial or use [
][
][DEC][INC] to move the cursor.
You can select pad banks 1–16 directly by pressing pads [1]–[16].
Pressing [F1] (INT) will move the cursor to the internal memory banks,
and pressing [F2] (CARD) will move to the memory card banks.
Pad banks 9–32 are for the memory card. They cannot be
selected unless a memory card is inserted.
4. Press [F3] (SELECT) or [ENTER].
The selected pad bank will appear in the display.
When the SP-606 is shipped from the factory, pad banks 1–4 contain preloaded data.
Adjusting the Loudness of the Sound When You Strike the Pads
Here’s how to adjust the loudness of the sounds produced when you strike the pads. This setting is common to all
sixteen pads.
1. Go to the Play screen (p. 15).
2. Hold down [FUNC] and press pad [9] (PAD UTIL) to get the PAD
UTILITY screen.
3. Use [
][
] to move the cursor to the “Pad Velocity” line.
4. Turn the VALUE dial or use [DEC][INC] to select REAL or 1–127.
REAL: The force with which you strike the pad will determine the
loudness.
1–127: The loudness will be fixed at the level you specify (127 steps).
5. If you specified REAL in step 4, press [
] to move the cursor to the “Pad Sens” line.
If you specified a value of 1–127 in step 4, proceed to step 7.
6. Turn the VALUE dial or use [DEC][INC] to select either LIGHT, MEDIUM, or HEAVY.
LIGHT: Sound will be produced even if you strike a pad lightly.
MEDIUM: This is the standard sensitivity setting.
HEAVY: You will need to strike a pad strongly in order to produce sound.
7. Press [EXIT] to return to the Play screen.
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Quick Start
Playing Patterns
Basic Procedure for Playing a Pattern
1. Go to the Pattern Play screen (p. 15).
The upper line of the screen shows the BPM (tempo) and number of
measures in the pattern.
The lower line of the screen shows the number of the currently selected
pad bank.
2. Turn the VALUE dial or use [DEC][INC] to select a pattern.
When the SP-606 is shipped from the factory, patterns 1–40
contain preloaded pattern data.
3. Press [
] (Play) to begin playback.
If you turn the VALUE dial or use [DEC][INC] to select another pattern while a pattern is playing, the name of
that pattern will appear in the lower line, and will be reserved as the next-played pattern. When the currently
playing pattern has played to the end, the reserved pattern will automatically begin playing.
If the pattern number indication shown in the lower line is not highlighted, the SP-606 is already
preparing to switch to the next pattern, so you will not be able to reserve the next pattern.
You can press [
][
] while a pattern is playing to force the currently playing pattern to switch.
4. Press [
] (Stop) to stop playback.
] (Stop) once again or press [
If you press [
] (Top), you will return to the beginning of the pattern.
] (Forward) moves you one
Pressing [
measure forward.
1. Go to the Pattern Play screen (p. 15).
2. Press [F1] (LIST) to get the PATTERN LIST screen.
If the preloaded patterns are protected (p. 58), a lock symbol
is shown at the left of the corresponding pattern in the
screen.
3. Turn the VALUE dial or use [DEC][INC] to select a pattern, and press [F3] (SELECT) or [ENTER] to confirm
your choice.
Patterns 1–16 can be selected directly by pressing pads [1]–[16].
If you decide you don’t want to select a pattern, you can press [EXIT] to cancel this procedure.
4. Press [
] (Play) to start playback.
] (Stop) to stop playback.
5. Press [
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Quick Start
Changing the BPM (Tempo) During Pattern Playback
1. Go to the Pattern Play screen (p. 15).
2. Press [BPM] to get the BPM screen.
The current BPM is displayed.
3. Turn the VALUE dial or use [DEC][INC] to adjust the BPM (40.0–
200.0).
The BPM can be adjusted in steps of one. You can make adjustments even
while the pattern is playing.
To adjust the BPM in 0.1 units, hold down [FUNC] and turn the VALUE dial.
You can press the [F3] (TAP) button three times or more in succession to set the BPM to the interval
at which you pressed the button (Tap Tempo function).
You cannot change the BPM if “Sync Mode” (p. 79) is set to SLAVE.
4. Press [EXIT] to return to the Play screen.
Muting Individual Tracks
You can mute (silence) specific tracks while a pattern plays.
1. Go to the Pattern Play screen (p. 15).
2. Press [
] (Play) to play the pattern.
3. Press TRACK [1]–[4].
Button lit: playing
Button blinking: muted
If a track button is unlit, that track contains no data.
The mute status of each track can be stored with the pattern. (p. 59)
The Number of Samples That Can Be Played Simultaneously
Including the playback of the song/pattern and the sounds you play from the pads, a maximum of eight notes
can be played simultaneously. Each stereo sample uses two notes.
If you attempt to play more than eight notes simultaneously, the samples you most recently played from the pads
will take priority, and the sample played by a previously pressed pad will stop sounding. Samples whose “Play
Type” (p. 50) is set to PHRASE will take priority over SINGLE samples.
Playing an Audio Input Signal
The SP-606’s [INPUT SOURCE] pad lets you start/stop the sound of an external audio input source in the same
way as when controlling a sample. You can also apply effects to this sound.
In the explanation below, we will use a connected CD player as an example.
1. Make sure that the SP-606 and your CD player are powered off.
2. On the top panel, turn the AUDIO IN REC LEVEL knob to the minimum position (far left).
3. Connect your CD player to the rear panel INPUT L/R or DIGITAL IN jack (p. 20).
To prevent malfunction and/or damage to speakers or other devices, always turn down the volume,
and turn off the power on all devices before making any connections.
4. Power up your CD player.
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Quick Start
5. Power up the SP-606 using the procedure described in “Turning the Power On” (p. 21).
Wait until the Pattern Play screen (p. 15) appears in the display.
6. Hold down [FUNC] and press the [INPUT SOURCE] pad to get the
INPUT SETTING screen.
7. Turn the VALUE dial or use [DEC][INC] to set “Input Select” as
follows.
If you made connections to INPUT L/R in step 3: LINE
If you made connections to DIGITAL IN in step 3: DIGITAL
8. Play back your CD player.
9. When you press the [INPUT SOURCE] pad so it’s lighted, the external input sound will be heard.
When you press the [INPUT SOURCE] pad once again and switch off its illumination, the sound will stop.
10. Use the AUDIO IN REC LEVEL knob to adjust the volume.
Adjust the AUDIO IN REC LEVEL knob until the level is as high as you can get it without causing the knob’s
level indicator to light.
If you made connections to DIGITAL IN in step 3, the AUDIO IN REC LEVEL knob has no effect.
Recording Your Own Samples
The SP-606 lets you sample up to approximately eleven minutes of sound (monaural).
Copyright law prohibits you from recording (sampling) copyrighted audio material belonging to a
third party without permission for any purpose other than personal enjoyment. Do not use this
device to make illegal recordings.
Roland Corporation accepts no responsibility for any damages or penalties you may be required to
pay as a result of making illegal recordings using Roland-manufactured equipment.
As an example, here’s how to sample sound from a CD player.
Preparations for Sampling
Connect your CD player to the SP-606
1. Make sure that the SP-606 and your CD player are powered off.
2. On the top panel, turn the AUDIO IN REC LEVEL knob to the minimum (far left).
3. Connect your CD player to the rear panel INPUT L/R or DIGITAL IN jack (p. 20).
and turn off the power on all devices before making any connections.
4. Power up your CD player.
5. Power up the SP-606 using the procedure described in “Turning the Power On” (p. 21).
Wait until the Pattern Play screen (p. 15) appears in the display.
Specify the input jack, and adjust the input level
6. Hold down [FUNC] and press [INPUT SOURCE] to get the INPUT
SETTING screen.
7. Turn the VALUE dial or use [DEC][INC] to set “Input Select” as
follows.
If you made connections to INPUT L/R in step 3: LINE
If you made connections to DIGITAL IN in step 3: DIGITAL
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Quick Start
8. Play back your CD player and adjust the input level.
If you selected INPUT in step 3, adjust the AUDIO IN REC LEVEL knob until the level is as high as you can get it
without causing the knob’s level indicator to light.
If you made connections to DIGITAL IN, the AUDIO IN REC LEVEL knob has no effect.
Sampling
1. Press [SAMPLING] to get the SAMPLING MENU screen.
2. Press [F1] (SAMPL).
[SAMPLING] will blink, and the SAMPLING STANDBY screen will
appear.
3. The display will indicate “Select Pad”; turn the VALUE dial or use
[DEC][INC] to switch the pad bank. For this example, select pad
bank 8. Then press the desired pad to select it as the sampling
destination. For this example, press pad [1].
At this time, pads that do not contain samples will blink.
The pad number is displayed at the left of the upper line in the screen
(PAD 8-1).
If the selected pad already contains a sample, you’ll be presented with this message: “A Sample
Already Exists! Overwrite?” If you are sure you want to overwrite the existing sample, press [F3]
(EXEC). To cancel, press [F2] (CANCEL).
If the Pad Bank Protect setting is turned on for a bank, a lock symbol is displayed at the right of the
pad bank number shown in the upper left of the screen. If you press a pad of such a bank, the screen
will indicate “Protected Pad Bank!”, and the pad cannot be selected. If you want to sample into a
pad of this bank, you will have to turn off the Protect setting (p. 31).
4. Use [
][
] to move the cursor to the “Auto Trig” line.
5. Turn the VALUE dial or use [DEC][INC] to select the OFF setting.
If you decide to cancel the sampling operation at this point, press [EXIT].
6. Press the [INPUT SOURCE] pad to hear the audio input signal.
7. At the appropriate moment in the music, press [SAMPLING] or [F3] (START) to start sampling.
[SAMPLING] will change from blinking to lit.
8. At the moment you want to stop sampling, press [SAMPLING] or [F3] (STOP).
If you exceed the available sampling time, sampling will stop automatically.
9. Press the pad to play back the sampled sound.
If the beginning or end of the sample contains unwanted sound or silence, you can make settings so
that only the desired portion of the sound is actually played. For details, refer to “Specifying the
Start/End Points for Playback (Skipping Unwanted Portions)” (p. 51).
If you are not satisfied with the sampled sound, refer to “Deleting a Sample” (p. 32).
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Quick Start
Editing a Sample
Looping a Sample
Causing a sample to play repeatedly from its beginning to its end is called “looping.” The SP-606 makes it easy for
you create phrases by playing phrases repeatedly in this way.
1. Go to the Play screen (p. 15).
2. Hold down [FUNC] and press pad [13] (SAMPLE PARAM) to get the SAMPLE EDIT screen.
3. Press the pad whose sample you want to edit.
If you want to edit a sample that’s in a different pad bank, switch the pad bank (p. 23) and then choose a sample
to edit.
If the pad bank is protected, a lock symbol is displayed in the upper right of the screen. In this case
you will not be able to edit the sample unless you turn off the Protect setting (p. 31).
4. Use [
][
] to move the cursor to the “Loop Sw” line.
5. Turn the VALUE dial or use [DEC][INC] to select OFF or ON.
OFF: not looped
ON: looped
If you want to make settings for other samples as well, repeat steps 3–5.
6. Press [EXIT] to return to the Play screen.
Changing How the Sample Plays and Stops
1. Go to the Play screen (p. 15).
2. Hold down [FUNC] and press pad [13] (SAMPLE PARAM) to get the SAMPLE EDIT screen.
3. Press the pad whose sample you want to edit.
If you want to edit a sample that’s in a different pad bank, switch the pad bank (p. 23) and then choose a sample
to edit.
If the pad bank is protected, a lock symbol is displayed in the upper right of the screen. In this case
you will not be able to edit the sample unless you turn off the Protect setting (p. 31).
4. Use [
][
] to move the cursor to the “Trig Mode” line.
5. Turn the VALUE dial or use [DEC][INC] to select either SHOT,
ALTERNATE, or GATE.
SHOT: The sample will begin playing when you press the pad, and will
stop automatically when the end of the sample is reached.
If you select the SHOT setting, the Loop setting (p. 28)
is ignored; the sample will play only once. Note that if you select SHOT, you will not be able
to interrupt the sound, so use this setting with caution if the sample is extremely long.
ALTERNATE: The sample will begin playing when you press the pad, and will continue playing even after you
release the pad. It will stop when you press the pad once again.
GATE: The sample will begin playing when you press the pad, and will stop playing when you release the pad.
If you want to make settings for other samples as well, repeat steps 3–5.
6. Press [EXIT] to return to the Play screen.
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Quick Start
Reversing the Playback
The Reverse setting makes a sample play in the opposite direction, as if a tape were being played backward.
1. Go to the Play screen (p. 15).
2. Hold down [FUNC] and press pad [13] (SAMPLE PARAM) to get the SAMPLE EDIT screen.
3. Press the pad whose sample you want to edit.
If you want to edit a sample that’s in a different pad bank, switch the pad bank (p. 23) and then choose a sample
to edit.
If the pad bank is protected, a lock symbol is displayed in the upper right of the screen. In this case
you will not be able to edit the sample unless you turn off the Protect setting (p. 31).
4. Use [
][
] to move the cursor to the “Reverse Sw” line.
5. Turn the VALUE dial or use [DEC][INC] to select OFF or ON.
OFF: not reversed
ON: reversed
If you want to make settings for other samples as well, repeat steps 3–5.
6. Press [EXIT] to return to the Play screen.
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Chapter 1. Playing the Pads/Making
Pad Settings
Playing the Pads
For details on basic ways to play the pads, refer to “Playing Samples from the Pads” in the Quick
Start (p. 23).
Playing a Roll
Here’s how you can make a sample play repeatedly (i.e., “roll”) as long as you hold down a pad.
1. Go to the Play screen (p. 15).
2. Press [ROLL] so the button is lit; this enables the Roll function.
3. Hold down a pad, and the roll will begin.
You can play a roll by pressing any pad [1]–[16], or by pressing multiple pads simultaneously.
You can specify the resolution of the roll. Refer to “Basic Procedure for Pad Utility Settings” (p. 31)
and “Pad Utility Parameters” (p. 31).
4. When you release the pad, the roll will stop.
5. To turn off the Roll function, press [ROLL] so its illumination is turned off.
You can use the Sub Pad to play the sample of the pad you struck most recently. This is a convenient way to play
a drum roll manually.
1. Go to the Play screen (p. 15).
2. Hold down [FUNC] and press pad [9] (PAD UTIL) to get the PAD
UTILITY screen.
3. Press [
] to move the cursor to the “Sub Pad Sw” line.
4. Turn the VALUE dial or use [DEC][INC] to turn the setting ON.
Pad [16] will light green, and will now operate as the Sub Pad.
This does not erase the sample of pad [16]; its original
sample will reappear when you turn off the Sub Pad setting.
5. When you press pad [16], the sample of the most recently struck pad will sound.
6. If you turn the “Sub Pad Sw” OFF, pad [16] will go dark, and the Sub Pad function will be disabled.
Using the Hold Function
convenient when you want a phrase loop sample to continue playing.
Hold applies only to samples for which GATE playback (p. 50) is specified. Hold does not apply to
samples for which ALTERNATE playback or SHOT playback (p. 50) is specified, nor to the Roll
function (p. 30).
1. Go to the Play screen (p. 15).
2. Press a pad to play its sample.
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Chapter 1. Playing the Pads/Making Pad Settings
3. Before you take your finger off the pad, press the [HOLD] pad while the sample is still sounding.
The Hold function will be turned on, and the sample will continue sounding even after you take your finger off
the pad.
4. The sound will stop when you press the currently sounding pad or the [HOLD] pad once again.
When you press the [HOLD] pad again, all currently held sounds will stop.
Making Pad Settings
Pad Bank Protect
You can protect a pad bank so that it cannot be edited or erased.
When the SP-606 is shipped from the factory, you will not be able to edit or erase pad banks 1–4
since they are protected to prevent the samples from being deleted accidentally.
1. Go to the Play screen (p. 15).
2. Hold down [FUNC] and press [PAD BANK] to get the PAD BANK
PROTECT screen.
A list of the pad banks will appear.
3. Turn the VALUE dial or use [
][
][DEC][INC] to move the cursor.
4. Press [F1] (PRTCT) to turn on the Protect setting. A lock icon will
appear at the left edge of the cursor line.
To turn off Protect, press [F1] (PRTCT) once again. The lock icon will
disappear.
5. Press [EXIT] to return to the Play screen.
Basic Procedure for Pad Utility Settings
1. Go to the Play screen (p. 15).
2. Hold down [FUNC] and press pad [9] (PAD UTIL) to get the PAD
UTILITY screen.
3. Use [
][
] to select the setting (parameter) you want to edit.
4. Turn the VALUE dial or use [DEC][INC] to edit the parameter value.
5. Press [EXIT] to return to the Play screen.
Pad Utility Parameters
Parameter
Value
Explanation
Pad Velocity
REAL,
1–127
Specifies the loudness of the sound when you strike a pad.
REAL: You can vary the loudness at which the sample plays by varying the force
of your pad strikes.
1–127: The sample will play at the velocity value you specify.
Pad Sens
LIGHT,
MEDIUM,
HEAVY
Adjusts the sensitivity of the pad. This specifies how the loudness will respond to
the force of your strike.
MEDIUM: Medium sensitivity.
HEAVY: There will be no sound unless you strike the pad strongly.
* This setting is used only if “Pad Velocity” is set to REAL.
Roll Resolution
Sub Pad Sw
1/4–1/48
OFF, ON
Specifies the resolution (interval) for the Roll function (p. 30).
Specifies the Sub Pad setting (p. 30).
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Chapter 1. Playing the Pads/Making Pad Settings
Deleting a Sample
1. Go to the Play screen (p. 15).
2. Hold down [FUNC] and press pad [9] (PAD UTIL) to get the PAD UTILITY screen.
3. Press [F1] (DELETE) to get the PAD DELETE screen.
4. Press the pad whose sample you want to delete; the pad number will
be highlighted (black).
To cancel your selection, press a selected pad once again; the indication
will revert to white.
You can select more than one pad simultaneously.
If you want to select samples from another pad bank, turn the VALUE
dial or use [DEC][INC] to switch the pad bank, and press a pad to select a sample.
Pads that don’t contain a sample are displayed as a dotted line, and cannot be selected.
5. To delete the sample(s), press [F3] (EXEC).
If you decide to cancel, press [F2] (CANCEL) or [EXIT].
Never turn off the power while the display indicates “Now Processing...”
6. Press [EXIT] to return to the Play screen.
The Clipboard function lets you temporarily save a desired sample, which you can then copy to another location.
You can also copy samples between pad banks.
1. Go to the Play screen (p. 15).
2. Hold down the pad whose sample you want to copy, and press [CLIPBOARD].
The sample will be copied to the clipboard, and [CLIPBOARD] will light.
The copied sample will sound when you press [CLIPBOARD].
If you delete the copy-source sample at this time, the sample copied to the clipboard will also be
deleted.
3. Hold down [CLIPBOARD] and press the copy-destination pad.
When you press [CLIPBOARD], pads that contain samples will light.
If you want to copy the sample to a different pad bank, press [PAD BANK] and select the desired pad bank (p.
23).
To delete the copied sample from the clipboard, hold down [FUNC] and press [CLIPBOARD].
You cannot copy to a pad that already contains a sample.
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Chapter 2. Using Effects
The SP-606 contains three built-in effect modules, which can be used simultaneously.
“MFX” stands for Multi-Effects.
Refer to “Audio Signal Flow Inside the SP-606” (p. 12).
Turning Effects On/Off
1. Go to the Play screen (p. 15).
2. Press [MFX1], [MFX2], or [MASTERING] to turn each effect on/off.
Lit: ON
Unlit: OFF
When you turn [MFX1] or [MFX2] on, the MFX module that you turned on will automatically
become the module controlled by the CTRL 1–3 knobs.
Using the Control Knobs
Switching the MFX Module Controlled by the Control Knobs
Here’s how to select whether the control knobs will control MFX1 or MFX2.
1. Go to the Play screen (p. 15).
2. Hold down [KNOB ASSIGN] to see which MFX module the knobs are controlling.
Of the [MFX1] and [MFX2] buttons, the MFX button that blinks indicates the MFX module currently controlled by
the knobs.
3. Continue to hold down [KNOB ASSIGN], and press the button that is not blinking; this switches the MFX
module that is controlled by the knobs.
Controlling the Effect
1. Go to the Play screen (p. 15).
2. Turn the CTRL 1–3 knobs to adjust the MFX.
3. If you want to check the currently used type of effect and its settings, press [F3] (EFFECT) to get the
4. Press [EXIT] to return to the Play screen.
Choosing the MFX Type from a List
1. Go to the Play screen (p. 15).
2. Press [F3] (EFFECT) to get the EFFECT INFO (Effect Information)
screen.
The screen will show the MFX settings controlled by the CTRL 1–3 knobs.
You can get the same screen by holding down [FUNC] and
pressing [MFX1] or [MFX2].
3. Press [F2] (MFX1/2) to switch between MFX1 and MFX2.
The upper right of the screen indicates whether MFX1 or MFX2 settings are shown.
The MFX unit being controlled by the CTRL 1–3 knobs will automatically switch to the MFX unit that is shown in
the display.
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Chapter 2. Using Effects
You can exchange MFX1 and MFX2 by holding down [FUNC] and pressing [F1] (EXCHG). A
message of “Exchange MFX1&2, Are You Sure?” will appear. Press [F3] (EXEC) to perform the
exchange, or press [F2] (CANCEL) if you decide to cancel the operation.
4. Press [F1] (LIST) to get the MFX1 TYPE LIST or MFX2 TYPE LIST
screen.
5. Turn the VALUE dial or use [
][
][DEC][INC] to select the effect
type.
Effect types 1–16 can be selected directly by pressing pads
[1]–[16].
6. Press [F3] (SELECT) or [ENTER] to confirm your choice.
You will return to the EFFECT INFO (Effect Information) screen.
Selecting What the Effect Will Apply to (MFX Assign)
You can select whether effects will be applied to multiple pads, to individual pads, or to the audio input via USB.
1. Go to the Play screen (p. 15).
2. Hold down [FUNC] and press pad [12] (MFX ASGN) to get the MFX
ASSIGN screen.
3. Turn the VALUE dial or use [DEC][INC] to select the pad bank for
which you want to make settings.
4. Press the appropriate pads to turn MFX assign on/off. The setting
will alternate on/off each time you press the pad.
MFX is turned on for pads that are displayed in black on the screen.
You can press [F2] (BANK) to switch all sixteen pads of the pad bank on/off.
5. Pressing [F1] (USB) will switch MFX assign on/off for the audio input received via USB.
MFX is enabled for USB audio if the USB indication in the screen is highlighted in black.
6. Press [F3] (WRITE) to save the settings.
A message of “MFX Assign Write, Are You Sure?” will appear. Press [F3] (EXEC) to save the settings, or press [F2]
(CANCEL) if you decide to cancel the operation.
7. Press [EXIT] to return to the Play screen.
Making Mastering Settings
1. Go to the Play screen (p. 15).
2. Press [F3] (EFFECT) to get the EFFECT INFO (Effect Information)
screen.
The screen shows the settings for the MFX module being controlled by
the CTRL 1–3 knobs.
3. Press [F3] (MASTER) to get the MASTERING screen.
You can also get this screen by holding down [FUNC] and
pressing [MASTERING].
Selecting a Mastering Setup
4. Press [F1] (LIST) to get the MASTERING SETUP LIST screen.
5. Turn the VALUE dial or use [
][
][DEC][INC] to select the mastering setup you want to use.
“1 USER SET” is selected when you turn on the power. If you want to use a certain preset setting as
the power-on default, write those preset settings to “1 USER SET.”
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Chapter 2. Using Effects
6. Press [F3] (SELECT) or [ENTER] to confirm your choice.
You will return to the MASTERING screen.
If you decide to cancel, press [EXIT].
Editing the Mastering Setup
7. Use [
][
] to select the parameter you want to edit.
Turn the VALUE dial or use [DEC][INC] to edit the parameter value.
Parameter
Spilt Freq
In Level
Value
200–8000Hz
-24–0dB
Explanation
Frequency at which the High and Low ranges are divided
Mastering input volume
Low Attack
0.05–50ms
Time over which compression is applied to the volume after the input exceeds the
Low Threshold
Low Release
0.05–2000ms
0–127
Time over which compression is released after the input falls below the Low
Threshold
Low Threshold
Volume level at which compression begins to be applied to the low frequency
range
Low Ratio
Low Level
High Attack
1:1–inf:1
Compression ratio for the low frequency range (inf: infinite)
Output volume of the low frequency compressor
-24–+24dB
0.05–50ms
Time over which compression is applied to the volume after the input exceeds the
High Threshold
High Release
0.05–2000ms
0–127
Time over which compression is released after the input falls below the High
Threshold
High Threshold
Volume level at which compression begins to be applied to the high frequency
range
High Ratio
High Level
1:1–inf:1
Compression ratio for the high frequency range (inf: infinite)
Output volume of the high frequency compressor
-24–+24dB
8. If you want to save your settings, press [F3] (WRITE) to save them to “1 USER SET.”
9. The display will ask “System Write, Are You Sure?” To save your settings, press [F3] (EXEC) or [ENTER].
If you decide not to save your settings, press [F2] (CANCEL) or [EXIT].
List of Effects
MFX
CTRL 1
CUTOFF
CTRL 2
RESO
CTRL 3
DRIVE
1 FILTER + DRIVE
This is a low pass filter with
overdrive. It cuts the high-fre-
quency range and adds distor-
tion.
Adjusts the frequency at which
the sound will be cut.
Adjusts the amount of peak
(boost) applied to the region of
the cutoff frequency.
Adds distortion.
2 REVERB
REV TIME
HF DAMP
E.LEVEL
This is a reverb that cuts the re-
verb sound midway through
its decay.
Adjusts the length of the rever-
beration.
Adjusts the frequency at which
the high-frequency portion of
the reverb is cut.
Adjusts the volume of the re-
verb sound.
3 DELAY
DLY TIME
FEEDBACK
E.LEVEL
This is a stereo delay
Adjusts the delay length (*2)
Adjusts the proportion of the
delayed sound that will be re-
turned to the input.
Adjusts the volume of the de-
lay sound.
4 TAPE ECHO
REPEAT
INTENS
E.LEVEL
This simulates a classic tape-
type echo unit.
Adjusts the tape speed.
Adjusts the number of echo re-
peats.
Adjusts the volume of the echo
sound.
5 ISOLATOR
LOW
MIDDLE
HIGH
Isolates or eliminates the low,
mid, or high-frequency re-
gions.
Isolates/eliminates the low-
frequency range.
Isolates/eliminates the mid-
frequency range.
Isolates/eliminates the high-
frequency range.
35
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Chapter 2. Using Effects
MFX
CTRL 1
CTRL 2
CTRL 3
6 COMPRESSOR
SUSTAIN
ATTACK
LEVEL
Makes the sound levels more
consistent.
Adjusts the amount of com-
pression.
Adjusts the sense of attack.
Adjusts the volume.
7 LO-FI PROCESSOR
SMPL RATE
BIT
FILTER
Produces a “lo-fi” sound.
Adjusts the sampling rate. (*3)
Adjusts the bit depth (2–14 BIT,
OFF)
Adjusts the filter depth.
8 GUITAR AMP SIM
AMP TYPE
AMP VOL
SPEAKER
Simulates a guitar amp
Selects the type of guitar amp.
OFF, JC-120, Clean Twin,
Match Drive, BG Lead,
MS1959 I, MS1959 II,
MS1959 I+II, SLDN Lead,
Metal 5150, Metal Lead,
OD-1, OD-2 Turbo,
Adjusts the output volume.
Selects the speaker type. (*4)
Distortion, Fuzz
9 OVERDRIVE
DRIVE
TONE
LEVEL
Mildly distorts the sound.
Adjusts the amount of distor-
tion.
Adjusts the tone.
Adjusts the volume.
10 PITCH SHIFTER
PITCH
FEEDBACK
BALANCE
Changes the pitch.
Changes the pitch over a +/-2
octave range.
Adjusts the amount of feed-
back for the pitch-shifted
sound.
Adjusts the balance between
the effect sound and the direct
sound.
11 FEEDBACK RIPPER
RATE
DLY TIME
FEEDBACK
This effect periodically cuts the
sound and sends the cut por-
tion to a delay. You can create
new phrases by applying this
effect to a phrase (e.g., drum
phrase).
Adjusts the interval (*2) at
which the effect is applied.
Adjusts the delay time (*2)
from when the original sound
is heard until the delay sound
is heard.
Adjusts the proportion of de-
layed sound that is returned to
the input.
12 REVERSE
THRESHOLD
TIME
BALANCE
Adds a reversed copy to the
original sound.
Adjusts the volume level at
which the reverse begins.
Adjusts the delay time (*2)
from when the original sound
is heard until the reverse sound
is heard.
Adjusts the volume balance be-
tween the direct sound (D) and
effect sound (E).
13 TUMBLING
TIME
PAN
BALANCE
Adds a “rotating” delay sound.
Particularly effective when ap-
plied to drum sounds.
Adjusts Time “A” in the dia-
gram.
Adjusts the left/right panning.
Adjusts the volume balance be-
tween the direct sound (D) and
effect sound (E).
Level
original tone
Time
A
14 FLANGER
DEPTH
RATE
RESO
Produces a twisting modula-
tion effect reminiscent of a jet
aircraft taking off and landing.
Adjusts the depth of modula-
tion.
Adjusts the speed of modula-
tion.
Adjusts the character of the
modulation.
15 STEP FLANGER
RATE
STEP RATE
RESO
Varies the pitch of the flanger
sound in stepwise fashion. The
interval of the pitch change can
also be specified as a note value
relative to the specified tempo.
Adjusts the rate of modulation.
Adjusts the rate (*2) of pitch
change.
Adjusts the character of the
modulation.
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Chapter 2. Using Effects
MFX
CTRL 1
DEPTH
CTRL 2
RATE
CTRL 3
WAVE
16 BPM AUTO PAN
Cyclically varies the pan posi-
tion of the sound in synchroni-
zation with the BPM (tempo).
Adjusts the depth of the effect.
Adjusts the rate (*2) at which
the effect is applied.
Specifies how the panning will
change.
TRI: Triangle wave
SQU: Square wave
SIN: Sine wave
SAW1: Sawtooth wave (as-
cending)
SAW2: Sawtooth wave (descend-
ing)
17 AUTO PAN
DEPTH
RATE
WAVE
Cyclically varies the pan posi-
tion of the sound.
Adjusts the depth of the effect.
Adjusts the rate at which the ef-
fect is applied.
Specifies how the panning will
change.
TRI: Triangle wave
SQU: Square wave
SIN: Sine wave
SAW1: Sawtooth wave (as-
cending)
SAW2: Sawtooth wave (descend-
ing)
18 BPM TREMOLO
DEPTH
RATE
WAVE
Cyclically varies the volume in
synchronization with the BPM
(tempo).
Adjusts the depth of the effect.
Adjusts the rate at which the ef-
fect is applied.
Specifies how the volume will
change.
TRI: Triangle wave
SQU: Square wave
SIN: Sine wave
SAW1: Sawtooth wave (as-
cending)
SAW2: Sawtooth wave (descend-
ing)
19 TREMOLO
DEPTH
RATE
WAVE
Cyclically varies the volume.
Adjusts the depth of the effect.
Adjusts the rate at which the ef-
fect is applied.
Specifies how the volume will
change.
TRI: Triangle wave
SQU: Square wave
SIN: Sine wave
SAW1: Sawtooth wave (as-
cending)
SAW2: Sawtooth wave (descend-
ing)
20 BPM SLICE+FLANG
PTN
RATE
FLANGER
Periodically cuts the sound in
synchronization with the BPM
(tempo). A flanger is also ap-
plied.
Specifies the timing at which
the sound is cut. (*5)
Adjusts the length of the PTN
(*2).
Adjusts the depth of the
flanger.
21 SLICER + FLANGER
PTN
RATE
FLANGER
Periodically cuts the sound. A
flanger is also applied.
Specifies the timing at which
the sound is cut. (*5)
Adjusts the length of the PTN.
Adjusts the depth of the
flanger.
22 ROTARY
HI RATE
LOW RATE
LEVEL
Simulates the sound of a classic
rotary speaker unit. Since the
operation of the high-frequen-
cy and low-frequency rotors
can be specified independent-
ly, the distinctive modulation
is simulated realistically.
Adjusts the rate of the high-fre-
quency rotor.
Adjusts the rate of the low-fre-
quency rotor.
Adjusts the output volume.
23 CHORUS
DEPTH
RATE
E.LEVEL
Adds spaciousness and depth
to the sound.
Adjusts the depth of modula-
tion.
Adjusts the rate of modulation.
Adjusts the volume of the ef-
fect sound.
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Chapter 2. Using Effects
MFX
24 PHASER
CTRL 1
DEPTH
CTRL 2
RATE
CTRL 3
RESO
Adds modulation to the sound.
Adjusts the depth of modula-
tion.
Adjusts the speed of modula-
tion.
Adjusts the character of modu-
lation.
25 STEP PHASER
RATE
STEP RATE
RESO
Varies the pitch of the phaser
sound in stepwise fashion.
Adjusts the rate of modulation.
Adjusts the rate of pitch change
(*2).
Adjusts the character of modu-
lation.
26 RING MODULATOR
FREQ
E.LEVEL
D.LEVEL
Gives the sound a metallic
character.
Adjusts the pitch of the metal-
lic sound.
Adjusts the volume of the ef-
fect sound.
Adjusts the volume of the di-
rect sound.
27 STEREOIZER
SHIFT
BALANCE
LEVEL
Creates a pseudo-stereo effect
by delaying either the left or
right side of the sound. Particu-
larly effective when applied to
a monaural sound.
Adjusts the amount of delay
between left and right. Nega-
tive
(-) settings delay the left, and
positive (+) settings delay the
right side. At the center posi-
tion, there is no delay.
Adjusts the volume balance be-
tween the direct sound (D) and
effect sound (E).
Adjusts the output volume.
28 SPACE-D
DEPTH
RATE
BALANCE
A multi-stage chorus that ap-
plies two phases of modulation
in stereo. This does not create a
sense of movement, but rather
a clear and transparent chorus
effect.
Adjusts the depth of modula-
tion.
Adjusts the rate of modulation.
Adjusts the volume balance be-
tween the direct sound (D) and
the effect sound (E).
29 LOW BOOST
BST FREQ
BST GAIN
LEVEL
Boosts the volume of the low-
frequency range to create a
deeper sound.
Adjusts the frequency (50–125
Hz) at which the low-frequen-
cy range will be boosted.
Adjusts the amount of boost
applied to the low-frequency
range.
Adjusts the output volume.
30 EQUALIZER
LOW
MIDDLE
HIGH
Adjusts the volume of each fre-
quency range.
Adjusts the volume of the low-
frequency range.
Adjusts the volume of the mid-
frequency range.
Adjusts the volume of the high-
frequency range.
31 RADIO TUNING
TUNING
NOISE LV
FREQ RNG
Simulates the sound heard
from a radio.
Adjusts the amount of tuning
inaccuracy.
Adjusts the volume of the
noise.
Adjusts the tonal character.
32 VINYL SIMULATOR
COMP
NOISE LV
WOW/F
Simulates the sound of a vinyl
record.
Adjusts the sense of compres-
sion typical of an analog
record.
Adjusts the volume of the noise
typical of an analog record.
Adjusts the rotational instabili-
ty typical of an analog record.
33 GATE
THRESHOLD
MODE
RELEASE
Uses the volume of the input
source coming into the effect to
cut the release portion of the re-
verberant sound. Use this
when you want to forcibly
shorten the decay of a sound.
Adjusts the volume level at
which the gate begins to close.
Selects the type of gate.
Adjusts the time from when
the gate begins to close after
the hold time has elapsed until
it finishes closing.
GATE: When the volume of the
input source falls, the gate will
close, cutting the input source.
DUCK: When the volume of the
input source rises, the gate will
close, cutting the input source.
34 NOISE GENERATOR
COLOR
QUALITY
LEVEL
Produces noise.
Adjusts the color (tonal charac-
ter) of the “rushing” or “hiss-
ing” noise.
Adjusts how often scratch
noise (as produced by scratch-
es on a record) will appear.
Adjusts the volume of the
“rushing” or “hissing” noise.
35 ENHANCER
SENS
MIX
LEVEL
Controlstheovertonestructure
of the high-frequency range to
add sparkle to the sound and
improve the definition.
Adjusts the depth of the en-
hancer effect.
Adjusts the volume of the gen-
erated overtones.
Adjusts the output volume.
38
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Chapter 2. Using Effects
MFX
CTRL 1
DIST
Adjusts the amount of distor-
tion.
CTRL 2
TONE
Adjusts the tone.
CTRL 3
LEVEL
Adjusts the volume.
36 DISTORTION
Severely distorts the sound.
37 FUZZ
DRIVE
TONE
LEVEL
Adds new overtones to the
sound, distorting it severely.
Adjusts the amount of distor-
tion.
Adjusts the tone.
Adjusts the volume.
38 WAH
SENS
FREQ
PEAK
Produces a wah effect.
Adjusts the sensitivity of the
wah effect.
Adjusts the frequency of the ef-
fect sound.
Adjusts the peak level of the
wah.
39 CENTER CANCELER
L-R BAL
LO BOOST
HI BOOST
Cancels sounds that are local-
ized at the center of the sound
field, such as vocals.
Finds the point at which the
sound is cancelled most effec-
tively.
Boosts the low-frequency
sounds localized at the center
of the sound field, such as bass.
Boosts the high-frequency
range.
40 CHROMATIC P.S.
PITCH1
PITCH2
BALANCE
This is a two-voice pitch shifter
that lets you adjust the pitch in
semitone steps.
Adjusts pitch 1 in semitone
steps over a range of +/-1 oc-
tave.
Adjusts pitch 2 in semitone
steps over a range of +/-1 oc-
tave.
Adjusts the balance between
the effect sound and direct
sound.
41 VOICE TRANSFORMER
FORMANT
E.LEVEL
D.LEVEL
Processes a human voice to cre-
ate a variety of vocal charac-
ters.
Adjusts the vocal formant
(character).
Adjusts the volume of the ef-
fect sound.
Adjusts the volume of the di-
rect sound.
42 OCTAVE
-2OCT
-1OCT
D.LEVEL
Adds lower octaves to the
sound.
Adds the sound two octaves
below.
Adds the sound one octave be-
low.
Adjusts the volume of the di-
rect sound.
43 SUBSONIC
THRESHOLD
RELEASE
BALANCE
Adds a sine wave of approxi-
mately 30 Hz according to the
volume of the input source
coming into the effect. By add-
ing a small amount of this to
(for example) a kick drum, you
can create a fatter kick
Adjusts the volume level at
which the sine wave begins to
sound.
Adjusts the time over which
the sine wave disappears when
the input source falls below the
threshold.
Adjusts the volume balance be-
tween the direct sound (D) and
effect sound (E).
sound.(*1)
44 OSCILLATOR(PAD)
TUNE
OSC WAVE
BALANCE
Uses DSP to simulate a synthe-
sizer oscillator. You can use the
pads to change the pitch of the
oscillator. (*1)
Adjusts the pitch of the oscilla-
tor sound.
Selects the waveform of the os-
cillator.
Adjusts the volume balance be-
tween the direct sound (D) and
effect sound (E).
TRI
(Triangle wave)
* You can create a simple DSP
synthesizer by selecting “OS-
CILLATOR” for MFX1 and
“ENVELOPER” for MFX2.
SAW
(Sawtooth wave)
PLS1
PLS2
PLS3
PLS4
PLS5
PLS6
PLS7
PLS8
PLS9
PWM = 0
: PLS1, PLS2, PLS3
PWM = llight : PLS4, PLS5, PLS6
PWM = deep : PLS7, PLS8, PLS9
45 ENVELOPER(PAD)
CUTOFF
RESO
RELEASE
Uses DSP to simulate an enve-
lope follower. You can use the
pads to vary the envelope. (*1)
Adjusts the cutoff frequency.
Adjusts the amount of boost
applied at the region of the cut-
off frequency.
Adjusts the time from when
you press a pad until the maxi-
mum volume is reached.
* You can create a simple DSP
synthesizer by selecting “OS-
CILLATOR” for MFX1 and
“ENVELOPER” for MFX2.
39
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Chapter 2. Using Effects
*1: For effect types 43–45, you can hold down [FUNC] and press [F2] (SUB) to access a sub-parameter screen. The tables shown
below list the parameters that appear in these screens. Press [F3] (EXIT) to return to the previous screen.
43 SUBSONIC
E.LEVEL
Value
0–127
0–127
0–127
Explanation
Adjusts the volume of the effect sound.
PITCH
Adjusts the frequency of the sine wave.
ATTACK
Adjusts the time from when the source exceeds the threshold until the sine wave is heard.
44 OSCILLATOR(PAD)
EFFECT LEVEL
PAD1 KEY
Value
0–127
C- –G9
0–127
Explanation
Adjusts the volume of the effect sound.
Adjusts the key sounded by the oscillator when you press PAD 1.
LFO RATE
An LFO is an oscillator used to apply modulation; by increasing the vibrato or PWM you
can modulate the pitch or tone in a variety of ways.
LFO WAVE
SAW,
TRI,
TRI
(Triangle wave)
SQR
(Square wave)
SQR,
S-H
SAW
(Sawtooth wave)
S-H
(Sample & Hold wave)
OSC TUNE
-24–+24
0–127
Specifies the coarse tuning (semitone steps) of the oscillator pitch.
OSC VIB DEPTH
Adjusts the depth of vibrato (using the LFO to cyclically modulate the pitch) for the oscil-
lator.
OSC XMOD
0–127
0–127
Adjusts the depth of cross modulation (using the SUB OSC to modulate the pitch of the
oscillator).
OSC LEVEL
Adjusts the volume of OSC.
SUB OSC WAVE
SAW,
TRI,
Selects the SUB OSC waveform. (The choices are the same as for OSC WAVE on p. 39)
PLS1–9
SUB OSC TUNE
-24–+24
0–127
Adjusts the coarse tuning (semitone steps) of the SUB OSC pitch.
SUB OSC VIB DEPT
Adjusts the depth of vibrato (using the LFO to cyclically modulate the pitch) for the SUB
OSC.
SUB OSC LEVEL
RING SRC1
0–127
Adjusts the SUB OSC volume.
OSC,
Selects the two inputs for the ring modulator.
SUB
OSC,
(MFX IN: MFX input source)
RING SRC2
NOISE,
MFX IN
RING LEVEL
NOISE LEVEL
PORTA TIME
0–127
0–127
0–100
Adjusts the volume of the ring modulator.
Adjusts the volume of the noise generator.
Adjusts the time over which pitch change will occur for the portamento effect (which cre-
ates smooth transitions between pitches).
45 ENVELOPER(PAD)
ATTACK
Value
0–127
Explanation
Adjusts the time from when you release the pad until the volume falls to the minimum.
FILTER TYPE
LP (-12),
BP (-12),
HP (-12),
LP (-24),
BP (-24),
HP (-24)
Low pass filter with a -12 dB slope
Band pass filter with a -12 dB slope
High pass filter with a -12 dB slope
Low pass filter with a -24 dB slope
Band pass filter with a -24 dB slope
High pass filter with a -24dB slope
*2: Available note values for synchronization (In the case of delay time, the result cannot exceed approximately three seconds.)
32nd note( ), 16th note( ), 8th note triplet(
), dotted 16th note( ), 8th note( ), quarter note triplet(
), dotted quarter note( ), half note( ), dotted half note(
), dotted
), whole
8th note( ), quarter note( ), half note triplet(
note(
)
40
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Chapter 2. Using Effects
*3: As you turn the knob toward the right, the sampling rate will change continuously over a range of 1–1/16th of 44.1 kHz.
*4: Speaker type specifications
“Speakers” indicates the diameter (in inches) and number of the speakers.
Type
Off
Cabinet
—
Speakers
—
Mic
—
Small1
Small open back
Small open back
Open back
10
Dynamic
Dynamic
Dynamic
Dynamic
Dynamic
Condenser
Condenser
Condenser
Condenser
Condenser
Condenser
Condenser
Condenser
Condenser
Condenser
Condenser
Small2
10
Middle
12 x 1
12 x 2
12 x 2
12 x 2
12 x 2
12 x 2
12 x 2
12 x 2
12 x 2
12 x 4
12 x 4
12 x 4
12 x 4
12 x 4
JC-120
Open back
Built In 1
Built In 2
Built In 3
Built In 4
Built In 5
BG Stack 1
BG Stack 2
MS Stack1
MS Stack 2
Metal Stack
2 Stack
Open back
Open back
Open back
Open back
Open back
Sealed
Large sealed
Large sealed
Large sealed
Large double stack
Large double stack
Large triple stack
3 Stack
*5: When “20 BPM SLICE+FLANG” or “21 SLICER+FLANGER” are selected, the PTN settings selected by the CTRL 1 knob are as
follows.
PTN 1
PTN 2
PTN 3
PTN 4
PTN 5
PTN 6
PTN 7
PTN 8
PTN 9
PTN10
PTN11
PTN12
PTN13
PTN14
PTN15
PTN16
41
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Chapter 3. Sampling
Copyright law prohibits you from recording (sampling) copyrighted audio material belonging to a
third party without permission for any purpose other than personal enjoyment. Do not use this
device to make illegal recordings.
Roland Corporation accepts no responsibility for any damages or penalties you may be required to
pay as a result of making illegal recordings using Roland-manufactured equipment.
Available Sampling Time
The following tables show the sampling time available with internal memory and with a memory card. In the
table, LONG and STANDARD indicate the Grade (p. 43) used when sampling.
The times shown below are for monaural sampling. If you sample in stereo, the available sampling time will be
half as long.
Internal memory
LONG
STANDARD
Approx. 11 min.
Approx. 5 min.
Memory card
Card capacity
LONG
STANDARD
16 Mbyte
Approx. 11 min.
Approx. 5 min.
32 MByte
64 MByte
128 MByte
256 MByte
512 MByte
Approx. 24 min.
Approx. 48 min.
Approx. 1 hour, 36 min.
Approx. 3 hours, 13 min.
Approx. 6 hours, 26 min.
Approx. 12 min.
Approx. 24 min.
Approx. 48 min.
Approx. 1 hour, 36 min.
Approx. 3 hours, 13 min.
If backup data (p. 70) is saved on the memory card, the sampling time available on the memory card
will be less.
About SAMPLING GAIN
When you sample or resample, the sound may be distorted depending on the effect or mastering
settings. If this occurs, you can prevent distortion by adjusting the sampling gain to reduce the
volume at which the sound is being sampled.
1. From the SAMPLING STANDBY screen (p. 44), RESAMPLING STANDBY screen (p. 46, p. 47), or
EXT SEQ SMPL STANDBY screen (p. 48, p. 49), hold down [FUNC] and press [F3] (GAIN).
The SAMPLING GAIN setting will appear.
*
You can't access SAMPLING GAIN if the screen indicates “Select Pad.”
2. Turn the VALUE dial or use [DEC][INC] to adjust the “Sampling Gain” to a value from -12dB to
0dB.
3. Press [F3] (CLOSE) or [EXIT] to return to the Standby screen.
42
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Chapter 3. Sampling
Basic Sampling Procedure
Preparations for Sampling
You must perform the following steps before sampling.
Connecting your audio source device to the SP-606
1. Make sure that the SP-606 and your audio source device are powered-off.
2. Turn the top panel AUDIO IN REC LEVEL knob to the minimum (far left) setting.
3. Connect your audio source device to the rear panel INPUT or DIGITAL IN jacks (p. 20).
and turn off the power on all devices before making any connections.
4. Turn on the power of the device you connected in step 3.
5. Turn on the power of the SP-606, using the procedure described in “Turning the Power On” (p. 21).
Wait until the Pattern Play screen (p. 15) appears in the display.
Selecting the sampling grade
6. Press [MENU] to select “System,” and press [ENTER].
7. Use [
][
] to move the cursor to the “Sampling Grade” line.
Turn the VALUE dial or use [DEC][INC] to change the setting.
Parameter
Value
Explanation
Sampling Grade
STANDARD,
LONG
Specifies the sampling grade.
STANDARD: Standard audio quality.
LONG: Somewhat lower audio quality than STANDARD, but uses only
half as much memory.
* This setting is remembered even when the SP-606 is powered-off.
8. Press [EXIT].
Specifying the input jacks and adjusting the input level
9. Hold down [FUNC] and press [INPUT SOURCE] to get the INPUT
SETTING screen.
10. Use [
][
] to move the cursor to the “Input Select” line.
Turn the VALUE dial or use [DEC][INC] to change the setting.
Select one of the following according to the device you connected in step
3.
Connected jack
Setting
LINE
DIGITAL
MIC
INPUT L/R (stereo)
DIGITAL IN (digital)
INPUT MIC (mic)
You can also sample via USB (p. 83).
11. Use [
][
] to move the cursor to the “Input Send Sel” line.
Turn the VALUE dial or use [DEC][INC] to change the setting.
Parameter
Input Send Sel
Value
DRY
MFX
Explanation
The audio input signal will not be sent to the effect.
The audio input signal will be sent to the effect.
43
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Chapter 3. Sampling
12. Produce sound on the device you connected in step 3, and adjust the input level.
If you connected your device to INPUT in step 3:
Adjust the AUDIO IN REC LEVEL knob until the level is as high as you can get it without causing the knob’s
level indicator to light.
If you connected your device to DIGITAL IN in step 3:
Adjust the “Digital In Level” within the 0–127 range as necessary.
If you connected your device to DIGITAL IN, the AUDIO IN REC LEVEL knob does nothing.
Recording the Sample
You can sample the synth sound controlled by the D Beam
(p. 72).
1. Go to the Play screen (p. 15).
2. Press [SAMPLING] to get the SAMPLING MENU screen.
If P606 is running in Windows and is connected to the SP-
606, and the SP-606 is in External mode (p. 15), the EXT SEQ
SAMPLING STANDBY screen (p. 49) will appear.
3. Press [F1] (SAMPL). Alternatively, press [ENTER] or [SAMPLING] from the screen of step 2.
[SAMPLING] will blink, and the SAMPLING STANDBY screen will appear.
In the lower line of the screen, REMAIN indicates the length (remaining time) available for new
sampling. This time will change depending on the Stereo Sw (p. 44) and Sampling Grade (p. 43)
setting. It is shown in minutes and seconds.
4. The display will indicate “Select Pad”; press the desired pad to
select it as the sampling destination.
Turn the VALUE dial or use [DEC][INC] to switch pad banks.
At this time, pads that do not contain samples will blink.
The pad number is shown in the upper left of the screen.
(Example) PAD 8-1: pad bank 8, pad number 1
If the selected pad already contains samples, the message “A
sample, press [F3] (EXEC). If you decide to cancel, press [F2] (CANCEL).
If the Pad Bank Protect setting is turned on for a bank, a lock symbol is displayed at the right of the
pad bank number shown in the upper left of the screen. If you press a pad of such a bank, the screen
will indicate “Protected Pad Bank!”, and the pad cannot be selected. If you want to sample into a pad
of this bank, you will have to turn off the Protect setting (p. 31).
5. Use [
][
] to select the parameter you want to edit.
Turn the VALUE dial or use [DEC][INC] to change the value.
If you decide not to sample, press [EXIT]
.
Parameter
Value
Explanation
Stereo Sw
STEREO,
MONO(L+R),
MONO(L)
Selects stereo or monaural recording.
STEREO: Stereo recording.
MONO(L+R): The left and right channels of the stereo sample will be mixed,
and recorded in monaural.
MONO(L): Monaural recording.
Auto Trig
OFF,
1–14
This setting causes sampling to start automatically when the audio input sig-
nal exceeds the level you specify.
OFF: You will need to start sampling manually.
1–14: Sampling will start automatically when the audio input signal exceeds
the specified level. Level 1 is the lowest.
44
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Chapter 3. Sampling
6. Press [SAMPLING] or [F3] (START) to begin sampling.
[SAMPLING] will change from blinking to lit.
Sampling will stop automatically if you exceed the available sampling time.
8. Press the pad to play the sampled sound.
When sampling ends, the BPM (tempo) is automatically calculated from the length of the sample.
You can use the BPM Sync function (p. 52) to change this BPM setting.
If the beginning or end of the sample contains unwanted sound or silence, you can make settings so
that only the desired portion is played. For details, refer to “Specifying the Start/End Points of a
Sample (Omitting Unwanted Portions)” (p. 51).
If you want to delete a sampled sound, refer to “Deleting a Sample” (p. 32).
Resampling
“Resampling” is the process of playing back one or more existing samples and re-recording (re-
sampling) the result.
On the SP-606, you can resample only samples within the same pad bank.
You cannot resample using the Roll function (p. 30).
You cannot use the D Beam during resampling.
Note messages from an external MIDI device are not received during resampling.
Applying an Effect While Resampling
If you want to apply an effect while resampling, press [MFX1], [MFX2], or [MASTERING] so the button is lit.
For details on effects, refer to “Chapter 2. Using Effects” (p. 33).
45
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Chapter 3. Sampling
Resampling Up to Four Existing Samples in Combination
1. Go to the Play screen (p. 15).
2. Press [SAMPLING] to get the SAMPLING MENU screen.
[SAMPLING] will blink.
3. Press [F2] (RESMPL) to get the RESAMPLING STANDBY screen.
In the lower line of the screen, REMAIN indicates the length (remaining time) available for
resampling. This time will change depending on the Stereo Sw (p. 46) and Sampling Grade (p. 43)
setting. It is shown in minutes and seconds.
From the screen of step 2, you can press [
] to move the cursor to “Resampling” and then press
[ENTER] or [SAMPLING] to obtain the same result.
4. The display will indicate “Select Pad”; press the desired pad to select it as the resampling destination.
Turn the VALUE dial or use [DEC][INC] to switch pad banks.
At this time, pads that do not contain samples will blink.
If the selected pad already contains a sample, the message “A Sample Already Exists! Overwrite?”
will appear. If you are sure you want to resample into that pad, press [F3] (EXEC). If you decide to
cancel, press [F2] (CANCEL).
Resampling can be performed only within the same pad bank. You cannot resample within a pad
“Empty Pad Bank,” and the pad cannot be selected.
If the Pad Bank Protect setting is turned on for a bank, a lock symbol is displayed at the right of the
pad bank number shown in the upper left of the screen. If you press a pad of such a bank, the screen
will indicate “Protected Pad Bank!”, and the pad cannot be selected. If you want to sample into a pad
of this bank, you will have to turn off the Protect setting (p. 31).
5. Select the resampling source pad(s).
You can select up to four pads, except for the pad you selected in step 4.
Each time you press a pad, you will alternately select or de-select it.
You can press [F1] (PREVU) to preview the sound that will
be resampled.
Press [F2] (FromTo) to toggle between selection of the
resampling source and destination pads. This changes the item to which the [PAD SELECT] arrow
in the screen is pointing. The upper line is the resampling-destination pad, and the lower line is the
resampling-source pad.
6. Use [
][
][
][
] to select the parameter you want to edit.
Turn the VALUE dial or use [DEC][INC] to edit the value of the parameter.
Parameter
Velo
Value
1–127
Explanation
Specifies the volume of the sample in the resampling-source pad.
Stereo Sw
STEREO,
MONO(L+R),
MONO(L)
Selects stereo or monaural recording.
STEREO: Stereo recording.
MONO(L+R): The left and right channels of the stereo sample will be mixed,
and recorded in monaural.
MONO(L): Monaural recording.
Auto Trig
OFF,
1–14
This setting causes resampling to start automatically when the audio signal
from the source sample(s) exceeds the level you specify.
OFF: The level is not specified.
1–14: Resampling will start automatically when the source signal exceeds
the specified level. Level 1 is the lowest.
7. Press [F3] (START) or [SAMPLING] to begin resampling automatically.
If you decide to cancel the resampling procedure, press [EXIT].
8. Resampling will end automatically, and you will return to the Play screen.
46
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Chapter 3. Sampling
Resampling Your Pad Performance
1. Go to the Play screen (p. 15).
2. Press [SAMPLING] to get the SAMPLING MENU screen.
[SAMPLING] will blink.
3. Press [F2] (RESMPL) to get the RESAMPLING STANDBY screen.
In the lower line of the screen, REMAIN indicates the length (remaining time) available for
resampling. This time will change depending on the Stereo Sw (p. 47) and Sampling Grade (p. 43)
setting. It is shown in minutes and seconds.
From the screen of step 2, you can press [
] to move the cursor to “Resampling” and then press
[ENTER] or [SAMPLING] to obtain the same result.
4. The display will indicate “Select Pad”; press the desired pad to select it as the resampling destination.
Turn the VALUE dial or use [DEC][INC] to switch pad banks.
At this time, pads that do not contain samples will blink.
If the selected pad already contains a sample, the message “A Sample Already Exists! Overwrite?”
will appear. If you are sure you want to resample into that pad, press [F3] (EXEC). If you decide to
cancel, press [F2] (CANCEL).
Resampling can be performed only within the same pad bank. You cannot resample within a pad
“Empty Pad Bank,” and the pad cannot be selected.
If the Pad Bank Protect setting is turned on for a bank, a lock symbol is displayed at the right of the
pad bank number shown in the upper left of the screen. If you press a pad of such a bank, the screen
will indicate “Protected Pad Bank!”, and the pad cannot be selected. If you want to sample into a pad
of this bank, you will have to turn off the Protect setting (p. 31).
5. Use [
][
] to select the parameter you want to edit.
Turn the VALUE dial or use [DEC][INC] to edit the value of the parameter.
Parameter
Value
Explanation
Stereo Sw
STEREO,
MONO(L+R),
MONO(L)
Selects stereo or monaural recording.
STEREO: Stereo recording.
MONO(L+R): The left and right channels of the stereo sample will be mixed,
and recorded in monaural.
MONO(L): Monaural recording.
Auto Trig
OFF,
1–14
This setting causes resampling to start automatically when the audio signal
from the source sample(s) exceeds the level you specify.
OFF: The level is not specified.
1–14: Resampling will start automatically when the source signal exceeds
the specified level. Level 1 is the lowest.
6. Press [F3] (START) or [SAMPLING] to begin resampling.
Pads that contain samples will light.
If you decide to cancel the resampling procedure, press [EXIT].
7. Play the pads (except the pad you selected in step 4) as desired.
8. Press [F3] (STOP) or [EXIT] to stop resampling.
You will return to the Play screen.
47
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Chapter 3. Sampling
Using EXT SEQ SAMPLING
Sampling the Playback of an External Sequencer
1. Set your external sequencer to operate as a “MIDI slave,” and connect MIDI cables as shown below.
For details, refer to the owner’s manual for your external sequencer.
MIDI IN
MIDI OUT
MIDI IN
MIDI OUT
2. Perform all of the steps in “Preparations for Sampling” (p. 43), and make audio connections from your
external sound source to the SP-606.
3. Go to the Play screen (p. 15).
4. Press [SAMPLING] to get the SAMPLING MENU screen.
[SAMPLING] will blink.
5. Press [F3] (EXT) to get the EXT SEQ SMPL STANDBY (External Sequence Sampling Standby) screen.
In the lower line of the screen, REMAIN indicates the length (remaining time) available for further
sampling. This time will change depending on the Stereo Sw (p. 48) and Sampling Grade (p. 43)
setting. It is shown in minutes and seconds.
From the screen of step 4, you can press [
] to move the cursor to “Ext Seq Smpln” and then press
[ENTER] or [SAMPLING] to obtain the same result.
6. The display will indicate “Select Pad”; press the desired pad to select it as the sampling destination.
Turn the VALUE dial or use [DEC][INC] to switch pad banks.
At this time, pads that do not contain samples will blink.
The upper line of the screen indicates the “pad bank number - pad number.”
If the selected pad already contains a sample, the message “A Sample Already Exists! Overwrite?”
cancel, press [F2] (CANCEL).
If the Pad Bank Protect setting is turned on for a bank, a lock symbol is displayed at the right of the
pad bank number shown in the upper left of the screen. If you press a pad of such a bank, the screen
will indicate “Protected Pad Bank!”, and the pad cannot be selected. If you want to sample into a
pad of this bank, you will have to turn off the Protect setting (p. 31).
7. Use [
][
] to select the parameter that you want to edit.
Turn the VALUE dial or use [DEC][INC] to edit the parameter value.
Parameter
Value
Explanation
Stereo Sw
STEREO,
MONO(L+R),
MONO(L)
Selects stereo or monaural recording.
STEREO: Stereo recording.
MONO(L+R): The left and right channels of the stereo sample will be mixed,
and recorded in monaural.
MONO(L): Monaural recording.
Auto Trig
OFF,
1–14
This setting causes resampling to start automatically when the audio signal
from the source sample(s) exceeds the level you specify.
OFF: The level is not specified.
1–14: Resampling will start automatically when the source signal exceeds
the specified level. Level 1 is the lowest.
BPM
Beat
40.0–200.0
1–999
Specifies the BPM (tempo).
Specifies the number of beats
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Chapter 3. Sampling
Parameter
Value
Explanation
Meter
1/2–19/2,
1/4–19/4,
1/8–19/8,
1/16–19/16
Specifies the time signature.
8. Press [F3] (START) or [SAMPLING]; sampling will begin automatically.
If you decide to cancel sampling, press [EXIT].
9. Sampling will end automatically, and you will return to the Play screen.
Sampling a Performance from the P606
1. Connect the SP-606 via USB to the P606 running in Windows (p. 83).
2. Press [EXT] so it’s lit, and External mode (p. 15) is selected.
3. Press [SAMPLING]. The EXT SEQ SMPL STANDBY (External Sequence Sampling Standby) screen will
appear.
[SAMPLING] will blink.
In the lower line of the screen, REMAIN indicates the length (remaining time) available for further
sampling. This time will change depending on the Stereo Sw (p. 49) and Sampling Grade (p. 43)
setting. It is shown in minutes and seconds.
4. The display will indicate “Select Pad”; press the desired pad to select it as the sampling destination.
Turn the VALUE dial or use [DEC][INC] to switch pad banks.
At this time, pads that do not contain samples will blink.
The upper line of the screen indicates the “pad bank number - pad number.”
If the selected pad already contains a sample, the message “A Sample Already Exists! Overwrite?”
cancel, press [F2] (CANCEL).
If the Pad Bank Protect setting is turned on for a bank, a lock symbol is displayed at the right of the
pad bank number shown in the upper left of the screen. If you press a pad of such a bank, the screen
will indicate “Protected Pad Bank!”, and the pad cannot be selected. If you want to sample into a
pad of this bank, you will have to turn off the Protect setting (p. 31).
5. Use [
][
] to select the parameter that you want to edit.
Turn the VALUE dial or use [DEC][INC] to edit the parameter value.
Parameter
Value
Explanation
Stereo Sw
STEREO,
MONO(L+R),
MONO(L)
Selects stereo or monaural recording.
STEREO: Stereo recording.
MONO(L+R): The left and right channels of the stereo sample will be mixed,
and recorded in monaural.
MONO(L): Monaural recording.
Auto Trig
OFF,
1–14
This setting causes resampling to start automatically when the audio signal
from the source sample(s) exceeds the level you specify.
OFF: The level is not specified.
1–14: Resampling will start automatically when the source signal exceeds
the specified level. Level 1 is the lowest.
BPM, Beat, and Meter values are obtained automatically from the P606, so you don’t need to edit
these values.
6. Press [F3] (START) or [SAMPLING]; sampling will begin automatically.
If you decide to cancel sampling, press [EXIT].
7. Sampling will end automatically, and you will return to the Play screen.
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Chapter 4. Editing a Sample
Basic Procedure for Editing Sample Parameters
1. Go to the Play screen (p. 15).
SAMPLE EDIT screen.
The number of the pad you press in step 3 is shown at the lower left of
the screen.
(Example) PAD 8-1: pad bank 8, pad number 1
The name, grade (STD/LNG, p. 43), monaural/stereo (MONO/
STEREO), and BPM (tempo) of the sample are shown in the bottom line
of the screen.
3. Press the pad containing the sample whose settings you want to edit.
If you want to select a sample from a different pad bank, switch the pad bank (p. 23) and then press a pad to select
a sample.
You can’t edit samples of a pad bank that is protected (p. 31).
4. Use [
][
] to select the parameter you want to edit.
5. Turn the VALUE dial or use [DEC][INC] to edit the value of the parameter.
If you want to edit the parameters of other samples, repeat steps 3–5.
6. Press [EXIT] to return to the Play screen.
Sample Parameters
Parameter
Level
Value
0–127
Explanation
Adjusts the volume of the sample.
Pan
L15–
0
–15R,
RND
Adjusts the pan (left/right) balance of the sample.
L15: Far left.
0:
Center
R15: Far right.
RND: The panning will change randomly each time the sound is played.
* This cannot be specified for samples recorded in stereo.
Trig Mode
SHOT,
ALTERNATE
GATE
Specifies how the sample will start and stop sounding.
SHOT:
ALTERNATE: The sample will alternately sound or stop each time you strike the pad.
GATE: The sample will sound only while you hold down the pad.
The sample will sound each time you strike the pad.
,
Loop Sw
Reverse Sw
Mute Group
OFF, ON
OFF, ON
OFF,
1–8
Specifies whether sample playback will loop (repeat).
Specifies whether sample playback will be reversed (backward playback).
Pads assigned to the same number are placed in a “mute group.” Within the identi-
cally numbered mute group, only the last-struck sound will play; the previous sound
will be turned off.
Assign
MONO,
POLY
Specifies whether the sample will be played monophonically or polyphonically.
MONO: A repeated strike will silence the preceding note before the new note is sounded.
POLY: A repeated strike will sound a new note while the preceding note continues to be
heard.
Play Type
SINGLE,
PHRASE
Specifies whether the sample will be played as a single sample or a phrase sample.
SINGLE: The sample will be played as a single sample (one note); it will always play at its
own BPM (tempo).
PHRASE: The sample will be played as a phrase. During playback, the BPM of the sample will
automatically match the BPM setting or the BPM of the sequencer. -> “Changing a
Sample’s BPM (Tempo)” (p. 52)
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Chapter 4. Editing a Sample
Parameter
Value
Explanation
Beat
1/4–8/4
Specifies the time signature of the sample.
* When you change the time signature, the BPM of the sample is automatically recal-
culated. For example, if you double the time signature value, the BPM will also dou-
ble.
* You cannot change this in a way that would cause the sample’s BPM to exceed the
range of 40.0–200.0.
* This cannot be set if “Play Type” is SINGLE.
Measure
1/128–1/2,
1–99998
Specifies the number of measures in the sample.
* When you change the number of measures, the BPM of the sample is automatically
recalculated. For example, if you double the number of measures, the BPM will also
double.
* You cannot change this in a way that would cause the sample’s BPM to exceed the
range of 40.0–200.0.
* This cannot be set if “Play Type” is SINGLE.
Specifying the Start/End Points of a Sample
(Omitting Unwanted Portions)
1. Go to the Play screen (p. 15).
2. Hold down [FUNC] and press pad [14] (SAMPLE LOOP EDIT) to get the SAMPLE LOOP EDIT screen.
The waveform of the sample is displayed.
In the case of a stereo sample, only one of the L/R channels is displayed.
You can switch between L and R channels by holding down [FUNC] and pressing [
] or [
].
The number of the pad you press in step 3 is shown in the upper left of
the screen.
Wave Pointer
(Example) PAD 8-1: pad bank 8, pad number 1
The lower right of the screen indicates the location of the wave pointer in
terms of a number of samples.
3. Press the pad whose sample you want to edit.
If you want to select a sample from a different pad bank, switch the pad
bank (p. 23) and then press a pad to select a sample.
You can’t edit samples in a pad bank that is protected (p. 31).
4. Press [F1] (START) and then turn the VALUE dial or use [DEC][INC] to move the wave pointer to the point
where you want the sound to start.
Press [
Press [
] or [
] or [
] to magnify/reduce the display vertically (amplitude axis).
] to magnify/reduce the display horizontally (time axis).
Hold down [FUNC] and press [
] or [
] to scroll left or right.
5. Press [F2] (END) and then turn the VALUE dial or use [DEC][INC] to move the wave pointer to the point
where you want the sound to end.
Press [
Press [
] or [
] or [
] to magnify/reduce the display vertically (amplitude axis).
] to magnify/reduce the display horizontally (time axis).
Hold down [FUNC] and press [
] or [
] to scroll left or right.
You cannot set the Start and End points in a way that would cause the start/end duration to be
shorter than approximately 70 ms.
6. Press the pad to play the sample and check the Start and End points you specified.
If you want to edit the Start or End point again, repeat steps 4 or 5.
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Chapter 4. Editing a Sample
7. Press [F3] (TRUNC). A message “Truncate, Are You Sure?” will ask you whether you are sure you want to
truncate (delete) the portions of the sample that are outside the specified Start and End points. To truncate
the sample, press [F3 (EXEC). If you decide to cancel, press [F2] (CANCEL).
Executing the Truncate operation will conserve sample memory, increasing the sampling time that
remains.
Once you execute Truncate, you cannot return to the Start and End points prior to execution.
Changing a Sample’s BPM (Tempo)
1. Go to the Play screen (p. 15).
SYNC screen.
The number of the pad you press in step 3 is shown in the upper left of
the screen.
(Example) PAD 8-1: pad bank 8, pad number 1
The lower left of the screen shows the “Play Type” (p. 50) and BPM.
3. Press the pad whose sample settings you want to edit.
If you want to select a sample from a different pad bank, switch the pad bank (p. 23) and then press a pad to select
a sample.
You can’t edit samples of a pad bank that is protected (p. 31).
4. Turn the VALUE dial or use [DEC][INC] to change the “Type” setting.
Parameter
Type
Value
OFF
SEQ
Explanation
The sample will play at its own BPM.
The sample will synchronize to the BPM of the song or pattern.
Press [
] to move to the line below, and turn the VALUE dial or use [DEC][INC] to
select ALWAYS or PLAY ONLY.
ALWAYS:
The sample will synchronize whether during playback or while stopped.
PLAY ONLY: The sample will synchronize only during playback.
FIX
Specify an individual BPM for the sample.
Press [
] to move to the line below, and turn the VALUE dial or use [DEC][INC] to
change the BPM value (40.0–200.0).
5. If you want to change the BPM for a sample of a different pad, repeat steps 3 and 4.
Pads set to a setting of other than OFF in step 4 will be highlighted.
By pressing [F1] (RESET) you can set “Type” to OFF for all pads in the currently selected pad bank.
The BPM of a sample can be adjusted in a range of 0.5–1.3 times. If synchronization would cause the
range.
Changing the BPM may cause noise to be more noticeable.
The BPM cannot be changed if the sample is shorter than approximately 200 ms.
The BPM cannot be changed if the “Play Type” (p. 50) is SINGLE.
The BPM cannot be changed for samples set to Reverse playback (p. 50).
6. Press [EXIT] to return to the Play screen.
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Chapter 4. Editing a Sample
Dividing a Sample (Chop)
to the Level (threshold value) you specify. The sample can be chopped into a maximum of sixteen samples.
For some phrases, such as those that contain many notes or simultaneously played notes, it may not
be possible to divide the sample appropriately.
1. Go to the Play screen (p. 15).
2. Hold down [FUNC] and press pad [16] (CHOP) to get the CHOP screen.
The sample waveform is displayed.
For a stereo sample, only the L or R channel is shown.
To switch between L and R channels, hold down [FUNC] and press [
] or [
].
Hold down [FUNC] and press [ ] or [ ] to scroll left or right.
Press [
Press [
] or [
] or [
] to magnify/reduce the display vertically (amplitude axis).
] to magnify/reduce the display horizontally (time axis).
The number of the pad you press in step 3 is shown in the upper left of
the screen.
(Example) PAD 8-1: pad bank 8, pad number 1
3. Press the pad whose sample you want to chop.
If you want to select a sample from a different pad bank, switch the pad
bank (p. 23) and then press a pad to select a sample.
4. Turn the VALUE dial or use [DEC][INC] to change the “Level” setting (1–10).
This specifies the level (threshold) at which the sample will be chopped. Lower settings will cause the sample to
be chopped more finely.
5. Press [F3] (CHOP) to chop the sample.
Press the pads to hear the result. The samples resulting from the Chop operation are assigned to consecutive pads
starting with pad [1].
If you decide to cancel, press [F2] (CANCEL).
6. To save the results, press [F3] (EXEC). The CHOP SAMPLE WRITE screen will appear.
Use [
][
] to select the pad bank in which the chopped samples will be saved, and press [F3] (WRITE) or
[ENTER].
If you want to try the Chop operation over again, press [F2] (UNDO).
If the pad bank you selected as the save destination already contains samples, the message “The Pad
Bank Contains Samples! Overwrite?” will appear. If you are sure you want to overwrite the existing
samples, press [F3] (EXEC) or [ENTER]. If you decide to cancel, press [F2] (CANCEL) or [EXIT].
Never turn off the power while the display indicates “Now Processing...”
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Chapter 5. Creating a Pattern
About Pattern Recording
You can create original patterns by recording your performance on the pads.
A pattern can be recorded in either of the following two ways.
Realtime Recording
In this method you strike the pads to record them while the pattern plays. The pattern will continue repeating,
and the data you input (i.e., your pad strikes) will be added to the pattern.
Even if your timing is not perfect, you can use the Quantize function to tighten up the timing. You can also input
from an external MIDI device as well as from the pads.
Step Recording
Realtime Recording
1. Go to the Pattern Play screen (p. 15).
2. Press [
] (Record) to get the RECORDING MENU screen.
[
] (Record) will blink.
3. Press [F1] (REALTM) to get the REALTIME REC STANDBY (Realtime
Recording Standby) screen.
Alternatively, you can get the same result from the screen
of step 2 by moving the cursor to “Realtime Rec” and pressing [ENTER] or [
] (Play).
4. Press TRACK [1]–[4] to select the track on which you intend to record.
The button you press will blink, and the track number will appear in the upper left of the screen.
You can also change tracks while recording.
5. Use [
][
] to select the parameter you want to set.
Turn the VALUE dial or use [DEC][INC] to set the parameter value.
Parameter
Value
Explanation
Beat
1/4–32/4
Specifies the time signature.
* This cannot be changed for patterns that already contain data.
Meas
1–32
Specifies the number of measures.
* This cannot be shortened for patterns that already contain data.
Count In
OFF,
Specifies a count-in (unrecorded region).
OFF: No count-in.
1 MEAS: One-measure count-in.
2 MEAS: Two-measure count-in.
1 MEAS,
2 MEAS,
WAIT NOTE
WAIT NOTE: Recording will begin when you press [
] (Play) or
strike a pad.
Qtz Reso
OFF, 1/32, 1/24, 1/16,
1/12, 1/8, 1/6, 1/4
Specifies the quantize resolution (p. 54).
* You can also change this while recording.
You can use a slower tempo for easy input, and then revert to the desired tempo after you’ve
recorded the data.
If you decide to discontinue, press [EXIT].
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Chapter 5. Creating a Pattern
6. Press [F3] (START) or [
] (Play) to begin REALTIME RECORDING.
If you specified a “Count In” (p. 54) of 1 MEAS or 2 MEAS, a count-in (unrecorded region) will be inserted.
Realtime recording will begin after the count-in.
The screen will show the current measure and beat.
If you press [F2] (REHRSL), the screen will indicate “Rehearsal,” and you will be in Rehearsal mode;
you will hear sound when you press a pad, but nothing will be recorded. Press [F2] (REHRSL) once
again to exit Rehearsal mode.
If you want to select pads from a different pad bank, press [PAD BANK] and change the pad bank
(p. 23).
A Start message from an external MIDI device can also be used to initiate recording.
If a Start message from an external MIDI device is used to initiate recording, a count-in will not be
inserted.
also be recorded.
7. Press [
] (Stop) to stop recording.
You will return to the Play screen.
] (Top) (p. 15).
Erasing Unwanted Performance Data
1. During realtime recording (i.e., in step 6 of “Realtime Recording,” p. 55), press [F1] (ERASE) to get the
REALTIME ERASE screen.
2. Press [F2] (ERASE) or a pad to erase the unwanted performance data.
If you press [ERASE], all performance data during the time you hold down [ERASE] will be erased.
If you press a pad [1]–[16], the performance data of that pad will be erased during the time you hold down that
pad.
3. Press [EXIT] to return to the REALTIME RECORDING screen.
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Chapter 5. Creating a Pattern
Step Recording
and “step recording sample,” where input will proceed in steps equal to the actual length of the samples.
Step Recording Note Procedure
1. Go to the Pattern Play screen (p. 15).
2. Press [
] (Record) to get the RECORDING MENU screen.
[
] (Record) will blink.
3. Press [F2] (NOTE) to get the STEP REC NOTE STANDBY (Step
Recording Note Standby) screen.
Alternatively, you can get the same result from the screen
of step 2 by pressing [
] to move the cursor to “Step Rec Note” and pressing [ENTER].
4. Press TRACK [1]–[4] to select the track on which you intend to record.
The button you press will blink, and the track number will appear in the upper left of the screen.
5. Use [
][
] to select the parameter you want to set.
Turn the VALUE dial or use [DEC][INC] to set the parameter value.
Parameter
Value
Explanation
Beat
1/4–32/4
Specifies the time signature.
* This cannot be changed for patterns that already contain data.
Meas
1–32
Specifies the number of measures.
* This cannot be shortened for patterns that already contain data.
6. Press [F3] (START) to get the STEP RECORDING NOTE screen.
The upper line of the screen shows the “measure-beat-tick” at which the note will be input.
7. Use [
][
] to select the parameter you want to set.
Turn the VALUE dial or use [DEC][INC] to set the parameter value.
Parameter
Step Time
Velocity
Value
1/32–1/1
REAL, 1–127
Explanation
Specifies the note length (note value).
which you strike the pad.
Gate Time
1–200%
Specifies the note duration as a proportion of the Step Time.
8. Strike the pad that contains the sample you want to input.
If you want to use a sample from a different pad bank, press [PAD BANK] and switch the pad bank (p. 23).
Press [F1] (TIE) to create a tie from the previously input note.
Press [F2] (REST) to input a rest.
Press [F3] (BACK) to delete the previously input note.
9. Repeat steps 7–8 to input more notes as desired.
10. Press [
] (Stop) to return to the Play screen.
You can execute Undo/Redo by holding down [FUNC] and pressing [
] (Top) (p. 15).
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Chapter 5. Creating a Pattern
Each time you input a sample, the input location will advance by the number of measures in the sample
(minimum 1/128th of a measure). This is convenient when you are creating a succession of samples that you want
to synchronize to the tempo of the pattern.
1. Go to the Pattern Play screen (p. 15).
2. Press [
] (Record) to get the RECORDING MENU screen.
[
] (Record) will blink.
3. Press [F3] (SMPL) to get the STEP REC SAMPLE STANDBY (Step
Recording Sample Standby) screen.
Alternatively, you can get the same result from the screen
of step 2 by pressing [
] to move the cursor to “Step Rec Smpl” and pressing [ENTER].
4. Press TRACK [1]–[4] to select the track on which you intend to record.
The button you press will blink, and the track number will appear in the upper left of the screen.
5. Use [
][
] to select the parameter you want to set.
Turn the VALUE dial or use [DEC][INC] to set the parameter value.
Parameter
Value
Explanation
Beat
1/4–32/4
Specifies the time signature.
* This cannot be changed for patterns that already contain data.
Meas
1–32
Specifies the number of measures.
* This cannot be shortened for patterns that already contain data.
6. Press [F3] (START) to get the STEP RECORDING screen.
The upper line of the screen shows the “measure-beat-tick” at which the sample will be input.
Available pads (i.e., that contain samples) will light.
7. Turn the VALUE dial or use [DEC][INC] to edit the “Velocity” value.
Parameter
Value
Explanation
Velocity
REAL, 1–127
which you strike the pad.
8. Strike the pad that contains the sample you want to input.
The pad operation will be recorded.
If you want to use samples from a different pad bank, press [PAD BANK] and switch the pad bank (p. 23).
You can press [F3] (BACK) to delete the previously input sample.
If you use a sample whose “Trig Mode” (p. 50) is set to ALTERNATE and whose “Loop Sw” (p. 50)
is ON, the pad operation will automatically be recorded in a way such that the sample playback
does not loop, but stops at the end point of the sample.
9. Repeat steps 7–8 to input more samples as desired.
10. Press [
] (Stop) to return to the Play screen.
You can execute Undo/Redo by holding down [FUNC] and pressing [
] (Top) (p. 15).
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Chapter 6. Pattern Editing
Preloaded Pattern Protect
“Preloaded patterns” are the patterns that are loaded into internal memory when the SP-606 is
shipped from the factory. Patterns 1–40 are preloaded. If the preloaded patterns are protected, a lock
When the SP-606 is shipped, the Protect setting is turned on for the preloaded patterns. If you
attempt to edit or delete a preloaded pattern in this state, the message “Protected!” will appear, and
you will be unable to edit or delete the pattern unless you turn off the Protect setting.
1. Go to the Pattern Play screen (p. 15).
2. Press [MENU] to get the Top Menu screen.
3. Move the cursor to the “1:SYSTEM” line, and press [ENTER].
The SYSTEM screen will appear.
4. Press [F1] (CONFIG).
5. Press [
] to move the cursor to the “Preload Ptn” line.
6. Turn the VALUE dial or use [DEC][INC] to change the setting to
WRITABLE.
Preloaded pattern protection will be turned off.
If you don’t want to edit or delete the preloaded patterns, leave this setting at PROTECT.
1. Go to the Pattern Play screen (p. 15).
2. Turn the VALUE dial or use [DEC][INC] to select the pattern you want
to edit.
You can also choose a pattern from the pattern list (p. 24).
3. Press [F2] (EDIT) to get the PATTERN EDIT screen.
4. Press [BPM] to get the PATTERN BPM screen.
The BPM specified for that pattern is displayed.
5. Turn the VALUE dial or use [DEC][INC] to change the BPM (40.0–
200.0).
The BPM will change in steps of one.
You can change the BPM in steps of 0.1 by holding down
[FUNC] and turning the VALUE dial.
6. Press [EXIT] to return to the Play screen.
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Chapter 6. Pattern Editing
1. Go to the Pattern Play screen (p. 15).
2. Turn the VALUE dial or use [DEC][INC] to select the pattern you want to edit.
You can also select a pattern from the pattern list (p. 24).
3. Press [F2] (EDIT) to get the PATTERN EDIT screen.
The upper line of the screen will indicate “Track Mute.”
4. Use [
][
][
][
] to move the cursor to Track 1–4, and turn
the VALUE dial or use [DEC][INC] to add or remove a check mark.
Tracks with a check mark are muted. The mute status for each track is
stored in the pattern.
You can also use TRACK [1]–[4] to add or remove check
marks in the “Track Mute” screen.
5. Press [EXIT] to return to the Play screen.
Microscope Editing
You can use Microscope editing to make detailed changes in the performance data of a pattern.
Basic Procedure for Microscope Editing
1. Go to the Pattern Play screen (p. 15).
2. Turn the VALUE dial or use [DEC][INC] to select the pattern you want to edit.
You can also choose a pattern from the pattern list (p. 24).
3. Press [F2] (EDIT) to get the PATTERN EDIT screen.
4. Press [F1] (MICRO) to get the MICROSCOPE EDIT screen.
5. Press TRACK [1]–[4] to select the track you want to edit.
6. Use [
][
] to move the cursor to the location of the performance
data you want to edit.
7. Use [
][
] to select the parameter you want to edit.
From the left, the parameters are Pad (pad bank number - pad number; 1-
1–32-16), Velocity (the force with which you strike the pad; 1–127), and Gate (note duration; 1–65535).
8. Turn the VALUE dial or use [DEC][INC] to edit the parameter value.
9. Repeat steps 5–8 to continue editing.
10. When you are finished, press [EXIT].
You can execute Undo/Redo by holding down [FUNC] and pressing [
] (Top) (p. 15).
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Chapter 6. Pattern Editing
Inserting Performance Data (CREATE)
Here’s how to insert new performance data at the desired location in a pattern.
1. Press [F1] (CREATE) to get the CREATE EVENT screen.
2. Specify the location at which you want to insert data.
(Example) 01-1-00: measure 1, beat 1, tick 00
Use [
][
] to move the cursor to “measure,” “beat,” and “tick,” and turn the VALUE dial or use [DEC][INC]
to edit the values.
3. Press [F3] (EXEC) to insert the performance data.
If you decide to cancel, press [F2] (CANCEL).
4. Edit the parameters of the performance data you inserted.
Refer to “Basic Procedure for Microscope Editing” (p. 59).
Erasing Performance Data (ERASE)
Here’s how to erase performance data from a specific location.
1. Use [
][
] to move the cursor to the location of the performance data you want to erase.
2. Press [F2] (ERASE) to erase that performance data.
Moving Performance Data (MOVE)
Here’s how to move performance data to another location.
1. Use [
][
] to move the cursor to the location of the performance data you want to move.
2. Press [F3] (MOVE) to get the MOVE EVENT screen.
3. Specify the location to which you want to move the data.
(Example) 01-1-00: measure 1, beat 1, tick 00
Use [
][
] to move the cursor to “measure,” “beat,” and “tick,” and turn the VALUE dial or use [DEC][INC]
to edit the values.
4. Press [F3] (EXEC) to move the performance data.
If you decide to cancel, press [F2] (CANCEL).
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Chapter 6. Pattern Editing
1. Go to the Pattern Play screen (p. 15).
2. Turn the VALUE dial or use [DEC][INC] to select the pattern you want
to edit.
You can also choose a pattern from the pattern list (p. 24).
3. Press [F2] (EDIT) to get the PATTERN EDIT screen.
4. Press [F2] (SWING) to get the SWING screen.
5. Use [
][
] to select the parameter you want to edit.
Turn the VALUE dial or use [DEC][INC] to edit the parameter value.
Parameter
Value
Explanation
Position
8th notes,
16th notes
Specifies the swing timing as a note value.
Percentage
0%–100%
Specifies how far the backbeats (relative to the notes specified by Position) will be
shifted away from the downbeats. Shifting the timing of the backbeats will pro-
duce a sense of “swing.”
0%: The backbeats will be at the same timing as the downbeats.
50%: The backbeats will be exactly between the adjacent downbeats.
100%: The backbeats will be at the same timing as the preceding downbeat.
Track 1
Track 2
Track 3
Track 4
OFF, ON
OFF, ON
OFF, ON
OFF, ON
Specifies whether swing will be applied to each track.
* The check mark means that swing will be applied.
Naming a Pattern
1. Go to the Pattern Play screen (p. 15).
2. Turn the VALUE dial or use [DEC][INC] to select the pattern you want to edit.
You can also choose a pattern from the pattern list (p. 24).
3. Press [F2] (EDIT) to get the PATTERN EDIT screen.
4. Press [F3] (NAME) to get the PATTERN NAME screen.
5. Use [
][
] to move the cursor to the character you want to
change, and turn the VALUE dial or use [DEC][INC] to change the
character.
Press [F1] (TYPE) to switch between uppercase/lowercase/numerals.
Press [F2] (DELETE) to delete the character at the cursor location.
Press [F3] (INSERT) to insert a space at the cursor location.
6. Press [ENTER] to update the name of the pattern.
If you decide to cancel, press [EXIT].
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Chapter 6. Pattern Editing
Deleting a Pattern
1. Go to the Pattern Play screen (p. 15).
2. Turn the VALUE dial or use [DEC][INC] to select the pattern you want to delete.
You can also choose a pattern from the pattern list (p. 24).
3. Press [F2] (EDIT) to get the PATTERN EDIT screen.
4. Hold down [FUNC] and press [F1] (DELETE) to get the PATTERN
DELETE screen.
5. Press [F3] (EXEC) to delete the pattern.
Copying a Pattern
1. Go to the Pattern Play screen (p. 15).
2. Press [F2] (EDIT) to get the PATTERN EDIT screen.
3. Hold down [FUNC] and press [F2] (COPY) to get the PATTERN COPY
screen.
4. Use [
][
] to move the cursor, and turn the VALUE dial or use
[DEC][INC] to select a pattern.
Upper line: copy source
Lower line: copy destination
5. Press [F3] (EXEC) to copy the pattern.
If you decide to cancel, press [F2] (CANCEL).
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Chapter 7. Songs
Recording a Song
Basic Procedure for Recording a Song
You create a song by connecting patterns in the desired order.
1. Go to the Song Play screen (p. 15).
2. While the song is stopped, turn the VALUE dial or use [DEC][INC] to select the song you want to record.
You can also choose a song from the song list (p. 66).
3. Press [
] (Record) to get the SONG RECORDING screen.
In the upper line of the screen, the song number and name (“Empty
Song” if the song is empty) are shown at the left, and the current step/
total number of steps (“EMPTY” if the song is empty) are shown at the
right.
The lower line of the screen shows the pattern number and name of each
step. (If the song is empty, this will indicate “EMPTY.”)
4. Move to the step at which you want to insert a pattern.
Pressing [
] (Rewind) will move to the previous step, and pressing [
] (Fast-forward) will move to
the next step.
5. Turn the VALUE dial or use [DEC][INC] to select a pattern, and press [F3] (SELECT) or [ENTER] to confirm
the pattern for the current step.
You can also press [F1] (LIST) and choose a pattern from the pattern list (p. 24).
To stop, press [
] (Stop).
6. Repeat steps 4–5 to continue recording.
7. When you are finished, press [
] (Stop).
You can execute Undo/Redo by holding down [FUNC] and pressing [
] (Top) (p. 15).
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Chapter 7. Songs
Editing a Song
Basic Procedure for Editing a Song
1. Go to the Song Play screen (p. 15).
2. Press [F2] (EDIT) to get the SONG EDIT screen.
In the upper line of the screen, the song name is shown at the left, and the
current step/total number of steps are shown at the right.
The lower line of the screen shows the pattern number and name of each
step. (If the song is empty, this will indicate “EMPTY.”)
3. Turn the VALUE dial or use [
][
][DEC][INC] to move the cursor
to the location you want to edit.
4. To insert a step at the current location, press [F1] (PtnINS). To delete the step at the current location, press
[F2] (PtnDEL).
5. Repeat steps 3–4 to continue editing.
6. When you have finished editing, press [EXIT].
] (Top) (p. 15).
Changing the Song BPM (Tempo)
1. Go to the Song Play screen (p. 15).
2. Turn the VALUE dial or use [DEC][INC] to select the song you want to edit.
You can also choose a song from the song list (p. 66).
3. Press [F2] (EDIT) to get the SONG EDIT screen.
4. Press [BPM] to get the SONG BPM screen.
The BPM specified for that song is displayed.
5. Turn the VALUE dial or use [DEC][INC] to change the BPM (40.0–
200.0).
The BPM will change in steps of one.
If you press [F1] (PTN), the BPM specified for the pattern will become the
BPM for the song.
You can adjust the BPM in steps of 0.1 by holding down [FUNC] and turning the VALUE dial.
6. Press [EXIT] to return to the Play screen.
Naming a Song
1. Go to the Song Play screen (p. 15).
2. Turn the VALUE dial or use [DEC][INC] to select the song you want
to edit.
You can also choose a song from the song list (p. 66).
3. Press [F2] (EDIT) to get the SONG EDIT screen.
4. Press [F3] (NAME) to get the SONG NAME screen.
5. Use [
][
] to move the cursor to the character you want to edit,
and turn the VALUE dial or use [DEC][INC] to change the character.
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Chapter 7. Songs
Press [F1] (TYPE) to switch between uppercase/lowercase/numerals.
Press [F2] (DELETE) to delete the character at the cursor location.
Press [F3] (INSERT) to insert a space at the cursor location.
If you decide to cancel, press [EXIT].
Deleting a Song
1. Go to the Song Play screen (p. 15).
2. Turn the VALUE dial or use [DEC][INC] to select the song you want to edit.
You can also choose a song from the song list (p. 66).
3. Press [F2] (EDIT) to get the SONG EDIT screen.
4. Hold down [FUNC] and press [F1] (DELETE) to get the SONG
DELETE screen.
5. Press [F3] (EXEC) to delete the song.
If you decide to cancel, press [F2] (CANCEL).
Copying a Song
1. Go to the Song Play screen (p. 15).
2. Press [F2] (EDIT) to get the SONG EDIT screen.
3. Hold down [FUNC] and press [F2] (COPY) to get the SONG COPY
screen.
4. Use [
][
] to move the cursor, and turn the VALUE dial or use
[DEC][INC] to select the copy-source and copy-destination songs.
Upper line of the screen: copy source
Lower line of the screen: copy destination
5. Press [F3] (EXEC) to copy the song.
If you decide to cancel, press [F2] (CANCEL).
Playing a Song
Basic Procedure for Playing a Song
1. Go to the Song Play screen (p. 15).
2. While the song is not playing, turn the VALUE dial or use [DEC][INC]
to select a song.
3. Press [
] (Play) to start playback.
The upper line of the screen shows the current tempo, and measure/beat.
The lower line shows the pattern number and name (if the song is empty,
this will indicate “EMPTY”).
You can’t switch songs while a song is playing.
4. Press [
] (Stop) to stop playback.
Press [
Press [
] (Top) to return to the beginning of the song.
] (Rewind) to move one step back, or [
] (Fast-forward) to move one step forward.
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Chapter 7. Songs
Selecting and Playing a Song from the Song List
1. Go to the Song Play screen (p. 15).
2. Press [F1] (LIST) to get the SONG LIST screen.
3. Turn the VALUE dial or use [
][
][DEC][INC] to select a song,
and press [F3] (SELECT) or [ENTER] to confirm your choice.
If you decide to cancel, press [EXIT].
Songs 1–16 can be selected directly by pressing pads [1]–
[16].
4. Press [
] (Play) to start playback.
You can’t switch songs while a song is playing.
5. Press [
] (Stop) to stop playback.
Changing the Song Playback BPM (Tempo)
1. Go to the Song Play screen (p. 15).
2. Press [BPM] to get the BPM screen.
The current BPM is displayed.
3. Turn the VALUE dial or use [DEC][INC] to change the BPM (40.0–
200.0).
The BPM will change in steps of one. You can also adjust this while the
song is playing.
[FUNC] and turning the VALUE dial.
You can also set the BPM by pressing [F3] (TAP) three times or more at the desired interval (Tap
Tempo function).
You can’t change the BPM if “Sync Mode” (p. 79) is set to SLAVE.
4. Press [EXIT] to return to the Play screen.
Muting Individual Tracks
You can mute (silence) individual tracks while the song plays.
1. Go to the Song Play screen (p. 15).
2. Press [
] (play) to play back the song.
3. Press TRACK [1]–[4].
Button lit: playing
Button blinking: muted
If a track button is unlit, that track contains no data.
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If the SP-606 is powered up, do not remove the memory card from the SP-606’s card slot before
shutting down (p. 22). Doing so may damage the SP-606 or the data in the memory card.
Make sure that the memory card is oriented correctly, and insert it all the way into the slot. Do not
When using a memory card for the first time, you must format it on the SP-606. Memory cards
formatted by another device will not be recognized by the SP-606.
For more about inserting and removing memory cards, refer to “Inserting/Removing Memory
Cards” (p. 22).
For details on the recommended memory cards, refer to “Recommended Memory Cards” (p. 91) in
the Appendix.
Formatting a memory card will erase all data from that card.
1. Insert the memory card into the front panel card slot.
2. Go to the Play screen (p. 15).
3. Hold down [FUNC] and press pad [10] (CARD UTIL) to get the CARD
UTILITY screen.
4. Use [
] to move the cursor to the “Card Format” line.
5. Press [ENTER] to get the CARD FORMAT screen.
If a memory card is not inserted, the display will indicate
“Card Not Ready!”
6. Press [F3] (EXEC). The display will indicate “All the data on the card
will be lost, are you sure?”
7. Press [F3] (EXEC) to begin formatting.
If you decide to cancel, press [F2] (CANCEL).
While formatting is being carried out, the display will indicate “Executing ...”
8. When the display indicates “Complete,” press [F3] (EXIT) or [EXIT] to return to the Play screen.
Do not modify or delete the files or folders that are created when a memory card is formatted. If you
do so, the SP-606 will not recognize the card correctly.
Basic Procedure for Card Utility Operations
1. Insert the memory card into the front panel card slot.
2. Go to the Play screen (p. 15).
3. Hold down [FUNC] and press pad [10] (CARD UTIL) to get the CARD UTILITY screen.
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Chapter 8. Using a Memory Card
each operation.
•
•
•
•
•
•
FILE IMPORT -> p. 68
FILE EXPORT -> p. 69
BACKUP SAVE -> p. 70
BACKUP LOAD -> p. 70
BACKUP DELETE -> p. 71
CARD FORMAT -> p. 67
Card Utility Operations
FILE IMPORT
This operation loads an audio file from a memory card.
If “memory full” is indicated for the memory card (p. 90), you may not be able to perform file
operations from your computer. In this case, reduce the amount of data on the memory card.
Caution When Importing Audio Files (WAV/AIFF)
•
When using your computer or other device to copy or save an audio file (WAV/AIFF) onto a
memory card, place the file in the root directory (the top level) of the card. If you place the file
anywhere else on the card, the SP-606 will be unable to import it.
•
•
When importing, the SP-606 can recognize a maximum of 200 audio files.
File names that are longer than eight characters or that contain double-byte (e.g., Japanese)
characters will not be displayed correctly.
•
WAV files must have a filename extension of WAV, and AIFF files must have a filename extension
of AIF. Files will not be recognized if they have any other extension.
•
•
The SP-606 can only import 8-bit or 16-bit samples.
Sample rate conversion is not performed. The audio file will be imported as 44.1 kHz data. If the
actual sample rate of the imported file is other than 44.1 kHz, it will play at an incorrect pitch.
The loop point settings within an AIFF file are ignored.
•
•
If you attempt to import WAV/AIFF data in a format not supported by the SP-606, the error
message “unsupported!” will appear, and the data will not be imported.
Compressed audio files (WAV/AIFF) cannot be imported.
•
•
•
In some cases, it may not be possible to import extremely short audio files (WAV/AIFF).
The following table shows the time required to import large audio files.
*
Once the Import operation has begun, it cannot be canceled.
File size
1 MB
10 MB
50 MB
100 MB
Audio playback time
Time required for import
Approx. 30 seconds
Approx. 5 minutes
Approx. 25 minutes
Approx. 50 minutes
Approx. 10 seconds of stereo
Approx. 2 minutes of stereo
Approx. 10 minutes of stereo
Approx. 20 minutes of stereo
1. In the CARD UTILITY screen, use [
][
] to move the cursor to the
“File Import” line.
2. Press [ENTER] to get the FILE IMPORT screen.
If a memory card is not inserted, the message “Card Not
Ready!” will appear.
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Chapter 8. Using a Memory Card
3. Turn the VALUE dial or use [DEC][INC] to select the file you want to import.
If you want to select multiple files, press [F1] (MARK) to assign a check mark to each file you want to select.
If the memory card contains no files, the display will indicate “Empty.”
4. Press a pad to select the import-destination pad.
If you want to change pad banks, press [PAD BANK] and switch the pad bank (p. 23).
If check marks were assigned to files in step 3, these files will be imported consecutively starting at pad [1] of the
current pad bank.
The pad number is displayed in the lower line of the screen.
(example) PAD 8-1: pad bank 8, pad number 1
5. Press [F3] (EXEC) to import the file.
If you decide to cancel, press [F2] (CANCEL).
FILE EXPORT
This operation exports (saves) a sample to a memory card as an audio file.
1. In the CARD UTILITY screen, use [
][
] to move the cursor to the
“File Export” line.
2. Press [ENTER] to get the FILE EXPORT screen.
If a memory card is not inserted, the message “Card Not
Ready!” will appear.
3. Press a pad to select the pad containing the sample you want to export.
If you want to change pad banks, press [PAD BANK] and switch the pad bank (p. 23).
If you want to export all samples of the current pad bank, press [F1] (BANK).
The pad number is displayed in the upper line of the screen.
(example) PAD 8-1: pad bank 8, pad number 1
4. Turn the VALUE dial or use [DEC][INC] to select WAV or AIFF as the “File Type.”
This specifies the type of file that will be exported.
5. Press [F3] (EXEC) to export the file.
If you decide to cancel, press [F2] (CANCEL).
About the Exported Audio Files (WAV/AIFF)
Audio files (WAV/AIFF) exported to a memory card will be located in the root directory (highest
level) of the memory card.
When you use a computer or other device to view the root directory of the memory card, the exported
audio files (WAV/AIFF) will appear with the following names.
Samples exported from pad banks 1–8 (internal memory):
WAV: i01_01.WAV–i08_16.WAV
AIFF: i01_01.AIF–i08_16.AIF
Samples exported from pad banks 9–32 (memory card):
WAV: c09_01.WAV–c32_16.WAV
AIFF: c09_01.AIF–c32_16.AIF
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Chapter 8. Using a Memory Card
BACKUP SAVE
This operation saves backup data (all settings of the SP-606, including the samples, pad banks, patterns, and
songs) to a memory card. Up to four sets of backup data can be saved on one memory card.
Fewer sets of backup data can be saved if numerous samples have been saved on the card, reducing
its remaining free capacity.
1. In the CARD UTILITY screen, use [
][
] to move the cursor to the
“Backup Save” line.
2. Press [ENTER] to get the BACKUP SAVE screen.
Empty backup data sets are displayed as dotted lines.
You can also get to the same screen by pressing [F1] (SAVE)
from the CARD UTILITY screen.
If a memory card is not inserted, the message “Card Not Ready!” will appear.
3. Turn the VALUE dial or use [
][
][
][
][DEC][INC] to select 1–4 as the “Backup” setting.
This selects the backup set in which the data is to be saved.
4. Press [F3] (EXEC) to save the backup data.
If you decide to cancel, press [F2] (CANCEL).
If the save destination you selected already contains backup data, the message “A Backup Data
Already Exists! Overwrite?” will appear. If you want to overwrite the existing data, press [F3]
(EXEC) or [ENTER]. If you decide to cancel, press [F2] (CANCEL) or [EXIT].
BACKUP LOAD
This operation loads backup data (all settings of the SP-606, including the samples, pad banks, patterns, and
songs) from a memory card.
Be aware that when you execute the Backup Load operation, the internal settings will be replaced
(overwritten) by the backup data that is loaded.
1. In the CARD UTILITY screen, use [
][
] to move the cursor to the
“Backup Load” line.
2. Press [ENTER] to get the BACKUP LOAD screen.
Empty backup data sets are displayed as dotted lines.
You can also get to the same screen by pressing [F2] (LOAD)
from the CARD UTILITY screen.
If a memory card is not inserted, the message “Card Not Ready!” will appear.
3. Turn the VALUE dial or use [
][
][
][
][DEC][INC] to select 1–4 as the “Backup” setting.
This selects the backup set from which the data will be loaded.
4. Press [F3] (EXEC) to load the backup data.
If you decide to cancel, press [F2] (CANCEL).
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Chapter 8. Using a Memory Card
BACKUP DELETE
This operation deletes the specified set of backup data (all settings of the SP-606, including the samples, pad
banks, patterns, and songs) from a memory card.
1. In the CARD UTILITY screen, use [
][
] to move the cursor to the
“Backup Delete” line.
2. Press [ENTER] to get the BACKUP DELETE screen.
Empty backup data sets are displayed as dotted lines.
If a memory card is not inserted, the message “Card Not
Ready!” will appear.
3. Turn the VALUE dial or use [
][
][
][
][DEC][INC] to select 1–4 as the “Backup” setting.
This selects the backup set that will be deleted.
4. Press [F3] (EXEC) to delete the selected backup set.
If you decide to cancel, press [F2] (CANCEL).
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Chapter 9. Using the D Beam
Using the D Beam Controller
The D Beam is a controller that you use simply by moving your hand above it. Three different ways of using the D
Beam are already set up for immediate use; trigger, synth, and filter. By adjusting the D Beam settings you can use
it to apply a wide range of other effects.
Press [TRIGGER], [SYNTH], or [FILTER] to turn on one of the D Beam settings; the button will light. The button
will go out when you turn it off.
You cannot simultaneously turn on more than one of these three buttons.
The Range of the D Beam Controller
The effective range of the D Beam controller is shown in the diagram below. No effect will occur if
you move your hand outside this range.
The effective range of the D Beam controller will be severely reduced if used in strong,
direct sunlight. Be aware of this when using the D Beam controller outside.
Basic Procedure for Making D Beam Settings
1. Go to the Play screen (p. 15).
2. Press [MENU] to get the Top Menu screen.
3. Press [
] to move the cursor to “2:D Beam Setting” and press
[ENTER].
The D BEAM SETTING screen will appear.
4. Use [
][ ] to select the parameter you want to edit.
Press [F1] (TRIG) to edit trigger-related parameters.
Press [F2] (SYNTH) to edit synth-related parameters.
Press [F3] (FILTER) to edit filter-related parameters.
Hold down [FUNC] and press [F1] (INFO) to get the D BEAM INFO (D Beam Information) screen.
5. Turn the VALUE dial or use [DEC][INC] to edit the parameter value.
6. If you want to save the changes you made, hold down [FUNC] and press [F3] (WRITE) to save the
parameter values.
7. Press [EXIT] to return to the Play screen.
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Chapter 9. Using the D Beam
D Beam Setting Parameters
TRIGGER
As an alternative to striking the pad itself, you can use the D Beam controller to play a specified pad.
Parameter
Pad Number
Pad Velocity
Trig Mode
Value
1–16
1–127
MOMENTARY,
LATCH
Explanation
Specifies the pad number that will be played by the D Beam controller.
Specifies the loudness of the pad sound played by the D Beam controller.
Specifies what will happen when you place your hand above the D Beam.
MOMENTARY: The pad sound will be on only while your hand stays above the
D Beam; it will turn off when you take your hand away.
LATCH:
The pad sound will alternately turn on/off each time you place
your hand above the D Beam.
SYNTH
This lets you use the D Beam to control the pitch of a built-in monophonic synthesizer.
Parameter
Value
Explanation
Send Select
DRY, MFX
Specifies whether an effect will be applied.
DRY: The synth sound will not be sent to the effect.
MFX: The synth sound will be sent to the effect.
Pitch Low
Pitch High
Scale
0–127
0–127
CHROMATIC,
TCHEREPINS,
SPANISH,
Specifies the lower pitch limit for the D Beam controller.
Specifies the upper pitch limit for the D Beam controller.
Specifies the scale that will be used. Moving your hand closer to the D Beam
controller will produce higher pitches. Choose one of the following 21 scales.
CHROMATIC:
TCHEREPINS:
SPANISH:
Chromatic Scale
Tcherepnin's Scale
Spanish Scale
BLUES MIXO,
COMB DIM,
MAJOR,
MINOR,
BLUES MIXO:
COMB DIM:
MAJOR:
Blues Mixolydian Scale
Combination of Diminished Scale
Diatonic Major Scale
Natural Minor Scale
HARMONIC MAJ,
HARMONIC MIN,
DBL HARMONIC,
MELO MIN,
GYPSY,
MINOR:
HARMONIC MAJ: Harmonic Major Scale
HARMONIC MIN: Harmonic Minor Scale
DBL HARMONIC: Double Harmonic Scale
DOMINANT,
HEX,
HEX BLUE,
AUGMENT,
RYUKYU,
MELO MIN:
GYPSY:
Melodic Minor Scale
Gypsy Scale
INSEN DEC,
INSEN ASC,
PENTA,
DOMINANT:
HEX:
Dominant Scale
Whole Tone Scale
Hexatonic Blue Scale
Augmented Scale
Ryukyu Scale
In Sen Scale, Decending
In Sen Scale, Ascending
Major Pentatonic Scale
Minor Pentatonic Scale
PENTA MIN
HEX BLUE:
AUGMENT:
RYUKYU:
INSEN DEC:
INSEN ASC:
PENTA:
PENTA MIN:
Level
0–127
Specifies the volume of the synth sound.
Osc Wave
SAW, TRI, PLS,
NOISE
Selects the waveform of the oscillator that generates the sound.
SAW (sawtooth wave): A thick sound rich in overtones.
TRI (triangle wave): A mild sound with fewer overtones.
PLS (pulse wave): The sound will be affected by the following two settings
(“PWM Depth” and “PWM Duty”).
NOISE:
Noise.
PWM Depth
PWM Duty
0–127
0–127
Depth specifies the depth to which the LFO will modulate the pulse width of
the pulse wave. This creates a distinctive cyclic tonal change. Higher settings
produce a deeper effect.
Specifies the width of the pulse. Higher settings produce a narrower pulse
width.
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Chapter 9. Using the D Beam
Parameter
Value
Explanation
Vibrato Depth
0–127
Specifies the depth of vibrato (an effect that uses an LFO to cyclically vary the
pitch of the oscillator).
LFO Wave
0–127
An LFO (Low Frequency Oscillator) is used to apply various types of modula-
tion (cyclic change) to the tone or pitch. You can select one of the following LFO
waveforms.
SAW: sawtooth wave
TRI: triangle wave
SQR: square wave
RND: randomly changing waveform
LFO Rate
PORTAMENT
TIME
0–127
0–100
Specifies the speed of modulation.
Specifies the time over which Portamento (a function that creates smooth pitch
transitions between synthesizer notes) will vary the pitch. With higher settings,
the pitch change will take longer.
FILTER
This lets you use the D Beam to control a built-in filter that features an extremely steep slope.
Parameter
Cutoff Low
Cutoff High
Resonance
Value
0–127
0–127
0–127
Explanation
Specifies the lower frequency limit for the D Beam controller.
Specifies the upper frequency limit for the D Beam controller.
Specifies the resonance level of the filter. Raising this value will boost the sound in the
region of the cutoff frequency.
Type
LPF,
Specifies the type of filter. Each type of filter will pass the following frequencies.
BPF,
HPF,
NOTCH
LPF:
BPF:
HPF:
frequencies below the Cutoff
frequencies near the Cutoff
frequencies above the cutoff
NOTCH: frequencies other than at the Cutoff
Slope
Gain
-12dB,
-24dB,
-36dB
Specifies the steepness of the filter (expressed as the amount of attenuation per octave).
0–+12dB
Adjusts the amount of boost for the filter output.
D BEAM INFO (D Beam Information) Screen
In this screen you can view the D Beam value in graphical form. (Vertical axis: D Beam value; Horizontal axis:
time)
Press [F3] (EXIT) or [EXIT] to return to the D BEAM SETTING screen.
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Chapter 10. About V-LINK
What Is V-LINK?
V-LINK (
) is functionality promoted by Roland that allows linked performance of music and
visual material. By using V-LINK-compatible video equipment (such as the Edirol DV-7PR or P-1), visual effects
can be easily linked to, and made part of the expressive elements of a performance.
For example, when the SP-606 is used in conjunction with the Edirol P-1, applications such as the following are
made possible:
•
•
Use the SP-606’s sequencer to play music and show images in synchronization.
Use the SP-606’s pads or sequencer playback (song or pattern) to switch photos or pages on the Edirol P-1.
In order to use V-LINK between the SP-606 and the Edirol P-1, you will need to connect the two
units using a MIDI cable (sold separately).
Connection Example
Use a MIDI cable to connect the SP-606’s MIDI OUT connector to the MIDI IN connector of the Edirol P-1.
To prevent malfunction and/or speaker damage, you must turn down the volume on all devices
and turn off their power before making connections.
MIDI OUT
MIDI IN
SP-606
P-1
Basic V-LINK Operation
1. Go to the Play screen (p. 15).
2. Press [V-LINK] so it’s lit.
The V-LINK screen will appear.
In this state, you can operate the SP-606’s pads or knobs to control images
in conjunction with the SP-606’s performance.
When you press [F1] (RESET), the display will indicate “Send All Reset”;
the effects being applied to the image will be reset, and settings such as
brightness and hue will all return to their default settings.
When you press [F2] (MODE), you can select whether the pads will
switch PALETTES or CLIPS.
When you press [F3] (SETUP), the V-LINK SETUP screen will appear (p. 76).
3. Press [EXIT].
The V-LINK function will remain on, and you will return to the Play screen.
4. When you are ready to turn off the V-LINK function, press [V-LINK] so its illumination is turned off.
If you returned to the Play screen in step 3, press [V-LINK] to return to the V-LINK screen and then press [V-
LINK] once again so its illumination is turned off.
The V-LINK function will always be off when you turn on the power.
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Chapter 10. About V-LINK
V-LINK Setup Parameters
1. Use [
][
] to choose the setting (parameter) you want to edit.
2. Turn the VALUE dial or use [DEC][INC] to edit the value of the parameter.
Parameter
Value
Explanation
V-LINK Ctrl Ch
1–16
Specifies the MIDI channel used to control V-LINK functions.
CTRL1
CTRL2
CTRL3
D Beam
OFF,
Assign V-LINK functions to the control knobs and D Beam controller.
OFF: No V-LINK function is assigned.
PLAY SPEED: Playback speed
DISSOLVE TM: Dissolve time (the time over which images will
change)
PLAY SPEED,
DISSOLVE TM,
T BAR,
COLOR Cb,
COLOR Cr,
BRIGHTNESS,
VFX1,
T BAR: T bar
COLOR Cb: Color Cb (color difference signal)
COLOR Cr: Color Cr (color difference signal)
BRIGHTNESS: Brightness
VFX2,
VFX3,
VFX1: Visual effect 1
VFX4,
VFX2: Visual effect 2
OUT FADER
VFX3: Visual effect 3
VFX4: Visual effect 4
OUT FADER: Output fader
Seq Ctrl Bank
OFF, 1–32
Of the pad settings included in the pattern data, only the pads of the
specified pad bank will be assigned to V-LINK functions.
3. When you have finished setting the parameters, press [F3] (WRITE) to store the settings.
A message of “System Write, Are You Sure?” will appear. Press [F3] (EXEC) if you want to store the settings, or
press [F2] (CANCEL) if you decide to cancel.
Appendix
Controllable V-LINK Functions and MIDI Messages
V-LINK function
Clip/Photo 1–16
Palette/Page 1–32
Playback Speed
Dissolve Time
T Bar
Color Cb
Color Cr
Brightness
VFX1
VFX2
Transmitted MIDI message
PC
Controller
Pad
CC#0 (Bank Select)
CC#8 (Balance)
CC#73 (Attack)
CC#11 (Expression)
CC#1 (Modulation)
CC#71 (Resonace)
CC#74 (Cutoff)
CC#72 (Release)
CC#91 (Reverb)
CC#92 (Tremolo)
CC#93 (Chorus)
CC#10 (Panpot)
CTRL1
CTRL2
CTRL3
D Beam
VFX3
VFX4
Output Fade
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Chapter 10. About V-LINK
Bank Select/Program Change Function List
DV-7PR
P-1
V-4
Bank Select
Palette 1–20
Page 1–20
Ch A/B
(00H 00H–13H 00H)
(00H 00H–13H 00H)
(00H 00H/01H 00H)
Program Change
Clip 1–32
(00H–1FH)
Photo 1–12
(00H–0BH)
Input 1–4
(00H–03H)
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Chapter 11. Using the SP-606 with
Other MIDI Equipment
Do not use a MIDI cable to connect the SP-606’s MIDI IN connector directly to its MIDI OUT
connector (i.e., in a loop). Also, if you make connections with other MIDI equipment in a way that
forms a loop, do not set your other MIDI device to “thru” (“software thru”) the incoming data. The
SP-606 may not operate correctly if you fail to observe these points.
About MIDI
MIDI stands for Musical Instrument Digital Interface. It is a universal standard that allows electronic musical
instruments, computers, and similar devices to exchange performance data and other musical information. The
SP-606 is MIDI-compatible, and provides two MIDI connectors; MIDI IN and MIDI OUT. By using these
connectors to connect the SP-606 to other devices, you can take advantage of a wide range of possibilities.
About MIDI Connectors
The SP-606 has two types of MIDI connector.
MIDI OUT: Transmits MIDI messages from the SP-606.
About the MIDI Implementation Chart
The MIDI implementation chart (p. 96) provides an easy way to see just what MIDI messages the SP-606 is able to
transmit and receive. By placing this chart beside the MIDI implementation chart of another MIDI device, you can
see at a glance which MIDI messages can be sent and received between the two devices.
MIDI on the SP-606
If you’re using an external MIDI device to play the SP-606’s pads, transmit the following note numbers.
MIDI ch
Pad Base Ch
Pad Base Ch + 1 Pad Base Ch + 2 Pad Base Ch + 3 Pad Base Ch + 4 Pad Base Ch + 5 Pad Base Ch + 6 Pad Base Ch + 7
NOTE #
35(0x23)
:
PAD 1
:
PAD 1
:
PAD 1
:
PAD 1
:
PAD 1
:
PAD 1
:
PAD 1
:
PAD 1
:
50(0x32)
PAD16
PAD16
PAD16
PAD16
PAD16
PAD16
PAD16
PAD16
[PadBank 1]
[PadBank 5]
[PadBank 9]
[PadBank13]
[PadBank17]
[PadBank21]
[PadBank25]
[PadBank29]
51(0x33)
:
66(0x42)
PAD 1
:
PAD16
PAD 1
:
PAD16
PAD 1
:
PAD16
PAD 1
:
PAD16
PAD 1
:
PAD16
PAD 1
:
PAD16
PAD 1
:
PAD16
PAD 1
:
PAD16
[PadBank 2]
[PadBank 6]
[PadBank10]
[PadBank14]
[PadBank18]
[PadBank22]
[PadBank26]
[PadBank30]
67(0x43)
:
82(0x52)
PAD 1
:
PAD16
PAD 1
:
PAD16
PAD 1
:
PAD16
PAD 1
:
PAD16
PAD 1
:
PAD16
PAD 1
:
PAD16
PAD 1
:
PAD16
PAD 1
:
PAD16
[PadBank 3]
[PadBank 7]
[PadBank11]
[PadBank15]
[PadBank19]
[PadBank23]
[PadBank27]
[PadBank31]
83(0x53)
:
98(0x62)
PAD 1
:
PAD16
PAD 1
:
PAD16
PAD 1
:
PAD16
PAD 1
:
PAD16
PAD 1
:
PAD16
PAD 1
:
PAD16
PAD 1
:
PAD16
:
PAD16
[PadBank 4]
[PadBank 8]
[PadBank12]
[PadBank16]
[PadBank20]
[PadBank24]
[PadBank28]
[PadBank32]
If you want to change the MIDI channel, edit the “Pad Base Ch” setting (p. 79).
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Chapter 11. Using the SP-606 with Other MIDI Equipment
Basic Procedure for MIDI Utility Settings
1. Go to the Play screen (p. 15).
2. Hold down [FUNC] and press pad [11] (MIDI UTIL) to get the MIDI
UTILITY screen.
3. Use [
][
] to select the parameter you want to change.
4. Turn the VALUE dial or use [DEC][INC] to change the setting.
5. Press [EXIT] to return to the Play screen.
MIDI Utility Parameters
Parameter
Value
Explanation
Pad Base Ch
OFF,
1–9
Specifies the channels used to play the SP-606’s pads from an external MIDI device.
OFF: The pads will not sound even if messages are received from an external MIDI device.
1–9: Specify the channel that will play Pad Banks 1–4. The MIDI channel for each set of
four banks is assigned relative to this value, as described in “MIDI on the SP-606”
(p. 78).
Pad Tx Mode
TYPE1,
TYPE2
When the Note Trigger function (p. 86) is selected, this specifies whether the note numbers
transmitted to an external MIDI device will be different for each pad bank.
TYPE1: Note numbers will be fixed as follows.
Channel: 1
Note numbers: Pad 1 -> 35
Pad 2 -> 36
:
Pad 16 -> 50
TYPE2: Note numbers will be different for each pad bank. For the note numbers trans-
mitted by each bank, refer to “MIDI on the SP-606” (p. 78).
* The Pad Base Ch setting does not change the channel. (Note messages are transmitted on
channels 1–8.)
Effect Ctrl Ch
OFF,
1–16,
OMNI
Specifies the MIDI channel used to control effects.
OFF: Not used.
1–16: The channel you specify will be used.
OMNI: Any channel can be used.
Sync Source
Sync Mode
MIDI,
USB
Specifies the synchronization source used when the “Sync Mode” is SLAVE. The SP-606 will
synchronize to an external device (e.g., sequencer) connected via a MIDI cable if this is set
to MIDI, or to an external device connected via USB if this is set to USB.
INT,
Specifies how the SP-606 will synchronize with an external MIDI device.
REMOTE,
SLAVE
INT:
The SP-606’s internal sequencer will operate according to its own internal BPM
(tempo) setting.
REMOTE: Basic operation is the same as for the INT setting, but the external MIDI device
will be able to remotely start/stop playback of the SP-606’s internal sequencer.
SLAVE: The internal sequencer will synchronize to incoming MIDI Clock messages.
Tx MIDI Sync
OFF, ON
OFF, ON
Specifies whether the SP-606 will transmit synchronization-related MIDI messages. If this is
ON, the SP-606 will transmit the following MIDI messages from MIDI OUT.
• Timing Clock: F8
• Start: FA
• Continue: FB
• Stop: FC
• Song Position Pointer: F2
Soft Thru
Specifies whether data (except for system realtime messages) received at the SP-606’s MIDI
IN connector will be retransmitted from its MIDI OUT connector along with the perfor-
mance data generated and sent by the SP-606 itself.
* To make the pads more responsive to your playing, leave this setting OFF unless you re-
quire it.
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Chapter 12. System Settings
About the System Settings
The included “DRIVER/FACTORY DATA” CD-ROM contains data you can use to restore the SP-606 to the state
it was in when it left the factory.
All internal memory data will be lost if you perform this procedure. If you want to keep your data,
make a backup before you proceed. (Backup Save -> p. 70)
You will need the following items.
•
•
•
•
A computer with a CD-ROM drive
An appropriate card reader for the memory card
The included “DRIVER/FACTORY DATA” CD-ROM
A memory card (formatted on the SP-606)
Refer to “Formatting (Initializing) a Memory Card” (p. 67).
1. Connect the card reader to your computer, and make it ready for use.
For details on how to connect and use your computer and card reader, refer to their owner’s
manuals.
2. Insert the included “DRIVER/FACTORY DATA” CD-ROM into your CD-ROM drive.
3. Insert the memory card into the card reader.
4. Copy the “FCTRY” folder from the included “DRIVER/FACTORY DATA” CD-ROM into the “ROLAND”
folder of the memory card.
If the “ROLAND” folder of the memory card already contains a “FCTRY” folder, delete this
“FCTRY” folder from the card before copying from the CD-ROM.
5. Remove the memory card from the card reader, and insert it into the SP-606’s card slot.
6. Go to the SP-606’s Play screen (p. 15).
7. Press [MENU] to get the Top Menu screen.
8. Move the cursor to the “1:SYSTEM” line, and press [ENTER].
The SYSTEM screen will appear.
9. Press [F3] (INT) to get the SYSTEM INITIALIZE screen.
10. Press [F1] (LOAD) to add a check mark to “Load Factory Data”
If a memory card is not inserted, the display will indicate
If you initialize without adding a check mark, all the data in
internal memory will be erased, and the system settings will
be initialized. However, if the Protect setting is turned on for pad banks or preloaded patterns (p. 31,
p. 58), the message “Protected” will appear, and the Initialize operation cannot be executed.
11. Press [F3] (EXEC).
If you decide to cancel, press [F2] (CANCEL).
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Chapter 12. System Settings
12. The message “This will clear all the internal contents. Are you sure?” will appear. Press [F3] (EXEC).
If you decide to cancel, press [F2] (CANCEL).
The display will indicate “Executing...”
again.
Making System Settings
1. Go to the Play screen (p. 15).
2. Press [MENU] to get the Top Menu screen.
3. Move the cursor to the “1:SYSTEM” line and press [ENTER].
The SYSTEM screen will appear.
You can access the SYSTEM INFO screen by holding down
[FUNC] and pressing [F1] (INFO). (p. 82)
4. Press [F1] (CONFIG).
5. Use [
][
] to select the parameter you want to set.
Turn the VALUE dial or use [DEC][INC] to set the value.
Parameter
Value
Explanation
LCD Contrast
1–16
Adjusts the contrast of the display.
Sampling
Grade
STANDARD,
LONG
Specifies the sampling grade.
STANDARD: Standard audio quality.
LONG: Somewhat lower audio quality than STANDARD, but uses only
half the amount of memory.
Metro. Mode
OFF, ON,
Specifies the metronome setting.
REC ONLY,
PLAY&REC
OFF: The metronome will not sound.
ON: The metronome will always sound.
REC ONLY: The metronome will sound only while recording.
PLAY&REC: The metronome will sound during playback and recording.
Metronome
Level
0–127
Specifies the metronome volume.
Preload Ptn
WRITABLE,
PROTECT
Specifies whether the preloaded patterns (the patterns loaded in internal
memory when the SP-606 is shipped) are protected.
WRITABLE: The preloaded patterns can be edited or erased.
PROTECT: The preloaded patterns are protected; they cannot be edited or
erased.
6. Press [F2] (CTRL).
7. Use [
][
] to select the parameter you want to set.
Turn the VALUE dial or use [DEC][INC] to set the value.
Parameter
Value
Explanation
Foot Sw
Assign
OFF,
Specifies the function of the foot switch.
OFF: Not used.
START/STOP,
TAP TEMPO,
MFX1 SW,
MFX2 SW
START/STOP: Song or pattern playback will start/stop each time you
press the foot switch.
TAP TEMPO: The tempo will be set by the interval at which you press the
foot switch (Tap Tempo function -> p. 25, p. 66).
MFX1 SW: MFX1 will turn on/off each time you press the foot switch.
MFX2 SW: MFX2 will turn on/off each time you press the foot switch.
D Beam Sens
0–127
Adjusts the sensitivity of the D Beam controller.
8. Press [EXIT] to return to the Play screen.
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Chapter 12. System Settings
Checking System Information
If you hold down [FUNC] and press [F1] (INFO) in steps 3–7 of “Making System settings,” the SYSTEM INFO
(System Information) screen will appear.
•
You can press [F1] (MEMORY) to see the following items of memory-related information.
Item
Explanation
Internal
Card
Internal memory: remaining available capacity (MB) / total capacity (16.0 MB)
Card memory: remaining available capacity (MB) / total capacity (MB)
* If a memory card is not inserted, the display will indicate “No Card.”
Pattern
Song
Number of notes that can be saved in patterns
Number of songs that can be saved
•
Press [F2] (VER) to check the system program version.
This setting simultaneously adjusts the OUTPUT L/R (analog) and DIGITAL OUT (digital) volume.
If a USB connection is being used, this also adjusts the USB audio volume.
1. Go to the Play screen (p. 15).
2. Press [MENU] to get the Top Menu screen.
3. Press [
] to move the cursor to the “6:Master Level” line, and
press [ENTER].
The MASTER LEVEL screen will appear.
4. Turn the VALUE dial or use [DEC][INC] to adjust the “Master Level”
value (0–127).
The OUTPUT L/R volume can also be adjusted by the top
panel VOLUME knob; however, the VOLUME knob does not affect the DIGITAL OUT or USB
audio volume.
5. Press [EXIT] to return to the Play screen.
This setting is not remembered when you turn off the power.
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Chapter 13. About USB
When the SP-606 is connected to your computer via USB, it can send and receive MIDI messages, audio signals,
files, and folders. The operating systems that can be used will depend on your setup, as shown in the table below.
Functionality
Operating System
Using the P606 application
Transmitting/receiving audio and MIDI
Reading/writing memory card data
Windows XP/2000
Windows 98 or later, Mac OS 9.0 or later, Mac OS X 10.2 or later
Windows Me/2000/XP, Mac OS 9.0.4 or later
The SP-606’s power must be off when you connect or disconnect the USB cable. Never connect or
disconnect the USB cable or turn off the power while data is being transferred or while P606 is
running.
Installing the USB Driver
In order to take full advantage of the SP-606’s capabilities, you will need to install the included USB driver in your
computer.
Windows XP/2000 users:
From the “DRIVER/FACTORY DATA CD-ROM” (included), open
“DRIVER\USB_XP2K\README_E.HTM,” and install the USB driver as directed in the “Installation”
procedure.
Windows Me/98 users:
From the “DRIVER/FACTORY DATA CD-ROM” (included), open
“DRIVER\USB_ME98\README_E.HTM,” and install the USB driver as directed in the
“Installation” procedure.
Mac OS X users:
From the “DRIVER/FACTORY DATA CD-ROM” (included), open “DRIVER\OSX\Readme_E.htm,”
and install the USB driver as directed in the “Installation” procedure.
Mac OS 9 users:
From the “DRIVER/FACTORY DATA CD-ROM” (included), open “DRIVER\OS9\Driver E (Mac OS
9)\Readme_E.htm,” and install the USB driver as directed in the “Installation” procedure.
The P606 application runs only on Windows XP/2000.
the SP-606’s capabilities, you will need to install the included USB driver before you continue with
the procedure below (p. 83).
1. Use a USB cable to connect the SP-606 to your computer.
2. Turn on the power of the SP-606 (p. 21).
To change the type of USB driver you are using, you will need to change the “Vender Driver”
setting (p. 84) before starting up your computer.
3. Start up your computer.
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Chapter 13. About USB
USB Audio Signal Flow
PC
USB Audio
Output Src
USB Audio
Input SW
INPUT
MIX
Input
Source
Sampler
SP-606
Making USB Audio and MIDI Settings
1. Make the USB connection (p. 83).
2. Press [MENU] to get the Top Menu screen.
3. Use [
][
] to move the cursor to the “4:USB Audio/MIDI” line,
and press [ENTER].
The USB AUDIO/MIDI screen will appear.
4. Use [
][
] to select the setting (parameter) you want to edit.
Turn the VALUE dial or use [DEC][INC] to change the parameter value.
Parameter
Value
Explanation
Vender Driver
OFF,
ON
Specifies the type of USB driver that will be used.
OFF: Use the driver provided by Windows or Mac OS.
* After you change this setting, you need to cycle the power to the
SP-606.
ON: Use the Roland driver. Choose this setting when using P606 or in
order to take full advantage of the SP-606’s capabilities.
USB Audio Input Sw
USB Audio Output Src
OFF,
ON
OFF,
INPUT,
MIX
Turns USB audio input on/off.
* This setting is not remembered when you turn off the power.
Selects the source that will be output to USB audio. (p. 84)
OFF: Not used.
INPUT: The audio signal selected for “Input Select” in the INPUT SET-
TING screen (p. 43) will be output directly to USB.
MIX: The same audio signal as the OUTPUT and PHONES output will
be sent to USB.
* If you turn “USB Audio Input Sw” ON and make settings so that
the audio signals coming into your USB-connected computer are
being “thru-ed” (re-transmitted), be aware that the audio signals
may loop and cause oscillation. Please use caution.
* This setting is not remembered when you turn off the power.
5. Press [EXIT] to return to the Play screen.
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Chapter 13. About USB
SP-606.
1. Make the USB connection (p. 83).
2. Insert a memory card into the card slot (p. 22).
Before using a memory card for the first time, you must format it on the SP-606 (p. 67). The SP-606
will not recognize a memory card that was formatted by another device.
3. Press [MENU] to get the Top Menu screen.
4. Use [
][
] to move the cursor to the “5:USB Mass Storage” line,
and press [ENTER].
The USB MASS STORAGE screen will appear.
5. Press [ENTER] to enable the USB connection.
If you decide to cancel, press [F3] (EXIT).
If a memory card is not inserted, a message of “Card Not Ready!” will appear.
Windows users:
The SP-606’s memory card will appear on Windows as a drive named “Removable Disk” inside My
Computer.
Macintosh users:
The SP-606’s memory card will appear on the desktop as a drive icon showing the volume name of
the memory card.
6. To copy the desired files or folders, drag and drop them between a drive on your computer and the
memory card drive shown in step 5.
Do not modify, move, or delete any files or folders in the ROLAND folder of the memory card drive.
The SP-606 will become unable to recognize the memory card if you do so.
7. Terminate the USB connection.
Windows users:
Use the “Safely Remove Hardware” button shown in the taskbar at the bottom right of the screen to
terminate the connection with the SP-606. Then press [F3] (EXIT) or [EXIT] on the SP-606.
Macintosh users:
Drag the SP-606 drive icon into the trash. Then press [F3] (EXIT) or [EXIT] on the SP-606.
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Chapter 14. About P606
* In order to use P606 you will need to install the included USB
driver in your computer. Refer to “Installing the USB Driver”
(p. 83).
• Hold down [FUNC] and press pad [2] (MUTE)
Pads [1]–[16] will directly switch Mute on/off for the
identically numbered part within P606.
• Hold down [FUNC] and press pad [3] (SOLO)
Pads [1]–[16] will directly switch Solo on/off for the
identically numbered part within P606.
* For details on how to use P606, refer to P606 Help.
* P606 will not start up unless the SP-606 is connected to your
computer using USB.
• Hold down [FUNC] and press pad [5] (NOTE TRIG)
Pads [1]–[16] will transmit note messages to P606; you
can use the pads to play the current part within P606.
• Hold down [FUNC] and press pad [6] (SEQ TRIG)
Pads [1]–[16] will switch to the identically numbered
current sequence within P606.
Installing P606
Run the program setup.exe from the included “P606” CD-
ROM. Install P606 as directed by the instructions that appear
on your screen.
Cursor [ ][ ][ ][ ]
Controlling P606 from the
SP-606
These buttons move the cursor within the “PART MIXER” of
P606.
• [
Press these buttons to move the cursor between parts.
• [ ] (Up) / [ ] (Down)
] (Left) / [
] (Right)
When using the SP-606 together with P606, you can set the SP-
606 to External mode so the P606 can be controlled from the
SP-606 (p. 15).
Press these buttons to move the cursor between SELECT,
MUTE, SOLO, PAN, and LEVEL.
Before You Control P606 from the SP-606
1. Using USB, connect the SP-606 to your
VALUE dial, [DEC][INC]
These edit the value (MUTE, SOLO, PAN, LEVEL) at the
computer (p. 83).
2. Start up P606.
cursor location.
3. On the SP-606, press [EXT] so it’s lit.
The screen will indicate “EXT Control.”
[ENTER]
When the cursor is located at MUTE or SOLO, this button
switches the setting on/off.
SEQUENCER [
] [ ]
] [
] [
] [ ]
[
These buttons correspond to the “TRANSPORT” buttons in
P606.
List of Control Functions
Pads [1]–[16]
By holding down [FUNC] and pressing pads [1], [2], [3], [5], or
[6], you can select the function that the pads will subsequently
perform.
CTRL 1–3 knobs, D Beam controller
These correspond to P606’s “ASSIGNABLE CONTROLS”
settings for the CTRL 1–3 knobs and D BEAM.
• Hold down [FUNC] and press pad [1] (PART SEL)
Pads [1]–[16] will directly select the identically numbered
part within P606.
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Troubleshooting
This section provides points to check and actions to take when
the SP-606 does not function as you expect. Refer to the
appropriate section for the problem you are experiencing.
Specific Pads Do Not Sound
Could the level of the sample be lowered?
Adjust the level of the sample. (p. 50)
The Screen Display Is Not
Try turning off the MFX1 and MFX2 switches.
Visible, or Is Difficult to Read
If you now hear sound, it may be that the level was being
constrained by the MFX parameters, or that the MFX type was
set to “ENVELOPER (PAD).” Adjust the parameters to
appropriate settings. If the MFX type is “ENVELOPER
(PAD),” striking a pad will apply an envelope so that the
sound will be heard.
If you find the screen display difficult or impossible to read,
hold down [KNOB ASSIGN] and turn the VALUE dial to
adjust the contrast.
Problems When Playing
Sounds
The Sound Stops Unexpectedly
Could a Mute Group be specified?
Turn off the Mute Group. (p. 50)
Is the SP-606 correctly connected to your external
equipment?
If “Trig Mode” is set to ALTERNATE, the sample will
alternately play or stop each time you strike the pad. If you
want the sample to sound each time you strike the pad, set
“Trig Mode” to GATE or SHOT. (p. 50)
Check the connections. (p. 20)
Could your audio cables be broken?
Could you be using a cable with a built-in resistor?
Use connection cables that do not have built-in resistors (such
as the Roland PCS series).
The Sound Does Not Stop
Could “Trig Mode” be set to SHOT?
Could the volume be lowered on the connected amp
or mixer?
If “Trig Mode” is set to SHOT, the sample will play all the way
does not stop. If you set “Trig Mode” to ALTERNATE, the
sample will alternately play or stop each time you strike the
pad. Or, if you set “Trig Mode” to GATE, the sample will
continue playing only as long as you hold down the pad. (p.
50)
Adjust the volume to an appropriate level.
Could the volume of the SP-606 be too low?
Adjust the volume to an appropriate level.
Is there sound from the headphones?
Could the Loop setting of the sample be turned on?
If you hear sound from the headphones, the problem lies in a
broken cable or in the amp or mixer that is connected. Check
the connections and the connected devices. (p. 20)
Turn looping off. (p. 50)
Can’t Control the Volume by Varying
In the MASTER screen, could “In Level,” “Low Gain,”
or “High Gain” be lowered?
Adjust the various levels in the MASTERING screen
Could “Pad Velocity” be set to a fixed setting?
appropriately. (p. 34)
If you want to control the volume by varying your striking
force on the pads, you must set “Pad Velocity” to REAL. (p.
Is the SP-606 in External mode?
31)
Samples will not sound in External mode. (p. 15)
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Troubleshooting
Is “Input Select” set to MIC?
LINE IN
In the INPUT SETTING screen, set “Input Select” to MIC. (p.
43)
Is the [INPUT SOURCE] pad lit?
If you want to output sound from an external input source,
press the [INPUT SOURCE] pad so it is lit. (p. 25)
Adjust the AUDIO IN REC LEVEL knob until the level is
appropriate. (p. 44)
Is “Input Select” set to LINE?
In the INPUT SETTING screen, set “Input Select” to LINE. (p.
Can’t Sample
43)
If you’re sampling to a memory card, has the
memory card been formatted by the SP-606?
Could the AUDIO IN REC LEVEL be lowered?
Adjust the AUDIO IN REC LEVEL knob until the level is
Format the memory card on the SP-606. (p. 67)
appropriate. (p. 44)
Sampled Sound Contains Noise or
Distortion
Could the level of the connected device be lowered?
Adjust the volume appropriately.
Is the input level appropriate?
Could you be using a cable with a built-in resistor?
If the input level is too high, the sampled sound will be
distorted. If the input level is too low, the sampled sound will
contain obtrusive noise. Watch the level meter displayed in
the screen, and adjust the AUDIO IN REC LEVEL knob
appropriately. (p. 44)
Use connection cables that do not have built-in resistors (such
as the Roland PCS series).
DIGITAL IN
Memory-Related Problems
Is the [INPUT SOURCE] pad lit?
If you want to output sound from an external input source,
press the [INPUT SOURCE] pad so it is lit. (p. 25)
Data Was Not Saved Correctly
Has the correct setting been made in the INPUT
SETTING screen?
It is possible that you didn’t turn off the power
correctly.
In the INPUT SETTING screen, set “Input Select” to DIGITAL,
In particular, if you turn off the power while the display still
indicates “Processing ...,” not only will the data not be saved
correctly, but other data may also be damaged. The damaged
data cannot be recovered. Always be sure to turn off the
power using the correct procedure. (p. 21)
and adjust the “Digital In Level” appropriately. (p. 43)
Adjust the volume appropriately.
Card
No Sound from Your Computer
Make the correct “USB Audio/MIDI” settings. (p. 84)
Is the memory card inserted correctly?
Volume
Shut down the SP-606, remove the memory card, and reinsert
it all the way into the slot. (p. 22)
Is the [INPUT SOURCE] pad lit?
Is the memory card of the correct type?
If you want to output sound from an external input source,
The SP-606 can use CompactFlash cards with a capacity of
from 16 MB through 512 MB (3.3V). No other types of cards
can be used.
press the [INPUT SOURCE] pad so it is lit. (p. 25)
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Troubleshooting
Was the memory card formatted correctly?
Problems When Playing
Only memory cards that were formatted by the SP-606 can be
used. Format the memory card on the SP-606. (p. 67)
Samples from an External
MIDI Device or Computer
Sequencer-Related Problems
Samples Don’t Sound
Doesn’t Play When You Press [
(Play)
]
Is the cable connected correctly?
Check the MIDI or USB cable connection.
Have you selected a pattern or song that contains
data?
Are you transmitting the correct note for the
sample?
A pattern or song containing no data has no measures, and
therefore playback cannot take place. Record the pattern or
song before you play it (p. 54, p. 63).
In order to play a sample from an external device, you must
transmit the appropriate note number on the appropriate
channel.
For the correspondence between samples and note numbers,
refer to “MIDI on the SP-606.” (p. 78)
Pattern
Could the tracks be muted?
Un-mute the tracks. (p. 25, p. 59, p. 66)
Is the Sync Mode set correctly?
If the Sync Mode is set to Slave, playback will not progress
unless Clock messages are being received from the external
MIDI device. Also, make sure that the clock transmission
source matches the Sync Source (p. 79).
Playback Lags or Is Interrupted
This can occur if a heavy processing load is being placed on
the sequence playback or sample playback. The most likely
reasons and the appropriate actions to take are as follows.
Could more than eight notes be playing
simultaneously?
Try decreasing the number of notes.
Could a large amount of data be concentrated at the
beginning of the beats in a pattern?
If you used step-recording to input data, or if you applied
quantization to realtime recording, it is easy for data to
become concentrated at the beginning of the beats in a pattern.
Using MICROSCOPE, try shifting data located at the same
time so that the data is separated by one or two clocks.
89
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Message Lists/
Recommended Memory Cards
Message Lists
Memory (Card)
Message
Explanation
Action
SYSTEM DAMAGED
A serious problem has occurred in the memory
because the power was not turned off correctly.
The memory has been initialized in order to re-
cover the contents; please turn the power off and
then on again.
You must use the correct procedure to turn off
the power. (p. 21)
MEMORY INITIALIZE
MEMORY RESTORE
Memory was lost because the power was not
turned off correctly. The memory is being initial-
ized.
Part of the memory was damaged because the
power was not turned off correctly. The memory
contents are being recovered.
Memory Full!
The operation cannot be executed because there
is not enough remaining memory.
Delete unneeded data (samples, patterns, songs).
(p. 32, p. 62, p. 65)
Memory Damaged!
The contents of internal memory were damaged.
Execute the System Initialize operation (p. 80). If
this does not resolve the problem, contact your
Not Supported Format!
You inserted a card of a capacity that the SP-606
cannot use.
capacity of from 16 MB through 512 MB (3.3V).
Check the card you are using.
You are attempting to import an audio file that
the SP-606 cannot import.
Check the points of caution regarding the import
of audio files (p. 68).
Unformatted!
You inserted a memory card of a format that the
SP-606 cannot use.
Format the memory card. (p. 67)
Card Damaged!
Card Ejected!
The contents of the memory card were damaged.
You removed the card without performing the
Shutdown procedure. The contents of internal
memory or the memory card may have been
damaged.
—
Roland Corporation accepts no responsibility for the recovery of data lost from internal memory or memory card,
nor any damages resulting from such loss.
90
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Message Lists/ Recommended Memory Cards
MIDI
Message
Explanation
Action
MIDI RxError!
The received MIDI message was invalid.
Make sure that the MIDI device connected to the
SP-606 is operating correctly.
MIDI Buffer Full!
MIDI Offline!
Too many MIDI messages were received at the
same time and could not be successfully pro-
cessed.
There is a problem with the MIDI cable or USB
cable connection.
Reduce the amount of MIDI messages being sent
to the SP-606.
Check whether the MIDI cable or USB cable has
been disconnected or broken.
Protect
Message
Explanation
Action
Protected Pad Bank!
The operation cannot be executed because Bank
Protect is turned on.
Either use a bank that is not protected, or defeat
the Bank Protect setting. (p. 31)
Protected Pattern!
The operation cannot be executed because the
preloaded pattern protect setting is turned on.
Either use a pattern that is not protected, or de-
feat the Protect setting. (p. 58)
Other
Message
Explanation
Action
No Backup Data!
You selected a backup file that contains no data.
Select a backup file that contains data, and exe-
cute the operation again. (p. 70, p. 71)
Empty Pad!
You selected a pad that contains no sample.
Select a pad that contains a sample, and execute
the operation again.
Recommended Memory Cards
As of the date of writing, the following memory cards have been tested by Roland and found to operate correctly with the
SP-606.
Maker
Model number
DELKIN DEVICES
LEXAR
DDCFFLS-064 (eFilm) (64 MByte)
CF*** 8X USB (***: card capacity)
Memorex
THNCF064MMA (64 MByte),
THNCF128MBA (128 MByte)
PNY TECHNOLOGIES
THNCF064MBA (P-CF064-RF) (64 MByte),
THNCF128MBA (P-CF128-RF) (128 MByte)
PQI (Power Quotient International)
SanDisk
FC128 (Hi-Speed) (128 MByte)
ultra series
SST (Silicon Storage Technology, Inc.)
vivanco
hama
SST48CF032 (32 MByte)
FC032 (CFC F32) (32 MByte)
THNCF128MMA (128 MByte),
FC128 (Hi-Speed) (128 MByte)
HAGIWARA SYS-COM
HITACHI
V series,
Z series
C6 series
91
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MIDI Implementation
Model:
Date:
SP-606
❍MFX2 CTRL1 (Controller number 21)
Mar. 30, 2004
1.00
Status
BnH
2nd byte
15H
3rd byte
vvH
Version:
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
vv = Control value: 00H - 7FH (0 - 127)
1. Receive data
■Channel Voice Messages
❍MFX2 CTRL2 (Controller number 22)
Status
BnH
2nd byte
16H
3rd byte
vvH
*
For the correspondence between note numbers and pad banks, refer to “MIDI
on the SP-606” (p. 78).
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
vv = Control value: 00H - 7FH (0 - 127)
●Note Off
Status
2nd byte
kkH
3rd byte
vvH
❍MFX2 CTRL3 (Controller number 23)
8nH
9nH
kkH
00H
Status
BnH
2nd byte
17H
3rd byte
vvH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
kk = note number: 23H - 62H (35 - 98)
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
vv = Control value: 00H - 7FH (0 - 127)
vv = note off velocity: 00H - 7FH (0 - 127)
❍MFX1 Switch (Controller number 24)
●Note On
Status
BnH
2nd byte
18H
3rd byte
vvH
Status
2nd byte
kkH
3rd byte
vvH
9nH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
kk = note number: 23H - 62H (35 - 98)
vv = Control value: 00H - 7FH (0 - 127) (0 - 63 = OFF, 64 - 127 = ON)
vv = note on velocity: 01H - 7FH (1 - 127)
❍MFX2 Switch (Controller number 25)
Status
BnH
2nd byte
19H
3rd byte
vvH
●Control Change
❍MFX1 Type (Controller number 12)
Status
BnH
2nd byte
0CH
3rd byte
vvH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
vv = Control value: 00H - 7FH (0 - 127) (0 - 63 = OFF, 64 - 127 = ON)
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
vv = Control value: 00H - 7FH (0 - 127)
■Channel Mode Messages
*
If the following channel mode message is received during realtime recording,
note-off messages will be generated for all notes on the corresponding channel
that are currently on, and those note-off messages will be recorded.
❍MFX1 CTRL1 (Controller number 13)
Status
BnH
2nd byte
0DH
3rd byte
vvH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
vv = Control value: 00H - 7FH (0 - 127)
●All Sounds Off (Controller number 120)
Status
2nd byte
3rd byte
BnH
78H
00H
❍MFX1 CTRL2 (Controller number 14)
Status
BnH
2nd byte
0EH
3rd byte
vvH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
*
If the All Sound Off message is received, all notes will be silenced regardless of
their channel.
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
vv = Control value: 00H - 7FH (0 - 127)
●All Notes Off (Controller number 123)
❍MFX1 CTRL3 (Controller number 15)
Status
2nd byte
3rd byte
Status
BnH
2nd byte
0FH
3rd byte
vvH
BnH
7BH
00H
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
vv = Control value: 00H - 7FH (0 - 127)
*
When All Notes Off is received, all samples whose Trig Mode is GATE and that
are in a note-on state will be silenced, regardless of their channel.
❍MFX2 Type (Controller number 20)
Status
BnH
2nd byte
14H
3rd byte
vvH
n = MIDI channel number: 0H - FH (ch.1 - ch.16)
vv = Control value: 00H - 7FH (0 - 127)
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MIDI Implementation
F7H
EOX (End Of Exclusive)
■System Common Message
*
Even if the Device ID is 7FH (Broadcast), Identity reply message will be
transmitted.
●Song Position Pointer
Status
2nd byte
3rd byte
llH
F2H
mmH
❍Data set 1 (DT1)
Status
F0H
(mm ll: 00 00H - 7F 7FH (0 - 16383))
Data byte
Status
41H, dev, 00H, 6EH, 12H,F7H
aaH, bbH, ccH, ddH, eeH,...
ffH, sum
*
This message is received if Sync Mode is SLAVE.
■System Realtime Message
Byte
F0H
41H
Explanation
Exclusive status
●Timing Clock
Status
ID number (Roland)
dev
Device ID (00H - 1FH (1 - 32))
F8H
00H 6EH
12H
Model ID (SP-606)
Command ID (DT1)
*
This message is received if Sync Mode is SLAVE.
aaH
Address MSB:
bbH
ccH
Address
●Start
Address
Status
ddH
eeH
Address LSB
FAH
Data: the actual data to be transmitted. Multiple bytes of
data are transmitted starting from the address.
*
This message is received if Sync Mode is SLAVE or REMOTE.
:
:
ffH
sum
F7H
Data
●Continue
Status
Checksum
EOX (End Of Exclusive)
FBH
*
This message is received if Sync Mode is SLAVE or REMOTE.
2. Transmit data
●Stop
Status
*
For details on the messages that are transmitted during V-LINK operation, refer
FCH
*
This message is received if Sync Mode is SLAVE or REMOTE.
■Channel Voice Messages
●Active Sensing
*
*
Channel voice messages are transmitted in NOTE TRIG mode.
For the correspondence between note numbers and pad banks, refer to “MIDI
on the SP-606” (p. 78).
Status
FEH
■System Exclusive Message
●Note Off
Status
2nd byte
kkH
3rd byte
40H
Status
F0H
Data byte
Status
F7H
8nH
iiH, ddH, ......, eeH
n = MIDI channel number: 0H - 7H (ch.1 - ch.8)
kk = note number: 23H - 62H (35 - 98)
F0H:
System Exclusive Message status
ii = ID number:
an ID number (manufacturer ID) to indicate the
manufacturer whose Exclusive message this is. Roland’s
manufacturer ID is 41H.
●Note On
Status
2nd byte
kkH
3rd byte
vvH
ID numbers 7EH and 7FH are extensions of the MIDI
standard; Universal Non-realtime Messages (7EH) and
Universal Realtime Messages (7FH).
00H - 7FH (0 - 127)
9nH
n = MIDI channel number: 0H - 7H (ch.1 - ch.8)
kk = note number: 23H - 62H (35 - 98)
dd,..., ee = data:
F7H:
EOX (End Of Exclusive)
vv = note on velocity: 01H - 7FH (1 - 127)
●Universal Non-realtime System Exclusive
Messages
■System Common Message
❍Identity Request
Status
F0H
●Song Position Pointer
Data byte
Status
F7H
Status
2nd byte
3rd byte
llH
7EH, dev, 06H, 01H
F2H
mmH
(mm ll: 00 00H - 7F 7FH (0 - 16383))
Byte
Explanation
F0H
Exclusive status
*
This message is transmitted only if Tx MIDI Sync is ON.
7EH
ID number (universal non-realtime message)
Device ID (00H - 1FH (1 - 32))
Identity Request
dev
06H, 01H
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MIDI Implementation
12H
aaH
bbH
ccH
ddH
eeH
Command ID (DT1)
■System Realtime Message
Address MSB
Address
●Timing Clock
Status
Address
Address LSB
F8H
Data: the actual data to be sent. Multiple bytes of data are
transmitted in order starting from the address.
*
This message is transmitted only if Tx MIDI Sync is ON.
:
:
ffH
sum
F7H
Data
●Start
Status
Checksum
EOX (End Of Exclusive)
FAH
*
This message is transmitted only if Tx MIDI Sync is ON or during EXT SEQ
SAMPLING.
3. Parameter address map
●Continue
Status
■Addresses Transmitted and Received When
Switching to EXT Mode
FBH
*
This message is transmitted only if Tx MIDI Sync is ON or during EXT SEQ
SAMPLING.
The following address is transmitted and received when switching to EXT mode.
Address
Description
Data (Value)
00 00 00 00
EXT Control mode
0 (OFF),
1 (ON/PART SELECT),
2 (ON/MUTE),
●Stop
Status
3 (ON/SOLE),
4 (ON/SEQ TRIGGER),
5 (ON/NOTE TRIGGER)
FCH
*
This message is transmitted only if Tx MIDI Sync is ON or during EXT SEQ
SAMPLING.
●Active Sensing
Status
FEH
■System Exclusive Message
●Universal Non-realtime System Exclusive
Messages
❍Identity Reply
Status
F0H
Data byte
Status
7EH, 10H, 06H, 02H, 41H,F7H
6EH, 01H, 00H, 00H,
00H, 02H, 00H, 00H
Byte
Explanation
F0H
Exclusive status
7EH
ID number (universal non-realtime message)
Device ID
10H
06H 02H
41H
Identity Reply
ID number (Roland)
Device family code
6EH 01H
00H 00H
00H 02H 00H 00H
F7H
Device family number code
software revision level
EOX (End Of Exclusive)
●Data set 1 (DT1)
Status
Data byte
Status
41H, 10H, 00H, 6EH, 12H,F7H
aaH, bbH, ccH, ddH, eeH,...
ffH, sum
F0H
Byte
Explanation
F0H
Exclusive status
ID number (Roland)
Device ID
41H
10H
00H 6EH
Model ID (SP-606)
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MIDI Implementation
■Addresses Transmitted by Panel Operations
■Other Addresses Received
The following addresses are transmitted when you operate the panel in EXT mode.
For addresses marked by #, the data is divided into multiple pieces for reception.
Example: for Beat = 32
Address
Description
Data (Value)
32 is expressed in hexadecimal as 020H. 020H is divided as [00H 02H 00H].
01 00 00 00
01 00 00 01
01 00 00 02
01 00 00 03
01 00 00 04
01 00 00 05
01 00 00 06
01 00 00 07
01 00 00 08
01 00 00 09
TRIGGER (D BEAM)
SYNTH (D BEAM)
V-LINK
FILTER (D BEAM)
MENU
F1
F2
F3
BPM
0 (OFF),
1 (ON)
Address
Description
PAD 1 LED
PAD 2 LED
PAD 3 LED
PAD 4 LED
PAD 5 LED
PAD 6 LED
PAD 7 LED
PAD 8 LED
PAD 9 LED
PAD 10 LED
PAD 11 LED
PAD 12 LED
PAD 13 LED
PAD 14 LED
PAD 15 LED
PAD 16 LED
Data (Value)
0 (OFF),
1 (ON),
10 00 00 00
10 00 00 01
10 00 00 02
10 00 00 03
10 00 00 04
10 00 00 05
10 00 00 06
10 00 00 07
10 00 00 08
10 00 00 09
10 00 00 0a
10 00 00 0b
10 00 00 0c
10 00 00 0d
10 00 00 0e
10 00 00 0f
2 (BLINK)
(CURSOR)
(CURSOR)
(CURSOR)
01 00 00 0a
01 00 00 0b
01 00 00 0c
(CURSOR)
EXIT
ENTER
DEC
INC
MASTERING
MFX1
MFX2
KNOB ASSIGN
SONG
PTN
01 00 00 0d
01 00 00 0e
01 00 00 0f
01 00 00 10
01 00 00 11
01 00 00 12
01 00 00 13
01 00 00 14
01 00 00 15
01 00 00 16
01 00 00 17
01 00 00 18
01 00 00 19
01 00 00 1a
01 00 00 1b
Address
Description
Data (Value)
# 11 00 00 00
0000 aaaa
0000 bbbb
0000 cccc
0000 aaaa
0000 bbbb
0000 cccc
00aa aaaa
EXT SEQ
SAMPLING BPM
400 (40.0)–
2000 (200.0)
1 (TRACK)
2 (TRACK)
3 (TRACK)
4 (TRACK)
# 11 00 00 03
EXT SEQ
SAMPLING Beat
1–999
1–32
11 00 00 06
11 00 00 07
EXT SEQ
SAMPLING Meter
num
EXT SEQ
SAMPLING Meter
den
(TOP)
01 00 00 1c
01 00 00 1d
(BWD)
0000 0aaa
1 (2BEAT),
2 (4BEAT),
3 (8BEAT),
4 (16BEAT)
(FWD)
(STOP)
01 00 00 1e
01 00 00 1f
(PLAY)
01 00 00 20
(REC)
(reserved)
(reserved)
PAD BANK
FUNC
01 00 00 21
01 00 00 22
01 00 00 23
01 00 00 24
01 00 00 25
01 00 00 26
01 00 00 27
01 00 00 28
01 00 00 29
02 00 00 00
02 00 00 01
02 00 00 02
02 00 00 03
03 00 00 00
03 00 00 01
04 00 00 00
04 00 00 01
04 00 00 02
04 00 00 03
04 00 00 04
04 00 00 05
04 00 00 06
04 00 00 07
04 00 00 08
04 00 00 09
04 00 00 0a
04 00 00 0b
04 00 00 0c
04 00 00 0d
04 00 00 0e
04 00 00 0f
4. Supplementary material
■Calculation of the Checksum of Exclusive
Messages
ROLL
CLIP BOARD
SAMPLING
HOLD
INPUT SOURCE
CTRL1
CTRL2
CTRL3
D BEAM
VALUE Increment
VALUE Decrement
PAD 1
PAD 2
PAD 3
PAD 4
PAD 5
PAD 6
PAD 7
PAD 8
PAD 9
Roland Exclusive messages (RQ1, DT1) are transmitted with a checksum at the end
(before F7) to make sure that the message was correctly received.
The value of the checksum is determined by the address and data (or size) of the
transmitted exclusive message.
0–127
1–127
❍How to calculate the checksum (hexadecimal numbers are
0 (MUTE),
indicated by “H”)
1 (reserved),
2 (PART SELECT),
3 (SOLO),
4 (SEQ TRIGGER)
(*1)
The checksum is a value derived by adding the address, size and checksum itself
and inverting the lower 7 bits.
Here’s an example of how the checksum is calculated.
We will assume that in the exclusive message we are transmitting, the address is aa
bb cc ddH and the data or size is ee ff gg hhH.
PAD 10
PAD 11
PAD 12
PAD 13
PAD 14
PAD 15
PAD 16
aa + bb + cc + dd + ee + ff + gg + hh = sum
sum / 128 = quotient ... remainder
128 - remainder = checksum
(However, the checksum will be 0 if the remainder is 0.)
The SP-606 will process the data even if the received checksum is incorrect.
(*1): This is transmitted when you press a pad (it is not transmitted when you
release the pad). It is not transmitted for NOTE TRIG.
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MIDI Implementation Chart (INT MODE)
MIDI Implementation Chart (INT MODE)
Model SP-606 (INT MODE)
Date : Mar. 30,2004
Version : 1.00
MIDI Implementation Chart
Function...
Transmitted
Recognized
Remarks
Basic
Channel Changed
Default
X
X
1–16
1–16
Default
Messages
Altered
X
X
Mode 3
X
Mode
**************
Note
Number :
X
35–98
35–98
True Voice
**************
Note On
Note Off
X
X
O
X
Velocity
After
Touch
Key's
Channel's
X
X
X
X
Pitch Bend
X
X
12
13
14
15
20
21
22
23
24
25
X
X
X
X
X
X
X
X
X
X
O
O
O
O
O
O
O
O
O
O
MFX1 TYPE
MFX1 CTRL 1
MFX1 CTRL 2
MFX1 CTRL 3
MFX2 TYPE
Control
Change
MFX2 CTRL 1
MFX2 CTRL 2
MFX2 CTRL 3
MFX1 SWITCH
MFX2 SWITCH
Program
Change
X
X
**************
: True Number
System Exclusive
O
O
: Song Position
: Song Select
: Tune Request
O
X
X
*0
O
X
X
*2
System
Common
System
Real Time : Commands
: Clock
O
O
*0
*1
O
O
*2
*3
X
X
X
X
O
X
O
X
X
X
O
X
: All Sound Off
: Reset All Controllers
Aux
Messages
: Local On/Off
: All Notes Off
: Active Sensing
: System Reset
*0 Transmitted if Tx MIDI Sync is ON.
*1 Transmitted if Tx MIDI Sync is ON, or while EXT SEQ SAMPLING is being
executed.
Notes
*2 Received if Sync Mode is SLAVE.
*3 Received if Sync Mode is SLAVE or REMOTE.
Mode 1 : OMNI ON, POLY
Mode 3 : OMNI OFF, POLY
Mode 2 : OMNI ON, MONO
Mode 4 : OMNI OFF, MONO
O : Yes
X : No
96
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MIDI Implementation Chart (EXT MODE)
MIDI Implementation Chart (EXT MODE)
Model SP-606 (EXT MODE)
Date : May 27, 2004
MIDI Implementation Chart
Version : 1.01
Function...
Transmitted
Recognized
Remarks
Basic
Channel Changed
Default
1–8
1–8
1–16
1–16
Default
Messages
Altered
Mode 3
X
**************
Mode 3
X
Mode
Note
Number :
35–98
**************
35–98
35–98
True Voice
Note On
Note Off
O
X
O
X
Velocity
After
Touch
Key's
Channel's
X
X
X
X
Pitch Bend
X
X
12
13
14
15
16
20
21
22
23
24
25
X
O
O
O
O
X
O
O
O
O
O
O
MFX1 TYPE
O
O
O
O
X
*4
*4
*4
*4
MFX1 CTRL 1
MFX1 CTRL 2
MFX1 CTRL 3
D BEAM
Control
Change
MFX2 TYPE
O
O
O
O
O
*4
*4
*4
*4
*4
MFX2 CTRL 1
MFX2 CTRL 2
MFX2 CTRL 3
MFX1 SWITCH
MFX2 SWITCH
Program
Change
X
X
**************
: True Number
System Exclusive
O
O
: Song Position
: Song Select
: Tune Request
O
X
X
*0
O
X
X
*2
System
Common
System
Real Time : Commands
: Clock
O
O
*0
*1
O
O
*2
*3
X
X
X
X
O
X
O
X
X
X
X
X
: All Sound Off
: Reset All Controllers
Aux
Messages
: Local On/Off
: All Notes Off
: Active Sensing
: System Reset
*0 Transmitted if Tx MIDI Sync is ON.
*1 Transmitted if Tx MIDI Sync is ON, or while EXT SEQ SAMPLING is being
executed.
Notes
*2 Received if Sync Mode is SLAVE.
*3 Received if Sync Mode is SLAVE or REMOTE.
*4 Transmitted if Pad Tx Mode is TYPE2.
Mode 1 : OMNI ON, POLY
Mode 3 : OMNI OFF, POLY
Mode 2 : OMNI ON, MONO
Mode 4 : OMNI OFF, MONO
O : Yes
X : No
97
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Specifications
Sequencer Section
Mode: PATTERN, SONG
Tracks: 4
SP-606: Sampling Workstation
Maximum Polyphony
8 voices
Resolution: 96 ticks per quarter note
Song Steps: 999
Maximum Sampling Time (mono, approx.)
Internal Memory
Songs: 25
Patterns: 140
STANDARD LONG
* Including Pre-loaded Patterns
Maximum measures per Pattern: 32
Beats: 2/4–32/4
5 min.
11 min.
* Including Pre-loaded Sample Banks
Tempo: 40.0–200.0
Card Memory (CompactFlash)
Pattern recording method: Realtime, Step Recording (Note/
Sample)
Card capacity STANDARD
LONG
16 MB
32 MB
64 MB
128 MB
256 MB
512 MB
5 min.
11 min.
24 min.
48 min.
96 min.
193 min.
386 min.
Maximum recordable notes: Approximately 18,000 notes
(Approx. 8,000 per Pattern)
12 min.
24 min.
48 min.
96 min.
193 min.
Others
Display: 128 x 64 dots (Backlit graphic LCD)
Controllers: Control Knobs x 3, D Beam
Pads: 16 with velocity sensitivity
Sampling Mode
Connectors
STANDARD/LONG
Headphones Jack
Sampling Frequency
Output Jacks (L (MONO), R)
Input Jacks (L (MONO)/MIC, R)
Foot Switch Jack
44.1 kHz
Data Format
Digital Audio Interfaces (COAXIAL, IN/OUT)
MIDI Connectors (IN, OUT)
USB Connector (compatible with MIDI, audio and mass
storage class)
SP-606 original format
(.WAV/AIFF import/export possible)
Internal Memory
AC Adaptor Jack
Samples: 128 (8 Banks)
Power Supply
* Including Pre-loaded Sample Banks
DC 9 V (AC Adaptor)
Card Memory
Current Draw
Sample: 384 (24 Banks)
1,000 mA
Effects Section
Dimensions
Multi-Effects: 2 systems, 45 types
Mastering Effect: 2-bands Compressor
358.3 (W) x 271.2 (D) x 84.0 (H) mm
14-1/8 (W) x 10-11/16 (D) x 3-5/16 (H) inches
98
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Specifications
Weight
P606 System Requirements
2.3 kg
Operating System
5 lbs 2 oz
Microsoft® Windows® 2000/XP
* Excluding AC Adaptor
CPU/Clock
Accessories
Pentium®-class
Owner’s Manual
Pentium® 4 1.7 GHz or higher recommended
AC Adaptor (ACI Series or PSB-1U)
USB Cable
Memory (RAM)
CD-ROM (DRIVER/FACTORY DATA, P606)
Card theft prevention cover
256 MB or more
(512 MB or more recommended)
Options
Display
Pedal Switch (DP-2)
Foot Switch (BOSS FS-5U)
1024 x 768 pixels or higher
Hard Disk
500 MB or more
USB Port
CD-ROM Drive (required for installation)
986
• While under most conditions, a computer similar to
the above will permit normal operation of the P606,
Roland cannot guarantee compatibility solely on
these factors. This is due to numerous variables that
may influence the processing environment, such as
differences in motherboard design and the
particular combination of other devices involved.
*
962Ian/bthe interest of product improvement, the specifi-
cations and/or appearance of this unit/package are
subject to change without prior notice.
99
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A
AC adaptor ............................................................................ 19–20
Assign ........................................................................................... 50
AUDIO IN REC LEVEL ..................................... 17, 25–26, 43–44
Auto Trig .................................................................... 27, 44, 46–49
Effect ................................................................................. 12, 35, 45
Effect Ctrl Ch ............................................................................... 79
EFFECT INFO ........................................................................ 33–34
End ................................................................................................ 51
ENTER .......................................................................................... 17
ERASE ........................................................................................... 60
EXIT .............................................................................................. 17
EXT .......................................................................................... 18, 49
EXT Control ................................................................................. 86
EXT SEQ SMPL STANDBY ................................................. 48–49
External ......................................................................................... 15
External Sequence Sampling Standby ............................... 48–49
B
Backup .................................................................................... 70–71
BACKUP DELETE ...................................................................... 71
BACKUP LOAD .......................................................................... 70
BACKUP SAVE ........................................................................... 70
Bank Select ................................................................................... 77
Beat ........................................................................ 48, 51, 54, 56–57
BPM ............................................................................. 17, 25, 48, 66
BPM SYNC ................................................................................... 52
F1 ................................................................................................... 17
F2 ................................................................................................... 17
F3 ................................................................................................... 17
Fast-forward ................................................................................ 17
FILE EXPORT .............................................................................. 69
FILE IMPORT .............................................................................. 68
File Type ....................................................................................... 69
FILTER .............................................................................. 16, 72, 74
Foot Sw Assign ............................................................................ 81
FOOT SWITCH ........................................................................... 19
FUNC ............................................................................................ 18
C
CARD FORMAT ......................................................................... 67
Card Slot ................................................................................. 18, 22
CARD UTILITY ..................................................................... 67–71
CHOP ............................................................................................ 53
CHOP SAMPLE WRITE ............................................................ 53
CLIP BOARD ......................................................................... 18, 32
Control Knob ............................................................................... 33
Copy .............................................................................................. 32
Cord Hook ............................................................................. 19–20
Count In ........................................................................................ 54
CREATE EVENT ......................................................................... 60
CTRL 1 .................................................................................... 17, 33
CTRL 2 .......................................................................................... 17
CTRL 3 .......................................................................................... 17
Cutoff High .................................................................................. 74
Cutoff Low ................................................................................... 74
Gain ............................................................................................... 74
Gate Time ..................................................................................... 56
Ground Terminal ........................................................................ 19
HOLD ..................................................................................... 18, 31
D
D BEAM ....................................................................................... 16
D BEAM INFO ...................................................................... 72, 74
D Beam Information ................................................................... 74
D Beam Sens ................................................................................ 81
D BEAM SETTING ..................................................................... 72
DEC ............................................................................................... 17
DIGITAL .............................................................. 19–20, 25–26, 43
Digital In Level ............................................................................ 44
INC ................................................................................................ 17
INPUT ................................................................... 19–20, 25–26, 43
Input Select ............................................................................ 26, 43
Input Send Sel .............................................................................. 43
INPUT SETTING ................................................................... 26, 43
INPUT SOURCE ............................................................. 18, 26–27
INT ................................................................................................ 18
Internal ......................................................................................... 15
K
KNOB ASSIGN ...................................................................... 17, 33
100
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Pan ................................................................................................. 50
Play ................................................................................................ 17
Position ......................................................................................... 61
Preloaded Pattern Protect .......................................................... 58
PTN ............................................................................................... 17
L
LFO Rate ....................................................................................... 74
LFO Wave .................................................................................... 74
M
MIDI .................................................................................. 19, 76, 78
MIDI UTILITY ............................................................................. 79
Mute ........................................................................................ 25, 66
Mute Group ................................................................................. 50
Q
R
Redo .............................................................................................. 15
Reverse ......................................................................................... 29
Reverse Sw ............................................................................. 29, 50
Rewind .......................................................................................... 17
ROLL ....................................................................................... 18, 30
N
Note Number ............................................................................... 78
O
P
Pad Number ................................................................................. 73
Pad Sens ................................................................................. 23, 31
Pad Tx Mode ................................................................................ 79
PAD UTILITY .................................................................. 23, 30–32
Pad Velocity ..................................................................... 23, 31, 73
101
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Index
S
Sampler ......................................................................................... 12
Silence ..................................................................................... 25, 66
Soft Thru ....................................................................................... 79
SYNTH ............................................................................. 16, 72–73
SYSTEM .................................................................................. 58, 81
SYSTEM INFO ............................................................................. 82
System Information .................................................................... 82
SYSTEM INITIALIZE ................................................................. 80
Top ................................................................................................ 17
Track 1 .......................................................................................... 61
Track 2 .......................................................................................... 61
Track 3 .......................................................................................... 61
Track 4 .......................................................................................... 61
Track Mute ................................................................................... 59
Trig Mode ......................................................................... 28, 50, 73
Type ........................................................................................ 52, 74
Undo ............................................................................................. 15
USB .......................................................................................... 19, 83
Velo ............................................................................................... 46
Vender Driver .............................................................................. 84
Vibrato Depth .............................................................................. 74
V-LINK Setup .............................................................................. 76
VOLUME ................................................................................ 17, 21
102
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For the U.K.
IMPORTANT: THE WIRES IN THIS MAINS LEAD ARE COLOURED IN ACCORDANCE WITH THE FOLLOWING CODE.
BLUE:
NEUTRAL
BROWN: LIVE
As the colours of the wires in the mains lead of this apparatus may not correspond with the coloured markings identifying
the terminals in your plug, proceed as follows:
The wire which is coloured BLUE must be connected to the terminal which is marked with the letter N or coloured BLACK.
The wire which is coloured BROWN must be connected to the terminal which is marked with the letter L or coloured RED.
Under no circumstances must either of the above wires be connected to the earth terminal of a three pin plug.
For EU Countries
This product complies with the requirements of European Directive 89/336/EEC.
For the USA
FEDERAL COMMUNICATIONS COMMISSION
RADIO FREQUENCY INTERFERENCE STATEMENT
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the
FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential
installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in
accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee
that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or
television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the
interference by one or more of the following measures:
–
–
–
–
Reorient or relocate the receiving antenna.
Increase the separation between the equipment and receiver.
Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
Consult the dealer or an experienced radio/TV technician for help.
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions:
(1) This device may not cause harmful interference, and
(2) This device must accept any interference received, including interference that may cause undesired operation.
Unauthorized changes or modification to this system can void the users authority to operate this equipment.
This equipment requires shielded interface cables in order to meet FCC class B Limit.
For Canada
NOTICE
This Class B digital apparatus meets all requirements of the Canadian Interference-Causing Equipment Regulations.
AVIS
Cet appareil numérique de la classe B respecte toutes les exigences du Règlement sur le matériel brouilleur du Canada.
For the USA
DECLARATION OF CONFORMITY
Compliance Information Statement
Model Name : SP-606
Type of Equipment : Sampling Workstation
Responsible Party : Roland Corporation U.S.
Address : 5100 S. Eastern Avenue, Los Angeles, CA 90040-2938
Telephone : (323) 890-3700
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Information
When you need repair service, call your nearest Roland Service Center or authorized Roland distributor in your country as
shown below.
MEXICO
IRELAND
PHILIPPINES
IRAN
AFRICA
Casa Veerkamp, s.a. de c.v.
Av. Toluca No. 323, Col. Olivar
de los Padres 01780 Mexico D.F.
MEXICO
Roland Ireland
G.A. Yupangco & Co. Inc.
339 Gil J. Puyat Avenue
Makati, Metro Manila 1200,
PHILIPPINES
MOCO, INC.
G2 Calmount Park, Calmount
Avenue, Dublin 12
Republic of IRELAND
TEL: (01) 4294444
No.41 Nike St., Dr.Shariyati Ave.,
Roberoye Cerahe Mirdamad
Tehran, IRAN
EGYPT
Al Fanny Trading Office
9, EBN Hagar A1 Askalany Street,
ARD E1 Golf, Heliopolis,
Cairo 11341, EGYPT
TEL: (55) 5668-6699
TEL: (02) 899 9801
TEL: (021) 285-4169
PANAMA
SINGAPORE
ISRAEL
ITALY
SUPRO MUNDIAL, S.A.
Boulevard Andrews, Albrook,
Panama City, REP. DE PANAMA
TEL: 315-0101
TEL: 20-2-417-1828
Swee Lee Company
150 Sims Drive,
Halilit P. Greenspoon &
Roland Italy S. p. A.
Viale delle Industrie 8,
20020 Arese, Milano, ITALY
TEL: (02) 937-78300
Sons Ltd.
REUNION
SINGAPORE 387381
TEL: 6846-3676
8 Retzif Ha'aliya Hashnya St.
Tel-Aviv-Yafo ISRAEL
TEL: (03) 6823666
Maison FO - YAM Marcel
25 Rue Jules Hermann,
Chaudron - BP79 97 491
Ste Clotilde Cedex,
CRISTOFORI MUSIC PTE
PARAGUAY
NORWAY
LTD
Distribuidora De
JORDAN
Roland Scandinavia Avd.
Blk 3014, Bedok Industrial Park E,
#02-2148, SINGAPORE 489980
TEL: 6243-9555
Instrumentos Musicales
J.E. Olear y ESQ. Manduvira
Asuncion PARAGUAY
TEL: (021) 492-124
REUNION ISLAND
TEL: (0262) 218-429
AMMAN Trading Agency
245 Prince Mohammad St.,
Amman 1118, JORDAN
TEL: (06) 464-1200
Kontor Norge
Lilleakerveien 2 Postboks 95
Lilleaker N-0216 Oslo
NORWAY
SOUTH AFRICA
TAIWAN
That Other Music Shop
TEL: 2273 0074
ROLAND TAIWAN
URUGUAY
(PTY) Ltd.
11 Melle St., Braamfontein,
Johannesbourg, SOUTH AFRICA
KUWAIT
ENTERPRISE CO., LTD.
Room 5, 9fl. No. 112 Chung Shan
N.Road Sec.2, Taipei, TAIWAN,
R.O.C.
Todo Musica S.A.
Francisco Acuna de Figueroa 1771
C.P.: 11.800
Easa Husain Al Yousifi Est.
Abdullah Salem Street,
Safat, KUWAIT
POLAND
MX MUSIC SP.Z.O.O.
UL. Gibraltarska 4.
P.O.Box 32918, Braamfontein 2017
Johannesbourg, SOUTH AFRICA
TEL: (011) 403 4105
Montevideo, URUGUAY
TEL: (02) 924-2335
TEL: 243-6399
PL-03664 Warszawa POLAND
TEL: (022) 679 44 19
TEL: (02) 2561 3339
LEBANON
THAILAND
VENEZUELA
Paul Bothner (PTY) Ltd.
17 Werdmuller Centre,
Main Road, Claremont 7708
SOUTH AFRICA
PORTUGAL
Chahine S.A.L.
Theera Music Co. , Ltd.
330 Verng NakornKasem, Soi 2,
Bangkok 10100, THAILAND
TEL: (02) 2248821
Musicland Digital C.A.
Av. Francisco de Miranda,
Centro Parque de Cristal, Nivel
C2 Local 20 Caracas
Gerge Zeidan St., Chahine Bldg.,
Achrafieh, P.O.Box: 16-5857
Beirut, LEBANON
Tecnologias Musica e Audio,
Roland Portugal, S.A.
Cais Das Pedras, 8/9-1 Dto
4050-465 PORTO
TEL: (01) 20-1441
P.O.BOX 23032, Claremont 7735,
SOUTH AFRICA
TEL: (021) 674 4030
VENEZUELA
TEL: (212) 285-8586
PORTUGAL
TEL: (022) 608 00 60
VIETNAM
QATAR
Saigon Music
Al Emadi Co. (Badie Studio
& Stores)
Suite DP-8
ROMANIA
EUROPE
40 Ba Huyen Thanh Quan Street
Hochiminh City, VIETNAM
Tel: (08) 930-1969
P.O. Box 62, Doha, QATAR
TEL: 4423-554
ASIA
FBS LINES
Piata Libertatii 1,
AUSTRIA
535500 Gheorgheni, ROMANIA
TEL: (266) 364 609
CHINA
Roland Elektronische
Musikinstrumente HmbH.
SAUDI ARABIA
Roland Shanghai Electronics
aDawliah Universal
AUSTRALIA/
NEW ZEALAND
Co.,Ltd.
Austrian Office
RUSSIA
Electronics APL
5F. No.1500 Pingliang Road
Shanghai 200090, CHINA
TEL: (021) 5580-0800
Eduard-Bodem-Gasse 8,
A-6020 Innsbruck, AUSTRIA
TEL: (0512) 26 44 260
MuTek
Corniche Road, Aldossary Bldg.,
1st Floor, Alkhobar,
SAUDI ARABIA
3-Bogatyrskaya Str. 1.k.l
107 564 Moscow, RUSSIA
TEL: (095) 169 5043
AUSTRALIA
Roland Shanghai Electronics
Co.,Ltd.
(BEIJING OFFICE)
10F. No.18 Anhuaxili
Chaoyang District, Beijing 100011
CHINA
Roland Corporation
Australia Pty., Ltd.
38 Campbell Avenue
Dee Why West. NSW 2099
AUSTRALIA
BELGIUM/HOLLAND/
LUXEMBOURG
Roland Benelux N. V.
Houtstraat 3, B-2260, Oevel
(Westerlo) BELGIUM
TEL: (014) 575811
P.O.Box 2154, Alkhobar 31952
SAUDI ARABIA
TEL: (03) 898 2081
SPAIN
Roland Electronics
de España, S. A.
Calle Bolivia 239, 08020
Barcelona, SPAIN
TEL: (93) 308 1000
SYRIA
TEL: (02) 9982 8266
Technical Light & Sound
TEL: (010) 6426-5050
Center
NEW ZEALAND
Roland Shanghai Electronics
Co.,Ltd.
(GUANGZHOU OFFICE)
2/F., No.30 Si You Nan Er Jie Yi
Xiang, Wu Yang Xin Cheng,
Guangzhou 510600, CHINA
Tel: (020) 8736-0428
Rawda, Abdul Qader Jazairi St.
Bldg. No. 21, P.O.BOX 13520,
Damascus, SYRIA
CZECH REP.
K-AUDIO
Kardasovska 626.
CZ-198 00 Praha 9,
CZECH REP.
Roland Corporation Ltd.
32 Shaddock Street, Mount Eden,
Auckland, NEW ZEALAND
TEL: (09) 3098 715
SWEDEN
Roland Scandinavia A/S
SWEDISH SALES OFFICE
Danvik Center 28, 2 tr.
S-131 30 Nacka SWEDEN
TEL: (0)8 702 00 20
TEL: (011) 223-5384
TURKEY
TEL: (2) 666 10529
CENTRAL/LATIN
AMERICA
Ant Muzik Aletleri Ithalat
Ve Ihracat Ltd Sti
Siraselviler Caddesi Siraselviler
Pasaji No:74/20
Taksim - Istanbul, TURKEY
TEL: (0212) 2449624
DENMARK
HONG KONG
SWITZERLAND
Roland Scandinavia A/S
Nordhavnsvej 7, Postbox 880,
DK-2100 Copenhagen
DENMARK
Tom Lee Music Co., Ltd.
Roland (Switzerland) AG
Landstrasse 5, Postfach,
CH-4452 Itingen,
Service Division
22-32 Pun Shan Street, Tsuen
Wan, New Territories,
HONG KONG
ARGENTINA
Instrumentos Musicales S.A.
Av.Santa Fe 2055
SWITZERLAND
TEL: (061) 927-8383
TEL: 3916 6200
U.A.E.
(1123) Buenos Aires
ARGENTINA
TEL: (011) 4508-2700
TEL: 2415 0911
Zak Electronics & Musical
FRANCE
UKRAINE
Instruments Co. L.L.C.
Zabeel Road, Al Sherooq Bldg.,
No. 14, Grand Floor, Dubai, U.A.E.
TEL: (04) 3360715
Parsons Music Ltd.
8th Floor, Railway Plaza, 39
Chatham Road South, T.S.T,
Kowloon, HONG KONG
TEL: 2333 1863
Roland France SA
TIC-TAC
4, Rue Paul Henri SPAAK,
Parc de l'Esplanade, F 77 462 St.
Thibault, Lagny Cedex FRANCE
TEL: 01 600 73 500
BRAZIL
Mira Str. 19/108
P.O. Box 180
295400 Munkachevo, UKRAINE
TEL: (03131) 414-40
Roland Brasil Ltda
Rua San Jose, 780 Sala B
Parque Industrial San Jose
Cotia - Sao Paulo - SP, BRAZIL
TEL: (011) 4615 5666
INDIA
FINLAND
NORTH AMERICA
UNITED KINGDOM
Rivera Digitec (India) Pvt. Ltd.
409, Nirman Kendra Mahalaxmi
Flats Compound Off. Dr. Edwin
Moses Road, Mumbai-400011,
INDIA
Roland Scandinavia As,
Roland (U.K.) Ltd.
Atlantic Close, Swansea
Enterprise Park, SWANSEA
SA7 9FJ,
Filial Finland
Elannontie 5
FIN-01510 Vantaa, FINLAND
TEL: (0)9 68 24 020
CANADA
COSTA RICA
Roland Canada Music Ltd.
JUAN Bansbach
(Head Office)
Instrumentos Musicales
Ave.1. Calle 11, Apartado 10237,
San Jose, COSTA RICA
TEL: 258-0211
UNITED KINGDOM
TEL: (01792) 702701
TEL: (022) 2493 9051
5480 Parkwood Way Richmond
B. C., V6V 2M4 CANADA
TEL: (604) 270 6626
GERMANY
INDONESIA
Roland Elektronische
PT Citra IntiRama
J1. Cideng Timur No. 15J-150
Jakarta Pusat
Musikinstrumente HmbH.
Oststrasse 96, 22844 Norderstedt,
GERMANY
Roland Canada Music Ltd.
CHILE
MIDDLE EAST
(Toronto Office)
170 Admiral Boulevard
Mississauga On L5T 2N6
CANADA
Comercial Fancy S.A.
Rut.: 96.919.420-1
INDONESIA
TEL: (021) 6324170
TEL: (040) 52 60090
Nataniel Cox #739, 4th Floor
Santiago - Centro, CHILE
TEL: (02) 688-9540
BAHRAIN
GREECE
Moon Stores
KOREA
TEL: (905) 362 9707
STOLLAS S.A.
No.16, Bab Al Bahrain Avenue,
P.O.Box 247, Manama 304,
State of BAHRAIN
Cosmos Corporation
1461-9, Seocho-Dong,
Seocho Ku, Seoul, KOREA
TEL: (02) 3486-8855
Music Sound Light
155, New National Road
Patras 26442, GREECE
TEL: 2610 435400
U. S. A.
EL SALVADOR
Roland Corporation U.S.
5100 S. Eastern Avenue
Los Angeles, CA 90040-2938,
U. S. A.
TEL: 211 005
OMNI MUSIC
75 Avenida Norte y Final
CYPRUS
Alameda Juan Pablo
Edificio No.4010 San Salvador,
EL SALVADOR
,
MALAYSIA
HUNGARY
Radex Sound Equipment Ltd.
17, Diagorou Street, Nicosia,
CYPRUS
TEL: (323) 890 3700
BENTLEY MUSIC SDN BHD
140 & 142, Jalan Bukit Bintang
55100 Kuala Lumpur,MALAYSIA
TEL: (03) 2144-3333
Roland East Europe Ltd.
Warehouse Area ‘DEPO’ Pf.83
H-2046 Torokbalint, HUNGARY
TEL: (23) 511011
TEL: 262-0788
TEL: (022) 66-9426
As of May 1, 2004 (Roland)
03678923
’04-7-2N
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