ꢆꢇꢀꢁꢂꢁꢁꢃꢆ ꢇ ꢃꢈꢉꢊꢋꢌꢍꢎꢏ
42-4058
OWNER’S MANUAL — Please read before using this equipment.
Mixer Function — lets you make the
keyboard sound multiple tones for auto
accompaniment or memory playback, or to
play MIDI data received from another MIDI
device (see “Using the Mixer” on Page 12).
32-Note Polyphonic Sound — lets you play
and hear up to 32 notes at the same time, so you
can play or create almost any type of music.
248 Tones — uses technology usually found only on
professional equipment to allow you to set your
keyboard to sound like anything from a harpsichord to a
honky-tonk piano. 100 of these tones have
Large Display — shows you the notes and
corresponding advanced tones, created by
chords as you play them, along with the current programming in digital signal processor (DSP) effects
tone, rhythm, and tempo. The built-in backlight and other settings. You can even create up to 32 of
100 Auto-Rhythms — provide a steady beat for
many styles of music, from rhumba to rock (see
“Using the Preset Auto-Rhythms” on Page 9).
makes it easy to read, even in dim light.
your own tones with the custom tone synthesizer
feature (see “Using the Tone Synthesizer” on Page 13).
Auto Accompaniment — lets you automatically play a
preset harmonic pattern to match the selected auto-
rhythm (see “Using Auto Accompaniment” on Page 10).
61 Full-Sized Keys with Touch Response — provide the feel of a fine musical instrument.
The keyboard’s volume varies in response to the force of your touch, just like an acoustic
piano, so you can add emotion to your music.
This Owner’s Manual explains how to use this electronic keyboard. It does not teach music.
Data Expansion System — lets you download
additional tones, up to four sets of accompaniment
data, DSP settings, and registration from your PC
and store them in your keyboard’s memory (see
“Using the Data Download Service” on Page 21).
The keyboard conforms to most, but not all, General MIDI specifications. Because of this, you might
experience some incompatibility when using the keyboard with another General MIDI device. For
more information, see “Using MIDI” on Page 19. Your keyboard also includes a MIDI (Musical
Instrument Digital Interface) feature, which lets you connect it to other MIDI-equipped musical
instruments or devices — even your personal computer.
ꢀꢁꢂꢃꢄꢂꢃꢅ
The FCC Wants You to Know ..................... 2
Connecting Power ....................................... 2
Installing Batteries ................................... 2
Using AC Power ...................................... 2
Connecting Headphones ............................ 3
Listening Safely ....................................... 3
Connecting an External Amplifier ................ 3
Using the Sheet Music Stand ...................... 3
A Quick Look at Your Keyboard .................. 3
Basic Operation .......................................... 5
Playing the Demonstration Tunes ............ 5
Using the Preset Tones ............................ 5
Using an Advanced Tone ......................... 6
Using Reverb and Chorus ........................... 6
Selecting Reverb/Chorus ......................... 6
Changing the Reverb or
Chorus Parameters .................................. 6
DSP (Digital Signal Processor) ................... 7
Selecting a DSP Type .............................. 7
Setting Basic DSP Parameters ................ 7
Changing DSP Parameters ..................... 7
Saving DSP Parameter Settings .............. 7
Using the Equalizers ................................... 7
Selecting the Equalizer Type ................... 7
Adjusting the Gain ................................... 8
Using SPLIT ................................................ 8
Using LAYER .............................................. 8
Using SPLIT and LAYER Together ............. 8
Using the Preset Auto-Rhythms .................. 9
Selecting/Playing an Auto-Rhythm ........... 9
Using SYNCHRO ..................................... 9
Using INTRO ............................................ 9
Using FILL-IN ........................................... 9
Using FILL-IN NEXT ............................... 10
Using ENDING ....................................... 10
Using Auto Accompaniment ...................... 10
Adjusting the Accompaniment Volume ... 10
Concert Chord ........................................ 10
Standard Fingering ................................. 11
Full-Range Chords ................................. 11
Using Auto Harmonize ........................... 12
Using One-Touch Preset ........................ 12
Using the Mixer .......................................... 12
Using the Tone Synthesizer ....................... 13
Using the Registration Memory ................. 14
Storing a Setup ....................................... 14
Recalling a Setup ................................... 14
Special Features ........................................ 14
Changing Keys ....................................... 14
Tuning the Keyboard .............................. 14
Using Touch Response .......................... 15
Using a Sustain Pedal ............................ 15
Adjusting the Display Contrast ............... 15
Resetting the Keyboard .......................... 15
Using the Song Memory ............................ 16
Real-Time Recording .............................. 16
Playing Back from Song Memory ........... 17
Step Recording ....................................... 17
Recording Multiple Tracks ...................... 18
Editing Memory Contents ....................... 18
Editing a Song ........................................ 18
Using MIDI ............................................. 19
About MIDI ............................................. 19
Making the MIDI Connections ................ 20
MIDI Data ............................................... 20
Changing MIDI Settings ......................... 20
Notes About the
MIDI Implementation Chart .................... 20
Using the Data Download Service ......... 21
Troubleshooting ......................................... 22
Care .......................................................... 22
Service and Repair .................................... 22
Tone List .................................................... 23
Panel Tones ........................................... 23
Advanced Tones .................................... 25
GM Tones ............................................... 27
Drum Sounds ......................................... 29
User Tones ............................................. 29
Drum Assignment List ............................ 30
Fingered Chord Chart ............................ 31
Effect List ................................................... 32
Reverb ................................................... 32
Chorus ................................................... 32
DSP ........................................................ 32
DSP Algorithm List ................................. 34
MIDI Implementation Chart ....................... 41
Specifications ............................................ 42
© 2002 RadioShack Corporation.
All Rights Reserved.
RadioShack and RadioShack.com are trademarks
used by RadioShack Corporation.
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ꢀꢁꢂꢂꢄꢀꢃ ꢂꢖꢃꢐꢄꢓꢇꢗꢐꢁꢂꢄꢅ
To listen to your keyboard without disturbing
• Set the volume to the lowest setting
others, you can connect an optional pair of
before you begin listening. After you
begin listening, adjust the volume to a
comfortable level.
1
4
stereo headphones with a / -inch (6.35 mm)
plug. Your local RadioShack store sells a
wide selection of headphones. Insert the
headphones’ plug into PHONES/OUTPUT on
the back of the keyboard. Connecting
headphones disconnects the keyboard’s
built-in speakers.
• Do not listen at extremely high volume
levels. Extended high-volume listening
can lead to permanent hearing loss.
• Once you set the volume, do not
increase it. Over time, your ears adapt
to the volume level, so a volume level
that does not cause discomfort might
still damage your hearing.
ꢙ ꢅꢃꢄꢂ ꢂꢖꢃꢅꢓꢑꢄꢙꢔ
To protect your hearing, follow these
guidelines when you use headphones.
ꢀꢁꢂꢂꢄꢀꢃ ꢂꢖꢃꢓꢂꢃꢄꢛꢃꢄꢘꢂꢓꢙꢃꢓꢆꢗꢙ ꢑ ꢄꢘ
gHadphones
i
To amplify your keyboard’s sound, you can
the back of the keyboard, then connect the
connect it to an optional external amplifier
other end of the cable to the amplifier’s input
jack(s) (such as AUX IN or TAPE IN). Your
local RadioShack store sells a full line of
amplifiers, speakers, and cables.
onect
C
1
4
using an audio cable with a / -inch (6.35
mm) plug (not supplied). To connect an
external amplifier to your keyboard, insert
the cable’s plug into PHONES/OUTPUT on
ꢕꢅ ꢂꢖꢃꢃꢐꢄꢃꢅꢐꢄꢄꢃꢃꢆꢕꢅ ꢀꢃꢅꢃꢓꢂꢇ
To easily view sheet music while playing
your keyboard, insert the supplied sheet
music stand into the slot on the top back
panel.
ꢓꢃꢜꢕ ꢀꢈꢃꢙꢁꢁꢈꢃꢓꢃꢃꢔꢁꢕꢘꢃꢈꢄꢔꢚꢁꢓꢘꢇ
Preset 4-Band Equalizers —
lets you easily set the tone to
your favorite sound mix
(Standard, Jazz, Rock,
Dance, Classic, Mellow,
Bright, and so on). You can
even tailor the response of
each frequency band (see
“Using the Equalizers” on
Page 7).
Registration Memory — lets
you store up to 32 different
setups of the keyboard’s
controls, so you can instantly
recall them when you need
them (see “Using the
Registration Memory” on
Page 14).
3
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Song Memory — lets you set the keyboard to record up to two songs, six
tracks, and 3,500 notes. The recording remains stored even while the
keyboard is off (see “Using the Song Memory” on Page 16).
Automatic Intro/Ending Rhythm
— you can set the keyboard so it
automatically adds a 3- to 8-
(Back of Keyboard)
measure introduction or 3- to 8-
measure ending to the selected
auto-rhythm (see “Using INTRO”
on Page 9).
MIDI In/Out Jacks —
let you connect the
keyboard to another
MIDI-equipped
device. To connect a
MIDI device to your
keyboard, see
Headphones/Output Jack —
lets you connect headphones
so you can play without
disturbing others, or an external
amplifier so you can play for a
crowd (neither supplied).
A
Q
“Making the MIDI
Connections” on
Page 20.
u
Sustain/Assignable Jack — lets you
connect a sustain pedal (not supplied,
available at your local RadioShack
store or at RadioShack.com) to the
keyboard so you can sustain or soften
your keyboard’s sound, or start/stop
an auto-rhythm (see “Using a Sustain
Pedal” on Page 15).
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Tempo Control — lets
you speed up or slow
down the tempo of any
selected music pattern.
Fill-In Rhythm — lets you insert a
short variation into any auto-rhythm
(see “Using FILL-IN” on Page 9).
d
Tune Control — lets you adjust the pitch of your
keyboard so you can play in tune with other
instruments (see “Tuning the Keyboard” on Page 14).
Effects — lets you add reverb, chorus, and more powerful
sound effects – even tailor a parameter to create your own
effect (see “Using the Preset Tones” on Page 5).
Auto Harmonize — lets you automatically add harmony to your
melodies (see “Using Auto Harmonize” on Page 12).
Split Function — lets you use different sounds for the
low- and high-end keys (see “Using SPLIT” on Page 8).
Transpose Function — lets you instantly
change the key of the music, even while
you are playing (see “Changing Keys” on
Page 14).
Layer Function — lets you set the keyboard to play two
different tones at the same time, giving your music a
“layered” effect (see “Using LAYER” on Page 8).
4
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ꢚꢓꢅ ꢀꢃꢁꢗꢄꢘꢓꢃ ꢁꢂ
ꢄꢃ ꢆꢗꢁꢘꢃꢓꢂꢃꢃ
ꢄ
1. Slide VOLUME to MIN (minimum).
To save power, the keyboard automatically
turns off after about 6 minutes if you do not
press a key. To turn on the keyboard again,
press POWER. To cancel auto power off,
turn on the keyboard while holding down
TONE. The next time you turn the keyboard
off then back on again, it will automatically
turn off after about 6 minutes.
To prevent hearing damage, always set the
keyboard’s volume to MIN before you turn it on.
ꢄ
2. To turn on the keyboard, press POWER.
The POWER indicator lights and the
M
display turns on.
MꢃꢂꢁꢃꢄꢃMꢃ
3. Slide MODE to NORMAL.
Basic Operation
The keyboard automatically selects the tone
GRAND PIANO (No. 000) when you turn the
power on. Each time you turn it on after that, it
selects the last selected tone. To select a
different tone, see “Using the Preset Tones”.
4. Slide VOLUME toward MAX slightly and
begin playing the keyboard.
• To select an auto-rhythm, see “Using
the Preset Auto-Rhythms” on
Page 9.
Using the Preset Tones
•
The keyboard has 32-note (maximum)
polyphonic sound. This means that you can
play up to 32 different notes at the same
time with most of the keyboard’s preset
tones. Some tones are only capable of 16-
note polyphony.
• To play auto accompaniment, see
“Using Auto Accompaniment” on
Page 10.
5. Slide VOLUME toward MAX to increase
the sound level or toward MIN to
decrease it.
•
Most tones on this keyboard have been
recorded and processed using a technique
called digital sampling. To ensure a high
level of tonal quality, samples are taken in
the low, mid, and high ranges and are then
combined to sound amazingly close to the
originals. You might notice very slight
differences in volume or sound quality for
some tones when you play them at different
positions on the keyboard. This is an
unavoidable result of multiple sampling and
is not a malfunction.
6. To turn off the keyboard, press POWER.
The POWER indicator and the
keyboard’s display turn off.
ꢗꢙꢓꢔ ꢂꢖꢃꢃꢐꢄꢃ
ꢇꢄꢆꢁꢂꢅꢃꢘꢓꢃ ꢁꢂꢃꢃꢕꢂꢄꢅ
Your keyboard can play two prepro-
grammed demonstration tunes. To start the
demonstration, press DEMO. The keyboard
plays the first demonstration tune (No. 0).
To select the other tune, press – or + on the
keypad. The selected tune’s number
appears and the tune plays.
•
•
Repeatedly press + or – to select the next
highest or lowest numbered tone.
If you enter an incorrect first digit, press
TONE to clear your entry, then enter the
correct digit.
•
When you select one of the drum sets (tone
numbers 228–237), each key plays a
different percussion sound. See “Drum
Assignment List” on Page 30. The drum set
sounds change when you change the
rhythm number, play back data stored in
memory, or receive MIDI program change
data.
n
o
i
The treble and bass
clefs show the notes as
they play.
The demo tune number appears here.
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sicO
a
B
•
Tone numbers 238–247 are the user tone
area. See “Using the Tone Synthesizer” on
Page 13.
The bar graph shows the
sound level on each of the
16 channels. See “Using the
Mixer” on Page 12.
The keyboard at the bottom of the display
shows the location of the keys being pressed.
1. Press TONE. ꢀ
ꢁ
ꢂ
ꢃ
and the current
ꢕꢅ ꢂꢖꢃꢃꢐꢄꢃꢗꢘꢄꢅꢄꢃꢃꢃꢁꢂꢄꢅ
M
tone’s number appear.
Your keyboard can sound like 248 different
musical instruments or sound effects. The
TONES list on the keyboard’s top panel
shows the name and three-digit number for
the first 100 preset tones. For tones 100-
2. To play a different tone, choose a
preset tone from the TONES list and
enter its three-digit number on the
keypad. Precede a single- or two-digit
number with zeroes. As you press the
M
227, see “GM Tones” on Page 27.
M
keys, the selected digits appear.
Follow these steps to select and play a
preset tone.
3. Play the keyboard to hear the selected
tone and adjust VOLUME to the desired
level.
5
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advanced tone. ꢄ appears, and the
ꢅ
The reverb feature creates ambience by
causing the sound to linger and reverberate.
You can choose from 16 different reverb
effects. See “Reverb” on Page 32 for details.
ꢆ
ꢇ
ꢀ
ꢏ
ꢐ
ꢉ
(ꢋ
ꢋ
ꢋ
to ꢌ ) —Controls how
ꢎ
ꢍ
(Initial Echo Sound) (
(
to
(
to
(Feedback) (
to
(Initial Echo Sound) (ꢋ
to ꢌ
(
(Chorus)
(
to
(
(Reverb)
(
4. To select a different tone, repeat Step 2
while ꢀ appears.
TONE, the tone automatically changes to the
advanced tone version of tone number 00.
ꢁ
ꢂꢃ
Only one of the channels (1 to 16) can have
an advanced tone. If you assign an
advanced tone to another channel, the tone
in the currently assigned channel becomes
the standard tone.
ꢕꢅ ꢂꢖꢃꢓꢂꢃꢓꢇꢝꢓꢂꢀꢄꢇꢃꢃꢁꢂꢄ
The first 100 tones (numbers 00 to 99) have
corresponding advanced tones. The
advanced tones use variations of standard
tones created by programming in effects
(DSP) and other settings. For example,
PIANO is modified into STEREO PIANO,
ORGAN becomes ROTARY SPEAKER
ORGAN, and so on. See “Advanced Tones”
on Page 25.
Press ADVANCED TONE to select the
currently selected tone changes to its
advanced version. Repeatedly press + or –
to scroll through the advanced tones, or use
the number buttons to enter the two-digit
tone number.
If a tone number outside the range of 000 to
099 is selected when you press ADVANCED
Press TONE to return to the standard tone.
ꢄꢅ
disappears.
ꢕꢅ ꢂꢖꢃꢘꢄꢝꢄꢘꢚꢃꢓꢂꢇꢃꢀꢐꢁꢘꢕꢅ
long reverb continues. A larger number
produces longer reverb.
ꢃꢆꢑꢈꢉꢇꢉꢊ
ꢋꢋꢋ ꢌꢍꢎ
to )
The chorus feature gives sound greater
depth by causing it to vibrate. You can
choose from 16 different chorus effects. See
“Chorus” on Page 32 for details.
— Controls the initial reverb volume.
The initial echo sound is the first sound
reflected from the walls and ceiling. A
larger value specifies a larger echo
sound.
ꢅꢄꢙꢄꢀꢃ ꢂꢖꢃꢘꢄꢝꢄꢘꢚꢅꢀꢐꢁꢘꢕꢅ
ꢒꢏꢓꢔꢅꢕꢐꢖ ꢋꢋꢋ ꢌꢍꢎ
) — – Adjusts the
1. Press REVERB or CHORUS. The
indicator next to REVERB or CHORUS
lights.
damping of high frequency
reverberation. A smaller value damps
high sounds, creating a dark reverb. A
larger value does not damp high
sounds, creating a brighter reverb.
2. Repeatedly press + or – or use the
number buttons to enter a number to
display the effect you want. See
“Reverb” or “Chorus” on Page 32 for the
type of the effects and the
Delay Type Parameters (No. 6, 7, 14,
15)
ꢅꢉꢊꢕꢗꢑꢈꢉꢇꢉꢊ ꢋꢋꢋ ꢑꢌꢍꢎ
) — Specifies the
corresponding numbers.
size of the delay sound. A higher value
produces a larger delay sound.
ꢀꢐꢓꢂꢖ ꢂꢖꢃꢃꢐꢄꢃꢘꢄꢝꢄꢘꢚꢃꢁꢘꢃ
ꢅꢉꢊꢕꢗꢑꢘꢙ
ꢋꢋꢋ ꢌꢍꢎ
) —–
ꢀꢐꢁꢘꢕꢅꢃꢗꢓꢘꢓꢆꢄꢃꢄꢘꢅ
Adjusts delay repeat. A higher value
produces a greater number of repeats.
UgiRvebandChorus
You can control the parameters of an effect
to change how it sounds. The parameters
you can control vary depending on the effect
type.
ꢃꢆꢑꢈ
ꢉ
ꢇ
ꢉ
ꢊꢑ
ꢋꢋ
ꢍ
ꢎ
)
— Controls the initial reverb volume.
The initial echo sound is the first sound
reflected from the walls and ceiling. A
larger value specifies a larger echo
sound.
1. After selecting the effect you want,
ꢂ ENTER
( ). The parameter
press
setting screen appears.
ꢃ
ꢄ CURSOR) to
2. Repeatedly press or
(
ꢒꢏꢓꢔꢅꢕꢐꢖ ꢋꢋꢋ ꢌꢍꢎ
to ) — – Adjusts the
damping of high frequency
reverberation. A smaller value damps
high sounds, creating a dark reverb. A
larger value does not damp high
sounds, creating a brighter reverb.
display the parameter you want to
change.
Reverb Parameters
Reverb effects are classified as reverb
or delay type. Parameter settings vary
depending on the type.
Chorus Parameters
ꢚꢔꢛ
ꢈꢉꢇꢉꢊ ꢋꢋꢋ ꢌꢍꢎ
)—Sets the
Reverb Type Parameters (No. 0 to 5, 8
to 13)
size of the chorus sound.
ꢚꢔꢛ ꢆꢕꢜꢉ ꢋꢋꢋ ꢌꢍꢎ
to )—Sets the
ꢆꢇ
ꢈꢉꢇꢉꢊ ꢋꢋꢋ ꢌꢍꢎ
to ) —
undulation speed of the chorus sound.
A higher value produces faster
undulation.
Controls the reverb size. A larger
number produces larger reverb.
6
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(
to
ꢚꢔꢛ ꢅꢉꢖꢜꢔ ꢋꢋꢋ ꢌꢍꢎ
)—Sets the
3. Repeatedly press or or use the
) — Sets how much of the DSP-
numbers. The DSP number (ꢋ
ꢋ
ꢋ
to ꢌ ),
ꢝ
ꢋ
) — Sets how much of the DSP-
(Volume) ( ) — Sets the
ꢋꢋꢋ ꢌꢍꢎ
to
(
to
) — Sets the post DSP
+
–
undulation depth of the chorus sound. A
higher value produces deeper
undulation.
number buttons to input the parameter
setting you want.
MꢃꢂꢁꢃꢄꢃMꢃ
Changing the Reverb or Chorus
Parameters
You can turn effects on/off or change the effect
level for each keyboard channel separately.
See “Using the Mixer” on Page 12 for more
information.
ꢅ EXIT
( ). This returns to the
4. Press
M
effect selection screen.
ꢇꢅꢗꢃꢆꢇ ꢖ ꢃꢓꢙꢃꢅ ꢖꢂꢓꢙꢃꢗꢘꢁꢀꢄꢅꢅꢁꢘꢇ
Selecting a DSP Type
DSP effects are applied to the path between
the sound source and output. You can add
the effect to any sound, even after you
added reverb or chorus effect. See “DSP”
on Page 32 for more details.
3. Repeatedly press + or – or enter a
number using the number buttons to
change the parameter setting.
You must turn on the DSP lines of the required
parts using the mixer function. See “Using the
Mixer” on Page 12.
Changing DSP Parameters
ꢅ EXIT).
(
4. Press
•
The effects can be turned on/off or have
their levels set separately for each
keyboard channel. See “Using the Mixer”
on Page 12.
You can also create your own DSP effects
or download the data from
ꢀꢐꢓꢂꢖ ꢂꢖꢃꢇꢅꢗꢃꢗꢓꢘꢓꢆꢄꢃꢄꢘꢅ
You can control the relative strength of a
DSP and how it is applied.
www.radioshack.com and transfer it to the
keyboard. The keyboard has ten DSP effect
memories so you can store custom DSP
effects. See “Saving DSP Parameter
Settings” on this page and “Using the Data
Download Service” on Page 21 for more
information.
•
Playing a demo tune automatically changes
the effect to the one assigned to the tune.
You cannot change or cancel a demo tune
effect.
1. After selecting the DSP type you want,
ꢂ ENTER
( ).
press
•
•
Changing the effect setting while the
keyboard is playing causes a slight break in
the sound when the effect changes.
ꢃ
ꢄ CURSOR
( ) to
2. Repeatedly press or
display the parameter you want to
change.
The advanced tones automatically turn on
the DSP line for more effective tones. If you
assign an advanced tone to a keyboard part
(Channels 1 through 4), the DSP line turns
on automatically and the DSP selection
changes according to the advanced tone
settings.
ꢅꢄꢙꢄꢀꢃ ꢂꢖꢃꢓꢃꢇꢅꢗꢃꢃꢔꢗꢄ
Parameters 0 to 7 — These depend on
the algorithm of the selected DSP. See
“DSP Algorithm List” on Page 34.
1. Press DSP. The indicator next to DSP
lights.
2. Repeatedly press + or – to select the
DSP type you want. See “DSP” under
“Effect List” on Page 32 for the type of
the effects and the corresponding
ꢅ.ꢆꢇ $' ꢑ(DSP Reverb Send) (ꢋꢋꢋ to
ꢌꢍꢎ
•
In the mixer mode, the DSP line on/off
setting for a part with an advanced tone is
on, while the setting for a part that does not
have an advanced tone is off. DSP effects
previously applied to these parts are
cancelled and the tone might sound
different. Use the mixer editing sequence to
turn DSP back on (see“Using the Mixer” on
Page 12).
processed sound is sent to reverb.
ꢅ.ꢚꢔꢛ$' (DSP Chorus Send) (ꢋꢋꢋ to
ꢌꢍꢎ
ꢄ (advanced tone), or !ꢞꢟ (user tone
M
processed sound is sent to chorus.
created using DSP) appears.
3. Repeatedly press + or – or enter a
number using the number buttons to
change the parameter setting.
ꢅꢄꢃꢃ ꢂꢖꢃꢚꢓꢅ ꢀꢃꢇꢅꢗꢃ
ꢗꢓꢘꢓꢆꢄꢃꢄꢘꢅ
You can change these basic DSP
parameters.
ꢅ EXIT).
(
4. Press
ꢅꢓꢝ ꢂꢖꢃꢇꢅꢗꢃꢗꢓꢘꢓꢆꢄꢃꢄꢘꢃ
ꢅ$%ꢑ&ꢛꢊ
post DSP volume.
ꢅꢄꢃꢃ ꢂꢖꢅ
You can save up to 10 modified DSP
settings in the user area for later recall.
ꢅ$%ꢑ%ꢕ'ꢑ ()* +),
stereo pan (relative position between left
and right channels).
1. After making the DSP parameter
ꢂ ENTER).
(
settings you want, press
ꢅ$%ꢑꢒꢛꢊ ꢑꢛ'-ꢛꢘꢘ—Select ꢛ' to keep the
The DSP number of the user area
flashes.
current DSP line after you change the tone.
Select ꢛ to change the DSP line to the
ꢘ
ꢘ
original setting of the newly selected tone.
2. Repeatedly press + or – to select the
user area DSP number (100-109) you
want to save.
For advanced tones, changing the tone
turns off all DSP line settings except on the
currently selected channel.
ꢂ ENTER) to store the effect.
3. Press
(
$ꢕꢇꢉꢑꢁ/
briefly appears and the display
1. Press DSP.
or)
returns to the tone or rhythm selection
screen.
ꢃ
ꢄ CURSOR
) to
2. Repeatedly press or
(
oces
display the parameter you want to
change.
Pr
al
gn
i
alS
t
i
g
i
ꢕꢅ ꢂꢖꢃꢃꢐꢄꢃꢄꢜꢕꢓꢙ ꢄꢘꢅ
D
(
The keyboard has 10 preset four-band
equalizers. You can also adjust the gain of
each of the four bands to suit your personal
preference.
ꢅꢄꢙꢄꢀꢃ ꢂꢖꢃꢃꢐꢄꢃꢄꢜꢕꢓꢙ ꢄꢘꢃ
DSP
ꢃꢔꢗꢄ
1. Press EQUALIZER. The currently
selected equalizer type appears.
7
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,
The equalizer type ($
ꢜ
ꢕ
'
ꢕ
,
ꢟ
, ꢙ
ꢕ
ꢞ
ꢞ
ꢑ
+
,
,
,
,
,
,
3. Repeatedly press or or enter a
5. Hold down SPLIT, and press the key
where you want the high-end tones to
begin. The selected key’s name
appears.
For example, if you set the split point to
M
be F below middle C, ꢘ appears.
,
ꢃ
ꢄ CURSOR
) to
2. Repeatedly press + or – or enter a
number using the number buttons to
select the equalizer type you want.
2. Repeatedly press or
select the band you want to adjust (ꢈ
ꢑ ꢑ
, 1 , or ꢒ ). The bar
(
ꢛ
1ꢏ
ꢈ
ꢛ
ꢏ
ꢒ
ꢏꢓꢔ
ꢏ
ꢓ
ꢔ
graphs for the corresponding frequency
range flash.
UisngSP
ꢀꢟꢉ ꢊꢉꢑ+ ꢈꢛꢠ 'ꢉꢞꢞ 1ꢉꢊꢊꢛ ꢙꢟꢏꢓꢔꢜ ꢆꢛ34
ꢅꢕ'3ꢉ 5ꢕꢡꢡ
, or
ꢚꢊꢕꢞꢞꢏ3
) appears. The bar
+
–
LI
MꢃꢂꢁꢃꢄꢃMꢃ
T
graph on the display shows the
frequency response of the type that
appears.
number using the number buttons to
make the adjustment for the band you
want. You can adjust within the range of
–12 to +12. The bar graphs change in
magnitude as you adjust.
Adjusting the Gain
Gain settings apply only to the current
equalizer type. When you change the
equalizer type, the default gain settings for the
newly selected equalizer type take effect.
ꢅ EXIT) or EQUALIZER to exit the
(
Press
equalizer setting screen.
ꢅ EXIT
) to return to the equalizer
4. Press
(
Using Split
type selection screen, then press
EQUALIZER to exit the equalizer mode.
M
ꢓꢇ!ꢕꢅꢃ ꢂꢖꢃꢃꢐꢄꢃꢖꢓ ꢂ
•
If SPLIT is on when you turn off the
keyboard, it remains on the next time you
turn the keyboard back on.
1. After selecting the equalizer type, press
ꢂ ENTER
(
).
•
•
When you turn on SPLIT, the last selected
settings appear.
ꢕꢅ ꢂꢖꢃꢅꢗꢙ ꢃ
When you select Concert Chord or
Fingered auto accompaniment, the
accompaniment keyboard range is shifted
to the split point you set.
The SPLIT feature lets you play two different
tones on opposite ends of the keyboard, so
the low-end keys play one tone, and the
high-end keys play another. The main tone
sounds in Channel 1 and the split tone
sounds in Channel 3. You can use the mixer
function to change the volume or other
settings in each channel. See “Using the
Mixer” on Page 12. You can change the split
point at any time.
Using Layer
•
If LAYER is on when you turn off the
keyboard, LAYER will still be on the next
time you turn on the keyboard.
•
When you turn on LAYER, the previous
tone settings appear.
6. Play both the low and high-end keys to
hear the selected split tones.
To select a different low-end tone, enter
the three-digit number for the new low-
end tone while the SPLIT indicator
appears.
1. Press TONE.
2. Use the number buttons to enter the
three-digit number for the tone you want
the high-end keys to play.
To select a different high-end tone,
press SPLIT to turn off its indicator, then
enter the three-digit number for the new
high-end tone. Then press SPLIT again
so the SPLIT indicator appears.
3. Press SPLIT. The SPLIT indicator
appears.
4. Enter the three-digit number for the
tone you want the low-end keys to play.
To cancel SPLIT, repeatedly press
SPLIT until its indicator disappears. M
ꢕꢅ ꢂꢖꢃꢙꢓꢔꢄꢘ
The keyboard lets you play two different
preset tones at the same time, creating a
“layered” effect when you press one key.
The first tone you select is called the base
tone and the second tone is called the layer
tone.
4. Play the keyboard to hear the selected
layered tones.
To select a different layer tone, enter
the three-digit number for the new layer
tone while the LAYER indicator
appears.
1. Press TONE.
To select a different base tone, press
LAYER to turn off its indicator, then enter
the three-digit number for the new base
tone. Then press LAYER again so the
LAYER indicator appears.
2. Enter the three-digit number for the
base tone then press LAYER. The
LAYER indicator appears.
3. Enter the three-digit number for the
layer tone.
To cancel LAYER, repeatedly press
LAYER until its indicator disappears. M
ꢕꢅ ꢂꢖꢃꢅꢗꢙ ꢃꢃꢓꢂꢇꢃꢙꢓꢔꢄꢘꢃꢃꢁꢖꢄꢃꢐꢄꢘ
You can combine the split and layer
features, so you can play one layered
combination of tones on the low-end keys
and another on the high-end keys.
1. If the SPLIT or LAYER indicator is on,
press SPLIT or LAYER to turn it off.
2. Enter the number for the high-end base
tone on the keypad.
8
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1. Press RHYTHM. ꢆ
ꢒ
7
ꢀ
ꢒ
1
and the name
3. Repeatedly press SPLIT until the SPLIT
8. Press SPLIT. The SPLIT indicator
indicator appears.
appears.
MꢃꢂꢁꢃꢄꢃMꢃ
Selecting/Playing an Auto-Rhythm
4. Enter the number for the low-end base
tone.
9. Enter the number of the layered tone for
the low-end keys.
•
The keyboard automatically selects the
rhythm 8 BEAT 1 (No. 000) when you turn
the power on. Each time you turn it on after
that, it selects the last selected rhythm.
5. Repeatedly press SPLIT until the SPLIT
10. If desired, hold down SPLIT then press
the key where you want the high-end
tones to begin.
indicator disappears.
•
•
If you incorrectly enter the first digit of the
rhythm, press RHYTHM to clear the entry
and return to the last selected auto-rhythm.
6. Repeatedly press LAYER until the
LAYER indicator appears.
11. Play the keyboard to hear the selected
tones.
You can also adjust the tempo by first
7. Enter the number of the layered tone for
the high-end keys.
pressing TEMPO
or , then entering the
U
X
To cancel the SPLIT/LAYER combination,
press each button so both the SPLIT and
LAYER indicators disappear.
desired number of beats per minute in three
digits (030 to 255), or by holding down + or
– on the keypad.
hms
o-Rhyt
•
To reset the tempo to its default (original)
Aut
speed, press TEMPO
time.
and at the same
X
U
t
ꢕꢅ ꢂꢖꢃꢃꢐꢄꢃꢗꢘꢄꢅꢄꢃꢃꢓꢕꢃꢁꢀꢘꢐꢔꢃꢐꢆꢅ
se
r
Your keyboard has 100 preset auto-rhythms
that provide a steady beat for your music.
The name and two-digit number of each
preset auto-rhythm is listed on the
keyboard’s top panel. You can also
download up to 4 sets of accompaniment
data and store them into the keyboard’s
memory. See “Using the Data Download
Service” on Page 21.
slightly from the normal rhythm, so it is
almost like having two rhythms in one!
4. Adjust VOLUME to the desired level.
5. To change the auto-rhythm speed,
heP
ingt
s
U
press (or hold down) TEMPO or
The current tempo setting appears.
.
M
X
U
6. Play the keyboard along with the auto-
rhythm.
You can play a preset auto-rhythm on the
keyboard in any of the following ways:
7. To select a different rhythm, repeat
Steps 1 and 2.
• Select and play a rhythm (see
“Selecting/Playing an Auto-Rhythm”)
8. To stop the auto-rhythm, press START/
STOP.
• Synchronize the start of a rhythm with
your music (see “Using SYNCHRO”)
• Start a rhythm with a special
introduction (see “Using INTRO”)
ꢕꢅ ꢂꢖꢃꢅꢔꢂꢀꢐꢘꢁ
This feature lets you synchronize the start of
an auto-rhythm with the beginning of your
music.
• Briefly vary the pattern of a rhythm (see
“Using FILL-IN”)
• Play an alternate version (variation) of a
rhythm (see “Using FILL-IN NEXT” on
Page 10)
After you select and enter an auto-rhythm,
press SYNCHRO/FILL-IN NEXT, then begin
playing the keyboard. The keyboard auto-
matically begins to play the rhythm when
you press any key in the accompaniment
keyboard range (see “Using Auto
• Stop a rhythm with a special ending
(see “Using ENDING” on Page 10)
Accompaniment” on Page 10).
ꢅꢄꢙꢄꢀꢃ ꢂꢖꢅꢗꢙꢓꢔ ꢂꢖꢃꢓꢂꢃ
ꢓꢕꢃꢁꢀꢘꢐꢔꢃꢐꢆ
ꢕꢅ ꢂꢖꢃ ꢂꢃꢘꢁ
This feature lets you start the selected auto-
rhythm with a light, 3- to 8-measure intro-
duction that blends easily into the selected
rhythm.
and number of the current auto-rhythm
M
appear.
2. To select a different rhythm, choose an
auto-rhythm from the 100 RHYTHMS
list and enter its three-digit number on
the keypad. Precede a single- or two-
digit number with zeroes. Or, repeatedly
press + or – to move to the next higher
To start a rhythm with an introduction, select
and enter the rhythm, then press INTRO/
ENDING 1 or 2. The introduction for the
selected variation (1 or 2) plays, then the
selected auto-rhythm automatically starts.
M
or lower numbered rhythm.
3. Set MODE to NORMAL, then press
START/STOP to start the selected auto-
rhythm.
ꢕꢅ ꢂꢖꢃꢑ ꢙꢙꢀ ꢂ
This feature lets you insert a short (1- to 2-
measure) variation in the beat pattern of a
selected auto-rhythm. While the auto-
rhythm is playing, press and release
VARIATION/FILL-IN 1 or 2, corresponding to
the variation you started with. The keyboard
inserts a 1- to 2-measure fill-in of either
variation, then the original rhythm
Or, you can press VARIATION/FILL-IN 1
or 2 to start the rhythm. Each of the
keyboard’s preset auto-rhythms has a
built-in variation (alternate) to its normal
beat pattern. The variation differs
9
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automatically resumes at the end of the
current measure.
ꢕꢅ ꢂꢖꢃꢑ ꢙꢙꢀ ꢂꢃꢂꢄꢛꢃ
MꢃꢂꢁꢃꢄꢃMꢃ
To switch to the other variation of the
selected auto-rhythm during play, press
SYNCHRO/FILL-IN NEXT while the rhythm is
playing. The fill-in pattern of the current
variation plays, then fill-in of the other
variation, and the rhythm switches to the
other variation.
Using Auto Accompaniment
When you press another variation button
(VARIATION/FILL-IN 2 while you are playing
variation 1, for example), the keyboard starts
to play the newly-selected variation and
does not insert a fill-in.
•
You can use the keyboard’s rhythm controls
(INTRO/ENDING 1 or 2, VARIATION/FILL-
IN 1 or 2, and SYNCHRO/FILL-IN NEXT)
with all three types of auto accompaniment.
•
After you press the auto accompaniment
keys while using concert chord or standard
fingering, the keyboard plays the same
chord until you press other accompaniment
keys to play a different chord or press
START/STOP.
ꢕꢅ ꢂꢖꢃꢄꢂꢇ ꢂꢖ
To end the selected rhythm with a special
flourish, press INTRO/ENDING 1 or 2 while
the auto-rhythm is playing. The keyboard
plays a special ending of the selected type
(1 or 2), then automatically stops the rhythm.
•
When you select Concert Chord or
Standard Fingering mode, the range of the
accompaniment keys is set by the split
point. See “Using SPLIT” on Page 8.
The ending pattern starts immediately if you
press the button before the second beat of
the current measure. If you press after the
second beat, the ending pattern starts from
the next measure.
Concert Chord
You can press any labeled note(s) to the right
of the lowest note in the chord to produce a
minor, a dominant seventh, or minor seventh
chord.
ꢕꢅ ꢂꢖꢃꢓꢕꢃꢁꢃꢓꢀꢀꢁꢆꢗꢓꢂ ꢆꢄꢂꢃ
UisngAut
The 18 keys on the left side of the keyboard
with note labels above them are called
accompaniment keys.
2. Within 5 seconds, enter a number from
0 0 0 (softest) to 1 2 7 (loudest) on the
keypad. The numbers appear as you
press the keys.
o
A
cmo
Accompaniment
Keyboard
Melody
Keyboard
p
Or, press ACCOMP VOLUME then
repeatedly press – or + to select the
next lowest or highest accompaniment
volume setting.
To reset the accompaniment volume to
its default value of 87, press ACCOMP
VOLUME then press – and + at the same
time.
You can set the keyboard to play three
different types of auto accompaniment using
M
the accompaniment keys.
• Concert Chord — lets you play chords
on the accompaniment keys using
chord formations of from one to four
notes. The number of keys you press
determines the type of chord that plays
(see “Concert Chord”).
ꢀꢁꢂꢀꢄꢘꢃꢃꢀꢐꢁꢘꢇ
The concert chord method lets beginning key-
board players easily select and play a chord.
The number of accompaniment keys you
press determines the type of chord that
plays. This chart shows the chord type that
plays when you press one, two, three, or
four accompaniment keys at the same time.
• Standard Fingering — lets you play
chords on the accompaniment keys
using standard chord formations of
three or four notes (see “Standard
Fingering” on Page 11).
• Full-Range Chord — lets you play the
melody using the entire keyboard while
the keyboard plays accompaniment
based on your auto-rhythm selection.
C D E F G A B C D E F
C D E F G A B C D E F
C D E F G A B C D E F
The auto-accompaniment patterns consist of
four parts: chord 1, chord 2, bass, and
rhythm. You can delete any of the parts by
using the mixer function. See “Using the
Mixer” on Page 12.
ꢓꢇ!ꢕꢅꢃ ꢂꢖꢃꢃꢐꢄꢃ
ꢓꢀꢀꢁꢆꢗꢓꢂ ꢆꢄꢂꢃꢃꢝꢁꢙꢕꢆꢄ
The keyboard lets you adjust the volume of
your accompaniment separately from the
overall volume of the keyboard.
C D E F G A B C D E F
1. Press ACCOMP VOLUME. The current
accompaniment volume setting
appears.
10
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The lowest note you play determines the
key of the chord. For example, if the lowest
Follow these steps to start standard
fingering auto accompaniment.
MꢃꢂꢁꢃꢄꢃMꢃ
M
note is C, the keyboard plays a C chord.
Standard Fingering
1. Set MODE to FINGERED.
•
You do not have to press the key marked
with parentheses on the keyboard in the
chart to produce a 7, m7, M7, mM7, add9,
or madd9 chord.
1. Set MODE to CONCERT CHORD.
2. Select and enter an auto-rhythm.
2. Enter a two-digit auto-rhythm number.
3. To start the auto-rhythm before your
auto accompaniment, press START/
STOP or INTRO/ENDING 1 or 2.
3. To start the auto-rhythm before the auto
accompaniment, press START/STOP or
INTRO/ENDING 1 or 2.
•
Although the chart shows only one possible
fingering position for each chord, it is
possible to play a chord using several
different positions. For example, the
following three positions produce the same
C chord.
Or, to synchronize the start of the
selected auto-rhythm with your
accompaniment, press SYNCHRO/FILL-
IN NEXT.
Or, to synchronize the start of the
selected auto-rhythm with your
accompaniment, press SYNCHRO/FILL-
IN NEXT.
4. Begin the accompaniment at the
desired interval by pressing at least
three accompaniment keys to play the
desired chord.
4. Begin the accompaniment at the
desired interval by pressing the desired
accompaniment key(s).
When you play an aug, 7ꢁ5, or dim7 chord,
•
•
the lowest note you play determines the
root of the chord. Be sure that your
fingering correctly defines the root you
want.
To play a melody along with the
accompaniment, press any key(s) to
the right of the accompaniment keys.
To play a melody along with the
accompaniment, press any key(s) to
the right of the accompaniment keys.
See “Fingered Chord Chart” on Page 31 for
all the chords you can play on your
keyboard using standard fingering
accompaniment.
5. Adjust the tempo and VOLUME to the
5. Adjust TEMPO and VOLUME to the
desired levels.
desired levels.
ent
Full-Range Chords
m
6. To change chords without interrupting
the rhythm, simply press the auto
accompaniment key(s) required to form
the new chord.
6. To change chords without interrupting
the rhythm, simply press the auto
accompaniment keys required to form
the new chord.
•
•
•
You cannot use inverted fingerings. The
lowest note is the root.
pani
com
You can play the same chord without
pressing the 5th G.
Ac
o
t
u
When the notes of a chord are more than 5
notes apart, the lowest sound becomes the
base note.
7. To stop auto accompaniment and the
7. To stop auto accompaniment and the
auto-rhythm, press START/STOP.
auto-rhythm, press START/STOP.
ingA
s
U
ꢅꢃꢓꢂꢇꢓꢘꢇꢃꢑ ꢂꢖꢄꢘ ꢂꢖ
ꢑꢕꢙꢙꢀꢘꢓꢂꢖꢄꢃꢀꢐꢁꢘꢇꢅ
The standard fingering method uses
standard formations of three or four notes,
and lets the experienced musician play a
While the concert chord and standard
fingering methods limit chord formations to
the accompaniment keys, the full-range
chord method lets you play chords of any
type using any of the keyboard’s keys.
M
wider variety of accompaniment chords.
This chart shows the 15 chord types you
can play on your keyboard by using
standard fingering.
Set MODE to FULL RANGE CHORD and
follow the steps under “Standard Fingering”.
If you press three or more keys that form a
chord anywhere on the keyboard, the
keyboard plays that chord. The keyboard
responds with melody sounds if you press
M
fewer than three keys.
In the full-range chord mode, the keyboard
recognizes 23 more chords (in addition to
the 15 in the fingered chord mode). The
following is an example of those chords with
C as the base note.
6 ꢆꢁ
6 ꢆꢁ 69
C
Cm C .
ꢀ
_
Aꢁ ꢁ
C
D
_
E
F
G
B
_
_
_
_
_
ꢆ
ꢆ
ꢆ
ꢆ
ꢆ
ꢆ
ꢆ
ꢆ
ꢆ
ꢆ
ꢆ
C
C
C
C
C
C
C
ꢀ
Bꢁm
B
C m Dm
Fm
Gm
Am
_
_
_
_
_
_
_
ꢆ
ꢆ
ꢆ
C
C
C
C
C
C
C_ ꢁ ꢁ
ꢁ
5
add9
Dm7
A 7
F7
Fm7 Gm7
A
_
_
_
_
_
ꢆ
ꢆ
ꢆ
C
C
C
C
C
C
11
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The keyboard plays multiple parts at the
same time in up to 16 separate channels
during auto accompaniment, or memory
playback, or when receiving MIDI data. You
can control the on/off setting, volume, and
parameters of each of the keyboard’s
channels just as you would with a sound
mixer.
ꢛ
ꢘ
ꢘ
: Turns off the current channel. The
(
to
– turns each channel on or
(
to
) — controls the
(
to ) — controls the pan
%ꢕ' ()* +),
(Octave)
(
(Coarse)
(
(default): Turns on the current
(
to
) — fine tunes the
• tone
• tempo
• layer on/off
• effect type
• auto harmonize on/off
ꢕꢅ ꢂꢖꢃꢓꢕꢃꢁꢃꢐꢓꢘꢆꢁꢂ ꢄ
MꢃꢂꢁꢃꢄꢃMꢃ
When using auto-accompaniment in the
fingered or concert chord modes, press
AUTO HARMONIZE to automatically add
harmony to your melodies. The indicator
next to AUTO HARMONIZE lights, and the
keyboard adds harmony based on the chord
playing on the accompaniment key section.
M
Using Auto Harmonize
•
Auto harmonize does not work when you
select full range chord auto accompaniment
or no auto accompaniment.
After selecting a rhythm, press ONE TOUCH
PRESET. The keyboard enters synchro
standby mode. Start the accompaniment.
The rhythm plays at a suitable setting and
the keyboard sounds the selected tone for
the selected rhythm.
•
The harmony melody in auto harmonize
mode uses Channel 5. You can change the
tone or volume setting of the harmony by
using the keyboard’s mixer function (see
“Using the Mixer”).
ꢕꢅ ꢂꢖꢃꢁꢂꢄꢀꢃꢁꢕꢀꢐꢃꢗꢘꢄꢅꢄꢃ
Using the Mixer
The keyboard’s one-touch preset feature
recalls these characteristics for a selected
rhythm:
•
Normally, keyboard play is assigned to
Channel 1. When you use auto
accompaniment, parts are assigned to
Channels 6–10.
•
When you use the keyboard as the sound
source for another MIDI device, all 16
channels are assigned musical instrument
parts, Channel 10 is reserved for drum
parts only, per MIDI standard.
ꢕꢅ ꢂꢖꢃꢃꢐꢄꢃꢆ ꢛꢄꢘ
bar at the bottom of the level meter
disappears.
•
The mixer settings also affect the
corresponding MIDI output.
ꢅ EXIT
( )
5. To edit other channels, press
to return to the channel selection
screen, then repeat steps 2–4.
To exit the edit mode, press MIXER. The
display shows the edited status of the
channels.
This table shows the parts assigned to each
M
channel.
ꢄꢏ"#"$%ꢃꢗꢍꢎꢍ+ꢉ#ꢉꢎ(
ꢀ&ꢍ$$ꢉ*
ꢗꢍꢎ#
You can change the settings of six parame-
ters for the selected channel.
1
Main tone
2
Layered tone
Split tone
1. Select the channel you want to edit as
described in Steps 1 and 2 of “Editing
the Status of a Channel”.
3
4
Layered/split tone
5
Harmonize tone
Uisngt
ꢂ ENTER
) to enter the
parameter edit mode.
2. Press
(
6
Auto accompaniment part 1
Auto accompaniment part 2
Auto accompaniment part 3
Auto accompaniment bass part
Auto accompaniment rhythm part
Memory track 1
7
he
8
Mxier
ꢃ
ꢄ
3. Repeatedly press or to select the
9
parameter you want to change.
10
11
12
13
14
15
16
Tone Parameters
Memory track 2
ꢀꢛ'ꢉꢑꢂꢛ. ꢋꢋꢋꢑ ꢍ*ꢎ
) — sets the tone
assigned to the channel. When the
assigned tone is an advanced tone, the
display shows only two digits.
Memory track 3
Memory track 4
Memory track 5
Memory track 6
%ꢕꢟꢜꢑꢛ'-ꢛꢘꢘ
off.
ꢄꢏ"#"$%ꢃ#&ꢉꢃꢅ#ꢍ#'(ꢃꢌ)ꢃꢍꢃꢀ&ꢍ$$ꢉ*
You can turn a channel off to delete a
specific part.
&ꢛꢊꢠꢐꢉ ꢋꢋꢋ ꢌꢍꢎ
volume of the selected channel.
1. Press MIXER. The MIXER indicator and
(relative position of the tone between
left and right speaker channels). ( is
fully left, ꢋ is the center position, and
is fully right.
the last selected channel appear.
)
*
2. Repeatedly press + or – to select the
+),
channel you want to edit.
ꢁ3ꢜ
$ꢔꢏ8ꢜ (ꢍ +ꢍ
to ) – shifts the
ꢂ ENTER) then ꢄ
3. Repeatedly press
(CURSOR) to display the current status
of the channel — ꢛ or ꢛ
(
range of the tone up or down by octave.
'
ꢘ
ꢘ
.
Tuning Parameters
4. Press + to turn on the channel or – to
ꢚ
ꢀꢠ'ꢉ Rꢍ* +ꢍ*
to ) — coarsely
turn it off.
tunes the pitch of the selected channel
in semitone units.
ꢛ'
channel. A bar appears at the bottom of
the level meter for the selected channel.
ꢘꢏ'ꢉꢑꢀꢠ'ꢉ Rꢌꢋꢋ +ꢌꢋꢋ
pitch of the selected channel in cent
12
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units. A cent is one hundredth of a
semitone. There are 12 semitones per
octave.
ꢅ$%ꢑꢈꢏ'ꢉꢑꢛ'/ꢛꢘꢘ – use to turn the DSP
line on or off for a particular channel.
(Reverb)
(
to
is
5. To edit other channels, press
to return to the channel selection
(Chorus) ) – controls
$ꢉ' ꢋꢋꢋ ꢌꢍꢎ
(
how much chorus is applied. ꢋ
chorus, ꢌ is maximum.
to
is no
6. To exit the parameter edit mode, press
The keyboard’s custom tone synthesizer
lets you create up to 32 of your own original
tones. To create a “user” tone, you simply
select one of the keyboard’s 100 preset
tones or 127 GM tones, change its para-
meters, then store the new tone in a
Vibrato Delay (&
ꢏ
ꢅ
ꢉ
ꢊ
ꢕ
ꢗ
) ((
)
*
to + ) —
,
)
Lꢃꢐ ꢂꢃꢃLꢃ
To make it easier to create your own tone,
start with a preset tone that is similar to the
one you are trying to create.
(Attack Time, the first
— Sets the vibrato type as sine
wave ($
ꢏ'
), triangle wave (ꢜ
ꢟꢏ
), sawtooth
wave ($
ꢄ
!
), or square wave ($
ꢢ
ꢟ
).
MꢃꢂꢁꢃꢄꢃMꢃ
Using the Tone Synthesizer
4. Repeatedly press + or – or enter a
number using the number buttons to
change the parameter setting.
•
•
•
You cannot use tones 228–237 (drum set
tones) as base tones.
Effect Parameters
ꢆꢇ
how much reverb is applied. ꢋ
reverb off, ꢌ is maximum.
$ꢉ' ꢋꢋꢋ ꢌꢍꢎ
) – controls
The preset tone you use as the basis for a
user tone is not changed.
ꢋ
ꢋ
ꢅ EXIT
( )
ꢍ
ꢎ
ꢑ
Tone locations 238–247 initially contain the
tone number 000. The user tone you store
in any of those locations replaces it.
display, select the channel, then repeat
Steps 2–4.
ꢚꢔꢛ
ꢋ
ꢋ
Creating and Storing a User Tone
ꢍ
ꢎ
•
A new or revised user tone replaces the
existing user tone.
MIXER.
•
Layer, split, auto accompaniment, demo
tune play, and MIDI functions are all
disabled while the keyboard is in the
Custom Tone Synthesizer mode.
ꢕꢅ ꢂꢖꢃꢃꢐꢄꢃꢃꢁꢂꢄꢃꢅꢔꢂꢃꢐꢄꢅ ꢄꢘ
Sets the amount of time before vibrato
starts.
•
•
For some tones, setting the resonance too
high might cause distortion or noise. If you
encounter this, lower the resonance setting.
Vibrato Depth (&ꢏ ꢅꢉꢖꢜꢔ) (()* to +),) —
Sets the depth of vibrato effect.
While you are setting the three DSP
parameters, an indicator appears next to
DSP.
memory location from 238 to 247. You
select and use a user tone as you would a
Vibrato Rate (&ꢏ .ꢆꢕꢜꢉ) (()* to +),) —
Sets the speed of the vibrato effect.
M
preset tone.
Cut Off Frequency (ꢚ(ꢛ88ꢘꢟꢢ) (()* to
+),
) — – Adjusts the timbre of the
sound. A higher cut off frequency gives
brighter timber, lower cut off frequency
produces a softer timbre.
The parameters you can change are divided
MꢁL
into the following groups.
• Volume Characteristic — Attack Time,
Release Time, Resonance, Cutoff
Frequency
Resonance (ꢆꢉꢞꢛ'ꢕ') (()* to +),) —
Sets the resonance of the tone.
Resonance enhances the harmonic
component around the cut off frequency
to create a distinctive sound. The larger
the value, the more distinctive the
• Tone Pitch — Vibrato type, Vibrato
Delay, Vibrato Depth, Vibrato Rate,
Octave Shift
• Tone Characteristic — Level, Touch
Sense, Reverb Send, Chorus Send,
DSP Line, DSP Type, DSP Parameter
M
sound.
Octave Shift (ꢁ3ꢜ$ꢔꢏ8ꢜ) ((ꢍ to +ꢍ)—
Shifts the range of the tone up or down
by octave.
ꢀꢎꢉꢍ#"$%ꢃꢍ$ꢏꢃꢅ#ꢌꢎ"$%ꢃꢍꢃ
•
•
ꢕ(ꢉꢎꢃꢃꢌ$ꢉ
1. Select the preset tone (except 228–
237) you want to use as a basis for your
user tone.
Level (ꢈꢉꢇꢉꢊ) (ꢋ to ꢌꢍꢎ) — Controls the
overall volume of the tone. The greater
the value, the greater the volume.
Setting a level of zero means that the
tone does not sound at all.
Experiment with different settings. There are
no real rules about what a tone should
sound like. Let your imagination run free
and experiment with different combinations.
You might be surprised at what you can
achieve!
2. Press SYNTH. The keyboard enters the
Custom Tone Synthesizer mode and
ꢄꢜ4ꢑꢀꢏꢐꢉ
r
Touch Sensitivity (ꢀ3ꢔ$ꢉ'ꢞꢉ) (R)* to
+),
) — Controls changes in the volume
parameter) appears.
hsize
of the tone depending on how hard you
strike the keys. You can specify more
volume for stronger striking and less
volume for lighter striking, or you can
specify 00 to set the same volume re-
gardless of how hard you strike the keys.
Synt
ꢃ
ꢄ CURSOR) to
3. Repeatedly press or
(
display the parameter you want to
change.
one
heT
gt
Attack Time (ꢄꢜ4ꢑꢀꢏꢐꢉ) (()* to +),) —
Sets the speed of the attack (the period
from when you press a key to when the
tone reaches its maximum volume). The
greater the value, the quicker the attack.
n
i
Us
Reverb Send (ꢆꢇ ꢑ$ꢉ' ) (ꢋ to ꢌꢍꢎ) —
Controls the reverb effects.
Chorus Send (ꢚꢔꢛꢑ$ꢉ' ) (ꢋ to ꢌꢍꢎ) —
Controls the chorus effects.
Release Time (ꢆꢉꢊ.ꢑꢀꢏꢐꢉ) (R)* to +),) —
Controls the speed of a tone’s release
(the period from when you release a
key to when the tone stops sounding).
The greater the value, the quicker the
release.
DSP Line (ꢅ$%ꢑꢈꢏ'ꢉ) ꢛ'/ꢛꢘꢘ — Sets DSP
line on or off.
DSP Type (Number and name of the
applied DSP appears) — Selects the
DSP type.
Vibrato Type (&ꢏ .ꢑꢀꢗꢖꢉ) $ꢏ', ꢜꢟꢏ, $ꢄ!, or
$ꢢꢟ
DSP Parameter — Sets DSP
parameters. See “DSP (Digital Signal
M
Processor)” on Page 7.
13
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4. Repeatedly press + or – to change the
parameter’s setting, or use the number
buttons to directly enter a value for the
parameter.
$
ꢕ
ꢇ
ꢉ
ꢑ
ꢁ
/
appears briefly and the
– ꢍ
or 4). $
ꢜ
ꢛ
ꢟꢉ
ꢑ
appears after the selected
until ꢋ appears. The number on
ꢋ
ꢑ
ꢀ
ꢠ
'
ꢉ
When you store a tone with DSP line
turned on, all the DSP parameters are
recalled as you select the tone.
6. Repeatedly press + or – until the tone
number you want appears.
MꢃꢂꢁꢃꢄꢃMꢃ
Using the Registration Memory
ꢂ ENTER) to save the user tone.
7. Press
(
•
•
•
You cannot use the registration memory
while you are using the synthesizer,
memory, or demo tune functions.
keyboard exits the Custom Tone
Synthesizer mode.
You cannot delete a registration setup from
memory, but you can store a different setup
in its place.
ꢅ EXIT
( ) to exit the Custom
Or, press
If you want to change another
parameter, repeat Steps 3, 4, and 5.
Tone Synthesizer mode without storing
a new tone.
You can use the keyboard’s MIDI function
to save your setup data to your PC or other
storage device.
ꢂ ENTER)
5. To store the settings, press
to display the tone number (ꢍ
where you want to save the user tone.
(
,
;
*
ꢎ
)
M
Changing Keys
•
You cannot change the key while a
prerecorded tune is selected or playing.
•
A semitone is a measurement that
ꢕꢅ ꢂꢖꢃꢃꢐꢄꢃꢘꢄꢖ ꢅꢃꢘꢓꢃ ꢁꢂꢃꢆꢄꢆꢁꢘꢔ
represents the acoustical interval between
the tones of any two keys on the keyboard.
For example, the difference between C and
C# or B and C is one semitone.
Your keyboard can save different setups of
controls in its registration memory. This lets
you instantly recall your favorite settings.
The registration memory consists of four
banks (0 – 3), each with four memory
• accompaniment volume
• auto harmonize on/off
•
•
The transpose setting also affects memory
playback (see “Playing Back from Song
Memory” on Page 17) and auto
accompaniment.
ꢅꢃꢁꢘ ꢂꢖꢃꢓꢃꢅꢄꢃꢕꢗ
locations (1 – 4), totaling up to 16 settings.
You can save each of the following settings
1. Set the desired controls to the setting
you want to store.
M
in each registration memory:
The keyboard automatically resets the key
to the default value of 0 (middle C) each
time you play a pre-recorded tune.
2. Within 5 seconds, repeatedly press
BANK until the desired bank number
appears.
• tone
• rhythm
Tuning the Keyboard
• tempo
•
You cannot tune the keyboard while a
prerecorded tune is displayed or playing.
3. While holding down STORE, press the
• split on/off
• split point
• layer on/off
desired REGISTRATION button (1, 2, 3,
•
The tuning setting also affects memory
playback (see “Playing Back from Song
Memory” on Page 17) and auto
accompaniment.
bank/location number/letter.
• mixer settings (Channels 1–10)
• effect settings
4. Release STORE and REGISTRATION.
5. Repeat Steps 1–4 to store more setups.
•
The keyboard automatically resets the
tuning pitch to the default value of 00
(cents) each time you turn off the keyboard.
• equalizer settings
• touch response settings
ꢘꢄꢀꢓꢙꢙ ꢂꢖꢃꢓꢃꢅꢄꢃꢕꢗ
• assignable jack setting (see “Using a
Sustain Pedal” on Page 15)
1. Repeatedly press BANK until the
desired bank number appears.
• transpose (see “Changing Keys” on
Page 14)
2. Within 5 seconds, press the desired
REGISTRATION button (1, 2, 3, or 4).
ꢆꢉ3ꢕꢊꢊꢑ
appears after the selected bank/
location number/letter.
• tuning (see “Tuning the Keyboard” on
Page 14)
ꢅꢗꢄꢀ ꢓꢙꢃꢑꢄꢓꢃꢕꢘꢄꢅ
C#, 2 is D, and so on. As you lower the
key, –1 is B, –2 is B , –3 is A, and so on.
ꢀꢐꢓꢂꢖ ꢂꢖꢃꢈꢄꢔꢅ
ꢁ
The keyboard automatically selects the key
of middle C each time you turn it on. For
added flexibility as you play, the keyboard
lets you change (transpose) the musical key
in which it plays. You can transpose the key
3. Press TOUCH/TRANSPOSE/SETTING to
exit the menu setting mode.
ꢃꢕꢂ ꢂꢖꢃꢃꢐꢄꢃꢈꢄꢔꢚꢁꢓꢘꢇ
M
up or down 24 semitones (two octaves).
Uisngt
Although your keyboard never goes out of
tune, it lets you adjust its pitch to match
other instruments or musical recordings.
1. Press TOUCH/TRANSPOSE/SETTING,
ꢄ CURSOR
)
hRegist
ꢃ
then repeatedly press or
until ꢋ appears. The displayed
number is the number of semitones to
(
ꢋ
ꢑ
ꢀꢟ
ꢕ
'
ꢞ
A cent is the measurement that represents
the acoustical interval between two tones.
1,200 cents equal 1 octave. You can tune
the keyboard to within –99 to +99 of its
which the keyboard is set, compared to
its default key.
rta
inoMem
2. Within 5 seconds, repeatedly press
– or + to lower or raise the key. Each
time you press – or +, the key changes
by 1 semitone. As you raise the key, 1 is
M
default pitch.
oyr
1. Press TOUCH/TRANSPOSE/SETTING,
ꢄ CURSOR
)
ꢃ
then repeatedly press or
(
14
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until ꢈ
ꢚ
ꢅ
-
5
ꢕ
3
4
appears.
ꢂ ENTER ꢋ)ꢑꢚꢛ'ꢜꢟꢕꢞꢜꢑ
appears.
2. Press
(
).
and the current setting (default:
,
,
, or
At the ꢈ setting, light key pressure
ꢏ
ꢓ
ꢔ
ꢜ
ꢑ
until < appears.
'
ꢏ
ꢜ
-
ꢅ
ꢉ
ꢊ
2. Press
appears.
— Initializes all parameters,
(Sustain)—Causes one or more
4. Press YES. $
ꢠ
ꢟ
ꢉ
>
appears, prompting
(Sostenuto)—Similar to sustain, but
(Soft)—Softens the sound.
until ꢈ appears.
ꢚ
ꢅ
-
5
ꢕ
3
4
and the current setting (default:
the display is the number of “cents” to
which the keyboard is currently tuned,
compared to its default pitch.
3. Within 5 seconds, repeatedly press + or
– until the desired setting ($ , $ , $
or ꢟ ) appears.
!$
ꢛ
$
ꢘ
ꢜ
,
MꢃꢂꢁꢃꢄꢃMꢃ
ꢒ
ꢗ
•
•
The touch response setting does not affect
memory playback, auto accompaniment, or
received MIDI data.
2. Within 5 seconds, repeatedly press – or
+ to lower or raise the keyboard’s pitch.
Each time you press the key, the
number decreases or increases by 1
cent.
Press the sustain pedal as you play to
hear the desired sound or to start/stop
the selected auto-rhythm.
The MIDI data sent out from the keyboard is
affected by the touch response setting.
ꢓꢇ!ꢕꢅꢃ ꢂꢖꢃꢃꢐꢄꢃ
ꢇ ꢅꢗꢙꢓꢔꢃꢀꢁꢂꢃꢘꢓꢅꢃ
ꢕꢅ ꢂꢖꢃꢃꢁꢕꢀꢐꢃꢘꢄꢅꢗꢁꢂꢅꢄ
1. Press TOUCH/TRANSPOSE/SETTING,
Your keyboard’s touch response feature lets
you adjust the volume of your music’s tone
based on how hard you strike the key(s), so
you can add emotion to your music.
ꢃ
ꢄ CURSOR)
(
then repeatedly press or
1. Press TOUCH/TRANSPOSE/SETTING.
ꢀꢛꢠ3ꢔ
3. Within 5 seconds, repeatedly press + or
– until you can view the display clearly.
The number changes from 0 to 12.
ꢍꢑ
ꢂꢛꢟꢐꢕꢊ
) appear.
2. Within 5 seconds, repeatedly press – or
ꢘꢄꢅꢄꢃꢃ ꢂꢖꢃꢃꢐꢄꢃꢈꢄꢔꢚꢁꢓꢘꢇ
+ to select the touch response level, ꢛꢘꢘꢑ
ꢀꢛꢠ3ꢔ ꢌꢑꢈꢏꢓꢔꢜ ꢍꢑꢂꢛꢟꢐꢕꢊ
,ꢑꢒꢉꢕꢇꢗ
.
The keyboard retains various settings even
when you turn the power off, so long as you
do not disconnect power. You can, however,
delete or initialize some settings without
deleting others.
results in a loud sound, and very heavy
key pressure results in a more powerful
sound. When you select ꢛ
ꢘ
ꢘ
ꢑ
ꢀꢛ
ꢠ
3
ꢔ
, the
indicator next to TOUCH RESPONSE
disappears and the tone does not
change regardless of how you press
1. Press TOUCH/TRANSPOSE/SETTING,
ꢃ
ꢄ CURSOR
(
then repeatedly press or
)
M
the key.
ꢂ ENTER <'ꢏꢜꢑ1ꢏꢣ>
( ).
ꢕꢅ ꢂꢖꢃꢓꢃꢅꢕꢅꢃꢓ ꢂꢃꢗꢄꢇꢓꢙ
3. Within 5 seconds, repeatedly press
ꢃ
ꢄ CURSOR
) until the item you want
or
(
For added flexibility and control as you
make music, you can connect an optional
sustain pedal, available through your local
RadioShack store or online at
www.radioshack.com. A sustain pedal lets
you sustain or soften the keyboard’s sound,
or even start and stop an auto-rhythm.
to reset appears.
<'ꢏꢜ1ꢏꢣ>ꢑ
— Initializes the mixer
parameters you assigned by the mixer
function or by input from an external
sequencer.
<'ꢏꢜ%ꢕꢟ>ꢑ
To connect a sustain pedal to your
keyboard, insert the pedal’s plug into
SUSTAIN/ASSIGNABLE JACK on the back of
the keyboard.
except for the display contrast setting.
ꢟꢒꢗꢑ'''ꢑꢅꢉꢊ>ꢑ
— Deletes the data of the
user rhythm number nnn. See “Using
the Data Download Service” on
Page 21.
You can adjust the keyboard to these
settings when you use a sustain pedal.
<'ꢏꢜ$ꢗꢞ>ꢑ
— Deletes all data in the user
area.
$!$
notes to linger after they are played.
$ꢛꢞ
you to confirm the initialization/deletion.
Press YES again. The keyboard
completes initialization/deletion and
exits the menu setting mode.
only sustains the key that was pressed
when you press the pedal.
$ꢘꢜ
ꢟꢔꢗꢑ
— Starts or stops the selected
rhythm.
Follow these steps to change the setting for
ures
SUSTAIN/ASSIGNABLE JACK.
eat
1. Press TOUCH/TRANSPOSE/SETTING,
ꢃ
ꢄ CURSOR
(
then repeatedly press or
)
pecialF
S
ꢂ ENTER
(
2. Repeatedly press
) then
ꢃ
ꢄ CURSOR
( ) until
repeatedly press or
5ꢕ34
) appear.
$!$
15
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ꢕꢅ ꢂꢖꢃꢃꢐꢄꢃꢅꢁꢂꢖꢃꢆꢄꢆꢁꢘꢔ
MꢃꢂꢁꢃꢄꢃMꢃ
Uisng
The keyboard lets you record up to two
separate songs (with up to about 3,500
notes) in memory for later playback. You
can use either of two methods to record a
song — real-time recording (you record as
you play) or step recording (you enter notes
and chords one-by-one).
• Tone number
•
SONG MEMORY is a four-way switch.
When you press it once, the keyboard
enters the memory playback mode. When
you press it again, it enters the real-time
memory record mode. When you press the
button a third time, it enters the step
recording mode. When you press the button
a fourth time, it turns off the memory
function.
t
hSongMem
• Rhythm number. (To record without
an auto-rhythm, skip Step 5 of “Real-
Time Recording.” Recording starts
when you press a key.)
oyr
• Tempo. (Do not change the tempo
unless you already know the desired
tempo. Pressing START/STOP to hear
the tempo causes recording to
begin).
You can record on each of the keyboard’s
six tracks separately. Besides notes, each
track can have its own tone number. Then,
when you play back the tracks together, it
sounds like an entire six-piece band. Also,
you can use different mixer settings for each
track.
•
•
When you record on a track that contains
data, the new recording replaces the
previous recording.
The touch response setting (on/off) is not
recorded. However, the strength of the
strike is recorded.
• MODE
5. Press START/STOP to start recording.
L
•
•
Channel 1 mixer parameters are
automatically recorded to Track 1.
Track 1 is the main track, and you can use it
to record auto accompaniment, as well as
keyboard play. Tracks 2 through 6 are
melody tracks, and you can use these for
recording a secondary melody that includes
keyboard play.
To start recording with synchro start,
press SYNCHRO/FILL-IN NEXT instead of
START/STOP. Recording starts when
you play a note or a chord on the
accompaniment keys.
Check the display for Channels 11–16 to
see which memory tracks contain data and
which are empty.
Lꢃꢐ ꢂꢃꢃLꢃ
Because each track is independent of the
others, you only need to re-record a single
track if you make a mistake while recording
on it.
To synchro start auto accompaniment
with an intro pattern, press SYNCHRO/
FILL-IN NEXT and then INTRO/ENDING 1
or 2 instead of START/STOP. Recording
starts with the intro pattern when you
play a note or a chord on the
To record using an intro, ending, or fill-in, use
INTRO/ENDING 1 or 2, SYNCHRO/FILL-IN
NEXT, VARIATION/FILL-IN 1, or VARIATION/
FILL-IN 2 as you normally would.
If the remaining memory is less than 100
notes, the measure and beat numbers flash.
When memory becomes full, recording
automatically stops (and auto-
accompaniment or rhythm stops playing, if
used).
accompaniment keys.
To start auto accompaniment during a
recording, press INTRO/ENDING 1 or 2
instead of START/STOP. Play the melody
keys to start recording. When you reach
the point where you want
Memory contents are saved as long as
power is supplied to the keyboard.
Unplugging the adapter without batteries or
with weak batteries erases the memory. To
prevent data loss, connect an adapter
before replacing the batteries.
accompaniment to start, play a chord on
the accompaniment keys.
6. Play the keyboard. You can also record
auto accompaniment chords, tuning,
and pedal operations.
Turning off the keyboard while recording
erases the contents of the track you were
recording.
7. Press START/STOP to end recording.
If you make a mistake, press START/
STOP to stop recording and begin again
from Step 1, or you can edit the
contents. See “Editing Memory
Contents” on Page 18.
You can transfer memory contents to
another MIDI device.
ꢘꢄꢓꢙꢀꢃ ꢆꢄꢃꢘꢄꢀꢁꢘꢇ ꢂꢖ
With real-time recording, the notes are
recorded as you play them on the keyboard.
L
This data is stored on Track 1 along
with the notes you played:
• tone number
1. Repeatedly press SONG MEMORY until
• rhythm number
ꢆꢉ3ꢛꢟ appears. M
• rhythm controller (INTRO/ENDING 1
or 2, VARIATION/FILL-IN 1 or 2, etc.)
operations
2. Within 5 seconds, press + or – (or 0 or 1)
to select a song number.
3. Press CHORD/TR 1 to select Track 1.
While the keyboard is in memory record
mode, the level meters for channels 11
through 16 correspond to memory
tracks 1 through 6. When all four bars
are lit, that channel has something in
memory: if only one bar is lit, that track
is empty.
• pedal operations
• accompaniment volume
• effect type
See “Recording Multiple Tracks” on
Page 18 to record on the other five
M
tracks.
4. If desired, you can change the following
settings:
16
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appears.
appears.
(CURSOR). ꢆ
ꢉ
ꢟ
ꢏꢜ
ꢉ
>
appears.
6. Use the number buttons to specify the
length of the chord. See “Specifying the
Length of a Note.”
ꢗꢙꢓꢔ ꢂꢖꢃꢚꢓꢀꢈꢃꢑꢘꢁꢆꢃ
MꢃꢂꢁꢃꢄꢃMꢃ
ꢅꢁꢂꢖꢃꢆꢄꢆꢁꢘꢔ
Playing Back from Song Memory
ory
1. Repeatedly press SONG MEMORY until
%ꢊꢕꢗ
•
•
•
You can use change the rhythm, use layer
and/or split during memory playback.
7. For each additional chord you want to
enter, play the chord and use the
Pressing START/STOP during the song
restarts the song from the beginning.
2. Within 5 seconds, repeatedly press + or
number buttons to specify its length.
– (or 0 or 1) to select a song number.
hSongMem
8. When you finish recording, press
START/STOP. The keyboard is now in
playback standby mode. You can try
playing back the song by pressing
START/STOP. M
You can set the volume and pan position of
the playback tracks using the mixer. This
setting data is output through MIDI OUT.
3. Within 5 seconds, press START/STOP to
play back the song you selected. You
can use TEMPO to adjust the playback
tempo.
Usingt
•
The entire keyboard functions as a melody
keyboard during playback, regardless of the
MODE setting.
4. Press START/STOP again to stop
ꢅ,ꢉ-")ꢊ"$%ꢃꢀ&ꢌꢎꢏ(ꢃ"$ꢃ#&ꢉꢃꢂꢌꢎ+ꢍ*ꢃ
Step Recording
M
playback.
ꢆꢌꢏꢉ
•
If you make a mistake, see “Correcting
Mistakes”.
To enter chords when MODE is set to
NORMAL during step recording, you must
specify them using a method other than
Concert Chord or Fingered. That way, you
can enter 18 chord types using only two
keys.
ꢅꢃꢄꢗꢃꢘꢄꢀꢁꢘꢇ ꢂꢖ
•
When you record on a track that already
contains data, the keyboard automatically
locates the end of the previous recording —
measure, beat, or clock (1/48 of a beat) —
and adds your new entry to it.
With step recording, you can record a chord
progression one chord at a time. (If you
want to record one note at a time, refer to
“Recording Multiple Tracks” on Page 18.)
•
•
You can enter a 0 (a rest) in Step 5 of “Step
Recording”, but the rest is ignored when the
accompaniment plays.
Follow these steps to record chords with
step recording.
While holding down the desired chord root
key, press the chord key to specify the chord.
The root and chord types are labeled above
each key. The chord root letter and type of
chord also appear as you play a chord.
The rhythm number and INTRO/ENDING 1
or 2, SYNCHRO/FILL-IN NEXT, and
VARIATION/FILL-IN 1 or 2 operations are
stored on Track 1, along with the notes you
played. See “Recording Multiple Tracks” to
record on the other five tracks.
1. Repeatedly press SONG MEMORY until
$ꢜꢉꢖꢑꢆꢉ3
2. Within 5 seconds, repeatedly press
+ or – to select a song number.
ꢅ,ꢉ-")ꢊ"$%ꢃ#&ꢉꢃꢙꢉ$%#&ꢃꢌ)ꢃ
ꢍꢃꢂꢌ#ꢉ
•
During recording on Tracks 2 through 6, the
entire keyboard functions as a melody
keyboard, regardless of the current MODE
setting.
3. If desired, you can change the rhythm
number and MODE settings.
During step recording, repeatedly press
+ or – or enter a number using the number
buttons to specify the length of each note.
Use numbers 1 through 6 to specify whole
notes (1), half notes (2), quarter notes (3),
eighth notes (4), 16th notes (5), and 32nd
notes (6).
4. Press CHORD/TR1 to select Track 1.
The REC indicator flashes briefly, then
lights steadily.
•
•
The tone number is stored on the selected
track in addition to the notes you played.
You can turn off a track during playback by
using the mixer function (see “Using the
Mixer” on Page 12).
5. Press SYNCHRO/FILL-IN NEXT, then
play a chord using the chord play
method determined by the current
MODE setting (Fingered, Concert
Chord, Full Range Chord, or Normal).
To enter a dot or triplicate, hold down 7 (dot)
or 9 (triplicate), then press 1 through 6.
Correcting Mistakes
The REC indicator lights and the STEP
indicator stops flashing when you move to the
end of the recording.
To enter a tie, press 8 then enter the first
and second notes.
When MODE is set to NORMAL,
specify the chord using the root keys
and chord-type keys. See “Specifying
Chords in the Normal Mode”.
To enter a rest, press 0, then press 1
through 9 to specify the length of the rest.
ꢀꢌꢎꢎꢉ-#"$%ꢃꢆ"(#ꢍ.ꢉ(
To start accompaniment with an intro
pattern, press INTRO/ENDING 1 or 2
after SYNCHRO/FILL-IN NEXT.
Before finishing your step recording entry,
you can move the entry point back to correct
the data you entered. This deletes all data
after the point where you make corrections.
To switch to a rhythm variation, press
VARIATION/FILL-IN 1 or 2 immediately
before playing the chord.
1. Before you press START/STOP to end
ꢃ CURSOR
). This moves
recording, press
(
To insert an ending or fill in, press
INTRO/ENDING 1 or 2, or VARIATION/
FILL-IN 1 or 2 immediately before
entering the chord.
the entry point back one “space.” The
data recorded at the current entry point
appears, the REC indicator turns off,
and the STEP indicator flashes.
To step-record chords without a rhythm,
skip this step. The chord of the
2. While monitoring the data on the
ꢃ
ꢄ
display, repeatedly press or
specified length is recorded. A rest can
be specified there, so you can create an
original chord pattern.
(CURSOR) to move the entry point to
the data you want to change.
ꢂ ENTER
(
ꢄ
3. Press
) then press
To add chord accompaniment during
rhythm play, enter rests from the
4. Press YES to clear all data after the
beginning of the recording up to where
you want accompaniment to start. Then
enter only the chords (no rests).
ꢅ
current entry point. Press NO or
17
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appears.
(EXIT) to cancel the rewrite operation.
M
6. Use 1–9 to enter the length of the note
or rest.
Uisng
7. Continue entering notes by playing
them and specifying their length.
t
h
ꢘꢄꢀꢁꢘꢇ ꢂꢖꢃꢆꢕꢙꢃ ꢗꢙꢄꢃ
ꢃꢘꢓꢀꢈꢅ
8. Press START/STOP to end recording.
In addition to Track 1, where you record auto
accompaniment as well as keyboard play,
there are five other tracks you can use to
record melody parts only. You can record
different tones on these tracks and build a
full ensemble of instruments.
MꢃꢂꢁꢃꢄꢃMꢃ
•
Do not change a note identical to the
preceding or succeeding note. Doing so
might alter the length of the note and you
will have to re-record the entire track.
ꢄꢇ ꢃ ꢂꢖꢃꢆꢄꢆꢁꢘꢔꢃꢀꢁꢂꢃꢄꢂꢃꢅ
oyr
You can recall and change individual notes
and parameter settings from a song in
M
memory.
•
•
When you change note, key pressure, or
chord, the keyboard sounds the new setting
so you can hear what it sounds like.
You can play back what you already
recorded on Track 1 (or any other track)
while you record on Tracks 2–6.
1. Repeatedly press SONG MEMORY until
$ꢜ
ꢉ
ꢖꢑꢆ
ꢉ3
ꢑ
appears.
Some parameters are stored in the initial
portion of the memory, called “Panel
Record.” You cannot edit data in this field
using the procedure described here. See
“Rewriting Song Data (Panel Record)” on
Page 19.
2. Within 5 seconds, repeatedly press
+ or – to select a song number.
ꢘꢉꢍ*ꢀꢃ"+ꢉꢃꢘꢉ-ꢌꢎꢏ"$%
1. Repeatedly press SONG MEMORY until
3. Use SONG MEMORY TRACK (1–6) to
ꢆꢉ3ꢛꢟ appears.
select the track you want to edit.
•
•
The tone and rhythm you selected before
beginning recording are stored in the panel
record. You can only change tone or rhythm
during recording.
2. Within 5 seconds, repeatedly press
+ or – to select a song number.
ꢃ CURSOR) to enter edit mode.
4. Press
(
ꢃ
ꢄ CURSOR
( ) to
5. Repeatedly press or
3. Press the desired SONG MEMORY
TRACK (2–6) to select the track you
want to record on.
move to the entry you want to change.
The only parameters that can be edited for
Tracks 2–6 are notes and tone numbers.
You can change the parameter that is
flashing on the display. To change a
•
•
You cannot add data to a recording.
4. If desired, you can change the tone
number and tempo settings. You can
change the tempo to one that is easy
for you to follow.
ꢃ
different parameter, repeatedly press
ꢄ CURSOR
You cannot move portions of a recording to
a different location within the recording.
or
(
) so the parameter you
want to edit flashes.
•
You cannot change note lengths.
6. Make the desired changes to the
selected parameter.
5. Press START/STOP to start recording.
The contents of any tracks already
recorded start to play.
The procedures you use to change a
parameter depend on the type of data it
contains. See “Editing Techniques and
Display Contents”.
6. Play on the keyboard what you want to
record on the selected track.
7. Press START/STOP to end recording.
7. Repeat Steps 5 and 6 to edit other
parameters.
If you used them, tone number and optional
pedal operation are also stored on the
selected track in addition to the notes you
played.
8. Press START/STOP when you are
finished.
ꢄꢏ"#"$%ꢃꢃꢉ-&$"/'ꢉ(ꢃꢍ$ꢏꢃꢇ"(,*ꢍꢊꢃ
ꢅ#ꢉ,ꢃꢘꢉ-ꢌꢎꢏ"$%
ꢀꢌ$#ꢉ$#(
1. Repeatedly press SONG MEMORY until
$ꢜꢉꢖꢑꢆꢉ3
Key Pressure (Velocity) — Repeatedly
press + and – or use the number buttons to
adjust the key pressure.
2. Within 5 seconds, repeatedly press
+ or – to select a song number.
Pitch — Enter a new note on the keyboard
or repeatedly press + or – to change to the
next higher or lower note. The keyboard and
the staff on the display show your new entry.
3. Press the desired SONG MEMORY
TRACK (2–6) to select the track you
want to record on.
Chord — Use the appropriate chord
fingering method for the MODE setting.
4. Change the tone, if desired. After
selecting a tone, press any keyboard
key to clear the tone selection display
and return to the note input screen.
Tone Number/Rhythm Number —
Repeatedly press + or – or use the number
buttons to enter a number.
5. Use the keyboard to enter notes or 0 to
enter rests.
Rhythm Controller (INTRO/ENDING 1 or 2,
VARIATION/FILL-IN 1 or 2, SYNCHRO/FILL-IN
NEXT) — Press the button for the function
you want to change to.
• When you enter a note using the
keyboard with touch response turned
on, the key pressure is also
recorded.
ꢄꢇ ꢃ ꢂꢖꢃꢓꢃꢅꢁꢂꢖ
• To delete a rest entry, press 0 again.
You can delete an entire song, a specific
track, or data associated with the song.
18
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3. Press
appears
4. Press
4. Press YES. $
ꢠ
ꢟ
ꢉ>
appears, prompting
appears.
3. Press
appears
ꢄ CURSOR
) until
appears.
6. Press YES. $
ꢠ
ꢟ
ꢉ>
appears, prompting
SONG MEMORY until
1. Repeatedly press
appears.
ꢇꢉ*ꢉ#"$%ꢃꢍꢃꢅꢌ$%
%ꢊꢕꢗ
MꢃꢂꢁꢃꢄꢃMꢃ
To deselect a track, simply press its button
again.
1. Repeatedly press SONG MEMORY until
%ꢊꢕꢗ
appears.
•
•
•
•
2. Repeatedly press + or – to select the
song number.
2. Repeatedly press + or – to select the
You cannot change the song number while
in track delete standby.
song number.
3. Make the changes in settings as
desired.
You cannot select a track that does not
contain recorded data.
ꢂ ENTER $ꢛ'ꢓꢅꢉꢊ>
( ).
ꢂ ENTER). $ꢛ'ꢓꢅꢉꢊ> appears.
(
Pressing SONG MEMORY while in track
delete standby mode returns to record
standby mode.
you to confirm the deletion.
ꢃ
ꢄ CURSOR) until
(
5. Repeatedly press or
%'ꢉꢊꢑꢆꢉ3>ꢑ
5. Press YES again.
6. Press YES to rewrite the header data.
ꢇꢉ*ꢉ#"$%ꢃꢓ**ꢃꢇꢍ#ꢍꢃ"$ꢃꢍꢃ
ꢅ,ꢉ-")"-ꢃꢃꢎꢍ-.
ory
ꢕꢅ ꢂꢖꢃꢆ ꢇ
1. Repeatedly press SONG MEMORY until
%ꢊꢕꢗ
appears.
Your keyboard includes a feature called
MIDI (Musical Instrument Digital Interface).
MIDI is the universal standard for sending
and receiving performance data between all
types of electronic musical instruments,
regardless of manufacturer. Using MIDI, you
can play music on your keyboard and
another instrument at the same time while
pressing the keys on only one, record your
music to a sequencer, acquire a wider
selection of preset tones from a sound
module, and much more.
2. Repeatedly press + or – to select the
song number.
hSongMem
Usingt
ꢂ ENTER $ꢛ'ꢓꢅꢉꢊ>
( ).
ꢃ
4. Repeatedly press or
(
ꢀꢟ.ꢅꢉꢊ>
5. Press the appropriate SONG MEMORY
TRACK (1-6) to select the track(s) you
want to delete. You can specify more
than one track by pressing more than
M
Connecting your keyboard to another MIDI
device requires a MIDI cable (not supplied).
one button.
you to confirm the deletion.
For detailed specifications of the MIDI
function, see the “MIDI Implementation
Chart” on Page 41. For more information
about MIDI parameters, visit
7. Press YES again to delete the track(s).
ꢘꢉ0ꢎ"#"$%ꢃꢅꢌ$%ꢃꢇꢍ#ꢍꢃ
www.radioshack.com and download the
“MD-1121 MIDI Implementation.”
ꢆꢗꢍ$ꢉ*ꢃꢘꢉ-ꢌꢎꢏꢇ
Each song in the keyboard’s memory has a
section in its header called the panel record.
This section contains initial data for the
recording. You can rewrite this portion if
necessary.
ꢓꢚꢁꢕꢃꢃꢆ ꢇ
Every MIDI-equipped instrument has MIDI
OUT and IN terminals, and some also have
a MIDI THRU terminal. Each of these
terminals serves a different purpose.
The settings stored in panel records are:
MIDI OUT sends MIDI data to (“talks to”)
other MIDI instrument(s).
• Rhythm
• Tempo
• Accomp Volume
• Reverb On/Off
• Reverb Type
• Chorus On/Off
• Chorus Type
• DSP Type
MIDI IN receives (“listens to”) MIDI data sent
by other MIDI instrument(s).
MIDI THRU lets you connect (“network”)
additional MIDI instruments, and sends
other MIDI devices a copy of all data it
receives through its MIDI IN terminal.
Your keyboard has MIDI OUT and MIDI IN
terminals.
• Equalizer Type
The following mixer parameters are also
stored in the panel record:
The cable that connects MIDI devices does
not actually carry sound between them, like
a speaker wire carries sound from a receiver
to a speaker. Instead, MIDI-equipped
devices communicate with each other using
digital codes (instructions). One MIDI device
sends digital instructions representing
exactly what is being played on it. The other
MIDI device receives and translates those
instructions, then produces (or records) the
sound exactly as it was played on the first
device.
• Tone
• Part On/Off
• Volume
• Pan
• Oct Shift
• Coarse Tune
• Fine Tune
• Reverb Send
• Chorus Send
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(available at RadioShack).
ꢀ
until 1
<
ꢅ
<
ꢑ
appears.
2. Press
(
) — When set to on, the keyboard
(Accompaniment Out)
(Default: ꢁ
8
8
) — Set to ꢛ to send auto
'
(Local Control) (Default: ) — Set
to ꢛ
'
to send data to the keyboard’s
simultaneously. Set to
ꢛꢘꢘ to send data
only to another MIDI device (the
keyboard’s speakers are muted).
ꢆꢓꢈ ꢂꢖꢃꢃꢐꢄꢃꢆ ꢇ ꢃ
ꢀꢁꢂꢂꢄꢀꢃ ꢁꢂꢅ
To connect your keyboard to another MIDI-
equipped device, you must use a MIDI cable
4. Repeatedly press + or – or use the
number buttons to change the setting
ꢅ EXIT
( ).
as required. Then press
To send MIDI data from your keyboard, use
a MIDI cable to connect the keyboard’s MIDI
OUT terminal to the other device’s MIDI IN
terminal.
MꢃꢂꢁꢃꢄꢃMꢃ
You do not need to make both connections if
you are only either sending or receiving.
ꢂꢁꢃꢄꢅꢃꢓꢚꢁꢕꢃꢃꢃꢐꢄꢃꢆ ꢇ ꢃ
ꢆꢗꢙꢄꢆꢄꢂꢃꢓꢃ ꢁꢂꢃꢀꢐꢓꢘꢃ
The “MIDI Implementation Chart” on
Page 41 shows specific details about how
your keyboard is compatible with the MIDI
standard. The following notes explain how
the keyboard works within the MIDI
standard.
To receive MIDI data on your keyboard, use
a MIDI cable to connect the keyboard’s MIDI
IN terminal to the other device’s MIDI OUT
U
ꢀꢃꢀꢓꢕꢃ ꢁꢂꢃꢀ
•
•
Always turn off power to your keyboard and
the other MIDI device before you connect or
disconnect MIDI cables.
M
terminal.
t
hSongMem
ꢆ ꢇ ꢃꢇꢓꢃꢓ
As you make the cable connections, be
sure to align the MIDI cable pins with the
matching holes on your keyboard’s MIDI
OUT and MIDI IN terminals. If you have
trouble plugging in the cable, do not force it!
You might damage the plug or the
instrument.
Basic Channel — The MIDI standard
allows for the use of up to 16 channels to
exchange data. Like a TV broadcast, each
of these channels can contain different data.
The keyboard can send and receive data on
all 16 of these channels.
Your keyboard can send and receive several
different types of MIDI data. The keyboard’s
tones, rhythms, and other types of MIDI data
are sent automatically as you play.
oyr
The keyboard parts (Channels 1 through 4)
are sent over the corresponding channels.
When you turn auto harmonize on (see
“Using Auto Harmonize” on Page 12), the
harmonized notes are sent.
Mode — The MIDI standard allows for four
separate modes of operation. The keyboard
sends and receives data in Mode 3. This
means that the data sent and received by
the keyboard can be polyphonic and can be
sent or received on only one channel at a
time.
You can set accompaniment parts to be sent
over the corresponding channels (Channels
6 – 10). See “Changing MIDI Settings.” The
keyboard’s prerecorded tunes cannot be
sent as MIDI data.
Note Number — The MIDI standard allows
for note numbers from 0 through 127. This
number represents each possible note that a
device can play. The lowest note number (0)
is five octaves below middle C and the
highest note number (127) is three octaves
above middle C. The keyboard can send
and receive all 128 note numbers.
The keyboard can receive data over all 16
MIDI mixer channels at the same time.
The received message is interpreted as
chord change data when you set MODE to
CONCERT CHORD or FINGERED. See
“Changing MIDI Settings.”
Velocity — The MIDI standard allows for
velocity numbers from 0 through 127.
Velocity is how fast a key is pressed (or if
the key is pressed at all) or how loud a note
sounds. A velocity of 0 means that the key is
not pressed. The lowest velocity (1) is
pianissimo and the highest velocity (127) is
fortissimo. The keyboard can send and
receive all 128 velocity numbers.
ꢀꢐꢓꢂꢖ ꢂꢖꢃꢆ ꢇ ꢃꢅꢄꢃꢃ ꢂꢖꢅ
1. Press TOUCH/TRANSPOSE/SETTING,
ꢃ
ꢄ CURSOR
( )
then repeatedly press or
ꢂ ENTER). ꢋꢌꢑ/ꢉꢗ ꢑꢚꢔ appears.
ꢃ
3. Within 5 seconds, repeatedly press or
ꢄ
until the parameter you want to
change appears.
Pitch Bender — The keyboard receives
(but cannot send) pitch bending signals.
/ꢉꢗ ꢑꢚꢔ (Keyboard Basic Channel)
ꢌ
(Default: ꢋ ) — Sets the channel for
sending MIDI data to an external
device.
Control Change — This feature sends data
on various controllers, each having its own
number. For the details of each parameter,
see “MIDI Data”.
ꢚꢔꢛꢟ (MIDI In Chord Judge) (Default:
ꢁ88
Program Change — This feature changes
the preset sounds. Each sound number
corresponds to a program number between
0 and 127. See “MIDI Data”.
interprets the received basic channel
note data as auto accompaniment
chords using the current chord fingering
method.
ꢄ3ꢛꢐꢖꢁꢠꢜ
System Exclusive — This feature sends
special signals unique to the keyboard.
accompaniment as MIDI data.
All Notes Off — This feature is a kind of
panic button: it stops the current sounds
from playing. Only the keyboard receives
this message.
ꢈꢛ3ꢕꢊ
ꢁ'
speakers and another MIDI device
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Active Sense — This means the
keyboard’s sound turns off in the event the
connection cable to the MIDI IN terminal is
accidentally disconnected.
ꢕꢅ ꢂꢖꢃꢃꢐꢄꢃꢇꢓꢃꢓꢃꢇꢁꢒꢂꢙꢁꢓꢇꢃ
ꢅꢄꢘꢝ ꢀꢄ
preset accompaniments, tones, DSPs, and
registration data, as well as the software to
transfer the downloaded data from your PC
to the keyboard.
ory
The software not only allows you to transfer
the downloaded data to the keyboard, but
also to store the various settings you made
on the keyboard onto your PC’s storage
device. See the instructions provided with
the software.
hSongMem
Usingt
21
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ꢃꢘꢁꢕꢚꢙꢄꢅꢐꢁꢁꢃ ꢂꢖ
ꢃꢎꢌ'ꢋ*ꢉ
ꢗꢌ(("ꢋ*ꢉꢃꢀꢍ'(ꢉ
ꢘꢉ+ꢉꢏꢊ
The keyboard has turned off
automatically.
Press POWER.
Adjust VOLUME.
The volume is turned down.
The headphones are connected. Disconnect the headphones.
Make sure the batteries are fresh and
Power supply problem.
inserted correctly, or the AC adapter is
connected securely.
No sound, even if keys
are pressed.
You are pressing too few
accompaniment keys while
MODE is set to FINGERED.
Set MODE to NORMAL or CONCERT
CHORD. Or press 3 or 4 keys to form a
chord while MODE is set to FINGERED.
Set local control to ON (see “Changing
MIDI Settings” on Page 20).
Local control is off.
Turn on Channel 1 or raise the volume
setting (see “Using the Mixer” on
Page 12).
Mixer channel 1 is turned off or its
volume is set too low.
No sound when
connected to an external
amplifier.
The volume is turned down.
Defective connection cord.
Adjust VOLUME.
Replace the connection cord.
MIDI cables are not connected
properly.
Check the connection.
No sound when
receiving and playing
MIDI data.
Turn channel 1 ON or raise the volume
setting (see “Using the Mixer” on
Page 12).
Mixer channel is turned off or its
volume is too low.
T
r
ulbeshot
The key or tuning does
not match when playing
along with another MIDI
instrument.
The tuning or transpose
parameter is set to a value other
than 0 or 00.
Set the tuning or transpose parameter to
0 or 00.
ign
Some parts do not play
during song memory
playback.
Channels are turned off or volume Use the mixer function to turn the
set too low.
channel on or to raise the volume.
A track other than Track 1 is
selected. (Tracks 2 through 6 are Select Track 1.
for melody only.)
Cannot record auto-
accompaniment.
Sounds sent to another
MIDI device by the
keyboard do not sound
correct.
The other device’s MIDI THRU
function is turned on.
Turn off the MIDI THRU function on the
other device.
Cannot record chord
accompaniment data on Accomp MIDI Out is set to ꢛꢘꢘ.
Set MIDI Out to ꢛ'.
a computer.
ꢀꢓꢘꢄ
Keep the keyboard dry; if it gets wet, wipe it
dry immediately. Use and store the
keyboard only in normal temperature
environments. Handle the keyboard
carefully; do not drop it. Keep the keyboard
away from dust and dirt, and wipe it with a
damp cloth occasionally to keep it looking
new.
ꢅꢄꢘꢝ ꢀꢄꢃꢓꢂꢇꢃꢘꢄꢗꢓ ꢘ
If your keyboard is not performing as it
should, take it to your local RadioShack
store for assistance. Modifying or tampering
with the keyboard’s internal components can
cause a malfunction and might invalidate its
warranty and void your FCC authorization to
operate it.
22
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ꢃꢁꢂꢄꢃꢙ ꢅꢃ
ꢗꢓꢂꢄꢙꢃꢃꢁꢂꢄꢅ
oneList
T
23
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ꢗꢓꢂꢄꢙꢃꢃꢁꢂꢄꢅꢃꢆꢀꢁꢂꢃ ꢂꢕꢄꢇꢇ
T
oenList
24
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ꢓꢇꢝꢓꢂꢀꢄꢇꢃꢃꢁꢂꢄꢅ
oneList
T
25
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ꢓꢇꢝꢓꢂꢀꢄꢇꢃꢃꢁꢂꢄꢅꢃꢆꢀꢁꢂꢃ ꢂꢕꢄꢇꢇ
T
oenList
26
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ꢖꢆꢃꢃꢁꢂꢄꢅ
oneList
T
27
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ꢖꢆꢃꢃꢁꢂꢄꢅꢃꢆꢀꢁꢂꢃ ꢂꢕꢄꢇꢇ
T
oenList
28
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ꢇꢘꢕꢆꢃꢅꢁꢕꢂꢇꢅ
ꢕꢅꢄꢘꢃꢃꢁꢂꢄꢅ
oneList
T
29
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ꢇꢘꢕꢆꢃꢓꢅꢅ ꢖꢂꢆꢄꢂꢃꢃꢙ ꢅꢃ
T
oenList
30
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ꢑ ꢂꢖꢄꢘꢄꢇꢃꢀꢐꢁꢘꢇꢃꢀꢐꢓꢘꢃ
oneList
T
31
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ꢄꢑꢑꢄꢀꢃꢃꢙ ꢅꢃ
ꢘꢄꢝꢄꢘꢚ
ꢀꢐꢁꢘꢕꢅ
ꢇꢅꢗ
Ef
fce
t
L
s
t
32
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ꢇꢅꢗꢃꢆꢀꢁꢂꢃ ꢂꢕꢄꢇꢇ
List
ct
e
f
f
E
33
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ꢇꢅꢗꢃꢓꢙꢖꢁꢘ ꢃꢐꢆꢃꢙ ꢅꢃ
ꢂ'+ꢋꢉꢎ
ꢂꢍ+ꢉ
ꢑ'$-#"ꢌ$
ꢗꢍꢎꢍ+ꢉ#ꢉꢎ(
Continually performs left-right panning of the
input signal in accordance with an LFO.
0: Rate (0 to 127) – Adjusts the panning rate.
1: Depth (0 to 127) – Adjusts the panning depth.
00
Auto Pan
– Adjusts volume of input signal in accordance 0: Rate (0 to 127) – Adjusts the tremolo rate.
01
02
Tremolo
with an LFO.
1: Depth (0 to 127) – Adjusts the tremolo depth.
0: Low Frequency [0 (200Hz), 1 (400Hz), 2 (800Hz)] – Adjusts the cutoff
frequency of the low-band equalizer.
1: Low Gain (-12, -11, -10 to +10, +11, +12) – Adjusts the gain of the low-band
equalizer.
2: High Frequency [0 (6.0kHz), 1 (8.0kHz), 2 (10kHz)] – Adjusts the cutoff
frequency of the high-band equalizer.
2BandEQ
This is a two-band equalizer.
3: High Gain (-12, -11, -10 to +10, +11, +12) – Adjusts the gain of the high-band
equalizer.
0: Low Frequency [0 (200Hz), 1 (400Hz), 2 (800Hz)] – Adjusts the cutoff
frequency of the low-band equalizer.
1: Low Gain (-12, -11, -10 to +10, +11, +12) – Adjusts the gain of the low-band
equalizer.
2: Mid Frequency [0 (1.0kHz), 1 (1.3kHz), 2 (1.6kHz), 3 (2.0kHz), 4 (3.0kHz), 5
(4.0kHz), 6 (6.0kHz), 7 (8.0kHz)] – Adjusts the center frequency of the mid-
band equalizer.
03
3BandEQ
This is a three-band equalizer.
3: Mid Gain (-12, -11, -10 to +10, +11, +12) – Adjusts the gain of the mid-band
equalizer.
4: High Frequency [0 (6.0kHz), 1 (8.0kHz), 2 (10kHz)] – Adjusts the cutoff
frequency of the high-band equalizer.
5: High Gain (-12, -11, -10 to +10, +11, +12) – Adjusts the gain of the high-band
equalizer.
0: Input Level (0 to 127) – Adjusts the input level. The input signal can become
distorted when the level of the sound being input, the number of chords, or the
resonance value is large. Adjust this parameter to eliminate such distortion.
1: Resonance (0 to 127) – Adjusts the resonance of the sound.
2: Manual (0 to 127) – Adjusts the frequency used as the basis for the wah filter.
3: LFO Rate (0 to 127) – Adjusts the rate of the LFO.
This is a “wah” effect that can automatically
affect the frequency in accordance with an LFO.
04
LFO Wah
4: LFO Depth (0 to 127) – Adjusts the depth of the LFO.
0: Input Level (0 to 127) – Adjusts the input level. The input signal can become
distorted when the level of the sound being input, the number of chords, or the
Resonance value is large. Adjust this parameter to eliminate such distortion.
1: Resonance (0 to 127) – Adjusts the resonance of the sound.
This is a “wah” effect that can automatically
affect the frequency in accordance with the
level of the input signal.
2: Manual (0 to 127) – Adjusts the frequency used as the basis for the wah filter.
3: Depth (-64 to 0 to +63) – Adjusts the depth of the wah in accordance with the
level of the input signal. Setting a positive value causes the wah filter to open
in direct proportion with the size of the input signal, producing a bright sound.
Setting a negative value causes the Wah filter to close in accordance with the
size of the input signal, which produces a dark tone quality. However, large
input re-opens the Wah filter, even if it is closed.
05
Auto Wah
0: Depth (0 to 127) – Adjusts compression of the audio signal.
1: Attack (0 to 127) – Adjusts the attack amount of the input signal. A smaller
value causes prompt compressor operation, which suppresses the attack of
the input signal. A larger values delays compressor operation, which causes
attack to be output as-is.
Compresses the input signal, which can
Compressor suppress level variation and make it possible to
sustain dampened sounds longer.
2: Release (0 to 127) – Adjusts the time from the point when the input signal
drops below a certain level until the compression operation is stopped. When
an attack feeling is desired (no compression at the onset of the sound), set
this parameter to as low a value as possible. To apply compression at all
times, set a high value.
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3: Level (0 to 127) – Adjusts the output level. The output volume changes in
accordance with the Depth setting and the characteristics of the input tone.
Use this parameter to correct for such changes.
0: Limit (0 to 127) – Adjusts the volume level from which the limit is applied.
1: Attack (0 to 127) – Adjusts the attack amount of the input signal.
2: Release (0 to 127) – Adjusts the time from when the input signal drops below
a certain level until the limit operation stops.
3: Level (0 to 127) – Adjusts the level being output. The output volume changes
in accordance with the Limit setting and the characteristics of the input tone.
Use this parameter to correct for such changes.
This is an effector that you can use to set an
Limiter
07
08
upper limit value on the level of the input signal.
0: Gain (0 to 127) – Adjusts the input gain.
1: Low (0 to 127) – Adjusts the low-band gain. The cutoff frequency differs
according to the preset DSP.
2: High (0 to 127) – Adjusts the high-band gain. The cutoff frequency differs
according to the preset DSP.
Distortion
This effect provides Distortion + AmpSimulator.
3: Level (0 to 127) – Adjusts the output level.
34
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ꢂ'+ꢋꢉꢎ
ꢂꢍ+ꢉ
ꢑ'$-#"ꢌ$
ꢗꢍꢎꢍ+ꢉ#ꢉꢎ(
0: Resonance (0 to 127) – Adjusts the resonance of the sound.
1: Manual (-64 to 0 to +63) – Adjusts the phaser shift volume, which is used for
reference.
2: Rate (0 to 127) – Adjusts the rate of the LFO.
3: Depth (0 to 127) – Adjusts the depth of the LFO.
4: Wet Level (0 to 127) – Adjusts the volume level of the effect.
Stereo
Phaser
This is a stereo phaser that modulates the
phase in accordance with a sine wave LFO.
09
0: Resonance (0 to 127) – Adjusts the resonance of the sound.
1: Manual (-64 to 0 to +63) – Adjusts the phaser shift volume, which is used for
reference.
2: Rate (0 to 127) – Adjusts the rate of the LFO.
3: Depth (0 to 127) – Adjusts the depth of the LFO.
4: Wet Level (0 to 127) – Adjusts the level of the effect sound.
This is a monaural phaser that modulates the
phase in accordance with a sine wave LFO.
10
11
Phaser
0: Speed (Slow, Fast) Switches the speed mode between fast and slow.
1: Break (Rotate, Stop) Stops speaker rotation.
2: Fall Accel (0 to 127) – Adjusts acceleration when the speed mode is switched
from fast to slow.
3: Rise Accel (0 to 127) – Adjusts acceleration when the speed mode is switched
from slow to fast.
Rotary
This is a rotary speaker simulator.
4: Slow Rate (0 to 127) – Adjusts speaker rotation speed in the slow speed
mode.
5: Fast Rate (0 to 127) – Adjusts speaker rotation speed in the fast speed mode.
0: Overdrive Gain (0 to 127) – Adjusts overdrive gain.
1: Overdrive Level (0 to 127) – Adjusts the output level of the overdrive.
2: Speed (Slow, Fast) Switches the speed mode between fast and slow.
3: Break (Rotate, Stop) Stops speaker rotation.
4: Fall Accel (0 to 127) – Adjusts acceleration when the speed mode is switched
from fast to slow.
12
Drive Rotary This is an overdrive-rotary speaker simulator.
5: Rise Accel (0 to 127) – Adjusts acceleration when the speed mode is switched
from slow to fast.
6: Slow Rate (0 to 127) – Adjusts speaker rotation speed of the slow speed mode.
7: Fast Rate (0 to 127) – Adjusts speaker rotation speed of the fast speed mode.
0: Low Frequency (0 to 127) – Adjusts the low range enhancer frequency.
1: Low Gain (0 to 127) – Adjusts the low range enhancer gain.
2: High Frequency (0 to 127) – Adjusts the high range enhancer frequency.
3: High Gain (0 to 127) – Adjusts the high range enhancer gain.
Enhances the outlines of the low range and
Enhancer
13
14
high range of the input signal.
0: OSC Frequency (0 to 127) Sets the reference frequency of the internal OSC.
1: LFO Rate (0 to 127) – Adjusts the rate of the LFO.
2: LFO Depth (0 to 127) – Adjusts the depth of the LFO.
3: Wet Level (0 to 127) – Adjusts the level of the effect sound.
4: Dry Level (0 to 127) – Adjusts the level of the original sound.
This is a ring modulator (AM modulator) that
Ring
Modulator
makes it possible to modulate the frequency of
internal oscillator (OSC) in accordance with an
internal LFO.
This is an effector that reproduces a retro-type 0: Noise Level 1 (0 to 127) – Adjusts the level of Noise Generator 1.
Lo-Fi sound using Noise Generator 1 (phono-
graph record player type scratch noise
generator) and Noise Generator 2 (FM radio
type white noise and pink noise continuous
noise generator), and by using noise
1: Noise Density 1 (0 to 127) – Adjusts the noise density of Noise Generator 1.
2: Noise Level 2 (0 to 127) – Adjusts the level of Noise Generator 2.
3: Noise Density 2 (0 to 127) – Adjusts the noise density of Noise Generator 2.
4: Tone (0 to 127) – Adjusts the tone.
5: Resonance (0 to 127) – Adjusts the resonance of the sound.
6: Bass (-64 to 0 to +63) – Adjusts the volume of low sounds.
7: Level (0 to 127) – Adjusts the output level.
15
Lo-Fi
modulation (amplitude modulation = AM) and
distortion of frequency characteristics.
0: LFO Rate (0 to 127) – Adjusts the rate of the LFO.
1-Phase
Chorus
This is a monaural chorus in accordance with a 1: LFO Depth (0 to 127) – Adjusts the depth of the LFO.
16
17
sine wave LFO.
2: Feedback (-64 to 0 to +63) – Adjusts the feedback of the sound.
3: Wet Level (0 to 127) – – Adjusts the level of the effect sound.
0: LFO Rate (0 to 127) – – Adjusts the rate of the LFO.
1: LFO Depth (0 to 127) – Adjusts the depth of the LFO.
2: Feedback (-64 to 0 to +63) – Adjusts the feedback of the sound.
3: Wet Level (0 to 127) – Adjusts the level of the effect sound.
List
ct
Sin 2-Phase This is a stereo chorus in accordance with a
Chorus
e
f
f
sine wave LFO.
E
0: Rate1 (Fast LFO Rate, 0 to 127) – Adjusts the rate of LFO1.
1: Depth1 (Fast LFO Depth, 0 to 127) – Adjusts the depth of LFO1.
2: Rate2 (Slow LFO Rate, 0 to 127) – Adjusts the rate of LFO2.
3: Depth2 (Slow LFO Depth, 0 to 127) – Adjusts the depth of LFO2.
4: Wet Level (0 to 127 – Adjusts the level of the effect sound.
3-Phase
Chorus
This is a 3-phase chorus in accordance with two
LFOs of with different sine wave rates.
18
19
0: LFO Rate (0 to 127) – Adjusts the rate of the LFO.
Tri 2-Phase This is a stereo chorus in accordance with
Chorus
1: LFO Depth (0 to 127) – Adjusts the depth of the LFO.
2: Feedback (-64 to +63) – Adjusts the feedback of the sound.
3: Wet Level (0 to 127) – Adjusts the level of the effect sound.
triangular wave LFO.
0: Delay Time (0 to 127) – Adjusts the delay time.
1: Wet Level (0 to 127) – Adjusts the level of the effect sound.
2: Feedback (0 to 127) – Adjusts the repeat of the delay.
3: High Damp (0 to 127) – Adjusts damping of the high-range delay sound. The
smaller the value, the greater the damping of high-range delay sound.
4: Ratio L (0 to 127) – Adjusts the delay time of the left channel, proportional to
the value set for Delay Time.
Stereo
Delay 1
20
This is a delay of stereo input and output.
5: Ratio R (0 to 127) – Adjusts the delay time of the right channel, proportional to
the value set for Delay Time.
35
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ꢂ'+ꢋꢉꢎ
ꢂꢍ+ꢉ
ꢑ'$-#"ꢌ$
ꢗꢍꢎꢍ+ꢉ#ꢉꢎ(
0: Delay Time (0 to 127) – Adjusts the delay time.
1: Wet Level (0 to 127) – Adjusts the level of the effect sound.
2: Feedback (0 to 127) – Adjusts the repeat of the delay.
3: High Damp (0 to 127) – Adjusts damping of the high-range delay sound. The
smaller the value, the greater the damping of high-range delay sound.
4: Ratio L (0 to 127) – Adjusts the delay time of the left channel, proportional to
the value set for Delay Time.
Stereo
Delay 2
This is a cross feedback delay of stereo input
and output.
21
5: Ratio R (0 to 127) – Adjusts the delay time of the right channel, proportional to
the value set for Delay Time.
0: Delay Time (0 to 127) – Adjusts the delay time.
1: Wet Level (0 to 127) – Adjusts the level of the effect sound.
2: Feedback (0 to 127) – Adjusts the repeat of the delay.
3: High Damp (0 to 127) – Adjusts damping of the high-range delay sound. The
smaller the value, the greater the damping of high-range delay sound.
4: Ratio L (0 to 127) – Adjusts the delay time of the left channel. Proportional to
the value set for Delay Time.
22
3-Tap Delay This is left/center/right 3-tap delay.
5: Ratio C (0 to 127) – Adjusts the delay time of the center channel. Proportional
to the value set for Delay Time.
6: Ratio R (0 to 127) – Adjusts the delay time of the right channel. Proportional to
the value set for Delay Time.
0: LPF (0 to 127) – Adjusts the cutoff frequency of the low-pass filter. A smaller
value cuts the high range.
1: HPF (0 to 127) – Adjusts the cutoff frequency of the high-pass filter. A larger
value cuts the low range.
Gate
Reverb
This is a fader that creates artificial reverb that 2: Feedback (0 to 127) – Adjusts the repeat of the reverb.
23
sounds like it is being cut with a gate.
3: High Damp (0 to 127) – Adjusts damping of the high-range delay sound. The
smaller the value, the greater the damping of high-range delay sound.
4: Diffusion (0 to 127) Provides fine adjustment of the reverb.
5: Wet Level (0 to 127) – Adjusts the level of the effect sound.
6: Dry Level (0 to 127) – Adjusts the level of the original sound.
0: LPF (0 to 127) – Adjusts the cutoff frequency of the low-pass filter. A smaller
value cuts the high range.
1: HPF (0 to 127) – Adjusts the cutoff frequency of the high-pass filter. A larger
value cuts the low range.
Reverse
Gate
Reverb
This is gate reverb with a reverse rotation
effect.
2: Feedback (0 to 127) – Adjusts the repeat of the reverb.
3: High Damp (0 to 127) – Adjusts damping of the high-range reverb sound. The
smaller the value, the greater the damping of high-range reverb sound.
4: Diffusion (0 to 127) Provides fine adjustment of the reverb.
5: Wet Level (0 to 127) – Adjusts the level of the effect sound.
6: Dry Level (0 to 127) – Adjusts the level of the original sound.
24
0: Type (0 to 7) Selects from among the eight available reflection patterns.
This is an effector that extracts the first reflected 1: Wet Level (0 to 127) – Adjusts the level of the effect sound.
25
26
Reflection
Reflection
sound from a reverb sound.
2: Feedback (0 to 127) – Adjusts the repeat of the reflected sound.
3: Tone (0 to 127) – Adjusts the tone of the reflected sound.
0: LFO Rate (0 to 127) – Adjusts the rate of the LFO.
This is a flanger in accordance with a sine wave 1: LFO Depth (0 to 127) – Adjusts the depth of the LFO.
LFO.
2: Feedback (-64 to +63) – Adjusts the feedback of the sound.
3: Wet Level (0 to 127) – Adjusts the level of the effect sound.
0: Tone (0 to 127) – Adjusts the tone of the reverb sound.
1: Time (0 to 127) – Adjusts the reverb time.
This is an effector that preserves the breadth of 2: High Damp (0 to 127) – Adjusts damping of the high-range reverb sound. The
E
27
28
Reverb
a sound by adding a reverb sound.
smaller the value, the greater the damping of high-range reverb sound.
3: ER Level (0 to 127) – Adjusts the level of the initial reflection.
4: Wet Level (0 to 127) – Adjusts the level of the effect sound.
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0: Delay Time (0 to 127) – Adjusts the delay time.
1: Wet Level (0 to 127) – Adjusts the level of the effect sound.
2: Feedback (0 to 127) – Adjusts the repeat of the delay.
3: High Damp (0 to 127) – Adjusts damping of the high-range delay sound. The
smaller the value, the greater the damping of high-range delay sound.
4: Ratio L (0 to 127) – Adjusts the delay time of the left channel, proportional to
the value set for Delay Time.
2-Tap Delay This is left/right 2 tap delay.
5: Ratio R (0 to 127) – Adjusts the delay time of the right channel, proportional to
the value set for Delay Time.
36
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The following “Multi” algorithms are used in combination with the algorithms described
previously in this section. Parameters are shared by both types of algorithms.
ꢂ'+ꢋꢉꢎ
ꢂꢍ+ꢉ
ꢑ'$-#"ꢌ$
ꢗꢍꢎꢍ+ꢉ#ꢉꢎ(
0: Chorus LFO Rate
1: Chorus LFO Depth
2: Chorus Feedback
3: Chorus Wet Level
4: Delay Time
Multi00
This is a multi effector that is related to Sin 2-Phase Chorus —
M00
(Sin 2-Phase Chorus — 2-Tap Delay) 2-Tap Delay.
5: Delay Wet Level
6: Delay Feedback
7: Delay High Damp
0: Chorus Rate 1
1: Chorus Depth 1
2: Chorus Rate 2
3: Chorus Depth 2
4: Chorus Wet Level
5: Delay Time
Multi01
M01
M02
M03
M04
This is a multi effector that is related to 3-Phase Chorus — 3-Tap Delay.
(3-Phase Chorus — 3-Tap Delay)
6: Delay Wet Level
7: Delay Feedback
0: Phaser Resonance
1: Phaser Manual
2: Phaser Rate
3: Phaser Depth
4: Chorus Rate 1
5: Chorus Depth 1
6: Chorus Rate 2
7: Chorus Depth 2
Multi02
(Phaser — 3-Phase Chorus)
This is a multi effector that is related to Phaser — 3-Phase Chorus.
This is a multi effector that is related to Flanger — 2-Tap Delay.
This is a multi effector that is related to Stereo Phaser — Stereo Delay 1.
0: Flanger LFO Rate
1: Flanger LFO Depth
2: Flanger Feedback
3: Flanger Wet Level
4: Delay Time
5: Delay Wet Level
6: Delay Feedback
7: Delay High Damp
Multi03
(Flanger — 2-Tap Delay)
0: Phaser Resonance
1: Phaser Manual
2: Phaser Rate
3: Phaser Depth
4: Phaser Wet Level
5: Delay Time
Multi04
(Stereo Phaser — Stereo Delay 1)
6: Delay Wet Level
7: Delay Feedback
0: Enhancer Low
Frequency
1: Enhancer Low Gain
2: Enhancer High
Frequency
3: Enhancer High Gain
4: Chorus LFO Rate
5: Chorus LFO Depth
6: Chorus Feedback
7: Chorus Wet Level
Multi05
M05
M06
M07
This is a multi effector related to Enhancer — 1- Phase Chorus.
This is a multi effector that is related to Enhancer — 2-Tap Delay.
This is a multi effector related to Enhancer — Flanger.
(Enhancer — 1- Phase Chorus)
List
ct
e
f
f
0: Enhancer Low
Frequency
1: Enhancer Low Gain
2: Enhancer High
Frequency
3: Enhancer High Gain
4: Delay Time
5: Delay Wet Level
6: Delay Feedback
7: Delay High Damp
E
Multi06
(Enhancer — 2- Tap Delay)
0: Enhancer Low
Frequency
1: Enhancer Low Gain
2: Enhancer High
Frequency
3: Enhancer High Gain
4: Flanger LFO Rate
5: Flanger LFO Depth
6: Flanger Feedback
7: Flanger Wet Level
Multi07
(Enhancer — Flanger)
37
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0: Chorus LFO Rate
1: Chorus LFO Depth
2: Chorus Feedback
3: Chorus Wet Level
4: Flanger LFO Rate
5: Flanger LFO Depth
6: Flanger Feedback
7: Flanger Wet Level
Multi08
M08
This is a multi effector that is related to Sin 2-Phase Chorus — Flanger.
(Sin 2-Phase Chorus — Flanger)
0: Chorus LFO Rate
1: Chorus LFO Depth
2: Chorus Feedback
3: Chorus Wet Level
4: Tremolo Rate
Multi09
M09
M10
This is a multi effector that is related to Sin 2-Phase Chorus — Tremolo.
(Sin 2-Phase Chorus — Tremolo)
5: Tremolo Depth
0: Phaser Resonance
1: Phaser Manual
2: Phaser Rate
Multi10
This is a multi effector that is related to Stereo Phaser — Auto Pan.
3: Phaser Depth
(Stereo Phaser — Auto Pan)
4: Phaser Wet Level
5: Auto Pan Rate
6: Auto Pan Depth
0: Compressor Depth
1: Compressor Attack
2: Compressor Level
3: Lo-Fi Noise 1
4: Lo-Fi Noise 2
5: Lo-Fi Tone
Multi11
(Compressor — Lo- Fi)
M11
M12
M13
M14
M15
M16
This is a multi effector related to Compressor — Lo-Fi.
6: Lo-Fi Resonance
7: Lo-Fi Bass
0: Ring OSC Frequency
1: Ring LFO Rate
2: Ring LFO Depth
3: Ring Wet Level
4: Ring Dry Level
5: Chorus LFO Depth
6: Delay Time
Multi12
This is a multi effector that is related to Ring Modulator —
Sin 2-Phase Chorus.
(Ring Modulator — Sin 2-Phase
Chorus — 2-Tap Delay)
7: Delay Wet Level
0: Ring OSC Frequency
1: Ring LFO Rate
2: Ring LFO Depth
3: Ring Wet Level
4: Ring Dry Level
5: Distortion Gain
6: Distortion Tone
7: Distortion Level
Multi13
This is a multi effector related to Ring Modulator — Distortion.
This is a multi effector related to Lo-Fi — Reflection.
This is a multi effector related to Distortion — Lo- Fi.
This is a multi effector related to Drive Rotary — Reflection.
(Ring Modulator — Distortion)
0: Lo-Fi Noise1
1: Lo- Fi Noise2
2: Lo- Fi Tone
3: Lo- Fi Resonance
4: Reflection Type
5: Reflection Wet Level
6: Reflection Feedback
7: Reflection Tone
Multi14
(Lo- Fi — Reflection)
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t
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0: Distortion Gain
1: Distortion Low
2: Distortion High
3: Distortion Level
4: Lo- Fi Noise1
5: Lo- Fi Noise2
6: Lo- Fi Tone
s
t
Multi15
(Distortion — Lo- Fi)
7: Lo- Fi Resonance
0: Drive Rotary Gain
1: Drive Rotary Level
2: Drive Rotary Speed
3: Drive Rotary Slow Rate
4: Drive Rotary Fast Rate
5: Reflection Wet Level
6: Reflection Feedback
7: Reflection Tone
Multi16
(Drive Rotary — Reflection)
38
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0: Rotary Speed
1: Rotary Break
2: Rotary Slow Rate
3: Rotary Fast Rate
4: Reflection Wet Level
5: Reflection Feedback
6: Reflection Tone
Multi17
(Rotary — Reflection)
M17
This is a multi effector related to Rotary — Reflection.
0: Compressor Depth
1: Compressor Attack
2: Compressor Level
3: Enhancer Low Gain
4: Enhancer High Gain
5: Delay Time
Multi18
(Compressor - Enhancer —
2-Tap Delay)
This is a multi effector that is related to Compressor - Enhancer —
2-Tap Delay.
M18
M19
M20
M21
M22
M23
M24
M25
6: Delay Wet Level
7: Delay Feedback
0: Compressor Depth
1: Compressor Attack
2: Compressor Release
3: Compressor Level
4: Delay Time
5: Delay Wet Level
6: Delay Feedback
7: Delay High Damp
Multi19
This is a multi effector related to Compressor — Stereo Delay 1.
(Compressor — Stereo Delay 1)
0: Phaser Resonance
1: Phaser Manual
2: Phaser Rate
Multi20
This is a multi effector that is related to Phaser - 1-Phase Chorus —
Auto Pan.
3: Phaser Depth
(Phaser - 1-Phase Chorus —
Auto Pan)
4: Chorus LFO Rate
5: Chorus LFO Depth
6: Auto Pan Rate
7: Auto Pan Depth
0: Wah Resonance
1: Wah Manual
2: Wah Depth
Multi21
This is a multi effector that is related to Auto Wah - Tri 2-Phase Chorus — 3: Chorus LFO Rate
(Auto Wah - Tri 2 Phase Chorus — 2-
Tap Delay)
2-Tap Delay.
4: Chorus LFO Depth
5: Delay Time
6: Delay Wet Level
7: Delay Feedback
0: Wah Resonance
1: Wah Manual
2: Wah LFO Rate
Multi22
This is a multi effector that is related to LFO Wah - Tri 2-Phase Chorus — 3: Wah LFO Depth
(LFO Wah -Tri 2-Phase Chorus — 2-
Tap Delay)
2-Tap Delay.
4: Chorus LFO Depth
5: Delay Time
6: Delay Wet Level
7: Delay Feedback
0: Compressor Depth
1: Compressor Attack
2: Compressor Level
Multi23
This is a multi effector that is related to Compressor - Sin 2-Phase Chorus 3: Chorus LFO Rate
(Compressor - Sin 2-Phase Chorus —
Reflection)
— Reflection.
4: Chorus LFO Depth
5: Reflection Wet Level
6: Reflection Feedback
7: Reflection Tone
List
ct
e
f
f
E
0: Distortion Gain
1: Distortion Low
2: Distortion High
Multi24
This is a multi effector that is related to Distortion - 1-Phase Chorus — 2- 3: Distortion Level
(Distortion - 1-Phase Chorus — 2-Tap
Delay)
Tap Delay.
4: Chorus LFO Depth
5: Delay Time
6: Delay Wet Level
7: Delay Feedback
0: Compressor Depth
1: Distortion Gain
2: Distortion Low
3: Distortion High
4: Distortion Level
5: Delay Time
Multi25
This is a multi effector that is related to Compressor - Distortion —
2-Tap Delay.
(Compressor - Distortion — 2-Tap
Delay)
6: Delay Wet Level
7: Delay Feedback
39
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0: Wah Manual
1: Wah Depth
2: Distortion Gain
3: Distortion Tone
4: Distortion Level
5: Delay Time
Multi26
This is a multi effector that is related to Auto Wah - Distortion —
M26
(Auto Wah - Distortion — 2-Tap Delay) 2-Tap Delay.
6: Delay Wet Level
7: Delay Feedback
0: Wah Manual
1: Wah LFO Rate
2: Wah LFO Depth
3: Distortion Gain
4: Distortion Level
5: Delay Time
Multi27
This is a multi effector that is related to LFO Wah - Distortion —
M27
M28
M29
M30
M31
(LFO Wah - Distortion — 2-Tap Delay) 2-Tap Delay.
6: Delay Wet Level
7: Delay Feedback
0: Distortion Gain
1: Distortion Low
2: Distortion High
3: Distortion Level
4: Delay Time
5: Delay Wet Level
6: Delay Feedback
7: Delay High Damp
Multi28
(Distortion — 3-Tap Delay)
This is a multi effector that is related to Distortion — 3-Tap Delay.
0: Distortion Gain
1: Distortion Low
2: Distortion High
3: Distortion Level
4: Phaser Resonance
5: Phaser Manual
6: Phaser Rate
Multi29
(Distortion — Phaser)
This is a multi effector related to Distortion — Phaser.
7: Phaser Depth
0: Distortion Gain
1: Distortion Low
2: Distortion High
3: Distortion Level
4: Chorus LFO Rate
5: Chorus LFO Depth
6: Chorus Feedback
7: Chorus Wet Level
Multi30
This is a multi effector that is related to Distortion — Sin 2-Phase Chorus.
(Distortion — Sin 2-Phase Chorus)
0: Distortion Gain
1: Distortion Low
2: Distortion High
3: Distortion Level
4: Flanger LFO Rate
5: Flanger LFO Depth
6: Flanger Feedback
7: Flanger Wet Level
Multi31
(Distortion — Flanger)
This is a multi effector related to Distortion — Flanger.
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40
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ꢅꢗꢄꢀ ꢑ ꢀꢓꢃ ꢁꢂꢅ
Number of Keys .............................................. 61
Polyphonic Sound ....................... 32-note (Max.)
Headphones ..................... Stereo Standard Jack
Output Impedance: ............................. 140 Ohms
S
pceif
Preset Tones ................................................. 348
(100 panel tones, 128 General MIDI,
10 drum sounds, 10 user,
Output Voltage ........................ 4.5 V (RMS) MAX
at 47K ohm load
i
c
at
inos
Power Sources ........................ DC: 6 D batteries
AC: 9V with AC adapter
100 advanced tones)
with Layer and Split
Power Consumption .................................. 7.7 W
Dimensions (HWD) 513/16 × 377/8 × 143/4 Inches
Rhythm Instrument Tones ............................... 61
Effects ......................................................... DSP
(110 types: internal, 10 user areas)
Reverb (16 types)
(14.7 × 96 × 37.5 cm)
Weight (Without Batteries) ............... 12 lbs 12 oz
(5.8 kg)
Chorus (16 types)
Included Accessories ........... Sheet Music Stand
Demo Tunes ..................................................... 2
Auto Accompaniment
Specifications are typical; individual units might
vary. Specifications are subject to change and
improvement without notice.
Rhythm Patterns ................... 100 + 4 user areas
Tempo ................ Variable (226 steps, 30 to 255)
Chords ................................ 3 fingering methods
(Concert Chord, Fingered, Full Range)
Rhythm Controller .............................. Start/Stop,
Intro/Ending 1/2
Variation/Fill-In 1/2
Synchro/Fill-In Next
Accompaniment Volume ..... 0 to 127 (128 steps)
One-Touch Preset ......... Recalls tone and tempo
settings best suited for the selected rhythm
Registration Memory
Number of Setups ........ 16 (4 locations, 4 banks)
Memory Contents ............... Tone, rhythm, tempo
split setting, split point, layer setting
mixer settings, mixer settings
effect setting, equalizer setting
touch response setting
SUSTAIN/ASSIGNABLE JACK setting
transpose setting, tuning setting
accompaniment volume setting
harmonize setting
Memory Function
Songs ................................................................ 2
Recording Tracks .............................................. 6
(2 through 6 are melody tracks)
Recording Methods .................... Real-time, Step
Memory Capacity ..... Approximately 3,500 notes
(total for two songs)
Edit Function ........................................ Equipped
Custom Tone Parameter Function
Parameters ................ Attack time, release time,
resonance, cutoff frequency, vibrato type,
vibrato delay, vibrato depth, vibrato rate,
octave shift, level, touch sense, reverb send,
chorus send, DSP line, DSP type,
DSP parameter
Mixer Function
Channels ......................................................... 16
Parameters ................ Program change number,
volume, expression, pan, coarse tuning,
fine tuning, on/off/solo
MIDI .............................. 16 multi-timbre receive,
GM Level 1 standard
Transpose ....... –24 semitones to +24 semitones
Tuning ......... Adjustable A4 = 440 Hz ±100 cents
Built-In Speakers ................................. 12 cm × 2
Terminals
MIDI Terminals ....................................... IN, OUT
1
Assignable Terminal ............ /4-Inch Phone Jack
(sustain, sostenuto, soft, rhythm start/stop)
Power Supply ................................... 9V DC Jack
42
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ꢂꢁꢃꢄꢅ
Notes
43
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Limited One-Year Warranty
This product is warranted by RadioShack against manufacturing defects in material and workmanship under nor-
mal use for one (1) year from the date of purchase from RadioShack company-owned stores and authorized Ra-
dioShack franchisees and dealers. EXCEPT AS PROVIDED HEREIN, RadioShack MAKES NO EXPRESS
WARRANTIES AND ANY IMPLIED WARRANTIES, INCLUDING THOSE OF MERCHANTABILITY AND FIT-
NESS FOR A PARTICULAR PURPOSE, ARE LIMITED IN DURATION TO THE DURATION OF THE WRITTEN
LIMITED WARRANTIES CONTAINED HEREIN. EXCEPT AS PROVIDED HEREIN, RadioShack SHALL HAVE
NO LIABILITY OR RESPONSIBILITY TO CUSTOMER OR ANY OTHER PERSON OR ENTITY WITH RESPECT
TO ANY LIABILITY, LOSS OR DAMAGE CAUSED DIRECTLY OR INDIRECTLY BY USE OR PERFORMANCE
OF THE PRODUCT OR ARISING OUT OF ANY BREACH OF THIS WARRANTY, INCLUDING, BUT NOT LIM-
ITED TO, ANY DAMAGES RESULTING FROM INCONVENIENCE, LOSS OF TIME, DATA, PROPERTY, REVE-
NUE, OR PROFIT OR ANY INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, EVEN IF
RadioShack HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
Some states do not allow limitations on how long an implied warranty lasts or the exclusion or limitation of inciden-
tal or consequential damages, so the above limitations or exclusions may not apply to you.
In the event of a product defect during the warranty period, take the product and the RadioShack sales receipt as
proof of purchase date to any RadioShack store. RadioShack will, at its option, unless otherwise provided by law:
(a) correct the defect by product repair without charge for parts and labor; (b) replace the product with one of the
same or similar design; or (c) refund the purchase price. All replaced parts and products, and products on which a
refund is made, become the property of RadioShack. New or reconditioned parts and products may be used in the
performance of warranty service. Repaired or replaced parts and products are warranted for the remainder of the
original warranty period. You will be charged for repair or replacement of the product made after the expiration of
the warranty period.
This warranty does not cover: (a) damage or failure caused by or attributable to acts of God, abuse, accident, mis-
use, improper or abnormal usage, failure to follow instructions, improper installation or maintenance, alteration,
lightning or other incidence of excess voltage or current; (b) any repairs other than those provided by a Ra-
dioShack Authorized Service Facility; (c) consumables such as fuses or batteries; (d) cosmetic damage; (e) trans-
portation, shipping or insurance costs; or (f) costs of product removal, installation, set-up service adjustment or
reinstallation.
This warranty gives you specific legal rights, and you may also have other rights which vary from state to state.
RadioShack Customer Relations, 200 Taylor Street, 6th Floor, Fort Worth, TX 76102
12/99
42-4058
MA0206-A
04A02
RadioShack Corporation
Fort Worth, Texas 76102
MD1121E-1
Printed in Malaysia
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