Korg Musical Instrument D888 User Manual

Owner’s Manual  
E 1  
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Printing conventions in this  
manual  
Handling of the internal hard disk  
Do not apply physical shock to this device. In particu-  
lar, you must never move this device or apply physi-  
cal shock while the power is turned on. This can cause  
part or all of the data on disk to be lost, or may dam-  
age the hard disk or interior components.  
Faders, knobs, and keys on the panel  
In this manual, “faders,” “knobs,” and “buttons” refer to  
controls on the panel. The names shown on the panel are  
printed in boldface in the manual.  
Examples: MASTER fader, TRIM knob, REC/PLAY  
button  
When this device is moved to a location where the  
temperature is radically different, water droplets may  
condense on the hard disk. If the device is used in this  
condition, it may malfunction, so please allow several  
hours to pass before operating the device.  
Items in the LCD screen  
Do not turn the power on and off repeatedly. This may  
damage the D888.  
This manual uses “bold” type to indicate parameters  
and values shown in the LCD screen.  
Examples: “Repeat”, “T1”, “60”  
This device begins to access the hard disk immedi-  
ately after the power is turned on.  
Steps 1) 2) 3) ...  
Never turn off the power while the HDD access indi-  
cator is lit or blinking. Doing so can cause all or part of  
the data on hard disk to be lost, or may cause malfunc-  
tions such as hard disk damage.  
Steps in a procedure are indicated as 1) 2) 3) ...  
(p.■■)  
This indicates a reference page within this manual.  
If the hard disk has been damaged due to incorrect  
operation, power failure, or accidental interruption  
of the power supply, a fee may be charged for  
replacement even if this device is still within its  
warranty period.  
,
These symbols respectively indicate points of caution or  
notes of advice.  
LCD screens  
The parameter values shown in the LCD screens printed  
in this manual are explanatory examples, and may not  
necessarily match the displays that appear on your  
D888.  
Data handling  
Incorrect operation or malfunction may cause the contents of  
memory to be lost, so we recommend that you save impor-  
tant data on a CD or other media. Please be aware that Korg  
will accept no responsibility for any damages which may re-  
sult from loss of data.  
Also, when digitally recording copyrighted audio material  
from a DAT or CD etc., you must obtain permission for use.  
Please be aware that Korg will accept no responsibility for  
any copyright violations which may occur through your use  
of this product.  
COPYRIGHT WARNING  
This professional device is intended only for use  
with works for which you yourself own the copy-  
right, for which you have received permission from  
the copyright holder to publicly perform, record,  
broadcast, sell, and duplicate, or in connection with  
activities which constitute “fair use” under copy-  
right law. If you are not the copyright holder, have  
not received permission from the copyright holder,  
or have not engaged in fair use of the works, you  
may be violating copyright law, and may be liable  
for damages and penalties. If you are unsure about  
your rights to a work, please consult a copyright  
attorney. KORG TAKES NO RESPONSIBILITY  
FOR ANY INFRINGEMENT COMMITTED  
THROUGH USE OF KORG PRODUCTS.  
* Company names, product names, and names of for-  
mats etc. are the trademarks or registered trademarks  
of their respective owners.  
iii  
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Table of Contents  
Moving to the beginning/ end  
Listening to the demo song again from the  
Adjusting the volume level  
5-1. Adjusting the tone and volume  
4
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1-1. Punch-in Recording  
Automatically switching between  
The input or recorded sound is noisy  
2-4. Selecting a master track file  
2-5. Selecting a channel track file  
5
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Introduction  
Thank you for purchasing the Korg D888 Digital Recording Studio.  
To take full advantage of the D888s functions, and to enjoy trouble-free use,  
please read this manual carefully and use this product only as directed. Keep this  
manual in a safe place for future reference.  
Included items  
Make sure that the following included items are present.  
Owners Manual (this document)  
• Power cable  
Before using the D888 for the first time  
Important  
Please observe the following points when using the D888.  
Power on/ standby/ off  
The D888 is a precision instrument, similar to a personal computer, equipped  
with an internal hard disk drive. When turning the power on and off, follow the  
procedures shown below to protect your D888, your data, and your other equip-  
ment.  
Before you turn on the power, make sure that the power cable is firmly plugged into the D888  
and into an AC outlet.  
3)  
Power-on  
1)  
1) Lower the D888s monitor LEVEL knob to the  
“0” position. Set the volume controls of your external equip-  
ment to their lowest position.  
2) Turn on the power of external input devices such as key-  
boards that are sending audio to the D888.  
3) If the main power switch (POWER ON) located on the rear  
panel of the D888 is off, turn it on.  
4)  
The STANDBY LED will light. The D888 is now in the  
“standby” mode.  
A certain amount of time will be required from when you turn on the  
main power until the STANDBY LED lights.  
4) Press the power (ON) button located on the top panel to turn  
The opening screen (D888)  
the D888 on.  
The opening screen will appear in the display, and then the  
Level Meter screen will appear.  
If the USB cable is connected to your computer when you turn on the  
power, the USB screen will appear and the D888 will enter USB mode  
When you turn the power on, the selected song will be the  
same song that had been selected when the D888 was shut  
down.  
5) Now you can turn on your monitoring system (or any other  
external device) that is receiving audio from the D888 .  
If the power is turned off accidentally while the D888 is being used, the D888  
itself or its internal hard disk drive may be damaged.  
6
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Shutdown  
1) Lower the D888s monitor LEVEL knob to the “0” position.  
2) Turn off any devices connected to the D888s outputs, such as your monitor  
system.  
3) Hold down the D888s power (ON) button (for 2–3 seconds) and the  
shutdown LCD screen appear.  
If you press the ENTER/OK button, the current song will be saved  
automatically, and the D888 will return to the standby mode. This  
process is called “shutdown”.  
If you press the EXIT/CANCEL button, you will return to the previ-  
ous screen.  
Power -off  
1) If you will not be using the D888 for an extended period of time, press the  
main power switch (POWER ON) located on the rear panel of the D888 to  
turn off the power.  
2) Turn off any devices (such as keyboards) connected to the D888s inputs.  
When turning the power off, you must perform the shutdown process. Never turn off the main  
power switch or disconnect the power cable before shutdown has been completed.  
If you turn off the main power switch or disconnect the power cable before shutdown has been  
completed, data or user settings will be lost, and the hard disk may be damaged.  
The audio you record into the D888 and the mixer and effect settings you make are automati-  
cally saved when you select a song or perform the shutdown process.  
Connection example  
This diagram shows typical connections when using the D888. Connect your  
equipment as appropriate for your system.  
Master recorder  
Monitor speakers etc.  
Computer  
INPUT L/ R  
(analog)  
DIGITAL IN  
(digital)  
MONITOR  
OUT  
MASTER  
OUT  
S/ P DIF  
OUT  
MIDI device  
MIDI IN (MTC)  
USB  
Mic  
MIDI OUT  
INPUT 1–8  
Guitar *1  
Effector *1  
INPUT 1–8  
INPUT 1–8  
Headphones  
OUTPUT  
to the AC outlet  
PS-1  
Pedal switch  
Power supply connection  
You must use the included  
AC power cable  
Keyboard  
*1: You can directly input a guitar or bass that has active pickups, but if your instrument has passive pickups  
(i.e., without a built-in preamp), you wont obtain satisfactory volume and tone quality because of the  
impedance mismatch. In this case, please route your instrument through a preamp or effect unit.  
7
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Main features  
8-track digital multi-track recorder  
The D888 features 40-bit internal processing and allows you to simultaneously record up to eight  
tracks of high-quality 16-bit 44.1 kHz uncompressed audio. Each track provides eight virtual  
tracks. Each track (and virtual track) is recorded as a WAV le, so it can easily be shared with DAW  
software and other recorders.  
A master track file (stereo WAV) is created each time you record the master track, so you can mas-  
ter your song repeatedly until you are satisfied, and choose the best version later.  
Eight analog input jacks offering your choice of TRS phone or +48V phantom-powered  
XLR connectors  
All of the D888’s analog inputs use high-performance balanced pre amps to take full advantage of  
its high-quality full-digital audio processing.  
The phone jack inputs are all TRS balanced types. Unbalanced input is also supported, allowing  
you to directly connect a variety of audio sources.  
The eight XLR input jacks provide +48V phantom power, allowing the easy use of both condenser  
and dynamic mics.  
Analog-like operation  
The mixer section is laid out in the familiar style of an analog mixer, providing eight channel strips  
each offering input jacks, TRIM knob, EQ GAIN knobs, EFFECT knob, PAN knob, channel button,  
and channel fader so that operation is quick and intuitive.  
Effects  
The Effect section provides 40 -bit processing and 11 types of effects. The effect parameters can be  
edited, and these edits can be saved as part of your song.  
Editing functions  
Non-destructive digital editing allows you to perform various edits without impairing the high-  
quality sound. In addition to punch-in/ out recording, the D888 also provides Undo and Redo  
functions that let you listen to the “before” and “after” versions of any edit to assure you achieve  
the results you desire. Track editing functions such as Copy and Swap are also provided.  
You can register one hundred mark points per song, making it easy to move quickly to desired  
locations in your song for editing.  
Internal hard disk drive  
A high-capacity hard disk drive is built-in, providing approximately three hours of recording time  
per GB (single track recording).  
High-speed USB 2.0 connection  
The high-speed USB 2.0 connector makes it easy to exchange track (WAV) data with a computer.  
Rehearsal function  
You can rehearse mixer operations and settings in exactly the same way as when recording but  
without occupying hard disk space (i.e., without actually recording your operations).  
Flexible output switching  
With the touch of a button, the individual outputs provided for each channel can be re-configured  
to provide stereo Master outputs, stereo Monitor outputs, and individual outputs for channels 5-8.  
Metronome  
The convenient metronome can be switched between the master + monitor outputs, or routed to  
just the monitor output.  
8
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Parts and their function  
Top panel  
15  
16  
17  
1
2
3
18  
19  
20  
4
5
21  
22  
6
7
8
9
10  
11 12 13  
14  
1 INPUT 1, INPUT 2...INPUT 8 jacks  
Mic or line sources (such as keyboards) may be connected to these input jacks.  
Both XLR jacks and balanced 1/ 4" TRS phone jacks are provided.  
You may also connect unbalanced phone plugs to the 1/ 4" jacks.  
You can use either the TRS phone jack or the XLR jack for each INPUT 1–8, but the XLR jack  
of an input will be unavailable if a plug is also connected to the corresponding TRS phone jack.  
If you need to supply phantom power to any condenser mics, connect them to the XLR connectors.  
Each XLR jack can provide +48V phantom power for condenser mics. Use the PHANTOM (18)  
button  
TRS phone plug  
XLR connector  
2: HOT  
1: GND  
3: COLD  
Balanced  
Unbalanced  
GND COLD HOT  
GND HOT  
Your equipment may be damaged if you connect or disconnect a condenser mic with PHANTOM button turned  
on. You must turn phantom power off before connecting or disconnecting condenser mics.  
You must turn off the PHANTOM button if you’re not using phantom power. If this is on when you connect a  
device that does not use phantom power, you risk damaging that device.  
2 TRIM knob, PEAK LED  
These knobs adjust the input level of each channel.Adjust the TRIM knob so that the PEAK LED  
does not light even during the loudest passages that you will be recording.  
Hum or noise may occur if you leave the TRIM knob turned up on any input to which nothing is connected.  
3 EQ GAIN knobs (HIGH, MID, LOW)  
These knobs adjust the EQ gain of each channel. The center frequencies are 10 kHz, 2.5 kHz, and  
100 Hz, and the range of boost/ cut is ±15 dB.  
4 EFFECT knob  
These knobs adjust the amount of signal being sent to the Effect processor from each channel.  
9
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5 PAN knobs  
These knobs adjust the pan (position in the stereo field) of each channel.  
6 CHANNEL buttons (1–8)  
These buttons switch the status of each channel.  
CH ON: Use these buttons to switch the channels between enabled and disabled (muted). The but-  
ton will be lit (orange) for channels that are enabled.  
BOUNCE: Use these buttons to switch the status of the channel when bounce recording. The  
bounce-destination (the channel to be recorded) will blink red, and the bounce-sources (the play-  
back channels) will be lit green.  
REC/PLAY: Use these buttons to switch between recording and playback for each channel. (Red  
for recording, green for playback.)  
You can also use these buttons as the “1–8” buttons for numeric input (p.21, 35).  
7 Channel faders (1–8)  
These adjust the volume that is sent from each channel to the master bus.  
8 FOOT SWITCH jack  
By connecting a foot switch (we recommend the separately sold KORG PS-1 pedal switch) you can  
use it to punch-in/ out when performing manual punch recording (  
9 CH ON button  
When this button is on (lit orange), you can use the channel buttons to switch each channel  
between enabled and disabled. You can also use this as a mute function.  
10 BOUNCE button (0)  
When this button is on, you can use the channel buttons to specify each channel as a bounce des-  
tination (record) or bounce-source (playback).  
You can also use this button as the “0” button for numeric input (p.21, 35).  
11 REC/ PLAY button  
When this button is on (lit), you can use the channel buttons to switch each channel of the track  
recorder between recording and playback. The track setting will alternate each time you press a  
channel button. If the master tracks channel button is in Play mode all other tracks will auto-  
matically be muted (silent), and if it is in Record mode all other tracks will automatically be in Play  
mode.  
12 MASTER fader  
This adjusts the overall volume. When youre recording the master track, this sets the recording  
level.  
When recording, you will normally leave the MASTER fader at 0 dB and adjust the channel faders so that the  
output does not distort.  
13 MASTER button (9)  
As you repeatedly press this button, the master track will cycle between Record (lit red), Play (lit  
green), and Off (dark).  
You can also use this button as the “9” button for numeric input (p.21, 35).  
14 Transport buttons  
Use the REC button  
recorder operations such as playback and recording (  
,
PLAY button  
,
STOP button  
,
REW button, and FF button to perform  
p.21).  
15 Monitor LEVEL knob  
If the OUTPUT ASSIGN (19) button is set to “MST/MON” this knob will adjust the output vol-  
ume of the MONITOR L jacks; if the button is set to “INDIVIDUAL” this knob will adjust the  
,R  
volume of the OUTPUT jacks for mixer channels 1 and 2.  
16 OUTPUT jacks  
You can connect external devices to these jacks. The audio signals sent from these jacks will  
depend on the setting of the OUTPUT ASSIGN (19). These are unbalanced outputs that accom-  
modate 1/ 4" phone jacks.  
10  
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MST/ MON  
The audio output of the MASTER L,R, MONITOR L,R, and mixer channels 5, 6, 7, and 8 will be  
sent from the OUTPUT jacks.  
INDIVIDUAL  
The audio output of mixer channels 1, 2, 3, 4, 5, 6, 7, and 8 will be sent from the OUTPUT jacks.  
17 PHONES jacks and level knobs  
You can connect two sets of headphones here and use the respective knob to adjust the volume  
level. These are 1/ 4" stereo phone jacks that carry the same audio as the MONITOR jacks.  
18 PHANTOM button  
The XLR jacks for INPUT 1–8 provide a +48V phantom power supply for use with condenser  
mics. Pressing this button will toggle between the phantom power being on (button lit) or off (but-  
ton dark). Always observe caution when using phantom power. In certain cases, you can mix con-  
denser microphones and balanced dynamic microphones (usually those with a detachable cable  
and an XLR connector) when using phantom power. Unbalanced dynamic microphones must  
never be connected to the XLR inputs when phantom power is on. In most case, unbalanced  
dynamic microphones are connected to the 1/ 4” inputs, avoiding this issue.  
Phantom power will not be supplied to INPUT jacks to which a TRS phone plug is connected.  
If a condenser mic is connected or disconnected while the PHANTOM button is on, damage to your equipment  
may occur. For this reason, always turn the phantom power switch off before connecting or disconnecting a con-  
denser mic.  
If the PHANTOM button is on, you must never connect any device other than a condenser mic. Doing so may  
damage your equipment.  
19 OUTPUT ASSIGN button  
This selects the audio signals that will be sent from the OUTPUT (16) jacks. Each time you press  
this button, the setting will alternate between MST/MON (button lit) and INDIVIDUAL (button  
dark) (p.24).  
20 Display  
This shows the song name, recording or playback volume (level meters), time information (loca-  
tions), and parameters.  
21 ON button, STANDBY LED  
This button turns the D888s power on/ off. When the STANDBY LED is lit, you can press the ON  
button to turn on the power.  
When the D888 is operating, you can hold down the ON button to display the shutdown screen.  
22 HDD LED  
This will light when the hard drive is being accessed during recording, playback, or editing, etc.  
Never power-off the D888 or subject it to vibration or physical shock while the HDD LED is lit or blinking.  
23 EFFECT selector  
This is used to select the program that the effect processor will use.  
24 PARAMETER knob  
This is used to adjust the parameter values of the selected effect.  
23  
27 28  
25 EFFECT RTN knob  
24  
This adjusts the depth of the effect.  
25  
29  
26 EFFECT ON button  
26  
Each time you press this button, the effect will alternate between on  
(button lit) and off (button dark).  
31  
33  
30  
27 ENTER/ OK button, EXIT/ CANCEL button  
32  
Press the ENTER/OK button to confirm or execute an operation  
and proceed to the next screen. Press the EXIT/CANCEL button to  
halt or cancel an operation and return to the previous screen.  
These buttons are also used in response to messages that appear in the screen.  
28 Cursor buttons  
Use these buttons to perform operations in the screen, such as selecting parameters, moving  
between screens, or editing values.  
11  
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29 USB button  
Press this button to enter USB mode.  
30 MENU button, METRONOME, button, LEVEL METER button, SELECT SONG button  
Press one of these mode buttons to enter the edit menu, metronome settings, level meters, or song  
select screen.  
31 UNDO/ REDO button, LED  
When this LED is lit, you can press this button to undo or redo the previous operation.  
32 STORE button, EDIT button, JUMP button, JUMP ® button  
Press the STORE button to register a song location as a “mark,” and press the EDIT button to  
access the edit screen where you can view a list of marks and jump to a desired mark (or delete an  
unwanted mark). You can press the JUMP button or JUMP ® button to sequentially step  
through the stored marks before or after the current location.  
33 REC/ PLAY MODE button, AUTO PUNCH, REHEARSAL, REPEAT LEDs  
Use this button to specify the recording or playback mode. The corresponding LED will light to  
indicate when auto punch recording is on, when rehearsal is on, or when repeat playback is on.  
Rear panel  
1 USB connector  
1
2
3
You can use a USB cable to  
connect the D888 to your  
computer.  
USB peripheral devices  
such as external hard disks  
and CD-R/RW drives can-  
not be connected to the  
D888.  
4
5
If the USB cable is connected to your computer when you turn on the power, the USB  
screen will appear and the D888 will enter USB mode (p.42).  
2 MIDI OUT connector  
MIDI Time Code (MTC; 30 NDF) messages are transmitted from this connector. Use this when you  
wish to synchronize an external device to the D888 via MIDI (  
p.43).  
3 S/ P DIF OUT jack  
This is an optical-type S/ P DIF format (IEC60958, EIAJ CP-1201) digital output jack (stereo).  
Use an optical cable to connect this jack to the optical digital input of your CD-RW, MD or other  
equipment.  
This output provides the same audio information as the MASTER L/R jacks, but in a digital  
format.  
4 Main power switch (POWER ON)  
This turns the main power on/ off.  
When the Main power switch is turned on, the D888 will enter the standby mode.  
In the standby mode, pressing the ON button will turn the D888 on. While the D888 is operating,  
hold the ON button down to access the Power Off dialog box and select Yes to shutdown the  
D888 and return to the standby mode. Then you can use the main power switch to turn the power  
off completely.  
To turn off the power, you must first press the ON button to perform the shutdown operation. Never turn off  
the Main power switch or disconnect the power cable until shutdown has been completed.  
If you turn off the Main power switch or disconnect the power cable before shutdown has been completed, data  
and user settings may be lost, and the hard disk may be damaged.  
5 AC connector  
Connect the power supply cable (included) here.  
12  
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Screens and operations  
1 Selecting a mode screen  
Press a mode button (MENU METRONOME, LEVEL METER, etc.) to access the corresponding  
,
screen in the display.  
2 Selecting a parameter and editing its value  
In screens that allow editing, you will mainly use the cursor buttons  
,
ENTER/OK button, and  
EXIT/CANCEL button to select a parameter and edit its value. However for some screens and  
parameters, you can use the channel buttons and the BOUNCE and MASTER buttons to enter  
numeric values. An indication of in the screen means that you can use the up/ down cursor but-  
tons to select or make settings, and an indication of  
means that you can use the left/ right cur-  
sor buttons. The indication means that you can press the ENTER/OK button to proceed to the  
next screen. To confirm the settings you edited, press the ENTER/OK button to return to the pre-  
ceding screen. Alternatively, you can press the EXIT/CANCEL button to discard any changes you  
made, and return to the preceding screen with the existing settings unchanged.  
Changing the Auto Input setting from “On” to “Off”  
or  
channel key  
If the screen indicates ⇒  
Finalizing the change (ENTER/OK) or discarding the change (EXIT/CANCEL)  
13  
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Basic operation  
1: Setup and demo songs  
Connect your monitor speakers or headphones, and turn on the power.  
Before you start recording your own songs, take a minute to listen to the  
demo song provided with the D888  
.
2: Recording  
Connect your keyboard, mic, guitar, or other instrument, and record your per-  
formance on a channel track.  
3: Playback  
Play back your recorded performance, and apply EQ and effects.  
4: Overdubbing  
While listening to the performance you recorded in step 2, record additional  
performances on other channel tracks.  
5: Mixdown and mastering  
Apply effects and EQ to the performances of all tracks to create the overall  
balance you want.  
Adjust the overall level and pan, and record your mix onto the master track.  
6: Structure  
Take a look at a simple block diagram that shows the audio signal flow of the  
D888’s recorder.  
1: Setup and listening to the demo song  
1-1. Checking and connections  
Connecting your monitoring equipment  
Monitor speaker etc.  
1) Either connect your monitor system to the MONITOR L,R  
jacks, or connect your headphones to the PHONES jack.  
Headphones  
2) Turn the monitor LEVEL knob to “0”. If you connected  
headphones, turn the PHONE level knob all the way  
toward the left.  
If the OUTPUT ASSIGN button is dark (INDIVIDUAL), press the but-  
ton to make it light (MST/MON).  
1-2. Turn the D888 on  
Connect the AC power cable (included), and turn on the power.  
OUTPUT ASSIGN button  
Use an independent AC outlet whenever possible. If a circuit breaker  
should trip for some reason, any unsaved data will be lost and the internal hard drive may be  
damaged.  
14  
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1-3. Listen to the demo song  
When shipped from the factory, the D888 contains a pre-recorded  
demo song.  
1) Make sure that the display shows the demo song.  
If something other than the demo song is shown, select the demo  
2) Set the channel faders and the Master fader to “0”.  
3) Press the PLAY button to begin playing the demo song.  
4) Slowly turn the monitor LEVEL knob toward the right to adjust  
the playback volume.  
If you connected headphones, turn the PHONES level knob slowly  
toward the right to adjust the volume.  
5) When the demo song ends, press the STOP button to stop play-  
back.  
Listening to the demo song again from the beginning  
1) Hold down the STOP button and press the REW button to return to the  
beginning of the demo song.  
2) Press the PLAY button to begin playing the demo song from the beginning.  
2: Recording  
Now lets connect a two-channel (stereo) audio source such as a keyboard, and record it.  
2-1. Creating a new song  
Heres how to create a new song for recording.  
1) Press the SELECT SONG button to access the Select Song screen.  
2) Use the cursor left/right buttons to select New, and press the ENTER/OK  
button.  
The screen will ask “New Song: Are you sure?”  
3) Press the ENTER/OK button to begin creating the new song.  
4) When the song has been created, a song named “Song****” will be added  
(**** will be a consecutive number starting with 1).  
2, 3  
2
5
1
5) Press the LEVEL METER button to return to the previous screen (Level  
Meter).  
15  
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2-2. Connecting your input device  
Next, well connect the L and R outputs of  
your keyboard to channels 1 and 2.  
OUTPUT L  
OUTPUT R  
1) Connect output L of your keyboard  
to INPUT 1, and output R to INPUT  
2.  
2) Turn the TRIM knob to adjust the  
level so that the PEAK LEDs light  
when you play most strongly.  
Peak LEDs  
In the Level Meter screen, press the  
EXIT/CANCEL button several times to switch the  
level meters so that they show the inputs (IN), and  
check the input level.  
Input indication  
2-3. Start recording  
1) Press the REC/PLAY button (it will  
1
light).  
2
3
2
2) Press the channel buttons of tracks 1  
and 2 several times to put these tracks  
in record mode (lit red).  
7
5
3) Gradually raise the faders of tracks 1  
3
4
and 2, and check the volume of your  
monitor speakers (or headphones).  
4) Press the REC button to enter record-ready mode (the button will light).  
5) Press the PLAY button to start recording. (The REC and PLAY buttons will light.)  
6) Begin performing.  
7) When youre finished performing, press the STOP button to stop recording (the  
button will go dark).  
The D888’s recording level is set “pre-fader”; meaning the record levels are adjusted only by the  
TRIM knobs. The channel faders only adjust the audio level to the master and monitor outputs.  
After recording, the screen will indicate “Working...” while the Undo data is being created. This  
process will require a correspondingly longer time for completion as the length of the song is longer.  
3: Playback  
3-1. Listening to the playback  
1) Rewind back to where you started recording.  
1, 3  
1
You can return to the beginning of the song by holding down the STOP  
button and pressing the REW button (p.22 “2. Location”).  
2
2) Press the PLAY button to begin playback (the button will light).  
Since automatic switching between record/play is turned on (the factory setting), the tracks will automatically  
be in Play mode even if you don’t change the track settings after recording (p.31 “2-2. Auto input”).  
3) Press the STOP button to stop playback (the PLAY button will go dark).  
16  
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3-2. Adjusting the playback sound  
EQ  
• Turning the three EQ GAIN knobs of channels 1 and 2 will adjust the tone.  
• Turning the PAN knobs of channels 1 and 2 will adjust the stereo position  
of each channel. In this example, channel 1 should be panned left, and  
channel 2 panned right to preserve the stereo imaging of your keyboard.  
PAN  
4: Overdubbing  
Heres how you can record on track 3 using a microphone,  
while listening to the playback of the previously-recorded  
tracks 1 and 2.  
4-1. Connecting your input device  
Begin by plugging in your mic.  
1) Depending on the mic youre using, connect it to the  
XLR jack or TRS phone jack of input 3.  
Peak LED  
If youre using a condenser mic, turn on the PHAN-  
TOM button after youve connected the mic.  
2) Turn the TRIM knob to adjust the level so that the PEAK LED lights when you speak or sing  
most strongly.  
In the Level Meter screen, press the EXIT/CANCEL button several times to switch the level  
meters so that they show the inputs (IN), and check the input level.  
4-2. Start recording  
1
1) Press the channel button of track 3  
several times to put this track in  
record mode (lit red).  
6
2) Gradually raise the faders of tracks 1,  
2
2
2
3
4
2, and 3, and check the volume of your  
monitor speakers (or headphones).  
3) Press the REC button to enter record-ready mode (the button blinking).  
4) Press the PLAY button to start recording. (The REC and PLAY buttons will light.)  
5) While you listen to the playback of tracks 1 and 2, begin performing.  
6) When youre finished performing, press the STOP button to stop recording (the REC and  
PLAY buttons will go dark).  
After recording, the screen will indicate “Working...” while the Undo data is being created. This process will require  
a correspondingly longer time for completion as the length of the song is longer.  
4-3. Listening to the song  
Next well check whether your performance was recorded correctly.  
1) Go back to the place in the song where you started recording.  
You can return to the beginning of the song by holding down the STOP  
button and pressing the REW button (p.22 “2. Location”).  
2) Press the PLAY button to begin playback (the button will light).  
1, 3  
1
Since automatic switching between record/play is turned on (the factory setting), the  
tracks will automatically be in Play mode even if you don’t change the track settings  
2
3) Press the STOP button to stop playback (the PLAY button will go dark).  
17  
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5: Mixdown and mastering  
“Mixdown” is the process of adjusting effects, EQ, and pan for the audio recorded on each track to  
create the overall balance you want, and recording this as stereo data.  
The D888 provides a master track for mixdown. Heres how to mix down the song you recorded.  
5-1. Adjusting the tone and volume of each track  
1) If the channel buttons of tracks 1, 2, and 3 are  
not already in the play mode (lit green) press  
2
them several times until they are.  
2
2) Press the PLAY button, and adjust each track  
while you listen to the playback.  
2
• Turn the three EQ GAIN knobs of channels  
1, 2, and 3 to adjust the tone.  
1
3
1
3
1
3
• Turn the PAN knob of channels 1, 2, and 3 to  
left or right to adjust the stereo position.  
• If you want to apply an effect, press the  
EFFECT ON button (it will light) and turn  
the EFFECT RTN knob toward the right.  
Use the EFFECT selector to select an effect  
program.  
2
4
5
2
• Turn the EFFECT knob of channels 1, 2, and 3 toward the right to adjust the  
amount of effect for each channel (p.33 “Effects”).  
3) Use the faders of channels 1, 2, and 3 to adjust the volume balance between the  
channels.  
In the Level Meter screen, press the EXIT/CANCEL button several times to switch  
the level meters to the channel indication (IN) so that you can watch the input levels.  
4) Use the MASTER fader to adjust the volume of the master track.  
5) When youre satisfied with the settings, press the STOP button to stop playback.  
(The button will go dark.)  
5-2. Start recording  
1) Press the MASTER button several times to choose Record mode (lit red)  
.
1
2) Go back to the beginning of the song.  
To move to the beginning of the song, hold down the STOP button and  
press the REW button.  
2, 5  
3) Press the REC button to enter record-ready mode (button blinking).  
2
3
4
4) Press the PLAY button to start recording. (The REC and PLAY buttons  
will be lit.)  
5) When youre finished recording, press the STOP button to stop recording.  
After recording, the screen will indicate “Working...” while the Undo data is being created.  
This process will require a correspondingly longer time for completion as the length of the song  
is longer.  
5-3. Listen to your song  
Next well check whether the mixdown was recorded correctly.  
1
1) Press the MASTER button several times to choose Play mode (lit green).  
2) Move to the location at which you started recording.  
You can return to the beginning of the song by holding down the STOP  
button and pressing the REW button.  
2, 4  
2
3
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3) Press the PLAY button to begin playback (the button will light).  
4) Press the STOP button to stop playback (the PLAY button will go dark).  
5-4. Saving your song  
On the D888, the song data that you have recorded or edited and the parameters  
that you have set are automatically saved during the power-off operation when  
you return the D888 to the standby mode. These settings are also saved when you  
select a different song. This is called “auto-save”.  
You can also save data manually (p.36 “1-4. Saving a song”).  
6: Structure  
The following illustration is a simplified diagram showing the audio signal flow of the D888’s re-  
corder and how the knobs and faders control the sound.  
Use section “A” to adjust the recording level from each channel input to the channel tracks.  
While recording, you can use section “B” to adjust the monitoring tone and volume.  
You can also use section “B” to make adjustments when playing back the recorded performance.  
Use section “C” to adjust the level that is recorded on the master track and sent from the output.  
INPUT  
A
Input  
Ch 1  
2
Trim  
3
4
5
6
Ch Track  
Recoder  
7
8
EQ  
INDIVIDUAL  
OUT  
Ch out  
B
Ch Fader  
Eff Send  
PAN  
Channel mixer  
B
To Effect  
EFFECT  
L
R
Effect  
Master Fader  
C
MASTER Trk  
Recorder  
Master track  
MONITOR OUT  
MASTER OUT  
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Operation  
H.M.S.mS (time display)  
__ “Hours”:“Minutes”:“Seconds”.“milliseconds”  
__.__.__.  
Level Meter screen  
When you turn on the power, the display will show this Lev-  
el Meter screen. You can also access this screen by pressing  
the LEVEL METER button.  
The current location is shown as an absolute time from  
the beginning of the song.  
* Maximum value is 5.59.59.999  
H.M.S.F. (frame display)  
In this screen you can also view the D888’s operating status  
and settings.  
__.__.__.__ “Hours”:“Minutes”:“Seconds”.“frames”  
The current location is shown as an absolute time and  
number of frames from the beginning of the song. Nor-  
mally you will use this when synchronized with MTC.  
The D888 uses the “30 non-drop” frame rate.  
* Maximum value is 5.59.59.29F  
1. Display content and settings  
Counter  
indication  
Peak hold setting/indication  
Free Time (remaining time display)  
__.__.__.__ “Hours”:“Minutes”:“Seconds”.“milliseconds”  
The remaining time available for recording on the D888  
(the remaining space of the hard disk) is shown.  
Song name  
indication  
1-4. Other Indicators  
The Level Meter screen also shows other information to in-  
form you of the D888’s status and settings.  
Master track  
level  
Channel track  
Level meter  
insert position  
level  
You can press the ENTER/OK button to switch to the Location  
Auto input on indicator  
Repeat indicator  
Recorder status  
1-1. Peak Hold setting  
When youre adjusting the audio input level or monitor level,  
lengthening the level meters “Hold Time” can make it easier  
to view the levels.  
Protect indicator  
o If the display shows the Level Meter screen, press the  
cursor up/down buttons several times to set the “Hold  
Time”.  
The range is off (0), 4 seconds, 10 seconds, or forever ().  
Record status Bounce destination  
Pressing the LEVEL METER button will clear the hold indica-  
tion.  
Auto Input On indication  
This is shown if Auto Input is turned on. There is no  
indication if this is off (p.31).  
1-2. Level meter position  
Recorder status  
You can choose the position at which the channel track level  
meters are inserted in the signal path.  
A symbol in this area indicates the current status of the  
recorder, such as Recording, Playing, or Stopped  
When recording on the channel tracks youll want to see the  
input levels, and while recording on the master track or  
viewing the monitor levels youll want to see the channel lev-  
els.  
Repeat indicator  
This is shown if REC/PLAY MODE repeat is turned on.  
The panel REPEAT LED will be lit in this case (p.30,  
o When the display shows the Level Meter screen, you can  
press the EXIT/CANCEL button repeatedly to cycle be-  
tween input level and channel level metering.  
Protect indicator  
A padlock symbol is shown here if the current song is  
protected. There is no indication if the song is not pro-  
tected (p.36).  
The display will indicate IN (input) or CH (channel).  
The master track level meter is always located after the master fad-  
er (master out).  
Record status  
The track name below the level meter is highlighted for  
tracks that are set to Record.  
1-3. Switching the counter display  
You can choose the units that are shown in the location coun-  
ter (see below) of the Level Meter screen.  
Bounce destination  
A square frame is shown around the track name below  
the level meter for tracks that are assigned as the  
bounce-destination (p.27).  
o When the display shows the Level Meter screen, you can  
press the left/right cursor buttons to switch the location  
units.  
The location is shown by the counter in upper left of the  
screen, and you can switch between the following three  
types of units.  
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1-3. Renaming a song  
Song and Location  
You can rename the song that is currently selected.  
A song name of up to sixteen characters can be assigned.  
1) Press the SELECT SONG button to access the Select  
Song screen.  
1.Song  
The song list appears as a directory display, and the  
upper part of the page shows the current song.  
1-1. Creating a new song  
This operation allocates space on the hard drive for record-  
ing. On the D888, this unit is called a “song”. You must create  
a new “song” before you can start a new recording.  
2) Use the cursor left/right buttons to select “Rename” in  
the Function area, and use the cursor up/down buttons  
to select the song that you want to rename.  
If you want to rename the current song, theres no need  
to select a song.  
1) Press the SELECT SONG button to access the Select  
Song screen.  
3) Press the ENTER/OK button to access the Rename  
screen.  
The directory list appears, and the upper part of the  
page shows the song that you can currently play or  
record (this is called the “current song”).  
Current song  
Directory list  
4) Use the cursor left/right buttons to select the position  
of the character you wish to change, and use the cursor  
up/down buttons to select the desired character.  
Alternatively, you can use the channel buttons to  
directly select numerals instead of using the cursor up/  
down buttons.  
2) Use the left/right cursor buttons to select “NEW” in the  
FUNCTION area, and press the ENTER/OK button.  
The screen will ask “New Song: Are you sure?”  
3) Press the ENTER/OK button once again to begin creat-  
ing a new song.  
Press the MENU button to switch between uppercase  
and lowercase characters.  
Use the JUMP buttons to delete (DEL) or insert (INS)  
characters.  
The screen will indicate “New Song: Working ...”  
4) When the process is complete, a song named  
“Song*****” will be added. (***** is a consecutive  
number starting at 1.)  
5) To apply the changes you made, press the ENTER/OK  
button to confirm the edited name.  
“Song *****” will be selected as the current song.  
If you decide to discard the changes you made, press the  
EXIT/CANCEL button.  
You can use uppercase and lowercase alphabetical characters  
A–Z and a–z, numerals 0–9, space, and the symbols shown  
below.  
1-2. Selecting an existing song  
When loading a song, you can choose whether the mixer set-  
tings and effect settings of the song will also be loaded as  
~
^
! #  
$
%
&
´ ( ) + , - . ;  
= [ ]  
_ ` { }  
1) Press the SELECT SONG button to access the Select  
Song screen.  
The song list appears in the directory area, and the  
upper part of the page shows the song that is currently  
selected for recording or playback (the “current song”).  
1-4. Controlling a song  
Use the transport buttons to perform song control operations  
such as recording and playback.  
2) Use the cursor left/right buttons to choose “Select” in  
the FUNCTION area, and use the cursor up/down but-  
tons to select the desired song.  
The current status of the song (e.g., playing or recording) is  
shown in the Level Meter screen.  
3) Press the ENTER/OK button.  
The selected song will be shown in the current song area,  
and the screen will indicate “Resume Mix/...”  
PLAY button  
Starts playback. This button will be lit during playback,  
and blinking during fast-forward or rewind.  
REC button  
Starts recording. You cant record unless at least one  
track is set to Record mode. When you press this button,  
the D888 will be in record-ready mode (button blinking);  
then press the PLAY button to start recording (button  
lit).  
4) Use the cursor left/right buttons to select “ON” if you  
want the mixer and effect settings to also be loaded, or  
“OFF” if you dont want these settings to be loaded.  
Then press the ENTER/OK button.  
The conditions for starting recording will depend on the REC/  
PLAY MODE setting.  
STOP button  
You cant choose “OFF” (i.e., “don’t load settings”) for a protect-  
ed song.  
Stops recording or playback.  
You can hold down the STOP button and press the  
REW button to move to the beginning of the song, or  
hold down the STOP button and press the FF button to  
move to the end of the song.  
The screen will indicate “Select Song: Working...”  
5) When the song has been loaded, the name of the  
selected song will appear in the current song area.  
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FF button  
Fast-forwards the song.  
The song will fast-forward as long as you continue hold-  
ing down the FF button  
REW button  
Rewinds the song.  
Moving to a point earlier in the song (rewind)  
Press the REW button.  
If you hold down the REW button during playback, you will  
move toward the beginning of the song. Playback will  
resume when you release the button.  
If you hold down the REW button while stopped, you will  
move toward the beginning of the song and will stop when  
you release the button.  
.
The song will rewind as long as you continue holding  
down the REW button.  
If you press the REW button during repeat playback, repeat play-  
back will stop, and then the location will begin moving toward the  
beginning of the song.  
2. Location  
On the D888, “location” means the position within the play-  
Moving to the beginning/ end of the song  
back data of a song.  
The counter in the Level Meter screen indicates the present  
location in the song, displayed in currently selected format  
This location shows you where you are in the song, and can  
be also used to edit or move song data.  
Moving to the beginning of the song  
Hold down the STOP button and press the REW button to  
move to the beginning of the song.  
Moving to the end of the song  
Hold down the STOP button and press the FF button to  
move to the end of the song.  
Location  
0.00  
0.05  
3.00  
2.50  
1.35 1.45  
Using marks to move  
You can assign marks to desired locations, and move instant-  
ly to the corresponding location.  
You can store up to one hundred marks in each song.  
These marks are listed in the Mark Edit screen, and you can  
use them as locate points for track editing or when perform-  
ing auto-punch recording.  
Start playback  
Start recording  
Interrupt playback Resume playback End playback  
End recording  
Song  
To change the location rapidly, you can register desired loca-  
tions as “marks” and then select a desired mark to move in-  
stantly to the corresponding location.  
You can also use the JUMP buttons to move to a mark youve  
stored.  
The mark list in the Mark Edit screen also shows the “Last  
Rec In” and “Last Rec Out” automatically to indicate the lo-  
cations at which you most recently started and stopped re-  
cording.  
2-1. Moving the location  
Using the counter to move  
When youre in the Level Meter screen, you can press the  
ENTER/OK button to switch to the Location screen.  
You can move to “Last Rec In” or “Last Rec Out” by selecting  
them in the list, but you can’t delete these points or use the JUMP  
buttons to move to them.  
Use the cursor left/right buttons to select the digit of the lo-  
cation that you want to change. Use the cursor up/down but-  
tons to change the value. You can also use the channel  
buttons to directly specify a value, or use the JUMP button  
to change it.  
Marks and location  
Current location  
Last Rec Out  
Last Rec In  
Move each time  
you press  
Move each time  
you press  
1.35M 1.45M 2.12M  
0.00  
0.05M  
3.00  
2.45M 2.50M  
0.45M 1.00M  
When youve specified the location to which you want to  
move, press the ENTER/OK button to execute the move.  
Start playback  
End playback  
End recording  
Start recording  
0.05M, 0.45M....2.50M : marks that have been stored  
Content of the list in the Mark Edit screen  
Location at which recording was last started  
(Last Rec In)  
Location at which recording was last ended  
(Last Rec Out)  
First mark from the beginning of the song  
Second mark from the beginning of the song  
Third mark from the beginning of the song  
Using the FF and REW buttons to move  
Moving to a point later in the song (fast-forward)  
Press the FF button.  
If you hold down the FF button during playback, you will  
move toward the end of the song. Playback will resume  
when you release the button.  
Last mark in the song  
If you hold down the FF button while stopped, you will  
move toward the end of the song and will stop when you re-  
lease the button.  
If you press the FF button during repeat playback, repeat play-  
back will stop, and then the location will begin moving toward the  
end of the song.  
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Storing a mark  
Deleting a mark  
1) Move to the location that you want to store.  
You cant use the Undo function after deleting a mark.  
Use the counter or the FF or REW buttons to move.  
Deleting a single mark  
2) Press the STORE button; a screen will ask you for con-  
firmation.  
1) Press the MARK EDIT button to access the Edit Mark  
screen.  
If you decide not to store the mark, press the EXIT/  
CANCEL button.  
2) Use the cursor left/right buttons to select “Delete  
One,” and use the cursor up/down buttons to choose  
the mark you want to delete.  
3) Press the ENTER/OK button.  
The mark to be deleted will be selected, and the screen  
will ask “Delete Mark: Are you sure?”  
3) Press the ENTER/OK button to store the mark. The  
mark will be stored immediately, and in several sec-  
onds you will return to the previous screen.  
To return to the previous screen immediately, you can  
press the ENTER/OK button while this screen is shown.  
4) Press the ENTER/OK button once again.  
When deletion is complete, the screen will indicate  
“Delete One Mark: Completed”.  
Mark numbers are automatically reassigned according to  
their location, starting at the beginning of the song.  
4) Verify that the mark was stored.  
5) When you press the ENTER/OK button, you will move  
to the mark that preceded the deleted mark, and return  
to the Edit Mark screen.  
Press the MARK EDIT button, and look for the newly  
stored mark in the mark list of the Edit Mark screen. If  
youve stored more than three marks, use the cursor up/  
down buttons to scroll the list to find the mark you  
stored.  
Deleting all marks  
1) Press the MARK EDIT button to access the Edit Mark  
screen.  
You can also store a mark while the song is playing or record-  
ing; simply perform steps 2) and following.  
2) Use the cursor left/right buttons to select “Delete All”.  
Selecting and moving to a mark  
3) Press the ENTER/OK button.  
1) Press the MARK EDIT button to access the Edit Mark  
screen.  
The screen will ask “Delete All Marks: Are you sure?”  
4) To execute the Delete operation, use the cursor left/  
right buttons to select “Yes” for the “Execute” field,  
and then press the ENTER/OK button once again.  
When deletion is complete, the screen will indicate  
“Delete All Marks: Completed”.  
2) Use the cursor left/right buttons to select “Recall,” and  
use the cursor up/down buttons to select the desired  
mark in the mark list.  
3) Press the ENTER/OK button to move to the location of  
the mark.  
5) When you press the ENTER/OK button, all marks will  
be deleted and you will return to the Edit Mark screen.  
Moving sequentially through the stored marks  
Press the JUMP ® button to change the location to the next  
mark, moving toward the end of the song.  
You cant delete “Last Rec In” and “Last Rec Out”.  
Press the JUMP button to change the location to the pre-  
ceding mark, moving toward the beginning of the song.  
Current  
location  
Press once  
Press once  
Press once  
Press once  
Press once  
JUMP  
JUMP  
JUMP  
JUMP  
JUMP  
Song  
Mark  
Mark  
Mark  
Mark  
Mark  
Location  
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1-3. Adjusting the monitor level  
1) Switch the display to the Level Meter screen, and press  
the EXIT/CANCEL button several times to choose the  
channel display (CH).  
Mixer  
2) Set the channel fader to unity gain (0 dB).  
1. Mixer inputs  
The D888 has eight sets of analog input jacks. The audio from  
the devices connected to these input jacks 1 through 8 are as-  
signed to mixer channels 1 through 8, and can be recorded on  
the corresponding tracks.  
3) When there is input from your input device, the level  
meter in the screen will move according to the input.  
4) Adjust the channel fader so that the clip indicator “  
does not appear in the level meter even when you play  
most strongly.  
• Gradually raise the MASTER fader and PHONES  
level knob or monitor LEVEL knob until you can  
hear the sound in your headphones or from the moni-  
tor speakers connected to the MONITOR jacks.  
1-1. Connecting audio sources  
Keyboard or line output device  
Connect keyboards and other line level signals to the TRS  
phone jacks.  
Clip indicator  
In this case, the TRS phone jacks will take priority even if a  
mic is connected to the corresponding XLR jacks.  
Guitar or bass  
Channel indicators  
Connect your guitar or bass to the TRS phone jacks. The D888  
does not have a dedicated guitar jack, so you may use any  
channel.  
2. Mixer outputs  
A guitar or bass that has active pickups can be connected directly  
to the D888’s inputs. However if your instrument has passive  
pickups (i.e., without a built-in preamp), the impedance mismatch  
will mean that you will not obtain a satisfactory input volume or  
audio quality. In such cases, please route your instrument through  
a preamp or effect unit.  
The eight outputs of the D888 can be reconfigured using the  
OUTPUT ASSIGN button.  
Pressing this button will toggle between the MST/MON  
(button lit) and INDIVIDUAL (button dark) output configu-  
rations.  
Mic  
2-1. When MST/ MON is selected  
Connect your mics to either the TRS phone jack or the XLR  
jack, depending on the type of mic youre using.  
If you use the XLR jack, dont use the TRS phone jack of the  
same channel, since the XLR jack is unavailable if the TRS  
phone jack is connected.  
The output jacks will carry the audio signals of MASTER L,R,  
MONITOR L,R, and mixer channels 5, 6, 7, and 8.  
MASTER L,R  
These jacks output the audio of the master bus. Use the MAS-  
TER fader to adjust the level.  
If you use phantom power, please be aware that it is supplied to all  
eight channels.  
MONITOR L,R  
You may damage your mic or the D888 if you connect or discon-  
nect a mic while phantom power is turned on.  
These jacks output the audio of the master bus after the  
MASTER fader. Use the monitor LEVEL knob to adjust the  
final level.  
1-2. Adjusting the input level  
5, 6, 7, 8  
On the D888, the input channels correspond to the channel  
tracks. There are no routing settings to worry about; the au-  
dio signals received at INPUT jacks 1, 2 ... 8 are sent to chan-  
nel tracks 1, 2 ... 8 respectively.  
These jacks output the audio of channel tracks 5, 6, 7, and 8  
from a point immediately before the channel faders.  
You can use these as AUX OUT jacks.  
S/ P DIF OUT  
1) Connect your input device.  
This jack outputs the same audio signal as the MASTER L,R  
jacks as a 44.1 kHz 16-bit digital signal.  
Lower the MASTER fader, PHONES level knob, and  
monitor LEVEL knobs before you connect your device  
to the INPUT jacks.  
PHONES 1, 2  
These jacks output the same audio signal as the MONITOR  
L,R jacks. Use the corresponding PHONES level knob to ad-  
just the level.  
2) Send the input signal to the mixer channel.  
• Turn the CH ON button on, and set the channel but-  
ton of each channel to on (lit orange).  
• Turn the REC/PLAY button on, and set the channel  
button of the channel to Record (lit red).  
3) Adjust the input level.  
Adjust the TRIM knob so that the PEAK LED does not  
light when the input device is played at its maximum  
volume.  
When doing so, you can switch the display to the Level  
Meter screen and press the EXIT/CANCEL button to  
switch to the input display (IN) so that you can watch  
the input level.  
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2-2. When INDIVIDUAL is selected  
3-3. EQ (Equalizer)  
Each jack will carry the audio output of a single mixer chan-  
nel of the same number - 1, 2, 3, 4, 5, 6, 7, and 8.  
HIGH, MID, and LOW equalizer gain knobs are provided on  
each channel to adjust the high, mid, and low-range gain. You  
can boost or cut the gain of each band by +/ –15 dB. The center  
frequencies are fixed at 10 kHz, 2.5 kHz, and 100 Hz.  
The EQ applies to the playback, and to the master and chan-  
nel output, but is not applied when recording individual  
1, 2, 3, 4, 5, 6, 7, 8  
These jacks output the audio of channel tracks 1, 2, 3, 4, 5, 6,  
7, and 8 from a point immediately before the channel faders.  
You can use these as pre-outputs for the devices connected to  
the D888  
.
The output of channel tracks 1 and 2 can be adjusted by the  
monitor LEVEL knob.  
Applying EQ to the playback  
1) Press the REC/PLAY button, and press the channel but-  
ton of the channel whose EQ you want to adjust (the  
button will light green).  
If you want the output level of channel tracks 1 and 2 to match the  
output of channel tracks 3 through 8, turn the monitor LEVEL  
knob to “10” (all the way toward the right).  
2) Press the PLAY button to play back the song.  
S/ P DIF OUT  
3) Use the HIGH, MID, and LOW knobs to adjust the  
high, mid, and low-range gain.  
This jack outputs the same audio signal as channel tracks 3  
and 4 in the form of a 44.1 kHz 16-bit digital signal.  
4) Press the LEVEL METER button, and use the level  
meters to check the channel levels.  
PHONES 1, 2  
These jacks output the same audio signal as channel tracks 1  
and 2. Use the corresponding PHONES level knob to adjust  
the level.  
If you boost or cut the EQ values by a large amount, you may  
need to re-adjust the level balance between channels or the  
overall level (Refer to “3-1. Adjusting the volume”).  
3-4. Muting a channel  
3. Adjusting the mixer  
Use the mixer section to monitor the inputs, and to create a  
listening mix by adjusting the volume, tone, and pan of the  
playback.  
You can turn the CH ON button on, and then use the chan-  
nel buttons to mute (silence) individual channels.  
1) Turn the CH ON button on.  
Channel buttons of enabled channels will light orange.  
If you’ve created a new song, all channels will be enabled.  
2) Press the channel button of the channel you want to  
mute; the sound will be muted and the button will go  
dark.  
3-1. Adjusting the volume  
Adjusting the volume level of each channel  
Use the channel faders to adjust the monitoring level of the  
inputs or playback. Raise or lower the fader to adjust the vol-  
ume.  
4. Metronome  
You can listen to a metronome while you record.  
1) Switch the display to the Level Meter screen, and press  
the EXIT/CANCEL button several times to select the  
channel level display.  
You can send the metronome from the master outputs and  
the monitor outputs, but you can also choose to send the met-  
ronome only from the monitor output if you dont want it to  
be heard from the master outputs (for example during a live  
performance).  
2) Use the channel faders to adjust the volume while you  
watch the level meters, making sure to avoid clipping  
the signal.  
1) Press the METRONOME button to access the Metro-  
nome screen.  
The channel faders let you adjust the gain in a range of silence  
(–) – unity gain (0 dB) – +6 dB.  
2) When you press the ENTER/OK button, a check mark  
will appear for the “Use Metronome” setting, and the  
metronome will be turned on.  
Adjusting the overall volume level  
Use the MASTER fader to adjust the volume that is output  
from the MASTER OUT jacks, the volume that is sent to the  
MONITOR OUT jacks and the headphone jacks, and the  
level that is recorded on the master track.  
The metronome will switch between on and off each  
time you press the ENTER/OK button.  
3) Use the cursor up/down buttons to select the parameter  
you want to adjust, and the cursor left/right buttons to  
select the value or setting.  
1) Switch the display to the Level Meter screen, and press  
the EXIT/CANCEL button several times to select the  
channel level display.  
If “Use Metronome” is on, the METRONOME button will  
light and the metronome will start when you begin recording.  
2) Use the MASTER fader to adjust the volume being  
recorded on the master track while you watch the level  
meters, making sure to avoid clipping the signal.  
Use the monitor LEVEL knob to adjust the final volume that  
is output from the MONITOR OUT jacks.  
Use the PHONES level knobs to adjust the final volume that  
is output from the headphone jacks.  
Metronome parameters  
Tempo  
= 40–240  
0 (no strong beat), 2, 3, 4, 6, 8 beats  
0–10  
3-2. Adjusting the pan  
Beat (time signature)  
Volume  
Use the PAN knob of each channel to adjust the pan (stereo  
position).  
Assign (output destination)  
Mst&Mon (Master & Monitor), Monitor  
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1-2. Track display  
Recording (basic)  
During regular recording, the D888 can record up to eight in-  
dividual tracks. During mixdown, the D888 can record a sin-  
gle stereo master track.  
The virtual track youve selected for recording and playback  
is shown as an indication of VT1–VT8 in the Virtual/ Wav  
screen.  
You can also select WAV files in the virtual track selection screen,  
but if you select a WAV file (p.39), you won’t be able to record  
on the track that is adjacent to this track. If you want to record, be  
sure to select VT1–VT8.  
1. Virtual tracks  
The D888 has eight channel tracks for each song, and each  
channel track has eight virtual tracks.  
When recording or playing, you can specify the virtual track  
that will be used for recording or playback.  
This means that by switching between virtual tracks, you can  
record multiple performances and choose the best take after-  
ward.  
Since you can perform bounce-recording even after youve  
recorded all eight channels, you can also re-record onto the  
tracks youve freed-up by bouncing.  
VT1...VT8: These are virtual tracks that can be recorded by  
the D888. An  
icon is shown for virtual tracks  
that have already been recorded.  
WavST?: This is shown when you first select a WAV file  
instead of using a virtual track (p.39).  
SONG  
Other:  
If a WAV file is selected, approximately the first  
eight characters of the file name are shown.  
Track1 Track2  
Track3  
VT1  
VT2  
VT3  
VT4  
VT5  
VT6  
VT7  
VT8  
Track8  
VT1  
VT2  
VT3  
VT4  
VT5  
VT6  
VT7  
VT8  
Master  
er  
er  
Track  
VT1  
VT2  
VT3  
VT4  
VT5  
VT6  
VT7  
VT8  
VT1  
VT2  
VT3  
VT4  
VT5  
VT6  
VT7  
VT8  
WAV  
2. Types of recording  
Stereo  
o  
o  
There are several types of recording, such as channel track re-  
cording, overdub recording, bounce recording, and master  
track recording. By using these various methods appropri-  
ately, you can combine large numbers of recorded tracks into  
a stereo master track.  
Channel track recording  
Overdub recording  
1-1. Selecting virtual tracks  
1) Press the MENU button to access the Menu screen.  
Track1 : Rec  
Track1 : Play  
Track2 : Rec  
Track2 : Play  
Track3 : Rec  
Track4 : Rec  
2) Use the cursor up/down buttons to choose “1. TRACK,”  
and use the cursor left/right buttons to select “V.Track”.  
Alternatively, you can press channel button “1” to select  
“1. TRACK” instead of using the cursor up/down but-  
tons.  
Bounce recording (bouncing to channel tracks)  
Track1 : Play  
Track2 : Play  
Track3 : Play  
Track4 : Play  
Track5 : Play  
Track6 : Play  
Track7 : Play  
Track8 : Play  
Track1(L) : Rec  
Track2(R) : Rec  
3) Press the ENTER/OK button to access the Virtual/Wav  
screen.  
Master track recording (bouncing to the master track)  
4) Use the cursor up/down buttons to select the track  
whose virtual track you want to change, and use the  
cursor left/right buttons to select a virtual track.  
Alternatively, you can press a channel button 1–8 to  
select a virtual track instead of using the cursor up/  
down buttons.  
Track1(VST) : Play  
MastrTrack L : Rec  
(WAV;Stereo)  
Track2(VST) : Play  
MastrTrack L : Rec  
Track3 : Play  
Track4 : Play  
Track5 : Play  
Track6 : Play  
Track7 : Play  
Track8 : Play  
5) When you change the virtual track, an “?” indication  
will appear. Press the ENTER/OK button to confirm  
the change.  
If you use the cursor up/down buttons (or a channel  
button) to move to another track when the “?” indica-  
tion is still shown, the change in virtual track will be dis-  
carded.  
It’s convenient to turn the Auto Input setting on (the default set-  
ting) so that tracks assigned for recording will automatically play  
back when the recorder is in Play mode (p.31).  
6) When youve confirmed all of your changes and there  
are no “?” indications shown in the Virtual/Wav  
screen, press the EXIT/CANCEL button to return to the  
Menu screen.  
In addition to the types of recording described above, you  
can also use punch recording to re-record a specified region  
of an existing performance, loop recording, and also a track  
copy function that is not actually a recording operation but  
allows you to copy tracks in the same way as bounce record-  
ing. (Refer to “Recording (advanced)”)  
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After recording, the screen will indicate “Working...” while the  
Undo data is being created. This process will require a correspond-  
ingly longer time for completion as the length of the song is longer.  
9) Stop recording.  
When youve finished performing, press the STOP but-  
ton. (The REC and PLAY buttons will go dark.) Return  
to the location at which you began recording, and verify  
that the performance was recorded correctly.  
Procedure for completing a song  
To create a song, you will start by recording the tracks for  
each of the channels. You can record up to eight channels si-  
multaneously, or you can record them one by one (overdub-  
bing).  
You can return to the location at which recording began by se-  
lecting Last Rec In in the mark list of the Mark Edit screen.  
2-2. Overdub recording  
Heres how to record additional performances on other tracks  
while you listen to the previously-recorded performances.  
If you use up all eight tracks, you can perform bounce record-  
ing to free up some tracks and then record additional materi-  
al on those tracks.  
1) Connect an audio source to the channel on which you  
If you want to keep the original recordings that you bounced, you  
can switch the virtual track for those channels and record on them  
again without overwriting the original recordings.  
2) Select the tracks for playback.  
By repeatedly bounce-recording and overdubbing on up to  
eight tracks in this way, you will finish recording your chan-  
nel tracks.  
Then you will create the final mixdown by recording it on the  
master track in stereo.  
Press the REC/PLAY button, and press the channel but-  
tons to select Play mode (button lit green) for each track  
that you want to hear.  
3) Select a track for recording.  
Press the appropriate channel button to select Record  
mode (button lit red).  
The master track is recorded as a stereo 16-bit 44.1 kHz WAV  
file. This means that you can connect your computer and  
write that file to digital media to create an audio CD or the  
equivalent.  
4) Record.  
Refer to steps 4) through 9) in the preceding section “2-2.  
Recording channel tracks”.  
A new master track WAV file for this song is created every  
time you mix down (i.e., every time you record the master  
track), so you can create different mixes and choose the best  
one later.  
2-3. Bounce recording  
The D888 can record a maximum of eight channels simulta-  
neously, but you can use “bounce recording” to combine  
these eight channels into two channels or one channel.  
A master track WAV file is created in the song folder each time  
you record, up to the available capacity of the hard disk drive.  
However, the D888 is able to recognize only one hundred such  
files.  
While you listen to the playback of the bounced tracks, you  
can continue overdubbing to built up a complex arrangement  
as though you were using a 16-track or 32-track recorder.  
The most recently recorded WAV file will be selected for the mas-  
ter track. If you want to hear a master track WAV file that you re-  
To free up extra tracks for recording, you can bounce multi-  
ple tracks down to two tracks (stereo) or to one track (mono).  
You can also use an effect while bounce-recording (p.33).  
When bouncing to one track, you can choose any track. However  
when bouncing to two tracks, you can only select a pair of adjacent  
tracks (1-2, 3-4, 5-6, or 7-8).  
2-1. Recording channel tracks  
Heres how to record channel tracks. You can record up to  
eight channels simultaneously.  
Combining multiple tracks into two tracks (stereo)  
If the bounce-destination already contains recorded data, it  
will be overwritten and replaced by the newly recorded data;  
i.e., you will lose the previously recorded data. If you want to  
preserve the data on the tracks/ virtual tracks you will be  
bouncing to, you can copy the data to a different set of virtual  
tracks before you begin bounce recording. Alternatively, you  
could copy the track data to a computer via USB as a safety  
back up.  
2) Connect an audio source to the channel on which you  
3) Put the channel to be recorded in Record mode.  
• Turn the REC/PLAY button on, and set the appropri-  
ate channel button to Record mode (lit red).  
4) Adjust the input level.  
Adjust the TRIM knob so that the PEAK LED does not  
light when the audio input source is at its maximum vol-  
ume.  
1) Make sure that youve selected the desired virtual  
track for each playback track you want to bounce.  
When making this adjustment, you can switch the dis-  
play to the Level Meter screen and press the EXIT/CAN-  
CEL button to select the input display (IN) so that you  
can view the levels.  
If there are any tracks you don’t want to include,in the bounce  
recording, lower their faders or press the CH ON button and  
then press the corresponding channel buttons to mute (si-  
lence) those tracks.  
5) Adjust the monitor level (p.24 “1-3. Adjusting the  
2) Press the BOUNCE button, and then press the two  
channel buttons for an adjacent pair of tracks to spec-  
ify the bounce-destination.  
6) Move the current location to the point at which you  
want to start recording.  
The channel buttons you selected as the bounce-desti-  
nation will blink red.  
You can move to the beginning of the song by holding  
down the STOP button and pressing the REW button.  
The bounce-destination can be a stereo set of tracks (1-2, 3-4,  
5-6, or 7-8), and the two tracks will contain the L and R chan-  
nels respectively.  
7) Put the recorder in record-ready mode.  
Press the REC button (it will blink).  
You cannot select any combination of tracks other than 1-2,  
3-4, 5-6, or 7-8. If you press any other combination of channel  
buttons, the valid combination of channels for the button you  
last pressed will be enabled.  
8) Begin recording.  
Press the PLAY button. (The REC and PLAY buttons will  
light.)  
Begin performing.  
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If the bounce-destination already contains recorded data, it  
will be overwritten and replaced by the newly recorded data;  
i.e., you will lose the previously recorded data.  
2-4. Recording the master track  
When youre finished recording, you can apply EQ and an ef-  
fect to the playback to adjust the final overall balance, and  
then create a master track.  
3) Adjust the EQ and pan of each playback track.  
Press the PLAY button to play back. Use the track 1–8  
EQ GAIN knobs to adjust the tone, and the PAN knobs  
to adjust the stereo position.  
Each master track you create is preserved as a stereo WAV  
file. The files will automatically be named MST0001.WAV,  
MST0002.WAV, MST0003.WAV, and so on, in order of their  
creation.  
4) Adjust the playback and recording levels.  
Use the channel faders to adjust the playback levels.  
You can press the LEVEL METER button and watch the  
channel level (CH) corresponding to each fader.  
The WAV file that was most recently recorded in this way will al-  
ways be selected for the master track, so if you want to hear the  
WAV file of a master track you recorded earlier, you’ll need to use  
5) Use the MASTER fader to adjust the recording level.  
When youve finished making adjustments, press the  
STOP button.  
A master track WAV file you create in this way can be selected for  
a channel track and played back (p.39).  
6) Move the current location to the point at which you  
want to start recording.  
1) Make sure that youve selected the desired virtual  
track for each playback track 1–8 you want to record to  
the master track.  
You can move to the beginning of the song by holding  
down the STOP button and pressing the REW button.  
2) Select the desired playback tracks.  
Press the CH ON button, and press the channel button  
for each track you dont want to play, making the chan-  
nel button go dark.  
7) Put the recorder in record-ready mode.  
Press the REC button (it will blink).  
8) Begin recording.  
Press the PLAY button. (The REC and PLAY buttons  
will light.)  
Playback will begin.  
3) Press the MASTER button several times to make it  
light red.  
The channel buttons of the playback tracks will be  
9) Stop recording.  
green.  
When playback ends, press the STOP button. (The REC  
and PLAY buttons will go dark.) Return to the location  
at which you began recording, and play back to verify  
that recording occurred correctly.  
4) Perform steps 4) and following of “2-3. Bounce record-  
ing”.  
You can also use the effect while you record the master track  
Combining multiple tracks into one track (monaural)  
1) Make sure that youve selected the desired virtual  
track for each playback track you want to bounce.  
If there are any tracks you don’t want to include, lower their  
faders or press the CH ON button and then press the corre-  
sponding channel buttons to mute (silence) those tracks.  
2) Press the BOUNCE button, and then press a channel  
button to specify the bounce-destination.  
The channel button you selected as the bounce-destina-  
tion will blink red.  
As the bounce-destination, you should select an unrecorded  
channel track or an unrecorded virtual track of a track that’s  
not playing back. If you select an already-recorded track or a  
virtual track of that track, the existing data will be overwrit-  
ten, so the data originally recorded in that channel track will  
be lost.  
3) Adjust the EQ of each playback track.  
Press the PLAY button to play back. Use the track 1–8  
EQ GAIN knobs to adjust the tone.  
4) Perform steps 4) through 9) of the preceding section  
“Combining multiple tracks into two tracks (stereo)”.  
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8) Press the REC button at the location at which you want  
to start re-recording. (The REC and PLAY buttons will  
light.)  
Recording (advanced)  
Recording will begin (manual punch-in), allowing you  
to re-record your performance.  
1. Re-recording  
9) Press the REC button or PLAY button at the location at  
which you want to stop re-recording. (The REC button  
will go dark.)  
1-1. Punch-in Recording  
(Re-recording a specific area)  
Recording will end, and playback will resume (manual  
punch-out).  
If you made a mistake in a recorded performance, or are not  
satisfied with a portion of the performance, you can use  
“punch-in/ out” recording to fix just that portion without  
having to record the entire part over again.  
Punch-in/ out recording can be done manually or automati-  
cally.  
10) Press the STOP button to stop playback. (The PLAY  
button will go dark.)  
After youve finished recording, move the current loca-  
tion to a point slightly earlier than where you began  
recording, and play back to verify the recorded content.  
Punch-in: Switches from the playback mode to the  
record mode.  
Punch-out: Switches from the record mode back to the  
playback mode.  
Using a foot switch for manual punch-in/ out  
You can alternately punch-in or punch-out by pressing a foot  
switch (we recommend the Korg PS-1 pedal switch). This is  
convenient when your hands are occupied with playing your  
instrument, or if you need to punch-in/ out from a distance.  
After recording, the screen will indicate “Working...” while the  
Undo data is being created. This process will require a correspond-  
ingly longer time for completion as the length of the song is longer.  
1) Connect your foot switch to the FOOT SWITCH jack.  
Manual punch-in/ out  
2) Set the polarity of the foot switch (p.40).  
Heres how to punch-in and punch-out manually.  
During playback, press the REC button or a foot switch (we  
recommend the separately sold Korg PS-1 pedal switch) to  
begin recording, and then press the REC button, PLAY but-  
ton, or foot switch to stop recording.  
3) Perform manual punch-in/out.  
Proceed as described in “Manual punch-in/ out”. In  
steps 8) and 9), you can press the foot switch to punch-in  
and punch-out.  
Auto punch-in/ out  
You cant punch-in again after punching-out.  
Auto punch-in/ out recording is a function that automatical-  
ly starts recording (punch-in) and stops recording (punch-  
out) at the locations that you specify beforehand.  
Manual punch-in/out recording  
Punch-out  
Punch-in  
Auto punch-in/out recording  
Playback  
Recording  
Playback  
Punch-out  
Punch-in  
Stop recording  
Start recording  
Out  
In  
Post  
Pre  
Playback  
Recording  
Playback  
1) Connect your audio source device to the channel that  
you want to partially re-record (p.24 “1-1. Connect-  
Start recording  
Start playback  
Stop recording  
Stop playback  
2) Select the tracks that you want to play back.  
Press the REC/PLAY button, and press the channel but-  
tons of the desired tracks to put them in Play mode (but-  
ton lit green).  
1) Perform steps 1) through 5) of “Manual punch-in/out,”  
above.  
2) Press the REC/PLAY MODE button to access the Rec/  
Play Mode screen, use the cursor up/down buttons to  
select “Auto-Punch,” and press the ENTER/OK button.  
A check mark will be added to the Auto-Punch field, and  
the AUTO PUNCH LED will light.  
If there is a track that you don’t want to play, press the CH  
ON button and then press the channel button for that track  
to mute it (the button will go dark).  
3) Arm the track that you want to re-record.  
Press the channel button of the track you want to re-  
record, putting it in Record mode (button blinking red).  
4) Adjust the input level.  
Adjust the TRIM knob so that the PEAK LED does not  
light even when the audio source device is played at its  
loudest level.  
At this time, you may find it convenient to select the  
Level Meter screen and press the EXIT/CANCEL button  
to select the input display (IN) so that you can view the  
levels.  
3) Use the cursor up/down buttons to select “In= ...”  
(punch-in) or “Out=...” (punch-out), and press the  
ENTER/OK button.  
5) Adjust the monitor level (p.24 “1-3. Adjusting the  
The display will show the point setting screen.  
4) Use the point setting screen to specify the locate  
6) Move the location to a point slightly earlier than where  
points.  
you want to begin re-recording (p.22).  
Refer to “Setting the In, Out, Pre, and Post locate  
points”.  
7) Press the PLAY button to begin playback. (The PLAY  
button will light.)  
The song will play back, and you will hear the playback  
tracks as well as the track youre going to partially re-  
record.  
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5) Specify how playback will occur before and after the  
recording.  
2) Use the JUMP buttons to select the stored mark that  
corresponds to the desired locate point.  
You can use step 2) of “Using numeric input” to adjust  
the value if desired.  
Use the cursor up/down buttons to select “Pre=...” (the  
location at which playback will start, before the begin-  
ning of recording) or “Post=...” (the location at which  
playback will end, after the end of recording), and  
press the ENTER/OK button.  
3) Press the ENTER/OK button to confirm your entry.  
1-2. Repeat recording  
The point setting screen will appear in the display.  
If “Repeat” is turned on in the Rec/Play Mode screen when  
you make auto punch-in/ out settings, the IN-OUT region  
will be recorded repeatedly.  
6) Use the point setting screen to specify the locate  
points.  
Refer to “Setting the In, Out, Pre, and Post locate  
points”.  
1) Make auto punch-in/out settings.  
Refer to steps 1) through 6) of the preceding section  
“Auto punch-in/ out”.  
7) Press the LEVEL METER button to return to the Level  
Meter screen.  
2) Use the cursor up/down buttons to select “Repeat” and  
press the ENTER/OK button.  
8) Begin recording.  
• When you press the REC button, you will move to the  
locate point specified by “Pre=...” and enter record-  
ready mode (REC button blinking).  
A check mark will be added (the setting will be on), and  
the REPEAT LED will light.  
3) Specify the locate points for auto punch-in/out.  
Refer to steps 7) through 11) of the preceding section  
“Auto punch-in/ out”.  
• When you press the PLAY button, playback will  
begin. Recording will occur from the locate point spec-  
ified for “In=...” (The REC and PLAY buttons will  
light.)  
Auto punch-in/out, repeat recording  
9) Stop recording.  
Punch-out  
Out  
Punch-in  
• Recording will stop when you reach the locate point  
specified for “Out=...” and playback will resume. (The  
REC button will go dark and the PLAY button will  
light.)  
In  
Post  
Pre  
Playback  
Recording  
Playback  
Start recording  
Stop recording  
• Playback will stop when you reach the locate point  
specified for “Post=...”  
Start repeating  
Stop repeating  
Setting the In, Out, Pre, and Post locate points  
To set the locate points, you can enter them numerically in  
the point setting screen, or you can store them beforehand as  
4) Start recording.  
• When you press the REC button, you will move to the  
locate point specified by “Pre=...” and enter record-  
ready mode. (The REC button will blink.)  
After selecting a mark, you can also make fine adjustments to its  
value if desired.  
• When you press the PLAY button, playback will  
begin. Recording will occur from the locate point spec-  
ified by “In=...” (The REC and PLAY buttons will  
light.)  
If the locate point you specify does not meet the following condi-  
tion, an error indication will appear, and the setting will not be ac-  
cepted.  
Pre In < Out < Post  
• When you reach the locate point specified by  
“Out=...” recording will end and playback will  
resume. (The REC button will be dark and the PLAY  
button will light.)  
Using numeric input  
1) Use the cursor up/down buttons to select “In=...” (or  
“Out=...”, “Pre=...”, “Post=...”), and press the ENTER/  
OK button to access the point setting screen.  
• When you reach the locate point specified by  
“Post=...” playback will stop.  
• Then you will move to the locate point specified by  
“Pre=...” and the same operations will continue  
repeating.  
• When you are satisfied with the performance you re-  
recorded, press the STOP button outside the recorded  
region (IN-OUT) to stop repeating.  
You can use the Undo/Redo function to compare and choose  
between the most recent recording and the recording that pre-  
cedes it.  
2) Use the cursor left/right buttons to select the desired  
position, and use the cursor up/down buttons to select  
a numeric value.  
5) Listen to the recorded performance.  
You can also use the channel buttons to enter numeric  
values directly, instead of using the cursor up/down but-  
tons.  
By pressing the STORE button at this time, you can  
specify the current location as the point.  
• Press the PLAY button to play back, and listen to the  
recorded performance. If “Repeat” is on, playback  
will occur from the IN (punch-in) location to the OUT  
(punch-out) location.  
3) When youre finished entering the point, press the  
ENTER/OK button to confirm your entry.  
Using marks  
1) Use the cursor up/down buttons to select “In=...” (or  
“Out=...”, “Pre=...”, “Post=...”), and press the ENTER/  
OK button to access the point setting screen.  
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During recording (REC), you will hear the input signal  
for that channel.  
2. Recording-related functions  
Channels set to Play mode (press the PLAY/REC but-  
ton and then press a channel button to make it light  
green)  
While rewinding (REW), fast-forwarding (FF), or  
stopped (STOP), you will not hear anything for that  
channel.  
2-1. Rehearsal function  
The D888 provides a rehearsal function that lets you practice  
with the mixer settings, LEDs, and display in the same state  
as when actually recording.  
This operation does not actually record anything, and will  
not occupy space on the hard disk.  
You can practice as many times as you like under the same  
conditions as when actually recording, until youre satisfied  
with your playing.  
During playback (PLAY) or recording (REC), you will  
hear the playback of the track recorder for that channel.  
When auto input is off  
When youre ready, simply turn off the rehearsal function to  
record immediately with the same settings.  
Channels set to Record mode (press the PLAY/REC  
button and then press a channel button to make it light  
red)  
If you want to re-do a specific portion of a recording, it is conven-  
ient to use the rehearsal function in conjunction with the “repeat  
recording” function described in the preceding section.  
You will always hear the input signal for that channel.  
Channels set to Play mode (press the PLAY/REC but-  
ton and then press a channel button to make it light  
green)  
While rewinding (REW), fast-forwarding (FF), or  
stopped (STOP), you will not hear anything for that  
channel.  
Turning the rehearsal function on  
1) Press the REC/PLAY mode button to access the Rec/  
Play Mode screen, and use the cursor up/down buttons  
and the cursor left/right buttons to select “Rehearsal”.  
During playback (PLAY) or recording (REC), you will  
hear the playback of the track recorder for that channel.  
2) Press the ENTER/OK button.  
A check mark will be added to the setting (it will be  
turned on), and the REHEARSAL LED will light.  
In this way, you can leave the Auto Input function turned on  
so that channels assigned to Record mode will automatically  
switch between recording you when record and playback at  
other times.  
This means that you wont need to change the setting of the  
channel buttons to hear the channels youve recorded.  
If the Auto Input function is on, an icon is shown in the Level Me-  
ter screen (p.20).  
If you want to practice on an instrument connected to the D888  
while playing back previously-recorded tracks, you’ll need to turn  
the Auto Input function off in order to hear the input signal.  
Alternatively, you can leave the Auto Input function on, and turn  
on the Rehearsal function (see the preceding section) so that you  
can hear the input signal while you practice.  
3) Proceed as described in “2-2. Channel track recording”  
or “2-3. Overdub recording”.  
As long as the REHEARSAL LED is lit, no new recording  
will occur regardless of how many times you repeat this.  
Turning the rehearsal function off  
Turning auto input on/ off  
1) Press the REC/PLAY mode button to access the Rec/  
Play Mode screen, and use the cursor up/down buttons  
and the cursor left/right buttons to select “Rehearsal”.  
1) Press the MENU button to access the Menu screen.  
2) Use the cursor up/down buttons to select “4. Auto  
input”.  
2) Press the ENTER/OK button.  
Alternatively, you can press channel button “4” to select  
“4. Auto Input” instead of using the cursor up/down  
buttons.  
The check mark will be cleared (the setting will be  
turned off), and the REHEARSAL LED will go dark.  
3) Record with the current settings.  
3) Use the cursor left/right buttons to switch the setting  
between “ON” and “OFF”.  
If the setting you make differs from the current setting, a  
“?” symbol will appear.  
2-2. Auto input  
Automatically switching between recording and  
playback  
This function automatically switches the mixer channel inputs  
in tandem with the record/ playback state of the recorder.  
Normally you will leave this on so that you can smoothly  
transition between recording, playback, and overdubbing.  
4) To confirm the change you made, press the ENTER/OK  
button.  
When auto input is on  
Channels set to Record mode (press the PLAY/REC  
button and then press a channel button to make it light  
red)  
If you decide not to make the change, press the EXIT/  
CANCEL button to revert to the original setting.  
While rewinding (REW), fast-forwarding (FF), or  
stopped (STOP), you will hear the input signal for that  
channel.  
During playback (PLAY), you will hear the playback of  
the track recorder for that channel.  
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1-3. Repeat playback  
Playback  
This function lets you play repeatedly over the IN–OUT re-  
gion of the song. This is a convenient way to check the con-  
tent of that region, or you can use this function in conjunction  
with Auto Punch recording to record repeatedly (p.30).  
The D888 is able to play back eight tracks simultaneously. If  
the Auto Input setting is on, channels that are set to Record  
mode can be played simply by pressing the PLAY button,  
without your having to switch the channel buttons between  
Record and Play modes.  
1) Press the REC/PLAY MODE button to access the REC/  
PLAY MODE screen.  
2) Use the cursor up/down buttons to select “Repeat”.  
3) Press the ENTER/OK button to add a check mark to  
“Repeat”.  
1. Types of playback  
The REPEAT LED of the panel will light.  
You can play back up to eight channel tracks simultaneously,  
or play back the master track that contains the stereo data  
you mastered.  
4) Specify the region (IN–OUT) that you want to repeat.  
5) Use the cursor up/down buttons to select “In=...” and  
press the ENTER/OK button to access the point setting  
screen.  
Even if there is no audio data, playback will continue until you  
press the STOP button.  
6) Use the point setting screen to specify the locate point.  
Refer to “Setting the In, Out, Pre, and Post locate points”  
1-1. Playing the channel tracks  
You dont need to specify the “Pre=...” or “Post=...” settings  
when using the Repeat Playback function. These settings are used  
only for Repeat Recording.  
Before you continue, select the desired virtual track for each chan-  
1) Select the track(s) that you want to hear during play-  
back.  
7) Select the playback tracks.  
Refer to “1-1. Playing the channel tracks,” earlier on this  
page.  
Press the CH ON button (it will light).  
Press the channel buttons to select On (lit orange) for  
the tracks that you want to play.  
8) Perform repeat playback.  
When you press the PLAY button, playback will begin  
from the IN location and repeat over the IN–OUT  
region.  
Press the REC/PLAY button (it will light).  
Press the channel buttons to select Play (lit green) for  
the tracks that you want to hear during playback.  
When using repeat playback, it may take approximately one sec-  
ond to move from the OUT location to the IN location and contin-  
ue playing.  
2) Move to the location at which you want to begin play-  
3) Press the PLAY button to start playback. (The PLAY  
button will light.)  
9) Press the STOP button to stop playback. (The PLAY  
button will go dark.)  
4) Adjust the EQ or panning.  
5) Apply an effect (p.33).  
6) Press the STOP button to stop playback. (The PLAY  
button will go dark.)  
You can use channel tracks to play back the data of virtual  
tracks, or you can load a master track WAV file or a WAV file  
from there.  
1-2. Playing a master track  
The master track (WAV file) most recently recorded will be  
selected. If you want to hear a master track that you recorded  
earlier, proceed as described in p.39 “2-4. Selecting a master  
1) Press the master track MASTER button to select Play  
mode (button lit green).  
At this time, all channel tracks will automatically turn  
off.  
2) Move to the location at which you want to begin play-  
3) Press the PLAY button to begin playback. (The PLAY  
button will light.)  
4) Press the STOP button to stop playback. (The PLAY  
button will go dark.)  
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2. Effect programs and parame-  
ters  
Effects  
The D888 provides eleven different effect types. The effect is  
shared between the channel tracks, and you can use the EF-  
FECT knob of each channel track to adjust the depth of the  
effect.  
Use the EFFECT RTN knob to adjust the overall amount of  
effect for the entire song.  
1. HALL REVERB  
A hall-type reverb  
Reverb time  
0.1...10.0 sec  
0.1...10.0 sec  
0.1...10.0 sec  
0.1...5.0 sec  
0.1...5.0 sec  
0.1...5.0 sec  
0.1...5.0 sec  
2. ARENA REVERB  
The reverberation of a fairly large hall.  
You can edit the parameters of each effect, and the changes  
you make will also be saved when you save the song.  
Reverb time  
Effect structure  
3. CATHEDRAL REVERB  
The distinctive reverberation of a cathedral.  
Channel level  
adjustment  
Reverb time  
Pan  
adjustment  
From the output of  
each channel  
To the master  
track  
4. CLUB REVERB  
The reverberation of a mid-sized music club.  
Reverb time  
Effect return  
Effect send  
5. ROOM REVERB  
A room-type reverb.  
Reverb time  
Effect selection +  
parameters  
6. STUDIO REVERB  
A subtle reverb such as heard in a studio.  
Reverb time  
1. Using an effect  
1) Press the EFFECT ON button.  
7. GARAGE REVERB  
A loose reverb such as heard in a garage.  
2) Turn the EFFECT RTN knob all the way to the right.  
Turning the EFFECT RTN knob toward the right will  
increase the amount of sound processed by the effect,  
and turning the knob toward the left will decrease this  
amount.  
Reverb time  
8. ECHO  
A conventional echo that continues repeating the sound  
for a while.  
3) Turn the EFFECT knob for each channel track to which  
you want to apply the effect.  
Delay time  
0.1...4.0 sec  
This adjusts the effect depth for each channel track. If the  
EFFECT knob is turned all the way toward the left, there  
will be no effect on that channel track (the sound will be  
“dry”). Turning the knob toward the right will increase  
the amount of effect for that channel track (making the  
sound “wet”).  
9. VOCAL ECHO  
An echo with somewhat attenuated repeats, designed for  
vocals.  
Delay time  
0.1...4.0 sec  
0.1...4.0 sec  
0.1...4.0 sec  
10. TAPE ECHO  
A soft-sounding tape-type echo.  
4) Select the effect which you want to apply with the  
selector.  
Delay time  
5) Turn the PARAMETER knob to hear how the effect  
changes.  
11. DEEP ECHO  
An echo with strong repeats.  
The actual parameter assigned to the PARAMETER  
knob will depend on the effect program. (See the table at  
right.)  
Delay time  
Adjust the amount sent from each  
channel to the effect  
Select an effect  
Adjust the effect  
Amount of effect  
sound returned  
to master  
Effect on/off  
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Checking the program  
When you reload or select a song that uses an effect, you also  
have the option of loading the effect parameter setting that  
were saved with that song, regardless of the physical posi-  
tion of the EFFECT selector, PARAMETER, and EFFECT  
RTN knobs. In this case, you can use the Effect screen to  
check the effect settings.  
1) Press the MENU button to access the Menu screen.  
2) Use the cursor up/down buttons to select “3. EFFECT,”  
and press the ENTER/OK button.  
The Effect screen will appear.  
In this state when you move the EFFECT selector or  
PARAMETER knob, the screen will switch correspond-  
ingly.  
3) Press the EXIT/CANCEL button to return to the Menu  
screen.  
3. Saving effect settings  
When you save a song that uses an effect, the current effect  
settings will also be saved along with the song.  
When you reload or select a song, you can choose whether  
these settings will also be loaded. The effect settings consist  
of the EFFECT program, and the positions of the PARAME-  
TER knob and EFFECT RTN knob.  
If you load these effect settings, they will apply regardless of  
the physical position of the EFFECT selector and the PA-  
RAMETER and EFFECT RTN knobs. However when you  
move the selector or a knob, the setting will immediately  
switch to the corresponding position.  
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4) To execute the Delete Song operation, use the cursor  
left/right buttons to select “Yes” for the “Execute” field,  
and then press the ENTER/OK button once again.  
The screen will indicate “Delete Song: Working ...”, and  
when deletion is complete, will indicate “Delete Song:  
Completed”.  
Editing  
1. Song editing  
If the song you’re attempting to delete is protected, you won’t  
be able to delete it. In this case, check the “Ignore Protect:  
ON” check box before you execute the Delete Song operation.  
1-1. Reloading a song  
This operation reloads the current song in the state in which  
it was last saved. At this time you can choose whether the  
mixer settings and effect settings saved with the song will  
5) Press the ENTER/OK button to return to the Menu  
screen.  
If you delete the current song, the next song will be selected as the  
current song.  
The audio data you modified by recording, Track Copy, or Erase  
operations will not return to its former state.  
1) Press the MENU button to access the Menu screen.  
1-3. Copying a song  
2) Use the cursor up/down buttons to select “2. SONG”  
and use the cursor left/right buttons to select “Reload”.  
Alternatively, you can press channel button “2” to select  
“2. SONG” instead of using the cursor up/down but-  
tons.  
This operation copies (duplicates) the current song.  
You can use this when you want to create a different mix or  
arrangement of the same song.  
1) Select the copy-source song.  
2) Press the MENU button to access the Menu screen.  
3) Use the cursor up/down buttons to select “2. SONG”  
and use the cursor left/right buttons to select “Copy”.  
Alternatively, you can press channel button “2” to select  
“2. SONG” instead of using the cursor up/down but-  
tons.  
4) Press the ENTER/OK button to access the Copy Song  
screen.  
3) Press the ENTER/OK button.  
If you change your mind, press the EXIT/CANCEL but-  
ton to return to the Menu screen.  
The display will indicate “Resume Mix/...”  
4) Use the cursor left/right buttons to choose “ON” if you  
want the mixer and effect settings to be loaded, or  
“OFF” if you dont want them to be loaded. Then press  
the ENTER/OK button.  
If this setting is “OFF” (i.e., “don’t load the mixer and effect  
settings”) and the song you load is protected, these settings  
will be loaded anyway, just as if this setting were “ON”.  
The screen will indicate “Song Reload: Working...” for a  
time, and then “Song Reload: Completed”.  
5) If you want to rename the copy of the song, proceed as  
described in “Naming the copied song” and then con-  
tinue with step 6).  
5) Press the ENTER/OK button to return to the Menu  
screen.  
6) If you dont need to rename the copy of the song (or if  
you have already renamed it), use the cursor up/down  
buttons to select “Execute”.  
1-2. Deleting a song  
This operation lets you delete an unwanted song.  
1) Press the SELECT SONG button to access the Select  
Song screen.  
A list of songs will appear, with the top line of the page  
showing the song that can currently be recorded or  
played (the “current song”).  
2) Use the cursor left/right buttons to select “Delete” in  
the FUNCTION area, and use the cursor up/down but-  
tons to select the song that you want to delete.  
7) Press the ENTER/OK button.  
The screen will ask “Copy Song: Are you sure?”  
3) Press the ENTER/OK button.  
The song to be deleted will appear in the current song  
area, and the screen will ask “Delete Song: Are you  
sure?”  
8) Press the ENTER/OK button once again.  
The screen will indicate “Copy Song: Working...”, and  
then “Copy Song: Completed” when the copy is com-  
pleted.  
If you have not renamed the newly copied song, it will auto-  
matically be given a name consisting of the copy-source name  
ended by a serial number starting at 1.  
9) Press the ENTER/OK button to return to the Menu  
screen.  
The Undo data maintained within the song will not be copied.  
35  
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3) Press the ENTER/OK button once again.  
The screen will indicate “Save Now: Working...”, and  
when saving is complete, the indication will change to  
“Save Now: Completed”.  
Naming the copied song  
You can assign a song name of up to sixteen characters.  
1) To assign a new name to the copied song, use the cur-  
sor up/down buttons to select “Song Name”.  
4) Press the ENTER/OK button to return to the Menu  
screen.  
2) Press the ENTER/OK button to access the renaming  
screen.  
The length of time taken by this operation until the Completed in-  
dication appears will be proportionate to the length of the song.  
3) Use the cursor left/right buttons to select the position  
at which you want to change the character, and use the  
cursor up/down buttons to choose a character.  
Alternatively, you can use the channel buttons to enter  
numerals directly instead of using the cursor up/down  
buttons.  
1-5. Protecting a song  
You can protect a song so that it will not be accidentally over-  
written or deleted.  
If the song is protected (protect On), you wont be able to  
switch to Record by pressing the MASTER button or the  
channel buttons when the REC/PLAY button is on. Nor will  
you be able to rewrite any of the parameters of that song.  
The song will automatically be saved when you protect it.  
Follow the same procedure to defeat protection (i.e., to turn  
protect off).  
Press the MENU button to switch between uppercase  
and lowercase characters.  
Use the JUMP buttons to delete (DEL) or insert (INS)  
characters.  
You can change the protect setting only for the currently selected  
song.  
1) Press the MENU button to access the Menu screen.  
2) Use the cursor up/down buttons to select “2. SONG,”  
and use the cursor left/right buttons to select “Protect”.  
Alternatively, you can press channel button “2” to select  
“2. SONG” instead of using the cursor up/down but-  
tons.  
4) If you are satisfied with the name you edited, press the  
ENTER/OK button to confirm the change and return to  
the Copy Song screen.  
If you decide not to make the change, press the EXIT/  
CANCEL button.  
You can use uppercase characters A–Z, lowercase characters  
a–z, numerals 0–9, space, and the following symbols.  
3) Press the ENTER/OK button to access the Protect  
screen.  
If you decide not to change the Protect setting, press the  
EXIT/CANCEL button to return to the Menu screen.  
~
^
! #  
$
%
&
´ ( ) + , - . ;  
= [ ]  
_ ` { }  
If you want to edit the name after copying the song, perform  
the Rename operation in “2: Song” (p.21).  
1-4. Saving a song  
Since the D888 automatically saves song data and parame-  
ters when you perform the shut-down operation or when  
you select a song, it is not absolutely necessary for you to  
save manually.  
However if the power should be interrupted by a power fail-  
ure or other accident, the data that has been recorded or ed-  
ited since the most recent power-on (or since a song was last  
selected) will be lost.  
We recommend that you use this command to save the data  
periodically after recording or editing for an extended peri-  
od, or if you are using the D888 in an environment where the  
power supply is unreliable.  
4) If the song is not currently protected, the screen will  
indicate “ProtectON: Are you sure?” If the song is  
currently protected, the screen will indicate “Pro-  
tectOFF: Are you sure?”  
5) Press the ENTER/OK button once again.  
The screen will indicate “Protect Song: Working...”, and  
when the setting has been made, the indication will  
change to “Protect Song: Completed”.  
6) Press the ENTER/OK button to return to the Menu  
screen.  
The song will also be saved automatically when you press the  
USB button to enter USB mode.  
A padlock symbol is displayed beside the song name for pro-  
tected songs.  
1) Use the cursor up/down buttons to select “2. SONG,”  
and use the cursor left/right buttons to select “Save  
Now”.  
Alternatively, you can press channel button “2” to select  
“2. SONG” instead of using the cursor up/down but-  
tons.  
2) Press the ENTER/OK button, and the screen will ask  
“Save Now: Are you sure?”  
If you decide not to save the song, press the EXIT/CAN-  
CEL button to return to the Menu screen.  
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Parameters  
2. Track editing  
SourceTrk (copy-source track)  
In (start copying here)  
T1...T8, T1&T2...T7&T8  
any desired location  
The D888 provides various track editing operations that let  
you copy, delete, or exchange tracks.  
In order to copy or delete tracks, you will need to store the  
appropriate locate points beforehand.  
Out (stop copying here)  
any desired location, but In < Out  
T1...T8, T1&T2...T7&T8  
DestTrk (copy-destination track)  
To (copy to this location in the destination)  
any desired location  
In some cases, it may be impossible to execute a track editing op-  
eration if there is insufficient free space on the song drive. In this  
case, you’ll need to delete unneeded tracks or songs to make the  
necessary free space for executing the track editing operation.  
Any track data in the destination will be overwritten.  
This operation will take more time if the track is longer.  
You must specify the same number of tracks for “SourceTrk” and  
“DestTrk”.  
2-1. Copy a track (Copy)  
This command copies the specified region (IN–OUT) of track  
data to another location (TO).  
If you change your mind, you can use Undo to revert to the previ-  
ous state of the data (p.41).  
Play back from the To location to verify that the operation was ex-  
ecuted correctly.  
You can copy data from one track, or from two tracks simul-  
taneously.  
Here are some ways in which you can use this command.  
Setting the locate points  
To set a locate point, you can either use numeric input in the  
point setting screen, or store marks beforehand and use these  
marks.  
• Copy the first verse of a song to create the second verse.  
• Record a favorite phrase from a track, and copy it to a dif-  
ferent track.  
Select the virtual tracks of the copy-source (SourceTrk) and copy-desti-  
nation (DestTrk) before you make settings for this Copy operation.  
You can also select a mark and then edit its numerical value to ad-  
just the location.  
1) Press the MENU button to access the Menu screen.  
2) Use the cursor up/down buttons to select “1: Track,”  
and use the cursor left/right buttons to select “Copy”.  
Alternatively, you can press channel button “1” to select  
“1: Trackdirectly instead of using the cursor up/down  
buttons.  
Using numeric input  
1) Use the cursor up/down buttons to select “In=...” (or  
“Out=...”, “To=...”), and press the ENTER/OK button to  
access the point setting screen.  
2) Use the cursor left/right buttons to select the digit you  
want to edit, and use the cursor up/down buttons to  
select a numeric value.  
3) Press the ENTER/OK button to access the Copy Track  
screen.  
If you change your mind, press the EXIT/CANCEL but-  
ton to return to the Menu screen.  
Alternatively, you can use the channel buttons to enter  
numeric values directly, instead of using the cursor up/  
down buttons.  
By pressing the STORE button at this time, you can  
specify the current location as the point.  
4) Use the cursor up/down buttons to select the parameter  
that you want to change, and use the cursor up/down  
buttons to select a setting.  
5) For the In, Out, and To fields, press the ENTER/OK  
button and specify a locate point.  
3) When youre finished entering the point, press the  
ENTER/OK button to confirm your entry.  
Refer to the explanation of how to specify a locate point.  
6) When youve finished making settings, use the cursor  
up/down buttons to select “Execute” at the bottom of  
the screen.  
Using marks  
1) Use the cursor up/down buttons to select “In=...” (or  
“Out=...”, “Post=...”), and press the ENTER/OK button  
to access the point setting screen.  
2) Use the JUMP buttons to select the stored mark that  
corresponds to the desired locate point.  
You can use step 2) of “Using numeric input” to adjust  
the value if desired.  
3) Press the ENTER/OK button to confirm your entry.  
7) Press the ENTER/OK button. The display will ask  
“Copy Track: Are you sure?”  
If you decide to cancel, press the EXIT/CANCEL button  
to return to the Copy Track screen.  
8) Press the ENTER/OK button once again.  
The screen will indicate “Copy Track: Working...”, and  
when the operation is finished, will indicate “Copy  
Track: Completed”.  
9) Press the ENTER/OK button to return to the Copy  
Track screen, and press the Menu button to return to  
the Menu screen.  
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If you change your mind, you can use Undo to revert to the previ-  
ous state of the data (p.41).  
2-2. Erase a track (Erase)  
This command erases track data from the specified region  
(INOUT) of a track. The region will become blank.  
This Erase Track command will not cause the data following  
the OUT point to move.  
Play back from the In location to verify that the operation was ex-  
ecuted correctly.  
• You can also erase the IN through OUT region of a pair of  
two tracks.  
2-3. Exchanging tracks (Swap)  
This operation exchanges (swaps) track data between the  
two channels you specify.  
Before you make settings for this operation, check the virtual track  
of the DestTrk track from which you will be erasing data.  
Before you make swap settings for the tracks, you should verify  
that the appropriate virtual track is selected for the swap source  
(SourceTrk) and swap destination (DestTrk).  
1) Press the MENU button to access the Menu screen.  
2) Use the cursor up/down buttons to select “1: Track,”  
and use the cursor left/right buttons to select “Erase”.  
Alternatively, you can select “1. Trackby pressing  
channel button “1” instead of using the cursor up/down  
buttons.  
1) Press the MENU button to access the Menu screen.  
2) Use the cursor up/down buttons to select “1: Track,”  
and use the cursor left/right buttons to select “Swap”.  
Alternatively, you can select “1. Trackby pressing  
channel button “1” instead of using the cursor up/down  
buttons.  
3) Press the ENTER/OK button to access the Erase Track  
screen.  
If you change your mind, press the EXIT/CANCEL but-  
ton to return to the Menu screen.  
3) Press the ENTER/OK button to access the Swap Track  
screen.  
If you change your mind, press the EXIT/CANCEL but-  
ton to return to the Menu screen.  
4) Use the cursor up/down buttons to select the parameter  
you want to change, and use the cursor left/right but-  
tons to select the value.  
4) Use the cursor up/down buttons to select the parameter  
you want to change, and use the cursor left/right but-  
tons to select the value.  
5) To make the In and Out settings, press the ENTER/OK  
button and specify the appropriate locate points.  
For details, refer to the section on how to set locate  
points.  
5) When youve finished making settings, use the cursor  
up/down buttons to select “Execute” in the bottom  
line.  
6) When youve finished making settings, use the cursor  
up/down buttons to select “Execute” in the bottom  
line.  
6) Press the ENTER/OK button. The display will ask  
“Swap Track: Are you sure?”  
If you change your mind, press the EXIT/CANCEL but-  
ton to return to the Swap Track screen.  
7) Press the ENTER/OK button once again.  
The screen will indicate “Swap Track: Working...”, and  
when the operation is completed, will indicate “Swap  
Track: Completed”.  
7) Press the ENTER/OK button. The display will ask  
“Erase Track: Are you sure?”  
8) Press the ENTER/OK button to return to the Swap  
Track screen, and press the Menu button to return to  
the Menu screen.  
If you change your mind, press the EXIT/CANCEL but-  
ton to return to the Erase Track screen.  
Parameters  
8) Press the ENTER/OK button once again.  
The screen will indicate “Erase Track: Working...”, and  
when the operation is completed, will indicate “Erase  
Track: Completed”.  
SourceTrk (swap source track)  
T1...T8  
T1...T8  
DestTrk (swap destination track)  
If you change your mind, you can use Undo to revert to the previ-  
ous state of the data (p.41).  
9) Press the ENTER/OK button to return to the Erase  
Track screen, and press the Menu button to return to  
the Menu screen.  
Play back the tracks you swapped to verify that the operation was  
executed correctly.  
Parameters  
DestTrk (track to erase)  
In (start erasing here)  
Out (stop erasing here)  
T1...T8, T1&T2...T7&T8  
any desired location  
any desired location, but In < Out  
This operation will take longer in proportion to the length of the  
track.  
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Selecting a WAV le  
2-4. Selecting a master track file  
(Master)  
The most recently created master track recording will be se-  
lected as the current master track. However, you may also se-  
lect and play master track recordings that you made earlier.  
You can also select and play WAV files that you loaded into  
the D888 using USB mode. However, you can only select  
WAV files (44.1 kHz 16-bit, stereo only) that are in the same  
folder as the current song.  
You cant record or edit a track for which you’ve selected a WAV  
file. In order to record or edit, you must select a virtual track  
(VT1–VT8).  
To select a mono WAV file, it must be named using the automatic  
D888 naming conventions (TRK01VT1.WAV,  
TRK01VT2.WAV,... TRK08VT8.WAV) . These files can be re-  
named by connecting the D888 to a computer via USB. Once they  
are named in this way, the D888 will see them as virtual tracks.  
1) Press the MENU button to access the Menu screen.  
If you select a stereo WAV file, the file will be assigned to the ad-  
jacent pair that includes the selected track (1-2, 3-4, 5-6, 7-8).  
2) Use the cursor up/down buttons to select “1: Track,”  
and use the cursor left/right buttons to select “Master”.  
Alternatively, you can select “1. Trackby pressing  
channel button “1” instead of using the cursor up/down  
buttons.  
You cant use a file that is already selected for another track.  
1) Press the MENU button to access the Menu screen.  
2) Use the cursor up/down buttons to select “1: Track,”  
and use the cursor left/right buttons to select  
V.Track”.  
3) Press the ENTER/OK button to access the Master Play  
File screen.  
Alternatively, you can select “1: Trackby pressing  
channel button “1” instead of using the cursor up/down  
buttons.  
If you change your mind, press the EXIT/CANCEL but-  
ton to return to the Menu screen.  
3) Press the ENTER/OK button to access the Virtual/Wav  
screen.  
4) Use the cursor up/down buttons to select a WAV le.  
5) Press the ENTER/OK button, and the display will ask  
“Select Wav File: Are you sure?”  
4) Use the cursor up/down buttons to select the track to  
which you want to assign the WAV le, and use the  
cursor left/right buttons to select “WavST?”  
Alternatively, you can select a track by pressing a chan-  
nel button 1–8 instead of using the cursor up/down but-  
tons.  
If you change your mind, press the EXIT/CANCEL but-  
ton to return to the Master Play File screen.  
If you change the selection of a track for which a file is  
already selected, a “?” symbol will appear when you  
select the file name.  
5) Press the ENTER/OK button to access the Wave File  
screen.  
6) Press the ENTER/OK button once again.  
The screen will indicate “Select Wav File: Working...”,  
and then “Select Wav File: Completed” when the opera-  
tion is completed.  
6) Use the cursor up/down buttons to select a WAV le.  
7) Press the ENTER/OK button to return to the Menu  
screen.  
44.1 kHz 16-bit stereo WAV files are the only type of files you  
can select. An error message will appear if you attempt to se-  
lect a file of any other format. If an error message is dis-  
played, press the ENTER/OK button to return to the Master  
Play File screen.  
7) Press the ENTER/OK button. The screen will ask  
“Select Wav File: Are you sure?”  
If you change your mind, press the EXIT/CANCEL but-  
ton to return to the Virtual/ Wav screen.  
2-5. Selecting a channel track file  
(VTrack)  
Heres how to select the file that is assigned to each channel  
track.  
8) Press the ENTER/OK button once again.  
The screen will indicate “Select Wav File: Working...”,  
and then “Select Wav File: Completed” when the opera-  
tion is completed.  
You can select a virtual track (VT1–VT8), a master track  
WAV file, or a WAV file that you loaded into the D888 using  
USB mode. However, you can only select WAV files (44.1  
kHz 16-bit) that are in the same folder as the current song.  
Since the selected WAV file is stereo, tracks 1-2, 3-4, 5-6, or  
7-8 will be the L and R channels respectively.  
9) Press the ENTER/OK button to return to the Virtual/  
Wav screen.  
You cant use a file that is already selected for the master track.  
10) When all changes have been finalized and there are no  
“?” symbols shown in the Virtual/Wav screen, press  
the EXIT/CANCEL button (or the Menu button) to  
return to the Menu screen.  
Selecting a virtual track  
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2-6. Deleting track data (Delete)  
Other  
You can use this operation to delete the data of virtual tracks  
that are not currently selected for channel tracks 1 through 8,  
and WAV files other the one that is currently selected for the  
master track.  
1. Adjusting the contrast  
If you find the display difficult to read, you can adjust the  
By deleting unwanted data you can increase the free space  
(the remaining recordable time) on the hard drive.  
contrast.  
If you select master tracks for deletion, all WAV files not assigned  
to the master track or to a channel track will be deleted.  
1) Press the MENU button to access the Menu screen.  
2) Use the cursor up/down buttons to select “6. LCD Con-  
trast”.  
You cant use Undo to reverse the result of this operation. Be care-  
ful not to delete any important track data.  
Alternatively, you can select “6: LCD Contrast” by  
pressing channel button “6” instead of using the cursor  
up/down buttons.  
1) Press the MENU button to access the Menu screen.  
2) Use the cursor up/down buttons to select “1: Track,”  
and use the cursor left/right buttons to select “Delete”.  
Alternatively, you can select “1: Trackby pressing  
channel button “1” instead of using the cursor up/down  
buttons.  
3) Use the cursor left/right buttons to adjust the contrast  
setting.  
When you modify the setting, a “?” symbol will appear  
after the value.  
If you change your mind, press the EXIT/CANCEL but-  
ton; the “?” will disappear and you will revert to the pre-  
vious contrast setting.  
3) Press the ENTER/OK button to access the Delete  
Unused V.Track screen.  
If you change your mind, press the EXIT/CANCEL but-  
ton to return to the Menu screen.  
4) Press the ENTER/OK button.  
The “?” following the value will disappear, and the new  
contrast setting will be applied.  
4) Use the cursor up/down buttons to select the track or  
master track whose unused virtual track data you want  
to delete.  
As an alternative to using the cursor up/down buttons,  
you can press a channel button 1–8 or the MASTER  
button to make your selection.  
2. Using a foot switch  
You can use a foot switch (we recommend the optional Korg  
PS-1 pedal switch) to switch between punch-in and punch-  
out when performing manual punch recording.  
Connect your foot switch to the FOOT SW jack. You will  
need to specify the correct polarity for the foot switch youre  
using.  
5) Press the ENTER/OK button. The display will ask  
“Delete Unused V.Track: Are you sure?”  
If you change your mind, press the EXIT/CANCEL but-  
ton to return to the Delete Unused V.Track screen.  
You dont need to specify the polarity if you’re using a Korg PS-1  
pedal switch.  
Specifying the foot switch polarity  
1) Press the MENU button to access the Menu screen.  
2) Use the cursor up/down buttons to select “7. Foot  
Switch,” and press the ENTER/OK button.  
Alternatively, you can select “7: Foot Switch” by press-  
ing channel button “7” instead of using the cursor up/  
down buttons.  
6) Press the ENTER/OK button once again.  
The display will indicate “Delete Unused V.Track:  
Working...” When the deletion is completed, you will  
return to the Delete Unused V.Track screen.  
If the track you selected only contains data for the currently-  
used virtual track, an error message will appear. Press the  
ENTER/OK button to return to the Delete Unused V.Track  
screen.  
3) Connect the foot switch you want to use to the FOOT  
SW jack.  
4) Use the cursor left/right buttons to specify the polarity.  
7) When youve finished deleting unwanted track data,  
press the EXIT/CANCEL button (or the Menu button)  
to return to the Menu screen.  
5) Specify the polarity that makes the “Check status” ON  
indication appear when you press your foot switch.  
6) To confirm the change, press the ENTER/OK button.  
You will return to the Menu screen.  
If you decide not to change the setting, press the EXIT/  
CANCEL button to maintain the existing setting.  
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If you decide not to format the drive, press the EXIT/  
CANCEL button to return to the Menu screen.  
3. Undo and Redo  
When the UNDO or REDO LED is lit, you can cancel the pre-  
ceding operation or revert to the state prior to cancelling.  
Undo and Redo let you revert only the single most recently  
executed operation.  
Undo and Redo are available for the following operations.  
• Channel track recording (p.27)  
• Overdub recording (p.27)  
• Bounce recording (p.27)  
• Master track recording (p.28)  
• Track copy (p.37)  
4) To format the drive, use the cursor left/right buttons to  
select “Yes” for the “Execute” field, and then press the  
ENTER/OK button once again.  
The screen will indicate “HDD Format: Working...”, and  
then “HDD Format: Completed” when formatting is  
complete.  
• Track erase (p.38)  
• Track swap (p.38)  
The undo and redo data is erased when you perform Song  
Select or Reload (the UNDO and REDO LEDs will go dark).  
You wont be able to format the drive if the D888’s hard disk  
contains even one protected song. In this case, check the “Ig-  
nore Protect: ON” check box before you execute the HDD  
Format operation.  
Examples  
• Copy a track  
2) The UNDO LED will light.  
3) Press the UNDO/REDO button.  
4) The UNDO LED will go dark, and the REDO LED will  
light.  
5) Press the ENTER/OK button to return to the Menu  
screen.  
5) The track copy operation will be cancelled.  
In this way, Undo will cancel the preceding operation, but  
you can use Redo to bring back the cancelled operation.  
• Bring back the cancelled track copy operation  
1) Make sure that the REDO LED is lit.  
2) Press the UNDO/REDO button.  
5. Connecting to a computer  
You cannot connect USB peripheral devices such as an external  
hard disk or CD-R/RW drive to the D888  
.
3) The REDO LED will go dark and the UNDO LED will  
light.  
The D888 has a USB connector that lets you connect it direct-  
ly to your computer so that you can save data from the D888’s  
hard drive onto your computer or write data from your com-  
puter to the D888’s hard drive.  
4) The data will return to its state before you executed  
Undo.  
When you connect the D888 to your computer and enter USB  
mode, youll be able to perform the following operations.  
If you execute a new operation while the REDO LED is lit,  
the REDO LED will go dark and the UNDO LED will light.  
Undo will cancel the most recently performed operation, but  
Redo will cancel the operation only if you executed Undo.  
• Copy track data (WAV) to your computer.  
• Copy WAV les from your computer to the D888  
• Rename folders or files (some restrictions apply)  
• Back up your data  
• Update the system software  
4. Formatting the drive  
This operation will format the D888’s hard disk drive.  
You should execute this operation if you want to erase all the  
data stored on the drive, or if a “Drive error occurred” mes-  
sage appears frequently.  
• Use the D888 as an external drive for your computer  
• Defrag the hard drive  
The D888’s hard disk drive  
Remember that all data on the drive will be erased when you  
execute the Format operation, so please be sure that youre  
not erasing any data you need to keep. If necessary, you can  
make a backup before you execute this operation. (“5. Con-  
necting to a computer,” below)  
Sysdata  
SONG0001  
SONG0002  
PCmade1.WAV  
PCmade2.WAV  
If the power is turned off accidentally while the drive is being for-  
matted, it is possible that the D888 may stop operating correctly.  
1) Press the MENU button to access the Menu screen.  
2) Use the cursor up/down buttons to select “8. HDD For-  
mat”.  
Alternatively, you can select “8. HDD Format” by press-  
ing channel button “8” instead of using the cursor up/  
down buttons.  
3) Press the ENTER/OK button.  
The screen will ask “HDD Format: All Data... Are you  
sure?”  
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If you are using Windows Me, “USB high capacity storage de-  
vice” will be displayed as “USB disk”.  
5-1. USB mode  
If you power-on the D888 with it already connected to your com-  
puter via a USB cable, it will enter USB mode immediately after  
displaying the opening screen.  
Macintosh users (Mac OS9.0.4 or later)  
1) Use a USB cable to connect the D888 to your computer.  
Connect the USB cable from your computer to the  
D888’s USB connector. Make sure that the connector is  
oriented correctly, and press it all the way in.  
Windows users (Windows Me/ 2000 or later)  
In order to use the D888 with Windows 98, you must install a  
device driver. For details on obtaining and installing the device  
driver, refer to the Korg website (http:/ / www.korg.com).  
2) Press the USB button to access the USB screen.  
Dont disconnect the USB cable or turn your computer on/off  
while this screen is shown.  
The computer screen will differ depending on your system. The  
screens shown here are for Windows XP.  
3) A drive named “Unnamed” will appear on the desktop  
of your computer.  
1) Use a USB cable to connect the D888 to your computer.  
Connect the USB cable from your computer to the  
D888’s USB connector. Make sure that the connector is  
oriented correctly, and press it all the way in.  
When you connect the D888 to your computer for the first  
time, a device driver will be installed.  
4) Use your computer to save the data.  
Before you make this connection, turn on your computer and  
start up the operating system.  
When you open the “Unnamed” drive that appeared in  
step 3), you will see the contents of the D888s internal  
hard drive. Copy the desired data onto your computer.  
You may also copy data from your computer back to the  
D888’s internal hard drive.  
2) Press the USB button to access the USB screen.  
Dont disconnect the USB cable or turn your computer on/off  
while this screen is shown.  
5) Drag the added drive into the trash.  
When you want to disconnect the D888, either drag the  
drive from the desktop into the trash, or select the “File”  
menu command “Put Away”.  
6) Press the USB button or disconnect the USB cable to  
return to the previous screen.  
If you leave the D888 connected to your computer via the  
USB cable, the USB screen will appear when you power-on  
the D888, and it will be in USB mode.  
3) A drive named “Local disk (*:)” will appear on your  
computer.  
When you connect the D888 to your computer for the first  
time, a device driver will be installed.  
5-2. Files you can use  
Your computer will recognize the D888s drive as an exter-  
nally attached drive named “Local disk (*:)” (or “Un-  
named”).  
This disk contains a folder named D888SONG. A folder for  
each song will be created within this folder.  
The song folder contains performance data files (WAV files)  
and a song setting file.  
Local disk / Unnamed (drive)  
D888SONG (folder)  
SONG0001 (folder) ... created for a new song  
4) Use your computer to save the data.  
When you open the “Local disk (*:)” drive that appeared  
in step 3), you will see the contents of the PC drive area  
within the D888’s internal hard drive.  
Copy the desired data onto your computer. You may  
also copy data from your computer back to the D888s  
internal hard drive.  
SONG0001.SNG (song setting file)  
TRK01VT1.WAV (WAV file for track 1)  
TRK02VT1.WAV (WAV file for track 2)  
Files created when you record  
You can copy these folders and files to your computer to back  
them up as needed.  
5) Disconnect the D888 from your computer.  
Left-click the (  
) icon that is displayed in the right side  
of your computer s taskbar.  
WAV files that meet the D888’s file conditions can also be  
copied from your computer, and you can use your computer  
to rename folders and files.  
From the menu that appears, left-click “Stop USB disk  
drive (drive name)”. Verify that you see a message of  
“Safely remove USB Mass Storage Device”.  
For details on the file conditions and hierarchy that the D888  
can recognize, refer to “File details” on page 47.  
6) Press the USB button or disconnect the USB cable to  
return to the previous screen.  
If you leave the D888 connected to your computer via the  
USB cable, the USB screen will appear when you power-on  
the D888, and it will be in USB mode.  
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6. Synchronization via MIDI  
7. Upgrading the system  
MIDI stands for Musical Instrument Digital Interface, and is  
a world-wide standard used to exchange performance data  
between electronic musical instruments and computers.  
7-1. Downloading the operating  
system  
The most recent operating system can be downloaded from  
procedure, refer to the Korg website.  
6-1. MIDI connections  
Use only MIDI cables to transfer MIDI data. Connect these  
cables between the MIDI connector of the D888 and the MIDI  
connectors of the external MIDI device with which you want  
to transfer data.  
Preparations for updating the system  
Use a USB cable to connect the D888 to your computer (refer  
file to the root directory (or folder) of the KORG D888 hard  
drive.  
MIDI OUT connector  
Transmits MIDI messages from the D888. Connect this to  
the MIDI IN connector of the external device.  
6-2. MIDI messages used by the D888  
7-2. Updating the system  
Since the D888 will transmit MTC (MIDI Time Code), it can  
operate in synchronization with an external sequencer or re-  
corder.  
If the power is turned off accidentally while the system is be-  
ing loaded, the D888 may stop operating correctly. If this oc-  
curs, please contact Korg customer service.  
The frame rate is 30 fps, and the MTC format is 30 NDF.  
1) Press the MENU button to access the Menu screen.  
The D888 can operate as the master, but not as a slave.  
2) Use the cursor up/down buttons to select “System  
Load”.  
About the MIDI implementation chart  
3) Press the ENTER/OK button.  
The owners manual of each MIDI device includes a MIDI  
implementation chart. This chart shows the types of MIDI  
message that the device can transmit and receive. When us-  
ing two MIDI devices together, compare their MIDI imple-  
mentation charts to verify that the devices will be able to  
communicate as you expect.  
The screen will indicate “System Load: Are you sure?”  
* A detailed explanation of the D888’s MIDI functionality can be  
found in the separate MIDI implementation. Consult your local  
Korg distributor for more information on MIDI Implementation.  
If you decide not to load the system, press the EXIT/  
CANCEL button to return to the Menu screen.  
6-3. MIDI synchronization settings  
4) To execute the Load System operation, use the cursor  
left/right buttons to select “Yes” for the “Execute” field,  
and then press the ENTER/OK buttom once again.  
The display will indicate “System Load: Working...”  
and loading will begin.  
Heres how to select whether you will synchronize an exter-  
nal MIDI device to the D888. If youre not using synchroniza-  
tion, choose the “OFF” setting to avoid malfunctions.  
1) Press the MENU button to access the Menu screen.  
5) When system load is complete, the display will indi-  
cate “System will shut down. Press OK”.  
2) Use the cursor up/down buttons to select “5. MIDI  
Out”.  
Alternatively, you can select “5. MIDI Out” by pressing  
channel button “5” instead of using the cursor up/down  
buttons.  
3) Use the cursor left/right buttons to select “ON” or  
“OFF”.  
If youve changed the current setting, a “?” symbol is  
shown.  
6) Press the ENTER/OK button.  
The D888 will shut down and enter standby mode (the  
STANDBY LED will light).  
7) Press the ON button to turn on the power.  
The D888 will start up with the system you loaded.  
If the update process fails, a message will appear. Take the ap-  
propriate action for the message that appears (p.45 “Vari-  
4) To accept the change, press the ENTER/OK button to  
confirm it.  
If you decide not to change the setting, press the EXIT/  
CANCEL button to maintain the original setting.  
43  
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Appendices  
Is there enough space on the drive?  
Troubleshooting  
Set the counter display to “FreeTime,” and check the  
available recording time. (p.20)  
Increase the free space on the drive by deleting un-  
wanted songs or songs you have already backed up.  
Power does not turn on  
Is the REC/PLAY MODE appropriate? (p.29)  
Is the power cable connected to an outlet? (p.6)  
Is the rear panel POWER ON (power supply) switch  
turned on? (p.6)  
The input or recorded sound is noisy or dis-  
torted  
Nothing appears in the display  
Is the top panel on button lit? (p.6, p.11)  
Is the contrast adjusted correctly? (p.40)  
Is the TRIM knob set appropriately? The sound will be  
distorted if the TRIM knob is set too high, and there will  
be more noise if it is set too low.  
Press the LEVEL METER button to access the Level  
Meter screen.  
To adjust the level optimally, press the EXIT/CANCEL  
button to select the input level meter display, and use  
the INPUT 1–INPUT 8 TRIM knobs to adjust the level  
as high as possible without allowing the clip indicator  
of the meter to light.  
Vertical lines are visible in the display  
Depending on the content of the display, vertical lines  
may be visible in the display, but this is not a  
malfunction.  
If the screen is difficult to read, adjust the contrast  
Are you using effects?  
Some effects add distortion or noise. Verify that there  
is no distortion or noise when you are not using an ef-  
fect.  
If the effect output is distorted, make the following  
adjustments.  
Use the EFFECT knob of each channel track to lower  
the effect level.  
Use the EFFECT RTN knob to lower the effect return.  
If the sound is distorting in the EQ, make the following  
adjustments.  
No sound  
Is the power of the D888 or a connected device turned  
Is the MASTER fader, monitor LEVEL knob, or  
PHONES level knobs set to low?  
Is the each channel volume level set to low?  
Adjust the EQ gain values (p.25).  
Cant hear the playback  
With the REC/PLAY button on, are the channel buttons  
set to Play mode for the appropriate tracks? (p.10)  
With the CH ON button on, are the channel buttons  
Effects do not apply  
Is the EFFECT ON button on?  
turned On? (p.10)  
Is the EFFECT knob of each channel set to “0” or near  
“0”?  
Input sound is inaudible or too soft  
Raise the send level (EFFECT knob) of the channels for  
which you want to use the effect.  
Is the TRIM knob raised to an appropriate level?  
Verify that audio is being input.  
Is the EFFECT RTN knob set to “0” or near “0”?  
Raise the effect return level (EFFECT RTN knob) that  
is sent to the master track.  
Press the LEVEL METER button to access the Level  
Meter screen.  
Press the EXIT/CANCEL button to select the input lev-  
el meter display, and verify that an audio signal is be-  
With the REC/PLAY button on, are the channel buttons  
set to Record mode? (p.10)  
Metronome  
Metronome does not sound  
Are the monitor settings appropriate?  
With the CH ON button on, are the channel buttons  
Is the METRONOME button off (dark)?  
turned On? (p.10)  
In the Metronome screen, add a check mark to “Use  
Is the Auto Input setting turned on? (p.20, p.31)  
If Auto Input is turned on, you wont hear the input  
audio during playback.  
Metronome”.  
Is the Volume” setting lowered in the Metronome  
screen?  
Is the recorder stopped?  
Press the PLAY button to start playback. The metronome  
Cant record  
will sound while the recorder is recording or playing.  
Is the recording-destination tracks REC/PLAY button  
set to REC?  
Metronome is heard from the master outputs  
In the Metronome screen, is the “Assign” setting  
“MST&MON”?  
Is the CH ON button turned on? (p.10)  
Is the song protect setting on? (p.20, p.36)  
Set the “Assign” setting to “MONITOR”.  
44  
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Various messages  
A button does not function when pressed  
Some buttons do not function while the recorder is  
playing or recording.  
The message dialog box will disappear when you press the  
ENTER/OK button.  
Stop the recorder, and then perform the operation.  
Are you in a setting screen?  
Press the ENTER/OK button or EXIT/CANCEL but-  
ton to move to a different screen.  
Canceled.  
Execution was canceled due to a user operation.  
Cannot execute.  
This operation cannot currently be executed.  
MIDI  
Check Sum Error.  
MIDI sequencer wont synchronize/ MIDI control is  
not possible  
The system update has failed.  
Try the update procedure once again from the  
beginning. If this message still appears, please contact  
your Korg distributor.  
Are the MIDI cables connected correctly? (p.12, p.43)  
A MIDI cable may be broken.  
Cant synchronize via MTC  
Completed.  
Is the MTC setting turned off?  
The operation has been completed successfully.  
Are the synchronization settings of your MIDI sequencer  
appropriate?  
Refer to the owners manual of your MIDI sequencer.  
Disk too busy.  
This message will appear if repeated punch-in/ out  
recording or track editing operations have fragmented  
the data on the disk, slowing down access to the hard  
drive.  
Audio files  
Connect the D888 to your computer in USB mode and  
perform the Optimize command.  
Cant play back  
In some cases, ultra-low frequencies played back in the studio may  
cause “Disk too busy”. messages to appear. In this case, elimi-  
nate the problem by relocating the D888 before you execute the  
Check Drive operation.  
Is the audio file format supported? (p.47)  
USB  
Drive Error.  
Computer does not recognize the D888  
Is the USB cable connected correctly? (p.12)  
Is the D888 set to USB mode? (p.42)  
An error has occurred while accessing the drive.  
Connect the D888 to your computer in USB mode and  
perform the check drive command.  
If error messages are still displayed after you execute the  
check drive command, please format the drive.  
Recognition may also fail on some models of Macintosh  
for specific versions of the operating system. In this case,  
leave the D888 in USB mode, and disconnect and then  
reconnect the USB cable so that the D888 will be  
recognized.  
Drive Full.  
There is not enough free space on the drive.  
Delete unneeded virtual tracks or unneeded songs.  
Error occurred when you disconnected the D888  
from the computer  
Failed to write System File.  
Use the correct procedure to disconnect. (p.42)  
System updating has failed.  
It is possible that the D888 has malfunctioned. Please  
When you connected the D888, the computer asked  
you to install software or a device driver  
contact your Korg distributor.  
IN-OUT Error.  
Does the operating system of your computer support the  
The operation cannot be executed because there is a  
problem with the IN and OUT locations specified for  
track editing or loop playback.  
The IN and OUT locations are the same, or the OUT  
location is earlier than the IN location.  
When using the Erase Track operation, the IN position is  
later than the end of the track.  
Memory Full.  
You attempted to register more than 100 marks. No  
further marks can be registered.  
Delete unneeded marks, and then register other marks as  
necessary.  
No REC tracks.  
None of the tracks have been set to the record ready  
mode.  
45  
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Not supported file.  
This is an unsupported file format.  
Check the WAV file formats that are supported.  
Song error.  
The song data contains an error, and cannot be selected  
or saved.  
Delete the song that cannot be selected.  
Song Name Error.  
An identically-named song already exists.  
Change the song name. Alternatively, use USB mode to  
delete the directory that has the same name as the song.  
System File Error.  
Either the necessary system file for “Load System” does  
not exist, or the length of the file is incorrect.  
Check the system file and re-save it.  
Time Limit.  
The maximum continuous recording time is 6 hours. It is  
not possible to continuously record for longer than this.  
Executing the track editing operation would cause the  
ending location of the song to exceed the allowable song  
length.  
A song cannot be more than 05:59:59.999 in length.  
Too many REC tracks.  
You can punch-record a maximum of two tracks.  
Confirmation messages  
Info: “****”  
This will appear when there is information to be  
conveyed to the user.  
Press the ENTER/OK button and continue operation.  
Serious error messages  
Fatal: “****”  
This will appear if a problem or malfunction has  
occurred on the D888.  
If this type of message appears, write down the contents  
of “****” and contact your Korg distributor.  
46  
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TRK01VT1.WAV (track WAV files)  
File details  
The structure of the D888s hard  
drive  
These are audio files for each track. The portion of the  
name preceding the filename extension (.WAV) is auto-  
matically created at the time of recording according to  
the following conventions.  
T R K 0 1 V T 1 . WAV (monaural track)  
When the D888 is connected in USB mode, your computer  
will recognize its hard drive as a drive named Local Disk (or  
Unnamed).  
From your computer, you can copy, move, delete, or rename  
the folders and files on the D888s hard drive.  
Indicates the virtual track  
VT1 (virtual track 1)  
Indicates the track number  
VT2 (virtual track 2)  
TRK01 (track 1)  
TRK02 (track 2)  
VT8 (virtual track 8)  
TRK08 (track 8)  
Type of file  
WAV files  
Available operations  
Copy, move, delete, rename  
Copy, rename  
Song setting files  
If you want to assign mono WAV files that were not created  
on the D888 to individual tracks and / or virtual tracks, they  
must also be named using the naming conventions  
(TRK01VT1.WAV) explained above.  
Supported formats  
FAT 32 file system, long file names are supported, double-byte charac-  
ters (such as Japanese) are not supported.  
If you use a computer (connected in USB mode) to rename  
these files, the D888 will no longer recognize them as track  
files, and the tracks to which those files had been assigned  
will be empty.  
Stereo WAV files can be named freely, and can be assigned  
to adjacent pairs of tracks.  
KORG D888 has the following structure.  
Folder/file structure  
Local disk / Unnamed  
D888SONG  
SONG0001 (folder)  
SONG0002 (folder)  
SONG0003 (folder)  
By renaming the files in accordance with the automatically-as-  
signed track file naming conventions described above, you can  
change the track or virtual track of the data.  
(folder)  
D888PM.SYS  
(file)  
MST00001.WAV (master track WAV le)  
This is a stereo WAV file created each time you record the  
master track. The file name consists of the MST + number  
(the number of the recording).  
SONG0001  
SONG0001.SNG (song setting file)  
TRK01VT1.WAV  
(track 1 WAV file)  
M S T 0 0 0 0 1 . W A V (master track)  
TRK02VT1.WAV  
(track 2 WAV file)  
Sequential number assigned  
each time you record  
the master track  
MST00001.WAV  
(master track WAV file)  
.WAV (WAV file)  
You can create as many WAV files as the free space on the hard  
drive will allow, but the D888 will recognize only one hundred of  
them.  
D888SONG folder  
This folder contains the song data. You can create song  
folders within this folder as long as the remaining capac-  
ity of the hard drive will allow.  
.WAV (WAV files)  
The D888 can only recognize data that is in this folder.  
These are 16-bit 44.1 kHz audio files. You can use them as  
playback data for the tracks as described in “Selecting WAV  
files”.  
D888PM.SYS  
This file contains settings used by the system. There  
must always be one and only one of this file. Do not  
move or delete it.  
WAV les that can be used on the D888  
SONG0001 folder (song folders)  
The D888 allows you to select stereo WAV files for use.  
It can recognize a mono WAV file, but an error message will  
appear if you select it. In order to use a mono wave file, it  
must be named using the automatic naming conventions of  
the D888 (TRK01VT1.WAV, TRK01VT2.WAV, ...  
TRK08VT8.WAV).  
There will be one of these folders for each song you cre-  
ate. When you create a new song, a folder will be created  
sequentially, starting with SONG0001.  
When you rename a song on the D888, the name of the  
song setting file in the folder will also change automati-  
cally.  
Youll be able to use a monaural WAV file if you use your compu-  
ter to change the file name to the track WAV file name automati-  
cally assigned by the D888.  
If you use a computer connected in USB mode to rename a song  
folder, you don’t necessarily have to rename the song setting file  
(***.SNG) located inside that folder to a matching name  
.
The D888 can display a WAV file name up to sixteen charac-  
ters long, but depending on the screen this may be only eight  
characters. WAV files with names of seventeen characters or  
longer can also be recognized, but we recommend that you  
use short file names so that it will be easy to distinguish them  
on the D888’s screen.  
Files inside a song folder  
SONG0001.SNG (song setting file)  
This file is specific to the D888, and contains settings for  
each individual song (mixer, effect, and recording set-  
tings, etc.). Only one file with a .SNG extension may exist  
in a song folder. You are free to rename the song settings  
file, but you should avoid doing so, since malfunctions  
may occur if two or more such files exist.  
47  
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Song file details  
Block diagram  
The D888 has settings that are stored independently for each  
song, and settings that apply in common to all songs.  
Settings of the monitor LEVEL knob, headphone level knobs,  
and TRIM knobs are not memorized. You will need to read-  
just these yourself.  
Undo/ Redo data is discarded when you shut down, select a  
song, or reload.  
Settings common to all songs  
LEVEL METER settings (counter display, peak hold  
type, channel/ input level meter)  
Phantom power setting  
Output assign setting  
Auto input setting  
MTC Out setting  
LCD contrast  
Foot switch polarity  
Metronome (Assign)  
Resume setting  
Last-selected song  
Settings stored independently for each  
song  
Settings that are always loaded when you select or reload  
a song  
Song name  
Virtual track settings  
Channel buttons (REC/ PLAY, BOUNCE, CH ON)  
Master track setting  
REC/ PLAY MODE setting  
Mark points  
Metronome (on/ off, tempo, time signature, volume)  
Settings that you can choose to omit when you select or  
reload a song (Resume function)  
Channel levels  
Master level  
EQ gain  
Effect send  
Pan  
Effect settings (on/ off, program, parameter, effect  
return)  
If you load these settings, the positions of the panel faders and  
knobs will not match the actual settings. The value of the cur-  
rent position will be applied when you first move that fader or  
knob. (The value will jump.)  
Demo Song  
Song: Black Swan  
Band: Uncrowned  
(c)2005 Uncrowned Music, BMI  
Recorded at Sonica, Atlanta GA  
Edited & Assembled by Huston Singletary  
www.hustonmusic.com  
48  
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Analog/ digital input and output spec-  
Specifications  
ifications  
Operating temperature:  
+5 – +35 °C (do not allow condensation)  
Indications in square brackets [ ] are when output assign  
is INDIVIDUAL  
<INPUT 1–8>  
Connectors:  
XLR-3-31 type (+48 V phantom power,  
switchable), 1/ 4" TRS phone jack (balanced)  
Main sections  
Input impedance: 4 k(XLR-3-31), 10 k(TRS phone jacks)  
<Recorder section>  
Number of tracks: 64 + master tracks*  
Nominal level:  
–60 dBu to +4 dBu @ TRIM=max. – min.  
–48 dBu to +16 dBu @ TRIM=max. – min.  
Maximum level:  
(including virtual tracks)*  
Source impedance: 600 Ω  
Simultaneous playback 8 tracks,  
simultaneous recording 8 tracks  
* For stereo WAV files; number of tracks  
will depend on the free capacity of the  
hard drive  
<MONITOR OUTPUT L/ R> [CH 1, 2]  
Connectors:  
1/ 4" phone jack (unbalanced)  
Output impedance: 500 Ω  
Recording format: 44.1 kHz/ 16-bit uncompressed  
Nominal level:  
–10 dBu  
+2 dBu  
Recording time:  
Maximum 124 hours*  
* when using a 40 GB hard drive  
Maximum six hours continuous  
Maximum level:  
Load impedance: 10 kor higher  
<MASTER OUTPUT L/ R> [CH 3, 4]  
Number of songs: Maximum 100 songs  
Connectors:  
1/ 4" phone jack (unbalanced)  
Mark points:  
100 points per song (no mark names)  
Output impedance: 500 Ω  
USB functions:  
Connects to a computer via USB 2.0, and  
functions as a FAT 32 USB external drive  
Nominal level:  
–10 dBu  
+2 dBu  
Maximum level:  
Track editing:  
Copy (overwrite), erase, swap, assign WAV  
files to tracks  
Load impedance: 10 kor higher  
Song editing:  
Metronome  
Copy, delete, rename, protect, save now  
<CH 5–8> [CH 5–8]  
=40–250, Time signature=0, 2, 3, 4, 6, 8  
Connectors:  
1/ 4" phone jack (unbalanced)  
Output impedance: 500 Ω  
<MIDI Functionality>  
MTC transmission: frame rate 30 fps, format 30 NDF  
Nominal level:  
–10 dBu  
+2 dBu  
Maximum level:  
Load impedance: 10 kor higher  
<Mixer section>  
Structure:  
8-channel input (8 bus), monitor x 1,  
master x 1, internal effect send x 1  
<PHONES>  
Connector:  
1/ 4" stereo phone jack × 2  
Signal processing 40 bit, 44.1 kHz  
Output impedance: 100 Ω  
Maximum level:  
Equalizer:  
HIGH (Fc: 10 kHz, G: ±15 dB)  
MID (Fc: 2.5 kHz, G: ±15 dB)  
LOW (Fc: 100 Hz, G: ±15 dB)  
50 mW+50 mW @ 32 Ω  
<S/ P DIF OUTPUT>  
Connector:  
Format:  
optical  
<Effect section>  
Structure:  
24-bit S/ P DIF (IEC60958)  
Master × 1  
<USB>  
Signal processing 40 bit, 44.1 kHz  
Connector:  
Format:  
Type B  
Programs:  
11  
USB2.0 High-Speed device  
USB Mass Storage Class  
<General>  
Display:  
Supported OS:  
Window Me, Windows 2000 or later  
Mac OS 9.0.4 or later  
160 × 104 pixel, movable LCD with backlight  
Power supply:  
AC Local Voltage  
* If using the D888 with Windows 98, please  
refer to the Korg website or contact your  
Korg distributor.  
Power consumption:  
32 W  
Dimensions:  
Weight:  
375 mm (W) × 331 mm (D) × 110 mm (H)  
15.3" (W) × 13" (D) × 4.3" (H)  
<MIDI IN/ OUT>  
Connectors:  
DIN 5-pin  
4.4 kg/ 9.7 lbs  
<FOOT SW>  
Connector:  
1/ 4" phone jack (use separately sold PS-1)  
Principal specifications  
Frequency response:  
Included items  
10 Hz – 20 kHz +1 dB/ –2 dB  
96 dB (typical) @IHF-A  
0.03% (typical) 20 Hz–20 kHz  
AC cable  
S/ N:  
Owners manual  
THD+N:  
A/ D conversion: 24-bit 64 times oversampling  
D/ A conversion: 24-bit 128 times oversampling  
Options (sold separately)  
PS-1 pedal switch  
Sampling frequency:  
Record/ Playback bit:  
44.1 kHz  
16-bit  
*
Appearance and specifications of this product are  
subject to change without notice. (02, 2006)  
49  
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L
R
Index  
A
Location  
M
B
C
Mark  
S
Save  
Copy  
Song  
Move  
D
Delete  
N
E
O
Outputting  
T
Track  
P
F
U
I
V
W
50  
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[Digital Recording Studio]  
Model D888  
MIDI Implementation Chart  
Date: 2006.1.16  
Recognized  
Transmitted  
Remarks  
Function  
Basic  
Default  
Channel  
Changed  
Memorized  
Messages  
Altered  
Mode  
Note  
Number:  
True Voice  
Velocity  
Note On  
Note Off  
Aftertouch Polyphonic (Key)  
Monophonic (Channel)  
Pitch bender  
Control  
Change  
0 – 111  
Program  
Change  
Variable Range  
MTC full messages are transmitted if the menu’s  
MTC Out setting is “ON”.  
System Exclusive  
Transmitted if the menu’s MTC Out setting is “ON”.  
Quarter frame  
System  
Common  
Song Position  
Song Select  
Tune  
System  
Clock  
Real Time Command  
Local On/Off  
Aux  
Messages  
All Notes Off  
Active Sense  
Reset  
Notes  
Mode 1 : OMNI ON, POLY  
Mode 3 : OMNI OFF, POLY  
Mode 2 : OMNI ON, MONO  
Mode 4 : OMNI OFF, MONO  
:Yes  
: No  
Consult your local Korg distributor for more information on MIDI IMPLEMENTATION.  
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IMPORTANT NOTICE TO CONSUMERS  
This product has been manufactured according to strict specifications and voltage requirements that are  
applicable in the country in which it is intended that this product should be used. If you have purchased  
this product via the internet, through mail order, and/or via a telephone sale, you must verify that this  
product is intended to be used in the country in which you reside.  
WARNING: Use of this product in any country other than that for which it is intended could be  
dangerous and could invalidate the manufacturer’s or distributor’s warranty.  
Please also retain your receipt as proof of purchase otherwise your product may be disqualified from  
the manufacturer’s or distributor’s warranty.  
KORG INC.  
4015-2 Yanokuchi, Inagi-city, Tokyo 206-0812 Japan  
2006 KORG Inc.  
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