Wolf Home Theater System DCX 1000FD User Manual

Owner's Manual  
DCX-500i  
DCX-500FD  
DCX-1000i  
DCX-1000FD  
DCX-1500i  
DCX-1500FD  
Preliminary  
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Table OF COnTenTs  
1.1  
1.2  
1.3  
Projector Overview............................................................................................. 1-1  
Components....................................................................................................... 1-2  
Warranty............................................................................................................. 1-2  
Introduction >  
2.1  
2.2  
2.3  
2.4  
2.5  
2.6  
Quick Setup........................................................................................................ 2-1  
installation Considerations................................................................................. 2-3  
Connecting Sources......................................................................................... 2-12  
Connecting Communications........................................................................... 2-15  
System integration – GPiO Connector............................................................. 2-18  
Power Connection............................................................................................ 2-18  
Installation & setup >  
3.1  
3.2  
3.3  
3.4  
3.5  
3.6  
3.7  
3.8  
3.9  
3.10  
3.11  
3.12  
about the Projector ............................................................................................ 3-1  
Using the remote or Built-in Keypad................................................................. 3-3  
navigating the menus ...................................................................................... 3-10  
Using inputs and Channels.............................................................................. 3-14  
adjusting the image ......................................................................................... 3-19  
adjusting System Parameters and advanced Controls.................................... 3-33  
Working with PiP or Seamless Switching ........................................................ 3-45  
Working with the lamp..................................................................................... 3-48  
achieving White Field Uniformity ..................................................................... 3-52  
edge Blending.................................................................................................. 3-55  
remote Control of the Projector....................................................................... 3-59  
error Conditions ............................................................................................... 3-60  
Operation >  
4.1  
4.2  
4.3  
4.4  
4.5  
Warnings and Safety Guidelines........................................................................ 4-1  
Cleaning and maintenance Guide...................................................................... 4-4  
replacing remote Batteries .............................................................................. 4-5  
lamp replacement............................................................................................ 4-5  
replacing the Projection lens ........................................................................... 4-9  
Maintenance >  
5.1  
5.2  
5.3  
5.4  
Displays.............................................................................................................. 5-1  
lamp .................................................................................................................. 5-3  
ethernet.............................................................................................................. 5-3  
3D Sync Output.................................................................................................. 5-3  
Troubleshooting >  
6.1  
Specifications..................................................................................................... 6-1  
Specifications >  
appendix a: Keypad reference........................................................................................a-1  
appendix B: Serial Communications................................................................................B-1  
appendix C: Throw Distance............................................................................................C-1  
appendix D: System integration.......................................................................................D-1  
appendix e: Optional input modules................................................................................e-1  
Wolf Cinema User’s Operating Manual  
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seCTIOn 1  
InTRODUCTIOn  
Wolf Cinema DCX-i and DCX-FD units  
are all professional 3-chip projectors  
based on next-generation Digital light  
Processing™ (DlP™) technology by  
Texas instruments™ to deliver high quality,  
crisp, clean images.  
1.1  
Projector Overview  
Wolf Cinema projectors provide  
a
powerful combination of HD resolution,  
high brightness and high contrast ratios to  
produce flawless, cinematic high definition,  
as well as realistic three-dimensional  
images for virtual reality and gaming.  
native SXGa+, HD or HD2 resolution  
(model dependant) with all others  
fully scaleable  
Main Features >  
internal scaling of stereo signals (XXXX models)  
10-bit video processing  
Built-in multi-standard video decoder  
Display of nTSC, Pal and SeCam video input  
User replaceable Cermax® Xenon lamp  
lamp Tracking Calibration for constant brightness  
lens VariScope System (lVS™) to save and restore lens settings  
motorized lens mount for all models  
auto-setup feature  
networking ability through rS232 and rS422 connectors  
Status leD display on built-in keypad for easy projector status monitoring  
Control with ir, wired or built-in keypad  
Two input slots for Optional input modules  
refer to Section 6 for a complete list of Specifications including Brightness and Contrast and  
Optional input modules  
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Section 1 ► Introduction  
The following listed items are shipped with your projector. ensure you have received all these  
items before using your projector.  
1.2 Components  
User’s manual  
ir remote keypad (includes two, 1.5V aa batteries and a mini-stereo cable for conversion  
to wired)  
Power cord  
Stereo 3D Cable (XXX only)  
Warranty Card  
lamp Type  
Model name Resolution Wolf WaRP 3D Motorizedlens Mount  
500W Models DCX-500i  
DCX-500FD  
HD 1080p  
HD 1080p  
HD 1080p  
Optional  
Optional  
Optional  
Optional  
Optional  
Optional  
1000W Models DCX-1000i  
DCX-1000FD HD 1080p  
1200W Models DCX-1500i  
HD 1080p  
DCX-1500FD HD 1080p  
Please see included Warranty.  
1.3 Warranty  
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seCTIOn 2  
InsTallaTIOn & seTUP  
The instructions provided here are for those that are familiar with the projector and wish to  
quickly set it up and use it temporarily. refer to the remaining subsections of this manual for a  
more complete setup.  
2.1 Quick setup  
Install the Projection Lens  
Step 1 >  
The projection lens is shipped separately from the projector and must be installed prior to setting  
up the projector. install the projection lens as described in 4.5 Replacing the Projection Lens.  
Remove the lens plug from the lens opening in the projector before installing the lens.  
Remove the lens when shipping the projector and reuse the lens plug to prevent dust  
and debris from entering and settling on critical optical components.  
Step 2 >  
Position the Projector  
Place the projector on a sturdy, level surface and position it so that it is perpendicular to the  
screen at a suitable distance. in general, the further back the projector is positioned from the  
screen, the larger the image will be.  
if required, you can level the projector by adjusting its three feet. With the projector positioned  
perpendicular to the screen the image will appear rectangular instead of keystoned.  
For more detailed instructions on positioning the projector refer to Projector Position and  
Mounting later in this section.  
Step 3 >  
Connect a Source  
located at the back of the projector is the input panel where all source connections are made.  
Each input is clearly labeled for easy identification.  
Using the appropriate cable(s), connect your source. Connect rGB and yPbPr sources to InPUT  
1 located in the upper right corner of the input panel. Use the DVi-i connector at InPUT 2 to  
connect analog or digital display signals. Connect composite video to InPUT 3 and S-Video to  
InPUT 4.  
nOTe: One of the available optional input modules can be installed at InPUT 5 or InPUT 6 for  
additional connections.  
refer to 2.3 Connecting Sources for more details on connecting a specific source.  
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Section 2 ► Installation and Setup  
Connect the Power Cord  
Step 4 >  
The north american-rated power cord is provided with each projector. ensure that  
you are using a power cord, socket and power plug that meets the appropriate local rating  
standards.  
Plug the power cord to the aC receptacle located on the right hand side of the projector and the  
3-pronged end into a grounded aC outlet. The input voltage to the projector must be capable of  
100 – 240 VaC in 1000W models and 200-240VaC in 1200W models. (See also Section 6 –  
Specifications for complete details on all power requirements.)  
Use the approved north american-rated power cord supplied with the projector. if you are  
connecting to an area outside of north america make sure you are using an appropriately rated  
power cord.  
Step 5 >  
Turn the Projector On  
Press the  
POWer button on either the remote or built-in keypad to turn the projector on.  
Wait a few minutes to allow the projector to warm up. The leD status window displays an active  
pattern of segments to indicate the projector is changing its state from powered down to powered  
up. The message “Onappears in the display when the projector has completed its initialization  
and is ready for use.  
select a source  
Step 6 >  
Step 7 >  
Press one of the input keys on the remote or built-in keypad to select and display the image for  
the source you connected in Step 3.  
adjust Image  
adjust the more common Picture adjustments, such as Brightness, Contrast, Gamma, Focus,  
Zoom etc. using the direct keys on the ir remote.  
you can also access the menu system and adjust these and other Picture adjustments by  
menu  
pressing  
on the remote.  
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Section 2 ► Installation and Setup  
Proper installation of your projector will ensure the quality of your display. Whether you are  
installing a projector temporarily or permanently you should take the following into account to  
ensure your projector performs optimally.  
2.2 Installation  
Considerations  
Choose the installation type that best suits your needs: front or rear screen, floor mount or  
inverted mount.  
Installation Type >  
Screen Type >  
Front Screen Installations  
in front screen installations the projector and audience are positioned in front of the screen,  
which can be flat or curved.  
Flat screens are recommended with this projector. They offer a gain of about 1 with a viewing  
angle just less than 180°. This type of screen reflects incident light equally in all directions so the  
audience can see the display from various angles.  
Curved screens have a gain greater than 1 with a viewing angle much less than 180°. This type  
of screen does not reflect incident light equally in all directions instead it is concentrated in a  
viewing cone. The audience sitting within the viewing cone area will see a brighter image than  
those sitting just outside this area.  
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Section 2 ► Installation and Setup  
Rear screen installations  
There are two basic types of rear screens: diffused and optical.  
a diffused screen has a surface, which spreads the light striking it. Purely diffused screens have  
a gain of less than one. The main advantage of the diffused screen is its wide viewing angle,  
similar to that of a flat screen for front screen projection. This type of screen is suitable when a  
wide viewing angle is required but there is low ambient room lighting.  
Optical screens take light from the projector and redirect it to increase the light intensity at the  
front of the screen. This reduces it in other areas. a viewing cone, similar to that of a curved front  
screen installation is created. This type of screen is better suited for brightly lit rooms where the  
audience is situated within the viewing cone.  
Screen size  
Choose a screen size, which is appropriate for your lens and application. The size of the room  
and viewing distance are the defining factors; a rule of thumb is that the primary viewing distance  
be 1.5 x screen width.  
To ll a screen with an image, the aspect ratio of the screen should be equal to the aspect ratio  
of the image (expressed as the ratio of its width to its height). Standard video from a VCr has  
a 4:3 or 1.33:1 aspect ratio. For example, to display a VCr output with a 4:3 aspect ratio onto a  
10-foot (3m) high screen, the width of the screen must be at least 13.3 feet (4m).  
The high brightness of this projector is well suited for locations where ambient lighting might be  
considered less than ideal for projection. a typical room with ceiling lights and windows rarely  
requires special attention. Contrast ratio in your images will be noticeably reduced if light directly  
strikes the screen, such as when a shaft of light from a window or floodlight falls on the image.  
images may then appear washed out and less vibrant.  
Ambient Light >  
in general, avoid or eliminate light sources directed at the screen.  
Other considerations and tips that can help improve your installation:  
Other Considerations >  
• Keep the ambient temperature constant and below 35°C (95°F). Keep the projector away from  
heating and/or air conditioning vents. Changes in temperature may cause drifts in the projector  
circuitry, which may affect performance.  
• Keep the projector away from devices that radiate electromagnetic energy such as motors and  
transformers. Common sources of these include slide projectors, speakers, power amplifiers,  
elevators, etc.  
Choose the best screen size for the application. Since more magnification reduces brightness,  
use a screen size appropriate for the venue but not larger than required. installing a large screen  
in a small room is similar to watching television at a close range; too large a screen can overpower  
a room and interfere with the overall effect. a good rule of thumb is to be no closer than 1.5 times  
the width of the screen or a 23° viewing angle.  
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Section 2 ► Installation and Setup  
Throw distance  
Projector Position and >  
Mounting  
Throw distance is the distance measured from your projector’s lens to the screen. This is an  
important calculation in any projector installation as it determines whether or not you have  
enough room to install your projector with a desired screen size and if your image will be of the  
right size for your screen.  
you can quickly estimate the throw distance by taking the horizontal width of the screen and  
multiplying it by the lens throw ratio. The result of this calculation tells you "roughly" how far back  
the projector should be positioned from the screen in order to project a focused image large  
enough to fill the screen. For example, using a 0.75:1 lens, throw distance would roughly be 0.75  
x screen width.  
IMPORTanT: Once you determine the type of lens and screen size you’re going to use,  
calculate the precise throw distance using the formula or graphs located in appendix D. Due to  
lens manufacturing tolerances for lens focal length, actual throw distance can vary ±5% between  
lenses described as having the same throw ratio.  
Measured to center of  
projector's front feet.  
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Section 2 ► Installation and Setup  
Vertical and horizontal position  
The correct vertical and horizontal position of the projector in relation to the screen depends on  
the lens type and the screen size. ideally, the projector should be positioned perpendicular to the  
screen. This way, the image will appear rectangular instead of keystoned (trapezoidal).  
The vertical position of the image can be offset – that is moved above or below the optical axis  
(lens center) by adjusting the fully motorized lens mount with the keypad. The amount of vertical  
offset available depends directly on the lens installed in the projector and can be slightly limited  
if horizontal offset has been applied. Vertical offset can also be expressed as the percent of half  
the image height Or the number of pixels of shift from lens center. refer to Figure 2.1 for some  
illustrated examples of vertical offset.  
Table 2.1 along with Figure 2.2 show the maximum vertical offset of a lens or alternatively, how  
much of your projected image will appear above or below lens center if the maximum vertical  
offset is applied using that lens.  
Table 2.1 Lens Offsets  
Offset Movement  
Max. amount of Display  
above or below lens Center  
Max. amount of Display  
Right or left of lens Center  
lens Type  
(all motorized lenses)  
or   
or   
HD lenses  
119%  
42%  
100%  
71%  
1183 pixels or   
1363 pixels or   
nOTe: 1) Offsets are subject to ±7% centering tolerance 2) % Offset = # pixels of offset / half panel resolution x 100.  
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Section 2 ► Installation and Setup  
Figure 2.1 Vertical Offset Examples  
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Section 2 ► Installation and Setup  
Figure 2.2 Lens Vertical Offsets  
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Section 2 ► Installation and Setup  
The horizontal position of the image can be offset – that is moved to the left or right of lens  
center, by adjusting the fully motorized lens mount through software. The amount of horizontal  
offset available depends on the lens installed and if the image has already been vertically offset.  
Horizontal offset can also be expressed as the percent of half the image width – the number  
of pixels of shift to one side of lens center. refer to Figure 2.3 for some illustrated examples of  
horizontal offset.  
See also Table 2.1 along with Figure 2.4 which shows the maximum horizontal offset of a lens  
or alternatively, how much of your projected image will appear to one side of lens center if the  
maximum horizontal offset is applied using that lens.  
Figure 2.3 Horizontal Offset Examples  
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Section 2 ► Installation and Setup  
Figure 2.4 Lens Horizontal Offset Examples  
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Section 2 ► Installation and Setup  
Mounting  
There are several methods for mounting the projector. Depending on your chosen installation,  
one method may be more suitable than another. in typical front and rear screen installations the  
projector can be mounted to a secure and level surface, such as a table.  
CeIlInG MOUnT — The projector can also be inverted and suspended from the ceiling using  
a specially designed ceiling mount fixture. This type of mounting is recommended for fixed  
installations and for those that want the projector out of sight or have a limited space for projector  
and audience.  
Use only the WOlF CIneMa approved ceiling mount kit designed for your projector.  
Refer to the installation instructions and safety guidelines provided in the kit.  
sPeCIal MOUnTInG — The projector can be rotated (front-to-back) up to 360 degrees and  
mounted without it affecting performance. However, the side-to-side tilt limit of the projector must  
not exceed ±15 degrees. This tilt limit is required to ensure optimal performance of the lamp.  
(Figure 2.5.)  
Adjusting projector height  
you can modify the height of the projector to remedy a slightly unlevel mounting surface by  
adjusting the two feet threaded into the front bottom chassis. Turn each foot clock-wise or  
counterclockwise until the project is level on all sides.  
Folded Optics  
in rear screen applications where space behind the projector is limited, a mirror may be used to  
fold the optical path. See Figure 2.7. The position of the projector and mirror must be accurately  
setif considering this type of installation call your dealer for assistance.  
Figure 2.5 Folded Optical Path  
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Section 2 ► Installation and Setup  
Sources connect to the Input Panel located at the back of the projector. See Figure 2.6.  
2.3 Connecting sources  
The upper right corner (INPUT 1) typically accepts an rGB signal from an external analog rGB  
source, or it can also be used for yPbPr signals or additional video sources. Just beside these  
BnCs, the DVi-i connector (INPUT 2) accepts digital or analog display signals from a computer.  
Connect analog composite video at INPUT 3 or S-Video at INPUT 4 from devices such as VCrs,  
laser disc players or DVD players.  
There are also several optional interfaces available for connecting other sources — these  
interfaces slide into the remaining unused option slot, and can be done while the projector is  
running.  
RGB (BNC)  
Figure 2.6 Input Panel  
nOTes: 1) See Section 6, Specifications for details regarding compatible inputs.  
2) Use high quality shielded cables only for all connections.  
RGB Signals >  
InPUT 1 consists of five BNCs (connectors) for linking to a variety of sources. The typical  
connection would be to an rGB source such as a PC, mac. This projector supports multiple sync  
types with rGB signals: sync-on-green, composite sync, and separate H & V syncs.  
nOTe: Depending on your source, you may need a custom adapter cable with BNC connectors  
at the projector end and a different type of connector at the other (such as a 15-pin "D" connector  
for some computer sources). Contact your dealer for details.  
Connect the sYnC BNC input(s) first. Then connect the red, green and blue source outputs to  
the ReD, GReen, and blUe BnCs on the InPUT 1 panel. if the source uses sync-on-green,  
only the red, green, and blue connections are required. if the source provides a composite  
sync output, connect it to the sYnC input labeled HOR/COMP. if the source provides separate  
horizontal and vertical sync outputs, connect horizontal sync to the sYnC input labeled HOR/  
COMP and connect vertical sync to sYnC input labeled VeRT. See Figure 2.7.  
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Section 2 ► Installation and Setup  
Video  
Source  
Figure 2.7 Connecting RGB and Sync  
nOTes: 1) If for some reason the projector fails to recognize a signal as an RGB signal, specify  
this Color Space option within the Picture Adjustments menu. See 3.5 Adjusting the Image.  
2) To connect YPbPr signals–such as from DVDs or analog HDTV sources–to INPUT 1, use the  
red, green and blue BNCs as described in YPbPr Signals (below).  
Connect a yPbPr signal (component video) to InPUT 1 or InPUT 2 as shown in Figure 2.8.  
YPbPr signals >  
(COMPONENT VIDEO)  
nOTes: 1) If, for some reason, the projector fails to recognize a YPbPr signal, specify this Color  
Space option within the Picture Adjustments menu. See 3.5, Adjusting the Image. 2) Do not  
connect digital component signals (known as YCbCr) to InPUT 1. Install an appropriate optional  
module in INPUT 5 or INPUT 6 for this.  
Signals  
from YPbPr  
Source  
From  
Digital  
Figure 2.8 Connecting YPbPr sources  
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Section 2 ► Installation and Setup  
InPUT 3 and InPUT 4 provide simultaneous connection of both a composite video source  
(InPUT 3) and an S-Video source (InPUT 4). See Figure 2.9.  
Composite and S-Video >  
Figure 2.9 Connecting Composite or S-Video sources  
Use the DVi-i connector at InPUT 2 to connect either analog or digital video devices to the  
projector. When connecting devices that transmit an analog video signal such as VCrs, laptops,  
and PCs use the DVi cable provided with the projector. Plug the DVi-i (single link) connector  
end to the projector and the 15-pin VGa connector to the device.  
DVI Digital Video >  
Use a cable with DVi-i connectors at both ends to connect devices that transmit digital and  
analog video signals such as high-quality DVD players, satellite receiver and digital cable TVs.  
nOTes: 1) To ensure true digital output from devices that transmit digital signals, connect to  
the DVI-I connector. 2) DVI loop through is not available unless you have the optional DVI Input  
Module installed at InPUT 5 or InPUT 6.  
Optional modules allow you to increase your total number of inputs and/or accommodate different  
signal types, whether analog or digital. install in the areas labeled InPUT 5 or InPUT 6. Options  
include:  
Optional Inputs >  
Serial Digital input module - HD (SDi)  
DVi input module (standard on XXXX HD models)  
Dual SD/HD-SDi module (standard on XXXX HD models)  
nOTe: See Appendix F – Optional Input Modules for a brief description of each interface.  
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Section 2 ► Installation and Setup  
as an alternative to the projector’s keypad or remote, you may wish to communicate with the  
projector using a PC or other controller. Such a device sends commands and receives feedback  
via serial links (rS232 and rS422), ethernet or GPiO communications to the projector, all  
described below.  
2.4 Connecting  
Communications  
as desired, direct the projector’s ir remote keypad towards the display screen or the projector’s  
ir sensors. alternatively, connect a wired (tethered) version of the remote to the 3.5mm rCa  
jack labeled as ReMOTe on the projector’s input panel. note that response to a wired keypad  
must also be enabled in the Communications menu — see 3.6, Adjusting System Parameters  
and Advanced Controls for more information.  
Remote Keypads >  
There are two types of serial ports available on the projector: rS232 and rS422. you can connect  
a device with a serial interface, such as a computer to either of these connectors (not both) and  
control the projector remotely by entering specific serial communication commands.  
Serial Port Connections >  
Connecting RS-232  
The two nine-pin Din connectors labeled rS232 in and rS232 OUT on the input panel are  
dedicated to serial communication (see Figure 2.10). Using the appropriate serial communication  
cables (see Appendix C) connect the controlling source, such as a personal computer to the  
rS232 in connector. Then set the baud rate to match that of the computer. refer to Section 3  
for details on changing the projector’s baud rate.  
From WC-Pro Processor  
Figure 2.10 Connecting RS-232  
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Section 2 ► Installation and Setup  
Connecting RS-422  
if you wish to control the projector with a computer and or other controlling device with rS-422  
capability, connect a rS-422 serial communication cable between the computer and the rS-422  
port on the projector (see Figure 2.11). rS-422 is better suited for serial communication over  
long distances then is rS-232 communication.  
Use the Rs-422 port only if your device had Rs-422 capability – always consult the  
literature provided with your equipment before connecting. Connecting to the Rs-422  
port with incompatible equipment could damage your projector.  
#ONNECT A 23ꢀꢁꢁ  
DEVICE ONLYꢂ  
Figure 2.11 Connecting RS-422  
Ethernet Communications >  
Ethernet Communications  
To add the projector to an existing ethernet network with other equipment such as controllers  
and other projectors, connect standard CaT5 ethernet cable between your ethernet controller (or  
hub) and the ethernet port on the side of the projector.  
Upon connection to an ethernet network, the projector’s factory default iP address of 0.0.0.0.0  
will automatically enable the DHCP function (if available on the network) to assign a new iP  
address that is valid and unique for that network. Or, if there is no DHCP function available on  
the network (or if a specific static IP address for the projector is preferred or required), you can  
set the address in the Ethernet Settings menu or via an aSCii serial command.  
regardless of how it is assigned, once a projector has a valid and unique address it will respond  
to commands sent to this address. To determine the projector’s current iP address, consult the  
Information or Communications menus.  
refer to Section 3 for further information about setting up and using a projector connected via  
ethernet.  
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Section 2 ► Installation and Setup  
seTTInG THe PROJeCTOR’s IP aDDRess: Upon connection to most ethernet networks,  
each projector’s factory default iP address of 0.0.0.0 triggers the network’s DHCP (Dynamic  
Host Configuration Protocol) server function to automatically assign an IP address that is valid  
and unique for use on that network. Depending on the network, this DHCP-assigned iP address  
usually remains stable for a single session, but may change with subsequent power-ups and  
logins. On some networks, the address will remain stable from session to session. in all cases,  
the projector’s iP address and port appear in the Information menu as well as the Ethernet  
Settings submenu. See Figure 2.15.  
Figure 2.15. Setting the Projector's IP Address  
note that if a projector’s iP address is anything other than 0.0.0.0 (shown as 000.000.000.000 in  
the Ethernet Settings menu) upon connection to an ethernet network, or if DHCP is not available  
on the network, the automatic DHCP server function for supplying a valid and unique iP address  
to the projector is disabled. Instead, a specific and static IP address must be defined in projector  
memoryenter the new address in the Ethernet Settings submenu, or send to the projector via  
a serial command. The iP address will be in effect until it is changed again, or until the DHCP  
checkbox is re-enabled for use with a DHCP server on the network.  
CHanGInG THe PORT#: On some Ethernet networks, firewall restrictions may require that the  
port number of the projector be changed from its default of 3002. if so, enter a new port number  
in the Ethernet Settings menu or include the new port# in an XiP serial command sent to the  
projector. it is highly recommended not to use a port# below 1000, as these ports are typically  
reserved for and used by common iP applications.  
sUbneT MasK anD DeFaUlT GaTeWaY: The Subnet mask and Default Gateway are  
automatically assigned when DHCP is enabled. if a static iP is being used, it must be assigned  
before the subnet mask. The Default Gateway is an optional router device used to send and  
receive data outside the subnet.  
By default, communications originating from one type of serial controller — rS232 vs. rS422 vs.  
ethernet — stay on the corresponding network path.aSeparate” setting indicates this separation  
for “network routing” in the Communications menu. if you are using an rS422 controller, for  
example, it will communicate only with the projector to which it is connected unless you change  
this setting to either “rS232 and rS422 Joined” or “all Joined”.  
Separating Networks >  
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Section 2 ► Installation and Setup  
The GPiO connector on the input panel can be used to provide a method of interfacing a wide  
range of external i/O devices to the projector.  
2.5 system Integration  
- GPIO Connector  
Refer to Appendix E: System Integration for complete details on pin configuration and how to  
program the various pins on the connector.  
2.6 Power Connector  
The north american rated power cord is provided with each projector. ensure that  
you are using a power cord, socket and power plug that meets the appropriate local  
rating standards.  
Plug the power cord to the aC receptacle located at the back of the projector, below the input  
panel, and the three-pronged end into a grounded aC outlet. ensure the socket outlet is installed  
near the equipment and is easily accessible. The input voltage to the projector must be capable  
of 100 – 240 VaC in 500W and 1000W models and 200-240VaC in 1200W models. (See also  
Section 6 – Specifications for complete details on all power requirements.)  
Use the approved north american-rated power cord supplied with the projector. if you are  
connecting to an area outside of north america ensure an appropriately power cord rated for the  
region of use is used.  
always power down the projector before unplugging the aC power cord. Wait 5-10 minutes  
for the main exhaust fan to turn off and for the lamp to cool sufficiently before unplugging the  
projector.  
WaRnInG  
Do not attempt operation if the aC supply and cord are not  
within the specified voltage and power range.  
Wait for the cooling fans to turn off before unplugging the projector.  
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seCTIOn 3  
OPeRaTIOn  
This section explains how to effectively operate the projector once it has been installed. it is  
recommended that you read this section and familiarize yourself with the components and the  
available menu options before you begin using your projector for the first time.  
3.1 about the Projector  
Input Panel  
Rear IR sensor  
built-in Keypad  
Intake  
status leD Display  
Top  
Front IR sensor  
Projection lens  
exhaust  
lamp Door  
aC Receptacle  
adjustable Feet (4)  
The built-in keypad is located at the back of the projector, beside the input panel. Use it similarly  
to the ir remote to control the projector. a status leD display is also included on this keypad for  
monitoring projector status.  
Built-in Keypad >  
AC Receptacle >  
Adjustable Feet >  
The aC receptacle is located at the back of the projector just below the input panel. Use this  
outlet to plug in an appropriately rated power cord. refer to Section 6 Specifications for  
details.  
located on the underside and on top, with the (i) models, of the projector are two fully adjustable  
feet. raise or lower these feet when positioning the projector to ensure it is level on all sides so  
the displayed image will appear rectangular without any keystone.  
nOTe: The third foot, located at the rear of the projector (underside) is not adjustable.  
refer to Section 2 - Projector Position and Mounting for instructions on how to adjust the  
projector’s feet.  
The projector is built with a motorized lens mount that allows for easy lens control and  
adjustment. This includes such functions as adjusting vertical and horizontal offsets, zoom and  
focus. The lens mount can be fitted with any one of the available optional lenses – see Section  
6—Specifications.  
Lens Mount & >  
Projection Lenses  
Zoom and FocusThere are two internal lens motors that allow for quick motorized  
adjustment of zoom and focus. Adjust zoom to fit the displayed image on the screen and  
adjust focus to improve the clarity of the image.  
lens OffsetVertical and horizontal offset is performed on the lens mount through the use  
of DC motors.  
shutterStandard on all models the shutter allows you to turn the screen absolutely black  
when in the “on” state. Press the mute’ button for 1-2 seconds on the remote to operate the  
shutter.  
IRIs — enables adjustment of light output and contrast ratio.  
nOTes: Use the lens cap when transporting the projector to avoid scratching and damaging the  
lens, which could affect your displayed image.  
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Section 3 ► Operation  
all source connections are made to the input panel located at the back of the projector. Connect  
rGB or yPbPr sources to InPUT 1, analog or digital display signals to InPUT 2, composite video  
to InPUT 3, and S-Video to InPUT 4. any of the available optional modules can be installed in  
InPUT 5 and/or InPUT 6.  
Input Panel >  
There is no status display on the input panel. The only status display is part of the built-in keypad  
located at the rear of the projector.  
Intake collar and intake blank can be interchanged between intake 1 & 2 depending on where  
ducting is originating from.  
Intake and Exhaust >  
Intake  
intake Blank  
intake 2  
intake Collar  
intake 1  
exhaust collar and exhaust blank can be interchanged between exhaust 1 & 2 depending  
where ducting is originating from. if exhaust 1 is used the exhaust divider must be attached using  
noted screws. if exhaust 2 is used exhaust divider must be removed.  
exhaust  
exhaust Divider  
exhaust Blank  
exhaust Collar  
exhaust 2  
exhaust Divider Screws  
exhaust 1  
The two ir sensors located on the projector receive transmissions from the ir remote from up  
to 100 feet away. it is important to keep the transmission path to these sensors unobstructed  
for uninterrupted communications with the projector. The front ir sensor is located next to the  
projector’s nameplate and the rear ir sensor is located at the back of the projector just above  
the status leD display.  
Front and Rear IR Sensors >  
The lamp door is located at the back of the projector, which provides easy access to the lamp  
module for replacement. See Section 4 for lamp replacement procedures.  
Lamp Door >  
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Section 3 ► Operation  
3.2 Using the Remote or  
built-in Keypad  
laser radiation is emitted from the laser diode in the remote. Do not look directly into  
the beam of the remote.  
The projector can be controlled using one of the following keypads:  
Built-in Keypad located at the back of the projector  
Keypad Commands >  
Remote Keypad for tethered or tether-less control up to 100 feet away (includes cable for  
use as a wired remote)  
While each of the keypads provides complete control of the projector, they differ slightly in their  
arrangement of keys and in what functions can be accessed directly with a key press rather than  
requiring use of the menu system. You may find one keypad more convenient than another for  
your specific installation and application.  
nOTe: The remote keypad has a single IR protocol and can be converted to a wired remote by  
connecting the cable provided with the projector to the RCA jack labeled as ReMOTe on the  
input panel.  
Built-in >  
To control the projector when signals from a remote keypad cannot reach the projector, use the  
projector’s built-in keypad (Figure 3.1). The nearby leD display provides feedback indicating  
current status and activities of the projector, (see Table 3.1). Because the built-in keypad has  
fewer keys than the remote keypad, certain projector functions are accessible only through the  
menu system rather than via a direct key.  
Auto  
Input 1  
BNC  
Input 2  
DVI  
Menu  
Help  
Exit  
Setup  
Lens  
Shift  
Input 3  
Video  
Input 4  
S-Vid  
Input 5  
Opt.1  
Input 6  
Opt.2  
Shutter  
Figure 3.1 Built-in Keypad  
nOTe: The built-in keypad cannot be disabled.  
refer to the key descriptions provided for the ir remote – see Figure 3.2.  
IR Remote >  
The ir remote keypad controls the projector by way of wireless communications from a battery-  
powered infrared (ir) transmitter. Use the ir remote keypad the same way you would use a  
remote keypad supplied with a TV or VCr. When making key presses, direct the keypad either  
toward the screen or toward the front or rear of the projector. One of the two ir sensors on the  
projector will detect the signals and relay the commands for internal processing.  
leD sTaTUs DIsPlaY:  
DesCRIPTIOn  
Table 3.1 >  
LED Status Display  
- -  
aC power supplied, projector Off  
Projector On  
On  
lC  
lP  
lens calibration in progress  
Lamp has reached defined “Lamp Limit” refer  
to 3.9 Working with the lamp  
SH  
# #  
Closed shutter  
System warning or error has occurred  
Cooling down (rotating Horizontal Bars)  
Power to Off state or Powering up (segments  
spinning clockwise  
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Section 3 ► Operation  
Figure 3.2. Remote Keypad  
Theater Master >  
Remote Control  
Quick  
Setup  
Quick Setup  
Press and hold to toggle or press twice to toggle or press and release, followed by ▲ ON or ▼ OFF  
* These are toggle keys, which require you to press and hold or press twice or press and  
use the up/down arrow keys.  
OSD  
nOTe: To turn the OSD off you must press  
and  
.
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Section 3 ► Operation  
you can convert the ir remote into a wired remote keypad using the cable provided with the  
projector. Connect one end into the remote and the other to the mini stereo connector on the  
input panel labeled as ReMOTe. The wired remote is recommended when:  
Wired Remote >  
The built-in keypad is inaccessible  
The lighting conditions are unsuitable for proper ir transmission  
nOTe: Leave the batteries in the wired remote for the laser key (  
) to work.  
Guide to Keypads >  
Keep in mind the following guidelines:  
Press keys one-at-a-time; there are no simultaneous key combinations required.  
note that the three keys — Power  
Shutter  
OSD  
, Shutter  
and OSD  
are “press-and-hold”  
keys that do not function with a typical quick press-and-release key press (see Figure 3.2).  
Hold arrow keys down for continuous adjustment/movement in one direction. in serial  
networks, pause briefly between adjustments to ensure that other devices can “keep up”  
with the commands.  
if you press a key while the projector is still responding to the previous action, such as during  
power-up, the second key press may not take effect.  
Specific keypad commands are explained below:  
Keypad Commands >  
Power ON/OFF  
Press and hold  
for two seconds or press twice quickly to toggle the projector (on) or (off)  
with a single keystroke. Or press and release  
followed immediately by  
(on) or  
(off) to guarantee the correct toggle (useful if you are unsure of the present state).  
nOTes: 1) After powering down, the lamp cooling fan remains on for approximately five minutes  
to cool the lamp. 2) It is a good idea to avoid turning a projector back on until it has been off for  
a few minutes. Hot re-strikes of the lamp may reduce lamp life.  
Test  
Test  
Test  
Press  
to step forward through all internal test patterns and this will eventually lead you to  
Test  
the current input. if you press  
and then cycle by using the  
and  
right arrow keys,  
you’ll be cycling in either direction through the test patterns only, no input.  
Quick  
Setup  
Quick Setup  
Press  
auto  
to initiate an automated process in which the projector optimizes critical display  
parameters such as size, position, pixel tracking, etc., for the current source. These parameters  
are listed in Table 3.1. an Auto Setup can save time in perfecting a display and you can modify  
the adjustments as desired.  
Table 3.1 QuickSetup  
What an "Quick Setup" Does  
OPTIMIZes:  
Pixel Tracking  
Pixel Phase  
seTs TO DeFaUlT:  
Contrast  
Brightness  
Size and Blanking  
SVertical Stretch  
Position  
auto input level (Off)  
Detail (if video source)  
Filter  
Color Temp  
luma Delay  
nOTe: You must have an unlocked channel present to use Auto Setup.  
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Section 3 ► Operation  
Channel  
Channel  
Press  
Channel  
to select a specific source setup (channel) defined and stored in projector memory.  
Once you enter a two-digit channel number (or, if there is a list displayed, highlight it and press  
), the display will automatically change and update according to the numerous setup  
parameters defined for that channel. Note that a new channel is automatically created if you  
adjust an image from a new source.  
Channel  
nOTe: Channel (  
) key behavior during a presentation depends on whether or not the  
Display Channel List option is enabled in the Menu Preferences menu. You can choose to  
Channel  
use a scrollable list of channels when you press  
, or you may prefer to enter the desired  
channel number “blind”, i.e., without on-screen feedback. See Menu Preferences later in this  
section.  
input 1  
Input 1  
Press  
input 1  
to display from the data or video input source connected to BnCs labeled InPUT  
1.  
input 2  
Input 2  
Press  
input 2  
to display from the DVi source connected to InPUT 2.  
input 3  
input 4  
input 5  
Input 3  
Press  
input 3  
to display from the composite video source connected to InPUT 3.  
to display from the S-Video source connected to InPUT 4.  
to display from the InPUT 5 interface module installed in the Option 1 slot.  
Input 4  
input 4  
Press  
Input 5  
input 5  
Press  
nOTe: If you have the optional Dual SD/HD-SDI Module installed and there are two inputs  
connected here, the second input (B) is considered INPUT 7. If you are using the built-in keypad  
or the remote keypad, press INPUT 5 to access INPUT 7 as follows:  
input 5  
While displaying from INPUT 5, press  
again. This switches to INPUT 7.  
input 5  
While displaying from any input other than the Dual SD/HD-SDI Module, press  
. This  
switches to either INPUT 5 or INPUT 7, depending on which of the Dual SD/HD-SDI Module  
input 5  
inputs (A or B) was last used. Press  
Module input.  
again to display from the other Dual SD/HD-SDI  
input 6  
Input 6  
Press  
input 6  
to display from the INPUT 6 interface module installed in the Option 2 slot.  
nOTe: If you have the optional Dual SD/HD-SDI Module installed and there are two inputs  
connected here, the second input (B) is considered INPUT 8. If you are using the built-in keypad  
or the remote keypad, press INPUT 6 to access INPUT 8 as follows:  
input 5  
While displaying from INPUT 6, press  
again. This switches to INPUT 8.  
input 5  
While displaying from any input other than the Dual SD/HD-SDI Module, press  
, which  
switches to either INPUT 5 or INPUT 8, depending on which of the Dual SD/HD-SDI Module  
input 5  
inputs (A or B) was last used. Press  
Module input.  
again to display from the other Dual SD/HD-SDI  
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Section 3 ► Operation  
Contrast  
Contrast  
Press  
Contrast  
to change the amount of white in your images. Use  
keys until you reach  
the desired level of contrast — for best results, start low and increase so that whites remain  
bright but are not distorted or tinted and that light areas do not become white (i.e., “crushed”).  
Conversely, low contrast causes dim images. See 3.5,Adjusting the Image (PictureAdjustments  
subsection).  
Bright  
Brightness  
Press  
Bright  
to increase or decrease the amount of black in the image. Use  
keys until  
you reach the desired level of contrast—for best results, start high and decrease so that dark  
areas do not become black (i.e., “crushed”). Conversely, overly high brightness changes black  
to dark gray, causing washed-out images. See 3.5, Adjusting the Image (Picture Adjustments  
subsection).  
Gamma  
Gamma  
“Gamma” determines how gray shades are displayed between minimum input (black) and  
maximum input (white) for a given amount of signal. The proper setting helps maintain optimized  
blacks and whites while ensuring a smooth transition for the “in-between” values utilized in  
grays. Unlike brightness and contrast controls, the overall tone of an image can be lightened or  
darkened without changing the two extremes and your images will be more vibrant yet with good  
detail in dark areas when using the Gamma control.  
The normal gamma setting of 2.2 is correct for most video and 2.6 for film. If excess ambient light  
washes out the image and it becomes difficult or impossible to see details in dark areas, lower  
the gamma setting to compensate. This will improve contrast ratio while maintaining good details  
for blacks and whites  
menu  
Menu  
menu  
Press  
to enter or exit the projector’s menu system.  
OSD  
OSD (On-screen display)  
OSD  
Press  
to hide the projector’s menu system during use. To see the menus again, do  
one of the following:  
OSD  
Press and hold  
Press and release  
for two seconds  
OSD  
followed immediately by  
.
OSD  
OSD  
Press  
invisible menus are fully functional, enabling “hiddenaccess to numbered features and image  
adjustments by entering the corresponding sequence of key presses on the keypad.  
nOTe: With OSD “on”, you can still hide error messages and slide bars by disabling these  
options in the Menu Preferences menu.  
Shutter  
Shutter  
Shutter  
Press and hold  
for two seconds to toggle the internal mechanical shutter blade  
Shutter  
closed or open with a single keystroke. Or press and release  
followed immediately by  
(closed) or  
(open) to guarantee the correct toggle (useful if you are unsure of the  
Shutter  
Shutter  
present state). alternatively, press  
to toggle from the present on/off state. a closed  
shutter blanks the display (turns it to black). Close the shutter to mute all display while maintaining  
access to projector functions. Opening the shutter restores the image.  
nOTes: 1) The status display shows “5H”, when the shutter is closed. 2) The shutter is open  
upon power-up.  
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Section 3 ► Operation  
Func  
Function Key  
Func  
IF WITHIn a MenU: Using the  
for special tasks within the menu system is noted with the  
Func  
appropriate topic elsewhere in Section 3. For example, press  
to enable deletion or copying of a channel.  
in the Channel Setup menu  
Func  
SETUP FUNCTIONS: Press  
followed by a 2-digit number  
to enable a specific color or colors in the display (see right). For  
Func  
6
4
example,  
will display only red and green data,  
will display all color data. eliminating one or  
Func  
6
7
more colors can help with certain diagnostics and setups.  
nOTe: Color enabling can also be implemented from numerous  
locations within the menu system.  
Proj  
Projector  
Press  
Proj  
to access a specific projector within a group of projectors or to confirm if the local  
projector is listening. The number in the “enter number” window indicates which projector is  
currently listening to commands, and will match the projector number that has been defined in  
the Menu Preferences menu.  
The “Projector” checkbox (read-only) shows whether or not the projector physically connected  
to a keypad is listening to commands from that keypad. a checkmark means that connected  
projector is listening; if there is no checkmark, you are communicating with a different projector.  
Proj  
To control a specific projector with the keypad, press  
and then enter the three-digit number  
assigned to the projector you want to use. if you switch to a projector other than the one you are  
currently using, the checkmark will disappear.  
Proj  
Proj  
To broadcast to multiple projectors, press  
and then  
again without entering a projector  
number. Keypad commands will then affect all projectors present. note that there is no method  
of controlling a group of projectors within the same wired configuration using the wired keypad  
exclusively, since there is only one wired protocol available.  
nOTes: 1) The "Broadcast Keys" option in the Communications menu must be selected for  
only one (any) projector in a serial network. The keypad in use must be OFF (disabled) for the  
remaining projectors. 2) See 3.6, Adjusting System Parameters and Advanced Controls.  
Enter  
Press  
to select a highlighted item, to toggle a checkbox, or to accept a parameter adjustment  
and return to the previous menu or image.  
exit  
Exit  
exit  
Press  
to return to the previous level, such as the previous menu.  
exit  
nOTe:  
does not save changes within text editing boxes (including number editing of a  
slide bar value) or within pull-down lists. It acts as a “cancel” in these cases.  
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Section 3 ► Operation  
Arrow Keys  
Use the  
keys to change a slidebar value or to select a different option within a pull-  
down list without having to first scroll through options. See also Editing Text later in Section 3.  
Use the  
keys to navigate within a menu, pull-down list or text box.  
Focus  
Zoom  
lens H  
lens V  
Lens Focus, Zoom and Lens H Shift, Lens V Shift  
,
,
,
When adjusting the image for focus, zoom, horizontal and vertical positioning, use the specific  
arrow keys (  
/
or  
/
) related to each function. a small window will appear  
to indicate the type of adjustment taking place. For example,  
Use the “Focus”  
Use the “Zoom”  
or  
or  
keys to improve image clarity as desired.  
keys to achieve a desired image size.  
Use the “lens H”  
it rectangular.  
or  
keys to position the image horizontally while still keeping  
Use the “lens V”  
rectangular.  
or  
keys to position the image vertically while still keeping it  
exit  
Press  
to return to presentation level.  
lens  
Shift  
nOTe: Use the  
key (built-in keypad) with the general  
keys to get the same  
effect as if using the arrow keys related to “Lens V” or “Lens H” on the IR remote.  
Laser  
Press  
to activate the laser pointer on the remote.  
This feature is useful when making presentations -  
just point the remote at the screen to highlight an area  
of your presentation. The closer you are to the screen  
the brighter the laser beam appears. The laser pointer  
works best in an environment where ambient lighting  
can be controlled.  
CAUTION  
LASER RADIATION  
DO NOT STARE INTO BEAM  
LASER DIODE  
Wavelength 670nm  
Max Output 1mW  
CLASS II LASER PRODUCT  
nOTe: Leave batteries in the wired remote keypad for the  
key to work.  
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Section 3 ► Operation  
most of the controls for the projector are  
accessed from within the projector’s menu  
system. There are several groups of related  
functions, with each group selectable from  
the main menu as shown at right. Press  
3.3 navigating the Menus  
1. Geometry and Position  
2. Picture Adjustments  
3. Channel Setup  
4. Display Setup  
5. Lamp  
menu  
at any time to display this main menu.  
On the remote keypad, either enter the  
6. Information  
7. PIP  
8. Test Pattern  
number corresponding to the function menu  
2
you wish to access, such as  
for the  
Picture adjustments menu, or use the  
keys on any keypad to highlight  
the desired option, then press  
. The  
corresponding function menu or pull-down  
list of further options will then appear.  
With a function menu displayed, navigate in a similar mannerenter a menu option number for  
any numbered option, or use the keys to highlight the desired option, then press (enter). extra  
long menus have a scroll bar on the right—use the arrow keys to access the remainder of the  
menu. locked items or items that do not pertain to the current action or condition appear dimmed  
and cannot be selected.  
nOTes: 1) if there is no signal present, all source-dependent adjustments are disabled. 2) after  
15 minutes of inactivity, the projector leaves the menu system and returns to the presentation. 3)  
The Information menu is read-only.  
When finished with a function menu, do one of the following:  
exit  
• Press  
• Press  
to return to the previous screen  
menu  
to leave the menu system and return to the presentation  
Help  
On-Line Help >  
if at any time you are uncertain what to do next, press  
about the current menu or highlighted option. Press  
to display summary information  
Help  
again to exit. in addition, a line of “hint”  
text is included at the bottom of some menus.  
Lamp  
Lamp Hours  
Lamp S/N  
1. Lamp Message  
0
?
Help  
2.  
3.  
4.  
5.  
6.  
7.  
8.  
Lamp Limit  
Lamp Mode  
Power  
1000  
Power  
500  
0
Enable a notice upon power-up  
indicating the lamp has logged a given  
number of hours as specified by  
the lamp limit (default is lamp specific).  
Intensity  
Iris  
3
Lamp History  
Change Lamp  
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Section 3 ► Operation  
Help  
Press  
from the presentation level to access general Help Topics. Scroll as necessary  
Help  
exit  
within a topic; press  
or  
to return to your presentation.  
1. Using Help  
2. setup  
3. Keys  
4. source (Input) selection  
5. 2 Digit status Display  
if a slidebar, menu or message is displayed you have limited time in which to make a keypad  
entry before the projector returns to presentation level and the graphic disappears. These time-  
outs may vary depending on what is displayed.  
Time-outs >  
The Global Icon >  
menu options that include this icon apply universally to any incoming signal.  
most of the function menus allow you to change settings by using slidebars, checkboxes, and  
pull-down lists. To select a slidebar, toggle a checkbox status or view a pull-down list, do one of  
the following within the function menu:  
Using Slidebars and >  
Other Controls  
enter the menu option number corresponding to the setting you wish to change (for example,  
menu  
1
3
press  
to select Vertical Stretch in the Size & Position menu).  
move the highlight to the option desired and press  
move the highlight to the option desired and press  
(enter).  
to adjust immediately.  
Bypass the menus entirely and use a single key to immediately access an adjustment during  
your presentation (nOTe: applies only to options having their own key, such as Focus,  
Zoom, etc.).  
For “blind” access, hide the entire menu system (see OSD key, above) and/or direct slidebars  
activated by their own key (such as Contrast, Brightness, etc.). Control by using the proper  
keypress or numerical sequence of key presses.  
Once selected, change the setting as desired (see below) and press  
the current function menu.  
to save and return to  
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Section 3 ► Operation  
slidebars in menusThe current value for a given parameter, such as  
size or vertical stretch, appears to the left of its slidebar icon (adjustment  
window). This number often expresses a percentage, or it may have units associated with it  
(such as pixels, degrees Kelvin, etc.), depending on the specific option. Press  
to  
gradually adjust the setting up or down — both the number and the length of the bar change  
accordingly. Hold for continuous adjustment. Or press  
to activate a slidebar text box for  
exit  
specific number entry via the keypad, then press  
to save (or press  
to cancel).  
“Direct” slidebars— For quick access, you can access Gamma, Brightness, and Contrast  
Cont  
slide bars without traveling the menu system. For example, simply press  
to immediately  
display the same contrast slide bar accessed with the Contrast option in the Picture Adjustments  
menu.  
Use the arrow keys to adjust a direct slide bar, or press  
and enter a specific number from  
to cancel). When you are done, press  
exit  
the keypad, then  
or  
to save (or  
or  
exit  
to save and return to your presentation.  
nOTes: 1) You can still adjust a direct slidebar as usual if the display is turned off (see OSD or  
Menu Preferences menu) — the slidebar just won’t be visible. 2) A direct slidebar disappears if  
it is not used within 5 seconds.  
CheckboxesConditions are present if its adjacent checkbox  
contains a checkmark. To toggle the checkbox, simply highlight  
and press  
, or highlight and use  
to check and  
to uncheck. if a checkbox is  
numbered, simply enter its number to immediately toggle the checkbox.  
Pull-down listsTo see a pull-down list of options available for a given parameter labeled with  
a ▼, you can:  
Highlight it and press  
(enter)  
enter the menu option number  
Use the  
or  
keys to navigate up and down within the list (the current choice is noted  
with a small ►). Press  
to choose an option from the list, if desired. (See figure 3.3).  
Front IR Protocol  
Back IR Protocol  
Wired Keypad Protocol  
Figure 3.3 Example of Pull-Down List  
If you prefer to quickly scroll through a list without first pulling it down, highlight the option and  
use  
or . Press  
when the desired choice appears.  
nOTes: 1) Press  
or  
to jump between pages in an extra long pull-down list. 2) Press  
exit  
while in a pull-down list to cancel any change.  
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Section 3 ► Operation  
aCTIVaTe THe eDIT WInDOW: To enter or edit text, highlight the desired parameter (such as a  
Editing Text >  
channel name) and press  
is displayed with its first character highlighted in a square cursor, signifying that this character is  
to activate its adjacent edit window. any previously entered text  
ready for editing.  
naVIGaTe WITHIn THe eDIT WInDOW: Press  
move the cursor backwards as desired.  
to move the cursor forward or  
to  
eDIT a CHaRaCTeR: To edit a highlighted character,  
use  
numbers, spaces and punctuation available. When  
the character you need appears, press to select  
and  
to scroll through the alphabet,  
2.35  
it — the cursor will move to the next character of  
current text, if present. note that you can also enter a  
number directly from the keypad — it will be accepted  
and the cursor will move on.  
Figure 3.3 Entering Text  
aDD OR DeleTe a CHaRaCTeR OR sPaCe: To insert a space at the cursor location, press  
Func  
Func  
. To delete a hi  
ed character (or space), press  
.  
ghlight  
2.35  
2.35  
2.3 5  
2.3  
PRess  
(enTeR) WHen FInIsHeD: To accept edits and leave the edit window, press  
(enter).  
nOTe: Press  
exit  
at any time to cancel changes and return to the previously-defined text.  
enter numbers directly from the keypad in order to specify numbers representing projectors,  
channels (source setups) or slots. as each digit is entered, it is displayed and the cursor moves  
on. Note that channel numbers are defined with 2 digits—for example, if you enter only a single  
digit (such as “7”) for a channel number, the channel will automatically be defined as “07”. Enter  
“07” to utilize this channel.  
Editing Numerical Values >  
nOTes: 1) Once you enter the first digit, this digit replaces all old digits. 2) If you press any non-  
numbered key, the number entered up to that point is accepted and updated as the new value.  
exit  
3) Press  
to cancel editing of numerical values.  
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Section 3 ► Operation  
nOTe: See Section 2, Installation and Setup, for details on connecting sources to the  
projector.  
3.4 Using Inputs and  
Channels  
The projector stores and automatically recalls up to 50 different channels (source setups) for a  
variety of inputs. This memory feature allows you to define and conveniently use a wide variety  
of customized setups rather than having to repeatedly re-configure the projector for different  
presentations. Depending on what you have defined, each physical source connection (i.e., input  
at the projector) can have several different channels associated with it.  
input  
InPUT—an input is a source physically connected at the projector.  
signal according to which input slot it is connected.  
describes the source  
Do I Select an Input >  
or a Channel?  
input 1  
input 2  
input 3  
input 4  
input 5  
sWITCHInG InPUTsPress the appropriate “direct” key —  
or  
,
,
,
,
input 6  
to quickly display from one of the six inputs connected. The image will be displayed  
according to the following:  
If it is the first time you have used the source/input (or if you used the input but did not  
define a channel by adjusting anything), the projector will recognize the new input signal  
based on its frequencies and polarities, and will automatically display an image according  
to default settings for such a signal. in general, the image from the new source will be as  
large as possible without losing its aspect ratio. This and other default Picture adjustments  
depend on the incoming source.  
If you used the source once before and changed a display parameter such as contrast,  
V-Position, etc., then a channel was automatically created and still exists in projector memory  
input  
(see below). Using one of the  
keys will automatically recall this channel and all its  
setup parameters — and update the display accordingly.  
If more than one channel exists for the input, the image will be displayed according to the  
setup parameters for the first channel with matching characteristics.  
nOTe: Inputs 7 and 8 require the Dual SD/HD-SDI module in either of the projector’s option  
slots. For their selection, see also 3.2 Using the Remote or Built-In Keypad.  
CHannel— a channel is a collection of measurements, locations and settings that tailor the  
display of a signal to your specific needs. Since source types and applications can vary greatly,  
you will likely want to adjust and define a wide variety of parameters, such as brightness, contrast,  
aspect ratio, etc., in order to customize and optimize the display from or for a particular source.  
For example, the display settings you choose for a VCr source may be very different from those  
you choose for a high resolution computer source, or one signal may simply vary from another  
signal used previously through the same input location. Once you have adjusted a display  
parameter, such as pixel tracking or contrast, all current settings are collectively stored in the  
0
9
projector’s memory as a unique 2-digit channel, such as  
. you can have numerous  
Channel  
distinct channels available for the same input, any of which can be selected by using the  
key on the keypad followed by the 2-digit channel number.  
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Section 3 ► Operation  
Shown at right is a sample channel list as would  
Channel  
be available from  
channel list.  
. This is typically called the  
Channel  
nOTe: The  
key may display a channel list or  
not, depending on what you have defined for “Display  
Channel List” (see Menu Preferences later in this  
section).  
Channel  
in order to access channels by using  
on the  
keypad, you must first create the channels. See  
below.  
Channel list  
Creating a New Channel >  
– AUTOMATIC –  
To use a new source with the projector, a new channel must be added to projector memory so  
that the projector will respond properly to an input signal from that source in the future. a new  
channel can be created automatically, as described here, or it can be copied from an existing  
channel and then edited as necessary (see Copying or Deleting Channels later in this section).  
input 1  
input 2  
input 3  
input 4  
input 5  
input 6  
When you select a direct input (  
,
,
,
,
or  
), any existing channels  
in the projector are searched for matching input and signal parameters – this only occurs if  
auto Source is enabled on these channels. if no match to the incoming input signal is found  
in currently-defined channels, a new channel is temporarily created based on factory-defined  
defaults for this type of signal. The channel number assigned is the lowest available number  
from 01-50.  
nOTes: 1) An automatic channel will be discarded unless one or more of its parameters are  
changed and will not appear in the channel list (see below). 2) If two channels have the same  
distinguishing source characteristics except for the reversal of sync connectors (i.e., H-sync and  
V-sync, are switched), they are still defined as distinct channels. 3) You cannot define a new  
channel without an incoming signal.  
if the incoming signal does match an existing channel, the image will be set up and displayed as  
usual according to the parameters currently defined for that channel.  
Channel  
UsInG a CHannel: you can normally select a channel at any time by pressing  
(see  
below). if you want to prevent a channel from appearing in this list, you must edit the channel as  
described in Channel Edit later in this section. Such a channel can still be selected by entering  
its number as shown at right.  
nOTes: 1) The current channel is highlighted upon entering the channel list, or, if this channel is  
not displayed here, the first channel in the list is highlighted. 2) Channels created automatically  
do not appear in the channel list unless a parameter for the channel has been changed.  
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Section 3 ► Operation  
all available channels are listed  
in the Channel Setup menu,  
which describes how each  
channel can be accessed  
and which serves as the  
gateway for editing, copying  
and deleting channels.  
What Channels >  
Are Defined So Far?  
Figure 3.9. All Channels Appear in the Channel Setup Menu  
menu  
Press  
from the presentation level to display the main menu. To display the Channel Setup  
3
menu, press  
, or move the highlight to the Channel Setup option and press  
. The  
Channel Setup menu will appear (see sample above), with the active channel highlighted.  
WHaT aPPeaRs In CHannel seTUP MenU? This menu lists all channels defined so far and  
indicates where they are connected on the input panel. The far left column lists channel numbers  
currently defined. The values in the far right columns indicate horizontal and vertical frequencies  
— if someone has defined a name for this channel, it appears here  
instead. remaining columns contain details pertaining to each  
channel setup, such as its switcher number (always 0 = projector),  
slot location, a variety of icons indicating access to each channel,  
and an abbreviated description of each signal type. See Editing a  
Channel Setup for details.  
nOTe: If you have more than a handful of channels, use  
and  
to see the remaining  
channels not visible in the initial display of channels.  
Channel  
sIGnal TYPe — either channel list, whether the  
key list or the Channel Setup menu,  
identifies signal types in a shortened form as defined below. These descriptors indicate what  
signal information the projector uses to identify a match for a given channel, and are preceded  
by either an “i” (interlaced signals) or “p” (progressive signal“). See Table 3.2.  
Table 3.2. Abbreviations for Signal Type  
abbrev.  
4WH  
4WV  
SG  
signal Type  
Composite (4 wire) on HC input  
Composite (4 wire) on V input  
Sync-on-green  
5W  
Separate H,V  
5Wr  
SVid  
CVid  
Dig  
Separate H,V swapped  
S-Vid  
Composite Video  
Digital  
FUnCTIOns WITHIn THe CHannel seTUP MenUTo copy, delete or edit a channel,  
highlight the desired channel in the Channel Setup menu and do one of two things:  
Func  
Press  
if you want to copy the selected channel or delete this or other channels. See  
Copying or Deleting a Channel on the next page.  
Press  
if you want to edit channel setups (i.e., non-image related parameters) for the  
selected channel. See Editing a Channel Setup, on the following pages.  
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FUnCTIOns WITHIn THe CHannel seTUP MenUTo copy, delete or edit a channel,  
highlight the desired channel in the Channel Setup menu and do one of two things:  
Func  
Press  
if you want to copy the selected channel or delete this or other channels. See  
Copying or Deleting a Channel below.  
Press  
if you want to edit channel setups (i.e., non-image related parameters) for the  
selected channel. See Editing a Channel Setup, below.  
Copying or Deleting >  
Channels  
TO COPY a CHannel, highlight the desired channel in the Channel Setup menu, then press  
Func  
to go to the Channel Copy/Delete submenu. Select “Copyand press  
a new  
channel will be created. It is identical to original, which still remains, but it is identified with the  
next available number from 01-50. if you change your mind and do not want to copy the current  
exit  
channel, press  
to cancel and return to the previous menu. Copying channels is a quick  
method for creating numerous channels, each of which can then be edited and adjusted for a  
variety of aspect ratios in the future.  
Figure 3.10. Copying A Channel  
TO DeleTe a CHannel, highlight the desired channel in the Channel Setup menu, then  
Func  
press  
to activate the Channel Copy/Delete submenu. Select “Deleteand press  
a  
confirmation window will appear to make sure that you really want to delete this channel. See  
figure 3.5  
Figure 3.5. Deleting a Channel  
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Section 3 ► Operation  
TO DeleTe MUlTIPle CHannels, highlight any channel in the Channel Setup menu and  
Func  
press  
to go to the Channel Copy/Delete submenu. Select “Delete Unlocked Onlyand  
press  
to delete all unlocked channels. Or select “Deleteall Channels” to delete all channels,  
even those that are locked. In either case, the current channel will remain but will be redefined  
from projector defaults.  
nOTe: For any deletion, a confirmation box appears to make sure that you really want to delete.  
Select “Cancel” (default) if you don’t want to delete after all.  
Editing a Channel Setup >  
The basic setups that describe how and where a channel can be accessed are listed in the  
Channel Setup menu. These channel setups can be edited at any time in the Channel Edit  
submenu.  
menu  
CHANNEL EDIT — STEP 1  
CHANNEL EDIT — STEP 2  
Press  
from the presentation level to display the main menu. To display the Channel Setup  
3
menu, press  
Channel Setup menu will appear.  
, or move the highlight to the Channel Setup option and press  
. The  
To edit parameters shown in the Channel Setup menu, select the relevant channel and press  
. The Channel Edit menu will appear similar to the sample shown below.  
Figure 3.12. Channel Edit Menu (SAMPLE)  
if desired, review and/or edit the following channel setups in the Channel Edit menu:  
CHANNEL EDIT — STEP 3  
CHannel naMe: An alpha-numeric label can be defined and/or changed here. Channel  
names can be up to 12 characters in length.  
CHannel nUMbeR: a 2-digit channel number can be changed here.  
nOTes: 1) If you enter a channel number that already exists, a dialog message appears  
indicating that this number is already in useassign a different channel number. 2) You can  
define up to 50 channels.  
InPUT: 1-8, corresponding to where on the projector’s input panel the source is  
connected.  
In MenU: If checked (default, except for automatically defined channels with unchanged  
Channel  
parameters), this defined channel will then appear in the list available when  
pressed. if unchecked, the channel must be accessed via  
auto Source function.  
key is  
Channel  
on the keypad or via the  
nOTe: Onscreen display of the channel list is an option that must be set in the Menu  
Preferences menu.  
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Section 3 ► Operation  
aUTO sOURCe: if checked, (default), the projector can automatically locate this channel  
when an incoming input signal matches. if not checked, the projector can locate the selected  
Channel  
channel only when it is directly selected via  
signal will not result in a channel change.  
on the keypad — and a change in input  
lOCKeD: if checked, all of the Picture adjustments for this channel are disabled. if  
unchecked (default), all available Picture adjustments can be adjusted as desired. you  
cannot use auto Setup with a locked channel.  
PReVIOUs CHannel: Select this option to see or change Channel Edit settings for the  
previous channel in the Channel Setup list.  
neXT CHannel: Select this option to see or change Channel Edit settings for the next  
channel in the Channel Setup list.  
The most commonly used options for image adjustments are accessed through two menus:  
3.5 adjusting the Image  
menu  
1
menu  
2
Geometry and Position (  
) and Picture Adjustments (  
), both of which  
appear in the main menu. From either of these two menus, you can change settings affecting the  
image from the current channel by working with the appropriate slide bars, checkboxes and pull-  
exit  
down lists.  
will return to the previous menu (or to the presentation, if from the main menu)  
and accept any changes you may have entered. Settings are saved with the current channel.  
From your presentation, you can access any of the individual options in these menus by pressing  
menu  
followed by the appropriate two-digit number representing their location in the menu  
menu  
2
3
system. For example, press  
Picture Adjustments menu.  
to quickly access the “Gamma” option in the  
note that for certain options, you may prefer to use a “direct key” from presentation level to go  
directly to a particular option without traveling through the menu system (available for certain  
Contrast  
display parameters only). For example, press  
to access the “contrast” slide bar immediately.  
exit  
Press  
to return to your presentation.  
nOTes: 1) To hide these “direct” slide bars, disable the “Display Slide bars” checkbox in the  
Menu Preferences menu. 2) To hide the entire menu system from view, turn off the on-screen  
OSD  
display by pressing  
.
Before You Begin >  
auto  
Use Auto Setup (  
)
auto  
For a good and efficient first step in perfecting the image, press  
. This initiates an automated  
process in which the projector quickly optimizes critical display parameters such as size, position,  
pixel tracking, etc., based on the type of incoming source data detected. an Auto Setup can save  
considerable setup time, and you can still modify the adjustments as desired using menu options  
described below.  
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Section 3 ► Operation  
in the Geometry and Position  
menu, you can increase or  
decrease the size of your  
image, change its proportion  
(aspect ratio), move the image  
to a specific area of the screen,  
and refine other related  
parameters. Use Geometry  
and Position controls to match  
the image precisely to the  
screen used at the site.  
Geometry and Position >  
Menu  
Geometry and Position  
1.  
2.  
3.  
4.  
5.  
6.  
7.  
8.  
9.  
Resize Presets No Resizing  
Size 1000  
Vertical Stretch 1000  
Pixel Track 858  
Pixel Phase  
0
H-Position 360  
V-Position 262  
0. Advanced Size and Position  
refer to “Using Slidebars and  
Other Controls” (earlier in this  
section) if you need help using any of the options and controls. Changes made in the Geometry  
exit  
and Position menu are applied immediately and are saved when you exit the menu (press  
menu  
or  
).  
Resize Presets  
nOTe: The same resize presets are available to all HD and HD2 widescreen models. Please  
note however, the graphics used to describe each preset in this section are of the SXGA+ models  
only.  
Selecta ResizePresetsoption toquickly display an image in itsnative resolution or toautomatically  
resize an image to closely fill the projector’s native resolution or to optimize the width or height  
of your display. Size, Position and Blanking parameters will automatically adjust accordingly or,  
if Blanking is set first, which defines an Active Input Area; Resize Preset scaling will occur in this  
region of interest only. resizing options are explained in detail below.  
1. Default  
2. No Resizing  
3. Full Size  
4. Full Width  
5. Full Height  
6. Letter Box  
WHaT Is THe ResIZInG DeFaUlT? By default when displaying a new source, your image will  
utilize as much of the projector’s display area as possible for the type of incoming source data,  
but with minimal or no changes to aspect ratio. See Select “Default” on the following page.  
WHen “CUsTOM” aPPeaRs: The “Customre-size descriptor automatically appears in the  
Geometry and Position menu when any of the values for Size, Vertical Stretch, H-Position,  
V-Position or Blanking do not correspond to those for a preset. This option is not offered in the  
Resize Presets pull-down list.  
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Select “DeFaUlT” for most sources (factory default). The image will be centered and  
displayed as large as possible depending on the type of source.  
Select nO ResIZInG” to display the image in its native resolution, which may or may  
not match the projector’s 1400 x 1050 resolution. For example, for a source with a native  
resolution of 800 x 600, “no resizing” will use the central 800 x 600 pixels and have a black  
border—the black border areas are unused areas. See below.  
Select “FUll sIZeto use all pixels (1400 x 1050) for displaying the image, regardless of  
source or original aspect ratio. incoming source material having a different aspect ratio than  
the projector will be stretched for display.  
Select “FULL WIDTH” to fill the projector’s display from left-to-right without changing the  
original aspect ratio of the image. Depending on the source, data at the top and bottom may  
be discarded (cropped), or the display may have black borders at the top and bottom (called  
letterbox”).  
Select “FUll HeIGHT” to fill the display from top-to-bottom. Depending on the source, this  
may create borders.•  
Select aleTTeRbOX” to display a letterbox image in its native 16:9 aspect ratio. The  
image will fill the screen from side-to-side and be centered.  
Size  
“Size” controls both the image width and height in tandem, maintaining the current aspect ratio  
(proportion) of the displayed signal data.  
Vertical Stretch  
“Vertical Stretch” adjusts the height of the image while keeping the width constant. Use “Vertical  
Stretch” to change the aspect ratio of the display.  
Pixel Track  
Steady flickering or several soft vertical stripes or bands across the entire image indicates poor  
pixel tracking. Proper pixel tracking helps ensure that the image quality is consistent across  
the screen, that aspect ratio is maintained, and that pixel phase can be optimized (described  
below). Tracking determines the frequency of the pixel sampling clock, indicated by the number  
of incoming pixels per line, so that all pixels generated by a particular source are sampled.  
nOTe: By default, the projector samples at the correct frequency for most sources.  
For best results, use a good test pattern such as a smooth gray consisting of a clear pattern  
of black and white pixels, or a similar “half on, half off” graphic image, such as the Windows  
shutdown screen. adjust the slidebar until the vertical stripes broaden to the point where one  
large stripe fills the image. If the image still exhibits some shimmer or noise, adjust Pixel Phase  
(next page).  
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Section 3 ► Operation  
Pixel Phase  
nOTe: Adjust “Pixel Phase” after “Pixel Tracking”.  
adjust pixel phase when the image (usually from an rGB source) still shows shimmer or noise”  
after pixel tracking is optimized. Pixel phase adjusts the phase of the pixel sampling clock relative  
to the incoming signal.  
For best results, use a good test pattern such as a smooth gray consisting of a clear pattern  
of black and white pixels, or a similar “half on, half off” graphic image, such as the Windows  
shutdown screen. Adjust the slidebar until the image stabilizes and each pixel is clearly defined.  
You may notice that you can stabilize the image at more than one point — i.e., you may find that  
the image appearance at “11” is identical to the image appearance at “38”, thus you can use  
either setting.  
if some shimmer from a video or HDTV source persists, use the “Filter” control to remove high-  
frequency noise from the signal. See Picture adjustments.  
H-Position  
This option moves the image right or left within the area of available pixels.  
nOTe: The value shown represents where the approximate center of the image lies in relation  
to the total number of pixels available horizontally. This varies widely according to the signal —  
watch the image while adjusting.  
V-Position  
This option moves the image up or down within the area of available pixels.  
nOTe: The value shown represents where the approximate center of the image lies in relation to  
the total number of pixels available vertically. This varies widely according to the signal — watch  
the image while adjusting.  
Advanced Size and Position — SUBMENU  
This submenu consists of the following options:  
aCTIVe InPUT WInDOW: This read-only value indicates the current size (i.e., area) of your  
displayed data or “region of interest” as defined by the blanking controls. By default, the projector  
automatically determines what portion of its full resolution to use, and pixels in the surrounding  
borders are turned off. You can also specify a specific active input window size by adjusting one  
or more “Blank” settings. For example, if you have blanked (cropped) 100 pixels from both the  
left and right edges of an incoming source of 1400 x 1050, the remaining active input window  
will be reduced to 1200 x 1050. When using SD or HD or a decoded video source at InPUT 3 or  
InPUT 4, the default blanking of “0” defines an active input window of 720 x 483.  
Advanced Size & Position  
Active Input Window  
Top Blank  
720x483  
0
0
0
1.  
2.  
3.  
4.  
5.  
Bottom Blank  
Left Blank  
Right Blank  
0
Plug & Display <EDID>  
Native R es olution 60Hz  
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blanKInG(TOP,bOTTOM,leFT,andRIGHT):  
Crop the image as desired so that unwanted  
edges are removed from the display (changed to  
black—see right). Blanking defines the size of the  
Active Input Window, or area of interest. range  
of adjustment depends on the source resolution  
and other factors. after adjustment of blanking it  
may be necessary to perform a source switch.  
nOTe: Blanking a PIP image resembles zoom  
(see Figure 3.6). For example, left Blanking  
zooms the right side of the PIP image; Right  
Blanking zooms the left side. There are no black  
bars.  
Blanking of a Primary Image  
PIP Advanced S ize & Position  
PIP Advanced S ize & Position  
Active Input Window 1600x1200  
Active Input Window 1600x1200  
Top Blank 49  
1.  
2.  
3.  
4.  
Top Blank  
Bottom Blank  
Left Blank  
0
0
0
0
1.  
2.  
3.  
4.  
5.  
Bottom Blank  
2
Left Blank 485  
Right Blank 67  
Plug & Display <EDID> Native Resolution 60Hz  
Right Blank  
5. Plug & Display <EDID> Native Resolution 60Hz  
Figure 3.6 Blanking of a PIP Image  
PlUG & DIsPlaY (eDID): By default, a Plug & Play (EDID)  
source outputs a signal according to the eDiD information  
provided by the projector. To override this information and  
display in a different format (for example, if your Plug & Play  
[EDID] device does not support the projector’s resolution and/  
or frequency), select the desired Plug & Play (EDID) resolution  
from the list.  
1. Native Resolution 60 Hz  
2. 1400x1050 60 Hz  
3. 720p (1280x720 60Hz)  
4. DC2K (2048x720 60Hz)  
5. 1024x768x116Hz 3D  
6. 1280x1024x110Hz 3D  
7. 1400x1050x102Hz 3D  
8. 1080p 60Hz / 1080i 60Hz  
9. 1080p 50Hz / 1080i 50Hz  
0. 1080p 24Hz / 1080i 30Hz  
EDID = Extended Display Identification Data standard.  
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Section 3 ► Operation  
Use options in the Picture  
Adjustments menu to alter your  
image without affecting its size  
or position. Changes made to  
the Picture Adjustments menu  
are applied immediately and are  
saved when you exit the menu  
Picture Adjustments Menu >  
Picture Adjustments  
exit  
menu  
(press  
or  
). Options  
not available for the projector  
model or source are disabled and  
appear dim (gray).  
Contrast  
(SHORT CUT: Press  
Contrast  
and adjust the slide bar.)  
“Contrast” increases or decreases the perceived difference between light and dark areas of your  
image (0-100). For best results, keep it under 50. if contrast is set too high, the light parts of the  
image lose detail and clarity. if set too low, the light areas will not be as bright as they could be  
and the overall image will be dim. For best results, start with a low value and increase so that  
whites remain bright but are not distorted or tinted and that light areas do not become white (i.e.,  
are “crushed”).  
nOTe: If the environment lighting changes, an adjustment of Gamma is recommended (see  
below).  
Brightness  
(SHORT CUT: Press  
Bright  
and adjust the slide bar.)  
“Brightness” increases or decreases the amount of black in the image (0-100). For best results,  
keep close to 50. Start with a high value and decrease so that dark areas do not become black  
(i.e., are “crushed”). Conversely, high brightness changes black to dark gray, causing washed-  
out images.  
Gamma  
(SHORT CUT: Press  
Gamma  
and adjust the slide bar.)  
Gamma = 1  
Gamma = 3  
“Gamma” is a global setting that determines what gray shades  
are displayed between minimum input (black) and maximum  
input (white) for all signals. a good gamma setting helps to  
optimize blacks and whites while ensuring smooth transitions  
for the “in-between” values utilized in other colors. Thus,  
unlike “Brightness” and “Contrast” controls, the overall tone of  
your images can be lightened or darkened without changing  
the extremes, and all images will be more vibrant while still  
showing good detail in dark areas.  
Signal Input Level  
Signal Input Level  
Gamma is used to fine-tune the gamma table currently in use, ranging from 1 – 3 (2.2 = default).  
If excess ambient light washes out the image and it becomes difficult or impossible to see  
details in dark areas, lower the gamma setting to compensate. This will improve contrast while  
maintaining good details for blacks. Conversely, if the image is washed out and unnatural, with  
excessive detail in black areas, increase the setting. in high ambient light conditions, lower  
gamma may produce better results than higher gamma. Gamma of 2.6 (default) indicates the  
gamma table has not been adjusted. For more information, refer to Advanced Image Settings  
submenu, Gamma Table. again, good gamma improves contrast while maintaining good details  
for blacks.  
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Section 3 ► Operation  
Filter  
The proper filter setting is automatically set for virtually all signals, and rarely  
needs to be changed. It applies a low pass filter for noise reduction in the  
incoming input signal, particularly for HDTV or SDTV. applied in the analog  
domain before sampling, this filtering removes high frequencies and thus  
reduces pixel phase noise (note this also reduces signal bandwidth). Override only if standard  
pixel tracking and phase adjustments do not adequately clear up a noisy” video signal, or if a  
graphics signal appears overly “soft”. Both instances indicate that “Filtermay be set to the wrong  
option.  
Detail  
“Detail” adjusts the sharpness of a video image so that edges remain clearly defined. It can be  
particularly useful if a significant “Noise Reduction” adjustment has caused the image to appear  
too soft. adjust until the display is as sharp as desired, keeping in mind that because “Detail”  
adds some high frequencies back into the image, it can also re-introduce a certain degree of  
noise.  
Noise Reduction  
“noise reduction” is similar to the “Filter” control, but operates in the post-sampling digital domain  
with a more subtle effect. Higher settings are most useful for clearing up noisy rGB images such  
as those from a PC. adjust as desired, keeping in mind that reducing noise (which reduces high  
frequencies) may also soften the image.  
Color Space  
“Color Space” determines how the color components of an analog input  
signal are decoded for accurate color in the display. Selecting a color space  
option is useful only for analog signals connected to InPUT 1, InPUT 2,  
InPUT 5 or InPUT 6. although color space for these analog signals is  
automatically determined by the projector, in some circumstances you may wish to override this  
and manually set a specific color space.  
nOTe: For digital signals or for signals connected to InPUT 3 or InPUT 4 on the projector, the  
color space function is entirely automatic and the pull-down list disabled.  
The current color space appears in the Picture Adjustments menu. Press  
different option:  
to select a  
Select RGb unless you are using component video at InPUT 1, 2, 5 or 6.  
Select YPbPr (Video) with a standard definition televised signal (SDTV)  
Select YPbPr (HDTV) with a high definition televised signal (HDTV).  
nOTe: When certain RGB signals are first connected, the projector may not initially recognize  
them as RGB and will incorrectly decode their color information as YPbPr (video). These signals  
can include:  
RGB signals in NTSC, PAL, SECAM frequency ranges  
Scan-doubled sync-on-green  
Scan-quadrupled sync-on-green  
For these signals, change the Color Space to RGB, and then define a new channel for future  
use.  
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Section 3 ► Operation  
Video Options — SUBMENU  
This submenu is used with video sources  
only (InPUTs 3 or 4).  
Video Options  
Auto Color Level  
Video Standard  
1.  
2.  
Enhanced 0 IRE  
3. Input Video Black  
aUTO COlOR leVel: auto Color level  
affects decoded video images only. enter  
a checkmark (default) in most instances —  
this activates the auto Color level circuit to  
ensure properly bright images. Delete the  
4.  
5.  
Color  
Tint  
6. Chroma Luma Delay  
checkmark if a decoded video image exhibits strange color artifacts such as stripes in highly  
saturated colors, indicating an incompatibility between this source and the auto Color level.  
VIDeO sTanDaRD: For all but the more unusual video standards available  
in the world, the projector automatically detects the incoming horizontal and  
vertical frequencies and sets the projector’s processing of this signal to the  
corresponding standard. The current video standard name appears in the Video  
Options submenu, and includes an “a” if it has been auto-detected. Press  
to view or select a different video standard from those available to the projector—  
any that are disabled have frequency characteristics that differ from those of the  
incoming signal. Selecting a specific standard forces the projector to process the  
signal according to this standard.  
nOTe: Best results are obtained with defined channels. Otherwise, switching from one video  
source to another can sometimes cause slight disturbances in the display, indicating that the Auto  
function is struggling. Recover by briefly selecting a different video standard, then going back.  
Table 3.3. Regions and Video Standards: Summary  
Standard  
nTSC  
Where Used (SUBJeCT-TO-CHanGe)  
n. america and Japan  
nTSC 4.43  
Pal  
a tape-only standard for partially-translated hybrid signals  
most of europe, China, australia, some of S. america, some of africa  
Brazil  
Pal-m  
Pal-nC  
Pal 60  
SeCam  
argentina, Chile, other latin american countries  
France, eastern europe, most of africa  
nOTe: Generally, use “Auto” for all instances EXCEPT: 1) a poor quality input signal or 2) a  
black-and-white video signal. In order to detect and display such signals, select the relevant  
standard from the list.  
InPUT VIDeO blaCK: This control  
compensates for incoming elevated  
black levels present in certain video  
1. Enhanced 0 IRE  
2. Video 7.5 IRE  
signals, and ensures that blacks in the  
display are neither crushed (i.e., where dark grays appear black) nor excessively elevated (i.e.,  
where blacks appear dark gray). By default, the projector automatically determines the best  
setting according to the type of incoming video signal:  
enHanCeD 0 IRe – Used for DVD output with “enhanced black”, SeCam, most Pal  
standards, and Japanese nTSC.  
Video 7.5 IRe – Used for most nTSC video signals.  
For some types of video, you can override the setting. The control is disabled for other types  
of video (and all graphics sources). Generally, if black appears crushed when brightness = 50,  
choose “enhanced 0 ire”. if black appears excessively elevated, use “Video 7.5 ire”.  
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Section 3 ► Operation  
COlOR: This slidebar adjusts the Color Temp adjust level, i.e. the amount of color in a video  
image. lower settings produce less saturated colors — for example a setting of “0” produces a  
black and white image. if the color level is too high, colors will be overpowering and unrealistic.  
TInT: This slidebar adjusts the red/green color hue for true color reproduction of video signals  
connected to inPUT 3 or 4 of the projector. For best results, adjust tint while displaying an  
external color bars test pattern — otherwise, it is recommended that tint remain at its default  
setting.  
CHROMa lUMa DelaY: This control affects any incoming composite or S-video signal, delaying  
the luma signal (intensity) in relation to the chroma (color). in the image, increasing the luma  
delay will move luma (seen as a shadow where colors overlap) to the right slightly, with colors  
remaining in place. Decreasing this delay will move the shadow slightly to the left. if necessary  
for your current source, adjust so that no shadows occur with adjacent colors.  
Input Levels — SUBMENU  
nOTes: 1) Because the projector automatically optimizes input levels for all but the most unusual  
of sources, it is recommended  
that only experienced users use  
the Input Levels submenu. 2)  
Before beginning, check that  
overall contrast and brightness  
settings are near 50 and that  
Input Levels  
1.  
Auto Input Level  
2. Red (Pr) Black Level  
3. Red (Pr) White Level  
4. Green (Y) Black Level  
color temperature is properly 5. Green (Y) White Level  
set up on an internal grayscale  
test pattern. 3) There must be at  
least 2 consecutive white pixels  
present in the image for proper  
“Auto Input Level” function.  
Leave this control off after use.  
6. Blue (Pb) Black Level  
7. Blue (Pb) White Level  
8.  
9.  
0.  
Auto Color Enable  
Clamp Location  
Peak Detector  
Color Enable  
Good rGB or input levels — that is, the drives and black levels for each of the three colors,  
red, green and blue ensure that images from analog sources other than decoded video  
have maximum contrast without crushing black or white. By default (and in an “auto Setup”),  
the projector automatically determines the best input levels by monitoring image content and  
adjusting the controls appropriately — further adjustment is typically not required to obtain proper  
blacks or whites.  
nOTe: This automatic adjustment requires at least 6-12 consecutive white pixels in the image.  
Without these pixels, input levels may produce skewed colors, particularly in nonvideo images.  
However, for a very unusual source exhibiting one or more overly high blacklevels (typically  
caused by a noisy source causing blacklevel spikes), an experienced user may prefer to use  
the Input Levels menu (shown above). These adjustments, which together serve as a calibration  
process compensating for differences in sources and cabling, enable an experienced user to  
perfect the source image input levels and eliminate the “overshoot” and “undershoot”. note that  
Input Levels are of limited use with digital signals, but do offer some ability to tweak poorly  
mastered source materials.  
nOTes: 1) Input levels apply for the current source only, but for any color temperature used. 2)  
Assuming that color temperature has been set up based on the internal test patterns, you can  
then set up input levels for a given source so that it matches the color temperature of the internal  
test patterns.  
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Section 3 ► Operation  
aUTO InPUT leVel Temporarily enter a checkmark only if you are an experienced user and  
you have an unusual source that you feel needs further color temperature and/or input level  
adjustment. This compensates for incoming out-of-range drives (white) and black levels (black)  
that would cause “crushing” of light and dark colors in the image. after entering a checkmark,  
wait for the six slide bar values to stabilize, then delete the checkmark and exit. The auto input  
level is automatically turned off upon exit from the input levels menu.  
blaCK leVels anD DRIVes - To check your image and adjust these controls:  
1. make sure overall “Contrast” and “Brightness” settings are both set to near 50. nOTe: not  
required for “auto” adjustment.  
Contrast  
= 50 (approx.)  
= 50 (approx.)  
Bright  
2. Check the color temperature setup using an internal grayscale test pattern, making sure to  
obtain a neutral grayscale.  
nOTe: Not required for “Auto” adjustment.  
3. Confirm that you are using an analog source not connected to INPUT 3 or INPUT 4, as  
input levels are not applicable for digital sources or sources going through the decoder. a  
grayscale is recommended.  
4. if the blacks and/or whites appear OK, input levels do not need adjustment. if black levels  
are too high (and/or whites are too low, which is rare), you likely have a noisy source that is  
producing skewed input levels. Continue with Step 5.  
5. Temporarily enable “auto” in the input levels submenu. Wait for all 6 values to stabilize.  
alternatively, do not use “auto” — reduce blacklevels manually instead. Judge by eye and  
change one or more of the six levels as necessary to obtain proper blacks and whites.  
you may want to see only a certain color while adjusting — use the “Color enable” option  
(described below).  
6. Delete the “auto” checkmark and leave the input levels menu.  
IMPORTanT: Do not use Input levels to adjust color temperature. This will distort Contrast  
and Brightness functions as well as color temperature.  
aUTO COlOR enable – When a checkmark is present, selecting a specific black level or drive  
to adjust will automatically enable the corresponding color in the display. Delete the checkmark  
to see all colors, or to enable a different specific color through the Color Enable Control.  
ClaMP lOCaTIOn – This option (formerly known as sync tip clamping)  
can brighten the image produced from certain high-resolution high-  
frequency graphic sources. The projector automatically selects the best  
1. Back Porch  
2. Front Porch  
clamp location for almost all sources. Use the normal Back Porch location if the image is either  
sufficiently bright or overly bright. Select Sync Tip if the image appears unusually dim, if there are  
horizontal streaks across the image, or if there is significant color drift. This moves the clamping  
pulse from the normal back porch location (which is likely too short) to the tip of the horizontal  
sync pulse. Tri Level is typically needed for an HDTV source.  
COlOR enable – Select which color or colors you want to see in the display, useful while  
working with color temperature white levels or input levels.  
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Section 3 ► Operation  
nOTes: 1) Input levels apply for the current source only, but for any color temperature used. 2)  
Assuming that color temperature has been set up based on the internal test patterns, you can  
then set up input levels for a given source so that it matches the color temperature of the internal  
test patterns.  
PeaK DeTeCTOR – The Peak Detector is a tool to assist with defining individual input levels,  
enabling you to accurately set the input levels for any particular source with the appropriate  
image. enabling the Peak Detector activates a special operating mode for detecting only pixels  
that are considered black or white all other levels are displayed as a mid-level gray. When used  
with a smooth grayscale pattern in which black and white are known to be at opposite edges of  
the image, you can watch these isolated areas while adjusting individual black levels and white  
levels until both black and white edges are just visible and distinguished from neighboring pixels.  
images from this source will then display correct blacks and whites without crushing.  
See Figure 3.7. Adjusting Input Levels Using the Peak Detector:  
1. Display a 16 level grayscale test pattern from the desired external source, and enter a  
checkmark in the Peak Detector checkbox. nOTe: The “Peak Detector” will initially render  
the grayscale as a uniform gray field before adjustment.  
2. Display one primary color. nOTe: Selecting Auto Color Enable ensures the correct color is  
displayed for each setting.  
3. For the current color, adjust its corresponding “Black level” slide bar just until a single  
band of black appears at one edge of the screen. This band represents the first band of the  
grayscale pattern, which should be 100% black. Do not adjust too far.  
4. With the same color still active, adjust its corresponding “White level” slide bar just until a  
single band of color appears at the opposite edge of the screen. This band represents the  
last band of the grayscale pattern, which should be 100% white (or the current color, if a  
certain color is enabled). Do not adjust too far.  
5. Go back and check the black band — adjust the black level slide bar if necessary.  
nOTe: Readjusting the black levels affects the gain at this point; only readjust when  
absolutely necessary.  
6. repeat Steps 3-5 with the other two remaining primary colors. When each primary color  
shows one optimized black band and white (or colored) band, the input levels for this source  
are correctly set. Upon exiting the Input Levels menu, the Peak Detector checkbox will  
clear.  
Input Levels  
1.  
Auto Input Level  
2. Red (Pr) Black Level  
3. Red (Pr) White Level  
4. Green (Y) Black Level  
5. Green (Y) White Level  
6. Blue (Pb) Black Level  
7. Blue (Pb) White Level  
8.  
9.  
0.  
Auto Color Enable  
Clamp Location  
Peak Detector  
Color Enable  
Figure 3.7. Adjusting Input Levels Using the Peak Detector (RED EXAMPLE SHOWN)  
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Section 3 ► Operation  
Advanced Image Settings  
Advanced Image S ettings  
SUBMENU Use the Advanced  
Graphics  
Max. Drives  
7600  
1.  
Gamma Table  
2. Select Color Adjustment  
Image Settings submenu to make the  
adjustments necessary for lesser-used  
but more specialized applications on  
your projector.  
3.  
4.  
5.  
6.  
7.  
Color Temperature  
Iris  
3
GaMMa Table: This control applies a  
default video, graphics or simple gamma  
table or “curvetoyour images, controlling  
the intensity of mid-level colors and  
producing maximum contrast, brightness  
and color performance. as shown at  
Simulation 3D  
Motion Filter  
8. 2/3 Pulldown Threshold  
9. Detail Threshold  
Auto  
0
0
right, the graphics curve is a modified power curve that will show  
more detail in darker areas of the projected content while the  
video curve has a linear segment near black to compensate for  
increased black levels typical of video signals. a simple gamma  
curve is a true power curve that does not alter the contrast or the  
intensity of mid-level colors.  
Gamma Table  
1. Graphics  
2. Video  
3. Simple  
4. B&W Film  
5. Film 1  
Keep in mind that any Gamma Table choice sets the related  
Gamma value (shown in the Picture Adjustments menu) to a 2.6  
default, where it can be fine-tuned as desired. Different values  
(1-3) here indicate that the original gamma table has been  
adjusted with either the Gamma slide bar or direct key.  
6. Film 2  
7. Fluorescent  
8. Incandescent  
9. Sunlight  
seleCT COlOR aDJUsTMenT: in “Select Color adjustment”,  
choose an overall color performance for all images. The “max  
Drives” factory default simply drives all 3 colors at their maximum  
level so that they are fully on and cannot be changed. The two  
other pre-defined color adjustment choices — SD Video and  
HD Video apply a color gamut optimized for video sources  
(standard or high-definition). Alternatively, you can specify a  
color temperature, which enables the nearby Color Temperature  
slidebar and applies its current setting (default = 6500K). if none  
of the pre-defined “Select Color Adjustment” options or color temperatures suit your  
application, select one of four color gamuts previously defined by a user (User 1, 2, 3, 4).  
a “User” option applies a customized color performance in which the user has precisely  
set the hue and intensity of each color component in the Color Adjustment by X/Y or Color  
Temp Adjust submenus, and is most often needed with multiple-projector applications. Select the  
color adjustment producing the best color accuracy for your application and installation.  
To configure a “User” color adjustment (gamut), use either the Color Adjustment by X/Y or Color  
Temp Adjust submenu found in the Display Setup menu under Geometry and Color.  
nOTes: 1) “Color Temperature” defaults to 6500K until changed. All four “User” options default  
to SD Video unless the user has redefined them. 2) Factory-defined color primaries, which  
ensure consistent color gamut from projector-to-projector, can be calibrated in the Service  
menu only. If you suspect alteration, the factory settings can be recovered with selection of  
Reset to Factory Defaults?” in the Color Primary Settings submenu within the Service menu  
(password-protected).  
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Section 3 ► Operation  
COlOR TeMPeRaTURe — Adjust to apply a specific and accurate color temperature to all  
displays. Color temperatures are expressed in degrees Kelvin (3200-9300K), and utilize different  
combinations of the projector’s original native color primaries to produce a “coloration” or cast  
(reddish or bluish) in images—the lower the temperature, the more reddish the cast; the higher  
the temperature, the more bluish the cast. note that the slide bar is enabled only if you have  
a source connected and have selected “Color Temperature” in the adjacent “Select Color  
adjustment” pull-down list in the Advanced Image Settings menu.  
IRIs - The iriS inside the projector controls the diameter of the light beam passing through the  
system. With a fully open aperture (slide bar default of “0”), the maximum amount of light passes  
through for maximum brightness in your images. increase the slide bar setting to reduce the  
aperture diameter and maximize contrast ratio instead. Performance of aperture depends on the  
lens in use.  
nOTe: IRIS also appears in the lamp menu.  
Simulation 3D — SUBMENU OF ADVANCED IMAGE SETTINGS  
Use the options in the Simulation 3D menu to make the timing adjustments necessary for realistic  
simulation and 3D images.  
FRaMe DelaY MOnITOR — This slide  
S imulation 3D  
bar monitors the latency between input  
Frame Delay Monitor  
Frame Delay  
1047  
1000  
and output. For best results, the bar width  
and value should remain fairly constant,  
indicating that timing of input and output  
frames is locked; the Frame Delay Monitor  
value should stay within 5-10 lines or so of  
the Frame Delay setting. if a frame is lost  
or “dropped”, the bar will move suddenly  
and the values will change, indicating that  
the frame input is no longer equal to the  
output.  
1.  
2.  
3.  
4.  
5.  
6. Frame Lock Enable  
Locked  
FRaMe DelaY — Set the number of lines delayed between the input signal and its appearance  
on screen, keeping in mind that projector processing always adds one frame of delay to the  
frame delay setting. For applications such as simulation, where the feeling of “real time” image  
response is a priority, a minimum setting is usually preferable. For projectors capable of 3D  
(stereographic) applications where alternating left-right frames must be synchronized with the  
corresponding l/r shutters in 3D glasses, a total frame delay setting of two (or multiple of two)  
may be more useful. if set too high or low, frame locking will not be possible most sources  
require approximately 50 lines of delay to ensure frame locking.  
FRaMe lOCK enable — This option allows the projector to control the  
Locked  
Rate Matched  
Free Run  
1.  
2.  
3.  
output frame timing based on the input signal. The locked option forces (if  
possible) the output image to be phase locked to the input frames. rate  
matched means that the output runs at close to the input frequency but isn’t  
locked to it so the output will drift in phase relative to the output. Free run  
forces the output to run at a 60Hz frame rate.  
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Section 3 ► Operation  
Advanced Image Settings - SUBMENU (continued)  
MOTIOn FIlTeR — This control is most useful for smoothing out moving  
images from interlaced sources. in most cases the proper motion Filter setting  
is automatically determined according to the type of incoming source signal.  
However, if your source is jittery and/or tearing you may wish to “forcea setting  
to ensure stable processing for this source—if desired, override the default  
“Auto” setting by selecting the appropriate motion filter:  
1. aUTO: The projector will automatically use the correct motion filter according to the incoming  
signal.  
2. sTIll: For static images with no motion, such as graphics from a CD.  
3. MOTIOn: For video images that did not originate from film, or for moving computer-  
generated images.  
4. FIlM: For video images that originated from film. This will optimize image quality and  
stability.  
2/3 PUllDOWn THResHOlD — This setting determines how sensitively the projector can  
detect if an incoming video signal originated from film or not.  
DeTaIl THResHOlD — Use “Detail Threshold” to define at what frequency level the “Detail”  
control will begin to magnify high frequencies, which adds details back into the image. raise  
the threshold to ignore more of these high frequencies, and lower the threshold to magnify  
more of these frequencies. a setting of “0”, for example, means no noise will be ignored and  
all will be magnified. An ideal detail threshold is one in which high frequencies that are causing  
objectionable noise are not magnified when using “Detail”, but frequencies which can help  
sharpen an overly-soft image are magnified.  
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Section 3 ► Operation  
Use the Display Setup menu to  
definegeneraloperatingparameters  
and communications with other  
3.6 adjusting system  
Parameters and  
Display Setup  
1.  
Language  
Image Orientation  
English  
Front  
advanced Controls  
projectors and equipment, and to 2.  
access other advanced processing  
and image adjustments affecting  
overall performance. in addition,  
the Display Setup menu provides  
access to diagnostics, calibration  
tools and the Service submenu  
(password-protected).  
3.  
4.  
5.  
6.  
7.  
8.  
Auto Power Up  
Set Date and Time  
Menu Preferences  
Communications  
Geometry and Color  
9. Diagnostics and Calibration  
0. Service  
Option Card 1 : Dual HDSDI Input  
Keep in mind that settings in the Display Setup menu (and its submenus) are typically “global”  
settings applied regardless of the type of source being used. This characteristic is identified  
with the (globe) icon alongside the option. The first six options in the Display Setup menu are  
explained below:  
nOTe: The Display Setup menu is recommended for experienced users/technicians only.  
The first six options in the Display Setup menu are explained below:  
System Configuration >  
— GENERAL —  
Language  
Choose from available languages to use in the projector’s menus. The change will take effect  
immediately.  
Image Orientation  
Set the orientation of the image according to the orientation of your projector. if the setting is  
incorrect, projected images will be reversed and/or upside down.  
Auto Power-up  
enter a checkmark to enable the projector to automatically power up after losing power due to a  
power failure or due to unplugging the projector during operation. Wolf Cinema recommends that  
this be left unchecked, as a power loss in an unattended house will result in the projector turning  
on without anyone realizing it is on. note that unsaved display adjustments may be lost.  
Set Date & Time  
enter/read the current year-month-day and hour-minute-second. Changes here reset the  
projector’s real-time clock.  
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Section 3 ► Operation  
Menu Preferences — SUBMENU  
Use the options in this submenu to adjust the appearance, content and/or location of on-screen  
menus and messages.  
Display Bar Scale  
8.  
Splash Screen Setup  
Always On  
laRGe MenU FOnT — enter a checkmark to enlarge menus and their text. you may have to  
adjust “menu location” to accommodate the increased menu area.  
MenU lOCaTIOn — Use the pull-down list to choose a pre-defined default or customized  
location for the display of all on-screen menus.  
To create a custom menu location quickly, choose a preset that is closest to the desired location.  
Then adjust “Horizontal Shift” and “Vertical Shift” slidebars to move the menu to the desired  
location. avoid locations too close to a corner or edge to prevent cropping of larger menus.  
HORIZOnTal sHIFT anD VeRTICal sHIFT — Shift your menus as desired, creating a  
customized menu location.  
DIsPlaY CHannel lIsT — enter a checkmark if you want to see a scrollable channel list  
Channel  
whenever you press  
from your presentation. Channels marked with a list icon in the  
Channel Setup menu will appear here. The “Display Channel list” option also enables on-screen  
Channel  
feedback when using the  
key. if you prefer to hide the channel list and input dialog box  
while switching channels and sources during a presentation, clear the checkbox.  
nOTe: The Channel List and input dialog box cannot be hidden during use of the menus.  
DIsPlaY slIDebaRs — enter a checkmark to superimpose a small slidebar over the current  
Contrast  
Bright  
image whenever an adjustable parameter is selected directly with a key such as  
or  
. if  
“Display Slidebars” is unchecked, these slidebars can still be accessed, but will be hidden during  
adjustment. This option does not affect slidebars in menus.  
DIsPlaY eRROR MessaGes — Choose how you want to be notified of errors detected in  
either the incoming signal or projector. Select “Screen” or “all” (default) to see brief on-screen  
messages. This is particularly recommended during setup or testing of the projector. Or select  
“Serial Ports” to receive messages via rS232 or rS422 serial communication only. To hide error  
message displays, such as during shows and presentations, select “Off” or “Serial Ports”.  
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Section 3 ► Operation  
Settings in the Communications submenu define and control how single or multiple projectors  
are linked with each other and with a controlling device.  
System Configuration >  
— COMMUNICATIONS —  
10. Wired Keypad Protocol  
Any  
Figure 3.14. Communications  
Baud Rates  
The baud rate setting determines the speed of communication to and from the projector on the  
RS232 or RS422 links. The maximum rate for the RS232 is 115200; for RS422 it is 19200. Set  
the baud rate to match that of your controlling device, such as your PC. if you are unsure about  
what baud rate to choose, refer to the documentation for the controlling device. in an existing  
network of projectors, if you discover that a projector has a different baud rate, use the pull-down  
list and select the correct baud rate using the  
key — do not just scroll this control with  
or  
keys. Serial communication is always eight data bits, no parity.  
Projector  
enter a three-digit number (such as “001”) to assign or change a number to the projector currently  
in use. if the current projector already has a number assigned, that number will appear here (for  
example, “004” in the menu shown above). numerical identity for projectors enables you to  
Proj  
communicate with a single projector within a multiple-projector application (see also  
key in  
3.2, Using the Keypads). if you make a mistake in assigning or changing the projector number,  
exit  
press  
to cancel.  
nOTe: When multiple projectors are being used and you want to adjust the color and edge  
blending settings for individual projectors to create one seamless image, you must assign  
different numbers for each projector to allow switching back and forth between projectors while  
adjustments are being made.  
Network Routing  
nOTe: Not applicable for stand-alone projectors or simple serial networks with only one type of  
controller and linking.  
sePaRaTe: Select “Separate” (factory default) to keep rS232, rS422 and ethernet messages  
on their respective paths instead of being broadcast to the other types of ports. in Figure 3.8a,  
rS422 controls only the projector to which it is connected. in Figure 3.8B, either rS232 or  
rS422 will control the network.  
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Section 3 ► Operation  
Rs232 anD Rs422 JOIneD: messages originating from an rS232 or rS422 controller will be  
relayed to all rS232or rS422 ports. any ethernet communication, however, will not.  
Rs232 anD eTHeRneT JOIneD: messages to and from the rS232 ports will also be relayed  
to the ethernet port, and vice versa. any rS422 communications will be isolated.  
all JOIneD: all messages reach all ports, regardless of type.  
Ethernet Settings - SUBMENU  
nOTe: Recommended for network administrators only.  
DHCP: enable this checkbox if you want a DHCP server to automatically change the projector’s  
default iP address (0.0.0.0) to one that is valid and unique for use on the current ethernet  
network. On networks without a DHCP server, or to simply override the automatic DHCP server  
function, delete the checkmark and enter the new “iP address” settings desired. remember  
that only a 0.0.0.0 address will trigger the DHCP addressing service, and only when the DHCP  
checkbox is enabled.  
IPaDDRess: enter a valid and unique iP address for use on the network to which the projector is  
currently connected. This address will overwrite any previous iP address such as the projector’s  
factory-defined default (0.0.0.0), or one that has been assigned by a DHCP server or other user.  
it takes approximately 10 seconds for the projector to respond at its new address.  
PORT: On some Ethernet networks, firewall restrictions may require that the port number of the  
projector be changed from its default of 3002. if so, enter a new valid port number here. it is  
highly recommended not to use a port # below 1000, as these ports are typically reserved for and  
used by common iP applications.  
sUbneT MasK anD DeFaUlT GaTeWaY: The Subnet mask and Default Gateway are  
automatically assigned when DHCP is enabled. if a static iP is being used, the iP must be  
assigned first since the projector estimates the subnet mask after the IP is entered. The Default  
Gateway is an optional router device used to send and receive data outside the subnet.  
neTWORK naMe: Set the name for the projector, as it should appear on the local network.  
The control is most useful when DHCP is enabled, since the iP address may change from one  
session to another.  
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Section 3 ► Operation  
Broadcast Key  
enter a checkmark if you want keypad commands sent to one projector to be relayed to all  
projectors in a serial network. note that the key will temporarily “override” the effect of a broadcast  
setting and allow you to control a specific projector when necessary. Disable the setting for all but  
one (any) projector in a network.  
Backlight  
Toggle the built-in keypad lighting on/off.  
Front IR / Back IR  
as needed for your application, set to “any” so that the front and/or rear ir sensor locations on  
the projector respond to the ir keypad. Set to “off” to disable.  
To disable both ir sensors, you cannot use the ir remote keypad to select the second OFF  
setting. This safeguard prevents accidentally disabling an ir keypad while you are using it.  
instead, use either the built-in keypad or a wired remote (optional) to set the remaining active  
sensor to OFF. The projector will no longer respond to an ir remote keypad.  
nOTe: Protocols B – G are used for rental staging applications.  
System Configuration >  
— GEOMETRY & COLOR —  
in the Display Setup menu, select  
the Geometry and Color submenu  
when you need to modify overall  
color performance and/or image  
geometry for all sources.  
Geometry and Color  
Grid  
50.0  
1.  
2.  
3.  
4.  
5.  
6.  
7.  
8.  
9.  
Test Pattern  
Keystone  
White Field Uniformity  
Edge Blending  
Color Adjustments by X,Y  
Color Temp Adjust  
Black Edge Blending  
Default Color Adjustment  
Lens VariScope (LVS)  
Test Pattern  
Choose the desired internal test  
pattern or select OFF to turn off a  
test pattern. alternatively, use the  
Keystone and Warping if Wolf Cinema warping module is present  
(standard in Wolf Cinema models, optional in all others).  
Test  
key for cycling through test  
patterns.  
Keystone (Not recommended to use Keystone on Wolf Warp pictures)  
Use to correct a keystoned image shape in which both sides of your image are inclined toward  
the top or bottom edge. Keystone is typically caused by tilting the projector in relation to the  
screen, so that the lens surface and screen are no longer parallel to each other.  
Figure 3.16. Keystone Adjustment  
nOTe: Wolf Cinema recommends that the keystone feature not be used unless absolutely  
necessary, as it may cause some artifacting in the image.  
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Section 3 ► Operation  
White Field Uniformity — SUBMENU  
Corrects for shadows caused by short throw or anamorphic lenses.  
Edge Blending — SUBMENU  
The Edge Blending submenu provides a range of controls for smoothing together the overlapping  
bright edges of multiple adjacent projected images to create a single larger “seamless” image.  
Thesecontrols,whichprimarilyaffectwhitelevels,aretypicallyusedinconjunctionwithmechanical  
lens blinders (optional), which are installed on the front of the projector and which primarily affect  
black levels. There is a centerline (both horizontal and vertical) in the edge Blending test pattern.  
The intersection of these lines is the true center of the projector’s display area.  
nOTes: 1) There is a centerline (both horizontal and vertical) in the edge Blending test pattern.  
The intersection of these lines is the true center of the projector’s display area. 2) See also 3.10,  
Using Multiple Projectors.  
Color Adjustments by X/Y, and Color Temp Adjust — SUBMENUS  
nOTes: 1) For defining or changing a User 1, 2, 3, or 4 color performance or “gamut”. Sometimes  
known as Comprehensive Color Adjustment™. 2) Factory-defined primary color levels, which  
ensure a specific color performance from projector-to-projector, can be calibrated in the Service  
menu only. If you suspect alteration of these defaults, the factory settings can be recovered with  
selection of “Reset to Factory Defaults?” in the Color Primary Settings submenu accessed  
via the Service menu (password-protected).  
From the factory, the projector can utilize any  
of the three pre-defined color performance  
settings identified at right (default=Max Drives),  
or colors can be driven on the basis of color  
temperature. For most applications, one of these  
gamuts will produce accurate and realistic colors  
from a variety of sources. They can be applied  
at any time in the Advanced Image Settings  
menu (“Select Color adjustment”), and are not  
adjustable.  
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Section 3 ► Operation  
DeFInInG “UseR” COlOR GaMUTs: In some cases, you may find that none of the pre-  
defined “Select Color Adjustment” options exactly suit your needs. For example, you may require  
a unique color gamut (range) for a single projector or application, or you may need to precisely  
match colors across multiple adjacent displays. in such cases, use the Color Adjustments by X,Y  
or Color Temp Adjust submenu to define the precise hue of each primary color component (red,  
green, blue, and white) used to generate the millions of colors produced in displays. you can  
create up to four custom color gamuts (User 1, 2, 3, or 4) with these adjustments.  
note that the two menus differ only in their user interface, so use whichever menu best suits your  
needs and application. a color meter can help with adjustments.  
Color Adjustments by X,Y — enter known x/y coordinates from the chromaticity graph.  
Color Temperature Adjustment — adjust color slide bars and judge image color by eye or  
meter.  
A user-defined color “adjustment” can be applied by selecting it in the Advanced Image Settings  
menu (“Select Color adjustment”).  
COlOR aDJUsTMenT bY X,Y: Use this submenu if you want to create, alter or copy a color  
gamut (i.e., “color adjustment”). Controls in this menu define the precise hue of each primary  
color component (red, green, blue, and white) used to generate the millions of colors produced in  
displays. The x/y coordinates for each color define its location on the standard CIE chromaticity  
graph (see Figure 3.10)—changing either or both of these numbers will change the hue of the  
color, and relocate the “triangle” for possible colors. For example, changing the x/y coordinates  
for red may move the color closer to orange or closer to violet, which will in turn affect all  
displayed colors having a red component. Adjust the slide bars or enter new specific coordinates  
as desired to define or change up to four “User” color gamuts needed for your environment and  
applications. apply at any time in the Advanced Image Settings menu.  
Color Adjustments by X,Y  
1. Select Color Adjustment User2  
2.  
Color Temperature 6521  
3.  
4.  
5.  
6.  
7.  
8.  
9.  
0.  
Red X 0.655  
Red Y 0.341  
Green X 0.332  
Green Y 0.575  
Blue X 0.144  
Blue Y 0.093  
White X 0.320  
White Y 0.330  
Auto Color Enable  
Color Enable Red  
Copy From Max Drives  
Figure 3.19. Custom Color  
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Section 3 ► Operation  
Figure 3.10. Chromaticity Diagram  
(without Yellow Notch Filter)  
nOTe: Keep new x,y coordinates within the original color gamut triangle shown here.  
PROCeDURe FOR X,Y aDJUsTMenTs: See 3.10, Using Multiple Projectors.  
Color Temp adjust: Use this submenu  
Color Temp Adjust  
if you do not have specific color  
coordinates in mind and will simply  
judge color performance by meter. like  
the Color Adjustment by X,Y submenu,  
each color control actually defines  
new x/y coordinates for that color and  
changes its hue — it is just a different  
interface.  
adjust the hue of each primary color  
(red, green, blue, and white) by using  
more or less of it in relation to the other  
colors.  
nOTe: A Color Temp Adjust adjustment defines the corresponding x/y coordinates shown in  
the Color Adjustment by X,Y submenu. These x/y coordinates will remain stable for this User  
gamut until they are changed again via either menu. Values displayed in the Color Temp Adjust  
menu, however, will likely fluctuate as you use the projector, and will be different when you return  
to this menu at some point in the future. These floating changes do not affect the x/y coordinates  
or gamut.  
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Section 3 ► Operation  
Black Edge Blending — SUBMENU  
Black Edge Blending is a feature that eliminates the differences between black levels when  
edge blending multiple projectors. The Black Edge Blending submenu provides many controls  
to allow the edges of adjacent images to be smoothly overlapped creating a “seamless” image.  
edge blending smoothes white levels, and if edge blending is not in use, Black edge Blending  
is disabled. Black edge Blending provides a simple solution for uneven black levels, without  
the need for external hardware, by matching up black level hues with a “target area” hue (the  
intersection of the center lines), and adjusting the overlaps (edges) surrounding the target area.  
nOTes: 1) Refer to section 3.10, Using Multiple Projectors for additional information. 2)  
There is a centerline (both horizontal and vertical) in the Black Edge Blending test pattern. The  
intersection of these lines is the true center of the projector’s display area. 3) Adjust white levels  
before adjusting black levels. 4) Blinders are recommended for fixed installations.  
Default Color Adjustments — SUBMENU  
refer to System Configuration – Geometry and Color, Color Adjustments by X,Y for  
description.  
Lens VariScope™ (LVS™) — SUBMENU  
lVSprovides the ability to recall focus and zoom settings specific to each source input. Custom  
lens settings you’ve chosen for any source will be quickly and accurately applied when you  
select a source that has already been calibrated. Place a checkmark in the checkbox to enable  
lVS. if no calibration has previously been done you may be prompted to do a full calibration.  
if a motion calibration has been done, you will be prompted to complete a reference calibration.  
if both calibrations have been done, the checkbox will be checked and lVSenabled. if lVS™  
is enabled, a reference calibration will be done on power up and the lens will return to the  
saved position of the source that is active at the time of power up or to the position the lens was  
located when it was powered on. Further adjustments to the zoom, focus and position will be  
automatically saved for source the selected source. if you switch to a source with different lens  
settings and switch back, the lens will automatically move to your saved settings upon return.  
Other sources can be used without using lVS.  
nOTes: 1) See System Configuration – Diagnostics/Calibration, LVS Calibration for further  
details about calibration. 2) LVS™ control is a preference setting and will be retained between  
power cycles.  
Test Pattern  
Choose the desired internal  
test pattern to display, or  
select OFF to turn off a test  
System Configuration >  
DIAGNOSTICS/CALIBRATION  
Diagnostics and Calibration  
1.  
2.  
3.  
4.  
5.  
6.  
7.  
8.  
9.  
0.  
Test Pattern  
Grey Level  
Grid  
512  
Freeze Image  
Color Enable  
pattern. alternatively, use  
Test  
White  
the  
key for cycling  
through test patterns.  
Odd Pixel Adjustment  
nOTe: There is a centerline  
(bothhorizontalandvertical)  
in the Edge Blending test  
pattern. The intersection of  
these lines is the true center  
of the projector’s display  
area.  
Peak Detector  
Level Detector  
Level Value  
512  
Aspect Ratio Overlay  
Lamp Tracking Calibration  
LVS Calibration  
Calibrate Lamp Tracking  
Full Calibration  
Automatic LVS Lens Calibration  
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Section 3 ► Operation  
Test Pattern Grey Level  
Set the desired level of grey for displaying in the full gray field test pattern.  
Freeze Image  
enter a check mark to freeze (stop) an image on a single frame. This diagnostic tool is useful  
if you need to examine in detail a still version of an incoming image that cannot be “frozenat  
the source. For example, in moving images it is sometimes difficult to observe artifacts such  
as external de-interlacing/resizing and signal noise. remove the checkmark to return back to  
normal.  
Color Enable  
Select which color or colors you want to see. This is useful while working with color temperature,  
input levels or other special setup parameters. Colors can also be enabled/disabled by entering  
the corresponding function code listed on the back of the standard remote keypad.  
Odd Pixel Adjustment  
nOTes: 1) Factory-set and rarely required by user. 2) Source must be >90 MHz.  
When using certain rGB sources, you may need to adjust the normal gain or offset of odd  
pixels in relation to even pixels. This will smooth out very narrow (one-pixel wide) “checks” or  
vertical stripes that indicate adjacent “on” and “off” pixels. Using the Level Detector simplifies  
this process (see Figure 3.11):  
1. Use an external analog native-sized continuous grayscale test pattern with at least  
256-levels.  
2. Turn “level Detector” on.  
3. Set “level Value” to ~200. The image should now be black-and-white (or black-and-one  
color, if you use “Color enable” function).  
4. adjust offset. Half of the pixels will move, the other half will not.  
5. Adjust until the two transition regions overlap. The stripe of noise will be minimized, defined  
by the value in the slide bar.  
6. Set “level Value” to ~800. The image should now be black-and-white.  
7. repeat Steps 4 and 5, but adjusting gain.  
8. repeat Steps 3-7 for all remaining colors. your rGB source should now be OK.  
Two sets of values are automatically saved with these controls — one value for input #1, and one  
for input #2 (analog). The current set of values depends on which source is in use. This enables  
a source to be processed correctly via two different inputs.  
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Section 3 ► Operation  
Figure 3.11. Using “Odd Pixel Adjustment”  
nOTes: 1) Adjust offset before gain, since offset affects gain. 2) A value of 128 represents no  
change in normal odd pixel offset or gain. 3) Odd Pixel Adjustment eliminates “one pixel on, one  
pixel off” artifact only, not any type of larger artifacts.  
Reserved  
no function.  
Peak Detector  
The “Peak Detector” is a fast method for defining individual input levels, and can improve the  
accuracy of input levels set by the auto input level function. enabling the “Peak Detector”  
activates a special operating mode for detecting only pixels that are considered black or white  
all other levels are displayed as a mid-level gray. When used with a 16-step grayscale pattern  
in which the two black and white bands are known to be at opposite edges of the image, you  
can watch these isolated areas while adjusting individual black levels and white levels until both  
bands are just visible. images from this source will then display correct blacks and whites without  
crushing or washing out.  
nOTe: If using Peak Detector with PIP, both images must have the same color space.  
level Detector  
The “Level Detector” checkbox enables specific thresholds for blacks and whites — input levels  
that fall below a specified Level Value (see below) are displayed as black, and all others are  
displayed as white. it aids in Odd Pixel adjustment. To use:  
1. enable “level Detectorand display a continuous grayscale.  
2. Set “level Value” to near black (such as 200).  
3. adjust Offsets to minimize area of black stripe.  
4. Set “level Value” to near white (such as 800).  
5. adjust Gains to minimize area of white stripe.  
level Value  
Level Value defines the value to be used by the Level Detector in recognizing blacks and whites.  
See Level Detector, above.  
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Section 3 ► Operation  
Aspect Ratio Overlay  
Selecting this option with a checkmark will overlay a number of common aspect ratio boxes on  
top of the source image. This is very helpful during the setup of the projector and can be turned  
off after desired specifications have been achieved.  
Lamp Tracking Calibration  
nOTes: 1) Lamp Tracking Calibration takes up to two minutes. 2) For best results, allow the  
projector to warm up for 15 minutes prior to calibration.  
Lamp Tracking Calibration defines the range of power needed to maintain lamp brightness.  
Select Calibrate Lamp Tracking for calibration using your projector’s unique specifications  
(recommended) rather than standard specifications. The projector will revert to the default back-  
up in the event of a power failure.  
Lens VariScope System (LVS™) Calibration  
This option allows you to choose between three types of lens calibrations. Reference calibration  
determines a reference point that is used as a defined starting position for relative motion of the  
lens. all positioning is measured from this reference point. a reference calibration is lost when  
power is removed from the projector and will occur on every power up as long as lVSis  
enabled. a Motion calibration determines the characteristics of each motor and values are saved  
in the projector’s memory. if lVSis enabled and a motion calibration has previously been  
done, the projector will automatically recall these settings from memory when it’s being powered  
up and a motion calibration will not take place. a Full calibration performs both a reference and  
motion calibration.  
Automatic LVS Lens Calibration  
When this option is selected (default) and the projector is in lVS mode, the projector will perform  
a lens calibration on each power-up. During calibration, the shutter will be closed and the status  
leD will display ‘lC’. if lVS is not selected, the alC setting will be ignored. if, during power-up,  
alC is not selected and lVS is, the last stored location from the previous lVS calibration will be  
assumed to be true and the lens will moved to that position upon power-up if necessary.  
System Configuration >  
OPTIONAL INPUT MODULES  
The two “Option Card”  
entries in the Display  
Setup menu identify which  
optional input modules  
(a.k.a. cards) are present  
at InPUT 5 (Option 1)  
Option Card 1: Dual S D/HD-S DI Module  
1. Loop Thru Output Selection  
2. Configure Channels  
Input A to C, Input B to D  
Automatic  
1. Input A to C, Input B to D  
2. Input A to D, Input B to C  
3. Main to C, PIP to D  
and InPUT  
6
(Option  
2). if either of these  
option slots is empty, the  
corresponding read-only  
menu entry does nothing.  
4. Main to D, PIP to C  
if there is a module installed, the corresponding menu entry may activate a submenu of further  
options pertaining to that module.  
For example, if the Dual SD/HD-SDI module is installed at InPUT 5 (Option 1). The Option  
1 Card submenu provides controls for configuring the various connections on this multi-input,  
multi-output module. As desired for your application, you can define 1) which physical input  
loops through to which output, and 2) which functional input (main or PiP signal) loops through  
to which output.  
System Configuration >  
Select automatic mode or a series of manual modes. in automatic mode the input video payload  
information is read and compared to that of the SmPTe 352 standard to detect the dual link  
format and the primary channel. Single video input will also work in this mode without any  
payload information. Dual link input video which does not contain payload information must be  
set up manually. Select the format and which of the two channels is the primary input.  
CONFIGURE CHANNELS  
- SUBMENU  
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Section 3 ► Operation  
PiP (Picture-in-Picture) and Seamless Switching are independent but related projector features  
that both utilize two image-processing paths within the projector. in the case of Picture-in-  
Picture, this double processing enables you to display two different images simultaneously –  
typically a smaller “secondary” image within a large “primary” background. in a seamless switch,  
the double processing essentially occurs between displays so that a full image relayed from  
one source can smoothly transform into a full image from another source. This change can be  
virtually instantaneous, or slowed as desired so that the current image appears to dissolve or  
“fade” into the new image.  
3.7 Working with PIP or  
seamless switching  
Options for enabling and controlling PiP and Seamless Switching all reside in the same menu.  
note, however, that because both features utilize the projector’s double processing capability,  
PiP and Seamless Switching cannot be used together. For example, fading a pair of PiP images  
into a new display from a different source is not possible.  
For best PiP or Seamless Switching results, use two different signal types* as defined below. Do  
not mix two signals of the same type.  
signal Type Description (Input location)  
#1  
#2  
#3  
5 BnCs (rGBHV or yPbPr)  
DVi - i (analog or digital)  
Decoded signals (input 3, input 4, Composite video, S-Video, or any video  
signal via input 1 BnC connectors or via an analog option card).  
#4  
#5  
#6  
analog Option Cards  
Digital Option Cards  
Digital Option Cards  
* HD interlaced sources are not recommended for the PIP window.  
Other PiP or Seamless Switching tips to keep in mind include:  
When using two digital signals or one analog and one digital, each must be ≤ 165  
megapixels.  
When using two analog signals, each must be ≤ 90 megapixels.  
avoid using an interlaced source in the PiP window  
Seamless switching may affect image quality in some cases  
nOTe: To control the primary image, access all picture controls through the Main menu. To  
control the secondary (PIP) image, access picture controls through the Picture-in-Picture and  
Switching menu.  
Working with PIP >  
Use the first of six  
options in the PIP  
Picture-In-Picture (PIP)  
1.  
2.  
3.  
4.  
5.  
6.  
7.  
8.  
9.  
Swap Main and PIP Image  
PIP Enable  
menu to enable and  
define how you want  
to use PiP.  
Picture  
-in-  
Picture  
Options  
PIP Size & Position  
PIP Image Settings  
PIP Border Width  
PIP Border Color Red  
Image Optimization  
4
Switching  
Options  
(n/a)  
Fade Time  
Numbers Select Main Image PIP Only  
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Section 3 ► Operation  
Swap Main and PIP Image  
Toggle the current picture-in-picture relationship so that the primary (main) image becomes  
secondary (PiP), and the secondary image becomes primary. Swapping is available only when  
PiP is enabled.  
nOTe: There may be a slight delay when swapping the Primary and Secondary images.  
PIP Enable  
Short cut: Press  
PiP  
on the Remote if menu not present.  
Toggle to display from two sources at once (Picture-in-Picture) or the primary source only. This  
checkbox turns the secondary source on and off.  
nOTe: Disable PIP and Best Switching for Interlaced sources > 35kHz.  
PIP Size and Position – SUBMENU  
mostcontrolsin the PIPSizeandPosition  
menu adjust the PiP (secondary) image  
PIP Size and Position  
Position Presets Bottom Right  
Size 0.729  
1.  
2.  
3.  
4.  
5.  
6.  
7.  
8.  
9.  
in the same fashion as their counterparts  
in the main Geometry and Position  
menu adjust the main image — see  
3.6, Adjusting the Image for details.  
exceptions are:  
Vertical Stretch 1.090  
Pixel Track 858  
Pixel Phase  
0
H-Position 360  
V-Position 262  
POsITIOn PReseTs – Set the location  
of the PiP (secondary) image in the  
display.  
Aspect Ratio Presets Letterbox  
0. Advanced Size and Position  
asPeCT RaTIO PReseTs – Choose the desired aspect ratio for your PiP pixels. Use the  
“Default” aspect ratio when incoming format has square pixels (most common). This ensures  
that the resulting PiP image maintains its intended aspect ratio. Use “anamorphic” for nTSC  
signals having narrower pixels--this will stretch the pixels horizontally to regain the intended  
aspect ratio of the PiP image.  
nOTe: If the image is already resized at the source it will remain that way in the PIP window. If,  
for example, an NTSC signal is already set to anamorphic through the Resize and Preset menu  
it will remain that way in the PIP window. If the NTSC signal is formatted as widescreen at the  
source, then the image in the PIP window will appear with black bars above and below it.  
PIP Image Settings — SUBMENU  
adjust the PiP (secondary image) without affecting the size or position. The primary image  
remains unchanged. See 3.6, adjusting the image for details  
PIP Border Width  
Set the desired line thickness for your PiP window border.  
PIP Border Color  
Select the desired color for the PiP window border.  
nOTes: 1) Numbers 7 and 8 on the Picture-in-Picture and Switching submenu control switching  
parameters. 2) Disable PIP in order to work with Seamless Switching. 3) Disable PIP and Best  
Switching for Interlaced sources > 35kHz.  
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Section 3 ► Operation  
Seamless Switching is the ability to instantly and/or smoothly switch sources, and is controlled  
with options 7 and 8 in the PIP menu. To use Seamless Switching, PiP must be disabled.  
Working with Seamless >  
Switching  
Tips for best source switching:  
Ensure a channel has been configured for each source.  
Progressive digital and analog sources are recommended.  
Set image Optimization to Seamless Switching (see below).  
For best results, use the same frame rate and gamma setting for each.  
nOTe: Avoid using two interlaced sources.  
Image Optimization  
Use this setting to choose what is more important, image quality or switching between sources.  
Selecting Best Image Quality will ensure your image is always proper however when switching  
sources, the screen will go blank increasing your switching time. Smooth Switching allows for a  
cleaner transition between sources. The image will fade from one image to another according  
to the Fade Time control. Seamless Switching overrides the Frame Lock Enable settings and  
forces the output to run at 60Hz regardless of the input signal. image is 100% seamless when  
switching sources.  
nOTe: Disable PIP and Best Switching for Interlaced sources > 35kHz.  
Fade Time  
Set how long (in seconds) it takes to gradually dissolve one image into another for a source  
switch when image Optimization is set to Smooth Switching.  
nOTe: PIP must be disabled for Fade Time to take effect. Also, the PIP window must be closed  
to activate it.  
Numbers Select Main Image  
Use Numbers Select Main Image to use the numeric keys #1-8 as input keys. This remapping  
of the keypad (see right) can be particularly useful with PiP displays, providing a convenient  
shortcut for changing the primary (background) image without first having to return to the Main  
menu. Select “always” to use the keys in this manner all of the time, even with single displays.  
For normal keypad function, select Never (default). Set to When PIP Active to activate number  
keys only when PiP is in use.  
nOTe: Numbers Select Main Image keypad functionality works only when menus are closed.  
PIP  
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Section 3 ► Operation  
Whenever you install a new lamp in the projector,  
access the Lamp menu to record the lamp serial  
number in the projector’s memory. you can also  
choose a lamp mode for regulating power and light  
output, change iris size, and access other read-  
only information pertaining to past and present  
lamps.  
3.8 Working with the  
lamp  
Lamp Message  
Lamp Limit  
Lamp Mode  
Power  
1.  
2.  
3.  
4.  
5.  
6.  
7
laMP HOURs (read-only) shows the number  
of hours logged on the current lamp. Whenever  
you record a new lamp serial number this value  
automatically resets to “0”, where it begins to  
log time for the new lamp. This information also  
appears in the Information menu.  
Intensity  
Iris  
Lamp History  
Change Lamp  
8.  
laMP s/n (read-only) is the serial number recorded for the current lamp. When you install a new  
lamp and enter its serial number, the number will appear here.  
enter a checkmark for lamP meSSaGe to enable a warning message that will appear upon  
power-up when the lamp has reached the specified lamp limit and should be replaced. Delete  
the checkmark to prevent display of this message — instead, when your lamp expires, only the  
status display messages on the back of the projector will provide the visual warning to replace  
the lamp.  
nOTes: 1) It is recommended that the Lamp Message checkbox remain enabled. 2) When a  
exit  
lamp warning message appears, press  
to temporarily cancel the message. The message  
will continue to appear upon power-up until you install a new lamp.  
Set laMP lIMIT to the number of hours you expect to log on the current lamp before replacing  
it. This will trigger a lamp message on-screen (if enabled).  
nOTes: 1) If you change modes over the life of a lamp, the lamp limit you originally expected  
may no longer be possible. 2) Turning the lamp on and off reduces lamp life significantly, as do  
other factors. 3) It is recommended that Lamp Limit not exceed the expected lamp life, otherwise  
a lamp could become dangerously fragile with overuse.  
Set which laMP MODe you want to use in order to control the light  
output. you can choose to run the lamp as bright as possible (i.e.,  
always using maximum power — this is the default upon power up)  
or you can power the lamp with a specific wattage appropriate for  
Figure 3.22.  
the installed lamp or you can set a specific intensity (brightness) to  
maintain. although there are exceptions, generally higher light output or higher power settings  
can shorten lamp life.  
Use the lamp mode that best suits your brightness needs. For example, in a tiled application you  
may want to precisely match brightness levels between adjacent images — judge by eye and  
set each individual lamp Power setting as necessary. Or if you want images to be as bright as  
possible — choose Max brightness. always keep in mind that higher lamp power settings can  
shorten lamp life.  
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Section 3 ► Operation  
lamp modes are described below:  
Max brightness: The lamp will always burn as brightly as possible, driven by 100% of the  
power level rating for the installed lamp (see Section 6, Specifications). Keep in mind  
that the maximum brightness” for any lamp gradually diminishes with age — images will  
become dimmer over time. its current output level appears in the Intensity” option (not in  
lumens).  
Intensity: Brightness will remain close to a specified level for as long as possible. Once  
you select this option, enter a number representing the intensity level (brightness) you  
wish to maintain — the projector will automatically adjust power as needed to maintain this  
intensity as closely as possible. note that the intensity value is a correlation only and does  
not represent an actual lumens level. See Intensity” below.  
Power: The power supplied to the lamp will remain at your specified wattage level. Once  
you select this option, enter the number of watts representing the power level you wish to  
maintain. See Power” below.  
POWeR – This slidebar and number indicates how many  
watts are applied to the lamp. you can apply anywhere from  
approximately 60-65% of the maximum power intended for the installed lamp up to 100% of the  
lamp rating. Set for the number of watts as desired, keeping in mind that lower power levels  
produce dimmer images. When in either Power or Max brightness modes, the power level  
remains constant. Specifying a maximum power level here is the same as operating in Max  
brightness mode.  
nOTes: Power level can be set only if the lamp is in Power mode.  
InTensITY – This value and slidebar represents the current  
brightness of your lamp, decreasing over time when you are  
operating in Max brightness mode or at a specific Power level. When you are operating in  
Intensitymode this value remains at the original Intensity” setting chosen and cannot be  
adjusted.  
nOTe: The number shown for “intensity” is not the actual lumen output, but rather a correlated  
value only — 1246 may represent 3500 lumens, for example.  
To use Intensitymode, judge by eye (or use a meter) and set the level as desired for your  
application. Over time, the projector will automatically increase the power supplied to the lamp  
as needed to maintain the chosen intensity as closely as possible.  
HOW lOnG Can I MaInTaIn bRIGHTness? Software can maintain your Intensity” setting  
until the required power reaches the maximum rating for the lamp. The lower the setting, the  
longer it will take to reach this threshold and the longer you can maintain the desired brightness.  
Keep in mind that once the lamp power reaches its maximum wattage (see Power”, above), this  
tracking is no longer possible. at this point, the lamp will gradually begin to dim as usual, even  
though your original Intensity” value will still appear in the menu. To resume accurate tracking,  
reduce the intensity setting so that the resulting “Power” value is less than its maximum — the  
lower the intensity, the longer it can be maintained.  
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Section 3 ► Operation  
For example, a 1000 watt lamp can be driven at no more than 1000 watts. To produce desired  
brightness at the screen, a new lamp would likely need less than this maximum ratingperhaps  
812 watts (example only). Over time, however, the lamp will require more and more current in order  
to generate the desired light, until eventually the lamp wattage reaches its 1000-watt maximum  
and the lamp power automatically levels off. at this point, the tracking function terminates (i.e.,  
the power level stabilizes) and the lamp will begin to dim normally. either reduce your Intensity”  
setting or replace the lamp.  
Do not lower the Intensity” so much that the corresponding “Power” value reaches its minimum  
— the intensity setting will be inaccurate and cannot be maintained. For best results in achieving  
uniform intensity amongst tiled images, choose an Intensity” setting that enables all lamps to  
operate at less than the maximum number of watts available in your projector but high enough to  
keep the corresponding lamp power above its minimum. See Power”, above.  
nOTes: 1) Lamps become more stable over time, thus a specific intensity is more easily  
maintained as the lamp ages. 2) Intensity can be set only if the lamp is in “Intensity” mode 3)  
Intensity cannot exceed the output of Max Brightness mode.  
IRIs – The iriS inside the projector controls the diameter of the  
Iris  
light beam passing through the system. With a fully open aperture  
(slidebar default of “0”), the maximum amount of light passes  
through for maximum brightness in your images. increase the  
slidebar setting to reduce the aperture diameter and maximize  
contrast ratio instead.  
laMP HIsTORY – This read-only option lists the lamps most recently installed  
and recorded in the projector. lamp History automatically updates whenever  
you record a new lamp serial number — the new lamp is added to the bottom  
of the list.  
Use CHanGe laMP to record the serial number for a newly installed lamp:  
in the Lamp S/N window, use the number text entry keys to record the new lamp serial number  
and press again to accept the change. See Using Slidebars and Other Controls if you need help  
entering the number. Once entered, the new lamp serial number will be added to the Lamp  
History menu and the Lamp Hours timer will reset to “0”. Lamp Mode and Lamp Limit remain as  
they were for the previous lamp and can be changed at any time. See Figure 3.12.  
Iris  
Figure 3.12. Recording the New Lamp Serial Number  
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Section 3 ► Operation  
nOTe: Enter a serial number only if you have just installed a new lamp. This will help ensure  
that lamp timer is not reset on an old lamp and that the number of hours logged on the lamp will  
be accurate.  
IMPORTanT: always record the serial number of a neW lamp.  
How Old is My Lamp >  
When a new lamp is installed and its serial  
number recorded by selecting “Change lamp”  
in the Lamp menu, the lamp timer resets to  
“0” and begins logging time for the new lamp.  
This tally appears in both the Lamp menu (see  
right) and the Information menu.  
To review the number of hours logged for  
previous lamps, consult the Lamp History  
menu.  
Iris  
if the “lamp message” checkbox has been  
enabled in the Lamp menu (recommended),  
an expiry message will appear upon power-up  
when the lamp has reached its defined “Lamp  
limit”. The lamp should be replaced.  
When to Replace the Lamp >  
The “lamp limit” setting should not exceed the expected lamp life, as an old lamp becomes  
increasingly fragile and more prone to sudden failure.  
The read-only Information menu lists a variety of details about the standard and optional  
components currently detected in the projector. refer to the Information menu for versions of  
hardware and software installed, the type (size) of lamp, the hours logged in total and for a  
specific period (such as a rental period), and for your projector model name and serial number.  
in addition, the Information menu identifies the current channel, its location, its frequencies and  
other details.  
Information Menu >  
Scroll the full Information menu using  
. Use  
for page up/down.  
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Section 3 ► Operation  
WHaT Is WHITe FIelD UnIFORMITY?  
3.9 achieving White  
Field Uniformity  
No area of the screen appears more red, green or blue than another  
No area of the screen appears brighter than another  
Color and light output from one screen closely matches adjacent screens  
Before You Begin  
read through the entire procedure before attempting to adjust White Field Uniformity controls,  
and keep in mind the following checklist of prerequisites and guidelines:  
aDJUsT COlORs FIRsT always adjust the primary colors as described in the Matching  
Colors in Multiple Screens” procedure (above) before attempting to work with White Field  
Uniformity. This ensures that primary colors, color temperature, and maximized light output  
are all well matched from one screen to another. These matches are needed before you can  
achieve good White Field Uniformity results.  
RUn laMPFOR100HOURs — Light output and White Field Uniformity can vary significantly  
during the first 100 hours of lamp use. For best results with new lamps, either set up White  
Field Uniformity after this period, or do an initial setup and re-check at 100 hours  
seT laMP POWeR — ensure that each “lamp Power” setting is as high as possible for  
your application while still maintaining a good overall match of light output from screen-  
to-screen. By nature, achieving a uniform brightness will require a slightly reduced overall  
brightness—this reduction will help ensure that you have enough range of adjustment when  
examining brightness variables more closely from screen-to-screen, and will help prevent  
premature maxing out” when trying to match to a certain color, zone or projector.  
Use a “UseR” COlOR TeMPeRaTURe — always adjust White Field Uniformity for a  
User color temperature defined when you matched primary colors, and continue to use it  
for all sources displayed on the wall. your other color temperatures will not necessarily be  
matched from screen-to-screen.  
WHITe UnIFORMITY slIDe baRs — White Uniformity slide bar values may not reduce to  
“0”. Each slide bar adjusts overall light output in a specific screen zone, but the value shown  
represents the current setting for green in this zone. When other “hidden” values (red or  
blue) are lower than green, during adjustment in the White Uniformity menu their values will  
reach “0” first, causing the slide bar to stop earlier than expected.  
JUDGe bY eYe OR Use a MeTeR — Good White Field Uniformity can be achieved with  
either.  
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Section 3 ► Operation  
Step 1: General Setup  
1a) adjust primary colors (see matching Colors in multiple Screens) to ensure matched overall  
color temperatures and light output between screens.  
IMPORTANT  
Double-check that all WHITES and LIGHT OUTPUT are well-matched.  
1b) enable the White Field Uniformity  
checkbox. This will enable access to the  
uniformitycontrols and will apply the settings  
to your image.  
White Field Uniformity  
1. Uniformity Enable  
Test Pattern  
2.  
3.  
4.  
5.  
6.  
7.  
Off  
Left Uniformity  
Right Uniformity  
Top Uniformity  
Bottom Uniformity  
Top Uniformity  
8. Color Adjustment by X,Y  
Color Temp Adjust  
Lamp  
9.  
0.  
1c) Select the 13-Point test pattern for display. This pattern  
provides nine screen “zones” with 13 targets.  
FOR besT ResUlTs: rather than examining the CenTer  
of each zone when assessing White Field Uniformity  
adjustments focus on extreme eDGeS as indicated in the  
illustration at right.  
1d) in either Color adjustments menu, select a “User” color. Then:  
if you have created a “User 1” color gamut (recommended) for a well-matched wall, continue  
to Step 1e.  
if you prefer maximum brightness rather than a particular color temperature, select “max  
Drives”.  
IMPORTanT: Do not change User 1 Color adjustment in color-matched applications!  
1e) in the White Uniformity menu, set the “Overall” output level to 50.0 and all remaining slide  
bars to 0.0. This decreases the light output just enough throughout the screen so that any  
color level can then be increased later  
as necessary for matching light output  
from zone-to-zone. Donotexceed50.0  
for “Overall”—a higher level will likely  
interfere with achieving White Field  
Uniformity and is not recommended.  
ensure that overall light output  
remains well matched from one screen  
center to the next. Where necessary,  
increase or decrease lamp Power  
slightly to recover center matches.  
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Section 3 ► Operation  
Step 2: Adjust Color (level of red/green/blue) in Eight Zones  
nOTes: 1) At this point, ignore the brightness of individual zones. 2) Always ignore menu  
colors.  
2a) On each screen, compare the color temperatures in the eight target zones (four edges and  
four corners) to that of the color temperature of the center. Compare using a white field only,  
and take note of any areas that do not match the center. also decide if any screen exhibits  
a more obvious color shift than other screens — begin with this screen in Step 2b.  
2b) return to the White Field Uniformity menu. Beginning with the screen that exhibits the most  
obvious color shift(s), for each edge that exhibits a noticeably different color temperature  
from the center, select the corresponding Uniformity adjustment menu — Left, Right, Top or  
Bottom. For example, if any part of the left side is too blue, too red or too green, go to the  
Left Uniformity menu and adjust the colors (i.e., change their light output) until all portions of  
the left side closely match the center color temperature. Adjust an edge first (focusing on its  
center), and then adjust its corners. See Figure 3.17.  
Figure 3.16. Match Zones to Center Color Temperature  
repeat the color adjustment of sides and corners for each edge of the screen that does not yet  
match the center (note that each corner is adjustable in either of its two adjacent “sidemenus).  
When done, all areas of a given screen should match. repeat Steps 2a & 2b for all remaining  
screens.  
Step 3: Adjust Light Output in Eight Zones  
3a) For each screen, compare the light output of each edge and corner to that of the center. if  
any of the areas differ, use the White Uniformity menu to match edges and corners to the  
center as described below (see Figure 3.17). Begin with the screen exhibiting the most  
obvious variations in light output.  
adjust edge White Uniformity first—note that each edge adjustment also affects the rest of  
the screen slightly. Keep all edges just slightly lower than the center light output rather than  
matching light output precisely. Otherwise, it may not be possible to brighten the corners  
(typically the dimmest areas of the screen) enough. i.e., the best uniformity is a compromise  
between the brightest and darkest areas of the screen.  
adjust corner White Uniformity last—each corner adjustment affects only this quadrant.  
repeat for each screen.  
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Section 3 ► Operation  
Figure 3.17. Match Zones to Center Light Output  
Step 4: Readjust Color Temperature (level of red/green/blue) in Eight Zones  
nOTes: 1) At this point, ignore the brightness of individual zones. 2) Always ignore menu  
colors.  
4a) return to Steps 2a & 2b and, if necessary, fine-tune the zones so that they all still exhibit a  
single color temperature.  
Cancelling White Field Uniformity  
if you do not want to use or apply White Field Uniformity settings, delete the checkmark from the  
“Uniformity enable” checkbox at the top of the White Field Uniformity menu.  
3.10 edge blending  
Edge Blending is an innovative set of software functions that can quickly and easily blend white  
levels along the edges of multiple adjacent projected images to create a single seamless larger  
image.  
What is a Blend?  
in simple terms, a blend appears as a gradient strip along an  
edge of a projected image. it is darkest along the extreme  
edge of the image, and lightens nearer to the rest of the  
image (see right).  
How Are Blends Used?  
in multiple-projector walls, complementary blends between  
neighboringimagescan compensate for the extra “brightness”  
or intensity where these edges overlap. By controlling blend  
width and other properties, you can achieve uniformity across  
the group of images. Visible  
overlaps will disappear:  
Figure 3.18. Edge Blending Concept  
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Section 3 ► Operation  
For best results, use the same projector model and type throughout your display wall. in addition,  
avoid high-gain screens whenever possible—the optical performance of such screens demands  
minimal image offset, thus projectors must be located very close to one another.  
edge blending software controls are located in the two-page Edge Blending submenu—access  
via Display Setup menu, then go to the Geometry and Color menu and select Edge Blending.  
The More option opens the second page of the Edge Blending submenu.  
Main Functions  
Use edge Blending controls to set the precise width, shape and midpoint you need to blend  
overlapping edges together smoothly.  
blend Width determines how much area is used for blending along an overlapping edge.  
Slide bar values represent the number of eight-pixel steps used for the blend. For example,  
a setting of “eight” creates a blended edge 24 pixels wide. A setting of “0” signifies no  
blending. For best results in most applications, use a blend width of 16-48 steps (128-384  
pixels).  
ranges: 0-80 horizontal, 0-60 vertical.  
blend shape determines the rate of roll-off  
across the blend width, i.e. how quickly the  
white levels across the blend change from  
light and dark. increasing the Blend Shape  
setting accelerates the rate of change at both  
extremes so that less of the region appears  
mid-gray (see Figure 3.20). Decreasing the  
Blend Shape setting slows the rate of change  
so that more of the region appears mid-gray.  
For most applications, this subtle control is  
best left close to 50.  
Figure 3.20. “Shape” Examples  
blend Midpoint determines the white level  
at the blend midpoint (the point equidistant  
between the beginning and end of the blend).  
increasing the Blend Midpoint setting creates  
a blend that appears brighter than the rest of  
the image. Decreasing the Blend Midpoint  
setting creates a blend that is darker than  
the rest of the image. a setting of 50 means  
the midpoint is approximately 50% black—  
for best results in most applications, keep  
fairly close to this default.  
Figure 3.21. “Midpoint” Examples  
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Section 3 ► Operation  
show blending Overlap turns your defined  
blend width area to solid gray so that, if  
needed, simply overlapping the gray bars  
can seamlessly align two adjacent images.  
Toggle the Show Blending Overlap off to  
reactivate the blend effect.  
nOTe: Blending Overlap appears as  
Reserved when Wolf WARP is installed.  
Other Functions  
For convenience, the Edge Blending submenu  
also includes related options for enabling a  
specific color and/or test pattern, or for working  
with colors or the lamp. Such functions duplicate  
those provided elsewhere in the menu system.  
Edge Blending Procedure  
nOTe: Before attempting to work with edge blending software functions, you must 1) physically  
align the projectors/images by correctly overlapping the displays from your intended external  
source, and 2) Match colors and White Field Uniformity.  
IMPORTanT: For a shared edge, all Blend procedures and settings should be identical on BOTH  
projectors.  
1. Start with two projectors. Display full white field test pattern from both.  
2. in the Edge Blending submenu, enable Edge Blending by entering a checkmark in the top  
checkbox.  
3. SeT STarTinG POinTS FOr aDJUSTmenT:  
Set all blend widths to 0.  
Go to “moreand set everything in the Edge Blending (2) menu to 50.  
Figure 3.21. Set Starting Points for Each Projector  
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Section 3 ► Operation  
4. seT blenD WIDTH: On one projector, increase the Blend Width for an overlapping edge  
(for example, if the projector’s image is on left, its right edge overlaps the adjacent image  
adjust Right Blend Width). Use the same setting on the second projector for this shared  
edge.  
5. re-adjust width (both projectors) until the overly bright band at the midpoint of the  
overlapping blends disappears or just changes to very light gray. For the shared edge, use  
the same Blend Width setting on each projector. if the “best blend” appears to be between  
two settings, choose the wider setting for both projectors.  
6. CHeCK blenD: if the blended region appears too dark or light in relation to the rest of the  
image:  
Increase Blend Midpoint in both projectors to “lighten” the overall blend, decrease to “darken”  
the overall blend.  
Adjust Blend Shape in both projectors to fine-tune change the amount of mid-gray intensity  
(as opposed to black/white) in the blend.  
7. repeat with remaining projectors / overlaps.  
8. Check completed display wall with the desired external signal.  
9. adjust mechanical alignment if necessary to maintain perfect pixel-on-pixel alignment over  
time.  
in applications where you are projecting only white or light images, the Blend Width may be  
slightly higher—set according to how much overlap you have between images. Use the following  
as a guide (examples show overlapping width only — values for overlapping height will differ):  
recommended overlap is 12.5% - 25%  
Black Edge Blending >  
Similar to edge Blending, Black edge Blending allows you to adjust the black level hues of  
multiple adjacent projected images to create one large seamless display. edge blending must be  
enabled in order to use the Black edge Blending features.  
Black Edge Blending Procedure  
nOTes: 1) Adjust white levels before adjusting black levels. 2) The zones in BLB menu  
correspond to the Edge Blend zones. If a given Edge Blend zone width is set to 0 (i.e. no blend  
on that side) then the corresponding BLB zone is disabled. It only becomes accessible when that  
Edge Blend zone is active.  
1. Start with two projectors. Select the black test pattern for both projectors from the Geometry  
and Color submenu.  
2. in the Black Edge Blending submenu, enable black blending by putting a checkmark in the  
checkbox for each projector.  
Black Edge Blending  
3. Working with one projector at a time, use the center brightness slide bar to adjust the center  
brightness (brightness of the non-blended region) so that the center intensity matches that  
of the brightest blended region (the center of all images when blending a 2 x 2 display is the  
target area).  
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4. Use the following three color slide bars, Black red level, Black Green level and Black Blue  
level, so the black hue of each projector matches.  
5. you can choose which of the next four options, Top, Bottom, left, right, to use depending on  
which edge of the projector you are working with has been edge blended. The blend width  
can be adjusted to line up properly but by default it corresponds to the edge blending setting  
determined for that edge.  
6. The brightness and black hues of the blended region can be adjusted in more detail in case  
fine-tuning is needed (may be only necessary for blending a 2 x 2 projector display because  
of blending differs for the sides and center).  
nOTes: 1) The menu options vary depending on the Edge Blending parameters. 2) You may  
need to re-adjust the black level hues following the overlap adjustments on each blended edge.  
3) When adjusting six or more projectors, you need to ensure that the hue and brightness of each  
target area is matched at closely as possible.  
3.11 Remote Control of  
the Projector  
as an alternative to using a keypad, most projector functions can be controlled remotely, typically  
at a controller such as a PC, via 1) simple bi-directional aSCii messaging on an ethernet or serial  
communication link or 2) a web interface or an ethernet network. Using a PC interface can also  
prove to be useful in instances where extreme warping is applied and the menu items become  
illegible and hard to navigate.  
VIa asCII MessaGInG — Connect a serial link between your controller and the rS232 or  
rS422 port (recommended), or open an ethernet socket (i.e., Telnet) between your controller  
and the valid projector address. Valid aSCii codes and messages are documented in the Serial  
Communications document available at the Wolf Cinema website.  
VIa Web InTeRFaCe — Connect your PC to the projector’s ethernet port. in your web browser  
(Internet Explorer, for example), enter the iP address of the projector you wish to control. This will  
start a password-protected application enter the factory default “ccm7login and password  
to open the program. if the projector is powered up, you can access assorted menu options and  
slide bars.  
repeat for remaining networked projectors as desired. Keep in mind that multiple units can  
be controlled from one PC, but each unit will be in its own interface (web browser) at the PC.  
Likewise, you can make up to five separate web locations to a single projector.  
The default login provides access to security settings, where you can define other users with  
the same or fewer rights. Use “unlimited” rights for most applications. For all logins, the Service  
menu is still protected with its own password.  
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Section 3 ► Operation  
Occasionally the projector will encounter an error condition that can interrupt normal operation.  
Such a condition can be caused by a simple invalid keypad entry, an input signal error (most  
common) or a system error. The manner in which users are to be notified of error conditions is  
set in the menu Preferences menu:  
3.12 error Conditions  
Toseeerrormessagesdisplayedon-screen,selectthescreenoralloption(recommended  
by Wolf Cinema).  
To be notified via a serial communication only, select the “Rs232” option.  
To receive both types of notifications, select “all”.  
To disable error messages (except for “invalid user key entry”, which can’t be hidden), select  
Off”.  
note that a two-digit error code appears in the status leD display window located beside the  
built-in keypad at the rear of the projector. normal operation is indicated by the “On” status  
code.  
Auto  
Input 1  
BNC  
Input 2  
DVI  
Menu  
Help  
Exit  
Setup  
Lens  
Shift  
Input 3  
Video  
Input 4  
S-Vid  
Input 5  
Opt.1  
Input 6  
Opt.2  
Shutter  
Invalid User Entry  
User Errors >  
a keypad entry not recognized by the projector triggers a short on-screen error message  
identifying the problem. For example, if you specify a channel number that is not available,  
the message invalid Channel will appear. Or if you try to enter the wrong password, you’ll see  
exit  
invalid Password”. Press  
or  
to clear the message and try again.  
nOTe: On-screen display of “Invalid User Entry” messages cannot be disabled, even if Display  
Error Messages has been set to “Off”.  
an input signal error message occurs if you are in presentation level (i.e., there are no menus  
present) and have selected an input on which the projector detects a problem. While menus  
remain operational and any key press will temporarily remove any displayed error message, you  
must resolve the signal problem in order to permanently eliminate the message.  
Input Signal Errors >  
No Signal  
The message "No signal" occurs when there is no source signal detected at the selected input—  
both HSynC and VSynC are inactive and the screen background is black. Connect or correct  
the signal, or try another input.  
Bad Sync  
The message "Bad Sync" occurs when HSynC or VSynC are active but the signal cannot be  
displayed. Such a condition occurs when only one of the two sync signals is present or when  
either sync signal is unstable or is the wrong frequency. Correct the signal or select another  
input.  
Other Signal Error Messages  
in addition to the common "Bad Sync" and “No Signal” errors, you may encounter a signal error  
message indicating that HSynC and/or VSynC are either too fast or too slow. When such a  
message appears, check the frequencies shown in the Information menu. if they are correct, the  
projector does not recognize the signal. On some PCs you may be able to change the settings  
to generate a compatible signal. if the frequencies shown in the Information menu are incorrect,  
check the cabling to see where the problem might originate.  
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System Warnings / Errors >  
When the projector encountersa system malfunction, either a System Warningmessage  
or a System error message may appear. Both types of messages are accompanied by  
a numerical error code on the status leD display. a system malfunction can be cleared  
exit  
exit  
with  
from presentation level, but may indicate the need for service by a  
qualified service technician.  
nOTe: System messages appear on-screen only if Display Error Messages has been  
set to “Screen” or “All”.  
system Warnings  
a system warning indicates that a system malfunction has been detected (see Status  
leD Codes, below). a system warning message replaces any input signal message  
and disappears when the input signal status changes. While the projector will remain  
operational, the message indicates the presence of a potentially serious problem that  
exit  
exit  
should be investigated. you can press  
results you should reset the projector — power the projector down and up again with  
the (power) key.  
to remove the message, but for best  
system errors  
a system error message indicates that a serious malfunction has been detected and  
must be investigated as soon as possible (see Status leD Codes, below). The projector  
will no longer operate and must be reset — power the projector down and up again with  
the  
(power) key.  
The status leD Codes  
if the status code display on the back of the projector shows one of the following values,  
you have encountered a likely system error requiring the attention of a qualified service  
technician (see System Warnings and System Errors, above). acknowledge and clear the  
exit  
exit  
error with  
from presentation level, or try resetting the projector by powering it  
off and on again, cooling when necessary. Consult Table 3.5 and contact your dealer if the  
problem persists.  
The specific code number identifies the source of the error detected, and is particularly  
useful in cases where the projector is far away. For example, the code “27” means the  
lamp could not be turned on. error codes for this projector are listed in Table 3.5 on the  
next page.  
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Section 3 ► Operation  
Code Description  
Code Description  
GENERAL  
BUILT-IN KEYPAD  
12  
13  
14  
15  
16  
17  
18  
Software bug. Contact dealer/factory.  
70  
71  
Unable to access eePrOm on the built-in keypad  
eePrOm memory re-initialization on the built-in keypad  
PANEL DRIVER AND FORMATTER  
Unrecognized Panel Driver  
CRC error in flash ROM. Download new software.  
engineering-only programming is complete. Call Wolf Cinema, replace TiPm.  
attempting to download code without being in boot mode  
invalid interrupt. Power off/on. if it persists, contact dealer/factory.  
User forced system to stay in boot mode  
Jumper for programming boot not installed  
LAMP FAILURES  
80  
81  
82  
83  
84  
85  
86  
87  
88  
89  
8a  
93  
94  
95  
Unable to program device on Panel Driver  
TI flash download failure  
TI flash download failure  
TI flash download failure  
20  
21  
23  
26  
27  
28  
29  
lamp turned on unexpectedly (fault related to ballast)  
Lamp airflow low, overheating imminent  
Cannot read valid ballast iD  
Ti-i2C write failure  
One or more Formatters not responding — Probable Formatter s/w fault  
Formatter reports rDram failure  
lamp 1 interlock: lamp door open, lamp not installed  
Can’t turn lamp on  
red modular Formatter communication failure  
Green modular Formatter communication failure  
Blue modular Formatter communication failure  
modular formatter architecture error  
lamp turned off unexpectedly  
lamp ballast overheated  
POWER AND COOLING  
modular formatter DmD mismatch  
46  
4C  
C0  
51  
52  
53  
54  
55  
56  
57  
58  
red DmD temperature probe overheated  
Projector shutdown due to critical error  
lamp blower failure (lamp not turned on)  
lVPS fan failed (Fan 1)  
modular formatter sequence mismatch  
MISCELLANEOUS  
a0  
a1  
a2  
Unable to program the optional module  
Unable to power the optional module  
Unable to program the Dual Slot Backplane module (DSBP)  
Unable to program the optional Post Processing module (Warp module)  
lVPS/ red cooling fan failed (Fan 2)  
DC lamp fan failed in 500W / 1kW models (Fan 3)  
red DmD heatsink fan failed on 1kW and 1.2kW models (Fan 4)  
Green DmD heatsink fan failed on 1kW and 1.2kW models (Fan 5)  
Blue DmD heatsink fan failed on 1kW and 1.2kW models (Fan 6)  
TiPm fan failed (Fan 7)  
a3  
exit  
exit  
Clear system errors with  
. If necessary, try resetting the  
projector by powering it off and on again (cooling if necessary). For  
detailed information, monitor the RS232 IN port. Contact dealer/  
factory if error persists. Codes omitted from this table should not  
appear in your projector.  
TiPm fan failed (Fan 8)  
TIPM (Image Processor)  
60  
61  
62  
63  
64  
65  
66  
67  
68  
Boot code CrC failed  
Unable to program Digmux PlD  
Unable to program Control PlD  
Unable to program Bubks PlD  
Unrecognized rOm type  
Write to flash ROM failed  
TiPm failure  
Downloaded code will not fit  
Table 3.5 Error Codes  
Scaler communication problem  
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seCTIOn 4  
MaInTenanCe  
The projector is an international regulatory agency approved product designed for safe and  
reliable operation. To assure complete safety at all times it is important to acknowledge the  
following precautions while operating the projector.  
4.1 Warnings and safety  
Guidelines  
WaRnInG  
always power down the projector using appropriate procedure and disconnect  
all power sources before cleaning or servicing.  
WaRnInG  
always remove the lens when shipping the projector.  
WaRnInG  
neVeR look directly into the projector lens.  
The high brightness of this projector could cause permanent eye damage.  
WaRnInG  
For protection from ultraviolet radiation, keep all projector shielding intact  
during operation.  
CaUTIOn  
Qualified personnel should perform installation ONLY.  
Labels and Markings >  
Observe and follow all warnings and instructions marked on the projector.  
The exclamation point within the equilateral triangle alerts the user to important  
operatingandmaintenance(servicing)instructionsintheliteratureaccompanying  
the projector.  
The lightning flash and arrowhead symbol within the equilateral triangle alerts  
the user to uninsulated “dangerous voltage” within the projector’s enclosure  
that may be of sufficient magnitude to constitute a risk of electric shock.  
Instructions >  
read all operating instructions prior to using the projector.  
Projector Location >  
Operate the projector in an environment, which meets the operating range specified in  
Section 6 – Specifications.  
Do not operate the projector close to water, such as near a swimming pool. Do not  
operate in extremely humid environments.  
Do not place the projector on an unstable cart, stand or table. a projector and cart  
combination should be used with care. Sudden stops, excessive force and uneven  
surfaces may cause the projector and cart combination to overturn.  
Only use Wolf Cinema-approved ceiling mount fixture, if the projector is to be  
ceiling mounted.  
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Section 4 ► Maintenance  
lamp: The projector uses a Cermax® Xenon lamp to deliver its high brightness. a lamp should  
be replaced when it has reached its end of life or if a noticeable change in brightness occurs.  
Keep track of the number of hours the lamp has been in use (Lamp Menu) and be aware of  
any changes to brightness. These indicators will help you effectively maintain operation of the  
projector.  
Lamp >  
WaRnInG  
Wait approximately five minutes after powering down the projector to allow  
internal cooling fans to stop and for the lamp to cool sufficiently before  
removing.  
never attempt to remove the lamp housing directly after use. The lamp is under  
great pressure when hot and may explode, causing personal injury and/or  
property damage. allow cooling completely.  
WaRnInG  
Use only lamps supplied by Wolf Cinema.  
Use lamps of the correct wattage for your projector model when replacing.  
Filter: Replace the filter when you replace the lamp or sooner if required. It is important the filter  
be replaced regularly to ensure sufficient airflow through the projector, otherwise it could cause  
the projector to overheat.  
WaRnInG  
Use only filters supplied by Wolf Cinema.  
refer to 4.4 Lamp and Filter Replacement for instructions.  
Power Cord and >  
Attachments  
The north american rated power cord is provided with each projector. ensure that  
you are using a power cord, socket and power plug that meets the appropriate local  
rating standards.  
Use only the attachments and/or accessories recommended by Wolf Cinema.  
Use of others may result in the risk of fire, shock or personal injury.  
WaRnInG  
Use only an aC power cord recommended by Wolf Cinema.  
Do not attempt operation if the AC supply and cord are not within the specified  
voltage and power range.  
Do not set or rest items on the power cord. Place the projector in an area where the projector  
cord cannot be abused or damaged by persons walking on it or by objects rolling over it.  
Operate the projector at the specified voltage only. Do not overload power outlets and  
extension cords as this can result in fire or shock hazards.  
The projector is equipped with a three-wire plug having a third grounding pin. This is a safety  
feature – if you are unable to insert the plug into an outlet contact an electrician to have the  
outlet replaced. Do not defeat the safety purpose of this grounding-type plug.  
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Section 4 ► Maintenance  
Slots and vents in the projector provide ventilation. never block or cover these openings. This  
ensures reliable operation of the projector and prevents overheating.  
Ventilation >  
Do not place the projector over a radiator or heat register. The projector should not be placed  
in an enclosure unless proper ventilation is provided.  
Do not insert objects into the ventilation openings of the projector. They may touch dangerous  
voltages or short-out components resulting in a fire or shock hazard. Do not spill liquids of  
any kind into the projector. Should an accidental spill occur, immediately unplug the projector  
and have it serviced by a qualified service technician.  
Servicing >  
if any of the following conditions exist, immediately unplug the projector from the power outlet  
and ask a qualified service technician to look at it.  
The power cord has been damaged.  
The internal cooling fans do not turn on within two minutes when the projector is first powered  
up.  
liquid has been spilled into the projector.  
The projector has been exposed to excessive moisture.  
The projector is not operating normally or its performance has significantly deteriorated in a  
short period of time.  
The projector has been dropped or the shipping case (if applicable) has been badly  
damaged.  
WaRnInG  
Do not attempt to service the projector yourself. all servicing must be performed by  
Wolf Cinema accredited service technicians.  
Use replacement parts that are manufacturer-approved only. Use of any other part other  
than the ones specified by the manufacturer can result in fire, electric shock or other  
damage.  
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Section 4 ► Maintenance  
4.2 Cleaning and  
Maintenance Guide  
Part  
Description  
Frequency  
action  
Clean the lens only when absolutely necessary.  
a small amount of dust on the lens has very little  
effect on picture quality.  
To clean: Use a soft lint-free cloth without any  
chemicals. Use only a high-quality coated optics  
cleaning fluid, which can be purchased from  
most camera supply stores. apply the coated  
optics fluid directly onto the lint-free cloth until  
moistened. Wipe in a single sweep across the  
surface of the lens. To avoid scratching the lens  
do not scrub or rub in a circular motion. Discard  
the cloth after every use. Do not use cleaning  
tools treated with ether. Do not use cleaning  
solventsthatcontain ammonia. Use compressed  
air to remove any particles remaining on the  
lens.  
lens  
as required  
Clean: Clean if absolutely necessary. never  
touch the glass surface of the lamp. Fingerprints  
left on the glass will seriously degrade lamp  
performance or cause “hotspots” which can  
lead to an accumulation of intense heat in the  
touched area and cause the lamp to shatter.  
as required  
1000 hrs or  
lamp  
To clean: Wait until lamp is cool. moisten  
a clean, lint-free cotton cloth with isopropyl  
alcohol and gently rub the surface of the glass  
in a circular motion until clean.  
RePlaCe: refer to 4.4 Lamp and Filter  
sooner if required Replacement procedure later in this section.  
Clean: Clean dust from external covers using  
a clean, lint free cotton cloth as required.  
Covers  
(external)  
as required  
nOTe: Before cleaning the modules, it is  
recommended that you install the lens cap. This  
will keep dust particles from settling on the glass  
surface of the lens.  
Table 4.1. Maintenance Guide  
WaRnInG  
Proper face shield and protective gloves are required if  
the lamp module is removed from the projector.  
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Section 4 ► Maintenance  
The ir remote Keypad uses two aa size, 1.5V batteries (preferably alkaline). To install new  
batteries:  
4.3 Replacing Remote  
batteries  
1. Open the battery compartment at the backside of the keypad by placing your thumb in the  
oval depression and sliding the cover out about ½ inch. See Figure 4.1. remove the old  
batteries and properly discard. Wait a minute or two.  
Figure 4.1.Replacing Batteries  
2. Place the new batteries in the compartment, orienting the positive/negative of each battery  
according to the labels in the compartment. When the batteries are in place, replace the  
cover by placing the cover ½ inch from its closed position and slide it into place. Do not  
force the cover.  
nOTe: Always wait a minute or two when replacing batteries so that the internal electronics  
discharge and can recognize the change.  
4.4 lamp Replacement  
Use the following instructions when replacing the lamp. The lamp is located at the back of the  
projector (below the input panel) and can be accessed by removing the lamp access panel. Use  
only the Wolf Cinema approved Lamp and Filter Kit for your specific projector model. See Table  
4.2 below.  
Projector Model  
DCX-500i  
lamp (Watts)  
500W  
Part number  
DCX-500i  
DCX-500FD  
DCX-1000i  
500W  
DCX-500FD  
DCX-1000i  
DCX-1000FD  
DCX-1500i  
DCX-1500FD  
1000W  
1000W  
1225W  
1225W  
DCX-1000FD  
DCX-1500i  
DCX-1500FD  
a lamp should be replaced when it reaches its end of life (2000 hours, typical) or sooner if a  
noticeable degradation in brightness occurs (typical in aging lamps). you can set the number of  
hours you expect to log with the lamp before replacing it, by setting the lamp limit in the lamp  
menu. you can also enable a warning message to appear upon powering up the projector that  
will indicate the lamp has reached the limit you set, by entering a checkmark beside the lamp  
message option. nOTe: The lamp mode you choose to run the projector in may have an impact  
on the number of hours expected for the lamp.  
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Section 4 ► Maintenance  
nOTe: The lamp mode you choose to run the projector in may have an impact on the number  
of hours expected for the lamp.  
Tools required: #2 Phillips screwdriver  
Warnings  
A qualified service technician must perform lamp replacement.  
Cool the lamp completely and handle by the housing only.  
Install the correct wattage lamp supplied by Wolf Cinema (see above) and read the  
lamp Replacement procedure in its entirety before proceeding.  
Do not touch the glass surface of the lamp. Fingerprints left on the surface can  
lead to an intense accumulation of heat called a “hotspot”, which could potentially  
result in the lamp shattering. It is recommended you wear clean, lint-free gloves  
and a face shield when working with the lamp.  
1. TURn THe laMP OFF  
Press  
(power) to turn the lamp off. allow the cooling fans to stop automatically (within  
approximately five minutes) before proceeding with Step 2. This wait period is also required  
to allow the lamp to sufficiently cool before handling.  
2. UnPlUG THe PROJeCTOR  
When the cooling fans have stopped, turn the projector’s main switch off, and unplug.  
WaRnInG  
always power down and unplug the projector prior to servicing.  
allow the lamps to cool before handling.  
3. ReMOVe THe laMP DOOR  
WaRnInG  
Protective gear required. Wear a face shield.  
Using a #2 Phillips screwdriver, remove the two (2) screws securing the lamp door, which is  
located at the rear of the projector below the input panel. See Figure 4.2.  
Lamp Door - 2 Screws  
Figure 4.2. Open Lamp Door  
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Section 4 ► Maintenance  
4. Release THe laMP lOCK  
Pull out and turn the lamp lock lever, which is located to the left of the lamp module, and turn  
it ¼ turn counter clockwise to the “unlock” position. See Figure 4.3.  
Figure4.3.Release the Lamp Lock  
5. ReMOVe THe laMP MODUle  
Firmly grasp the lamp by its housing only and pull it straight out (lamp slides along guides)  
until it is free. See Figure 4.4. Discard the lamp using safe disposal/recycling practices.  
Figure 4.4. Remove the Lamp Module  
6. InseRT THe neW laMP MODUle  
align the new lamp with the top and bottom guides on the left side of the lamp compartment  
(see Figure 4.5). Slide the lamp all the way in a slightly harder push may be required right  
at the end to ensure it’s fully seated into the terminal block.  
nOTe: The lamp module must make full contact with the terminal block. The projector will  
not power up again if the lamp is not fully connected to the terminal block.  
Figure 4.5. Insert New Lamp Module  
WaRnInG  
Improper installation could cause a serious meltdown inside the projector.  
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Section 4 ► Maintenance  
7. lOCK In THe neW laMP MODUle  
Pull out and turn the lamp lock lever (turned up in Step 4) ¼ turn clockwise to “lock” the lamp  
in place.  
nOTe: If you can’t turn the lamp lock into position, it is likely the lamp is not fully inserted. In  
this case, partially remove the lamp and try pushing it back in again. Then, try switching the  
lock lever to the “lock” position.  
8. RePlaCe THe laMP DOOR  
replace the lamp door and secure it with the two (2) screws removed in Step 2.  
IMPORTanT: The lamp module is calibrated for maximum performance and brightness in  
this projector. Do not attempt to re-align or adjust the lamp module.  
9. ReCORD THe seRIal nUMbeR OF THe neW laMP  
Plug in the projector and power it up.  
in the lamp menu, select “Change lamp”.  
in the lamp S/n text box, enter the serial number.  
Press to record the number and to reset the lamp timer. The timer will now begin to log time  
for the new lamp.  
Lamp  
Lamp Hours  
Lamp S/N  
0
?
1. Lamp Message  
2.  
3.  
4.  
5.  
6.  
7.  
8.  
Lamp Limit  
Lamp Mode  
Power  
1000  
Power  
500  
0
Intensity  
New serial# entry  
automatically updates  
Lamp History...  
Iris  
3
Lamp History  
Lamp History  
Change Lamp  
S/N Hours  
5679 1001  
1234 0  
Lamp S/N  
...and resets Lamp  
Hours to “0”  
IMPORTanT: if you neglect to enter a serial number, the lamp timer will not reset to “0” and  
will therefore be inaccurate. The lamp life limit may then expire prematurely.  
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Section 4 ► Maintenance  
A variety of lenses can accommodate different throw distances and specific types of installations.  
Refer to Section 6 - Specifications for details. To change a lens, follow the steps below. No tools  
are required for “compact” lenses shown.  
4.5 Replacing the  
Projection lens  
Turn off the projector, cool and unplug  
STEP 1 >  
nOTe: If necessary, a lens can be swapped out while the projector is running, but this can result  
in dust being drawn into the projector. Avoid if possible.  
Before removing or installing any lens, turn off the projector and allow the fans to cool the lamp  
before unplugging the projector. ensure that the lens cap is on.  
WaRnInG  
Unplug the projector.  
Figure 4.8. Lens Assembly  
Install the lens cap and press the lens release button.  
See Figure 4.9.  
STEP 2 >  
Figure 4.9. Depressing Lens Release  
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Section 4 ► Maintenance  
STEP 3 >  
Rotate the lens  
rotate the lens counter-  
clockwise until the tabs are  
free from the lens retainer ring.  
See Figure 4.10a.  
nOTe: The connector slide  
assembly allows the connector  
to move as the lens is rotated.  
STEP 4 >  
STEP 5 >  
Pull lens out  
lensconnectorswilldisconnect  
when you pull the lens straight  
out from the projector. See  
Figure 4.10B.  
Figure 4.10. Rotating the Lens  
Insert new lens  
NOTE: Remove small rear cap! Keep front cap on.  
Electrical connector: line up male connector on the lens with the female connector on the  
connector slide assembly.  
Insert lens: align the tabs on the lens plate lock with the slots in the lens retainer ring. Push  
the lens in approximately ½ inch.  
Rotate the lens: rotate the lens clockwise until the tabs are tightly secured and the lens  
release button CliCK.  
Secure lock-down screws (optional): For added  
stability, secure the adjustment screws provided  
on the lens-retaining ring (see Figure 4.11). if you  
have installed a large zoom lens, one or more of the  
screws may be inaccessible—simply tighten those  
that are accessible (Figure 4.12).  
nOTe: Recommended for heaviest lenses such as  
0.73:1 and 1.2:1.  
Figure 4.11. Adjustable Screws on  
STEP 6 >  
STEP 7 >  
Power Up  
Retaining Ring  
remove the lens cap and power up the projector.  
Reposition the Projector for New Lens  
reposition the projector closer or further from the  
screen as necessary for the screen and the new lens  
type refer to lens descriptions in Section 2, Section  
6 and Appendix D, Throw Distance. in a permanent  
installation, always use the appropriate throw distance  
formula to calculate the best position for the projector.  
Figure 4.10. View with Zoom Lens installed  
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seCTIOn 5  
sPeCIFICaTIOns  
DCX-500i and  
DCX-500FD  
DCX-500i  
Cinema Contrast three chip DLP™ light engine  
Filmic Color Correction Filter  
DCX-500FD  
Cinema Contrast three chip DLP™ light engine  
Filmic Color Correction Filter  
light engine  
Color Filter  
lamp  
Xenon lamp 500W  
Xenon lamp 500W  
lens system  
lens Options  
VariScope constant height lens system  
VariScope constant height lens system  
.67:1** RP lens  
1.1:1** FP lens  
1.45-1.8:1*  
1.86-2.58:1*  
2.65-4.0:1*  
4.5-6.7:1*  
.67:1** RP lens  
1.1:1** FP lens  
1.45-1.8:1*  
1.86-2.58:1*  
2.65-4.0:1*  
4.5-6.7:1*  
Gamma  
Correction  
Film 1 Correction  
Film 2 Correction  
B&W Film Correction  
Film 1 Correction  
Film 2 Correction  
B&W Film Correction  
Incandescent Light Correction  
Fluorescent Light Correction  
Sunlight Correction  
Incandescent Light Correction  
Fluorescent Light Correction  
Sunlight Correction  
Picture Quality  
Multi Standard Color Management and  
Calibration Control  
Multi Standard Color Management and  
Calibration Control  
White Field Uniformity/Correction  
White Field Uniformity/Correction  
Communications RS232 in and out  
RS232 in and out  
IR input  
IR input  
Wolf Sentry IP monitoring and control  
Wolf Sentry IP monitoring and control  
Inputs  
6 HDMI 1.3 inputs (1 on front panel),  
2 Component, 1 S-Video, 1 Composite  
6 HDMI 1.3 inputs (1 on front panel),  
2 Component, 1 S-Video, 1 Composite  
Outputs  
1 HDMI 1080P Video (set to native rate of  
display)  
1 HDMI 1080P Video (set to native rate of  
display)  
1 HDMI audio loop out with delay  
1 HDMI audio loop out with delay  
Contrast Ratio  
lumens  
2,500- 50,000:1 full on/off ***  
2500***  
2,500- 50,000:1 full on/off ***  
2500***  
lamp life  
Power  
2500 to 4000 depending on lamp power setting  
2500 to 4000 depending on lamp power setting  
100 VAC to 240 VAC ± 10% @ 50/60 Hz,  
Power consumption: 900W maximum,  
Thermal dissipation: 3000 BTU/hr,  
100 VAC to 240 VAC ± 10% @ 50/60 Hz,  
Power consumption: 900W maximum,  
Thermal dissipation: 3000 BTU/hr,  
Operating current: 9.5A @ 100V/5A @ 200V  
Operating current: 9.5A @ 100V/5A @ 200V  
Dimensions  
Length: 21 1/2  
Width: 28 1/4  
Height: 11 1/2  
Length: 41 5/8  
Width: 29 7/8  
Height: 12 1/8  
Dimensions with  
Variscope 2.35  
Length: 31 3/4  
Width: 28 1/4  
Height: 11 1/2  
Length: 41 5/8  
Width: 29 7/8  
Height: 12 1/8  
Options  
VariScope 2.35  
VariScope 2.35  
Automated 2.35 lens and motor for use with  
VariScope lenses  
Automated 2.35 lens and motor for use with  
VariScope lenses  
Wolf Warp  
Wolf Warp  
Geometric distortion correction for more flexible  
installation solutions  
Geometric distortion correction for more flexible  
installation solutions  
** VariScope feature not available with this lens option.  
** VariScope feature not available with this lens option.  
*** Depending on lamp power setting, installed iris and iris setting.  
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Section 5 ► Specifications  
DCX-1000i and  
DCX-1000FD  
DCX-1000i  
Cinema Contrast three chip DLP™ light engine  
Filmic Color Correction Filter  
DCX-1000FD  
Cinema Contrast three chip DLP™ light engine  
Filmic Color Correction Filter  
light engine  
Color Filter  
lamp  
Xenon lamp 1000W  
Xenon lamp 1000W  
lens system  
lens Options  
VariScope constant height lens system  
VariScope constant height lens system  
.67:1** RP lens  
1.1:1** FP lens  
1.45-1.8:1*  
1.86-2.58:1*  
2.65-4.0:1*  
4.5-6.7:1*  
.67:1** RP lens  
1.1:1** FP lens  
1.45-1.8:1*  
1.86-2.58:1*  
2.65-4.0:1*  
4.5-6.7:1*  
Gamma  
Correction  
Film 1 Correction  
Film 2 Correction  
B&W Film Correction  
Film 1 Correction  
Film 2 Correction  
B&W Film Correction  
Incandescent Light Correction  
Fluorescent Light Correction  
Sunlight Correction  
Incandescent Light Correction  
Fluorescent Light Correction  
Sunlight Correction  
Picture Quality  
Multi Standard Color Management and  
Calibration Control  
Multi Standard Color Management and  
Calibration Control  
White Field Uniformity/Correction  
White Field Uniformity/Correction  
Communications RS232 in and out  
RS232 in and out  
IR input  
IR input  
Wolf Sentry IP monitoring and control  
Wolf Sentry IP monitoring and control  
Inputs  
6 HDMI 1.3 inputs (1 on front panel), 2  
Component, 1 S-Video, 1 Composite  
6 HDMI 1.3 inputs (1 on front panel), 2  
Component, 1 S-Video, 1 Composite  
Outputs  
1 HDMI 1080P Video (set to native rate of  
display)  
1 HDMI 1080P Video (set to native rate of  
display)  
1 HDMI audio loop out with delay  
1 HDMI audio loop out with delay  
Contrast Ratio  
lumens  
2,500- 50,000:1 full on/off ***  
5500***  
2,500- 50,000:1 full on/off ***  
5500***  
lamp life  
Power  
2500 to 4000 depending on lamp power setting  
100 VAC to 240 VAC ± 10% @ 50/60 Hz,  
2500 to 4000 depending on lamp power setting  
100 VAC to 240 VAC ± 10% @ 50/60 Hz,  
Power consumption: 1500W maximum, Thermal Power consumption: 1500W maximum, Thermal  
dissipation: 5460 BTU/hr, Operating current:  
10.4A @ 100V/8A @ 200V  
dissipation: 5460 BTU/hr, Operating current:  
10.4A @ 100V/8A @ 200V  
Dimensions  
Length: 21 1/2  
Width: 28 1/4  
Height: 11 1/2  
Length: 41 5/8  
Width: 29 7/8  
Height: 12 1/8  
Dimensions with  
Variscope 2.35  
Length: 31 3/4  
Width: 28 1/4  
Height: 11 1/2  
Length: 41 5/8  
Width: 29 7/8  
Height: 12 1/8  
Options  
VariScope 2.35  
VariScope 2.35  
Automated 2.35 lens and motor for use with  
VariScope lenses  
Automated 2.35 lens and motor for use with  
VariScope lenses  
Wolf Warp  
Wolf Warp  
Geometric distortion correction for more flexible  
installation solutions  
Geometric distortion correction for more flexible  
installation solutions  
** VariScope feature not available with this lens option.  
** VariScope feature not available with this lens option.  
*** Depending on lamp power setting, installed iris and iris setting.  
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Section 5 ► Specifications  
DCX-1500i and  
DCX-1500FD  
DCX-1500i  
Cinema Contrast three chip DLP™ light engine  
Filmic Color Correction Filter  
DCX-1500FD  
Cinema Contrast three chip DLP™ light engine  
Filmic Color Correction Filter  
light engine  
Color Filter  
lamp  
Xenon lamp 1225W  
Xenon lamp 1225W  
lens system  
lens Options  
VariScope constant height lens system  
VariScope constant height lens system  
.67:1** RP lens  
1.1:1** FP lens  
1.45-1.8:1*  
1.86-2.58:1*  
2.65-4.0:1*  
4.5-6.7:1*  
.67:1** RP lens  
1.1:1** FP lens  
1.45-1.8:1*  
1.86-2.58:1*  
2.65-4.0:1*  
4.5-6.7:1*  
Gamma  
Correction  
Film 1 Correction  
Film 2 Correction  
B&W Film Correction  
Film 1 Correction  
Film 2 Correction  
B&W Film Correction  
Incandescent Light Correction  
Fluorescent Light Correction  
Sunlight Correction  
Incandescent Light Correction  
Fluorescent Light Correction  
Sunlight Correction  
Picture Quality  
Multi Standard Color Management and  
Calibration Control  
Multi Standard Color Management and  
Calibration Control  
White Field Uniformity/Correction  
White Field Uniformity/Correction  
Communications RS232 in and out  
RS232 in and out  
IR input  
IR input  
Wolf Sentry IP monitoring and control  
Wolf Sentry IP monitoring and control  
Inputs  
6 HDMI 1.3 inputs (1 on front panel), 2  
Component, 1 S-Video, 1 Composite  
6 HDMI 1.3 inputs (1 on front panel), 2  
Component, 1 S-Video, 1 Composite  
Outputs  
1 HDMI 1080P Video (set to native rate of  
display)  
1 HDMI 1080P Video (set to native rate of  
display)  
1 HDMI audio loop out with delay  
1 HDMI audio loop out with delay  
Contrast Ratio  
lumens  
2,500- 50,000:1 full on/off ***  
7250***  
2,500- 50,000:1 full on/off ***  
7250***  
lamp life  
Power  
2500 to 4000 depending on lamp power setting  
200 VAC to 240 VAC ± 10% @ 50/60 Hz,  
2500 to 4000 depending on lamp power setting  
200 VAC to 240 VAC ± 10% @ 50/60 Hz,  
Power consumption: 2000W maximum, Thermal Power consumption: 2000W maximum, Thermal  
dissipation: 6825 BTU/hr, Operating current: 10A dissipation: 6825 BTU/hr, Operating current: 10A  
@ 200V  
@ 200V  
Dimensions  
Length: 21 1/2  
Width: 28 1/4  
Height: 11 1/2  
Length: 41 5/8  
Width: 29 7/8  
Height: 12 1/8  
Dimensions with  
Variscope 2.35  
Length: 31 3/4  
Width: 28 1/4  
Height: 11 1/2  
Length: 41 5/8  
Width: 29 7/8  
Height: 12 1/8  
Options  
VariScope 2.35  
VariScope 2.35  
Automated 2.35 lens and motor for use with  
VariScope lenses  
Automated 2.35 lens and motor for use with  
VariScope lenses  
Wolf Warp  
Wolf Warp  
Geometric distortion correction for more flexible  
installation solutions  
Geometric distortion correction for more flexible  
installation solutions  
** VariScope feature not available with this lens option.  
** VariScope feature not available with this lens option.  
*** Depending on lamp power setting, installed iris and iris setting.  
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aPPenDIX a  
KeYPaD ReFeRenCe  
nOTe: The IR remote is a standard component provided with the projector. Use the extension  
cable also provided to convert the IR remote to a wired remote, if desired. Refer to Section 3 for  
a specific description of each key and how to use them correctly.  
Quick  
Setup  
Quick Setup  
Press and hold to toggle or press twice to toggle or press and release, followed by ▲ ON or ▼ OFF  
* Toggle keys, which require you to either, press and hold, or press twice or press and use the  
up/down arrow key.  
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aPPenDIX b  
seRIal COMMUnICaTIOns  
a serial link of rS232 or rS422 enables aSCii communication with the projector so  
that it can be controlled remotely from a PC or other controller. From a PC, connect  
a standard nine-wire rS232 serial cable to the Rs232 In port. Or, for long-distance  
(>100 ft.) links with an rS422-compatible PC or controller, connect rS422 cable to the  
Rs422 port.  
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Appendix B ► Serial Communications  
DCX Projector serial Communications  
Quick start  
Protocol:  
baud Rate:  
Data bits:  
Parity:  
stop bits:  
Flow Control:  
115200  
8
none  
1
none  
Controls:  
Power  
On  
Command string  
(PWr 1)  
OFF  
(PWr 0)  
Input select  
Channel 1  
Channel 2  
Channel 3  
Channel 4  
Channel 5  
Channel 6  
Channel 7  
Channel 8  
Channel 9  
Channel 10  
Channel 11  
Channel 12  
Channel 13  
Channel 14  
Channel 15  
Channel 16  
Channel 17  
Channel 18  
Channel 19  
Channel 20  
------To------  
Channel 99  
Command string  
(CHa1)  
(CHa2)  
(CHa3)  
(CHa4)  
(CHa5)  
(CHa6)  
(CHa7)  
(CHa8)  
(CHa9)  
(CHa10)  
(CHa11)  
(CHa12)  
(CHa13)  
(CHa14)  
(CHa15)  
(CHa16)  
(CHa17)  
(CHa18)  
(CHa19)  
(CHa20)  
----To----  
(CHa99)  
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Appendix B ► Serial Communications  
1. Overview  
Overview  
This document describes how to use aSCii text communications to control one or more of the  
following Wolf Cinema projectors from a remote location:  
DCX-500i  
DCX-500FD  
DCX-1000i  
DCX-1000FD  
DCX-1500i  
DCX-1500FD  
COnneCTIOn and Use: Once you have connected your computer to either the Rs232 In or  
Rs422 In port (depending on which standard is supported by your computer) or to the eTHeRneT  
port on a projector listed above, you can remotely access projector controls and image setups,  
issue commands or queries, and receive replies. Use these bi-directional messages to:  
Control multiple projectors  
Obtain a projector’s status report  
monitor sequences of events  
Diagnose performance problems  
NOTES: 1) Refer to the User’s Manual provided with the projector for all cable requirements and  
other connection details. 2) Some commands are operational only when projector is powered  
up.  
2. Understanding  
Message Format  
Understanding Message Format  
all remote control” information passes in and out of the projector as a simple text message  
consisting of a three letter command code and any related data. Opening and closing round  
brackets (parentheses) surround each message as shown below. messages can be a command  
to set a projector parameter at a specific level, such as changing to a certain channel. Or the  
controller can request information, such as what channel is currently in use—the projector then  
returns the data in a reply message. regardless of message type or origin, all messages use  
the same basic format and code as shown here.  
Message Format  
Function  
Examples  
(CHA 24)  
or  
(
)
)
)
Code  
(
Data  
Code  
Data  
SET (set channel to 24)  
From  
Controller  
(CHA24)  
?
REQUEST (what's current channel?)  
(CHA?)  
From  
Projector  
(
Code  
!
REPLY (channel is 24)  
(CHA!24)  
Figure 1. . The 3 Message Formats (SHADED MESSAGE IS FROM PROJECTOR)  
Where applicable, a message may expand to include additional parameters of related details.  
and, if desired, you can choose to include optional information such as acknowledgements,  
checksums, and network addressing.  
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Appendix B ► Serial Communications  
basic Message structure  
2.1 basic Message  
The following component fields comprise a standard ASCII message. Optional fields, such as  
extra characters for special modes, restrictions or added functionality, are shown in shaded  
areas.  
structure  
sTaRT anD enD OF MessaGe: every message begins with the left “(“character and ends  
with the right “)“ character. note that if the start character is received before an end character of  
the previous message, the partial (previous) message is discarded.  
PREFIX CHARACTERS (OPTIONAL): For acknowledgement that the projector has responded,  
and/or to maximize message integrity, insert one or two special characters before the 3-character  
function code:  
$
&
Acknowledgment. See 2.4, Maximizing Message Integrity  
Checksum. See 2.4, Maximizing Message Integrity  
FUnCTIOn CODe: The projector function you wish to work with, such as channel selection or  
gamma, is represented by a three-character aSCii code (a-Z, upper or lower case). This function  
code appears immediately after the leading “(“ that starts the message. in messages sent to the  
projector, a space between the function code and the first parameter (or special character) is  
optional.  
ReQUesT/RePlY sYMbOls: if the controller is requesting information from the projector,  
a “?” question mark appears directly after the function code. if the projector is replying, a “!”  
exclamation mark appears directly after the function code. For set messages to the projector,  
neither of these characters appear—the code is followed by the data itself (see next).  
OTHER SPECIAL FUNCTIONS (OPTIONAL): To add functionality to the current message,  
include one or more of the following special characters between the function code and first  
parameter. If more than one (M SP), add in any order.  
A
Auto Mode adjustment (rare—for video standard selection only). See 2.6, Other  
Special Functions  
E
G
H
I
Enable Control Inquiry. See 2.6, Other Special Functions  
Global Control Inquiry. See 2.6, Other Special Functions  
Return the Help text for a control. See 2.6, Other Special Functions  
Used as an index for controls containing many values. See 2.6, Other Special  
Functions  
K
L
M
N
S
T
Keypad emulation. See 2.6, Other Special Functions  
Return a list of options for ‘list’ controls. See2.6, Other Special Functions  
Find min/max adjustments (i.e., range). See 2.6, Other Special Functions  
Return the name of the control. See 2.6, Other Special Functions  
Adjust a specific source setup only. See 2.6, Other Special Functions  
Return the type of control (i.e. Slidebar etc.). See 2.6, Other Special Functions  
Adjust image in PIP window. See 2.6, Other Special Functions  
P
DaTa: The value for a given projector state, such as “on” or “off”, appears in aSCii-decimal  
format directly after the request/reply symbol. you can add an optional space after the symbol—  
i.e., before the data—in a set message, but data in replies follow the “!” symbol without a space.  
Other details to remember about data:  
All values returned by the projector (reply messages) have a fixed length of either 3 or  
5 characters regardless of the actual value—the value is padded with leading zeros as  
necessary.  
Data in set messages to the projector does not require padding with zeros.  
For any given parameter, data is always the same number of characters. e.g., the shutter  
value, which is either “on” (1) or “off” (0) is always 3-digits: 001 or 000.  
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Appendix B ► Serial Communications  
Within each message, multiple parameters of data must be separated by one space”  
character.  
Data pertaining to a source setup other than the current source setup is preceded by: the  
letter “S”, the source setup number (i.e., channel), and a space. This is similar to an extra”  
parameter P0.  
Text parameters such as channel names are enclosed in double quotes following the data,  
as in “name”.  
TeXT PaRaMeTeRs: most data is simply a numerical value, however some messages also  
require text. For example, a channel naming message typically includes a text-based name  
after the channel numberenclose this text in double quotation marks, as in “Tilt the Wagon”.  
Use all characters as desired except for the following special characters shown in the left column  
below—these require a 2-character combination as shown:  
Table 1. special Characters for Text  
If you want this... enter this... Description  
\
\\  
\“  
\(  
Backslash  
Quote  
(
left bracket  
)
\)  
right bracket  
0x01  
0x0a  
\b  
\n  
Start of binary message (control code)  
new line - if the text can be displayed on more than one  
line, this will set the line break.  
0x1b  
0x0e  
0x11  
0x13  
\x  
\e  
\g  
\s  
control code (eSC)  
end of binary message (control code)  
Xon (control code)  
Xoff (control code)  
2.2 sampling Messages  
sampling Messages and Their Meaning  
and Their Meaning  
Desired action  
Message  
(CHa?)  
Description  
Get current Chan#  
Chan# reply from proj.  
Set Chan#  
request by controller for current channel #  
reply from proj. that current channel is 24  
Switch to the first channel on the TPC  
request by controller for OSD state.  
(CHa!24)  
(CHa 24)  
(OSD?)  
Get on-screen display status  
On-screen display is disabled. (OSD!000) reply from proj. that menus are not displayed  
Set on-screen display to On  
(OSD 1)  
Turn the menu system on.  
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Appendix B ► Serial Communications  
• For Single Projector  
• For Broadcasting  
Message Format  
Function  
Examples  
(
)
)
)
)
)
Code  
(
Data  
(con64)  
SET (set contrast to 64)  
Code  
?
(Con?)  
REQUEST  
(what's current contrast?)  
(
(
Code  
!
Data  
Data  
(CON!064)  
REPLY (contrast is 64)  
SET AND  
ACKNOWLEDGE MESSAGE  
(message processed?)  
$
Code  
($con64)  
space  
(
(&CON64 240)  
SET WITH CHECKSUM  
&
Code  
Data  
Checksum  
• For Specific Projector Within a Network  
1 Controller Present  
Message Format  
Function  
Examples  
(
)
)
Dest. Addr.  
Dest. Addr.  
Code  
Code  
Data  
Data  
(5pwr1)  
SET (turn proj.#5 on)  
SET AND  
ACKNOWLEDGE MESSAGE  
(message processed?)  
(
($5pwr1)  
$
• For Specific Projector Within a Network  
• Multiple Controllers Present  
Message Format  
space  
Function  
Examples  
)
)
(
Dest. Addr.  
Dest. Addr.  
Src. Code  
?
REQUEST (get contrast from  
(5 2con?)  
proj. #5 to controller #2)  
space  
space  
SET AND  
(
(
$
Src. Code Data  
Src. Code Data  
($5 2con?)  
ACKNOWLEDGE MESSAGE  
(is message from controller #2  
processed by proj. #5?)  
)
$
REPLY (from proj. #5 to  
controller #2: contrast is 64)  
(002 005CON!06  
Dest. Addr.  
What is actually sent in a Message  
2.3 What is actually  
sent in a Message  
although you will send and read messages as strings of aSCii characters, the actual message  
travels as a sequence of bytes. each character in this sequence requires 1 byte. See example  
below, which illustrates a lamp limit is 2000 hours” reply from the projector.  
(
)
2
0
0
0
ASCII =  
HEX =  
L
P
L
!
0x28 0x4c 0x50 0x28 0x21 0x32 0x30 0x30  
0x30  
0x29  
Figure 2. ASCII as Hex  
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Maximizing Message Integrity  
For additional reassurance and/or maximum message integrity, you can insert one or two special  
characters:  
2.4 Maximizing Message  
Integrity  
aCKnOWleDGMenTs: if you want  
Message from Controller  
Code Data  
Next Message from Controller  
Code Data  
assurance from the projector (or group  
of projectors) that a set message has  
been processed, request this simple  
acknowledgment by inserting a $”  
just after the start code (“. When the  
projector executes the required action  
Message  
Processed  
(
$
)
(
$
)
$
$
Simple Acknowledge from Projector  
(such as a source switch, for example), the projector will send a $” (only) back. This is a  
quick way to confirm success with set messages, and is particularly useful with long-distance  
communication links or where the projectors and/or images are not visible from the controller.  
Acknowledgements can also be a type of flow control. Note that requesting an acknowledgement  
serves no purpose when included in a request message, since the acknowledgement will be  
redundant to the actual reply from the projector. However, if requested, the $acknowledgement  
from the projector will follow the reply.  
CHeCKsUMs: For maximum message integrity, add a checksum character &” just after the “(“  
as shown below. you must then also include the correct checksum total (0-255) just before the  
“)” end code. make sure to add a space before the calculated checksum to separate it from the  
last data parameter:  
(&con64 240)  
The checksum is the low byte of the sum of the aSCii values of all characters between the “(“  
and the beginning of the checksum. Calculate the checksum for the above “set contrast to 64”  
command as follows:  
CHeCKSUm eXamPle = & + c + o + n + 6 + 4 + ‘space’  
= 26h+63h +6Fh +6eh +36h +$34h +$20h  
= 01F0h  
= F0h when only the low byte is used  
= 240  
The projector collects all of the message bytes as defined in the first byte of the message, then  
creates its own checksum value for comparison with the checksum included in the controller’s  
message. if the values match, the message is considered to have been correctly received—  
otherwise the message is discarded.  
NOTES: 1) ‘h’ indicates a hex number. 2) If a “request” message has a checksum so will the  
reply. 3) If using both “acknowledge” and “checksum”, either character can occur first.  
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Appendix B ► Serial Communications  
Accessing Specific Source Setups  
2.5 Accessing Specific  
For aSCii messages described in this document, it is assumed you are adjusting the current  
source setup (channel) rather than a different specific one. However, for several commands  
(for example, aSr, Auto Source) you can direct the message to particular source setup. To do  
this, insert an sand a source# (such as “S5”) before the parameter value—the source setup  
number can be thought of as a “P0” parameter prior to the first parameter, and can be preceded  
with an optional space. For example:  
source setups  
(aSr S25 1)  
= Turn auto-Source on for source setup #25  
Use “S0” if your setting should be applied to all source setups (channels):  
(aSr S0 1) = Turn auto-Source on for all source setups  
The “S” source setup function cannot be used for parameters affecting the projector as a whole  
such as projector address.  
Other examples:  
(aSr 1)  
(aSr? S5)  
= Turn aSr on for the current source setup  
= What is the aSr status for source setup #5?  
(aSr!S005 001) = aSr is on for source setup #5  
(aSr? S7)  
= What is the aSr status for source setup #7?  
(err 006 "aSr: Source does not exist")  
= Source setup #7 does not exist  
(aSr?)  
(aSr!000)  
= What is the aSr status for current source setup?  
= aSr is off for current source setup  
Other special Functions  
2.6 Other special  
To add functionality to a message, include one or more of the following special characters directly  
after the start code “(“. if you add more than one, they can be in any order.  
Functions  
PaRaMeTeR lIMITs: For single-parameter projector function codes, you can find out the  
current range of adjustment by adding the letter M” to your request message. For example:  
(lPl?M)  
What is the minimum and maximum lamp limit?  
(lPl!M000 5000)  
minimum lamp limit = 0, maximum lamp limit = 5000.  
ranges cannot be determined in this manner if the function has multiple parameters. note also  
that for text-based parameters, the “m” values represent the shortest and longest text strings  
possible.  
aUTO” MODe: For certain projector functions, you can add the letter a” to your set message if  
you want software to choose the appropriate setting. a reply with an a” indicates that the choice  
was auto-selected. For example:  
(sTD a)  
(sTD?)  
Set the video standard to the most appropriate option.  
What is the current video standard?  
(sTD!a4)  
The video standard was automatically set to option 4 (such as  
Pal-m).  
note that in these projectors, auto mode is supported only for selecting a video standard.  
although other functions (such as motion Filter) may offer an “auto” choice in its list of options,  
a reply message from the projector will not include “a” to indicate that “auto” it is selected—auto  
is simply an option chosen like any other.  
aDJUsTInG a PIP IMaGe: When there are two images on screen, all messages affect the  
primary image—that is, the larger “background” image. To direct a message to the PiP window  
instead, add the letter P” to your set message. For example:  
(COn P47)  
(sTD? P)  
in the PiP window, set contrast to 47.  
What is the current video standard used in the PiP window?  
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HelP TeXT: To have the Help Text for a specific command returned as a reply from the projector,  
add the letter H” to your request message. For example:  
(COn?H)  
What is the help text for the Contrast Control?  
(COn! “The Contrast is crushed”) reply from the projector.  
GlObal InQUIRY: add the letter G” in your request message to find out if the control is global.  
a reply of “001” is returned if the control is global. For example:  
(bDR?G)  
(bDR!001)  
is BDr a global control?  
BDr is a global control.  
InDeX ValUe: When a control uses indexes for multiple values, insert an i” into your request  
message to fin out the specific value of the index parameter. For example:  
(bRU? I22)  
(bRU! 123)  
What is the value for White Field Uniformity specified by index 22?  
The value is 123 for index 22.  
aCCessInG a lIsT: For a control with a list of available options, add the letter “l” to your  
request message to get a reply of the available options in that list control in the order they appear  
in the menu. The reply message includes the following four parameters:  
P1=1, item selectable  
P2=1, item displayable  
P3=value of item  
P4=text for item  
examples:  
(sTD?l)  
What are the list options for the STD list control?  
(sTD!l001 001 00008 “auto”)  
(sTD!l001 001 00007 “nTsC”)  
(sTD!l001 001 00003 “nTsC4.43”)  
(sTD!l001 001 00000 “Pal”)  
(sTD!l001 001 00004 “Pal-M”)  
(sTD!l001 001 00005 “Pal-C”)  
(sTD!l001 001 00006 “Pal-60”)  
(sTD!l001 001 00002 “seCaM”)  
(sTD!l001 001 00009 “?”)  
(sTD!l111 “—enD—”)  
The end of the list is marked with P1=111. You can also access the text for a specific item in that  
list by adding the value of that item after the l. For example:  
(sTD?l4)  
What is the text for item for in the Video Standard list?  
(sTD!l001 001 00004 “Pal-M”)  
COnTROl naMe: To nd out the name of the control you are using, add the letter “n” to your  
request message. if the control uses indexes for multiple values, insert the index number after  
the n” to read the name of the index. For example:  
(COn?n)  
What is the name of the COn control?  
(COn! “Contrast”)  
(bRU?n2)  
What is the name for index parameter 2 for BrU?  
(bRU! “left side, R”)  
(bRU?n6)  
What is the name for index parameter 6 for BrU?  
(bRU! “Top left Corner, R”)  
COnTROl TYPe: To nd out the type of control it is that you are using, add the letter “T” to  
your request message. if indexes are being used for control with multiple values, insert the  
index parameter after the T” to find out the type of control that the index is. For some slide  
bar or number controls, an additional parameter may be returned to specify the number of  
decimal places the control uses and if the control is to be displayed as a percentage (0=min and  
100=max). if the reply message does not contain the letter T”, than this function is invalid for  
that control. The parameters for control types are:  
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0 = special Format  
1= slide bar  
2 = Checkbox  
3 = list  
5 = Text  
6 = “Reserved Control”  
7 = Date  
8 = Time  
4 = number  
9 = IP (dotted quad)  
examples:  
(sTD?T)  
What type of control is STD?  
(sTD! T003)  
(COn?T)  
STD is a list.  
What type of control is COn?  
(COn! T001 %000)  
(ebb?T8)  
(ebb! T004 237)  
COn is a slidebar that is currently at 0%.  
What type of control is index parameter 8 of eBB?  
eBB is a number control and it’s current value is 237.  
enable InQUIRY: add the letter e” in your request message to find out if the control is  
enabled in the current context. a reply of “001” is returned if enabled. if the control has and index  
for multiple values, that index should be used to read the enable status.  
(sTD?e)  
(sTe!e001)  
is STD enabled in the current context?  
STD is enabled.  
KeYPaD eMUlaTIOn: add the letter K” in your set message to change to a quick “keypad  
mode” within the message. The next value in the message now represents the adjustment of  
the parameter.  
K0  
K1  
K2  
K3  
Stop the adjustment  
Toggle check box state  
Start decreasing a value, or moving the current image left/up  
Start increasing a value, or moving the image right/down  
examples:  
(lHO K2)  
Start moving the image left  
(lHO K0)  
(FRZ K1)  
Stop moving the image horizontally  
Freeze or unfreeze the image on the active window  
Keypad emulation is required in aPr, FCS, lHO, lVO and ZOm messages set messages.  
Flow Control  
2.7 Flow Control  
normally messages can be sent to the projector before processing of earlier messages is  
complete—the projector will just store messages in a buffer until ready to process. However, if  
a series of messages is sent it is possible that the projector may not be able to process them as  
fast as they arrive and the buffer will become full. if this happens, the projector will send the 13h  
(Xoff) code to instruct the controller (or any devices preparing to transmit) to cease transmission.  
at this point, the controller must respond immediately and send no more than 10 extra characters  
or they may be lost (i.e., the projector is able to accommodate the receipt of up to 10 more bytes  
after it sends 13h [Xoff]). When the buffer is once again available, the projector will send a 11h  
(Xon) command to resume transmission.  
NOTE: Xon and Xoff controls apply to both directions of communication. The projector will not  
send more than 3 characters after it has received a 13h (Xoff) code.  
FlOW COnTROl WITH “aCKnOWleDGe”: if the controller waits for each message to be  
acknowledged before sending the next and the controller does not send a message that is longer  
than 20 characters, then the projector will never send an Xoff and the controller does not have  
to handle them. if the projector has not received an Xon after receiving an Xoff code, after a time  
out it will assume that the Xon was lost and start transmitting again. if the controller has received  
an Xoff and no Xon within a reasonable time, it can assume that the Xon was lost. These two  
time outs are projector-specific and are in the range of 3s-60s.  
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3. asCII Codes  
asCII Codes  
This section lists all aSCii message codes for controlling the projectors listed on page 3. To  
fully understand how an adjustment works or what it does in the projector and/or image, always  
consult the User’s manual provided with your projector.  
General notes to Remember:  
When a parameter for a specific source setup is accessed (see 2.5 Accessing Specific  
Source Setups) an “S” is inserted between the command code (space) and P1 (no space  
The smallest increment for adjusting any parameter is always 1.  
For some controls (Contrast, e.g.), the value displayed on the screen is a percentage while  
the actual hardware has a range of 0-255. in these cases, remember that aSCii values  
are correlations to the screen values, and will not match numerically (aSCii 0 = 0%, aSCii  
128=50.2%, etc.).  
aCe auto Color enable  
3.1 aCe  
Use to automatically project a specific color or colors when working with controls such as Input  
levels, Odd Pixel adjustment, Color Temp adjust adjustments, etc.  
auto Color enable  
aDR Projector number  
ADR identifies or sets the projector’s assigned number (0-999) so that it can be controlled  
separately within a group of linked projectors. To change the ethernet iP address via aSCii, see  
XiP.  
3.2 aDR  
Projector number  
aGC automatic Gain Control  
aGC automatically tracks the sync amplitude of the incoming signal.  
3.3 aGC  
automatic Gain Control  
aIl auto Input levels  
3.4 aIl  
ail allows the projector to continuously monitor the input signal levels and make adjustments as  
necessary to prevent crushing.  
auto Input levels  
aPJ active Projector  
3.5 aPJ  
active Projector  
Use APJ to temporarily disable (0) or enable (1) the IR and wired keypad inputs to a specific  
projector in a network of projectors. aPJ is essentially the same as using the  
Proj  
key, and is  
Proj  
best understood as a way of changing a projector’s listening status even though  
and  
still work. nOTeS: 1) aPJ does not affect the built-in keypad. 2) an aPJ to disable the keypad  
does not change the state of the Communications menu checkboxes for Front ir, rear ir, Wired  
keypad—these will remain checked (on). 3) The keypads revert to “enabled” after a power-down,  
or if the projector is unplugged and plugged in again.  
aPR Iris  
3.6 aPR  
Used aPr to adjust the iris size from 0-9. raise to improve contrast, lower to improve  
brightness.  
Iris  
(aPr K2) - start increasing the aperture size (higher brightness)  
(aPr K3) - start decreasing the aperture size (higher contrast)  
(aPr K0) - stop changing the aperture size  
To nudge” the aperture size, script in a delay between (aPr K3) and (aPr K0). Depending on  
your application, a delay of at least 20-30 milliseconds may be sufficient.  
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aPW auto Power Up  
Set aPW to automatically power up (1) or remain off (0) after a power failure.  
3.7 aPW  
auto Power Up  
aRO aspect Ratio Overlay  
3.8 aRO  
This is a function used when setting up the projector. When turned on (1), it overlays a number  
of common aspect ratio boxes on top of the source image. Turning off the overlay (0), will return  
to your source image.  
aspect Ratio Overlay  
asR auto source  
3.9 asR  
auto source  
Use aSr to automatically select a particular source setup (P1= S1-50) when switching channels.  
Enable (P2=1) or disable (P2=0) this function as desired. See section see 2.5 Accessing Specific  
Source Setups.  
nOTe: in an aSr reply, on/off state is P3 and the availability of the source setup is P2. See  
below.  
asU auto setup  
3.10 asU  
Use aSU to do an auto Setup of optimized settings based on the incoming signal detected.  
auto setup  
3.11 bbl  
bbl bottom blanking  
Use BBl to blank (turn to black) the bottom of the image. range depends on the incoming  
signal.  
bottom blanking  
baud Rates  
3.12 bDR or bDs  
bDR: Set the rS232 (only) baud rate to 1200, 2400, 9600, 19200, 38400, 57600 or 115200.  
Omit the “00” if desired.  
baud Rates  
bDs: Set the rS422 (only) baud rate to 1200, 2400, 9600, 19200, 38400, 57600 or 115200.  
Omit the “00” if desired.  
Wait at least 2s before sending the first message at the new rate. A reply returns a 7-digit value:  
the complete number, plus leading zeros (see below). an invalid setting will trigger an error  
message.  
examples:  
bdr96)  
(bds38400)  
(BDr?)  
Set the rS232 baud rate to 9600  
Set the rS422 baud rate to 38400  
What is the current rS232 baud rate?  
(BDr!0019200) The current rS232 baud rate is 19200  
(BDS!0115200) The current rS422 baud rate is 115200  
bGC base Gamma Curve  
Select the base gamma curve. “0” represents the default 2.2 curve, 1-21 are user-defined  
arbitrary Gamma Curves.  
3.13 bGC  
Gamma Curve  
bKl backlight  
Turn the built-in keypad backlighting off (0) or on (1).  
3.14 bKl  
backlight  
bKY broadcast Keys  
enable (1) or disable (0) broadcasting of commands to all projectors on a network.  
3.15 bKY  
broadcast Keys  
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blb blue blacklevel  
Set or request the blue Blacklevel (0-511) for a specific source setup.  
3.16 blb  
blue blacklevel  
3.17 blD  
blD blue Drive  
blue Drive  
Set or request the blue Drive (0-511) for a specific source setup.  
3.18 bOG  
bOG blue Odd Gain  
blue Odd Gain  
Set or request the blue Odd Gain (0-255) for a specific source setup. You can set an Odd Gain  
value for two separate analog input paths. The first input path is Input 1 (BNC connectors). The  
second input path is one of: input 2 (DVi-a connector), or input 5 or input 6 (one of the analog  
option cards).  
To leave one of the input values unaffected, enter a value of 0 for the input. if only one value is  
specified, then both input paths will have the same value.  
examples:  
(BOG 130 135) Sets the BnC analog path to 130, the DVi/option card path to 135. (BOG 0 120)  
leaves the BnC path as it was, the DVi/option card path to 120. (BOG 125) Sets both paths to  
125.  
bOO blue Odd Offset  
3.19 bOO  
Set or request the blue Odd Offset (0-255) for a specific source setup. You can set an Odd Offset  
value for two separate analog input paths. The first input path is Input 1 (BNC connectors). The  
second input path is one of: input 2 (DVi-a connector), or input 5 or input 6 (one of the analog  
option cards).  
blue Odd Offset  
To leave one of the input values unaffected, enter a value of 0 for the input. if only one value is  
specified, then both input paths will have the same value.  
bRT brightness  
3.20 bRT  
Set the image brightness from 0-1000. The BrT value represents a percentage, e.g. 1000=100.0  
% or 0505=50.5%.  
brightness  
bRU White Field Uniformity  
3.21 bRU  
Use BrU to adjust light output in the 8 zones around the central zone in the image, and/or to  
turn BRU on/off. To nd out if BRU is on, send a request with no parameters. The reply will be  
“off” (0) or “on” (1).  
White Field Uniformity  
examples:  
(BrU 2 0 65)  
(BrU 5 G 24)  
(bru? 0 B)  
(bru! 0 B 039)  
(BrU 1)  
Set right red zone to 65.  
Set top left green zone to 24.  
What is the overall brightness of blue?  
The overall brightness of blue is 39.  
enable White Field Uniformity feature (if feature is available).  
What is the status of the Uniformity enable feature/checkbox?  
White Field Uniformity is enabled.  
(bru?)  
(bru! 1)  
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Parameter  
Description  
P1 = Where to adjust?  
or (if Wolf WarP and  
no other parameters)P1 2 = right  
= Which type of White  
Field Uniformity  
0 = Overall  
1 = left  
5 = Top left  
6 = Top right  
7 = Bottom left  
8 = Bottom right  
3 = Top  
4 = Bottom  
if Wolf WarP and no P2 or P3 parameters, P1=  
0 = Disable  
1 = enable normal White Field Uniformity  
2 – 4 = User-defined White Field Uniformity (requires s/w v1.1 or  
higher)  
P2 = Which color to adj. 0 or r = red  
1 or G = Green  
2 or B = Blue  
P3 = Setting  
0 – 255 for “Overalland 0 – 127 for all other zones  
3.22 bUs  
White Field Uniformity  
select  
bUs White Field Uniformity select  
This enables or disables White Field Uniformity. if a WarP module is installed the control  
changes to a list and allows several different uniformity maps to be selected.  
Without WarP module: 0 = disabled, 1 = enabled  
With WarP module: use the (BUS?l) request to read the list.  
3.23 CCa  
Comprehensive Color  
adjustment  
CCa Comprehensive Color adjustment  
Use the CCaservice function to change the factory-set native colors (max Drives) in the projector,  
or to define one or more custom color palettes (i.e., color gamut). CCA changes x/y coordinates  
for red, green, blue and white points for a given gamut. Can be applied with CCS command.  
NOTE: Remember that Max Drives represents the measured native colors of the projector, and  
that all color performance depends on these native colors. A new CCA for Max Drives will change  
all color performance and gamut (palettes).  
Parameter  
Description  
P1 = Which gamut 0 = This is a duplicate of 1 (max Drives)  
(palette) to adjust.  
1 = max Drives  
5 = User 1  
2 = Color Temperature**  
3 = SD Video*  
4 = HD Video*  
6 = User 2  
7 = User 3  
8 = User 4  
* NOTE: Factory-set to industry standards. Adjustment is not  
recommended as it will change this performance standard.  
* Affects only the current color temperature setting. Changing Color  
Temp coordinates with CCA is not recommended.  
P2  
P3  
P4  
P5  
P6  
P7  
P8  
red x  
red y  
Green x  
Green y  
Blue x  
Blue y  
White x  
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P9  
White y  
P10  
P11  
P12  
P13  
P14  
P15  
magenta x  
magenta y  
Cyan x  
Cyan y  
yellow x  
yellow y  
examples:  
(CCa?)  
= What is the current color adjustment?  
(CCa 1 661 341 332 575 144 93 320 330) = Set “max Drives” to these x/y coordinates  
3.24 CCC  
Comprehensive Color  
Clear  
CCC Comprehensive Color Clear  
The CCC command will copy the data from one of the comprehensive color setups into the  
currently selected user setup (USer1-4). See CCS for a list of possible selections.  
CCI Color Temperature  
3.25 CCI  
Use CCi to implement a color temperature from 3200K-9300K. This control changes just the  
white point (x/y) of the current gamut, and is applied only if you are using color temperature  
(CCS) as your “Select Color adjustment” choice.  
Color Temperature  
3.26 CCs  
select Output Color  
CCs select Output Color  
Use CCS to select a predefined or user-defined color palette for use with a given source.  
0 = max Drives (default) 1 = Color Temperature 2 = SD Video 3 = HD Video 4 = User 1 5 = User  
2 6 = User 3 7 = User 4  
3.27 CHa  
Channel select  
CHa Channel select  
Use CHa to select a channel (1-99). This is the same as SrC command.  
Cle Color enable  
3.28 Cle  
Enable a specific color to be projected on the screen (1=red, 2=green, 3=blue, 4=yellow, 5=cyan,  
6=magenta, 7=white, 8=black). nOTe: Colors will always revert to white (full color) upon power-  
up and if “exit” at presentation level.  
Color enable  
3.29 ClP  
ClP Clamping  
Use CLP to define the blacklevel clamping location for the current signal (0 = Sync Tip, 1 = Back  
Porch, 2 = Tri-level).  
Clamping  
3.30 ClR  
ClR Color  
Set the color intensity (1-1000) for video images. The Clr value represents a percentage, e.g.  
1000=100.0 % or 0505=50.5%.  
Color  
3.31 COn  
Contrast  
COn Contrast  
Use COn to set the contrast level (0-1000). The COn value represents a percentage, e.g.  
1000=100.0 % or 0505=50.5%.  
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CRM Chroma / luma Delay  
Use Crm to set the time delay (20-50) between the chroma and luminance in decoded signals.  
3.32 CRM  
Chroma / luma Delay  
CsP Color space  
3.33 CsP  
CSP specifies which color space the input signal uses. 0=RGB, 1=YprPb, 2=YPbPr (HDTV).  
Color space  
DeF Factory Defaults  
3.34 DeF  
Use DeF to reset all parameters in the projector to factory defaults—all source setups are  
deleted, all factory-defined color palettes are restored, and all user adjustments/preferences are  
set to default values. DeF may also change your baud rate and projector number. nOTe: you  
must include P1 = 111 in any DeF message. This requirement prevents accidental use of DeF.  
Factory Defaults  
Because the DeF message can take a fairly long time, it is a good idea to include the optional  
acknowledge code ($) to determine when the defaults have been completed—i.e., ($def 111).  
Dls Delete source  
3.35 Dls  
Use DLS to delete a specific locked or unlocked source setup (1-50), or to delete all unlocked  
source setups (0). To delete all setups, even those that are locked, you must first unlock all  
source setups using the memory lock command (mlK S0 0).  
Delete source  
DlY Delay  
3.36 DlY  
Use Dly to delay a real-time event for a number of milliseconds (1-65535ms).  
For example:  
Delay  
(rTe G 5 H “(Dly 100) (PWr 0)”) = When pin 5 goes high, Delay 100ms, then power off.  
DRK Dark Interval  
3.37 DRK  
Use DrK to control the time interval—in active output lines—between frames projected to the  
screen, so that active 3D applications are well-synchronized with shutters in 3D glasses. range  
depends on source frequency. For 3D models only.  
Dark Interval  
DTa source Data  
3.38 DTa  
Use DTa to read from the projector (or load into the projector) all of the settings related to a  
specific source setup (1-99), or pertaining to system parameters. This essentially creates a back-  
up. If a source setup does not exist, use DTA to define all settings for it. This essentially creates  
a back-up.  
source Data  
Keep in mind that a DTa request triggers reply messages for each setting in a source setup.  
Because of the large number of replies, requesting an acknowledgement from the projector  
($) is a good idea—receiving the ($) back confirms that the projector has returned all data and  
completed the full DTa reply.  
ReaDInG seTTInGs (DaTa) FOR a sPeCIFIC sOURCe seTUP  
message  
the number of the source setup to read – must have leading ‘S’:  
For example, ($DTa? S5)  
If P1 = source#1-99, this identifies a specific source setup to read  
P1 = the number of the source setup being read (1-99)  
P2 = switcher number (0=projector)  
reply  
P3 = slot number  
P4 = the vertical frequency (cHz)  
P5 = the horizontal frequency (10’s of Hz)  
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P6 = input polarity & routing  
Bits 2-0 // horizontal sync source  
0 = no sync  
1 = horizontal on vertical input  
2 = horizontal on horizontal input  
3 = horizontal on green input  
4 = horizontal on red input  
5 = horizontal from Vid1 input  
6 = horizontal from Vid2 input  
Bit 3 // set if composite sync (H & V on same wire)  
Bit 4 // set if horizontal sync has negative polarity  
Bit 5 // set if vertical sync has negative polarity  
= reply message for first source setup setting  
= reply message for second source setup setting  
= reply message for third source setup setting  
etc…  
Setting 1  
Setting 2  
Setting 3  
Setting n  
$
= reply message for last source setup setting  
acknowledge of DTa message (if requested)  
example:  
($DTa? S5)  
(DTa! S005 000 001 05996 03150 059)  
(COn! S005 045)  
(BrT! S005 167)  
etc…  
$
ReaDInG seTTInGs (DaTa) FOR all sOURCe seTUP  
To request all settings for all sources, use P1=0 ($DTa? S0). The reply will be a sequence of  
replies for each source. if you requested an acknowledgement ($), it will arrive after the last reply  
for the last source.  
example:  
($DTa? S0)  
(DTa! S005 000 001 05996 03150 059)setup  
(COn! S005 045)  
(BrT! S005 167)  
etc.…  
(DTa! S034 000 001 05996 03150 059)  
(COn! S034 022)  
(BrT! S034 137)  
etc.…  
$
DOWnlOaDInG sOURCe seTUP seTTInGs (DaTa) TO a PROJeCTOR  
Send a DTA message to define a new source setup, or redefine an existing source setup, and  
include the specified parameters (refer back to the “Reading Setting for a Specific Source Setup”  
list of parameters shown above).  
example:  
(DTa S005 000 001 05996 03150 085)  
(COn S005 045)  
(BrT S005 167)  
etc.…  
(DTa S034 000 001 05996 03150 085)  
(COn S034 022)  
(BrT S034 137)  
etc.…  
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Appendix B ► Serial Communications  
ReaDInG PReFeRenCe seTTInGs  
Settings for projector preferences are either Transferable or Projector-specific:  
Transferable: Valid for any projector of the same model. Single DTa parameter = T.  
Projector-specific: Unique to an individual projector. Single DTa parameter = P.  
example:  
($DTa? T)  
= request for all preferences that can be used in other  
projectors of the same model  
(BDr! 09600)  
(lPi! 00345)  
etc.…  
$
($DTa? P)  
= request for preferences that are unique to an individual  
projector  
(CTm! 001 002 00000 000 01187)  
(CTm! 002 007 05400 012 043)  
etc.…  
$
DOWnlOaDInG PReFeRenCes TO a PROJeCTOR  
To download preference settings to a projector, just send the various settings as separate  
commands—DTa is not used. Take special care when sending BDr (Baud rate) and aDr  
(Projector # or address) messages, as they change the way your network operates and you  
may accidentally break communication. For example, BDr should always be broadcast to all  
projectors or you will be unable to talk to some projectors.  
DTl Detail  
3.39 DTl Detail  
Use DTl to set the detail for rGB and video images.  
3.40 DTT  
Detail Threshold  
DTT Detail Threshold  
Sets the minimum change required before the detail (DTl) function is activated. This sharpens  
images without increasing background noise.  
3.41 ebb edge blending  
black levels  
ebb edge blending black levels  
The eBB control is only active when edge Blending (eBS) and Black edge Blending (BeB)  
have been enabled. The particular edges that have been blended with the edge Blending (eBl)  
command will be active for blending the black levels. For example, you cannot adjust the edge  
Blend Black level for the top edge, if there is no edge blending active for the top edge. Similar to  
the EBL control, data can be specified by zones or edges, or by index.  
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Parameter Value  
Description  
P1  
1-16  
1 = Center  
2 = Top  
(P1: 1-9 = blend edge/zone brightness)  
(P1: 10-13 = edge zone width)  
3 = Bottom  
4 = left  
(P1: 14-16 = color components of overall black level) 5 = right  
6 = Top left  
7 = Top right  
8 = Bottom left  
9 = Bottom right  
10 = left Width  
11 = right Width  
12 = Top Width  
13 = Bottom Width  
14 = Black red level  
15 = Black Green level  
16 = Black Blue level  
P2  
When P1 = 1-9, P2 = 0-247  
When P1 = 10-13, P2 = 0-255  
When P1 = 14-16, P2 = 0-255  
Brightness (0-247)  
Zone Width (0-255)  
Color level (0-255)  
examples:  
(BeB 2 15)  
(BeB?)  
(BeB! 1)  
Set Brightness of top edge to 15  
request state of Black edge Blending  
Black edge Blending is enabled  
ebe edge blending black levels select  
This command enables (1) or disables (0) the Black edge Blending feature. This feature can only  
be enabled when edge Blending has been enabled (eBS).  
3.42 ebe  
edge blending black  
levels select  
3.43 ebl  
edge blending  
ebl edge blending  
Use eBl to blend together the overlapping edges of adjacent images, and/or to turn eBl on/off.  
To nd out if EBL is on, send a request with no parameters. The reply will be “off” (0) or “on” (1).  
note that on-screen values do not match values through aSCii messaging.  
Parameter  
Description  
P1 = Which blend edge? or  
(if Wolf WarP and no other  
parameters)  
0 = left  
1 = right  
2 = Top  
P1 = Type of edge blending to  
use.  
3 = Bottom  
Or, if Wolf WarP and no P2 or P3 parameters, P1=  
0 = Disable  
1 = enable normal Christie edge Blending  
2 – 4 = User-defined custom blend (requires s/w v1.1 or  
higher)  
P2 = Which blend characteristic? 0 = Width of blend 1 = Shape of blend 2 = midpoint of  
blend  
P3 = Setting  
left/right Width = 0, 5-80, Top/Bottom Width 5-60, Shape  
2-30, midpoint 2-30  
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examples:  
(eBl 2 0 15)  
Set width of top blend to 15  
(eBl?)  
(eBl! 1)  
What is the current status of edge Blending—on or off?  
edge Blending is currently enabled  
ebO edge blending Overlap  
3.44 ebO  
Use eBO in conjunction with edge Blending to simplify the aligning of edge-blended projectors.  
enabling eBO (1) sets the blend region to a uniform gain of 25% and the rest of the image to  
100%. Disable eBO (0) to restore previous gain settings.  
edge blending Overlap  
ebs edge blending select  
3.45 ebs  
This enables (1) or disables (0) edge blending. if a WarP module is installed the control changes  
to a list and allows several different edge blends to be selected. Use the (eBS?l) request to read  
the list.  
edge blending select  
eMe error Message enable  
Use EME to turn all notification off, or to choose how you wish to be notified of projector errors.  
3.46 eMe  
error Message enable  
0 = Off  
1 = On-screen display  
2 = aSCii message (i.e., via err messages)  
3 = Both  
eRR error Message  
3.47 eRR  
The projector broadcasts an err message when an error is detected. each err message  
includes the error code (P1), error type (P2), and a text explanation. error messages also include  
the address of the source projector.  
error Message  
NOTE: The type of error and the text explanation are enclosed together in quotation marks,  
separated by a colon and a space. Below, the text explanation appears as -----.  
error Code (P1)  
Type of error (P2)  
Meaning  
001  
002  
003  
004  
005  
006  
007  
“System error: -----”  
System crash.  
“System Warning: -----”  
invalid parameter:—“  
Too many parameters:”  
Too few parameters:-----”  
“Source does not exist:-----”  
“Could not be executed:”  
System error.  
invalid parameter number.  
message requires fewer parameters  
message requires more parameters  
The source setup# is wrong  
Current content prevented the  
command from executing.  
008  
009  
“Checksum error:-----”  
“Unknown request:-----”  
The checksum is incorrect.  
Message code undefined. If the  
message sent as a command it is  
ignored and no error is returned.  
010  
“Communication error:-----”  
error receiving serial data on one of the  
rS-232 ports.  
011  
012  
“rX Break  
a serial break was received.  
Supplementary info  
additional information about the error.  
message content depends on the  
nature of the error.  
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Appendix B ► Serial Communications  
examples:  
NOTE: The 65535 signifies the port address of the controller receiving the message.  
SynC no longer responding  
(65535 00030err 001 "System error: SynC no longer  
responding")  
attempt to delete the current source(65535 00030err 002 "System Warning: The current  
source cannot be deleted")  
(BDr38900)  
(BlB 25 25)  
(aSr S10)  
(aSr S10 1)  
(COn 45) with no source  
(&con 64 250)  
(aBC?)  
(65535 00030err 003 "BDr: invalid parameter 1")  
(65535 00030err 004 "BlB: Too many parameters")  
(65535 00030err 005 "aSr: Too few parameters")  
(65535 00030err 006 "aSr: Source does not exist")  
(65535 00030err 007 "COn: Could not be executed")  
(65535 00030err 008 "COn: Checksum error")  
(65535 00030err 009 "aBC: Unknown request")  
3.48 FaD  
Fade Time  
FaD Fade Time  
Use FaD to set the time for dissolving one display image into the next (0=seamless, 100=1  
second). Or, if using v1.0 software, FaD sets the time for fading to black and then to the new  
display image.  
3.49 FCs  
FCs Focus  
Focus  
The FCS adjusts lens focus on projectors having a motorized lens mount, and requires keypad  
emulation.  
examples:  
(FCS K3)  
(FCS K2)  
(FCS K0)  
–ve Focus direction  
+ve Focus direction.  
Stop focus adjustment (if not issued, lens movement will continue  
until it reaches the end stop).  
To nudge” the focus a minimum amount, script in a delay between (FCS K3) and (FCS K0).  
Depending on your application, a delay of at least 20-30 milliseconds may be sufficient.  
FIl Input Filter  
3.50 FIl  
Use FIL to force an internal filter for HDTV (1), SDTV (2), EDTV (3), Graphics/RGB (4) or to turn  
the automatic filtering feature off (0). This automatic filter is for analog sources only.  
Input Filter  
Fle Frame lock enable  
3.51 Fle  
Use FLE to define how the projector controls the output frame timing based on the input signal.  
Use the following parameters to achieve the desired output frame timing.  
Frame lock enable  
P1 = 0: rate matched – the output runs at close to the input frequency but is not locked to it so  
the output will drift in phase relative to the output.  
P1 = 1: locked – if possible the output image is phase locked to the input frames  
P1 = 2: Free run – the output runs at 60Hz frame rate  
For older versions of software (v1.1 and earlier) this control is a checkbox to enable a “locked”  
output. When unchecked the output is “Frame matched”.  
FMT 2/3 Pull Down Threshold  
3.52 FMT  
Use FmT to adjust the threshold (0-255) at which the projector will consider an incoming video  
signal as film vs. video.  
2/3 Pull Down Threshold  
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FRD Frame Delay  
3.53 FRD  
Use FrD to adjust the number of lines of delay between the input and output frames (range  
varies with incoming signal).  
Frame Delay  
FRZ Freeze Image  
FrZ 1 = freeze the image. FrZ 0 = unfreeze the image.  
3.54 FRZ  
Freeze Image  
Fse Fan sensor enable  
3.55 Fse  
Use FSe if you want the projector to shut down 3 minutes after a critical cooling fan failure. FSe  
1 = enabled, FSE 0 = disabled. NOTE: Definition of a which cooling fan is critical varies with  
projector model.  
Fan sensor enable  
FYI For Your Information  
3.56 FYI  
The projector broadcasts an Fyi message when it detects a change in status. The Fyi message  
contains the relevant status code followed by its new state (P1), up to 2 additional parameters of  
detail, and a brief text description. The address of the source projector precedes the Fyi code.  
For Your Information  
NOTE: FYI messages are gated by the Error Message Enable (EME) control. Turning off EME  
also turns off FYI.  
status Code  
001 Power  
new state (P1)  
Meaning and additional Parameters  
P1 value indicates the new “Power” state  
0 = Off 1 = On 2 = Boot 10  
= Cool Down 11 = Warm Up detected.  
002 Proj. address  
##### (5-digit address) P1 value indicates the new address of  
this source projector.  
003 Proj. Selected 0 = rS232 inactive, Ui  
This projector has been activated or  
inactive 1 = rS232 inactive, inactivated via the PrOJ key or the aPJ  
Ui active 2 = rS232 active, serial message.  
Ui inactive 3 = rS232  
active, Ui active  
004 Baud rate  
005 Standby  
####### (7-digit baud rate) P1 value indicates the new baud rate.  
0 = Off 1 = On  
P1 value indicates whether the system is  
in standby mode  
006 Signal  
0 = Good Signal 1 = Signal P1 describes signal detection P2 = hor.  
missing 2 = bad sync  
frequency of signal P3 = vert. frequency  
of signal  
007 OSD  
009 Shutter  
010 input  
0 = Off 1 = On  
P1 value indicates whether the on-  
screen display is on or not.  
0 = Open 1 = Closed  
0 = Open 1 = Closed  
P1 value indicates whether the shutter is  
open or closed.  
P1 describes the current channel  
number P2 = Switcher# (projector is  
always switcher “000”) P3 = Slot#  
011 Picture mute.  
012 PiP.  
0 = Off 1 = On  
0 = Off 1 = On  
P1 value indicates whether the picture is  
displayed or not  
P1 value indicates whether Picture-in-  
Picture mode is on or not  
255 General / misc. ### (3-digit channel  
number)  
P1 describes miscellaneous general  
state detected  
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examples: (Status code for each Fyi is shown as bold)  
(00030Fyi 001 000 "Powered Off")  
(00030Fyi 002 00057 "Projector address changed from 30 to 57")  
(00057Fyi 003 001 "Projector Ui active, rS-232 inactive")  
(00057Fyi 004 38400 "Baud rate changed to 38400")  
(00057Fyi 006 000 01573 05994 "Good Signal")  
(00057Fyi 006 002 "Bad Sync: HSync is too high")  
(00057Fyi 007 000 "OSD Off")  
(00057Fyi 009 001 "Shutter Closed")  
(00057Fyi 010 034 000 003 "Switched to channel 34, projector input 03")  
(00057Fyi 010 035 000 004 "Switched to channel 35, projector input 04")  
GaM Gamma  
3.57 GaM  
Use Gam to set a 3-digit gamma level interpolated between a base curve (2.2 by default, or an  
arbitrary gamma curve, selected via the BGm Base Gamma control), a high curve (3.0), and a  
linear curve. range is 100-280 (=1.8-2.0).  
Gamma  
3.58 GIO  
GIO General Input Output  
Use GIO to configure and control the General Purpose Input and Output (GPIO) bits. There are  
7 GiO pins available on the 9pin Din GPiO connector, plus power and ground.  
General Input Output  
GPIO Pins  
Connector Pin #  
Signal  
+12V (200ma)  
GPiO 1  
1
2
3
4
5
6
7
8
9
GPiO 2  
GPiO 3  
Ground  
GPiO 4  
GPiO 5  
GPiO 6  
GPiO 7  
General Message format:  
(GIO?)  
// Request state and configuration of all pins  
(GIO? C#)  
// Read configuration for specific pin  
(GIO C# <Input/Output>)  
(GIO C# “List of configurations”)  
<”iOxO”> (GiO # <state>)  
GiO # “list of states”)  
(GiO # P <Duration in ms>)  
// Set pin # configuration to <Input = I, Output = O>  
// Set multiple pin configurations starting at pin <#> i.e.  
// Set pin <#> to <state> H= High, l= low  
// Set multiple pin states, starting at pin <#> i.e. <”Hlxl”>  
// Pulse pin <#> for <n> milliseconds  
Where  
C = configure  
# = desired pin number or start pin number  
x = no change  
notes:  
1. When a command is issued to a pin configured as an input, the command triggers the  
same functions as if the input pin actually changed state.  
2. The GIO configuration and state take time to save to the projector. Leave your projector  
running for several after your setup is complete.  
3. GPiO numbers start from 1 not zero.  
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Appendix B ► Serial Communications  
examples:  
(GIO?)  
// Request state and configuration of all pins  
// Reply of pin state and configuration  
// Set Pin state and configuration. The above commands  
can be used to save and restore Preference information  
// Set Pin 1 as output  
(GIO! "HLLLLHL" "IOOOOII")  
(GIO "HLLLLHL" "IOOOOII")  
(GiO C1 O)  
(GIO? C1)  
(GIO!C1 O)  
// Get Configuration for pin 1  
// Reply for get pin configuration  
(GiO C2 “OOiO”)  
(GIO 1 H)  
// Set pin 2=out, 3=out, 4=in, 5=out  
// If configured as output, set to high  
// If configured as input, perform task equivalent to the  
input going high  
(GIO 1 “HLLL”)  
// Assuming config as outputs 1=high, 2,3,4=low  
(GiO 1 P 100)  
// Pulse pin 1 for 100mS  
3.59 Gnb  
Green blacklevel  
Gnb Green blacklevel  
Set or request the green Blacklevel (0-511) for a specific source setup  
3.60 GnD  
GnD Green Drive  
Set or request the green Drive (0-511) for a specific source setup.  
Green Drive  
GOG Green Odd Gain  
3.61 GOG  
Set or request the green Odd Gain (0-255) for a specific source setup. You can set an Odd Gain  
value for two separate analog input paths. The first input path is Input 1 (BNC connectors). The  
second input path is one of: input 2 (DVi-a connector), or input 5 or input 6 (one of the analog  
option cards).  
Green Odd Gain  
To leave one of the input values unaffected, enter a value of 0 for the input. if only one value is  
specified, then both input  
examples:  
(GOG 130 135) Sets the BnC analog path to 130, the DVi/option card path to 135.  
(GOG 0 120)  
(GOG 125)  
leaves the BnC path as it was, the DVi/option card path to 120.  
Sets both paths to 125.  
3.62 GOO  
Green Odd Offset  
GOO Green Odd Offset  
Set or request the green Odd Offset (0-255) for a specific source setup. You can set an Odd  
Offset value for two separate analog input paths. The first input path is Input 1 (BNC connectors).  
The second input path is one of: input 2 (DVi-a connector), or input 5 or input 6 (one of the  
analog option cards).  
To leave one of the input values unaffected, enter a value of 0 for the input. if only one value is  
specified, then both input paths will have the same value.  
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Appendix B ► Serial Communications  
HDC DHDM Configuration  
3.63 HDC  
When the Dual SD/HD-SDI module is present, the HDC command specifies how the card is  
being used. The module can be used to support a Dual link setup or have two independent  
single HD channels. By default the configuration is set to two single channels. You may select a  
dual link setup where the 'a' channel on the module is the primary video channel or the selection  
can be made to have the 'B' channel as the primary video in a dual link format. P1 is the Option  
Slot number (1 or 2) and P2 is the value you want to set for the configuration (see table below).  
DHDM Configuration  
Value  
Configuration  
0
1
2
Two Single HD Channels  
Dual link, Channel a Primary  
Dual link, Channel B Primary  
examples:  
(HDC 2 2)  
(HDC? 2)  
(HDC?)  
Set configuration on Option slot 2 to be: Dual Link, Channel B  
primary  
Request configuration for slot 2 only; returns (HDC! 002 002) for  
above setting.  
Request configuration for either slot; returns (HDC! 001 000)  
(HDC! 002 002) if cards exist in both slots.  
HDD DHDM Dual link Format  
3.64 HDD  
When the Dual SD/HD-SDI module is present, it can be configured to accept a Dual Link 292M  
serial input by combining the separate SDi inputs to allow a higher bandwidth / higher resolution  
(1920 X 1080) source. The table below shows how to configure the projector to properly display  
the Dual link source. This command is only available when the module is present and is only  
used for Dual Link sources. Parameter 1 is the option slot number you wish to configure (1 or 2),  
and Parameter 2 the value to select the desired format.  
DHDM Dual link Format  
Value  
selected Format  
4:4:4 rGB 10bit  
4:4:4 yCrCb 10bit  
0
1
examples:  
(HDD 2 1)  
(HDD? 2)  
Configure slot 2 to accept 4:4:4 YCrCb 10bit Dual Link Video  
Request current configuration for slot 2 only; from above this would  
return (HDD 001)  
(HDD?)  
(HDD? p)  
request Dual link format for the main video.  
request Dual link format for the pip video.  
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HDl DHDM loop Thru setting  
3.65 HDl  
When the Dual SD/HD-SDi module is present, a serial input may be routed to a serial output to  
allow chaining of signal sources using the HDl command. you can specify which input is routed  
to which output. Primary and Secondary sources may also be used as designated inputs to loop  
to outputs. P1 defines the option card slot you wish to configure and P2 refers to what loop thru  
inputs and outputs are desired. The table below lists the value options.  
DHDM look Thru setting  
Value  
Input  
Output  
0
a
C
D
D
C
C
D
D
C
B
1
2
3
a
B
Primary  
Secondary  
Primary  
Secondary  
examples:  
(HDl 2 3)  
(HDL? 2)  
(HDL?)  
Set loop thru on option slot 2 to be: Primary thru to D and  
Secondary thru to C  
Request loop thru for slot 2 only; returns (HDL! 002 003) for above  
setting.  
Request loop thru for either slot; returns (HDL! 001 001)  
(HDl! 002 003) if cards exist in both slots.  
HIs lamp History  
3.66 HIss  
Use the read-only HiS request to obtain the projector’s lamp history. note for dual-lamp, this  
information is stored separately for each lamp (P1 identifies Lamp 1 or 2)—see examples  
below.  
lamp History  
examples:  
(HiS? 1) What is the lamp 1 history?  
(HIS! 001 001 00555 “000000014”) // Lamp 1, sn.=”000000014”, first lamp  
used, on for 555 hours  
(HiS! 001 002 00095 “000000018”) // lamp 1, sn.=”000000018”, second  
lamp used, on for 95 hours  
(HiS?) What is the complete lamp history for lamp 1 and lamp 2?  
(HIS! 001 001 00555 “000000014”) // Lamp 1, sn.=”000000014”, first lamp  
used, on for 555 hours  
(HiS! 001 002 00095 “000000018”) // lamp 1, sn.=”000000018”, second  
lamp used, on for 95 hours  
(HIS! 002 001 00666 “000000022”) // Lamp 2, sn.=”000000022”, first lamp  
used, on for 666 hours  
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Appendix B ► Serial Communications  
HlP Help  
3.67 HlP  
Use HlP for a list of all serial commands supported in your projector—send the (HlP?) request.  
each item in the list has 3 parameters stating if the command is disabled (and why), its 3-character  
code, and the menu label or brief description:  
Help  
P1 = current on/off state of the command  
0 = enabled  
1 = disabled because power is off  
2 = disabled because the required hardware is missing  
3 = disabled because the function has not been licensed  
4 = disabled because the factory option has not been enabled  
5 = disabled because the command is not valid in the current context  
6 = disabled because the user has an insufficient security level  
7 = disabled because the function has been locked in the service menu  
8 = this is a read-only function  
P2 = 3-letter aSCii code for the command (aSr, BrU, etc.)  
P3 = menu label for the command. For those commands for which there is no equivalent  
menu item, short descriptive text is returned  
HOR Horizontal Position  
Use HOr to adjust the horizontal position of the image.  
3.68 HOR  
Horizontal Position  
lVs lens Variscope system  
3.69 lVs  
This enables (1) the lens settings to be saved / restored when the channel is changed. When off  
(0), changing the channel does not affect the lens settings. When lVS is activated it may cause  
a query to proceed with lens motor calibration (see lCB). lens calibration is necessary for lVS  
to function. Since calibration will take a couple of minutes, the user is allowed to decline and  
leave lVS turned off.  
lens Variscope system  
InM In Menu  
3.70 InM  
Use inm to specify whether a source setup is to be included in (1) or excluded from (0) the  
source setup selection menu. See section See also 2.5, Accessing Specific Source Setups.  
In Menu  
IOP Image Optimization  
3.71 IOP  
With the iOP control, the user can choose whether raw image quality or the cleanness of image  
transitions is more important.  
Image Optimization  
Choosing Best image Quality allows scaler resources to be allocated under some conditions to  
improve image quality in the form of deeper pixel depth. However, when switching sources, the  
screen will go blank and increase your switching time.  
Choosing Smooth Switching allows for cleaner transitions and/or fading when a user selects a  
new source to be displayed. The images will fade from the old image to the new image according  
to the Fade Time control (FaD).  
Seamless Switching overrides the Frame lock enable (Fle) settings and forces the output to run  
at 60Hz regardless of the input signal. The image is 100% seamless when switching sources.  
Parameter  
Value  
P1  
0 = Best image Quality  
1 = Smooth Switching  
2 = Seamless Switching  
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Appendix B ► Serial Communications  
ITG Test Pattern Grey  
3.72 ITG  
Use ITG to set the grey level for the flat field internal test pattern. The range of adjustment  
depends on the bit depth available in your projector model.  
Test Pattern Grey  
Use ITP to display an internal test pattern, or to find out what test pattern is currently displayed.  
The basic test pattern collection is shown listed below - your projector may vary slightly.  
3.73 ITP  
Internal Test Pattern  
Pattern #  
Description  
0
User image - no test pattern displayed.  
1
Grid + grey scale + color bars + circle + convergence marks  
2
Gray Scale 16  
White  
3
4
Grey - slide bar selects value 0-1023  
Black  
5
6
Checker  
7
13 point  
8
Color Bars  
9
rGBW Grey Scale  
multi Color  
10  
11  
12  
13  
edge Blend  
aspect ratio  
red & Blue ramp  
Ken Keypad enable  
3.74 Ken  
Use Ken to set the keypad input protocols, Wired, ir Front and ir rear, to respond to the  
protocol of the desired keypad. The following table outlines how to use the command parameters  
to set the desired protocols. note: the built-in keypad cannot be disabled.  
Keypad enable  
NOTE: Protocols B – G are used with the ‘Brick’ style rental staging keypad.  
Parameter  
P1  
Value  
0 = Wired  
1 = ir Front  
2 = ir rear  
P2  
0 = Off  
1 = responds to any protocol  
10 = Protocol a  
11 = Protocol B  
12 = Protocol C  
13 = Protocol D  
14 = Protocol e  
15 = Protocol F  
16 = Protocol G  
Example:  
(Ken i2 12): Sets ir rear to Protocol C  
(Ken? i1) returns (ken! i001 001): the current protocol for ir-front  
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Appendix B ► Serial Communications  
KeY Key Code  
3.75 KeY  
To emulate use of the projector’s keypad, you can send codes representing each keypress.  
NOTE: For most keys, sending a key code to depress a key also sends a code to release the  
key. Key codes for arrow keys and lens keys, however, cause continual adjustment that must be  
stopped with a separate code.  
Key Code  
Quick  
Setup  
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Appendix B ► Serial Communications  
KsT Keystone  
3.76 KsT  
Use KST to correct vertical keystone (14-50) so that the sides of the image do not slope away  
from each other, and the image is rectangular. The default value is 32 (no keystone).  
Keystone  
For advanced 2D keystone using the Warp module, see Warp Keystone Corners (WKC).  
3.77 lbl  
left blanking  
lbl left blanking  
Use lBl to blank the left edge of the image (0-1000). The amount of blanking feasible depends  
on the incoming source data.  
3.78 lCb  
lens Calibrate  
lCb lens Calibrate  
lCB forces the projector to calibrate the lens/motors and is intended for use in conjunction with  
Wolf Cinema's lens VariScope System (lVS). lens Calibration is not necessary if lVS is not  
used.  
lCB provides three types of calibrations to be performed. a reference calibration locates a  
positional reference point for repeatable motor positioning. a motion calibration calculates  
and sets motion parameters that optimize individual motors response for accurate positional  
placement. a Full calibration executes both of these calibrations.  
if lVS has already been enabled (refer to lVS command), a reference calibration will be  
performed when the projector is powered up. motion calibration only needs to be done once when  
lVS is initially enabled because the results are retained in memory for future use. Therefore, if  
lVS is to be used, it is only necessary to perform motion calibration once.  
lVS can only be enabled if both calibrations have been performed at least once. if lVS is  
disabled, neither calibration is necessary.  
refer to the tables below for the parameters to control the lVS calibration process.  
Command Values:  
Parameter  
1 - relative  
2 - manual  
3 - Calibrate  
Description  
Calibrate motor Zero reference Position  
Calibrate motion Parameters for lens motors  
Calibrate both reference and motion Parameters  
Query Values:  
1 = calibration has been done, 0 = calibration has not been done  
Parameter  
Description  
reference Calibration  
motion Calibration  
examples:  
(lCB 3) Stop Horizontal movement, lens will not stop until this command is issued or  
the end stop is reached.  
(lCB?) Query the current status of calibration, responds with (lCB!1 0) indicates  
that reference is calibrated but motion parameters are not.  
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Appendix B ► Serial Communications  
lDT level Detector  
3.79 lDT  
enable (1) or disable (0) the lDT (level Detector Test) mode that can aid in setting up input  
levels. Use in conjunction with LDV (Level Detector Value), which defines a threshold below  
which all incoming colors will be turned black, and above which all colors will turn to white. at this  
point, the level Detector will be enabled.  
level Detector  
3.80 lDV  
level Detector Value  
lDV level Detector Value  
Use an lDV setting of 1 to 1023 when the lDT (see above) will be enabled. This is a threshold  
below which all incoming colors will be turned black, and above which all colors will turn to white,  
and is an aid for setting up input levels.  
3.81 lHO  
lens Horizontal Offset  
lHO lens Horizontal Offset  
lHO adjusts horizontal offset on projectors having a motorized lens mount, and requires keypad  
emulation.  
examples:  
(LHO K3)  
(LHO K2)  
(lHO K0)  
Move the image to the right •  
Move the image to the left •  
Stop horizontal movement (without this, lens movement will  
continue until it reaches the end stop).  
To nudge” the image a minimum distance, script in a delay between (lHO K3) and (lHO K0).  
Depending on your application, a delay of at least 20-30 milliseconds may be sufficient.  
lTC lamp Tracking Calibration  
Use lTC to calibrate the current lamp and optical response.  
3.82 lTC  
lamp Tracking  
Calibration  
Parameter  
Description  
P1 = Calibration  
0 = Use default settings  
1 = run automatic calibration on current projector  
or, if more parameters present,  
1= Set custom gain and offset  
P2 = Gain  
Gain value can be from 0 to 32767  
P3 = Offset  
Offset value can be between -32768 to 32767  
notes: lTC calibration can take several minutes to complete and will vary the lamp output during  
calibration. all lamp settings will return to their initial condition once the calibration has been  
completed.  
Warning: Custom settings allow the user to set LTC to any value within the specified range. The  
software does not check that the specified values are functional.  
3.83 lMe  
lMe lamp Message enable  
Use lme to enable (1) or disable (0) display of the lamp timer message when the lamp has  
reached its Lamp Limit setting.  
lamp Message enable  
lnG language  
3.84 lnG  
language  
Use lnG to get/set the current language used in the projector’s menu system.  
1 = english  
2 = French  
3 = Spanish  
4 = German  
5 = italian  
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Appendix B ► Serial Communications  
lPC lamp Changed  
3.85 lPC  
Use lPC to record a new lamp serial number (8 characters max.) in projector memory. This will  
automatically reset the projector’s lamp timer so that it begins to log time for the new lamp.  
lamp Changed  
lPH lamp Hours Of Use  
Use the request LPH to find out the number of hours logged on the current lamp.  
3.86 lPH  
lamp Hours of Use  
lPI lamp Intensity  
3.87 lPI  
Use lPi to specify a desired light intensity setting (0-9999 for any model) for the lamp, and  
automatically put the lamp into the intensitymode also known as litelOC.  
lamp Intensity  
lPl lamp limit  
3.88 lPl  
Use lPl to specify the number of hours the lamp can operate within the projector before a  
warning message appears telling the user that the lamp limit has expired and the lamp needs  
replacement (System Warning also given: LEDs flash). The range varies with projector—do not  
set beyond the expected life for the type of lamp installed.  
lamp limit  
lPM lamp Mode  
3.89 lPM  
Use lPm to control how you run the lamp (0=max brightness, 1=maintain intensity setting for  
models with litelOC, 2=maintain power setting). if you choose constant intensity or constant  
brightness, you must also specify the desired level using the corresponding lPi (intensity) or  
lPP (power) command. See lPi and lPP.  
lamp Mode  
lPP lamp Power  
3.90 lPP  
Use lPP to set the desired lamp power level (in watts—range depends on the projector model),  
and automatically put the lamp into the “Powermode.  
lamp Power  
lPs lamp status  
3.91 lPs  
Use the read-only request LPS to find out the status of the current lamp(s):  
0 = Good lamp  
lamp status  
1 = lamp fan has failed (nOTe: in dual lamp models, Fan 8 cools lamp 1, and Fan  
10 cools lamp 2)  
2 = lamp can’t ignite  
3 = lamp turned off unexpectedly  
4 = lamp interlock problem  
5 = Color wheel failure (nOTe: dual lamp models only)  
6 = lamp compartment too hot (nOTe: dual lamp models only)  
7 = Driver Vcc too low (nOTe: dual lamp models only)  
8 = lamp not installed (nOTe: dual lamp models only)  
9 = Operation error (nOTe: dual lamp models only)  
lVO lens Vertical Offset  
3.92 lVO  
The lVO adjusts vertical offset on projectors having a motorized lens mount, and requires keypad  
emulation.  
lens Vertical Offset  
examples:  
(lVO K3)  
(lVO K2)  
(lVO K0)  
move the image down  
move the image up  
Stop vertical movement (without this, lens movement will continue  
until it reaches the end stop).  
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Appendix B ► Serial Communications  
To nudge” the image down a minimum distance, script in a delay between (lVO K3) and (lVO  
K0). Depending on your application, a delay of at least 20-30 milliseconds may be sufficient.  
MFT Menu Font  
3.93 MFT  
Menu Font  
Use mFT to choose whether menu font size is normal (0) or large (1).  
3.94 MlK  
source Memory lock  
MlK source Memory lock  
Use MLK to lock (1) or unlock (0) a specific source setup. See also 2.5, Accessing Specific  
Source Setups.  
MnU Menu status  
3.95 MnU  
The mnU command has two uses. One is to get the current status of the menus and customize  
the menu structure and the other is to define and activate a custom menu.  
Menu status  
When using serial commands to operate the menu, likely don’t want the menu to appear on the  
screen. To prevent the menu from appearing on the screen while using serial commands, use the  
OSD command. in addition, you may want to disable the keypads using the Ken command.  
Some menus automatically change particular settings to make adjustments easier. Depending  
on the context, you may also need to send:  
aCe x  
to enable or disable automatic Color enables  
mnU 3 x  
to enable or disable automatic Test Pattern selection  
Parameter Value  
Description  
P1  
0-3  
0=presentation level  
1=main menu  
2=sub menu  
3=enable or disable automatic test patterns  
P2  
When P1=2, #=0-9  
When P1=3, #=0-1, to  
#= the number of the submenu you wish to go to  
#=0, restore normal operation  
enable or disable automatic #=1, disable automatic test pattern  
test patterns  
mnU can also be used to create a custom menu. For example, (mnU “my menu” “BrT” “COn”  
“PiP”), produces a custom menu called “my menu” consisting of the Brightness, Contrast, and  
Picture in Picture enable controls.  
you can combine this with a rTe FUnC key event to make the custom menu available from a  
keypad. For example, (rTe F 3 “(mnU “my menu” “BrT” “COn” “PiP”)”), will pop up the custom  
menu when the FUnC-3 key is pressed.  
NOTE: this custom menu is not saved anywhere – as soon as you exit from it, the menu no  
longer exists and when you want to display it again you must send the MNU command, with  
all the controls, again. It is expected that this command will be used in conjunction with a RTE  
FUNC key event to have the custom menu available from a keypad.  
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Appendix B ► Serial Communications  
MOT Motion Filter  
3.96 MOT  
Use mOT to control how de-interlacing is managed.  
0 = auto — software determines the best option.  
1 = Still — produces crisp images when there is no motion.  
2 = Motion — for video not originally from film, or for moving computer-generated  
images  
Motion Filter  
3 = Film — performs inverse telecine operation to reproduce accurately and crisply  
material originating from 24Hz film.  
3.97 MsH  
Menu shift Horizontal  
MsH Menu shift Horizontal  
Use mSH to move menus horizontally (0 = left, up to 466 right)  
MsP Menu location  
Use mSP to moves menus to a preset location:  
0 = 4:3 Top/left  
3.98 MsP  
Menu location  
1 = 4:3 inset 1  
2 = 4:3 inset 2  
3 = 16:9 Top/left  
4 = 16:9 inset 1  
5 = 16:9 inset 2  
6 = Custom (read-only)  
3.99 MsV  
Menu shift Vertical  
MsV Menu shift Vertical  
Use mSV to move menus vertically (0 = Top, up to 350 Down)  
3.100 naM  
source / Channel name  
naM source / Channel name  
Set / get a source setup name. See also 2.5, Accessing Specific Source Setups.  
3.101 nRD  
noise Reduction  
nRD noise Reduction  
Use nrD to set the noise reduction level.  
3.102 nsI  
number select Image  
nsI number select Image  
Use nSi to use the numeric keys 1-8 as input keys for the main image. This option is only  
effective when the menu system is not active, for example when Picture-in-Picture is enabled.  
0 = never  
1 = Only when the PiP window is active  
2 = always  
3.103 nTR  
network Routing  
nTR network Routing  
Use nTr to specify which ports are joined in a common network. By default, only rS232 ports  
(in & OUT) are linked. if desired, add the rS422 port(s) to this network, and/or the ethernet  
port.  
0 = rS232, rS422 & ethernet communications are all separate from one another  
1 = rS422 port(s) is/are connected to the rS232 network  
2 = The ethernet port is connected to the rS232 network  
3 = rS232, rS422 & ethernet are all connected to each other  
3.104 OsD  
On screen Display  
OsD On screen Display  
enable (1) or disable (0) the on-screen display of the menus system.  
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Appendix B ► Serial Communications  
OTF Output Format  
3.105 OTF  
Change output format for Cine-iPm 2K.  
0 = Single link on DVi-1 or DVi-2  
1 = Twin link  
Output Format  
NOTE: DVI-1 has lower 8 bits; DVI-2 has higher 2 bits).  
PaP PIP aspect Ratio Preset  
Use PaP to select the preferred aspect ratio for your Picture-in-Picture window.  
3.106 PaP  
PIP aspect Ratio Preset  
0 = Default  
1 = anamorphic  
2 = Custom (response only – The vertical stretch does not correspond to one of the  
settings.)  
PbC PIP border Color  
Use PBC to select the color for the Picture-in-Picture window border.  
3.107 PbC  
PIP border Color  
0=Black  
1=Darkred  
2=DarkGreen  
3=DarkBlue  
4=DarkCyan  
5=Darkmagenta  
6=Darkyellow  
7=DarkGrey  
8=lightGrey  
9=red  
10=Green  
11=Blue  
12=Cyan  
13=magenta  
14=yellow  
15=White  
See also PBW.  
3.108 PbW  
PIP border Width  
PbW PIP border Width  
Use PBW to specify the width (0-10) of the border of the Picture-in-Picture window.  
See also PBC.  
PDT Peak Detector  
3.109 PDT  
enable (1) or disable (0) the peak detector test mode as an aid in setting up input levels.  
Peak Detector  
PHP PIP Horizontal Position  
NOTE: Not available in v1.0.  
3.110 PHP  
PIP Horizontal Position  
Use PHP to set the horizontal position (0-100) of the picture-in-picture window. range is a  
percentage of the screen size.  
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Appendix B ► Serial Communications  
PHs PIP Horizontal size  
NOTE: Not available in v1.0.  
3.111 PHs  
PIP Horizontal size  
Use PHS to set what percentage (0-100) of the screen width to use for the width of the picture-  
in-picture window. Height of the window will then be determined by the aspect ratio of the input  
image.  
3.112 PIP  
Picture-in-Picture  
PIP Picture-In-Picture  
Use PiP to turn picture-in-picture on (1) or off (0). NOTE: Not available in software v1.0.  
PJH Projector Hours of Use  
3.113 PJH  
Use PJH to determine the number of hours (0-16,777,215) the projector has been operated,  
including cool-down modes.  
Projector Hours of Use  
3.114 PlK  
Parameter lockout  
PlK Parameter lockout  
Use PlK to specify which menu options are to be locked from the user (note: a lockout can still  
be accessed via aSCii command). in a PlK message, P1 represents the corresponding function  
code (e.g., CnT, CTm, etc.) you wish to lock or unlock. Where several related options—such as  
blanking controls—share a single lockout, locking or unlocking any one of the options toggles  
the full lockout status.  
To lock/unlock all options, omit any P1 function code from your PlK set message.  
examples:  
(PlK “COn” 1) lock the “Contrast” control  
(PlK 1)  
lock all possible options  
(PlK “BrT” 0)  
Unlock the “Brightness” control  
3.115 PnD  
Plug & Display Modes  
PnD Plug & Display Modes  
Use PnD to specify the display mode requested of the video source. note: The source computer  
may need to be rebooted before this setting will take effect.  
0 = Default Timing (native resolution @ 60Hz)  
1 = 1024 x 768 x 116Hz  
2 = 720p (1280 x 720 x 60Hz)  
3 = 1080p50/1080i50  
4 = 1280 x 1024 x 110Hz  
5 = 1400 x 1050 x 60Hz  
6 = 1400 x 1050 x 102Hz  
7 = DC2k (2048 x 1080 x 60Hz)  
8 = 1080p60/1080i60  
9 = 1080p24/1080p30Hz  
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Appendix B ► Serial Communications  
PnG Ping  
3.116 PnG  
Use PnG to request and get basic projector information such as the type of projector & main  
software version installed on the TiPm (10-bit image Processor module).  
P1 = Wolf Cinema projector type  
Ping  
□ 31 = a projector listed on page 3 (always). These all include a TIPM.  
□ 0 = the projector is not initialized  
P2 = major s/w version# (0-99)  
P3 = minor s/w version# (0-99)  
P4 = maintenance version# with no functional change (a-z)  
P5 = Beta version#, if applicable only (1-199)  
P6 = Variation, such as an Oem. Preceded with “T” (T1-T63)  
examples:  
(png?) (png! 031 001 000)  
(png?) (png! 031 002 005 b)  
(png?) (png! 031 003 001 T005)  
// TiPm version 1.0  
// TiPm version 2.5b  
// TiPm version 3.1 T5 (=variation of released version v3.1)  
(png?) (png! 031 001 000 c 045 T002) // TiPm version 1.0c.045 T2 (=variation of beta version  
1.0c.045)  
PPP PIP Position Preset  
Use PPP to select the preferred position and size for the Picture-in-Picture window.  
3.117 PPP  
PIP Position Preset  
0 = Top right  
1 = Top left  
2 = Bottom left  
3 = Bottom right  
4 = Custom (response only – The size and position do not correspond to any of the  
defaults.)  
PPs PIP swap  
3.118 PPs  
PIP swap  
Use PPS to swap the picture-in-picture window with the main window. PPS is a toggle command  
with no parameters.  
PsW alternative service Password  
3.119 PsW  
alternative service  
Password  
Use PSW to find out the most recently defined password for accessing the service menu, or  
to define an alternative service password (range = 0-32768). Note that defining an alternative  
PSW simply adds a password to projector memory so that you may use either the original  
factory-defined Wolf Cinema password (which is always valid) or this new password. Because  
(PSW?) will find only the most recently defined password, the factory-defined password cannot  
be retrieved in this manner once you have created an alternative password. Use PWe to enable/  
disable passwords as described below.  
PVP PIP Vertical Position  
3.120 PVP  
Use PVP to set the vertical position (0-100) of the picture-in-picture window. Values represent  
what percentage of the screen size is used for the picture-in-picture window.  
PIP Vertical Position  
3.121 PWe  
Password enable  
PWe Password enable  
enable (1) or disable (0) the service password for access to the service menu.  
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Appendix B ► Serial Communications  
PWR Power  
3.122 PWR  
Power  
Use PWr to turn the projector power on or off, or to use special modes during a download, or to  
see the current power state.  
0 = Off  
1 = On  
2 = Boot mode (for downloading new code only) DO nOT Use  
3 = no lamp (powered up, but lamp is off. For downloading only.)  
11 = Warming up (read only)  
PXP Pixel Phase  
3.123 PXP  
Pixel Phase  
Use PXP to adjust the position of the sampling clock relative to the video data. available range  
depends on the incoming signal, with a higher frequency source having ½ the range of a lower  
frequency source.  
PXT Pixel Tracking  
3.124 PXT  
Use PXT to adjust the number of pixels/lines in the image. range depends on the horizontal  
sync frequency.  
Pixel Tracking  
3.125 Rbl  
Right blanking  
Rbl Right blanking  
Use rBl to blank the right edge of the image (0-1000). The amount of blanking feasible depends  
on the incoming source data.  
RDb Red blacklevel  
Set or request the red Blacklevel (0-511) for a specific source setup.  
3.126 RDb  
Red blacklevel  
RDD Red Drive  
Set or request the red Drive (0-511) for a specific source setup.  
3.127 RDD  
Red Drive  
ReM Remote Commands  
3.128 ReM  
Allows arbitrary serial data to be sent out a specified port and the data can also be read from that  
port. it is intended to be used in conjunction with the rTe commands to allow a single event to  
control other equipment connected to the projector.  
Remote Commands  
Before being used, a port must be configured. After configuration, the port cannot be used for  
standard Wolf Cinema protocol commands until that port is reconfigured as a Wolf Cinema port  
again. See tables below for setting port configuration, reading port configuration and sending  
and receiving arbitrary data from a port.  
Configuring a Port  
P1 = Port  
P2 = Port Configuration P3 = Baud Rate  
1 = rS232 in  
2 = rS232 OUT  
r = remote equipment  
C = Wolf Cinema  
standard protocol  
Same as for the BDr  
command (i.e. 96, 1152  
or 115200…)  
3 = rS422 (db9)  
4 = rS422 (Xlr – only some models)  
5 = rS422 (Xlr – only some models)  
examples:  
(REM 2 r 96): Configures the OUT port to send arbitrary data at 9600 baud  
(rem 2 c): returns the OUT port to normal operation  
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Appendix B ► Serial Communications  
Reading the Configuration of a Port  
P1 = <c>‘port’  
example:  
(rem? C2): returns (rem! C002 r 0115200)  
same values for ‘port’ as above  
sending arbitrary Data Out a Port  
P1 = Port Same values for ‘port’ as above  
P2 = Data The data to send out the specified port  
example:  
(rem 2 “a123”): The data a123 is sent out the OUT port without any other protocol  
characters. Some codes are not standard aSCii characters. These can be sent by  
using any of the escape codes defined in the section on text parameters.  
(rem 2 “123\h1645): Sends the following bytes: 0x31,0x32,0x33,0x16,0x34,0x35  
Reading arbitrary Data from a Port  
P1 = Port  
Same values for ‘port’ as above  
example:  
(rem? 2): returns (rem! 002 “1234”). “1234” is the data returned from the remote  
equipment.  
ROG Red Odd Gain  
3.129 ROG  
Set or request the red Odd Gain (0-255) for a specific source setup. You can set an Odd Gain  
value for two separate analog input paths. The first input path is Input 1 (BNC connectors). The  
second input path is one of: input 2 (DVi-a connector), or input 5 or input 6 (one of the analog  
option cards).  
Red Odd Gain  
To leave one of the input values unaffected, enter a value of 0 for the input. if only one value is  
specified, then both input paths will have the same value.  
examples:  
(rOG 130 135) Sets the BnC analog path to 130, the DVi/option card path to 135.  
(rOG 0 120)  
(rOG 125)  
leaves the BnC path as it was, the DVi/option card path to 120.  
Sets both paths to 125.  
ROO Red Odd Offset  
3.130 ROO  
Set or request the blue Odd offset (0-255) for a specific source setup. You can set an Odd Offset  
value for two separate analog input paths. The first input path is Input 1 (BNC connectors). The  
second input path is one of: input 2 (DVi-a connector), or input 5 or input 6 (one of the analog  
option cards).  
Red Off Offset  
To leave one of the input values unaffected, enter a value of 0 for the input. if only one value is  
specified, then both input paths will have the same value.  
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Appendix B ► Serial Communications  
RTe Real Time events  
Use rTe to specify actions to be initiated at a certain point in time or by an external stimulus. This  
action can be anything supported in the projector, as long as the action itself is not embedded  
3.131 RTe  
Real Time events  
within an rTe command (such as GiO input simulation and others). There are four types of  
rTes:  
T = Timed event  
D = Scheduled/delayed single event  
G = GPiO port change  
S = System Status Change  
F = FUnC key event  
X = Delete event  
If P1 = T or t  
Description  
Meaning  
P1 = T or t  
Timed event  
This is a “timed” (scheduled) event  
P2 – P7 = Date/Time  
P8 = Schedule  
yyyy/mm/dd hh:mm:ss  
S = Single one-time event Frequency of the event  
D = Daily  
Date and time for first occurrence  
W = Weekly  
P9 = aSCii message  
any valid aSCii command activity in the event  
If P1 = D or d  
Description  
Meaning  
P1 = D or d  
Delayed event  
This one-time event is scheduled  
to occur at a certain point in the  
future.  
P2 P4 = amount of delay hh:mm:ss  
How long to wait before starting the  
event  
P5 = aSCii message  
any valid serial protocol  
represents action taken during the  
event  
If P1 = G or g  
P1 = G or g  
P2 = i/O bit  
Description  
GPiO port change. This is a real-time i/O event.  
1-255, depending on hardware (in the case of masking, this  
represents the starting pin number).  
P3 = level  
H or h = high (transition to active state)  
l or l = low  
“lHxxxHlx” combines multiple inputs and trigger occurs when  
all conditions are met.  
P4 = Which aSCii  
command  
any valid serial command  
If P1 = S or s  
Description  
Meaning  
P1 = S or s  
System event  
This one-time event is  
scheduled for a certain point in  
time in the future.  
P2 = Type of system event 0 = Boot  
1 = Power*  
Defines events internal to  
the hardware that can trigger  
command sequences.  
2 = error *  
3 = Signal Valid  
4 = Signal Bad / no Signal  
5 = Signal input Change*  
6 = Signal Channel Change*  
* may also include P3 info  
(below)  
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Appendix B ► Serial Communications  
P3 = State/details (opt.)  
P3 only applies if:  
P2 = 1 (Power)  
if P3 is 0 = Power Off  
if P3 is 1 = Power On  
P2 = 2 (error)  
P3 = error number  
P2 = 5 (Signal input)  
P3 = input number  
P2 = 6 (Signal Channel)  
P3 = Channel number  
This optional parameter further  
defines the state. If this is  
omitted, assume the event will  
fire on any system event of this  
type (for example, all signal  
input changes rather than a  
specific one)  
If P1 = F or f  
Description  
Meaning  
P1 = F or f  
FUnC key event  
This is a real-time event that  
triggers a command when the  
specified FUNC # is pressed.  
P2 = number key  
1-5, 7-9  
The number to trigger from.  
If P1 = X or x  
P1 = X or x  
P2 = Target  
Description  
Meaning  
System event  
This deletes a stored event.  
* = Delete all events  
d = Delete all pending events  
waiting because of a Dly  
command.  
This parameter determines  
which events will be deleted.  
number = Delete the event  
with the given number from  
the list  
examples:  
(rTe g 7 H “(GiO 22 P 100)”)  
(rTe g 7 H “(GiO 22 P 100) (GiO 1 l)”)  
(rTe G 7 H “(GiO 22 P 100) (GiO 1 l)”)  
(rTe T 2003/07/09 12:36:45 S "(PWr 1)") = "S" Single / one time  
(rTe T 2003/07/09 18:00:00 D "(PWr 0)") = "D" Daily  
(rTe T 2003/07/09 05:00:00 W "(PWr 0)") = "W" Weekly  
(rTe F 3 “(FrZ 1)”)  
(rTe D 00:05:00 "(PWr 0)")  
// freeze image when FUnC-3 pressed  
= in 5 minutes, turn the projector off  
(rTe G 5 H “(Dly 100) (PWr 0)”) = When pin 5 goes high, delay 100ms, then  
power off.  
(rTe?)  
(rTe!000 T 2003/07/09 05:00:00 S "(PWr 0)")  
(rTe!001 T 2003/07/09 12:36:45 S "(PWr 1)")  
(rTe!002 T 2003/07/09 18:00:00 D "(PWr 0)")  
(rTe?0)  
(rTe!000 T 2003/07/09 05:00:00 S "(PWr 0)")  
(rTe X 1): delete entry one  
(rTe X *): delete all entries  
(rTe X d): delete all pending events waiting because of a (Dly) command  
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Appendix B ► Serial Communications  
saV save Changes  
3.132 saV  
The projector normally saves any changes every few minutes and with every power-down.  
Use SaV to save changes immediately, and to retain them in the event of a power failure.  
The projector will save into flash memory all outstanding changes. The SAV message has no  
parameters.  
save Change  
3.133 sbe  
slidebar enable  
sbe slidebar enable  
Use SBe to show (1) or hide (0) slidebars during use.  
sDe source Dialog enable  
3.134 sDe  
Use SDe to show (1) or hide (0) the on-screen dialog box when selecting an input using  
numbered keypad entry.  
source Dialog enable  
sHU shutter  
3.135 sHU  
shutter  
Use SHU to open (0) or close (1) any installed shutter mechanism.  
sIn select Input  
Use SIN to switch to a specific input.  
1 = BnC  
3.136 sIn  
select Input  
2 = DVi-i  
3 = Composite  
4 = S-Video  
5 = Option slot #1  
6 = Option slot #2  
7 = Option slot #1 – its secondary input if present  
8 = Option slot #2 – its secondary input if present  
sIZ size  
3.137 sIZ  
size  
Use SiZ to control image width and height in tandem, maintaining the incoming aspect ratio  
(1000 = no resizing).  
sOR screen Orientation  
Use SOr to specify the orientation of the projector in relation to the screen.  
3.138 sOR  
screen Orientation  
0 = Front  
1 = rear  
2 = Ceiling Front  
3 = Ceiling rear  
3.139 sPs  
splash select  
sPs splash select  
Use SPS to select when to display the splash screen.  
0 = Off  
1 = Startup only  
2 = Startup and no signal (default)  
3 = always on  
sRC select source  
3.140 sRC  
select source  
Use SRC to switch to a specific source setup ## (1-50). This is the same as CHA command.  
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Appendix B ► Serial Communications  
ssT system status  
3.141 system status  
Use SST to find out a variety of information about the current state of the projector. The single  
broad-ranging request (ssT?) for all information triggers the return of a series of replies as  
if multiple requests had been sent. in each of these status replies, P1 explains the general  
content or topic in the reply, and P2 the individual details. To obtain status regarding one topic  
only, specify the desired P1parameter corresponding to that topic in your request—for example,  
the request (ssT?0) will trigger general projector information only. For a specific single-status  
inquiry, include both P1 and P2 in the request—for example, (ssT?4 2) asks whether the lamp  
door is open or closed. Thus you can use the SST request command in 3 ways:  
1)  
(ssT?) returns all results along with descriptive text/data. The specifics  
within each of the five status groups will vary from model to model and be  
affected by options installed, software versions and other factors, thus a  
general SST inquiry is a good way to establish exactly what status reports  
are available for your projector.  
2)  
3)  
(ssT? X) where X = which Status Group 0-4 (P1). This request obtains all  
results belonging to this status group.  
(ssT? X Y) where X = which Status Group 0-4 (P1), and y= which Detail  
0-varies (P2). This request obtains  
For all projectors listed on page 3:  
P1 = Status Group  
0 = General Projector model information model, serial#, resolution, factory  
settings, etc.  
1 = System Status – power on/off, lamp, hours of use, shutter, OSD, etc.  
2 = Signal information – source frequency, channel#, switching, etc.  
3 = Operation Status – errors, temperatures, and interlocks  
4 = Versions – h/w versions, s/w versions, h/w serial numbers, optional  
modules  
sTD Video standard  
3.142 sTD  
Video standard  
Use STD to select the video standard to use with the video input. if “auto” is selected (8) the  
projector will automatically find the correct standard. If a request for standard is made and the  
standard has been set to “auto” the return value will be preceded with an ‘a’.  
0 = Pal  
1 = nTSC  
2 = SeCam  
3 = nTSC4.43  
4 = Pal-m  
5 = Pal-nC  
6 = Pal-60  
7 = nTSC  
8 = auto-select  
NOTE: The numbers associated with a standard in this list has no relation to the standard’s  
menu position on screen.  
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Appendix B ► Serial Communications  
sZP size-Position Presets  
Use SZP to resize the image according to one of several preset methods. any value other than  
“1” shows Custom in the menu. note: When set to default (0), a reading from the projector will  
3.143 sZP  
size-Position Presets  
identify the current default setting.  
0 = Default  
1 = no resizing  
2 = Full Screen  
3 = Full Width  
4 = Full Height  
5 = anamorphic  
6 = Custom resizing (read only)  
3.144 Tbl  
Top blanking  
Tbl Top blanking  
Use TBl to blank (turn to black) the top of the image. range depends on the source.  
3.145 TMD  
Time & Date  
TMD Time & Date  
TmD sets the time & date in the projector’s real Time Clock.  
P1 = year (####, such as 2005)  
P2 = month (1= Jan., 2 = Feb., etc.)  
P3 = Date (1-31)  
P4 = Hour (0-23, 24-hr. clock)  
P5 = minute (0-59) P6 = Second (0-59)  
examples:  
(TmD!2004/08/13 14:21:00) = august 13, 2004 at 2:21 pm  
(TmD!2005/02/03 08:12:00) = February 3, 2005 at 8:12 am  
TnT Tint  
3.146 TnT  
TnT sets the tint for video images. The TnT value represents a percentage, e.g. 1000=100.0 %  
or 0505=50.5%.  
Tint  
3.147 UsR  
User Message  
UsR User Message  
Use USr to load a user message for display in the Status menu. Use the form (USr<text>)  
following the structure outlined in the following table to set the desired text to be displayed.  
Parameter name Description  
P1  
Text  
The text may contain the following special characters (all characters  
0-255 that are not in this list may be included in the text directly):  
\n = new line  
\\ = backslash  
\” = quote  
\( = left bracket  
\) = right bracket  
\b = 0x01 control code (beginning of message)  
\e = 0x0e control code (end of message)  
\s = 0x13 control code (Xoff)  
\g = 0x11 control code (Xon)  
\c = 0x1B control code (eSC)  
The last entries in the table are control codes that will not appear in a  
status page message -- they are listed here for completeness because  
the same text format is used to save and restore source data as well  
as to download code.  
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Appendix B ► Serial Communications  
When a request is made to retrieve the user message that has already been set, the returned  
value is displayed in the same format as setting the text.  
examples:  
(usr“hello world”)  
- basic user message.  
(usr“hello world\nline two”)  
(usr“Contact \“freddy\” for help”)  
- message with new line in the middle.  
- message with embedded quote.  
See 2.1, Basic message Structure for text parameters.  
Vbl Video black level  
3.148 Vbl  
Use VBl to set black levels to 0 ire (0) or 1 (7.5 ire) for video signals. most nTSC standards  
include a 7.5ire “Setup” to the video black level. By adjusting this setting the projector can be  
optimized for incoming data with or without this “Setup”. if it is set wrong the image will have  
elevated blacks or crushed blacks.  
Video black level  
3.149 VRT  
Vertical Position  
VRT Vertical Position  
Use VrT to adjust the vertical position of the image.  
VsT Vertical stretch  
3.150 VsT  
Use VST to electronically stretch the image vertically (200-4000) without affecting the horizontal  
size. 1000 is the neutral position (no stretching).  
Vertical stretch  
WFH Warp Prefilter H  
Use WFH to set or request the warp horizontal pre-filter. Requires Wolf WARP module.  
3.151 WFH  
Warp Prefilter H  
WFV Warp Prefilter V  
Use WFV to set or request the warp vertical pre-filter. Requires Wolf WARP module.  
3.152 WFV  
Warp Prefilter V  
WKC 2D Keystone Corners  
NOTE: Requires Wolf WARP module.  
3.153 WKC  
2D Keystone Corners  
Use WKC to set or request the x/y coordinates for the four corners defining “2D keystone”, i.e.  
a 4-sided image shape.  
P1 = index of the position to set or request  
P2 = value to set if it is a set command  
The valid indices are as follows, each with a range that depends on the resolution of the projector  
you are working with:  
1 = Top left Corner – Horizontal Position (x)  
2 = Top left Corner – Vertical Position (y)  
3 = Top right Corner – Horizontal Position (x)  
4 = Top right Corner – Vertical Position (y)  
5 = Bottom left Corner – Horizontal Position (x)  
6 = Bottom left Corner – Vertical Position (y)  
7 = Bottom right Corner – Horizontal Position (x)  
8 = Bottom right Corner – Vertical Position (y)  
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Appendix B ► Serial Communications  
Any coordinate value that is ½ that of the native resolution of the projector defines a “normal”  
location (i.e., no warping). For example, in a projector with 1400 x 1050 resolution, any “x” value  
of 700 is normal. A value over 700 moves a corner to the right; a value below 700 moves a corner  
to the left. a value of 0 moves a corner as far from center as possible (which may be off the  
screen). you can move a point towards center by a distance that is ¼ of the full resolution—for  
example, you can move the top left point to the right by a maximum distance of 350 pixels, which  
is ¼ of the total 1400 pixels available.  
3.154 WPl  
Warp latency  
WPl Warp latency  
Use WPl to set or request the warp latency. requires Wolf WarP module.  
3.155 WPs  
Warp select  
WPs Warp select  
Use WPS to select which warp map to use, or to disable warping. requires Wolf WarP  
module.  
0 = Disable  
1 = 2D Keystone  
2-4 = User-defined maps  
WsH Warp sharpness  
Set or request the warp sharpness.  
3.156 WsH  
Warp sharpness  
ZOM Zoom  
3.157 ZOM  
Zoom  
The ZOm adjusts lens zoom (image size) on projectors having a motorized lens mount, and  
requires keypad emulation.  
examples:  
(ZOm K3)  
(ZOm K2)  
(ZOm K0)  
Zoom in for a smaller image  
Zoom out for a larger image  
Stop zoom adjustment (if not issued, lens movement will continue  
until it reaches the end stop).  
To nudge” the zoom in a minimum amount, script in a delay between (ZOm K3) and (ZOm K0).  
Depending on your application, a delay of at least 20-30 milliseconds may be sufficient.  
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aPPenDIX C  
THROW DIsTanCe  
Calculating Throw Distance  
it is important throw distance be precisely calculated for your installation using the  
appropriate formula from the chart below. To calculate throw distance you must know  
the screen size and the lens type installed in the projector. in general, the larger you  
want the image to be the greater the distance you must allow between the lens and  
the screen.  
nOTes: 1) Throw distance is measured from the screen to the front of the projector’s  
front feet (on Integrated (i) units) or internal light engine face (on Full Dress (FD) units).  
2) This measurement is not necessarily parallel to the floor as the projector and screen  
may be inclined. 3) Due to lens manufacturing, throw distance calculations have  
a tolerance of ± 5%.  
Throw Distance Calculation for DCX-i  
Throw Distance measured from screen to front of Projector  
1.45 - 1.8 HD min. 1.45 x screen width + 1.79  
1.86 - 2.58 HD min. 1.86 x screen width – 3.95  
2.65 - 4.0 HD min. 2.65 x screen width +11.33  
4.5 - 6.7 HD min. 4.5 x screen width + 10.664  
Divide max throw by 1.33 for VariScope min throw for 1.78 to 2.35 screen  
Throw Distance Calculation for DCX-FD  
Throw Distance measured from screen to front of Projector  
1.45 - 1.8 HD min. 1.45 x screen width + 12.04  
1.86 - 2.58 min. 1.86 x screen width +6.3  
2.65 - 4.0 HD min. 2.65 x screen width +21.58  
4.5 - 6.7 HD min. 4.5 x screen width + 20.9  
Divide max throw by 1.33 for VariScope min throw for 1.78 to 2.35 screen  
Throw Distance Calculation for DCX-i and DCX-FD Variscope 2.35  
Throw Distance measured from screen to front VariScope housing  
1.45 - 1.8 HD min. 1.45 x screen width + 12.04  
1.86 - 2.58 HD min. 1.8671 x screen width +6.3  
2.65 - 4.0 HD min. 2.65 x screen width +21.58  
4.5 - 6.7 HD min. 4.5 x screen width + 20.9  
Divide max throw by 1.12 for VariScope min throw for 1.78 to 2.35 or larger  
screen  
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aPPenDIX D  
sYsTeM InTeGRaTIOn  
The GPiO (General Purpose input Output) connector located on the input panel provides a  
flexible method of interfacing a wide range of external I/O devices to the projector. There are  
seven GIO pins available on the nine-pin D-Sub GPIO connector, which are configurable via  
rS232 commands. The other two pins are reserved for ground and power – see table below for  
pin identification.  
The serial cable required for connecting  
GPIO Pins  
GPIO  
the external device to the projector’s GPiO  
connector, whether it’s a standard serial cable  
or a custom one, must be compatible with the  
external device.  
Pin #  
signal  
+ 12V (1200ma)  
GPiO 1  
1
2
3
4
5
6
7
8
9
GPiO 2  
GPiO 3  
Ground  
GPiO 4  
GPiO 5  
GPiO 6  
GPiO 7  
Configuring the GPIO  
The GPIO connector can be configured to automate any number of events using the serial  
command code GIO. Each pin is defined as either an input or output depending on the  
desired outcome. In general, configure the pin as an input if you want the projector to  
respond to something the external device does and as an output if you want the external  
device to respond to an action taken by the projector. For example, configure the pin as an  
output if you want the lighting in a room to automatically dim when the projector is turned  
on.  
By using the GiO command, you can also set the state of each pin as high or low. By default,  
the state of each pin is high. The voltage applied to pins in the high state is + 3.3V.  
example 1. Turn room lighting on when the projector is turned off. (Assumes a control/  
automation unit is configured to turn the lights on when pin 2 of its input goes high.)  
(GIO C2 O)  
Set pin #2 configuration to output  
(GIO 2 H)  
Set pin #2 to high (state)  
Query Command  
(GIO?)  
Request the state and configuration of all pins  
Reply of pin state and configuration  
Request configuration for pin #2  
(GIO! “HHLLHLH” “OOIOOOI”)  
(GIO? C2)  
(GIO! C2 O)  
Reply with pin #2 configuration as output  
Request the state of pin #2  
(GIO? 2)  
(GIO! H)  
Reply with pin #2 state as high  
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Appendix D ► System Integration  
Real Time Event  
Use the serial command rTe to specify an action that is initiated at a particular time or based  
on an external stimulus.  
For General Purpose IO “G”  
Parameter  
name  
Value  
P1  
P2  
P3  
rTe type  
i/O bit  
G (real Time i/O event)  
1-7  
Pin state  
H = High  
(1 Character)  
(String)  
l = low  
“lHXXXHl” Combine multiple inputs and trigger occurs  
when all conditions are met  
P4  
Commands  
any valid serial protocol command for the device  
example 2. Projector powers up when a switch on the external device is turned on.  
(GIO C2 I)  
Set pin #2 configuration as input  
Power on when pin #2 set to high  
Power off when pin #2 set to low  
(RTE G 2 H “(PWR 1)”)  
(RTE G 2 L “(PWR 0)”)  
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aPPenDIX e  
OPTIOnal InPUT MODUles  
This module can display digital video input signals conforming to the DVi (Digital Visual interface)  
single-channel standard.  
DVI Input Module >  
Features  
• Supports Digital Visual Interface (DVI) single-channel  
®
• Supports VESA Extended Display Identification Data (EDID™)  
• Provides an active-loop-through using a DVI connector (conforming to the DVI  
Specification)  
Serial Digital Input Module >  
The module accepts a serial digital 4:2:2 component video signal (yCbCr) via a single seRIal  
In BnC connector. The signal can loop through the seRIal OUT BnC out to another device  
(such as another projector). Inputs are 75Ω terminated.  
SDI Features  
• Accepts serial digital 4:2:2 component video (YCbCr)  
• Provides both a SERIAL IN and a SERIAL OUT BNC connector includes status LEDs for  
signal and error  
• SMPTE 259M compatible  
Dual SD/HD-SDI Module >  
The Dual SD/HD-SDI Module enables incoming serial digital (SD or HD) data to be tiled across  
multiple screen displays, overlapped for extra-bright displays, or distributed to additional  
projectors for multiple, same-image screens.  
Dual SD/HD-SDI Features  
• Accepts and decodes up to two serial digital inputs  
• Outputs up to two 10-bit YCbCr 4:2:2 video signals  
• Provides input(s) to output(s) loop-through capability  
• Supplies interchangeable inputs as part of the Picture-in Picture display  
• SMPTE 259M compatible  
Wolf Cinema Owner's Manual  
E-1  
Download from Www.Somanuals.com. All Manuals Search And Download.  
Download from Www.Somanuals.com. All Manuals Search And Download.  
Wolf Cinema . 2431 Fifth Street . Berkeley . CA 94710 . Ph: 510.843.4500 . Fax: 510.843.7120 . www.wolfcinema.com  
Download from Www.Somanuals.com. All Manuals Search And Download.  

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