Roland Musical Instrument TD 6 User Guide

O w n e r's Ma n u a l  
Thank you, and congratulations on your choice of the Roland Percussion Sound  
Module TD-6.  
Before using this unit, carefully read the sections entitled: “USING THE  
UNIT SAFELY” (p. 2–3) and “IMPORTANT NOTES” (p. 4–5). These  
sections provide important information concerning the proper operation  
of the unit. Additionally, in order to feel assured that you have gained a  
good grasp of every feature provided by your new unit, Owner’s manual  
should be read in its entirety. The manual should be saved and kept on  
hand as a convenient reference.  
*
All product names mentioned in this document are trademarks or registered  
trademarks of their respective owners.  
Copyright © 2001 ROLAND CORPORATION  
All rights reserved. No part of this publication may be reproduced in any  
form without the written permission of ROLAND CORPORATION.  
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010  
101b  
This unit, either alone or in combination with an  
amplifier and headphones or speakers, may be  
capable of producing sound levels that could  
cause permanent hearing loss. Do not operate  
for a long period of time at a high volume level,  
or at a level that is uncomfortable. If you  
experience any hearing loss or ringing in the  
ears, you should immediately stop using the  
unit, and consult an audiologist.  
The unit and the AC adaptor should be located  
so their location or position does not interfere  
with their proper ventilation.  
................................................................................................  
102d  
Always grasp only the plug or the body of the  
AC adaptor when plugging into, or unplugging  
from, an outlet or this unit.  
................................................................................................  
103b  
Whenever the unit is to remain unused for an  
extended period of time, disconnect the AC  
adaptor.  
................................................................................................  
011  
Do not allow any objects (e.g., flammable  
material, coins, pins); or liquids of any kind  
(water, soft drinks, etc.) to penetrate the unit.  
................................................................................................  
104  
Try to prevent cords and cables from becoming  
entangled. Also, all cords and cables should be  
placed so they are out of the reach of children.  
................................................................................................  
012c  
Immediately turn the power off, remove the AC  
adaptor from the outlet, and request servicing  
by your retailer, the nearest Roland Service  
Center, or an authorized Roland distributor, as  
listed on the “Information” page when:  
................................................................................................  
106  
Never climb on top of, nor place heavy objects  
on the unit.  
................................................................................................  
107d  
Never handle the AC adaptor body, or its plugs,  
with wet hands when plugging into, or  
unplugging from, an outlet or this unit.  
The AC adaptor or the power-supply cord  
has been damaged; or  
Objects have fallen into, or liquid has been  
spilled onto the unit; or  
The unit has been exposed to rain (or  
otherwise has become wet); or  
The unit does not appear to operate normally  
or exhibits a marked change in performance.  
................................................................................................  
108b  
Before moving the unit, disconnect the AC  
adaptor and all cords coming from external  
devices.  
................................................................................................  
109b  
Before cleaning the unit, turn off the power and  
unplug the AC adaptor from the outlet (p. 23).  
................................................................................................  
013  
In households with small children, an adult  
should provide supervision until the child is  
capable of following all the rules essential for  
the safe operation of the unit.  
................................................................................................  
110b  
Whenever you suspect the possibility of  
lightning in your area, disconnect the AC  
adaptor from the outlet.  
................................................................................................  
................................................................................................  
014  
118  
Protect the unit from strong impact.  
(Do not drop it!)  
Should you remove screws, make sure to put  
them in a safe place out of children's reach, so  
there is no chance of them being swallowed  
accidentally.  
................................................................................................  
015  
Do not force the units power-supply cord to  
share an outlet with an unreasonable number of  
other devices. Be especially careful when using  
extension cords—the total power used by all  
devices you have connected to the extension  
cords outlet must never exceed the power  
rating (watts/ amperes) for the extension cord.  
Excessive loads can cause the insulation on the  
cord to heat up and eventually melt through.  
................................................................................................  
................................................................................................  
016  
Before using the unit in a foreign country,  
consult with your retailer, the nearest Roland  
Service Center, or an authorized Roland  
distributor, as listed on the “Information” page.  
................................................................................................  
3
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IMPO RTAN T N O TES  
291a  
In addition to the items listed under “USING THE UNIT SAFELY” on page 2–3, please read and observe the  
following:  
Po w e r Su p p ly  
Re p a irs a n d Da ta  
301  
452  
Do not use this unit on the same power circuit with any  
device that will generate line noise (such as an electric  
motor or variable lighting system).  
Please be aware that all data contained in the units  
memory may be lost when the unit is sent for repairs.  
Important data should always be backed up in another  
MIDI device (e.g., a sequencer), or written down on  
paper (when possible). During repairs, due care is  
taken to avoid the loss of data. However, in certain  
cases (such as when circuitry related to memory itself is  
out of order), we regret that it may not be possible to  
restore the data, and Roland assumes no liability  
concerning such loss of data.  
302  
The AC adaptor will begin to generate heat after long  
hours of consecutive use. This is normal, and is not a  
cause for concern.  
307  
Before connecting this unit to other devices, turn off the  
power to all units. This will help prevent malfunctions  
and/ or damage to speakers or other devices.  
Pla ce m e n t  
Me m o ry Ba ck u p  
351  
501b  
Using the unit near power amplifiers (or other  
equipment containing large power transformers) may  
induce hum. To alleviate the problem, change the  
orientation of this unit; or move it farther away from  
the source of interference.  
This unit contains a battery which powers the units  
memory circuits while the main power is off. When this  
battery becomes weak, the message shown below will  
appear in the display. Once you see this message, have  
the battery replaced with a fresh one as soon as possible  
to avoid the loss of all data in memory. To have the  
battery replaced, consult with your retailer, the nearest  
Roland Service Center, or an authorized Roland  
352  
This device may interfere with radio and television  
reception. Do not use this device in the vicinity of such  
receivers.  
354a  
distributor, as listed on the “Information” page.  
Do not expose the unit to direct sunlight, place it near  
devices that radiate heat, leave it inside an enclosed  
vehicle, or otherwise subject it to temperature extremes.  
Excessive heat can deform or discolor the unit.  
355  
To avoid possible breakdown, do not use the unit in a  
wet area, such as an area exposed to rain or other  
moisture.  
Ma in te n a n ce  
401a  
For everyday cleaning wipe the unit with a soft, dry  
cloth or one that has been slightly dampened with  
water. To remove stubborn dirt, use a cloth impreg-  
nated with a mild, non-abrasive detergent. Afterwards,  
be sure to wipe the unit thoroughly with a soft, dry  
cloth.  
402  
Never use benzine, thinners, alcohol or solvents of any  
kind, to avoid the possibility of discoloration and/ or  
deformation.  
4
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IMPO RTAN T N O TES  
Ad d itio n a l Pre ca u tio n s  
551  
Please be aware that the contents of memory can be  
irretrievably lost as a result of a malfunction, or the  
improper operation of the unit. To protect yourself  
against the risk of loosing important data, we  
recommend that you periodically save a backup copy  
of important data you have stored in the units memory  
in another MIDI device (e.g., a sequencer).  
552  
Unfortunately, it may be impossible to restore the  
contents of data that was stored in the units memory or  
another MIDI device (e.g., a sequencer) once it has been  
lost. Roland Corporation assumes no liability  
concerning such loss of data.  
553  
Use a reasonable amount of care when using the units  
buttons, sliders, or other controls; and when using its  
jacks and connectors. Rough handling can lead to  
malfunctions.  
554  
Never strike or apply strong pressure to the display.  
556  
When connecting / disconnecting all cables, grasp the  
connector itself—never pull on the cable. This way you  
will avoid causing shorts, or damage to the cables  
internal elements.  
558a  
To avoid disturbing your neighbors, try to keep the  
units volume at reasonable levels. You may prefer to  
use headphones, so you do not need to be concerned  
about those around you (especially when it is late at  
night).  
558c  
Since sound vibrations can be transmitted through  
floors and walls to a greater degree than expected, take  
care not to allow such sound to become a nuisance to  
neighbors, especially at night and when using  
headphones. Although the drum pads and pedals are  
designed so there is a minimal amount of extraneous  
sound produced when theyre struck, rubber heads  
tend to produce louder sounds compared to mesh  
heads. You can effectively reduce much of the  
unwanted sound from the pads by switching to mesh  
heads.  
559a  
When you need to transport the unit, package it in the  
box (including padding) that it came in, if possible.  
Otherwise, you will need to use equivalent packaging  
materials.  
562  
Use a cable from Roland to make the connection. If  
using some other make of connection cable, please note  
the following precautions.  
Some connection cables contain resistors. Do not use  
cables that incorporate resistors for connecting to  
this unit. The use of such cables can cause the sound  
level to be extremely low, or impossible to hear. For  
information on cable specifications, contact the  
manufacturer of the cable.  
5
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Co n te n ts  
USING THE UNIT SAFELY ........................................................................2  
Making the Settings.................................................................................19  
6
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Co n te n ts  
7
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Co n te n ts  
Pitch Control  
Setting the Range for the Pitch Control  
Detecting Trigger Signal Attenuation  
Factory Reset) ...77  
8
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Co n te n ts  
9
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Co n te n ts  
Selecting the Recording Method  
BULK DUMP) .....96  
When Using as MIDI Controller  
Preventing the TD-6 from Switching  
Mixing MIDI Signals Coming to the MIDI IN  
Are Not Transmitted ..................................................(Tx PC Sw) ....................... 102  
MIDI Messages Stop Function for Specific Parts  
Importing Sequence Data from an External MIDI Device  
1 0  
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Co n te n ts  
MIDI Implementation .............................................................................135  
1 1  
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Fe a tu re s  
Fu ll Pa le tte o f In te rn a l So u n d s fo r All Use s,  
fro m Pra ctice to Live Pe rfo rm a n ce  
Includes 99 Different Drum Kits  
You can immediately start playing any of a variety of drum kits, just by selecting the drum kit.  
Whether for practice or live performances, these kits can be applied in a wide range of situations.  
1, 042 Drum Instruments  
You can combine different drum instruments used in a wide range of musical genres to create your  
own original drum kits.  
150 Different Preset Songs  
To get right down to practicing, you merely need to select a Preset song. Then you can play the  
drum part just by muting only the Preset songs drum performance.  
You also get 100 internal songs that you can use to record your own drum performances (User  
songs).  
262 Backing Instruments  
The TD-6’s abundance of backing instruments allow you to record in a variety of musical genres.  
Rich Ex p re ssio n  
You can use the hi-hat control pedal to change the pitch of the pad instruments.  
1 2  
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Fe a tu re s  
Fu n ctio n a n d O p e ra tio n s Pe rfe ct fo r Live  
Pe rfo rm a n ce s  
Flat Top Design for Great Visibility  
Buttons Light for Easy Operation, Even On Stage  
Large [INC/+] and [DEC/-] Buttons That Can Be Operated Even  
with Drum Sticks  
Co n ve n ie n t Fu n ctio n s fo r Pra cticin g  
Includes Part Mute Function for Muting of Specific Parts  
Ex p a n d a b ility / Co m p a tib ility  
Also Compatible With  
Pads (PD-5, PD-6, PD-7, PD-9, PD-80, PD-80R, PD-100, PD-120)  
Cymbals (CY-6, CY-12H, CY-14C, CY-15R)  
Kick Trigger Units (KD-5, KD-7, KD-80, KD-120)  
Hi-Hat Control Pedals (FD-7, FD-6; FD-6 is included with TD-6K)  
Use the TD-6 As a MIDI Sound Module With an External  
The TD-6 has a GM mode that can play back GM scores.  
This mode includes a function allowing you to mute the sound only of a specified part during  
playback of GM scores. This is a very convenient feature for practicing and playing along.  
General MIDI (  
) System  
General MIDI is a set of recommendations which seeks to provide a way to go beyond the  
limitations of proprietary designs, and standardize the MIDI capabilities of sound  
generating devices. Sound generating devices and music files that meet the General MIDI  
standard bear the General MIDI logo (  
).  
Music files bearing the General MIDI logo can be played back using any General MIDI  
sound generating unit to produce essentially the same musical performance.  
1 3  
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Ho w to Use Th is Ma n u a l  
Co m p o sitio n o f Th is Ma n u a l Te rm s Use d in Th is Ma n u a l  
This owners manual is organized as follows.  
Button names are enclosed in square brackets “[ ],” as in  
[KIT] button.  
(p. **) indicates a reference page.  
For those using the TD-6 for the first time, this volume explains the  
preparations needed for playing sounds, including how to set up  
the stand, make pad settings, and turn on the TD-6s power.  
Also provided are explanations of how to combine the TD-6  
with other optional pads for fullest utilization of the TD-6s  
features and functions.  
Steps in operations may be abbreviated as described  
below.  
[KIT] [EDIT]  
1 . Press [KIT].  
2 . Press [EDIT].  
[SHIFT] + [KIT]  
This contains descriptions explaining how to easily enjoy  
performing with the TD-6s numerous internal drum kits and  
Preset songs.  
1 . While holding down [SHIFT], press [KIT].  
The functions of some buttons, such as [EDIT (SETUP)],  
change if pressed while [SHIFT] is held down; the  
function that is enabled when [SHIFT] is held down is  
shown in parentheses.  
The TD-6 allows you use the drum kits you like to create new drum  
kits and to create songs from recordings of what you play.  
This section provides detailed explanations of all of the TD-6s  
functions.  
Symbols appearing before the beginning of sentences in  
the manual have the following meanings.  
These indicate cautionary notes. Be sure to read  
them.  
Chapter 1 Functions For Creating Drum Kits (p. 56)  
Here are the settings used for creating sounds.  
These are memos containing information  
regarding settings and functions. Read it as  
necessary.  
Chapter 2 Functions For Correctly Performing with  
the Pads (p. 71)  
This describes the settings you need to make in order to  
get the most expression from the TD-6 and pads.  
These are useful hints for operation. Read it as  
necessary.  
Chapter 3 TD-6 Settings (p. 77)  
Included in this section are settings such as display  
contrast and song volume that are applied to the TD-6  
as a whole.  
These point to reference information. Read it as  
necessary.  
These are descriptions of terminology. Read it as  
necessary.  
Chapters 4–6 Using the sequencer and related  
functions (p. 80)  
* The explanations in this manual include illustrations that depict  
what should typically be shown by the display. Note, however, that  
your unit may incorporate a newer, enhanced version of the system  
(e.g., includes newer sounds), so what you actually see in the  
display may not always match what appears in the manual.  
Found here are metronome (click) settings, as well as  
song performance, recording, editing, and other settings  
for sequencers.  
Chapters 7–8 MIDI Settings and Examples of How  
MIDI Is Used (p. 96)  
This chapter explains how to use MIDI —whether it be  
for saving data to an external device, or for using the  
TD-6 as a General MIDI sound module.  
If you run into problems, refer to “Troubleshooting” to make sure  
that the settings are correct. If an error message appears during  
operation, refer to “Messages and Error Messages” and take  
appropriate action. This section also provides various lists, and the  
MIDI implementation charts.  
1 4  
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Se tu p Gu id e  
1 5  
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Pa n e l De scrip tio n s  
Fro n t Pa n e l  
fig.P-022  
Display  
Sequencer Section  
The screen displays information, indicating the  
CLICK (TEMPO) Button  
drum kit name, song name, and settings etc.  
When you hold down the [SHIFT] button and  
press the [CLICK (TEMPO)] button, the  
tempo settings screen appears in the display  
VOLUME Knob  
when headphones are connected, sound will still  
be output from the various output jacks.  
REC  
Button  
Calls up the recording settings screen  
STOP  
Button  
while the song is stopped, this returns you to  
the beginning of the song.  
PLAY  
Button  
pressed when the TD-6 is in recording  
PART MUTE Button  
1 6  
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Pa n e l De scrip tio n s  
SONG Button  
Editing section  
EXIT Button  
Returns to the previous stage screen. When  
pressed a number of times, the display returns  
to either the Drum Kit screen or the Song  
screen.  
KIT Button  
,
Button  
These switch the screen if pressed when “  
or “ ” is shown in the display.  
]
SHIFT Button  
Used in conjunction with other buttons.  
You can select the trigger input by holding  
down the [SHIFT] button and pressing [  
Operation  
Function  
[SHIFT] + [KIT]  
Gives a preview of the sound  
of the instrument assigned to  
or [  
In the SONG screen, rewinding and fast  
forwarding are carried out in one-measure  
[SHIFT] +  
Selects the trigger input  
Deletes or inserts one  
character when setting  
drum kit names and song  
[
], [  
]
EDIT (SETUP) Button  
Displays the drum kit or song settings screen.  
By holding down the [SHIFT] button and  
pressing the [EDIT (SETUP)] button, you can  
make overall settings for the TD-6.  
[SHIFT] +  
[CLICK (TEMPO)]  
Displays the tempo settings  
[SHIFT] +  
[EDIT (SETUP)]  
For making overall settings for  
ENTER  
Button  
Switches the screen if pressed when “  
” is  
shown in the display.  
[SHIFT] + [SONG]  
Displays the volume settings  
screen for the backing  
instruments (melodic and  
INC/+ (Increment) Button,  
DEC/- (Decrement) Button  
[SHIFT] +  
While the song is playing  
back, the buttons  
These are used to switch drum kits and songs  
[PLAY  
]
corresponding to the  
percussion pad drum tones  
and to make changes in the settings values.  
Pressing the [INC/ +] button increases the  
value, and pressing the [DEC/ -] button  
decreases the value.  
When making an on/ off setting, [INC/ +] will  
turn the setting on and [DEC/ -] will turn it  
off.  
When [SHIFT] is held down and [INC/ +] or  
[DEC/ -] is pressed, settings values are then  
changed in larger increments or decrements.  
When [INC/ +] is held down and then [DEC/ -]  
is pressed, settings values increase rapidly;  
when [DEC/ +] is held down and then [INC/ -]  
is pressed, settings values then decrease  
rapidly.  
[SHIFT] +  
[STOP  
Jumps to songs that have not  
been used (new User songs)  
]
[SHIFT] +  
[PART MUTE]  
Displays the settings screen  
[SHIFT] +  
[INC/ +], [DEC/ -]  
For making large changes  
at a time in the values of  
settings  
Changes instrument groups  
Switches uppercase and  
lowercase letters and  
symbols when setting  
drum kit names and song  
1 7  
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Pa n e l De scrip tio n s  
Re a r Pa n e l  
fig.P-023  
POWER Switch  
HH CTRL (Hi-Hat Control) Jack  
Connect a hi-hat control pedal (the optional FD-  
7 or FD-6; FD-6 is included with the TD-6K) here.  
Cord Hook  
TRIGGER INPUTS  
AC Adaptor Jack  
Use these inputs to connect optional pads,  
For more detailed information on each trigger  
OUTPUT Jacks (L (MONO), R)  
Connect these to your amp or audio system. For  
Security Slot (  
)
MIX IN Jack  
http:/ / www.kensington.com/  
Connect this to your CD, MD, cassette player, or  
The sound that is input to this jack will be output  
from the OUTPUT jacks and the PHONES jack.  
PHONES Jack  
A pair of stereo headphones can be connected to  
Even when headphones are connected, sound  
will still be output from the output jacks.  
MIDI Connectors (IN, OUT/THRU)  
Use these connectors when using a MIDI  
sequencer, MIDI keyboard, or other MIDI device  
to play sounds with the TD-6, when using the  
TD-6 and pads to play sounds from an external  
MIDI sound generator, or when saving the TD-  
6’s settings to, or loading settings from a MIDI  
sequencer.  
1 8  
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Ma k in g th e Se ttin g s  
Mo u n tin g th e TD-6 to th e Sta n d  
1
Attach the stand holder (included with the optional drum stand) to the  
TD-6.  
When turning the unit  
upside-down, get a  
bunch of newspapers or  
magazines, and place  
them under the four  
corners or at both ends  
to prevent damage to  
the buttons and controls.  
Also, you should try to  
orient the unit so no  
buttons or controls get  
damaged.  
Using the screws attached to the bottom panel, attach the holder so the unit  
is oriented as shown in the diagram.  
Use the 8 mm screws (M5 x 8) provided with the TD-6. Use of other screws  
may result in damage to the unit.  
fig.P-009.e  
When turning the unit  
upside-down, handle  
with care to avoid  
dropping it, or allowing  
it to fall or tip over.  
Narrow  
Wide  
2
Attach the TD-6 and stand holder to the drum stand (such as the  
To attach the TD-6 to a  
cymbal stand or other such  
stand, you may want to  
use the optional APC-33  
All Purpose Clamp to  
optional MDS-6, MDS-7U, MDS-8, or MDS-10).  
For details on assembling the drum stand and attaching the TD-6, refer to the  
owners manual for the drum stand.  
secure the stand holder. It  
can be attached to a pipe of  
10.5 mm30 mm radius.  
1 9  
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Ma k in g th e Se ttin g s  
Co n n e ctin g th e Pa d s a n d th e Pe d a ls  
Using the provided cables, connect the pads, cymbal pads, hi-hat control  
pedal, and kick trigger unit.  
Carefully refer to the numbers shown in the illustration and connect to the  
appropriate TRIGGER INPUT jacks on the TD-6's rear panel.  
Before using pads with  
mesh heads (PD-80, PD-  
80R, PD-100, PD-120, KD-  
80, or KD-120), be sure to  
adjust the head tension.  
Striking the head when the  
head tension is loose may  
damage the sensor. For  
more information on  
Setting Example  
fig.P-011.e  
TRIGGER INPUT jacks  
adjusting the head tension,  
refer to the owners  
manual for each pad.  
For fullest performance  
expression, make exclusive  
use of Rolands line of  
optional pads (PD-5, PD-6,  
PD-7, PD-9, PD-80, PD-  
80R, PD-100, and PD-120),  
cymbals (CY-6, CY-12H,  
CY-14C, and CY-15R), and  
kick trigger units (KD-7,  
KD-80, and KD-120).  
2 0  
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Ma k in g th e Se ttin g s  
About Polarity Switch  
If you are using the PD-7, PD-9, or KD-7, move the pads polarity switch to  
the “- (Roland)” position. For more detailed information regarding the  
polarity switch, refer to your PD-7, PD-9, or KD-7 owners manual.  
fig.P-011a.e  
POLARITY  
+
- (Roland)  
Connecting Two Pads to Trigger Inputs  
5/6 (TOM2/AUX) and 7/8 (TOM3/4)  
With the optional cable (PCS-31) or standard insert cable, two pads may be  
These trigger inputs do not  
handle rim sounds.  
connected to the trigger inputs 5/ 6 (TOM2/ AUX) and 7/ 8 (TOM3/ 4).  
fig.P-012.e  
TD-6 Rear Panel  
PD-6  
2 1  
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Ma k in g th e Se ttin g s  
Connecting Two Kick Trigger Units  
When using the KD-7 kick trigger unit (optional), you can connect two KD-7s  
When using two KD-7s,  
you cannot assign different  
instruments to each unit  
individually.  
together for twin pedal performances.  
When connecting two KD-7s with the KD-7s Mix In jack, the Kick Trigger  
signal is slightly weakened. In this case, raise the sensitivity for the trigger  
inputs to which the KD-7s are connected (SETUP/ TRIG BASIC/ Sensitivity;  
fig.P-013.e  
TD-6 Rear Panel  
Output Jack  
Mix In Jack  
Output Jack  
Kick Trigger Units (KD-7)  
+
Kick Pedals  
2 2  
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Ma k in g th e Se ttin g s  
Co n n e ctin g He a d p h o n e s, Au d io  
Eq u ip m e n t, Am p s, a n d O th e r Ge a r  
fig.P-010  
R
L
Stereo miniature phone type  
CD/MD deck, cassette player, etc.  
To prevent the inadvertent  
disruption of power to  
your unit (should the plug  
be pulled out accidentally),  
and to avoid applying  
undue stress to the AC  
adaptor jack, anchor the  
power cord using the cord  
hook, as shown in the  
illustration.  
1
Turn off the power of all devices before you make connections.  
To prevent malfunction and/or damage to speakers or other devices, always  
turn down the volume, and turn off the power on all devices before making  
any connections.  
2
Connect the supplied AC adaptor to the AC adaptor jack.  
3
Connect the OUTPUT L(MONO) and R jacks on the rear panel to your  
audio system or amp. If using headphones, connect them to the  
PHONES jack.  
Using the TD-6s MIX IN  
Jack, allows you to play  
along with a CD or other  
4
Plug the AC adaptor plug into a power outlet.  
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Tu rn in g O n / O ff th e Po w e r  
Once the connections have been completed (p. 23), turn on power to your  
various devices in the order specified. By turning on devices in the wrong order,  
you risk causing malfunction and/or damage to speakers and other devices.  
fig.P-001  
1, 5  
3
5
1
This unit is equipped with  
a protection circuit. A brief  
interval (a few seconds)  
after power up is required  
before the unit will operate  
normally.  
Turn the [VOLUME] knob completely to the left to lower the volume to  
the minimum level.  
2
3
Turn down the volume control on the connected amp or audio system.  
Press the [POWER] button to turn on the power.  
If the hi-hat control pedal  
(the optional FD-7; or for  
the TD-6K exclusively, the  
FD-6) is pressed when the  
power is turned on, control  
of the hi-hats opening and  
closing will not work  
Precautions When Turning on the Power  
After the power is turned on, the drum kit name (shown in the  
following figure) appears in the display; do NOT press any pad  
or pedal until [KIT] has lighted.  
fig.P-002ai  
correctly. Striking the pads  
when turning on the  
power degrades the pad  
response when the pads  
are struck lightly.  
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Tu rn in g O n / O ff th e Po w e r  
4
5
Turn on the power to the connected amp or audio system.  
Caution Concerning  
Volume  
If the volume levels used  
when striking the pads are  
left unchanged when  
playing back demo songs  
or other songs, the volume  
may increase suddenly,  
which may cause ear pain  
and damaged speakers.  
Before playing back songs  
or patterns, rotate the  
[VOLUME] knob  
Press [SHIFT] + [KIT] or strike the pad, and while listening to the  
sound, gradually bring up [VOLUME] to adjust the volume level.  
Also raise the volume level of the connected amp or audio system to the  
appropriate level.  
No Sound Even When Pressing [SHIFT] + [KIT]  
Check the following points.  
When Using an Amp or Audio System  
counterclockwise to lower  
the volume levels, then  
readjust to a suitable  
volume while listening to  
the playback.  
Is the amp or audio system volume setting correct?  
Are the TD-6 and the amp or audio system connected correctly?  
Is there a problem with any connector cable?  
Have the input select settings of your audio system or amp been  
made correctly?  
When using headphones:  
Are the headphones connected to the [PHONES] jack?  
Tu rn in g O ff th e Po w e r  
1
Completely turn down the volume of the TD-6 and any connected  
external devices.  
2
Turn off the power to all external devices.  
3
Press the TD-6’s [POWER] switch to turn off the power.  
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Re sto rin g th e Fa cto ry Se ttin g s (Fa cto ry Re se t)  
This restores the pad and instrument settings, song data, and other  
information stored in the TD-6 to the original factory settings.  
All data and settings  
fig.P-003  
stored in the TD-6 are lost  
1
2
in carrying out this  
operation. Use the “Bulk  
Dump” operation to save  
crucial data and settings to  
an external MIDI device  
(SETUP/ BULK DUMP/  
4
3, 5, 6  
1
While holding down [SHIFT], press [EDIT (SETUP)].  
When [SHIFT] and  
[EDIT (SETUP)] lights.  
[EDIT (SETUP)] are held  
down when the power is  
turned on, the display  
jumps to the Factory Reset  
screen. When carrying out  
Factory Reset, read from  
Step 4.  
fig.P-004ai  
2
Press [  
] to select “FactoryReset.”  
fig.P-005_50  
3
Press [ENTER  
].  
The Factory Reset screen appears.  
fig.P-006_50  
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Re sto rin g th e Fa cto ry Se ttin g s (Fa cto ry Re se t)  
4
Press [INC/+] or [DEC/-] to select the parameter you want to restore to  
factory settings.  
Here, select “ALL” to restore all of the settings to the original factory  
values.  
ALL:  
All internal settings will be restored to the factory settings.  
THIS DRUM KIT:  
Only the settings for the currently selected drum kit are restored to  
the factory settings.  
ALL DRUM KITS:  
The settings for all of the TD-6s internal drum kits are restored to the  
factory settings.  
ALL SONGS:  
All of the TD-6’s internal song data is restored to the factory settings.  
5
Press [ENTER  
].  
The confirmation screen appears.  
Press [EXIT] to cancel the  
operation.  
fig.P-007_50  
6
If you’re ready to proceed, press [ENTER  
operation will be executed.  
], and the Factory Reset  
7
When the Factory Reset is finished, the Completed screen appears.  
fig.P-008_50  
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Liste n in g to th e De m o So n g s  
The TD-6 features four demo songs demonstrating the TD-6s sounds and  
expressive capabilities.  
The drums played on the demo songs were played in real time into a  
sequencer.  
fig.P-029  
4 3  
1
5
2
1
While holding down [KIT], press [SONG].  
The “DEMONSTRATION” screen appears.  
fig.P-030_50  
All rights reserved.  
Unauthorized use of this  
material for purposes  
other than private,  
personal enjoyment is a  
violation of applicable  
laws.  
No data for the music  
that is played will be  
output from MIDI OUT.  
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Liste n in g to th e De m o So n g s  
2
Press [INC/+] or [DEC/-], or press [  
play back.  
] or [  
] to select the song to  
1. CREOLET1  
Copyright © 2001, Roland Corporation  
Drum kit being used: #72 “RoseWood”  
2. CREOLET2  
Caution Concerning  
Volume  
Copyright © 2001, Roland Corporation  
Drum kit being used: #20 “Natural”  
If the volume levels used  
when striking the pads are  
left unchanged when  
playing back demo songs,  
the volume may increase  
suddenly, which may  
cause ear pain and  
3. TC R&B  
Copyright © 2001, Roland Corporation  
Drum kit being used: #1 “AcuStick’  
4. SNAG LTN  
Copyright © 2001, Roland Corporation  
Drum kit being used: #3 “Groove”  
damaged speakers. When  
playing back demo songs,  
rotate [VOLUME] to the  
left (counterclockwise) to  
bring the volume level  
back down, then while  
playing back the song,  
readjust the volume to an  
appropriate level.  
3
Press [PLAY  
].  
Playback of the demo songs begins, and the four demo songs are played  
continuously in sequence.  
4
5
When you want to stop the performance, press [STOP ].  
When you have finished listening to the demo song, press [KIT],  
[SONG] or [EXIT].  
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Se le ctin g th e Pa d Ty p e  
Make the settings for the type of pads to be used (trigger type) to ensure that  
the TD-6 accurately receives what is being played on the pads.  
Set each trigger input as described below.  
The following parameters  
are automatically set to the  
most efficient values for  
each pad when you select  
the trigger type.  
Settings optimized for the TD-6K are provided in factory settings on the  
TD-6.  
fig.P-014  
Basic Trigger Parameters  
8
1
Sensitivity  
Threshold  
TrigCurve  
Advanced Trigger  
Parameters  
(SETUP/TRIG ADVNCD;  
Scan Time  
Retrig Cancel  
Mask Time  
Rim Sens  
For the most suitable  
values for each trigger  
6
3
2
You may need to adjust  
the value since these are  
just the reference value.  
1
While holding down [SHIFT], press [EDIT (SETUP)].  
[EDIT (SETUP)] lights.  
fig.P-015ai  
2
Press [  
fig.SETUP-BASIC_50 (SETUP-BASIC)  
] to select “TRIG BASIC.”  
3
Press [ENTER  
].  
fig.P-016_50  
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Se le ctin g th e Pa d Ty p e  
4
5
Strike the pad you wish to set.  
You can also make the  
selection by pressing  
The setting screen for the struck pad appears.  
[SHIFT] + [  
] or  
[SHIFT] + [  
Select).  
] (Trigger  
Select the most suitable trigger type from the following chart for the  
pad you are using.  
Pad  
Trigger Type  
PD7/ 9  
Pad  
Trigger Type  
CY6  
PD-5  
CY-6  
PD-6  
PD6  
CY-12H  
CY-14C  
CY-15R  
KD-5  
CY Type  
CY Type  
CY Type  
KD7  
PD-7  
PD7/ 9  
PD-9  
PD7/ 9  
PD-80  
PD-80R  
PD-100  
PD-120  
PD80/ 100  
PD80R  
KD-7  
KD7  
PD80/ 100  
PD120  
KD-80  
KD-120  
KD Type  
KD Type  
6
7
Press [INC/+] or [DEC/-] to select the trigger type.  
These settings apply to  
both the head and the rim.  
Repeat Steps 46 to set the trigger type for each pad.  
8
Press [KIT].  
[KIT] lights, and the Drum Kit screen appears.  
fig.P-017ai  
9
Strike the pads and press the pedals to check the following.  
• Are sounds being played with all pads and pedals?  
• Is the right instrument for each pad being played?  
If the correct sound is not being played, check the pad settings once more and  
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Ad ju stin g th e Se n sitivity o f th e Pa d  
You may wish to adjust the sensitivity of the pads to accommodate your  
personal taste and style of performing. Adjusting the TD-6s sensitivity  
The sensitivity setting is  
allows you to change the correlation between your playing velocity (strength)  
automatically set to the  
and the response and volume of the sound.  
most efficient values for  
fig.P-018  
each pad when you select  
8
1
Adjust as needed.  
6
3
2, 4  
1
While holding down [SHIFT], press [EDIT (SETUP)].  
[EDIT (SETUP)] lights.  
fig.P-019ai  
2
Press [  
] to select “TRIG BASIC.”  
fig.SETUP-BASIC_50 (SETUP-BASIC)  
3
Press [ENTER  
].  
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Ad ju stin g th e Se n sitivity o f th e Pa d  
4
Press [  
] to select “Sensitivity.”  
You can also make the  
selection by pressing  
fig.P-020_50  
[SHIFT] + [  
] or  
[SHIFT] + [  
Select).  
] (Trigger  
5
6
Strike the pad you wish to set.  
The setting screen for the struck pad appears.  
These settings apply to  
both the head and the rim.  
Press [INC/+] or [DEC/-] to adjust the sensitivity of the pads.  
Here you can make a setting of 1–16.  
Higher settings result in higher sensitivity, so that the pad will produce a  
loud volume even when struck softly.  
Lower settings result in lower sensitivity, so that the pad will produce a low  
volume even when struck forcefully.  
Setting the Overall Target  
Set the sensitivity so that the indicator reaches the maximum position when  
you play with your maximum dynamics. A flag, such as shown in the  
following, is raised when the indicator reaches the maximum position  
(
).  
With electronic drum kits,  
overall volume is another  
important element.  
fig.P-020aai.e  
Indicator  
Listening at low volumes  
may make it seem that  
there is too little change in  
volume, so you might raise  
the sensitivity excessively  
without really needing to.  
In order to make these  
settings correctly, adjust  
the volume of amps or  
headphones to appropriate  
levels.  
Maximum Indication  
Indicator (Maximum)  
7
Repeat Steps 5 and 6 to make any other necessary pad sensitivity  
adjustments.  
8
Press [KIT].  
[KIT] lights, and the Drum Kit screen appears.  
fig.P-021ai  
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Ab o u t th e Pa d s  
Trig g e r In p u ts a n d th e Pa d s Yo u Ca n Use  
Although you can use previous model pads, kick trigger units, and other  
such devices with the TD-6, there may be incompatibilities between pads and  
trigger inputs, which may prevent you from being able to perform on some  
pads.  
Trigger Input Functions  
The following shows the available trigger input functions.  
fig.P-024.e  
3
2
1
HI-HAT  
SNARE  
KICK  
Head 3  
Rim 3  
Head 2  
Rim 2  
Head 1  
Use the cable provided  
with the pad to connect the  
pad to the TD-6. The rim  
sound becomes  
unavailable when you use  
a monaural cable to  
connect a pad that is  
capable of playing rim  
shots and chokes.  
11  
10  
9
7
5
4
RIDE  
CRASH2 CRASH1  
TOM3  
TOM2  
TOM1  
Head 4  
Rim 4  
Head 11  
Rim 11  
Head 10  
Rim 10  
Head 9  
Rim 9  
Head 7  
Head 5  
8
6
TOM4  
AUX  
Head 8  
Head 6  
*1  
*1  
*1: By using an optional cable (the PCS-31) or standard insert cable, you can  
use two pads to a single trigger input jack. When using the cable  
provided with the pad to connect a single pad, use “Trigger Input 5  
(TOM2)” and “Trigger Input 7 (TOM 3)”. For more on how to make the  
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Ab o u t th e Pa d s  
Combinations of Pad and Trigger Type  
To enjoy full use of all the functionality offered by the TD-6 and your pads, be sure to review  
the following chart and select the pads best suited for your aims.  
fig.P-024a.e  
Trigger Input Jacks  
1
2
3
4
5
6
7
8
9
10  
11  
(KIK) (SNR)  
(HH)  
(T1)  
(T2)  
(AUX)  
(T3)  
(T4)  
(CR1) (CR2)  
(RD)  
KD-5  
KD-7  
Head  
Head  
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
X
O
O
O
O
O
O
O
O
O
O
O
O
X
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
X
O
O
O
O
O
O
O
O
O
O
O
O
X
O
O
O
O
O
O
O
O
O
O
O
O
X
KD-80  
KD-120  
PD-5  
Head  
Head  
Head  
PD-6  
Head  
Head  
PD-7  
Rim, Choke  
Head  
O
O
O
O
O
PD-9  
Rim, Choke  
Head  
PD-80  
O
O
O
O
O
O
O
O
O
O
Head  
PD-80R  
PD-100  
PD-120  
Rim  
Head  
O
O
O
O
X
O
O
X
O
O
O
O
O
O
O
O
O
O
X
O
O
X
O
O
X
Head  
Rim  
Head (Bow)  
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
CY-6  
Rim (Edge),  
Choke  
Head (Bow)  
CY-12H  
CY-14C  
Rim (Edge),  
Choke  
Head (Bow)  
Rim (Edge),  
Choke  
Head (Bow)  
CY-15R  
Rim (Edge/Bow),  
Choke  
*1  
*2  
O:  
X:  
Can be used.  
Cannot be used.  
Slash: These trigger inputs do not handle rim sounds.  
*1:  
*2:  
When choking is applied to the CY-15R, you can then play either edge shots or bell  
shots.  
TRIGGER INPUTS 6 (AUX) and 8 (TOM) can only be used when using an optional  
cable (PCS-31) or standard insert cable to connect two pads to one trigger input jack.  
For more detailed information, refer to the previous section.  
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Ab o u t th e Pa d s  
Recommended Parameters for the Pads  
The trigger parameters (except the Xtalk Cancel) are automatically set to the most efficient  
values for each pad when you select the trigger type.  
You may need to adjust the value since these are just the reference value. Make settings for  
fig.P-024b.e  
Basic Trigger Parameters  
Advanced Trigger Parameters  
Sensitivity Threshold TrigCurve Xtalk Cancel Scan Time Retrig Cancel Mask Time Rim Sens  
Pad  
KD-5  
TrigTyp  
KD7  
8
8
5
5
4
4
3
3
3
3
3
1
3
1
3
3
3
3
3
3
5
LINEAR  
LINEAR  
LINEAR  
LINEAR  
LINEAR  
LINEAR  
LINEAR  
LINEAR  
LINEAR  
LINEAR  
LINEAR  
LINEAR  
LINEAR  
LINEAR  
LINEAR  
LINEAR  
LINEAR  
LINEAR  
LINEAR  
20  
20  
20  
20  
40  
40  
40  
40  
40  
40  
40  
20  
30  
30  
30  
30  
40  
40  
40  
2.0  
2.0  
2.0  
2.0  
0.5  
1.0  
0.5  
0.5  
1.0  
1.0  
1.0  
1.6  
2.0  
0.5  
0.5  
0.5  
1.5  
3.0  
3.0  
5
5
5
5
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
8
8
4
4
4
4
4
4
4
4
4
4
8
8
8
8
4
8
12  
KD-7  
KD-80  
KD-120  
PD-5  
KD7  
10  
10  
8
KD Type  
KD Type  
PD7/9  
7
PD-6  
PD6  
8
PD-7  
PD7/9  
8
PD-9  
PD7/9  
8
PD-80  
PD-80R  
PD-100  
PD-120  
CY-6  
PD80/100  
PD80R  
PD80/100  
PD120  
CY6  
8
11  
7
8
9
10  
10  
10  
10  
8
CY-12H  
CY-14C  
CY-15R  
CY Type  
CY Type  
CY Type  
Other 1  
Other 2  
AcDrTrig  
8
Others  
12  
The “Xtalk Cancel (Crosstalk Cancel)” value does not change when the trigger type is  
changed. It should be adjusted as necessary to match the actual state of your configuration  
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Ab o u t th e Pa d s  
Pla y in g th e Pa d s  
Pad Head Shots and Rim Shots  
When you perform a head shot, the head instrument is played; rim shots  
produce the sound of the rim instrument.  
To play a rim shot, you must strike both the head and the rim of the pad  
simultaneously.  
When using rim shots on  
the PD-80R or PD-120,  
connect the pad to  
TRIGGER INPUT 2  
(SNARE).  
PD-7, PD-9, PD-80R, PD-120:  
Both head and rim shots are available.  
PD-5, PD-6, PD-80, PD-100:  
Only head shots are available  
fig.P-025.e  
Head Shot  
Rim Shot  
Head  
Head  
Rim  
Head  
Rim  
Head  
When using rim shots  
on the PD-80R or PD-  
120, connect the pad to  
TRIGGER INPUT 2  
(SNARE).  
The cross stick is also  
referred to as a “closed  
rim shot.”  
Cross Stick  
When you perform a cross stick, the rim instrument is played.  
When using the PD-80R or PD-120 to play the cross stick, be sure that you only  
strike the rim (outer edge) of the pad. Placing your hand on the head (center  
area) of the pad prevents the cross stick sound from being played properly.  
fig.P-025a.e  
By selecting the  
Rim  
instruments with “XS”  
after the instrument name,  
playing a rim shot  
Rim  
produces a rim shot tone,  
and cross sticking gives a  
cross stick tone.  
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Ab o u t th e Pa d s  
Cymbal Bow Shots/Edge Shots/Bell Shots  
When you perform a bow shot, the head instrument is played; edge shots and  
bell shots produce the sound of the rim instrument.  
CY-6, CY-12H, CY-14C:  
Capable of bow shots and edge shots.  
CY-15R:  
In addition to bow shots, either edge shots or bell shots can be played.  
When playing edge shots  
with the CY-15R, use the  
BOW/ EDGE output; for  
bell shots, use the BOW/  
BELL output.  
Bell shots are played by striking the bell with the shoulder of the stick.  
fig.P-026.e  
Bow Shot  
Edge Shot  
Bow  
Edge  
Bell Shot  
Bell  
CY-15R  
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Ab o u t th e Pa d s  
Cymbal Choke  
By striking a pad and then squeezing the rim portion of the pad, you can  
mute the note while the note is still sounding. This performance technique is  
known as choking.  
fig.P-027.e  
Hi-Ha t Co n tro l Pe d a l  
By connecting a hi-hat control pedal (the optional FD-7; or for the TD-6K  
exclusively, the FD-6), you can obtain consecutive control of the hi-hats  
opening and closing.  
fig.P-028.e  
FD-7  
Open Hi-Hat:  
Strike the hi-hat without pressing the pedal  
Closed Hi-Hat:  
Strike the hi-hat with the pedal pressed  
Foot Open:  
Completely press down the pedal  
Foot Closed:  
Press the pedal and then immediately release it  
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Ch o o sin g a Dru m Kit  
The TD-6 comes with 99 preset drum kits. Nows probably a good time for  
you to try out the drum kits by selecting and playing them.  
To see which drum sets  
can be selected here, refer  
fig.Q-001  
1
A drum kit is a collection  
of settings that includes  
each pads instrument  
settings, the effect settings,  
and other settings. For  
A drum kit performance is  
recorded in preset song #1  
“DRUMS.”  
By switching drum kits  
during playback of preset  
listen to and compare a  
variety of different drum  
kits.  
2
1
Press [KIT].  
[KIT] lights, and the “DRUM KIT” screen appears.  
fig.Q-002ai  
2
Press [INC/+] or [DEC/-] to select the drum kit.  
Pattern Inadvertently Starts Playing When Pad is Struck  
Drum kits feature a setting whereby a pad can be struck to start playback of  
To see which drum set  
using the Pad Pattern  
To stop the song currently playing:  
Press the [STOP ] button on the panel (the [PLAY  
] light goes off).  
To stop the song from playing when the pad is struck:  
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Pla y in g W h ile Liste n in g to th e Me tro n o m e / Click  
Sw itch in g th e Click O n a n d O ff  
Try using metronome (click).  
You can switch the click sound on and off by pressing [CLICK].  
You can select the  
[CLICK] lights when set to play the sound.  
instrument sound and beat  
fig.Q-003.e  
used for the click.For  
Click is played  
Click is not played  
Lit  
Unlit  
fig.Q-004a  
1
1
Press [CLICK].  
[CLICK] lights, and the click sound begins to play.  
fig.Q-006  
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Pla y in g W h ile Liste n in g to th e Me tro n o m e / Click  
Ad ju stin g th e Click Vo lu m e (Le ve l)  
fig.Q-004  
2
5
4
1, 3  
1
Confirm that [EDIT] is not lit.  
If [EDIT] lights, you can press [KIT] or [SONG] to turn it off.  
fig.Q-005  
2
Press [CLICK].  
[CLICK] lights, and the click sound begins to play.  
fig.Q-006  
3
Press [EDIT].  
[EDIT] lights, and the click volume settings screen appears.  
fig.Q-007_50  
4
5
Press [INC/+] or [DEC/-] to select the volume.  
When you finish making settings, press [EXIT] to end the procedure.  
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Pla y in g W h ile Liste n in g to th e Me tro n o m e / Click  
Ad ju stin g th e Click Te m p o  
fig.Q-008  
1
2
4
3
1
Press [CLICK].  
[CLICK] lights, and the click sound begins to play.  
fig.Q-006  
2
While holding down [SHIFT], press [CLICK (TEMPO)].  
The Tempo screen appears.  
fig.Q-009_50  
3
4
Press [INC/+] or [DEC/-] to select the tempo.  
When you finish making settings, press [EXIT] to end the procedure.  
The “Tempo” screen is removed from the display.  
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Pla y in g Alo n g w ith So n g s  
Ch o o sin g a So n g a n d Pla y in g Ba ck  
The TD-6 features a sequencer that can record and play back accompaniment  
tracks and drum performances.  
You can record songs  
yourself. For details, refer  
This sequencer comes loaded with 150 Preset (internal) songs.  
fig.Q-010  
4
3
1
The song stops suddenly  
when playing the pads:  
Striking the pad set the  
pad pattern function while  
a song is playing back will  
cause song playback to  
switch to the newly  
selected song. Some  
“songs” are very short, a  
few notes, or even one  
chord. So “sudden” stops  
can be caused by  
accidently triggering one  
of these short songs.  
For more on this function,  
2
Choosing a Song  
1
Press [SONG].  
[SONG] lights, and the SONG screen appears.  
To see which songs can be  
selected here, refer to  
fig.Q-011ai  
By holding down [SHIFT]  
and pressing [INC/ +] or  
[DEC/ -], you can select the  
song category.  
2
Press [INC/+] or [DEC/-] to select the song.  
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Pla y in g Alo n g w ith So n g s  
Playing Back a Song  
3
Press the [PLAY  
] button, and the song will begin playing.  
[PLAY ] lights.  
fig.Q-012  
4
To stop playback of the song, press [STOP ].  
The [PLAY ] light goes out.  
fig.Q-013  
When playback of a song is stopped, you can do the following.  
Pressing [STOP ], returns you to the beginning of the song.  
Pressing [  
Pressing [  
], advances you to the next measure.  
], returns you to the previous measure.  
Convenient Function for Playback  
When playing back a Preset song, you can have the buttons corresponding to  
the drums being played light up.  
You can also have the buttons light even when drum tones are muted,  
making this convenient for practicing with the Preset songs.  
This function cannot be  
used with songs in which  
drum performances are  
recorded to the drum kit  
part. (The performance of  
the preset song #1  
1 . Hold down [SHIFT] and press [PLAY  
].  
Playback of the song begins, and the buttons corresponding to the  
performance of the percussion part drums light up.  
Hi-Hat  
High Tom  
Mid Tom  
Low Tom  
“DRUMS” is recorded to  
the drum kit part.)  
Snare  
Cymbals  
Kick  
2 . To stop the playback, press [STOP ].  
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Pla y in g Alo n g w ith So n g s  
Ad ju stin g th e So n g Vo lu m e  
You can adjust the song volume to correct the drum kit volume balance.  
Song volume consists of the two following adjustments.  
Backing Volume:  
The volume set here is  
applied to all songs.  
Adjusts the volume of melodic instruments etc. other than percussion.  
Percussion Part Volume:  
Adjusts the volume of the drums and percussion sounds.  
fig.Q-016  
5
1
3
2, 4  
Setting the Backing Part (Melodic Instruments etc.) Volume  
The volume balance  
among the parts is  
adjusted in the “Level”  
Here, adjust the volume  
of the percussion part.  
Although drum  
1
While holding down [SHIFT], press [SONG].  
The screen for setting the volume level of the melodic instruments etc. appears.  
fig.Q-018_50  
performances in the  
Preset songs are  
recorded to the  
2
percussion part (except  
for preset song #1  
Press [INC/+] or [DEC/-] to select the volume.  
“DRUMS”), when you  
create your own songs,  
what you play on the  
pads is recorded to the  
drum kit part. The  
volume level of the  
drum kit part is adjusted  
in the “MasterVolume”  
(Master Volume) (KIT/  
COMMON/  
Setting the Drums and Percussion Volume  
3
Press [  
].  
The screen for setting the volume level of the drums and percussion appears.  
fig.Q-017_50  
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Pla y in g Alo n g w ith So n g s  
4
5
Press [INC/+] or [DEC/-] to select the volume.  
When you finish making settings, press [SONG] to end the procedure.  
Te m p o ra rily Ch a n g in g th e Te m p o o f a So n g  
You can temporarily change the tempo of a song while playback is in  
progress. The song returns to its preset tempo when a different song is  
selected.  
fig.Q-014  
1
3
2
1
While holding down [SHIFT], press [CLICK (TEMPO)].  
The Tempo settings screen appears.  
fig.Q-015_50  
2
3
Press [INC/+] or [DEC/-] to select the tempo.  
When you finish making settings, press [EXIT] to end the procedure.  
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Pla y in g Alo n g w ith So n g s  
Mu tin g th e Pre -p ro g ra m m e d Dru m s in So n g s  
You can mute just the drums recorded in a song. So you can play along.  
Try this using Song #8, “URBAN.”  
fig.Q-019  
Part Mute settings remain  
in effect even when the  
song is switched.  
3
1
Note numbers for muted  
drum sounds are  
predetermined and cannot  
be changed.  
mute note numbers.  
4, 5  
2
1
Press [SONG].  
[SONG] lights, and the SONG screen appears.  
fig.Q-020ai  
2
Press [INC/+] or [DEC/-] to select Song #8.  
fig.Q-021_50  
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Pla y in g Alo n g w ith So n g s  
3
Press the [PLAY  
] button, and the song will begin playing.  
[PLAY ] lights.  
fig.Q-022  
4
Press [PART MUTE].  
[PART MUTE] lights, and the drum sound are muted.  
fig.Q-023  
At the factory settings,  
pressing [PART MUTE]  
mutes only percussion part  
drum tones.  
5
To hear the drums, press [PART MUTE] once more.  
The [PART MUTE] light goes out.  
By pressing [SHIFT] +  
[PART MUTE], you can  
change the part to be  
muted (SETUP/ UTILITY/  
fig.Q-023a  
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Usin g th e Pa d s to Pla y So n g s  
The pads can also be set so that they start the performance of songs when  
struck (Pad Pattern function).  
This function is available only with electronic drums.  
The Pad Pattern function is already selected in Drum Kit #14, “1ManBand.”  
Use this kit to try out this function.  
Make the following  
settings when selecting  
the Pad Pattern function  
yourself.  
fig.Q-024  
“Pad Ptn (Pad Pattern)”  
(KIT/ CONTROL/ Pad  
Ptn; p. 65), “Pad Ptn  
Velo (Pad Pattern  
Velocity)” (KIT/  
1
CONTROL/ Pad Ptn  
Velo; p. 65  
)
The following are  
auxiliary functions  
available when you use  
songs in which Tap  
Playback or One Shot  
Playback is specified.  
“Quick Play”  
(SONG/ COMMON/  
“Reset Time”  
(SONG/ COMMON/  
“Tap Exc Sw (Tap  
Exclusive Switch”  
(SONG/ COMMON/  
2
The following drum kits  
use the Pad Pattern  
function.  
1
Press [KIT].  
[KIT] lights, and the “DRUM KIT” screen appears.  
fig.Q-025ai  
#13 “Syn&Bass”  
#18 “DrumSolo”  
#97 “Tabla”  
kits.  
2
Press [INC/+] or [DEC/-] to select Drum Kit #14.  
fig.Q-026_50  
3
Playback of the song begins when the following pads are struck.  
1 KICK: You can play the bass-line note by note (step by step) with your kick drum.  
9 CRASH1 Rim: The chords progress when you strike the pad.  
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Pla y in g w ith a CD, Ta p e , o r MD (Usin g MIX IN Ja ck )  
Using the TD-6s MIX IN jack allows you to play along with a CD or other  
external audio sources.  
To prevent malfunction  
and/ or damage to  
1
speakers or other devices,  
Make the connections as shown in the following figure.  
always turn down the  
fig.Q-027.e  
volume, and turn off the  
Headphones,  
audio equipment, amp, etc.  
CD/MD deck,  
cassette player, etc.  
power on all devices  
before making any  
connections.  
OUTPUT jack  
Use the plug that  
matches the device  
you are listening with.  
Stereo miniature phone type  
MIX IN jack  
TD-6  
2
When you begin playback of the CD deck or other device, the  
performance is then audible through the headphones, audio  
equipment, amp, or other device.  
Adjust the volume level of  
the playback device when  
correcting the volume  
balance between the CD or  
other sound input and the  
drum kit.  
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Usin g th e TD-6 As a Ge n e ra l MIDI So u n d  
Mo d u le  
The TD-6 features GM mode, allowing it to play back GM scores (music data  
for GM sound generators) from an External Sequencer. The TD-6 has a  
function that lets you mute only the drum sounds in GM mode, making this  
The TD-6 can also be used  
When Using the TD-6 as a GM Sound Module (p. 100)  
The TD-6 functions as a 16-part multi-timbre sound module.  
The internal sequencer is disabled.  
Drum kit parts cannot be played using MIDI messages sent from an  
external device. They can be played only by playing pads connected  
to the TD-6.  
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Ad va n ce d Use  
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Ch a p te r 1 Cre a tin g Yo u r O w n Dru m Kit  
(Kit Ed it)  
Pa ra m e te rs Th a t Ca n Be Se t He re  
fig.01-001.e  
You can restore drum kits with changed settings to their  
KIT  
INST (Instrument Settings) (p. 60)  
fig.01-002.e  
Inst  
Level  
Pan  
Drum Kit #99  
Pitch  
Decay  
Drum Kit #1  
Pad Settings  
AMBIENCE (Ambience Settings) (p. 62)  
Ambience Switch  
Ambience Send Level  
Studio Type  
KICK  
SNARE  
Head2  
Rim2  
HI-HAT  
Head3  
Rim3  
TOM1  
Head4  
Rim4  
Head1  
Wall Type  
Room Size  
TOM2  
AUX  
TOM3  
TOM4  
Ambience Level  
Head5  
Head6  
Head7  
Head8  
EQUALIZER (Equalizer Settings) (p. 64)  
Master Equalizer Switch  
High Gain  
CRASH1 CRASH2  
RIDE  
Head11  
Rim11  
Head9  
Rim9  
Head10  
Rim10  
Low Gain  
CONTROL (Settings for Various Functions) (p. 64)  
Pad Pattern  
Instrument Settings  
Inst, Level, Pan, Pitch, Decay  
Pad Pattern Velocity  
Pitch Control Assign  
Note Number  
Settings for Various Functions  
Pad Pattern Function Settings,  
Pitch Control Function Settings,  
MIDI Note Number,  
Gate Time  
COMMON (Overall Drum Kit Settings) (p. 68)  
MIDI Gate Time  
Master Volume  
Pedal Hi-Hat Volume  
Pitch Control Range  
Drum Kit Name  
Ambience Settings  
On/ Off, Performance Space, Wall Surface,  
Room Size, Amount of Ambience  
COPY (Copying Drum Kits) (p. 69)  
EXCHANGE (Exchanging Drum Kits) (p. 70)  
Equalizer Settings  
On/ Off, High Gain, Low Gain  
Ab o u t Dru m Kits a n d th e Dru m  
Kit Scre e n  
Overall Drum Kit Settings  
Overall Drum Kit Volume, Drum Kit Name,  
Hi-Hat Control Pedal  
Ab o u t th e Dru m Kits  
A drum kit is a collection of settings, including how each  
pads sound is played, effects settings, hi-hat control pedal  
settings, etc.  
There are 99 drum kits altogether.  
You can change the drum kits you like to create new  
drum kits.  
Changed settings are saved automatically.  
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Ch a p te r 1 Cre a tin g Yo u r O w n Dru m Kit (Kit Ed it)  
Ab o u t th e Dru m Kit Scre e n  
The screen displayed when [KIT] is pressed is referred to as  
Ch o o sin g a Dru m Kit (Dru m Kit)  
When a drum kit is selected, each pads settings, ambience, EQ  
settings, etc. are switched.  
the Drum Kit screen.  
fig.01-003ai  
4
To see what drum kits are provided with the factory settings,  
1 . Press [KIT].  
1
2
3
[KIT] lights, and the Drum Kit screen appears.  
fig.01-004_50  
1 Dru m Kit N u m b e r  
Displays the number of the currently selected drum kit.  
2 . Press [INC/+] or [DEC/-] to select the drum kit.  
2 Dru m Kit N a m e  
The name of the currently selected drum kit is displayed.  
Dru m Kit: 1 –9 9  
3 Cu rre n tly Se le cte d Pa d  
The trigger input number for the selected pad is indicated.  
Ch o o sin g th e Pa d to Ed it  
” appears when a head is selected, and “ ” appears  
The following two methods can be used for selecting the pad  
for which you want to make settings.  
when the rim is selected.  
Ch o o sin g a Pa d b y Hittin g It  
1 . Press [KIT], then [EDIT].  
4 GM Mo d e O n / O ff  
[KIT] and [EDIT] light.  
fig.KIT-INST_50  
While in GM mode, “  
” appears in the screen.  
Otherwise, in normal mode, nothing is indicated. For more  
2 . Press [ENTER  
].  
GM Mode is normally off when the power is turned on.  
3 . Strike the pad to be set.  
The setting screen for the struck pad appears.  
fig.01-006ai.e  
Trigger input number  
of the struck pad  
You can make settings preventing the display from switching  
to the instruments settings screen even when the pad is  
struck. When the TD-6 is set so that the screen does not switch,  
the trigger input number appears in brackets ([ ]). For more  
fig.01-007ai  
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Ch a p te r 1 Cre a tin g Yo u r O w n Dru m Kit (Kit Ed it)  
Ch o o sin g o n th e TD-6  
N o ta tio n Use d in th e Scre e n  
1 . Press [KIT], then [EDIT].  
Trigger input numbers and names are indicated in instrument  
[KIT] and [EDIT] light.  
fig.KIT-INST_50  
settings screens.  
fig.KIT-INST_50  
2 . Press [ENTER  
].  
Screen  
KIK  
SNR  
HH  
Name  
KICK  
Screen  
T3  
Name  
The instrument selection screen appears.  
fig.01-008_50  
TOM3  
SNARE  
HI-HAT  
TOM1  
TOM2  
AUX  
T4  
TOM4  
CR1  
CR2  
RD  
CRASH1  
CRASH2  
RIDE  
3 . Hold down [SHIFT] and press [  
] or [  
] to  
T1  
select the trigger input number for the pad  
being set.  
T2  
AUX  
The trigger input number being selected for the set pad is  
indicated in the upper right of the screen.  
The trigger input numbers are shown in the following  
sequence.  
He lp fu l Fu n ctio n s fo r Ed it  
H01 H02 R02 H03 R03 H04 R04 H05 ■  
H06 H07 H08 H09 R09 H10 R10 H11 ■  
R11  
Liste n in g th e IN ST (In stru m e n t)  
a ssig n e d to a Pa d (Pre vie w )  
fig.01-009ai.e  
Selecting the Trigger Input Number  
Even when no pad is connected to the TD-6, you can select  
trigger input numbers and make settings while checking out  
instrument sounds.  
The preview velocity is set in “Preview Velo (Preview  
Settings screens for trigger inputs to which no pad is  
connected and for rim trigger inputs for which the  
connected pads are not capable of producing rim sounds  
are also displayed.  
1 . Hold down [SHIFT] and press [  
] or [  
] to  
select the trigger input number.  
The trigger input number for the selected pad is indicated  
in the upper right of the screen.  
Trigger Inputs 6 (AUX) and 8 (TOM4) can be used only  
when two pads are connected to Trigger Input jacks 5/ 6  
2 . While holding down [SHIFT], press [KIT]  
You can preview instruments.  
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Ch a p te r 1 Cre a tin g Yo u r O w n Dru m Kit (Kit Ed it)  
Lo ck in g th e Se ttin g Scre e n W h ile  
Ed itin g O n e In stru m e n t (N o te Ch a se )  
Ch o o sin g a n In stru m e n t  
Note Chase is a function in which a pad is selected either by  
striking the pad or when MIDI data corresponding to that pad  
is received. The display automatically switches to the settings  
screen when the pad settings are made.  
Ab o u t th e In stru m e n ts  
The TD-6 features 1,024 different instruments which are  
categorized into 13 separate groups, such as KICK, SNARE,  
and TOM.  
To prevent the settings screen from switching if you happen to  
tap or touch other pads while making settings, set this to  
“OFF.”  
You can individually adjust the Level, Pan, Pitch, and Decay  
settings for instruments set to the pads.  
If you want to set other pads with this setting remaining at  
“OFF,” you can switch settings screens by holding down  
Ch o o sin g fro m th e Gro u p N a m e s  
(In st Gro u p )  
[SHIFT] and pressing [  
number.  
] or [  
] to select the trigger input  
Find and select instruments from the Group names.  
1 . While holding down [SHIFT], press [EDIT  
(SETUP)].  
To see which instrument groups can be selected here, refer to  
[EDIT] lights.  
1 . Confirm that [CLICK] is not lit.  
2 . Press [  
fig.SETUP-MIDICMN_50  
] to select “MIDI COMMON.”  
If this lights, press [CLICK] to extinguish it.  
2 . Press [KIT], then [EDIT].  
[KIT] and [EDIT] light.  
fig.KIT-INST_50  
3 . Press [ENTER  
fig.01-010_50  
].  
3 . Press [ENTER  
].  
4 . Press [DEC/-] to select “OFF.”  
4 . Strike the pad you wish to set.  
Even when another pad is struck, the pad settings screen  
The setting screen for the struck pad appears.  
is prevented from switching.  
fig.01-012ai.e  
fig.01-011_50  
Trigger Input  
Number  
Instrument Group  
5 . When you finish making settings, press [KIT] to  
end the procedure.  
Instrument Number  
Instrument Name  
When “Note Chase” is set to “OFF,” the trigger input  
5 . Hold down [SHIFT] and press [INC/+] or [DEC/-]  
number appears in brackets ([ ]).  
fig.01-011aai.e  
to select the instrument group.  
In st Gro u p :  
KICK, SN ARE, TO M, HI-HAT, CRASH, RIDE,  
PERC, SPECIAL, MELO DIC, VO ICES, REVERSE,  
FIXED HI-HAT, O FF  
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Ch a p te r 1 Cre a tin g Yo u r O w n Dru m Kit (Kit Ed it)  
Ch o o sin g a n In stru m e n t (In st)  
Select the instrument you want to sound when the pad is  
struck.  
In stru m e n t Se ttin g s (IN ST)  
You can each adjust the Level, Pan, Pitch, and Decay settings  
for each instruments assigned to a pad.  
1 . Confirm that [CLICK] is not lit.  
If this lights, press [CLICK] to extinguish it.  
2 . Press [KIT], then [EDIT].  
[KIT] and [EDIT] light.  
fig.KIT-INST_50  
No sound is played if the pads are struck when the instrument  
is set to “1024 OFF.”  
3 . Press [ENTER  
].  
When the “HI-HAT” instrument group is selected for a  
pad, you can then use a hi-hat control pedal (the optional  
FD-7; or for the TD-6K exclusively, the FD-6) to control  
the opening and closing of the hi-hat.  
4 . Press [  
] or [  
] to select the parameter to be  
set.  
fig.01-015ai.e  
When the hi-hat control pedal (the optional FD-7; or for  
the TD-6K exclusively, the FD-6) is pressed, the pedal hi-  
hat tone automatically switches according to the  
instrument set for the Trigger Input 3 (HI-HAT) head.  
The closed hi-hat (foot) can not be changed separately.  
Parameter to set  
5 . Strike the pad you wish to set.  
1 . Confirm that [CLICK] is not lit.  
The setting screen for the struck pad appears.  
If this lights, press [CLICK] to extinguish it.  
6 . Press [INC/+] or [DEC/-] to make the setting.  
fig.01-016ai.e  
2 . Press [KIT], then [EDIT].  
[KIT] and [EDIT] light.  
fig.KIT-INST_50  
Value  
7 . When you finish making settings, press [KIT] to  
3 . Press [ENTER  
].  
end the procedure.  
4 . Strike the pad you wish to set.  
The setting screen for the struck pad appears.  
fig.01-012ai.e  
Trigger Input  
Number  
Instrument Group  
Instrument Number  
Instrument Name  
5 . Press [INC/+] or [DEC/-] to select the  
instrument.  
You can select the instrument group by holding down  
In st: 1 1 0 2 4  
6 0  
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Ch a p te r 1 Cre a tin g Yo u r O w n Dru m Kit (Kit Ed it)  
Ad ju stin g th e Vo lu m e o f th e Pa d (Le ve l)  
Ad ju stin g th e Pitch (Pitch )  
Adjusts the volume of the instrument. Raising the value will  
increase the volume. With a setting of “0,” no sound is  
produced.  
Adjusts the pitch of the instrument. The pitch is raised the  
higher the value is set. When set to “0,” the sound is played at  
the instruments default value.  
Make the adjustment here when correcting the volume  
balance between instruments.  
For some instruments, raising or lowering the value beyond a  
certain point may not produce further change.  
The pedal hi-hat volume is set in “Pedal HH Vol (Pedal Hi-  
fig.01-019_50  
fig.01-017_50  
Pitch : -4 8 0 –+4 8 0  
Le ve l: 0 –1 2 7  
Ad ju stin g th e De ca y (Le n g th o f  
So u n d ) (De ca y )  
Adjusts the decay of the instruments sound. Higher settings  
will result in a longer decay time. When set to “0,” the sound  
is played at the instruments default value.  
Se ttin g th e Pa n Po sitio n (Pa n )  
This adjusts the instruments pan setting (the perceived  
position of the sound between left and right speakers).  
Pan settings apply to both the head and rim. The rim  
settings value appears in parentheses. If either the head  
or rim settings are changed, the settings for the other are  
changed automatically.  
For some instruments, raising or lowering the value beyond a  
certain point may not produce further change.  
fig.01-020.e  
Volume  
fig.01-017a_50  
This setting is applied only when connected in stereo.  
Time  
-31  
0
+31  
Decay  
fig.01-018_50  
fig.01-021_50  
Pa n : L1 5 CEN TER–R1 5 , RAN DO M, ALTERN ATE  
L15:  
Sound is positioned at the extreme left.  
Sound is positioned in the center.  
Sound is positioned at the extreme right.  
The panning changes randomly each time the  
pad is struck.  
De ca y : -3 1 –+3 1  
CENTER:  
R15:  
RANDOM:  
ALTERNATE: The panning alternately switches between left  
and right each time the pad is struck.  
6 1  
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Ch a p te r 1 Cre a tin g Yo u r O w n Dru m Kit (Kit Ed it)  
Am b ie n ce “ Se n d ” Le ve l fo r Ea ch  
In stru m e n t (Am b ie n ce Se n d Le ve l)  
You can adjust the ambience level for each instrument  
individually. The ambience effect deepens the higher the  
value is set. When set to “0,” no ambience is applied.  
Strike a pad to select it, then make the setting.  
Am b ie n ce Se ttin g s (AMBIEN CE)  
Here you can choose (on a per drum kit basis) the location,  
room size, wall material, etc.  
1 . Press [KIT], then [EDIT].  
[KIT] and [EDIT] light.  
2 . Press [  
fig.KIT-AMB_50  
] to select “AMBIENCE.”  
The entire drum kits overall ambience depth is set in “Amb  
3 . Press [ENTER  
].  
] to select the parameter you  
fig.01-025_50  
4 . Press [  
] or [  
wish to edit.  
fig.01-022ai.e  
Am b Se n d Le ve l (Am b ie n ce Se n d Le ve l):0 –1 2 7  
Parameter to set  
5 . Press [INC/+] or [DEC/-] to make the setting.  
fig.01-023ai.e  
Ch o o se Lo ca tio n ” W h e re th e  
Dru m s a re Pla y e d (Stu d io Ty p e )  
The TD-6 includes nine different internal Studio Types you  
can select for the drum “location.” Before you make detailed  
settings, use this setting to select the basic type of acoustic  
environment in which you will be playing.  
Value  
6 . When you finish making settings, press [KIT] to  
end the procedure.  
fig.01-026_50  
Sw itch in g Am b ie n ce O n / O ff  
(Am b ie n ce Sw itch )  
Stu d io (Stu d io Ty p e ):  
This switches the ambience on and off.  
LIVIN G (Livin g Ro o m ), BATHRO O M,  
STUDIO (Re co rd in g Stu d io ), GARAGE,  
LO CKER (Lo ck e r Ro o m ), THEATER, CAVE,  
GYM (Gy m n a siu m ),  
fig.01-024_50  
STADIUM (Do m e d Sta d iu m )  
Am b ie n ce Sw (Am b ie n ce Sw itch ): O FF, O N  
6 2  
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Ch a p te r 1 Cre a tin g Yo u r O w n Dru m Kit (Kit Ed it)  
Ch a n g in g th e W a ll Su rfa ce  
Ma te ria l (W a ll Ty p e )  
Ad ju stin g th e En tire Dru m Kit’s  
O ve ra ll Am b ie n ce (Am b ie n ce Le ve l)  
Select the surface material of the walls in the room in which  
the drums are played.  
Adjusts the amount of overall ambience level used for each  
drum kit. The ambience effect deepens the higher the value is  
set. When set to “0,” no ambience is applied.  
fig.01-027_50  
The ambience level for each individual instrument is set in  
“Amb Snd Lvl (Ambience Send Level)” (KIT/ AMBIENCE/  
W a llTy p e (W a ll Ty p e ): W O O D, PLASTER, GLASS  
WOOD:  
fig.01-029_50  
Simulates the sound of a wood-walled room producing a  
warm sound.  
PLASTER:  
Simulates a plaster-walled room producing a more “naturally  
Am b Le ve l (Am b ie n ce Le ve l): 0 –1 2 7  
live” sound.  
GLASS:  
Simulates a glass-walled room producing a very bright  
ambience.  
De te rm in e th e Ro o m Size (Ro o m Size )  
Select the size the room in which the drums are played.  
fig.01-028_50  
Ro o m Size : SMALL, MEDIUM, LARGE  
Ambience  
Send Level  
Ambience  
x 17  
Studio  
Drum Kit  
Wall Type  
Room Size  
Amb Level  
Master  
Volume  
Level  
Head x 11  
Pan  
Equalizer  
x 17  
Rim x 6  
x 17  
High Gain  
Low Gain  
Ambience  
Send Level  
x 4  
Part  
Level  
Pan  
Part1–4  
x 4  
x 4  
Ambience  
Send Level  
Level  
Percussion  
6 3  
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Ch a p te r 1 Cre a tin g Yo u r O w n Dru m Kit (Kit Ed it)  
Ad ju stin g th e So u n d (Hig h Ga in ,  
Lo w Ga in )  
Set the amount of boost or cut (GAIN) in the high frequencies  
(HIGH) and low frequencies (LOW). Raise to boost the sound,  
lower to cut. The equalizer has no effect when “GAIN” is set  
to “0.”  
Eq u a lize r Se ttin g s (EQ UALIZER)  
A two-band equalizer (for high and low frequency ranges) is  
used to adjust the sound of each drum kit.  
An equalizer lets you boost or cut specified frequency ranges  
to adjust the tone. You can make separate settings for the  
amount of boost or cut (the gain) in the high-frequency and  
low-frequency ranges.  
fig.01-033_50 (KIT EDIT-HighGain)  
1 . Confirm that [CLICK] is not lit.  
If this lights, press [CLICK] to extinguish it.  
2 . Press [KIT], then [EDIT].  
Hig h Ga in : -1 2 d B–+1 2 d B  
[KIT] and [EDIT] light.  
3 . Press [  
fig.KIT-EQ_50  
] to select “EQUALIZER.”  
fig.01-034_50 (KIT EDIT-LowGain)  
Lo w Ga in : -1 2 d B–+1 2 d B  
4 . Press [ENTER  
].  
] to select the parameter you  
5 . Press [  
] or [  
Se ttin g s fo r Va rio u s Fu n ctio n s  
(CO N TRO L)  
wish to edit.  
fig.01-030ai.e  
These are settings for a variety of different features, such as  
one that lets you start a song by striking a pad (Pad Pattern  
settings.  
Parameter to set  
6 . Press [INC/+] or [DEC/-] to make the setting.  
fig.01-031ai.e  
1 . Confirm that [CLICK] is not lit.  
If this lights, press [CLICK] to extinguish it.  
Value  
2 . Press [KIT], then [EDIT].  
7 . When you finish making settings, press [KIT] to  
[KIT] and [EDIT] light.  
end the procedure.  
3 . Press [ ] to select “CONTROL.”  
fig.KIT-CTRL_50 (KIT EDIT-CTRL)  
Sw itch in g th e Eq u a lize r O n / O ff  
(Ma ste r Eq u a lize r Sw itch )  
Switches the equalizer on and off.  
4 . Press [ENTER  
].  
] to select the parameter you  
5 . Press [  
] or [  
fig.01-032_50  
wish to edit.  
fig.01-035ai.e  
Ma ste r EQ Sw (Ma ste r Eq u a lize r Sw itch ):  
O FF, O N  
Parameter to set  
6 4  
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Ch a p te r 1 Cre a tin g Yo u r O w n Dru m Kit (Kit Ed it)  
You can select the song Category by holding down  
[SHIFT] and pressing [INC/ +] or [DEC/ -].  
You can preview a song by holding down [SHIFT] and  
pressing [KIT].  
6 . Strike the pad you wish to set.  
The setting screen for the struck pad appears.  
7 . Press [INC/+] or [DEC/-] to make the setting.  
fig.01-036ai.e  
To prevent the sound of an instrument assigned to a pad  
from playing, set the instruments Level” to “0” (KIT/  
You can get a stronger response when striking the pads  
by playing back with the songs velocity changed (KIT/  
Value  
8 . When you finish making settings, press [KIT] to  
The TD-6 features auxiliary functions for songs set to One  
Shot Playback and Tap Playback.  
end the procedure.  
For more details, refer to  
Pla y in g a So n g b y Hittin g a Pa d  
(Pa d Pa tte rn )  
The Pad Pattern function is a feature that lets you start the  
performance of pre-specified songs by striking the pads. This  
function provides a very convenient way to use songs during  
a live performance or when practicing.  
and “Tap Exc Sw (Tap Exclusive Switch)” (SONG/  
fig.01-037ai.e  
Play Type  
Song Number  
The Song Set “LOOP” or “ONE SHOT”  
LOOP: After the song is played back all the way to the end,  
playback then repeats, starting at the beginning of the song.  
ONE SHOT: Playback stops once the end of the song is  
reached. Each time the pad is struck returns you to the  
beginning of the song and starts playback.  
Song Name  
Pa d Ptn (Pa d Pa tte rn ): O FF, 1 –2 5 0  
When triggering/ playing a song that is set to “LOOP” or  
“ONE SHOT” mode, if you trigger another song (from a pad,  
also in “LOOP” or “ONE SHOT” mode then the last song  
played will have priority. Don't forget that some “songs” are  
very short, a few notes, or even one chord. So “sudden” stops  
can be caused by accidently triggering one of these short  
songs. Always check your Pad Pattern settings.  
If you have switched a song whose instrument settings are  
different, the sound may be interrupted for an instant.  
The Song Set “Tap”  
Co n tro l th e Le ve l o f th e Pa tte rn  
w ith Pla y in g Dy n a m ics (Pa d  
Pa tte rn Ve lo city )  
When performing with the Pad Pattern function, you can have  
the velocity used for playback of the song change according to  
the force with which the pads are struck. When set to “OFF,”  
the song is played back using the velocity specified for the  
song, regardless of how strongly the pads are struck.  
The sounds are played back in sequence each time the pad is  
struck.  
If you are playing a song set “LOOP” or “ONE SHOT” and  
you then play a song set to TAP playback....then you can use/  
listen to both at the same time.  
When “Pad Ptn (Pad Pattern)” is set to “OFF,” a  
horizontal line (  
) is displayed, and you cannot make  
this setting. Refer to the previous section, then after  
selecting the song, make the setting.  
fig.01-037a_50  
Performances using the Pad Pattern function cannot be  
recorded to sequencers.  
fig.01-038_50  
Pa d Ptn Ve lo (Pa d Pa tte rn Ve lo city ): O FF, O N  
6 5  
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Ch a p te r 1 Cre a tin g Yo u r O w n Dru m Kit (Kit Ed it)  
Pitch Co n tro l w ith th e Hi-Ha t  
Co n tro l Pe d a l O n / O ff fo r Ea ch Pa d  
(Pitch Co n tro l Assig n )  
Pitch Control is a function that lets you change the pitch of an  
instrument assigned to a pad according to the amount the hi-  
hat control pedal is pressed. Releasing the pedal returns the  
instrument to its original pitch.  
MIDI N o te N u m b e r fo r Ea ch Pa d  
(N o te N u m b e r)  
In each drum kit, you can set the MIDI note numbers to be  
transmitted/ received by each pad.  
For the hi-hat, make the setting only for the note number for  
the Open Hi-Hat (default setting is 46 (A#2)). With this setting,  
the closed hi-hat (initial settings value of 42 (F#2)) and pedal  
hi-hat (initial settings value of 44 (G#2)) are changed together  
to the open setting.  
Here, make the Pitch Control on/ off setting for each pad.  
When set to “OFF,” the instruments pitch remains  
unchanged.  
The range over which the pitch changes is set in  
“PchCtrlRange (Pitch Control Range)” (KIT/ COMMON/  
When the open hi-hat note number is set to “60 (C4),” the note  
number for the closed hi-hat becomes “56 (G#3)” and the note  
number for the pedal hi-hat becomes “58 (A#3).”  
To prevent the pedal hi-hat sound from being played  
when the hi-hat pedal is pressed, set “Pedal HH Vol  
(Pedal Hi-Hat Volume)” to “0” (KIT/ COMMON/ Pedal  
For information on factory-set note number settings, refer to  
To make pitch changes occur more smoothly, set  
“PdlDataThin (Pedal Data Thin)” to “1” or “OFF”  
fig.01-041_50  
fig.01-039_50  
N o te N o . (N o te N u m b e r): 0 (C -) –1 2 7 (G 9 )  
Pitch Ctrl (Pitch Co n tro l Assig n ): O FF, O N  
So u n d in g a n Ex te rn a l MIDI De vice b y  
Pla y in g Pa d s Co n n e cte d to th e TD-6  
Specify the MIDI note numbers (key numbers on a keyboard)  
that will be transmitted by the TD-6 when the pads are struck.  
Set this to the note number of the sound that you wish to play  
on the external sound module or sampler.  
Usin g a n Ex te rn a l MIDI De vice to Pla y  
TD-6 Dru m Kit Pa rt So u n d s  
(TD-6 Use d As So u n d Mo d u le )  
Specify the note number corresponding to the pad. When the  
TD-6 receives the note number specified here, the instrument  
assigned to the pad is played.  
On the TD-6, the drum kit part and percussion part can both  
be set to Channel 10 at the same time.  
When two parts are set to channel 10, you should also set  
“CH10Priority (Channel 10 Priority)” to determine whether  
6 6  
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Ch a p te r 1 Cre a tin g Yo u r O w n Dru m Kit (Kit Ed it)  
the instrument (the drum kit part) or the percussion set  
instrument (the percussion part) is to be played when the note  
number is received (SETUP/ MIDI COMMON/ CH10Priorty;  
MIDI Ga te Tim e fo r Ea ch Pa d  
(Ga te Tim e )  
For each pad, you can specify the length of time the note will  
“hold” during transmission from the MIDI OUT.  
Percussion sound modules normally produce sound only in  
response to “Note on” messages, and ignore “Note off”  
messages. However general-purpose sound modules or  
samplers do receive the note-off messages that are transmitted  
and respond by turning off the sound.  
W h e n Se ttin g Mu ltip le Pa d s to th e Sa m e N o te  
N u m b e r  
When using an external MIDI device to play TD-6 drum kits,  
if overlapping note numbers are received, the instrument  
assigned to the pad connected to the lowest-numbered trigger  
input is sounded.  
At the factory settings, the Gate Time setting is set to the  
minimum value, since a drum sound module will likely not  
make use of it. If a sound module received this data as it is  
receiving a Note OFF message, the interval will be too short,  
so most sounds will not be played (or it may sound like barely  
perceptible noise). To avoid this problem, set a longer gate  
time for each pad that is to be played.  
When note numbers for the head and rim are duplicated, the  
head instrument is played.  
When the pad is struck, the note number set for the pad is  
sent.  
When the same note number is assigned to more than one  
pad, then “ ” appears in the settings screen for the pad that  
is prevented from sounding even when the Note Number is  
received.  
fig.01-040ai  
fig.01-045_50  
Ga te Tim e : 0 .1 –8 .0 se c (0 .1 se c. ste p s)  
The following appears in the display when “38 (D2)” is  
specified for the head (H02) and rim (R02) of Trigger Input 2  
(SNARE) and the head (H04) of Trigger Input 4 (TOM1).  
fig.01-042ai.e  
Trigger Input 2 (SNARE) Head  
Trigger Input 2 (SNARE) Rim  
Trigger Input 4 (TOM1) Head  
In this case, when Note Number 38 (D2) is received, the  
instrument assigned to the HEAD of TRIGGER INPUT 2  
(SNARE) is played.  
6 7  
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Ch a p te r 1 Cre a tin g Yo u r O w n Dru m Kit (Kit Ed it)  
Ad ju stin g th e Vo lu m e o f th e Pe d a l  
Hi-Ha t So u n d (Pe d a l Hi-Ha t Vo lu m e )  
For each drum kit, you can adjust the volume of the pedal hi-  
hat that sound (when the hi-hat control pedal is pressed). The  
higher the value is set, the greater the volume. With a setting  
of “0,” no sound is produced.  
O ve ra ll Dru m Kit Se ttin g s  
(CO MMO N )  
Make the settings for each drum kit.  
1 . Confirm that [CLICK] is not lit.  
If this lights, press [CLICK] to extinguish it.  
2 . Press [KIT], then [EDIT].  
[KIT] and [EDIT] light.  
Set the volume level of other pads with the “Level” setting  
3 . Press [  
] to select “COMMON.”  
fig.KIT-CMN_50  
fig.01-049_50 (KIT-COMMON-Pedal-Hat)  
4 . Press [ENTER  
5 . Press [ ] or [  
wish to edit.  
].  
] to select the parameter you  
Pe d a l HH Vo l (Pe d a l Hi-Ha t Vo lu m e ): 0 –1 5  
fig.01-046ai.e  
Se ttin g th e Ra n g e fo r th e Pitch  
Co n tro l w ith th e Hi-Ha t Co n tro l  
Pe d a l (Pe d a l Pitch Co n tro l Ra n g e )  
Parameter to set  
Pitch Control is a function that lets you change the pitch of an  
instrument assigned to a pad according to the amount the hi-  
hat control pedal is pressed.  
6 . Press [INC/+] or [DEC/-] to make the setting.  
fig.01-047ai.e  
Releasing the pedal returns the instrument to its original pitch.  
The degree to which the pitch is to change when the hi-hat  
control pedal is pressed is set in semitone (half-step)  
increments from -24 (down two octaves) to +24 (up two  
octaves). When set to “0,” there is no change in pitch.  
Value  
7 . When you finish making settings, press [KIT] to  
end the procedure.  
Pitch Control is turned on and off in the “Pitch Ctrl (Pitch  
O ve ra ll Dru m Kit Vo lu m e  
(Ma ste r Vo lu m e )  
You can adjust the overall volume of the drum kit while  
preserving the volume balance between each of the pads. The  
higher the value is set, the greater the volume. With a setting  
of “0,” no sound is produced.  
To prevent the pedal hi-hat sound from being played  
when the hi-hat pedal is pressed, set “Pedal HH Vol  
(Pedal Hi-Hat Volume)” to “0” (KIT/ COMMON/ Pedal  
To have changes in pitch occur smoothly, set  
“PdlDataThin (Pedal Data Thin)” to “1” or “OFF”  
The volume balance among the pads is adjusted in the “Level”  
fig.01-050_50  
fig.01-048_50  
Pch CtrlRa n g e (Pe d a l Pitch Co n tro l Ra n g e ):  
-2 4 –+2 4  
Ma ste rVo lu m e (Ma ste r Vo lu m e ): 0 –1 2 7  
6 8  
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Ch a p te r 1 Cre a tin g Yo u r O w n Dru m Kit (Kit Ed it)  
4 . Press [ENTER  
].  
N a m in g th e Dru m Kit (Kit N a m e )  
Each kit can be given a name of up to 8 characters.  
5 . Press [INC/+] or [DEC/-] to select the copy-  
source drum kit.  
fig.01-052ai.e  
Press [  
] or [  
] to move the cursor (under bar) to the  
character you want to change, then press [INC/ +] or [DEC/ -]  
to select the character.  
Drum Kit Number  
Drum Kit Name  
Holding down [SHIFT] and pressing [INC/ +] switches  
through the following sequence: uppercase alphabet ■  
lowercase alphabet 0 ! space. Holding down  
[SHIFT] and pressing [DEC/ -] switches through the  
sequence in reverse order.  
6 . Press [  
].  
The copy destination drum kit selection screen appears.  
7 . Press [INC/+] or [DEC/-] to select the copy-  
destination drum kit.  
fig.01-053ai.e  
Holding down [SHIFT] and pressing [  
] deletes the  
character at the cursor position and closes the resulting  
space by shifting forward the characters that follow.  
Holding down [SHIFT] and pressing [  
] inserts a space  
at the character at the cursor position and shifts back the  
characters that follow.  
Drum Kit Number  
Drum Kit Name  
8 . Press [ENTER  
].  
Press [EXIT] to cancel the operation.  
fig.01-054_50  
fig.01-051_50  
9 . Press [ENTER  
] to execute the operation.  
KitN a m e (Dru m Kit N a m e ): 8 ch a ra cte rs  
When you have finished copying the drum kit, the  
The following characters may be used.  
fig.lettersai.e  
Completed screen appears.  
fig.01-055_50  
space  
1 0 . When you finish copying, press [KIT] to end the  
procedure.  
Co p y in g a Dru m Kit (CO PY)  
Src (Co p y So u rce ):  
P0 1 P9 9 (Fa cto ry Se ttin g Dru m Kits),  
U0 1 –U9 9 (Dru m Kits)  
You can copy the instrument, ambience, equalizer, and all  
other settings in a drum kit.  
Executing this operation deletes the content of the copy  
destination, so check all content carefully before carrying out  
this operation.  
Select a drum kit marked with “ ” as the copy source (P01–  
P99) to restore original factory drum kits.  
1 . Confirm that [CLICK] is not lit.  
If this lights, press [CLICK] to extinguish it.  
Dst (Co p y De stin a tio n ):  
U0 1 –U9 9 (Dru m Kits)  
2 . Press [KIT], then [EDIT].  
[KIT] and [EDIT] light.  
3 . Press [  
fig.KIT-COPY_50  
] to select “COPY.”  
6 9  
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Ch a p te r 1 Cre a tin g Yo u r O w n Dru m Kit (Kit Ed it)  
7 . Press [INC/+] or [DEC/-] to select the (second)  
Re sto rin g th e Fa cto ry Se ttin g s fo r  
th e Ed ite d Dru m Kit  
drum kit to be exchanged.  
fig.01-057ai.e  
You can restore reconfigured drum kits to their original  
factory conditions.  
Drum Kit Number  
Drum Kit Name  
Dru m Kit Co p y Fu n ctio n  
8 . Press [ENTER  
].  
marked with “ ” (P01–P99) as the copy source.  
Press [EXIT] to cancel the operation.  
fig.01-058_50  
Fa cto ry Re se t Fu n ctio n  
1 . Select the drum kit that you want to return to  
factory conditions.  
9 . Press [ENTER  
] to execute the operation.  
When you have finished exchanging the drum kits, the  
Completed screen appears.  
fig.01-059_50  
to select “THIS DRUM KIT.”  
Sw itch in g th e O rd e r o f th e  
Dru m Kits (EXCHAN GE)  
1 0 . When you finish exchanging, press [KIT] to end  
the procedure.  
You can switch (exchange) the place in order of any two drum  
kits.  
Src (Ex ch a n g e So u rce ):  
U0 1 –U9 9 (Dru m Kits)  
1 . Confirm that [CLICK] is not lit.  
If this lights, press [CLICK] to extinguish it.  
Dst (Ex ch a n g e De stin a tio n ):  
U0 1 –U9 9 (Dru m Kits)  
2 . Press [KIT], then [EDIT].  
[KIT] and [EDIT] light.  
3 . Press [  
fig.KIT-XCHG_50  
] to select “EXCHANGE.”  
4 . Press [ENTER  
].  
5 . Press [INC/+] or [DEC/-] to select the (first)  
drum kit to be exchanged.  
fig.01-056ai.e  
Drum Kit Number  
Drum Kit Name  
6 . Press [  
].  
7 0  
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Ch a p te r 2 Ma k in g th e Pa d a n d Trig g e r Se ttin g s  
(SETUP/ TRIG)  
Pa ra m e te rs Th a t Ca n Be Se t He re  
Se le ctin g th e Pa d Ty p e  
(Trig g e r Ty p e )  
fig.02-001.e  
SETUP  
TRIGGER BASIC (Pad Sensitivity Settings) (p. 72)  
To ensure that the TD-6 accurately receives signals sent from  
the pads, be sure to specify the trigger type (the type of pads  
being used).  
Trigger Type  
Sensitivity  
Threshold  
Set each trigger input as described below.  
Trigger Curve  
Crosstalk Cancel  
Setting the trigger type allows the TD-6 to accurately detect  
the force used to strike the pads and avoid secondary  
sounding of a pad (retriggering). You can also set this up for  
PD-80R and PD-120 rim shots.  
TRIGGER ADVANCED (Detailed Pad Settings) (p. 74)  
Scan Time  
Retrigger Cancel  
Mask Time  
After making the trigger type settings, adjust the pad  
sensitivity and carry out other adjustments as needed.  
Rim Sensitivity  
When you set the Trigger Type, the following parameters are  
automatically set to the most efficient values.  
They should be adjusted as necessary to match the actual state  
of your configuration and the environment in which it is being  
used.  
Ab o u t th e Scre e n Disp la y  
N o ta tio n Use d in th e Scre e n  
Trigger input numbers and names are indicated in pad and  
trigger settings screens.  
fig.SETUP-BASIC  
Basic Trigger Parameter  
Sensitivity  
Threshold  
TrigCurve  
Screen  
KIK  
SNR  
HH  
Name  
KICK  
Screen  
T3  
Name  
Advanced Trigger Parameter  
TOM3  
SNARE  
HI-HAT  
TOM1  
TOM2  
AUX  
T4  
TOM4  
Scan TIme  
Retrig Cancel  
Mask Time  
Rim Sens  
CR1  
CR2  
RD  
CRASH1  
CRASH2  
RIDE  
T1  
T2  
AUX  
Ab o u t th e In p u t In d ica to r  
The input indicator is indicated in the pad and trigger settings  
screens as shown in the following. A flag is raised when the  
1 . While holding down [SHIFT], press [EDIT  
indicator reaches the maximum position (  
).  
fig.P-020aai.e  
(SETUP)].  
Indicator  
[EDIT] lights.  
2 . Press [  
fig.SETUP-BASIC_50  
] to select “TRIG BASIC.”  
Maximum Indication  
Indicator (Maximum)  
7 1  
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Ch a p te r 2 Ma k in g th e Pa d a n d Trig g e r Se ttin g s (SETUP/ TRIG)  
7 . When you finish making settings, press [KIT] or  
3 . Press [ENTER  
fig.02-002ai.e  
].  
[SONG] to end the procedure.  
Trig Ty p (Trig g e r Ty p e ):  
PD6 , PD7 / 9 , PD-8 0 / 1 0 0 , PD8 0 R, PD1 2 0 , KD7 ,  
KD Ty p e , CY6 , CY Ty p e , O th e r 1 , O th e r 2 ,  
AcDrTrig  
4 . Strike the pad you wish to set.  
The setting screen for the struck pad appears.  
Se ttin g th e Pa d Se n sitivity  
a n d Ma k in g O th e r Se ttin g s  
(TRIGGER BASIC)  
This setting applies to both the head and rim.  
5 . Find the trigger type for the pad you are using  
from the following chart.  
You can make more detailed settings for the pad type and  
sensitivity.  
Pad  
Trigger Type  
PD7/ 9  
Pad  
Trigger Type  
CY6  
PD-5  
CY-6  
The following parameters (Basic Trigger Parameters except  
the “Xtalk Cancel”) are automatically set to the most efficient  
values for each pad when you select the “TrigTyp (Trigger  
Make the settings for each parameter as needed.  
PD-6  
PD6  
CY-12H  
CY-14C  
CY-15R  
KD-5  
CY Type  
CY Type  
CY Type  
KD7  
PD-7  
PD7/ 9  
PD-9  
PD7/ 9  
PD-80  
PD-80R  
PD-100  
PD-120  
PD80/ 100  
PD80R  
KD-7  
KD7  
1 . While holding down [SHIFT], press [EDIT  
PD80/ 100  
PD120  
KD-80  
KD-120  
KD Type  
KD Type  
(SETUP)].  
[EDIT] lights.  
2 . Press [  
] to select “TRIG BASIC.”  
Use the “AcDrTrig” setting when you use acoustic drums  
fig.SETUP-BASIC_50  
When using a pad made by another manufacturer, first  
select “PD7/ 9” and try playing the pad. (For a kick, select  
“KD Type.”) If, with this setting, the pad striking force  
does not produce a stable volume, try a setting of “P1.” A  
setting of “P2” will be even more stable, but since the Scan  
Time (p. 69) will be even longer, the interval from when  
the pad is struck until the sound is heard will be slightly  
(approximately 0.003 seconds) longer, or it will be difficult  
to obtain changes based on playing dynamics. The “Other  
1" and “Other 2" settings are for use with pads with trigger  
output waveforms that have a slow attack.  
3 . Press [ENTER  
].  
] to select the parameter you  
4 . Press [  
] or [  
wish to edit.  
fig.02-004ai.e  
Parameter to set  
5 . Strike the pad you wish to set.  
The settings screen for the struck pad appears, and the  
input indicator fluctuates.  
There may be no improvement of conditions when non-  
Roland pads are used, even after changing the trigger  
parameter settings. For fullest expression in performance,  
we recommend the exclusive use of Roland pads.  
6 . Press [INC/+] or [DEC/-] to make the setting.  
fig.02-005ai.e  
6 . Press [INC/+] or [DEC/-] to make the setting.  
fig.02-003ai.e  
Value  
7 . When you finish making settings, press [KIT] or  
[SONG] to end the procedure.  
Value  
7 2  
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Ch a p te r 2 Ma k in g th e Pa d a n d Trig g e r Se ttin g s (SETUP/ TRIG)  
Ad ju stin g th e Pa d Se n sitivity (Se n sitivity )  
Ad ju st Ho w Pla y in g Dy n a m ics  
Ch a n g e s th e Vo lu m e (Trig g e r Cu rve )  
This setting allows to control the relation between the velocity  
(striking force) and changes in volume (the dynamic curve.)  
Adjust this curve until the response feels as natural as  
possible.  
Adjust the sensitivity of the pad to regulate the pad response.  
Higher settings result in higher sensitivity, so that the pad will  
produce a loud volume even when struck softly.  
Adjust the “Sensitivity” value so that the strongest strikes  
the maximum level.  
fig.02-009_50  
fig.02-006_50  
Trig Cu rve (Trig g e r Cu rve ):  
LIN EAR, EXP1 , EXP2 , LO G1 , LO G2 , SPLIN E,  
LO UD1 , LO UD2  
Se n sitivity : 1 –1 6  
LINEAR:  
The standard setting. This produces the most natural correspondence  
Se ttin g th e Min im u m Le ve ls fo r th e  
Pa d s (Th re sh o ld )  
between the strength of the strike and the change in volume.  
fig.02-010.e  
Volume  
This setting allows a trigger signal to be received only when  
the pad is struck harder than a specified force. This can be  
used to prevent a pad from sounding in response to  
extraneous vibrations from another pad.In the following  
example, B will sound but A and C will not sound.  
fig.02-007.e  
Striking Force  
LINEAR  
Threshold  
EXP1,EXP2:  
A
B
C
Compared to LINEAR, a strong strike will produce a greater change.  
fig.02-011.e  
Volume  
Volume  
When set to a higher value, no sound is produced when the  
pad is struck lightly.  
Striking Force  
Gradually raise the “Threshold” value while striking the pad.  
Check this and adjust accordingly. Repeat this process until  
you get the perfect setting for your playing style.  
EXP1  
LOG1,LOG2:  
Compared to LINEAR, a soft strike will produce a greater change.  
EXP2  
fig.02-012.e  
Volume  
Volume  
fig.02-008_50  
Th re sh o ld : 0 –1 5  
Striking Force  
LOG1  
LOG2  
7 3  
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Ch a p te r 2 Ma k in g th e Pa d a n d Trig g e r Se ttin g s (SETUP/ TRIG)  
SPLINE:  
Extreme changes are made in response to the force used to  
strike the pad.  
The pads settings screen is not switched when “Note Chase” is  
set to “OFF” (SETUP/ MIDI COMMON/ Note Chase; p. 59, p. 98).  
fig.02-013.e  
Volume  
fig.02-025_50  
Striking Force  
SPLINE  
Xta lk Ca n ce l (Cro ssta lk Ca n ce l):  
O FF, 2 0 , 2 5 , 3 0 , 3 5 , 4 0 , 4 5 , 5 0 , 5 5 , 6 0 , 6 5 ,  
7 0 , 7 5 , 8 0  
LOUD1, LOUD2:  
Changes made in response to the striking force are minor,  
maintaining a volume level at which it is easy to play. When  
using drum triggers, these settings help maintain stable levels.  
fig.02-014.e (LOUD)  
Fin e -Tu n in g th e Trig g e r  
Pa ra m e te r Se ttin g s  
Volume  
Volume  
(TRIGGER ADVAN CED)  
The following parameters (Advanced Trigger Parameters) are  
automatically set to the most efficient values for each pad  
when you select the TRIGGER TYPE (SETUP/ TRIG BASIC/  
experience any of the problems that are discussed below.  
Striking Force  
LOUD1  
LOUD2  
1 . While holding down [SHIFT], press [EDIT (SETUP)].  
Elim in a te Cro ssta lk Be tw e e n Pa d s  
(Cro ssta lk Ca n ce l)  
[EDIT] lights.  
When two pads are mounted on the same stand, the vibration  
produced by hitting one pad may trigger the sound from  
another pad unintentionally (This is called crosstalk.) You  
can avoid this problem by adjusting Crosstalk Cancel on the  
pad that is sounding inadvertently.  
2 . Press [  
] to select “TRIG ADVNCD.”  
fig.SETUP-ADVNCD_50 (SETUP-ADVNCD)  
3 . Press [ENTER  
].  
] to select the parameter you  
If the value is set too high, then when two pads are played  
simultaneously, the one that is struck less forcefully will not  
sound. So be careful and set this parameter to the minimum  
value required to prevent such crosstalk. With a setting of  
“OFF,” crosstalk prevention does not function.  
4 . Press [  
] or [  
wish to edit.  
fig.02-017ai.e  
Parameter to set  
In some cases, you can prevent crosstalk between two pads  
you have connected by increasing the distance between the  
pads.  
5 . Strike the pad you wish to set.  
The settings screen for the struck pad appears, and the  
input indicator fluctuates.  
Ex a m p le :  
6 . Press [INC/+] or [DEC/-] to make the setting.  
W h e n h ittin g a sn a re p a d , th e h i-h a t cy m b a l a lso  
so u n d s  
fig.02-018ai.e  
Set the “Xtalk Cancel (Crosstalk Cancel) for the pad being  
used for the hi-hat while striking the snare pad. Striking the  
snare pad, raise the “CROSSTALK” setting for the hi-hat  
cymbal pad from “OFF” through “20,” “25.”.. until crosstalk  
no longer occurs. As this value is raised, the hi-hat cymbal pad  
will be less prone to receive crosstalk from other pads.  
Value  
7 . When you finish making settings, press [KIT] or  
[SONG] to end the procedure.  
7 4  
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Ch a p te r 2 Ma k in g th e Pa d a n d Trig g e r Se ttin g s (SETUP/ TRIG)  
played fast (roll etc.). Set this to the lowest value possible  
while still ensuring that there is no retriggering.  
Ad ju stin g th e Trig g e r Sig n a l  
De te ctio n Tim e (Sca n Tim e )  
Since the rise time of the trigger signal waveform may differ  
slightly depending on the characteristics of each pad or  
acoustic drum trigger (drum pickup), you may notice that  
identical hits (velocity) may produce sound at different  
volumes. If this occurs, you can adjust the “SCAN TIME” so  
You can also eliminate this problem of retriggering with the  
Mask Time setting. Mask Time does not detect trigger signals  
if they occur within the specified amount of time after the  
previous trigger signal was received. Retrigger Cancel detects  
that your velocity of playing can be detected more precisely.  
As the value is set higher, the time it takes for the sound to be  
the attenuation of the trigger signal level, and triggers the  
sound after internally determining which trigger signals were  
actually generated when the head was struck, while weeding  
out the other false trigger signals that need not trigger a  
sound.  
played increases.  
fig.02-019.e  
Scan Time  
Ma k in g th e se ttin g s  
Time  
While repeatedly striking the pad, raise the “Retrig Cancel”  
value until retriggering no longer occurs.  
fig.02-022_50  
Ma k in g th e se ttin g s  
While repeatedly hitting the pad at a constant force, gradually  
raise the Scan Time value from 0 msec, until the resulting  
volume stabilizes at the loudest level. At this setting, try both  
soft and loud strikes, and make sure that the volume changes  
appropriately.  
Re trig Ca n ce l (Re trig g e r Ca n ce l): 1 –1 6  
Do u b le Trig g e rin g Pre ve n tio n  
(Ma sk Tim e )  
fig.02-020_50  
On a kick pad, for example, if the beater bounces back and  
strikes the pad a second time immediately after the intended  
stroke—or, like with acoustic drums if you leave the bass  
drum beater against the head—it can cause a single strike to  
“double trigger” (two sounds instead of the intended one).  
The Mask Time setting helps to prevent such problems. Once  
a pad has been hit, any additional trigger signals occurring  
within the specified “MASKTIME” (0–64 msec) will be  
ignored.  
Sca n Tim e : 0 –4 .0 (m s) (0 .1 m s ste p s)  
De te ctin g Trig g e r Sig n a l Atte n u a tio n  
a n d Ca n ce llin g In co rre ct Trig g e rin g  
(Re trig g e r Ca n ce l)  
When set to a high value, it then becomes easy for sounds to  
be omitted when the kick is struck repeatedly in rapid  
Playing snare drum pads and other devices with  
commercially available acoustic drum triggers attached may  
result in altered waveforms, which may also cause inadvertent  
succession. Set this to as low a value as you can.  
fig.02-023.e  
sounding at Point A in the following figure.  
fig.02-021.e  
Mask Time  
A
Time  
Time  
Sound not produced  
This occurs in particular at the decaying edge of the  
waveform. Retrigger Cancel detects such distortion in and  
prevents retriggering from occurring.  
If two or more sounds are being produced when you strike the  
head just once, then adjust Retrigger Cancel.  
Although setting this to a high value prevents retriggering, it  
then becomes easy for sounds to be omitted when the drums  
7 5  
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Ch a p te r 2 Ma k in g th e Pa d a n d Trig g e r Se ttin g s (SETUP/ TRIG)  
Ma k in g th e se ttin g s  
Usin g th e TD-6 w ith Aco u stic  
Trig g e rs  
While stepping on the pad being used for the kick, raise the  
“Mask Time” value until there is no more bouncing (sounds  
made by the rebounding of the beater).  
First, attach a commercially available acoustic drum trigger to  
the acoustic drums. When finished, proceed with the  
following settings.  
fig.02-024_50  
1 . Set the trigger type to “AcDrTrig.”  
2 . Set “Threshold” to “0” as a reference value.  
Ma sk Tim e : 0 –6 4 m s (4 m s ste p s)  
3 . Set “TrigCurve (Trigger Curve)” to “LINEAR” as  
a reference value.  
Se ttin g Rim Se n sitivity o n th e PD-  
1 2 0 a n d PD-8 0 R (Rim Se n s)  
4 . Set the “Sensitivity.”  
When a PD-80R or PD-120 is used for TRIGGER INPUT 2  
(SNARE), you can then adjust the Rim Sensitivity.  
Setting this to a higher value makes it easier to get rim sounds.  
When set to “OFF,” playing a rim shot produces the head  
instruments sound. Increasing the value excessively may  
cause the rim instrument to sound as well when the head is  
struck.  
5 . Set the “Scan Time.”  
Strike the head several times with the same force, and  
adjust this parameter if the volume is uneven.  
6 . Set the “Retrig Cancel (Retrigger Cancel).”  
This prevents multiple notes from sounding when a  
drum is struck once (mainly for a snare drum or toms).  
This can be adjusted only when the Trigger Input 2  
“Trigger Type (Trig Type)” is set to either “PD80R” or  
When the trigger type is set to something other than  
“PD80R” or “PD120,” or when a trigger input other than  
7 . Set the “Mask Time.”  
On a kick drum, this prevents two sounds instead of the  
intended “one.”  
Trigger Input 2 is selected, a horizontal line (  
appears, and you cannot make the setting.  
)
8 . Set the “Xtalk Cancel (Crosstalk Cancel).”  
fig.02-015_50  
This prevents other instruments with drum triggers from  
sounding when a drum to which a drum trigger has been  
attached is struck. If a higher value is set, and if two pads  
are played simultaneously, the one that is struck less  
forcefully will not sound. Set this to as low a value as you  
can.  
You cannot adjust the rim sensitivity of the PD-7 and PD-  
9. Both rim and head use the same values.  
9 . Set the “Threshold.”  
fig.02-016_50  
If notes are unintentionally sounded even after you have  
adjusted the “CROSSTALK” setting, adjust the  
“THRESHOLD.” Setting this to a higher value may  
prevent sounds from being produced when the pad is  
struck lightly. Set this to as low a value as you can.  
Rim Se n s (Rim Se n sitivity ): O FF, 1 –1 5  
1 0 . Set the “TrigCurve (Trigger Curve).”  
If changes in playing dynamics do not produce a natural  
change in the volume of the TD-6 instrument, adjust this  
parameter.  
7 6  
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Ch a p te r 3 Glo b a l Se ttin g s fo r th e TD-6  
(SETUP/ UTILITY, Fa cto ry Re se t)  
Pa ra m e te rs Th a t Ca n Be Se t He re  
Disp la y Co n tra st Ad ju stm e n t  
(LCD Co n tra st)  
fig.03-001.e  
SETUP  
The display contrast is strongly influenced by the location of  
the TD-6 and the lighting of the room its in. Adjust this  
parameter when needed. A larger value results in a brighter  
screen.  
UTILITY (Overall Settings) (p. 77)  
LCD Contrast  
Percussion Part Level  
Backing Level  
Mute  
Master Tune  
fig.03-004_50  
Preview Velocity  
Available Memory  
Factory Reset (Restoring the Factory Settings) (p. 79)  
LCD Co n tra st: 1 1 6  
Ma k in g th e Glo b a l Se ttin g s  
(UTILITY)  
Pe rcu ssio n Pa rt Vo lu m e Co n tro l  
(Pe rcu ssio n Pa rt Le ve l)  
This adjusts the volume of the percussion part.  
Raising the value will increase the volume. With a setting of  
“0,” no sound is produced.  
Overall settings that apply to the entire TD-6.  
1 . While holding down [SHIFT], press [EDIT  
(SETUP)].  
[EDIT] lights.  
fig.SETUP-GENERAL_50  
This volume setting is applied to all songs. Even when  
songs are switched, the setting does not change.  
2 . Press [ENTER  
].  
] to select the parameter you  
3 . Press [  
] or [  
The volume level of the drum kit part is adjusted in the  
“MasterVolume (Master Volume)” (KIT/ COMMON/  
wish to edit.  
fig.03-002ai.e  
fig.03-004a_50  
Parameter to set  
4 . Press [INC/+] or [DEC/-] to make the setting.  
fig.03-003ai.e  
Pe rcPrtLe ve l (Pe rcu ssio n Pa rt Le ve l): 0 –1 2 7  
Value  
5 . When you finish making settings, press [KIT] or  
[SONG] to end the procedure.  
7 7  
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Ch a p te r 3 Glo b a l Se ttin g s fo r th e TD-6 (SETUP/ UTILITY, Fa cto ry Re se t)  
Ba ck in g In stru m e n ts Vo lu m e  
Co n tro l (Ba ck in g Le ve l)  
Performances using the TD-6 and pads are recorded as a  
drum kit part.  
This adjusts the volume of the backing part (Parts 1–4).  
Raising the value will increase the volume. With a setting of  
“0,” no sound is produced.  
fig.03-006_50  
This volume setting is applied to all songs. Even when  
songs are switched, the setting does not change.  
Mu te :  
So n g Dru m , So n g Drm / Prc, Use rDrm Pa rt, Pa rt1 ,  
Pa rt2 , Pa rt3 , Pa rt4 , Pa rt1 -4  
SongDrum:  
The volume level of the drum kit part is adjusted in the  
“MasterVolume (Master Volume)” (KIT/ COMMON/  
Mutes only the drum instruments in the percussion part (the  
percussion instruments still sound). This is convenient when  
performing with Preset songs.  
Adjust the volume level of each part to correct the  
SongDrm/Prc:  
All percussion part instruments are muted.  
UserDrmPart:  
Hold down [SHIFT] and press [SONG] to jump to this  
screen.  
Mutes the performance recorded to the drum kit part. This is  
convenient when you want to perform along with songs you  
have recorded yourself.  
fig.03-005_50  
Part1, Part2, Part3, Part4:  
The individual parts are muted.  
Part1-4:  
All Parts 1–4 are muted.  
Ba ck in g Le ve l (Ba ck in g Le ve l): 0 –1 2 7  
Tu n in g th e TD-6 (Ma ste r Tu n e )  
This tunes Parts 1–4 as a whole.  
Mu tin g Pa rts o f a So n g (Mu te )  
Select the part that is to be muted when [PART MUTE] is  
pressed. [PART MUTE] lights while the muting is in effect.  
The reference pitch is 440.0 Hz.  
Tuning of the drum kit part and percussion part instruments  
is not affected by this setting.  
fig.03-007_50 (SETUP-GENERAL-MasterTune)  
Hold down [SHIFT] and press [PART MUTE] to jump to this  
screen.  
Ma ste rTu n e (Ma ste r Tu n e ):  
4 1 5 .3 4 6 6 .2 (Hz) (0 .1 Hz ste p s)  
This setting remains in effect even when songs are  
switched and when the TD-6 is played using data from  
an external MIDI device.  
All percussion instruments in the Preset songs (except for  
Preset song #1 “DRUMS”) are recorded to the percussion  
parts.  
Note numbers for muted drum instruments are  
predetermined and cannot be changed. For more on  
7 8  
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Ch a p te r 3 Glo b a l Se ttin g s fo r th e TD-6 (SETUP/ UTILITY, Fa cto ry Re se t)  
2 . Press [  
fig.P-005_50  
] to select “FactoryReset”  
Pre vie w Vo lu m e Co n tro l  
(Pre vie w Ve lo city )  
This sets the velocity used when an instrument is previewed.  
Raising the value will increase the volume. With a setting of  
“0,” no sound is produced.  
3 . Press [ENTER  
].  
The Factory Reset screen appears.  
fig.03-008_50  
4 . Press [INC/+] or [DEC/-] to select the parameter  
you want to restore to factory settings.  
fig.P-006_50  
Pre vie w Ve lo city : 0 –1 2 7  
Value  
Ch e ck in g th e Re m a in in g Am o u n t o f  
Me m o ry (Ava ila b le Me m o ry )  
5 . Press [ENTER  
].  
Press [EXIT] to cancel the operation.  
You can check the amount of available memory.  
The confirmation screen appears.  
fig.P-007_50  
fig.03-009_50  
6 . If you’re ready to proceed, press [ENTER  
and the Factory Reset operation will be  
executed.  
],  
Ava ilMe m o ry (Ava ila b le Me m o ry ): 0 –1 0 0 %  
7 . When the Factory Reset is finished, the  
Re sto rin g th e Fa cto ry Se ttin g s  
(Fa cto ry Re se t)  
Completed screen appears.  
fig.P-008_50  
This restores the pad and instrument settings, song data, and  
other information stored in the TD-6 to the original factory  
settings.  
Re se t (Fa cto ry Re se t):  
ALL, THIS DRUM KIT, ALL DRUM KITS,  
ALL SO N GS  
All data and settings stored in the TD-6 are lost in carrying out  
this operation. Use the “Bulk Dump” operation to save crucial  
data and settings to an external MIDI device (SETUP/ BULK  
ALL:  
All internal settings will be restored to the factory settings.  
THIS DRUM KIT:  
Only the settings for the currently selected drum kit are  
restored to the factory settings.  
ALL DRUM KITS:  
When [SHIFT] and [EDIT (SETUP)] are held down when the  
power is turned on, the display jumps to the Factory Reset  
screen. When carrying out Factory Reset, read from step 4 .  
The settings for all of the TD-6s internal drum kits are  
restored to the  
1 . While holding down [SHIFT], press [EDIT  
(SETUP)].  
factory settings.  
ALL SONGS:  
[EDIT (SETUP)] lights.  
All of the TD-6’s internal song data is restored to the factory  
settings.  
7 9  
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Ch a p te r 4 Se ttin g th e Me tro n o m e  
(Click Ed it)  
fig.04-004_50  
Pa ra m e te rs Th a t Ca n Be Se t He re  
fig.04-001.e  
CLICK (Click Settings) (p. 80)  
Click Level  
Time Signature  
TEMPO : 2 0 2 6 0  
Interval  
Inst  
Pan  
Se ttin g th e W a y th e Click  
So u n d s  
Play Count In  
Rec Count In  
Settings that determine how the click sounds, volume, time  
signature etc.  
Sw itch in g th e Click O n / O ff (Click )  
1 . Confirm that [EDIT] is not lit.  
If this lights, press [KIT] or [SONG] to extinguish it.  
You can switch the click sound on and off by pressing [CLICK].  
[CLICK] lights while the click sound is set to be played.  
fig.04-002.e  
2 . Press [CLICK].  
[CLICK] lights, and the click sound begins to play.  
Click is played  
Click is not played  
3 . Press [EDIT].  
4 . Press [  
] or [  
] to select the parameter you  
wish to edit.  
fig.04-005ai.e  
Lit  
Unlit  
Parameter to set  
5 . Press [INC/+] or [DEC/-] to make the setting.  
fig.04-006ai.e  
Te m p o Ad ju stm e n t (Te m p o )  
For each song selected, the tempo of the click changes to the  
tempo specified for that song.  
Value  
1 . Press [CLICK].  
6 . When you finish making settings, press [KIT] or  
[CLICK] lights, and the click sound begins to play.  
[SONG] to end the procedure.  
2 . While holding down [SHIFT], press [CLICK  
(TEMPO)].  
The “TEMPO” screen appears.  
fig.04-003_50  
Vo lu m e Ad ju stm e n t (Click Le ve l)  
Adjusts the volume of the click sound. Raising the value will  
increase the volume. With a setting of “0,” no sound is  
produced.  
3 . Press [INC/+] or [DEC/-] to select the tempo.  
fig.04-007_50  
4 . When you finish making settings, press [EXIT]  
to end the procedure.  
The “TEMPO” screen disappears.  
Click Le ve l: 0 –1 2 7  
8 0  
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Ch a p te r 4 Se ttin g th e Me tro n o m e (Click Ed it)  
Se ttin g th e Tim e Sig n a tu re  
(Tim e Sig n a tu re )  
Specify the time signature of the click sound.When the  
numerator is set to “0,” no accent is added to the first beat. The  
metronome click sound then plays at a fixed volume.  
Ste re o Po sitio n (Pa n )  
You can localize the metronome click within the stereo sound  
field.  
The effect set here is applied only when connected in stereo.  
fig.04-011_50  
It is not possible to change the time signature of the metronome  
clicks while a song is playing back. The metronome clicks  
corresponds to the time signature of the song.  
fig.04-008_50 (CLICK-Time Signature)  
Pa n : L1 5 Ce n te rR1 5  
L15:  
CENTER: Positions the sound in the center.  
R15: Sound is positioned at the extreme right.  
Sound is positioned at the extreme left.  
Tim e Sig (Tim e Sig n a tu re ):  
0 –1 3 / 2 , 0 –1 3 / 4 , 0 –1 3 / 8 , 0 –1 3 / 1 6  
In se rtin g a Co u n t Be fo re Pla y b a ck  
o r Re co rd in g (Pla y Co u n t In , Re c  
Co u n t In )  
Se ttin g th e In te rva l (In te rva l)  
Setting How the Sound Plays (Interval).  
You can have a count sound (click) inserted before recording  
or playback of a song begins.  
fig.04-009_50  
fig.04-012_50  
In te rva l:  
1 / 2 (h a lf n o te ), 3 / 8 (d o tte d q u a rte r n o te ),  
1 / 4 (q u a rte r n o te ), 1 / 8 (e ig h th n o te ),  
1 / 1 2 (1 2 th n o te ), 1 / 1 6 (1 6 th n o te )  
Ply Co u n tIn (Pla y Co u n t In ):  
O FF, 1 MEAS, 2 MEAS  
fig.04-013_50  
Se le ctin g th e Click So u n d (In st)  
You can choose the sound for the metronome click. When the  
parameter is set to “VOICE,” the click is sound becomes a  
human voice.  
Re cCo u n tIn (Re c Co u n t In ):  
O FF, 1 MEAS, 2 MEAS  
OFF:  
fig.04-010_50  
Playback/ recording will begin without a count-in.  
1MEAS:  
Playback/ recording begins after a 1-measure count-in.  
2MEAS:  
In st:  
Playback/ recording begins after a 2-measure count-in.  
VO ICE, CLICK, BEEP, METRO N O ME, CLAVES,  
W O O D BLO CK, STICKS, CRO SS STICK,  
TRIAN GLE, CO W BELL, CO N GA, TALKIN G DRM,  
MARACAS, CABASA, CUICA, AGO GO ,  
TAMBO URIN E, SN APS, 9 0 9 SN ARE, 8 0 8  
CO W BELL  
8 1  
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Ch a p te r 5 Ed itin g So n g s  
(SO N G Ed it)  
Usin g Pre se t So n g s  
Pa ra m e te rs Th a t Ca n Be Se t He re  
fig.05-001a.e  
You cannot save any changes you make to the settings in  
preset songs. While you can make temporary changes to these  
settings, they revert to the settings already selected for that  
preset song when another song is selected.  
SONG  
COMMON (Overall Settings) (p. 86)  
Tempo  
Play Type  
Furthermore, preset songs cannot be edited or recorded.  
Quick Play  
Reset Time  
Tap Exclusive Switch  
Song Lock  
The following appears in the display when you attempt to  
change the settings. Press [EXIT] to dismiss the message.  
Song Name  
PART (Pad Settings) (p. 88)  
The following is displayed when the [REC  
] is pressed  
Percussion Set/ Inst  
Level  
with a Preset song selected and select a new user song  
automatically.  
Pan  
Ambience Send Level  
Bend Range  
COPY (Copying Songs) (p. 90)  
DELETE (Deleting Songs) (p. 91)  
ERASE (Erasing Songs) (p. 92)  
If you want to change, edit, or record any preset song settings,  
altered, the changes are saved automatically.  
Ab o u t Pre se t So n g Co p y rig h t  
The sounds, phrases and songs contained in this product are  
sound recordings protected by copyright. Roland hereby grants to  
purchasers of this product the permission to utilize the sound  
recordings contained in this product for the creation and  
recording of original musical works; provided however, the  
sound recordings contained in this product may not be sampled,  
downloaded or otherwise re-recorded, in whole or in part, for any  
other purpose, including but not limited to the transmission of all  
or any part of the sound recordings via the internet or other  
digital or analog means of transmission, and/ or the manufacture,  
for sale or otherwise, of any collection of sampled sounds, phrases  
or patterns, on CD-ROM or equivalent means.  
Ab o u t So n g s a n d th e So n g  
Scre e n  
Ab o u t So n g s  
The TD-6’s sequencer organizes music into six parts. The  
Drum Kit part is used to record/ play back what is played on  
the pads. Additionally, Part 1, Part 2, Part 3, and Part 4 are the  
four backing instrument parts (backing parts), and there is  
another Percussion part.  
The sound recordings contained in this product are the original  
works of Roland Corporation. Roland is not responsible for the  
use of the sound recordings contained in this product, and  
assumes no liability for any infringement of any copyright of any  
third party arising out of use of the sounds, phrases and patterns  
in this product.  
The collective performance of these six parts is called a song.  
Pre se t (In te rn a l) So n g s (So n g s 1 –1 5 0 )  
Use r So n g s (So n g s 1 5 1 –2 5 0 )  
What the various parts should play has already been  
recorded. The performances in Preset patterns cannot be  
changed, deleted, or recorded. These songs come in handy for  
backing during drum practice, or for live performances.  
These are songs that can be recorded and edited. You can  
record performances exactly as they are played using the pads  
Changes in User song settings are saved automatically.  
Drum performances in the Preset songs (except song #1  
“DRUMS”) are recorded to the percussion part.  
8 2  
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Ch a p te r 5 Ed itin g So n g s (SO N G Ed it)  
fig.05-001.e  
Ab o u t th e So n g Scre e n  
The screen that appears when [SONG] is pressed is called the  
Song #250  
Song #1  
Song screen.  
fig.05-002ai.e  
4
5
Overall Settings  
Tempo, Play Type, Song Lock, Song Name  
Part Settings  
Drum Kit Part (p. 56)  
Percussion Part  
1
2
3
6
7
1 So n g Ca te g o ry  
Shows the category of the currently selected song.  
Backing Part  
Part1  
2 So n g N u m b e r  
Part2  
Part3  
Part4  
Shows the number of the currently selected song.  
3 So n g N a m e  
Shows the name of the currently selected song.  
Part Settings  
Inst, Level, Pan*,  
Ambience Send Level, Bend Range*  
4 Be a t  
*: This setting cannot be made  
for percussion part  
This indicates the song playback type.  
Performance Data  
Pad  
Drum Kit Part  
Percussion Part  
Part1  
6 Me a su re N u m b e r  
The current measure number is indicated. Pressing  
[PLAY  
] starts playback from the beginning of the measure  
indicated here.  
External  
MIDI Device  
Part2  
Part3  
7 Be a t  
Part4  
The current beat is indicated.  
fig.05-003ai.e  
8
Only the performance data is recorded to the drum kit part.  
When the song is played back, the settings of instruments and  
effects etc. of the current selected drum kit are used.  
9
8 So n g Lo ck Se ttin g  
to “ON.”  
9 N e w Use r So n g  
” indicates a new User song.  
8 3  
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Ch a p te r 5 Ed itin g So n g s (SO N G Ed it)  
Ch o o sin g a So n g  
Pla y in g Ba ck a So n g  
Part settings are switched when a song is selected.  
1 . Select the song that you wish to play back  
(foregoing paragraph).  
2 . Press [PLAY  
].  
[PLAY  
] lights, and playback of the song begins.  
3 . To stop playback of the song, press [STOP ].  
The [PLAY  
] light goes out, and the song returns to  
Ch o o sin g fro m a Ca te g o ry  
(So n g Ca te g o ry )  
the beginning of the measure that was being played back.  
Select songs by searching the category names.  
When playback of a song is stopped, you can do the following.  
1 . Press [SONG].  
[SONG] lights, and the SONG screen appears.  
fig.05-005_50  
Pressing [STOP  
song.  
], returns you to the beginning of the  
Pressing [  
Pressing [  
], advances you to the next measure.  
], returns you to the previous measure.  
2 . Hold down [SHIFT] and press [INC/+] or [DEC/-]  
to select the song category.  
To temporarily change the tempo of the song, hold down  
SO N G CATEGO RY:  
To insert a count before playback of the song, set  
“PlyCountIn (Play Count In)” (CLICK/ PlyCountIn; p. 81).  
DRUMS, RO CK, METAL, BALLAD, R&B, BLUES,  
PO PS, R&R, CO UN TRY, JAZZ, FUSIO N , DAN CE,  
REGGAE, LATIN , BRAZIL, BASICPTN , LO O P,  
1 SHO T, TAP, USER  
Co n ve n ie n t Fu n ctio n fo r Pla y b a ck  
During playback of a song, you can have the buttons  
corresponding to the drums being played in the percussion  
part light up.  
Ch o o sin g a So n g (So n g )  
1 . Press [SONG].  
Preset songs.  
[SONG] lights, and the SONG screen appears.  
fig.05-004_50  
Drum Instrument Button Lit  
Note Number  
Kick  
[PART MUTE] 35, 36  
2 . Press [INC/+] or [DEC/-] to select the song.  
Snare  
37, 38, 39, 40  
[PLAY  
[KIT]  
]
Low Tom  
Hi-Hat  
41, 43  
SO N G: 1 –2 5 0  
[REC]  
42, 44, 46  
Mid Tom  
Hi Tom  
Cymbal  
[SONG]  
[CLICK]  
[EDIT]  
45, 47  
48, 50  
49, 51, 52, 53, 55, 57, 59  
Hi-Hat  
Mid Tom  
Low Tom  
High Tom  
Snare  
Cymbals  
Kick  
8 4  
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Ch a p te r 5 Ed itin g So n g s (SO N G Ed it)  
3 . Press [  
].  
The screen for setting the volume of the percussion part  
Even when “9 Perc Only” or “10 Special” is selected for the  
percussion set, the buttons still light up according to the note  
numbers.  
appears.  
fig.05-007_50  
4 . Press [INC/+] or [DEC/-] to make the setting.  
The correspondence between the lighted buttons and  
note numbers is predetermined and cannot be changed.  
This function cannot be used with songs in which drum  
performances are recorded to the drum kit part.  
5 . When you finish making settings, press [SONG]  
to end the procedure.  
fig.05-008_50  
2 . Hold down [SHIFT] and press [PLAY  
].  
Playback of the song begins, and the buttons  
corresponding to the performance of the percussion part  
drums light up.  
Ba ck in g Le ve l (Ba ck in g Le ve l): 0 –1 2 7  
3 . To stop the playback, press [STOP ].  
fig.05-009_50  
Ad ju stin g th e So n g Vo lu m e  
You can adjust the volume of the song in the backing parts  
(Parts 1–4) and the percussion part.  
Pe rcPrtLe ve l (Pe rcu ssio n Pa rt Le ve l): 0 –1 2 7  
Raising the value will increase the volume. With a setting of  
“0,” no sound is produced.  
Mu tin g a Se le cte d Pa rt  
(Pa rt Mu te )  
This volume setting is applied to all songs.  
Each time [PART MUTE] is pressed the mute is alternately  
turned on or off. [PART MUTE] lights when the mute is on.  
At the factory settings, only percussion part drum tones are  
Although drum performances in the Preset songs are  
recorded to the “percussion part,” when you create your  
own songs, what you play on the pads is recorded to the  
“drum kit part.” The volume level of the drum kit part is  
adjusted in the “MasterVolume” (Master Volume) (KIT/  
muted.  
fig.05-010.e  
Muted  
Not muted  
Adjust the volume level of each part to correct the  
Lit  
Unlit  
1 . While holding down [SHIFT], press [SONG].  
The part to be muted here is selected in “Mute” (SETUP/  
MUTE] to jump to the settings screen.  
The screen for setting the volume of the backing parts  
appears.  
fig.05-006_50  
Settings for muted parts are applied to all songs.  
2 . Press [INC/+] or [DEC/-] to make the setting.  
8 5  
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Ch a p te r 5 Ed itin g So n g s (SO N G Ed it)  
O ve ra ll So n g Se ttin g s (CO MMO N )  
Te m p o ra rily Ch a n g in g th e Te m p o  
o f a So n g Du rin g Pla y b a ck  
Make the settings for each song.  
You can temporarily change the tempo of a song while it  
is being played back.  
If you want to save any changes made to Preset song  
settings, first copy the song to a User Song before making  
Preset song are only temporary, so when you select a  
different song, the song reverts to its predetermined part  
settings. Changes made to Preset songs cannot be saved.  
Settings of parts which have the Song Lock (SONG/  
changed. Make the settings after setting this to “OFF.”  
When another song is selected, the song reverts to the  
tempo (SONG/ COMMON/ Tempo) preset for that song.  
This is convenient for practicing or other times when you  
want to temporarily change to tempo for playback.  
1 . While holding down [SHIFT], press [CLICK].  
The Tempo screen appears.  
fig.05-014_50  
1 . Confirm that [CLICK] is not lit.  
If this lights, press [CLICK] to extinguish it.  
2 . Press [INC/+] or [DEC/-] to make the setting.  
2 . Press [SONG], then [EDIT].  
[SONG] and [EDIT] light.  
fig.SONG-CMN_50  
Se le ctin g Ho w th e So n g Pla y s Ba ck  
(LO O P, 1 SHO T, TAP) (Pla y Ty p e )  
This specifies how songs will be played back. When  
[PLAY  
] is pressed or when the pad specified with the Pad  
3 . Press [ENTER  
4 . Press [ ] or [  
wish to edit.  
].  
] to select the parameter you  
using the type specified here.  
fig.05-011ai.e  
may not play back correctly with Tap Playback.  
New songs cannot be set to “Tap.” Change this after first  
recording something to the song.  
Parameter to set  
5 . Press [INC/+] or [DEC/-] to make the setting.  
fig.05-012ai.e  
fig.05-015_50  
Value  
6 . When you finish making settings, press [SONG]  
to end the procedure.  
PLAY TYPE: LO O P, 1 SHO T, TAP  
LOOP (  
):  
After the pattern is played back all the way to the end,  
playback then repeats, starting at the beginning of the song.  
Playback continues until [STOP  
1SHOT (ONE SHOT) ( ):  
] is pressed.  
Se ttin g th e Te m p o (Te m p o )  
You can set the tempo for each song individually. When a song is  
selected, the tempo you specify here will be set automatically.  
Changes made to a Preset song are temporary, and when you select  
a different song, the song reverts to its predetermined settings.  
Playback stops once the end of the song is reached.  
struck returns you to the beginning of the song and starts  
playback.  
TAP (  
The sounds in the song are played back one by one in  
sequence each time [PLAY ] is pressed.  
):  
fig.05-013_50  
played back in sequence each time the pad is struck.  
Te m p o : 2 0 –2 6 0  
8 6  
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Ch a p te r 5 Ed itin g So n g s (SO N G Ed it)  
Pla y in g Ba ck th e So n g fro m th e  
First N o te / Eve n t (Q u ick Pla y )  
Pre ve n tin g La y e rin g o f So u n d s in Ta p  
Pla y b a ck (Ta p Ex clu sive Sw itch )  
This is an auxiliary function available when “LOOP” or  
“1SHOT” is specified as the Play Type for the song (SONG/  
COMMON/ Play Type; previous section).  
This is an auxiliary function available when “TAP” is specified as  
In Tap playback, if one sound is set to play before the previous  
sound has finished playing, this setting allows you to either  
have the previous sound stop and the subsequent sound start  
playing (ON) or have the two sounds layered (OFF).  
Quick Play starts playback of the pattern from the first note  
(first event) even if when you recorded the pattern, you left a  
pause at the beginning. For example if you had just played/  
recorded freely, ignoring the tempo clock.  
fig.05-018_50  
When “Quick Play” is set to “ON,” stopping playback of the  
song returns you to the beginning of the song.  
Ta p Ex c SW (Ta p Ex clu sive Sw itch ): O FF, O N  
OFF:  
The blank portion is played when you return to the beginning  
of the song while in Loop Playback.  
The previous sound continues to play to the end, while the  
subsequent sound is superimposed on it.  
ON:  
fig.05-016_50  
The previous sound stops while in progress, and the  
subsequent sound starts playing.  
Q u ick Pla y : O FF, O N  
Pro te ctin g Use r So n g Se ttin g s  
(So n g Lo ck )  
To prevent accidental erasure or editing, you can lock User songs.  
If you attempt to change the settings of a song for which this  
set to “ON,” a warning screen appears, and you cannot  
change the settings.  
Re se t Tim e W h e n Usin g Ta p  
Pla y b a ck (Re se t Tim e )  
This is an auxiliary function available when “TAP” is specified as  
the Play Type for the song (SONG/ COMMON/ Play Type; p. 86).  
This feature automatically returns you to the beginning of the  
song if during Tap Playback the song is not played back within a  
specified interval. This value sets the time from when the song  
was last played back; if the set time elapses, then returns to the  
beginning before it is next played back.  
However, you cannot select this during recording of a song or  
when a new User song is selected by pressing [SHIFT] +  
[STOP  
]. Since you can also lock unused User Songs, then in  
situations such as when using the TD-6 as a sound module, its  
a good idea to lock songs when you want to save their settings.  
When performing with the Pad Pattern function, if you start  
playback by striking a pad and then do not strike the pad again  
within the specified interval, the song is returned to the beginning.  
If it is set to “OFF,” this function will be disabled.  
[
] appears in the Song screen when a User Song is locked.  
fig.05-018aai  
fig.05-017_50  
The settings screen does not appear when a Preset song is  
selected.  
Re se t Tim e : O FF, 0 .1 8 .0 s (0 .1 se c ste p s)  
fig.05-019_50  
So n g Lo ck : O FF, O N  
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Ch a p te r 5 Ed itin g So n g s (SO N G Ed it)  
N a m in g a So n g (So n g N a m e )  
You can use up to eight characters when naming a User song.  
Pa rt Se ttin g s (PART)  
Set the backing parts (Parts 1–4) and percussion part in each  
song.  
Press [  
] or [  
] to move the cursor (under bar) to the  
character you want to change, then press [INC/ +] or [DEC/ -]  
to select the character.  
Changes made to a Preset song are only temporary, and  
when you select a different song, the song reverts to its  
predetermined part settings. If you want to save any  
changes made to Preset song settings, first copy the song  
to a User Song before making the changes (SONG/  
The settings screen does not appear when a Preset song is  
selected.  
Holding down [SHIFT] and pressing [INC/ +] switches  
through the following sequence: uppercase alphabet ■  
lowercase alphabet 0 ! space. Holding down  
[SHIFT] and pressing [DEC/ -] switches through the  
sequence in reverse order.  
Settings of parts which have the Song Lock (SONG/  
changed. Make the settings after setting this to “OFF.”  
For the drum kit part settings, refer to Chapter 1.  
Holding down [SHIFT] and pressing [  
] deletes the  
character at the cursor position and closes the resulting  
space by shifting forward the characters that follow.  
1 . Confirm that [CLICK] is not lit.  
If this lights, press [CLICK] to extinguish it.  
Holding down [SHIFT] and pressing [  
] inserts a space  
2 . Press [SONG], then [EDIT].  
the character at the cursor position and shifts back the  
characters that follow.  
[SONG] and [EDIT] light.  
3 . Press [  
fig.05-021ai.e  
] or [  
] to select the part to be set.  
fig.05-020_50  
Part to set  
Sn g N a m e (So n g N a m e ): 8 ch a ra cte rs  
4 . Press [ENTER  
].  
] to select the parameter you  
The following characters may be used.  
fig.lettersai.e  
5 . Press [  
] or [  
wish to edit.  
fig.05-022ai.e  
space  
Parameter to set  
6 . Press [INC/+] or [DEC/-] to make the setting.  
fig.05-023ai.e  
Value  
7 . When you finish making settings, press [SONG]  
to end the procedure.  
8 8  
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Ch a p te r 5 Ed itin g So n g s (SO N G Ed it)  
Ch o o sin g Pe rcu ssio n Se t a n d  
In stru m e n ts (Pe rcu ssio n Se t, In st)  
Select a percussion set for the percussion part and instruments  
for Parts 1–4.  
Variation Tone:  
This is a type of tone that varies slightly from that of the  
instrument number. The number of variation tones varies  
with the instrument number.  
Pe rcu ssio n Pa rt  
The TD-6 features ten Preset percussion sets that are ready to use.  
fig.05-024ai.e  
Capital sounds  
Instrument Number  
You cannot change the content of the Preset percussion sets.  
To see which percussion sets can be selected here, refer to the  
Instrument Name  
Variation sounds  
Display When a Variation  
Tone is Used  
Percussion Set:  
A collection of a number of percussion instruments. A  
different percussion instrument is assigned to each note  
number, so multiple instruments can be used at one time.  
Ba ck in g In st: 1 1 2 8  
fig.05-025ai.e  
Ad ju stin g th e Pa rt Vo lu m e (Le ve l)  
Percussion Set Number  
Specifies the volume at each point. Raising the value will  
increase the volume. With a setting of “0,” no sound is  
produced.  
Adjust here to balance the volume levels of the different parts.  
Percussion Set Name  
Se t (Pe rcu ssio n Se t): 1 –1 0  
fig.05-026_50  
Pa rts 1 4  
You can select all internal tones in sequence, including  
variation tones.  
LEVEL: 0 –1 2 7  
You can switch instrument groups for the backing instruments  
by holding down [SHIFT] and pressing [INC/ +] or [DEC/ -].  
To see which backing instruments and instrument groups can  
Instrument numbers correspond to the program numbers (1–  
128).  
8 9  
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Ch a p te r 5 Ed itin g So n g s (SO N G Ed it)  
Ad ju stin g th e Ste re o Po sitio n (Pa n )  
Adjusts the pan (the perceived location of the sound between  
the left and right speakers).  
Ad ju stin g th e Be n d Ra n g e  
(Be n d Ra n g e )  
This adjusts the degree to which the pitch of the sound is  
changed when the maximum Pitch Bend is received from an  
external MIDI device.  
This can be set from “0” to “24” (two octaves) in semitone  
steps. When set to “0,” no change is made.  
The effect set here applies only when connected in stereo.  
Percussion parts do not feature the Pan setting.  
Percussion parts do not feature the Bend range setting.  
fig.05-027_50  
fig.05-029_50  
Pa n : L1 5 Ce n te rR1 5  
Be n d Ra n g e : 0 –2 4  
L15:  
CENTER: Sound is positioned in the center.  
R15: Sound is positioned at the extreme right.  
Sound is positioned at the extreme left.  
Co p y in g a So n g (CO PY)  
This is used to copy Preset songs and User songs to other User  
songs.  
Ad ju stin g th e Am o u n t o f Am b ie n ce  
(Am b ie n ce Se n d Le ve l)  
Part instruments and volume and other settings are copied  
just as they are.  
You can adjust the ambience level for each part individually.  
The ambience effect deepens the higher the value is set. When  
set to “0,” no ambience is applied.  
Executing this operation deletes the content of the copy  
destination, so check all content carefully before carrying out  
this operation.  
1 . Confirm that [CLICK] is not lit.  
If this lights, press [CLICK] to extinguish it.  
The specified ambience effect is applied to the currently  
selected drum kit. To check how the effect sounds, select a  
drum kit that has the Ambience Switch set to “ON.” (KIT/  
2 . Press [SONG], then [EDIT].  
[SONG] and [EDIT] light.  
3 . Press [  
fig.SONG-COPY_50  
] to select “COPY.”  
fig.05-028_50  
4 . Press [ENTER  
].  
] to select the copy source  
Am b Se n d Le ve l: 0 –1 2 7  
5 . Press [  
] or [  
song.  
fig.05-030ai.e  
Copy source song  
6 . Press [  
].  
The copy destination song selection screen appears.  
9 0  
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Ch a p te r 5 Ed itin g So n g s (SO N G Ed it)  
7 . Press [INC/+] or [DEC/-] to select copy  
De le tin g a So n g (DELETE)  
destination song.  
This deletes all of the songs settings, turning the song into a  
new User song.  
You can select a song that has not yet been used by  
1 . Confirm that [CLICK] is not lit.  
If this lights, press [CLICK] to extinguish it.  
holding down [SHIFT] and pressing [STOP  
]. New  
User songs are indicated by “ ” in the display.  
fig.05-031ai.e  
2 . Press [SONG], then [EDIT].  
[SONG] and [EDIT] light.  
3 . Press [  
fig.SONG-DEL_50  
] to select “DELETE.”  
Copy destination song  
8 . Press [ENTER  
].  
Press [EXIT] to cancel the operation.  
fig.05-032_50  
4 . Press [ENTER  
].  
5 . Press [INC/+] or [DEC/-] to select the song to be  
deleted.  
fig.05-034ai.e  
9 . Press [ENTER  
] to execute the operation.  
When you have finished copying the song, the  
Completed screen appears.  
fig.05-033_50  
Song being deleted  
6 . Press [ENTER  
].  
Press [EXIT] to cancel the operation.  
fig.05-035_50  
1 0 . When you finish copying, press [SONG] to end  
the procedure.  
Src (Co p y So u rce ): 1 –2 5 0  
7 . Press [ENTER  
] to execute the operation.  
Dst (Co p y De stin a tio n ): 1 5 1 –2 5 0  
When you have finished deleting the song, the  
Completed screen appears.  
fig.05-036_50  
8 . When you finish deleting, press [SONG] to end  
the procedure.  
SO N G (De le te So n g ): 1 5 1 –2 5 0  
9 1  
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Ch a p te r 5 Ed itin g So n g s (SO N G Ed it)  
SO N G (Era se So n g ): 1 5 1 –2 5 0  
Era sin g Pe rfo rm a n ce Da ta in  
a So n g (ERASE)  
Pa rt (Era se Pa rt):  
ALL, KIT, PERC, PART1 , PART2 , PART3 , PART4  
This erases the User song. Only the performance data is  
erased, and the beat, measure length, parts, and the songs  
other settings are left intact. You can also erase specific parts.  
ALL:  
The performance data for all parts is erased.  
KIT:  
1 . Confirm that [CLICK] is not lit.  
The performance data for the drum part is erased.  
If this lights, press [CLICK] to extinguish it.  
PERC:  
The performance data for the percussion part is erased.  
2 . Press [SONG], then [EDIT].  
PART1:  
[SONG] and [EDIT] light.  
The performance data for Part 1 is erased.  
PART2:  
3 . Press [  
fig.SONG-ERASE_50  
] to select “ERASE.”  
The performance data for Part 2 is erased.  
PART3:  
The performance data for Part 3 is erased.  
PART4:  
4 . Press [ENTER  
].  
The performance data for Part 4 is erased.  
5 . Press [INC/+] or [DEC/-] to select the song to be  
erased.  
fig.05-037ai.e  
Song being erased  
6 . Press [  
].  
7 . Press [INC/+] or [DEC/-] to select the part to be  
erased.  
fig.05-038ai.e  
Part being erased  
8 . Press [ENTER  
].  
Press [EXIT] to cancel the operation.  
fig.05-039_50  
9 . Press [ENTER  
] to execute the operation.  
When you have finished erasing the song or part, the  
Completed screen appears.  
fig.05-040_50  
1 0 . When you finish erasing, press [SONG] to end  
the procedure.  
9 2  
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Ch a p te r 6 Re co rd in g a So n g  
(Re a ltim e Re co rd in g )  
Pa ra m e te rs Th a t Ca n Be Se t He re  
fig.06-001.e  
RECORDING STANDBY (Recording Settings) (p. 94)  
Time Signature  
Length  
Re co rd in g Pe rfo rm a n ce s b y  
Ex te rn a l MIDI De vice s  
Tempo  
Quantize  
1 . Match the external MIDI device’s MIDI  
transmission channel with the MIDI channel of  
the part to be recorded.  
Recording Mode  
Hit Pad Start  
What is played on the pads or on an external MIDI keyboard  
can be recorded (Realtime Recording).  
Part  
Factory Preset  
MIDI Channel  
The performance of the hi-hat control pedal is also recorded.  
Drum Kit Part  
Percussion Part  
Part 1  
CH10  
CH10  
CH1  
CH2  
CH3  
CH4  
The amount that can be recorded to the TD-6 is limited.  
Please keep in mind that even though there are 100 user  
songs, the amount of memory available will be determined  
by how much data is recorded into each song.  
Part 2  
Part 3  
Part 4  
2 . Select CH10 to layer the drum kit part and  
percussion part together; when recording from  
an external MIDI device, then set “CH10Priority  
(Channel 10 Priority)” to determine whether the  
drum kit part or the percussion part is to be  
recorded.  
Recording the hi-hat control pedal performance data  
consumes a large amount of memory. Make the settings  
related to recording performance data in “PdlDataThin  
(Pedal Data Thin)” (SETUP/ MIDI COMMON/  
You can check the amount of available memory in  
“AvailMemory (Available Memory)” (SETUP/ UTILITY/  
You can select a new User song by holding down [SHIFT]  
and pressing [STOP  
] while in the Song screen.  
New User songs are indicated by “ ” in the display.  
Pre p a ra tio n s fo r Re co rd in g  
Before starting to record, first make the MIDI, part, and other  
such settings.  
If there are no new User songs available, you can delete  
W h e n Re co rd in g Pa d Pe rfo rm a n ce s  
4 . Select the part instrument or percussion set to  
Only the performance data is recorded to the drum kit part.  
When the song is played back, the settings of instruments and  
effects etc. of the current selected drum kit are used.  
Program Change and Bank Select messages transmitted  
from an external MIDI device are not recorded by the  
sequencer. Use the TD-6 to select the part instruments.  
You can select a new User song by holding down [SHIFT]  
and pressing [STOP  
] while in the Song screen.  
5 . Make the other settings for the part to be  
New User songs are indicated by “ ” in the display.  
If there are no new User songs available, you can delete  
9 3  
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Ch a p te r 6 Re co rd in g a So n g (Re a ltim e Re co rd in g )  
Se ttin g th e Tim e Sig n a tu re  
(Tim e Sig n a tu re )  
Ho w To Re co rd  
(RECO RDIN G STAN DBY)  
This specifies the beat of the song to be recorded.  
1 . Prepare for recording using the procedure  
The time signature cannot be changed when recording  
additional material to a previously recorded song.  
2 . Press [SONG] [REC ].  
[PLAY  
] flashes, while [SONG], [REC  
] and  
[CLICK] light up.  
fig.06-005_50  
If a Preset song is selected when you press [REC  
],  
then a new User song is selected automatically. In this  
case, new User songs that have Song Lock (SONG/  
selected.  
Tim e Sig (Tim e Sig n a tu re ):  
1 –1 3 / 2 , 1 –1 3 / 4 , 2 –1 3 / 8 , 4 –1 3 / 1 6  
If there are no new User songs available, delete any  
Se ttin g th e N u m b e r o f Me a su re s  
(Le n g th )  
To cancel the recording, press [STOP  
] or [EXIT].  
3 . Press [  
] or [  
] to select the parameter you  
This specifies the measure length in the song being recorded.  
wish to edit.  
fig.06-003ai.e  
When “REPLACE” is specified as the recording mode  
unnecessary. The recorded measure length is automatically  
specified as the “Length.”  
Parameter to set  
4 . Press [INC/+] or [DEC/-] to make the setting.  
fig.06-004ai.e  
fig.06-006_50  
Value  
Le n g th : 1 –9 9 9  
5 . Press [PLAY  
] to begin recording.  
[PLAY  
begins.  
] stops flashing and remains lit, and recording  
Se ttin g th e So n g Te m p o (Te m p o )  
This specifies the tempo used when recording and playing  
back the song.  
The following appears in the upper left of the screen  
during recording.  
fig.06-004aai  
fig.06-007_50  
To insert a count before recording, set “RecCountIn  
Te m p o : 2 0 –2 6 0  
6 . Play with pads or MIDI keyboards to record.  
7 . Press [STOP ] to stop recording.  
The [PLAY  
] and [REC  
] lights go out.  
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Ch a p te r 6 Re co rd in g a So n g (Re a ltim e Re co rd in g )  
Q u a n tize Du rin g Re co rd in g  
(Q u a n tize )  
Quantize” is a function that corrects mistakes or  
discrepancies in the timing of the performance being  
recorded.  
Se le ctin g th e Re co rd in g Me th o d  
(Lo o p All, Lo o p 1 , Lo o p 2 , Re p la ce )  
(Re co rd in g Mo d e )  
Selects how recording will take place.  
Timing problems almost always occur when recording  
performances using pads, a MIDI keyboard, or other  
instruments. This function corrects timing mistakes and  
fig.06-010_50  
allows you to make recordings with accurate timing.  
fig.06-008.e  
First beat  
Second beat  
Re cMo d e (Re co rd in g Mo d e ):  
REPLACE, LO O P ALL, LO O P 1 , LO O P 2  
REPLACE:  
Recording continues until [STOP  
] is pressed. All data  
previously recorded in the all parts is erased.  
LOOP ALL:  
Actual performance  
Recorded performance  
The entire song repeats, and the new material is layered onto  
the previous performance.  
This is usually set to the shortest note appearing in the phrase  
to be recorded. When set to “OFF,” the pattern is then  
recorded with the timing used in performance.  
LOOP1:  
The measure starting from the point where recording begins is  
repeated, and the new material is layered onto the previous  
performance.  
LOOP2:  
Carry out the quantize when recording a song using Tap  
Playback. You may be unable to play back the song correctly  
with Tap Playback if quantize is set to “OFF” when the song is  
recorded.  
The two measures starting from the point where recording  
begins are repeated, and the new material is layered onto the  
previous performance.  
fig.06-009_50  
Sta rt Re co rd in g w ith a Pa d o r  
Pe d a l Trig g e r (Hit Pa d Sta rt)  
This function starts the recording process the instant you  
strike a pad or pedal.  
Q u a n tize :  
(8 th n o te ),  
(8 th n o te trip le ts),  
(1 6 th n o te trip le ts),  
(3 2 n d n o te trip le ts),  
(1 6 th n o te ),  
(3 2 n d n o te ),  
(6 4 th n o te ), O FF  
The “RecCountIn (Recording Count In)” setting is disregarded  
fig.06-011_50  
HitPa d Sta rt (Hit Pa d Sta rt): O FF, O N  
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Ch a p te r 7 Ma k in g th e MIDI Se ttin g s  
(SETUP/ MIDI, BULK DUMP)  
MIDI O UT/ THRU Co n n e cto r Fu n ctio n  
MIDI messages are transmitted from this connector to external  
MIDI devices. The TD-6 transmits pad and sequencer  
performance data from the MIDI OUT/ THRU connector. You  
can also transmit various settings content, songs, and other  
The TD-6 MIDI OUT and MIDI THRU connectors are  
combined into a single connector. The function is selected in  
the “Soft Thru” setting (SETUP/ MIDI COMMON/ SOFT  
sequencer performance data are transmitted to an external  
device as is along with messages received at the MIDI IN  
connector.  
Pa ra m e te rs Th a t Ca n Be Se t He re  
fig.07-005.e  
SETUP  
MIDI COMMON (MIDI Settings) (p. 97)  
Note Chase  
Local Control  
Sync Mode  
Channel 10 Priority  
Pedal Data Thin  
GM Mode  
Rx GM ON  
Soft Thru  
Device ID  
Tx PC Switch  
Rx PC Switch  
MIDI PART (MIDI Channel Settings for a Part) (p. 102)  
As shipped from the factory, this is set to MIDI OUT.  
GM PART  
(MIDI Messages Stop Function in GM Mode) (p. 103)  
BULK DUMP  
(Saving Data to an External MIDI Device) (p. 103)  
MIDI Ch a n n e ls a n d Mu lti-tim b ra l  
So u n d Mo d u le s  
Ab o u t MIDI  
MIDI can send numerous streams of performance data over a single  
MIDI cable. This is made possible by MIDI channels. MIDI channels  
allow messages intended for a given instrument to be distinguished  
from messages intended for another instrument. In some ways,  
MIDI channels are similar to television channels. By changing  
channels on a television you can view programs from many  
different broadcast stations. This is because the television set has  
thus been directed to selectively display only the information being  
transmitted by a particular station. In the same way, MIDI also  
allows a device to select the information intended for that device  
MIDI (Musical Instrument Digital Interface) is a standard  
that allows performance data and other information to be  
exchanged among electronic musical instruments and  
computers. MIDI With a MIDI cable connecting MIDI devices  
that are equipped with MIDI connectors, you can play  
multiple instruments with a single keyboard, have multiple  
MIDI instruments perform in ensemble, program the settings  
to change automatically to match the performance as the song  
progresses, and more.  
While using only pads with the TD-6, there is no need to have  
any detailed knowledge of MIDI. For those who wish to use  
MIDI keyboards to record patterns on the TD-6, use it as a  
sound module with external sequencers, or learn the TD-6 at a  
more advanced level, the following explains such matters  
related to MIDI.  
out of the variety of information that is being transmitted to it.  
fig.07-002.e  
The cable from the antenna carries the TV  
signals from many broadcast stations.  
Station A  
Station B  
Station C  
MIDI Co n n e cto rs  
The TD-6 has the following two types of MIDI connectors.  
fig.07-001  
The TV is set to the channel of the station  
you wish to watch.  
There are sixteen MIDI channels, numbered 1–16. Set the receiving  
device so that it will receive only the channel that it needs to receive.  
Example:  
Set the TD-6 to send Channel 1 and Channel 2, then set sound  
module A to receive only Channel 1 and sound module B only  
Channel 2. In this way, sound module A plays the guitar part  
and sound module B plays the bass part.  
MIDI IN Co n n e cto r Fu n ctio n  
This receives MIDI messages transmitted from an external  
MIDI device. When it receives MIDI messages, the TD-6  
performs a variety of actions such as playing sounds and  
switching drum kits and part instruments.  
9 6  
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Ch a p te r 7 Ma k in g th e MIDI Se ttin g s (SETUP/ MIDI, BULK DUMP)  
fig.07-003.e  
For playback, the performance data that has been recorded to  
the sequencer is sent to the sound module, which produces  
the sound. The data for each of the sequencers parts causes  
the corresponding part in the internal sound module to be  
played. When performance data is recorded, the performance  
data from pads and MIDI keyboards is sent to the sequencer;  
the data recorded here is then sent to the sound module for  
playback.  
MIDI OUT  
MIDI  
Keyboard  
Transmit Channel: 1, 2  
MIDI THRU  
MIDI IN  
Sound  
Module A  
When recording drum kit and percussion set performance, the  
performance data is sent to the drum kit part and percussion  
part according to the setting of channel 10 priority (SETUP/  
Receive Channel: 1  
MIDI IN  
Sound  
Module B  
Receive Channel: 2  
When used as a sound module, the TD-6 can receive on up to  
six of the sixteen MIDI channels (16 channels in GM mode).  
Sound modules like the TD-6 which can receive multiple MIDI  
channels simultaneously to play different sounds on each  
channel are called “multi-timbral sound modules.”  
When using the TD-6 as a GM sound module, the internal  
sequencer is disabled.  
Ma k in g th e MIDI Se ttin g s  
(MIDI CO MMO N )  
Ho w th e In te rn a l Se q u e n ce r O p e ra te s  
Make the TD-6s MIDI settings.  
A sequencer is an electronic instrument used for recording and  
playback of performances. The TD-6 features such a sequencer  
function. The TD-6 comes with 150 different built-in performance  
songs (Preset songs) which can be used for drum practice and  
1 . While holding down [SHIFT], press [EDIT  
(SETUP)].  
[EDIT] lights.  
other purposes. You can also create your own songs.  
fig.07-004.e  
2 . Press [  
fig.SETUP-MIDICMN_50  
] to select “MIDI COMMON.”  
External Sound Module  
3 . Press [ENTER  
].  
] to select the parameter you  
TD-6  
4 . Press [  
] or [  
Internal Sequencer  
Drum Kit Part  
wish to edit.  
fig.07-006ai.e  
Pad  
Percussion Part  
Part 1  
Parameter to set  
5 . Press [INC/+] or [DEC/-] to make the setting.  
MIDI Keyboard  
Part 2  
Part 3  
Part 4  
fig.07-007ai.e  
Value  
6 . When you finish making settings, press [KIT] or  
[SONG] to end the procedure.  
Internal  
Sound Generator  
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Ch a p te r 7 Ma k in g th e MIDI Se ttin g s (SETUP/ MIDI, BULK DUMP)  
Au to m a tica lly Sw itch in g In stru m e n t  
Se ttin g s Scre e n s (N o te Ch a se )  
The settings screen does not appear in GM mode.  
If you make connections and record as shown, with a  
setting of Local On, duplicate notes will be re-transmitted  
to the TD-6 and will not be played correctly.  
Note Chase is a function in which a pad is selected either by  
striking the pad or when MIDI data corresponding to that pad  
is received.  
When set to “OFF,” the pads settings screen is prevented  
from switching, even when MIDI data for a pad is received.  
Here, the trigger input number appears in brackets ([ ]).  
fig.07-010_50  
If you want to set other pads with this setting remaining at  
“OFF,” you can switch settings screens by holding down [SHIFT]  
and pressing  
[
] or [  
]
to select the trigger input number.  
Lo ca lCo n tro l (Lo ca l Co n tro l): O FF, O N  
fig.07-008_50  
OFF:  
The pads and internal sequencer are disconnected from the  
TD-6’s internal sound generator. Striking the pads does not  
cause sound to be produced by the internal sound generator.  
ON:  
N o te Ch a se : O FF, O N  
The pads and internal sequencer are connected to the TD-6s  
internal sound generator. Sounds are produced by the internal  
sound generator when the pads are struck.  
W h e n Usin g a s MIDI Co n tro lle r fo r  
Ex te rn a l MIDI De vice O n ly (Lo ca l Co n tro l)  
This setting is required when you wish to record your pads and  
internal sequencer performance on an external MIDI sequencer.  
The performance data from the pads and internal sequencer,  
rather than being sent directly to the sound module section (Local  
Control Off), is first sent to the external sequencer, and then on to  
Sy n ch ro n izin g w ith a n Ex te rn a l  
MIDI De vice (Sy n c Mo d e )  
This section discusses the settings that allow an external MIDI  
sequencer and the TD-6s sequencer to be synchronized. The  
device that is playing back is called the “master” and the  
device that is synchronizing to the playback is called the  
“slave.”  
the TD-6’s sound module.  
fig.07-009.e  
Pad  
Trigger Input  
TD-6  
The settings screen does not appear in GM mode.  
Internal  
Sequencer  
Trigger MIDI  
Converter  
fig.07-011_50  
OUT/THRU  
LocalControl:  
OFF  
IN  
Sy n c Mo d e : IN T, EXT, REMO TE  
INT (INTERNAL):  
OUT  
IN  
The TD-6’s tempo setting is used in playback and recording.  
EXT (EXTERNAL):  
Internal Sound Generator  
The TD-6’s sequencer operates in accord with external tempo  
data.  
REMOTE:  
Playback begins, pauses, and stops in accord with data from  
the external device, but the TD-6s tempo setting is used for  
the playback tempo.  
External MIDI Sequencer  
9 8  
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Ch a p te r 7 Ma k in g th e MIDI Se ttin g s (SETUP/ MIDI, BULK DUMP)  
Se ttin g Prio rity fo r Pla y in g Dru m s  
a n d Pe rcu ssio n (Ch a n n e l 1 0 Prio rity )  
The settings screen does not appear in GM mode.  
This setting is necessary when both drum kit part and  
percussion part are simultaneously assigned to Channel 10.  
When note numbers to which percussion parts instruments  
are assigned (18 (F#0)–96 (C7)) are assigned to the pads, then  
select which instrument sounds are to be played when the  
note number is received.  
fig.07-013_50  
CH1 0 Prio rty (Ch a n n e l 1 0 Prio rity ): KIT, PERC  
KIT (Drum Kit Part):  
When overlapping note numbers are received, the drum kit  
parts instrument (the pad instrument) is sounded.  
PERC (Percussion Part):  
The percussion parts instrument is always played.  
is stored to the sounded part according to this setting.  
fig.07-012.e  
CH10  
Hi-Ha t Co n tro l Pe d a l Da ta  
Re d u ctio n (Pe d a l Da ta Th in )  
This function allows you to prevent an excessive amount of  
data from being transmitted from the pedal to the internal  
sequencer or via the MIDI OUT.  
Percussion  
Part  
Drum Kit  
Part  
Note No.  
C3  
48  
49  
50  
51  
52  
Std 1 T2  
4/TOM1  
9/CRASH1  
4/TOM1 Rim  
11/RIDE  
10/CRASH2 Rim  
11/RIDE Rim  
Med16 Cr  
Std 1 T1  
Pop Rd  
China18”  
Pop Rdb  
Tambrn 1  
Splsh12”  
Cowbell1  
Quik16Cr  
VibraSlp  
Pop Rde  
R8Bng Hi  
R8Bng Lo  
Conga Mt  
Conga Sl  
Conga Op  
53  
54  
9/CRASH1 Rim  
10/CRASH2  
55  
56  
57  
58  
59  
When you want to make smooth changes in the pitch control  
with the Hi-Hat control Pedal, set this to “1” or “OFF.”  
C4  
60  
61  
62  
63  
64  
The settings screen does not appear in GM mode.  
fig.07-014_50  
CH10 Priority  
Note No.  
PERC  
KIT  
Pd lDa ta Th in (Pe d a l Da ta Th in ): O FF, 1 , 2  
OFF:  
C3  
48  
4/TOM1  
Data sent from the pedal is not reduced.  
Std 1 T2  
Med16 Cr  
Std 1 T1  
Pop Rd  
49  
50  
9/CRASH1  
4/TOM1 Rim  
11/RIDE  
10/CRASH2 Rim  
11/RIDE Rim  
Tambrn 1  
9/CRASH1 Rim  
Cowbell1  
10/CRASH2  
VibraSlp  
Pop Rde  
R8Bng H  
R8Bng Lo  
Conga Mt  
Conga Sl  
1:  
51  
52  
This reduces the data sent from the pedal. Usually, “1” is  
China18”  
Pop Rdb  
Tambrn 1  
Splsh12”  
Cowbell1  
Quik16Cr  
VibraSlp  
Pop Rde  
R8Bng Hi  
R8Bng Lo  
Conga Mt  
Conga Sl  
Conga Op  
selected.  
53  
54  
2:  
This reduces the data sent from the pedal. This setting results  
in even less data than when “1” is selected.  
55  
56  
57  
58  
59  
C4  
60  
61  
62  
63  
64  
Conga Op  
9 9  
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Ch a p te r 7 Ma k in g th e MIDI Se ttin g s (SETUP/ MIDI, BULK DUMP)  
Sw itch to th e GM (Ge n e ra l MIDI)  
Mo d e (GM Mo d e )  
While in GM mode, “  
” appears in the drum kit screen.  
The TD-6 features a GM mode—a convenient way to play  
back GM score data (music files for General MIDI sound  
module).  
fig.07-015aai  
fig.07-015_50  
To ensure proper playback of GM scores, set the TD-6 to GM  
mode.  
Setting this to “ON” initializes the TD-6s internal sound  
generator for use with GM, while the GM System percussion  
set (Standard Set) is assigned to Part 10, and Piano 1 is  
assigned to all other parts.  
GM Mo d e : O FF, O N  
Pre ve n tin g th e TD-6 fro m Sw itch in g  
to GM (Ge n e ra l MIDI) Mo d e  
(Rx GM O N )  
This setting prevents the TD-6 from switching to GM mode,  
even when a “GM System ON message” is received from an  
external MIDI device.  
The TD-6 switches to GM mode at the following times.  
When Switching to GM Mode  
When it receives a GM System On message from an  
external MIDI device  
When the TD-6 has received a GM System On message as  
the result of playing back a song containing a GM System  
On message on an external MIDI device  
fig.07-016_50  
To mute the performance of a specific part in GM mode, you  
can make the appropriate setting for “GM PART” (SETUP/  
RX GM O N : O FF, O N  
OFF:  
You cannot use the TD-6 to make changes to the part  
settings. Change the setting by sending the Control  
Change Bank Select (CC0#, CC32#) and Program Change  
(PC) from the external MIDI device.  
Even when a “GM System ON message” is received, the TD-6  
does not switch to GM mode. If you wish to switch to GM  
mode, follow the procedures described on foregoing  
paragraph to switch manually.  
When the power is turned on, “GM Mode” is ordinarily  
set to “OFF.”  
ON:  
When a “GM System ON message” is received, the TD-6  
switches to GM mode.  
Drum kit parts cannot be played using MIDI messages  
sent from an external device. They can be played only by  
playing pads connected to the TD-6.  
Sequencers cannot be used in GM mode. The [SONG],  
[PLAY  
], [STOP  
], [REC  
], [CLICK], and [PART  
GM Sy ste m O n Me ssa g e  
MUTE] buttons are disabled. Also, [SHIFT] + [CLICK  
(TEMPO)] cannot be used.  
This is a message which switches a device to an operating  
mode that is compatible with the GM system, or to  
initialize a sound generator so that it will be compatible  
with the GM system.  
Some parameters cannot be set in GM mode. For more  
Program changes in GM mode are predetermined, and  
thus cannot be changed. Use the program changes in the  
When “RX GM ON” is set to “OFF,” the GM System ON  
message is ignored.  
The pan of the percussion set is based on how the set  
sounds from where the drums are played. Be aware that  
the panning recommended with General MIDI is  
reversed.  
1 0 0  
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Ch a p te r 7 Ma k in g th e MIDI Se ttin g s (SETUP/ MIDI, BULK DUMP)  
Mix in g MIDI Sig n a ls Co m in g to th e  
Se t th e De vice ID (De vice ID)  
MIDI IN w ith Re a l Tim e Pe rfo rm a n ce  
o n th e Pa d s (So ft Th ru )  
This setting causes data (except for System Exclusive  
messages) received at MIDI IN to be output from the MIDI  
OUT/ THRU connector along with the pad and sequencer  
The setting described here is necessary only when you wish to  
transmit separate data to two or more TD-6 units at the same  
time. Do not change this setting in any other case.  
At the factory settings, the device ID is set to “17.”  
Example:  
performance data.  
fig.07-016a.e  
Pad  
MIDI Compatible Pad  
as the TD-6 Device ID. When re-transmitting this data back to  
the TD-6, it wont receive if the Device ID is set to something  
other than “17.” Even if you happen to have another TD-6  
connected, data will not be received if the Device ID is set to  
something other than “17.”  
fig.07-018.e (ID 16 17)  
Transmit Data (Device ID:17)  
Trigger  
Input  
OUT  
OUT/THRU  
IN  
MIDI OUT  
MIDI IN  
TD-6  
External MIDI Sequencer  
Soft Thru: ON  
TD-6  
Device ID: 17  
External MIDI Sequencer  
If this setting is not used, leave it “OFF” as the trigger  
response of the pads will be faster.  
MIDI IN  
fig.07-017_50  
Not Received  
TD-6  
Device ID: 16  
So ft Th ru : O FF, O N  
OFF:  
Only pad and sequencer performance data is output from the  
MIDI OUT/ THRU connector.  
If you lose track of the Device ID setting that was used when  
saving data via a bulk dump, it will no longer be possible to  
reload the bulk data that was saved.  
ON:  
Data received at MIDI IN is output together with the pad and  
sequencer performance data from the MIDI OUT/ THRU  
connector.  
fig.07-019_50  
De vice ID: 1 –3 2  
1 0 1  
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Ch a p te r 7 Ma k in g th e MIDI Se ttin g s (SETUP/ MIDI, BULK DUMP)  
messages are received from an external MIDI device.  
Se ttin g th e TD-6 So Th a t Pro g ra m  
Ch a n g e s Are N o t Tra n sm itte d (Tx PC Sw )  
The TD-6 sends a Program Change message to external  
devices when the drums kit is switched. If this is “OFF”,  
Program Changes will not be transmitted.  
ON:  
The drum kits are switched when Program Change messages  
are received from an external MIDI device.  
MIDI Ch a n n e l Se ttin g s fo r a  
Pa rt (MIDI PART)  
The TD-6’s drum kit program numbers are always the same as  
the drum kit numbers; this relationship is fixed, and cannot be  
changed.  
For each part, you can specify the channel on which the TD-6  
will receive and transmit MIDI messages.  
At a setting of “1” through “16,” MIDI messages will be  
transmitted and received on that channel. When set to “OFF,”  
MIDI messages for that part are not transmitted.  
The settings screen does not appear in GM mode.  
fig.07-020_50  
Drum kit parts and percussion parts can be overlaid and set to  
“CH 10.” Make the “CH10Priorty (Channel 10 Priority)”  
setting to determine whether the drum kit part instrument or  
percussion part instrument is to be sounded when MIDI  
messages are received (SETUP/ MIDI COMMON/  
Tx PC Sw (Tx PC Sw itch ): O FF, O N  
OFF:  
Program Change messages are not transmitted, even when  
drums kits are switched.  
ON:  
thus cannot be changed.  
Program Change messages are transmitted when drum kits  
are switched.  
1 . While holding down [SHIFT], press [EDIT  
(SETUP)].  
[EDIT] lights.  
Se ttin g th e TD-6 So Th a t Pro g ra m  
Ch a n g e s Are N o t Re ce ive d (Rx PC Sw )  
2 . Press [  
] to select “MIDI PART.”  
fig.SETUP-MIDIPRT_50  
The TD-6’s drum kits are switched when a Program Change  
message is received from an external MIDI device. When set  
to “OFF,” the drum kits do not switch, even when a Program  
Change message is received.  
When “GM Mode” is set to “ON,” “GM PART” is  
displayed, and you cannot make the setting. Make the  
setting after first setting “GM Mode” to “OFF” (SETUP/  
The TD-6’s drum kit program numbers are always the same as  
the drum kit numbers; this relationship is fixed, and cannot be  
changed.  
3 . Press [ENTER  
4 . Press [ ] or [  
].  
] to select the part to be set.  
The settings screen does not appear in GM mode.  
fig.07-022ai.e  
fig.07-021_50  
Select Part  
5 . Press [INC/+] or [DEC/-] to make the setting.  
Rx PC Sw (Rx PC Sw itch ): O FF, O N  
6 . When you finish making settings, press [KIT] or  
OFF:  
[SONG] to end the procedure.  
The drum kits are not switched, even when Program Change  
1 0 2  
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Ch a p te r 7 Ma k in g th e MIDI Se ttin g s (SETUP/ MIDI, BULK DUMP)  
fig.07-023ai.e  
Sa vin g Da ta to a n Ex te rn a l MIDI  
De vice (BULK DUMP)  
You can save the TD-6s drum kits, songs, general settings,  
and more to an external MIDI sequencer.  
Value  
use the external sequencer as you would when recording  
Pa rt CH (Pa rt Tx Rx Ch a n n e l): CH 1 –CH1 6 , O FF  
musical data, and perform the following steps on the TD-6 as  
shown in the following diagram.  
MIDI Me ssa g e s Sto p Fu n ctio n  
fo r Sp e cific Pa rts in GM  
(Ge n e ra l MIDI) Mo d e (GM PART)  
Bulk Dump is one kind of System Exclusive message. Be sure  
to use an external MIDI sequencer that is capable of recording  
System Exclusive messages. In addition, confirm that the  
sequencer is not set to “Do not receive System Exclusive  
messages.”  
In GM mode, you can make the setting that determines  
whether or not MIDI messages are to be received for each  
individual part.  
When set to “OFF,” that parts MIDI messages are not  
received.  
are connected.  
1 . While holding down [SHIFT], press [EDIT  
(SETUP)].  
[EDIT] lights.  
2 . Press [  
] to select “GM PART.”  
fig.SETUP-GMPRT_50 (SETUP-MIDI PART)  
For more detailed information concerning external MIDI  
devices, be sure to read the owners manuals for the devices  
you are using.  
1 . Use a MIDI cable to connect the TD-6’s MIDI  
OUT connector to the MIDI IN connector of the  
external sequencer.  
fig.07-026.e  
When “GM Mode” is set to “OFF,” “MIDI PART” is displayed,  
and you cannot make the setting.  
Make the setting after first setting “GM Mode” to “ON”  
(SETUP/ MIDI COMMON/ GM Mode; p. 100).  
MIDI OUT  
MIDI IN  
3 . Press [ENTER  
].  
] to select the part to be set.  
4 . Press [  
] or [  
fig.07-024ai.e  
TD-6  
External MIDI Sequencer  
Select Part  
2 . While holding down [SHIFT], press [EDIT  
5 . Press [INC/+] or [DEC/-] to make the setting.  
(SETUP)].  
fig.07-025ai.e  
[EDIT] lights.  
3 . Press [  
] to select “BULK DUMP.”  
fig.SETUP-BULK_50 (SETUP-BULK DUMP)  
Value  
6 . When you finish making settings, press [KIT] to  
end the procedure.  
4 . Press [ENTER  
].  
Pa rt Rx Sw (Pa rt Rx Sw itch ): O FF, O N  
1 0 3  
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Ch a p te r 7 Ma k in g th e MIDI Se ttin g s (SETUP/ MIDI, BULK DUMP)  
5 . Press [INC/+] or [DEC/-] to select the content to  
Re tu rn in g Sa ve d Da ta to th e TD-6  
This returns settings that have been saved to a sequencer or  
other external MIDI device back to the TD-6.  
be saved.  
fig.07-027ai.e  
At this time, the TD-6s data is overwritten. Save any data you  
need to an external MIDI device before carrying out this  
operation.  
Content being saved  
6 . Start the recording process of the external  
sequencer.  
7 . Press [ENTER  
].  
Press [EXIT] to cancel the operation.  
fig.07-028_50  
1 . Use a MIDI cable to connect the TD-6’s MIDI IN  
connector to the MIDI OUT connector of the  
external sequencer.  
fig.07-031.e (IN -> OUT)  
8 . Press [ENTER  
] to start the data  
transmission.  
fig.07-029_50  
MIDI OUT  
MIDI IN  
9 . When you have finished transmitting, the  
Completed screen appears.  
fig.07-030_50  
External MIDI Sequencer  
TD-6  
2 . Send the settings data from the external  
sequencer to the TD-6.  
1 0 . Stop recording on the external sequencer.  
The transmitted settings are reproduced.  
Bu lk Du m p :  
ALL, SETUP, ALL SO N GS, ALL KITS,  
KIT 0 1 –KIT 9 9  
ALL:  
All data, including the setup (trigger, pad, and other such  
settings), drum kits, and User songs are transmitted.  
SETUP:  
All setup data is transmitted.  
ALL SONGS:  
All data for User Songs 151–250 is transmitted.  
ALL KITS:  
All data for Drum Kits 1–99 is transmitted.  
KIT 01–KIT 99:  
Only the data for the selected drum kit is transmitted.  
1 0 4  
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Ch a p te r 8 Fe a tu re s Usin g MIDI a n d Se ttin g Ex a m p le s  
Ab o u t Tra n sm ittin g / Re ce ivin g  
Pro g ra m Ch a n g e s  
Trig g e rin g a n Ex te rn a l So u n d  
De vice b y Pla y in g th e TD-6  
This sets the TD-6 so that the external MIDI sound module is  
sounded when the pads are struck.  
Dru m Kit  
The drum kit program numbers are always the same as the  
drum kit numbers; this relationship is fixed, and cannot be  
changed.  
With this setting, both the TD-6 and the external sound  
module can play simultaneously.  
Pe rcu ssio n Se t  
1 . Use a MIDI cable to connect the MIDI OUT  
Percussion set program numbers are predetermined. Refer to  
connector of the TD-6 to the MIDI IN connector  
of the external MIDI device.  
fig.08-001.e  
Ba ck in g Pa rt (Pa rt 1 –4 ) In stru m e n ts  
The instrument program numbers, and controller numbers 0  
MIDI OUT  
MIDI IN  
If tone changes are made on an external MIDI device, the TD-  
6’s instruments are switched, but the change is not recorded  
by the sequencer.  
External MIDI Sound Module,  
Sampler etc.  
TD-6  
2 . Match the MIDI channel to be used for  
transmitting data from the TD-6 and the MIDI  
channel that the external MIDI device will use  
for receiving the data.  
3 . Specify the note number to be transmitted from  
Set this to the note number of the sound that you wish to  
play on the external MIDI sound module or sampler.  
4 . Set the MIDI Gate Time.  
You can use different pad note number and gate time  
settings in each drum kit.  
1 0 5  
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Ch a p te r 8 Fe a tu re s Usin g MIDI a n d Se ttin g Ex a m p le s  
Co m b in in g w ith a n Ex te rn a l  
MIDI Se q u e n ce r  
You can select a new User song by holding down [SHIFT]  
and pressing [STOP ] while in the Song screen.  
Im p o rtin g Se q u e n ce Da ta fro m a n  
Ex te rn a l MIDI De vice to th e TD-6 ’s  
In te rn a l Se q u e n ce r  
You can load data created on another sequencer from the  
MIDI IN connector and record the data on the TD-6s  
sequencer, then use the data as a song. The backing part (Parts  
1–4), percussion part, and drum kit part can be imported  
simultaneously.  
New User songs are indicated by “ ” in the display.  
6 . Make the settings for the TD-6’s parts.  
Specify the part instruments and percussion sets, volume  
levels, etc.  
7 . Press [REC ], then make the recording  
Time Sig: Set the beat (time signature) to comply with  
that of the loaded data.  
Rec Mode:Set this to “REPLACE.”  
When TD-6’s instruments are changed from an external MIDI  
device, the change is not recorded by the TD-6s sequencer.  
Use the TD-6 to make each parts instrument settings.  
8 . Start playback of the external MIDI device.  
The TD-6 automatically begins recording.  
9 . When you have finished recording, stop the  
recording of the external MIDI device.  
The TD-6 stops recording automatically.  
For more on external MIDI device operations, refer to the  
owners manuals for the devices you are using.  
1 . Use a MIDI cable to connect the MIDI IN  
Re co rd in g Yo u r Pe rfo rm a n ce to a n  
Ex te rn a l Se q u e n ce r  
connector of the TD-6 to the MIDI OUT  
connector of the external MIDI device.  
fig.08-002.e  
This makes the settings that allow performances of the pads to  
be recorded by an external MIDI sequencer.  
1 . Use a MIDI cable to connect the TD-6 and MIDI  
MIDI OUT  
MIDI IN  
sequencer MIDI connectors as shown in the  
following figure.  
fig.08-003.e  
External MIDI Sequencer  
TD-6  
IN  
OUT  
OUT  
IN  
2 . Match the MIDI channel to be used for  
transmitting data from the external MIDI device  
and the MIDI channel that the TD-6 will use for  
receiving the data.  
TD-6  
External MIDI Sequencer  
3 . Set “CH10Priorty (Channel 10 Priority)” as  
needed when recording drum and percussion  
performances.  
2 . Set Local Control to “OFF.”  
3 . Match the MIDI channel to be used for  
transmitting data from the TD-6 and the MIDI  
channel that the external MIDI sequencer is to  
use for receiving the data.  
4 . Set “Sync Mode” to “EXT” in order to  
synchronize the TD-6 to the external sequencer.  
(SETUP/MIDI COMMON/Sync Mode)  
1 0 6  
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Ch a p te r 8 Fe a tu re s Usin g MIDI a n d Se ttin g Ex a m p le s  
4 . Start the recording process of the external MIDI  
5 . Make the settings for the TD-6’s parts.  
sequencer.  
Specify the part instruments and percussion sets, volume  
levels, etc.  
5 . The performances of the pads are recorded as  
they are played.  
6 . When you have finished playing, stop recording  
with the external MIDI sequencer.  
When using the TD-6 as a sound module, the sounds you  
select must be assigned to a SONG as the song  
parameters store which sounds you are using. Once you  
select a new User song and make the settings, you can  
then call up these settings just by selecting this song. You  
can also prevent recording or changes to the settings by  
setting “Song Lock” to “ON” (SONG/ COMMON/ Song  
7 . When playback of the external MIDI sequencer  
begins, the TD-6 is played.  
Usin g th e TD-6 As a So u n d  
Mo d u le  
Here, the TD-6 is used as a sound module. You can connect an  
external MIDI sequencer and play back songs or connect a  
MIDI-compatible keyboard or pads for performance.  
6 . When playing the external MIDI device, the TD-6  
will sound.  
1 . Use a MIDI cable to connect the MIDI IN  
connector of the TD-6 to the MIDI OUT  
connector of the external MIDI device.  
fig.08-004.e  
MIDI OUT  
MIDI IN  
TD-6  
MIDI Keyboard, Pad  
2 . Match the MIDI channel to be used for  
transmitting data from the external MIDI device  
and the MIDI channel that the TD-6 will use for  
receiving the data. (SETUP/MIDI PART/CH; p. 102)  
3 . Set “CH10Priorty (Channel 10 Priority)” as  
needed when playing drum and percussion  
performances with an external MIDI sequencer.  
You can select a song that has not yet been used by  
holding down [SHIFT] and pressing [STOP  
].  
New User songs are indicated by “ ” in the display.  
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Tro u b le sh o o tin g  
This section outlines points to check if you experience  
problems, and what to do about them.  
Make sure that the pad connections are correct, and that  
each pad is connected to the proper input.  
N o So u n d  
Use only the provided cables to connect the pads.  
Is th e in stru m e n t se t to # 1 0 2 4 (O FF)?  
N o So u n d  
#1024 (OFF) is a setting used to prevent any sounds from  
Ha s th e [VO LUME] b e e n lo w e re d ?  
being played. Select an instrument numbered 1–1,023.  
Rotate the [VOLUME] knob to be sure.  
Is Lo ca l co n tro l se t to “ O FF? ”  
Ca n n o t Ma k e Rim Sh o ts/  
Rim Sh o ts N o t So u n d in g  
Local Control should be set to “ON” if an external  
Do y o u h a ve a p a d th a t is ca p a b le o f  
p ro d u cin g rim sh o ts co n n e cte d to a trig g e r  
in p u t th a t is ca p a b le o f h a n d lin g rim sh o ts?  
sequencer is not being used.  
N o Dru m Kit So u n d  
When using the PD-80R or PD-120 to play rim shots,  
Is th e o ve ra ll d ru m k it vo lu m e le ve l tu rn e d  
connect to Trigger Input 2 (SNARE).  
When using the PD-7, PD-9, CY-6, CY-12H, CY-14C, or CY-  
15R to play rim shots (or edge/ bell shots) or choking,  
connect to Trigger Input 2 (SNARE), 3 (HI-HAT), 4  
(TOM1), 9 (CRASH1), 10 (CRASH2), or 11 (RIDE).  
Press [INC/ +] or [DEC/ -] to set the volume.  
N o So u n d fro m O n e o r Mo re Pa d s  
The PD-5, PD-6, PD-80, and PD-100 are not capable of  
producing rim shots.  
Is th e vo lu m e le ve l o f a n in stru m e n t lo w e re d ?  
Is th e Rim Se n sitivity se t to “ 0 ? ” (SETUP/ TRIG  
Strike the pad that is not producing sound to switch to the  
pads settings screen. Press [INC/ +] or [DEC/ -] to set the  
volume.  
Press [INC/ +] or [DEC/ -] to make the setting.  
You need to set the “Rim Sens” when using the PD-80R or  
PD-120 to play rim shots.  
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Tro u b le sh o o tin g  
Ca n n o t Ma k e Cro ss Stick s/  
Cro ss Stick s N o t So u n d in g  
N o So u n d W h e n [SHIFT] + [KIT]  
(Pre vie w ) Is Pre sse d  
Do y o u h a ve a p a d co n n e cte d to a trig g e r  
in p u t th a t is ca p a b le o f h a n d lin g cro ss stick s?  
Is th e [PREVIEW ] b u tto n ve lo city se t to “ 0 ? ”  
Press [INC/ +] or [DEC/ -] to make the setting.  
When using the PD-80R or PD-120 to play cross sticks,  
connect to Trigger Input 2 (SNARE).  
N o Click / Me tro n o m e So u n d  
Ha s th e in stru m e n t th a t ca n b e u se d fo r  
p la y in g th e cro ss stick s b e e n se le cte d ?  
Press [CLICK] to light the button.  
Use the instrument with the “XS.”  
Is th e click vo lu m e le ve l se t to “ 0 ? ”  
Are y o u p la y in g th e cro ss stick co rre ctly ?  
Press [INC/ +] or [DEC/ -] to make the setting.  
For cross stick, make sure your hand or stick does not  
touch or strike the head.  
So n g Do e s N o t Pla y  
Is GM Mo d e se t to “ O N ? ”  
N o So u n d W h e n th e Pa d is Stru ck  
So ftly  
Press [INC/ +] or [DEC/ -] to set this to “OFF.” The  
sequencer does not function when the TD-6 is in GM mode.  
Did y o u strik e a p a d o r p re ss th e p e d a l a t a n y  
tim e fro m w h e n th e TD-6 ’s p o w e r w a s tu rn e d  
o n u n til th e k it n a m e a p p e a re d in th e d isp la y ?  
Are y o u p la y in g a n e w Use r so n g ?  
Play back a song that contains performance data.  
without playing any pads or pedals during the TD-6s  
warm up.  
New User songs are indicated by “ ” in the display.  
Is th e vo lu m e le ve l o f th e b a ck in g p a rt a n d  
p e rcu ssio n p a rt se t to “ 0 ? ”  
Precautions When Turning On the Power  
When the TD-6 is turned on, it carries out a check of the  
pads. If you strike a pad or press the pedal anytime during  
this process, the pads cannot be checked properly,  
resulting in incorrect functioning of the pads.  
Press [INC/ +] or [DEC/ -] to make the setting.  
Press [SHIFT] + [SONG] to jump to the backing part  
volume settings screen.  
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Tro u b le sh o o tin g  
Sp e cific Pa rt in So n g N o t Be in g  
Pla y e d  
N o So u n d / Lo w vo lu m e fro m  
De vice Co n n e cte d to th e MIX  
IN Ja ck  
Press [PART MUTE] so that the light is turned off.  
Co u ld y o u b e u sin g a co n n e ctio n ca b le th a t  
co n ta in s a re sisto r?  
Is th e vo lu m e le ve l fo r e a ch p a rt se t to “ 0 ? ”  
Use a connection cable that does not contain a resistor.  
Press [INC/ +] or [DEC/ -] to make the setting.  
Is th e vo lu m e le ve l o f th e co n n e cte d d e vice  
tu rn e d d o w n co m p le te ly ?  
TD-6 N o t Pla y in g Eve n Du rin g  
Pe rfo rm a n ce o f Ex te rn a l Se q u e n ce r  
o r Ke y b o a rd  
Refer to the owners manual for the device, then set the  
volume.  
Is th e p a rt’s MIDI ch a n n e l co rre ct? O r is th e  
ch a n n e l se t to “ O FF? ” (SETUP/ MIDI PART/ Pa rt  
Dru m Kit Do e s N o t So u n d As  
In te n d e d  
Press [INC/ +] or [DEC/ -] to make the setting.  
Pre ssin g [SHIFT] + [KIT] (Pre vie w )  
Sta rts Pla y b a ck o f th e So n g  
Is th e vo lu m e le ve l fo r e a ch p a rt se t to “ 0 ? ”  
Is th e Pa d Pa tte rn fu n ctio n (a fe a tu re th a t  
sta rts p e rfo rm a n ce o f so n g s w h e n a p a d is  
stru ck ) sp e cifie d fo r th e se le cte d p a d ?  
Press [INC/ +] or [DEC/ -] to make the setting.  
Ex te rn a l Se q u e n ce r N o t Pla y in g  
Eve n Du rin g Pe rfo rm a n ce o f TD-6  
a n d Pa d s  
Press [DEC/ -] to set this to “OFF.”  
To stop playback of a song in progress, press [STOP  
].  
Is th e p a rt’s MIDI ch a n n e l co rre ct? O r is th e  
ch a n n e l se t to “ O FF? ”  
Press [INC/ +] or [DEC/ -] to make the setting.  
In GM m o d e , N o So u n d o f a  
Sp e cific Pa rt in a Pe rfo rm a n ce  
Is it se t n o t to re ce ive MIDI m e ssa g e s?  
Press [INC/ +] or [DEC/ -] to make the setting.  
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Tro u b le sh o o tin g  
N o Am b ie n ce Ap p lie d  
Pa d Do e s N o t So u n d As  
In te n d e d  
Is th e d ru m k it’s Am b ie n ce se t to “ O FF? ”  
Pa d N o t Pla y in g Co rre ctly  
Press [INC/ +] or [DEC/ -] to make the setting.  
Is th e trig g e r ty p e se ttin g co rre ct?  
Is th e d ru m k it’s o ve ra ll Am b ie n ce le ve l se t to  
Press [INC/ +] or [DEC/ -] to make the setting.  
Press [INC/ +] or [DEC/ -] to make the setting.  
Is th e p a d ’s se n sitivity se ttin g co rre ct?  
Ha s th e Am b ie n ce le ve l fo r in d ivid u a l  
in stru m e n ts b e e n lo w e re d ?  
Press [INC/ +] or [DEC/ -] to make the setting.  
Strike the pad to which Ambience is not being applied to  
display the settings screen for that pad. Press [INC/ +] or  
[DEC/ -] to make the setting.  
For fullest expression in performance, we recommend the  
exclusive use of Roland pads.  
Is th e KD-8 0 , KD-1 2 0 , PD-8 0 , PD-8 0 R, PD-1 0 0  
o r PD-1 2 0 h e a d tig h te n e d u n ifo rm ly ?  
N o Eq u a lize r Ap p lie d  
Refer to the owners manual for the pad you are using,  
Is th e d ru m k it’s Eq u a lize r se t to “ O FF? ”  
then adjust the head tension.  
Press [INC/ +] to set this to “ON.”  
If pad volume or other quality is unstable, making the head  
tension somewhat tighter improve stability.  
Is th e Ga in se t to “ 0 ? ”  
Press [INC/ +] or [DEC/ -] to make the setting.  
W ro n g So u n d Pla y s  
Is th e re a m ista k e in th e h e a d a n d rim  
With some parameters, you can make separate settings for  
the head and rim. At this time, confirm the trigger type  
appearing in the upper right of the screen, then make the  
settings.  
To play rim shots, strike the head and rim simultaneously.  
For cross stick, make sure your hand or stick does not  
touch or strike the head.  
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Tro u b le sh o o tin g  
So n g Do e s N o t So u n d As  
In te n d e d  
So u n d is d isto rte d  
So u n d in He a d p h o n e s Disto rte d  
So n g So u n d s O d d  
So m e tim e s, se ttin g th e h e a d p h o n e o u tp u t to o  
h ig h u sin g ce rta in to n e s ca n m a k e it a p p e a r  
th a t th e so u n d is so m e w h a t d isto rte d .  
Ha ve th e p a rt se ttin g s b e e n ch a n g e d ?  
Turn down [VOLUME] completely. This alleviates the  
Press [INC/ +] or [DEC/ -] to make the settings.  
distortion.  
Pla y b a ck Sto p s Im m e d ia te ly Afte r  
Be g in n in g  
O u tp u t So u n d Is Disto rte d  
Is th e so n g p la y b a ck ty p e se t to “ TAP? ”  
So u n d s m a y b e co m e d isto rte d so m e w h a t  
b e ca u se o f ce rta in in stru m e n t a n d e q u a lize r  
se ttin g s.  
Press [DEC/ -] to set this to “LOOP” or “1SHOT.”  
“TAP” refers to the convenient playback function in Pad  
Pattern (tapping the pad causes the song to be played  
back).  
Lower the pads instrument volume.  
Setting the Pan (positioning) at or near the center may  
Th e So n g Sto p s Su d d e n ly W h e n  
Pla y in g th e Pa d s  
Are y o u u sin g th e Pa d Pa tte rn fu n ctio n ?  
When triggering/ playing a song that is set to “LOOP” or  
“ONE SHOT” mode, if you trigger another song (from a  
pad), also in “LOOP” or “ONE SHOT” mode then the last  
song played will have priority. Don't forget that some  
“songs” are very short, a few notes, or even one chord. So  
“sudden” stops can be caused by accidently triggering one  
of these short songs. Always check your Pad Pattern  
settings.  
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Tro u b le sh o o tin g  
Ca n n o t Ca rry O u t Bu lk Du m p  
Pro b le m s O p e ra tin g th e TD-6  
Is th e MIDI co n n e cto r u se d to co n n e ct th e MIDI  
Strik in g Pa d s Do e s N o t Sw itch th e  
Se ttin g s Scre e n  
If you wish to save a bulk dump on an external device,  
connect the TD-6’s MIDI OUT/ THRU connector to the  
external sequencers MIDI IN connector.  
Is th e p a d ’s se ttin g s scre e n lo ck e d ?  
Co u ld th e e x te rn a l MIDI d e vice b e se t in su ch a  
w a y a s to ca u se it to d e clin e th e re ce p tio n o f  
MIDI Ex clu sive m e ssa g e s?  
Press [INC/ +] to set this to “ON.”  
Refer to the owners manual for the external MIDI device,  
then set it so that the reception of System Exclusive data is  
enabled.  
You can press [SHIFT] + [  
pads’ settings screens.  
] or [  
] to switch to other  
So n g Scre e n N o t Disp la y e d  
System exclusive data is data unique to individual devices,  
so verify all settings.  
Is GM Mo d e se t to “ O N ? ”  
Press [DEC/ -] to set this to “OFF.” The sequencer does not  
Disp la y Is To o Lig h t O r To o  
Da rk  
function when the TD-6 is in GM mode.  
Is th e d isp la y co n tra st p ro p e rly a d ju ste d ?  
Ca n n o t Re co rd o r Ed it Use r So n g  
Is So n g Lo ck se t to “ O N ? ”  
Press [INC/ +] or [DEC/ -] to make the setting.  
Press [DEC/ -] to set this to “OFF.”  
The visibility of the display will change depending on the  
viewing angle and on room lighting conditions. The  
visibility of the display will change depending on the  
viewing angle and on room lighting conditions.  
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Me ssa g e s a n d Erro r Me ssa g e s  
This section explains the meaning of the various error  
Ba ck u p Ba tte ry Lo w !  
fig.e-004_50  
messages and other messages that the TD-6 may display, and  
describes the measures to take when these appear.  
When [EXIT] appears as shown in the following figure, you  
can press [EXIT] to dismiss the message.  
fig.e-001_50  
The internal backup battery of the TD-6 (a battery that  
maintains data in the user memory) has run down.  
Contact your dealer or a nearby Roland service center to have  
the battery replaced.  
Sy ste m a n d Ba tte ry Erro r  
Me ssa g e s  
Me ssa g e s a n d Erro r Me ssa g e s  
Re la te d to Se q u e n ce rs a n d  
So n g s  
Sy ste m Erro r!  
fig.e-002_50  
DATA O VERLO AD!  
fig.e-008_50  
A problem has occurred with the internal system. Consult  
your Roland dealer or nearest Roland Service Center.  
Song contained an excessive amount of data, and as a result  
could not be output successfully from MIDI OUT.  
Try eliminating a track that has too much data.  
Ba ck u p N G! Ex e cu te Re se t All!  
fig.e-003_50  
9 9 9 Me a su re Ma x im u m !  
fig.e-009_50  
Data in the TD-6’s memory may be corrupted.  
The TD-6’s internal backup battery (the battery used for  
saving User memory data) is fully drained; internal data has  
been lost.  
The maximum number of measures for one song has been  
exceeded, and as a result no more can be recorded to the song.  
Consult your dealer or a nearby Roland service station to have  
the battery replaced.  
N o t En o u g h Me m o ry !  
You can use the TD-6 temporarily by following the  
instructions appearing in the display.  
fig.e-010_50  
1 . Press [ENTER  
fig.e-003a_50  
].  
Song recording or editing could not be carried out because  
there was not enough internal memory.  
Try deleting songs that are no longer needed (SONG/  
2 . Press [ENTER  
] once again.  
Factory Reset is executed, enabling you to use the TD-6  
temporarily.  
Ch a n g e s N o t Sa ve d ! Pre se t So n g !  
fig.e-011_50  
Carrying out a Factory Reset deletes all of the current TD-6s  
data and settings, and returns them to the original factory  
settings.  
This is a Preset song; changes to settings are not saved.  
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Me ssa g e s a n d Erro r Me ssa g e s  
So n g Lo ck O N !  
Me ssa g e s a n d Erro r Me ssa g e s  
Re la te d to MIDI  
fig.e-012_50  
Song Lock is on for this song; it cannot be edited or recorded.  
MIDI O fflin e !  
fig.e-005_50  
Something has caused a break in communication with the  
external MIDI device.  
Em p ty So n g !  
fig.e-013_50  
Check that MIDI cables have not been disconnected or broken.  
This song contains no performance data; it cannot be edited.  
Ch e ck su m Erro r!  
fig.e-006_50  
N o Em p ty So n g !  
fig.e-014_50  
The checksum value of a system exclusive message was  
incorrect.  
Correct the checksum value.  
There are no empty songs for recording.  
Try deleting songs that are no longer needed (SONG/  
MIDI Bu ffe r Fu ll!  
fig.e-007_50  
N e w Use r So n g Se le cte d !  
fig.e-015_50  
A large amount of MIDI messages were received, and could  
not be processed completely.  
Confirm that the external MIDI device is properly connected  
amount of MIDI messages being transmitted to the TD-6.  
Select a new User song automatically.  
This is displayed when the following operations are carried  
out.  
Da ta Tra n sm ittin g ... Ple a se , W a it.  
fig.e-017_50  
When pressing [SHIFT] + [STOP  
] in the song screen  
or the screen for selecting the copy destination in song  
copy  
Bulk data is being transmitted in response to an external  
request for transmission.  
When [REC  
] is pressed with a Preset song selected  
Bu lk Da ta Tra n sm it Ab o rte d !  
Pre se t So n g !  
fig.e-018_50  
fig.e-015_50  
The bulk dump has been cancelled.  
This is the preset song; the settings cannot be changed.  
Da ta Re ce ivin g ... Ple a se , W a it.  
fig.e-019_50  
Bulk data is being received. Do not turn off the power.  
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Dru m Kit List  
No.  
Drum Kit Name  
Remark  
No.  
Drum Kit Name  
Remark  
31  
32  
33  
34  
35  
36  
37  
38  
39  
40  
41  
42  
43  
44  
45  
46  
47  
48  
49  
50  
51  
52  
53  
54  
55  
56  
57  
58  
59  
60  
HevyRock  
DenkiRok  
"A" Team  
Rocker X  
HardRock  
HevyMetl  
RokCncrt  
JazzOne  
B-Bop X  
BIG Band  
Sizzle  
1
AcuStick  
Rock It!  
Groove  
2
3
* x-stick  
4
Jazzy  
* x-stick  
* x-stick  
5
Ballad X  
TR-808  
6
7
Brushes  
Tekno  
8
* x-stick  
9
LatnPerc  
Orch Set  
HipHop  
* Pad Pattern  
(SNR_H, CR1_R)  
* Pad Pattern  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
21  
22  
23  
24  
25  
26  
27  
28  
29  
30  
(KIK, CR1_R, AUX)  
BrushAmb  
BrshSwel  
Electro  
TR-909  
JazzFunk  
Syn&Bass  
1ManBand  
DryTight  
Guitars  
Mexi-Mix  
DrumSolo  
Voices  
* Pad Pattern  
(KIK, CR1_H/ R, CR2_H, RD_H)  
* Pad Pattern  
(KIK, CR1_R, CR2 _R)  
808Mix  
* Pad Pattern  
(HH_H)  
909Mix  
808...9!  
Dance808  
Snowki  
* Pad Pattern  
(KIK, T1_H, T2, T3, T4)  
* Pad Pattern  
Natural  
Crack!  
(CR1_R)  
LazyPlat  
Jungle  
Fusion  
ElecBoom  
ElecMix  
Slip  
Buzz  
TKO  
PowrFusn  
Pocket  
Drum'nBs  
HomeBoy  
Far Away  
"Scat"  
* Pad Pattern  
(CR2_H/ R)  
Studio1  
Dry  
Ringer  
Dome  
RockBand  
* Pad Pattern  
(T4, AUX)  
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Dru m Kit List  
No.  
Drum Kit Name  
Remark  
No.  
Drum Kit Name  
Remark  
61  
62  
63  
64  
65  
66  
67  
68  
69  
70  
71  
72  
73  
74  
75  
76  
77  
78  
79  
80  
Club  
JzTheatr  
TileRoom  
Garage  
GigaHall  
Cave  
81  
82  
83  
84  
85  
86  
87  
88  
89  
90  
91  
92  
93  
94  
95  
96  
97  
98  
99  
SteelSnr  
BrassSnr  
BelBrSnr  
JunkYard  
BrikHous  
OpenLoFi  
Lazy  
* x-stick  
Timbongo  
LowFi  
Cartoon  
Studio2  
Studio3  
PopKit X  
Standrd1  
Standrd2  
Room  
Scary  
Fibre  
Birch  
* x-stick  
RoseWood  
Oyster  
Melody  
Kids  
Power  
Gospel  
PedalEFX  
Gate  
Jazz  
Tabla  
* Pad Pattern  
(CR1_R, RD_H)  
LatnSqnc  
User Kit  
* Pad Pattern  
(CR1_R, CR2_R)  
Science!  
CopprSnr  
No.:  
Drum Kit Number (Program Number)  
* x-stick:  
A velocity switching “snare rim” sound, that when played softly produces a cross stick sound, and when played harder  
produces a rim shot sound.  
When using the PD-80R or PD-120 for snare (trigger input 2), you can play using the cross stick technique.  
*Pad Pattern:  
(KIK = Kick, SNR = Snare, HH = Hi-Hat, T = Tom, CR = Crash, RD = Ride, H = Head, R = Rim)  
No.92 Standard–96 Jazz:  
This kit has the instruments in each percussion set assigned to the pads.  
No.99 User Kit:  
Parameters including volume etc. are set to standard values.  
Use this when creating a kit from scratch.  
1 1 9  
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Dru m In stru m e n t List  
64  
65  
66  
67  
68  
69  
70  
71  
72  
73  
74  
75  
76  
77  
78  
79  
80  
81  
82  
83  
84  
85  
86  
87  
88  
89  
90  
91  
92  
93  
94  
95  
96  
97  
98  
99  
SandBagK  
BsktBalK  
Mondo K  
MdVrb1 K  
MdVrb2 K  
Sizzle K  
196 AcusBrRS  
197 AcusSt S  
198 AcusStRS  
199 VintageS  
200 Vntg RS  
201 VntgBr S  
202 VntgBrRS  
203 VntgSt S  
204 VntgStRS  
SNARE  
No. Name  
Remark  
130 Custom S  
131 Cstm RS  
132 CstmBr S  
133 CstmBrRS  
134 CstmSt S  
135 CstmStRS  
136 Picolo1S  
137 Pco1 RS  
138 Pco1Br S  
139 Pco1BrRS  
140 Pco1St S  
141 Pco1StRS  
142 Picolo2S  
143 Pco2 RS  
144 Pco2Br S  
145 Pco2BrRS  
146 Pco2St S  
147 Pco2StRS  
148 Picolo3S  
149 Pco3 RS  
150 Pco3Br S  
151 Pco3BrRS  
152 Pco3St S  
153 Pco3StRS  
154 Medium1S  
155 Med1 RS  
156 Med1 XS *x-stick  
157 Med1Br S  
158 Med1BrRS  
159 Med1BrXS *x-stick  
160 Med1St S  
161 Med1StRS  
162 Med1StXS *x-stick  
163 Medium2S  
164 Med2 RS  
165 Med2Br S  
166 Med2BrRS  
167 Med2St S  
168 Med2StRS  
169 Medium3S  
170 Med3 RS  
171 Med3Br S  
172 Med3BrRS  
173 Med3St S  
174 Med3StRS  
175 Medium4S  
176 Med4 RS  
177 Med4Br S  
178 Med4BrRS  
179 Med4St S  
180 Med4StRS  
KICK  
1
DblHeadK  
Box  
K
2
3
Sharp K  
Acous K  
Ninja K  
Dance K  
House K  
Pillow K  
4
Meat  
K
205 Comp  
S
5
6
7
R8 Low K  
R8 Dry K  
WdBeatrK  
206 Comp RS  
207 CompBr S  
208 CompBrRS  
209 CompSt S  
210 CompStRS  
Rap  
K
TR808 K  
808HardK  
808BoomK  
808NoizK  
TR909 K  
909WoodK  
909HdAtK  
ElephntK  
Cattle K  
8
Open  
K
9
VintageK  
26"DeepK  
ThickHdK  
Round K  
Medium K  
BigRoomK  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
21  
22  
23  
24  
25  
26  
27  
28  
29  
30  
31  
32  
33  
34  
35  
36  
37  
38  
39  
40  
41  
42  
43  
44  
45  
46  
47  
48  
49  
50  
51  
52  
53  
54  
55  
56  
57  
58  
59  
60  
61  
62  
63  
211 Jazz  
S
212 Jazz RS  
213 Jazz XS *x-stick  
214 JazzBr S  
215 JazzBrRS  
216 JazzBrXS *x-stick  
217 JazzSt S  
218 JazzStRS  
219 JazzStXS *x-stick  
220 Dirty S  
221 Drty RS  
Big  
K
BigLow K  
Studio1K  
Studio2K  
Studio3K  
Studio4K  
Studio5K  
Studio6K  
Studio7K  
Studio8K  
Buzz 1 K  
Buzz 2 K  
Buzz 3 K  
Buzz 4 K  
Buzz 5 K  
Room 1 K  
Room 2 K  
Room 3 K  
Room 4 K  
Room 5 K  
Room 6 K  
Room 7 K  
Amb 1 K  
Amb 2 K  
Amb 3 K  
Amb 4 K  
Solid1 K  
Solid2 K  
Solid3 K  
Jazz 1 K  
Jazz 2 K  
18"JazzK  
BrshHitK  
Wood 1 K  
Wood 2 K  
Wood 3 K  
Wood 4 K  
Maple1 K  
Maple2 K  
Door  
K
Punch K  
MachineK  
Broken K  
BendUp K  
HrdNoizK  
R8SolidK  
ThinHedK  
Tight K  
Chunk K  
222 DrtyBr S  
223 DrtyBrRS  
224 DrtySt S  
225 DrtyStRS  
226 13"  
227 13"  
S
RS  
Gate  
K
Giant K  
Inside K  
Std1 1 K  
Std1 2 K  
228 Birch S  
229 Birch RS  
230 TD7Mpl S  
231 TD7MplRS  
232 Ballad S  
233 Brush1 S  
234 Brush2 S  
235 Brush3 S  
236 Brsh Tap  
237 Brsh Slp  
238 Brsh Swl  
239 BrshTmbS  
240 MIDIBr1S  
241 MIDIBr2S  
242 MIDIBr3S  
243 Boston S  
244 BostonRS  
245 Bronze S  
246 Brnz RS  
247 Bronze2S  
248 Brnz2 RS  
249 Birch2 S  
250 Copper S  
251 Copper2S  
100 Std2 1 K  
101 Std2 2 K  
102 Room 8 K  
103 Room 9 K  
104 Power K1  
105 Power K2  
106 Jazz 3 K  
107 Jazz 4 K  
108 Brush K  
109 Elec 1 K  
110 Elec 2 K  
111 ElBend K  
112 Plastk1K  
113 Plastk2K  
114 Gabba K  
115 Gabba2 K  
116 Tail  
K
181 Fat1  
S
117 Jungle K  
118 HipHop K  
119 LoFi 1 K  
120 LoFi 2 K  
121 LoFi 3 K  
122 LoFi 4 K  
123 Noisy K  
124 Splat K  
125 Scrach1K  
126 Scrach2K  
182 Fat1 RS  
183 Fat1Br S  
184 Fat1BrRS  
185 Fat1St S  
186 Fat1StRS  
252 10"  
253 L.A.  
S
S
254 London S  
255 Ring  
256 Ring RS  
257 Rock  
Oak  
K
187 Fat2  
S
S
Birch K  
RoseWodK  
OnePly K  
Oyster K  
188 Fat2 RS  
189 Fat2Br S  
190 Fat2BrRS  
191 Fat2St S  
192 Fat2StRS  
193 AcusticS  
194 Acus RS  
195 AcusBr S  
S
258 Rock RS  
259 R8MapleS  
260 R8Mpl RS  
261 BigShotS  
262 Std1 1 S  
263 Std1 2 S  
127 Hi-Q  
128 Space K  
129 SynBassK  
K
Dry  
K
DryMed K  
DryHardK  
DeepDryK  
Fusion K  
1 2 0  
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Dru m In stru m e n t List  
264 Std2 1 S  
265 Std2 2 S  
266 Room 1 S  
267 Room 2 S  
268 Power1 S  
269 Power2 S  
333 Fibre T1  
334 Fibre T2  
335 Fibre T3  
336 Fibre T4  
337 Dry1 T1  
338 Dry1 T2  
339 Dry1 T3  
340 Dry1 T4  
341 Dry2 T1  
342 Dry2 T2  
343 Dry2 T3  
344 Dry2 T4  
345 Maple T1  
346 Maple T2  
347 Maple T3  
348 Maple T4  
349 Rose T1  
350 Rose T2  
351 Rose T3  
352 Rose T4  
353 SakuraT1  
354 SakuraT2  
355 SakuraT3  
356 SakuraT4  
357 Jazz1 T1  
358 Jazz1 T2  
359 Jazz1 T3  
360 Jazz1 T4  
361 Jazz2 T1  
362 Jazz2 T2  
363 Jazz2 T3  
364 Jazz2 T4  
365 Buzz1 T1  
366 Buzz1 T2  
367 Buzz1 T3  
368 Buzz1 T4  
369 Buzz2 T1  
370 Buzz2 T2  
371 Buzz2 T3  
372 Buzz2 T4  
373 Buzz3 T1  
374 Buzz3 T2  
375 Buzz3 T3  
376 Buzz3 T4  
377 Buzz4 T1  
378 Buzz4 T2  
379 Buzz4 T3  
380 Buzz4 T4  
381 NatralT1  
382 NatralT2  
383 NatralT3  
384 NatralT4  
385 Natrl2T1  
386 Natrl2T2  
387 Natrl2T3  
388 Natrl2T4  
389 StudioT1  
390 StudioT2  
391 StudioT3  
392 StudioT4  
393 Slap T1  
394 Slap T2  
395 Slap T3  
396 Slap T4  
397 Room1 T1  
398 Room1 T2  
399 Room1 T3  
400 Room1 T4  
401 Room2 T1  
402 Room2 T2  
403 Room2 T3  
404 Room2 T4  
405 Room3 T1  
406 Room3 T2  
407 Room3 T3  
408 Room3 T4  
409 Room4 T1  
410 Room4 T2  
411 Room4 T3  
412 Room4 T4  
413 Room5 T1  
414 Room5 T2  
415 Room5 T3  
416 Room5 T4  
477 Bowl T1  
478 Bowl T2  
479 Bowl T3  
480 Bowl T4  
481 Dirty T1  
482 Dirty T2  
483 Dirty T3  
484 Dirty T4  
485 Std 1 T1  
486 Std 1 T2  
487 Std 1 T3  
488 Std 1 T4  
489 Std 1 T5  
490 Std 1 T6  
491 Std 2 T1  
492 Std 2 T2  
493 Std 2 T3  
494 Std 2 T4  
495 Std 2 T5  
496 Std 2 T6  
497 Room6 T1  
498 Room6 T2  
499 Room6 T3  
500 Room6 T4  
501 Room6 T5  
502 Room6 T6  
503 Power T1  
504 Power T2  
505 Power T3  
506 Power T4  
507 Power T5  
508 Power T6  
509 Jazz3 T1  
510 Jazz3 T2  
511 Jazz3 T3  
512 Jazz3 T4  
513 Jazz3 T5  
514 Jazz3 T6  
515 Brsh3 T1  
516 Brsh3 T2  
517 Brsh3 T3  
518 Brsh3 T4  
519 Brsh3 T5  
520 Brsh3 T6  
521 Gate T1  
522 Gate T2  
523 Gate T3  
524 Gate T4  
525 LoFi T1  
526 LoFi T2  
527 LoFi T3  
528 LoFi T4  
529 ElBendT1  
530 ElBendT2  
531 ElBendT3  
532 ElBendT4  
533 ElBnd2T1  
534 ElBnd2T2  
535 ElBnd2T3  
536 ElBnd2T4  
537 ElBnd3T1  
538 ElBnd3T2  
539 ElBnd3T3  
540 ElBnd3T4  
541 ElNoisT1  
542 ElNoisT2  
543 ElNoisT3  
544 ElNoisT4  
545 ElDualT1  
546 ElDualT2  
547 ElDualT3  
548 ElDualT4  
270 Gate  
S
271 Jazz 2 S  
272 Jazz 3 S  
273 Funk  
S
274 Funk RS  
275 Bop  
276 Bop  
S
RS  
417 Big  
418 Big  
419 Big  
420 Big  
T1  
T2  
T3  
T4  
277 Picolo5S  
278 Pco5 RS  
279 Picolo6S  
280 Pco6 RS  
281 Medium5S  
282 Med5 RS  
283 Medium6S  
284 Med6 RS  
285 Medium7S  
286 Med7 RS  
287 Medium8S  
288 Med8 RS  
421 Rock T1  
422 Rock T2  
423 Rock T3  
424 Rock T4  
425 Punch T1  
426 Punch T2  
427 Punch T3  
428 Punch T4  
429 Oak  
430 Oak  
431 Oak  
432 Oak  
T1  
T2  
T3  
T4  
289 Fat3  
290 Fat3 RS  
291 Fat4  
S
S
292 Fat4 RS  
293 DynamicS  
294 Dynmc RS  
433 Balsa T1  
434 Balsa T2  
435 Balsa T3  
436 Balsa T4  
437 VintgeT1  
438 VintgeT2  
439 VintgeT3  
440 VintgeT4  
441 Brsh1 T1  
442 Brsh1 T2  
443 Brsh1 T3  
444 Brsh1 T4  
445 Brsh2 T1  
446 Brsh2 T2  
447 Brsh2 T3  
448 Brsh2 T4  
449 Dark T1  
450 Dark T2  
451 Dark T3  
452 Dark T4  
453 AttackT1  
454 AttackT2  
455 AttackT3  
456 AttackT4  
457 Hall T1  
458 Hall T2  
459 Hall T3  
460 Hall T4  
461 Birch T1  
462 Birch T2  
463 Birch T3  
464 Birch T4  
465 Beech T1  
466 Beech T2  
467 Beech T3  
468 Beech T4  
469 Micro T1  
470 Micro T2  
471 Micro T3  
472 Micro T4  
473 Bend T1  
474 Bend T2  
475 Bend T3  
476 Bend T4  
295 Roll  
296 Buzz  
S
S
297 Dopin1 S  
298 Dopin2 S  
299 Reggae S  
300 Cruddy S  
301 Dance1 S  
302 Dance2 S  
303 House S  
304 HousDpnS  
305 Clap! S  
306 Whack S  
307 TR808 S  
308 TR909 S  
309 Elec 1 S  
310 Elec 2 S  
311 Elec 3 S  
312 ElNoiz S  
313 HipHop1S  
314 HipHop2S  
315 LoFi  
S
316 LoFi RS  
317 Radio S  
318 CrsStk 1  
319 CrsStk 2  
320 CrsStk 3  
321 CrsStk 4  
322 CrsStk 5  
323 CrsStk 6  
324 808Crstk  
TOM  
325 OysterT1  
326 OysterT2  
327 OysterT3  
328 OysterT4  
329 Comp T1  
330 Comp T2  
331 Comp T3  
332 Comp T4  
1 2 1  
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Dru m In stru m e n t List  
613 Splsh12"  
750 Baya Gin  
751 Baya Sld  
752 Pot Drum  
753 PotDr Mt  
754 PotDr VS  
755 TalkinDr  
756 ThaiGong  
757 ThaiGng2  
758 BellTree  
759 TinyGong  
760 Gong  
PERCUSSION  
No. Name  
Remark  
614 Cup  
615 Cup  
4"  
6"  
680 R8Bng Hi  
681 R8Bng Lo  
682 R8Bng2Hi  
683 R8Bng2Lo  
684 Bongo Hi  
685 Bongo Lo  
686 Bongo2Hi  
687 Bongo2Lo  
688 R8Cng Mt  
689 R8Cng Hi  
690 R8Cng Lo  
691 Conga Mt  
692 Conga Sl  
693 Conga Op  
694 Conga Lo  
695 CngMt VS  
696 CngSl VS  
697 Cowbell1  
698 Cowbell2  
699 CowblDuo  
700 Claves  
701 GiroLng1  
702 GuiroSht  
703 GiroLng2  
704 Guiro VS  
705 Maracas  
706 Shaker  
707 SmlShakr  
708 Tambrn 1  
709 Tambrn 2  
710 Tambrn 3  
711 Tambrn 4  
712 Tmbl1 Hi  
713 Tmbl1 Rm  
714 Tmbl1 Lo  
715 Paila  
716 Tmbl2 Hi  
717 Tmbl2 Lo  
718 VibraSlp  
719 Agogo Hi  
720 Agogo Lo  
721 Agogo2Hi  
722 Agogo2Lo  
723 CabasaUp  
724 CabasaDw  
725 CabasaVS  
726 CuicaMt1  
727 Cuica Op  
728 Cuica Lo  
729 CuicaMt2  
730 PandroMt  
731 PandroOp  
732 PandroSl  
733 PandroVS  
734 SurdoHMt  
735 SurdoHOp  
736 SurdoHVS  
737 SurdoLMt  
738 SurdoLOp  
739 SurdoLVS  
740 Whistle  
741 Whisl Sh  
742 Caxixi  
549 Elec T1  
550 Elec T2  
551 Elec T3  
552 Elec T4  
553 Elec T5  
554 Elec T6  
555 TR808 T1  
556 TR808 T2  
557 TR808 T3  
558 TR808 T4  
559 TR808 T5  
560 TR808 T6  
616 HdSpl 8"  
617 HdSpl10"  
618 China10"  
619 China12"  
620 China18"  
621 China20"  
622 SzlChina  
623 SwlChina  
624 PgyzBack  
625 PgyCrsh1  
626 PgyCrsh2  
627 PgyCrsh3  
628 PgSplsh1  
629 PgSplsh2  
630 PhaseCym  
631 Elec Cr  
632 TR808 Cr  
633 LoFi1 Cr  
634 LoFi2 Cr  
761 TemplBel  
762 Wa-Daiko  
763 Taiko  
764 Sleibell  
765 TreeChim  
766 TringlOp  
767 TringlMt  
768 TringlVS  
769 R70TriOp  
770 R70TriMt  
771 R70TriVS  
772 Castanet  
773 WdBlk Hi  
774 WdBlk Lo  
775 ConcrtBD  
776 ConBD Mt  
777 Hand Cym  
778 HndCymMt  
779 TimpaniG  
780 TimpaniC  
781 TimpaniE  
782 PercHit1  
783 PercHit2  
784 Orch Maj  
785 Orch Min  
786 Orch Dim  
787 Kick/Rol  
788 Kick/Cym  
789 OrchRoll  
790 OrchChok  
791 Hit Roll  
792 Finale  
793 808Clap  
794 808Cwbl1  
795 808Cwbl2  
796 808Marcs  
797 808Clavs  
798 808Conga  
799 909RIM  
800 909CLAP  
801 78Cowbel  
802 78Guiro  
803 78GiroSt  
804 78Maracs  
805 78MBeat  
806 78Tambrn  
807 78Bongo  
808 78Claves  
809 78Rim  
HI-HAT  
561 Pure HH  
562 PureEgHH  
563 BrightHH  
564 BritEgHH  
565 Jazz HH  
566 JazzEgHH  
567 Thin HH  
568 ThinEgHH  
569 Heavy HH  
570 HevyEgHH  
571 Light HH  
572 LigtEgHH  
573 Dark HH  
574 DarkEgHH  
575 12"  
576 12"Eg HH  
577 13" HH  
578 13"Eg HH  
579 14" HH  
580 14"Eg HH  
581 15" HH  
582 15"Eg HH  
583 Brush1HH  
584 Brush2HH  
585 SizzleHH  
586 Sizle2HH  
587 Voice HH  
588 HandC HH  
589 TambrnHH  
590 MaracsHH  
591 TR808 HH  
592 TR909 HH  
593 CR78 HH  
594 Mtl808HH  
595 Mtl909HH  
596 Mtl78 HH  
597 LoFi1 HH  
598 LoFi2 HH  
RIDE  
635 Jazz Rd  
636 Jazz RdE  
637 Jazz RdB  
638 Jazz RdX *Bow/Bell  
639 Pop Rd  
640 Pop RdE  
641 Pop RdB  
642 Pop RdX *Bow/Bell  
643 Rock Rd  
644 Rock RdE  
645 Rock RdB  
646 Rock RdX *Bow/Bell  
647 Lite Rd  
648 Lite RdE  
649 Lite RdB  
650 Lite RdX *Bow/Bell  
651 CrashRd  
652 CrashRdE  
653 DkCrsRd  
654 DkCrsRdE  
655 Brsh1 Rd  
656 Brsh2 Rd  
657 SzlBr Rd  
658 Szl1 Rd  
659 Szl1 RdE  
660 Szl1 RdB  
661 Szl1 RdX *Bow/Bell  
662 Szl2 Rd  
663 Szl2 RdE  
664 Szl2 RdB  
665 Szl2 RdX *Bow/Bell  
666 Szl3 Rd  
667 Szl3 RdE  
668 Szl3 RdB  
669 Szl3 RdX *Bow/Bell  
670 Szl4 Rd  
671 Pgy Rd1  
672 Pgy Rd1B  
HH  
CRASH  
599 Med14 Cr  
600 Med16 Cr  
601 Med18 Cr  
602 Quik16Cr  
603 Quik18Cr  
604 Thin16Cr  
605 Thin18Cr  
606 Brsh1 Cr  
607 Brsh2 Cr  
608 SzlBr Cr  
609 Swell Cr  
610 Splsh 6"  
611 Splsh 8"  
612 Splsh10"  
810 55Claves  
SPECIAL  
811 Applause  
812 Encore  
813 Bird  
673 Pgy Rd1X *Bow/Bell  
674 Pgy Rd2  
675 Pgy Rd2B  
676 Pgy Rd2X *Bow/Bell  
677 LoFi Rd  
678 LoFi RdE  
743 Tabla Na  
744 TablaTin  
745 TablaTun  
746 Tabla Te  
747 Tabla Ti  
748 Baya Ge  
749 Baya Ka  
814 Dog  
815 Bubbles  
816 Heart Bt  
817 Telephon  
818 Punch  
679 LoFi RdB  
1 2 2  
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Dru m In stru m e n t List  
819 KungFoo  
820 Pistol  
821 Gun Shot  
822 Glass  
823 Hammer  
824 Bucket  
874 Boing 1  
875 Boing 2  
876 TeknoBrd  
877 Nantoka!  
878 ElecBird  
879 MtlBend1  
880 MtlBend2  
881 MtlNoise  
882 MtlPhase  
883 Laser  
884 Mystery  
885 TimeTrip  
886 Kick Amb  
887 SnareAmb  
888 Tom Amb  
924 Haa!  
925 SayYeah!  
926 Yeah  
927 Ahhh  
928 Haaa  
929 Achaa!  
930 Nope!  
931 Bap  
932 Dat  
977 RvsCrsh1  
978 RvsCrsh2  
979 RvsChina  
980 RvsBelTr  
981 Rvs Hi-Q  
982 RvsMFaze  
983 RvsAirDr  
984 RvsBoin1  
985 RvsBoin2  
986 Rvs Bend  
987 RvsVocod  
988 RvsCarcl  
989 RvsEngin  
825 Barrel  
826 TrashCan  
827 Af Stomp  
828 Bounce  
933 BapDatVS  
934 Doot  
829 CuicaHit  
830 Monster  
831 AirDrive  
832 Car Door  
833 Car Cell  
834 CarEngin  
835 Car Horn  
836 Helicptr  
837 Thunder  
838 Bomb  
935 DaoFall1  
936 DaoFall2  
937 DaoFall3  
938 DaoFall4  
939 DoDat VS  
940 DoDao VS  
941 Scat1 VS  
942 Scat2 VS  
943 Scat3 VS  
944 Scat4 VS  
945 Scat5 VS  
946 Voice K  
947 VoiceLoK  
948 Voice S  
949 Voice T1  
950 Voice T2  
951 Voice T3  
952 Voice T4  
953 Voice Cr  
954 Count 1  
955 Count 2  
956 Count 3  
957 Count 4  
958 Count 5  
959 Count 6  
960 Count 7  
961 Count 8  
962 Count 9  
963 Count 10  
964 Count 11  
965 Count 12  
966 Count 13  
967 CountAnd  
968 Count E  
969 Count A  
970 Count Ti  
971 Count Ta  
FIXED HI-HAT  
990 Std1 CH  
991 Std1 ECH  
992 Std1 OH  
993 Std1 EOH  
994 Std1 PdH  
995 Std2 CH  
996 Std2 ECH  
997 Std2 OH  
998 Std2 PdH  
999 Room CH  
1000 Room ECH  
1001 Room OH  
1002 Room EOH  
1003 Room PdH  
1004 Powr CH  
1005 Powr ECH  
1006 Powr OH  
1007 Powr PdH  
1008 Brsh CH  
1009 Brsh ECH  
1010 Brsh OH  
1011 Brsh PdH  
1012 Elec CH  
1013 Elec OH  
1014 Elec PdH  
MELODIC  
889 Kalimba  
890 Steel Dr  
891 Glcknspl  
892 Vibraphn  
893 Marimba  
894 Xylophon  
895 Tublrbel  
896 Celesta  
897 Saw Wave  
898 TB Bass  
899 SlapBass  
900 Gt Slide  
901 GtScrach  
902 GuitDist  
903 GuitBs 1  
904 GuitBs 2  
905 CutGtDwn  
906 CutGtUp  
907 FletNoiz  
908 Bs Slide  
909 WahGtDw1  
910 WahGtUp1  
911 WahGtDw2  
912 WahGtUp2  
913 Shami VS  
914 Brass VS  
915 StrngsVS  
916 Pizicato  
917 TeknoHit  
918 FunkHit1  
919 FunkHit2  
920 FunkHit3  
839 Sticks  
840 Click  
841 Tamb FX  
842 Tek Clik  
843 Beep Hi  
844 Beep Low  
845 MetroBel  
846 MetroClk  
847 Snaps  
848 Clap  
849 NoizClap  
850 Tek Noiz  
851 Mtl Slap  
852 R8 Slap  
853 Vocoder1  
854 Vocoder2  
855 Vocoder3  
856 DynScrch  
857 Scrach 1  
858 Scrach 2  
859 Scrach 3  
860 Scrach 4  
861 Scrach 5  
862 Scrach 6  
863 ScrchLP  
864 Phil Hit  
865 LoFi Hit  
866 Hi-Q  
1015 808  
1016 808 ECH  
1017 808 OH  
CH  
1018 808 EOH  
1019 808 PdH  
1020 LoFi CH  
1021 LoFi OH  
1022 LoFi EOH  
1023 LoFi PdH  
867 Hoo...  
868 DaoDrill  
869 Scrape  
870 Martian  
871 CoroCoro  
872 CoroBend  
873 Burt  
REVERSE  
972 RvsKick1  
973 RvsKick2  
974 RvsSnr 1  
975 RvsSnr 2  
976 RvsTom  
VOICE  
921 Lady Ahh  
922 Aoouu!  
923 Hooh!  
OFF  
1024 OFF  
*x-stick (XS):  
A velocity switching “snare rim” sound, that when played softly produces a cross stick sound, and when played  
harder, produces a rim shot sound.  
*Bow/Bell (RdX):  
A “cross-faded” type of sounds. With velocity, you can control “bow” and “bell” sound.  
RS:  
Rim shot sound  
VS:  
Velocity switching sound  
Inst Group “FIXED HI-HAT”:  
These are hi-hat sounds that cannot be controlled by the FD-7 (optional) foot controller.  
1 2 3  
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Pre se t Pe rcu ssio n Se t List  
1. Stndard 1  
PC100 Voices  
2. Stndard 2  
PC101  
3. Room  
PC102  
4. Power  
PC103  
5. Electronic  
PC104  
6. 808/909  
PC105  
Note No.  
18  
Bs Slide  
GtScrach  
Gt Slide  
CutGtDwn  
CutGtUp  
WahGtDw1  
WahGtUp1  
WahGtDw2  
WahGtUp2  
Hi-Q  
Mtl Slap  
Scrach 3  
Scrach 2  
Sticks  
2
1
1
1
1
1
1
1
1
1
2
1
1
1
1
1
1
2
2
1
3
1
4
2
2
2
1
2
1
2
2
2
2
2
1
1
1
1
1
2
1
1
2
2
2
2
2
2
2
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
3
2
0
2
1
1
1
2
1
1
1
19  
20  
21  
22  
23  
C1 24  
25  
27  
26  
28  
29  
31  
33  
35  
36  
38  
40  
41  
43  
45  
47  
30  
32  
34  
Click  
MetroClk  
MetroBel  
Std1 2 K  
Std1 1 K  
CrsStk 3  
Std1 1 S  
Clap  
Std2 2 K  
Room 9 K  
Power K2  
Elec 2 K  
Elec 1 K  
CrsStk 3  
Elec 1 S  
TR909 K  
Std2 1 K  
Room 8 K  
CrsStk 1  
Room 1 S  
Power K1  
TR808 K  
808Crstk  
TR808 S  
808Clap  
TR909 S  
TR808 T6  
808 ECH  
TR808 T5  
808 PdH  
TR808 T4  
808 EOH  
TR808 T3  
TR808 T2  
TR808 CR  
TR808 T1  
C2  
37  
39  
Std2 1 S  
Power1 S  
Std1 2 S  
Std 1 T6  
Std1 CH  
Std 1 T5  
Std1 PdH  
Std 1 T4  
Std1 EOH  
Std 1 T3  
Std 1 T2  
Med16 Cr  
Std 1 T1  
Pop Rd  
China18"  
Pop RdB  
Tambrn 1  
Splsh12"  
Cowbell1  
Quik16Cr  
VibraSlp  
Pop RdE  
R8Bng Hi  
R8Bng Lo  
Conga Mt  
Conga Sl  
Conga Op  
Tmbl1 Rm  
Tmbl1 Lo  
Agogo Hi  
Agogo Lo  
CabasaUp  
Maracas  
Whisl Sh  
Whistle  
GuiroSht  
GiroLng1  
Claves  
WdBlk Hi  
WdBlk Lo  
CuicaMt1  
Cuica Op  
TringlMt  
TringlOp  
Shaker  
Sleibell  
BellTree  
Castanet  
SurdoLMt  
SurdoLOp  
OFF  
R8Cng Hi  
TinyGong  
Gong  
PandroMt  
PandroOp  
PandroSl  
TreeChim  
Caxixi  
Std2 2 S  
Room 2 S  
Power2 S  
Gate  
Elec T6  
Elec CH  
Elec T5  
Elec PdH  
Elec T4  
Elec OH  
Elec T3  
S
Std 2 T6  
Std2 CH  
Std 2 T5  
Std2 PdH  
Std 2 T47  
Std2 OH  
Std 2 T3  
Std 2 T2  
Room6 T6  
Room CH  
Room6 T5  
Room PdH  
Room6 T4  
Room EOH  
Room6 T3  
Room6 T2  
Power T6  
Powr CH  
Power T5  
Powr PdH  
Power T4  
Powr OH  
Power T3  
Power T2  
42  
44  
46  
Elec T2  
C3 48  
50  
49  
51  
Std 2 T1  
Room6 T1  
Power T1  
Elec T1  
Jazz Rd  
Pop Rd  
Jazz Rd  
Pop Rd  
RvsCrsh2  
Pop RdB  
52  
China18”  
Jazz RdB  
Pop RdB  
Jazz RdB  
53  
78Tambrn  
54  
56  
58  
55  
Cowbell2  
Cowbell1  
808Cwbl1  
57  
59  
Jazz RdE  
Pop RdE  
Jazz RdE  
Pop RdE  
78Bongo  
C4 60  
62  
78Bongo  
808Conga  
808Conga  
808Conga  
61  
63  
64  
65  
66  
68  
70  
67  
69  
808Marcs  
71  
C5 72  
74  
78GiroSt  
73  
75  
78Guiro  
808Clavs  
76  
77  
78  
80  
82  
79  
81  
83  
C6 84  
86  
85  
87  
88  
89  
90  
92  
94  
91  
93  
95  
C7 96  
1 2 4  
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Pre se t Pe rcu ssio n Se t List  
7. Jazz  
PC106  
8. Brush  
PC107  
9. Perc Only  
PC108  
10. Special  
PC109  
Mute  
Drum Kit  
Note Numbers  
The note numbers assigned  
to each trigger inputs  
Note No.  
18  
Bs Slide  
GtScrach  
Gt Slide  
CutGtDwn  
CutGtUp  
WahGtDw1  
WahGtUp1  
WahGtDw2  
WahGtUp2  
Hi-Q  
Mtl Slap  
Scrach 3  
Scrach 2  
Sticks  
R8Bng2Hi  
R8Bng2Lo  
Bongo Hi  
Bongo Lo  
Bongo2Hi  
Bongo2Lo  
R8Cng Mt  
R8Cng Hi  
R8Cng Lo  
CowblDuo  
Tambrn 2  
Tambrn 3  
Tmbl2 Hi  
Tmbl2 Lo  
Paila  
Tabla Na  
TablaTin  
TablaTun  
Tabla Te  
Tabla Ti  
Baya Ge  
Baya Ka  
Baya Gin  
Baya Sld  
Pot Drum  
PotDr Mt  
TalkinDr  
ThaiGng2  
TinyGong  
Gong  
FunkHit2  
FunkHit2  
FunkHit2  
FunkHit2  
FunkHit3  
FunkHit3  
FunkHit3  
FunkHit3  
FunkHit1  
FunkHit1  
FunkHit1  
FunkHit1  
TeknoHit  
TeknoHit  
TeknoHit  
TeknoHit  
Heart Bt  
Glass  
19  
20  
21  
22  
23  
TRIG 3 (HI-HAT)CLOSE RIM  
TRIG 3 (HI-HAT)OPEN RIM  
C1 24  
25  
27  
26  
28  
29  
31  
33  
35  
36  
38  
40  
41  
43  
45  
47  
30  
32  
34  
TRIG 8 (TOM4)  
TRIG 6 (AUX)  
Click  
MetroClk  
MetroBel  
Jazz 4 K  
Jazz 3 K  
CrsStk 3  
Jazz 2 S  
Clap  
Std2 2 K  
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
Brush K  
Pistol  
TRIG 1 (KICK1)  
TRIG 2 (SNARE)  
C2  
ScrchLP  
Phil Hit  
LoFi Hit  
Boing 1  
Monster  
Count  
Count  
Count  
Count  
Count  
37  
39  
Brsh Tap  
Brsh Slp  
Brsh Swl  
Brsh3 T6  
Brsh CH  
Brsh3 T5  
Brsh PdH  
Brsh3 T4  
Brsh OH  
Brsh3 T3  
Brsh3 T2  
Brsh1 Cr  
Brsh3 T1  
Jazz 3 S  
Jazz3 T6  
Std1 CH  
Jazz3 T5  
Std1 PdH  
Jazz3 T4  
Std1 EOH  
Jazz3 T3  
Jazz3 T2  
Med16 Cr  
Jazz3 T1  
Jazz Rd  
China18"  
Jazz RdB  
Tambrn 1  
Splsh12"  
Cowbell2  
Quik16Cr  
VibraSlp  
Jazz RdE  
R8Bng Hi  
R8Bng Lo  
Conga Mt  
Conga Sl  
Conga Op  
Tmbl1 Rm  
Tmbl1 Lo  
Agogo Hi  
Agogo Lo  
CabasaUp  
Maracas  
Whisl Sh  
Whistle  
GuiroSht  
GiroLng1  
Claves  
WdBlk Hi  
WdBlk Lo  
CuicaMt1  
Cuica Op  
TringlMt  
TringlOp  
Shaker  
Sleibell  
BellTree  
Castanet  
SurdoLMt  
SurdoLOp  
OFF  
R8Cng Hi  
TinyGong  
Gong  
PandroMt  
PandroOp  
PandroSl  
TreeChim  
Caxixi  
TRIG 2 (SNARE) RIM  
TRIG 7 (TOM3)  
TRIG 3 (HI-HAT) CLOSED  
42  
44  
46  
TRIG 3 (HI-HAT) PEDAL  
TRIG 5 (TOM2)  
TRIG 3 (HI-HAT) OPEN  
Bomb  
TemplBel  
Wa-Daiko  
Taiko  
Thunder  
Car Door  
Car Cell  
CarEngin  
Car Horn  
Helicptr  
Gt Slide  
GtScrach  
GuitDist  
GuitBs 1  
GuitBs 2  
FletNoiz  
Shami VS  
Brass VS  
StrngsVS  
StrngsVS  
StrngsVS  
Pizicato  
RvsKick1  
RvsSnr 2  
RvsCrsh2  
RvsChina  
Lady Ahh  
Aoouu!  
TRIG 4 (TOM1)  
C3 48  
50  
TRIG 9 (CRASH1)  
TRIG 4 (TOM1) RIM  
TRIG 11 (RIDE)  
TRIG 10 (CRASH2) RIM  
TRIG 11 (RIDE) RIM  
49  
51  
Brsh1 Rd  
R70TriOp  
R70TriMt  
TimpaniG  
TimpaniG  
TimpaniG  
TimpaniG  
TimpaniG  
TimpaniC  
TimpaniC  
TimpaniC  
ThaiGong  
ThaiGong  
ThaiGong  
ThaiGong  
PercHit1  
PercHit2  
Orch Maj  
Orch Min  
Orch Dim  
Kick/Rol  
Kick/Cym  
OrchRoll  
OrchChok  
Hit Roll  
Finale  
52  
53  
54  
56  
58  
TRIG 9 (CRASH1) RIM  
TRIG 10 (CRASH2)  
55  
*
*
*
57  
Brsh1 Cr  
Jazz Rd  
59  
C4 60  
62  
PC: Program Number  
: Same as the left  
Voices:  
61  
63  
64  
65  
Number of voice used  
*: Note number for muted  
drum sounds when  
muting only the drum  
instruments of the  
percussion part.  
66  
68  
70  
67  
69  
71  
Hooh!  
Haa!  
SayYeah!  
Yeah  
Ahhh  
Haaa  
Achaa!  
Nope!  
Bap  
C5 72  
74  
73  
75  
76  
Applause  
Encore  
77  
TreeChim  
808Clap  
808Cwbl1  
808Cwbl2  
808Marcs  
808Clavs  
808Conga  
909RIM  
909CLAP  
78Cowbel  
78Guiro  
78GiroSt  
78Maracs  
78MBeat  
78Tambrn  
78Bongo  
78Claves  
78Rim  
78  
80  
82  
In GM Mode, “Standard  
1” is assigned.  
79  
81  
Dat  
Scat3 VS  
Doot  
83  
DaoFall1  
DaoFall2  
DaoFall3  
DaoFall4  
DoDat VS  
DoDat VS  
DoDat VS  
DoDao VS  
Scat1 VS  
Scat2 VS  
Scat2 VS  
Scat2 VS  
Scat4 VS  
C6 84  
86  
85  
87  
88  
89  
90  
92  
94  
91  
93  
95  
55Claves  
C7 96  
1 2 5  
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Ba ck in g In stru m e n t List  
20  
0
8
16  
Church Org.1  
Church Org.2  
Church Org.3  
1
2
2
SYN. BASS  
PC CC0 Name  
PIANO  
Voices  
39  
0
1
Synth Bass 1  
SynthBass101  
Synth Bass 3  
TB303 Bs 1  
TB303 Bs 2  
TB303 Bs 3  
1
1
1
1
1
1
21  
22  
0
Reed Organ  
1
8
0
8
Accordion Fr  
Accordion It  
2
2
64  
65  
66  
1
0
8
16  
Piano 1  
Piano 1w  
Piano 1d  
1
2
1
23  
24  
0
0
Harmonica  
Bandoneon  
1
2
40  
0
16  
64  
65  
66  
67  
Synth Bass 2  
Rubber Bass  
SH101 Bs 1  
SH101 Bs 2  
SH101 Bs 3  
Modular Bass  
2
2
1
1
1
2
2
3
4
0
8
Piano 2  
Piano 2w  
1
2
GUITAR  
0
8
Piano 3  
Piano 3w  
1
2
25  
26  
0
Nylon-str.Gt  
1
0
8
Honky-tonk  
Honky-tonk w  
2
2
0
8
64  
Steel-str.Gt  
12-str.Gt  
Nylon+Steel  
1
2
2
ORCHESTRA  
E. PIANO  
41  
0
8
Violin  
Slow Violin  
1
1
27  
28  
29  
0
8
Jazz Gt.  
Hawaiian Gt.  
1
1
5
0
8
E.Piano 1  
1
2
1
2
2
42  
43  
44  
45  
46  
47  
48  
0
0
0
0
0
0
0
Viola  
1
1
1
1
1
1
1
Detuned EP 1  
60’s E.Piano  
FM+SA EP  
0
8
Clean Gt.  
Chorus Gt.  
1
2
24  
64  
65  
Cello  
0
64  
65  
66  
67  
0
Muted Gt.  
Muted Gt.2  
Pop Gt.  
1
2
1
1*  
1*  
1
Contrabass  
Tremolo Str  
PizzicatoStr  
Harp  
Hard Rhodes  
6
0
E.Piano 2  
Bright FM EP  
2
2
64  
Funk Gt.  
Funk Gt.2  
Overdrive Gt  
Fdbk.Odrv.Gt  
30  
31  
CLAVI  
7
64  
2
Timpani  
0
8
64  
65  
66  
67  
DistortionGt  
Feedback Gt.  
Heavy Gt.  
Fdbk. Hvy.Gt  
Muted Dis.Gt  
Rock Rhythm  
1
2
1
2
1
2
0
8
Harpsichord  
Coupled Hps.  
Harpsi.w  
1
2
2
2
STRINGS  
16  
24  
Harpsi.o  
49  
0
8
Strings  
Orchestra  
1
2
8
0
Clav.  
Funk Clav.  
1
2
64  
50  
51  
0
Slow Strings  
1
32  
0
8
Gt.Harmonics  
Gt. Feedback  
1
1
0
8
64  
65  
Syn.Strings1  
Syn.Strings3  
Syn.Strings4  
OB Strings  
1
2
2
2
CHROMATIC PERCUSSION  
*: VELOCITY SWITCH  
The tone switches at velocity 116.  
9
0
0
0
Celesta  
1
1
1
10  
11  
12  
Glockenspiel  
Music Box  
52  
53  
0
Syn.Strings2  
2
BASS  
33  
0
32  
Choir Aahs  
Choir Aahs 2  
1
1
0
8
Vibraphone  
Vib.w  
1
2
0
64  
Acoustic Bs.  
Elctrc.Ac.Bs  
2
2
54  
55  
56  
0
0
0
Voice Oohs  
SynVox  
1
1
2
13  
14  
15  
0
0
Marimba  
1
1
34  
35  
0
64  
65  
Fingered Bs.  
Funk Bass  
Reggae Bass  
1
2
2
Xylophone  
OrchestraHit  
0
8
9
Tubular-bell  
Church Bell  
Carillon  
1
1
1
0
64  
65  
Picked Bs.  
Mute PickBs1  
Mute PickBs2  
1
1
1
BRASS  
57  
58  
0
Trumpet  
1
16  
0
Santur  
1
36  
37  
0
Fretless Bs.  
1
0
1
Trombone  
Trombone 2  
1
2
0
64  
65  
66  
Slap Bass 1  
Slap Bass 3  
Reso Slap  
1
1
1
1
ORGAN  
59  
60  
61  
0
0
Tuba  
1
1
17  
0
Organ 1  
1
2
1
2
1
2
MutedTrumpet  
Slap Bass 4  
8
16  
32  
64  
65  
Detuned Or.1  
60's Organ 1  
Organ 4  
SC88 Organ 4  
Even Bar  
0
1
French Horn  
Fr.Horn 2  
2
2
38  
0
Slap Bass 2  
1
62  
0
8
Brass 1  
Brass 2  
1
2
18  
19  
0
8
32  
Organ 2  
Detuned Or.2  
Organ 5  
1
2
2
0
Organ 3  
2
1 2 6  
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Ba ck in g In stru m e n t List  
118  
119  
0
8
Melo. Tom 1  
Melo. Tom 2  
1
1
SYN. BRASS  
SYN. PAD  
63  
0
8
Synth Brass1  
Synth Brass3  
AnalogBrass1  
Synth Brass5  
Poly Brass  
2
2
2
2
2
2
2
89  
90  
0
Fantasia  
2
0
8
9
Synth Drum  
808 Tom  
Elec Perc.  
1
1
1
0
64  
65  
Warm Pad  
Thick Pad  
Horn Pad  
1
2
2
16  
64  
65  
66  
67  
120  
0
Reverse Cym.  
1
Quack Brass  
Octave Brass  
91  
0
Polysynth  
80's PolySyn  
2
2
64  
GUITAR BASS FX  
64  
0
8
16  
64  
65  
66  
Synth Brass2  
Synth Brass4  
AnalogBrass2  
Soft Brass  
Velo Brass 1  
Velo Brass 2  
2
1
2
2
2
2
92  
93  
94  
0
0
Space Voice  
Bowed Glass  
1
2
121  
0
1
64  
65  
66  
67  
Gt.FretNoise  
Gt.Cut Noise  
Wah Brush Gt  
Gt. Slide  
Gt. Scratch  
Bass Slide  
1
1
1
1
1
1
0
Metal Pad  
Panner Pad  
2
2
64  
95  
96  
0
Halo Pad  
2
0
64  
65  
Sweep Pad  
Polar Pad  
Converge  
1
1
1
REED  
SFX  
122  
65  
66  
67  
68  
69  
70  
71  
72  
0
0
0
0
0
0
0
0
Soprano Sax  
Alto Sax  
1
1
1
1
1
1
1
1
0
1
Breath Noise  
Fl.Key Click  
1
1
SYN. SFX  
Tenor Sax  
Baritone Sax  
Oboe  
123  
0
1
2
3
5
Seashore  
Rain  
Thunder  
Wind  
1
1
1
1
2
97  
98  
0
Ice Rain  
2
0
64  
65  
Soundtrack  
Ancestral  
Prologue  
2
2
2
Bubble  
English Horn  
Bassoon  
124  
125  
0
1
3
Bird  
Dog  
Bird 2  
2
1
1
99  
0
1
Crystal  
Syn Mallet  
2
1
Clarinet  
100  
101  
102  
103  
0
0
0
Atmosphere  
Brightness  
Goblin  
2
2
2
0
1
3
5
Telephone 1  
Telephone 2  
Door  
1
1
1
2
PIPE  
73  
74  
75  
76  
77  
78  
79  
80  
0
0
0
0
0
0
0
0
Piccolo  
1
1
1
1
2
2
1
1
Wind Chimes  
0
1
Echo Drops  
Echo Bell  
Echo Pan  
Echo Pan 2  
Big Panner  
Reso Panner  
1
2
2
2
2
2
Flute  
126  
0
2
9
Helicopter  
Car-Stop  
Burst Noise  
Space Tri.  
1
1
2
1
2
Recorder  
Pan Flute  
Bottle Blow  
Shakuhachi  
Whistle  
64  
65  
66  
64  
127  
128  
0
3
Applause  
Punch  
2
1
104  
0
Star Theme  
2
0
2
3
Gun Shot  
Lasergun  
Explosion  
1
1
2
ETHNIC MISC  
Ocarina  
105  
0
1
Sitar  
Sitar 2  
1
2
SYN. LEAD  
106  
107  
108  
0
0
Banjo  
1
1
PC:  
CC:  
Program Number  
81  
0
1
8
Square Wave  
Square  
Sine Wave  
2
1
1
Shamisen  
(Instrument Number)  
Value of control change  
number 0  
0
8
Koto  
Taisho Koto  
1
2
82  
0
1
8
64  
65  
Saw Wave  
Saw  
Doctor Solo  
Big Lead  
Waspy Synth  
2
1
2
2
2
109  
110  
111  
112  
0
0
0
0
Kalimba  
Bagpipe  
Fiddle  
Shanai  
1
1
1
1
Voices: Number of voices used  
83  
84  
85  
0
0
Syn.Calliope  
Chiffer Lead  
2
2
To switch instruments from the  
external MIDI device, send “0”  
on the CC32# (Control Change  
Bank Select) from the external  
MIDI device to the TD-6.  
0
64  
65  
66  
Charang  
2
2
2
2
PERCUSSIVE  
Dist. Lead 1  
Dist. Lead 2  
Funk Lead  
113  
114  
115  
116  
0
0
0
Tinkle Bell  
Agogo  
1
1
1
86  
87  
0
Solo Vox  
2
Steel Drums  
The value of the CC32# (Control  
Change Bank Select) that the  
TD-6 transmits is always “0.”  
0
64  
5th Saw Wave  
Big Fives  
2
2
0
8
Woodblock  
Castanets  
1
1
88  
0
64  
65  
Bass & Lead  
Big & Raw  
Fat & Perky  
2
2
2
117  
0
8
Taiko  
Concert BD  
1
1
1 2 7  
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Pre se t So n g List  
No.  
Name  
Time Sig Length Tempo Type  
No.  
Name  
Time Sig Length Tempo Type  
DRUMS  
BLUES  
1
DRUMS  
4/4  
8
124 LOOP  
35 BLUES1  
36 BLUES2  
37 BLUES3  
4/4  
4/4  
4/4  
30  
36  
21  
67 1SHOT  
113 1SHOT  
55 1SHOT  
ROCK  
2
3
4
5
6
7
8
9
8BT’ROK1  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
36  
30  
24  
26  
32  
20  
29  
33  
35  
31  
30  
22  
20  
48  
38  
114 1SHOT  
140 1SHOT  
109 1SHOT  
126 1SHOT  
100 1SHOT  
72 1SHOT  
113 1SHOT  
100 1SHOT  
105 1SHOT  
86 1SHOT  
129 1SHOT  
195 1SHOT  
100 1SHOT  
216 1SHOT  
175 1SHOT  
POPS  
8BT’ROK2  
MED ROK  
SHFL ROK  
FUNK ROK  
SLOW ROK  
URBAN  
38 BGM POP  
39 REFRESH  
40 DANCEPOP  
41 POP ROCK  
42 ACOUSPOP  
43 70’S POP  
44 ELEC POP  
45 POP WLTZ  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
3/4  
27  
25  
25  
38  
20  
32  
21  
26  
88 1SHOT  
89 1SHOT  
120 1SHOT  
123 1SHOT  
89 1SHOT  
215 1SHOT  
100 1SHOT  
120 1SHOT  
UPBEAT  
10 TRIPLETS  
11 16BT’ROK  
12 CYBER  
13 HARDROCK  
14 FNKYHR  
15 BOOGIE  
16 HARD POP  
R&R  
46 ROCKABLY  
47 ROCKIN’  
48 SURF ROK  
4/4  
4/4  
4/4  
21  
32  
24  
96 1SHOT  
170 1SHOT  
150 1SHOT  
METAL  
COUNTRY  
17 EARLYMTL  
18 SPEED1  
19 SPEED2  
20 THRASH  
4/4  
4/4  
4/4  
4/4  
24  
27  
41  
32  
120 1SHOT  
182 1SHOT  
236 1SHOT  
195 1SHOT  
49 BLUEGRSS  
50 CNTRYBLD  
51 CNTRYROK  
4/4  
4/4  
4/4  
22  
36  
37  
142 1SHOT  
105 1SHOT  
125 1SHOT  
JAZZ  
52 SWING1  
53 SWING2  
54 JAZZ WLZ  
55 JAZZ BLD  
56 LATINJAZ  
57 6/8 JAZZ  
58 SMTHJAZZ  
59 BIGBAND  
BALLAD  
21 6/8BLD  
22 POPBLD  
23 ROCK BLD  
24 PIANOBLD  
25 16BT’BLD  
4/4  
4/4  
3/4  
4/4  
4/4  
6/8  
4/4  
4/4  
39  
37  
51  
42  
37  
35  
39  
32  
200 1SHOT  
192 1SHOT  
110 1SHOT  
110 1SHOT  
167 1SHOT  
93 1SHOT  
183 1SHOT  
130 1SHOT  
6/8  
4/4  
4/4  
4/4  
4/4  
28  
24  
24  
15  
29  
50 1SHOT  
65 1SHOT  
64 1SHOT  
65 1SHOT  
75 1SHOT  
R&B  
26 OLD R&B1  
27 OLD R&B2  
28 OLD R&B3  
29 OLD R&B4  
30 R&B SHFL  
31 R&B HOP1  
32 R&B HOP2  
33 SMTH GRV  
34 SHFL GRV  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
27  
28  
25  
22  
23  
35  
42  
24  
26  
154 1SHOT  
148 1SHOT  
150 1SHOT  
82 1SHOT  
112 1SHOT  
96 1SHOT  
93 1SHOT  
73 1SHOT  
96 1SHOT  
FUSION  
60 ACID FS  
61 SLOW FS  
62 MED SHFL  
63 UP SHFL  
64 FUNK FS1  
65 FUNK FS2  
66 3/4 FS  
67 BGM FS  
68 CTMP’FS  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
3/4  
4/4  
4/4  
29  
22  
27  
37  
41  
24  
46  
25  
25  
96 1SHOT  
85 1SHOT  
86 1SHOT  
130 1SHOT  
120 1SHOT  
112 1SHOT  
123 1SHOT  
82 1SHOT  
100 1SHOT  
1 2 8  
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Pre se t So n g List  
No.  
Name  
Time Sig Length Tempo Type  
No.  
Name  
Time Sig Length Tempo Type  
DANCE  
LOOP  
69 HIPHOP  
70 EUROBEAT  
71 HOUSE  
72 FUNK1  
73 FUNK2  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
37  
35  
34  
24  
23  
25  
20  
24  
24  
24  
23  
24  
90 1SHOT  
132 1SHOT  
122 1SHOT  
105 1SHOT  
113 1SHOT  
102 1SHOT  
102 1SHOT  
125 1SHOT  
86 1SHOT  
96 1SHOT  
118 1SHOT  
82 1SHOT  
111 LATN PTN  
112 CLAVES  
113 TABLA  
4/4  
4/4  
4/4  
2
1
2
120 LOOP  
120 LOOP  
128 LOOP  
1SHOT  
74 FUNK3  
114 DRUMFILL  
115 DBL BASS  
116 ROLL T1  
117 ROLL T2  
118 ROLL T3  
119 LATNFILL  
120 ROLLBNGO  
121 SPANISH  
122 BRS FALL  
123 ENCORE  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
1
1
1
1
1
2
1
2
1
7
120 1SHOT  
130 1SHOT  
130 1SHOT  
130 1SHOT  
130 1SHOT  
120 1SHOT  
117 1SHOT  
123 1SHOT  
120 1SHOT  
120 1SHOT  
75 808HPHOP  
76 JAZZFUNK  
77 ACIDFUNK  
78 HPHPJAZZ  
79 TEKPOP  
80 DRUM’NBS  
REGGAE  
81 REGGAE1  
82 REGGAE2  
83 REGGAE3  
84 REGGAE4  
85 SKA  
4/4  
4/4  
4/4  
4/4  
4/4  
22  
29  
20  
24  
27  
96 1SHOT  
142 1SHOT  
132 1SHOT  
125 1SHOT  
192 1SHOT  
TAP  
124 SAMBA  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
1
4
5
2
2
1
16  
6
4
1
2
3
3
8
2
3
3
1
1
8
6
1
1
2
1
5
3
120 TAP  
160 TAP  
160 TAP  
120 TAP  
120 TAP  
120 TAP  
120 TAP  
60 TAP  
100 TAP  
130 TAP  
130 TAP  
130 TAP  
128 TAP  
128 TAP  
120 TAP  
120 TAP  
120 TAP  
120 TAP  
120 TAP  
80 TAP  
125 ACO BASS  
126 BRS SECT  
127 GRV BASS  
128 GRV PAD  
129 GRV CHRD  
130 ADLBSOLO  
131 JAZZEND1  
132 JAZZEND2  
133 FUNK BRK  
134 FUNKEND1  
135 FUNKEND2  
136 SANTUR  
137 STRINGS  
138 RESOBASS  
139 SYNCHRD1  
140 SYNCHRD2  
141 GTRCHRD1  
142 GTRCHRD2  
143 PAD&BASS  
144 ACO GTR  
145 WAH GTR  
146 CUT GTR  
147 VOICES  
LATIN  
86 LATIN1  
87 LATIN2  
88 LATIN3  
89 MAMBO  
90 MERENGUE  
91 SALSA1  
92 SALSA2  
93 SALSA3  
94 SONGO  
95 TJANO  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
41  
41  
33  
36  
36  
30  
25  
47  
24  
24  
120 1SHOT  
108 1SHOT  
130 1SHOT  
182 1SHOT  
207 1SHOT  
115 1SHOT  
102 1SHOT  
165 1SHOT  
109 1SHOT  
89 1SHOT  
BRAZIL  
96 BOSSA  
97 SAMBA1  
98 SAMBA2  
4/4  
4/4  
4/4  
27  
20  
28  
85 1SHOT  
152 1SHOT  
136 1SHOT  
BASICPTN  
86 TAP  
120 TAP  
120 TAP  
120 TAP  
120 TAP  
120 TAP  
120 TAP  
99 8BEAT1  
100 8BEAT2  
101 8BEAT3  
102 SHUFFL1  
103 SHUFFL2  
104 16BEAT1  
105 16BEAT2  
106 SLOW  
107 FUNK  
108 BLUES  
109 DIXIE  
110 BOSSA BT  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
8
16  
8
8
8
4
4
8
8
118 LOOP  
140 LOOP  
113 LOOP  
120 LOOP  
108 LOOP  
120 LOOP  
112 LOOP  
64 LOOP  
106 LOOP  
120 LOOP  
162 LOOP  
120 LOOP  
148 ANLGPERC  
149 SFX TAP  
150 CAR CELL  
12  
8
4
1 2 9  
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Pa ra m e te r List  
Dru m Kit Pa ra m e te rs  
KIT  
Parameter  
Value  
Drum Kit  
1–99  
KIT/ IN ST  
Parameter  
Value  
Instrument  
1–1024  
Instrument Group  
KICK, SNARE, TOM, HI-HAT, CRASH, RIDE, PERC,  
SPECIAL, MELODIC, VOICES, REVERSE,  
FIXED HI-HAT, OFF  
Level  
Pan  
0–127  
L15–CENTER–R15, RANDOM, ALTERNATE  
Pitch  
Decay  
-480–+480  
-31–+31  
KIT/ AMBIEN CE  
Parameter  
Value  
Ambience Switch  
Ambience Send Level  
Studio Type  
OFF, ON  
0–127  
LIVING, BATHROOM, STUDIO, GARAGE, LOCKER,  
THEATER, CAVE, GYM, STADIUM  
WOOD, PLASTER, GLASS  
SMALL, MEDIUM, LARGE  
0–127  
Wall Type  
Room Size  
Ambience Level  
KIT/ EQ UALIZER  
Parameter  
Value  
Master Equalizer Switch  
High Gain  
Low Gain  
OFF, ON  
-12dB–+12dB  
-12dB–+12dB  
KIT/ CO N TRO L  
Parameter  
Value  
Pad Pattern  
OFF, 1–250  
OFF, ON  
OFF, ON  
0 (C -)–127 (G 9)  
0.1sec–8.0sec (0.1 sec steps)  
+
+
Pad Pattern Velocity  
Pitch Control Assign  
Note Number  
+
+
Gate Time  
+: This setting cannot be made in GM mode.  
KIT/ CO MMO N  
Parameter  
Value  
Master Volume  
0–127  
0–15  
-24–+24  
8 characters (*1)  
Pedal Hi-Hat Volume  
Pitch Control Range  
Drum Kit Name  
*1:  
space  
1 3 0  
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Pa ra m e te r List  
KIT/ CO PY  
Parameter  
Value  
P01–P99, U01–U99  
U01–U99  
Copy Source  
Copy Destination  
KIT/ EXCHAN GE  
Parameter  
Value  
P01–P99, U01–U99  
U01–U99  
Exchange Source  
Exchange Destination  
So n g Pa ra m e te rs  
SO N G  
Parameter  
Value  
Song  
1–250  
+
Song Category  
DRUMS, ROCK, METAL, BALLAD, R&B, BLUES, POPS,  
R&R, COUNTRY, JAZZ, FUSION, DANCE, REGGAE,  
LATIN, BRAZIL, BASICPTN, LOOP, 1SHOT, TAP, USER  
+
+: This setting cannot be made in GM mode.  
SO N G/ CO MMO N  
Parameter  
Value  
Tempo  
Play Type  
Quick Play  
Reset Time  
Tap Exclusive Switch  
Song Lock  
Song Name  
20–260  
LOOP, 1SHOT, TAP  
OFF, ON  
OFF, 0.1s–8.0s (0.1 sec steps)  
OFF, ON  
OFF, ON  
+
+
+
+
+
#
#
8 characters (*1)  
+: This setting cannot be made in GM mode.  
#: This setting cannot be made when the preset song is selected.  
*1:  
space  
SO N G/ PART:Pe rc  
Parameter  
Value  
1–10  
0–127  
0–127  
Percussion Set  
Level  
Ambience Send Level  
+
+
+
+: This setting cannot be made in GM mode.  
SO N G/ PART:Pa rt1 Pa rt4  
Parameter  
Value  
Instrument  
Level  
Pan  
Ambience Send Level  
Bend Range  
1–128  
0–127  
L15–CENTER–R15  
0–127  
0–24  
+
+
+
+
+
+: This setting cannot be made in GM mode.  
1 3 1  
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Pa ra m e te r List  
SO N G/ CO PY  
Parameter  
Value  
1–250  
151–250  
Copy Source  
Copy Destination  
+
+
+: This setting cannot be made in GM mode.  
SO N G/ DELETE  
Parameter  
Value  
Delete Song  
151–250  
+
+: This setting cannot be made in GM mode.  
SO N G/ ERASE  
Parameter  
Value  
Erase Song  
Erase Part  
151–250  
+
+
ALL, KIT, PERC, PART1, PART2, PART3, PART4  
+: This setting cannot be made in GM mode.  
Se tu p Pa ra m e te rs  
SETUP/ UTILITY  
Parameter  
Value  
LCD Contrast  
1–16  
0–127  
0–127  
Percussion Part Level  
Backing Level  
Mute  
+
+
+
SongDrum, SongDrm/ Prc, UserDrmPart, Part1, Part2,  
Part3, Part4, Part1-4  
Master Tune  
Preview Velocity  
Available Memory  
415.3–466.2 (0.1 Hz steps)  
0–127  
0–100% (check only)  
+: This setting cannot be made in GM mode.  
SETUP/ TRIG BASIC  
Parameter  
Value  
Trigger Type  
PD6, PD7/ 9, PD80/ 100, PD80R, PD120, KD7, KD Type,  
CY6, CY Type, Other 1, Other 2, AcDrTrig  
Sensitivity  
Threshold  
Trigger Curve  
1–16  
0–15  
LINEAR, EXP1, EXP2, LOG1, LOG2, SPLINE, LOUD1,  
LOUD2  
Crosstalk Cancel  
OFF, 20–80 (5 steps)  
SETUP/ TRIG ADVN CD  
Parameter  
Value  
Scan Time  
Retrigger Cancel  
Mask Time  
0–4.0ms (0.1 ms steps)  
1–16  
0–64ms (4ms steps)  
OFF, 1–15  
Rim Sensitivity  
1 3 2  
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Pa ra m e te r List  
SETUP/ MIDI CO MMO N  
Parameter  
Value  
Note Chase  
Local Control  
Sync Mode  
Channel 10 Priority  
Pedal Data Thin  
GM Mode  
Rx GM On  
Soft Thru  
Device ID  
Tx PC Switch  
Rx PC Switch  
OFF, ON  
OFF, ON  
INT, EXT, REMOTE  
KIT, PERC  
OFF, 1, 2  
OFF, ON  
OFF, ON  
OFF, ON  
1–32  
+
+
+
+
OFF, ON  
OFF, ON  
+
+
+: This setting cannot be made in GM mode.  
SETUP/ MIDI PART  
Parameter  
Value  
Drum Kit Part MIDI Channel  
1–16, OFF  
1–16, OFF  
1–16, OFF  
1–16, OFF  
1–16, OFF  
1–16, OFF  
+
+
+
+
+
+
Percussion Part MIDI Channel  
Part 1 MIDI Channel  
Part 2 MIDI Channel  
Part 3 MIDI Channel  
Part 4 MIDI Channel  
+: This setting cannot be made in GM mode.  
SETUP/ GM PART  
Parameter  
Value  
Part 1 Rx Switch  
OFF, ON  
OFF, ON  
OFF, ON  
OFF, ON  
OFF, ON  
OFF, ON  
OFF, ON  
OFF, ON  
OFF, ON  
OFF, ON  
OFF, ON  
OFF, ON  
OFF, ON  
OFF, ON  
OFF, ON  
OFF, ON  
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Part 2 Rx Switch  
Part 3 Rx Switch  
Part 4 Rx Switch  
Part 5 Rx Switch  
Part 6 Rx Switch  
Part 7 Rx Switch  
Part 8 Rx Switch  
Part 9 Rx Switch  
Part 10 Rx Switch  
Part 11 Rx Switch  
Part 12 Rx Switch  
Part 13 Rx Switch  
Part 14 Rx Switch  
Part 15 Rx Switch  
Part 16 Rx Switch  
-: This setting can be made in GM mode only.  
SETUP/ BULK DUMP  
Parameter  
Value  
Bulk Dump  
ALL, SETUP, ALL SONGS, ALL KITS, KIT 01–KIT 99  
SETUP/ Fa cto ry Re se t  
Parameter  
Value  
Factory Reset  
ALL, THIS DRUM KIT, ALL DRUM KITS, ALL SONGS  
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Pa ra m e te r List  
Click Pa ra m e te rs  
CLICK  
Parameter  
Value  
Click Level  
Time Signature  
Interval  
0–127  
+
+
+
+
0–13/ 2, 0–13/ 4, 0–13/ 8, 0–13/ 16  
1/ 2, 3/ 8, 1/ 4, 4/ 8, 1/ 12, 1/ 16  
VOICE, CLICK, BEEP, METRONOME, CLAVES,  
WOOD BLOCK, STICKS, CROSS STICK, TRIANGLE,  
COWBELL, CONGA, TALKING DRM, MARACAS,  
CABASA, CUICA, AGOGO, TAMBOURINE, SNAPS, 909  
SNARE, 808 COWBELL  
Inst  
Pan  
L15–CENTER–R15  
OFF, 1MEAS, 2MEAS  
OFF, 1MEAS, 2MEAS  
+
+
+
Play Count In  
Recording Count In  
+: This setting cannot be made in GM mode.  
So n g Re co rd in g  
Re co rd in g Sta n d b y  
Parameter  
Value  
Time Signature  
Length  
Tempo  
Quantize  
1–13/ 2, 1–13/ 4, 1–13/ 8, 1–13/ 16  
1–999  
20–260  
+
+
+
+
(8th note),  
(8th note triplets),  
(16th note triplets),  
(32nd note triplets),  
(16th note),  
(32nd note),  
(64th note), OFF  
Recording Mode  
Hit Pad Start  
REPLACE, LOOP ALL, LOOP 1, LOOP 2  
OFF, ON  
+
+
+: This setting cannot be made in GM mode.  
Te m p o  
Te m p o  
Parameter  
Value  
Tempo  
20–260  
+
+: This setting cannot be made in GM mode.  
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MIDI Im p le m e n ta tio n  
Model TD-6  
Version 1.00 Feb. 13, 2001  
Foot Control (Controller number 4)  
Status  
BnH  
2nd byte  
04H  
3rd byte  
vvH  
Normal mode  
n = MIDI channel number:  
vv = Control value:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127)  
Section 1. Receive data  
*
*
Only the channel assigned to the drum kit part can be received.  
When recording, this will be recorded as PEDAL CC data in the sequencer data  
itself.  
Channel Voice Messages  
*
Following Channel Voice Messages can be recorded in SETUP/ MIDI PART/  
Part CH.  
Data Entry (Controller number 6)  
Status  
BnH  
2nd byte  
06H  
3rd byte  
mmH  
Note Off  
Status  
2nd byte  
kkH  
3rd byte  
vvH  
8nH  
n = MIDI channel number:  
0H - FH (ch.1 - ch.16)  
9nH  
kkH  
00H  
mm = The value of the parameter specified by RPN.  
n = MIDI channel number:  
kk = note number:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127)  
00H - 7FH (0 - 127)  
*
*
Only the channel assigned to the backing part can be received.  
Not recorded in the sequencer.  
vv = note off velocity:  
On the normal mode of TD-6, RPN can be used to modify the following  
parameters.  
*
*
*
Only the channel assigned to the backing part can be received.  
The Velocity Values of Note Off message are ignored.  
When recording, this is recorded in the sequencer data itself.  
RPN  
Data entry  
MSB LSB  
mmH ---  
MSB LSB  
00H 00H  
Explanation  
Pitch Bend Sensitivity  
Note On  
mm: 00H - 18H (0 - 24 semitones)  
LSB: ignored (processed as 00H)  
specify up to 2 octaves in semitone steps  
RPN null  
Status  
2nd byte  
kkH  
3rd byte  
vvH  
9nH  
7FH 7FH  
--- ---  
n = MIDI channel number:  
kk = note number:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127)  
00H - 7FH (0 - 127)  
set condition where RPN is unspecified. The  
data entry messages after set RPN null will  
be ignored.(No Data entry messages are  
required after RPN null).  
vv = note on velocity:  
*
*
*
A channel which is assigned to the drum kit part will receive only the note  
numbers which are specified by the drum kit.  
Settings already made will not change.  
MSB,LSB of data entry:ignored  
A channel which is assigned to the percussion part will receive only the note  
numbers which are specified by the percussion set.  
When recording, this is recorded in the sequencer data itself.  
Volume (Controller number 7)  
Status  
BnH  
2nd byte  
07H  
3rd byte  
vvH  
Polyphonic Key Pressure  
Status  
2nd byte  
3rd byte  
n = MIDI channel number:  
vv = Volume:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127)  
AnH  
kkH  
vvH  
n = MIDI channel number:  
kk = note number:  
vv = Value:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127)  
00H - 7FH (0 - 127)  
*
*
Volume messages are used to adjust the volume balance of each part.  
Only the channel assigned to the percussion part and the backing part can be  
received.  
*
*
*
A channel which is assigned to the drum kit part will receive only the note  
numbers which are specified by the drum kit.  
*
Not recorded in the sequencer.  
If the value is greater than 40H (64), the decay of the note sounded by the  
received note number will be shortened.  
Pan (Controller number 10)  
Status  
BnH  
2nd byte  
0AH  
3rd byte  
vvH  
Not recorded in the sequencer.  
n = MIDI channel number:  
vv = Pan:  
0H - FH (ch.1 - ch.16)  
Control Change  
00H - 40H - 7FH (Left - Center - Right)  
*
*
Only the channel assigned to the backing part can be received.  
Not recorded in the sequencer.  
Bank Select (Controller number 0, 32)  
Status  
BnH  
2nd byte  
00H  
3rd byte  
mmH  
llH  
Hold 1 (Controller number 64)  
BnH  
20H  
Status  
BnH  
2nd byte  
40H  
3rd byte  
vvH  
n = MIDI channel number:  
mm = Bank number MSB:  
ll = Bank number LSB:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (bank.1 - bank.128)  
processed as 00H  
n = MIDI channel number:  
vv = Control value:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127) 0-63 = OFF, 64-127 = ON  
*
*
Not Received when SETUP/ MIDI COMMON/ Rx PC Sw is set to "OFF".(Initial  
Value is ON)  
*
*
Only the channel assigned to the backing part can be received.  
When recording, this is recorded in the sequencer data itself.  
Bank select processing will be suspended until a program change message is  
received.  
*
*
Only the channel assigned to the backing part can be received.  
Not recorded in the sequencer.  
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MIDI Im p le m e n ta tio n  
Effect 1(Reverb Send Level) (Controller number 91)  
Channel Mode Messages  
Status  
BnH  
2nd byte  
5BH  
3rd byte  
vvH  
All Sounds Off (Controller number 120)  
n = MIDI channel number:  
vv = Reverb send level:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127)  
Status  
2nd byte  
3rd byte  
BnH  
78H  
00H  
*
*
Only the channel assigned to the backing part can be received.  
When recording, this is recorded in the sequencer data itself.  
n = MIDI channel number:  
0H - FH (ch.1 - ch.16)  
*
When this message is received, all currently-sounding notes on the  
corresponding channel will be silenced. However, the status of channel  
messages will not change.  
RPN MSB/LSB (Controller number 101, 100)  
Status  
BnH  
2nd byte  
65H  
3rd byte  
mmH  
llH  
*
When recording, this is recorded in the sequencer data itself.  
BnH  
64H  
Reset All Controllers (Controller number 121)  
n = MIDI channel number:0H - FH (ch.1 - ch.16)  
Status  
2nd byte  
3rd byte  
mm = upper byte of parameter number specified by RPN (MSB)  
ll = lower byte of parameter number specified by RPN (LSB)  
BnH  
79H  
00H  
n = MIDI channel number:  
0H - FH (ch.1 - ch.16)  
*
*
Only the channel assigned to the backing part can be received.  
The value specified by RPN will not be reset even by messages such as program  
change or reset all controllers.  
*
*
When this message is received, the following controllers will be set to their reset  
values.  
*
When recording, this is recorded in the sequencer data itself.  
When recording, a control message carrying the reset value will be created and  
recorded.  
**RPN**  
The RPN (Registered Parameter Number) messages are expanded control  
changes,and each function of an RPN is described by the MIDI Standard.  
To use these messages, you must first use RPN (controller number 100 and 110,  
their order does not matter) to specify the parameter to be controlled, and then use  
Data Entry messages (controller number 6, 38) to specify the value of the specified  
parameter. Once an RPN parameter has been specified, all data entry messages  
received on that channel will modify the value of that parameter. To prevent  
accidents, it is recommended that you set RPN null (RPN number = 7FH 7FH)  
when you have finished setting the value of the desired parameter. Refer to  
On the normal mode of TD-6, RPN can be used to modify the following  
parameters. Regarding the value of each parameter, refer to Data Entry (Controller  
number 6).  
Controller  
Reset value  
Pitch Bend Change  
Polyphonic Key Pressure  
Foot Control  
Hold 1  
+/ -0 (center)  
0 (off)  
0 (off)  
0 (off)  
RPN  
unset; previously set data will not change  
All Notes Off (Controller number 123)  
Status  
2nd byte  
3rd byte  
BnH  
7BH  
00H  
n = MIDI channel number:  
0H - FH (ch.1 - ch.16)  
*
When All Notes Off is received, all notes on the corresponding channel will be  
turned off. However if Hold 1 is ON, the sound will be continued until these are  
turned off.  
RPN  
mm  
00H  
7FH  
ll  
Parameter  
*
In the recording mode, Note OFF message will be created for corresponding  
Note ON message, and will be recorded.  
00H  
7FH  
Pitch Bend Sensitivity  
RPN null  
OMNI OFF (Controller number 124)  
Program Change  
Status  
2nd byte  
3rd byte  
Status  
2nd byte  
BnH  
7CH  
00H  
CnH  
ppH  
n = MIDI channel number:  
0H - FH (ch.1 - ch.16)  
n = MIDI channel number:  
pp = Program number:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (prog.1 - prog.128)  
*
The same processing will be carried out as when All Notes Off is received.  
*
*
Not Received when SETUP/ MIDI COMMON/ Rx PC Sw is set to "OFF".(Initial  
Value is ON)  
OMNI ON (Controller number 125)  
The sound will change beginning with the next note-on after the program  
change is received. Voices which were already sounding before the program  
change was received will not be affected.  
Status  
2nd byte  
3rd byte  
BnH  
7DH  
00H  
n = MIDI channel number:  
0H - FH (ch.1 - ch.16)  
*
Not recorded in the sequencer.  
*
The same processing will be carried out as when All Notes Off is received.  
Pitch Bend Change  
MONO (Controller number 126)  
Status  
2nd byte  
3rd byte  
mmH  
EnH  
llH  
Status  
2nd byte  
3rd byte  
BnH  
7EH  
mmH  
n = MIDI channel number:  
mm,ll = Pitch Bend value:  
0H - FH (ch.1 - ch.16)  
00 00H - 40 00H - 7F 7FH (-8192 - 0 - +8191)  
n = MIDI channel number:  
mm = mono number:  
0H - FH (ch.1 - ch.16)  
00H - 10H (0 - 16)  
*
*
Only the channel assigned to the backing part can be received.  
When recording, this is recorded in the sequencer data itself.  
*
The same processing will be carried out as when All Sound Off or All Notes Off  
is received.  
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MIDI Im p le m e n ta tio n  
POLY (Controller number 127)  
System Exclusive Message  
Status  
2nd byte  
3rd byte  
Turn General MIDI System On  
BnH  
7FH  
00H  
This is a command message that resets the internal settings of the unit to the  
General MIDI initial state (General MIDI System - Level 1). After receiving this  
message, this unit will automatically be set to the proper condition for correctly  
playing a General MIDI score.  
n = MIDI channel number:0H - FH (ch.1 - ch.16)  
*
The same processing will be carried out as when All Sound Off or All Notes Off  
is received.  
Status  
F0H  
Data byte  
Status  
F7H  
System Realtime Message  
7EH, 7FH, 09H, 01H  
*
Following System Realtime Messages cannot be recorded in recording mode.  
Byte  
F0H  
7EH  
7FH  
09H  
01H  
F7H  
Explanation  
Exclusive status  
Timing Clock  
Status  
ID number (Universal Non-realtime Message)  
Device ID (Broadcast)  
F8H  
Sub ID#1 (General MIDI Message)  
Sub ID#2 (General MIDI 1 On)  
EOX (End Of Exclusive)  
*
Recognized only when the SETUP/ MIDI COMMON/ Sync Mode is set to  
"EXT".  
*
*
Not Received when SETUP/ MIDI COMMON/ Rx GM ON is set to  
"OFF".(Initial Value is ON)  
Start  
Status  
There must be an interval of at least 50 ms between this message and the next.  
FAH  
Universal Non-realtime  
*
Recognized only when the SETUP/ MIDI COMMON/ Sync Mode is set to "EXT"  
or "REMOTE".  
System Exclusive Messages  
Identity Request  
Continue  
Status  
F0H  
Data byte  
Status  
F7H  
Status  
7EH, dev, 06H, 01H  
FBH  
Byte  
Explanation  
*
Recognized only when the SETUP/ MIDI COMMON/ Sync Mode is set to "EXT"  
or "REMOTE".  
F0H  
Exclusive status  
7EH  
ID number (universal non-realtime message)  
Device ID (dev:00H - 1FH (1 - 32) Initial value is 10H (17))  
Identity request  
dev  
Stop  
Status  
06H, 01H  
F7H  
EOX (End Of Exclusive)  
FCH  
*
*
Even if the Device ID is 7FH (Broadcast), Identity reply message will be  
*
Recognized only when the SETUP/ MIDI COMMON/ Sync Mode is set to "EXT"  
or "REMOTE".  
transmitted.  
When Identity Request is received, Identity reply message will be transmitted  
Active Sensing  
Status  
Data transmission  
TD-6 can transmit and receive the various parameters using System Exclusive  
FEH  
messages.  
*
When Active Sensing is received, the unit will begin monitoring the intervals of  
all further messages. While monitoring, if the interval between messages  
exceeds about 420 ms, the same processing will be carried out as when All  
Sounds Off, All Notes Off and Reset All Controllers are received, and message  
interval monitoring will be halted.  
The exclusive message of TD-6s data has a model ID of 00H 3FH and a device ID of  
10H (17). Device ID can be changed in TD-6.'  
Request data 1 RQ1 (11H)  
This message requests the other device to send data. The Address and Size  
determine the type and amount of data to be sent.  
System Exclusive Message  
When a Data Request message is received, if the device is ready to transmit data  
and if the address and size are appropriate, the requested data will be transmitted  
as a "Data Set 1 (DT1)" message. If not, nothing will be transmitted.  
*
Following System Exclusive Messages cannot be recorded.  
Status  
F0H  
Data byte  
Status  
F7H  
iiH, ddH, ......, eeH  
Status  
F0H  
Data byte  
Status  
F7H  
41H, dev, 00H, 3FH, 11H, aaH,  
bbH, ccH, ddH, ssH, ttH, uuH,  
vvH, sum  
F0H:  
System Exclusive Message status  
ii = ID number:  
an ID number (manufacturer ID) to indicate the manufacturer  
whose Exclusive message this is. Rolands manufacturer ID is  
41H.  
Byte  
F0H  
Explanation  
ID numbers 7EH and 7FH are extensions of the MIDI standard;  
Universal Non-realtime Messages (7EH) and Universal  
Realtime Messages (7FH).  
Exclusive status  
ID number (Roland)  
41H  
dev  
Device ID (dev: 00H - 1FH (1 - 32) Initial value is 10H (17))  
Model ID (TD-6)  
dd,..., ee = data:  
F7H:  
00H - 7FH (0 - 127)  
00H 3FH  
11H  
EOX (End Of Exclusive)  
Command ID (RQ1)  
aaH  
Address MSB:  
The System Exclusive Messages received by the normal mode of TD-6 are;  
Universal Non-realtime System Exclusive Messages, Data Requests (RQ1), and  
Data Set (DT1).  
upper byte of the starting address of the requested data  
Address 2nd:  
bbH  
2nd byte of the starting address of the requested data  
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MIDI Im p le m e n ta tio n  
ccH  
Address 3rd:  
Note on  
3rd byte of the starting address of the requested data  
Status  
2nd byte  
kkH  
3rd byte  
vvH  
ddH  
Address LSB:  
9nH  
lower byte of the starting address of the requested data  
n = MIDI channel number:  
kk = note number:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127)  
01H - 7FH (1 - 127)  
ssH  
ttH  
Size MSB  
Size 2nd  
vv = note on velocity:  
uuH  
vvH  
sum  
F7H  
Size 3rd  
Size LSB  
*
*
On the channel assigned to the drum kit part, the note numbers specified by the  
drum kit will be transmitted.  
Checksum  
EOX (End Of Exclusive)  
On the channel assigned to the percussion part, the note numbers specified by  
the percussion set will be transmitted.  
*
The amount of data that can be transmitted at once time will depend on the type  
of data, and data must be requested using a specific starting address and size.  
Polyphonic Key Pressure  
Status  
2nd byte  
3rd byte  
*
AnH  
kkH  
vvH  
Data set 1 DT1 (12H)  
n = MIDI channel number:  
kk = note number:  
vv = value:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127)  
00H, 7FH (0, 127)  
This is the message that actually performs data transmission, and is used when you  
wish to transmit the data.  
Status  
F0H  
Data byte  
Status  
*
On the channel assigned to the drum part, 7FH will be transmitted when the rim  
of the pad is pressed and 00H when the rim is released, for the note number  
specified for the head and rim.  
41H, dev, 00H, 3FH, 12H, aaH, bbH, F7H  
ccH, ddH, eeH,... ffH, sum  
Byte  
F0H  
Explanation  
Control Change  
Exclusive status  
41H  
ID number (Roland)  
Bank Select (Controller number 0, 32)  
dev  
Device ID (dev: 00H - 1FH (1 - 32) Initial value is 10H (17))  
Status  
BnH  
2nd byte  
00H  
3rd byte  
mmH  
llH  
00H 3FH  
12H  
Model ID (TD-6)  
Command ID (DT1)  
BnH  
20H  
aaH  
Address MSB:  
upper byte of the starting address of the transmitted data  
n = MIDI channel number:  
mm = Bank number MSB:  
ll = Bank number LSB:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (bank.1 - bank.128)  
processed as 00H  
bbH  
ccH  
ddH  
eeH  
Address 2nd :  
2nd byte of the starting address of the transmitted data  
Address 3rd:  
*
Not transmitted when SETUP/ MIDI COMMON/ Tx PC Sw is set to "OFF".  
(Initial Value is ON)  
3rd byte of the starting address of the transmitted data  
Address LSB:  
*
*
Only the channel assigned to the backing part are sent.  
Bank selects corresponding to each parts instrument are sent when a song is  
selected. Also, when instruments are selected for parts, bank selects for the  
respective instruments are sent.  
lower byte of the starting address of the transmitted data  
Data: the actual data to be transmitted. Multiple bytes of data  
are transmitted starting from the address.  
:
:
ffH  
sum  
F7H  
Data  
Foot control (Controller number 4)  
Checksum  
Status  
BnH  
2nd byte  
04H  
3rd byte  
vvH  
EOX (End Of Exclusive)  
*
The amount of data that can be transmitted at once time will depend on the type  
of data, and data must be requested using a specific starting address and size.  
If "Data Set 1" is transmitted successively, there must be an interval of at least 40  
ms.  
n = MIDI channel number:  
vv = Control value:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127)  
*
This is transmitted only on the channel which is assigned to the drum kit part.  
*
*
Data Entry (Controller number 6)  
Status  
BnH  
2nd byte  
06H  
3rd byte  
mmH  
Section 2. Transmit data  
n = MIDI channel number:  
0H - FH (ch.1 - ch.16)  
*
When SETUP/ MIDI COMMON/ Soft Thru is set to "ON", messages received in  
addition to the following messages are also sent.  
mm = The value of the parameter specified by RPN.  
*
*
Only the channel assigned to the backing part are sent.  
Channel Voice Messages  
When a song is selected or adjust SONG/ PART/ Bend Range setting, the pitch  
bend sensitivity of the sequencer song data will be transmitted.  
*
The following channel voice messages are transmitted on the channel specified  
as the SETUP/ MIDI PART/ Part CH.  
Values for the RPN parameter, on the normal mode of TD-6, are as follows.  
Note off  
RPN  
Data entry  
MSB LSB  
mmH ---  
Status  
2nd byte  
kkH  
3rd byte  
vvH  
MSB LSB  
00H 00H  
Explanation  
8nH  
Pitch Bend Sensitivity  
mm: 00H - 18H (0 - 24 semitones)  
RPN null  
n = MIDI channel number:  
kk = note number:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127)  
40H (64) fixed  
7FH 7FH  
--- ---  
set condition where RPN is unspecified.  
vv = Note off velocity:  
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MIDI Im p le m e n ta tio n  
is selected. Also, when instruments are selected for parts, program changes for  
the respective instruments are sent.'  
Volume (Controller number 7)  
Status  
BnH  
2nd byte  
07H  
3rd byte  
vvH  
Pitch Bend Change  
n = MIDI channel number:  
vv = Volume:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127)  
Status  
2nd byte  
3rd byte  
mmH  
EnH  
llH  
*
*
Only the channel assigned to the percussion part and the backing part are sent.  
When a song is selected, the part level of the sequencer song data will be  
transmitted.  
n = MIDI channel number:0H - FH (ch.1 - ch.16)  
mm,ll = Pitch Bend value:00 00H - 40 00H - 7F 7FH (-8192 - 0 - +8191)  
*
*
Only the channel assigned to the backing part are sent.  
Transmitted only when the TD-6 is in play for song in which pitch bend change  
is recorded.  
Pan (Controller number 10)  
Status  
BnH  
2nd byte  
0AH  
3rd byte  
vvH  
System Realtime Message  
n = MIDI channel number:  
vv = Pan:  
0H - FH (ch.1 - ch.16)  
00H - 40H - 7FH (Left - Center - Right)  
Timing Clock  
Status  
*
*
Only the channel assigned to the backing part are sent.  
When a song is selected, the pan of the sequencer song data will be transmitted.  
F8H  
Hold 1 (Controller number 64)  
Start  
Status  
BnH  
2nd byte  
40H  
3rd byte  
vvH  
Status  
FAH  
n = MIDI channel number:  
vv = Control value:  
0H - FH (ch.1 - ch.16)  
Continue  
Status  
00H - 7FH (0 - 127) 0-63 = OFF 64-127 = ON  
*
*
Only the channel assigned to the backing part are sent.  
Transmitted only when the TD-6 is in play for song in which Hold 1 is recorded.  
FBH  
Stop  
Status  
Effect 1 (Reverb Send Level) (Controller number 91)  
Status  
BnH  
2nd byte  
5BH  
3rd byte  
vvH  
FCH  
Active sensing  
n = MIDI channel number:  
vv = Reverb send level:  
0H - FH (ch.1 - ch.16)  
00H - 7FHÅi0 - 127Åj  
Status  
FEH  
*
*
Only the channel assigned to the percussion part and backing part are sent.  
When a song is selected, the reverb send level of the sequencer song data will be  
transmitted.  
*
This will be transmitted constantly at intervals of approximately 250 ms.  
System Exclusive Messages  
RPN MSB/LSB (Controller number 101,100)  
*
Status  
BnH  
2nd byte  
65H  
3rd byte  
mmH  
llH  
Identity reply and Data Set 1 (DT1) are the only System Exclusive messages  
transmitted by TD-6.  
BnH  
64H  
When an appropriate Identity Request or Data Request 1 (RQ1) message is  
received, the requested internal data will be transmitted.  
n = MIDI channel number:  
0H - FH (ch.1 - ch.16)  
mm = upper byte of parameter number specified by RPN (MSB)  
ll = lower byte of parameter number specified by RPN (LSB)  
Universal Non-realtime System Exclusive  
*
*
Only the channel assigned to the backing part are sent.  
When a song is selected, the pitch bend sensitivity of the sequencer song data  
will be transmitted.  
Messages  
Identity Reply  
*
Status  
F0H  
Data byte  
Status  
F7H  
Values for the RPN parameter, on the normal mode of TD-6, are as follows.  
Regarding the value of each parameter, refer to Data Entry (Controller number 6).  
7EH, dev, 06H, 02H, 41H, 3FH,  
01H, 00H, 00H, 00H, 02H, 00H, 00H  
RPN  
Byte  
Explanation  
mm  
00H  
7FH  
ll  
Parameter  
F0H  
Exclusive status  
00H  
7FH  
Pitch Bend Sensitivity  
RPN null  
7EH  
ID number (universal non-realtime message)  
Device ID (dev: 00H - 1FH (1 - 32) Initial value is 10H (17))  
Identity Reply  
dev  
06H 02H  
41H  
Program Change  
Status  
ID number(Roland)  
3FH 01H  
00H 00H  
Device family code  
2nd byte  
Device family number code  
CnH  
ppH  
00H 02H 00H 00H software revision level  
F7H EOX (End Of Exclusive)  
n = MIDI channel number:  
pp = Program number:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (prog.1 - prog.128)  
*
transmitted.  
*
*
*
Not transmitted when SETUP/ MIDI COMMON/ Tx PC Sw is set to  
"OFF".(Initial Value is ON)  
Program changes corresponding to drum kit are sent when drum kits are  
selected.  
Program changes corresponding to each parts instrument are sent when a song  
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MIDI Im p le m e n ta tio n  
Data Transmission  
Control Change  
Data set 1 DT1 (12H)  
Modulation (Controller number 1)  
Status  
F0H  
Data byte  
Status  
F7H  
Status  
BnH  
2nd byte  
01H  
3rd byte  
vvH  
41H, dev, 00H, 3FH, 12H, aaH,  
bbH, ccH, ddH, eeH,... ffH, sum  
n = MIDI channel number:  
vv = Modulation depth:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127)  
Byte  
F0H  
Explanation  
Exclusive status  
ID number (Roland)  
*
In the rhythm part (ch.10), ignored this message.  
41H  
dev  
Device ID (dev: 00H - 1FH (1 - 32) Initial value is 10H (17))  
Model ID (TD-6)  
Data Entry (Controller number 6, 38)  
00H 3FH  
12H  
Status  
BnH  
2nd byte  
06H  
3rd byte  
mmH  
llH  
Command ID (DT1)  
aaH  
Address MSB: upper byte of the starting address of the data to  
BnH  
26H  
be sent  
bbH  
n = MIDI channel number:0H - FH (ch.1 - ch.16)  
mm, ll = The value of the parameter specified by RPN.  
mm = upper byte (MSB), ll = lower byte (LSB)  
Address 2nd: 2nd byte of the starting address of the data to be  
Address 3rd: 3rd byte of the starting address of the data to be  
Address LSB: lower byte of the starting address of the data to be  
sent  
ccH  
sent.  
ddH  
sent.  
eeH  
*
In the rhythm part (ch.10), ignored this message.  
On the GM mode of TD-6, RPN can be used to modify the following parameters.  
Data: the actual data to be sent. Multiple bytes of data are  
RPN  
Data entry  
MSB LSB  
mmH ---  
transmitted in order starting from the address.  
MSB LSB  
00H 00H  
Explanation  
:
:
Pitch Bend Sensitivity  
ffH  
sum  
F7H  
Data  
mm: 00H - 18H (0 - 24 semitones)  
ll: ignored (processed as 00H)  
specify up to 2 octaves in semitone steps  
Channel Fine Tuning  
Checksum  
EOX (End Of Exclusive)  
00H 01H  
mmH llH  
*
*
*
The amount of data that can be transmitted at once time will depend on the type  
of data, and data must be requested using a specific starting address and size.  
Data larger than 128 bytes must be divided into packets of 128 bytes or less. If  
“Data Set 1” is transmitted successively, there must be an interval of at least 40  
ms between packets.  
mm,ll: 00 00H - 40 00H - 7F 7FH  
(-100 - 0 - +99.99 cents)  
Channel Coarse Tuning  
00H 02H  
7FH 7FH  
mmH ---  
--- ---  
mm: 28H-40H-58H (-24 - 0 - +24 semitones)  
ll: ignored (processed as 00H)  
RPN null  
set condition where RPN is unspecified. The  
data entry messages after set RPN null will  
be ignored. (No Data entry messages are  
required after RPN null).  
GM mode  
Settings already made will not change.  
mm,ll: ignored  
Section 1. Receive data  
Channel Voice Messages  
Volume (Controller number 7)  
*
The following Channel Voice messages can be received on channels for which  
Status  
BnH  
2nd byte  
07H  
3rd byte  
vvH  
the SETUP/ GM PART/ Part Rx Sw is set to "ON".  
Note Off  
n = MIDI channel number:  
vv = Volume:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127)  
Status  
2nd byte  
kkH  
3rd byte  
vvH  
8nH  
*
Volume messages are used to adjust the volume balance of each part.  
9nH  
kkH  
00H  
n = MIDI channel number:  
kk = note number:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127)  
00H - 7FH (0 - 127)  
Pan (Controller number 10)  
Status  
BnH  
2nd byte  
0AH  
3rd byte  
vvH  
vv = note off velocity:  
*
*
In the rhythm part (ch.10), ignored this message.  
The Velocity Values of Note Off message are ignored.  
n = MIDI channel number:  
vv = pan:  
0H - FH (ch.1 - ch.16)  
00H - 40H - 7FH (Left - Center - Right)  
*
In the rhythm part (ch.10), ignored this message.  
Note On  
Status  
2nd byte  
kkH  
3rd byte  
vvH  
Expression (Controller number 11)  
9nH  
Status  
BnH  
2nd byte  
0BH  
3rd byte  
vvH  
n = MIDI channel number:  
kk = note number:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127)  
00H - 7FH (0 - 127)  
n = MIDI channel number:  
vv = Expression:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127)  
vv = note on velocity:  
*
Expression messages are used to adjust the level of each part. It can be used  
independently from volume messages. Expression messages are used for  
musical expression within a performance; e.g., crescendo and decrescendo.  
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MIDI Im p le m e n ta tio n  
Hold 1 (Controller number 64)  
Channel Mode Messages  
Status  
BnH  
2nd byte  
40H  
3rd byte  
vvH  
All Sounds Off (Controller number 120)  
Status  
2nd byte  
3rd byte  
n = MIDI channel number:  
vv = Control value:  
0H - FH (ch.1 - ch.16)  
BnH  
78H  
00H  
00H - 7FH (0 - 127) 0-63 = OFF, 64-127 = ON  
n = MIDI channel number:  
0H - FH (ch.1 - ch.16)  
*
In the rhythm part (ch.10), ignored this message.  
*
When this message is received, all currently-sounding notes on the  
corresponding channel will be silenced. However, the status of channel  
messages will not change.  
Effect 1(Reverb Send Level) (Controller number 91)  
Status  
BnH  
2nd byte  
5BH  
3rd byte  
vvH  
Reset All Controllers (Controller number 121)  
n = MIDI channel number:  
vv = Reverb send level:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127)  
Status  
2nd byte  
3rd byte  
BnH  
79H  
00H  
RPN MSB/LSB (Controller number 100, 101)  
n = MIDI channel number:0H - FH (ch.1 - ch.16)  
Status  
BnH  
2nd byte  
65H  
3rd byte  
mmH  
llH  
*
When this message is received, the following controllers will be set to their reset  
values.  
BnH  
64H  
n = MIDI channel number:  
0H - FH (ch.1 - ch.16)  
Controller  
Reset value  
mm = upper byte of parameter number specified by RPN (MSB)  
ll = lower byte of parameter number specified by RPN (LSB)  
Pitch Bend Change  
Channel Key Pressure  
Modulation  
Expression  
+/ -0 (center)  
0 (off)  
0 (off)  
*
*
In the rhythm part (ch.10), ignored this message.  
The value specified by RPN will not be reset even by messages such as program  
change or reset all controllers.  
127 (max)  
Hold 1  
0 (off)  
RPN  
unset; previously set data will not change  
*
All Notes Off (Controller number 123)  
On the GM mode of TD-6, RPN can be used to modify the following parameters.  
Regarding the value of each parameter, refer to Data Entry (Controller number 6,  
38).  
Status  
2nd byte  
3rd byte  
BnH  
7BH  
00H  
RPN  
n = MIDI channel number:  
0H - FH (ch.1 - ch.16)  
mm  
00H  
00H  
00H  
7FH  
ll  
Parameter  
*
When All Notes Off is received, all notes on the corresponding channel will be  
turned off. However if Hold 1 is ON, the sound will be continued until these are  
turned off.  
00H  
01H  
02H  
7FH  
Pitch Bend Sensitivity  
Channel Fine Tuning  
Channel Coarse Tuning  
RPN null  
System Realtime Message  
Program Change  
Active Sensing  
Status  
2nd byte  
Status  
CnH  
ppH  
FEH  
n = MIDI channel number:  
pp = Program number:  
0H - FH (ch.1 - ch.16)  
*
When Active Sensing is received, the unit will begin monitoring the intervals of  
all further messages. While monitoring, if the interval between messages  
exceeds about 420 ms, the same processing will be carried out as when All  
Sounds Off, All Notes Off and Reset All Controllers are received, and message  
interval monitoring will be halted.  
00H - 7FH (prog.1 - prog.128)  
*
The sound will change beginning with the next note-on after the program  
change is received. Voices which were already sounding before the program  
change was received will not be affected.  
Channel Pressure  
System Exclusive Message  
Status  
2nd byte  
*
DnH  
vvH  
The System Exclusive Messages received by the normal mode of TD-6 are;  
Universal Non-realtime System Exclusive Messages, Universal realtime System  
Exclusive Messages, Data Requests (RQ1), and Data Set (DT1).  
n = MIDI channel number:  
vv = Channel pressure:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127)  
*
*
When channel pressure is received, the effect selected for channel pressure, in  
In the rhythm part (ch.10), ignored this message.  
Pitch Bend Change  
Status  
2nd byte  
3rd byte  
mmH  
EnH  
llH  
n = MIDI channel number:  
mm,ll = Pitch Bend value:  
0H - FH (ch.1 - ch.16)  
00 00H - 40 00H - 7F 7FH (-8192 - 0 - +8191)  
*
In the rhythm part (ch.10), ignored this message.  
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MIDI Im p le m e n ta tio n  
rr=00H-7FH  
pp=4  
0 - 600 cents  
System exclusive messages related to mode  
LFO Filter Depth  
0 - 2400 cents  
setting  
rr=00H-7FH  
pp=5  
LFO Amplitude Depth  
0 - 100 %  
Turn General MIDI System On  
rr=00H-7FH  
This is a command message that resets the internal settings of the unit to the  
General MIDI initial state (General MIDI System - Level 1). After receiving this  
message, this unit will automatically be set to the proper condition for correctly  
playing a General MIDI score.  
*
*
Even if the Device ID is 7FH (Broadcast), Identity Reply message will be  
transmitted.  
In the rhythm part (ch.10), ignored this message.  
Status  
F0H  
Data byte  
Status  
F7H  
Data transmission  
7EH, 7FH, 09H, 01H  
Byte  
F0H  
7EH  
7FH  
09H  
01H  
F7H  
Explanation  
Request data 1 RQ1 (11H)  
Exclusive status  
*
ID number (Universal Non-realtime Message)  
Device ID (Broadcast)  
Data set 1 DT1 (12H)  
Sub ID#1 (General MIDI Message)  
Sub ID#2 (General MIDI On)  
EOX (End Of Exclusive)  
*
Section 2. Transmit data  
*
*
Not Received when SETUP/ MIDI COMMON/ Rx GM ON is set to  
"OFF".(Initial Value is ON)  
*
When SETUP/ MIDI COMMON/ Soft Thru is set to "ON", messages received in  
addition to the following messages are also sent.  
There must be an interval of at least 50 ms between this message and the next.  
System Realtime Messages  
Turn General MIDI System Off  
When a "GM System Off" is received, the TD-6 is switched to normal mode.  
Active sensing  
Status  
Status  
F0H  
Data byte  
Status  
F7H  
FEH  
7EH, 7FH, 09H, 02H  
*
This will be transmitted constantly at intervals of approximately 250 ms.  
Byte  
F0H  
7EH  
7FH  
09H  
02H  
F7H  
Explanation  
Exclusive status  
System Exclusive Messages  
ID number (Universal Non-realtime Message)  
Device ID (Broadcast)  
Universal Non-realtime System Exclusive  
Sub ID#1 (General MIDI Message)  
Sub ID#2 (General MIDI Off)  
EOX (End Of Exclusive)  
Messages  
Identity Reply  
*
*
Not Received when SETUP/ MIDI COMMON/ Rx GM ON is set to  
"OFF".(Initial Value is ON)  
*
There must be an interval of at least 50 ms between this message and the next.  
Data Transmission  
Universal Non-realtime System Exclusive  
Data set 1 DT1 (12H)  
Messages  
*
Identity Request  
*
Global Parameter Control  
Channel Pressure  
Status  
F0H  
Data byte  
Status  
7FH, dev, 09H, 01H, 0nH, ppH, rrH F7H  
Byte  
Explanation  
F0H  
Exclusive status  
7FH  
ID number (Universal Realtime Message)  
Device ID (dev: 00H - 1FH Initial value is 10H (17))  
Sub ID#1 (Controller Destination Setting)  
Sub ID#2 (Channel Pressure)  
MIDI channel (00H - 0FH)  
parameter  
dev  
09H  
01H  
0nH  
ppH  
rrH  
range  
F7H  
EOX (End Of Exclusive)  
Pitch Control  
pp=0  
rr=28H-58H  
pp=1  
rr=00H-7FH  
pp=2  
rr=00H-7FH  
pp=3  
-24 - +24 semitones  
Filter Cutoff Control  
-9600 - +9450 cents  
Amplitude Control  
0 - 200 %  
LFO Pitch Depth  
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MIDI Im p le m e n ta tio n  
|
|
|
|
|
|
03 | 0000 aaaa | Sensitivity  
0 — 15  
|
|
|
|
Parameter address map  
|
|
(1 — 16)  
0 — 15  
04 | 0000 aaaa | Threshold  
05 | 0000 0aaa | Trigger Curve  
0 — 7  
(Model ID = 00H 3FH)  
|
|
|
|
(LINEAR,EXP1,EXP2,LOG1,LOG2,SPLINE, |  
LOUD1,LOUD2)  
|
This map indicates address, size, Data (range), Parameter, and Description of  
parameters which can be transferred using "Data set 1 (DT1)".  
All the numbers of address, size, Data, and Default Value are indicated in 7-bit  
Hexadecimal-form.  
|—————————————+———————————+—————————————————————————————————————————————|  
|
|
|
|
|
|
|
|
|
06 | 00aa aaaa | Scan Time  
0 — 40  
|
|
|
(0.0ms — 4.0ms, 0.1ms step) |  
07 | 0000 aaaa | Retrigger Cancel  
0 — 15  
(1 — 16)  
0 — 16  
|
|
|
|
|
08 | 000a aaaa | Mask Time  
Addresses marked at "#" cannot be used as starting addresses.  
|
|
(0ms — 64ms, 4ms step) |  
09 | 0000 aaaa | Crosstalk Cancel  
0 — 13  
(OFF,20,25,30,35,40,45,50,55,60,65, |  
70,75,80)  
|
|
|
|
|
Parameter Address Block  
TD-6 (Model ID = 00H 3FH)  
|
|—————————————+———————————+—————————————————————————————————————————————|  
|
|
|
0A | 0000 0000 | dummy (ignored)  
|
|
|
+———————————————————————————————————————————————————————————————————————+  
:
|
:
|
| Start  
address  
|
|
|
10 | 0000 0000 |  
|
| Description  
|—————————————+—————————————————————————————————————————————————————————|  
Total size | 00 00 00 11  
+———————————————————————————————————————————————————————————————————————+  
|—————————————+—————————————————————————————————————————————————————————|  
|
|
| 00 00 00 00 | SETUP  
(Individual)  
*1—1|  
|—————————————+—————————————————————————————————————————————————————————|  
*
1-1-2 MIDI  
| 01 00 00 00 | DRUM KIT 1  
(Individual)  
(Individual)  
*1—2|  
|
*1—2|  
+———————————————————————————————————————————————————————————————————————+  
|
:
|
:
| Offset  
address  
|
|
|
|
| 01 62 00 00 | DRUM KIT 99  
|
| Size  
| Description  
|—————————————+—————————————————————————————————————————————————————————|  
|—————————————+———————————+—————————————————————————————————————————————|  
| 04 00 00 00 | dummy (ignored)  
|—————————————+—————————————————————————————————————————————————————————|  
| 10 00 00 00 | USER SONG (Bulk) *1—3|  
|—————————————+—————————————————————————————————————————————————————————|  
| 40 00 00 00 | SETUP (Bulk) *1—1|  
|
|
|
|
|
|
|
|
|
|
|
|
|
00 00 | 000a aaaa | Part1 Tx/Rx Channel  
0 — 16  
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(1 — 16,OFF)  
0 — 16  
00 01 | 000a aaaa | Part2 Tx/Rx Channel  
|
|
(1 — 16,OFF)  
0 — 16  
00 02 | 000a aaaa | Part3 Tx/Rx Channel  
|—————————————+—————————————————————————————————————————————————————————|  
|
|
(1 — 16,OFF)  
0 — 16  
| 41 00 00 00 | DRUM KIT 1  
(Bulk)  
(Bulk)  
*1—2|  
|
*1—2|  
00 03 | 000a aaaa | Part4 Tx/Rx Channel  
|
:
|
:
|
|
(1 — 16,OFF)  
0 — 16  
| 41 62 00 00 | DRUM KIT 99  
00 04 | 000a aaaa | Perc Part Tx/Rx Channel  
|—————————————+—————————————————————————————————————————————————————————|  
|
|
(1 — 16,OFF)  
0 — 16  
| 44 00 00 00 | dummy (ignored)  
|
00 05 | 000a aaaa | Kit Part Tx/Rx Channel  
+———————————————————————————————————————————————————————————————————————+  
|
|
(1 — 16,OFF)  
*
1-1 SETUP  
|—————————————+———————————+—————————————————————————————————————————————|  
|
|
|
|
|
|
|
|
|
|
|
|
|
|
00 06 | 0000 000a | Note Chase  
0 — 1  
|
|
|
|
|
|
|
|
|
|
|
+———————————————————————————————————————————————————————————————————————+  
|
|
(OFF,ON)  
0 — 1  
| Offset  
address  
|
|
|
00 07 | 0000 000a | Local Control  
|
| Description  
|
|
(OFF,ON)  
0 — 1  
|—————————————+—————————————————————————————————————————————————————————|  
00 08 | 0000 000a | Soft Thru  
|
00 00 00 | TRIGGER  
*1—1—1|  
|
|
(OFF,ON)  
0 — 1  
|—————————————+—————————————————————————————————————————————————————————|  
00 09 | 0000 000a | GM Mode  
|
|
|
01 00 00 | dummy (ignored)  
|
|
|
|
|
(OFF,ON)  
0 — 1  
:
|
00 0A | 0000 000a | Rx GM On  
05 00 00 |  
|
|
(OFF,ON)  
0 — 2  
|—————————————+—————————————————————————————————————————————————————————|  
06 00 00 | MIDI *1—1—2|  
|—————————————+—————————————————————————————————————————————————————————|  
07 00 00 | PROGRAM CHANGE SW *1—1—3|  
|—————————————+—————————————————————————————————————————————————————————|  
08 00 00 | dummy (ignored)  
|—————————————+—————————————————————————————————————————————————————————|  
09 00 00 | CONTROL *1—1—4|  
|—————————————+—————————————————————————————————————————————————————————|  
0A 00 00 | MASTER TUNE *1—1—5|  
|—————————————+—————————————————————————————————————————————————————————|  
0B 00 00 | dummy (ignored)  
+———————————————————————————————————————————————————————————————————————+  
00 0B | 0000 00aa | Sync Mode  
|
|
|
(INT,EXT,REMOTE) |  
00 0C | 0000 00aa | Pedal Data Thin  
0 — 2  
|
|
|
|
|
(OFF,1,2)  
|—————————————+———————————+—————————————————————————————————————————————|  
|
|
|
|
00 0D | 0000 0000 | dummy (ignored)  
00 0E | 0000 0000 |  
|
|
|
|—————————————+———————————+—————————————————————————————————————————————|  
|
|
00 0F | 0000 000a | CH10 Priority  
0 — 1  
(KIT,PERC)  
|
|
|
|
|
|—————————————+—————————————————————————————————————————————————————————|  
|
|
|
Total size | 00 00 00 10  
|
+———————————————————————————————————————————————————————————————————————+  
*
1-1-1 TRIGGER  
*
1-1-3 PROGRAM CHANGE SW  
+———————————————————————————————————————————————————————————————————————+  
+———————————————————————————————————————————————————————————————————————+  
| Offset  
address  
|
|
|
| Offset  
address  
|
|
|
|
|
| Description  
|
| Size  
| Description  
|—————————————+—————————————————————————————————————————————————————————|  
|—————————————+———————————+—————————————————————————————————————————————|  
|
|
|
|
|
|
|
|
|
|
|
|
00 00 | Pad parameters (1/KICK)  
01 00 | dummy (ignored)  
*1—1—1—1|  
|
|
|
|
|
00 00 | 0000 000a | Rx Program Change Sw  
0 — 1  
|
|
|
|
|
|
(OFF,ON)  
0 — 1  
(OFF,ON)  
02 00 | Pad parameters (2/SNARE)  
03 00 | Pad parameters (4/TOM1)  
04 00 | Pad parameters (5/TOM2)  
05 00 | Pad parameters (7/TOM3)  
06 00 | Pad parameters (3/HI—HAT)  
07 00 | Pad parameters (9/CRASH1)  
08 00 | Pad parameters (10/CRASH2)  
09 00 | Pad parameters (11/RIDE)  
0A 00 | Pad parameters (6/AUX)  
0B 00 | Pad parameters (8/TOM4)  
*1—1—1—1|  
*1—1—1—1|  
*1—1—1—1|  
*1—1—1—1|  
*1—1—1—1|  
*1—1—1—1|  
*1—1—1—1|  
*1—1—1—1|  
*1—1—1—1|  
*1—1—1—1|  
00 01 | 0000 000a | Tx Program Change Sw  
|
|
|—————————————+———————————+—————————————————————————————————————————————|  
|
|
|
00 02 | 0000 0000 | dummy (ignored)  
|
|
|
:
|
|
00 70 | 0000 0000 |  
|—————————————+—————————————————————————————————————————————————————————|  
Total size | 00 00 00 71  
+———————————————————————————————————————————————————————————————————————+  
|
|
*
1-1-4 CONTROL  
+———————————————————————————————————————————————————————————————————————+  
+———————————————————————————————————————————————————————————————————————+  
*
1-1-1-1 TRIGGER (Pad parameters)  
| Offset  
address  
|
|
|
|
+———————————————————————————————————————————————————————————————————————+  
|
| Size  
| Description  
| Offset  
address  
|
|
|
|
|—————————————+———————————+—————————————————————————————————————————————|  
|
|
|
00 00 | 0000 0000 | dummy (ignored)  
|
|
|
|
| Size  
| Description  
:
|
|
|—————————————+———————————+—————————————————————————————————————————————|  
00 06 | 0000 0000 |  
|
|
|
|
00 | 0000 aaaa | Trigger Type  
0 — 11  
|
|—————————————+———————————+—————————————————————————————————————————————|  
00 07 | 0aaa aaaa | Preview Velocity 0 — 127  
|—————————————+———————————+—————————————————————————————————————————————|  
00 08 | 0000 0000 | dummy (ignored)  
|—————————————+———————————+—————————————————————————————————————————————|  
|
|
|
|
|
|
(PD6,PD7/9,PD80/100,PD80R,PD120, |  
|
|
KD7,KD Type,CY6,CY Type,  
Other 1,Other 2,AcDrTrig)  
|
|
|
|
|—————————————+———————————+—————————————————————————————————————————————|  
|
|
|
01 | 0000 aaaa | Rim Sensitivity  
|
|
0 — 15  
(OFF, 1 — 15)  
(2/SNARE only)  
|
|
|
|
|
|
|
|
00 09 | 0aaa aaaa | Percussion Part Level  
00 0A | 0aaa aaaa | Backing Part Level  
00 0B | 0000 0aaa | Mute Part  
0 — 127  
0 — 127  
0 — 7  
|
|
|
|
|
|—————————————+———————————+—————————————————————————————————————————————|  
|
|
|
|
(SongDrum,SongDrm/Prc,UserDrmPart, |  
Part1,Part2,Part3,Part4,Part1—4)  
|
02 | 0000 0000 | dummy (ignored)  
|
|
|—————————————+———————————+—————————————————————————————————————————————|  
|—————————————+—————————————————————————————————————————————————————————|  
Total size | 00 00 00 0C  
|
|
+———————————————————————————————————————————————————————————————————————+  
1 4 3  
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MIDI Im p le m e n ta tio n  
*
1-1-5 MASTER TUNE  
|
|
|
|
|
|
|
OD | 0aaa aaaa | HEAD | MIDI Gate Time  
1 — 80  
|
|
|
|
(0.1s — 8.0s, 0.1s step) |  
+———————————————————————————————————————————————————————————————————————+  
0E | 0aaa aaaa | HEAD | Note Number  
0F | 0000 000a | HEAD | Pad Pattern Velocity 0 — 1  
0 — 127  
|
|
|
|
|
| Offset  
address  
|
|
|
|
|
| Size  
| Description  
|
|
|
(OFF,ON)  
0 — 127  
|—————————————+———————————+—————————————————————————————————————————————|  
10 | 0aaa aaaa | HEAD | Level  
|
00 00 | 0000 aaaa | Master Tune  
00 01 | 0000 bbbb | [nibbled]  
00 02 | 0000 cccc |  
0 — 509  
|
11 | 0aaa aaaa | HEAD | Ambience Send Level 0 — 127  
|#  
|#  
|#  
(415.3 — 466.2Hz) |  
|—————————————+———————————+——————+——————————————————————————————————————|  
|
|
|
|
12 | 0000 000a | HEAD | Pitch Control  
0 — 1  
(OFF,ON)  
|
|
00 03 | 0000 dddd |  
|
|
|
|—————————————+—————————————————————————————————————————————————————————|  
|—————————————+———————————+——————+——————————————————————————————————————|  
|
Total size | 00 00 00 04  
|
|
13 | 0000 aaaa | RIM | Instrument  
0 — 1023  
(1 — 1024)  
(*1) |  
+———————————————————————————————————————————————————————————————————————+  
|#  
|#  
|#  
14 | 0000 bbbb |  
15 | 0000 cccc |  
16 | 0000 dddd |  
| [nibbled]  
|
|
|
|
|
*
1-2 DRUM KIT  
+———————————————————————————————————————————————————————————————————————+  
|—————————————+———————————+——————+——————————————————————————————————————|  
| Offset  
address  
|
|
|
|
17 | 0000 aaaa | RIM | Pitch  
0 — 960  
(—480 — +480)  
(*1) |  
|
| Description  
|#  
|#  
|#  
18 | 0000 bbbb |  
19 | 0000 cccc |  
1A | 0000 dddd |  
| [nibbled]  
|
|
|
|
|
|—————————————+—————————————————————————————————————————————————————————|  
|
|
|
|
|
|
|
|
|
|
|
|
|
00 00 | Common parameters  
01 00 | Pad parameters (1/KICK)  
02 00 | dummy (ignored)  
*1—2—1|  
*1—2—2|  
|
|—————————————+———————————+——————+——————————————————————————————————————|  
|
|
1B | 00aa aaaa | RIM | Decay  
0 — 62  
(—31 — +31)  
(*1) |  
|
03 00 | Pad parameters (2/SNARE)  
04 00 | Pad parameters (4/TOM1)  
05 00 | Pad parameters (5/TOM2)  
06 00 | Pad parameters (7/TOM3)  
07 00 | Pad parameters (3/HI—HAT)  
08 00 | Pad parameters (9/CRASH1)  
09 00 | Pad parameters (10/CRASH2)  
0A 00 | Pad parameters (11/RIDE)  
0B 00 | Pad parameters (6/AUX)  
0C 00 | Pad parameters (8/TOM4)  
*1—2—2|  
*1—2—2|  
*1—2—2|  
*1—2—2|  
*1—2—2|  
*1—2—2|  
*1—2—2|  
*1—2—2|  
*1—2—2|  
*1—2—2|  
|
|
|
|—————————————+———————————+——————+——————————————————————————————————————|  
|
1C | 0000 aaaa | RIM | Pad Pattern Number  
0 — 250  
(OFF,1 — 250)  
(*1) |  
|#  
|#  
|#  
1D | 0000 bbbb |  
1E | 0000 cccc |  
1F | 0000 dddd |  
| [nibbled]  
|
|
|
|
|
|—————————————+———————————+——————+——————————————————————————————————————|  
|
|
|
|
|
|
|
20 | 0aaa aaaa | RIM | MIDI Gate Time  
1 — 80  
(*1) |  
|
|
|
(0.1s — 8.0s, 0.1s step) |  
21 | 0aaa aaaa | RIM | Note Number  
22 | 0000 000a | RIM | Pad Pattern Velocity 0 — 1  
0 — 127  
(*1) |  
(*1) |  
|
(*1) |  
(*1) |  
+———————————————————————————————————————————————————————————————————————+  
*
1-2-1 DRUM KIT (Common parameters)  
|
|
|
(OFF,ON)  
0 — 127  
+———————————————————————————————————————————————————————————————————————+  
23 | 0aaa aaaa | RIM | Level  
| Offset  
address  
|
|
|
|
24 | 0aaa aaaa | RIM | Ambience Send Level 0 — 127  
|
| Size  
| Description  
|—————————————+———————————+——————+——————————————————————————————————————|  
|—————————————+———————————+—————————————————————————————————————————————|  
|
|
25 | 0000 000a | RIM | Pitch Control  
0 — 1  
(OFF,ON)  
(*1) |  
|
|
|
|
00 | 0aaa aaaa | Drum Kit Name 1  
32 — 127  
|
|
|
|
|
|
:
|
:
|
:
|—————————————+———————————+—————————————————————————————————————————————|  
07 | 0aaa aaaa | Drum Kit Name 8  
32 — 127  
|
|
26 | 00aa aaaa | Pan  
0 — 32  
|
|—————————————+———————————+—————————————————————————————————————————————|  
|
|
(L15 — R15,RANDOM,ALTERNATE) |  
|
|
|
|
|
|
|
|
08 | 0000 aaaa | Studio  
1 — 9  
|
|
|—————————————+—————————————————————————————————————————————————————————|  
|
|
|
|
(LIVING,BATHROOM,STUDIO,GARAGE,  
|
|
|
27 | 0aaa aaaa | dummy (ignore)  
|
|
|
LOCKER,THEATER,CAVE,GYM,STADIUM) |  
:
|
:
|
09 | 0aaa aaaa | Ambience Level  
0A | 0000 00aa | Wall Type  
0 — 127  
0 — 2  
|
|
2A | 0aaa aaaa |  
|—————————————+—————————————————————————————————————————————————————————|  
|
|
(WOOD,PLASTER,GLASS) |  
|
Total size | 00 00 00 2B  
|
0B | 0000 00aa | Room Size  
1 — 3  
|
+———————————————————————————————————————————————————————————————————————+  
|
|
(SMALL,MEDIUM,LARGE) |  
(*1) 2/ SNARE, 4/ TOM1, 3/ HIHAT, 9/ CRASH1, 10/ CRASH2, 11/ RIDE only.  
|—————————————+———————————+—————————————————————————————————————————————|  
0C | 0000 0000 | dummy (ignored)  
|
|
*
1-3 USER SONG  
|—————————————+———————————+—————————————————————————————————————————————|  
|
|
0D | 000a aaaa | EQ Low Gain  
|
0 — 24  
(—12 — +12db)  
|
|
+———————————————————————————————————————————————————————————————————————+  
|
| Offset  
address  
|
|
|
|—————————————+———————————+—————————————————————————————————————————————|  
|
| Description  
|
0E | 0000 0000 | dummy (ignored)  
|
|—————————————+—————————————————————————————————————————————————————————|  
|—————————————+———————————+—————————————————————————————————————————————|  
| 00 00 00 00 | All User Song Request  
|—————————————+—————————————————————————————————————————————————————————|  
| 01 7F 7F 7F | All User Song Data End  
+———————————————————————————————————————————————————————————————————————+  
|
|
|
0F | 000a aaaa | EQ High Gain  
|
0 — 24  
(—12 — +12db)  
|
|
|
|
|—————————————+———————————+—————————————————————————————————————————————|  
|
|
|
|
10 | 0000 000a | Ambience Sw  
0 — 1  
|
|
|
|
|
|
(OFF,ON)  
0 — 1  
11 | 0000 000a | Master EQ Sw  
|
|
(OFF,ON)  
|—————————————+———————————+—————————————————————————————————————————————|  
|
12 | 0000 0000 | dummy (ignored)  
|
|—————————————+———————————+—————————————————————————————————————————————|  
|
|
|
13 | 0000 aaaa | Pedal Hi—Hat Volume  
0 — 15  
0 — 48  
|
|
14 | 00aa aaaa | Pedal Pitch Control Range  
|
|
(—24 — +24semitone) |  
|—————————————+———————————+—————————————————————————————————————————————|  
|
15 | 0aaa aaaa | Master Volume  
0 — 127  
|
|—————————————+———————————+—————————————————————————————————————————————|  
|
|
|
16 | 0000 0000 | dummy (ignored)  
|
|
|
:
|
|
18 | 0000 0000 |  
|—————————————+—————————————————————————————————————————————————————————|  
|
Total size | 00 00 00 19  
|
+———————————————————————————————————————————————————————————————————————+  
*
1-2-2 DRUM KIT (Pad parameters)  
+———————————————————————————————————————————————————————————————————————+  
| Offset  
address  
|
|
|
|
|
| Size  
| Description  
|—————————————+———————————+—————————————————————————————————————————————|  
|
00 | 0000 aaaa | HEAD | Instrument  
0 — 1023  
|
|
|
|
|#  
|#  
|#  
01 | 0000 bbbb |  
02 | 0000 cccc |  
03 | 0000 dddd |  
| [nibbled]  
|
|
(1 — 1024)  
|—————————————+———————————+——————+——————————————————————————————————————|  
|
04 | 0000 aaaa | HEAD | Pitch  
0 — 960  
(—480 — +480)  
|
|
|
|
|#  
|#  
|#  
05 | 0000 bbbb |  
06 | 0000 cccc |  
07 | 0000 dddd |  
| [nibbled]  
|
|
|—————————————+———————————+——————+——————————————————————————————————————|  
|
|
08 | 00aa aaaa | HEAD | Decay  
|
0 — 62  
(—31 — +31)  
|
|
|
|
|—————————————+———————————+——————+——————————————————————————————————————|  
|
09 | 0000 aaaa | HEAD | Pad Pattern Number  
0 — 250  
(OFF,1 — 250)  
|
|
|
|
|#  
|#  
|#  
0A | 0000 bbbb |  
0B | 0000 cccc |  
OC | 0000 dddd |  
| [nibbled]  
|
|
|—————————————+———————————+——————+——————————————————————————————————————|  
1 4 4  
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MIDI Im p le m e n ta tio n  
Parameter Address Block Map  
An outlined address map of the Exclusive Communication is as follows;  
Supplementary Material  
Address(H) Block  
Sub block  
Reference  
Decimal and Hexadecimal table  
=========== ===================  
====================================  
==========  
00 00 00 00 +-----------------+....+---------------------+....+--------+.....+--------+  
In MIDI documentation, data values and addresses/ sizes of exclusive messages etc.  
| SETUP  
+-----------------+.  
|
| TRIGGER  
+---------------------+.  
|
| PAD 1  
|
|*1-1-1-1|  
+--------+.....+--------+  
are expressed as hexadecimal values for each 7 bits.  
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
: .  
.
.
|
:
|
The following table shows how these correspond to decimal numbers.  
: .  
: .  
: .  
+--------+  
. | PAD 12 |  
.+--------+  
+——————————————————————————————————————————————————————————+  
| Dec. | Hex. || Dec. | Hex. || Dec. | Hex. || Dec. | Hex. |  
|——————+——————++——————+——————++——————+——————++——————+——————|  
: . +---------------------+...................+--------+  
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
0 | 00H ||  
1 | 01H ||  
2 | 02H ||  
3 | 03H ||  
4 | 04H ||  
5 | 05H ||  
6 | 06H ||  
7 | 07H ||  
8 | 08H ||  
9 | 09H ||  
10 | 0AH ||  
11 | 0BH ||  
12 | 0CH ||  
13 | 0DH ||  
14 | 0EH ||  
15 | 0FH ||  
16 | 10H ||  
17 | 11H ||  
18 | 12H ||  
19 | 13H ||  
20 | 14H ||  
21 | 15H ||  
22 | 16H ||  
23 | 17H ||  
24 | 18H ||  
25 | 19H ||  
26 | 1AH ||  
27 | 1BH ||  
28 | 1CH ||  
29 | 1DH ||  
30 | 1EH ||  
31 | 1FH ||  
32 | 20H ||  
33 | 21H ||  
34 | 22H ||  
35 | 23H ||  
36 | 24H ||  
37 | 25H ||  
38 | 26H ||  
39 | 27H ||  
40 | 28H ||  
41 | 29H ||  
42 | 2AH ||  
43 | 2BH ||  
44 | 2CH ||  
45 | 2DH ||  
46 | 2EH ||  
47 | 2FH ||  
48 | 30H ||  
49 | 31H ||  
50 | 32H ||  
51 | 33H ||  
52 | 34H ||  
53 | 35H ||  
54 | 36H ||  
55 | 37H ||  
56 | 38H ||  
57 | 39H ||  
58 | 3AH ||  
59 | 3BH ||  
60 | 3CH ||  
61 | 3DH ||  
62 | 3EH ||  
63 | 3FH ||  
64 | 40H ||  
65 | 41H ||  
66 | 42H ||  
67 | 43H ||  
96 | 60H |  
97 | 61H |  
98 | 62H |  
99 | 63H |  
: . | MIDI  
|
| *1-1-2 |  
: . +---------------------+...................+--------+  
: . +---------------------+...................+--------+  
: . | PROGRAM CHANGE SW  
|
| *1-1-3 |  
68 | 44H || 100 | 64H |  
69 | 45H || 101 | 65H |  
70 | 46H || 102 | 66H |  
71 | 47H || 103 | 67H |  
72 | 48H || 104 | 68H |  
73 | 49H || 105 | 69H |  
74 | 4AH || 106 | 6AH |  
75 | 4BH || 107 | 6BH |  
76 | 4CH || 108 | 6CH |  
77 | 4DH || 109 | 6DH |  
78 | 4EH || 110 | 6EH |  
79 | 4FH || 111 | 6FH |  
80 | 50H || 112 | 70H |  
81 | 51H || 113 | 71H |  
82 | 52H || 114 | 72H |  
83 | 53H || 115 | 73H |  
84 | 54H || 116 | 74H |  
85 | 55H || 117 | 75H |  
86 | 56H || 118 | 76H |  
87 | 57H || 119 | 77H |  
88 | 58H || 120 | 78H |  
89 | 59H || 121 | 79H |  
90 | 5AH || 122 | 7AH |  
91 | 5BH || 123 | 7BH |  
92 | 5CH || 124 | 7CH |  
93 | 5DH || 125 | 7DH |  
94 | 5EH || 126 | 7EH |  
95 | 5FH || 127 | 7FH |  
: . +---------------------+...................+--------+  
: . +---------------------+...................+--------+  
: . | CONTROL  
|
| *1-1-4 |  
: . +---------------------+...................+--------+  
: . +---------------------+...................+--------+  
:
:
:
. | MASTER TUNE  
|
| *1-1-5 |  
.+---------------------+...................+--------+  
01 00 00 00 +-----------------+....+---------------------+...................+--------+  
| DRUM KIT | DRUM KIT 1 | *1-2  
+-----------------+. +---------------------+...................+--------+  
|
|
|
:
:
:
:
:
: .  
|
:
|
: . +---------------------+  
:
:
:
. | DRUM KIT 99  
|
.+---------------------+  
10 00 00 00 +-----------------+........................  
| USER SONG  
|
^
+-----------------+  
|
:
:
|
40 00 00 00 +-----------------+  
| SETUP  
+-----------------+  
|
|
Bulk area  
|
|
|
v
:
:
41 00 00 00 +-----------------+  
| DRUM KIT  
|
+-----------------+........................  
+——————————————————————————————————————————————————————————+  
*
*
Decimal values such as MIDI channel, bank select, and program change are  
listed as one(1) greater than the values given in the above table.  
A 7-bit byte can express data in the range of 128 steps. For data where greater  
precision is required, we must use two or more bytes. For example, two  
hexadecimal numbers aa bbH expressing two 7-bit bytes would indicate a value  
of aa x 128 + bb.  
Bulk Dump  
Bulk Dump allows you to transmit a large amount of data at once, and is  
convenient for storing settings for the entire unit on a computer or sequencer.  
For Bulk Dump Request, you must use the Address and Size listed in the following  
Bulk Dump Request.  
*
*
In the case of values which have a +- sign, 00H = -64, 40H = +- 0, and 7FH = +63,  
so that the decimal expression would be 64 less than the value given in the  
above chart. In the case of two types, 00 00H = -8192, 40 00H = +- 0, and 7F 7FH  
= +8191. For example if aa bbH were expressed as decimal, this would be aa  
bbH - 40 00H = aa x 128 + bb - 64 x 128.  
Parameter Dump Request  
Address(H)  
Size(H)  
10 00 00 00  
00 00 00 00  
(All User Songs: dump request for all user songs)  
40 00 00 00  
41 mm 00 00  
41 7f 00 00  
00 00 00 00  
Data marked "nibbled" is expressed in hexadecimal in 4-bit units. A value  
expressed as a 2-byte nibble 0a 0bH has the value of a x 16 + b.  
(Setup: dump request for all setup except Device ID and  
LCD Contrast)  
00 00 00 00  
<Example1> What is the decimal expression of 5AH ?  
(One Drum Kit: single drum kit dump request specified by  
From the preceding table, 5AH = 90  
"mm")  
<Example2> What is the decimal expression of the value 12 34H  
given as hexadecimal for each 7 bits?  
00 00 00 00  
(All Drum Kits: dump request for all drum kitsÅj  
mm = 00H - 62H (Drum Kit No.1 - 99)  
From the preceding table, since 12H = 18 and 34H = 52  
18 x 128 + 52 = 2356  
*
*
Data of preset song (No.1 - 150) cannot be transmitted.  
Make sure to set "00 00 00 00" for the data size.  
<Example3> What is the decimal expression of the nibbled value  
0A 03 09 0D ?  
From the preceding table, since 0AH = 10, 03H = 3, 09H = 9, 0DH = 13  
((10 x 16 + 3) x 16 + 9) x 16 + 13 = 41885  
<Example4> What is the nibbled expression of the decimal value  
1258 ?  
16) 1258  
16)  
16)  
78 ...10  
4 ...14  
0 ...4  
Since from the preceding table, 0 = 00H, 4 = 04H, 14 = 0EH, 10 = 0AH , the answer  
is 00 04 0E 0A  
1 4 5  
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MIDI Im p le m e n ta tio n  
Example of an Exclusive message  
Examples of actual MIDI message  
<Example1> 92 3E 5F  
and calculating a Checksum  
Roland Exclusive messages (RQ1, DT1) are transmitted with a checksum at the end  
(before F7) to make sure that the message was correctly received. The value of the  
checksum is determined by the address and data (or size) of the transmitted  
exclusive message.  
9n is the Note-on status, and n is the MIDI channel number. Since 2H = 2, 3EH = 62,  
and 5FH = 95, this is a Note-on message with MIDI CH = 3, note number 62 (note  
name is D4), and velocity 95.  
<Example2> C9 20  
How to calculate the checksum  
CnH is the Program Change status, and n is the MIDI channel number. Since 9H =  
9 and 20H = 32, this is a Program Change message with MIDI CH = 10, program  
number 33 (Drum Kit No.33).  
(hexadecimal numbers are indicated by "H")  
The checksum is a value derived by adding the address, size and checksum itself  
and inverting the lower 7 bits.  
<Example3> E3 00 28  
Heres an example of how the checksum is calculated. We will assume that in the  
exclusive message we are transmitting, the address is aa bb cc ddH and the data or  
size is ee ff gg hhH.  
EnH is the Pitch Bend Change status, and n is the MIDI channel number. The 2nd  
byte (00H=0) is the LSB and the 3rd byte (28H=40) is the MSB, but Pitch Bend Value  
is a signed number in which 40 00H ( = 64 x 128 + 0 = 8192) is 0, so this Pitch Bend  
Value is  
aa + bb + cc + dd + ee + ff + gg + hh = sum  
sum / 128 = quotient ... remainder  
28 00H - 40 00H = 40 x 128 + 0 - (64 x 128 + 0) = 5120 - 8192 = -3072  
128 - remainder = checksum  
(However, the checksum will be 0 if the remainder is 0.)  
<Example4> B3 64 00 65 00 06 0C 26 00 64 7F 65 7F  
BnH is the Control Change status, and n is the MIDI channel number. For Control  
Changes, the 2nd byte is the control number, and the 3rd byte is the value. In a case  
in which two or more messages consecutive messages have the same status, MIDI  
has a provision called "running status" which allows the status byte of the second  
and following messages to be omitted. Thus, the above messages have the  
following meaning.  
<Example1> Setting pan of snare drum (Trigger 2) in drum kit 1 to  
"ALTERNATE".  
According to the "Parameter address map", the drum kit No.1 has an address of 01  
00 00 00H, drum kit pad parameter of Trigger 2 has a offset address of 03 00H and  
pan has a offset address of 26H. Thus,  
01 00 00 00  
03 00  
B3 64 00  
(B3) 65 00  
(B3) 06 0C  
(B3) 26 00  
(B3) 64 7F  
(B3) 65 7F  
MIDI ch.4, lower byte of RPN parameter number:  
(MIDI ch.4) upper byte of RPN parameter number:  
(MIDI ch.4) upper byte of parameter value:  
00H  
00H  
0CH  
00H  
7FH  
7FH  
+)  
26  
01 00 03 26  
and "ALTERNATE" is a value of 20H,  
(MIDI ch.4) lower byte of parameter value:  
(MIDI ch.4) lower byte of RPN parameter number:  
(MIDI ch.4) upper byte of RPN parameter number:  
F0 41 10 00 3F 12  
(1) (2) (3) (4) (5)  
01 00 03 26  
address  
20  
??  
F7  
data checksum (6)  
(1) Exclusive status, (2) ID number (Roland), (3) Device ID (17)  
(4) Model ID (TD-6), (5) Command ID (DT1), (6) EOX  
In other words, the above messages specify a value of 0C 00H for RPN parameter  
number 00 00H on MIDI channel 4, and then set the RPN parameter number to 7F  
7FH.  
Next we calculate the checksum.  
RPN parameter number 00 00H is Pitch Bend Sensitivity, and the MSB of the value  
indicates semitone units, so a value of 0CH = 12 sets the maximum pitch bend  
range to +- 12 semitones (1 octave). (On GS sound sources the LSB of Pitch Bend  
Sensitivity is ignored, but the LSB should be transmitted anyway (with a value of 0)  
so that operation will be correct on any device.)  
01H + 00H + 03H + 26H + 20H = 1 + 0 + 3 + 38 + 32 = 74 (sum)  
74 (sum)/ 128 = 0 (quotient) ... 74 (remainder)  
checksum = 128 - 74 (remainder) = 54 = 36H  
This means that F0 41 10 00 3F 12 01 00 03 26 20 36 F7 is the message we transmit.  
<Example2> Requesting transmission of master volume of drum  
kit 1.  
Once the parameter number has been specified for RPN or NRPN, all Data Entry  
messages transmitted on that same channel will be valid, so after the desired value  
has been transmitted, it is a good idea to set the parameter number to 7F 7FH to  
prevent accidents. This is the reason for the (B3) 64 7F (B3) 65 7F at the end.  
According to the "Parameter address map",the drum kit No.1 has an address of 01  
00 00 00H, drum kit common parameter has a offset address of 00 00H  
and master volume has a offset address of 15H. Thus,  
It is not desirable for performance data (such as Standard MIDI File data) to contain  
many events with running status as given in <Example 4>. This is because if  
playback is halted during the song and then rewound or fast-forwarded, the  
sequencer may not be able to transmit the correct status, and the sound source will  
then misinterpret the data. Take care to give each event its own status.  
01 00 00 00  
00 00  
+)  
15  
01 00 00 15  
Since Size = 00 00 00 01H,  
It is also necessary that the RPN or NRPN parameter number setting and the value  
setting be done in the proper order. On some sequencers, events occurring in the  
same (or consecutive) clock may be transmitted in an order different than the order  
in which they were received. For this reason it is a good idea to slightly skew the  
time of each event (about 1 tick for TPQN =96, and about 5 ticks for TPQN =480).  
F0 41 10  
(1) (2) (3)  
00 3F 11  
(4) (5)  
01 00 00 15  
address  
00 00 00 01  
size  
??  
F7  
checksum (6)  
(1) Exclusive status, (2) ID number (Roland), (3) Device ID (17)  
(4) Model ID (TD-6), (5) Command ID (RQ1), (6) EOX  
Next we calculate the checksum.  
*
TPQN : Ticks Per Quarter Note  
01H + 00H + 00H + 15H + 00H + 00H +00H + 01H = 1 + 0 + 0 + 21 + 0 + 0 + 0 + 1 =  
23 (sum)  
23 (sum) / 128 = 0(quotient) ... 23 (remainder)  
checksum = 128 - 23 (remainder) = 105 = 69H  
This means that F0 41 10 00 3F 11 01 00 00 15 00 00 00 01 69 F7 is the message we  
transmit.  
1 4 6  
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MIDI Im p le m e n ta tio n  
About tuning  
*
Tuning by sending RPN#1 is only possible in GM mode.  
In MIDI, individual Parts are tuned by sending RPN #1 (Channel Fine Tuning) to  
the appropriate MIDI channel.  
In MIDI, an entire device is tuned by either sending RPN #1 to all MIDI channels  
being used, or by sending a System Exclusive MASTER TUNE (address 00 0A 00  
00H).  
RPN #1 allows tuning to be specified in steps of approximately 0.012 cents (to be  
precise, 100/ 8192 cent). One cent is 1/ 100th of a semitone. System Exclusive  
MASTER TUNE allows tuning in steps of 0.1 Hz.  
The values of RPN #1 (Channel Fine Tuning) and System Exclusive master tune are  
added together to determine the actual pitch sounded by each Part.  
Frequently used tuning values are given in the following table for your reference.  
Values are in hexadecimal (decimal in parentheses).  
+————————+————————+——————————————+—————————————————————+  
|Hz in A4| cent |  
RPN #1  
| Sys.Ex. 00 0A 00 00 |  
+————————+————————+——————————————+—————————————————————+  
| 445.0 | +19.56 | 4C 43 (+1603)| 00 01 02 09 (+50) |  
| 444.0 | +15.67 | 4A 03 (+1283)| 00 01 01 0F (+40) |  
| 443.0 | +11.76 | 47 44 (+ 964)| 00 01 01 05 (+30) |  
| 442.0 | + 7.85 | 45 03 (+ 643)| 00 01 00 0B (+20) |  
| 441.0 | + 3.93 | 42 42 (+ 322)| 00 01 00 01 (+10) |  
| 440.0 |  
0.00 | 40 00 (  
0)| 00 00 0F 07 ( 0) |  
| 439.0 | — 3.94 | 3D 3D (— 323)| 00 00 0E 0D (—10) |  
| 438.0 | — 7.89 | 3A 7A (— 646)| 00 00 0E 03 (—20) |  
+————————+————————+——————————————+—————————————————————+  
<Example> In GM mode, set the tuning of MIDI channel 3 to A4 =  
442.0 Hz  
Send RPN#1 to MIDI channel 3. From the above table, the value is 45 03H.  
B2  
64 00  
65 01  
06 45  
26 03  
64 7F  
65 7F  
MIDI ch.3, lower byte of RPN parameter number  
(MIDI ch.3) upper byte of RPN parameter number  
(MIDI ch.3) upper byte of parameter value  
: 00H  
: 01H  
: 45H  
: 03H  
: 7FH  
: 7FH  
(B2)  
(B2)  
(B2)  
(B2)  
(B2)  
(MIDI ch.3) lower byte of parameter value  
(MIDI ch.3) lower byte of RPN parameter number  
(MIDI ch.3) upper byte of RPN parameter number  
1 4 7  
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PERCUSSION SOUND MODULE (NORMAL MODE (Expect SEQUENCER SECTION)) Date : Feb. 13, 2001  
Model TD-6  
MIDI Implementation Chart  
Version : 1.00  
Function...  
Transmitted  
Recognized  
Remarks  
Basic  
Default  
1–16, OFF  
1–16, OFF  
Memorized (Non-Volatile)  
Channel Changed  
1–16, OFF  
1–16, OFF  
Default  
Messages  
Altered  
Mode 3  
X
Mode 3  
X
Mode  
**************  
**************  
Note  
Number :  
0–127  
0–127  
0–127  
0–127  
True Voice  
Note On  
Note Off  
O 9nH, v = 1–127  
O 8nH, v = 64  
O 9nH, v = 1–127  
O 8nH, v = 64  
Velocity  
After  
Touch  
Key's  
Channel's  
O
X
*1  
*1  
O
X
*1  
Pitch Bend  
X
O
*3  
*3  
0, 32  
1
X
X
O
X
X
X
X
X
X
X
O
X
Bank select  
Modulation  
Foot control  
Data entry  
Volume  
Panpot  
Expression  
Hold 1  
Effect 1 (Reverb Send Level)  
RPN LSB, MSB  
4
6
7
10  
11  
64  
91  
O
O
O
O
X
O
O
O
*1  
*3  
*2  
*3  
Control  
Change  
*3  
*2  
*3  
100, 101  
Program  
Change  
O
0–127  
O
0–127  
: True Number  
Program No. 1–128  
System Exclusive  
O
O
: Song Position  
: Song Select  
: Tune Request  
X
X
X
X
X
X
System  
Common  
System  
Real Time : Commands  
: Clock  
X
X
X
X
X
X
X
X
O
X
O (120, 126, 127)  
: All Sound Off  
O
: Reset All Controllers  
Aux  
Messages  
X
: Local On/Off  
: All Notes Off  
: Active Sensing  
: System Reset  
O (123–127)  
O
X
* 1 Drum kit part only.  
* 2 Percussion part and backing part only.  
* 3 Backing part only.  
Notes  
Mode 1 : OMNI ON, POLY  
Mode 3 : OMNI OFF, POLY  
Mode 2 : OMNI ON, MONO  
Mode 4 : OMNI OFF, MONO  
O : Yes  
X : No  
1 4 8  
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PERCUSSION SOUND MODULE (NORMAL MODE (SEQUENCER SECTION))  
Date : Feb. 13, 2001  
Version : 1.00  
Model TD-6  
MIDI Implementation Chart  
Function...  
Transmitted  
Recognized  
Remarks  
Basic  
Default  
1–16, OFF  
1–16, OFF  
Memorized (Non-Volatile)  
Channel Changed  
1–16, OFF  
1–16, OFF  
Default  
Messages  
Altered  
Mode 3  
X
X
X
Mode  
**************  
**************  
Note  
Number :  
0–127  
0–127  
0–127  
0–127  
True Voice  
Note On  
Note Off  
O 9nH, v = 1–127  
O 8nH, v = 64  
O 9nH, v = 1–127  
O 8nH, v = 64  
Velocity  
After  
Touch  
Key's  
Channel's  
X
X
X
X
Pitch Bend  
O
*3  
O
*3  
*1  
0, 32  
1
O
X
*3 *4 *5  
X
X
O
X
X
X
X
O
X
X
Bank select  
Modulation  
Foot control  
Data entry  
Volume  
Panpot  
Expression  
Hold 1  
Effect 1 (Reverb Send Level)  
RPN LSB, MSB  
4
6
7
10  
11  
64  
91  
O
O
O
O
X
O
O
O
*1  
*3  
*2 *4  
*3 *4  
Control  
Change  
*3  
*2 *4  
*3  
*3  
100, 101  
Program  
Change  
O
0–127  
*4 *5  
X
: True Number  
Program No. 1–128  
System Exclusive  
O
O (do not record)  
: Song Position  
: Song Select  
: Tune Request  
X
X
X
X
X
X
System  
Common  
System  
Real Time : Commands  
: Clock  
O
O
X
X
*6  
*7  
X
X
X
X
O
X
O
: All Sound Off  
O
: Reset All Controllers  
Aux  
Messages  
X
: Local On/Off  
: All Notes Off  
: Active Sensing  
: System Reset  
O (123–127)  
O (do not record)  
X
*1 Drum kit part only.  
*5 Transmits when instruments are selected for parts.  
Notes  
*2 Percussion part and backing part only. *6 Receives when Sync Mode setting is "EXT".  
*3 Backing part only.  
*4 Transmits when song is selected.  
*7 Receives when Sync Mode setting is  
"EXT" or "REMOTE".  
Mode 1 : OMNI ON, POLY  
Mode 3 : OMNI OFF, POLY  
Mode 2 : OMNI ON, MONO  
Mode 4 : OMNI OFF, MONO  
O : Yes  
X : No  
1 4 9  
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PERCUSSION SOUND MODULE (General MIDI MODE)  
Date : Feb. 13, 2001  
Version : 1.00  
Model TD-6  
MIDI Implementation Chart  
Function...  
Transmitted  
Recognized  
Remarks  
Basic  
Channel Changed  
Default  
X
X
1–16, OFF  
1–16, OFF  
Memorized (Non-Volatile)  
Default  
Messages  
Altered  
X
X
Mode 3  
X
Mode  
**************  
**************  
Note  
Number :  
X
0–127  
0–127  
True Voice  
**************  
Note On  
Note Off  
X
X
O 9nH, v = 1–127  
O 8nH, v = 64  
Velocity  
After  
Touch  
Key's  
Channel's  
X
X
X
O
*1  
*1  
Pitch Bend  
X
O
0, 32  
1
X
X
X
X
X
X
X
X
X
X
X
O
X
O
O
O
O
O
O
O
Bank select  
Modulation  
Foot control  
Data entry  
Volume  
Panpot  
Expression  
Hold 1  
Effect 1 (Reverb Send Level)  
RPN LSB, MSB  
*1  
*1  
*1  
*1  
*1  
4
6
7
10  
11  
64  
91  
Control  
Change  
100, 101  
Program  
Change  
X
O
0–127  
: True Number  
Program No. 1–128  
**************  
System Exclusive  
O
O
: Song Position  
: Song Select  
: Tune Request  
X
X
X
X
X
X
System  
Common  
System  
Real Time : Commands  
: Clock  
X
X
X
X
X
X
X
X
O
X
O
O
X
O
O
X
: All Sound Off  
: Reset All Controllers  
Aux  
Messages  
: Local On/Off  
: All Notes Off  
: Active Sensing  
: System Reset  
*1 Not received on Channel 10  
Notes  
Mode 1 : OMNI ON, POLY  
Mode 3 : OMNI OFF, POLY  
Mode 2 : OMNI ON, MONO  
Mode 4 : OMNI OFF, MONO  
O : Yes  
X : No  
1 5 0  
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Blo ck Dia g ra m  
1 5 1  
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Sp e cifica tio n s  
TD-6 : Pe rcu ssio n So u n d Mo d u le (Co n fo rm s to Ge n e ra l MIDI Sy ste m )  
Ma x im u m Po ly p h o n y  
O u tp u t Im p e d a n ce  
64 Voices  
1.0 k ohms  
In stru m e n ts  
Po w e r Su p p ly  
Drum Instruments: 1,024  
Backing Instruments: 262  
AC Adaptor (DC 9 V)  
Cu rre n t Dra w  
Dru m Kits  
1,000 mA  
99  
Dim e n sio n s  
Effe ct Ty p e s  
266 (W) x 199 (D) x 75 (H) mm  
Ambience  
10-1/ 2 (W) x 7-7/ 8 (D) x 3 (H) inches  
2-Band Master Equalizer  
W e ig h t  
Se q u e n ce r  
1.1 kg / 2 lbs 7 oz (excluding AC Adaptor)  
Preset Songs: 150  
User Songs: 100  
Acce sso rie s  
Parts: 6  
Owner's Manual, AC Adaptor (ACI/ ACB Series),  
Screws (M5 x 8) x 4  
Play Functions: One shot, Loop, Tap  
Tempo: 20–260  
Resolution: 192 ticks per quarter note  
Recording Method: Real-time  
Maximum Note Storage: approx. 12,000 Notes  
O p tio n s  
Pads (PD-6, PD-7, PD-9, PD-80, PD-80R, PD-100, PD-120)  
Cymbals (CY-6, CY-12H, CY-12R/ C, CY-14C, CY-15R)  
Kick Trigger Units (KD-7, KD-80, KD-120)  
Hi-Hat Control Pedal (FD-7)  
Disp la y  
20 characters, 2 lines (backlit LCD)  
Stands (MDS-6, MDS-7U, MDS-8, MDS-10)  
Cymbal Mount (MDY-10U)  
Co n n e cto rs  
Pad Mount (MDH-10U)  
Trigger Input Jacks: 9 (11 Inputs)  
Hi-Hat Control Jack  
*
In the interest of product improvement, the specifications and/  
or appearance of this unit are subject to change without prior  
notice.  
Output Jacks (L (MONO), R)  
Phones Jack (stereo miniature phone type)  
Mix in Jack (stereo miniature phone type)  
MIDI Connectors (IN, OUT/ THRU)  
1 5 2  
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In d e x  
A
D
AmbSendLevel (Ambience Send Level)  
E
B
Bulk Dump  
F
C
G
COMMON  
Copy  
H
1 5 3  
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In d e x  
I
M
Instrument  
MIDI Implementation .......................................................... 135  
Instruments  
K
KIT  
N
Name  
O
L
Level  
P
Pan  
List  
1 5 4  
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In d e x  
Power  
S
SETUP  
SONG  
Program Change  
Q
R
T
Tempo  
Time Sig (Time Signature)  
1 5 5  
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MEMO  
1 5 7  
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In fo rm a tio n  
When you need repair service, call your nearest Roland Service Center or authorized Roland distributor in your country as  
shown below.  
PAN AMA  
ITALY  
ISRAEL  
SIN GAPO RE  
AFRICA  
SUPRO MUNDIAL, S.A.  
Boulevard Andrews, Albrook,  
Panama City, REP. DE PANAMA  
TEL: 315-0101  
Roland Italy S. p. A.  
Viale delle Industrie 8,  
20020 Arese, Milano, ITALY  
TEL: (02) 937-78300  
Halilit P. Greenspoon &  
Swee Lee Company  
150 Sims Drive,  
Sons Ltd.  
SINGAPORE 387381  
TEL: 6846-3676  
8 Retzif Ha'aliya Hashnya St.  
Tel-Aviv-Yafo ISRAEL  
TEL: (03) 6823666  
EGYPT  
Al Fanny Trading Office  
9, EBN Hagar A1 Askalany Street,  
ARD E1 Golf, Heliopolis,  
Cairo 11341, EGYPT  
CRISTOFORI MUSIC PTE  
LTD  
Blk 3014, Bedok Industrial Park E,  
#02-2148, SINGAPORE 489980  
TEL: 6243-9555  
N O RW AY  
Roland Scandinavia Avd.  
Kontor Norge  
Lilleakerveien 2 Postboks 95  
Lilleaker N-0216 Oslo  
NORWAY  
PARAGUAY  
Distribuidora De  
Instrumentos Musicales  
J.E. Olear y ESQ. Manduvira  
Asuncion PARAGUAY  
TEL: (021) 492-124  
JO RDAN  
AMMAN Trading Agency  
245 Prince Mohammad St.,  
Amman 1118, JORDAN  
TEL: (06) 464-1200  
TEL: 20-2-417-1828  
REUN IO N  
Maison FO - YAM Marcel  
25 Rue Jules Hermann,  
Chaudron - BP79 97 491  
Ste Clotilde Cedex,  
TAIW AN  
ROLAND TAIWAN  
ENTERPRISE CO., LTD.  
Room 5, 9fl. No. 112 Chung Shan  
N.Road Sec.2, Taipei, TAIWAN,  
R.O.C.  
TEL: 2273 0074  
KUW AIT  
Easa Husain Al Yousifi Est.  
Abdullah Salem Street,  
Safat, KUWAIT  
PO LAN D  
P. P. H. Brzostowicz  
UL. Gibraltarska 4.  
PL-03664 Warszawa POLAND  
TEL: (022) 679 44 19  
URUGUAY  
Todo Musica S.A.  
Francisco Acuna de Figueroa 1771  
C.P.: 11.800  
Montevideo, URUGUAY  
TEL: (02) 924-2335  
REUNION ISLAND  
TEL: (0262) 218-429  
TEL: 243-6399  
TEL: (02) 2561 3339  
SO UTH AFRICA  
That Other Music Shop  
(PTY) Ltd.  
11 Melle St., Braamfontein,  
Johannesbourg, SOUTH AFRICA  
LEBAN O N  
Chahine S.A.L.  
Gerge Zeidan St., Chahine Bldg.,  
Achrafieh, P.O.Box: 16-5857  
Beirut, LEBANON  
PO RTUGAL  
THAILAN D  
VEN EZUELA  
Tecnologias Musica e Audio,  
Roland Portugal, S.A.  
Cais Das Pedras, 8/ 9-1 Dto  
4050-465 PORTO  
Theera Music Co. , Ltd.  
330 Verng NakornKasem, Soi 2,  
Bangkok 10100, THAILAND  
TEL: (02) 2248821  
Musicland Digital C.A.  
Av. Francisco de Miranda,  
Centro Parque de Cristal, Nivel  
C2 Local 20 Caracas  
TEL: (01) 20-1441  
P.O.Box 32918, Braamfontein 2017  
Johannesbourg, SOUTH AFRICA  
TEL: (011) 403 4105  
PORTUGAL  
TEL: (022) 608 00 60  
Q ATAR  
Al Emadi Co. (Badie Studio  
& Stores)  
P.O. Box 62,  
Doha, QATAR  
TEL: 4423-554  
VENEZUELA  
TEL: (212) 285-8586  
VIETN AM  
Saigon Music  
138 Tran Quang Khai St.,  
District 1  
Ho Chi Minh City  
VIETNAM  
TEL: (08) 844-4068  
Paul Bothner (PTY) Ltd.  
17 Werdmuller Centre,  
Main Road, Claremont 7708  
SOUTH AFRICA  
RO MAN IA  
FBS LINES  
Piata Libertatii 1,  
RO-4200 Gheorghehi  
TEL: (095) 169-5043  
EURO PE  
P.O.BOX 23032, Claremont 7735,  
SOUTH AFRICA  
TEL: (021) 674 4030  
AUSTRIA  
Roland Austria GES.M.B.H.  
Siemensstrasse 4, P.O. Box 74,  
A-6063 RUM, AUSTRIA  
SAUDI ARABIA  
aDawliah Universal  
Electronics APL  
Corniche Road, Aldossary Bldg.,  
1st Floor, Alkhobar,  
SAUDI ARABIA  
RUSSIA  
MuTek  
3-Bogatyrskaya Str. 1.k.l  
107 564 Moscow, RUSSIA  
TEL: (095) 169 5043  
AUSTRALIA/  
N EW ZEALAN D  
TEL: (0512) 26 44 260  
ASIA  
AUSTRALIA  
BELGIUM/ HOLLAND/  
LUXEMBO URG  
Roland Benelux N. V.  
Houtstraat 3, B-2260, Oevel  
(Westerlo) BELGIUM  
TEL: (014) 575811  
CHIN A  
Roland Shanghai Electronics  
Co.,Ltd.  
5F. No.1500 Pingliang Road  
Shanghai, CHINA  
TEL: (021) 5580-0800  
SPAIN  
Roland Electronics  
de España, S. A.  
Calle Bolivia 239, 08020  
Barcelona, SPAIN  
Roland Corporation  
Australia Pty., Ltd.  
38 Campbell Avenue  
Dee Why West. NSW 2099  
AUSTRALIA  
P.O.Box 2154, Alkhobar 31952  
SAUDI ARABIA  
TEL: (03) 898 2081  
SYRIA  
Technical Light & Sound  
TEL: (93) 308 1000  
TEL: (02) 9982 8266  
Center  
DEN MARK  
SW EDEN  
Roland Shanghai Electronics  
Co.,Ltd.  
(BEIJING OFFICE)  
10F. No.18 Anhuaxili  
Chaoyang District, Beijing,  
CHINA  
Khaled Ebn Al Walid St.  
Bldg. No. 47, P.O.BOX 13520,  
Damascus, SYRIA  
TEL: (011) 223-5384  
N EW ZEALAN D  
Roland Scandinavia A/S  
Nordhavnsvej 7, Postbox 880,  
DK-2100 Copenhagen  
DENMARK  
Roland Scandinavia A/S  
SWEDISH SALES OFFICE  
Danvik Center 28, 2 tr.  
S-131 30 Nacka SWEDEN  
TEL: (0)8 702 00 20  
Roland Corporation Ltd.  
32 Shaddock Street, Mount Eden,  
Auckland, NEW ZEALAND  
TEL: (09) 3098 715  
TEL: 3916 6200  
TURKEY  
Barkat muzik aletleri ithalat  
ve ihracat Ltd Sti  
Siraselviler Caddesi Siraselviler  
Pasaji No:74/ 20  
TEL: (010) 6426-5050  
FRAN CE  
Roland France SA  
4, Rue Paul Henri SPAAK,  
Parc de l'Esplanade, F 77 462 St.  
Thibault, Lagny Cedex FRANCE  
TEL: 01 600 73 500  
CEN TRAL/ LATIN  
AMERICA  
SW ITZERLAN D  
Roland (Switzerland) AG  
Landstrasse 5, Postfach,  
CH-4452 Itingen,  
SWITZERLAND  
TEL: (061) 927-8383  
HO N G KO N G  
Tom Lee Music Co., Ltd.  
Service Division  
22-32 Pun Shan Street, Tsuen  
Wan, New Territories,  
HONG KONG  
Taksim - Istanbul, TURKEY  
TEL: (0212) 2499324  
ARGEN TIN A  
Instrumentos Musicales S.A.  
Av.Santa Fe 2055  
(1123) Buenos Aires  
ARGENTINA  
TEL: (011) 4508-2700  
U.A.E.  
Zak Electronics & Musical  
Instruments Co. L.L.C.  
Zabeel Road, Al Sherooq Bldg.,  
No. 14, Grand Floor, Dubai, U.A.E.  
TEL: (04) 3360715  
FIN LAN D  
Roland Scandinavia As,  
Filial Finland  
Elannontie 5  
FIN-01510 Vantaa, FINLAND  
TEL: (0)9 68 24 020  
UKRAIN E  
TEL: 2415 0911  
TIC-TAC  
Mira Str. 19/ 108  
IN DIA  
P.O. Box 180  
295400 Munkachevo, UKRAINE  
TEL: (03131) 414-40  
Rivera Digitec (India) Pvt. Ltd.  
409, Nirman Kendra Mahalaxmi  
Flats Compound Off. Dr. Edwin  
Moses Road, Mumbai-400011,  
INDIA  
BRAZIL  
Roland Brasil Ltda  
Rua San Jose, 780 Sala B  
Parque Industrial San Jose  
Cotia - Sao Paulo - SP, BRAZIL  
TEL: (011) 4615 5666  
GERMAN Y  
Roland Elektronische  
Musikinstrumente HmbH.  
Oststrasse 96, 22844 Norderstedt,  
GERMANY  
UN ITED KIN GDO M  
N O RTH AMERICA  
Roland (U.K.) Ltd.  
Atlantic Close, Swansea  
Enterprise Park, SWANSEA  
SA7 9FJ,  
TEL: (022) 2493 9051  
IN DO N ESIA  
PT Citra IntiRama  
J1. Cideng Timur No. 15J-150  
Jakarta Pusat  
INDONESIA  
TEL: (021) 6324170  
CAN ADA  
Roland Canada Music Ltd.  
(Head Office)  
5480 Parkwood Way Richmond  
B. C., V6V 2M4 CANADA  
TEL: (604) 270 6626  
CO STA RICA  
JUAN Bansbach  
Instrumentos Musicales  
Ave.1. Calle 11, Apartado 10237,  
San Jose, COSTA RICA  
TEL: 258-0211  
TEL: (040) 52 60090  
UNITED KINGDOM  
TEL: (01792) 702701  
GREECE  
STOLLAS S.A.  
Music Sound Light  
155, New National Road  
Patras 26442, GREECE  
TEL: 2610 435400  
MIDDLE EAST  
KO REA  
Roland Canada Music Ltd.  
Cosmos Corporation  
1461-9, Seocho-Dong,  
Seocho Ku, Seoul, KOREA  
TEL: (02) 3486-8855  
CHILE  
Comercial Fancy S.A.  
Rut.: 96.919.420-1  
Nataniel Cox #739, 4th Floor  
Santiago - Centro, CHILE  
TEL: (02) 688-9540  
(Toronto Office)  
170 Admiral Boulevard  
Mississauga On L5T 2N6  
CANADA  
BAHRAIN  
Moon Stores  
No.16, Bab Al Bahrain Avenue,  
P.O.Box 247, Manama 304,  
State of BAHRAIN  
HUN GARY  
Roland East Europe Ltd.  
Warehouse Area DEPO’ Pf.83  
H-2046 Torokbalint, HUNGARY  
TEL: (23) 511011  
TEL: (905) 362 9707  
MALAYSIA  
BENTLEY MUSIC SDN BHD  
140 & 142, Jalan Bukit Bintang  
55100 Kuala Lumpur,MALAYSIA  
TEL: (03) 2144-3333  
TEL: 211 005  
U. S. A.  
EL SALVADO R  
Roland Corporation U.S.  
5100 S. Eastern Avenue  
Los Angeles, CA 90040-2938,  
U. S. A.  
CYPRUS  
Radex Sound Equipment Ltd.  
17, Diagorou Street, Nicosia,  
CYPRUS  
OMNI MUSIC  
IRELAN D  
Roland Ireland  
Audio House, Belmont Court,  
Donnybrook, Dublin 4.  
Republic of IRELAND  
TEL: (01) 2603501  
75 Avenida Norte y Final  
Alameda Juan Pablo  
,
PHILIPPIN ES  
Edificio No.4010 San Salvador,  
EL SALVADOR  
TEL: 262-0788  
TEL: (323) 890 3700  
G.A. Yupangco & Co. Inc.  
339 Gil J. Puyat Avenue  
Makati, Metro Manila 1200,  
PHILIPPINES  
TEL: (022) 66-9426  
IRAN  
MOCO, INC.  
No.41 Nike St., Dr.Shariyati Ave.,  
Roberoye Cerahe Mirdamad  
Tehran, IRAN  
MEXICO  
TEL: (02) 899 9801  
Casa Veerkamp, s.a. de c.v.  
Av. Toluca No. 323, Col. Olivar  
de los Padres 01780 Mexico D.F.  
MEXICO  
TEL: (021) 285-4169  
As of April 1, 2003 (Roland)  
TEL: (55) 5668-6699  
Download from Www.Somanuals.com. All Manuals Search And Download.  
For EU Countries  
CAUTION  
Danger of explosion if battery is  
incorrectly replaced.  
Replace only with the same or  
equivalent type recommended by the  
manufacturer.  
Apparatus containing  
Lithium batteries  
Discard used batteries according to the  
manufacturer’s instructions.  
ADVARSEL!  
Lithiumbatteri - Eksplosionsfare ved  
fejlagtig håndtering.  
Udskiftning må kun ske med batteri af  
samme fabrikat og type.  
VARNING  
Explosionsfara vid felaktigt batteribyte.  
Använd samma batterityp eller en  
ekvivalent typ som rekommenderas av  
apparattillverkaren.  
Levér det brugte batteri tilbage til  
leverandøren.  
Kassera använt batteri enligt  
fabrikantens instruktion.  
ADVARSEL  
Eksplosjonsfare ved feilaktig skifte av  
batteri.  
VAROITUS  
Paristo voi räjähtää, jos se on  
virheellisesti asennettu.  
Benytt samme batteritype eller en  
tilsvarende type anbefalt av  
apparatfabrikanten.  
Brukte batterier kasseres i henhold til  
fabrikantens instruks joner.  
Vaihda paristo ainoastaan  
laitevalmistajan suosittelemaan  
tyyppiin. Hävitä käytetty paristo  
valmistajan ohjeiden mukaisesti.  
For EU Countries  
For the USA  
This product complies with the requirements of European Directive 89/336/EEC.  
FEDERAL COMMUNICATIONS COMMISSION  
RADIO FREQUENCY INTERFERENCE STATEMENT  
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the  
FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential  
installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in  
accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee  
that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or  
television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the  
interference by one or more of the following measures:  
Reorient or relocate the receiving antenna.  
Increase the separation between the equipment and receiver.  
Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.  
Consult the dealer or an experienced radio/TV technician for help.  
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions:  
(1) This device may not cause harmful interference, and  
(2) This device must accept any interference received, including interference that may cause undesired operation.  
Unauthorized changes or modification to this system can void the users authority to operate this equipment.  
This equipment requires shielded interface cables in order to meet FCC class B Limit.  
For Canada  
NOTICE  
This Class B digital apparatus meets all requirements of the Canadian Interference-Causing Equipment Regulations.  
AVIS  
Cet appareil numérique de la classe B respecte toutes les exigences du Règlement sur le matériel brouilleur du Canada.  
Download from Www.Somanuals.com. All Manuals Search And Download.  
02564845  
’03-5-5N  
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