Radio Shack Robotics Mobile Robot User Guide

ARobot  
Mobile Robot  
For Hobbyist, Research and  
Education  
Assembly and User Guide  
Copyright (c) 2005 Arrick Robotics  
All Rights Reserved  
Robotics.com  
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Table of Contents Continued  
Connectors  
Battery Connector..........................................36  
Body Connector .............................................36  
Serial Port Connector.....................................36  
RC Servo Motor Connectors..........................37  
DC Motor Connector .....................................37  
Powerful Output Connector...........................37  
Expansion  
Expansion Connector.....................................38  
User RC Servo Motors...................................38  
Expansion Circuit Examples..........................39  
Coprocessor Network Expansion...................42  
Using Other Controllers.................................43  
Additional Information  
Suggested Reading.........................................44  
Component/Accessory Suppliers...................45  
Internet Robot Resources...............................47  
Troubleshooting.............................................49  
Warranty Information ....................................50  
ARobot Project Database – www.robotics.com/arobot/projects.html  
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Introduction  
Congratulations for purchasing the ARobot mobile robot. This manual should answer all of your  
questions. We suggest that you read and understand all of it before using your new robot. If you have  
any questions, please view our web site at www.robotics.com/arobot  
The software provided is designed for use with IBM-style personal computers. This manual assumes the  
user has full understanding of how to use their computer and operating system. Refer to the  
documentation for the computer for additional information.  
ARobot is designed for the beginning robot hobbyist, but if it looks beyond your skill level, please  
return the unit before going any further.  
Parents: If you’re buying ARobot for a young person, be prepared to help them.  
About ARobot  
The ARobot (pronounced "A robot") is a computer controlled mobile robot designed for hobbyists and  
educators. Ages 16 and up (younger if helped by an adult) can enjoy unlimited experimentation by  
programming the on-board Basic Stamp II control computer. Learn and use concepts such as computer  
programming, motion control, sensor reading, path planning, object avoidance, and more. Easily  
assembled in a few hours using common hand tools (no soldering required). Connect ARobot to your  
personal computer for programming and begin your adventure.  
Basic Stamp II Control Computer  
The Basic Stamp II is a small, self-contained computer controller manufactured by Parallax Inc. This  
easy-to-use system is programmed using a Basic-like language called PBasic. Programs are written on  
an IBM-style PC then downloaded to the Basic Stamp II for execution. Large libraries of programs can  
be created and saved. ARobot's controller board accepts the Basic Stamp II (purchased separately)  
which controls motors, LEDs, buzzer, and other devices. The Parallax Web site at  
www.parallaxinc.com provides complete information about the Basic Stamp II including the  
programming manual.  
ARobot is a versatile system that can perform a variety of tasks. Here are just a few examples:  
¢Hobby robotics projects.  
¢Education and training.  
¢Research in artificial intelligence, A-life, etc.  
¢Science projects.  
¢Testing platform for navigation algorithms.  
¢Simulation of planetary exploration.  
¢Maze solving.  
¢Contests.  
¢Publicity.  
¢Fun, Fun, Fun!  
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What You’ll Need  
To build and program ARobot you will need the following items:  
¢Common hand tools – screwdriver, pliers, etc.  
¢Your choice of spray paint (optional).  
¢Basic Stamp II computer chip.  
¢Basic Stamp II programming information – available free on the Internet or you can purchase a book.  
¢Understanding of Basic programming or a willingness to learn.  
¢IBM style PC running DOS or Windows, 3-1/2“ disk drive, unused serial port (9 pin connector).  
¢Internet access for technical support and application notes.  
¢8 AA batteries. (over 5 hours of continuous run time).  
¢A never-ending desire to experiment and play with robots!  
Note: Expansion may require knowledge of electronics, soldering and other advanced skills.  
Feature List  
The following list of features will help you get aquatinted with ARobot.  
¢Safe, low voltage system.  
¢Dimensions: 10" x 10", 5" tall, 2-1/4 lbs. Whiskers extend beyond these dimensions.  
¢High quality machined aluminum frame (no plastic or wood).  
¢Dual front whisker sensors.  
¢Maximum speed: 10" per second.  
¢Surfaces: Low pile carpet, tile, concrete, moderate bumps and inclines.  
¢1 pound payload capacity for radio data link, embedded PC, accessories.  
¢Removable battery pack uses 8 standard AA-cells or rechargeables.  
¢5 hour or longer typical run time.  
¢Socket accepts the popular Basic Stamp II controller.  
¢Controllable Red and Green LEDs.  
¢Sound output transducer.  
¢Two user defined push button switches.  
¢Two user defined jumper switches.  
¢Rear wheel steering RC servo motor.  
¢Front wheel DC gear drive motor.  
¢Optical wheel encoder for distance measurement.  
¢Second H-bridge for motor or power device control.  
¢3 User defined RC servo motor control ports.  
¢Serial communications port.  
¢Program using a desktop PC then download for autonomous operation.  
¢Expansion port allows unlimited possibilities.  
¢Mounting holes for Radio Shack Breadboard or perfboard.  
¢Coprocessor network allows multiple processors to communicate and distribute tasks.  
¢Application notes for sonar range finding, head light, light sensors, compass, and more.  
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Technical Specifications  
¢Body: .062 aluminum - cut, punched, and formed.  
¢Configuration: 3-wheel, front wheel drive, rear wheel steer.  
¢Dimensions: 10" x 10", 5" tall, 2-1/4 lbs.  
¢Payload capacity: 1 lbs.  
¢Wheel size: 3.25" diameter.  
¢Drive Motor: 12 volt DC gear motor, 74 full load RPM, 1.6 amp full load current.  
¢Quality machined wheel coupling and bearings.  
¢Optical wheel encoder for distance measurement  
¢Encoder: 20 counts per revolution - 2 per inch of travel (1/2” resolution).  
¢Motor driver: H bridge - 1 amp max.  
¢Speed control: Pulse Width Modulation.  
¢Controller PCB size: 2.1" x 6"  
¢Steering Motor: Standard size RC servo motor.  
¢Power source: 8-AA cells in removable pack.  
¢Runs on 8 AA-cell batteries for 5 hours or more.  
¢Current draw: 50ma at standstill, 200ma with motor running typical.  
¢Coprocessor: PIC16F84 for motor control.  
¢Expansion connector - 40 pin (2x20) IDC .1 centers.  
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Precautions  
The following precautions must be taken to insure trouble free operation of ARobot. The order that  
these precautions are listed does not indicate their importance. Failure to observe these precautions may  
result in loss of life, damage of property and/or damage to the Robot.  
¢Never attach or remove cables while power is applied to the Robot.  
¢Never use the robot in areas near water such as swimming pools.  
¢Never allow the whisker wires to be inserted into electrical outlets or other dangerous places.  
¢Never use the robot in areas that could result in a fall such as lofts, stairways, hills.  
¢Never allow cables to fall out or to be broken by the robot's motion.  
¢Never control devices with the robot that could be dangerous to life or property such as  
lawn mowers or high power lasers.  
¢Never connect the robot's controller to inappropriate equipment.  
¢Never use the robot in situations where a programming error or other  
malfunctions could cause damage to property or life.  
¢Never exceed the specifications such as payload, incline, current drain, etc.  
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Component Locator  
Use the following diagrams to familiarize yourself with ARobot's various components.  
Encoder  
Wheel  
Right Side  
Front  
Drive  
Motor  
Whiskers  
Controller  
Battery  
Pack  
Steering  
Motor  
Steering  
Arm  
Steering  
Linkage  
Controller  
Expansion  
Connector  
Body  
Connector  
RC Servo Drive motor  
Motors Connector  
Powerful  
Output  
Proto Area  
Battery  
Connector  
Basic Stamp  
Green LED  
Red LED  
Power  
Switch  
Coprocessor  
5V Voltage  
Regulator  
Reset Jumpers Buttons  
Serial Port Speaker  
H-bridge  
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Glossary of Terms  
Analog Signals – Signals that have values between on and off (1 and 0).  
Android – A robot that has a human-like form.  
Artificial Intelligence (AI) – A computer program that simulates intelligence like that found in  
biological systems.  
Artificial Life – Behavior that is simulated by a computer program or other machine that mimics some  
or all aspects of biological life.  
Baud Rate – The number of bits per second. In a serial signal from a typical personal computer, the  
baud rate is the number of bytes per second times 10. Each byte consists of 8 data bits, 1 start bit, and 1  
stop bit.  
BASIC – A high-level programming language.  
Binary – A numbering system using 2 numbers – 1 and 0.  
Bit – Abbreviation for binary digit. Each bit can have a value of 1 or 0.  
Byte – A group of 8 bits.  
C – A high-level programming language.  
Cellular Automata – A system constructed with an array of cells where each cell can act according to  
preset instructions and can respond to nearby cells. Once started the system proceeds without further  
instructions.  
Central Processing Unit (CPU) - The central component of a computer that executes instructions  
written by a programmer and controls I/O devices and memory.  
Chaos – Disorder displayed by some complex systems.  
Closed Loop – In motor control, the use of a feedback device such as an encoder to adjust the motor  
driver to achieve the desired position, speed, or acceleration. ARobot’s drive motors are closed loop.  
Compiler – A program that converts a high-level program into a low-level program that can be executed  
directly by a CPU.  
Digital Signals – Signals that can have a value of on or off (1 or 0).  
Encoder – A feedback device used by a motor to sense position and speed. Normally a wheel with  
holes or slots that are detected with an optical sensor.  
EEPROM – Electrically Erasable Programmable Read Only Memory. A type of memory IC that can  
be written and read, and will retain data even after power is turned off. Used by the Basic Stamp to  
store programs and parameters.  
EPROM – Erasable Programmable Read Only Memory. A type of memory that can be read only, and  
retains its data after power is turned off.  
Emergent Behavior – Unexpected behavior in a robot that was not explicitly programmed.  
Expert System – An intelligent system based on a database of rules.  
Feedback – A signal produced by a sensor such as an encoder that is used to adjust motor position and/  
or speed.  
Finite State Machine (FSM) – A machine or program that has a limited number of states, can examine  
its own state, can change its own state according to a set of rules, and can receive input from external  
sources.  
Firmware – Programs that are stored on EPROM such as the Basic Stamps PBasic interpreter.  
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Glossary of Terms  
continued  
Fractals – A geometric pattern in which an object looks the same regardless of the viewing scale.  
Fractal concepts can be used in AI programming.  
Fuzzy Logic – Logic in which boundaries between sets are not crisp. This concept is often used to  
control systems that would be too complex to model with traditional sequential programs.  
Genetic Algorithm – A set of instructions that mimic biological life by simulating genes, mutation, and  
other aspects of living systems.  
Gripper – A device that allows a robot to grasp objects.  
Hardware – Physical circuitry including circuit boards, ICs (integrated circuits), transistors, etc.  
H-Bridge – An arrangement of 4 transistors in the shape of the letter ‘H’ used to control the direction of  
a DC motor. ARobot uses a single IC that contains 2 H-bridges to control the drive motor and powerful  
output..  
Hexadecimal – Base 16 numbering system. Each digit is written as 0-9,A-F. Hexadecimal makes it  
easier to enter data and address values. Example of a hex byte is 4A, example of a hex word is A04F.  
High-Level Language – A computer programming language that allows the user to create complex  
programs using instructions that represent many simpler instructions. PBasic used by the Basic Stamp II  
is a high level language.  
Infrared (IR) - Electromagnetic radiation generated by thermal agitation. IR is invisible to the human  
eye. IR is used by most TV and Stereo remote controls. Also see Passive Infrared  
Integrated Circuit (IC) - A device where many electrical components are built together as a single  
component. ARobot uses integrated circuits on it’s circuit boards to perform most functions.  
Interpreter – A computer language that converts instructions while the program is running. Unlike a  
compiler that first converts the program to machine code. Interpreters are normally slower than  
compilers.  
Joystick – A control device that employs a stick to achieve 2 axis control.  
Laws of Robotics - Three laws written by Isaac Asimov which prevent robots from intentionally  
harming humans and set other task priorities.  
¢A robot may not injure a human being or, through inaction, allow a human  
being to come to harm  
¢A robot must obey the orders given it by human beings except where such  
an order would conflict with the First Law.  
¢A robot must protect its own existence as long as such protection does not  
not conflict with the First or Second Law.  
Light Emitting Diodes (LED) - Semiconductor that gives off light.  
Liquid Crystal Display (LCD) - A type of display that can be controlled electrically and uses minimal  
power. Many calculators use LCD type displays.  
Loops – In a computer program, the re-execution of instructions using control flow statements such as  
GOTO and WHILE.  
Low-Level Language – The set of instructions used directly by a CPU to perform operations. Often  
referred to as assembly language.  
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Glossary of Terms  
continued  
Mechatronics – A combination of mechanical and electrical devices to create a system.  
Natural Language – Language used by humans to communication.  
Neural Network – A network of processing elements that are connected together to simulate the intelli-  
gence created by biological brains. Often used to perform pattern recognition.  
Open Loop – in motor control, the lack of a feedback device.  
Parallel Data – Data that is transmitted multiple bits at a time using multiple wires.  
Parameters – Values used to control functions.  
Passive Infrared (PIR) sensor - A type of sensing device that converts infrared energy into electrical  
signals. Motion detectors for alarm systems often use PIR sensors to detect moving living objects.  
PC/104 – Embedded computer system standard which has connectors with 104 pins. PC/104 modules  
are similar to cards found in desktop personal computers except that they stack together instead of plug-  
ging into a mother board. Complete computer systems can be created using PC/104 products.  
Printed Circuit Board (PCB) - A non-conductive board that is laminated with layers of copper to pro-  
vide electrical connections between components. ARobot’s controller is a PCB.  
Pulse Width Modulation (PWM) - In motor control, the use of electrical pulses of various widths to  
control the motor’s position and speed. In speech and sound creation, the use of various pulse widths to  
generate an analog signal by using a low-pass filter.  
RAM – Random Access Memory. Read/write memory.  
Remote Control – Control of a system at a distance.  
Resolution – In a motor control system, the smallest motion that a motor can make.  
Robot – Any device that operates automatically performing tasks like a human.  
Rule-based System – See Expert Systems.  
Sensor – A device that converts light, temperature, and other phenomena to electrical signals. Also re-  
ferred to as transducer. The ARobot uses many different sensors to detect the environment.  
Serial Data – Data that is transmitted a signal bit at a time over one wire.  
Servo Motors RC, DC – DC (direct current) servo motors use encoder feedback to monitor speed and  
position such as ARobot’s drive motor. RC (remote control) servo motors are small servo systems that  
include motor, gear train, feedback device, and controller in a small package intended for remote control  
airplanes and cars. RC servos are used by ARobot to control the steering.  
Software – Instructions used to direct operations on a CPU.  
Sonar – See Ultrasonic.  
Speech Synthesizer – An electronic device that generates human speech and sounds.  
Subsumption Architecture – A programming method designed by Rodney Brooks of MIT that allows  
various functions to subsume other functions based on a predefined priority scheme.  
Telepresence – Control of a robotic system at a different location. The operator may be provided feed-  
back using various sensors.  
Transistor – A silicon-based semiconductor device that can be used as an electrical switch or as an am-  
plifier.  
Ultrasonic – Sound waves with a frequency greater then humans can detect. Polaroid offers an ultra-  
sonic ranging system that can be used to avoid obstacles.  
Whiskers – Hair-like, flexible wires used to detect walls and other objects. ARobot has 2 such whiskers  
to aid in navigation.  
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Assembly Overview  
ARobot’s assembly normally takes about 2 hours or less excluding time for painting. Children as young  
as 10 can build ARobot with the help of an adult. The controller board and cables are pre-built, so sol-  
dering is not required.  
During assembly you will do these things:  
¢Sand and paint the metal robot body pieces (this is optional).  
¢Mounting whiskers, drive motor, steering motor, wheels, etc.  
¢Route cables.  
¢Install the Basic Stamp II onto the controller board.  
You’ll learn:  
¢Identification and names of all parts.  
¢Screw, nut, and washer sizes.  
¢Basic electronic terminology.  
¢Basic mechanical assembly techniques.  
¢Basic wiring skills.  
Tools you’ll need:  
¢Medium Phillips screwdriver  
¢Needle nose pliers  
¢Sand paper (200-600 grit), or file  
¢Wire cutters  
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Parts  
ARobot is easy to put together. Make sure you have all of the parts listed below before beginning. If  
something doesn’t look right, send us some email at [email protected]  
Quantity  
Description  
Used For  
1)  
2)  
1)  
7)  
12)  
16)  
12)  
5)  
13)  
2)  
2)  
4)  
2)  
4)  
1)  
1)  
4)  
1)  
1)  
1)  
8)  
2)  
1)  
1)  
2)  
2)  
2)  
3)  
1)  
1)  
1)  
Robot Body Sheetmetal  
Motor Brackets  
Encoder wheel  
Screw, 4-40 x 3/16”  
Screw, 4-40 x 3/8”  
Screw, 6-32 x 1/4”  
Nut, 4-40  
Body  
Mounting front drive wheel assembly  
Encoder assembly  
Whisker spacers, drive motor  
Motor brackets, encoder sensor, steering motor  
Collars, whisker brackets, steering arms, controller spacers  
Motor brackets, encoder sensor, steering motor  
Front axle, encoder wheel  
Motor brackets, encoder sensor, steering motor  
Under whisker brackets  
Whisker bracket mounting  
Encoder wheel, front axle  
Whisker mounting  
Controller circuit board mounting  
Rear wheel steering motor with horns (attachments).  
Front wheel drive motor  
Nut, 10-32  
Washer, #4 star (teeth)  
Washer, #6 plastic  
Washer, #6 shoulder  
Washer, #10 star (teeth)  
Spacer, 4-40 x 1/4”  
Spacer, 1” plastic  
RC Servo Motor  
DC Gear Motor  
Plastic wire tie  
Body Cable  
Encoder sensor  
Shaft coupling  
Collar  
Rear axle  
Bundling wires  
Connects controller to whiskers and encoder sensor  
To sense encoder wheel slots, mounts to motor bracket  
Attach front wheel axle to drive motor  
Rear wheel assemblies  
Rear wheels  
Front wheel assembly – Don’t damage threads!  
Front axle  
Connects steering linkage wire to rear wheel axle  
Links steering servo motor to steering arm  
Whiskers  
Front and rear wheels  
Battery pack mounting  
Front axle  
Bronze bearing  
Steering arm  
Steering arm linkage wire  
Whisker wires, 8-3/4”  
Wheel, 3-1/4” diameter  
3” Velcro  
Battery holder for 8-AA cells Power source  
Battery cable Connects battery pack to controller  
About Screw, nut, and washer sizes  
Numeric screw sizes start with a number indicating the diameter such as #4, #6, #10, etc (lower numbers  
are smaller) followed by the number of threads per inch (32, 40 etc), then the length. For example: 4-  
40 x 3/16 is a #4 screw with 40 threads per inch and a length of 3/16”. Nut sizes are the same except  
they do not have a length. Spacers are like nuts but have a length. Washers simply have the # size and  
no threads per inch or length. Star washers have small teeth to prevent slipping.  
10  
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Parts  
continued  
Here are drawings of SOME of the parts in the ARobot package. Drawings are not to scale. As you  
build ARobot, refer back to these drawings to identify parts.  
Screw, 4-40 x 3/16  
Encoder Wheel  
Encoder Sensor  
Screw, 4-40 x 3/8  
Screw, 6-32 x 1/4  
Collar  
Nut, 4-40  
Nut, 10-32  
Front Axle  
Rear Axle  
Steering Arm  
Washer, #4 star  
Washer, #6 plastic  
Spacer, 4-40 x 1/4  
Washer, #10 star  
Washer, #6 shoulder  
Spacer, 1” plastic  
Bronze Bearing  
Robot Body  
Coupling  
Steering Motor  
Body Cable  
Horn  
Drive Motor  
Motor Brackets  
MTA Connector  
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Parts  
continued  
Encoder  
Wheel  
Motor Brackets  
RC Servo  
Steering  
Motor  
Drive Motor  
Body Cable  
Controller  
Battery Cable  
Body  
Battery Holder  
4-40 x 3/8  
Wire Ties  
Encoder Sensors  
4-40 x 3/16  
Front Axle  
Whisker  
Wires  
Whisker  
Shoulder  
Washers  
Steering  
Linkages  
Whisker  
Spacers  
Bronze  
Whisker  
Plastic  
Washers  
Bearing  
Rear Axles  
Velcro  
Steering  
Arms  
Controller  
Spacers  
Collars  
#4 Star Washers  
6-32 x 1/4  
4-40 nuts  
10-32 nuts  
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Painting  
ARobot's paint job is your first chance to be creative and have a little fun. Who wants every robot to  
look alike anyway? Five parts are candidates for painting: The robot base, 2 motor brackets, encoder  
wheel, and the motor coupling. Or if you prefer, simply leave these parts unpainted.  
Here's the process:  
¢Sanding  
¢Paint primer  
¢Finish coat  
¢Accents  
Sanding  
Sand the metal, especially the edges, with fine sand paper (200-600 grit). This process could also be  
done with a file. When done, clean the surface well using soapy water. Dry thoroughly before continu-  
ing.  
Paint Primer  
Paint primer is a special kind of fast-drying paint that helps paint stick to a surface. Primer is normally  
gray or red and comes in a normal spray can. You’ll need less than one can. Read and follow the in-  
structions on the paint can. Make sure the surface is clean and dry before priming.  
Finish Coat  
Apply the finish coat according to the directions on the paint can. You may want to check out some of  
the non-conventional paints that add texture to a surface. Normally you should let the finish coat dry  
overnight before continuing.  
Accents  
Be creative, consider using special accents to make your robot stand out.  
¢Masking to create special shapes such as flames or zebra stripes.  
¢Colored electrical tape from Radio Shack - Catalog #64-2340.  
¢Colored adhesive dots from an office supply store.  
¢Flexible, plastic molding from an auto parts store.  
¢Stick-on reflectors from a motor cycle shop.  
¢Textured paint for special effects.  
¢Text using stick-on letters or a permanent marker.  
¢Use large washers on the rear wheel axles as hub caps.  
¢Oh I almost forgot, try using your imagination!.  
See some great examples of creative paint jobs on our web site at www.robotics.com/arobot  
It may be necessary to clean out holes on the robot that have a build-up of paint. Simply use a pocket  
knife or Exact-o knife to clean them out. This is especially important on the whisker wire mounting  
holes since they must make electrical contact to the base for grounding. We’ll deal with this later.  
13  
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Whiskers  
Two whisker wires are mounted on the front of the robot to detect obstacles. Locate the 4 whisker  
mounting holes near the front center of the robot body. Scratch off paint around the two smaller holes.  
Next, bend each whisker wire using the drawing as a full scale pattern. Locate the body cable and find  
the ground lug. Mount the 2 whisker spacers like the drawing and place the ground wire from the body  
cable under one of the whisker spacers and a #4 star washer under the other. Next, mount the whisker  
brackets which are wired to the body cable. The bracket connected to the white wire is the robot’s right  
side, the black wire is the left side. Pay special attention to the plastic insulating washers. The brackets  
MUST NOT make electrical connection to the body. Slide the whisker wires through the bracket hole.  
Mount the whisker to the spacer with a 4-40 x 3/16 screw through the whisker's loop. When done, bend  
each whisker so it rests in the center of the bracket hole without touching. Place a piece of tape on the  
end of each whisker.  
Summary:  
¢Locate the 4 mounting holes (2 per whisker) 2 small, 2 large.  
¢Scratch off any paint around the two small spacer holes.  
¢Bend whisker wires using the drawing as a full scale pattern.  
¢Mount the spacers and brackets according to the drawing.  
¢The whisker wires should rest inside the bracket hole without touching.  
¢Place a small piece of tape over the ends of prevent poking people.  
How it Works:  
The robot’s body is connected to the battery minus wire (ground) which connects to the spacers and the  
whisker wires. When the whisker wire is bumped, it touches the metal bracket. These metal brackets  
are wired to the controller through the body cable. In a program, the robot can read the whisker status.  
Whisker Placement  
14  
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Whiskers  
continued  
Whisker Detail  
Full Scale Whisker Wire Pattern  
3”  
1-1/2”  
8-3/4” Total Length  
4”  
Small Loop  
Attaches to  
Whisker  
Spacer  
Bend both whisker wires using this  
pattern  
15  
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Drive Motor and Brackets  
Locate the two motor brackets – a left side and a right side. Locate the drive motor. Mount the drive  
motor to the left motor bracket using 2 or 3 screws according to the drawing. Next, attach the motor  
brackets to the robot’s body using 3 screws, 3 star washers, and 3 nuts per motor bracket. Minor bend-  
ing may be required to align the mounting holes.  
Summary:  
¢Locate the 2 motor brackets (left and right sides), and the drive motor.  
¢Mount the drive motor to the left bracket using 3 screws.  
¢Locate the 6 motor bracket mounting holes on the robot body (3 per bracket).  
¢Mount both brackets to the robot body.  
Drive Motor Mounting  
Motor Bracket Mounting  
Motor Bracket Placement  
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Encoder Sensor  
The encoder sensor counts the teeth in the encoder wheel using invisible IR (infrared) light to measure  
the distance traveled. The encoder wheel has teeth that interrupt the beam of light. Locate the encoder  
sensor and notice the dots placed on it (see the drawing). Mount the sensor using 2 screws, 2 star wash-  
ers, and 2 nuts. The encoder wheel will be mounted to the axle later.  
Summary:  
¢Locate the encoder sensor.  
¢Mount the encoder sensor on the right wheel bracket according to the drawing.  
Encoder Wheel  
Encoder Sensor  
17  
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Front Wheel Assembly  
A picture is worth a thousand words – so take a look at the drawings below before starting to building the  
front wheel assembly. First locate the front wheel which has a threaded bore and a red mark on the hub.  
Screw the threaded front axle into the wheel so that one side of the axle protrudes about 1/2 inch from the  
wheel’s hub. Follow the assembly summary below while looking at the drawings. If you bend the  
whisker wires in this process don’t worry, we’ll fix them later.  
Summary:  
¢Locate the wheel with the threaded bore. It has a red mark on the hub.  
¢Thread the front axle through the wheel so that it protrudes 1/2“ on one side.  
¢Don’t damage the threads on the axle!  
¢On the short axle side, slide on a star washer and screw on the coupling – tighten.  
¢On the long axle side, slide on a star washer then screw on a nut – tighten.  
¢On the long axle side. screw on a nut, a washer, then another nut per the drawing.  
¢Slip the bronze bearing onto the long side of the axle – flange first.  
¢Insert the long axle side through the hole in the right motor bracket and the coupling on to the  
drive motor shaft. The bronze bearing should fit in the hole. If not, use a knife to enlarge the hole.  
¢Move the nut/washer/nut combination installed earlier so they push against the bronze bearing.  
¢Now install the encoder wheel with the nuts and washer as shown in the drawing.  
The encoder wheel should ride in the slot in the encoder sensor without touching it.  
¢Tighten the set screw in the coupling against the motor shaft, tighten the wheel against the  
coupling, tighten the other nut against the wheel, tighten the two nuts together, and finally,  
tighten the nuts against the encoder wheel. The encoder wheel should not touch the sensor.  
18  
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Steering Motor and Rear Wheels  
Steering of the robot is accomplished using a standard RC servo motor attached to the rear wheels.  
Read the assembly summary while viewing the drawings.  
Summary:  
¢Bend both 4” wires into steering linkages with pliers using the drawing as a pattern.  
¢Attach the horn to the steering motor with a screw. Turn the horn in both directions to  
determine the center position. In the center position, the horn should be oriented like the  
drawing shows.  
¢Mount the steering motor to the robot body per the drawing.  
¢Mount the rear axles to the robot body using collars. You may have to put 6-32 x 1/4 screws  
in each collar first.  
¢Mount the wheels to the axles using collars.  
¢Attach the linkages to the steering motor and to both steering arms.  
¢Attach the steering arms to the axles.  
¢Straighten the system, put the steering horn in the center of travel, loosen the steering arms  
and straighten the wheels then retighten the arms.  
Full Scale Steering Linkage Pattern  
3”  
1/4”  
1/4”  
1/4”  
1/4”  
Steering Motor and Horn  
Shown in center position  
More drawings on the next page  
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Steering Motor and Rear Wheels  
continued  
Steering Motor Mounting  
Wheel and Axle  
Steering System  
20  
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Controller Board  
ARobot’s controller board is the brains of the system. It accepts a Basic Stamp II controller chip which  
can be programmed from a personal computer. The controller board contains electronics used to drive  
the motors, sound the speaker, control the LEDs, read whiskers, etc. An expansion port allows addi-  
tional circuits to be added to the system.  
The controller board is mounted to the robot body using 4) 1” plastic spacers and 4) 6-32 x 1/4 screws.  
Place the controller board on the robot body and find the 4 holes that match the 4 mounting holes on the  
corners of the controller board. There are 2 sets of mounting holes, select the set towards the robot's  
rear. Install the 4 spacers in those holes. The controller board will simply snap onto these spacers and  
can be removed any time. The 9 pin serial port connector should point towards the rear of the robot, the  
expansion connector will be towards the front.  
Summary:  
¢Find 4 mounting holes on robot body. There are 2 sets, select the set towards the rear.  
¢Mount 4 plastic spacers.  
¢Snap the controller board onto the spacers.  
Controller Mounting Detail  
Expansion  
Connector  
Body  
Connector  
Controller Board  
Power  
Connector  
LEDs  
Basic Stamp  
II  
This side towards rear of Robot  
Serial Port  
Connector  
21  
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Battery Pack  
Don’t install batteries yet.  
Power is supplied to ARobot using a battery pack that contains 8 AA size batteries. Locate the battery  
cable which has a batter snap on one end and a 2-pin MTA connector on the other. Pin 1 has the red  
wire and is +12 volts, Pin 2 is the black wire and is ground (0 volts). Plug the MTA connector from the  
battery cable onto the power connector on the controller board. Route the other end through a nearby  
hole in the robot body. Place Velcro on the battery holder and on the robot body – make sure the cable  
can reach. Connect the cable and mount the battery holder.  
Summary:  
¢Don’t install batteries yet.  
¢Locate the battery cable.  
¢Plug the cable into the controller board.  
¢Route the cable through a nearby hole in the body.  
¢Place one side of the Velcro strip on to the battery holder.  
¢Place the other side of the Velcro strip on the bottom of the robot where the cable can reach it.  
¢Connect the cable to the battery holder.  
¢Mount the battery holder using the Velcro.  
Note:  
The power connector can be plugged in backwards. Make sure the black wire matches up with the MI-  
NUS on the controller board, and the red wire matches up with the POSITIVE.  
2 pin MTA connector  
Controller Board  
Power Connector  
22  
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Body Cable  
The body cable connects the controller to the encoder sensor, whiskers, and ground lug. The body cable  
will already be attached to the robot because we have already installed the whiskers and ground lug.  
Route the body cable up through the rectangular hole in the robot’s body. Plug the body cable into the  
controller’s 10 pin body connector which is next to the expansion connector. It will only install one  
way. Next find the 2 MTA connectors on the body cable. Attach them to the encoder sensor by match-  
ing the dots.  
Summary:  
¢Route the body cable up through the opening in the body.  
¢Plug the cable into the body connector on the controller board.  
¢Plug the MTA connectors onto the encoder sensor by matching the dots.  
Body Cable  
Ground  
Lug  
Whisker  
Brackets  
Encoder  
Sensor  
Connectors  
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Finishing Up  
You’re almost finished building ARobot. Finish up by doing these things:  
¢Route the steering motor cable up though the rectangular hole in the robot body.  
Connect the steering motor cable to the 3 pin connector on the controller board near the  
body connector (see the controller drawing). Align the white (sometimes yellow) wire to pin 1.  
Installing this cable backwards will not harm the motor or controller, but it will not work.  
¢Use the plastic wire ties to attach the body cable to the robot body.  
Use any unused holes in the body. You can also attach the steering motor and  
the battery cable if you want.  
¢Route the drive motor cable up through the rectangular opening in the body and attach  
it to the motor connector on the controller board. It will only plug in one way.  
Steering Motor  
Connector  
Drive Motor  
Connector  
Feel Free to Celebrate!  
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About the Controller Board  
The Controller board is the brains of ARobot. It contains circuitry to control the steering and drive mo-  
tors, read the whiskers, control LEDs, speaker, buttons, etc. The controller board has a socket that ac-  
cepts a Basic Stamp II control computer chip designed by Parallax Inc. www.parallaxinc.com  
The Basic Stamp II is programmed with a desktop PC through the serial port in the PBasic Language  
which is much like standard Basic but with some interesting additions.  
Expansion Proto Area  
Connector  
Body  
Connec-  
Steer Motor Drive Motor Powerful  
Connector Connector  
Output  
Basic  
Battery  
Connector  
Stamp  
LEDs  
Mounting  
Power  
Switch  
Holes  
Coproces-  
Reset Jumpers Buttons Serial Port Speaker  
Button  
H-Bridge  
5 Volt  
Motor Driver Regula-  
Basic Stamp II Installation  
The Basic Stamp II is the computer that controls the robot. It plugs into the controller board. When in-  
stalling the Basic Stamp II, remove the battery cable from the controller, then insert the pins into the  
socket noticing the pin 1 indicator. Make sure that no pins are bent. Installing the Basic Stamp II in-  
correctly may damage it or the controller board. To remove the Stamp, remove the battery cable and  
use a small screw driver to pry it up without bending any pins. **NOTICE PIN 1 INDICATORS!!!  
Programming  
You’ll be programming the Basic Stamp II  
in a language called PBasic. Documenta-  
tion for PBasic is available free from the  
Parallax Inc web site at:  
Pin 1  
25  
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Cable to your PC  
ARobot’s controller board is programmed by connecting it to an Personal Computer (PC) running Mi-  
crosoft Windows. The serial port (9 pin male connector) will be used for this. A 9 pin male-female ca-  
ble is included to connect your PC’s serial port to ARobot. It may be necessary to remove your modem  
or other device (except your mouse) to free up the serial port. Switch boxes are also available from  
computer stores that allow one serial port to serve two devices. Most computer stores also offer serial  
port cards that can be added to your computer.  
USB Port:  
If you don't have a serial port on your computer, you can use a USB to serial converter cable.  
Programming Note:  
You’ll be Programming the Basic Stamp II. These programming details are beyond the scope of the  
ARobot User’s Guide. Therefore, you’ll need documentation that details the commands and procedures.  
Parallax Inc, the makers of the Basic Stamp II, offer this information free on their web site at  
www.parallaxinc.com Also, due to the popularity of the Basic Stamp, many books on the topic exist.  
PC Editor/Downloader Software  
The makers of the Basic Stamp II, Parallax Inc., offers PC-based software that allows you to edit and  
download programs to the Basic Stamp II. The disk included in the ARobot package includes a version  
of this program. We suggest you visit their web site and download the latest version of software and  
also their documentation which gives greater detail about programming than we can offer here.  
Install the software by coping the disk contents to a newly created directory on your hard disk. Then run  
the editor/downloader which is named STAMPW.EXE for the windows version, or STAMP2.EXE for  
the DOS version. The program will require that you select the serial (COMM) port number.  
Overview of programming:  
¢Install programming cable between your PC’s serial port and ARobot’s serial port.  
¢Install ARobot’s batteries and turn the power switch on.  
¢Start the editor/downloader software and select the correct serial port number.  
¢Load a program from disk or create a new one.  
¢Download the software to ARobot.  
¢Remove the programming cable.  
¢Press the reset button on ARobot’s controller to start the program.  
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Programs  
The ARobot package includes programs to:  
¢Test Program to test motors, buttons, whiskers, speaker, LEDs, etc.  
¢Steering adjustment program to set the straight position of the steering motor.  
¢Wander program will move around avoiding obstacles.  
Other programs and projects for ARobot are available at our website:  
Test Program: TEST.BS2  
The test program tests all functions on ARobot. When it powers up, it beeps several times to test the  
speaker. The program then responds to the following inputs:  
Whiskers:  
One whisker makes it beep once and turns on the green LED.  
The other whisker beeps twice and turns on the red LED.  
Buttons:  
One button toggles the LEDs on and off and sends data out the  
serial port (counts from 1 to 25). The other button  
moves all RC servo motors from left to right and back again.  
Jumpers:  
One jumper causes the drive motor to move forward.  
The red LED will go on and off as the motor turns indicating an operating encoder.  
The other jumper turns on the powerful output.  
If one button is pressed, the powerful output will reverse polarity.  
Steering Adjustment Program: STRAIGHT.BS2  
This program helps the robot builder adjust the steering system for straightness. The program will wait  
for the user to push one of the buttons. Once the button is pushed, the robot straightens the steering  
wheels, beeps once, moves forward 10 feet, then reverse 10 feet. Adjust the steering arms and check the  
robot’s travel until straight.  
Wander Program:  
WANDER.BS2  
This program is a simple object detection/avoidance routine. It drives forward until a whisker comes in  
contact with an object. It then reverses direction and steers away from the object. After a short period,  
it returns to straight forward movement. The Wander program is an excellent starting point for the crea-  
tion of new programs.  
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About the Controller Board  
28  
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Batteries  
ARobot’s controller board requires 9 to 12 volts supplied by 8 AA size batteries. We’ve found that the  
best batteries are DuraCells. You can also use AA size rechargeable batteries. First turn the controller  
board off and remove the battery pack from the battery cable. Install the 8 batteries observing polarity +  
- which is indicated on the holder. Snap the cable back onto the pack and stick the pack to the body with  
Velcro.  
When the batteries get low, you will notice that the drive motor will be slow and erratic operation or re-  
sets may occur. This will not harm the robot.  
Power On/Off Switch  
The power switch is located next to the power connector on the controller board. The ON position is  
shown by a green dot. The OFF position is shown by a red dot. Make sure to turn power off when at-  
taching cables, installing batteries, or installing the Basic Stamp or other parts.  
Reset Button  
The Reset button is located on the edge of the controller board near the Basic Stamp II. It’s used to re-  
start the Basic Stamp II and the coprocessor which controls the motors. Reset can also be performed by  
turning off the power and back on again.  
Reset Button  
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Whiskers  
Whisker wires are used to detect objects while the robot is moving. There is a left and right whisker  
which can be read separately to determine the location of the object. The left whisker is connected to  
the P0 pin and the right whisker is connected to the P1 pin. When an object is detected, these pins return  
a logic zero (low). The pins must be in the input mode. The following PBasic code example shows  
how the whiskers can be read.  
if in0=0 then wh1  
if in1=0 then wh2  
'If left whisker on then jump to wh1.  
'If right whisker on then jump to wh2.  
See the WANDER and TEST program for examples on how to use the whiskers for navigation.  
It is possible to attach additional whiskers to the robot. Simply wire them to unused Basic Stamp pins  
available on the expansion connector and read them in your program. Mounting holes are provided for  
side and rear whiskers.  
Speaker  
A speaker is connected to P9 on the Basic Stamp II. It can be used to send various signals to the opera-  
tor. Simply toggle the pin at various frequencies to create different tones. Here’s a PBasic code exam-  
ple:  
speaker con 9  
freqout speaker,200,1500  
low speaker  
'Define speaker pin to 9.  
'200=frequency, 1500=duration.  
'Finish with pin LOW.  
It’s very important to leave the speaker output pin LOW when done or power will be drained from the  
battery. This pin should also be set LOW upon program startup. See WANDER and TEST programs  
for additional examples.  
LED indicators  
Green and red LED (Light Emitting Diodes) are mounted on the controller board and are connected to  
the Basic Stamp II pins P10 (red) and P11 (green). A low condition will turn an led on. Here’s a PBasic  
code example to control them:  
redled con 10  
grnled con 11  
low grnled  
'Define red led pin.  
'Define green led pin.  
'Green LED on.  
high redled  
'Red LED off.  
To help conserve battery power, turn off the LEDs when not needed.  
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Push Buttons and Jumpers (switches)  
Two general purpose buttons and jumpers (also called switches) are provided on the controller card  
which can be read by the Basic Stamp II. Buttons are momentary – after you press them they return to  
the off state. Jumpers can be left in the on or off position using the jumper plug or wired to external  
switches. Buttons and Jumpers can be use in your program to set certain parameters or modes as  
needed. They may be ignored and not used at all. Here is a piece of PBasic example code that reads  
them: Notice they are active LOW (LOW=on).  
if in12=0 then jmp1on  
if in13=0 then jmp2on  
if in14=0 then button1  
if in15=0 then button2  
'If jumper 1 on then jmp1on.  
'If jumper 2 on then jmp2on.  
'If button 1 on then but1on.  
'If button 2 on then but2on.  
Drive Motor and Encoder  
The drive motor moves the motor forward and backward using the H-Bridge driver circuit (see the con-  
troller drawing for location). The H-Bridge is controlled by the coprocessor which receives commands  
from the Basic Stamp II using serial I/O commands over the coprocessor network pin – P8. This frees  
the Basic Stamp II for other tasks.  
An encoder wheel and encoder sensor are used to measure rotation of the drive wheel resulting in dis-  
tance measurement. There are 20 encoder slots (counts) per revolution. As it rotates, the slots are de-  
tected by the encoder sensor. The drive wheel is about 3-1/2” in diameter, so each count represents  
about 1/2” of robot travel – (3.25 x 3.141) / 20. Reading of the encoder is also handled by the coproces-  
sor to free up the Basic Stamp II. The count (distance) can be read from the coprocessor by the Basic  
Stamp II when needed.  
The following PBasic subroutine will show how to control the drive motor through the coprocessor. We  
suggest you also study the WANDER and TEST program.  
'Drive Motor Control Subroutine.  
speed var byte  
distance var word  
direction var byte  
net con 8  
'Speed variable. '0'-'9', 'A'.  
'Motor distance variable 0-65535.  
'Direction. 1=fwd, 0=rev.  
'Coprocessor network pin.  
'Coprocessor baud rate.  
baud con 396  
'Subroutine to start drive motor.  
'
drivemotor:  
serout net,baud,["!1M1", dec1 direction, speed, hex4 distance]  
serin net,baud,[char]  
return  
'Get "A" back.  
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Drive Motor and Encoder  
continued  
The previous subroutine will START the drive motor. You can monitor the progress of the drive wheel  
by reading the encoder counter from the coprocessor. Here is example code that will read the encoder.  
ec var word  
'Encoder count.  
serout net,baud,["!1E1"]  
serin net,baud,[hex4, ec]  
'Ask for encoder count.  
'Get encoder count into ec.  
You can use this code within a loop to wait until the desired distance is completed. Put a 100 ms delay  
between reads using a pause 100 command.  
Steering Motor  
The steering is an RC (remote control) style servo motor that is commonly used on model race cars and  
airplanes. The coprocessor can control 4 RC servo motors - #1 is used for steering. When the Basic  
Stamp II needs to control an RC servo motor, it simply sends a command to the coprocessor which han-  
dles the task. This frees up the Basic Stamp II for other tasks.  
Here is a subroutine that can be used to control all 4 RC servo motors including the steering motor #1.  
Study the WANDER and TEST programs for additional insight.  
'Constants and Variables.  
net con 8  
'coprocessor network pin.  
'coprocessor baud rate.  
'Position of motor.  
'Motor #.  
baud con 396  
position var byte  
motor var byte  
'Subroutine to control RC servo motors.  
'Motor # 1-4.  
'Position = 1-255, 0=off, 128=center.  
'The servo is moved to the desired position for 500 ms  
'then turned off to conserve power.  
'
rcservo:  
serout net,baud,["!1R", dec1 motor, hex2 position] 'Move Motor.  
serin net,baud,[charn]  
pause 500  
'Get A.  
'Wait for servo to turn.  
serout net,baud,["!1R", dec1 motor, "00"] 'Motor off.  
serin net,baud,[charn]  
return  
'Get A.  
If you need your RC servo motor to resist movement after it has turned to the desired position, don’t turn  
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Coprocessor Command Summary  
This section describes how the coprocessor works and how each command is constructed.  
The controller board contains a coprocessor that is used to control the drive motor, powerful output, en-  
coder sensor, and the 4 RC servo motors (#1 is used as the steering motor). This frees the Basic Stamp  
II for other tasks. The coprocessor receives commands from the Basic Stamp II via the coprocessor net-  
work bus on pin P8. SERIN and SEROUT commands are used in PBasic to communicate with the co-  
processor. Each command sent to the coprocessor is preceded by a “!“ start character and an address  
character. This allows other coprocessors to be attached to the network.  
The coprocessor responds to some commands by returning an “A” to indicate “acknowledged”. The co-  
processor never speaks until spoken to – this is called a “Master/Slave“ network. The Basic Stamp II is  
the master and the coprocessor is the slave. This creates a multi-processor system.  
Each command intended for the motor control coprocessor begins with “!1”  
Drive Motor Control:  
Example: !1M11200E7  
The command begins with “!1M1” to indicate the drive motor. The next character (1 in the example)  
indicates the direction 1=forward, 0=reverse. The next character (2 in the example) is the speed which  
should be 0, 1, 2 ,3 ,4 ,5 ,6 ,7 ,8 ,9 ,A. Speed of 0 is off, A is full speed. The next 4 characters are the  
desired encoder count in hexadecimal (00E7 in the example). Each encoder count represents about 1/2”  
of travel. When this command is given the current encoder count is reset. If the command is accepted,  
an “A” will be returned indicating “acknowledged“.  
Read The Encoder Count:  
Example: !1E1  
This command asks the coprocessor to return the current encoder count as 4 hexadecimal digits which  
represents the current distance that the robot has traveled. Each encoder count represents about 1/2” of  
travel.  
Continued on next page…….  
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Coprocessor Command Summary  
continued  
RC Servo Motor and Steering Motor Control:  
Example: !1R380  
This command begins with “!1R” and is followed by a character indicating the RC servo motor number  
(3 in the example), followed by the position in hexadecimal (80 in the example). Possible position val-  
ues are “01” through “FF” which results in about 120 degrees of motion. This varies depending on the  
motor. A position value of 80 hexadecimal will center the motor. A position value of “00” will de-  
energize the servo motor to conserve power. It normally takes less than one second for the motor to po-  
sition itself. During that time, do not de-energize the motor. If the command is accepted, an “A” will be  
returned indicating “acknowledged“.  
Motor 2 Control (Powerful Output):  
Example: !1M20  
A second motor control port is provided that can be used to control DC motors or other powerful loads  
such as lamps. We refer to this as the Powerful Output. The command begins with “!1M2” and is  
followed by a character indicating the action 0=off, 1=forward, 2=reverse. If the command is accepted,  
an “A” will be returned indicating “acknowledged“.  
Coprocessor Communication Rules  
Communication between the Basic Stamp II Master and the coprocessors follow these rules:  
¢Single-wire bidirectional serial communication.  
¢Serial communication parameters: 2400 baud, 8 data bits, and 1 stop bit.  
¢Coprocessor network is a master/slave setup. Slaves only talk when asked to.  
Coprocessors never send “!” which is reserved to identify the beginning of a command.  
¢Each command sent by the master begins with “!”.  
¢All commands should be upper case.  
¢Second character of each command is the coprocessor address character. Usually “1”, “2”, etc.  
¢The third character of each command is normally the actual command itself.  
Such as “M”, “R”, etc.  
¢Commands are fixed length and do not require carriage returns or other termination.  
¢8-bit values are sent/received using 2 hex digits. 00-FF. 16-bit values are 4 hex digits.  
Leading zeros required to maintain fixed length.  
¢Single digit values from 0-9 can be a single character 0-9. Such as motor #, etc.  
¢Commands return a value or return an “A” to indicate “acknowledged”.  
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Hexadecimal, Binary, Bytes, Words, etc.  
Most commands require parameters in the form of hexadecimal values and many commands return  
hexadecimal values. Sometimes the bits in these values will represent certain things. We’ll use the term  
“hex” to refer to hexadecimal.  
Hexadecimal  
Hex numbers are easy for computers to work with because each hex digit can represent 4 bits, 2 hex dig-  
its can represent a byte, and 4 hex digits can represent a word. Sometimes hex digits are referred to as  
nibbles. Hex numbers are base 16 instead of base 10 like our decimal numbering system. Hex digits  
are: 0 1 2 3 4 5 6 7 8 9 A B C D E F (16 total).  
Bits  
A bit is a single binary (base 2) digit which can be a “1” or a “0“. Digital computers such as the Basic  
Stamp, use binary values for processing. A “1” is ON or HIGH, a “0” is OFF or LOW.  
Bytes  
A byte consists of 8 bits. A byte can be represented as a hex value such as “00” or “FF“. The range of  
values that a byte can represent is 0-255 decimal (00-FF hex).  
Words  
A word consists of 2 bytes (16 bits). A word can be represented as a hex value such as “0000” or  
“FFFF“. The range of values that a word can represent is 0-65535 decimal (0000-FFFF hex).  
The following table shows the binary equivalent for each hex digit:  
Hex digit Binary value (bits) Decimal  
Hex digit Binary value (bits) Decimal  
0
1
2
3
4
5
6
7
0000  
0001  
0010  
0011  
0100  
0101  
0110  
0111  
0
1
2
3
4
5
6
7
8
1000  
1001  
1010  
1011  
1100  
1101  
1110  
1111  
8
9
9
A
B
C
D
E
F
10  
11  
12  
13  
14  
15  
Basic Stamp Commands  
The Basic Stamp II’s PBasic language has special commands used to convert numbers to hexadecimal  
as needed by the coprocessor. See the SERIN and SEROUT commands in the Basic Stamp Program-  
ming manual for details (available at the Parallax web site http://www.parallaxinc.com). Examples:  
serout net,baud,["!1R1", hex2 position] 'Move RC Servo Motor.  
serin net,baud,[hex4, ec] 'Get encoder as 4-hex characters into ec.  
35  
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Battery Connector (J9)  
Usage: Supplies battery power to all systems.  
Type: 2 pin, MTA, .1”  
Pinout:  
1 – +12 volts  
2 – Ground  
Body Connector (J8)  
Usage: Connects controller to encoder, whiskers, and ground  
lug.  
Connector: 10 pin, dual row header, .1”  
Pinout:  
1 – P0 on Basic Stamp II, whisker #1  
2 – P1 on Basic Stamp II, whisker #2  
3 – P2 on Basic Stamp II, optional  
4 – P3 on Basic Stamp II, optional  
5 – Encoder #1 output (drive motor)  
6 – Ground for encoder sensor  
7 – Ground for encoder sensor  
8 – Encoder + LED drive  
9 – Encoder #2 output (open collector)  
10 – Body Ground Lug  
Serial Port (J12)  
Usage: Connects controller to PC‘s serial port.  
Connector: 9 pin female D-sub connector.  
Cable: Use a 9 pin straight through cable for  
connection to PC serial (COMM) port.  
Pinout:  
1 – No connect  
2 – Transmit data from Basic Stamp II  
3 – Receive data to Basic Stamp II  
4 – Attention signal  
5 – Ground  
6 – Jumpered to pin 7  
7 – Jumpered to pin 6  
8 – No connect  
9 – No connect  
36  
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RC Servo Motor Connectors (J2-J5)  
Usage: Connects controller to RC servo motors.  
J2 is used for the steering motor.  
J3, J4, J5 are user defined.  
Controlled by the coprocessor  
Connector: 3 pin, .1”, 4 total  
Pinout:  
1 – Control Pulse  
2 – +5 volts  
3 – Ground  
Drive Motor Connector (J10)  
Usage: Connects H-Bridge driver to DC motors.  
Controlled by coprocessor. Polarity can be con-  
trolled.  
Type: 2 pin, MTA, .1”  
Voltage: 12 volts  
Maximum Current: 500ma  
Circuit Example  
Pinout:  
1 – +  
2 – -  
Powerful Connector (J11)  
Usage: Connects H-Bridge driver to accessory  
devices such as a DC motor or light. Controlled by  
coprocessor. Polarity can be controlled.  
Type: 2 pin, MTA, .1”  
Voltage: 12 volts  
Maximum Current: 500ma  
Pinout:  
Circuit Example  
1 – +  
2 – -  
37  
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Expansion Connector (J1)  
Usage: Connects controller to user devices.  
Connector: 40 pin .1 IDC Header  
21 – RB7 to coprocessor  
Pinout:  
1 – Ground  
22 – Encoder signal  
23 – RC servo motor #1 (steering)  
24 – RC servo motor #2  
25 – RC servo motor #3  
26 – RC servo motor #4  
27 – No connect  
28 – No connect  
29 – No connect  
30 – No connect  
2 – Ground  
3 – +5 volts, 200ma max  
4 – +5 volts, 200ma max  
5 – P0 of Basic Stamp II, Left whisker  
6 – P1 of Basic Stamp II, Right whisker  
7 – P2 of Basic Stamp II, to body conn.  
8 – P3 of Basic Stamp II, to body conn  
9 – P4 of Basic Stamp II  
10 – P5 of Basic Stamp II  
11 – P6 of Basic Stamp II  
31 – No connect  
32 – No connect  
12 – P7 of Basic Stamp II  
33 – No connect  
34 – No connect  
35 – No connect  
36 – No connect  
37 – No connect  
38 – No connect  
39 – No connect  
40 – No connect  
13 – P8 of Basic Stamp II, network I/O  
14 – P9 of Basic Stamp II, speaker  
15 – P10 of Basic Stamp II, Red LED  
16 – P11 of Basic Stamp II, Green LED  
17 – P12 of Basic Stamp II, Jumper #1  
18 – P13 of Basic Stamp II, Jumper #2  
19 – P14 of Basic Stamp II, Button #1  
20 – P15 of Basic Stamp II, Button #2  
Expansion Port RC Servo Motor Signals  
All four RC servo motor signals are available on the expansion connector for use with user devices.  
These are the same signals available on J2, J3, J4, and J5. RC servo motor signal #1 (J2) is dedicated to  
the robot’s steering motor. The signals are standard 1ms to 2ms positive going pulses at 50hz which is  
required by most RC servo motors.  
Using very large servos that need a lot of current may require an additional power supply to prevent  
overload or electrical noise that could crash the Basic Stamp II or coprocessor.  
38  
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Expansion Port Circuit Examples  
ARobot's expansion connector provides access to the Basic Stamp II’s I/O pins, to the RC servo motor  
signals, and to the wheel encoder’s signal. These signals can be used to control accessories and to read  
sensors. +5 volts is made available to power accessories. Observe current specifications to prevent  
overload of the power supply components on the controller board. Many unused pins are also available  
that can be soldered to various signals on the controller board or to components in the prototype area.  
Breadboards and Perfboards  
ARobot’s controller board is the same size and has the same mounting hole pattern as breadboards and  
perfboards from Radio Shack – Part numbers 276-174 and 276-170 respectively (2“ x 6“). The  
breadboard allows circuits to be created easily without soldering. The perfboard allow construction of  
more permanent circuits. Boards can be stacked on top of each other using long screws or spacers. Two  
sets of board mounting holes exist on ARobot’s body. The set towards the rear is occupied by the  
controller board and the other set can be used to mount breadboards or perfboards.  
Soldering and other basic electronic skills  
Books are available from Radio Shack and other sources that teach basic electronic skills such as  
component identification and soldering. These subjects are beyond the scope of this text and will not be  
taught here. Expansion ideas in this book require these basic skills and knowledge.  
Expansion port cables  
The expansion connector is a common 40 pin dual row header with pins on .1” centers. The cable is 40  
pin flat cable with .05” centers and is easily cut with scissors. Cable is crimped onto the connector by  
pressing. This is the same type of connector used for many disk drives on desktop computers. You can  
simply purchase a disk drive cable which has connectors and cut it to length or buy individual cable and  
connectors from an electronic supply company such as Radio Shack or Digi-Key.  
Part sources  
Here are some sources for electronic  
components useful for the robot experimenter:  
Expansion Port Cable  
Radio Shack  
Digi-Key Electronics  
701 Brooks Ave. South  
Thief River Falls, MN 56701 USA  
800-344-4539  
ARobot with Breadboard & Expansion  
Mouser Electronics  
958 N. Main St.  
Mansfield, TX 76063 USA  
800-346-6873  
39  
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Expansion Port Circuit Examples  
continued  
Digital Inputs -  
Switch Input Example:  
This example shows how to interface a  
mechanical switch to one of the digital  
Basic Stamp input signals can be used to read  
TTL level signals such as switches or  
sensors. The input signal should not exceed  
+5 volts DC or go below 0 volts. Each input  
pin has a pull-up resistor to +5 volts.  
Sensor Input Example:  
This example shows how to interface a  
sensor that has an open collector (OC) output  
to a digital input.  
Digital Circuit Input Example:  
This example shows how to attach logic gates  
to the digital input signals.  
Digital/Power Output -  
The digital signals can be used to control external circuitry. Large loads can be driven with an external  
power transistor such as a MOSFET. A clamping diode should be included to protect the transistor  
when switching inductive loads such as relays.  
Power Output Example  
Digital Output Example  
More expansion information  
Our space is limited here so make sure to visit our web site for the latest expansion application notes  
complete with program examples. www.robotics.com/arobot/projects.html  
Also visit the Parallax web site which has an entire section dedicated to application notes for the Basic  
40  
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Expansion Port Circuit Examples  
continued  
Analog Inputs -  
Analog inputs are inputs that can vary from 0 to 5 volts. While the Basic Stamp II doesn’t have a true  
analog input, analog signals can be read using a little trick. This is done by adding a capacitor to ground  
on a digital I/O pin and a resistive sensor to +5 volts. The sensor value can be read by first setting the  
digital I/O pin low to drain the capacitor, then the I/O pin is changed into an input, the resistive sensor  
will gradually charge the capacitor towards +5 volts. The time it takes for the signal to read a logic one  
(high) is the value of the sensor.  
Analog Light Sensor  
Basic Stamp II light sensor example code  
'This routine demonstrates detecting light. The light level is  
'read by determining the time it takes to charge the capacitor.  
'The CDS photodetector changes resistance as the light  
'intensity changes. This changes the current that is charging the  
'capacitor. The output result is then output to the debug screen.  
light var word  
'light variable.  
main:  
pause 500  
'check every half a sec.  
low 2  
'drain cap.  
pause 50  
rctime 2,0,light  
'wait for cap to drain.  
'time cap charging.  
debug ? light  
'send result to PC.  
More expansion information  
Our space is limited here so make sure to visit our web site for the latest expansion application notes  
complete with program examples. www.robotics.com/arobot/projects.html  
Also visit the Parallax web site which has an entire section dedicated to application notes for the Basic  
41  
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Coprocessor Network Expansion  
The complete application note for coprocessor expansion can be found on our website at:  
A coprocessor is one of the most powerful expansions that can be added to ARobot. A coprocessor  
can remove time consuming tasks from the master processor, leaving it for higher level routines. The  
coprocessor could be used to add a ring of sonar range finders, read a time consuming compass, proc-  
ess video images, control motors, etc. Any microprocessor, embedded PC, or computer can be used as  
a coprocessor. A Basic Stamp II is an excellent choice because it doesn’t need any external circuitry to  
communicate with ARobot’s controller. The Basic Stamp II can also be programmed by plugging it  
into ARobot’s controller which eliminates the need for a programmer.  
Communications  
ARobot’s controller can communicate in a serial fashion with the coprocessor using the dedicated co-  
processor network pin (P8 on the Basic Stamp) or by using any other unused pin(s). A program on the  
coprocessor will receive commands from the master (ARobot’s controller) and respond accordingly.  
Review the coprocessor command summary to see how commands must be constructed to prevent  
communication conflicts.  
Basic Stamp II Coprocessor  
Multiple Basic Stamp II Coprocessors  
42  
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Using Other Controllers  
ARobot’s controller board is designed to accept the Basic Stamp II controller chip made by Parallax  
(www.parallaxinc.com). Parallax makes other Basic Stamp II compatible controllers which offer more  
memory and greater speed. Other manufacturers also make controllers that are compatible with the Ba-  
sic Stamp II and most of them should work fine with ARobot's controller board.  
It is possible to remove the Basic Stamp II and use a different type of high-level controller board. In-  
stead of removing ARobot’s entire controller board, leave it to make use of the DC motor drivers, pow-  
erful output, encoder sensor circuit, RC servo motor drivers, speaker, LEDs, switches, and power regula-  
tion that is available there. Simply make a cable between the two controllers.  
Cabling between ARobot’s controller and another controller  
You have two cabling choices: #1 Cable from the Basic Stamp II socket to the new controller, #2 Cable  
from the expansion port to the new controller. See the expansion port connector pinout and the Basic  
Stamp II pinout in the schematic for pin numbers and signal usage. Cabling to the Basic Stamp II socket  
will allow access to the RS-232 connector, raw DC voltage, and the reset button. These signals could  
also be wired to unused pins on the expansion connector if needed. Signals that go directly from the Ba-  
sic Stamp II socket to the Expansion connector and are not used anywhere else can be ignored. The  
ones you’re interested in are the signals that go to the coprocessor, whiskers, LEDs, speaker and other  
devices you wish to utilize. See the coprocessor command structure section of this manual to learn how  
to control the DC drive motor, RC servo motors, and powerful output through the coprocessor.  
Using ARobot’s controller as a coprocessor  
Another option is to use ARobot's existing controller with a Basic Stamp II installed as a coprocessor  
which receives commands from a master controller. Communication between these two controllers  
could be accomplished using the serial port. A program could be written on the Basic Stamp II that  
would respond to commands as needed. This arrangement would offload motor control and other tasks  
such whisker reflexes to the coprocessor and free up the master processor.  
Using ARobot’s controller as a coproces-  
MASTER  
SLAVE  
43  
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Suggested Reading  
4 Park St. #20  
Vernon, CT 06066  
(203) 875-2751  
Monthly periodical covering computer control  
projects.  
PC AI Magazine  
Knowledge Technology, Inc.  
3310 West Bell Rd., Suite 119  
Phoenix, AZ 85023  
(602) 971-1869  
Periodical covering PC-based AI topics.  
Embedded Systems Programming  
Miller Freeman Inc.  
600 Harrison St.  
San Francisco, CA 94107  
(415) 905-2200  
Robot Science & Technology Magazine  
Dedicated to Real Robots.  
2351 Sunset Blvd. Suite 170  
Rocklin, CA 95765  
1-888-510-7728  
Monthly periodical covering embedded  
computer programming.  
Robotics Digest  
Robot Builder's Bonanza  
Practical Applications of Systems, Control,  
Vision, Motion, and Navigation in Robotic  
Mechanisms.  
By Gordon McComb  
Tab Books  
ISBN 0-8306-2800-2  
Willian E. Gates  
1700 Washington Ave.  
Rocky Ford, CO 81067  
719-254-4558  
Book popular among some robot hobbyist  
containing many circuits and ideas about robot  
building. Some circuits do not work when  
breadboarded.  
Artificial Life Explorer's Kit  
By Ellen Thro  
Sams Publishing  
AI Magazine  
AAAI  
445 Burgess Dr.  
Menlo Park, CA 94025  
(415) 328-3123  
Periodical by the American Association for  
Artificial Intelligence.  
ISBN 0-672-30301-9  
Book covering artificial life, cellular automata  
and other various other interesting topics. Disk  
included.  
Artificial Life Lab  
By Rudy Rucker  
Waite Group Press  
ISBN 1-878739-48-4  
Book covering artificial life programming and  
related topics. Disk included.  
Computer Applications Journal  
44  
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Component Suppliers  
The following list of suppliers has been compiled to help in the expansion of ARobot. These vendors  
offer such items as single board computer, sensors and actuators. Most of the companies listed have  
catalogs which contain detailed part and technical information and can be obtained at little or no cost.  
Ampro Computers  
990 Almanor Ave.  
McMaster-Carr Supply Company  
P.O. Box 740100  
Sunnyvale, CA 94086  
(408) 522-2100  
Atlanta, GA 30374  
(404) 346-7000  
Manufactures a wide variety of computers and  
controller boards including PC/104 based  
systems.  
Huge catalog containing mechanical parts, tools  
and materials.  
Mouser Electronics  
2401 Hwy 287 N.  
Mansfield, TX 76063-4827  
(800) 346-6873  
Boston Gear  
14 Hayard St.  
Quincy, MA 02171  
(800) 343-3352  
A good selection of medium and large gears,  
pulleys, gear reducers and shaft components.  
Distributor carring a variety of electronic  
components.  
Nordex  
50 Newtown Rd.  
DU-BRO Products, Inc.  
P.O. Box 815  
Wauconda, IL 60084  
(708) 526-2136  
Manufactures minature servo linkages and  
hardware.  
Danbury, CT 06810-6216  
(203) 792-9050  
Source for small gears, bearings, shafts and  
various other precision components.  
Parallax Inc.  
3805 Atherton Road #102  
Rocklin, CA 95765  
Edmund Scientific  
101 E. Gloucester Pike  
Barrington, NJ 08007  
(609) 573-6250  
Makers of the Basic Stamp and related tools and  
accessories.  
Optical and other educational supplies and  
equipment.  
PIC Design  
P.O. Box 1004  
Helical Products  
901 W. McCoy Lane  
Middlebury, CT 06762  
(203) 758-8272  
Stocks a wide variety of gears, pulleys, bearings  
and lead screw assemblies.  
Santa Maria, CA 93456  
(805) 928-3851  
Manufactures precision shaft couplers.  
45  
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SAVA Industries  
70 Riverdale Rd.  
Winfred M. Berg  
499 Ocean Ave.  
Riverdale, NJ 07457  
(201) 835-0882  
Manufactures cables and pulleys.  
East Rockaway, NY 11518  
(516) 599-5010  
The Berg catalog contains gears, bearings and  
large assortment of unusual belts and pulley  
systems.  
Small Parts  
6891 N.E. 3rd Ave.  
P.O. Box 381736  
Miami, FL 33238-1736  
(305) 751-0856  
Z-World Engineering  
1724 Picasso Ave.  
Davis, CA 95616  
This company stocks a broad range of precision  
parts such as screws, tubing, and tools.  
(916)757-3737  
Manufactures single board computer for control  
applications.  
Stock Drive Products  
2101 Jericho Turnpike  
New Hyde Park, NY 11040  
(516) 328-0200  
Broad line of precision mechanical components  
available including gears, pulleys, bearings and  
hardware. Metric sizes. Several catalogs and  
technical books are available.  
SuperCircuits  
13552 Research Blvd, #B  
Austin, TX 78750  
(512) 335-9777  
Small video products including cameras and  
transmitters  
Tower Hobbies  
P.O. Box 9078  
Champaign, IL 61826-9078  
(800) 637-6050  
Catalog lists a wide variety of model kit  
components such as servos and linkages.  
46  
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Internet Robot Resources  
The Internet contains a wide variety of resource pertaining to robots. Virtually all Universities provide  
research documents and files on the Internet for those interested. Many contain information about robot  
programming, navigation and control issues. This information can be obtained using a Web browser  
such as Netscape or via FTP (File Transfer Protocol). Various newsgroups are available that allow  
readers to exchange ideas and ask questions.  
Arrick Robotics maintains an Internet Web Site at www.robotics.com. At this site you can browse  
pages describing various product offerings and view the latest demonstration code and example  
programs. You can also send e-mail to [email protected] to get technical and sales questions  
answered.  
The following information is a sample of robot-related information available on the Internet at the time  
this manual was printed.  
Web Sites  
piglet.cs.umass.edu:4321/robotics.html - UMass Laboratory for Perceptual Robotics  
robotics.eecs.berkeley.edu/ - UC Berkeley Robotics and Intelligent Machines Lab  
cwis.usc.edu/dept/robotics/ - Univ of S. CA Robotics Research Lab  
sfbox.vt.edu:10021/A/afalck/www/research/Controls-2.html - Line Following by Arturo Falck  
turbine.kuee.kyoto-u.ac.jp/staff/onat/servobasics.html - RC Servo Motor Basics by Ahmet ONAT  
ranier.oact.hq.nasa.gov/telerobotics_page/telerobotics.shtm - Telerobotics at NASA  
For more links see: www.robotics.com/robots.html  
47  
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Internet News Groups  
The following newsgroups are a goldmine of information. Most newsgroups have a FAQ (frequently  
asked questions) file associated with them that will answer many questions about the particular subject.  
Questions not answered in the FAQ can be posted to the newsgroup for a direct response from other  
readers. Parallax also offers a Basic Stamp forum – see www.parallaxinc.com  
Newsgroup Name  
Description  
comp.robotics.misc  
comp.ai  
comp.ai.alife  
All aspects of robots and their applications.  
Artificial intelligence discussions.  
Research about artificial life.  
comp.ai.fuzzy  
comp.ai.genetic  
Fuzzy set theory, aka fuzzy logic.  
Genetic algorithms in computing.  
comp.ai.jair.announce  
comp.ai.jair.papers  
comp.ai.nat-lang  
comp.ai.neural-nets  
comp.ai.nlang-know-rep  
comp.ai.philosophy  
comp.ai.shells  
Announcements of the Journal of AI Research.  
Papers published by the Journal of AI Research.  
Natural language processing by computers.  
All aspects of neural networks.  
Natural Language and Knowledge Representation.  
Philosophical aspects of Artificial Intelligence.  
Expert systems and other artificial intelligence shells.  
Vision processing.  
comp.ai.vision  
comp.cog-eng  
Cognitive engineering.  
Computer assisted languages instruction issues.  
Info on scientific visualization.  
Home automation devices, setup, sources, etc.  
Discussion about PROLOG.  
Discussion about Smalltalk 80.  
Issues related to real-time computing.  
All aspects of robots and their applications.  
Speech processing  
comp.edu.languages.natural  
comp.graphics.visualization  
comp.home.automation  
comp.lang.prolog  
comp.lang.smalltalk  
comp.realtime  
comp.robotics.misc  
comp.speech  
comp.std.wireless  
comp.sys.transputer  
misc.books.technical  
misc.creativity  
rec.games.mecha  
rec.models.rc  
rec.radio.amateur.digital.misc  
rec.toys.lego  
rec.video  
Examining standards for wireless network technology.  
The Transputer computer and OCCAM language.  
Discussion of books about technical topics.  
Promoting the use of creativity in all human endeavors.  
Giant robot games.  
Radio-controlled models for hobbyists.  
Packet radio and other digital radio modes.  
Discussion of Lego, Duplo (and compatible) toys.  
Video and video components.  
sci.engr.control  
sci.engr.mech  
sci.fractals  
sci.image.processing  
sci.lang  
sci.nanotech  
sci.virtual-worlds  
sci.virtual-worlds.apps  
The engineering of control systems.  
The field of mechanical engineering.  
Objects of non-integral dimension and other chaos.  
Scientific image processing and analysis.  
Natural languages, communication, etc.  
Self-reproducing molecular-scale machines.  
Virtual Reality - technology and culture.  
Current and future uses of virtual-worlds technology.  
48  
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Troubleshooting  
The following list describes the most common problems and their remedies.  
Check our FAQ (Frequently Asked Questions) at www.robotics.com/arobot/faq.html  
Problem:  
Remedy:  
Turning the power switch ON does not result in any activity.  
ARobot is not getting power. Insure that the batteries are good and installed correctly.  
Insure that the batteries are touching the contacts on the battery holder.  
Insure that the power connector is plugged into the controller card correctly.  
Remove any expansion connector to eliminate the possibility of defective  
expansion circuitry.  
Problem:  
Remedy:  
Whiskers activate without being touched  
Make sure all whisker wires are resting in the center of the bracket’s hole. Make sure that  
the screw that holds the wire is tight.  
Problem:  
Remedy:  
Drive motor never stops when asked to go a certain distance.  
The optical encoder system is not working. Check the cabling and connectors.  
Make sure that the encoder wheel is INSIDE the slot of the encoder sensor.  
Make sure that the entire front wheel assembly is tight.  
Problem:  
Remedy:  
ARobot will not move even though the drive motor is turning.  
Tighten all the nuts on the front drive axle. Don‘t damage the threads of the axle.  
If the rubber part of the wheel is turning against the plastic hub, you‘ll probably  
have to squirt some glue between the rubber and the plastic to keep them together.  
Problem:  
Remedy:  
ARobot quits working when the drive motor or accessory is activated.  
A low battery could cause this. Or an accessory that is defective or pulling to  
much current or creating electrical noise.  
Problem:  
Remedy:  
Communication can not be established with ARobot.  
Insure that you are using the correct communications parameters. Make  
sure you are using the right serial (COMM) port number. Check cable connections.  
Problem:  
Remedy:  
ARobot does not drive in a straight line when requested to.  
Make sure you’re using a steering direction of 80. Adjust the steering arms using  
the steering program. Make sure the servo horn on the steering motor is straight when  
in the center of travel.  
Problem:  
Remedy:  
Some other problem.  
If you've read the manual and our on-line FAQ but the problem still can't be resolved,  
don't waste another second, e-mail us at [email protected] for the answer!  
49  
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Warranty Information  
ARRICK ROBOTICS warrantees this product to be in good working order for a period of one (1) year  
from the date of purchase. Should this product fail to be in good working order at any time during this  
period, ARRICK ROBOTICS will, at its option, repair or replace the product at no additional charge  
except as set forth below. This limited warranty does not include service to repair damage to the  
product resulting from accident, disaster, misuse, abuse, or modification of the product. To obtain  
warranty service, send the product along with proof of purchase in its original packaging to:  
ARRICK ROBOTICS  
Attn: Repair Dept.  
10768 Technology Dr. CR2335  
Tyler, TX 75707 USA  
You agree to prepay shipping charges and to insure the product or assume the risk of loss or damage in  
transit. All express or implied warranties for this product including the warranties of merchantability  
and fitness for a particular purpose are limited in duration to a period of one (1) year from the date of  
purchase, and no warranties, whether expressed or implied, will apply after this period.  
If this product is not in good working order as warranted above, your sole remedy shall be repair or  
replacement as provided above. In no event will ARRICK ROBOTICS be liable to you for damages,  
including any lost profits, lost savings or other incidental or consequential damages arising out of the  
use of or inability to use this product.  
Some states do not allow limitations on how long an implied warranty lasts, so the above limitations  
may not apply to you. Some states do not allow the exclusion or limitation of incidental or  
consequential damages for consumer products, so the above limitations may not apply to you. This  
warranty gives you specific legal rights and you may also have other rights which may vary from state to  
state.  
50  
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