C1454
Instructions
Please keep this instruction sheet for future reference, as it contains important information.
Requires three “C” batteries (included).
Adult assembly is required.
Tool required for assembly: Phillips screwdriver (not included).
c
™
Kick & Whirl Carnival
Battery Replacement
Battery Safety Information
Batteries may leak fluids that can cause a chemical burn injury or ruin
your toy. To avoid battery leakage:
• Do not mix old and new batteries or batteries of different types:
alkaline, standard (carbon-zinc) or rechargeable (nickel-cadmium).
1.5V x 3
• Insert batteries as indicated inside the battery compartment.
"C" (LR14)
• Remove batteries during long periods of non-use. Always remove
exhausted batteries from the toy. Dispose of batteries safely. Do not
dispose of batteries in a fire. The batteries may explode or leak.
• Never short-circuit the battery terminals.
SHOWN ACTUAL SIZE
• Use only batteries of the same or equivalent type, as recommended.
• Do not charge non-rechargeable batteries.
• Remove rechargeable batteries from the toy before charging.
• If removable, rechargeable batteries are used, they are only to be
charged under adult supervision.
Battery Compartment Door
For best performance, we recommend replacing the batteries that
came with this toy with three, new alkaline “C” (LR14) batteries.
• Locate the battery compartment on the back of the Ferris
wheel assembly.
• Loosen the screws in the battery compartment door with a Phillips
screwdriver. Remove the battery compartment door. Remove the
exhausted batteries and throw them away.
• Insert three “C” (LR14) alkaline batteries.
Hint: We recommend using alkaline batteries for longer life.
• Replace the battery compartment door and tighten the screws with a
Phillips screwdriver. Do not over-tighten.
• When lights, sounds, or motions from this toy become faint or stop, it’s
time for an adult to change the batteries.
3
Assembly
Track
Track
Base
Base Support
1
• Insert the other track into the opposite side of the base.
4
• Insert a track into one side of the base as shown.
• Insert and “snap” the base support into the base.
1
#8 x / " Screw
1
#8 x / " Screw
2
2
Ramp Cover
2
• Turn the assembly over so the bottom of the base is facing you.
Bottom View
Ramp
5
1
2
• Insert four #8 x / " screws through the base and into the tracks.
Tighten the screws.
• Fit a ramp cover onto a ramp as shown.
1
2
• Insert two #8 x / " screws into the top of the cover and tighten them.
• Turn the base upright.
Base
Base Door
1
#8 x / " Screw
2
6
ramp. Tighten the screws with a screwdriver.
3
1
• Position the base door so that the decorated side is facing you.
• Insert the peg on one end of the base door into the hole in the base.
• Bend the door slightly and insert the other peg into the hole in the base.
2
• Turn the ramp over and insert four #8 x / " screws into the back of the
• Repeat this procedure to attach the other ramp cover.
4
Assembly
Ramp
#8 x 2" Shoulder Screw
Ferris Wheel
Ferris Wheel Assembly
1
#8 x / " Screw
2
7
• Position the Ferris wheel assembly so that the back is facing you.
• Fit one of the ramps on the back of the Ferris wheel assembly
as shown.
1
2
• Insert four #8 x / " screws through the ramp and into the Ferris wheel
assembly. Tighten the screws.
• Repeat this procedure to attach the other ramp to the Ferris wheel.
Hub
Ferris Wheel
9
in place.
Ramp
• Rotate the Ferris wheel down toward the base. The arch should “click”
• Insert a #8 x 2" shoulder screw into the hub on the end of one ramp.
Tighten the screw.
• Insert the other #8 x 2" shoulder screw into the opposite hub. Tighten
the screw.
Hub
Base Door
Track
8
• Position the base assembly so that the base door is facing you.
• Position Ferris wheel assembly so that the decorated side is facing you.
• Fit the hub on the end of one ramp onto the track as shown.
• Bend the track slightly and fit the other hub to the opposite side of
the track.
5
Kick-Activated Gym
• To convert to a Kick-Activated Gym, pull up on the center clamp under the Ferris wheel to “snap” the arch into position.
• Snap the balls onto the pegs on the Ferris wheel.
• Snap the spinning toys into the clamps under the Ferris wheel.
• Slide the mode switch to the I position.
• Slide the volume switch on the back of the Ferris wheel to either low volume
or high volume
.
• Baby can kick the base or bat at the toys for about five minutes of fun music, sound effects and colorful spinning balls.
• Slide the mode switch to
O
to turn power off.
Pegs
Mode Switch
Volume Switch
Spinning Toy
Clamps
6
Sit-Up Fun
• To convert to Sit-Up Fun, press the button near each ramp cover at the same time, push the Ferris wheel down until it “clicks” into position.
• “Pop” the colorful balls off the pegs on the Ferris wheel.
• Fit the spinning toys onto the pegs in the ramp covers or on the track.
• Open the base door.
• Slide the mode switch to the II position.
• Slide the volume switch on the back of the Ferris wheel to either low volume
or high volume
.
• Drop the colorful balls through the openings in the base or place balls in the Ferris wheel and watch them roll down the ramps. Short music plays as
lights flash encouraging continued play.
• Slide the mode switch to
O
to turn the power off.
Pegs
Mode Switch
Volume Switch
Button
Button
Base Door
7
Consumer Information
Questions? We’d like to hear from you!
Care
• Wipe this toy with a clean damp cloth dampened with a mild soap and
water solution.
Call Fisher-Price® Consumer Relations, toll-free at 1-800-432-5437,
8 AM - 6 PM EST Monday through Friday. Hearing-impaired
consumers using TTY/TDD equipment, please call 1-800-382-7470.
• Do not immerse this toy.
Or, write to:
Fisher-Price® Consumer Relations
636 Girard Avenue
East Aurora, New York 14052, U.S.A.
FCC Statement (United States Only)
Note: This equipment has been tested and found to comply with the
limits for a Class B digital device, pursuant to Part 15 of the FCC Rules.
These limits are designed to provide reasonable protection against harmful
interference in a residential installation. This equipment generates, uses
and can radiate radio frequency energy and, if not installed and used in
accordance with the instructions, may cause harmful interference to radio
communications. However, there is no guarantee that interference will not
occur in a particular installation. If this equipment does cause harmful
interference to radio or television reception, which can be determined by
turning the equipment off and on, the user is encouraged to try to correct
the interference by one or more of the following measures:
For countries outside the United States:
CANADA
Questions? 1-800-567-7724, Mattel Canada Inc., 6155 Freemont Blvd.,
Mississauga, Ontario L5R 3W2.
GREAT BRITAIN
Mattel UK Ltd, Vanwall Business Park, Maidenhead SL6 4UB. Helpline: 01628 500302.
AUSTRALIA
Mattel Australia Pty. Ltd., 658 Church Street, Locked Bag #870, Richmond,
Victoria 3121 Australia. Consumer Advisory Service 1300 135 312.
• Reorient or relocate the receiving antenna.
NEW ZEALAND
16-18 William Pickering Drive, Albany 1331, Auckland.
• Increase the separation between the equipment and receiver.
• Consult the dealer or an experienced radio/TV technician for help.
ASIA
Mattel East Asia Ltd, Room 1106, South Tower, World Finance Centre, Harbour City,
Tsimshatsui, HK, China.
Note: Changes or modifications not expressly approved by the
manufacturer responsible for compliance could void the user’s
authority to operate the equipment.
Fisher-Price, Inc., a subsidiary of Mattel, Inc. East Aurora, New York 14052, U.S.A.
©2004 Mattel, Inc. All Rights Reserved. ® and ™ designate U.S. trademarks of Mattel, Inc.
PRINTED IN CHINA
C1454a-0920
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