Fisher Price Electronic Keyboard 73653 User Manual

TM  
Owner’s Manual  
Model Number: 73653  
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Let’s Go!  
Before inserting a software cartridge, turn power off! Insert the  
software cartridge into the software port. Turn power back on.  
Music Studio™  
Software Cartridge  
Software Port  
• Some of the tools on the tool menu are not available  
for use during some activities or games. If a tool is not available  
for use, you will hear a tone.The Home  
and the Save It (and Volume  
Control) tools are always available for use.  
• Please keep this manual for future reference, as it contains important  
information.  
IMPORTANT! If the tip of the stylus and the image on screen do not align,  
it’s time to calibrate them! Please refer to page 31, Calibrating the Stylus.  
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3
Music Studio  
Choose an activity or game from the Home Screen: Instrument Mix-Up,  
Sound Sprites, Build-a-Band or Musical Memory. Touch the activity or  
game on the screen with the stylus.  
Sound Sprites  
Instrument  
Mix-up  
Build-a-Band  
Musical  
Memory  
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4
Instrument Mix-Up  
• You will start with a blank grid for your first  
page of music.  
Hints:  
- Note the number on the bottom center of the  
screen.This is the page number of the song  
you are working on.  
- You can compose up to 12 pages of music for  
your song.  
Page  
Number  
• The blinking arrow on the bottom of the  
screen encourages you to choose the Stamp  
It  
tool on the tool menu with the stylus.  
• Use this tool to fill the grid with musical  
stampers.  
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5
Choose from 20 different musical stampers!  
Synthesizer Bass  
Fairy  
Drum  
Lead Synthesizer  
Space  
Honk  
Electronic Drum  
Heavy Metal Drum  
Ethnic Drum  
Bass Guitar  
Machine  
Synthesizer Arpeggio  
Choir  
Twinkle  
Piano  
Lead Vocal  
Lead Violin  
Lead Flute  
Harmony  
Cello  
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6
• Touch the arrows on the bottom of the  
screen with the stylus to view each of the  
musical stampers.  
• Touch the screen with the stylus  
to choose.  
• You’re back to the blank grid. Fill in  
the first row (going down) with one or  
more musical stampers.Touch a box  
on the grid with the stylus to place the  
musical stamper in it.  
Hint: When placing musical stampers  
on the grid, keep in mind that the four  
musical stampers in the first row (down)  
will play together.The next row (down) of  
musical stampers will play together as well,  
after the first row.  
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7
• Touch the Stamp It  
tool on the tool  
menu with the stylus to choose more  
musical stampers to fill the grid.  
Hint: Touch the double arrows in either  
bottom corner to compare another page of  
music (up to 12).  
• Touch the play arrow on the bottom  
center of the screen with the stylus to  
hear what you’ve created!  
Hint: You can save or erase your song.Touch  
Save It  
song) or Erase All  
with the stylus. After you are finished, touch  
Home to return to the Home Screen.  
(you can save your most recent  
on the tool menu  
Play  
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8
Sound Sprites  
• You will start with a blank screen.The  
blinking arrow on the bottom of the screen  
encourages you to choose the Stamp It  
tool on the tool menu with the stylus.  
• Touch the arrows on the bottom of the  
screen with the stylus to view each of the  
sound sprites.  
• Touch the screen with the stylus to choose.  
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9
• Touch the screen with the stylus to place  
the sound sprite on the screen.  
Hint: Place the same sound sprite or up to  
eight sound sprites in total on the screen.  
• If you’d like, use any of the tools on the  
tool menu to make your musical scene!  
“Pencil”Tool  
Straight Line  
Shape Maker  
Special Effects Selector  
Hint: Refer to pages 22-30 for detailed  
information on each tool.  
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10  
• Touch the play arrow on the bottom  
center of the screen to hear and see fun  
sounds and animation.  
Hint: The sound sprites will “play” in the order  
in which you placed them on the screen.  
• Touch the screen with the stylus to stop the  
fun sounds and animation at any time.  
Hint: Add to your scene using more sprite  
stampers (touch the Stamp It  
the other tools on the tool menu; or Save It  
Erase It or Erase All . If you’re ready for  
another activity or game, touch Home on  
tool or any of  
,
the tool menu with the stylus to return to the  
Home Screen.  
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11  
Build-a-Band  
• Touch the arrows on the bottom of the  
screen with the stylus to view locations for  
your band. Each location has a different  
style of music!  
• When you find a location that you like,  
touch the screen with the stylus.  
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12  
• A set of players for your band will appear  
and begin playing.  
• Touch the play arrow on the bottom center  
of the screen with the stylus for a fun song  
and animation!  
Hint: Touch the screen with the stylus to stop  
music and animation at any time.  
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13  
• You can change one or all of the members  
in the band.  
• Touch any band member with the stylus.  
• Touch the arrows on the bottom of  
the screen with the stylus to view  
new band members.  
• When you find a new band member that  
you like, touch the screen with the stylus  
to make your selection.  
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14  
• Touch the play arrow on the bottom  
center of the screen for a fun song  
and animation.  
Hint: If you’re ready for another activity or  
game, touch Home  
on the tool menu  
with the stylus to return to the Home Screen.  
Play  
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15  
Musical Memory  
Can you repeat the sounds in the correct order? Choose a level of play:  
Learn the Sounds, Follow the Sound and Animation or Follow the Sound.  
Learn the Sounds  
Follow the Sound  
Follow the Sound  
and Animation  
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16  
Learn the Sounds  
• Touch each of the instruments to hear  
it’s sound.  
Hint: If you’re ready to go onto the next level,  
touch Home  
on the tool menu with the  
stylus to return to the Home Screen.Touch the  
Musical Memory game on the home screen  
with the stylus.Then select a new level of play:  
Follow the Sound and Animation or Follow  
the Sound.  
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17  
Follow the Sound and Animation  
• Listen and watch an instrument play.  
• Now it’s your turn to touch that  
instrument with the stylus.  
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18  
• It’s Pixter’s turn to play two instruments  
in a specific order.  
• Touch the instruments with the stylus in  
the same order they were played.  
- If you select correctly, Pixter will add  
another instrument to the sequence and  
you continue playing. Great job!  
- If you select incorrectly, the instruments  
fall apart. Let’s start again! Try to beat  
your score the next time.  
Hint: You must copy the sequence of the  
instruments playing.Touch the instruments on  
the screen with the stylus in the same order in  
which you have seen and heard them play.  
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19  
Follow the Sound  
• Listen to instrument play (for example,  
the keyboard is playing).  
• Now it’s your turn to touch that  
instrument with the stylus.  
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20  
• It’s Pixter’s turn to play two instruments  
in a specific order.  
• Touch the instruments with the stylus in  
the same order they were played.  
- If you select correctly, Pixter will add  
another instrument to the sequence and  
you continue playing. Great job!  
- If you select incorrectly, the instruments  
fall apart. Let’s start again! Try to beat  
your score the next time.  
Hint: You must copy the sequence of the  
instruments playing.Touch the instruments  
on the screen with the stylus in the same order  
in which you heard them play.  
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21  
Tool Menu  
“PencilTool  
Touch for freestyle drawing or writing.  
Create your own drawing or write  
a message with the stylus.  
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22  
Straight Line  
Touch to make a straight line.  
Now, choose the line thick-  
ness for yourpenciltool.  
Touch the screen with the stylus.  
Now, drag the stylus on the screen  
and stop. Look – a straight line!  
Hint: Make your own shapes or create  
your own connect-the-dots.  
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23  
Shape Maker  
Touch to make shapes.  
Now, choose the shape:  
- Triangle  
- Circle  
Touch the screen and drag  
the stylus to make small or  
large shapes.  
- Square/rectangle  
- Make your own shape!  
Hint: To make a triangle, touch the  
screen and drag the stylus to make  
the base of the triangle.Then, touch  
the base line with the stylus and  
drag it to complete the triangle.  
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24  
Stamp It!  
Touch for stamper art.  
Touch the screen with  
the stylus to choose  
a stamper.  
Touch the screen  
Touch the arrows on  
the bottom of the  
screen with the stylus  
to see each of the  
stamper designs.  
as many times as you  
like with the stylus for  
lots of stamper fun!  
Hint: To choose more than one stamper, simply touch the Stamp It  
tool;  
touch the arrows to scroll through the different stampers; and touch the screen  
with the stylus to choose a stamper and look – you’re back to your activity.  
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25  
Eraser  
Touch to make your stylus an eraser.  
Use your stylus to erase any part  
of what’s on the screen.  
Now, choose the line thick-  
ness for your eraser.  
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26  
Full Screen Erase  
Touch to choose an animated full screen erase with cool sound effects.  
Choose: Explosion; Fade-away;  
Chomping; or Spin-out.Touch  
the screen with the stylus  
and watch and listen as your  
drawing disappears.  
Hint: After using the full screen  
erase, you’re still in the same  
activity using the same tool.  
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27  
Special Effects Selector  
Touch to choose a special effect.  
Touch the screen  
with the stylus and watch  
your drawing change.  
Rotate it, mirror it or switch  
from white to black or  
black to white.  
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28  
Save It! (and Adjust the Volume)  
Touch to save or retrieve your drawing; or adjust the  
volume (at any time).  
Touch IN file  
to save; touch OUT file  
to  
retrieve; touch Volume Control  
to increase  
or decrease volume to a comfortable level.  
Hints:  
- You can save one picture at a time! Each time you save a picture, it replaces  
the one already there.  
- After you save a picture, it will appear on your screen again.To make a new  
drawing, choose another activity/tool.  
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29  
Home  
Touch to go back to the Home Screen.  
Choose an activity: Instrument Mix-Up,  
Sound Sprites, Build-a-Band or Musical Memory.  
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30  
Calibrating the Stylus  
IMPORTANT! The mark made on your screen from the stylus and the location  
of the tip of the stylus may not align.When this happens, you need to calibrate  
the stylus.  
• Turn Pixter™ power on. Wait until you see the Home Screen.  
• Turn Pixterover and locate the calibration hole.  
• Insert, push and hold the stylus in the calibration hole.Turn Pixter over  
so that you can see the screen.  
• When you see two  
• First touch the  
• Then, touch the  
, remove the stylus from the calibration hole.  
in the upper right corner with the tip of the stylus.  
in the lower left corner with the tip of the stylus.  
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31  
Care  
• Keep water, sand and dirt off of this cartridge.  
• Keep this cartridge away from direct sunlight and excessive heat.  
• Do not immerse the cartridge. Simply wipe the outside of the cartridge  
with a cloth to clean.  
• This cartridge has no consumer serviceable parts. Please do not take this  
cartridge apart.  
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32  
Consumer Information  
Questions? We’d like to hear from you!  
Call Fisher-Price® Consumer Relations, toll-free at 1-800-432-KIDS,  
8 AM- 6 PM EST Monday through Friday. Hearing-impaired consumers  
using TTY/TDD equipment, please call 1-800-382-7470. Or, write to:  
Fisher-Price®  
Consumer Relations  
636 Girard Avenue  
East Aurora, New York 14052  
For other countries outside the United States:  
Canada: call 1-800-567-7724, or write to: Mattel Canada Inc., 6155 Freemont Blvd., Mississauga,  
Ontario L5R 3W2.  
Great Britain: telephone 01628 500302.  
Australia: Mattel Australia Pty. Ltd., 658 Church Street, Locked Bag #870, Richmond,  
Victoria 3121 Australia. Consumer Advisory Service 1300 135 312.  
New Zealand: 16-18 William Pickering Drive, Albany 1331, Auckland.  
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33  
One (1) Year Limited Warranty  
Fisher-Price, Inc., 636 Girard Avenue, East Aurora, New York 14052  
warrants Pixter™ Music Studio™ is free from all defects in material and  
workmanship when used under normal conditions for a period of one (1)  
year from the date of purchase.  
Should the product fail to perform properly, we will repair or replace it at our  
option, free of charge. Purchaser is responsible for shipping the product to  
Consumer Relations at the address indicated above and for all associated  
freight and insurance cost. Fisher-Price, Inc. will bear the cost of shipping the  
repaired or replaced item to you.This warranty is void if the owner repairs  
or modifies the product.This warranty excludes any liability other than  
that expressly stated above including but not limited to any incidental or  
consequential damages.  
SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF INCIDEN-  
TAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE LIMITATION OR EXCLU-  
SION MAY NOT APPLY TO YOU.  
THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS, AND YOU MAY ALSO  
HAVE OTHER RIGHTS WHICH MAY VARY FROM STATE TO STATE.  
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34  
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35  
Fisher-Price, Inc., a subsidiary of Mattel, Inc., East Aurora, NY 14052 U.S.A.  
©2002 Mattel, Inc. All Right Reserved. ® and ™ designate  
U.S. trademarks of Mattel, Inc.  
Printed in China.  
73653pr-0920  
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