WARNINGS AND PRECAUTIONS
BATTERY REQUIREMENTS
PLUG & PLAY
A very small portion of the population have a condition which may cause them to
experience epileptic seizures or have momentary loss of consciousness when
viewing certain kinds of flashing lights or patterns that are commonly present in our
daily environment. These persons may experience seizures while watching certain
television pictures or playing certain video games. Players who have not had any
previous seizures may nonetheless have an undetected epileptic condition.
Game console requires 4 “AA” 1.5V batteries (not included).
Each boxing glove requires 2 “AAA” 1.5V batteries (not included).
Each kick sensor requires one 3V button cell battery (included).
16-Bit Video Gaming System
GAME CONSOLE
BOXING GLOVE(S)
If you or anyone in your family has experienced symptoms linked to an epileptic
condition (e.g. a seizure or loss of awareness), immediately consult your physician
before using any video game.
We recommend that parents observe their children while they play this game. If you
or your child experiences any of the following symptoms: dizziness, altered vision,
eye or muscle twitching, involuntary movements, loss of awareness, disorientation
or convulsions, discontinue use immediately and consult your physician.
INCLUDES
WIRELESS
BOXING
FOLLOW THESE PRECAUTIONS WHENEVER USING PLUG & PLAY KICKBOXING:
• When using your PLUG & PLAY KICKBOXING system do not sit or stand too close
to the television screen. Play as far back from the screen as possible.
• Do not play if you are tired or need sleep.
GLOVES
PLUS 2 KICK
SENSORS!
• Always play in a well-lit room.
• Be sure to take a 10 to 15 minute break at least every hour while playing.
BATTERY WARNING:
•
Do not mix alkaline, standard (carbon-zinc) and rechargeable batteries
(nickel-cadmium).
REPETITIVE STRAIN WARNING
Some people may experience fatigue or discomfort after playing for long periods of
time. Always take a 10 to 15 minute break every hour of play. If hands or arms
become tired or you experience discomfort, stop immediately and rest. If you
experience repeated soreness or discomfort during or after play, consult a doctor.
Failure to do so may result in long-term injury. Consult a doctor before playing if
your hands, wrists, or arms have been previously injured or strained in other
activities, as this system may aggrevate the condition.
•
•
•
Do not mix old and new batteries.
Non-rechargeable batteries are not to be recharged.
Rechargeable batteries are to be removed from the unit before being charged
(if removable).
Rechargeable batteries are only to be charged under adult supervision
(if removable).
•
•
•
•
•
Exhausted batteries are to be removed.
The supply terminals are not to be short-circuited.
Only batteries of the same or equivalent type as recommended are to be used.
Batteries are to be inserted with the correct polarity.
HARDWARE PRECAUTIONS/ MAINTENANCE
1. Do not disassemble or try to repair your PLUG & PLAY KICKBOXING system or
any of its components. Doing so voids your warranty.
2. Always switch off the PLUG & PLAY KICKBOXING system before connecting to
your TV.
3. Do not store your PLUG & PLAY KICKBOXING system in a humid place, on the
floor or in any location where it may collect dirt, dust, lint, etc.
4.
Do not drop, hit or otherwise abuse your PLUG & PLAY KICKBOXING components.
5. Make sure all connections to the PLUG & PLAY KICKBOXING system are made
carefully and inserted into the correct input jacks.
6. Always hold plug straight when inserting into or removing from input jack.
7. When disconnecting any plugs from the PLUG & PLAY KICKBOXING system, first
turn the unit off, then carefully pull out the plug from the tip rather than from the
cable as this may cause damage to the cable. Do not step on, sharply pull or bend
wires and cables.
8. Do not expose the PLUG & PLAY KICKBOXING components to extreme heat or
cold. Your PLUG & PLAY KICKBOXING may not work when the temperature is too
high. Take care not to expose your PLUG & PLAY KICKBOXING components to
direct sunlight for extended periods of time.
9. Do not spill liquid on your PLUG & PLAY KICKBOXING components. To clean your
PLUG & PLAY KICKBOXING components, use a soft slightly damp cloth. Always
allow all the components to dry completely before using again.
10. Do not rapidly turn the power switch on and off, as this may shorten the life of
the batteries.
11. For the best game image, look directly at the display on your TV screen and only
operate in good light.
INSTRUCTION
MANUAL
MODEL VR20
Excalibur Electronics, Inc.
13755 SW 119th Avenue • Miami, FL 33186
Actual product may differ slightly from photograph.
KICKBOXING GAMING SYSTEM FUNCTIONS
WIRELESS BOXING GLOVE SENSORS
HOW TO PLAY
Congratulations on you purchase of the Excalibur Electronics’ PLUG & PLAY
KICKBOXING 16-Bit Video Gaming System. Please take a few moments to read
through this Instruction Manual to familiarize yourself with the many functions
and features. This set includes a Game Receiver (including AV cable), 2 Punch
Gloves and 2 Kicker Sensors.
DEFENSE
Infra-Red Sensor
Press the button on the glove controller to defend a challenger’s attack. Press the
button on the left or right glove to defend a corresponding attack. Hold down both
buttons to defend against a frontal attack. Your red power level will not decrease while
defending yourself against attack. Your power level will decrease upon successful
hits from your opponent. The match is lost when your power level is depleated.
Face and remain within
6 feet of receiver.
Thumb Control
• Menu Select
• Defense Action
• Awake unit from
sleep mode.
OFFENSE
GAME RECEIVER
Punch or kick your opponent with your actual real time body motion. Your red power
level bar will decrease with each hit you receive from your challenger. Your blue
power level will increase with each successful hit you land on your oppenent.
Reset Button
Insert pen or pencil tip
if malfunction occurs.
POWER PUNCH
Once your blue power level is full your on screen gloves will turn to fire gloves and
you can Power Punch continuously for 3 seconds.
WINNING THE GAME
Each match has 3 rounds; win 2 out of 3 rounds and move to the next level.
On/Off Button
Reset Button
Using the Glove Sensors
Slip on the gloves so you have a firm
grip on the controller. Use your thumb
to activate (see diagram above).
PLAY MODES
Enter
Starts Game
Escape
Selects different modes
or game functions
To start a game you must first choose 1 of 3 modes; Training, Free Fight or Arcade.
Press Select to choose the mode you wish to play. Press Reset to return to this
screen at any time.
LED Power Indicator
TRAINING MODE
Illustrations will be shown in sequence,
to teach you how to box.
No power deductions occur during attack,
kicking or defense training practice.
WIRELESS KICK SENSORS
SET UP
Play within 6 feet
of Game Receiver
Infra-Red Sensor
Face and remain within
6 feet of receiver.
FREE FIGHT MODE
Connect AV Cables
to Television
In this mode, you select a challenger from
on screen profiles. At the end of a match
you can re-challenge the same opponent
or choose a new opponent.
Receiver
Zone 30º
Kick Sensor Reset
Press if malfunction occurs or to
awake unit from sleep mode.
Place a Minimum
of 3 feet from Floor
Face Game Receiver
CONNECTING TO YOUR TELEVISION
ARCADE MODE
In this mode you fight against 4 challengers
in sequencial matches around the world.
A Champions Belt will be awarded to
players according to their performance.
Players are ranked as Bronze, Silver or
Gold. When you have beaten all
Using the Kick Sensors
Wear the kick sensor in a comfortable
place anywhere between the ankle
and the knee.
Plug AV cable into
AV audio sockets
challengers you are awarded the Gold
Champion Cup and win the game.
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