Excalibur electronic Games NY53 User Manual

Touch SuDoku  
User’s Guide  
Model No. NY53/  
NY53-CS  
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Layout of The New York Times  
Touch SuDoku  
STYLUS  
Functions of Buttons  
ON/CONFIRM: Press to turn the  
unit on; press to confirm your game  
number after selecting a puzzle  
number; press to wake up the unit  
after it falls asleep; press and hold  
for two seconds to display the cor-  
rect numbers when the ‘Self Play’  
function is on. In ‘Custom Puzzle’  
mode, press twice to confirm the  
puzzle you entered and to begin  
play.  
Touch any of the numbers keys  
(1, 2, 3) and touch again to load  
your puzzle.  
(LOCATED ON THE  
LOAD/SAVE  
BACK OF THE UNIT)  
UNDO/NEW GAME: Press to undo  
your last entry. Press and hold for  
two seconds to return to the game  
selection screen.  
UNDO/  
NEW GAME  
VIEW: Press to view all preset  
numbers. The preset numbers will  
flash. Press again to return to your  
game.  
LOAD/SAVE: Press to enter the  
SAVE menu, as shown below:  
HINT: In NYT mode, press to dis-  
play the correct answer for the  
selected square. In Custom Puzzle  
mode, press and hold for two sec-  
onds to clear the puzzle you  
entered.  
SAVE  
01  
02  
03  
Touch any of the numbers keys  
(1, 2, 3) and touch again to save  
your puzzle. The icon SAVE will  
appear on the left hand side of the  
screen to indicate the puzzle has  
been saved. If you save another  
puzzle using the same number, this  
will replace the previous puzzle.  
You can save up to three puzzles.  
MENU: Press to enter the follow-  
ing submenu:  
SELF PLAY OFF  
FALSE FLASH ON  
LCD CON 4  
VIEW  
SOUND ON  
ON/CONFIRM  
Press to enter the LOAD menu, as  
shown below:  
1-9 NUMBER KEYS  
Use the stylus to select any of the  
above submenus.  
HINT  
MENU  
LOAD  
01  
02  
03  
SELF PLAY OFF: Press to turn this  
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to scroll through numbers one  
through nine.  
the CONFIRM button to play.  
How to Play  
Your New York Times Touch  
SuDoku can store up to nine  
puzzle records. You can view  
your score records by pressing  
the CONFIRM button after com-  
pleting a puzzle. If you select a  
page number that you’ve  
already completed, the WIN icon  
will appear on the side of the  
screen.  
function on or off. When this func-  
ton. The screen will display the  
icons G1 and G2. Use the stylus  
to press G1 to begin a New York  
Times puzzle, or G2 to create a  
custom puzzle. If no key is  
pressed for ten seconds, a demo  
will appear on the screen. Press  
any key to exit the demo.  
If you input an incorrect num-  
ber, you will see a circled-X  
icon flash and you will hear  
beeping sounds. You can turn  
off this function by selecting  
MENU and FALSE FLASH ON. You  
have to return to that square and  
input a new entry to proceed if  
the FALSE FLASH function is on.  
tion is on, the unit will generate all  
correct numbers automatically  
when you touch the ON/CONFIRM  
button for two seconds.  
FALSE FLASH ON: Press to turn  
this function on or off. When this  
function is on, an incorrect entry  
will flash, an alert will go off and a  
circled-X icon will appear on the  
side of the screen.  
If you choose a NYT puzzle,  
the first digit of the puzzle num-  
ber will flash. Input the puzzle  
number you wish to play with  
the stylus by pressing on the  
respective number on the bot-  
tom of the touch screen.  
The maximum time allowed  
to complete a puzzle is 999 min-  
utes. The timer will be begin to  
count from 0 to 999.  
Custom Puzzles  
LCD CON 4: Press to adjust the  
screen contrast. There are eight set-  
tings.  
To enter and play a custom  
puzzle from a book, newspaper,  
or magazine, choose the G2  
flashing icon and press the  
ON/CONFIRM button after select-  
ing NEW GAME. Use the stylus to  
choose the desired square in the  
puzzle, then choose the corre-  
sponding number at the bottom  
of the LCD. Continue this  
process until you have entered  
all the “givens” from your puz-  
zle, then press the ON/CONFIRM  
twice, once to confirm your  
entries, and once to begin play-  
ing. When you are ready to  
delete your puzzle, press and  
hold the HINT button for two  
seconds.  
After you’ve completed a  
puzzle, press the CONFIRM but-  
ton. The unit will play a winning  
melody and the WIN icon will  
appear on the side of the screen.  
SOUND ON: Press to turn the  
The New York Times Touch  
SuDoku includes 835 puzzles.  
Puzzles 1-265 are for beginners;  
puzzles 266-460 are for interme-  
diate players; puzzles 461-650  
are for advanced players; and  
651-835 are for expert players.  
sound on or off.  
RESET: Press to reset the unit. The  
RESET button is located on the back  
of the unit.  
The screen will show your  
score as shown in the following  
example:  
SuDoku  
The object of the game is to  
place numbers in the empty  
squares so that each row, each  
column and each three by three  
grid contains the numbers one  
through nine once.  
1
102  
320  
After you’ve selected your  
desired puzzle, press the CON-  
FIRM button to play.  
The first number (1) repre-  
sents the number of the puzzle  
in the list. The second number  
(102) represents the time of  
completion. The third number  
(320) represents your final  
score.  
The cursor will flash on the  
first empty square of the first  
row. Touch any of the empty  
squares once and the correspon-  
ding number key to input your  
desired number. You may touch  
the empty squares consecutively  
How to Play The New York  
Times Touch SuDoku  
After you’ve installed new  
Touch any button to display  
the following puzzle. Then press  
batteries, press the RESET but-  
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Additional Features  
The New York Times SuDoku  
Scoring  
Scores are computed by  
Special Care and Handling  
• Avoid rough handling such as bumping or dropping.  
• Avoid moisture and extreme temperatures. For best results, use  
between the temperatures of 39º F and 100º F (4º C and 38º C).  
• Clean using only a slightly damp cloth. Do not use cleaners with  
chemical agents.  
includes several additional game totalling the following:  
features.  
10 POINTS: Filling in an empty  
The Self Play feature is like an square correctly.  
answer key at the back of a  
SuDoku book. If this feature is  
on, you can view all of the cor-  
rect entries for the puzzle by  
touching the CONFIRM button for  
two seconds. If you’re stumped  
and just want to see the correct  
answer for a single square, press  
the HINT button.  
10 POINTS: Completing a three-  
by-three grid correctly.  
90 POINTS: Completing an entire  
puzzle correctly.  
Tips  
Battery Information  
Your New York Times Touch SuDoku uses two AAA batteries,  
not included.  
Use the following tips in your  
game and you’ll be a SuDoku  
master in no time.  
The FALSE FLASH function  
enables you to complete a puzzle  
with or without knowing  
whether an entry is incorrect. If  
you input an incorrect entry  
when the function is on, you will  
know because the incorrect entry  
will flash. This function is great  
for beginners.  
• Do not mix alkaline, standard (carbon-zinc) or rechargeable  
(nickel-cadmium) batteries.  
If you get stuck during a  
game, try one of the following  
suggestions.  
• Do not mix old and new batteries.  
If you can’t figure out a cor-  
rect number for a square, press  
the HINT button for an answer.  
• Do not use rechargeable batteries.  
• Remove exhausted batteries from the unit.  
If you believe you have incor-  
rectly inputted a number, you  
can delete it by pressing the  
UNDO/NEW GAME button.  
If you are more advanced and  
do not want to know if your  
entry is incorrect, turn this func-  
tion off.  
Sometimes when you get  
stuck, it’s best to take a break  
and return to the puzzle later  
with a clearer mind. Press the  
LOAD/SAVE button to save your  
puzzle. When you are ready to  
give it another shot, press the  
LOAD/SAVE button to return to  
your saved puzzle.  
In addition, you can even play  
against your friends by playing  
the same puzzle. At the end of  
each puzzle, you get a final  
score. Challenge a friend to the  
same puzzle and see who gets  
the top SuDoku score!  
If no button is pressed for about three minutes, the unit will enter  
sleep mode to conserve battery life. Press the ON/CONFIRM button to  
wake the unit up. Your unit may lock up due to static discharge or  
other electrical disturbances. If this should happen, use a slim,  
pointed object to press the RESET button on the back of the unit.  
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This device complies with Part 15 of the FCC Rules. Operation is subject to the following  
two conditions: (1) this device may not cause harmful interference, and (2) this device must  
accept any interference received, including interference that may cause undesired operation.  
LIMITED 90-DAY WARRANTY  
EXCALIBUR ELECTRONICS, INC.,  
incidental or consequential damages, so  
the above limitations and exclusions in  
these instances may not apply. The only  
authorized service center in the United  
States is:  
NOTE: This equipment has been tested and found to comply with the limits for a Class B digital  
device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable  
interference in a residential installation. This equipment generates, uses and can radiate radio  
frequency energy and, if not installed and used in accordance with the instructions, may cause  
harmful interference to radio communications. However, there is no guarantee that interference  
will not occur in a particular installation. If this equipment does cause harmful interference to  
radio or television reception, which can be determined by turning the equipment off and on, the  
user is encouraged to try to correct the interference by one or more of the following measures:  
warrants to the original consumer that  
its products are free from any electrical  
or mechanical defects for a period of 90  
DAYS from the date of purchase. If any  
such defect is discovered within the  
warranty period, EXCALIBUR ELEC-  
TRONICS, INC., will repair or replace  
the unit free of charge upon receipt of  
the unit, shipped postage prepaid and  
insured to the factory address shown at  
right.  
Excalibur Electronics, Inc.  
13755 SW 119th Ave  
Miami, Florida 33186 U.S.A.  
Phone: 305.477.8080  
Reorient or relocate the receiving antenna.  
Fax: 305.477.9516  
Increase the separation between the equipment and receiver.  
Ship the unit carefully packed, prefer-  
ably in the original carton, and send it  
prepaid, and adequately insured. Include  
a letter, detailing the complaint and  
including your daytime telephone num-  
ber, inside the shipping carton. If your  
warranty has expired and you want an  
estimated fee for service, write to the  
above address, specifying the model and  
the problem.  
Connect the equipment into an outlet on a circuit different from that to which the  
receiver is connected.  
Consult the dealer or an experienced radio/TV technician for help.  
The warranty covers normal consumer  
use and does not cover damage that  
occurs in shipment or failure that results  
from alterations, accident, misuse,  
abuse, neglect, wear and tear, inade-  
quate maintenance, commercial use, or  
unreasonable use of the unit. Removal  
of the top panel voids all warranties.  
This warranty does not cover cost of  
repairs made or attempted outside of the  
factory.  
PLEASE DO NOT SEND  
YOUR UNIT WITHOUT  
RECEIVING  
Any applicable implied warranties,  
including warranties of merchantability  
and fitness, are hereby limited to 90  
DAYS from the date of purchase.  
Consequential or incidental  
damages resulting from a  
breach of any applicable  
express or implied war-  
ranties are hereby exclud-  
AN ESTIMATE  
FOR SERVICING.  
WE CANNOT  
STORE YOUR UNIT!  
ed. Some states do not  
allow limitations on the  
duration of implied  
warranties and do not  
allow exclusion of  
Excalibur Electronics reserves the right to make technical changes  
without notice in the interest of progress.  
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EXCALIBUR ELECTRONICS, INC.  
13755 SW 119TH AVENUE  
MIAMI, FLORIDA 33186 U.S.A.  
PHONE: 305.477.8080  
FAX: 305.477.9516  
Play games  
live at:  
NY53 (MA) NYT Touch SuDoku 031506 V2  
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