Excalibur electronic Games FX204 User Manual

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TABLE OF CONTENTS  
Battery Installation  
Fox Sports Football Layout  
Button Functions  
3
4
4
5
5
5
6
6
7
7
8
8
9
9
Getting Started  
Game Rules: 1 Player Mode  
Game Rules: 2 Player Mode  
Ending the Game  
Scoring  
Battery Safety  
FCC Regulations  
Special Care & Handling  
90-Day Limited Warranty  
Shipping Your Unit  
Expired Warranty  
BATTERY INSTALLATION  
Your Fox Sports Football game  
requires 2 AA batteries. Follow  
the steps below to install the  
batteries.  
1. Turn the game over so the  
top side is face-down on a soft  
surface. You will see the battery  
compartment at the top.  
5. Place the battery tabs  
into their slots, and snap the  
compartment door into place.  
6. Screw the lid shut.  
7. Press the RESET button  
on the front of the unit using a  
small pointed object after new  
batteries are installed.  
2. Remove the screw using a  
small Phillips screwdriver.  
3. Lift off the battery  
compartment lid.  
4. Install the two batteries  
carefully matching the polarity  
(+ and -) with the diagram inside  
the battery compartment.  
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FOX SPORTS FOOTBALL LAYOUT  
2 Player Card Socket  
Attach connecting cord here  
RESET  
ON / OFF  
SOUND  
START  
PAUSE  
DIRECTIONAL  
BUTTONS  
A KEY  
B KEY  
B: Press to PASS or TACKLE  
RESET: Resets the game.  
4-WAY DIRECTIONAL PAD:  
(Up, Down, Left and Right as  
shown below).  
UP: Press to move the active  
player up.  
DOWN: Press to move the  
player down.  
BUTTON FUNCTIONS  
ON/OFF: Press firmly to turn  
unit on or off.  
START: Starts the game.  
Press and hold for two seconds  
during a game to return to the  
demoscreenandstartanewgame.  
PAUSE: Halts game until  
pressed again.  
LEFT: Press to move the  
player left.  
RIGHT: Press to move the  
player right.  
SOUND: Press to turn sound  
off. Press again to turn sound on.  
A: Press to KICK a FIELD  
GOAL, or to switch players.  
2-PLAYER CARD SOCKET:  
Attach cord for 2-player mode.  
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GETTING STARTED  
GAME RULES  
Do the following after you have  
installed the batteries:  
One-Player Mode (player vs.  
computer)  
• The game is set to one-play-  
er mode by default.  
• The player controls the team  
wearing black. The computer  
controls the team in white.  
1. Press the RESET button.  
2. Press the ON/OFF button.  
The unit turns on. A demo  
sceen is displayed and a  
melody plays.  
3. Press the START button to  
begin playing. Time begins to  
count down.  
How to Play  
• Press the START button to  
begin.  
• Use the 4-WAYDIRECTIONAL  
PAD to move your player  
around  
Two-Player Mode (player vs.  
a friend)  
Follow these steps to begin  
playing.  
1. Connect the two units using  
the supplied cable.  
2. Both players MUST press the  
ON/OFF key to turn the units on.  
3. Both players MUST press  
the START button to begin the  
game.  
IF NO KEY IS PRESSED  
FOR THREE MINUTES,  
YOUR HANDHELD GAME  
WILL ENTER SLEEP  
MODE. PRESS THE ON /  
OFF BUTTON TO WAKE  
IT UP.  
4. The player who pushes  
the START button first will be  
PLAYER 1 PLAYER 1 controls  
the team wearing black.  
5 PLAYER 2 controls the team  
wearing white.  
NOTE: The active player flashes  
on screen after the START  
button is pressed.  
5
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HOW TO PLAY  
Kicking  
The team with possession of the  
ball at the beginning of the game  
is the OFFENSIVE team. This  
team uses running and passing  
plays to advance the ball toward  
the opponent’s end zone.  
Press the KICK button to  
attempt a field goal when your  
opponent’s field goal posts  
appear.  
Ending The Game  
The game is ended when the  
180 seconds runs out. Each  
team’s score will be displayed  
on the screen  
The team without the ball is the  
DEFENSIVE team. This team  
tries to prevent the OFFENSIVE  
team from scoring by tackling the  
player with the ball.  
Press the START button to begin  
a new game if desired.  
Moving The Players  
SCORING  
Press the 4-WAYDIRECTIONAL  
PAD to carry the ball towards  
your opponents field goal.  
TOUCHDOWN = 7 points will  
be awarded to the team of the  
player who crossses the goal  
line with the ball.  
Passing  
Press the PASS button at  
any time when you have  
possession of the ball and  
your teammate is in an ideal  
position.  
FIELD GOAL = 3 points will  
be awarded to the team of  
a player who kicks the ball  
through the field goal posts.  
NOTE: The kick MUST pass  
above the crossbar and be-  
tween the uprights to count.  
Tackling  
Press the TACKLE button  
quickly to steal the ball.  
If your opponent tackles  
you successfully, you will  
automatically become a  
DEFENSE player.  
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BATTERY SAFETY  
• Requires 2-AA batteries not included.  
• Do not use rechargeable batteries.  
• Do not mix old and new batteries.  
• Do not mix alkaline, standard or rechargeable batteries.  
• Battery installation should be done by an adult.  
• Non-rechargeable batteries are not to be recharged.  
• Rechargeable batteries should be removed from the  
• Battery installation should be done by an adult.  
• Non-rechargeable batteries are not to be recharged.  
• Rechargeable batteries should be removed from the toy before  
being charged (if removable).  
• Rechargeable batteries are only to be charged under adult  
supervision (if removable).  
• Only install batteries of the same type and polarity.  
• Remove dead batteries from the toy to prevent leakage.  
• Do not short-circuit the supply terminals.  
FCC REGULATIONS  
This device complies with Part 15 of the FCC Rules. Operation is subject to the  
following two conditions: (1) this device may not cause harmful interference, and  
(2) this device must accept any interference that may cause undesired  
operation.  
NOTE: This equipment has been tested and found to comply with the limits for a  
Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are de-  
signed to provide reasonable interference in a residential installation. This equip-  
ment generates, uses and can radiate radio frequency energy, and if not installed  
and used in accordance with the instructions, may cause harmful interference to  
radio communications. However, there is no guarantee that interference will not  
occur in a particular installation. If this equipment does cause harmful interfer-  
ence to radio or television reception, which can be determined by turning the  
equipment off and on, the user is encouraged to try to correct the interference by  
one or more of the following measures:  
• Reorient or relocate the receiving antenna.  
• Increase the separation between the equipment and receiver.  
• Connect the equipment into an outlet on a circuit different from that to which  
the receiver is connected.  
• Consult the dealer or an experienced radio/TV technician for help.  
7
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wear and tear, inadequate  
maintenance, commercial use,  
or unreasonable use of the unit.  
Removal of the top panel voids  
all warranties. This warranty  
does not cover cost of repairs  
made or attempted outside of  
the factory.  
SPECIAL CARE  
AND HANDLING  
• Avoid rough handling such as  
bumping or dropping.  
• Avoid moisture and extreme  
temperatures. For best  
results, use between the  
ο
temperatures of 39 F and  
ο
ο
ο
100 F (4 C and 38 C)  
• Clean using only a slightly  
damp cloth. Do not use  
Any applicable implied  
warranties, including warranties  
of merchantability and fitness,  
are hereby limited to 90 DAYS  
from the date of purchase.  
Consequential or incidental  
damages resulting from a reach  
of any applicable express or  
implied warranties are hereby  
excluded. Some states do not  
allow limitation on the duration  
of implied warranties and do not  
allow exclusion of incidental or  
consequential damages, so the  
above limitation and exclusions  
in these instances may not  
apply. The only authorized  
service center in the United  
States is:  
cleaners with chemical agents.  
90-DAY  
LIMITED WARRANTY  
EXCALIBUR ELECTRONICS,  
INC., warrants to the original  
customer that its products  
are free from any electrical  
or mechanical defects for a  
period of 90 DAYS from the  
date of purchase. If any such  
defect is discovered within the  
warranty period, EXCALIBUR  
ELECTRONICS, INC., will repair  
or replace the unit free of charge  
upon receipt of the unit, shipped  
postage prepaid and insured to  
the factory address shown in  
this booklet.  
Excalibur Electronics, Inc.  
13755 SW 119th Ave  
Miami, Florida 33186 USA  
305.477.8080  
305.477.9516 Fax  
The warranty covers normal  
consumer use and does not  
cover damage that occurs in  
shipment or failure that results  
from alterations, accident,  
misuse, abuse, neglect,  
8
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SHIPPING YOUR UNIT TO  
EXCALIBUR ELECTRONICS, INC.  
• Ship the unit carefully  
packed, preferably in the  
original carton, and send  
it prepaid and adequately  
insured.  
• Include a detailed letter with  
the following:  
o the specific complaint  
o your daytime telephone  
number  
o your address  
EXPIRED WARRANTY  
If your warranty has expired  
and you want an estimated fee  
for service, write to the above  
address, specifying the model  
and the problem.  
NOTE: Please do not send  
your unit without first receiving  
an estimate for servicing from  
EXCALIBUR ELECTRONICS,  
INC. Contact us before send-  
ing your unit. We cannot store  
your unit!  
Excalibur Electronics, Inc., reserves the right to make technical  
changes without notice in the interest of progress.  
9
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10  
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11  
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13755 SW 119th Ave  
Miami, Florida 33186 USA  
305.477.8080  
305.477.9516 Fax  
Play games  
live at:  
FX204 (MA) Fox Football Handheld Electronic 08206 V3  
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