Bad Boy Mowers Work Light 0298120001C User Manual

Spot Luminair  
software version 1.5  
02.9812.0001C  
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FOREWORD  
Compliance Notice  
This device complies with Part 15 of the FCC rules. Operation is subject to the following two conditions: 1) This  
device may not cause harmful interference, and 2) This device must accept any interference received, including  
interference that may cause undesired operation.  
FCC  
Conforms to:  
UL STD 1573  
Certified to:  
CAN/CSA STD E598-1  
CAN/CSA STD E598-2-17  
Safety Notice  
It is extremely important to read ALL safety information and instructions provided in this manual and any  
accompanying documentation before installing and operating the products described herein. Heed all cautions  
and warnings during installation and use of this product. Safety symbols used throughout this manual are as  
follows:  
CAUTION advising of potential damage to product.  
WARNING advising of potential injury or death to persons.  
GENERAL INFORMATION PERTAINING TO PROTECTION AGAINST ELECTRICAL SHOCK, FIRE,  
EXPOSURE TO EXCESSIVE UV RADIATION, AND INJURY TO PERSONS CAN BE FOUND BELOW.  
WARNING: INSTRUCTIONS FOR CONTINUED PROTECTION AGAINST FIRE  
1. PRG luminaires have been designed for use only with specific lamps. Note lamp type before replacing.  
Installing another type of lamp may be hazardous.  
2. PRG luminaires may be mounted on any type of surface as long as mounting instructions are followed. See  
instructions detailed in this manual.  
3. Replace fuses with same type and rating only.  
4. Minimum distance from head to any flammable object is 2m.  
WARNING: INSTRUCTIONS FOR CONTINUED PROTECTION AGAINST ELECTRICAL SHOCK  
1. PRG luminaires are designed for dry locations only. Exposure to rain or moisture may damage luminaire.  
2. Disconnect power before servicing any PRG equipment.  
3. Servicing to be performed by qualified personnel only.  
02.9812.0001C  
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BAD BOY™ SPOT LUMINAIRE USER MANUAL  
WARNING: INSTRUCTIONS FOR CONTINUED PROTECTION AGAINST EXPOSURE TO EXCESSIVE  
ULTRAVIOLET RADIATION  
1. PRG luminaires may use an HID type lamp which produces UV radiation. DO NOT look directly at lamp.  
2. It is hazardous to operate luminaires without complete lamp enclosure in place or when lens is damaged.  
Lenses or UV shields shall be changed if they have become visibly damaged to such an extent that their  
effectiveness is impaired.  
WARNING: INSTRUCTIONS FOR PROTECTION AGAINST INJURY TO PERSONS  
1. Exterior surfaces of the luminaire will be hot during operation. Use appropriate safety equipment (gloves,  
eye protection, etc.) when handling and adjusting hot equipment and components. Service and maintenance  
should be performed only by qualified personnel as determined by the high pressure lighting fixture  
manufacturer.  
2. Arc lamps generate intense heat. Disconnect power and allow lamp to cool for 5 minutes before relamping.  
3. Arc lamps emit ultraviolet radiation which can cause serious skin burn and eye inflammation. Additionally,  
arc lamps operate under high pressure at very high temperatures. Should the lamp break, there can exist a  
danger of personal injury and/or fire from broken lamp particles being discharged.  
4. The lamp shall be changed if it has become damaged or thermally deformed.  
5. If lamp is touched with bare hands, clean lamp with denatured alcohol and wipe with lint-free cloth before  
installing or powering up the luminaire.  
6. Serious injury may result from the generation of ozone by this lamp system. A proper means of venting must  
be provided.  
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FOREWORD  
Notes de sécurité  
Avant de procéder à l’installation des produits décrits dans ce guide et de les mettre en marche, il est  
extrêmement important de lire TOUS les renseignements et TOUTES les directives de sécurité contenues dans ce  
guide ainsi que toute documentation jointe. Tenir compte de tous les avertissements et suivre toutes les  
précautions pendant l’installation et l’utilisation de cet appareil.  
Les symboles de sécurité utilisés dans ce guide sont les suivants :  
ATTENTION Ce symbole annonce que l’appareil risque d’être endommagé.  
AVERTISSEMENT Ce symbole annonce qu’il y a risque d’accident grave ou même fatal.  
CETTE SECTION CONTIENT DES INFORMATIONS GÉNÉRALES POUR SE PROTÉGER CONTRE LES  
DÉCHARGES ÉLECTRIQUES, LES INCENDIES, LEXPOSITION EXCESSIVE AUX RAYONS UV ET  
TOUT AUTRE ACCIDENT POUVANT ENTRAÎNER DES BLESSURES.  
AVERTISSEMENT: RISQUE D’ EXPLOSION.  
1. Le service et le maintenance ne devront être assurés que par des personnes qualifiées comme precisé par le  
frabricant des lampes à haute pression.  
2. Des vêtement de protection et les procédures précisées dans le manuel du frabricant doit être fournies.  
AVERTISSEMENT: RÉGLAGE DES LAMPES  
1. Chaleur intense. Débrancher le matériel et laisser refroidir pendant 5 minutes avant de rallumer.  
2. Risque l’incendie. N’utilise que des Philips MSR Gold™ FastFit Lamp.  
AVERTISSEMENT: DIRECTIVES POUR SE PROTÉGER CONTRE UNE EXPOSITION EXCESSIVE AUX  
RAYONS UV  
1. Risque d’explosion en cas de radiation ultraviolet imprantes.  
2. Ne pas intervener en l’absence de confinement de la lampe en place ou quand la lentille est abîmée.  
AVERTISSEMENT: DIRECTIVES POUR SE PROTÉGER CONTRE LES ACCIDENTS POUVANT ENTRAÎNER  
DES BLESSURES  
1. Chaleur intense. Eviter tout contact avec des personnes ou des tissues. Attention, de graves blessures  
peuvent résulter de production d’ozone par cette lampe. Un système de ventilation adapté doit être fournies  
2. La température de surface = 300.c  
La temperature de l’ambiance = 50.c  
3. Ne convient pas pour un usage résidential.  
4. Utilisable seulement dans les locaux secs.  
02.9812.0001C  
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BAD BOY™ SPOT LUMINAIRE USER MANUAL  
Revision History  
This manual has been revised as follows:  
Version  
Release Date  
Notes  
BASIC  
A
February 27, 2009  
May 21, 2009  
Software version 1.0. Initial release.  
Software version 1.1. Updated menu system, spin  
mode values, and troubleshooting chart. Added  
Bypass Calibration, Gobo Set Zero Position, and  
Software Update procedures.  
B
C
July 9, 2009  
Added additional hanging instructions, photometrics,  
and power consumption chart. Updated various  
menu and operational details.  
December 15, 2009  
Software version 1.5. Updated menu system and  
maintenance cleaning procedures. Added Group  
Test instructions, Comm Loss setting, new control  
channel options, and optional follow spot operation.  
iv  
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TABLE OF CONTENTS  
Table of Contents  
02.9812.0001C  
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TABLE OF CONTENTS  
02.9812.0001C  
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BAD BOY™ SPOT LUMINAIRE USER MANUAL  
Notes  
viii  
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INTRODUCTION  
Introduction  
About This Manual  
This manual provides necessary information regarding product safety, installation, and operation for  
the following equipment:  
Bad Boy™ Spot Luminaire (20.9812.0001)  
Familiarizing yourself with this information will help you get the most out of your lighting system.  
WARNING: It is important to read ALL accompanying safety and installation instructions to avoid  
damage to the product and potential injury to yourself or others.  
Additional Documentation  
For in-depth field service information, refer to the following PRG manual:  
Bad Boy™ Spot Luminaire Field Service Manual (02.9812.0005)  
For more information regarding DMX512 systems, refer to the DMX512/1990 & AMX 192 Standards  
publication available from United States Institute for Theatre Technology, Inc. (USITT).  
USITT  
6443 Ridings Road  
Syracuse, NY 13206-1111 USA  
1-800-93USITT  
www.usitt.org  
For more information regarding Art-Net protocol, refer to the specification for Art-Net II Ethernet  
Communication Standard available from Artistic Licence Ltd.  
Artistic Licence (UK) Ltd (Registered Office)  
24 Forward Drive, Christchurch Avenue,  
Harrow, Middlesex, HA3 8NT, United Kingdom  
+44 (0)20 88 63 45 15 (phone)  
+44 (0)20 84 26 05 51 (fax)  
www.artisticlicence.com  
For additional documentation, please visit our support tech center at: www.prg.com/support  
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BAD BOY™ SPOT LUMINAIRE USER MANUAL  
Customer Service  
Our comprehensive technical services department ensures you get the full benefit of being a PRG  
customer. Whether your needs are simple or complex, our full-time staff of experienced professionals  
are on-hand to provide support. For assistance, contact your nearest PRG office:  
PRG Dallas (International Service)  
8617 Ambassador Row, Suite 120  
Dallas, Texas 75247  
Ph: 214.630.1963  
Fx: 214.630.5867  
PRG Atlanta  
1053 Willingham Dr.  
Atlanta, Georgia 30344  
Ph: 404.214.4800  
Fx: 404.214.4801  
Service Fx: 214.638.2125  
Service Email: [email protected]  
PRG Chicago  
PRG Las Vegas  
90 Rawls Rd.  
6050 South Valley View Blvd.  
Las Vegas, Nevada 89118  
Ph: 702.942.4774  
Des Plaines, Illinois 60018  
Ph: 847.227.5171  
Fx: 847.557.9033  
Fx: 702.942.4775  
PRG Los Angeles  
9111 Sunland Blvd.  
Sun Valley, California 91352  
Ph: 818.252.2600  
PRG Nashville  
8351 Eastgate Blvd.  
Mount Juliet, Tennessee 37122  
Ph: 615.834.3190  
Fx: 818.252.2620  
Fx: 615.834.3192  
PRG New Jersey  
PRG Orlando  
7777 West Side Avenue  
North Bergen, New Jersey 07047  
Ph: 201.758.4000  
1902 Cypress Lake Dr.  
Orlando, Florida 32837  
Phone: 407.855.8060  
Fax: 407.855.8059  
Fx: 201.758.4312  
PRG Canada  
PRG Asia  
2480 Tedlo Street  
Mississauga, Ontario L5A 3V3 Canada  
Ph: 905.270.9050  
Asagami Fukagawa Logistics Center B-4F  
2-2-1 Shiohama, Koto-ku, Tokyo, Japan 135-0043  
Ph: 81.3.5683.0011  
Fx: 905.270.2590  
Fx: 81.3.5683.0330  
PRG Europe  
The Cofton Centre  
Grovely Lane  
Longbridge, Birmingham  
B31 4PT, England  
Ph: +44 (0) 845.470.6400  
Fx: +44 (0) 845.470.6401  
Essential Lighting  
Unit E  
Imber Court Trading Estate  
Orchard Lane  
East Molesey, Surrey  
KT8 0BY, England  
Ph: +44 (0) 208.335.6000  
Fx: +44 (0) 208.398.7205  
For additional resources and documentation, please visit our website at: www.prg.com  
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INTRODUCTION  
Gobo Art Submission Guidelines  
1. Each black and white image should be submitted with artwork oriented as intended for viewing  
when projected from the luminaire onto a flat surface such as a white wall.  
2. Highest resolution and cleanest available image or sketch should be submitted - preferably in  
vector format (Adobe Illustrator, AutoCad .dxf or .dwg, etc.) or, alternately, a raster image (.tiff,  
.jpeg, .bmp or .gif) may be used.  
3. Areas of the image that are to be left open or clear should be shown in the artwork as white, while  
areas of the image that are to be occluded or opaque should be shown in the artwork as black.  
4. Orient image so that the intended top of the image is pointing straight up.  
5. Colored images should be submitted in CMYK color space to accommodate the color separation  
process.  
6. Artwork files should be emailed to: [email protected]  
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BAD BOY™ SPOT LUMINAIRE USER MANUAL  
Notes  
4
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1.  
Description  
This chapter contains an overview of luminaire features and components.  
02.9812.0001C  
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BAD BOY™ SPOT LUMINAIRE USER MANUAL  
Features  
Overview  
The Bad Boy™ Spot Luminaire from PRG Lighting combines the  
qualities of a traditional automated light with a large venue fixture.  
Bad Boy is the ideal choice whenever a big-beam look is required, for  
example, when playing in front of high-brightness LED screens.  
Features  
Philips MSR Gold™ FastFit lamp that can be set to levels 900W,  
1200W, or 1400W.  
Built-in LCD touchscreen display which provides access to  
control, configuration, status, and testing functions.  
Zoom lens system consisting of four groups of lenses - each  
independently controlled for accuracy while maintaining focus  
during zoom changes.  
Zoom range of 8:1 from a narrow spot of 7° to a wide flood of 56°.  
Edge control for gobo focus and gobo morphing.  
Mechanical iris which provides continuous beam size control for both rapid changes and smooth  
timed beam angle changes.  
8-inch diameter front lens which produces a large, full beam that easily can be varied by the  
luminaire’s zoom lens and beam size iris.  
Full-field dimming from 0 to 100% with accurate slow-speed control as well as fast bumps.  
Quantum Color® system featuring four (4) color wheels with seven discrete colors on each wheel:  
one (1) designer wheel with user-changeable color filters and three (3) fixed color wheels  
organized into Cyan, Magenta, and Yellow (CYM).  
Instantaneous color bumps and flashes as well as smooth control for timed color changes.  
Two (2) indexable, rotating gobo wheels with seven (7) gobos per wheel. Gobos are individually  
calibrated so the unit will automatically index the orientation of each gobo regardless of  
placement.  
Variable frost for smooth diffusion.  
Servo-powered, lightning fast strobe mechanism.  
Precision glass reflector with dichroic cold mirror coating.  
On-board battery to address and configure fixture without main power.  
Three-phase, high-speed servo motors for pan and tilt to provide repeatable, precise responses.  
Pan and tilt locking mechanisms which automatically unlock when power is applied to the fixture.  
Pan range of 540° and a tilt range of 270°.  
Can be mounted and operated in any orientation.  
Compatible with all PRG consoles and a wide variety of DMX512 and Art-Net consoles. An  
internal Ethernet switch allows for daisy-chaining fixtures.  
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DESCRIPTION : COMPONENTS  
1
Components  
Included Items  
The following illustration shows all items included with the luminaire:  
AC Line Cord  
Power Cable  
(25.9812.0902.5)  
(2) Hanging Bracket Assemblies  
-- with Mega-Claw Truss Hook  
(21.9812.0863)  
Bad Boy Luminaire  
(20.9812.0001)  
(2) Safety Cables  
(22.9620.0194)  
Figure 1-1: Bad Boy Luminaire Included Items  
Replacement Items and Accessories  
The following items can be ordered from PRG. (Please order by PRG part number.)  
PRG P/N  
Accessory  
21.9812.0863  
22.9620.0194  
23.9623.0177  
25.9812.0902.5  
28.9812.0688  
71.2566.1200.0  
Bad Boy Hanging Bracket Assembly  
Safety Cable Assembly  
DMX Termination Connector  
AC Line Cord 2.5' 14/3 L6-20 Cable Assembly  
Bad Boy Follow Spot Handles and Mounts Kit  
Philips MSR Gold™ FastFit Lamp  
02.9812.0001C  
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BAD BOY™ SPOT LUMINAIRE USER MANUAL  
Major Components and Controls  
The following illustration shows the external luminaire components and controls.  
Hanging Bracket Assembly (2) -  
Allows luminaire to be mounted on truss pipe.  
A
C
TIVE ONL  
Y
WE  
H
N FXITURE  
ISP ED  
O
W
ER  
AC IN  
200 -240 AC  
V
THR  
U
COMM  
Upper Enclosure -  
DM  
X
ETHERNET  
50 60 Hz  
15A Max  
/
IN  
Houses power supply, ballast, and  
provides Data In and Thru, and AC  
power connections. Also houses the  
Menu Touchscreen (see detail below).  
Yoke Assembly -  
Houses Master Control Board (MCB) .  
Head Assembly -  
Houses Color, Gobo, Zoom, Iris,  
Frost, and Strobe mechanisms.  
FRONT VIEW  
Front Lens -  
8-inch diameter front lens.  
Upper Enclosure Detail  
Menu Touchscreen -  
Used to configure  
luminaire address  
and other options.  
Also, provides status  
information and  
testing.  
Ethernet Thru  
DMX512 Thru  
ACTIVE ON LY  
WHEN FIXTURE  
IS POWERED  
LAMP  
INFO  
01:34  
hrs  
125  
34C  
AC IN  
200 -240 VAC  
temp  
TEST  
THRU  
1400w  
COMM  
CONFIG  
addr  
COMM  
Neutrik® AC  
Power Connector  
DMX  
ETHERNET  
DMX  
OK  
043  
univ  
A
STATUS  
50 / 60 Hz  
15A Max  
Comm LED  
IN  
Battery Wake Switch *  
DMX512 Input  
Ethernet Input  
* Not available on all units  
Figure 1-2: Bad Boy Luminaire External Components and Controls  
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2.  
Installation  
This chapter contains instructions for installing the luminaire. It includes instructions for  
connecting power and data, along with instructions for powering up the luminaire for the first time  
and addressing it within your system.  
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BAD BOY™ SPOT LUMINAIRE USER MANUAL  
Power and Data Cabling Requirements  
Power  
The Bad Boy™ Spot Luminaire requires standard AC power distribution from 200-240 VAC, 50/60  
Hz, 15A maximum. The upper enclosure provides a Neutrik® connector for power input. Use the  
provided AC Line Cord Cable Assembly (25.9812.0902.5) to connect power.  
ACTIVE ON LY  
WHEN FIXTURE  
IS POWERED  
LAMP  
INFO  
TEST  
01:34  
hrs  
125  
34C  
AC IN  
200 -240 VAC  
temp  
THRU  
1400w  
COMM  
CONFIG  
addr  
COMM  
Neutrik® AC  
DMX  
ETHERNET  
DMX  
043  
Power Connector  
univ  
A
STATUS  
50 / 60 Hz  
15A Max  
OK  
IN  
Figure 2-1: Power Input Connector  
Refer to "AC Line Current / Power vs. Voltage" on page 83 for details on power consumption at  
various voltages.  
Data  
DMX512 Cables  
The Bad Boy Luminaire is equipped with two, 5-pin XLR connectors for DMX IN and DMX THRU  
(out) applications. DMX IN requires a 5-pin, female XLR connector and DMX THRU requires a 5-  
pin, male XLR connector. When purchasing or constructing data cables, it is important that not only  
the correct cable type be used, but also quality cable to ensure a reliable DMX512 system. Your  
cabling should meet the following USITT DMX specification requirements:  
Suitable for use with EIA485 (RS485) operation at 250k baud.  
Characteristic impedance 85-150 ohms, nominally 120 ohms.  
Low capacitance.  
Two twisted pairs.  
Foil and braid shielded.  
24 AWG minimum gauge for runs up to 1000 feet (300m).  
22 AWG minimum gauge for runs up to 1640 feet (500m).  
Note: Microphone type cables and other general purpose, two-core audio or signal cables are not  
suitable for use with DMX512.  
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INSTALLATION : POWER AND DATA CABLING REQUIREMENTS  
2
The XLR 5-pin connectors should be wired as follows:  
Pin/Wire Code to XLR Connectors  
DMX Thru  
Pin 1  
Pin 2  
Pin 3  
Pin 4  
Pin 5  
DMX In  
Cable Pinout  
Cable Pinout  
Foil &  
Braided  
Shield  
1st  
2nd  
conduc-  
tor of 1st  
twisted  
pair  
1st  
conduc-  
torof2nd  
twisted  
pair  
2nd  
conduc-  
torof2nd  
twisted  
pair  
conduc-  
tor of 1st  
twisted  
pair  
1
5
5
1
2
4
4
2
3
3
Male Conn  
Data (-)  
Data (+)  
Data (-)  
Data (+)  
Female Conn  
Note: Refer to the USITT Recommended Practice for DMX512 guide for additional information  
regarding DMX512 systems. See "Additional Documentation" on page 1.  
Recommended Cable Types/Manufacturers  
These are only a few of the suitable cable types. Any quality EIA485, twisted pair, 120 ohm, shielded  
cable will also work.  
Table 2-1: Recommended Cable Types  
Type  
Pairs  
Jacket  
AWG  
Use  
Temp (F)  
ZΩ  
Belden Cables  
1215A  
1269A  
8102  
2
2
2
2
2
2
2
2
2
2
2
2
2
2
150  
100  
100  
120  
100  
100  
100  
100  
100  
100  
100  
100  
100  
120  
PVC  
PTFE  
PVC  
26  
22 (Solid)  
24  
IBM Type 6 Office cable  
High Temp, Plenum cable  
UL2919  
75  
200  
80  
8132  
PVC  
28  
UL2919  
80  
8162  
PVC  
24  
UL2493  
60  
82729  
88102  
89696  
89729  
89855  
9729  
PTFE  
PTFE  
PTFE  
PTFE  
PTFE  
PVC  
24  
High Temp, Plenum cable  
High Temp, Plenum cable  
High Temp, Plenum cable  
High Temp, Plenum cable  
High Temp, Plenum cable  
UL2493  
200  
200  
200  
200  
200  
60  
24  
22  
24  
22  
24  
9804  
PVC  
28  
UL2960  
60  
9829  
PVC  
24  
UL2919  
80  
9842  
PVC  
24  
UL2919  
80  
Proplex Cables  
PC224P  
PC224T  
PC226T  
2
2
3
110  
110  
110  
Polyurethane  
PVC  
22  
22  
22  
Heavy Duty and Portable  
UL2464  
105  
105  
PVC  
UL2464  
* Characteristic Impedance  
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BAD BOY™ SPOT LUMINAIRE USER MANUAL  
DMX512 Male Termination Connector  
A male XLR DMX512 termination connector is required at the last  
luminaire (or "far end of the line") to prevent signal reflections. Signal  
reflections may cancel out the signal at certain line lengths, resulting in  
errors. The terminator is also necessary for software downloads and  
running tests on multiple luminaires. To construct your own connector,  
you will need the following components:  
1
5
2
4
3
Solder resistor  
across pins 2 & 3  
5-pin, male XLR connector.  
120 ohm resistor.  
Note: A male termination connector is also available as an accessory from PRG. See "Replacement  
Ethernet Cables  
The Bad Boy Luminaire is equipped with two RJ-45 type connectors for Ethernet input/output.  
Ethernet cabling should follow these guidelines:  
Ethernet cable assemblies must match the CAT5e specification.  
Regular or crossover cables are acceptable.  
Both EtherCon® and RJ-45 connectors are acceptable.  
12  
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INSTALLATION : INSTALLATION PROCEDURES  
2
Installation Procedures  
Unpacking and Attaching Hanging Brackets  
The Bad Boy™ Spot Luminaire can be hung horizontally or vertically from any structure designed to  
accommodate the load of this moving luminaire. Two provided Hanging Bracket Assemblies  
(21.9812.0863) are used to attach the luminaire to a truss pipe. The Hanging Brackets consist of a pre-  
assembled bracket with a Mega-Claw Truss Hook.  
To unpack and attach brackets:  
Step 1. Unlatch and remove case lid (Figure 2-2).  
Step 2. Remove Power Cord, Safety Cables, and Hanging Brackets from case.  
Step 3. Tilt luminaire enclosure upright as shown.  
Step 4. Install Hanging Brackets as follows:  
a. Choose orientation. Brackets may be attached in one of four positions. Refer to Figure  
2-3 for a diagram of the orientation options.  
b. Orient Hanging Bracket in desired direction over two attachment buttons on bottom of  
upper enclosure (Figure 2-2).  
c. Place Hanging Bracket down over buttons and slide until bracket locks into place (you  
will hear a "click" when bracket is locked).  
Case  
Hanging Bracket (2)  
Power Cord  
Safety Cable (2)  
Figure 2-2: Opening Case and Attaching Hanging Brackets  
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BAD BOY™ SPOT LUMINAIRE USER MANUAL  
2-Point Hang  
3-Point Hang *  
* Requires three brackets.  
Figure 2-3: Hanging Bracket Orientations  
Standard Hang  
WARNING: The luminaire is heavy. Use caution when lifting.  
WARNING: Two safety cables and at least two truss hooks should be used in all hang configurations.  
Truss Pipe  
To install in standard 2-point hang:  
Step 1. Unpack case and attach Hanging  
Brackets. Refer to "Unpacking and  
Step 2. Roll case to mounting location as  
required (Figure 2-4).  
Step 3. Using two people, carefully lift  
luminaire into mounting position.  
Step 4. Secure in place by tightening Truss  
Hook wing bolts (Figure 2-5).  
Ensure that luminaire is fully  
supported.  
Step 5. Feed safety cables through  
mounting bracket slots and secure  
around pipe as shown in Figure 2-5.  
Figure 2-4: Removing Luminaire From Case  
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INSTALLATION : INSTALLATION PROCEDURES  
2
Step 6. Connect power and data cables according to "Connecting Power and Data" on page 19.  
Two (2) Safety Cables MUST be used  
for all hanging installations and may  
be required by local codes.  
Safety cables and input  
pigtail cable must be dressed  
to avoid interference with  
luminaire motion.  
30"  
(762 mm)  
Square tube or round  
pipe. Minimum  
outside dimension for  
pipe or tube is 1 inch  
(2.54 cm). Maximum  
outside dimension is  
2 inches (5.08 cm)  
15.6"  
(396mm)  
39.125"  
(994 mm)  
POSITIONING:  
Can be mounted in any orientation.  
SPACING:  
13.5"  
(343 mm)  
Hangs on 30 inch (762 mm) centers.  
WEIGHT:  
167 lbs (75.8 kg) - includes clamps and rails  
Figure 2-5: Standard Hanging Configuration and Dimensions  
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BAD BOY™ SPOT LUMINAIRE USER MANUAL  
Vertical "Yoke Out" Hang  
The Bad Boy™ Spot Luminaire can be hung in a vertical position, if required. In this configuration,  
the luminaire should be positioned so that the interface panel (display) is facing downward for ease of  
programming.  
WARNING: The luminaire is heavy. Use caution when lifting.  
WARNING: The vertical configuration requires 3 people to hang and secure the luminaire.  
WARNING: Two safety cables and at least two truss hooks should be used in all hang configurations.  
To install in vertical hang:  
Step 1. Orient Hanging Brackets as shown in  
Step 2. Place Hanging Bracket down over  
buttons and slide until bracket locks  
into place (you will hear a "click"  
when bracket is locked).  
CAUTION: Hanging Brackets must be  
installed in the orientation shown in Figure 2-6  
so that the interface panel (display) will face  
downward.  
Step 3. Roll case to mounting location as  
required (Figure 2-7).  
Step 4. Using two people, carefully lift  
luminaire into mounting position so  
that display is facing downward.  
Figure 2-6: Attaching Hanging Brackets  
Step 5. Using a third person, secure in place  
by tightening Truss Hook wing bolts.  
Ensure that luminaire is fully supported.  
Step 6. Feed safety cables through mounting bracket slots and secure around pipe.  
Step 7. Connect power and data cables according to "Connecting Power and Data" on page 19.  
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INSTALLATION : INSTALLATION PROCEDURES  
2
Remove Luminaire From Case  
1
Vertical  
Truss  
Attach to Vertical Truss  
2
Wing Bolt  
a) Using two people, carefully lift  
luminaire into mounting position so that  
display is facing downward.  
b) Using a third person,  
secure in place by  
tightening Truss Hook  
wing bolts.  
Display  
Vertical  
Truss  
UP  
Figure 2-7: Vertical "Yoke Out" Hanging Configuration  
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BAD BOY™ SPOT LUMINAIRE USER MANUAL  
Standing Position  
The Bad Boy™ Spot Luminaire can also be used in a standing position. Be sure that the floor or stage  
will accommodate the load of this moving luminaire.  
To install in a standing position:  
Step 1. Unlatch and remove case lid (Figure 2-8).  
Step 2. Remove Power Cord and Safety Cables from case.  
Step 3. Tilt case upright as shown. Use grips on bottom of case to assist in tilting upward.  
Step 4. Carefully remove luminaire from case and place in standing position.  
Step 5. Connect power and data cables according to "Connecting Power and Data" on page 19.  
Case  
1
Power Cord and  
Safety Cables  
Case  
Grips  
2
3
4
Figure 2-8: Standing Position  
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INSTALLATION : INSTALLATION PROCEDURES  
2
Connecting Power and Data  
The Bad Boy™ Spot Luminaire may be controlled by DMX512 or Ethernet. The control inputs are  
located at the upper enclosure connector panel.  
DMX512 Thru  
Ethernet Input/Output  
ACTIVE ON LY  
WHEN FIXTURE  
IS POWERED  
LAMP  
INFO  
01:34  
hrs  
125  
34C  
AC IN  
200 -240 VAC  
temp  
TEST  
THRU  
1400w  
COMM  
CONFIG  
addr  
COMM  
Neutrik® AC  
Power Connector  
DMX  
ETHERNET  
DMX  
OK  
043  
univ  
A
STATUS  
50 / 60 Hz  
15A Max  
IN  
DMX512 Input  
Ethernet Input/Output  
Figure 2-9: Data Connections  
Observe the following guidelines when setting up the system:  
The DMX512 Thru port remains active even if the luminaire is not powered up.  
A maximum of 32 luminaires may be connected in any one DMX512 or Ethernet data link.  
However, note that the maximum limit applies to the luminaire "daisy-chain" only. Your system or  
console may require fewer luminaires on a single data link path. Consult your console  
documentation for more information.  
The Ethernet ports are not assigned as either In or Thru as the DMX512 ports are assigned.  
Ethernet can be connected in any configuration.  
Standard "star" topology should be used with Ethernet configurations. DO NOT create a "ring"  
with Ethernet.  
CAUTION: The Ethernet ports are connected to an internal switch. If power is disconnected to the  
luminaire, the switch will go off, therefore cutting communication to downstream luminaires.  
Power is provided by the AC Line Cord Cable Assembly (25.9812.0902.5) connected to the Neutrik®  
power input connector. There is no power on/off switch.  
Note: Refer to "Comm LED Operation" on page 22 for more details about the Comm LED.  
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BAD BOY™ SPOT LUMINAIRE USER MANUAL  
To connect power and data:  
Step 1. Connect data cable (DMX512 or Ethernet) from console to appropriate input connector at  
first luminaire in chain (Figure 2-10).  
Step 2. If required, connect additional data cables from appropriate thru connectors to input  
connectors of remaining luminaires in chain.  
Step 3. For DMX512 systems: At last luminaire in chain, install male termination connector at  
DMX512 THRU connector. (Luminaires and other devices on the same DMX512 chain may  
not function properly without termination.) Refer to "DMX512 Male Termination  
Step 4. At each luminaire, connect AC Line Cord Cable Assembly from power input source.  
Step 5. Dress and secure all cables so that they will not interfere with luminaire head or yoke  
movement.  
DMX512 Daisy-Chain  
Termination  
Connector  
DMX512 Thru  
DMX512 Thru  
ACIN  
200 -240 VAC  
ACIN  
200 -240VAC  
ACIN  
200 -240 VAC  
THRU  
IN  
THRU  
IN  
THRU  
IN  
COMM  
COMM  
COMM  
DMX  
ETHERNET  
DMX  
ETHERNET  
DMX  
ETHERNET  
50 / 60 Hz  
15AMax  
50/ 60Hz  
15AMax  
50 / 60 Hz  
15AMax  
Power In  
Power In  
Power In  
DMX512 In  
Ethernet Daisy-Chain *  
Ethernet  
Ethernet  
ACIN  
200 -240 VAC  
ACIN  
200 -240VAC  
ACIN  
200 -240 VAC  
THRU  
THRU  
IN  
THRU  
IN  
COMM  
COMM  
COMM  
DMX  
ETHERNET  
DMX  
ETHERNET  
DMX  
ETHERNET  
50 / 60 Hz  
15AMax  
50/ 60Hz  
15AMax  
50 / 60 Hz  
15AMax  
IN  
Power In  
Power In  
Power In  
Ethernet  
* The Ethernet ports are not assigned as either In or Thru as the DMX512 ports are. Ethernet can be  
connected in any configuration.  
Figure 2-10: Connecting Power and Data Cables  
Note: If control data is active on both XLR and Ethernet connections, the fixture will follow the  
DMX512 commands coming from the XLR.  
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INSTALLATION : POWER UP AND BASIC SETUP PROCEDURES  
2
Power Up and Basic Setup Procedures  
Powering Up the Luminaire  
When AC power is applied, the luminaire will begin a calibration sequence which moves its pan, tilt,  
and all beam control mechanisms. After calibration, the luminaire head will either stop at its "home"  
position (which positions the pan axis at mid-rotation and the head parallel to the yoke with the lens  
pointing away from the luminaire upper enclosure) or move to its current DMX-defined position if  
DMX512 data is present. The beam control mechanisms will also move to their "home" or DMX-  
defined positions. The lamp is set to OFF in the default mode.  
The luminaire also contains an on-board battery so that it can be addressed and configured without  
being connected to main power (refer to "On-Board Battery" on page 31).  
CAUTION: Before applying power, be sure the luminaire is hung or positioned so that the head and  
yoke can move freely without restriction. Refer clearances in Figure 2-5 on page 15.  
CAUTION: If luminaire is operated without yoke leg covers in place, pan problems will occur.  
To power up:  
Step 1. At each luminaire, connect power. Allow luminaire to complete its calibration sequence.  
Step 2. For normal power up, the Menu Touchscreen "Home" screen will display Status OK. The  
Home screen will also display the luminaire’s DMX address and lamp information.  
Step 3. Check Comm LED for proper operation. Refer to "Comm LED Operation" on page 22.  
Step 4. To strike lamp, send appropriate command from console or follow steps provided in  
Home Screen  
ACIN  
200 -240 VAC  
TH RU  
COMM  
DMX  
ETHERNET  
50 / 60 H z  
5A Max  
IN  
1
Figure 2-11: Menu Touchscreen at Power Up  
Note: Refer to "Menu System" on page 30 for more information about the Menu Touchscreen.  
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Comm LED Operation  
The Comm LED - located on the upper enclosure connector  
panel - indicates system control status. This can be used  
determine if the luminaire is receiving a control signal. LED  
indications are as follows:  
LAMP  
INFO  
TEST  
01:34  
hrs  
125  
34C  
temp  
THRU  
1400w  
COMM  
CONFIG  
addr  
COMM  
DMX  
DMX  
043  
Green - The Comm LED will light green if either DMX  
or Ethernet control is present. Note that if both valid  
DMX and Ethernet control are being received, DMX  
control will take precedence.  
univ  
A
STATUS  
OK  
IN  
Red - The Comm LED will light red if no DMX or  
Comm LED  
Ethernet is present.  
Figure 2-12: Comm LED  
Bypassing Calibration  
If the menu screen is touched (in the center) and held during startup, the  
luminaire will present a menu that provides the option to bypass  
calibration. This feature allows the luminaire to skip the calibration  
sequence so that it can be powered up in the case for configuration  
purposes.  
To bypass calibration:  
Step 1. Connect power to luminaire.  
Step 2. At startup, touch center of menu screen and hold until Bypass  
Calibration menu appears.  
Step 3. Press Yes to bypass calibration. (The menu will  
automatically dismiss if no selection is made within 5  
seconds.)  
Step 4. Proceed with programming of starting address or other options.  
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INSTALLATION : POWER UP AND BASIC SETUP PROCEDURES  
2
Setting a Starting Address  
The method for setting a DMX starting address is the same whether the luminaire is being controlled  
by DMX512 or Ethernet (Art-Net). The only difference is that the Home screen will display the Comm  
as either "DMX" or "ETH" depending on the control input.  
The DMX starting address is programmed at the Menu Touchscreen. The luminaire retains its address  
even if power is removed.  
Note: Refer to your console operating instructions for specific information regarding its addressing  
requirements.  
DMX Comm  
The starting address for DMX512 systems is programmed using the CONFIG menu.  
To program a starting address:  
Step 1. At Home screen, press CONFIG panel.  
Step 2. At Configuration screen, press DMX ADDRESS panel.  
Step 3. At numeric keypad, enter new starting address and press ENTER.  
Control Input Type  
Figure 2-13: Setting Starting Address (DMX Control)  
Note: Refer to "Menu System" on page 30 for more information about the Menu Touchscreen.  
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BAD BOY™ SPOT LUMINAIRE USER MANUAL  
Ethernet (Art-Net) Comm  
The starting address for Ethernet (Art-Net) systems is programmed using the CONFIG menu.  
To program a starting address:  
Step 1. At Home screen, press CONFIG panel.  
Step 2. At Configuration screen, press DMX ADDRESS panel.  
Step 3. At numeric keypad, enter new starting address and press ENTER.  
Control Input Type  
Figure 2-14: Setting Starting Address (Ethernet Control)  
To select an Art-Net universe:  
If using Ethernet control, a universe must be selected in addition to the DMX address. The universe  
can be selected and displayed in either alphabetic or numeric mode (using the UNIV FORMAT  
screen). The alpha mode is useful to differentiate universes from DMX addresses and is the standard  
on Virtuoso® control systems. In alpha mode, the valid universes are A-JE, selected from the  
alphabetic keypad (as shown below). If in numeric mode, the valid universes are 0-255, selected from  
the numeric keypad.  
Figure 2-15: Selecting a Universe (Ethernet Control)  
Note: Refer to "Menu System" on page 30 for more information about the Menu Touchscreen.  
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INSTALLATION : POWER UP AND BASIC SETUP PROCEDURES  
2
Starting the Lamp  
The lamp can be started (turned on) via console command or at the luminaire itself by using the Menu  
Touchscreen.  
To start lamp using Menu Touchscreen:  
Step 1. At Home screen, press LAMP panel.  
Step 2. At Lamp screen, current lamp status (ON/OFF) will be displayed. Press START to bring up  
YES/NO options.  
Figure 2-16: Starting the Lamp  
Step 3. Press YES to start lamp.  
Lamp Operation Settings  
The luminaire can also be configured to power up with its lamp on or off, and the maximum lamp  
power level can be set via the Lamp screen. For details about all lamp configuration options, refer to  
Lamp Warm-Up  
By default, the lamp is configured for a 3 minute warm-up period at 840W. To override this setting, use  
the control channel options (refer to "Control Channels" on page 41).  
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BAD BOY™ SPOT LUMINAIRE USER MANUAL  
Configuring Comm Loss Setting  
The Communication screen includes a "Comm Loss" setting. This setting will configure how long to  
wait before the fixture fades to black upon loss of comm data.  
To configure the Comm Loss setting:  
Step 1. At Communication screen, press COMM LOSS.  
Step 2. Set Trigger Fade After to none, 30 seconds or 60 seconds.  
Step 3. Exit Communication screen.  
Configuring Universe, Comm, and Other Options  
Other luminaire configurations can be set using the menu screens available at the Menu Touchscreen.  
Refer to "Menu System" on page 30 for complete instructions on using these features.  
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INSTALLATION : ACCESSORY OPTIONS  
2
Accessory Options  
Follow Spot Operation  
The Bad Boy™ Luminaire may also be used as a follow spot fixture. A Follow Spot Handles Kit  
(28.9812.0688) is available for this purpose. The kit includes three handles so that follow spot  
operation may be accomplished from the side of the fixture (using the two side handles) or from the  
rear of the fixture (using the two rear handles). When operating as a follow spot, the pan/tilt should be  
configured for "free" movement (refer to "Enabling Pan/Tilt Free Mode" on page 28).  
To install follow spot handles:  
Step 1. At Head Cover, remove two 8-32 x 3/8" PPB screws as shown in Figure 2-17.  
Step 2. Install one Front Mount and two Rear Mounts using supplied hardware.  
Rear Handle Mount  
Front Handle Mount  
(10.9812.0689)  
10-32 x 5/8" SCB Screw  
(53.6515.0625.0)  
(10.9812.0688)  
8-32 x 5/8" SHCS Screw (2)  
(53.6696.0625.0)  
8-32 x 3/8" PPB Screw (2)  
Figure 2-17: Installing Follow Spot Handles - Step 1  
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BAD BOY™ SPOT LUMINAIRE USER MANUAL  
Step 3. For each Handle Assembly, feed Lanyard through yoke handle, then feed Handle through  
loop as shown in Figure 2-18.  
Step 4. Thread Handles into Handle Mounts.  
Yoke Handle  
Lanyard  
Follow Spot  
Handle Assembly  
Figure 2-18: Installing Follow Spot Handles - Step 2  
Enabling Pan/Tilt Free Mode  
At Pan/Tilt Menu:  
A "Free" mode is available at the Pan/Tilt Menu screen so that the  
luminaire may be used as a follow spot fixture.  
The FREE panel displays the current "free" setting. Press to bring  
up Yes/No options. Yes will enable "free" control, which allows the  
luminaire to be used as a follow spot.  
Refer to "Pan/Tilt Screen" on page 35 for additional information  
about the Pan/Tilt Menu items.  
Using Control Channels:  
The Free mode may also be enabled/disabled using control  
channels. Refer to "Control Channels" on page 41.  
Pan/Tilt Screen  
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3.  
Operation  
This chapter contains instructions for using the Menu Touchscreen and controlling the luminaire  
by DMX512.  
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BAD BOY™ SPOT LUMINAIRE USER MANUAL  
Menu System  
Using the Menu Touchscreen  
The menu system is a set of software screens used to configure, address, report status, and test the  
luminaire. These functions are controlled at the Menu Touchscreen as shown in Figure 3-1.  
ACTIVE ON LY  
WHEN FIXTURE  
IS POWERED  
LAMP  
INFO  
TEST  
01:34  
hrs  
125  
34C  
AC IN  
200 -240 VAC  
temp  
THRU  
1400w  
COMM  
CONFIG  
addr  
COMM  
Menu Touchscreen -  
Used to configure  
luminaire address  
and other options.  
Also, provides status  
information and  
testing.  
DMX  
ETHERNET  
DMX  
043  
univ  
A
STATUS  
50 / 60 Hz  
15A Max  
OK  
IN  
Figure 3-1: Menu Touchscreen  
Color Codes  
The menu screens are color coded as follows:  
Blue - function control screens. These are configurable functions which will open a sub-menu  
when touched.  
Green - informational screens. These display status info and will not open further menus when  
touched.  
Red - important control screens. These are configurable functions which will open a sub-menu  
when touched. Activating these functions will affect important luminaire settings.  
Navigation  
To navigate the menus, press the blue or red areas of the touchscreen.  
Screen Saver Mode  
The menu will automatically return to the Home screen, from a sub-menu, if inactive for 45 seconds.  
The display will go into screen saver mode (backlight off) if inactive for five minutes.  
The menu will automatically jump to the Status screen and wake up the display when a mechanism  
status changes (error, calibration, etc.).  
Bypass Calibration  
If the menu screen is touched (in the center) and held during startup, the luminaire will present a menu  
that provides the option to bypass calibration. This feature allows the luminaire to skip the calibration  
sequence so that it can be powered up in the case for configuration purposes. (Refer to "Bypassing  
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3
OPERATION : MENU SYSTEM  
On-Board Battery  
The luminaire contains an on-board battery so that it can be addressed and configured without being  
connected to main power.  
Some Bad Boy™ luminaires also have a Battery Wake Switch located below the Comm LED. This  
momentary switch will engage the on-board battery. While the switch is depressed, the menu interface  
comes up allowing you to set the DMX address and other configuration changes without applying  
power to the unit. The motorized functions are automatically disabled when under battery control.  
ACTIVE ON LY  
WHEN FIXTURE  
IS POWERED  
LAMP  
INFO  
TEST  
01:34  
hrs  
125  
34C  
AC IN  
200 -240 VAC  
temp  
THRU  
1400w  
COMM  
CONFIG  
addr  
COMM  
DMX  
ETHERNET  
DMX  
043  
univ  
A
STATUS  
50 / 60 Hz  
15A Max  
OK  
IN  
Battery Wake Switch *  
* Not available on all units  
Figure 3-2: Battery Wake Switch  
Note: The Battery Wake Switch is not available on all units.  
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BAD BOY™ SPOT LUMINAIRE USER MANUAL  
Menu System Overview  
The menu system consists of a  
hierarchy of menu levels as shown  
in Figure 3-3. Sub-menus,  
options, and alpha/numeric  
keypads may be accessed by  
pressing the blue and red areas of  
these main screens. Pressing  
EXIT will return to the previous  
screen.  
Home  
- Lamp  
- Config  
- Info  
- Test  
- Comm  
- Status  
Lamp  
Pan/Tilt  
- Lamp Hours  
- Strikes  
- Invert Pan  
- Invert Tilt  
- Swap Pan/Tilt  
- Free  
When power is applied to the  
luminaire, the Menu Touchscreen  
will display an initialization  
screen during calibration. After  
calibration is complete, the Home  
screen will be displayed. Refer to  
in-depth explanation of each menu  
screen and its functions.  
- Maximum Power  
- Power On  
- Start/Douse  
- Temperature  
- Fans  
- Lock Pan  
- Lock Tilt  
Recalibrate  
- ALL  
Configuration (Config)  
- Display  
- Pan/Tilt  
- Zoom  
- Reset Defaults  
- Pan/Tilt  
- Colors  
- Gobos  
- Zoom Fast/Focus  
- DMX/ETH Address  
- Universe  
- Dimmer/Strobe  
Disable  
- Universe Format  
- ALL  
Information (Info)  
- Run Time  
- Pan/Tilt  
- Zoom  
- Software Version  
- Fixture Hours  
- Crossload SW  
- Wheels  
Mech Tests  
- Pan  
Test  
- Tilt  
- Re-Calibrate  
- Re-Calibrate ALL  
- Disable  
- Dimmer  
- Strobe  
- Cyan  
- Mechanical Test  
- Clean Lenses  
- Group Test  
- Yellow  
- Magenta  
- Designer  
- Gobo 1  
- Index 1  
- Gobo 2  
- Index 2  
- Zoom  
Communication (Comm)  
- Control  
- Info  
Status  
- Iris  
- Mechanisms  
- Log  
- Frost  
Figure 3-3: Menu System Overview  
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3
OPERATION : MENU SYSTEM  
Menu Details  
Home Screen  
The Home screen consists of several sections (referred to here as "panels") which provide status and  
configuration information. Pressing the panels on the touchscreen will open the applicable sub-menus.  
LAMP Panel  
Lamp Status - displays lamp on/off status, hours, temperature  
and power level. The lamp icon color indicates status of lamp: off  
= gray icon, on = yellow icon (shown in example at right), error =  
red icon.  
Power Level - displays current APS command: 700-1400 watt.  
Lamp Hours - displays total lamp hours. Lamp hours are shown  
in green if under threshold, yellow at 750 hours, and red at 900  
hours. It is mandatory that the lamp be changed before 900  
hours.  
Temperature - displays luminaire head temperature. The  
temperature is shown in green if under limit, yellow if close to  
the limit, and red if over the limit.  
Home Screen  
Press panel to open Lamp Screen.  
CONFIG Panel  
Address - displays current DMX512 address 001-470.  
Universe - displays current Art-Net universe (alpha A-JE or numeric 0-255), if Art-Net is present.  
Press panel to open Configuration Screen.  
INFO Panel  
Run Time - displays current run time in hours:minutes format.  
Press panel to open Information Screen.  
TEST Panel  
Press panel to open Test Screen.  
COMM Panel  
Comm - displays currently active input protocol: ETH (green), DMX (green) or NONE (red).  
Press panel to open Communication Screen.  
STATUS Panel  
Status - displays fixture status: CAL (yellow), OK (green), or ERR (red).  
Press panel to open Status Screen.  
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Lamp Screen  
Lamp Hours- displays total lamp hours. Lamp hours are shown in  
green if under threshold, yellow at 750 hours, and red at 900 hours. It  
is mandatory that the lamp be changed before 900 hours. Press to  
bring up Reset Lamp Hours Yes/No options.  
Strikes - displays number of times the lamp has been struck.  
Max Power - sets maximum power limit. Press to bring up 900/1200/  
1400 options. (This setting is also accessible from the Control  
Channel. Refer to page 41.)  
Power On - sets option to strike lamp automatically upon power up.  
Press to bring up Start/Wait options.  
Start/Douse - displays current lamp status and power setting. Press  
START/DOUSE to bring up YES/NO options (depending on current  
lamp state).  
Lamp Screen  
Temp - displays head temperature in Celsius and Fahrenheit. The temperature is shown in green if  
under limit, yellow at 65°C, and red at 75°C. At 75°C the lamp will douse.  
Fans - displays fan status as OK if all fans are running, or ERR (red) if any of the luminaire’s fans  
are not running.  
Press EXIT to return to Home Screen.  
Configuration Screen  
Display - configures orientation of the Menu Touchscreen. Press to  
bring up Auto/Up/Down options.  
Reset Defaults - resets all configuration settings and address to  
default values. Press to bring up "Reset All Defaults" Yes/No options.  
(Refer to following page for a list of the default settings.)  
Pan/Tilt - displays summary of pan/tilt settings:  
lock = pan or tilt is locked.*  
swap = pan/tilt is swapped.  
invert = pan or tilt is inverted.  
free = "free" control is enabled (for operating fixture as a follow spot).  
Press to bring up Pan/Tilt Screen.  
Configuration Screen  
Zoom Fast/Focus - option which allow the zoom to move as fast as  
possible, or to move a little slower and retain focus while zooming.  
DMX Address - displays current DMX512 address. Press to bring up numeric keypad for inputing  
the address.  
Universe - displays current universe. Press to bring up alpha keypad or numeric keypad, based on  
universe format selection.  
Universe Format - displays alpha/numeric universe format. Press to bring up Alpha/Numeric  
options.  
Press EXIT to return to Home Screen.  
34  
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3
OPERATION : MENU SYSTEM  
* When Pan and/or Tilt are locked, it prevents the fixture from moving when the power is  
reset. For example, if a fixture is placed within a piece of scenery that could interfere with  
Pan and Tilt calibration, they can be locked so that only the internal mechanisms calibrate.  
Default Settings:  
Address: 001  
P/T: unlocked  
Lamp Setting: 1400W  
Lamp Power Up: wait  
Zoom: normal  
Universe: A  
P/T: standard  
(not inverted or swapped)  
Universe Setting: alpha  
Display: auto  
Pan/Tilt Screen  
Invert Pan / Invert Tilt - displays current invert settings.  
Press to bring up Invert Yes/No options. When inverted, pan/  
tilt will move in the opposite direction.  
Swap - displays current swap setting. Press to bring up Swap  
Pan/Tilt Yes/No options. When swapped, the pan channel will  
control tilt and vice versa.  
Free - displays the current "free" setting. Press to bring up Yes/  
No options. Yes will enable "free" control, which allows the  
luminaire to be used as a follow spot. (Also refer to "Follow  
Lock Pan/Tilt - displays current lock setting. Press to bring up  
Lock Yes/No options. When locked, mechanism will not  
release brake or calibrate, only remain in its fixed position.  
Pan/Tilt Screen  
Press EXIT to return to Lamp Screen.  
Note: Pan/Tilt will default to its last setting.  
Information Screen  
Run Time - displays current run time in hours:minutes format.  
Software Version - displays software date and time stamp, and  
software version name.  
Fixture Hours - displays total number of hours that the fixture has  
been operated.  
Crossload SW - allows the luminaire to send its software version out  
over the DMX512 and Ethernet lines to other connected luminaires in  
the daisy-chain. (See "Software Crossload" on page 57 for more  
explanation of this function.)  
Press EXIT to return to Home Screen.  
Information Screen  
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Communication Screen  
Control - displays current DMX512 control values. Values will be  
highlighted in green when changing.  
Info - displays current source (DMX512 or Art-Net/Ethernet),  
number of bytes in the frame, update rate, and universe number (if  
Art-Net).  
Comm Loss - configures how long to wait before the fixture fades to  
black upon loss of comm data. Press COMM LOSS to bring up "Set  
Trigger Fade After" option. Set to none, 30 seconds or 60 seconds.  
Press EXIT to return to Home Screen.  
Communication Screen  
Status Screen  
Mechanisms - displays mechanism status. Mechanism names will be  
shown in yellow while calibrating, then change to green if okay or red  
if an error exists. Press to bring up Recalibration Screen.  
Log - displays system status log. The log entries are stored in  
persistent memory and are retained through power down. Use  
touchscreen arrows to scroll up or down. Press CLR to bring up Clear  
Log Yes/No options.  
Press EXIT to return to Home Screen.  
Status Screen  
36  
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3
OPERATION : MENU SYSTEM  
Test Screen  
Re-Cal - press to bring up Recalibration Screen. (During  
recalibration, intensity goes out until all mechanism calibrations are  
complete and back in position, then fades in.)  
Re-Call ALL - press to bring up Re-Cal ALL Yes/No options.  
Disable - press to bring up Disable Screen.  
Mech Test - press to bring up Mechanical Test Screen. (See  
"Mechanical Test" on page 53 for more explanation of this screen.)  
Clean Lenses- press to position lenses so that all surfaces may be  
cleaned with a cloth. (Note that pressing the button does not actually  
clean the lenses.)  
Group Test - allows multiple Bad Boy luminaires to be run through a  
configurable test sequence when chained together via DMX512 or  
Ethernet. (See "Group Test" on page 54 for more explanation of this  
screen.)  
Test Screen  
Press EXIT to return to Home Screen.  
Test Sub-Menu Screens  
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DMX512 Operation  
Channel Mapping  
Table 3-1: DMX512 Channel Mapping  
Channel  
1
Function  
Intensity - Hi Byte  
Intensity - Lo Byte  
Pan - Hi Byte  
Default  
Snap  
N
N
N
N
N
N
N
N
Y
Refer To Additional Table...  
0
2
0
3
127 (32767)  
4
Pan - Lo Byte  
255  
5
Tilt - Hi Byte  
127 (32767)  
6
Tilt - Lo Byte  
255  
7
Cyan - Hi Byte  
Cyan - Lo Byte  
Cyan Control  
0
8
0
9
0
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
21  
22  
23  
24  
25  
26  
27  
28  
29  
30  
31  
32  
33  
34  
35  
36  
37  
38  
39  
40  
41  
42  
Yellow - Hi Byte  
Yellow - Lo Byte  
Yellow Control  
Magenta - Hi Byte  
Magenta - Lo Byte  
Magenta Control  
Designer - Hi Byte  
Designer - Lo Byte  
Designer Control  
Gobo1 - Hi Byte  
Gobo1 - Lo Byte  
Gobo1 Control  
Gobo1 Index - Hi Byte  
Gobo1 Index - Lo Byte  
Index1 Control  
Gobo2 - Hi Byte  
Gobo2 - Lo Byte  
Gobo2 Control  
Gobo2 Index - Hi Byte  
Gobo2 Index - Lo Byte  
Index2 Control  
Zoom - Hi Byte  
Zoom - Lo Byte  
Edge - Hi Byte  
Edge - Lo Byte  
Beam Iris - Hi Byte  
Beam Iris - Lo Byte  
Strobe  
0
N
N
Y
0
0
0
N
N
Y
0
0
0
N
N
Y
0
0
0
N
N
Y
0
0
0
N
N
Y
0
0
0
N
N
Y
0
0
0
N
N
Y
0
0
127 (32767)  
N
N
N
N
N
N
N
N
Y
255  
127 (32767)  
255  
255  
255  
0
Frost  
0
Focus Time  
255  
255  
255  
0
Color Time  
Y
Beam Time  
Y
Control  
Y
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3
OPERATION : DMX512 OPERATION  
Wheel Control  
Every wheel, gobo or color, as well as the gobos within a wheel, follow the exact same method of  
control. Select the mode with the associated control channel: continuous [index], discrete [step], spin,  
random slow, medium, and fast, with strobe range at the end.  
The preceding 16-bit channel sets either your choice (a gobo or color in continuous, discrete, or strobe  
modes, indexed position for gobos), or your rate (spin/gobo rotation). The strobe speed range at the  
end sets how fast your selection on the preceding 16-bit channel strobes to open. Gobo wheels, color  
wheels, and gobos all follow this same logic, and the same control channel ranges.  
Setting the Shortest Path: All wheels take the shortest path on a full speed command (instantaneous  
change to a new DMX value with timing channel set to 0 or 255). If the timing channel is set to enable  
a timed transition, the wheel will travel the "natural" path, i.e., it will not cross over the home position.  
Note that many control consoles will execute a crossfade by sending a sequence of incremental DMX  
value changes, which will explicitly determine the path that the wheel will take.  
Table 3-2: Wheel Control  
Range  
Function  
Notes  
0-9  
Continuous  
Discrete  
Continuous wheel positioning  
10-19  
20-39  
40-43  
44-46  
47-49  
50-255  
Positioning limited to half panel increments  
Continuous range from full reverse spin to no spin to full forward spin  
Random strobe - slow rate  
Spin  
Slow random  
Medium random  
Fast random  
Speed range  
Random strobe - medium rate  
Random strobe - fast rate  
Variable strobe rate from slow to max speed  
Table 3-4: Color Wheels  
Table 3-3: Gobo Wheel  
Position  
DMX Value  
Notes  
Position  
DMX Value  
Notes  
Open  
0
Open  
0
DMX values  
are for full  
panel positions  
(Continuous  
mode).  
DMX values  
are for full  
panel positions  
(Continuous  
mode).  
1
2
3
4
5
6
7
8192  
1
2
3
4
5
6
7
7641  
16384  
24576  
32768  
40960  
49152  
57344  
16023  
24398  
32768  
41142  
49511  
57894  
This chart  
applies to all  
color wheels.  
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The diagram below illustrates the wheel control modes, using the Color Wheel as an example:  
Control Channel  
Wheel Channel  
0-9 continuous  
Continuously adjustable  
throughout the range.  
wheel choice  
0
57344  
49152  
8192  
40960  
32768  
16384  
24576  
10-19 discrete  
Discrete positions of whole and  
half slots.  
direction/speed  
Stop  
32767-  
32768  
CCW  
32769-  
65535  
CW  
32766-  
0
20-39 spin  
Endlessly spins in a clockwise or  
counterclockwise direction.  
direction  
slow - fast  
40-43 slow random  
44-46 medium random  
47-49 fast random  
Flashes from the current position  
to white and back as fast as  
possible, at a random rate.  
50-255 speed range  
Flashes from the current position  
to white and back as fast as  
possible, at a rate defined by the  
control range 50-255.  
Figure 3-4: Wheel Control Modes  
Table 3-5: Strobe Control  
Range  
Function  
Notes  
0-9  
Open  
Strobe fully open  
Strobe fully closed  
10-19  
20-29  
30-39  
40-49  
50-255  
Closed  
Slow random  
Medium random  
Fast random  
Speed range  
Random strobe - slow rate  
Random strobe - medium rate  
Random strobe - fast rate  
Variable strobe rate from slow to max speed  
40  
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3
OPERATION : DMX512 OPERATION  
Control Channels  
ALL Control Channels require that the DMX value be held for 3 seconds, followed by an immediate  
change to DMX 0 (without any other DMX values in between).  
Zoom tables are dependent on distance to target, so several tables are provided to allow focus zoom at  
different throws.  
Table 3-6: Control Channels  
DMX Values  
Function  
Notes  
(0-255)  
10  
12  
14  
16  
18  
19  
20  
30  
40  
45  
50  
Recalibrate: All  
Recalibrate: Zoom/Edge  
Recalibrate: Color  
Recalibrate: Gobos  
Recalibrate: Dimmer/Strobe/Iris  
Recalibrate: Pan/Tilt  
Lamp: Douse  
Lamp: Start  
Lamp Power Limit Select: 1400W  
Lamp Power Limit Select: 1200W  
Lamp Power Limit Select: 900W  
default  
Overrides default setting:  
3 minute warm-up at 840W.  
55  
Lamp: Override Start-Up Power Limit  
default  
60  
62  
64  
66  
68  
70  
75  
77  
Zoom Table Select: 30´ Throw  
Zoom Table Select: 50´ Throw  
Zoom Table Select: 75´ Throw  
Zoom Table Select: 100´ Throw  
Zoom Table Select: 300´ Throw  
Zoom Table Select: 15´ Throw  
Zoom Speed Select: Maintain Focus  
Zoom Speed Select: Move Fast  
Zoom Tables maintain sharp focus on  
an image throughout the zoom range.  
Refer to page 46 for details.  
default  
Allows adjustment of the gobo wheel  
home position. Refer to page 46 for  
details.  
80  
Gobo: Set Zero Position  
90  
Display: Turn Backlight ON  
Display: Turn Backlight OFF  
Pan: Lock  
95  
100  
102  
104  
106  
108  
110  
112  
Pan: Unlock  
Tilt: Lock  
Tilt: Unlock  
Pan/Tilt: Free Motion  
Pan/Tilt: Free Lock  
Pan/Tilt: End Free Motion  
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BAD BOY™ SPOT LUMINAIRE USER MANUAL  
Timing Channels  
Channel Functions  
Timing channel control improves the timed moves of certain groups of parameters. Three timing  
channels are provided: one for Focus (Pan and Tilt), one for color parameters and one for beam  
parameters. Timing channels support time values of up to six minutes.  
Table 3-7: Channel Function / Timing Channel Relationship  
Timing Channel  
Bad Boy  
Channel Function  
Focus Time  
Color Time  
Beam Time  
Pan  


Tilt  
Cyan  




Yellow  
Magenta  
Color Wheel  
Beam  




Frost  
Rotating Gobo Wheels 1 & 2  
Gobo Index 1 & 2  
Timing Channel Mapping  
Refer to the Timing Channels Table starting on the next page. The following guidelines apply:  
A timing value of zero is full speed.  
A time value of 100% (or 255 in DMX) causes the associated parameter(s) to follow cue fade time  
(console time) rather than the timing channel.  
Timing channels can be set in either % or 0-255 (DMX) modes, with the values assigned - as  
shown in the tables.  
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3
OPERATION : DMX512 OPERATION  
Table 3-8: Timing Channels (Continued)  
Table 3-8: Timing Channels  
% Value  
DMX  
= Seconds  
% Value  
DMX  
= Seconds  
49  
50  
51  
52  
53  
54  
55  
56  
57  
58  
59  
60  
61  
62  
63  
64  
65  
66  
67  
68  
69  
70  
71  
72  
73  
74  
75  
76  
77  
78  
79  
80  
81  
82  
83  
84  
85  
86  
87  
88  
89  
90  
91  
92  
93  
94  
95  
96  
97  
9.8  
10  
10.2  
10.4  
10.6  
11  
0
1
2
3
4
5
6
7
Full Speed  
0.2  
0.4  
0.6  
0.8  
1
20  
1
2
21  
22  
11  
1.2  
1.4  
1.6  
1.8  
2
2.2  
2.4  
2.6  
2.8  
3
3.2  
3.4  
3.6  
3.8  
4
4.2  
4.4  
4.6  
4.8  
5
5.2  
5.4  
5.6  
5.8  
6
6.2  
6.4  
6.6  
6.8  
7.0  
7.2  
7.4  
7.6  
7.8  
8
8.2  
8.4  
8.6  
8.8  
9
9.2  
9.4  
9.6  
12  
12  
13  
13  
14  
14  
14  
15  
15  
16  
16  
16  
17  
17  
18  
18  
18  
19  
19  
20  
20  
20  
21  
21  
21  
22  
22  
23  
23  
23  
24  
24  
25  
25  
25  
26  
26  
27  
27  
27  
28  
28  
3
4
8
9
23  
24  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
21  
22  
23  
24  
25  
26  
27  
28  
29  
30  
31  
32  
33  
34  
35  
36  
37  
38  
39  
40  
41  
42  
43  
44  
45  
46  
47  
48  
5
6
25  
26  
7
8
27  
28  
9
29  
30  
10  
11  
31  
12  
13  
32  
33  
14  
15  
34  
35  
16  
17  
36  
37  
18  
19  
38  
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Table 3-8: Timing Channels (Continued)  
Table 3-8: Timing Channels (Continued)  
% Value  
DMX  
= Seconds  
% Value  
DMX  
= Seconds  
98  
99  
29  
29  
29  
30  
30  
30  
31  
31  
32  
32  
32  
33  
33  
34  
34  
34  
35  
35  
36  
36  
36  
37  
37  
38  
38  
38  
39  
39  
39  
40  
40  
41  
41  
41  
42  
42  
43  
43  
43  
44  
44  
45  
45  
45  
46  
46  
47  
47  
47  
147  
148  
149  
150  
151  
152  
153  
154  
155  
156  
157  
158  
159  
160  
161  
162  
163  
164  
165  
166  
167  
168  
169  
170  
171  
172  
173  
174  
175  
176  
177  
178  
179  
180  
181  
182  
183  
184  
185  
186  
187  
188  
189  
190  
191  
192  
193  
194  
195  
48  
48  
49  
49  
49  
50  
50  
50  
51  
51  
52  
52  
52  
53  
53  
54  
54  
54  
55  
55  
56  
56  
56  
57  
57  
58  
58  
58  
59  
59  
59  
60  
60  
65  
65  
65  
70  
70  
75  
75  
75  
80  
80  
85  
85  
85  
90  
90  
95  
39  
58  
59  
100  
101  
102  
103  
104  
105  
106  
107  
108  
109  
110  
111  
112  
113  
114  
115  
116  
117  
118  
119  
120  
121  
122  
123  
124  
125  
126  
127  
128  
129  
130  
131  
132  
133  
134  
135  
136  
137  
138  
139  
140  
141  
142  
143  
144  
145  
146  
40  
60  
41  
42  
61  
62  
43  
44  
63  
64  
45  
46  
65  
66  
47  
48  
67  
68  
49  
69  
50  
51  
70  
71  
52  
53  
72  
73  
54  
55  
74  
75  
56  
57  
76  
44  
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OPERATION : DMX512 OPERATION  
Table 3-8: Timing Channels (Continued)  
Table 3-8: Timing Channels (Continued)  
% Value  
DMX  
= Seconds  
% Value  
DMX  
= Seconds  
77  
196  
197  
198  
199  
200  
201  
202  
203  
204  
205  
206  
207  
208  
209  
210  
211  
212  
213  
214  
215  
216  
217  
218  
219  
220  
221  
222  
223  
224  
225  
226  
227  
228  
229  
230  
231  
232  
233  
234  
235  
236  
237  
238  
239  
240  
241  
242  
243  
244  
95  
95  
96  
245  
246  
247  
248  
249  
250  
251  
252  
253  
254  
255  
280  
290  
290  
290  
300  
300  
310  
310  
310  
100  
100  
110  
110  
110  
120  
120  
120  
130  
130  
140  
140  
140  
150  
150  
160  
160  
160  
170  
170  
180  
180  
180  
190  
190  
200  
200  
200  
210  
210  
210  
220  
220  
230  
230  
230  
240  
240  
250  
250  
250  
260  
260  
270  
270  
270  
280  
97  
78  
79  
98  
99  
80  
81  
310  
100  
Follows Cue Data  
82  
83  
84  
85  
86  
87  
88  
89  
90  
91  
92  
93  
94  
95  
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Zoom Tables  
The zoom tables, which allow the fixture to maintain sharp focus on an image throughout the zoom  
range, are sensitive to the throw distance. For this reason, a variety of zoom table versions are available  
for use with different throws. The zoom table is selectable via control channel settings described in  
through power cycles. The default setting is 30 feet.  
Gobo Set Zero Position  
The Gobo Set Zero command allows adjustment of the gobo wheel’s home position. When this  
command is issued, the luminaire sets the current wheel position as the "zero" position and stores this  
offset so it will be retained at the next startup. This allows correction for a sensor that may be slightly  
out of position causing the gobo wheel to not be perfectly centered and therefore obstructing part of the  
beam in the open position.  
To set zero position:  
Step 1. Using console, move wheel into desired center position.  
Step 2. Execute Set Zero Position command (Control Channel DMX value 80). The luminaire will  
now remember the setting as the new zero position.  
OUT OF ALIGNMENT  
PROPERLY ALIGNED  
GOBO WHEEL #1  
GOBO WHEEL #2  
Figure 3-5: Gobo Alignment  
46  
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4.  
Troubleshooting and  
Maintenance  
This chapter provides a basic troubleshooting guide, along with procedures for testing, proper  
handling, and routine maintenance.  
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Troubleshooting  
Troubleshooting Guide  
The following table provides a list of common start-up problems and possible solutions.  
Symptom  
Solution(s)  
Refer to...  
n/a  
Ensure power cable is properly connected to Neutrik  
input connector.  
No power to luminaire.  
Ensure power is switched on at source (mains, discon-  
nect box, etc.)  
Ensure DMX512 or Ethernet data cable is properly  
connected.  
No console control.  
Ensure DMX512 address setting is correct.  
Ensure data cables are correctly configured.  
DMX512 control not working cor-  
rectly throughout daisy-chain.  
Ensure termination connector is installed at last lumi-  
naire in data link.  
Lamp does not strike at power-up.  
Configure lamp to start at power-up.  
Ensure DMX512 or Ethernet data cable is properly  
connected.  
Comm LED is red indicating that no  
valid DMX or Ethernet signal is  
detected.  
Check console.  
Ensure that luminaire is not also receiving a DMX sig-  
nal. If both valid DMX and Ethernet control are being  
received, DMX control will take precedence.  
No Ethernet control.  
Beam obstructed by gobo in open  
position.  
Set new gobo zero position.  
Luminaire won’t take software  
update.  
Remove active control (DMX512 or Art-Net).  
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TROUBLESHOOTING AND MAINTENANCE : TROUBLESHOOTING  
4
Errors  
The Status menus can be used to determine if any  
luminaire mechanisms are reporting errors. The  
Status panel at the Home screen will report overall  
luminaire conditions as follows:  
CALIBRATION (yellow)  
OK (green)  
ERROR (red)  
Press STATUS to  
bring up Status screen  
LOCKED (white)  
Pressing the Status panel will bring up the Status  
screen (as shown at right). The Status screen will  
indicate which specific mechanisms, if any, have  
errors. It also provides a log of systems activity.  
The Status panel operates as follows:  
Mechanisms - displays mechanism status.  
Mechanism names will be shown in yellow if  
calibrated, green if okay, and red if an error  
exists. If an error exists, press the Mechanisms  
panel to bring up the Recalibration screen. Try  
recalibrating the mechanism(s) that is  
reporting the error.  
Press MECHANISMS to  
bring up Recalibrate screen  
Log - displays system log. Use touchscreen  
arrows to scroll up or down. Press CLR to  
bring up Clear Log Yes/No options.  
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Mechanism Errors  
Errors will be shown after the mechanism code, for example: PAN:Comm Error.  
Error Code  
Explanation  
Solution  
Comm Error  
Error communicating with motion processor  
Check CAN cables/connections,  
motor control board  
Init Error  
Error during initialization of motion processor  
Check CAN cables/connections,  
motor control board  
Cal Error  
Error resetting position values in motion pro-  
cessor at beginning of calibration  
Check CAN cables/connections,  
motor control board  
Cal Timeout  
No Stop  
An action during calibration took longer than  
expected  
Check CAN cables/connections,  
motor control board  
Mechanism which calibrates to a physical stop  
did not find that stop  
Check mechanism  
Sensor Stuck  
During calibration, could not find either edge of  
the sensor or the sensor did not turn off as  
expected  
Check for mechanism motion, sensor  
operation  
No Sensor  
During calibration, no sensor was found in the  
range of travel  
Check for mechanism motion, sensor  
operation  
Hall Sensor Edge  
Motion Error  
Found sensor, but couldn't find far edge  
Check for mechanism motion, sensor  
operation  
Mechanism's actual position is too far from its  
commanded position  
Check mechanism motion  
Command Error  
Get Position Error  
Spin Error  
Error while sending commands to the motion  
processor  
Check CAN cables/connections,  
motor control board  
Error when retrieving current position from  
motion processor  
Check CAN cables/connections,  
motor control board  
Error while sending spin command to motion  
processor  
Check CAN cables/connections,  
motor control board  
Stop Spin Error  
Spin Stop Timeout  
Error while sending stop spin command to  
motion processor  
Check CAN cables/connections,  
motor control board  
Spinning mechanism did not come to rest in  
the given period  
Check CAN cables/connections,  
motor control board  
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4
Other Errors  
Error Code  
Explanation  
Solution  
Temp over threshold  
Lamp over threshold  
Temperature too high  
Check fans/filters  
Change lamp  
Lamp hours above recommended  
maximum  
Lamp Off  
Fan Error: Cannot strike lamp while  
any fan is in error state  
Check fan, fan cabling  
Pan/Tilt Aux Encoder Error  
Gobo out of zero range  
Auxiliary encoder value is too far from  
the main encoder value  
Check auxiliary encoder and cabling/  
connections  
When zeroing gobo wheels, the  
wheel is too far away from zero to set  
the position  
Move wheel closer to home position  
before zero command  
DMX busy: cancel crossload Cannot execute crossload with traffic  
on DMX line  
Remove incoming DMX control for  
cross load  
Data not crossload format  
DMX: UART transmit error  
Crossload Timeout  
CAN Comm Error  
Data in memory is not proper format  
for crossload  
Load software via computer  
Transmit buffer busy when trying to  
send  
Remove any incoming DMX, retry  
Remove any incoming DMX, retry  
Crossload execution took too long  
due to error  
Stopped receiving CAN messages  
from motion processor  
Check CAN cables/connections,  
motor control board  
Main Fan Error  
Main fan CAN messages not  
Check fan, fan cabling  
received or fan not running properly  
UPE Fans Error  
Upper Enclosure fans not running  
properly  
Check fan, fan cabling  
Pinch Fan Error  
Stack Fan Error  
Pinch fan not running properly  
Check fan, fan cabling  
Check fan, fan cabling  
One or more stack fans not running  
properly  
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Testing  
Test Screen  
Re-Cal - press to bring up Recalibration Screen.  
Re-Call ALL - press to bring up Re-Cal ALL Yes/No options.  
Disable - press to bring up Disable Screen.  
Mech Test - press to bring up Mechanical Test Screen. (See  
"Mechanical Test" on page 53 for more explanation of this screen.)  
Clean Lenses- press to position lenses so that all surfaces may be  
cleaned with a cloth. (Note that pressing the button does not actually  
clean the lenses.)  
Group Test - allows multiple Bad Boy luminaires to be run through a  
configurable test sequence when chained together via DMX512 or  
Ethernet. (See "Group Test" on page 54 for more explanation of this  
screen.)  
Test Screen  
Test Sub-Menu Screens  
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TROUBLESHOOTING AND MAINTENANCE : TESTING  
4
Mechanical Test  
The Mechanical Test menu provides a method for exercising all luminaire mechanisms individually.  
Each mechanism has a similar Test screen, Cyan is shown in the example below:  
The following test functions are available:  
Test Chase - The mechanism will move back and forth between two positions. The START/STOP  
button starts and stops the motion, and the SPEED button sets the rate of the motion. For  
mechanisms with sensors, one of the positions will be on the sensor and the other position will be  
off.  
Manual Control - The slider on the right side of the screen moves the mechanism through its  
range of travel, manually. Tapping the arrows will move the mechanism in half panel increments.  
Feedback -The current status of the mechanisms encoder (POSITION) and sensor (SENSOR) are  
shown (if available for that mechanism). STATUS indicates whether the mechanism is in an error  
state or normal operating state.  
Utility Functions - Press RE-CAL to recalibrate the mechanism or DISABLE to turn off the  
motor control to allow the mechanism to move freely.  
Configuration Information - HOME OFFSET indicates whether the home position* has been  
adjusted to fine tune sensor positions (applies to gobo wheel only, see Control Channel table on  
page 41 for zero wheel mechanism).  
* Due to small variations in sensor and sensor board positions, the open position on a gobo wheel  
might not be precisely aligned with the optical axis, creating a slight blockage on one side of the  
open beam. Adjust the wheel position via DMX to get the proper alignment and send the HOME  
OFFSET command to store the current position as the new "home" position. This position is stored  
in persistent memory and will be used going forward as the home position.  
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Group Test  
The Group Test menu allows multiple Bad Boy™ luminaires to be run through a configurable test  
sequence when chained together via DMX512 or Ethernet. (Refer to "Connecting Power and Data" on  
page 19 for more information about daisy-chaining.)  
To perform a group test:  
Step 1. At Group Test screen, select options to run: Pan/Tilt, Intensity, Colors, Gobos, and/or Zoom.  
Step 2. Select test option: concurrently (all selected tests are run at once) or sequentially (tests are  
run one at a time as each one finishes).  
Step 3. Press START to begin testing. All Bad Boy luminaires connected to the main fixture (now  
referred to as the "Master") will become "Slaves" and follow the test routine set on the  
Master in an endless loop.  
Step 4. To stop the test sequence, press STOP on the Master.  
While in group test, a Master can manually change certain values by using the Manual Control screen.  
From here, you can adjust the levels of parameters not active in the test sequence. For example, if a test  
were running on gobos and colors, you can adjust the pan and tilt to point the Master and all Slaves to  
a position where it will be easier see the output of the fixtures.  
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TROUBLESHOOTING AND MAINTENANCE : SOFTWARE UPDATE  
4
Software Update  
Software Update Using LumLoader Application  
Introduction  
The LumLoader application allows you to update the software in a Bad Boy Luminaire. The update  
will be sent over an Ethernet connection. The luminaire can take the Ethernet input directly, or the  
update can be translated to DMX512 signal with an appropriate device, either Series 400™ or a  
Virtuoso® Node (with the required software update). The fixtures can be daisy-chained to load  
multiple fixtures at once.  
Supported configurations:  
Mac/PC  
Mac/PC  
Mac/PC  
Mac/PC  
Ethernet  
Ethernet  
Ethernet  
Ethernet  
Bad Boy  
Ethernet  
Ethernet  
DMX  
DMX  
Bad Boy ...  
Bad Boy  
Series 400  
Series 400  
Virtuoso Node  
Ethernet  
DMX Bad Boy ...  
DMX Bad Boy ...  
Bad Boy ...  
Bad Boy  
Bad Boy  
Note: There should be no active control (DMX512 or Art-Net) during the update process.  
Preparation - Java  
The loader (LumLoader) is a Java application which can be run on a Mac or a PC computer.  
Note: For Microsoft Windows users: Windows does not come with the required Java run-time library  
installed, so you may need to go to the Sun website (java.com/getjava/) to download Java.  
Selecting an Ethernet Interface  
Connect the computer to the system, and start the LumLoader application. When the application starts,  
it will ask which active Ethernet port should be used. Select the appropriate port. You may be able to  
differentiate the ports by IP address, compared with your network setup. Typically the en0 is the first  
built-in Ethernet port, and other interfaces could include additional network ports or wireless adapters.  
Selecting the Module  
The loader can support multiple versions of software, so make sure the appropriate version is selected.  
The default version will typically be fine.  
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Download the Software  
Press "Start Download" to initiate the update. You should see the luminaires immediately drop into the  
startup screen and erase flash, which takes about 30 seconds. Then the new module is sent out, the  
screen indicates "Loading", and when complete they will go back to the main menu and start  
calibration.  
If the fixture already has the update software version, it will not complete the update.  
Note: There is a bug in some versions of the boot software that causes the screen to go white during  
the update process. Let the download complete before resetting the fixture, it will usually work fine.  
Troubleshooting  
If the LumLoader application does not start up, make sure the Java library is installed.  
Make sure the network port is active before starting the application. Sometimes it takes several  
seconds for the operating system to recognize the network link.  
Make sure there is only one instance of the LumLoader application running.  
Wireless should be disabled on the computer.  
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TROUBLESHOOTING AND MAINTENANCE : SOFTWARE UPDATE  
4
Software Crossload  
The Information menu provides a method for  
sending a luminaire’s current software version to  
all connected luminaires. (Luminaires can be  
daisy-chained via DMX512 or Ethernet.)  
Press INFO to  
bring up Info screen  
To initiate the software crossload, press  
"Crossload SW" at the Information screen. At  
confirmation screen, press "Yes." If a connected  
luminaire already has that software version, it will  
do nothing. If it does not have the same version, it  
will go into the boot screen and start updating.  
Note: There should be no active control  
(DMX512 or Art-Net) during the update process.  
Press Crossload SW to  
bring up confirmation  
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Equipment Handling  
Proper Lamp Servicing and Operation  
Servicing  
When handling a lamp, hold it by the ceramic base while wearing cotton gloves or finger cots. Do  
not touch the glass envelope (bulb). If you touch the glass with bare fingers, wipe off any  
fingerprints with alcohol.  
Heat  
When lamps are lit, the interior of the luminaires becomes very hot. To aid in the airflow  
circulation within the luminaires, after dousing the lamps, wait 5 minutes before removing power  
to the luminaires. This will provide enough time for the equipment fan to cool off the unit.  
Lamp Life  
When operating arc lamps, allow luminaires to operate for at least 3 minutes. It takes about 3  
minutes for the fill components (mercury and halogen-metal compounds) in the lamp tubes to  
vaporize completely. If the lamps are switched off earlier than 3 minutes, the fill components are  
partially vaporized. The inadequately vaporized fill components and the electrode material  
(tungsten) are deposited in the areas of the lamp tubes that have remained cool. As a result, the  
lamp tubes blacken prematurely and reduce the service lives of the lamps.  
If system will be unattended for more than 3-4 hours, luminaire lamps should be doused.  
The Bad Boy lamp indicator (available on the menu Home screen) displays total lamp hours.  
Lamp hours are shown in green if under threshold, yellow at 750 hours, and red at 900 hours. It is  
mandatory that the lamp be changed before 900 hours.  
CAUTION: It is mandatory that the lamp be changed before 900 hours.  
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TROUBLESHOOTING AND MAINTENANCE : ROUTINE MAINTENANCE  
4
Routine Maintenance  
Removing the Head Covers  
To access some interior head components, one or both of the Head Covers may need to be removed.  
Parts:  
21.9812.0630 2 EA ASSY, HEAD COVER  
Tools and Supplies:  
#2 Philips screwdriver (manual screwdriver only)  
To remove Head Covers:  
Step 1. At Head Cover, remove two 8-32 x 3/8" PPB screws (Figure 4-1).  
Step 2. Remove Head Cover from luminaire.  
R2 / Designer Wheel  
Head Cover  
Front  
Ring  
Casting  
Aft Cover  
8-32 x 3/8" PPB  
Screw (2 ea)  
R1 Head Cover  
Hand tighten only. DO NOT use a  
CAUTION:  
power tool on Head Cover screws.  
Figure 4-1: Removing Head Covers  
CAUTION: DO NOT use a power screwdriver when re-installing the 8-32 x 3/" PPB screws. This  
may damage the hole threads. Use a manual screwdriver only!  
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Step 3. Replace Head Cover as follows:  
a. Set cover in place and slide rear corners under lip of Aft Cover.  
b. At front of Head Cover, press with equal pressure on both sides until leading edge of  
cover snaps into place under front ring casting. (You will hear a "pop" when the cover  
snaps into place.)  
c. Using manual #2 Philips screwdriver, re-install screws.  
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TROUBLESHOOTING AND MAINTENANCE : ROUTINE MAINTENANCE  
4
Removing the Aft Cover  
To access some interior head components, the Aft Cover may need to be removed.  
Parts:  
21.9812.0612 1 EA ASSY, AFT COVER w/ BAFFLE  
Tools and Supplies:  
5/32" Allen wrench, T-bar  
To remove Aft Cover:  
Step 1. At Aft Cover, remove X, Y, and Z Adjustment Knobs (Figure 4-2).  
Step 2. Remove four 10-32 x 3/8" socket head screws.  
Step 3. Carefully remove Aft Cover from luminaire.  
Aft Cover  
10-32 x 3/8"  
SHCS Screw (4)  
Z
X
Z Knob  
(no washer)  
Y
X Knob  
Y Knob  
(longest threads)  
Figure 4-2: Removing Aft Cover  
Step 4. Replace Aft Cover as follows:  
a. Slide cover into place.  
b. Re-install X, Y, and Z Adjustment Knobs. Note that each knob is different. Be sure to  
install the correct knob in the correct location.  
c. Re-install four 10-32 x 3/8" socket head screws.  
d. Re-align lamp. (Refer to "Adjusting the Lamp" on page 72.)  
Note: In order to prevent heat from escaping the rear bulkhead area and moving into the main head  
assembly, aluminum tape has been used to seal the backcap perimeter, fan wire hole, and back side of  
pinch fan. Re-apply new tape before re-installing the Aft Cover. Refer to technical bulletin BAD-002  
for more information.  
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Removing the Enclosure Covers  
To access interior enclosure components, one or both of the Upper Enclosure Covers may need to be  
removed.  
Parts:  
21.9812.0820 1 EA ASSY, INTAKE COVER, UPPER ENCLOSURE  
21.9812.0830 1 EA ASSY, EXHAUST COVER, UPPER ENCLOSURE  
Tools and Supplies:  
#2 Philips screwdriver  
To remove Upper Enclosure Covers:  
Step 1. At Upper Enclosure Cover, loosen two captive screws.  
Step 2. Remove cover by pulling straight out until lip clears yoke support.  
CAUTION: The Upper Enclosure Covers are not identical. One is for the Intake side and one for the  
Exhaust side. Be sure to re-install covers in the proper location.  
Exhaust Cover  
Intake Cover  
PRG Sticker  
Mesh Screen  
Captive Screw (2)  
Figure 4-3: Removing Upper Enclosure Covers  
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TROUBLESHOOTING AND MAINTENANCE : ROUTINE MAINTENANCE  
4
Cleaning the Head Electrostatic Filters  
The electrostatic filters should be cleaned or replaced when they are dirty. The frequency will depend  
on how often and in what conditions the luminaire is used.  
Tools and Supplies:  
Parts:  
#2 Phillips screwdriver  
Compressed air and/or water  
10.9812.0661 2 EA HEAD AIR FILTER FOAM  
10.9812.0662 2 EA HEAD AIR FILTER ELECTROSTATIC  
To clean head filters:  
WARNING: Remove power from luminaire before performing any maintenance procedures.  
Step 1. Remove power from luminaire.  
Step 2. At each mesh cover, loosen one captive screw (Figure 4-4).  
Step 3. Remove foam and electrostatic filters.  
Step 4. Clean foam and electrostatic filters with compressed air and/or by washing with water.  
Step 5. Re-install components.  
Step 6. Repeat for second set of filters.  
Electrostatic Filter  
Foam Filter  
Captive Screw  
NOTE:  
If the filters do not get clean after multiple  
Mesh Cover  
attempts, they should be replaced.  
Figure 4-4: Removing Head Filters  
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Cleaning the Enclosure Intake Filters  
The intake filters should be cleaned or replaced when they are dirty. The frequency will depend on how  
often and in what conditions the luminaire is used.  
Tools and Supplies:  
Parts:  
40-9812-0834 2 EA AIR INTAKE FILTER  
#2 Phillips screwdriver  
Compressed air and/or water  
To clean enclosure intake filters:  
WARNING: Remove power from luminaire before performing any maintenance procedures.  
Step 1. Remove power from luminaire.  
Step 2. Remove Intake Cover by first loosening two captive screws, then pulling away from Upper  
Enclosure as shown in Figure 4-5.  
Mesh Cover  
Intake Filter  
Retainer  
6-32 x 1/2"  
PPZ Screw (4)  
Intake Filter  
NOTE:  
If the filters do not get clean after multiple  
attempts, they should be replaced.  
Upper Enclosure  
Captive Screws  
Intake Cover  
Figure 4-5: Removing Enclosure Intake Filters  
Step 3. At retainer, remove four 6-32 x 1/2" PPZ screws.  
Step 4. Remove intake filter.  
Step 5. Clean filter with compressed air and/or by washing with water.  
Step 6. Re-install components.  
Step 7. Repeat for second intake filter.  
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TROUBLESHOOTING AND MAINTENANCE : ROUTINE MAINTENANCE  
4
Cleaning the Luminaire Exterior  
Tools and Supplies:  
Lint-free cloth  
Window cleaner  
Vacuum cleaner with brush nozzle or compressed air  
#2 Phillips screwdriver  
To clean luminaire:  
WARNING: Remove power from luminaire before this procedure.  
CAUTION: Use ONLY OptiMax™ Ultra Pure Cleaning Solution to clean optical components. DO  
NOT use Window Cleaner on lens!  
Step 1. Remove power from luminaire.  
Step 2. Using vacuum cleaner with brush nozzle or compressed air, clean dust from external  
components. If using compressed air to clean out luminaire, DO NOT allow fans or blower  
to spin at high speeds, as this will damage their bearings.  
Step 3. Using window cleaner and a clean, lint-free cloth, wipe outside surface of luminaire.  
DO NOT use window cleaner on lens!  
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Cleaning the Lenses  
Tools and Supplies:  
(2) Micro Fiber cloths (06.6085.0001.0)  
OptiMax™ Ultra Pure Cleaning Solution (06.6084.0001.0)  
Cotton gloves or finger cots  
#2 Phillips screwdriver  
Hook & Pick tool  
To clean lenses:  
CAUTION: Use caution when handling lenses. Avoid scratching optical surfaces.  
CAUTION: Use ONLY OptiMax™ Ultra Pure Cleaning Solution to clean optical components. DO  
NOT use Window Cleaner on lenses! Wear cotton gloves or finger cots when handling lenses/glass.  
Step 1. Apply power to luminaire and set intensity to 20%. (A beam will be necessary to see dirt and  
dust on the lenses.)  
Step 2. Remove R1-side head cover to access Zoom Lens Assembly (head cover doors have a label  
to identify them). See Figure 4-7 on page 67.  
Step 3. At menu TEST screen, press "Clean Lenses." The Cleaning Lenses screen will open.  
Step 4. Press "Pos1" to position lenses in first cleaning configuration.  
CAUTION: When cleaning, do not allow the cleaning cloth to come into contact with the lens carrier  
rail. The rail has lubrication that will contaminate the cleaning cloth. Wear cotton gloves or finger cots.  
Step 5. If lenses are only dusty, use Micro Fiber cloth to carefully wipe lens surfaces. If further  
cleaning is required, use OptiMax™ Ultra Pure Cleaning Solution and a Micro Fiber cloth to  
clean. DO NOT use window cleaner!  
Step 6. At menu, press "Pos2" to position lenses in second cleaning configuration. (This will allow  
access to the remaining lens surfaces.)  
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TROUBLESHOOTING AND MAINTENANCE : ROUTINE MAINTENANCE  
4
Step 7. As in Step 5 above, clean remaining lens surfaces and front of luminaire Front Glass.  
Step 8. To clean backside of Front Glass and front of Lens Group 4, remove Front Glass as follows:  
a. Position luminaire head so that Front Glass is facing upward. (To prevent it from falling  
onto the floor when the Retaining Ring is removed in the next step.)  
b. Insert hook & pick tool under notch in Front Lens Retaining Ring. Carefully remove  
Retaining Ring.  
c. Remove Front Glass and place facedown on a Micro Fiber cloth.  
d. Using OptiMax™ Ultra Pure Cleaning Solution and a Micro Fiber cloth, clean both  
sides of Front Glass and front of Lens Group 4. DO NOT use window cleaner!  
e. Re-install Front Glass.  
Notch  
Front Glass  
Retaining  
Ring  
Front of Lens Group 4  
Figure 4-6: Removing Front Glass  
CAUTION: "Done" MUST BE pressed at the menu to complete the procedure. If the lens motors are  
left in the cleaning configuration for too long, they may be damaged due to overheating.  
Step 9. At menu, press "Done." This will free the motors and recalibrate the lenses.  
Step 10. Replace head cover.  
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BAD BOY™ SPOT LUMINAIRE USER MANUAL  
8-32 x 3/8" PPB  
Screw (2 ea)  
Hand tighten only. DO NOT use a  
CAUTION:  
power tool on Head Cover screws.  
R2 / Designer Wheel  
Head Cover  
R1 Head Cover  
Remove to Access Lenses  
ZOOM LENS ASSEMBLY DETAIL  
Lenses  
Figure 4-7: Accessing Zoom Lens Assembly  
68  
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TROUBLESHOOTING AND MAINTENANCE : ROUTINE MAINTENANCE  
4
Cleaning Gobo, Color and Dimmer Wheels  
Tools and Supplies:  
Micro Fiber cloth (06.6085.0001.0)  
OptiMax™ Ultra Pure Cleaning Solution (06.6084.0001.0)  
Cotton gloves or finger cots  
#2 Phillips screwdriver  
To clean gobo, color and dimmer wheels:  
CAUTION: Use ONLY OptiMax™ Ultra Pure Cleaning Solution to clean optical components. DO  
NOT use Window Cleaner on gobo, color, or dimmer wheels! Wear cotton gloves or finger cots when  
handling optical components.  
CAUTION: The optical components are very fragile, use extreme caution when cleaning! Color  
gobos have thin layers applied to one side that can be damaged if cleaned too roughly. Use caution.  
WARNING: Remove power from luminaire before this procedure.  
Step 1. Remove power from luminaire.  
Step 2. Remove Head Covers. (Refer to "Removing the Head Covers" on page 59.)  
Step 3. To clean Gobos:  
a. Remove each gobo. (Refer to "Replacing a Gobo" on page 73.)  
b. Using OptiMax™ Ultra Pure Cleaning Solution and a Micro Fiber cloth, carefully clean  
gobos. DO NOT use window cleaner!  
Step 4. To clean Designer Wheel:  
a. Remove each filter. (Refer to "Replacing a Designer Color Filter" on page 76.)  
b. Using OptiMax™ Ultra Pure Cleaning Solution and a Micro Fiber cloth, carefully clean  
filters. DO NOT use window cleaner!  
Step 5. To clean Color Wheels:  
a. Using OptiMax™ Ultra Pure Cleaning Solution and a Micro Fiber cloth, carefully clean  
color wheels. DO NOT use window cleaner!  
b. Rotate wheels to access all surfaces. It will also be necessary to rotate the Gobo Wheel  
in order to use the gobo "open" position to access some parts of the Color Wheel.  
Step 6. To clean Dimmer Wheel:  
a. Using OptiMax™ Ultra Pure Cleaning Solution and a Micro Fiber cloth, carefully clean  
Dimmer Wheel. DO NOT use window cleaner!  
b. Rotate wheel to access all surfaces. It will also be necessary to rotate the Color Wheels  
in order to use the "open" position to access some parts of the Dimmer Wheel.  
Step 7. Replace Head Covers.  
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BAD BOY™ SPOT LUMINAIRE USER MANUAL  
Replacing the Lamp  
Parts:  
71.2566.1200.0 1 EA LAMP, FASTFIT, PHILIPS MSR GOLD™  
Tools and Supplies:  
Cotton gloves or finger cots  
WARNING: Remove power from luminaire before performing any maintenance procedures.  
CAUTION: Refer to "Proper Lamp Servicing and Operation" on page 58 before handling the lamp.  
To replace lamp:  
Step 1. Remove power from lamp and allow lamp to cool for at least 5 minutes.  
Step 2. Remove power from luminaire.  
Step 3. At rear of luminaire, rotate backcap counter-clockwise to remove (it will still be connected  
by a tether). Refer to Figure 4-8 on next page.  
Step 4. Remove existing lamp by rotating lamp base counter-clockwise and pulling straight out of  
backcap.  
Step 5. Position new lamp as shown in Figure 4-8 DETAIL A and insert into rear bulkhead. Rotate  
45 degrees clockwise to lock in place. You will hear a click when properly seated.  
Step 6. Replace backcap.  
Step 7. Reset Lamp Hours. (Refer to "Lamp Screen" on page 34.)  
Step 8. Optimize lamp. (Refer to "Adjusting the Lamp" on page 72.)  
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TROUBLESHOOTING AND MAINTENANCE : ROUTINE MAINTENANCE  
4
CAUTION: Wear cotton gloves or finger cots while servicing lamp. Touching the lamp glass with  
bare fingers will leave oil and cause the lamp to explode or burn out early. If touched, use alcohol to  
thoroughly clean glass.  
Do not touch lamp or  
CAUTION: reflector with bare fingers.  
Allow lamp to cool  
CAUTION: before servicing.  
Backcap  
Lamp Base  
Lamp  
DETAIL A: LAMP ORIENTATION  
Turn 45° Clockwise. Base will  
click when properly seated.  
Wing (Wide)  
Lamp Base  
Wing (Thin)  
Figure 4-8: Replacing the Lamp  
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BAD BOY™ SPOT LUMINAIRE USER MANUAL  
Adjusting the Lamp  
After a new lamp is installed, it will be necessary to align the lamp in order to center and flatten the hot  
spot. Knobs located at the luminaire’s backcap allow for adjustment.  
Tools and Supplies:  
none  
WARNING: Backcap may be HOT during lamp operation.  
To adjust lamp:  
Step 1. Power up luminaire and allow to warm up for at least ten minutes.  
Step 2. Set intensity to 100%.  
Step 3. Position beam on a white wall at a distance of 10' to 20'.  
Step 4. Using control console, open beam size iris, set zoom for mid-range, and adjust for hard  
edge.  
Step 5. At backcap, using horizontal (X) and vertical (Y) knobs, adjust hot spot to center of beam  
Step 6. Using focus (Z) knob, adjust beam to flatten hot spot.  
Z
X
Y
Figure 4-9: Adjusting the Lamp  
Note: Be sure to reset Lamp Hours when installing a new lamp.  
72  
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TROUBLESHOOTING AND MAINTENANCE : ROUTINE MAINTENANCE  
4
Replacing a Gobo  
Parts:  
Standard or Custom Gobo(s), as required  
Tools and Supplies:  
#2 Phillips screwdriver  
Cotton gloves or finger cots  
WARNING: Remove power from luminaire before performing any maintenance procedures.  
To replace a gobo:  
Step 1. Remove power from luminaire.  
Step 2. Locate appropriate head cover door for access to Rotating Gobo Wheel 1 (R1) or Rotating  
Gobo Wheel 2 (R2) as shown in Figure 4-10. (Doors are identified by a label.) Turn captive  
screw to open door.  
CAUTION: Do not touch gobos with bare fingers. Wear cotton gloves or finger cots when handling.  
Step 3. Rotate wheel until desired gobo is accessible.  
Step 4. Rotate Color Wheels so that their "open" position lines up next to the gobo you wish to  
replace. (This will avoid potential damage to the adjacent wheels as the gobo is being  
replaced.)  
Captive Screw  
Head Cover Door  
R2 and Designer Wheel Access  
Z
Captive Screw  
Head Cover Door  
R1 Wheel Access  
X
Figure 4-10: Accessing Gobo and Designer Color Wheels  
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Step 5. Using fingers, grasp frame of gobo and pull out of wheel (Figure 4-11).  
Sun Gear  
Retaining Plate  
Gobo  
Carrier  
Tab  
Tongue  
3
Locking Tab  
2
4
1
Open Hole (no gobo)  
5
6
7
Wheel  
Note: Drawing is flipped 180°  
for clarity purposes.  
Figure 4-11: Replacing a Gobo  
Step 6. Noting proper orientation, insert new gobo into wheel. Ensure that the "tongue" of the gobo  
clip goes under the retaining plate (under the sun gear). Press and gently rotate the gobo  
bearing to help mesh the gobo gear to the sun gear. Refer to Figure 4-12 on next page for an  
overview of gobo positions and alignment.  
Step 7. Close head cover access door.  
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TROUBLESHOOTING AND MAINTENANCE : ROUTINE MAINTENANCE  
4
OPEN  
OPEN  
1
7
1
7
2
6
2
6
3
5
3
5
4
4
OPEN  
1
7
2
6
2
3
5
4
CAUTION: The gobos must be seated properly, especially the gear mesh.  
Figure 4-12: Gobo Positions and Alignment  
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BAD BOY™ SPOT LUMINAIRE USER MANUAL  
Replacing a Designer Color Filter  
Parts:  
Designer Color Filter(s), as required  
Tools and Supplies:  
#2 Phillips screwdriver  
Cotton gloves or finger cots  
WARNING: Remove power from luminaire before performing any maintenance procedures.  
To replace a designer color filter:  
Step 1. Remove power from  
Designer Color Filter  
luminaire.  
Step 2. Locate appropriate head  
cover door for access to  
Designer Color Wheel as  
shown in Figure 4-10 on  
page 73. (Doors are  
Carrier  
3
identified by a label.) Turn  
captive screw to open door.  
2
4
1
CAUTION: Do not touch color  
filters with bare fingers. Wear cotton  
gloves or finger cots when handling.  
5
Open Hole (no filter)  
Step 3. Rotate wheel until desired  
designer color filter is  
accessible.  
Wheel Hub  
6
7
Step 4. Rotate Color and Gobo 2  
Wheels so that their "open"  
position lines up next to the  
designer color filter you  
wish to replace. (This will  
avoid potential damage to  
the adjacent wheels as the  
filter is being replaced.)  
Step 5. Using fingers, grasp frame  
of color filter and pull out of  
wheel hub (Figure 4-13).  
Note: Drawing is flipped 180°  
for clarity purposes.  
Step 6. Noting proper orientation of  
carrier, insert new designer  
Figure 4-13: Replacing a Designer Color Filter  
color filter into position and  
push until carrier clicks into place. Refer to Figure 4-14 on next page for an overview of  
designer filter positions.  
76  
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4
Step 7. Close head cover access door.  
4
5
3
6
2
7
1
OPEN  
Figure 4-14: Designer Color Filter Positions  
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BAD BOY™ SPOT LUMINAIRE USER MANUAL  
Notes  
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APPENDIX A.  
Technical Specifications  
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BAD BOY™ SPOT LUMINAIRE USER MANUAL  
Bad Boy Spot Luminaire  
SOURCE:  
Philips MSR Gold™ 1200W FastFit Lamp.  
Can be set to levels 900W, 1200W, or 1400W.  
OUTPUT:  
48,000 lumens  
OPTICAL EFFICIENCY: 40%  
REFLECTOR:  
OPERATING TEMP:  
COOLING:  
Precision glass reflector with dichroic cold mirror coating.  
-20° to 120°F (-29° to 49°C)  
Forced air.  
CONTROL:  
Compatible with all PRG consoles and a wide variety of DMX512 and Art-Net  
consoles. An internal Ethernet switch allows for daisy-chaining fixtures.  
POSITIONING:  
SPACING:  
Can be mounted and operated in any orientation.  
Hangs on 30 inch (762 mm) centers.  
WEIGHT:  
167 lbs (75.8 kg) - includes clamps and rails  
ON-BOARD CONTROL: Built-in LCD display with touchscreen featuring menu system control.  
ZOOM RANGE:  
8:1 from narrow spot of 7° to wide flood of 56°.  
ZOOM CONTROL:  
Four (4) groups of lenses — each independently controlled for accuracy while  
maintaining focus during zoom changes  
BEAM SIZE CONTROL: In addition to the zoom optics, a mechanical iris provides continuous beam size  
control for both rapid changes and smooth timed beam angle changes.  
EDGE CONTROL:  
INTENSITY:  
Maintains gobo focus and allows gobo morphing.  
Full-field dimming from 0 to 100% with accurate slow-speed control and fast  
bumps.  
STROBE:  
FROST:  
Servo-powered, lightning fast strobe.  
Variable frost for smooth diffusion.  
COLOR:  
Quantum Color® system featuring four (4) color wheels with seven discrete colors  
on each wheel: one (1) designer wheel with user-changeable color filters and three  
(3) fixed color wheels organized into Cyan, Magenta, and Yellow (CYM).  
ROTATING GOBOS:  
Two (2) indexable, rotating gobo wheels with seven (7) gobos per wheel. Gobos are  
individually calibrated so the unit will automatically index the orientation of each  
gobo regardless of placement.  
PAN & TILT:  
RANGE:  
Three-phase, high-speed servo motors.  
Pan - 540°, Tilt - 270°  
MAX VELOCITY:  
ACCURACY:  
AC INPUT:  
4.1 seconds for 540° of pan and 3.2 seconds for 270° of tilt.  
0.2° resolution.  
200-240 VAC, 50/60 Hz, 15A maximum  
80  
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TECHNICAL SPECIFICATIONS  
A
30"  
(762 mm)  
15.6"  
(396mm)  
39.125"  
(994 mm)  
POSITIONING:  
Can be mounted in any orientation.  
SPACING:  
13.5"  
(343 mm)  
Hangs on 30 inch (762 mm) centers.  
WEIGHT:  
167 lbs (75.8 kg) - includes clamps and rails  
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BAD BOY™ SPOT LUMINAIRE USER MANUAL  
Bad Boy Road Case  
EMPTY WEIGHT: 90 lbs (40.8 kg)  
LOADED WEIGHT: 257 lbs (116.6 kg) - includes (1) one luminaire with clamps and rails  
30.15"  
(766 mm)  
82  
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TECHNICAL SPECIFICATIONS  
A
AC Line Current / Power vs. Voltage  
TEST  
VOLTS  
FREQ  
AMPS  
VA  
POWER  
PF  
1
2
170  
180  
200  
200  
210  
220  
230  
240  
240  
250  
260  
270  
50Hz  
50Hz  
50Hz  
60Hz  
60Hz  
50Hz  
50Hz  
50Hz  
60Hz  
50Hz  
50Hz  
50Hz  
10.27  
9.62  
8.56  
8.57  
8.16  
7.77  
7.47  
7.14  
7.16  
6.83  
6.62  
6.45  
1746  
1732  
1712  
1714  
1714  
1709  
1718  
1714  
1718  
1708  
1721  
1742  
1735  
1721  
1713  
1709  
1707  
1704  
1708  
1705  
1702  
1704  
1701  
1689  
0.998  
0.995  
0.994  
0.996  
0.997  
0.991  
0.998  
0.993  
0.996  
0.992  
0.989  
0.966  
3
4
5
6
7
8
9
10  
11  
12  
Note:  
Tested while running all motors except Intensity/Iris/Frost functions to allow ballast to remain  
stable at 1400W output to lamp.  
Photometric Data  
Refer to the charts on the following pages.  
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Narrow Zoom  
Iris Full Open  
8º Full Angle  
40,000 beam Lumens  
Throw Dist (Ft)  
Beam Dia. (Ft)  
Illuminance (fc)  
20  
2.8  
30  
4.2  
50  
7.0  
75  
10.5  
860  
100  
14.0  
484  
12095  
5376  
1935  
Throw Dist (m)  
Beam Dia. (m)  
Illuminance (lux)  
5
0.7  
10  
1.4  
20  
2.8  
25  
3.5  
30  
4.2  
193520  
48380  
12095  
7741  
5376  
Multiply throw distance by Tn to find beam diameter.  
Divide cd (candela) by distance squared to find center beam illuminance.  
Dist. in Ft. = foot candles  
Dist. in meters = lux  
5000000  
4000000  
3000000  
Tn = 0.14  
cd = 4,838,000  
Candela  
2000000  
1000000  
Lamp Power = 1400 Watts  
0
-5.0  
-4.0  
-3.0  
-2.0  
-1.0  
0.0  
Degrees  
1.0  
2.0  
3.0  
4.0  
5.0  
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TECHNICAL SPECIFICATIONS  
A
Medium Zoom  
Iris Full Open  
34º Full Angle  
48,000 beam Lumens  
Throw Dist (Ft)  
Beam Dia. (Ft)  
Illuminance (fc)  
20  
12.2  
850  
30  
18.3  
378  
50  
30.6  
136  
75  
45.9  
60  
100  
61.1  
34  
Throw Dist (m)  
Beam Dia. (m)  
Illuminance (lux)  
5
3.1  
10  
6.1  
20  
12.2  
850  
25  
15.3  
544  
30  
18.3  
378  
13600  
3400  
Multiply throw distance by Tn to find beam diameter.  
Divide cd (candela) by distance squared to find center beam illuminance.  
Dist. in Ft. = foot candles  
Dist. in meters = lux  
350000  
300000  
250000  
Tn = 0.61  
cd = 340,000  
200000  
Candela  
150000  
100000  
50000  
Lamp Power = 1400 Watts  
0
-20.0  
-16.0  
-12.0  
-8.0  
-4.0  
0.0  
Degrees  
4.0  
8.0  
12.0  
16.0  
20.0  
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BAD BOY™ SPOT LUMINAIRE USER MANUAL  
Wide Zoom  
Iris Full Open  
56º Full Angle  
50,000 beam Lumens  
Throw Dist (Ft)  
Beam Dia. (Ft)  
Illuminance (fc)  
20  
21.3  
312  
30  
31.9  
139  
50  
53.2  
50  
75  
79.7  
22  
100  
106.3  
12  
Throw Dist (m)  
Beam Dia. (m)  
Illuminance (lux)  
5
5.3  
10  
10.6  
1250  
20  
21.3  
312  
25  
26.6  
200  
30  
31.9  
139  
5000  
Multiply throw distance by Tn to find beam diameter.  
Divide cd (candela) by distance squared to find center beam illuminance.  
Dist. in Ft. = foot candles  
Dist. in meters = lux  
130000  
120000  
110000  
100000  
90000  
Tn = 1.06  
cd = 125,000  
80000  
Candela  
60000  
50000  
40000  
30000  
20000  
10000  
Lamp Power = 1400 Watts  
0
-30.0  
-20.0  
-10.0  
0.0  
Degrees  
10.0  
20.0  
30.0  
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TECHNICAL SPECIFICATIONS  
A
Logarithmic Beam Illuminance Comparison  
8º, 34º and 56º Zoom settings.  
(DMX Values 00000, 30192, & 57700)  
10000000  
WFOV  
MFOV  
NFOV  
1000000  
Candela  
100000  
Lamp Power = 1400 Watts  
-30.0  
-20.0  
-10.0  
0.0  
10.0  
20.0  
30.0  
Deg.  
Operation at Reduced Power  
56º Zoom  
1
4
000
0
1400W = 50,000 lumens  
1200W = 43,000 lumens  
1100W = 40,000 lumens  
1
20000  
1
00000  
8
0
000  
Candela  
60000  
40000  
2
0
000  
0 0  
0
-30.0
-20.0
-10.0
0.0
0.0
20.0
30.0
deg.  
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BAD BOY™ SPOT LUMINAIRE USER MANUAL  
Notes  
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APPENDIX B.  
Glossary  
This glossary provides useful terms associated with operating Bad Boy™ Spot Luminaires.  
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BAD BOY™ SPOT LUMINAIRE USER MANUAL  
Glossary of Terms  
Address  
A numerical "name" given to a device on a DMX512 line indicating which of 512 possible channels it will  
respond to.  
Align (lamp)  
Arc Lamp  
The process of adjusting the lamp within the reflector to obtain the desired output quality of the beam.  
A type of lamp which creates light by forming an arc of electricity. Brightness is achieved by including  
gasses and metals within the envelope of the lamp which dissolve and give off a bright light. Arc lamps must  
be dimmed mechanically because electrical dimming will extinguish the arc.  
Art-Net  
Attribute  
Beam  
Protocol for sending DMX512 data over IP networks.  
An individual controllable aspect of a luminaire: pan, tilt, color, etc. Also known as "parameter."  
1) The size, shape and sharpness of image of the light beam as projected on stage.  
2) A function of the luminaire related to the size, shape, and sharpness of the light beam, specified by beam  
and edge data, and use of gobos (patterns) as required.  
Channel  
A control reference which collects a device’s associated thumbwheel address(es) (device, lamp power, etc.)  
and maps them to a single selectable number. Channels are assigned via the patch setup. (Also referred to as a  
"Control Channel.")  
Console  
Timing  
Time value in seconds or minutes applied to an entire cue.  
Dimmer  
DMX512  
Device used to control the relative output (or intensity) of an incandescent lamp.  
Digital multiplexing; an industry standard protocol. 8-bit protocol with a maximum of 256 steps of resolution  
per channel. Maximum of 512 controllable channels per DMX data stream.  
DMX512  
Cable  
Industry standard cable consists of two twisted pair and a shield, and 5-pin XLR style connectors. The pin out  
is: pin 1 = common (shield), pin 2 = data -, pin 3 = data +. The second pair (pins 4 & 5) may be used for a  
secondary data link.  
DMX512  
Universe  
A group of up to 512 DMX channels. Consoles may have more than one universe, usually labeled in groups  
of 512.  
Douse  
To de-energize a luminaire lamp. (Douse is unrelated to intensity states.)  
Networking technology used to connect local area networks (LANs) via CAT5 cable or wireless.  
Based on the direction the pigtail points as it exits the fixture.  
Ethernet  
Fixture  
Orientation  
Flipped  
Focus  
When one or more fixtures inadvertently move differently from others in the system.  
Focus  
The point to which the light beam is directed. Also, a function of the luminaire related to the direction of the  
beam as specified by pan and/or tilt data.  
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TECHNICAL SPECIFICATIONS  
B
Follow Spot  
Gobo  
When the luminaire is manually moved using the optional follow spot handles and pan/tilt Free mode in order  
to function as a spot light.  
A pattern (template) used to create backgrounds or texture when projected on to scenery or cycloramas, or to  
create the illusion of natural elements such as fire, windows or tree leaves.  
Hard Reset  
Restarts luminaires and reloads operating system and cue data.  
Home  
Position  
Pan and Tilt values at 50%. Also called “Zero Position” or a "50/50" cue or group.  
Indexing  
Intensity  
A function of a rotating gobo mechanism.  
A value placed on the relative brightness of a lighting fixture; 100% is considered "full," and 0% is consid-  
ered "out."  
Iris  
A motor controlled mechanism which is used to adjust the beam diameter.  
Light source consisting of filament or electrodes, base, and envelope or "bulb."  
The process of a luminaire finding its end stops for all parameters.  
Lamp  
Luminaire  
Calibration  
Palette  
Term for groups of groups; i.e. all the color groups would be considered the Color Palette, all the beam  
groups would be the Beam Palette, etc.  
Pan  
The movement of the luminaire around the axis of the yoke.  
Parameter  
Part Cue  
Patch  
An individual controllable aspect of a luminaire: pan, tilt, color, etc. Also known as "Attribute."  
Basically a "cue within a cue." A portion of a cue with a time applied that is different than the cue time.  
The act of assigning a DMX512 channel to a control channel on a console.  
Reply  
Digital data signals transmitted from each luminaire to the console. Only one luminaire may transmit at a  
time, in response to a request from the console.  
Signal  
Control protocol from a lighting console or interface.  
A file containing all programmed cue data.  
Show File  
Splitter  
(Isolator)  
Device used to optically isolate and split a DMX512 signal. Note: A DMX "two-fer" cannot be used to divide  
a signal.  
Start  
To energize a luminaire arc lamp (applies to arc-lamp luminaires only).  
Strobe  
A special lighting effect which produces multiple rapid bursts of high intensity light.  
02.9812.0001C  
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Terminate/  
Termination  
Termination refers to the dampening of DMX signal at the end of the transmission line. Termination is  
created by placing a 100 ohm resistor between pins 2 and 3 of the DMX line. Often, there is a switch on  
DMX devices to do this internally. If not, a terminator is provided in the form of an XLR connector with the  
proper resistor between pins 2 and 3 to be placed in the DMX Thru port on the device.  
Tilt  
The movement of the luminaire around the axis of the tilt tube.  
Time  
Control of the duration of the change of the variable parameters of some automated luminaires and other  
devices in a lighting system.  
Timing  
Channel  
A Timing Channel is used in lieu of cue fade rate to determine the time it will take a luminaire to move from  
one setting to another. For example, a cue in which a luminaire pans from one side of stage to the other may  
look "steppy" if cue fade rate is used, because of the nature of the DMX512 signal. To overcome this, a  
timing channel allows the luminaire to calculate the move "in time," effectively smoothing out the  
movement.  
Zero  
Position  
Pan and Tilt values at 50%. Also called "Home Position" or a "50/50" cue or group.  
Zoom Table  
8-Bit DMX  
Allows the fixture to maintain sharp focus on an image throughout the zoom range. (Note that zoom tables  
are sensitive to throw distance. For this reason, a variety of zoom table versions are available for use with  
different throws.)  
The universally accepted lighting control protocol in the entertainment industry. A console uses this protocol  
to control specific devices in a lighting system. A DMX512 channel packet is eight bits of absolute parameter  
data. 8-bit refers to the resolution of the signal: 256 step resolution, providing channel values from 0 through  
255. A DMX512 data packet is a group of 512 data channels.  
16-Bit DMX  
To smooth out the movement of automated luminaires, the industry has adopted 16-bit DMX. This is not a  
change to the DMX512 specification, rather a change in the way luminaires and consoles treat DMX512  
information. In practice, 16-bit DMX adds a DMX512 channel each to pan and tilt - pan coarse, pan fine, tilt  
coarse, tilt fine, instead of just pan and tilt. The console and luminaire combine these levels and increase the  
resolution of pan and tilt from 256 steps to a theoretical maximum 65,536 steps at the console level, resulting  
in the ability to position the luminaire more accurately.  
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