COMPACT DISC PLAYER
CDJ-1000MK2
Operating Instructions
[For U.S. model]
IMPORTANT NOTICE
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The serial number for this equipment is located in the rear
panel. Please write this serial number on your enclosed
warranty card and keep it in a secure area. This is for your
security.
WARNING:
Handling the cord on this product or cords associated
with accessories sold with the product will expose
you to lead, a chemical known to the State of California
and other governmental entities to cause cancer and
birth defects or other reproductive harm.
Wash hands after handling
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BEFORE OPERATIONS
Thank you for buying this Pioneer product.
Please read through these operating instructions so you will know how to operate
your model properly. After you have finished reading the instructions, put them
away in a safe place for future reference.
CAUTIONS REGARDING HANDLING
In some countries or regions, the shape of the power plug and power outlet may
sometimes differ from that shown in the explanatory drawings. However the method
Location
Install the player in a well-ventilated location where it will not be
exposed to high temperatures or humidity.
of connecting and operating the unit is the same.
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Do not install the player in a location which is exposed to direct sunlight, or near
stoves or radiators. Excessive heat can adversely affect the cabinet and internal
components. Installation of the player in a damp or dusty environment may aiso
result in a malfunction and can be hazardous. Avoid installation near cookers etc.,
where the player may be exposed to oily smoke, steam or heat.
CONTENTS
CAUTIONS REGARDING HANDLING .............................................................. 4
FEATURES ............................................................................................................... 6
CONNECTIONS ...................................................................................................... 7
PANEL FACILITIES ............................................................................................... 9
Top Panel ........................................................................................................ 9
Display ..........................................................................................................10
Jog Dial Display ............................................................................................10
DISC LOADING / UNLOADING .......................................................................11
DJ PLAYER OPERATION................................................................................... 11
Auto Cueing .................................................................................................. 11
Starting Playback ......................................................................................... 11
Stopping Playback ....................................................................................... 12
To Pause Play ...............................................................................................12
Track Cueing ................................................................................................ 12
Fast-Forward / Fast-Reverse ........................................................................ 12
Cue Point Settings ........................................................................................ 12
Changing Playback Speed ...........................................................................13
Applying Master Tempo ............................................................................... 13
Jog Dial Functions ....................................................................................... 13
Mixing Different Tracks ............................................................................... 13
ADVANCED OPERATIONS ................................................................................ 14
Scratch Play .................................................................................................. 14
How to Spin .................................................................................................. 14
How to Brake ................................................................................................ 14
Hot Cue ......................................................................................................... 14
Loop Playback .............................................................................................. 14
Reversing Playback ......................................................................................15
Fader Start Playback ....................................................................................15
Relay Play Using Two Players ..................................................................... 15
Wave Display .................................................................................................15
About the CD TEXT ......................................................................................15
USING CUE POINTS / LOOP POINTS MEMORY....................................... 16
Using Internal Memory ............................................................................... 16
Using a Multimedia Card ............................................................................ 16
Copying MMC Data ......................................................................................17
Copying Data in the Internal Memory ....................................................... 17
TROUBLESHOOTING......................................................................................... 18
SPECIFICATIONS .................................................................................. Back cover
Installation guidelines
÷
÷
Placing and using the compact disc player for long periods on heat-generating
sources such as amplifiers or near spotlights, etc. will affect product perform-
ance. Avoid placing the player on heat-generating sources.
Install this compact disc player as far as possible away from tuners and TV sets.
A compact disc player installed in close proximity to such equipment may cause
noise or degradation of the picture.
÷
÷
Noise may be noticeable when an indoor antenna is used. In such cases, make
use of an outdoor antenna or turn off power to the compact disc player.
When the unit is used in a loud-sound environment, e.g., near a speaker, sound
skip may occur. Install the unit away from the speaker or reduce the listening
volume.
÷
÷
Place this unit on a level surface and a stable platform.
Be sure the player, including its audio and power supply cords, does not touch
vibrating materials. Any cause of vibration other than the insulators may cause
the disc to skip. Take special care when using the player while it is installed in
a carrying case.
¶ Please be sure to leave
a space to allow for
heat radiation.
Do not place on or against vibrating materials!
About the Carrying Case
Since the upper surface of the jog dial incorporates a switch mechanism, do not
allow pressure to be applied to the jog dial when placing the unit in the carrying
case.
Cleaning the player
To clean the PLAYER wipe with a polishing or a soft, dry cloth. For stubborn dirt,
moisten a soft cloth with a weak solution of neutral detergent (diluted in five to six
parts water), wring the cloth well, and wipe away the dirt. Use a dry cloth to wipe
the surface dry. Do not use volatile liquids such as benzene or thinner which will
damage the unit.
CD lens cleaner
The player’s pickup lens should not become dirty in normal use. If for some rea-
son, the lens becomes soiled and malfunctions, contact your nearest PIONEER
authorized service center. Lens cleaners for CD players are commercially available,
but special care should be exercised in their use as some may cause damage to the
lens.
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BEFORE OPERATIONS: CAUTIONS REGARDING HANDLING
FORCED DISC EJECTION
Storing discs
If the eject button does not function or the disc cannot be removed, pushing the pin
provided into the forced ejection hole on the front panel will enable the disc to be
removed.
When performing forced ejection, be sure to follow the precautions below.
1 Be sure to turn OFF the power of the CD player, and check that the disc has
stopped rotating. It takes about 60 seconds for the disc to stop rotating after the
power has been turned OFF.
÷
÷
Discs are made of the same kinds of plastic used for conventional analog au-
dio records. Be careful not to allow discs to warp. Always store discs in their
cases vertically, avoiding locations with high heat, humidity, or extremely low
temperatures. Avoid leaving discs in cars; the interior of a car in direct sunlight
can become extremely hot.
Always read and abide by the precautionary notes listed on disc labels.
If forced ejection is performed while the disc is rotating;
¶ As the disc will be ejected outside the CD player rotating, it may hit your finger
and cause injuries.
¶ As the disc will be rotating with the clamp unstable, it may be scratched.
For the above reasons, never attempt to eject the disc forcibly while
it is rotating.
Condensation
When this unit is brought into a warm room from previously cold surroundings or
when the room temperature rises sharply, condensation may form inside the unit
and impair its performance. In such cases, allow the unit to stand for about an
hour or raise the room temperature gradually.
2 Always use the pin provided (Do not use other objects). The provided pin is
found in a groove in the bottom surface of the player.
When the provided forced eject pin is inserted fully into the forced eject hole on the
front panel, the loaded disc is ejected about 5-10 mm from the loading slot, mak-
ing it possible to remove it by hand.
Cleaning and handling compact discs
÷
The presence of fingerprints or smudges on the surface of the disc will not
directly affect the recorded signals, but, depending on the degree of contami-
nation, the brightness of the light reflected from the signal surfaces may be
reduced causing degradation of sound quality. Always keep your discs clean by
wiping them gently with a soft cloth from the inner edge toward the outer edge.
÷
÷
If a disc becomes very dirty, dampen a soft cloth with water, (be sure to wring it
out well) and wipe the away dirt gently. Remove any water drops with another
soft, dry cloth.
Do not use record cleaning sprays or anti-static agents on discs. Never clean
discs with benzene, thinner, or other volatile solvents or damage to the disc
surface may result.
Forced ejection hole
÷
÷
With this player, use only those discs which
display the mark shown right (Optical au-
dio digital discs).
SACD hybrid discs cannot be played.
'
÷
÷
÷
When holding discs, do not touch their signal surfaces. Hold by the edges, or by
one edge and the center hole.
Do not affix gummed labels or tape to the disc surface. Also, do not scratch or
damage the label.
Discs rotate at high speeds inside the player. Do not use damaged, cracked or
warped discs.
Do not play a CD with a special shape
Do not play a CD having other shape than a circular disc, such as heart shaped
disc. Otherwise malfunction may occur.
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BEFORE OPERATIONS
FEATURES
The CDJ-1000MK2 compact disc player is designed for use by DJs providing all the
functions and performance required in disco clubs while offering performance,
sound quality and functionality superior to any analog player.
CUE
BACK CUE
After storing the Cue point in memory, press the CUE button while playing the unit
to go back to the Cue point and start over.
JOG DIAL
The large 206 mm diameter Jog dial enables better handling than
an analog turntable.
AUTO CUE
Auto cue automatically locates the song’s start point even if it differs from the track’s
frame, allowing the player to start instantly at a press of the PLAY button.
PITCH BEND
This function changes the music tempo depending on direction of Jog dial rotation
and speed of movement.
CUE POINT SAMPLER
The sound from the memorized cue point can be reproduced by one touch, which
can be used as the start point check and the sampler.
SCRATCH PLAY
In the VINYL mode when the surface of the Jog dial is pressed playback is discon-
tinued and then continues according to the direction and speed the dial is rotated.
You can also adjust the startup when the Jog dial is touched and released to create
new DJ techniques.
REAL TIME SEAMLESS LOOP
This function simplifies setting and releasing loops. This function lets you set a
loop while you are playing a track. A loop can also be set at the end of the track so
that the track does not stop. In addition, an ADJUST mode has been added to
enable one-touch adjustments to Loop-in and Loop-out points and facilitate loop
operation.
FRAME SEARCH
Moves the disc from pause position in frame increments (1/75 sec) when the Jog
dial is rotated in pause mode.
RELOOP
Allows you to replay a loop any number of times.
Press the RELOOP button after releasing loop play to return to the loop start point.
Clever use of on and off in combination with the rhythm make it possible to create
new sound effects.
SUPER FAST SEARCH
You can search the disc faster than normal search or track search by holding down
a MANUAL SEARCH button or TRACK SEARCH button as you turn the Jog
dial.
PLAYING ADDRESS
ON JOG DISPLAY
This bar graph provides a visual representation of track playback progress that
enables you to see current playback position just like you can on an analog record
by checking needle position. The length of the bar shows current position and a
flashing bar provides advance notice of track end.
The center of the jog dial displays information regarding disc status, cue point
position, sound memory status, Jog dial touch-detection, and VINYL mode.
WAVE DISPLAY
This display makes it possible to find the breakpoint between tracks in advance and
use it as mix point or end point in the same way as you can on an analog record by
checking the position of the needle in the groove.
SLOT IN
Discs are loaded directly without opening doors or trays, making track selection
that much faster.
CUE/LOOP MEMORY
This unit can store cue points of each disc in internal memory or on a Multimedia
Card (MMC) (sold separately) that can be recalled for each disc.
FADER START
Quick start and back cue can be performed using the fader function on DJ mixers
DJM-500, DJM-600, DJM-300 and DJM-3000 (all mixers are sold separately).
HOT CUE
MULTI READ
Provides instant start from any of three pre-selected hot cue points (A, B or C).
CD-R, CD-RW discs can be replayed. (However, due to certain special characteris-
tics of some discs, recorders as well as dirty or damaged discs, some discs may not
replay properly.)
REVERSE PLAY
Set the DIRECTION switch to its forward position ([REV] position) to play the
music backwards.
CD TEXT
CD TEXT informations are displayed if the CD includes the CD TEXT information.
TEMPO CONTROL
100 mm high-precision slider coupled with a 0.02% increment digital
display (within a 6% range) allows exact control of speed to make tempo adjust-
ments easy and accurate.
TEMPO CONTROL RANGE
The maximum variable range can be set to four variable ranges: 6%, 10%,
16% and 100% (WIDE) to facilitate adjustment.
TEMPO CONTROL RESET
Resets the tempo to 0% regardless of slider position.
MASTER TEMPO
Changes music tempo without changing pitch.
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BEFORE OPERATIONS
CONNECTIONS
÷ Before making or changing the connections, switch off the power and disconnect the power cord from the AC outlet.
1. Connecting to a DJ mixer (DJM-600, DJM-300, DJM-500, DJM-3000)
(sound output and control terminal connection)
Use the supplied audio cables. Connect the white plug to the L (left) terminal and the red plug to the R (right) terminal.
Connect the supplied control cord to enable control of the unit from the mixer to allow fader start play and back cue.
Connecting DJM-600
Supplied audio cable
Supplied control cord
Supplied
audio
cable
Supplied
control
cord
CDJ-1000MK2
CDJ-1000MK2
÷
Connections for the DJM-300 and DJM-500 are similar; use the supplied audio cables to connect the mixer’s CD1 jacks to Player A, and CD2 jacks to Player B.
When using the DJM-3000, Player A is connected to LINE 1 of CH-1, and Player B is connected to LINE 3 of CH-2.
2. Connecting control cord to allow relay play
Alternate playback can be automatically performed when the CONTROL terminals of two units are connected with the supplied control cord. ☞ P.15
CDJ-1000MK2
CDJ-1000MK2
Supplied control cord
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BEFORE OPERATIONS: CONNECTIONS
3. Connecting to other devices
A Connecting to other mixers
Connect the AUDIO OUT terminal on the unit with the Line In terminal or AUX terminal on the mixer.
(Do not use the Phono terminal. Otherwise the sound will become distorted and prevent normal playback.)
B Connecting to a stereo amplifier (when not using a DJ mixer)
Connect to the AUX input terminal.
Stereo amplifier
(Do not use the Phono input terminal.)
CDJ-1000MK2
Supplied audio cable
C Connecting to a component with a digital input terminal
CD recorder or amplifier
with digital inputs
CDJ-1000MK2
Digital signal cable
7 Setting the DIGITAL OUT Mode Switch (rear panel)
When the unit is used normally as a DJ CD Player, this switch should be set to DJ.
When set to DJ:
÷
The DIGITAL OUT connector outputs only audio data without sub-codes. The mode, however, is fixed at 44.1 kHz.
Recording and other functions may be limited, depending on the type of CD recorder or other component connected. For details, consult the operating instructions for the
component concerned.
÷
When DIGITAL OUT mode switch is first set to DJ, the display initially shows “D-OUT” then changes to “DJ.”
When set to NORMAL:
÷
÷
÷
÷
The DIGITAL OUT connector outputs digital data including sub-codes, but the unit’s DJ functions are seriously restricted. ☞ P. 9
When the DIGITAL OUT mode switch is set to NORMAL, the display initially shows “D-OUT” then changes to “NORMAL.”
If an unsupported operation is attempted, the display will first show “D-OUT” then change to display the “NORMAL” message.
If the DIGITAL OUT mode switch has been set to NORMAL when the unit’s power is switched on, the display will initially show “D-OUT,” then change to display the
“NORMAL” message.
NOTE:
When the DIGITAL OUT mode switch is set to NORMAL, the DJ functions (cue, loop, reloop, tempo adjust, hot cue, Jog dial and reverse playback) do not work. And the
muted pause mode is used instead of the audible pause mode.
4. Connecting the power cord
When all connections have been made, connect the power cord to the AC inlet on the rear panel of the player and connect the power plug to an AC wall outlet or to a power
receptacle on the rear panel of the amplifier.
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BEFORE OPERATIONS
Operation buttons marked with the asterisk (*) are disabled
when the DIGITAL OUT mode switch is set to NORMAL.
PANEL FACILITIES
11 DIGITAL OUT mode switch (DJ/NORMAL) ☞ P. 8
This switch is located on the unit’s rear panel.
Top Panel
When set to DJ, the DIGITAL OUT connector outputs audio data alone. When
set to NORMAL, digital data (including sub-codes) is output, but the unit’s DJ
functions are not supported (operation buttons marked with the asterisk (*)
are disabled). No sound will be produced in the Pause mode.
12 CUE/LOOP DELETE button (*) ☞ P. 16, 17
Deletes Cue points or Loop points stored in internal memory or external memory
(when memory card is inserted). (When a memory card is inserted, the exter-
nal memory takes precedence.)
13 EJECT UNLOCK/LOCK switch
UNLOCK: In this mode the disc can be ejected even during playback.
LOCK: In this mode, the disc cannot be ejected during playback. The disc can
be ejected when in pause mode.
14 EJECT button (0)
When this button is pressed the disc is ejected through the disc insertion slot
when it stops rotating. When the EJECT UNLOCK/LOCK switch is set to
[LOCK] position, the disc can only be ejected when in pause mode.
15 VINYL SPEED ADJUST TOUCH/BRAKE dial (*)
When the JOG MODE SELECT button is set to [VINYL] position, you can
use this dial to adjust the speed by which the playback stops when the surface
of the Jog dial is pressed.
1
2
DISPLAY CD TEXT/WAVE (ZOOM) button (*)
Each press of this button toggles the display between WAVE display and CD-TEXT
disc/track title display. When the button is held down for 1 second or longer, the
WAVE display cycles between the 1 track full-scale and 2x zoom scale.
Playback stops faster as the dial is turned counterclockwise and stops slower
as the dial is turned clockwise.
16 VINYL SPEED ADJUST RELEASE/START dial (*)
When the JOG MODE SELECTbutton is set to [VINYL] position, you can use this
dial to adjust the speed by which playback starts after you take your hand off the
surface of the Jog dial. Playback starts normal speed faster as the dial is turned
counterclockwise and takes longer time to return to normal speed when turned
clockwise.
TIME MODE/AUTO CUE button (*)
TIME MODE:
Each time this button is pressed, the time display changes between elapsed play-
back time and remaining playback time (REMAIN) of each track.
÷
The TIME MODE is stored in memory and persists even when the power is
turned off.
AUTO CUE:
17 JOG MODE SELECT button (*)
VINYL mode: when the surface of the Jog dial is pressed during playback, play-
back stops and if the dial is rotated, music is output according to the speed the dial
is turned.
Hold down this key for 1 second or longer to toggle between AUTO CUE on
and off. ☞ P.11
÷ AUTO CUE on/off status is stored in memory and persists even when the
power is turned off.
¶ The JOG MODE is stored in memory and remains in memory even if the
power is turned off.
3
4
POWER switch OFF —/ON _
This switch is located on the rear panel of the unit.
CDJ mode: above operation is not performed even when the Jog dial surface
is pressed.
LOOP IN/REALTIME CUE/IN ADJUST button/indicator (*)
Real-time cue ☞ P. 1 3
18 VINYL indicator (*)
This indicator lights when the JOG MODE is in VINYL mode.
Enter loop in point ☞ P. 1 4
Loop in point adjust ☞ P. 1 4
19 CDJ indicator (*)
This indicator lights when the JOG MODE is in CDJ mode.
5
LOOP OUT/OUT ADJUST button/indicator (*)
Enter loop out point ☞ P. 1 4
Loop out point adjust ☞ P. 1 4
20 TEMPO Control Range button 6/ 10/ 16/ 100 WIDE (*)
Each time the button is pressed, the range changes ( 6%/ 10%/ 16%/ 100%).
21 MASTER TEMPO button/indicator (*) ☞ P.13
6
7
8
RELOOP/EXIT button (*) ☞ P. 15
Display ☞ P. 10 .... 51–69
WAVE SEARCH (ZOOM)/CD TEXT buttons (2, 3) (*) ☞ P. 15
This button moves the displayed area when WAVE is in zoom display mode.
In the TEXT display mode, pressing the 2 button will display the disc title
and pressing the 3 button will display the track title.
Each press of the button turns the master tempo function on or off.
22 Tempo Control knob (*)
Slide the knob towards you (+) to increase the tempo and slide it away from
you (–) to decrease it.
23 Tempo Reset indicator (*)
Shows that the tempo has been reset to [0] (normal tempo) regardless of the
9
CUE/LOOP CALL buttons (2, 3) (*) ☞ P. 16
Calls Cue points and Loop points stored in internal memory or external memory
(when a memory card is inserted). (When a memory card is inserted, the ex-
ternal memory takes precedence.)
position of the Tempo Control knob.
24 TEMPO RESET button (*)
Resets the tempo to [0] (normal tempo) regardless of the position of the
Tempo Control knob. Press button once more to release it.
10 CUE/LOOP MEMORY button (*) ☞ P. 16
Stores Cue points and Loop points in internal memory or external memory
(when a memory card is inserted). (When a memory card is inserted, the ex-
ternal memory takes precedence.)
25 Jog Dial Display ☞ P.10 .... 81–85
26 Jog dial (+FWD/–REV) (*) ☞ P.13
27 Disc Loading Slot ☞ P.11
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BEFORE OPERATIONS: PANEL FACILITIES
28 Force Ejection Hole ☞ P.5
35 SEARCH button (1, ¡) ☞ P.12
29 Memory Card Loading Slot ☞ P.16
36 TRACK SEARCH button (4, ¢) ☞ P.12
30 Memory Card indicator ☞ P.16
37 Reverse indicator (REV) (*)
Lights when the MMC card is being accessed.
Lights when the DIRECTION FWD/REV switch is set to reverse.
¶ Do not remove the card or turn off the power when this lamp is on.
38 DIRECTION FWD/REV switch (*)
31 Play/Pause indicator
Plays tracks backwards when set to the [REV] position (forward position).
Lights during play and flashes during pause.
39 HOT CUE REC MODE button (*) ☞ P.14
Switches HOT CUE button function (REC/CALL).
¶ It is set to call when the power is turned on.
32 PLAY/PAUSE button (6) ☞ P.11
33 CUE indicator (*) ☞ P.12
Lights when a Cue point is set and a search is not being performed. Flashes in
pause mode.
40 HOT CUE A, B, C button/indicator ☞ P.14
It is set to hot cue point recording mode when A, B and C light in red.
It is set to call mode when A, B and C light in green. When the button is
pressed, playback starts from the hot cue point. It is off when no hot cue point
has been recorded.
34 CUE button (*)
Cue point settings ☞ P.12
Cue point sampler ☞ P.13
Back cue ☞ P.13
Jog Dial Display
82
83
Display
81
84
85
51 Calendar display (1 – ;, \)
65 Wave/Text display
TRACK numbers beyond the current track lights. When the next track is 21 or beyond,
\ lights. When Cue points or loops are stored, an underscore lights in the correspond-
ing TRACK numbers.
When WAVE is displayed the music level of the current track.
The level is indicated either in 1-track full scale, or zoom when only part of the track is
shown. In the zoom mode, the display area is moved using the WAVE SEARCH (ZOOM)
buttons (2, 3).
CD TEXT will be displayed in the TEXT mode.
The contents of the display is the disc title and track title in English up to a maximum of 48
letters which can be scrolled.
52 TRACK Number indicator
Displays TRACK numbers.
53 Auto Cue indicator (A. CUE)
Lights when auto cue is on.
66 Playback Address display
54 REMAIN indicator
Indicates elapsed playback time and remaining playback time in an easy to grasp 1-
track full scale or 2x zoom scale bar graph.
Indicates that track remaining time is being displayed.
¶
¶
¶
The 1-track full scale mode shows elapsed time by lit segments from the left.
The 1-track full scale mode shows remaining time by unlit segments from the left.
When the remaining time is 30 seconds or less, the display flashes gently and the
flashing becomes faster when there is 15 seconds or less left.
55 Time display (min) (M)
56 Time display (sec) (S)
57 Frame display (F)
¶
In the 2x zoom scale mode, only the playback position is lit for the WAVE display.
One second is 75 frames.
67 BPM Counter
58 Playback Tempo display (TEMPO)
Indicates BPM for the current track.
Indicates the rate of change in the playback tempo.
The BPM counter may sometimes not be able to measure the BPM of a track.
59 Tempo Adjustment Range indicator ( 6, 10, 16, WIDE
)
68 EJECT LOCK indicator
Indicates the variable range of the Tempo Control knob selected with the TEMPO
Control Range button. When 100% is selected, the WIDE indicator appears in the
display.
Lights when the EJECT UNLOCK/LOCK switch is set to the [LOCK] position.
69 Master Tempo indicator (MT)
Lights when the master tempo function is on.
60 Reverse indicator (REV)
Indicates that the DIRECTION FWD/REV switch is set to reverse ([REV] position).
81 Operation display
61 MEMORY LOOP indicator
Indicates play position in frames 135 frames for one full rotation. Turns dur-
ing playback and stops during pause.
Displays the selected track loop memory position above the playback address display (10
points). Even when there may be several memory points in the same block, only one lights.
82 Cue point position indicator
62 MEMORY CUE indicator
Indicates the current cue point position.
Displays the selected cue memory positions under the playback address display (10
points). Even when there may be several memory points in the same block, only one
lights.
83 Display the condition of the audio memory
When set in the audio memory display mode the light will flash when record-
ing.
63 ZOOM indicator
84 Jog touch detection indicator
Indicates that WAVE is indicated in zoom mode.
In the VINYL mode, this indicator lights when the surface of the Jog dial is
pressed.
64 RELOOP indicator
Lights when the unit is in reloop standby or performing a loop.
85 VINYL mode display.
Lights up in the VINYL mode.
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BASIC OPERATION
DISC LOADING/UNLOADING
3. The disc can be ejected anytime using the EJECT button (0)
when the EJECT UNLOCK/LOCK switch is set to UNLOCK.
When the EJECT UNLOCK/LOCK switch is set to LOCK,
press the PLAY/PAUSE button (6) during playback, or
when a Cue point has been set, press the CUE button
(back cue) before pressing the EJECT button (0) to
eject the disc.
Label surface up
¶ When the EJECT button is pressed, disc rotation stops and the disc is ejected
Insert straight
from the loading slot.
¶ If the disc cannot be ejected with the EJECT button, insert a pin in the
forced ejection hole on the front panel of the player. ☞ P. 5
1. Set the rear-panel POWER switch to ON.
Do not force a disc into the unit when the POWER switch is set to OFF
as this may damage the disc and the unit.
CAUTION:
Do not attempt to press a disc back into the slot when the [EJECT]
indicator appears. Pressing a disc back into the slot while the [EJECT]
indicator appears may cause the player to stop. In this case, press the
EJECT button again and wait until the [EJECT] indicator goes out be-
fore reinserting the disc.
2. Insert a disc.
¶ Hold the disc with label surface upwards, and insert into the front panel
disc loading slot .
¶ When playing 8cm discs, be sure to install an adaptor.
This unit spins at high speed to provide high performance. When
playing 8cm discs with an adaptor, for safety reasons the rotation
speed is reduced as a result scratch and reverse speeds will be lower.
PRECAUTIONS ON PLAYING CD SINGLES (8 cm/3-inch Discs)
1 When playing CD singles (8 cm/3-inch discs), always use the adapter for 8
cm/3-inch discs. Before loading the disc into the CD player, be sure to check
that it is secured properly by the catches of the adapter. If discs have been
inserted without the adapter by mistake, remove the disc immediately by
pressing the EJECT button. If the disc does not come out with one press,
press another time.
2 Use 8 cm/3-inch disc adapters labeled with the 'mark (recommended
standard product). Do not use adapters which cause the disc to idle, nor
adapters which are bent or curved.
¶ Only one disc can be loaded at a time. Never attempt to load more than one
disc at the same time, or attempt to load a second disc when one disc has
already been loaded.
¶ When loading a disc, do not placing any twisting force on the disc, or try to
force the disc into the slot. Also, do not attempt to interrupt or defeat the
motion of the disc when the player begins to draw a disc into the slot or to
eject a disc, since damage to the disc or player could occur.
Functions indicated with an asterisk (*) are disabled when
the rear panel DIGITAL OUT mode switch is set to NORMAL.
DJ PLAYER OPERATION
¶ AUTO CUE on/off status is stored in memory and persists even when the
power is turned off.
¶ It can change the Auto Cue level.
EJECT UNLOCK/LOCK
WAVE SEARCH(ZOOM)
TIME MODE
/ AUTO CUE
2, 3
7 Changing the Auto Cue level
1. Press the TIME MODE/AUTO CUE button for over 5
seconds.
¶ The display will indicate [A.CUE-60dB] (in the original state).
2. By -pressing the WAVE SEARCH (ZOOM) button (2, 3)
you can change the level.
EJECT
0
¶ It can choose from -36dB, -42dB, -48dB, -54dB, -60dB, -66dB, -72dB and
TRACK
SEARCH
-78dB.
¶ The level change mode can be removed if you press the TIME MODE/
AUTO CUE button.
¶ Even if you turn the power off, the set level will remain in memory.
4, ¢
SEARCH
1, ¡
Starting Playback
CUE
1. Insert a disc in the player.
PLAY/PAUSE
6
This unit spins discs at high speeds to provide high performance. As a result,
disc loading takes a couple of seconds.
Jog dial
2. If auto cueing is on, press the PLAY/PAUSE button (3/8).
¶ Press the PLAY/PAUSE button only after the current time lights in the
display. The silent portion at the beginning of the displayed track will be
skipped and playback will begin instantaneously from the first bars of the
track.
Auto Cueing (*)
When a disc is loaded, when track search is performed, and when the track is changed
with the JOG MODE set to CDJ, this function operates to automatically set the
cue point immediately before the actual start of music. ☞ P. 1 2
¶ Turning auto cueing on and off
Once the first track has been played, the player will automatically search for
the beginning of the next track to be played. The cueing indicator [CUE] will
light up, the PLAY/PAUSE button [3/8] indicator will flash, and the player
will then wait for the PLAY/PAUSE button (3/8) to be pressed before begin-
ning playback of the next track.
Pressing the TIME MODE/AUTO CUE button and holding it down for a
second or more causes auto cueing to be alternately turned on and off.
When AUTO CUE is on, the [A. CUE] indicator will be lit up.
11
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BASIC OPERATION: DJ PLAYER OPERATION
3. If auto cueing is off, playback will begin automatically
from the first track.
÷
÷
When you stop turning the Jog dial, the unit returns to playback mode.
Release the SEARCH button to exit this mode.
¶ When auto cueing is off, playback will continue after the first track has
been played, with all subsequent tracks being played in sequence.
¶ When playback of the final track is complete, playback will automatically
come to an end.
LOOP IN/REALTIME CUE
VINYL
SPEED
ADJUST
TOUCH
/BRAKE
VINYL
Stopping Playback
Press the EJECT button (0) when the EJECT UNLOCK/LOCK switch
is set to UNLOCK.
When the EJECT UNLOCK/LOCK switch is set to LOCK, press the PLAY/
PAUSE button (6) during playback, or when a Cue point has been
set, press the CUE button (back cue) before pressing the EJECT button
(0) to eject the disc.
SPEED
ADJUST
RELEASE
/START
JOG
MODE
SELECT
±6T/±1E0/M±16P/±O100
TRACK
SEARCH
MASTER
4, ¢
TEMPO
¶ Playback will stop and the disc will be ejected.
¶ Note that the CDJ-1000MK2 does not come with a stop button.
SEARCH
TEMPO
RESET
1, ¡
To Pause Play
CUE
During playback, press the PLAY/PAUSE button (6).
PLAY/PAUSE
6
÷
÷
÷
÷
The PLAY/PAUSE button’s indicator and [CUE] indicator will flash, and play
will be paused.
When the PLAY/PAUSE button is pressed again, play will resume and the but-
ton indicator will light steadily.
In the CDJ mode broken sound will still be audible during the standby mode; if
you wish to stop all sound, lower the output sound volume on your audio mixer.
When the unit has not been operated for 80 minutes or more in pause mode,
the disc rotation stops automatically. In this instance, playback can be resumed
by pressing the PLAY/PAUSE button.
Jog dial MASTER TEMPO control knob
Cue Point Settings (*)
Once a Cue point has been stored in memory, during playback it can be used to
place the player in a state where it is ready to begin playback from the cueing
position by pressing the CUE button.
7 Setting the Cue point in the CDJ mode
1. During playback, press the PLAY/PAUSE button (3/8) to
pause playback at the point you wish to begin playback.
2. Search for the precise position of the Cue point.
¶ Using frame numbers to specify Cue points.
Cue points may be specified in 1-frame units (where 75 frames are equiva-
lent to 1 second).
Track Cueing
7 TRACK SEARCH buttons (4, ¢)
Press one of the TRACK SEARCH buttons (4, ¢).
÷
Each time the button is pressed, the track is cued in the direction corre-
sponding to the arrow on the button (during playback of one track, to cue
playback to the beginning of the preceding track, press the 4 button
twice).
Use the Jog dial or the forward or reverse SEARCH button (1, ¡) to
advance to the desired frame. Rotating the Jog dial once causes the player
to advance or rewind 135 frames in the specified direction.
¶ Listen to the sound at the current frame to determine the Cue
point.
÷
÷
÷
When the button is pressed down and held, cueing is continuous. If the
button is held for two seconds or more, the cue speed increases.
Pressing the 4 button twice at the beginning of the first track, will cause
the unit to cue to the very last track.
When the end of the disc's last track is reached, pressing the ¢ button
will cue to the first track (track 1).
Turn the Jog dial slowly and then return it to just before the point from which
you wish to begin playback. (The cue point thus defined will consist of that point
directly after the sound which can be heard during a cueing pause.
3. Press the CUE button when you reach the desired frame
number or hear the sound at the point from which you
wish to begin cueing.
7 Super-Fast Track Search
Rotate the Jog dial while pressing one of the TRACK SEARCH
buttons (4, ¢).
¶ The sound will mute and the time will appear in the display, indicating
that the cue point has been stored to memory.
¶ Each time a new Cue point is stored to memory, the previous Cue point will
be erased.
[Amending the Cue point]
÷
While holding either one of the buttons depressed, rotate the dial in the
direction corresponding to the direction you wish to skip; the unit will en-
ter the high-speed skip mode.
÷
÷
The direction of skip is in accordance with the direction in which the Jog
dial is rotated. (the TRACK SEARCH button direction is released.)
The high-speed skip mode is cancelled when the TRACK SEARCH button
is released.
1. During playback, press the CUE button.
¶ This will take you back to the set track position.
2. Press one of the SEARCH buttons (1, ¡) to set to
audible pause mode.
3. In the CDJ mode, to set the Cue point, go through steps 2
and 3 as mentioned above.
Fast-Forward / Fast-Reverse
7 Operation using the SEARCH buttons (1, ¡)
Press the SEARCH buttons (1, ¡) during playback.
Press and hold the ¡ button to fast forward the disc; press and hold the 1
button to do fast reverse.
7 Setting the Cue point in the VINYL mode
1. During playback, at the point you wish to set as the cue
point, either press and hold the surface of the Jog dial,
or press the PLAY/PAUSE button (6) to enter the
standby mode.
2. While pressing the surface of the Jog dial, turn back the
dial to a point just before the track you wish to play.
3. When the sound is the track you are searching for, press
the CUE button while you are still pressing the surface of
the Jog dial.
7 Super-Fast Search
Rotate the Jog dial while pressing one of the SEARCH buttons
(1, ¡)
÷
Hold down the button while turning the Jog dial in the direction you wish
to search to enter fast forward or fast reverse mode.
÷ The direction of the search is determined by the direction the Jog dial is
turned. The direction of the SEARCH button is ignored.
÷
÷
Cue point memory setting is completed when the current time lights in the display.
When a new Cue point is stored in memory the previous setting will be erased.
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BASIC OPERATION: DJ PLAYER OPERATION
5. During playback, rotate the Jog dial while holding the
SEARCH button (1, ¡) depressed. (Super-fast
search)
[Amending the Cue point]
1. During playback, press the CUE button.
¶ This will take you back to the set track position.
Hold down the button while turning the Jog dial in the direction you wish to
search to enter fast forward or fast reverse mode.
2. In the VINYL mode, to set the Cue point, go through
steps 2 and 3 as mentioned above.
6. Rotate the Jog dial while holding the TRACK SEARCH
button (4, ¢) depressed. (Super-fast track search)
While holding the TRACK SEARCH button (4, ¢)depressed, rotate
the Jog dial in the direction in which you wish to perform track search; acceler-
ated high-speed track search will begin in accordance with the direction and
mount of rotation.
÷
The SEARCH buttons (1, ¡) can now be used to modify the cue
point, in the same way as for the CDJ mode.
7 Real-time cue
During playback, press the LOOP IN/REALTIME CUE button at the
desired Cue point.
¶ This point will then be recorded as the new Cue point.
NOTE:
7 Checking cue points (Cue point sampler)
After specifying a cueing point, press the CUE button.
¶ The sound at the specified Cue point will continue to play as long as the
CUE button is pressed.
The Jog dial contains a switch.
Do not put objects on the Jog dial or apply too much force.
Do not put drinks on the Jog dial as it may leak inside the dial and be the
cause of a malfunction.
7 Returning to a Cue point (Back cue)
Mixing Different Tracks
(Example: Mix track B with currently playing track A from the main speakers.)
1. During playback, press the CUE button.
¶ The player will return to the specified Cue point.
÷
÷
Connect CD1 to the DJ mixer’s CH 1, and connect CD 2 to CH 2.
Raise the TRIM, CHANNEL FADER, and MASTER LEVEL settings appropriately
so that sound is produced from CD1.
2. Press the PLAY/PAUSE button (3/8).
¶ Playback will begin immediately from the specified Cue point.
1. Set the DJ Mixer’s CROSS FADER slider at its left side (CH 1).
Track A is heard from speakers.
2. Load a CD on player CD2.
3. Press the TRACK SEARCH buttons (4, ¢) on player
CD2 to find and select track B.
4. Set the DJ Mixer’s MONITOR SELECTOR button CH 2 to
ON.
Changing Playback Speed (*)
Pull the Tempo Control knob towards you.
Slide the knob towards you (+) to increase the tempo and slide it away from you
(–) to decrease it.
¶ The rate of change in playback speed (tempo) is shown in the display.
¶ The playback speed can be changed without changing the pitch (☞ “Apply-
ing Master Tempo”).
7 Selecting range of tempo adjustment
Press the TEMPO 6/ 10/ 16/ 100 WIDE button.
Each time the button is pressed the variable range of the Tempo Control knob
changes as follows: 6%, 10%, 16% and 100%. You can adjust as follows: at
6% :0.02%units, at 10%:0.05%units, at 16% :0.05%units, at 100%:0.5%units.
¶ The set variable range value is indicated in the display. (When 100% is se-
lected, the WIDE indicator appears in the display.)
÷
5. Rotate the DJ Mixer’s MONITOR LEVEL so that track B
can be heard from the headphones.
÷
Only track A is heard from the main speakers.
6. Set cueing for track B on the headphones.
1 With player CD2 in the playback mode, press the PLAY/PAUSE button
(6) to hear the point you wish to cue.
÷
When the JOG MODE is set to CDJ, the unit will enter audible pause
mode (sound can be heard); when set to VINYL, the unit will enter
inaudible pause mode (no sound can be heard).
7 Resetting tempo
Press the TEMPO RESET button.
The Tempo Reset indicator lights and the rate of tempo variation is reset to [0]
(normal tempo) regardless of Tempo Control knob setting.
¶ One more press of the TEMPO RESET button cancels the reset and speed
setting made with the Tempo Control knob is valid again.
2 Rotate player CD2’s Jog dial and search for the track’s Cue point (first beat).
3 When you have settled on the Cue point, press the CUE button on player
CD2.
÷
The player’s sound will be muted and cueing will be completed.
Applying Master Tempo (*)
7. Simultaneously press player CD2’s PLAY/PAUSE button
(6) when track A is heard from the speakers.
Press the MASTER TEMPO button during playback.
The MASTER TEMPO button and the [MT] indicator light. The speed (tempo)
can now be changed using the Tempo Control knob but the pitch (key) does not
change.
÷
÷
Only track A will be heard from the main speakers.
Track B will be heard from the headphones.
8. Move the TEMPO slider to match the tempo (BPM=Beat Per
Minutes) of tracks A and B.
¶ Sound quality will be degraded when subjected to digital processing.
Move the TEMPO slider of player CD2 so that the BPM of track B matches those
of track A.
Jog Dial Functions (*)
1. Turning the Jog dial during playback (pitch bending)
(When the JOG MODE SELECT button is set to VINYL, touch the Jog dial
side. The Jog dial operates differently when the surface of the Jog dial is pressed.)
¶ In proportion to the amount of rotation, the playback speed is accelerated
(FWD+) or decelerated (REV–). When in the reverse mode, the playback
speed accelerates when the dial is rotated in the REV– direction, and decel-
erates when rotated in the FWD+ direction.
÷
When the two BPM rates match, the BPM synchronization is complete.
9. Press the CUE button on player CD2.
÷
Player CD2 will enter pause mode at the Cue point.
10.As soon as track A is heard from the speakers, press the
PLAY/PAUSE button (6) on player CD2.
÷
Track B begins playing.
11.While checking the sound on the headphones, gradually
move the DJ Mixer’s CROSS FADER slider from left to
right.
¶ When rotation stops, the disc returns to normal speed.
2. Turning Jog dial during playback (scratch play)
(See page 14: Scratch Play)
÷
The sound of track A from the speakers will steadily become mixed with the
3. Turning the Jog dial in pause mode (frame search)
(When JOG MODE is set to CDJ, the unit enters the audible pause mode, and
when set to VINYL, the unit enters the ordinary muted pause mode (no audi-
ble sound); CD sound is played back at a speed corresponding to the speed with
which the Jog dial is rotated.)
sound of track B.
÷
When the DJ Mixer’s CROSS FADER slider has moved all the way to the
right side, the sound heard from the speaker will have changed from track
A to track B, and the operation is complete.
¶ Searches can be performed in 1-frame increments.
¶ When the CD is rotated once using the Jog dial, 1.8 seconds (135 frames) of
music is played back.
7 Long mix play
If the BPM rates match, mixing of tracks A and B will sound good even if the
CROSS FADER slider is in the middle position.
4. During playback or turning in the pause condition (Spin)
Refer the [How to Spin] advanced operation.
13
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ADVANCED OPERATIONS
7 Fader start play
tion, when the CROSS FADER slider is returned to its original position, the
status returns to that in step 9 (player CD2 at its Cue point), so that you can
repeat the same play as many times as you like.
Using the cross fader start function of the DJM-600, DJM-500, DJM-300 or
DJM-3000, step 10 above can be eliminated for even simpler mixing. In addi-
Functions indicated with an asterisk (*) are disabled when
the rear panel DIGITAL OUT mode switch is set to NORMAL.
ADVANCED OPERATIONS
How to Brake (*)
¶ When you press the PLAY/PAUSE button (3/8)in the VINYL mode dur-
ing playback, the VINYL SPEED ADJUST TOUCH/BRAKE button will
cause a corresponding speed and the sound will stop.
¶ Upon pressing the PLAY/PAUSE button (3/8) again playback will com-
mence and the VINYL SPEED ADJUST RELEASE/START button will
respond accordingly.
LOOP IN/REALTIME LOOP OUT
CUE (IN ADJUST)
(OUT ADJUST)
RELOOP/EXIT
VINYL
SPEED
ADJUST
TOUCH
/BRAKE
HOT CUE A
HOT CUE B
HOT CUE C
VINYL
SPEED
HOT CUE
ADJUST
RELEASE
/START
REC MODE
Hot Cue (*)
DIRECTION
FWD/REV
JOG
Provides instant start from any of three pre-selected hot cue points (A, B or C).
MODE
SELECT
7 Setting the hot cue point
1. Press the HOT CUE REC MODE button to light the HOT
CUE A, B and C button indicators in red.
SEARCH
1, ¡
2. During playback or in pause mode, press the button (A,
B or C) where you wish to store a hot cue point.
¶ The pressed button flashes for 2 seconds in red.
CUE
PLAY/PAUSE
6
¶ The setting is automatically stored in the Multimedia Card (MMC). ☞ P.17
7 Starting hot cue
Jog dial
1. Press the HOT CUE REC MODE button to light the HOT
CUE A, B and C button indicators in green.
Scratch Play (*)
¶ Buttons that do not store a hot cue point do not light.
By changing from the JOG MODE to VINYL, and pressing and rotating the surface
of the Jog dial you can replay according to the speed and direction of the Jog dial.
1. Press the JOG MODE SELECT button to light the [VINYL]
indicator.
2.When replaying a CD press the surface of the Jog dial.
¶ Playback slows down and stops (the slowdown in speed until the disc stops
(response characteristics) can be set separately). By rotating the Jog dial
when playback speed is decreasing but not yet stopped all sound will stop
halfway through. See Step 3 for playback when rotating the Jog dial.
2. During playback, in pause mode or cue standby, press
the button (A, B or C) where you stored a hot cue point.
¶ Playback starts from the stored hot cue point.
¶ Loop play is cancelled.
¶ Previously recorded hot cue points can be called from a Multimedia Card
(MMC) when a CD is inserted. ☞ P.17
Loop Playback (*)
7 Defining a loop
1. Press the PLAY/PAUSE button (6) to begin playback.
2. During replay, press the LOOP IN/REALTIME CUE button
at the loop in point.
3. Turn the Jog dial in the direction and at the speed you
wish to playback the disc.
¶ The CD is played back according to the speed and direction of Jog dial
movement.
¶ Note that this operation need not be performed if a prerecorded Cue point is
4. Take your hand off the surface of the Jog dial.
¶ The CD spins up or down to return to normal playback mode.
(The slowdown or increase in speed until the CD returns to normal play-
back (response characteristics) can be set separately.)
to be used as the start of the loop.
3. During playback, press the LOOP OUT button at the point
from which you wish to end the loop.
¶ Loop playback will begin, with playback looping from the loop start point
to the loop end point.
7 Setting the time it takes for playback to slow down and
stop when the Jog dial surface is pressed.
7 Stopping loop playback
Turn the VINYL SPEED ADJUST TOUCH/BRAKE knob.
¶ This knob allows you to adjust the slowdown in speed (response character-
istics) until CD playback stops.
During loop playback, press the RELOOP/EXIT button.
¶ Once this has been done, playback will continue in sequence from the loop
end point without returning to the loop start point.
7 After you have taken your hand off the surface of the Jog
dial you can set the time it takes for the speed to return
to the original condition of playback.
Turn the VINYL SPEED ADJUST RELEASE/START knob.
¶ This allows you to adjust the slowdown or increase in speed until the CD
returns to normal playback (response characteristics).
7 Changing the loop in point
1. Press the LOOP IN/REALTIME CUE (IN ADJUST) button
during playback.
¶ The time of the in point is shown in the display, the LOOP IN/REALTIME
CUE button starts to flash rapidly and the LOOP OUT button goes off.
2. Press the SEARCH button (1, ¡) or turn the Jog
dial.
How to Spin (*)
¶ In a 1 frame unit you can move the loop in point up to 30 frames.
¶ Press the LOOP IN/REALTIME CUE button or wait 30 seconds to leave
editing mode and return to loop play.
During playback in the VINYL mode either press the surface of the Jog dial or press the
PLAY/PAUSE button (6) to cause a pause, then quickly turn the Jog dial, even
when released playback will occur according to the speed and direction of the dial.
14
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ADVANCED OPERATIONS
7 Changing the loop out point
DISPLAY
WAVE SEARCH(ZOOM)
2
/CD TEXT DISC
WAVE SEARCH(ZOOM)
/CD TEXT TRACK
1. Press the LOOP OUT (OUT ADJUST) button in loop play.
¶ The time of the out point is shown in the display, the LOOP OUT button
starts to flash rapidly and the LOOP IN/REALTIME CUE button goes off.
CD TEXT/WAVE
ZOOM
3
2. Press the forward or reverse SEARCH button (1, ¡)
or turn the Jog dial.
¶ The loop end point will be shifted forward or backward in 1-frame units.
¶ The loop out point cannot be moved in front the loop in point.
¶ Pressing the LOOP OUT button or waiting for 30 seconds or longer will
cause the player to exit from update loop input point mode and to resume
loop playback.
7 Returning to loop playback (i.e., relooping)
After loop playback has been stopped, press the RELOOP/
EXIT button during playback to return to loop playback.
¶ The player will return to the currently defined loop start point and begin
loop playback again from that point.
Reversing Playback (*)
When the DIRECTION FWD/REV switch is set to the [REV]
position (forward position) the [REV] indicator lights.
Tracks are played backwards.
Wave Display (*)
¶ Due to Jog dial rotation increase and decrease playback speeds are reversed.
¶ During reverse playback, CUE/LOOP cannot be input, and Re-Loop and HOT
CUE points cannot be set.
¶ Loops that are longer than 15 seconds cannot be played in the reverse mode.
¶ When performing track search, loop, etc, the audio memory display (Jog Dial
Display) may flash and the Scratch/Reverse mode operation may not respond
for 1-2 seconds.
As the low pitch sounds (bass drum etc.) are shown in graph form you can learn of
the break part or ending part of the track beforehand.
¶ When a piece of music changes it take a little while for all the WAVE displays to
be indicated. If you store the WAVE display in a Multimedia Card (MMC), then,
from the next time, the WAVE display will be indicated immediately. ☞ P.17.
¶ When the low pitch sounds are few the break part may not be indicated on the
display.
¶ When playing back a track with length exceeding 30 minutes, the WAVE display
may not appear, depending on the speed of playback.
Fader Start Playback (*)
The supplied control cord may be used to connect the control jack on the CDJ-
1000MK2 to a control jack on a DJM-600, DJM-500, DJM-300, or DJM-3000 mixer,
thus making it possible to exit from cueing standby mode and to start playback
immediately by raising the DJ mixer channel fader. The cross fader may also be
used to perform fading starts on the player as well. The fader may also be returned
to its original position to return the player to the cueing point (i.e., to perform back
cueing).
7 Switch over to the WAVE display mode.
You can choose between a full scale display of a piece to a double zoom scale dis-
play.
Press the DISPLAY CD TEXT/WAVE (ZOOM) button for over
one second.
¶ You can switch over alternately from a one piece full scale display to a double
(See page. 7 for instructions on how to connect the player.)
zoom scale display.
¶ In the double zoom scale display mode, if you press the WAVE SEARCH
(ZOOM) button (2, 3), you can shift the display part.
Relay Play Using Two Players (*)
If you connect the terminals of this player with another CDJ series CD player using
the supplied control cord then you will be able to relay play. ☞ P. 7 .
÷
Set both player’s auto cue function to ON (the [A. CUE] indicators will light
in the displays).
Set your audio mixer's fader control to its center position.
About the CD TEXT (*)
CDs which have CD TEXT capability will show the disc title/track title up to a maxi-
mum of 48 letters and will scroll.
÷
1. Begin playback on the first player.
Track titles will be displayed in the Track Search mode.
2. When the currently playing track ends, playback will
begin automatically on the standby player.
Pressing the CD TEXT DISC button 2 will display the disc title.
Pressing the CD TEXT TRACK button 3 will display the track title.
3. The first player will enter CUE standby mode at the
beginning of the next track on its disc.
÷
÷
÷
By repeating this operation, the two players can be used to perform con-
tinuous relay play.
By loading new discs on the standby player, you can construct a continuous
program of whatever tracks you wish.
By setting a Cue point on the standby player, you can perform relay to any
desired Cue point on the selected track (see page 12: Cue Point Settings).
NOTE:
÷
÷
÷
Relay play may not operate properly if the audio out jacks on the two play-
ers are not connected to the same audio mixer.
If the power to one player is turned off during its playback, the other player
may begin playback.
Fader start and relay play cannot be performed simultaneously, since
different control cable connections are required.
15
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ADVANCED OPERATIONS
USING CUE POINTS/LOOP POINTS MEMORY
This unit can store Cue points and Loop points for each disc in internal or on a
Multimedia Card (MMC).
7 Deleting stored Cue/Loop points
When Cue/Loop points are stored, the calendar display and the playback ad-
dress display lights in red.
1. Press the CUE/LOOP CALL button.
¶ When the CALL button (3) is pressed, Cue/Loop points are called in order
from the beginning of the disc and the disc is set to standby at the cue or
loop in point.
CUE/LOOP
MEMORY
CUE/LOOP
DELETE
2. Press the CUE/LOOP DELETE button when in standby
mode at the called point.
CUE/LOOP
CALL
¶ [DELETE] is shown in the display indicating that the Cue/Loop points
2, 3
have been deleted.
¶ The Cue/Loop in point indication in the calendar display and the playback
address display go off.
Using a Multimedia Card
When a Multimedia Card is inserted in the card insertion slot, the external memory
(MMC) takes precedence. For each disc, 100 CUE/LOOP points, 3 hot start points,
and 20 WAVE tracks can be recorded. An 8Mb MMC can record data for 5,000 discs,
and a 16Mb MMC can record data for 10,000 discs. Using MMCs with capacity above
16Mb will not result in greater disc data storage, however (maximum data record-
able is for 10,000 discs).
Using Internal Memory
¶ It takes 2 points (IN/OUT) for one loop.
When a Multimedia Card (MMC) is not inserted in the card slot, the internal memory
is used.
7 Insert Multimedia Cards
The internal memory can store 10 Cue and Loop points per disc and for a total of
100 discs. When the data exceeds 100 discs worth of data, data items are deleted
starting from the oldest items.
[CARD] Indicator
Level surface
¶ It takes 2 points (IN/OUT) for one loop.
7 Storing Cue points
1. Enter Cue points using the A. CUE function or the CUE
button.
2. Press the CUE/LOOP MEMORY button in Cue point
standby mode (back Cue in play mode).
¶ [MEMORY] is shown in the display indicating that the Cue point has
been stored.
Multimedia Card
Insert Multimedia Cards horizontally with the flat surface up and the notch facing
to the right. Push the card gently into the slot until it is seated.
¶ Removing Multimedia Cards
¶ The Cue point lights in red in the calendar display and playback address
display.
Confirm the [CARD] indicator is off, press the card in the slot once, wait for it
to be ejected and gently pull it out.
7 Storing Loop points
1. Enter the Loop in/out points to perform loop playback.
2. Press the CUE/LOOP MEMORY button during loop
NOTE:
¶ The [CARD] indicator is on when the card is being accessed. Do not re-
move the card or turn off the power when this indicator is on. (Otherwise
the data may be corrupted.)
¶ [MMC I/O Err] shows when you insert the Multimedia Card, then take the
card out and try to insert it once more.
¶ The Multimedia Card is a precision electronic instrument. Do not bend it,
apply force or shock or drop it. Do not use or keep it in a place that is
subject to static electricity or electric noise.
¶ Multimedia cards may be damaged when subjected to shock or static
elecricity. Care is needed in their handling. It is recommended that peri-
odical copies be made of important data. ☞ P. 17
playback.
¶ [MEMORY] is shown in the display indicating that the Loop in/out points
have been stored.
¶ The Loop in point lights in red in the calendar display and playback ad-
dress display.
7 Calling stored Cue/Loop points
When Cue/Loop points are stored, the calendar display and the playback ad-
dress display lights in red.
1. Press the CUE/LOOP CALL button.
¶ When the CALL button (3) is pressed, Cue/Loop points are called in order
from the beginning of the disc and the disc is set to standby at the Cue/Loop
in point.
7 Using a Multimedia Card for the first time
A Multimedia Card that is used for the first time must be formatted.
1. Insert the Multimedia Card (MMC) in the card insertion
slot.
2. Press the PLAY/PAUSE button (6).
¶ Play or loop play starts.
¶ [FORMAT?PUSH MEMORY] is displayed.
2. Press the MEMORY button when the disc is to be
formatted.
¶ [FORMAT] is displayed and formatting starts.
¶ Remove the card if it is not to be formatted.
¶ Formatting a card deletes any data previously recorded on it.
16
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ADVANCED OPERATIONS: USING CUE POINTS/LOOP POINTS MEMORY
7 Storing CUE points
Insert a Multimedia Card in the card insertion slot and perform the same pro-
cedure as when the internal memory is used. ☞ P.16
7 Storing Loop points
Insert a Multimedia Card in the card insertion slot and perform the same pro-
cedure as when the internal memory is used. ☞ P.16
7 Calling stored Cue/Loop points
Insert a Multimedia Card in the card insertion slot and perform the same pro-
cedure as when the internal memory is used. ☞ P.16
7 Deleting stored Cue/Loop points
CUE/LOOP
MEMORY
CUE/LOOP
DELETE
CUE/LOOP
CALL
2, 3
Insert a Multimedia Card in the card insertion slot and perform the same pro-
cedure as when the internal memory is used. ☞ P.16
7 Deleting data from a specific disc
Deleting data from the memory card of a specific disc.
1. Insert the disc.
¶ Insert the disc from which to delete Cue/Loop points etc. from the memory
card.
2. Insert the Multimedia Card (MMC) in the card insertion
slot.
Copying MMC Data (From One MMC to Another)
Use the following procedure to copy data on one MMC (CARD A) to another MMC
¶ When Cue and Loop points are stored, the calendar display and the play-
back address display lights in red.
3. Hold down the CUE/LOOP DELETE button for 5 seconds
or longer.
(CARD B).
1. Remove the disc.
2. Remove the card.
3. Hold down the CUE/LOOP MEMORY button for 5 seconds
or longer.
¶ [DISC DELETE? PUSH MEMORY] is displayed on the display.
4. Press the CUE/LOOP MEMORY button.
¶ With [DELETE] shown on the display, that disc’s Cue/Loop points etc will
be deleted from the memory card.
¶ [MMC>MMC(OVERWRITE), CARD A IN] is displayed.
¶ All the lights of the calendar display and the Cue/Loop display etc. of the
playback positioning display will go out.
4. Insert the MMC to copy data from in the card insertion
slot.
7 Formatting cards
¶ [READING] is displayed.
Formatting deletes all data on the MMC.
5. After a few minutes, [CARD B IN] is displayed. Remove
card A and insert the destination card (CARD B) in the
insertion slot.
1. Removing the disc.
2. Insert the Multimedia Card (MMC) in the card insertion
slot.
¶ [WRITING] is displayed.
3. Hold down the CUE/LOOP DELETE button for 5 seconds
or longer.
¶ [FORMAT? PUSH MEMORY] is displayed.
4. Press the CUE/LOOP MEMORY button.
¶ [FORMAT] is displayed and all data on the card is deleted.
7 Data other than CUE/LOOP stored on MMC
¶ Hot cue points A, B, C
Hot cue points A, B and C are automatically stored on MMC. When a disc storing
hot cue points is inserted, the [A], [B] and [C] indicators light in green. To call
stored hot cue points, press the A, B or C button.
6. After a few minutes [CARD A IN] is displayed.
7. Repeat steps 4 to 6 twice for a 8M card and four times
for a 16M card to complete the copy operation.
¶ [COMPLETE] is displayed when copying is completed.
It is impossible to copy from a card with greater capacity to the receiving
card.
Copying Data in the Internal Memory
(Copying from internal memory onto MMC)
This procedure copies data in internal memory to MMC.
The green flashing indicator will light steadily (when the call is made, sound will
be interrupted briefly). If call is not needed, press the HOT CUE REC MODE
button. The indicator will change to red, and you can set the hot cue point. To call
the hot cue point, remove and replace the disc or MMC and the A, B and C buttons
will blink on and off, at this time it is possible to call.
1. Remove the disc.
2. Remove the card.
3. Hold down the CUE/LOOP MEMORY button for 5 seconds
or longer.
¶ [MMC>MMC(OVERWRITE), CARD A IN] is displayed.
4. Press the CUE/LOOP MEMORY button again.
¶ [INT>MMC(OVERWRITE), CARD IN] is displayed.
5. Insert the destination MMC.
¶ WAVE display
When a wave display for one track is completed it is automatically stored on the
MMC. When the same track is played again, the stored WAVE display is automati-
cally called. Data for items beyond track number 21 are stored on the MMC.
¶ [WRITING] is displayed.
¶ [COMPLETE] is displayed when copying is completed.
*
If the [Err] message appears in one of the displays, the memory
data has not been copied properly. Turn the power to both
players OFF and then ON again, and repeat the copying proce-
dure from step 1.
*
*
When copying from MMC to MMC, or from internal memory to
MMC, the MMC memory is overwritten; as a result, any data
previously recorded in MMC will be completely erased.
Perform this procedure with the DIGITAL OUT mode set to "DJ".
17
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OTHERS
TROUBLESHOOTING
Incorrect operations can be mistaken as malfunctions. If you believe the unit is not operating correctly, consult the chart below. Sometimes incorrect operation may be due to a
malfunction in another component. If the problem is not fixed, check the other components used with the player. If the problem still persists, contact your nearest Pioneer
authorized service center or dealer for service.
Symptom
Cause
Remedy
Disc doesn’t eject even when EJECT button (0) is
pressed.
÷
÷
Power plug is disconnected from outlet.
The EJECT UNLOCK/LOCK button is set to the [LOCK]
position.
÷
÷
Connect plug to wall outlet.
Go to pause mode or cue standby mode before pressing the EJECT
button (0).
÷
÷
Set the EJECT UNLOCK/LOCK button to the [UNLOCK] posi-
tion before pressing the EJECT button (0).
Play doesn’t commence even when the disc is in-
÷
The auto cue function is set to on.
Hold down the TIME MODE/AUTO CUE button for 1 second
serted.
or longer to turn off the A. CUE function.
Playback immediately stops when started. During
playback, the player pauses or stops.
÷
÷
Disc is loaded upside down.
Smudges on the disc, etc.
÷
÷
Load the disc correctly with the label side UP.
Clean the smudges from the disc and then play it again.
No sound is audible.
÷
÷
Output cables are connected incorrectly or are loose.
Incorrect operation of audio mixer.
÷
÷
Recheck connections. Refer to installation instructions.
Check the settings of the audio mixer switches and sound volume
controls.
÷
÷
Pin plugs and/or amplifier terminals are dirty.
Player is in pause mode.
÷
÷
Clean away dirt.
Press the PLAY/PAUSE button (6).
Sound is distorted, noise is output.
÷
Incorrect connections.
÷
Connect to audio mixer's LINE INPUT terminals. (Do not con-
nect to MIC terminals.)
÷
÷
Pin plugs and/or amplifier terminals are dirty.
Interference is being picked up from a TV set.
÷
÷
Clean away dirt.
Switch OFF TV set, move player away from TV set or plug the player
into a separate outlet.
With certain discs, loud noise is produced or play
stops.
÷
÷
Disc has a bad scratch or warp.
Disc is extremely dirty.
÷
÷
Replace disc.
Clean disc.
When the auto cue function is set ON, track search
is not finished.
÷
÷
If the sound muted portion between selections is long, search-
ing time will be long.
If the sound muted portion is recorded for about 10 seconds
or more, playback will start without the auto cue function.
÷
Press TIME MODE/AUTO CUE button for more than 1 second
to set the auto cue function OFF.
Back cue function cannot be carried out even
though the CUE button is pressed in playback
mode.
÷
÷
The Cue point is not set yet.
The DIGITAL OUT mode switch is set to the [NORMAL] position.
÷
÷
Set the Cue point. (See page 12.)
The DIGITAL OUT mode switch is set to the [DJ] position.
Pressing the LOOP OUT button does not start loop
play.
÷
÷
No Cue points (start points) have been set.
The DIGITAL OUT mode switch is set to the [NORMAL] position.
÷
÷
Set a Cue point.
The DIGITAL OUT mode switch is set to the [DJ] position.
The Jog dial does not operate.
÷
÷
The DIGITAL OUT mode switch is set to the [NORMAL] position.
÷
÷
The DIGITAL OUT mode switch is set to the [DJ] position.
The Jog dial does not operate as desired.
Incorrect JOG MODE [VINYL/CDJ] is set.
Press the JOG MODE SELECT button to set the desired JOG
MODE [VINYL or CDJ].
DJ functions do not work.
÷
÷
The DIGITAL OUT mode switch is set to the [NORMAL] position.
÷
÷
The DIGITAL OUT mode switch is set to the [DJ] position.
The picture of the TV screen is fluctuated or FM
broadcast is interfered with noise.
Interference is being picked up from the CD player.
Turn off POWER switch of the player, or move the player away
from the TV or tuner.
The disc is not rotating when power is ON.
÷
÷
The disc rotation stops automatically if no operation has been
performed for 80 minutes or more in pause mode
÷
Playback can be started by pressing the PLAY/PAUSE button
(6). Press the EJECT button (0) to eject the disc.
When the last track on the disc is over the disc stops rotating.
¶ Static electricity and other external effects may cause this unit to malfunction. In this case, set the POWER switch to OFF, then switch it on again after the disc has come to
a complete stop.
¶ This unit cannot playback unfinalized (partial discs) CD-R or CD-RW discs.
¶ This component is designed to play 12cm discs and 8cm discs with a commercially available adaptor, eccentrically shaped discs cannot be played since damage or malfunc-
tion may result.
¶ When using an 8cm disc with an adaptor, compared to a 12cm disc, the speed may be slower in the scratch and reverse modes etc. This component rotates at a very high speed
to generate high performance, however, in the interest of safety, the speed is lowered when an 8cm disc and adaptor are used. This is NOT a malfunction.
¶ The BPM value measured by the CDJ-1000MK2 may differ from the BPM value recorded on a CD or from our DJ mixer, but this difference is a result of differences in the BPM
value measurement method; not a result of a fault with the player.
¶ When using CD-R/RW discs, performance may be degraded depending on the quality of the recording.
About Data Recorded on MultiMedia Cards (MMC)
Users are responsible for preserving the data on their MultiMedia Cards; it is recommended that users make periodic backups of all important
data stored on their cards.
It is not the responsibility of PIONEER if the component or MMC malfunctions due to outside interference of static electricity etc. and if data on
the MMC is damaged or lost or incidental damage occurs no indemnification will be made.
18
<DRB1339>
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OTHERS: TROUBLESHOOTING
Error message display
When the CDJ-1000MK2 CD player is unable to operate properly, an error code is
displayed on the display panel. Check the error code displayed against the follow-
ing table and take the recommended action to correct the error. If an error code
other than any of the error codes listed in the table below is displayed or if the same
error code is displayed even after corrective action has been taken, contact your
nearest Pioneer Service Station or contact the store from which you purchased your
player for assistance.
Error Code
Error Type
Description
Possible cause and recommended action
E-72 01
TOC READ ERROR
Player unable to read TOC data.
Disc is cracked.
= Recommended action: replace disc.
E-83 01
E-83 02
E-83 03
PLAYER ERROR
Disc is rotating, but rotation cannot be ascertained. Disc is soiled or dirty.
Player unable to play back currently inserted disc. = Recommended action: clean disc.
If other discs play normally, the problem is with the disc itself.
E-91 01
MECHANICAL TIME OUT
Mechanical operation has failed to complete within Dust or some other form of foreign particles have found their
specified time interval.
way into disc insertion slot.
= Recommended action: remove dust or other foreign par-
ticles.
Cleaning the Jog Dial
To clean the PLAYER wipe with a polishing or a soft, dry cloth. For stubborn dirt,
moisten a soft cloth with a weak solution of neutral detergent (diluted in five to six
parts water), wring the cloth well, and wipe away the dirt. Use a dry cloth to wipe
the surface dry. Applying alcohol, paint thinner, benzene, insecticides, or other
stringent substances to the Jog dial may cause the markings or finishing of the dial
to peel or become discolored, and the use of any such substances should accord-
ingly be avoided.
Should this product require service in the U.S.A. and you
wish to locate the nearest Pioneer Authorized Independent
Service Company, or if you wish to purchase replacement
parts, operating instructions, service manuals, or
accessories, please call the number shown below.
Should this product require service in Canada, please con-
tact a Pioneer Canadian Authorized Dealer to locate the
nearest Pioneer Authorized Service Company in Canada.
Alternatively, please contact the Customer Service Depart-
ment at the following address:
800 – 782 – 7210
Please do not ship your product to Pioneer without first
calling the Customer Support Division at the above listed
number for assistance.
Pioneer Electronics (USA) Inc.
Customer Support Division
P.O. BOX 1760, Long Beach,
CA 90801-1760, U.S.A.
For warranty information please see the Limited Warranty
sheet included with your product.
Pioneer Electronics of Canada, Inc.
Customer Satisfaction Department
300 Allstate Parkway
Markham, Ontario L3R OP2
(905) 479-4411
1 (877) 283-5901
For warranty information please see the Limited
Warranty sheet included with your product.
19
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OTHERS
SPECIFICATIONS
3. Accessories
1. General
÷
÷
÷
÷
÷
÷
÷
Operating instructions ........................................................................................ 1
Power cord ........................................................................................................... 1
Audio cable .......................................................................................................... 1
Control cord ........................................................................................................ 1
Forced eject pin (housed in a groove in the bottom panel) ............................ 1
Multimedia Card (MMC) (16 MB) .................................................................... 1
Limited warranty ................................................................................................. 1
System ................................................................. Compact disc digital audio system
Power requirements ........................................................................... AC 120 V, 60 Hz
Power consumption ............................................................................................ 33 W
Operating temperature ...................................................................... +5 ˚C – +35 ˚C
Operating humidity ..................................................................................... 5% – 85%
(There should be no condensation of moisture.)
Weight ................................................................................................ 4.2 kg (9.26 lb)
Dimensions ........................................................ 320 (W) × 370 (D) × 105 (H) mm
12 – 5/8 (W) × 14 – 9/16 (D) × 4 – 1/8 (H) in
NOTE:
Specifications and design are subject to possible modification without notice.
2. Audio section
Frequency response .............................................................................. 4 Hz – 20 kHz
Signal-to-noise ratio ............................................................ 115 dB or more (JEITA)
Distortion ............................................................................................ 0.006% (JEITA)
Published by Pioneer Corporation.
Copyright © 2003 Pioneer Corporation.
All rights reserved.
PIONEER CORPORATION 4-1, Meguro 1-Chome, Meguro-ku, Tokyo 153-8654, Japan
PIONEER ELECTRONICS (USA) INC.
Multimedia and Mass Storage Division: 2265 East 220th Street, Long Beach, CA 90810, U.S.A. TEL: 800-444-OPTI (6784)
PIONEER ELECTRONICS OF CANADA, INC.
Industrial Products Department: 300 Allstate Parkway, Markham, Ontario L3R OP2, Canada TEL: 905-479-4411
<TSZZW/03D00000>
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