Yamaha Drums DTXPRESS User Manual

DRUM TRIGGER MODULE  
E
F
D
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Owner’s Manual / Reference Guide  
Mode d’emploi / Guide de référence  
Bedienungsanleitung / Referenzhandbuch  
Manual de instrucciones / Guía de referencia  
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CONTENTS  
3. Reverb Parameter....................................... 21  
3-1. Reverb Type, Time ........................................ 21  
3-2. Reverb Master Return .................................. 21  
3. Sequencer Group ....................................... 32  
3-1. Click Voice .................................................... 32  
3-2. Click Tune ..................................................... 33  
3-3. Click Note Number ....................................... 33  
3-4. MIDI Control ................................................. 33  
3-5. Count Switch ................................................ 33  
3-6. Sync Mode.................................................... 33  
3-7. Use Tempo.................................................... 34  
3-8. Click Mode .................................................... 34  
4. Setup ........................................................... 22  
4-1. Program Change, Bank Select ..................... 22  
4-2. Volume, Pan.................................................. 22  
4-3. Drum Kit Voice Copy ..................................... 22  
5. Drum Kit Common Parameters ................. 23  
5-1. Volume .......................................................... 23  
5-2. Drum Reverb Send ....................................... 23  
5-3. Hi-hat Sensitivity ........................................... 23  
5-4. Song Select .................................................. 23  
5-5. Drum Kit Name ............................................. 23  
4.TG (Tone Generator) Group ....................... 34  
4-1. Equalizer (EQ) .............................................. 34  
4-2. Tuning ........................................................... 34  
4-3. Volume .......................................................... 34  
4-4. Reverb Bypass ............................................. 35  
Song Job Mode ................................... 24  
5. MAP (Drum Map) Group............................. 35  
5-1. Voice ............................................................. 35  
5-2. Volume, Pan.................................................. 36  
5-3. Tuning ........................................................... 36  
5-4. Layer Balance ............................................... 36  
5-5. Decay, Cutoff Frequency ............................. 36  
5-6. Reverb Send ................................................. 36  
5-7. Alternate Group, Key Assign Mode .............. 37  
5-8. Key Off Enable .............................................. 37  
5-9. Map Copy ..................................................... 37  
1. Tempo, Repeat Playback ................................. 24  
2. Program Change, Bank Select ........................ 24  
3. Volume, Pan ..................................................... 25  
4. Song Copy ....................................................... 25  
5. Quantize .......................................................... 25  
6. Clear Track ....................................................... 26  
7. Merge Track ..................................................... 26  
8. Clear Song ....................................................... 26  
9. Song Name ...................................................... 26  
Utility Mode.......................................... 27  
1. SYSTEM Group........................................... 28  
1-1. Learn Mode .................................................. 28  
1-2. Trigger Bypass .............................................. 28  
1-3. Volume Mode ................................................ 28  
1-4. Jump to Recent Page ................................... 28  
1-5. Hi-Hat Offset ................................................. 29  
1-6. Factory Set ................................................... 29  
Drum Voice List ................................... 38  
GM Keyboard Voice List...................... 42  
Preset Drum Kit List............................ 42  
Preset Song List .................................. 49  
Trigger Setup List................................ 49  
MIDI Data Format................................. 50  
MIDI Implementation Chart................. 52  
Blank Chart .......................................... 53  
2. MIDI Group .................................................. 29  
2-1. Bulk dump..................................................... 29  
2-2. Channel 10 Program Change/Channel Event  
Receive ........................................................ 30  
2-3. Receive Program Change/System  
Exclusive Messages ..................................... 30  
2-4. Program Change Table ................................. 31  
2-5. MIDI Mode .................................................... 31  
2-6. Device Number, Local Control ...................... 31  
2-7. MIDI Merge ................................................... 31  
2-8. Dump Interval ............................................... 32  
2-9. Send Hi-Hat Control ..................................... 32  
2-10. Host Thru Port ............................................ 32  
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DTXPRESS Internal Makeup  
The DTXPRESS’ Internal Signal Flow  
Input for Trigger Signals produced when the pad is struck  
Trigger Setup Data  
Sequencer data  
from a computer  
or an external  
MIDI device.  
Song Data  
Preset  
No. 1-7  
Trigger Setup Data Buffer  
Preset  
No. 1-95  
User  
No. 8-11  
User  
No. 96-127  
Record  
Drum Kit Data  
Record  
Playback  
Preset  
Copy  
No. 1-48  
Drum Kit Data Buffer  
Copy  
Store  
User  
No. 49-80  
The Tone Generator is sounded according to the Drum Maps  
for each of the Drum Kits  
• Each Preset Drum Kit has its own Drum Map  
• User Drum Kits No. 49-80 use a common (one) Drum Map.  
Tone Generator  
Transmits key on/off, program  
change, note number, etc.  
MIDI data to a computer or an  
external MIDI device.  
Audio Signal Output  
Along with 7 preset trigger setups (No. 1-7), there are another 4  
user trigger setups (No. 8-11) available for storing original setups.  
After selecting a trigger setup for use, the data will be copied to  
the Trigger Setup Data Buffer where the copied data will be used  
in performance. (Refer to the illustration above.)  
Setup data can be freely changed in the Trigger Setup Edit mode  
and saved, if necessary, to the User Trigger Setup’s memory (No.  
8-11).  
Pad Data Signal Flow  
In order for the DTXPRESS to effectively manage trigger signals  
transmitted from the pads connected to the Trigger Input Jacks (1  
KICK, 2 SNARE, … 9/10) and the HI HAT CONTROL jack, trig-  
ger signals are adjusted to a suitable signal in the Trigger Setup  
Buffer using the Trigger Setup.  
Signals transmitted from the Trigger Setup Buffer will enter the  
Drum Kit Buffer.  
In the Drum Kit Buffer, the Drum Kit is set as to what voices will  
be used and how voices will be delivered for each of the Trigger  
Input Sources. The Tone Generator’s Voices will be produced  
according to these settings and its audio signal will be transmitted  
to the OUTPUT jacks and PHONES jack.  
Drum Kit Data  
This mode is used for setting drum kit voices, for example, assign  
a voice to each pad (trigger input source) used in the drum kit and  
perform settings such as selecting the voice, tuning, reverb level,  
etc.  
The DTXPRESS has 48 preset (No. 1-48) drum kits and another  
32 user (No. 49-80) drum kits that are used for saving original  
drum kits created by the user.  
As in the Trigger Setup, the selected drum kit’s data will be copied  
to the Drum Kit Data Buffer where the copied data will be used in  
performance. (Refer to the illustration above.) This Drum Kit data  
can be freely changed in the Drum Kit Voice Edit mode and saved,  
if necessary, to the User Drum Kit’s memory (No. 49-80).  
Trigger Setup Data  
This mode is used for adjusting the trigger input, from pads and  
trigger sensors connected to the Trigger Input Jacks, to a suitable  
signal the sensitivity and velocity curve settings. (The signals char-  
acteristics will change according to the strength of the hit.) Also,  
cross-talk and double-trigger can be effectively eliminated with  
the settings available here.  
4
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DTXPRESS Internal Makeup  
Tone Generator  
The DTXPRESS’ tone generator contains a total of 910 drum and  
Basic Operations for Data Setting  
Enter the Modes  
percussion voices.  
Press each Mode button.  
Preset Drum Kits use an exclusive Drum Kit Map for each kit in  
which voices for the kit are assigned to individual MIDI note num-  
bers.  
Double-click a button to jump directly to the specified page the  
mode you want to enter.  
• Drum Kit Play Mode .............................. [PLAY]  
• Trigger Setup Edit Mode ....................... [TRIG]  
• Utility Mode ........................................... [UTIL]  
• Drum Kit Voice Edit Mode .................... [VOICE]  
• Song Job Mode ..................................... [SONG]  
The User Drum Kit uses one drum map (User Drum Map) that is  
common for all drum kit numbers 49-80. The Utility mode’s [5.  
Map (Drum Map)] group can be used to assign voices to each  
MIDI note number (0-127) and edit the drum kit.  
Along with the DTXPRESS’ drum and percussion voices, the  
DTXPRESS possesses a variety of keyboard voices (128 voices)  
that are based on the GM System Level 1. It is possible to deliver  
piano and brass voices by hitting the pad and playback songs with  
the internal sequencer or from external sequencer data. A maxi-  
mum of 32 voices can be delivered simultaneously.  
Song Data  
Page Navigation  
The DTXPRESS contains 95 preset songs (No. 1-95) that consist  
of not only drum parts but also keyboard, brass, etc., accompani-  
ment parts.  
You can enjoy the songs as they are or mute the song’s drums or a  
single drum voice (snare drum, etc.) and play along with the drum.  
Also, you can record your performance to the User Song memory  
(No. 96-127). Each song consists of two tracks and each track can  
include data for MIDI channels 1-16.  
Press the [PAGEs] button to move to the previous page, the  
[PAGEt] button to move to the next page. Hold the button to  
scroll through the pages.  
Select the Parameter  
The flashing parameter on the display is specified for setting.  
Use the [SEL<] and [SEL>] buttons to move the cursor (the  
flashing character or symbol).  
The [SEL<] button moves the cursor to the left while the  
[SEL>] moves the cursor to the right.  
• When there is only one parameter on the display, the [SEL<]/  
[SEL>] buttons will not operate.  
MIDI/TO HOST Jacks  
All drum kit setting data and sequencer data are managed with a  
MIDI data.  
By connecting the DTXPRESS’ MIDI OUT/IN jacks to the MIDI  
IN/OUT jacks on an external MIDI device, MIDI data can be ex-  
changed. The TO/HOST jack is used to transmit and receive MIDI  
data from a computer.  
According to the MIDI data transmitted from an external MIDI  
device or computer connected to the DTXPRESS, drum kits can  
be switched, the song can be controlled and the tone generator can  
be sounded freely.  
Change the setting  
The setting (value) of flashing parameter on the display can be  
For example, song data (sequencer data) transmitted from an ex-  
ternal sequencer to the DTXPRESS’ MIDI IN jack can be used to  
play the voices produced by the DTXPRESS’ internal tone gen-  
erator.You can use the DTXPRESS to play along with these songs  
and record both external sequencer and DTXPRESS parts.  
Also, MIDI data produced when the DTXPRESS can be transmit-  
ted to an external MIDI device and/or computer. Playing the  
DTXPRESS in this configuration allows you to trigger the exter-  
nal tone generator’s voices and when a drum kit is switched, have  
the external MIDI keyboard’s voice change as well. The  
DTXPRESS’ data can be stored to, as well as retrieved from an  
external MIDI device.  
changed.  
• The [VALUE–] and [VALUE+] buttons are used to set param-  
eter values.  
When setting values, press the [VALUE–] button to decrease  
(minus) the value, press the [VALUE+] button to increase (plus)  
the value. Holding the button will continue to decrease/increase  
the value.  
Hold the [VALUE–] and press the [VALUE+] button will de-  
crease the value by 10. Continue to hold both buttons and the  
value will continue to decrease.  
Hold the [VALUE+] button and press the [VALUE–] button to  
increase the value by 10. Continue to hold both buttons and the  
value will continue to increase.  
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Drum Kit Play Mode  
This mode enables you to play the DTXPRESS drum  
voices by hitting the pads (or drums with trigger sen-  
sors attached) connected to the DTXPRESS.  
The DTXPRESS automatically enters this mode when  
the power is switched on.  
1. Drum Kit & Song  
This display is used for selecting the drum kit and song.  
q
KI T =1   Acoustic  
You can select and play from 48 preset drum kits and 32  
user kits.  
w
SONG=1   Latiniq  
Also, the drum kit, trigger setup and song specified in  
this mode will be selected and ready for editing when  
the Drum Kit Voice Edit, Trigger Setup Edit and Song  
Job modes are entered.  
qKIT (Drum Kit)  
[Range] 1-80  
Selects the drum kit. The drum kit number and drum kit name will  
be displayed. Preset kits are numbered 1-48 and user kits are num-  
bered 49-80.  
Entering the Drum Kit Play Mode  
Press the [PLAY] button on the front panel.  
Once the Drum Kit Play mode is entered, the Drum Kit & Song  
display shown below will appear.  
When a pad is hit, the selected drum kit voice will be delivered.  
Also, this drum kit will be specified for editing when the Drum  
Kit Voice Edit mode is entered.  
* Once a setting is changed in the Drum Kit Voice Edit mode, “*”  
will appear between “KI T” and “=” until the data is stored.  
* Refer to the [Preset Drum Kit List] (P. 42)  
KI T =1   Acoustic  
wSONG  
SONG=1   Latiniq  
[Range] 1-127  
Selects the song. The song number and song name will be dis-  
played. Preset songs are numbered 1-95 and user songs are num-  
bered 96-127.  
What’s in the Drum Kit Play Mode  
The Drum Kit Play mode contains the three setting displays shown  
below.  
The selected song will playback when the [START/S] button is  
pressed.  
* When the rhythm mute ([SHIFT]+[PAGEs] is applied, the last  
letter of the song name will be “˚”.  
* Refer to [About the Song] (P. 8).  
* Refer to the [Preset Song List] (P. 49).  
1. Drum Kit & Song .................................... (P. 6)  
This display is used for selecting the drum kit and  
song.  
2. Trigger Setup & Tempo .......................... (P. 6)  
This display is used for selecting the trigger setup  
and song settings.  
3. Song & Mute ........................................... (P. 7)  
This display is used for selecting the song and  
specifying the drum mute during the song.  
2. Trigger Setup & Tempo  
This display is used for selecting the trigger setup and song set-  
tings.  
Press the [SHIFT]+[PAGEt] buttons, in any Drum Kit  
Play mode display, to jump to the following display with  
the cursor moved to tempo value.  
HINT  
Procedure  
1. Press the [PLAY] button to enter the drum kit play mode.  
2. Use the [PAGEs]/[PAGEt] buttons to select the page  
q
TRI G =1  Medium  
you want to set.  
ƒ=1 1 0=--= 4/4=ƒ  
3. Use the [SEL<]/[SEL>] buttons to move the cursor to  
w
e
r t  
the parameter you want to set. The parameter will flash.  
qTRIG (Trigger Setup)  
[Range] 1-11  
Selects the trigger setup to be used. The trigger number and trig-  
ger name will be displayed. Presets are numbered 1-7 and user  
setups are numbered 8-11.  
4. Use the [VALUE–]/[VALUE+] buttons to set the  
parameter’s value.  
Press the [SHIFT]+[PAGEt] buttons, in any Drum Kit  
Play mode display, to jump to the Trigger Setup & Tempo  
display with the cursor moved to tempo value.  
HINT  
* For more information on the preset trigger setup, refer to the  
[Trigger Setup List] (P. 49).  
* Once a setting is changed in the Trigger Edit mode, “*” will ap-  
pear between “TRI G” and “=” until the data is stored.  
wq (Tempo)  
[Range] 30-300, ext  
Sets the playback tempo for the song.  
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Drum Kit Play Mode  
When the DTXPRESS is controlled by an external sync, “ext”  
will be displayed.  
Drum Voice Category Mute Classification  
K, k  
Ki (kick)  
* The external sync setting is found in [3-6. Sync Mode] (P. 33).  
S, s  
Sn (snare)  
C, H  
T, t, P, E, e, L, m  
Cy (cymbal)  
Mi (others)  
eRepeat Playback  
[Range] —, rp  
Sets the repeat playback (repeat continuously from the beginning  
to the end of the song) of the song.  
When this parameter is set to “rp”, the song will repeat playback.  
When this parameter is set to “--”, the song will playback nor-  
mally.  
Since drum voices for pads (triggers) are not muted you  
can, for example, mute the snare voice of a song and prac-  
tice the snare part along with song playback (the snare  
voice is delivered when the pad is hit).  
HINT  
rBeat  
[Range] 1/4-8/4, 1/8-16/8, 1/16-16/16  
Sets the beat of the song (metronome).  
tMetronome Note Value  
[Range] When the beat ris set to 3/8, 6/8, 9/8, 12/8, 15/8, the  
click tempo will be set to  
Groove Check Function  
ƒ quarter note, © eighth note, ˙ sixteenth note.  
When the beat ris set to any value that is not listed  
above, the click tempo will be set to  
ƒ quarter note, ƒ3 quarter note (triplet),  
© eighth note, ©3 eighth note (triplet),  
Function  
As you play the pads along with a song, the DTXPRESS will  
compare your performance with its song clock and let you  
know how accurate your timing is.  
˙
sixteenth note, ˙ 3 sixteenth note (triplet).  
Display  
Use the note values to set the click tempo of the metronome.  
In the Drum Kit Play mode (from any display) press the  
[SHIFT]+[SEL>] (GRV) buttons.  
* The Groove Check function will quit when song playback  
is stopped.  
3. Song & Mute  
This display is used for selecting the song and specifying the drum  
mute during the song.  
* The top line of the original page is displayed as is.  
KI T =1   Acoustic  
q
SONG=1   Latiniq  
Groov=  0Ave=  0  
Ki=®Sn=mCy=®Mi  
q
w
Setting  
w
qGroov (Groove)  
qSONG  
[Range] 1-127  
Selects the song. The song number and song name will be dis-  
played.  
Press the [SONG] button to start playback of the selected song.  
* This song select operation is the same as in [1. Drum Kit and  
Song]. The only difference is whether the display will switch or  
not when the Groove Check is used.  
[Range] –48 to 0 to +48  
The difference in the timing of each stroke on the pad is dis-  
played.  
If the timing of the stroke is late compared to the just time, a  
minus value will be displayed. If your timing is early, a plus  
value will be displayed. If you timing is perfect, “0” will be  
displayed.  
wAve (Average)  
wDrum Mute  
[Range] –48 to 0 to +48  
[Range] m (mute; Does not produce sound), ® (Produces sound)  
Sets the type of drum voice to be muted. The 4 types of voices that  
can be muted are Ki (kick), Sn (snare), Cy (cymbal) and Mi (oth-  
ers).  
This function displays the average value of your timing ac-  
curacy after the Groove Check function is switched ON.  
This function checks your performance on the entire drum  
set and can check your performance on one song. The infor-  
mation shown in the display is the same as in qGroov.  
* To reset the data, press the [SHIFT]+[SEL>] buttons twice.  
* Drum voice types  
Drum voices are divided into many groups (categories) in ac-  
cordance with the type of sound i.e. kick, snare, etc. For more  
information on Drum Voice categories, refer to the [Drum Voice  
List] (P. 38).  
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About the Song  
The DTXPRESS can internally store data for a maximum of 127  
songs that can be played back freely.  
Song Playback  
Main Song Playback  
• Select a Song  
Song numbers 1-95 are preset songs and song data in those songs  
cannot be changed or rewritten.  
1. Press the [PLAY] button to enter the Drum Kit Play mode.  
Use the [PAGEs]/[PAGEt] buttons to display either of  
the displays shown below (Drum Kit & Song or Song &  
Mute).  
Song numbers 96-127 are user songs that can be used to record  
new performance data and also edit song data in.  
Song Makeup  
• Drum Kit & Song  
The Song consists of two sequencer tracks plus header data.  
Header data is written at the front of the song and holds informa-  
tion related to the song’s tempo, beat, program numbers (voice)  
for each MIDI channel and volume, etc. Header data is read every  
time the song is played from the beginning.  
KI T =1   Acoustic  
SONG=1   Latiniq  
• Song & Mute  
Both tracks possess data for MIDI channels 1-16 (except system  
exclusive data).  
Durring song playback, the sequencer data that is written in the  
song will be transmitted to the DTXPRESS’ tone generator to pro-  
duce the song.  
SONG=1   Latiniq  
Ki=®Sn=®Cy=®Mi  
2. Use the [SEL<]/[SEL>] buttons to move the cursor to  
the “SONG=” position.  
Main Song and Pad Song  
Up to four songs can be played back simultaneously.  
The song that is selected in the Drum Kit Play mode (P. 6) is called  
the Main Song. Pressing the [START/S] button will start playback  
of this song.  
The remaining three songs are called Pad Song(s). These songs  
are played back according to the trigger input (hitting a pad).  
3. Use the [VALUE–]/[VALUE+] buttons to set the song num-  
ber of the song you want to playback.  
• Set the Tempo, Repeat Playback, Beat and Metronome  
1. In the Drum Kit Play mode, use the [PAGEs]/[PAGEt]  
buttons to display the “Trigger Setup & Tempo” display  
shown below.  
Metronome  
The sequencer produces the metronome.  
TRI G =1  Medium  
ƒ=1 20=--= 4/4=ƒ  
The metronome can be used either alone or with the Song.  
Press the [CLICK] button, in any mode, to start the metronome.  
The metronome’s tempo, voice, etc. are set in the Utility mode [3.  
Sequencer Group] (P. 32).  
2. Use the display shown above to set the Tempo, Repeat  
Playback, Beat and Metronome Note Value.  
• Song Playback (Start/Stop)  
Press the [START/S] button, in any display, to start playback of  
the song (main song).  
During playback, press the [START/S] button to stop playback of  
the song. Press the [START/S] button again and the song will start  
playback from the beginning.  
* If the pad’s function is previously set to the “Main Song Control”  
function (m Drum Kit Voice Edit Mode [2-6. Function] P. 20), you  
can start/stop the main song by hitting the assigned pad.  
* During song playback, the [SONG] button’s LED will light for a  
moment at the beginning of each measure.  
* During song playback, the song cannot be changed.  
* If the song’s tempo or voices are irregular, re-select the song.  
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About the Song  
Pad Song Playback (Start/Stop)  
To playback a Pad Song, hit the pad that is assigned to the Pad  
Song you want to playback. Hit the same pad during playback will  
stop the song. Hit the pad again to start the song from the begin-  
ning.  
* Before using, set the pad’s function to “Pad Song Control” and  
assign a song to the pad (m Drum Kit Voice Edit mode [2-6.  
Function], [2-7. Pad Song] P. 20).  
* The song can be played one measure at a time, each measure  
triggered with a stroke on the pad (m Drum Kit Voice Edit mode  
[2-7. Pad Song] P. 20)  
* If the Pad Song’s tempo or voices are irregular, re-select the  
Drum Kit.  
• Rhythm Mute Function  
When the [SHIFT]+[PAGEs] buttons are pressed, the MIDI chan-  
nels (usually channel 10) that are assigned to track 1 of the song  
and the drum voice will be muted (sound will not be delivered).  
* When the Rhythm Mute is applied, program changes will be ig-  
nored so the drum kit cannot be changed.  
• Other Functions  
• This function can set whether the song will playback accord-  
ing to the tempo information in the song or according to the  
tempo that is set when the song is switched. (m P. 34 [3-7.  
Use Tempo])  
This function can set whether or not the click voice will be  
delivered automatically when the song is played back. (m P.  
34 [3-8. Click Mode])  
Song Playback Functions  
During song playback, the song can be repeated and volume lev-  
els for each instrument can be changed.  
• The metronome’s click voice can be switched ON/OFF by hit-  
ting the pad. (m P. 20 [2-6. Function])  
• Volume Control  
With each of the knobs on the front panel, the following volume  
levels can be controlled.  
• [ACCOMP VOL]: The volume of the song’s accompaniment.  
• [SHIFT]+[ACCOMP VOL]: The volume of the song’s snare  
drum.  
• [CLICK VOL]: The volume of the metronome’s click.  
• [SHIFT]+[CLICK VOL]: the volume of the song’s bass drum.  
If the Utility mode’s [1-3. Volume Mode] (P. 28) is set to “l ive”,  
the following volume levels can be controlled.  
• [ACCOMP VOL]: The volume of the song’s snare drum.  
• [SHIFT]+[ACCOMP VOL]: The volume of the song’s cym-  
bal.  
• [CLICK VOL]: The volume of the song’s bass drum.  
• [SHIFT]+[CLICK VOL]: The volume of the song’s other in-  
struments.  
• Set the Metronome  
The voice, pitch and MIDI note number of the metronome’s click  
voice can be set. ([3-1. Click Voice] (P. 32), [3-2. Click Tune] (P.  
33), [3-3. Click Note Number] (P. 33)  
• Count Function  
If the Utility mode’s [3-5. Count Switch] (P. 33) is set to “on”  
when the main song is played back, the first measure of the song  
will be preceded by a two measure count.  
• MIDI Control by an External Device  
• If the Utility mode’s [3-4. MIDI Control] (P. 33) is set to “on”,  
playback of the main song can be controlled with system real-  
time messages (start/continue/stop) from the MIDI IN/TO  
HOST jack.  
• If the Utility mode’s [3-6. Sync Mode] (P. 33) is set to “ext”  
or “auto”, the song playback can be synchronized to the clock  
of an external MIDI device.  
9
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About the Song  
yQ (Quantize Accuracy)  
[Range] ƒ quarter note, ƒ3 quarter note (triplet)  
© eighth note, ©3 eighth note (triplet)  
Song Recording  
Song recording lets you record data, produced as the drum kit is  
played, to the sequencer in real-time (one track at a time). All MIDI  
channels (1-16) are recorded simultaneously. Also, data produced  
by a MIDI keyboard connected to the MIDI IN jack can be re-  
corded as well as sequencer data received via the MIDI IN/TO  
HOST jacks.  
According to the recorded sequencer data (performance informa-  
tion), drum kits and voices can be changed during song playback.  
The songs that are recorded can be played back and edited in the  
same manner as preset songs (No. 1-48) with the Song Job mode.  
˙
sixteenth note, ˙ 3 sixteenth note (triplet), no  
The Quantize function* can be used when recording.  
When set to “no”, the Quantize function will not operate.  
Quantize: This function is used to correct the timing of recorded  
MIDI note data. The accuracy of quantization is assigned  
by the note value.  
* You can also use the Quantize function after recording is com-  
plete. (Song Job mode [5. Quantize] P. 25)  
• Record  
4. Press the [START/S] button to start recording.  
* If the Utility mode’s [3-4. MIDI Control] (P. 33) is set to “on”,  
the recording operation can be started with a system real  
time message (start) received via the MIDI IN/TO HOST jacks.  
* When the track assigned for recording contains data and the  
[START/S] button is pressed, the error message “Data not  
Empty” will appear and the recording operation will not be  
carried out.  
Song Record Settings  
• Select the Song  
1. Press the [PLAY] button to enter the Drum Kit Play mode,  
set the User Song number (No. 96-127) that you want to  
record to.  
* Only User Songs (No. 96-127) can be used for recording.  
Preset Songs (No. 1-95) cannot be used for recording.  
While the song is recording, the following display will appear  
(only displayed, cannot change).  
• Set the Recording Conditions (Record Standby)  
2. Press the [SHIFT]+[START/S] buttons, the record mode  
will be in standby. The following display will appear.  
• When the Record Mode = Replace (“Rpl ”)  
q
w
e
REC M=  5=Rp†=1  
REC M= 32=Rp1 †=1  
ƒ=1 20 B= 4/4Q=©  
 Now Recording.  
When the Record Mode = Overwrite (“Ovr”)  
r
t
y
REC M=  5=Ovr†=1  
 UNDO press ENT  
3. Use the display shown above to set the following record-  
ing conditions.  
qM (the number of measures that will be recorded)  
[Range] 1-999  
• Next to “M=” the measure number currently being recorded is  
displayed.  
• When the Record mode is set to “Ovr”, press the [SAVE/  
ENT] button to “Undo” (do again) the record operation. Press  
the [SAVE/ENT] button while recording to start recording from  
the top of the song. The data previously recorded from the  
beginning of the song, up until the [SAVE/ENT] button was  
pressed, will revert to the data originally present.  
Assigns the number of measures that will be recorded. When  
there is data in the other track, the number of measures in that  
track will decide the length of the song and this length cannot  
be changed.  
wRecord Mode  
Select the method of recording from the following.  
Overwrite (Ovr): The record operation will be in a repeat  
mode. When the song reaches the end of the last measure, it  
will automatically start again from the beginning and new  
data will be added to the track’s previous data.  
Replace (Rpl ): When the song reaches the end of the mea-  
sure number assigned in “M” or the [START/S] button is  
pressed, recording will stop (the song will not repeat).  
• Stop Recording  
5. When the song reaches the end of the assigned mea-  
sure number, recording will automatically stop and the  
DTXPRESS will return to the Drum Kit Play mode (Drum  
Kit & Song display).  
* Recording can also be stopped anytime by pressing the  
[START/S] button.  
* If the power is switched off while recording, all the data in the  
User Song may be lost. Please use caution.  
eTR (Specify the Track for Recording)  
Selects which track (“1 ” or “2”) will be recorded.  
Data recorded in the tracks cannot be overwritten. To  
record new data, use the Song Job mode’s [6. Clear Track]  
(P. 26) or [8. Clear Song] (P. 26) operations to erase track  
data.  
rq (Metronome Tempo) [Range] 30-300  
Sets the metronome tempo for recording  
tB (Beat) [Range] 1/4-8/4, 1/8-16/8, 1/16-16/16  
Sets the beat of the song (metronome) for recording.  
10  
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Trigger Setup Edit Mode  
This mode contains various settings related to trigger  
input from the pads and trigger sensors that are con-  
nected to the DTXPRESS.  
It allows you to adjust pad sensitivity and assign drum  
voices to each trigger input.Trigger Setup data consists  
of seven preset types (No. 1-7) and four original setup  
types (No. 8-11) for storing user setup data.  
5. Use the [VALUE–], [VALUE+] buttons to set the  
parameter’s value or ON/OFF setting.  
* Once a setting is changed, “*” will appear on the display next  
to “TRI G”. After data is saved, the mark will disappear.  
TRI G*I N= 1  
Type=  KP  
What you can do with theTrigger Setup Edit  
Mode  
6. To store changes in the User Trigger Setup, use the fol-  
lowing procedure.  
The Trigger Setup Edit Mode lets you alter a variety of settings for  
each of the trigger inputs jacks (1-10) of the Trigger Setup.  
You can edit both preset (No. 1-7) and user Trigger Setups (No. 8-  
11).  
The edited Trigger Setup can be stored in a User Trigger Setup  
(No. 8-11) using the Store Operation.  
* The changes you made will be lost if another trigger setup is  
selected before your changes have been stored.  
6-1. Press the [SAVE/ENT] button. The following display will  
appear.  
Store Trigger  
To= 8 I nitTrig  
* Selecting another Trigger Setup before storing your changes  
will result in the data reverting to its default settings.  
* Data cannot be stored to preset Trigger Setup (No. 1- 7).  
6-2. Use the [VALUE–], [VALUE+] buttons to assign the User  
Trigger Setup number (8-11) (located next to “To=”) for  
storing your changes. The number and setup name will  
appear.  
6-3. Press the [SAVE/ENT] button, the following display will  
appear asking for confirmation before the store opera-  
tion is carried out.  
Entering the Trigger Setup Edit Mode  
Press the [TRIG] button on the front panel.  
Once the Trigger Setup Edit Mode is entered, the INPUT  
parameter’s main page (pad type), shown below, will be displayed.  
TRI G I N= 1  
Type=  KP  
Store TRG to 8  
 Are you sure ?  
* Double-click the [TRIG] button to enter the Trigger Setup Edit  
Mode. The [1-2. Gain, Minimum Velocity] display will appear.  
6-4. Press the [SAVE/ENT] or [VALUE+] button, the store  
operation will be carried out.  
* Press the [VALUE–] button to cancel the store opera-  
tion.  
The following display will appear after the store opera-  
tion is completed.  
What’s in the Trigger Setup Edit Mode  
The Trigger Setup Edit Mode is divided into two sub-groups.  
1. INPUT Parameters ............................... mP. 12  
Contains specific settings for each pad (1-10).  
2. COMMON Parameters ......................... mP. 14  
Contains common settings for all pad inputs.  
 Compl ete !  
Procedure  
1. Before editing, it is necessary to select the trigger setup  
you want to edit in the drum kit play mode [Trigger Setup  
& Tempo].  
Trigger Setup Edit Mode Function List  
Page  
1. INPUT Parameters .................................................. 12  
1-1. Pad Type .......................................................... 12  
1-2. Gain, Minimum Velocity ................................... 12  
1-3. Velocity Curve ................................................. 13  
1-4. Self Rejection, Rejection ................................. 13  
1-5. Specific Rejection ............................................ 13  
1-6. Copy Input ....................................................... 13  
2. Press the [TRIG] button to enter the Trigger Setup Edit  
mode.  
3. Use the [PAGE], [PAGE] buttons to display the list  
you want to edit.  
* If the Utility mode’s [Jump to Recent Page] parameter (P. 28)  
is set to “on”, the DTXPRESS will display the page last ed-  
ited when entering the Trigger Setup Edit mode.  
2. COMMON Parameters ............................................ 14  
2-1. Increment/Decrement ...................................... 14  
2-2. Input Exchange ............................................... 14  
2-3. Trigger Setup Name ........................................ 14  
4. Use the [SEL<], [SEL>] buttons to move the cursor to  
the list you want to edit. The list will flash.  
* If there is only one list, it is not necessary to move the cursor.  
11  
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Trigger Setup Edit Mode  
misc 2  
Rim switch function is good for cymbal use.  
misc 3 Extensive use 3—normal sensitivity type.  
Rim switch is good for snare/tom use.  
misc 4 Extensive use 4—normal sensitivity type.  
Rim switch function is good for cymbal use.  
misc 5 Extensive use 5—low sensitivity type.  
Rim switch is good for snare/tom use.  
misc 6 Extensive use 6—low sensitivity type.  
Extensive use 2—high sensitivity type.  
1. INPUT Parameters  
Contains specific settings for each of the pads (1-10).  
This function is divided into the following 6 pages.  
1-1. Pad Type .......................................................... 12  
1-2. Gain, Minimum Velocity ................................... 12  
1-3. Velocity Curve ................................................. 13  
1-4. Self Rejection, Rejection ................................. 13  
1-5. Specific Rejection ............................................ 13  
1-6. Trigger Setup Copy.......................................... 13  
Rim switch function is good for cymbal use.  
HH contrl er Connect the HH60, HH80, HH80A to Trigger In-  
put jack 1 to use as a kick pedal.  
* The volume (velocity) is fixed.  
1-1. Pad Type  
* The DT10, DT20 are Yamaha Drum Trigger Sensors.  
Sets the type of pad or trigger sensor that is connected to the trig-  
ger input jack q. By selecting the appropriate pad type, pad func-  
tions can be used to their full potential.  
1-2. Gain, Minimum Velocity  
This function sets the input sensitivity (Gain) and velocity range  
(Minimum Velocity) for each input jack q.  
q
TRI G I N= 1  
w
Type=  KP  
q
qTRIG IN (Trigger Input Number)  
[Range] 1-10  
Assigns the trigger input jack number for the pad you want to edit.  
* According to the setting in the utility mode’s [1-1. Learn Mode]  
(P. 28) trigger input jack numbers can be assigned by hitting the  
pad.  
Level Display  
TRI G I N= 1  (  0%)  
Gain=64 MVel = 32  
w
e
qTRIG IN (Trigger Input Number)  
Assigns the trigger input jack number. (The same procedure as in  
[1-1. Pad Type]).  
wType (Pad Type)  
Sets the type of pad that is connected to the trigger input jack  
wGAIN (Input Gain)  
assigned in qTRIG IN.  
* Values set in [1-2. Gain, Minimum Velocity] (P. 12) and [1-4. Self  
Rejection] (P. 13) will automatically select the proper value for  
the pad type you set here.  
* The HH contrl er” can only be assigned to Input Jack 1. Con-  
nect the Hi-hat Controller HH60, HH80 or HH80A to Input Jack  
1 and set to “HH contrl er” to use in place of a kick pedal.  
Use a cable with a stereo plug when connecting a Hi-hat con-  
troller.  
[Range] 0-99  
Adjusts the input gain level (minimum sensitivity) for the trigger  
input jack assigned in step qTRIG IN.  
Entering a larger value here allows smaller input levels to sound  
the voice.  
* This value will be automatically set after the appropriate pad  
type is set in [1-1. Pad Type]. Some fine-tuning of the value will  
be necessary.  
Pad types are defined as follows.  
TP snare TP60, TP80, TP80S used as a snare pad.  
eMVel (Minimum Velocity)  
TP tom  
TP HH  
KP  
TP60, TP80, TP80S used as tom pads.  
TP60, TP80, TP80S used as a hi-hat pad.  
KP60, KP80, KP80A used.  
PCY60, PCY80, PCY80S used as ride cymbal  
pads.  
[Range] 1-127  
Sets the MIDI Velocity (volume) that is transmitted when the pad  
is hit the weakest. Large values will produce a high volume level  
even if the pad is hit softly. However, this will result in a narrow  
volume range making it difficult to adequately produce wider dy-  
namic levels.  
PCY ride  
PCY crash PCY60, PCY80, PCY80S used as crash cymbal  
pads.  
If “HH contrl er” is set for the pad type, the value set here will  
be transmitted as the velocity.  
PCY cup  
BP  
PCY10, etc. used as the cymbal cup.  
BP80 used.  
The trigger input level will be displayed as a % in the upper right  
DT snare DT10, DT20 attach to the snare drum.  
DT10, DT20 attach to small toms  
DT l o tom DT10, DT20 attach to large toms  
DT10, DT20 attach to small bass drum  
DT kick 2 DT10, DT20 attach to large bass drum  
Extensive use1—high sensitivity type.  
Rim switch function is good for snare/tom use.  
DT hi tom  
hand corner of the display. The maximum velocity (input level  
99%) will be 127. The level is low when the pad is hit the weakest  
DT kick 1  
so a wider dynamic range will be possible.  
* This value will be automatically set after the appropriate pad  
misc 1  
type is set in [1-1. Pad Type]. Some fine-tuning of the value will  
be necessary.  
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Trigger Setup Edit Mode  
1-5. Specific Rejection  
1-3. Velocity Curve  
This function prevents cross talk from occurring between two speci-  
This function sets the MIDI Velocity Curve for the sensitivity for  
fied input jacks qand e.  
each input jack q.  
q
TRI G I N= 1  
q
TRI G I N= 1  
SPCRej=0 frm=  1  
w
Vel Curve= normal  
w
e
q TRIG IN (Trigger Input Number)  
Assigns the trigger input jack number (the same procedure as in  
[1-1. Pad Type]).  
q TRIG IN (Trigger Input Number)  
Assigns the trigger input jack number (the same procedure as in  
[1-1. Pad Type]).  
w SPCRej (Specific Rejection)  
w VelCurve (Velocity Curve)  
Sets the Input Velocity Curve for the trigger input jack assigned in  
TRIG IN q.  
[Range] 0-9  
After an event occurs from the pad from the input jack assigned in  
e, the pad of the input jack assigned in TRIG IN q will not  
sound for a certain length of time unless the level is greater than  
the value assigned here.  
hard 1  
l oud 2  
l oud1  
hard 2  
normal  
e frm (Assigned Destination Trigger Input Number)  
[Range] 1-10, 6&7  
Sets the destination trigger input jack number of the pad that will  
be rejected. When “6&7” is selected, both trigger inputs 6 and 7  
will be assigned.  
Strength  
of hitm  
1-4. Self Rejection, Rejection  
This function is used to prevent double triggers* and cross talk  
(mixed input signals between the jacks) for each input jack q.  
* double trigger: When 2 sounds are played at the same time.  
1-6. Trigger Setup Copy  
This function copies all data settings in [1-1. Pad Type] to [1-5.  
Specific Rejection] from input jack qto another input jack w.  
q
TRI G I N= 1  
q
TRI G I N= 1  
Sel fRej=2 Rej= 3  
w
Copy to I nput= 1  
w
e
When the Trigger Setup Copy operation is carried  
out, the trigger setup data will be replaced with the  
settings of the copy source.  
q TRIG IN (Trigger Input Number)  
Assigns the trigger input jack number (the same procedure as in  
[1-1. Pad Type]).  
q TRIG IN (Trigger Input Number)  
Sets the trigger input jack number (1-10) of the pad copy source.  
w SelfRej (Self Rejection)  
[Range] 0-9  
Prevents double triggers from occuring in the input jack assigned  
in TRIG IN q. After an event is detected, further events will be  
automatically muted for a certain length of time. Larger values set  
longer times.  
w Copy to Input (Trigger Input Number Copy Destination  
Sets the trigger input jack number (1-10) of the copy destination.  
)
Procedure  
1. In the display shown above, assign the copy source and  
copy destination, press the [SAVE/ENT] button. The fol-  
lowing display will appear asking for confirmation before  
the copy operation is carried out.  
e Rej (Rejection)  
[Range] 0-9  
Prevents cross talk from occuring in the input jack assigned in  
TRIG IN q. Events triggered by other pads (input jacks) that are  
of a lower input value than what is set here will not be delivered  
for a set length of time.  
I nput Copy to 1  
 Are you sure ?  
2. Press the [SAVE/ENT] or [VALUE+] button, the copy  
operation will be carried out.  
* Press the [VALUE-] button to cancel the copy operation.  
When the copy operation is complete, “Compl ete!” will appear.  
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Trigger Setup Edit Mode  
When the input jack 9 pad is hit.  
2. COMMON Parameters  
m This event will be recognized as a signal from the input jack  
1 pad (as if a trigger were received from input jack 1) and  
operate accordingly.  
Contains common settings for all pad inputs (1-10).  
This group is divided into the following 3 pages.  
When the input jack 10 pad is hit.  
2-1. Increment/Decrement ...................................... 14  
2-2. Input Exchange ............................................... 14  
2-3. Trigger Setup Name ........................................ 14  
m This event will be recognized as a signal from the input jack  
9 pad (as if a trigger were received from input jack 9) and  
operate accordingly.  
2-1. Increment/Decrement  
2-3. Trigger Setup Name  
This sets the pad function that allows the currently selected drum  
kit number to be increased or decreased by 1 by hitting the speci-  
fied pad.  
Changes the name of the currently selected (currently being ed-  
ited) Trigger Setup.  
TRI G Common  
TRI G Common  
I ncI n= 4DecI n= 5  
q
TrgName=Medium  
q
w
qIncin (Pad for Increment)  
[Range] —, 1-10  
qTrgName (Trigger Setup Name)  
Assigns the trigger input jack number that is set for the increment  
(+1) function. “--” will appear when this function is not assigned  
to the pad.  
Procedure  
1. In the display shown above, use the [SEL<]/[SEL>] but-  
tons to move the cursor to the character you want to  
change.  
wDecin (Pad for Decrement)  
[Range] —, 1-10  
2. Use the [VALUE–]/[VALUE+] buttons to select the alpha-  
Assigns the trigger input jack number that is set for the decrement  
(-1) function. “--” will appear when this function is not assigned  
to the pad.  
* Even when the drum kit is changed, the pads connected to the  
assigned trigger input jacks will retain their increment/decre-  
ment functions. To assign this function to each drum kit, refer to  
the Drum Kit Voice Edit mode’s [2-6. Function] (P. 20)  
bet, number or symbol.  
3. Repeat steps 1 and 2 above to create the Trigger Setup  
name using a maximum of 8 characters.  
The available characters to choose from are (in order):  
space  
!"#$%&'( ) *+,-./01 23456789:;<=>?@  
ABCDEFGHI JKLMNOPQRSTUVWXYZ[ \] ^_`  
abcdefghijkl mnopqrstuvwxyz{ |} ßå  
2-2. Input Exchange  
Switches the trigger signal from the pads between trigger input  
jacks 1 and 9/10.  
TRI G Common  
q
I n Excg=  normal  
qIn Excg (Input Exchange)  
normal : Normal operation.  
I n1 0,1 /9: The signals from Input Jacks 1 and 9/10 are switched.  
When the input jack 1 pad is hit.  
m This event will be recognized as a signal from the input jack  
10 pad (as if a trigger were received from input jack 10) and  
operate accordingly.  
When the input jack 1 rim is hit.  
m Normal operation. This event will be recognized as a signal  
from the input jack 1 rim.  
14  
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Drum Kit Voice Edit Mode  
This mode lets you set which voice and how it will be  
triggered for each pad (trigger input source) in the cur-  
rently selected drum kit.  
3. Use the [PAGEs], [PAGEt] buttons to display the page  
you want to edit.  
* If the Utility Mode’s [1- 4. Jump to Recent Page] (P. 28) pa-  
rameter is set to “on”, the DTXPRESS will display the page  
last edited when entering the Drum Kit Voice Edit Mode.  
What you can do with the Drum Kit Voice  
Edit Mode  
This mode contains various settings related to the currently se-  
lected drum kit (data in the edit buffer for the drum kit).  
You can edit both preset (No. 1-48) and user drum kits (No. 49-  
80).  
The edited drum kit can be stored in a User Drum Kit (No. 49-80)  
using the Store Operation.  
* Selecting another drum kit before storing your changes will re-  
sult in the data reverting to its default settings.  
* Data cannot be stored to preset drum kits (No. 1- 48).  
4. Use the [SEL<]/[SEL>] buttons to move the cursor to  
the parameter you want to edit.The parameter will flash.  
* If there is only one parameter, it is not necessary to move the  
cursor.  
5. Use the [VALUE–]/[VALUE+] buttons to set the  
parameter’s value or ON/OFF setting. Pressing the  
[VOICE] button lets you listen to the Drum Kit Voice while  
editing.  
* Once a setting is changed, “*” will appear on the display next  
to “KI T”. After data is stored, the mark will disappear.  
Entering the Drum Kit Voice Edit Mode  
Press the [VOICE] button on the front panel.  
Once the Drum Kit Voice Edit Mode is entered, the Voice Param-  
eter main page (Voice) shown below will be displayed.  
KI T*I N=pad 1  V=1  
=K/01 9 Mapl eA20  
6. To store your changes in a User Drum Kit, use the Store  
Operation described below.  
KI T I N=pad 1  V=1  
=K/01 7 BDaftty1  
* The changes you made will be lost if another drum kit is se-  
lected before your changes have been stored.  
6-1. Press the [SAVE/ENT] button. The following display will  
* Double-click the [VOICE] button to enter the Drum Kit Voice Edit  
Mode. The [1-2. Volume, Pan] display will appear.  
appear.  
Store Drumkit  
What’s in the Drum Kit Voice Edit Mode  
The Drum Kit Voice edit Mode is divided into the following five  
sub-groups.  
To= 49 I nit Kit  
6-2. Use the [VALUE-]/[VALUE+] buttons to assign the Drum  
Kit number (49-80) (located next to “To=”). The num-  
ber and drum kit name will appear.  
6-3. Press the [SAVE/ENT] button, the following display will  
appear asking for confirmation before the store opera-  
tion is carried out.  
1.Voice Parameters .............................. (m P. 16)  
Sets the voice for each input source of the pad.  
2. Input Common Parameters ............. (m P. 19)  
Common settings related to the 2 layers for each  
pad input source’s voice parameter.  
3. Reverb Parameters .......................... (m P. 21)  
Sets the internal reverb effect.  
4. Setup................................................. (m P. 22)  
When the drum kit is selected, this function cop-  
ies the drum kit voice settings and MIDI transmit  
settings.  
Store KI T to= 49  
 Are you sure ?  
6-4. Press the [SAVE/ENT] or [VALUE+] button, the store  
operation will be carried out.  
5. Drum Kit Common Parameters ...... (m P. 23)  
Common settings for the entire drum kit.  
* Press the [VALUE-] button to cancel the store opera-  
tion.  
The following display will appear after the store opera-  
tion is complete.  
Procedure  
1. Before editing, it is necessary to select the drum kit you  
want to edit in the Drum Kit Play Mode of the [Drum Kit &  
Song] display.  
Compl ete !  
2. Press the [VOICE] button to enter the Drum Kit Voice  
Edit Mode.  
15  
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Drum Kit Voice Edit Mode  
Drum Kit Voice Edit Mode Function List  
1. Voice Parameters  
Page  
Sets the voice for each input source of the pad.  
1. Voice Parameters .................................................... 16  
1-1. Voice................................................................ 17  
1-2. Volume, Pan .................................................... 17  
1-3. Tuning .............................................................. 17  
1-4. Layer Balance.................................................. 18  
1-5. Decay, Cutoff Frequency ................................. 18  
1-6. Note Number ................................................... 18  
1-7. Channel, Gate Time ........................................ 18  
The Input Source is trigger data that is transmitted by the pads or  
trigger sensors connected to input jacks 1-10 of the DTXPRESS.  
When monaural pads TP60/80, KP60/80, PCY60/80, DT10/20,  
etc. are used, one Input Source will be assigned to one input jack.  
When stereo pads TP80S, PCY80S, etc. are used, two Input Sources  
(pad input and rim switch input or 2 kinds of pad input, etc.) will  
be assigned to one input jack.  
The Voice Parameter is divided into the following 7 pages.  
2. Input Common Parameters.................................... 19  
2-1. Cross Fade ...................................................... 19  
2-2. Reverb Send.................................................... 19  
2-3. Alternate Group, Key Assign Mode ................. 19  
2-4. Hold Mode ....................................................... 20  
2-5. Key Off Enable ................................................ 20  
2-6. Function........................................................... 20  
2-7. Pad Song......................................................... 20  
2-8. Rim to Pad ....................................................... 21  
1-1. Voice................................................................ 17  
1-2. Volume Pan ..................................................... 17  
1-3. Tuning .............................................................. 17  
1-4. Layer Balance.................................................. 18  
1-5. Decay, Cutoff Frequency ................................. 18  
1-6. Note Number ................................................... 18  
1-7. Channel, Gate Time ........................................ 18  
Select the Input Source for Editing  
3. Reverb Parameters ................................................. 21  
3-1. Reverb Type, Time ........................................... 21  
3-2. Reverb Master Return ..................................... 21  
In Voice Parameter edit display, first it is necessary to select the  
input source qfor editing.  
Also, 2 voices/key on events/occurrences (2 voices delivered with  
one strike of the pad) can be assigned to one trigger input. This use  
is called “2 layer”. When a 2 layer is used, assign the layer number  
wthat is used.  
4. Setup ....................................................................... 22  
4-1. Program Change, Bank Select ........................ 22  
4-2. Volume, Pan .................................................... 22  
4-3. Drum Kit Voice Copy ....................................... 22  
q
w
5. Drum Kit Common Parameters ............................. 23  
5-1. Volume ............................................................ 23  
5-2. Drum Reverb Send.......................................... 23  
5-3. Hi-Hat Sensitivity ............................................. 23  
5-4. Song Select ..................................................... 23  
5-5. Drum Kit Name ................................................ 23  
KI T I N=pad 1  V=1  
=K/01 9 Mapl eA20  
qIN (Input Source)  
Each Input Source is defined as follows.  
pad 1 Pad input for Trigger Input Jack 1.  
rim 1 Rim switch input for Trigger Input Jack 1.  
pad 2 Pad input for Trigger Input Jack 2.  
rim 2 Rim switch input for Trigger Input Jack 2.  
:
:
rim 6  
pad 7 Pad input for Trigger Input Jack 7.  
rim 7 Rim switch input for Trigger Input Jack 7.  
open Pad input (when the hi-hat controller is not fully closed)  
for Trigger Input Jack 8.  
Rim switch input for Trigger Input Jack 6.  
rimOpen Rim switch input (when the hi-hat controller is not fully  
closed) for Trigger Input Jack 8.  
cl ose Pad input (when the hi-hat controller is fully closed)  
for Trigger Input Jack 8.  
rimCl s  
Rim switch input (when the hi-hat controller is fully  
closed) for Trigger Input Jack 8.  
footCl Event when the hi-hat controller is depressed for Trig-  
ger Input Jack 8.  
spl ash Splash event for the hi-hat controller for Trigger Input  
Jack 8.  
16  
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Drum Kit Voice Edit Mode  
pad 9 Pad input for Trigger Input Jack 9.  
rVoice Number Voice Name  
pad 1 0 Pad input for Trigger Input Jack 10.  
* According to the setting in the Utility Mode’s [1-1. Learn Mode],  
the input source can be assigned by hitting the pad.  
* Monaural pads do not have a rim switch function.  
Selects the assigned voice. The Voice Number (1 -1 27) and Voice  
Name will be displayed. When 2 Layer is selected, “*” will be  
displayed next to the Voice Name.  
When “0” is selected, “NoAssign” will be displayed in place of  
the Voice Name and no sound will be delivered.  
* Refer to the [Drum Voice List] (P. 38).  
wLayer Number  
[Range] 1, 2, -  
When 2 layers are used, use this setting to select which layer (“1 ”  
or “2”) will be set.  
When only 1 voice is set, “--” will appear and you will not be  
able to switch.  
* Use the [1-1.Voice] display to set whether 2 layer or 1 voice will  
be used.  
1-2. Volume, Pan  
This function sets the Volume eand Pan r(the position in the  
stereo field) for each drum voice that is delivered by each layer w  
of the input source q.  
q
w
If the same MIDI note number is set to more than one pad  
within the same drum kit, the lowest numbered Trigger  
Input Jack will take priority. Regardless of which pad is  
struck, the same voice (setting) will be delivered.  
KI T I N=pad 1  V=1  
Vol = 1 20 Pan= C  
e
r
1-1. Voice  
qIN (Input Source)  
wLayer Number  
Assigns the input source and layer for setting. (Refer to P. 16)  
This function assigns the voice (drum voice) e for each input  
source q. Two voices wcan be assigned for simultaneous deliv-  
ery to 1 input source (when the pad is hit once).  
eVol (Volume)  
[Range] 0-127  
q
w
rPan  
KI T I N=pad 1  V=2  
=K/01 9 Mapl eA20  
[Range] L64 to C to R64  
e
r
1-3. Tuning  
qIN (Input Source)  
This function sets the pitch for each drum voice that is delivered  
wLayer Number  
by each layer wof the input source q.  
Assigns the input source and layer for the setting. (Refer to P. 16)  
Sets whether 2 layer or 1 voice will be used in this display. Only  
1 ” or “2” can be selected in the Layer Number.  
q
w
KI T I N=pad 1  V=1  
Tune C=  0 F=  0  
eVoice Category  
Selects the drum voice category that will be delivered by Layer 2  
of Input Source q.  
e
r
Each of the following characters indicates a drum voice category.  
qIN (Input Source)  
wLayer Number  
Assigns the input source and layer for setting. (Refer to P. 16)  
K: Acoustic Kick  
k: Electric Kick  
S: Acoustic Snare  
s: Electric Snare  
T: Acoustic Tom  
t: Electric Tom  
C: Cymbal  
eTune C (Tune Coarse)  
[Range] –24 to 0 to +24  
Tuning can be set increments of a half step.  
H: Hi-hat  
rTune F (Tune Fine)  
P: Percussion  
E: Effect 1  
[Range] –64 to 0 to +63  
Tuning can be set increments of approximately 1.17 cents.  
e: Effect 2  
L: Drum Loop  
m: misc. voices  
17  
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Drum Kit Voice Edit Mode  
1-6. Note Number  
1-4. Layer Balance  
When a drum voice is made up of 2 layers (a single voice consist-  
ing of 2 voice waves), this function sets the volume balance be-  
tween the 2 layers that are delivered by each layer wof the input  
source q.  
This function sets the MIDI note number for each layer wthat is  
transmitted when a signal is received from the input source q.  
q
w
* When only a 1 layer voice is set, this setting will be ignored.  
KI T I N=pad 1  V=1  
Note#=  33( A 0)  
q
w
KI T I N=pad 1  V=1  
LayerBal ance=+1 0  
e
e
qIN (Input Source)  
wLayer Number  
Assigns the input source and layer for the setting. (Refer to P. 16)  
qIN (Input Source)  
wLayer Number  
Assigns the input source and layer for the setting. (Refer to P. 16)  
eNote# (MIDI Note Number)  
[Range] 0-127 (C-2 to G8)  
eLayerBalance (Layer Balance)  
Sets the MIDI note number. The note number and voice name will  
be displayed.  
[Range] –64 to 0 to +63, ---  
Sets the volume balance between 2 layers.  
* When the drum voice has only 1 layer “---” will appear in the  
display and settings cannot be carried out.  
* When the selected MIDI note number has already been assigned  
to another input source, “*” will be displayed next to “Note#=”.  
1-7. Channel, Gate Time  
1-5. Decay, Cutoff Frequency  
This function sets the MIDI transmit channel and gate time (the  
length of time from key on to key off) for the MIDI note on data of  
each layer w that is transmitted when a signal is received from  
the input source q.  
This function sets the drum voice decay, the filter’s cutoff frequency  
and adjusts the tone of each voice that is delivered by each layer  
wof the input source q.  
q
w
q
w
KI T I N=pad 1  V=1  
Decay=  0 Fc=  0  
KI T I N=pad 1  V=1  
Ch=1 0 GateT=0.3s  
e
r
e
r
qIN (Input Source)  
wLayer Number  
Assigns the input source and layer for the setting. (Refer to P. 16)  
qIN (Input Source)  
wLayer Number  
Assigns the input source and layer for the setting. (Refer to P. 16)  
eCh (MIDI Channel)  
[Range] 1-16  
eDecay  
[Range] –64 to 0 to +63  
Positive values will produce a clearer sound.  
rGateT (Gate Time)  
[Range] 0.0s – 9.9s  
rFc (Cutoff Frequency)  
[Range]) –64 to 0 to +63  
A positive value will produce a brighter sound, negative values  
will produce a rounder sound.  
18  
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Drum Kit Voice Edit Mode  
2-2. Reverb Send  
2. Input Common Parameters  
This function sets the reverb send level wfor the voice (layer 1, 2)  
delivered by the input source q.  
This sub-mode sets the common settings between 2 layers for voice  
parameters of each pad’s input source.  
*
The actual reverb send level will be determined by multiplying the  
level set here with the level set in [5-2. Drum Reverb Send] (P. 23).  
The Input Common Parameters sub-group is divided into the fol-  
lowing 8 pages.  
2-1. Cross Fade ...................................................... 19  
2-2. Reverb Send.................................................... 19  
2-3. Alternate Group, Key Assign Mode ................. 19  
2-4. Hold Mode ....................................................... 20  
2-5. Key Off Enable ................................................ 20  
2-6. Function........................................................... 20  
2-7. Pad Song ......................................................... 20  
2-8. Rim to Pad ....................................................... 21  
q
KI T I N=pad 1  
w
Reverb send=  1 5  
qIN (Input Source)  
Assigns the input source for the setting. (Refer to P. 16)  
wReverb send (Reverb Send Level)  
[Range] 0-127  
2-3. Alternate Group, Key Assign Mode  
Select the Input Source for editing  
This function sets the Alternate Group and Key Assign Mode for  
the voice (layer 1, 2) delivered by the input source q.  
Alternate Group: This is a group of voices assigned to the same  
group number that should not be delivered at the same time.  
For example, by assigning an open hi-hat with a closed hi-  
hat to the same group number, the open hi-hat sound will be  
canceled once the closed hi-hat sound is delivered.  
In the Input Common Parameters edit display, first it is necessary  
to select the input source qfor editing. (Refer to page 16 on how  
to select the input source.)  
q
KI T I N=pad 1  
X Fade=0 ¥¥¥¥¥¥¥  
Key Assign Mode: This defines the sound output rules when mul-  
tiple voices that are assigned to the same MIDI note number  
are simultaneously delivered.  
However, the same as in Voice Parameters, “If the same MIDI  
note number is set to more than one pad within the same drum kit,  
the lowest numbered trigger input jack will take priority. Regard-  
less of which pad is struck, the same voice (setting) will be deliv-  
ered.” So, when the setting is invalid in edit displays [2-1. Cross  
Fade] – [2-5. Key Off Enable], the following display will appear  
and edits cannot be carried out.  
q
KI T I N=pad 1  
Al tG= 0 Key=semi  
w
e
qIN (Input Source)  
Assigns the input source for the setting. (Refer to P. 16)  
KI T I N=pad 1  
( Note# in use )  
wAltG (Alternate Group)  
Voices that are assigned to the same MIDI note number that you  
do not want to be delivered simultaneously. If this parameter is set  
to “0” there will be no truncation.  
* Some alternate group voices like Hi-Hat, etc., are preset in the  
voices.  
2-1. Cross Fade  
This function sets the velocity (volume) cross fade between the 2  
layer voices delivered by the input source q.  
eKey (Key Assign Mode)  
This defines the sound output rules when multiple voices that are as-  
signed to the same MIDI note number are simultaneously delivered.  
q
KI T I N=pad 1  
w
X Fade=1  ¥çœ ¬æ…¥  
pol y: There are no limits to the number of voices delivered at once.  
qIN (Input Source)  
semi: Up to 2 voices for this note number can be produced at  
Assigns the Input Source for setting. (Refer to the display shown  
above.)  
one time. When a 3rd voice is triggered, one of the first 2  
voices will be truncated.  
mono: One voice can be delivered at one time, the previous voice  
wj (Cross Fade Type)  
[Range] 0-9  
will be truncated.  
Selects the cross fade type (“1 ” to “9”). The conversion graph will  
appear to the right of the type number.  
If this parameter is set to “0”, the cross fade function will not be  
valid.  
high: One voice can be delivered at one time, the previous voice  
will be truncated. However, even if the maximum number  
of 32 notes is exceeded, the note number selected here  
will not be truncated.  
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Drum Kit Voice Edit Mode  
normal :  
pad song:  
Normal operation.  
Controls playback of the pad song*.  
2-4. Hold Mode  
Sets the Hold Mode for the voice (layer 1, 2) delivered by input  
cl ick onoff: Switches the click sound on/off.  
inc drumkit: Increases the value of the drum kit number by 1  
source q.  
(increment).  
q
KI T I N=pad 1  
dec drumkit: Decreases the value of the drum kit number by  
w
1 (decrement).  
Hol d Mode=   off  
trig bypass: Switches the trigger bypass function on/off  
(P. 28).  
qIN (Input Source)  
start/stop: Controls playback of the main song*.  
Assigns the input source for the setting. (Refer to P. 16)  
main song: The main song is the selected in the Drum Kit Play  
mode, and is controlled from the panel (of MIDI/TO HOST jack).  
wHold Mode  
on: Each time the pad is hit either a MIDI key on or MIDI key  
off event will be transmitted in succession.  
off: Normal operation. When a pad is hit, only a MIDI key on  
event will be transmitted (after the decay time is up, key off  
will be transmitted automatically).  
pad song: According to this setting, playback of the pad song will  
be controlled by the trigger input. The pad song can be played  
independently of the main song. Also, up to 3 pad songs can be  
played along with main song simultaneously.  
* If this function is set to “on”, it is recommended that you use the  
* Refer to the [2 -7. Pad Song] for more information on setting the  
key=high” setting in [2-3. Alternate Group, Key Assign Mode].  
Pad Song.  
* When 3 pad songs have already been selected in another input  
source, the “pad song” will not be displayed (“------” is dis-  
played).  
2-5. Key Off Enable  
This function decides whether or not to recognize MIDI key off  
messages for the voice (layer1, 2) delivered by the input source  
2-7. Pad Song  
q.  
This function contains settings for the pad song.  
These settings are affective when a trigger from the input source  
q
w
KI T I N=pad 1  
Key Off= disabl e  
q, which is set in [2-6. Function], controls playback of the pad  
song.  
qIN (Input Source)  
Assigns the input source for the setting. (Refer to P. 16)  
q
KI T I N=pad 1  
wKey Off  
enabl e: Recognizes key off.  
Song=  1 =--=pl ay  
w e  
r
disabl e: Does not recognize key off.  
* When this function is set to “disabl e”, some voices may sound  
qIN (Input Source)  
continuously. Press the [SHIFT] plus [VOICE] buttons to stop  
Assigns the input source for the settings (Refer to P. 16).  
voices sounding.  
wSong Number  
Assigns the song number (1 -1 27) that is assigned to the pad song.  
2-6. Function  
eRepeat Playback  
Along with the voice, this function can be used to control other  
functions waccording to the trigger from the input source q.  
rp: Repeats playback of the song (when the song reaches the end  
it will start again from the beginning, continuously).  
--: Normal playback.  
q
KI T I N=pad 1  
rPlayback Mode  
pl ay: When a pad is hit, playback of the assigned pad song will  
start/stop.  
w
Func=     normal  
chse: When the pad is hit, one measure of the assigned pad song  
will start playback then pause.  
qIN (Input Source)  
Assigns the input source for the setting. (Refer to P. 16)  
ctof: When the pad is hit, playback of the assigned pad song will  
start/stop. However, if the pad song is set to “ctof” the  
pad song will stop when another pad song with the “ctof”  
setting is started. This function allows only one “ctof”  
pad song to be played at a time.  
wFunc (Function)  
Selects the function that is controlled by the trigger input.  
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Drum Kit Voice Edit Mode  
* Only data for MIDI channels 7, 8, 9, 10 is played back with the  
pad song.  
3. Reverb Parameters  
* If the Pad Song's tempo or voices are irregular, re-select the  
Drum Kit.  
This function sets the internal reverb effect of the DTXPRESS.  
The reverb parameters are divided into the following 2 pages.  
* The following restrictions prevent overlapping of the main song  
and MIDI channels.  
3-1. Reverb Type, Time ........................................... 21  
3-2. Reverb Master Return ..................................... 21  
• The first pad song in the drum kit will be transmitted on the  
MIDI channel number that is determined by subtracting “4”  
from the original MIDI channel number.  
3-1. Reverb Type, Time  
• The second pad song in the drum kit will be transmitted on  
the MIDI channel number that is determined by adding “4”  
from the original MIDI channel number.  
Sets the type of reverb effect and reverb time for each drum kit.  
• The third pad song in the drum kit will be transmitted after  
the MIDI channel is converted as follows.  
KI T Reverb  
Type=hal l  1  T=1 8  
The original MIDI channel m MIDI transmit channel  
7 m 15, 8 m 16, 9 m 1, 10 m 2.  
w
e
qType (Reverb Type)  
Sets the reverb type.  
none: No reverb (the same as thru).  
2-8. Rim To Pad  
This function is only in affect when the input source qis from a  
rim switch.  
When the rim is hit, pad events triggered from the same pad (trig-  
ger input jack) can be simultaneously transmitted with rim switch  
events.  
hal l  1 : Simulates reverb in a small hall.  
hal l  2: Simulates reverb in a large hall.  
room 1 : Simulates reverb in a small room.  
room 2: Simulates reverb in a large room.  
room 3: Simulates reverb in a room with a high ceiling.  
stage 1 : Simulates playing on a large stage.  
stage 2: Simulates playing on a small stage.  
pl ate: Simulates steel plate reverb.  
According to this setting, the pad can be triggered at the same  
time as the snare’s rim shot.  
q
white:  
tunnel : Simulates the reverb of a tunnel.  
bsemnt: Simulates the reverb of a basement.  
A special short reverb effect.  
KI T I N=pad 1  
w
RimTopad=-------  
wT (Reverb Time)  
[Range] 0-69  
Sets the reverb time.  
qIN (Input Source)  
Assigns the input source for the setting. (Refer to P. 16)  
* Selects the rim switch source.  
This function can be used to change the characteristic of the reverb’s  
sound.  
wRimToPad (Rim to Pad)  
Sets the event that is transmitted when the rim is hit.  
disabl e: Only transmits rim switch event.  
enabl e: Transmits rim switch event and pad event.  
* When an input other than the rim switch is selected for the input  
3-2. Reverb Master Return  
This function sets the signal return level from the reverb effect for  
every drum kit. By setting the level, you can adjust the reverb ef-  
fect of the entire DTXPRESS system.  
source, “-------” will be displayed and settings can not be  
carried out.  
KI T Reverb  
MasterReturn= 64  
q
qMasterReturn (Master Return)  
[Range] 0-127  
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Drum Kit Voice Edit Mode  
qMIDI Channel  
[Range] Ch1-Ch16  
4. Setup  
When a drum kit is selected, this function copies MIDI transmit  
data settings and drum kit voice settings.  
The Setup sub-group is divided into the following 3 pages.  
wControl Change Transmit On/Off  
on: Transmits  
off: Does not transmit  
4-1. Program Change, Bank Select ........................ 22  
4-2. Volume, Pan .................................................... 22  
4-3. Drum Kit Voice Copy ....................................... 22  
eVol (Volume)  
[Range] 1-128  
Sets the Volume Control Change data value that will be transmit-  
ted.  
4-1. Program Change, Bank Select  
rPan  
[Range] 0-127  
When a drum kit is selected, this function sets the MIDI Program  
Channel Number e, the Bank Select MSB r and LSB tthat  
will be transmitted.  
Sets the Pan Control Change data value that will be transmitted.  
This can be set wfor each MIDI channel q.  
By switching the drum kit, you can change the voice in an external  
4-3. Drum Kit Voice Copy  
MIDI device.  
This function copies all data settings in [1-1. Voice] – [2-7. Pad  
Song] from the Input Source qto another Input Source w.  
q w  
KI T PC  Ch 1 =off  
PC=---M=---L=---  
q
KI T I N=pad 1  
w
CopyTo I N=pad 1  
e
r
t
qMIDI Channel  
[Range] Ch1–Ch16  
When the Drum Kit Voice Copy operation is car-  
ried out, the Drum Kit Voice data in the destination  
Input Jack will be replaced with the data of the copy  
source.  
wProgram Change Transmit On/Off  
on: Transmits.  
off: Does not transmit.  
qIN (Input Source Copy Source)  
Sets the input source of the copy source. (Refer to P. 16)  
ePC (Program Change Number)  
[Range] 1-128  
wCopyTo IN (Input Source Copy Destination)  
Sets the input source of the copy destination. (Refer to P. 16)  
rM (Bank Select MSB)  
tL (Bank Select LSB)  
[Range] 0-127  
Procedure  
Sets the bank for when the drum kit is switched. The bank will be  
assigned with the 2 values set in Bank Select MSB and LSB.  
* Refer to the Voice List and MIDI Data Format, etc. of the exter-  
nal MIDI device you are using for more information on Bank  
Select MSB, LSB.  
1. In the display shown above, assign the input source for  
the copy source and copy destination, press the [SAVE/  
ENT] button.  
The following display will appear asking for confirmation  
before the copy operation is carried out.  
4-2. Volume, Pan  
I nputCpyTopad 1  
 Are you sure ?  
When a drum kit is selected, this function sets the MIDI Control  
Change Volume eand the Pan rthat will be transmitted.  
This can be set wfor each MIDI channel q.  
By switching the drum kit, you can change the voice volume and  
pan in an external MIDI device.  
2. Press the [SAVE/ENT] or [VALUE+] button, the copy op-  
eration will be carried out.  
* Press the [VALUE–] button to cancel the copy operation.  
When the copy operation is complete, “Compl ete!” will ap-  
pear.  
q w  
KI T CC  Ch 1 =off  
Vol = --- Pan=---  
e
r
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Drum Kit Voice Edit Mode  
5-4. Song Select  
5. Drum Kit Common Parameters  
This parameter allows you to switch the main song qat the same  
time the drum kit is switched.  
This function sets the common settings for the entire drum kit.  
The Drum Kit Common Parameters are divided into the following  
5 pages.  
KI T Common  
5-1. Volume ............................................................ 23  
5-2. Drum Reverb Send .......................................... 23  
5-3. Hi-Hat Sensitivity ............................................. 23  
5-4. Song Select ..................................................... 23  
5-5. Drum Kit Name ................................................ 23  
SongSel =1 1 0ƒ=1 20  
q
w
qSong Select (Song Number)  
[Range] —, 1-127  
Assign the song number to select the song for playback. The song  
will not be switched if the setting is set to “---”.  
5-1. Volume  
wq (Tempo)  
Sets the overall volume for the drum voice.  
[Range] —, 30-300  
Assign the tempo that will be used. If “---” is set, the tempo will  
not change .  
KI T Common  
q
Vol ume=      1 27  
qVolume  
5-5. Drum Kit Name  
[Range] 0-127  
Changes the drum kit name that is currently selected for editing.  
5-2. Drum Reverb Send  
KI T Common  
q
KitName=Acoustic  
Sets the overall reverb send level of the drum voice.  
qKitName (Drum Kit Name)  
KI T Common  
q
DrumRevSend   40  
Procedure  
1. In the display shown above, use the [SEL<]/[SEL>] but-  
tons to move the cursor to the character you want to  
change.  
qDrumRevSend (Drum Reverb Send Level)  
[Range] 0-127  
The actual reverb send level will be determined by multiplying the  
reverb send level set in [2-2. Reverb Send] (P. 19) with the value  
set here.  
2. Use the [VALUE–]/[VALUE+] buttons to select the alpha-  
bet, number or symbol.  
3. Repeat steps 1 and 2 above to create the Drum Kit Name  
using a maximum of 8 characters.  
5-3. Hi-Hat Sensitivity  
The available characters to choose from are (in order):  
Sets the foot controller sensitivity connected to HI-HAT CON-  
TROL jack on the rear panel.  
space  
!"#$%&'( ) *+,-./01 23456789:;<=>?@  
ABCDEFGHI JKLMNOPQRSTUVWXYZ[ \] ^_`  
KI T Common  
abcdefghijkl mnopqrstuvwxyz{ |} ßå  
q
HH Sensitivty=32  
qHH Sensitivty  
[Range] 0-63  
Larger values provide higher sensitivity.  
23  
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Song Job Mode  
This function edits the User Song (No. 97-128) that is  
currently selected.  
1. Tempo, Repeat Playback  
This function changes the tempo (rewrites the tempo information  
in the song’s header) and sets the repeat playback of the user song.  
Entering the Song Job Mode  
Press the [SONG] button on the front panel.  
Once the Song Jobe Mode is entered, the main page (Tempo, Re-  
peat Playback) shown below will be displayed.  
SONG  
ƒ=1 20 Repeat=off  
SONG  
q
w
ƒ=1 20 Repeat=off  
qq (Tempo)  
[Range] 30-300  
* Double-click the [SONG] button to enter the Song Job Mode  
and the [8. Clear Song] display will appear.  
wRepeat (Repeat Playback)  
[Range] off, on  
If this is set to “on”, the user song will repeat playback.  
If this is set to “off”, the user song will play normally.  
What’s in the Song Job Mode  
The Song Job Mode is divided into the following 9 pages.  
1. Tempo, Repeat Playback ..................................... 24  
2. Program Change, Bank Select ............................ 24  
3. Volume, Pan ......................................................... 25  
4. Song Copy ........................................................... 25  
5. Quantize............................................................... 25  
6. Clear Track ........................................................... 26  
7. Merge Track ......................................................... 26  
8. Clear Song ........................................................... 26  
9. Song Name .......................................................... 26  
2. Program Change, Bank Select  
This function changes the voices that will be used for each MIDI  
channel in the user song (rewrites the voice information in the  
song’s header). This program change will be transmitted when a  
song is selected and when song playback is stopped.  
q w  
SONG    Ch 1 =off  
PCNo=--- V=-----  
Procedure  
1. Before editing, it is necessary to select the User Song  
(No. 97-128) you want to edit in the Drum Kit Play Mode’s  
[Drum Kit & Song] display or [Song & Mute] display.  
r
qMIDI Channel  
[Range] Ch1-Ch16  
2. Press the [SONG] button to enter the Song Job Mode.  
* If the [SONG] button is pressed when a preset song is al-  
ready selected, “CAN'T EDI T PRESET SONG” will appear  
and the Song Job Mode cannot be entered.  
wProgram Change Transmit On/Off  
on: Transmits.  
off:Does not transmit.  
3. Use the [PAGEs]/[PAGEt] buttons to display the page  
you want to edit.  
ePCNo (Program Change Number)  
[Range] 1-128  
* If the Utility Mode’s [1-4. Jump To Recent Page] (P. 28) pa-  
rameter is set to “on”, The DTXPRESS will display the page  
last edited when entering the Song Job Mode.  
rV (Bank Select)  
[Range] meldy, drumV  
Sets the bank that will be switched.  
4. Use the [SEL<]/[SEL>] buttons to move the cursor to  
the parameter you want to edit.The parameter will flash.  
* If there is only one parameter, it is not necessary to move the  
cursor.  
mel dy: Transmits the melody voice program change (MSB=0).  
drumV: Transmits the drum voice program change (MSB=127).  
5. Use the [VALUE–]/[VALUE+] buttons to set the  
parameter’s value or ON/OFF setting.  
Any settings made in the Song Job Mode will directly  
change the settings in the memory of the DTXPRESS. It is  
not necessary to use the Store Operation.  
24  
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Song Job Mode  
* Press the [VALUE-] button to cancel the copy operation.  
* During song playback, the copy operation cannot be carried out.  
3. Volume, Pan  
ERROR SEQ is Running” will appear. Stop the song and try  
the copy operation again.  
* If memory is insufficient when in the copy operation, “ERROR  
Memory Ful l ” will appear. Clear any unnecessary user songs  
and try the copy operation again.  
This function changes the volume and pan settings for each MIDI  
channel in the user song (rewrites the Voice information in the  
song’s header). This control change will be transmitted when a  
song is selected and when song playback is stopped.  
When the copy operation is complete, “Compl ete!” will ap-  
pear.  
q w  
SONG    Ch 1 =off  
Vol = --- Pan=---  
5. Quantize  
e
r
This function quantizes each track qof the user song to the accu-  
racy wdefined here.  
quantize: When the timing of the sequence data that was recorded  
is inaccurate, this function is used to correct the timing. The  
accuracy for correcting can be assigned using note lengths.  
qMIDI Channel  
[Range] Ch1-Ch16  
wControl Change transmit On/Off  
on: Transmits.  
off: Does not transmit.  
SONG Quantize  
TR=1     Val ue=ƒ  
eVol (Volume)  
[Range] 0-127  
q
w
rPan  
[Range] 0-127  
When the Quantize operation is carried out, all data  
in the assigned track of the currently selected user  
song will be replaced.  
4. Song Copy  
q TR (Specified Track)  
This function copies the assigned song qto the user song that is  
Assigns the track (“1 ” or “2”) to be quantized.  
currently selected.  
w Value (Quantize Accuracy)  
SONG Copy  
[Range] ƒ quarter note, ƒ3 quarter note (triplet),  
© eighth note, ©3 eighth note (triplet),  
q
from=  1 Latiniq  
˙
sixteenth note, ˙ 3 sixteenth note (triplet)  
Procedure  
When the Song Copy operation is carried out, all  
data in the User Song that is currently selected will  
be replaced with data of the copy source.  
1. Set the track and the quantize accuracy on the display  
shown above, press the [SAVE/ENT] button.  
The following display will appear asking for confirmation  
before the quantize operation is carried out.  
qfrom (Copy Source)  
[Range] 1-127  
Quantize Tri  ƒ  
 Are you sure ?  
Sets the song that is the copy source. The song number and name  
will be displayed. A preset song or a user song can be assigned.  
Procedure  
2. Press the [SAVE/ENT] or [VALUE+] button, the quantize  
1. Assign the Copy Source Song on the display shown  
above, press the [SAVE/ENT] button. The following dis-  
play will appear asking for confirmation before the copy  
operation is carried out.  
operation will be carried out.  
* Press the [VALUE-] button to cancel the quantize operation.  
* During song playback, the quantize operation cannot be car-  
ried out. “ERROR SEQ is Running” will appear. Stop the  
song and try the quantize operation again.  
* If memory is insufficient when in the quantize operation, “ER-  
ROR Memory Ful l ” will appear. Clear any unnecessary user  
songs and try the quantize operation again.  
When the quantize operation is complete, “Compl ete!” will ap-  
pear.  
CopySONG From  1  
 Are you sure ?  
2. Press the [SAVE/ENT] or [VALUE+] button, the copy  
operation will be carried out.  
25  
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Song Job Mode  
6. Clear Track  
8. Clear Song  
This function clears all data in the assigned track qin the user  
song.  
This function clears the sequence data in tracks 1 and 2 of the user  
song.  
SONG Cl ear Song  
 Are you sure ?  
SONG Cl ear Track  
Track=1  
Procedure  
q TR (Specified Track)  
Assigns the track (“1 ” or “2”) to be cleared.  
1. Press the [SAVE/ENT] button on the display shown  
above, the clear song operation will be carried out.  
Procedure  
When the Clear Song operation is complete, “Com-  
1. Assign the track you want to clear on the display shown  
pl ete!” will appear.  
above, press the [SAVE/ENT] button.  
* During song playback, the clear song operation cannot be  
carried out. “ERROR SEQ is Running” will appear. Stop the  
song and try the clear song operation again.  
The following display will appear asking for confirmation  
before the clear track operation is carried out.  
Cl ear Track 1  
9. Song Name  
 Are you sure ?  
This function changes the user song name that is currently selected  
(for editing).  
2. Press the [SAVE/ENT] or [VALUE+] button, the clear track  
operation will be carried out.  
SONG  
* Press the [VALUE–] button to cancel the clear track opera-  
tion.  
* During song playback, the clear track operation cannot be  
SngName=no name  
carried out. “ERROR SEQ is Running” will appear. Stop the  
song and try the clear track operation again.  
qSngName (Song Name)  
When the Clear Track operation is complete, “Compl ete!” will  
appear.  
Procedure  
1. Use the [SEL<]/[SEL>] buttons to move the cursor to  
the character you want to change on the display shown  
above.  
7. Merge Track  
2. Use the [VALUE–]/[VALUE+] buttons to select the alpha-  
This function merges (mixes) the sequence data in tracks 1 and 2  
of the user song to track 1.  
bet, number or symbol.  
3. Repeat steps 1 and 2 above to create the User Song  
Name using a maximum of 8 characters.  
SONG Merge Track  
 Are you sure ?  
The available characters to choose from are (in order):  
space  
Procedure  
!"#$%&'( ) *+,-./01 23456789:;<=>?@  
1. Press the [SAVE/ENT] button on the display shown  
above, the merge operation will be carried out.  
When the Merge Track operation is complete, “Com-  
pl ete!” will appear.  
ABCDEFGHI JKLMNOPQRSTUVWXYZ[ \] ^_`  
abcdefghijkl mnopqrstuvwxyz{ |} ßå  
* If memory is insufficient when in the merge operation, “ER-  
ROR Memory Ful l ” will appear. Clear any unnecessary user  
songs and try the merge operation again.  
* During song playback, the merge operation cannot be car-  
ried out. “ERROR SEQ is Running” will appear. Stop the  
song and try the merge operation again.  
26  
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Utility Mode  
This mode sets general parameters for the DTXPRESS  
system and MIDI.  
Utility Mode Function List  
Page  
1. SYSTEM Group ......................................................... 28  
1-1. Learn Mode ..................................................... 28  
1-2. Trigger Bypass................................................. 28  
1-3. Volume Mode .................................................. 28  
1-4. Jump to Recent Page ...................................... 28  
1-5. Hi-Hat Offset.................................................... 29  
1-6. Factory Set ...................................................... 29  
Enter the Utility Mode  
Press the [UTIL] button on the front panel.  
Once the Utility Mode is entered, the System Group main page  
(LearnMode) shown below will be displayed.  
UT SYSTEM  
LearnMode=al l wys  
2. MIDI Group ................................................................ 29  
2-1. Bulk Dump ....................................................... 29  
2-2. Channel 10 Program Change/  
* Double-click the [UTIL] button to enter the Utility Mode. The [4-  
1. Equalizer (EQ)] display will appear.  
Channel Event Receive ................................... 30  
2-3. Receive Program Change/  
System Exclusive Messages ........................... 30  
2-4. Program Change Table .................................... 31  
2-5. MIDI Mode ....................................................... 31  
2-6. Device Number, Local Control......................... 31  
2-7. MIDI Merge...................................................... 31  
2-8. Dump Interval .................................................. 32  
2-9. Send Hi-Hat Control ........................................ 32  
2-10. Host Thru Port ................................................. 32  
What’s in the Utility Mode  
The Utility Mode is divided into the 5 sub-groups listed below.  
1. SYSTEM Group ................................. (mP. 28)  
Contains various settings that affect the entire  
DTXPRESS system.  
2. MIDI Group ........................................ (mP. 29)  
Contains various settings for the DTXPRESS’  
MIDI and TO HOST functions.  
3. Sequencer Group ..................................................... 32  
3-1. Click Voice ....................................................... 32  
3-2. Click Tune ........................................................ 33  
3-3. Click Note Number .......................................... 33  
3-4. MIDI Control .................................................... 33  
3-5. Count Switch ................................................... 33  
3-6. Sync Mode ...................................................... 33  
3-7. Use Tempo ...................................................... 34  
3-8. Click Mode....................................................... 34  
3. SEQ (Sequencer) Group .................. (mP. 32)  
Contains various settings that apply to the  
DTXPRESS’ sequencer (song).  
4.TG (Tone Generator) Group ............. (mP. 34)  
Contains various settings that apply to the  
DTXPRESS’ tone generator.  
5. MAP (Drum Map) Group ................... (mP. 35)  
Used to edit the User Drum Map.  
How to set…  
1. Press the [UTIL] button to enter the Utility Mode.  
4.TG (Tone Generator) Group ..................................... 34  
4-1. Equalizer (EQ) ................................................. 34  
4-2. Tuning .............................................................. 34  
4-3. Volume ............................................................ 34  
4-4. Reverb Bypass ................................................ 35  
2. Select the sub-mode.  
• Press the [UTIL] button to move to the next sub group’s main  
page.  
5. MAP (Drum Map) Group........................................... 35  
5-1. Voice................................................................ 35  
5-2. Volume, Pan .................................................... 36  
5-3. Tuning .............................................................. 36  
5-4. Layer Balance.................................................. 36  
5-5. Decay, Cutoff Frequency ................................. 36  
5-6. Reverb Send.................................................... 36  
5-7. Alternate Group, Key Assign Mode ................. 37  
5-8. Key Off Enable ................................................ 37  
5-9. Map Copy ........................................................ 37  
• Use the [PAGE], [PAGE] buttons to move to page by page  
within the selected sub group.You can use these buttons to  
navigate through all of the pages (from the first System Group  
main page to the last MAP Group page).  
3. Use the [SEL<], [SEL>] buttons to move the cursor to  
the setting you want to change. The value will flash.  
* If there is only one parameter, it is not necessary to move the  
cursor.  
4. Use the [VALUE–] and [VALUE+] buttons to set the  
parameter’s value or ON/OFF setting.  
Any settings made in the Utility Mode will directly change  
the memory settings of the DTXPRESS. There is no store  
function in this mode.  
27  
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Utility Mode  
1-3. Volume Mode  
1. SYSTEM Group  
Sets the ACCOMP. VOL knob and CLICK VOL knob on the front  
panel.  
This sub-mode contains settings that relate to the overall  
DTXPRESS system. The group is divided into the following 6  
pages.  
UT SYSTEM  
q
Vol Mode=practice  
1-1. Learn Mode ..................................................... 28  
1-2. Trigger Bypass................................................. 28  
1-3. Volume Mode .................................................. 28  
1-4. Jump to Recent Page ...................................... 28  
1-5. Hi-Hat Offset.................................................... 29  
1-6. Factory Set ...................................................... 29  
qVolMode (Volume Mode)  
practice : When set to the practice mode.  
[ACCOMP. VOL]  
Using the [ACCOMP. VOL] knob as is will adjust the volume of  
the song accompaniment.  
Holding the [SHIFT] button while turning the knob will adjust the  
snare drum volume.  
1-1. Learn Mode  
[CLICK VOL]  
This function allows selection of the pad (trigger input) you want  
to edit by hitting the pad when you are editing in the Trigger Setup  
Edit mode or Drum Kit Edit mode. Also, MIDI key on input from  
the MIDI IN/TO HOST jack can be used to appoint the MIDI note  
number in the Utility mode’s User Map Setting.  
Using the [CLICK VOL] knob as is will adjust the volume of the  
metronome click.  
Holding the [SHIFT] button while turning the knob will adjust the  
bass drum volume.  
l ive: When set to the Live mode.  
[ACCOMP. VOL]  
Using the [ACCOMP.VOL] knob as is will adjust the snare drum  
UT SYSTEM  
q
volume.  
LearnMode=al l wys  
Holding the [SHIFT] button while turning the knob will adjust the  
cymbal volume.  
qLearnMode  
[CLICK VOL]  
al l wys:Always appoints according to pad/key on input.  
Using the CLICK VOL knob as is will adjust the bass drum vol-  
ume.  
shift: Hitting a pad or key on input while holding the [SHIFT]  
Holding the [SHIFT] button while turning the knob will adjust the  
volume of the drum’s other instruments.  
button selects the pad or note.  
none: Can’t appoint according to pad/key on input.  
1-2. Trigger Bypass  
1-4. Jump to Recent Page  
This function prohibits reception of pad signals from pads (the hi-  
hat controller too) connected to the DTXPRESS. You will not be  
able to produce voices or transmit MIDI data. The sequencer and  
tone generator will function normally.  
This function lets you display the page last selected in the previ-  
ous edit of the Trigger Setup Edit mode and Drum Kit Edit mode.  
UT SYSTEM  
q
JumpRecentPg=off  
Use this function when you are setting your drum kit with  
HINT  
trigger pickup devices, or when you do not want to acci-  
dentally make a sound during song playback.  
qJumpRecentPg (Jump to Recent Page)  
on: The display page last selected in the previous edit will ap-  
pear when you enter the Trigger Setup Edit, Drum Kit Edit,  
Utility and Song Job modes.  
UT SYSTEM  
q
Trig Bypass=ioff  
off:The main page of each mode will be displayed.  
qTrig Bypass  
off: Bypasses the trigger (does not receive).  
on: The trigger functions normally (receives trigger).  
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Utility Mode  
1-5. Hi-Hat Offset  
2. MIDI Group  
This sets the value of the data sent by a foot controller connected  
to the HI HAT CONTROL jack on the rear panel. Set a + (plus) or  
– (minus) level.  
This sub-mode contains functions and settings for the MIDI and  
TO HOST jacks of the DTXPRESS. This group is divided into the  
following 10 pages.  
2-1. Bulk Dump ....................................................... 29  
2-2. Channel 10 Program Change/  
UT SYSTEM  
Channel Event Receive ................................... 30  
2-3. Receive Program Change/  
HH OffS=  0T= 32  
q
w
System Exclusive Messages ........................... 30  
2-4. Program Change Table .................................... 31  
2-5. MIDI Mode ....................................................... 31  
2-6. Device Number, Local Control......................... 31  
2-7. MIDI Merge...................................................... 31  
2-8. Dump Interval .................................................. 32  
2-9. Send Hi-Hat Control ........................................ 32  
2-10. Host Thru Port ................................................. 32  
qHH OFFS (Hi-Hat Offset)  
When a low data value is received from the foot controller, the  
voice will sound sooner. So, slightly pressing the foot controller  
will result in the voice sounding. In the case of the hi-hat control-  
ler, delicate adjustment of the controller’s “closed” point is pos-  
sible.  
wT (Foot Splash Detect Time)  
Sets the detect time for the foot splash. Large values make foot  
splashes easier to produce.  
* Please refer to the [MIDI Data Format] (P. 50) section for more  
information related to MIDI.  
* Values too large will result in splashes being produced under  
normal hi-hat use.  
2-1. Bulk Dump  
With the Bulk Dump operation, data stored in the ETXPRESS can  
be transmitted via the MIDI OUT or TO HOST jack.  
1-6. Factory Set  
This function replaces all internal settings in the DTXPRESS to  
their factory-set condition.  
UT MI DI  BULKDUMP  
q
Fmt=    al l  data  
UT SYSTEM  
Factory Set  
qFmt (Bulk Dump Format)  
Selects the type of data to be transmitted with the Bulk Dump  
operation.  
The Factory Set function will replace all internal set-  
tings in the DTXPRESS to their factory-set condi-  
tion. Take care so as not to loose important data.  
Make sure any settings and user songs you want to  
keep have been saved to an external device such as  
the Yamaha MIDI Data Filer MDF3, etc. (m[2-1.  
Bulk Dump] (P. 29)  
al l  data  
: All the data in the DTXPRESS  
system data : Data set in the Utility mode (except User  
Map).  
user map  
: User Map data.  
one drumkit : Data for the currently selected Drum Kit.  
al l  drumkit : All User Drum Kit Data.  
one trigger : Data for the currently selected Trigger Setup.  
al l  trigger : All User Trigger Setup data  
Procedure  
one song  
al l  song  
: Data for the currently selected User Song.  
: All User Song data.  
1. Enter the display shown above, press the [SAVE/ENT]  
button. The following display will appear asking for con-  
firmation before the Factory Set operation is carried out.  
Procedure  
1. After reading the [Connecting a MIDI Device] (Basic  
Al l  data wil l  be  
Guide : P. 12) or the [Connecting a Computer] (Basic  
Guide : P. 26) section, connect the external MIDI device  
or computer to the MIDI OUT or TO HOST jack on the  
DTXPRESS. Set the HOST SELECT switch.  
l ost.AreYouSure?  
2. Once again, press the [SAVE/ENT] button to proceed  
with the operation.  
29  
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Utility Mode  
2. Select the type of bulk data (that will be sent) in the dis-  
play shown above and press the [SAVE/ENT] button.  
The display shown below will appear.  
2-2. Channel 10 Program Change/Channel Event Receive  
This enables or disables the DTXPRESS to receive program change  
messages/channel events through MIDI channel 10. Program  
change messages received or transmitted through channel 10 can  
be used to switch DTXPRESS drum kits.  
It is necessary to set the receive parameter to “on” in this display  
in order to switch the DTXPRESS’ drum kits from a song or an  
external MIDI device.  
BULK    al l  data  
 Are you sure ?  
3. Press the [SAVE/ENT] or [VALUE+] button, the bulk dump  
will be carried out.  
* Press [VALUE-] to cancel the bulk dump.  
When the operation is complete, the LCD will display “Com-  
pl ete” as shown below.  
UT MI DI  RECEI VE  
1 0PC= on  1 0= on  
BULK sssssssssss  
 Compl ete !  
q
w
q 10PC (Receive Program Change)  
This enables or disables the DTXPRESS to receive program change  
messages through MIDI channel 10.  
* The device number must be set for bulk dumps [2-6. Device  
Number, Local Control] (P. 31)  
off: Does not receive.  
* Refer to the [MIDI Data Format] section (P. 50) for more infor-  
mation on bulk dump operations.  
on: Receives.  
* Even if the q10PC parameter is set to “on”, program change  
messages from MIDI channel 10 will not be received in the fol-  
lowing cases.  
• If the w10 (receive channel event) parameter is set to “off”  
• If the [2-3. Receive Program Change/System Exclusive  
Message’s] qPC (program change) parameter is set to “off”.  
Receiving Bulk Data  
DTXPRESS data stored in an external device can be sent back  
to the DTXPRESS’ MIDI IN/TO HOST jack using Bulk Data  
Receive.  
w10 (Receive Channel Event)  
This enables or disables the DTXPRESS to receive MIDI channel  
messages through MIDI channel 10.  
off: Does not receive.  
1. After reading the [Connecting a MIDI Device] (Basic  
Guide : P. 12) or the [Connecting a Computer] (Ba-  
sic Guide : P. 26) section, connect the MIDI device  
or computer to the MIDI OUT jack/TO HOST jack on  
the DTXPRESS. Set the HOST SELECT switch.  
on: Receives.  
2-3. Receive Program Change/System  
Exclusive Messages  
2. With the sequencer (song, metronome) stopped,  
send bulk data from the external device.  
This enables or disables the DTXPRESS to receive program change  
messages/system exclusive messages from all MIDI channels.  
3. When the DTXPRESS starts receiving data, the fol-  
lowing screen will appear on the LCD.  
UT MI DI  RECEI VE  
BULK Receiving  
PC= on SySEx= on  
 Pl ease wait...  
q
w
4. When the DTXPRESS has completed receiving all  
the data, the following screen will appear on the LCD  
for a few seconds, then the screen will return to the  
original display (before receiving bulk data).  
qPC (Receive Program Change)  
off: Does not receive program change messages.  
on: Receives program change messages.  
wSySex (Receive System Exclusive Messages)  
BULK Receiving  
off: Does not receive system exclusive messages.  
BULK Received.  
on: Receives system exclusive messages.  
* Before receiving bulk data, it is necessary to match the de-  
vice numbers (P. 31 [2-6]) of the DTXPRESS and the exter-  
nal device. It is also necessary to enable the DTXPRESS  
to receive exclusive messages (P. 30 [2-3]).  
30  
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Utility Mode  
2-6. Device Number, Local Control  
2-4. Program Change Table  
Sets the MIDI device number and local control.  
Use this function to create a program change table (a list of pro-  
gram change numbers that correspond to drum kits).  
A program change message received internally from the  
DTXPRESS or through channel 10 from an external MIDI device  
will select, according to the program change table, the drum kit  
corresponding to the kit number in the DTXPRESS.  
UT MI DI  SETUP  
DevNo=ALLocl = on  
q
w
qDevNo (Device Number)  
Sets the MIDI device number (1 -1 6).  
UT MI DI  PC TABLE  
No=   1 -> kit 56  
Bulk dumps will be transmitted with this device number.  
Only data corresponding to this device number will be recognized  
when received.  
q
w
qNo (Program Change Number)  
Sets the program change number (1 -1 28).  
If this is set to “AL”, the device number will be “1” for transmit-  
ting data and data will be received from all device numbers.  
When the program change number set in this parameter is received,  
the corresponding drum kit number that is set in the following  
kit” parameter will be selected.  
wLocl (Local Control)  
Switches Local Control ON or OFF.  
off:MIDI signals triggered by the connected pads is disconnected  
wkit (Drum Kit Number)  
from the DTXPRESStone generator, there will be no sound  
produced by the DTXPRESS’ tone generator. The  
Sets the drum kit number (1 -80).  
If this parameter is set to “none” the DTXPRESS will not re-  
DTXPRESS will transmit MIDI signals from the MIDI OUT  
spond, even when a program change message is received.  
jack and TO HOST jack.  
* When the drum kit is changed with the DTXPRESS, the pro-  
gram change set in this function will be transmitted through MIDI  
channel 10. However, when a program change number is not  
assigned, it will not transmit.  
on: Normal operation. MIDI signals will be transmitted to the  
DTXPRESS’ tone generator as well as the MIDI OUT and  
TO HOST jacks.  
* When the following [2-5. MIDI Mode] is set to GM, receiving  
program changes will be limited.  
2-7. MIDI Merge  
Sets the MIDI Merge function ON or OFF. When this function is  
2-5. MIDI Mode  
ON, data received from an external MIDI device connected to the  
MIDI IN jack will be mixed with internal MIDI data from the  
DTXPRESS and transmitted from the DTXPRESS’ MIDI OUT  
jack.  
This sub-group contains settings related to the MIDI IN jack and  
TO HOST input jack that affect tone generator events.  
UT MI DI  SETUP  
UT MI DI  SETUP  
q
MI DI  Mode=native  
q
Merge Output=off  
qMIDI Mode  
native: Recognizes all program changes for the drum voice.  
qMerge Output (Merge Out)  
on: Sends signals to the MIDI OUT jack.  
GM:  
Drum voice pan is reversed so you will hear the drums  
as if your are sitting in the audience, the hi-hat will be  
heard on the right side. The following drum voice pro-  
gram changes are recognized. 1, 2, 9, 17, 25, 26, 33,  
41, 50  
off:Does not send signal to the MIDI OUT jack (internal opera-  
tion only). Normal operation.  
Connecting the MIDI IN/OUT jacks on a single de-  
vice and setting MIDI Merge to “on” will result in a  
signal loop that may cause notes to sound (play) con-  
tinuously.  
31  
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Utility Mode  
2-8. Dump Interval  
3. Sequencer Group  
This sets the length of intervals between the packets of MIDI data  
sent by the DTXPRESS Bulk Out function. The intervals can be  
adjusted to the capacity of the external receiving MIDI device to  
prevent data overflow.  
This sub-mode contains settings that relate to the sequencer (song).  
This group is divided into the following 8 pages.  
3-1. Click Voice ....................................................... 32  
3-2. Click Tune ........................................................ 33  
3-3. Click Note Number .......................................... 33  
3-4. MIDI Control .................................................... 33  
3-5. Count Switch ................................................... 33  
3-6. Sync Mode ...................................................... 33  
3-7. Use Tempo ...................................................... 34  
3-8. Click Mode....................................................... 34  
UT MI DI  SETUP  
q
DumpI nterval =1 00  
qDumpInterval (Dump Interval)  
[Range] 50, 100, 150, 200, 250, 300 (in msec.)  
2-9. Send Hi-Hat Control  
3-1. Click Voice  
This sets whether or not hi-hat controller events will be transmit-  
ted from the MIDI OUT jack or TO HOST jack.  
This function sets each of the 3 click voices used for the click  
sound. Drum voices are assigned.  
UT MI DI  SETUP  
q
UT SEQ Cl ick= hi  
q
Send HH Ctrl = on  
=P/053 MtBel  
w e  
qSend HH Ctrl (Send Hi-Hat Control)  
on: Sends data to the MIDI OUT jack and TO HOST jack.  
off:Does not send data to the MIDI OUT jack and TO HOST  
jack.  
* This setting does not affect internal operating data for the hi-hat  
controller.  
qClick (Click Voice)  
Select and set the Click Voice for the click sound.  
hi:  
Used for the click at the beginning of the measure.  
mid: Used for quarter note beats.  
l o: Used for other clicks for notes of smaller quantization.  
wVoice Category  
2-10. Host Thru Port  
[Range] K, k, S, s, T, t, C, H, P, E, e, L, m  
Sets the voice to be used for the Click Voice selected in step q  
Click, select a drum voice category.  
This enables the DTXPRESS to transmit multi-port type messages  
received from the TO HOST jack. Only messages corresponding  
to the set port number will be sent via MIDI.  
Refer to Drum Kit Voice Edit Mode’s [1-1. Voice] (P. 17).  
* This setting only has affect when the TO HOST switch is set to  
a position other than “MIDI”.  
eVoice Number Voice Name  
[Range] 0, 1-127  
Selects the voice that will be assigned. The Voice Number (1 -1 27)  
and Voice Name will be displayed.  
UT MI DI  SETUP  
If this parameter is set to “0”, “NoAssign” will appear on the  
display and sound will not be produced.  
q
Host Thru Port=1  
* Refer to the [Drum Voice List] (P. 38).  
qHost Thru Port  
Assigns the Port Number (1 -8).  
32  
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Utility Mode  
3-2. Click Tune  
3-4. MIDI Control  
This sets the pitch for each of the 3 Click Voices.  
This enables or disables the DTXPRESS to transmit or receive  
system real-time messages (start/continue/stop).  
When this function is enabled, you can control an external se-  
q
UT SEQ Cl ick= hi  
quencer or rhythm machine from the DTXPRESS. Control of the  
DTXPRESS from an external sequencer or rhythm machine is also  
Tune C=  0 F=  0  
possible.  
w
e
UT SEQ SETUP  
qClick (Click Voice)  
Selects the Click Voice. (The same Click Voice selected in func-  
tion 3-1.)  
q
MI DI  Control =off  
qMIDI Control  
wTune C (Tune Coarse)  
on: Transmits and receives the following system real-time mes-  
sages.  
[Range] –24 to 0 to +24.  
The Click Voice selected in step qwill be tuned in increments of  
a half-step.  
• Transmits timing clock (F8) (transmit only)  
• Transmits and receives start, stop, and continue  
(FA, FB, FC)  
eTune F (Tune Fine)  
[Range] –64 to 0 to +63.  
The Click Voice selected in step qwill be tuned in increments of  
about 1.17 cents.  
off: Does not transmit or receive system real-time messages.  
3-5. Count Switch  
This function turns the 2 bar countdown before the song starts  
playback, on or off.  
3-3. Click Note Number  
Sets the MIDI Note Number for each of the 3 Click Voices.  
UT SEQ SETUP  
UT SEQ Cl ick= hi  
w
q
q
Count Switch=off  
Note#= 22 ( A#-1 )  
qCount Switch  
on: After a 2 bar countdown, the song will start playback.  
off: No countdown, the song will start playback immediately.  
qClick (Click Voice)  
Selects the Click Voice. (The same Click Voice selected in func-  
tion 3-1.)  
wNote # (MIDI Note Number)  
3-6. Sync Mode  
[Range] off, 1-127 (—, C#-2 to G8)  
This function synchronizes the DTXPRESS sequencer’s clock with  
the clock of an external device.  
Sets the MIDI note number. The note number and note name will  
be displayed.  
If this is set to “off”, the DTXPRESS will produce sound how-  
ever; key on messages will not be transmitted.  
* Refer to the preset drum kit’s [Drum Voice List] for the voice  
assignment of each MIDI note number.  
UT SEQ SETUP  
q
Sync Mode=  auto  
qSync Mode  
int: Movement is determined by the DTXPRESSinternal clock.  
ext: Movement is determined by the clock of an external device  
received via the MIDI IN/TO HOST jacks.  
auto: If a timing clock (F8) is received via the MIDI IN/TO HOST  
jack the external clock will be used If a timing clock (F8) is  
not received the internal clock will be used.  
33  
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Utility Mode  
3-7. Use Tempo  
4. TG (Tone Generator) Group  
This function sets the tempo of a song to either change each time  
to its default tempo, or remain unchanged at the currently set tempo  
when the song is switched.  
This sub-mode contains settings for the DTXPRESS’ tone genera-  
tor. This group is divided into the following 4 pages.  
4-1. Equalizer (EQ) ................................................. 34  
4-2. Tuning .............................................................. 34  
4-3. Volume ............................................................ 34  
4-4. Reverb Bypass ................................................ 35  
UT SEQ SETUP  
q
Use Tempo=  song  
qUse Tempo  
4-1. Equalizer (EQ)  
song:  
Changes the tempo of the song to its default tempo when  
the song is switched.  
Sets the Master Equalizer (2-band shelving type).  
gl obal : The tempo remains unchanged at the currently set tempo  
when the song is switched.  
UT TG MASTER  
EQ Lo=+ 6iHi=+ 0  
3-8. Click Mode  
q
w
This sets whether or not the click voice will automatically sound  
during song playback.  
qEQ Lo (Low Gain)  
[Range] +0 to +12 (dB)  
wEQ Hi (High Gain)  
[Range] +0 to +12 (dB)  
UT SEQ SETUP  
q
Cl ickMode=manual  
qClickMode (Click Mode)  
manual : The [CLICK] button will control on/off operation of the  
click sound.  
4-2. Tuning  
This function sets the master tuning of the tone generator.  
sync: The click will sound during song playback, but will not  
sound when the song is stopped. The [CLICK] button  
can also be used to control on/off operation of the click  
sound.  
UT TG MASTER  
Tune C=  0 F=  0  
q
w
q Tune C (Tune Coarse)  
[Range] –24 to 0 to +24  
Tuning can be set in increments of a half step.  
w Tune F (Tune Fine)  
[Range] –64 to 0 to +63  
Tuning can be set in increments of about 1.17 cents.  
4-3. Volume  
This function sets the overall volume level of the tone generator.  
UT TG MASTER  
q
Vol ume=      1 1 0  
qVolume  
[Range] 0-127  
34  
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Utility Mode  
4-4. Reverb Bypass  
5. MAP (Drum Map) Group  
This function decides whether to bypass the system effect’s reverb  
or not.  
This sub-mode is used to edit the User Drum Map. This mode is  
divided into the following 9 pages.  
5-1. Voice................................................................ 35  
5-2. Volume, Pan .................................................... 36  
5-3. Tuning .............................................................. 36  
5-4. Layer Balance.................................................. 36  
5-5. Decay, Cutoff Frequency ................................. 36  
5-6. Reverb Send.................................................... 36  
5-7. Alternate Group, Key Assign Mode ................. 37  
5-8. Key Off Enable ................................................ 37  
5-9. Map Copy ........................................................ 37  
UT TG MASTER  
q
ReverbBypass=off  
qReverbBypass (Reverb Bypass)  
off: Does not bypass (functions). Normal operation.  
on: Bypasses. Reverb will not be applied to the voice.  
* When a User Drum Kit (No. 49-80) is selected, the User Drum  
Map is the data that is used to set the note number’s voice, etc.,  
that is not assigned to the drum kit’s pad input.Therefore, when a  
preset drum kit is selected the User Drum Map will not be used  
(the preset drum map will be used) so settings for functions [5-1]  
to [5-8] that appear in the display can not be carried out.  
UT MAP N=  0C -2  
(   Preset Map  )  
Also, settings cannot be carried out for the following functions [5-  
1] to [5-8] when the note numbers for the currently selected drum  
kit are already assigned/set.  
UT MAP N=  0C -2  
(  Drumkit Data )  
5-1. Voice  
This creates a list that assigns a drum voice for each MIDI note  
number. Which MIDI note number qwill be received and which  
drum voice wwill be sounded.  
q
UT MAP N=  0C -2  
=K/000 NoAssign  
w e  
qN (MIDI Note Number)  
[Range] 0-127 (C-2 to G8)  
Sets the MIDI note number. Displays the note number and note  
name.  
* According to the setting of the Utility mode’s [1-1. Learn Mode]  
(P. 28) you can appoint the MIDI note number with key on input  
from the MIDI IN/TO HOST jacks.  
wVoice Category  
[Range] K, k, S, s, T, t, C, H, P, E, e, L, m  
Selects the drum voice category.  
Refer to Drum Kit Voice Edit Mode’s [1-1. Voice] (P. 17).  
35  
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Utility Mode  
eVoice Number Voice Name  
[Range] 0, 1-127  
Selects the assigned voice. Displays the voice number (1 -1 27)  
and voice name.  
If this parameter is set to “0”, “NoAssign” will appear in the  
display and sound will not be produced.  
5-4. Layer Balance  
When a drum voice assigned to a MIDI note number qis made  
up of 2 layers (a single voice consisting of 2 voice waves), this  
function sets the volume balance between those 2 layers.  
* When the selected voice only has a 1 layer, this setting will have  
no affect.  
* Refer to the [Drum Voice List] (P. 38).  
q
UT MAP N=  0C -2  
5-2. Volume, Pan  
w
LayerBal ance=---  
This function sets the volume wand pan e(the position in the  
stereo field) for each drum voice assigned to each MIDI note num-  
ber q.  
qN (MIDI Note Number)  
Selects the MIDI note number (The same procedure as in [5-1.  
Voice]).  
q
UT MAP N=  0C -2  
Vol = 1 27 Pan= C  
wLayerBalance (Layer Balance)  
[Range] –64 to 0 to +63, ---  
Sets the volume balance between the 2 layers.  
* When the selected drum voice only has 1 layer, “---” will ap-  
pear in the display and settings can not be carried out.  
w
e
qN (MIDI Note Number)  
Selects the MIDI note number (The same procedure as in [5-1.  
Voice]).  
5-5. Decay, Cutoff Frequency  
wVol (Volume)  
[Range] 0-127  
This function sets the drum voice decay, the filter’s cutoff frequency  
and adjusts the tone of each voice assigned to each MIDI note  
number q.  
ePan  
[Range] L64 to C to R64.  
q
UT MAP N=  0C -2  
Decay=  0 Fc=  0  
5-3. Tuning  
w
e
This function sets the pitch for each drum voice assigned to each  
qN (MIDI Note Number)  
MIDI note number q.  
Selects the MIDI note number (The same procedure as in [5-1.  
Voice]).  
q
UT MAP N=  0C -2  
wDecay  
Tune C=  0 F=  0  
[Range] –64 to 0 to +63.  
Negative values will produce a clearer sound.  
w
e
eFc (Cutoff Frequency)  
qN (MIDI Note Number)  
[Range] –64 to 0 to +63  
A positive value will produce a brighter sound, negative values  
will produce a rounder sound.  
Selects the MIDI note number (The same procedure as in [5-1.  
Voice]).  
wTuneC (Tune Coarse)  
[Range] –24 to 0 to +24  
Tuning can be set in increments of a half step.  
5-6. Reverb Send  
This sets the Reverb Send Level wfor each drum voice assigned  
to each MIDI note number q.  
eTuneF (Tune Fine)  
[Range] –64 to 0 to +63  
Tuning can be set in increments of 1.17 cents.  
*
The actual reverb send level will be determined by multiplying  
the Reverb Send Level set in [5-2. Drum Reverb Send] (P. 23) in  
the Drum Kit Voice Edit Mode.  
q
UT MAP N=  0C -2  
w
Reverb send= 1 27  
36  
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Utility Mode  
qN (MIDI Note Number)  
Sets the MIDI note number (The same procedure as in [5-1. Voice]).  
5-9. Map Copy  
This function copies the preset drum map’s entire internal settings  
to a user drum map.  
wReverb send (Reverb Send Level)  
[Range] 0-127  
UT MAP Copy  
q
from=  1 Acoustic  
5-7. Alternate Group, Key Assign Mode  
This sets the Alternate Group and Key Assign Mode for each drum  
voice wassigned to each MIDI note number q.  
The function and setting of the Alternate Group, Key Assign  
Mode are the same functions and settings found in [2-3. Alter-  
nate Group, Key Assign Mode] (P. 19) in the Drum Kit Voice Edit  
Mode.  
When the Map Copy function is used, the user drum  
map’s internal settings will be erased and replaced  
with the settings of the copy source. If you want to  
keep important user drum map settings, use the bulk  
dump operation and save the settings to an external  
device before executing the map copy.  
q
UT MAP N=  0C -2  
qfrom (Preset Drum Map)  
AitG= 0 Key=semi  
Selects the preset drum kit number (1 -48) that will be the copy  
source. The drum kit number and drum kit name will be displayed.  
w
e
qN (MIDI Note Number)  
Selects the MIDI note number (The same procedure as in [5-1.  
Voice]).  
Procedure  
1. In the display shown above, assign the copy source drum  
kit (drum map), press the [SAVE/ENT] button.  
The following display will appear asking for confirmation  
before the copy operation is carried out.  
wAltG (Alternate Group)  
[Range] 0-15  
eKey (Key Assign Mode)  
[Range] poly, semi, mono, high  
Copy Map From  1  
 Are you sure ?  
2. Press the [SAVE/ENT] or [VALUE+] button, the copy  
5-8. Key Off Enable  
operation will be carried out.  
This function decides whether or not to recognize key off mes-  
sages for each drum voice wassigned to each MIDI note number  
q.  
* Press the [VALUE-] button to cancel the copy operation.  
When the copy operation is complete, “Compl ete!” will  
appear.  
q
UT MAP N=  0C -2  
w
Key Off= disabl e  
qN (MIDI Note Number)  
Selects the MIDI note number (The same procedure as in [5-1.  
Voice]).  
wKey Off  
enabl e: Recognizes key off.  
disabl e: Does not recognize key off.  
* When this is set to “disable”, some voices may sound continu-  
ously. Press the [SHIFT] and [VOICE] buttons to stop voices  
sounding.  
37  
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Drum Voice List  
43 BD Metal ●  
44 BD Rock1  
45 BD Rock2  
46 BD ROOM4  
47 VeloRoom ●  
48 WudPoint ●  
49 BDevolvr ●  
50 BDpalmer ●  
51 Roomy ●  
14 Hip Hop  
15 OldCan ●  
16 SnareH  
17 LiteSnr1 ●  
18 Tosh Sn ●  
19 MapleRim ●  
20 BigWdRim ●  
21 BigWood  
22 Dry  
23 Wood Sn  
24 Wood65  
25 ToshL fi ●  
26 Looz Pic  
27 PhlyRiM ●  
28 RIMhipop ●  
29 LoosyP  
30 SnareH2 ●  
31 MickCJ8S ●  
32 Maple12 ●  
33 12Soprno  
34 Picket ●  
35 Slappy ●  
36 BeatyRim  
37 Beauty ●  
38 BlastX ●  
39 BrassRim  
40 BuzRgRim ●  
41 Buzzring ●  
42 Jelyrim ●  
43 MrcSnrH  
76 Ambient1 ●  
77 Ambt1rim ●  
78 Cool Dry ●  
79 OpnRim ●  
80 Powerpic ●  
81 Pwrpcrim ●  
82 Room ●  
Voice Category  
K : Acoustic Kick  
k : Electric Kick  
S : Acoustic Snare  
s : Electric Snare  
T : Acoustic Tom  
t : Electric Tom  
C : Cymbal  
H : Hi-Hat  
P : Percussion  
E : Effect 1  
e : Effect 2  
L : Drum Loop  
m : misc. voices  
83 Amb 01  
84 Ambient ●  
85 ParadeS ●  
86 Amb 03  
52 GrCMute  
53 GrnCassa  
kÅFÉGÉåÉNÉgÉäÉbÉNÇ»ÉLÉbÉN  
87 AmbiRim ●  
88 Nashvill ●  
89 OpnRimA ●  
90 OpnRimB ●  
91 OpnRimC ●  
92 OpnRimD ●  
93 RIMrock ●  
94 RIMwatts ●  
95 Fatbrass  
96 Fatbrim ●  
97 Brass55 ●  
98 Steel65 ●  
99 Alumi55 ●  
100 RoldRim ●  
101 SAmbie1 ●  
102 SAmbie2 ●  
103 SAmbie3 ●  
104 Gate  
k : Electric Kick  
1 AnaQuick  
2 BD ELEC2  
3 BD Rave6 ●  
4 BD Rave7 ●  
5 BD Rave8 ●  
6 BDDance1  
7 BDDance2  
8 BDDance3  
9 BDDance4  
10 BDdance5 ●  
11 BDDance6  
12 BDDance9  
13 BDlong1 ●  
14 BDRave10  
15 BDRave11 ●  
16 Sub1  
: 2-layer voice  
K : Acoustic Kick  
1 2HedMed1 ●  
2 2HedMed2 ●  
3 Basic ●  
4 BD DRY 1  
5 BD DRY 2  
6 BD DRY 3  
7 BD DRY 4  
8 BD GMH  
9 BD GMM  
10 BD GMM2  
11 BD NN04C  
12 Bottom ●  
13 Pointy ●  
14 SoTight ●  
15 BDbasc1  
105 GhiGateSn ●  
106 RockH  
107 RockL  
17 Sub2 ●  
18 Sub3 ●  
44 MrcSnrM  
45 RIMBrass ●  
46 RIMetal ●  
47 RIMnatrl ●  
48 RIMouch! ●  
49 RoldGold  
50 SnareL2 ●  
51 Steel ●  
52 Sticky ●  
53 VtgBras1  
54 VtgBras2  
55 MickDarS  
56 BETA Sn ●  
57 Brassy ●  
58 Deep&Dry ●  
59 MickOLD ●  
60 Fat looz  
61 RIMdry1 ●  
62 Rock ●  
63 SnareM  
19 QuikBuzz  
20 BD ELEC1  
21 BDdigiro ●  
22 BDfunky1 ●  
23 BDindst1 ●  
24 BDNIN1 ●  
25 BDRevers  
26 BDudu1 ●  
27 BDurban1 ●  
28 BDurban2 ●  
29 BigBoy ●  
30 MtlPoint ●  
31 BDbass1 ●  
32 Walkik ●  
33 fefifofm ●  
108 RockM  
109 S SStck1  
110 S SStck2  
111 S SStck3  
112 S STK_HT  
113 SidRim ●  
114 SidStick ●  
115 Timbrim ●  
116 SnrGhst ●  
117 TambSnre ●  
118 SnareLes ●  
119 LesRim ●  
120 Latinrim ●  
121 SnRoll1*  
122 SnRoll2*  
16 BD 24Dry  
17 BDaftty1 ●  
18 BDaftty2 ●  
19 MapleA20  
20 MapleV20  
21 BDstomp1 ●  
22 Bdvman ●  
23 BigSofty ●  
24 2HeadHi ●  
25 BD DRYB1  
26 BD GMJ  
27 BD GML  
28 BD ROOM2  
29 BD ROOM5  
30 MapleAmb  
31 BD Soft  
32 2HeadLo ●  
33 BD MONDO  
34 BDbasc2  
35 BD KONG1  
36 BDersko1 ●  
37 Bushy ●  
38 BD ROOM3  
39 BDbonzo2 ●  
40 BD GATE1  
41 BD GATE2  
42 BD GateM  
S : Acoustic Snare  
s : Electric Snare  
1 AnaDaRim ●  
2 AnaDark  
1 Loosy ●  
2 LoosyRim ●  
3 Barypic ●  
4 Baryrim ●  
5 Binky ●  
6 MapleA50 ●  
7 MickMHS ●  
8 MapleV65 ●  
9 Blu90Rim ●  
10 Blue90  
64 SnarDeep ●  
65 BrassPic  
3 AnaHit ●  
66 DryMetal ●  
67 PicloRim ●  
68 BluePIC ●  
69 Metalpic ●  
70 ClubOK ●  
71 ClubORrim  
72 Piclodry ●  
73 Fusion ●  
74 TrashRIM ●  
75 Amb 02  
4 Analog H ●  
5 Analog L ●  
6 AnalogH1 ●  
7 AnalogL1 ●  
8 AnaTite  
9 AnaWide  
10 AnaWiRim ●  
11 AnHitRim ●  
12 AnSStick  
13 Dance  
11 BrysnH  
12 BrysnR  
13 Drygyrim ●  
38  
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Drum Voice List  
76 RollRim1 ●  
77 RollRim2  
78 RollRim3  
79 Ruberbnd ●  
80 S Gate1  
16 Lite Mid ●  
17 Lite Lo ●  
18 Lite Flr ●  
19 Jazz Hi  
20 Jazz Mid  
21 Jazz Lo  
78 Room1Flr ●  
14 Dance01  
15 Dance02  
16 Dance03  
17 Dance05  
18 Dance06  
19 Electrik  
79 Room2 Hi ●  
80 Room2Mid ●  
81 Room2 Lo ●  
82 Room2Flr ●  
83 Night H  
81 S Gate2  
82 S Gate3  
22 Jazz Flr  
84 Night M  
85 Night L  
86 Night F  
87 TOMXfadH ●  
88 TOMXfadM ●  
89 TOMXfadL ●  
90 TOMXfadF ●  
20 SAmbie4 ●  
21 SAna1 ●  
22 SAna2 ●  
23 SAna3 ●  
24 Brsh H  
25 AnAirRim ●  
26 CapGun ●  
27 CapRim ●  
28 Dryroom ●  
29 Electric  
83 S RuberS  
84 Sddark! ●  
85 SDdkrim ●  
86 SDind58 ●  
87 Sheetmtl  
88 Shmtlrim ●  
89 Smacker ●  
90 Snarf ●  
91 SnarfRim ●  
92 SteelRim ●  
93 Tekk1  
94 Tekk2  
95 Tekk3  
96 UnclAB ●  
97 UnclARim ●  
98 WackyEFX ●  
99 Brsh1Rim ●  
100 BrshAtak  
101 BrshHit1  
102 BrshHit2  
103 BrshOp  
23 BrshJzHi  
24 BrshJzMd  
25 BrshJzLo  
26 BrshJzFl  
27 BrshRkHi  
28 BrshRkMd  
29 BrshRkLo  
30 BrshRkFl  
31 TOMntrlH  
32 TOMntrlM  
33 TOMntrlL  
34 TOMntrlF  
35 Dry2 Hi  
t : Electric Tom  
1 Ana 1Hi  
2 Ana 1Mid  
3 Ana 1Lo  
4 Ana 1Flr  
5 Ana 2Hi ●  
6 Ana 2Mid ●  
7 Ana 2Lo ●  
8 Ana 2flr  
9 AnlgTom6  
10 AnlgTom5  
11 AnlgTom4  
12 AnlgTom3  
13 AnlgTom2  
14 AnlgTom1  
15 TEKK 1H  
16 TEKK 1M  
17 TEKK 1L  
18 TEKK 1F  
19 TEKK 2H  
20 TEKK 2M  
21 TEKK 2L  
22 TEKK 2F  
23 TEKK 3H  
24 TEKK 3M  
25 TEKK 3L  
26 TEKK 3F  
27 AnaIndsH ●  
28 AnaIndsM ●  
29 AnaIndsL ●  
30 AnaIndsF ●  
31 E Tom6  
30 HiFive  
31 RIMpopr ●  
32 Sambie6 ●  
33 AnaAir ●  
34 AnaBuzz ●  
35 AnaBzRim ●  
36 AnaMeRim ●  
37 AnaMetal ●  
38 AnaShh ●  
39 AnaShRim ●  
40 AnaSlegh ●  
41 AnaSlRim ●  
42 AnaVel ●  
43 AnaWee ●  
44 AnaWeRim ●  
45 AnVelRim ●  
46 ASOBI ●  
47 Blaaaghf ●  
48 Brsh2Rim ●  
49 BrsUpRim ●  
50 DanceP  
36 Dry2 Mid  
37 Dry2 Lo  
38 Dry2 Flr  
39 Room3 Hi  
40 Room3Mid ●  
41 Room3 Lo ●  
42 Room3Flr ●  
43 RoomP H  
44 RoomP M  
45 RoomP L ●  
46 RoomP F  
47 RoomQH ●  
48 RoomQM ●  
49 RoomQL ●  
50 RoomQF ●  
51 Room 6 ●  
52 Room 5 ●  
53 Room 4 ●  
54 Room 3 ●  
55 Room 2 ●  
56 Room 1 ●  
57 Rock 6  
104 BrshSc  
105 BrshSlp  
106 BrshSlpL  
107 BrshSw  
108 BrshSwep  
109 BrshTap1  
110 BrshTap2  
111 BrshTap3  
112 BrshTp  
113 BrSwH*  
114 BrSwL*  
115 BrSwTime  
116 BrSwTRim ●  
117 S Brsh  
51 Distort ●  
52 Dry Guy ●  
53 Elem1  
54 Elem2  
55 Elem3 ●  
56 EltrcRIM ●  
57 Eno rim ●  
58 Enotype ●  
59 Fact rim ●  
60 Factory ●  
61 Fantam ●  
62 FantaRim ●  
63 Filtroll ●  
64 Filtrrim ●  
65 FX ●  
66 FX rim ●  
67 Hi5Rim ●  
68 JelyRoll  
69 Philydry ●  
70 RIMshort ●  
71 RO_S  
72 RockRim ●  
73 RollEm1 ●  
74 RollEm2 ●  
75 RollEm3  
118 Shotgun ●  
119 tkattak! ●  
120 Manycure ●  
58 Rock 5  
59 Rock 4  
60 Rock 3  
61 Rock 2  
62 Rock 1  
T : Acoustic Tom  
32 E Tom5  
33 E Tom4  
34 E Tom3  
35 E Tom2  
63 SAmbTmH ●  
64 SAmbTmM ●  
65 SAmbTmL ●  
66 SAmbTmF ●  
67 AmbTomH  
68 AmbTomM  
69 AmbTomL  
70 AmbTomF  
71 ACTomH  
72 ACTomM  
73 ACTomL  
1 Dry1 Hi  
2 Dry1 Mid  
3 Dry1 Lo  
4 Dry1 Flr  
36 E Tom1  
5 DRY GM6  
6 DRY GM5  
7 DRY GM4  
8 DRY GM3  
9 DRY GM2  
10 DRY GM1  
11 Maple10  
12 Maple12  
13 Maple14  
14 Maple16  
15 Lite Hi ●  
37 HybridH ●  
38 HybridM ●  
39 HybridL ●  
40 HybridF ●  
41 ElectrcH  
42 ElectrcM  
43 ElectrcL  
44 ElectrcF  
45 Distrt H  
74 ACTomF  
75 Room1 Hi ●  
76 Room1Mid ●  
77 Room1 Lo ●  
46 Distrt M  
47 Distrt L  
39  
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Drum Voice List  
48 Distrt F  
49 HCymClsM  
50 HCymOpnL  
51 HCymOpnM  
3 AgogoH2  
4 AnCongaM  
5 AnCowbll  
6 AnMaracs ●  
7 ATR  
65 Tabla BV  
66 Tabla OV  
67 TablaH  
68 TablaM  
69 TablaN  
70 TablaO  
71 Taiko  
49 ETMooRH  
50 ETMooRM  
51 ETMooRL  
52 ETMooRXL  
53 IndTmH ●  
54 IndTmM ●  
55 IndTmL ●  
56 IndTmF ●  
57 TM Revrs  
58 Analog  
H : Hi-Hat  
1 H Cls01  
2 H Cls13  
3 H ClsA1  
4 H ClsA2  
5 H ClsMu  
6 H ClsNB1  
7 H ClsTc1  
8 BassDr  
9 Bell  
10 Bell Tree  
11 Bongo Hi  
12 Bongo Lo  
13 Bongo Mu  
14 Cabasa1  
15 Cabasa2 ●  
16 Castanet  
17 Clap8  
72 TalkD  
73 TalknDrD  
74 TalknDrU  
75 TalknDrV  
76 TambA  
77 TambHH ●  
78 Tambourn  
79 Tambrn  
80 Timb  
81 TimbH  
82 TimbL  
83 TimCas  
84 TimpH  
85 TimpL  
59 T GongE  
8 H ClsTc3  
C : Cymbal  
1 CrashB  
2 BriteCrs  
3 C Crash  
4 C CrshAC  
5 CrshDRK  
6 DeepDRK  
7 FasCrash ●  
8 FastCras  
9 PaperThn  
10 ReverseC  
11 SoftRoll  
9 H QOPMu  
10 H QOpn13  
11 H TiCls1  
18 ClapA  
19 Clvs  
20 ClvsA  
12 H TiCls2  
13 HHcl2Xfd ●  
14 HHclsXfd ●  
15 HHRoKcls  
16 HH32cls ●  
17 HHbrtcls ●  
18 H OPMu  
21 Conga  
22 Conga8H  
23 CongaC  
24 CongaG  
25 CongaH  
26 CongaM  
27 CongaMV  
28 CongAn  
29 CongaO  
30 CongaS  
31 CongBe  
32 CongC7  
33 CowB1  
34 CowB2  
35 CowBAn  
36 CowBM  
37 CuicaH  
38 CuicaL  
39 EthWB  
40 FSnap2  
41 GONG  
42 GranC  
86 Triang  
87 TriMut  
88 Udo F  
89 Udo H  
19 H Opn13  
20 H OpnDW ●  
21 H OpnDWX ●  
22 H OpnL1 ●  
23 H OpnL2 ●  
24 H OpnL3 ●  
25 H OpnLK ●  
26 H OpnLX1 ●  
27 H OpnMU ●  
28 H OpnNB  
29 HHRoKopn  
30 HHopen#1 ●  
31 H Pdl13  
32 H PdlDW  
33 H PdlLit ●  
34 H PdlMu  
35 H PdlNB  
36 H PdTit  
37 HHFTpdl1  
38 Hpdlcls1 ●  
39 Hpdlcls2 ●  
40 Hpdlcls3 ●  
41 Hpdlcls4 ●  
42 FTsplRK  
43 FTsplRK2 ●  
44 FTsplsh1  
45 FTsplsh2 ●  
46 H SplNB  
90 Udo L  
12 C CrshSi ●  
13 C FX02  
91 Udu808H ●  
92 Udu808L ●  
93 VibrSlap  
94 WCHim  
95 Whist  
14 DeepCym ●  
15 FlatTop ●  
16 RideDark  
17 Ridedrk ●  
18 Ride’EM ●  
19 RideLite  
20 Rider3 ●  
21 RideRock  
22 RideRock  
23 RidesizA ●  
24 RidesizB ●  
25 RidesizC ●  
26 RideXfd ●  
27 Rocksizl ●  
28 SizzlDrk ●  
29 Sizzler ●  
30 SizzlLit ●  
31 SizzlRck ●  
32 RidB Lit  
96 WHP  
97 WoodBloc  
98 XfadeTri ●  
99 SWhistH*  
100 SWhistL*  
E : Effect 1  
1 6AMBreth ●  
2 Ambush ●  
3 AMRhythm ●  
4 Applau ●  
5 Bird  
6 Bird-P  
7 Bottle  
8 BreakOut  
9 BrsHit  
10 BuzzyWak ●  
11 C Crash  
12 CarPss  
13 CBRadi  
14 ComVc  
15 CoolSA  
16 Creature ●  
17 Crush  
18 CStart  
19 Didger  
20 Dog  
21 DogHats  
22 Door  
43 Guiro  
44 GuiSht  
45 HiQ  
46 JingBell  
47 Kalmb  
48 Log H  
49 Log L  
33 Bell A  
34 BellTip  
35 RidB Drk  
36 RidB Rc  
37 China  
50 Maracas1 ●  
51 Maracas2  
52 Maracas3  
53 MtBel  
54 Mtron  
38 ChinaHi  
47 H Splsht  
55 Scrach  
56 Shake1  
57 Shake2  
58 ShakeA  
59 SlBell  
39 MinChina  
40 Clusher ●  
41 C Splsh1  
42 C Splsh2  
43 C FX01  
44 AngCym  
45 Ride Anl  
46 HCym1  
48 Hpsplsh1 ●  
49 H OpnAMu  
50 H OpnAn  
51 H OpnLA1 ●  
52 H OpnLA2 ●  
60 Surdo  
61 SurdoM  
62 Tabla B  
63 Tabla BL  
64 Tabla BM  
P : Percussion  
1 AgogoCh  
2 AgogoH1  
47 HCym2 ●  
48 HCymClsL  
23 DSqrm  
24 FM Met  
40  
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Drum Voice List  
25 FStep  
26 Funky  
27 Gargoyle ●  
28 Glass1  
29 Gun 1  
30 Gun 2  
31 Gun 3  
32 HaHoHee ●  
33 HandyDad ●  
34 HandySon ●  
35 Heli  
8 GlockenL  
61 JURASSIC ●  
62 CLOUDS ●  
63 TRAINBRK ●  
64 RUNNER ●  
65 RADAMACU ●  
66 UMK 47  
e : Effect 2  
9 GlockenM  
10 Marimba  
11 MTrp 4  
12 ORGAN 3  
13 SBrass 4  
14 SBrass 5  
15 sitar599  
16 SteelDr3  
17 SynPf 3  
18 Trb 3  
1 JNGLSN1 ●  
2 JNGLSN2 ●  
3 JNGLSN3 ●  
4 JNGLSN4 ●  
5 JNGLSN5 ●  
6 JNGLSN6 ●  
7 JNGLSN7 ●  
8 JNGLSN8  
9 JNGLSN9 ●  
10 JNGLSN10  
11 JNGBASS! ●  
12 JNGBASS2 ●  
13 JNGBASS3 ●  
14 JNGBASS4 ●  
15 JNGBASS5 ●  
16 JNGBASS6 ●  
17 JNGBASS7 ●  
18 JNGBASS8 ●  
19 GUMYBASS ●  
20 BDSUBSNK ●  
21 TENDO ●  
67 FRAG23  
68 AmbHit10  
69 WAKX PAD  
70 AmbHit01  
71 QueSPACE  
72 AmbHit02  
73 FRAG13  
74 Vocal04 ●  
75 FRAG03  
76 FRAG14  
77 FRAG12  
78 FRAG08  
79 FRAG01  
80 FRAG18  
36 HipNs  
19 Trp 4  
37 INDbells ●  
38 INDchina  
39 INDconga ●  
40 INDcrash  
41 InddogCR ●  
42 INDhihat ●  
43 INDrave ●  
44 INDride ●  
45 INDride2 ●  
46 INDride3  
47 INDshakr ●  
48 Indust  
49 InsAmb  
50 Laugh  
51 LoMo  
52 MetalDip ●  
53 MotoM  
20 vibe 541  
21 Xylophon  
22 SStrngA4  
23 SStrngB4  
24 STRNG 3  
25 STRNG 4  
26 Syn 3  
27 SynSt 3  
28 AcBass  
81 FRAG11  
82 FRAG05  
83 FRAG21  
84 FRAG20  
29 BassSAWH  
30 BassSAWL  
31 BassSINH  
32 BassSINL  
33 SyBass2H  
34 SyBass2L  
22 SPIKER ●  
23 PULSAR  
24 PULSAR2 ●  
25 PULSAR3 ●  
26 DALIBAS1 ●  
27 DALIBAS2 ●  
28 DALIBAS3  
L : Drum Loop  
1 DigiTime ●  
2 Hollis L  
3 KillnL  
54 Motor  
4 LITELOOP  
5 LoMLoop ●  
6 MachineL ●  
7 NYCLoop ●  
8 PsychoLP ●  
9 SNAPLOOP  
10 AlienSp ●  
11 Cymbloop ●  
12 DIGERDO  
13 Spirals  
14 SwingnL  
15 UptownL  
16 WE LOOP  
17 E NZE  
18 ET Loop ●  
19 EvlLoop  
29 IRONBASS ●  
30 SEAMNSTR ●  
31 D&BFRAG1  
32 POPPX  
33 WINER ●  
34 DOOMED ●  
35 ANVILISH  
36 TRANQUL ●  
37 MOSHER ●  
38 D&BFRAG8  
39 PEEPER  
55 NoyzEB ●  
56 OOOWWW  
57 OrchSmsh ●  
58 OrcHt1  
59 OrcHt2  
60 PAD  
61 RatlBoom ●  
62 RaveRide ●  
63 RaveWave ●  
64 Reverse ●  
65 Ring  
66 RubbrOil  
67 Scream  
68 Seasho  
69 Shazam! ●  
70 SlikRoad ●  
71 SloSprkl ●  
72 Stream  
73 TablaX ●  
74 TakeOff ●  
75 TekGt  
40 WYZOG  
41 D&FRAG11  
42 SCRUNCH  
43 VOLTAGE ●  
44 D&FRAG14  
45 GRONKER  
46 SEMILOOP  
47 POINGER  
48 JNGSN11 ●  
49 SUKRPNCH  
50 D&FRAG20  
51 BOUNCER ●  
52 SHUTDOWN ●  
53 DOPPLER ●  
54 DUCKSTER ●  
55 TAMTAMY ●  
56 PANKY ●  
20 FactryLP  
21 HellsBel  
22 LoMO LP  
23 LoMsolo  
24 LPscNoiz  
25 HeliLoop  
26 StreamLP  
76 Thundr  
77 TimbTimp ●  
78 TineDrum ●  
79 Tire  
80 TungDrum ●  
81 TV vo  
82 TymKeepr ●  
83 USS  
84 VoclShKR ●  
85 WetMetal ●  
86 Yadee  
m : misc. voices  
1 Brass 4  
2 Brass 5  
3 Celesta  
4 Chor 516  
5 Chor 539  
6 Chorus 4  
7 GlockenH  
57 ANAFROGR ●  
58 GOWAH ●  
59 DEEPDIVE ●  
60 ASCENDER  
41  
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GM Keyboard Voice List  
: 2-layer voice  
No. Category Name  
No. Category Name  
No. Category Name  
No. Category Name  
1 Piano  
GrandPno  
BritePno  
33 Bass  
34  
35  
36  
37  
38  
39  
40  
Aco.Bass  
65 Reed  
SprnoSax  
97 Synth  
98 Effects  
99  
Rain ●  
2
3
4
5
6
7
8
FngrBass  
PickBass  
Fretless  
SlapBas1  
SlapBas2  
SynBass1  
SynBass2  
66  
67  
68  
69  
70  
71  
72  
Alto Sax  
TenorSax  
Bari.Sax  
Oboe  
Eng.Horn  
Bassoon  
Clarinet  
SoundTrk ●  
Crystal ●  
Atmosphr ●  
Bright ●  
Goblins ●  
Echoes ●  
SF ●  
E.Grand ●  
HnkyTonk ●  
E.Piano1 ●  
E.Piano2 ●  
Harpsi.  
100  
101  
102  
103  
104  
Clavi.  
9 Chromatic Celesta  
10 Percussion Glocken  
41 Strings  
Violin  
Viola  
Cello  
ContraBs  
Trem.Str ●  
Pizz.Str ●  
Harp  
73 Pipe  
74  
75  
76  
77  
78  
79  
80  
Piccolo  
Flute  
105 Ethnic  
106  
107  
108  
109  
110  
111  
112  
Sitar  
Banjo  
42  
43  
44  
45  
46  
47  
48  
11  
12  
13  
14  
15  
16  
MusicBox ●  
Vibes  
Marimba  
Xylophon  
TubulBel  
Dulcimer ●  
Recorder  
PanFlute  
Bottle ●  
Shakhchi  
Whistle  
Ocalina  
Shamisen  
Koto  
Kalimba  
Bagpipe ●  
Fiddle  
Timpani  
Shanai  
17 Organ  
DrawOrgn  
49 Ensemble Strings1  
81 Synth Lead SquareLd ●  
113 Percussive TnklBell ●  
18  
19  
20  
21  
22  
23  
24  
PercOrgn  
50  
51  
52  
53  
54  
55  
56  
Strings2  
82  
83  
84  
85  
86  
87  
88  
Saw.Lead ●  
CaliopLd ●  
Chiff Ld ●  
CharanLd ●  
Voice Ld ●  
Fifth Ld ●  
114  
115  
116  
117  
118  
119  
120  
Agogo  
RockOrgn ●  
ChrchOrg ●  
ReedOrgn  
Acordion ●  
Harmnica  
Syn.Str1 ●  
Syn.Str2 ●  
ChoirAah ●  
VoiceOoh  
SynVoice  
Orch.Hit  
SteelDrm ●  
WoodBlok  
TaikoDrm  
MelodTom  
Syn.Drum  
RevCymbl  
TangoAcd ●  
Bass &Ld ●  
25 Guitar  
NylonGtr  
SteelGtr  
Jazz Gtr  
CleanGtr ●  
Mute.Gtr  
Ovrdrive  
Dist.Gtr  
57 Brass  
Trumpet  
Trombone  
Tuba  
Mute.Trp  
Fr.Horn  
BrasSect  
SynBras1 ●  
SynBras2 ●  
89 Synth Pad NewAgePd ●  
121 Sound  
122 Effect  
123  
124  
125  
126  
127  
128  
FretNoiz  
BrthNoiz  
26  
27  
28  
29  
30  
31  
32  
58  
59  
60  
61  
62  
63  
64  
90  
91  
92  
93  
94  
95  
96  
Warm Pad ●  
PolySyPd ●  
ChoirPad ●  
BowedPad ●  
MetalPad ●  
Halo Pad ●  
SweepPad ●  
Seashore ●  
Tweet ●  
Telphone  
Helicptr ●  
Applause ●  
Gunshot  
GtrHarmo  
Preset Drum Kit List  
: Kits used with the pad songs  
No.  
Name  
No.  
Name  
No.  
Name  
No.  
Name  
1
2
3
4
5
6
7
8
9
Acoustic  
NewBeat  
Rock kit  
RockDry1  
RockDry2  
RockDry3  
RockDry4  
BigRevrb  
Ballade  
13  
14  
15  
16  
17  
18  
19  
20  
21  
22  
23  
24  
(In)  
25  
26  
27  
28  
29  
30  
31  
32  
33  
34  
35  
36  
World  
Reggae  
Tabla  
Cocktail  
JamKit99  
GoezOn!?  
InDaHood  
GroovKit ●  
Bs.@Base ●  
JungleNY  
37  
38  
39  
40  
41  
42  
43  
44  
45  
46  
47  
48  
MondoKit ●  
Torqkit ●  
Mystery ●  
GM std 1  
GM std 2  
GM room  
GM rock  
GM elec.  
GM anal.  
GM jazz  
In&Out  
HipFunky  
Dance 1  
Dance 2  
SoDance  
Manh  
D@RK  
Oh!No!  
Latin/Tm  
LatinPer  
Zebulon  
10  
11  
12  
BeBop  
Andora  
Room Kit  
Snapkit  
JumpBack ●  
GM brush  
GM class  
42  
Download from Www.Somanuals.com. All Manuals Search And Download.  
Preset Drum Kit List  
open  
rimOpen H 29 HHRoKopn K 0 NoAssign  
close H 6 H ClsNB1 K 0 NoAssign  
rimClose H 5 H ClsMu K 0 NoAssign  
footClose H 37 HHFTpdl1 K 0 NoAssign  
H 29 HHRoKopn K 0 NoAssign  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
T 71 ACTomH  
T 76 Room1Mid K 0 NoAssign  
K 0 NoAssign  
No. 1  
Input  
Source  
Accoustic  
Voice-1  
Cat./No./Name  
Voice-2  
T 72 ACTomM  
T 77 Room1 Lo K 0 NoAssign  
T 73 ACTomL K 0 NoAssign  
C 16 RideDark K 0 NoAssign  
C 24 RidesizB K 0 NoAssign  
C 39 MinChina K 0 NoAssign  
C 5 CrshDRK K 0 NoAssign  
H 26 H OpnLX1 K 0 NoAssign  
K 0 NoAssign  
Cat./No./Name  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
K 17 BDaftty1  
K 0 NoAssign K 0 NoAssign  
S 1 Loosy  
K 0 NoAssign  
splash  
pad9  
pad10  
H 44 FTsplsh1  
C 32 RidB Lit  
P 33 CowB1  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
S 79 OpnRim  
T 1 Dry1 Hi  
T 71 ACTomH  
T 2 Dry1 Mid  
T 72 ACTomM  
T 3 Dry1 Lo  
T 73 ACTomL  
C 28 SizzlDrk  
C 24 RidesizB  
C 1 CrashB  
C 37 China  
No. 4  
RockDry1  
rimOpen H 23 H OpnL2  
close H 6 H ClsNB1 K 0 NoAssign  
rimClose H 23 H OpnL2  
footClose H 32 H PdlDW  
splash  
pad9  
K 0 NoAssign  
Input  
Source  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
K 41 BD GATE2 K 35 BD KONG1  
K 0 NoAssign K 0 NoAssign  
H 46 H SplNB  
C 33 Bell A  
P 33 CowB1  
S 97 Brass55  
S 96 Fatbrim  
T 58 Rock 5  
T 83 Night H  
T 59 Rock 4  
T 84 Night M  
T 60 Rock 3  
T 85 Night L  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
pad10  
H 23 H OpnL2  
No. 7  
Input  
Source  
RockDry4  
Voice-1  
Cat./No./Name  
rimOpen H 25 H OpnLK  
close H 23 H OpnL2  
rimClose H 23 H OpnL2  
footClose H 32 H PdlDW  
splash  
pad9  
pad10  
Voice-2  
Cat./No./Name  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
K 49 BDevolvr  
K 3 Basic  
C 22 RideRock K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
S 91 OpnRimC K 0 NoAssign  
S 105 GhiGateSn K 0 NoAssign  
T 35 Dry2 Hi  
T 71 ACTomH  
T 36 Dry2 Mid  
T 72 ACTomM  
T 37 Dry2 Lo  
T 73 ACTomL  
C 16 RideDark K 0 NoAssign  
C 24 RidesizB K 0 NoAssign  
C 39 MinChina K 0 NoAssign  
C 5 CrshDRK K 0 NoAssign  
H 26 H OpnLX1 K 0 NoAssign  
H 48 Hpsplsh1  
C 33 Bell A  
P 33 CowB1  
C 37 China  
C 41 C Splsh1  
C 3 C Crash  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
H 43 FTsplRK2 K 0 NoAssign  
No. 2  
Input  
Source  
NewBeat  
Voice-1  
Cat./No./Name  
rimOpen H 29 HHRoKopn K 0 NoAssign  
close H 2 H Cls13 K 0 NoAssign  
rimClose H 29 HHRoKopn K 0 NoAssign  
footClose H 37 HHFTpdl1 K 0 NoAssign  
Voice-2  
Cat./No./Name  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
K 43 BD Metal  
K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
S 46 RIMetal K 0 NoAssign  
S 33 12Soprno K 0 NoAssign  
T 58 Rock 5 K 0 NoAssign  
T 6 DRY GM5 K 0 NoAssign  
T 60 Rock 3 K 0 NoAssign  
T 8 DRY GM3 K 0 NoAssign  
T 61 Rock 2 K 0 NoAssign  
T 10 DRY GM1 K 0 NoAssign  
C 16 RideDark K 0 NoAssign  
C 20 Rider3  
C 1 CrashB  
C 2 BriteCrs  
splash  
pad9  
pad10  
H 48 Hpsplsh1 K 0 NoAssign  
C 35 RidB Drk  
P 33 CowB1  
K 0 NoAssign  
K 0 NoAssign  
No. 5  
RockDry2  
rimOpen H 23 H OpnL2  
close H 6 H ClsNB1 K 0 NoAssign  
rimClose H 23 H OpnL2  
footClose H 32 H PdlDW  
splash  
pad9  
pad10  
K 0 NoAssign  
Input  
Source  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
K 32 2HeadLo  
K 0 NoAssign K 0 NoAssign  
K 11 BD NN04C  
H 46 H SplNB  
C 33 Bell A  
P 33 CowB1  
S 63 SnareM  
S 47 RIMnatrl  
T 1 Dry1 Hi  
T 83 Night H  
T 2 Dry1 Mid  
T 84 Night M  
T 3 Dry1 Lo  
T 85 Night L  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
H 26 H OpnLX1 K 0 NoAssign  
No. 8  
Input  
Source  
BigRevrb  
Voice-1  
Cat./No./Name  
rimOpen H 26 H OpnLX1 K 0 NoAssign  
close  
rimClose H 34 H PdlMu  
footClose H 38 Hpdlcls1  
splash  
pad9  
Voice-2  
Cat./No./Name  
H 1 H Cls01  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
K 2 2HedMed2 K 1 2HedMed1  
K 0 NoAssign K 0 NoAssign  
S 23 Wood Sn  
S 23 Wood Sn  
T 6 DRY GM5 K 0 NoAssign  
P 57 Shake2 K 0 NoAssign  
T 7 DRY GM4 K 0 NoAssign  
P 76 TambA K 0 NoAssign  
T 9 DRY GM2 K 0 NoAssign  
P 97 WoodBloc K 0 NoAssign  
C 23 RidesizA  
C 19 RideLite  
C 3 C Crash  
C 6 DeepDRK K 0 NoAssign  
H 26 H OpnLX1 K 0 NoAssign  
C 16 RideDark K 0 NoAssign  
C 24 RidesizB  
C 37 China  
H 48 Hpsplsh1  
C 33 Bell A  
P 33 CowB1  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
pad10  
C 1 CrashB  
H 26 H OpnLX1 K 0 NoAssign  
K 0 NoAssign  
H 6 H ClsNB1 K 0 NoAssign  
No. 3  
Input  
Source  
Rock kit  
Voice-1  
Cat./No./Name  
rimOpen H 23 H OpnL2  
close  
Voice-2  
Cat./No./Name  
rimClose H 23 H OpnL2  
footClose H 35 H PdlNB  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
K 34 BDbasc2  
P 34 CowB2  
s 87 Sheetmtl  
S 96 Fatbrim  
T 75 Room1 Hi K 0 NoAssign  
T 83 Night H K 0 NoAssign  
T 76 Room1Mid K 0 NoAssign  
T 84 Night M K 0 NoAssign  
T 77 Room1 Lo K 0 NoAssign  
T 85 Night L  
C 31 SizzlRck  
C 36 RidB Rc  
C 37 China  
K 32 2HeadLo  
K 0 NoAssign  
S 1 Loosy  
splash  
pad9  
H 46 H SplNB  
C 33 Bell A  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
pad10  
P 33 CowB1  
No. 6  
RockDry3  
rimOpen H 26 H OpnLX1 K 0 NoAssign  
close H 6 H ClsNB1 K 0 NoAssign  
rimClose H 34 H PdlMu  
footClose H 38 Hpdlcls1  
splash  
pad9  
pad10  
Input  
Source  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
pad1  
rim1  
pad2  
rim2  
pad3  
K 39 BDbonzo2 K 19 MapleA20  
K 0 NoAssign K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
H 47 H Splsht  
C 34 BellTip  
P 34 CowB2  
S 60 Fat looz  
s 19 Electrik  
K 0 NoAssign  
K 0 NoAssign  
T 75 Room1 Hi K 0 NoAssign  
C 1 CrashB  
43  
Download from Www.Somanuals.com. All Manuals Search And Download.  
Preset Drum Kit List  
open  
rimOpen H 25 H OpnLK  
close H 23 H OpnL2  
rimClose H 23 H OpnL2  
footClose H 32 H PdlDW  
H 23 H OpnL2  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
T 1 Dry1 Hi  
e 50 D&FRAG20 K 0 NoAssign  
K 0 NoAssign  
No. 9  
Input  
Source  
Ballade  
Voice-1  
Cat./No./Name  
Voice-2  
T 1 Dry1 Hi  
e 33 WINER  
T 1 Dry1 Hi  
L 1 DigiTime  
C 19 RideLite  
E 11 C Crash  
C 41 C Splsh1  
P 31 CongBe  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
Cat./No./Name  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
K 11 BD NN04C K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
S 110S SStck2  
S 15 OldCan  
T 1 Dry1 Hi  
T 6 DRY GM5 K 0 NoAssign  
T 2 Dry1 Mid K 0 NoAssign  
T 8 DRY GM3 K 0 NoAssign  
T 3 Dry1 Lo K 0 NoAssign  
T 10 DRY GM1 K 0 NoAssign  
C 19 RideLite  
C 20 Rider3  
C 1 CrashB  
C 2 BriteCrs  
splash  
pad9  
pad10  
H 48 Hpsplsh1  
C 32 RidB Lit  
P 33 CowB1  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
No. 12 Room Kit  
rimOpen H 26 H OpnLX1 K 0 NoAssign  
close  
rimClose H 34 H PdlMu  
footClose P 39 EthWB  
splash  
pad9  
Input  
Source  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
P 11 Bongo Hi  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
K 19 MapleA20 K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
S 85 ParadeS  
S 79 OpnRim  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
H 48 Hpsplsh1 K 0 NoAssign  
C 33 Bell A  
P 34 CowB2  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
pad10  
T 75 Room1 Hi K 0 NoAssign  
T 71 ACTomH K 0 NoAssign  
T 76 Room1Mid K 0 NoAssign  
T 72 ACTomM K 0 NoAssign  
T 78 Room1Flr K 0 NoAssign  
T 73 ACTomL  
C 28 SizzlDrk  
C 24 RidesizB  
C 1 CrashB  
C 37 China  
H 26 H OpnLX1 K 0 NoAssign  
No. 15 HipFunky  
Input  
Source  
rimOpen H 26 H OpnLX1 K 0 NoAssign  
close H 26 H OpnLX1 K 0 NoAssign  
rimClose H 34 H PdlMu  
footClose H 38 Hpdlcls1  
splash  
pad9  
pad10  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
K 8 BD GMH  
K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
S 14 Hip Hop K 0 NoAssign  
S 33 12Soprno K 0 NoAssign  
T 36 Dry2 Mid K 0 NoAssign  
P 6 AnMaracs K 0 NoAssign  
T 37 Dry2 Lo K 0 NoAssign  
P 12 Bongo Lo K 0 NoAssign  
T 38 Dry2 Flr  
P 30 CongaS  
C 23 RidesizA  
H 48 Hpsplsh1  
C 33 Bell A  
P 33 CowB1  
H 23 H OpnL2  
No. 10 BeBop  
Input  
Source  
rimOpen H 25 H OpnLK  
close H 23 H OpnL2  
rimClose H 23 H OpnL2  
footClose H 32 H PdlDW  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
K 36 BDersko1 K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
S 78 Cool Dry  
S 79 OpnRim  
T 19 Jazz Hi  
splash  
pad9  
H 48 Hpsplsh1  
C 33 Bell A  
S 17 LiteSnr1  
K 0 NoAssign  
K 0 NoAssign  
C 16 RideDark K 0 NoAssign  
C 9 PaperThn K 0 NoAssign  
C 3 C Crash  
pad10  
P 33 CowB1  
K 0 NoAssign  
T 24 BrshJzMd K 0 NoAssign  
H 26 H OpnLX1 K 0 NoAssign  
No. 13 (In)  
T 20 Jazz Mid  
T 26 BrshJzFl  
T 22 Jazz Flr  
s 100BrshAtak  
C 23 RidesizA  
C 24 RidesizB  
C 38 ChinaHi  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
rimOpen H 26 H OpnLX1 K 0 NoAssign  
close  
rimClose H 18 H OPMu  
footClose H 38 Hpdlcls1  
splash  
pad9  
Input  
Source  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
H 1 H Cls01  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
K 11 BD NN04C K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
S 37 Beauty  
S 36 BeatyRim K 0 NoAssign  
T 31 TOMntrlH K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
T 32 TOMntrlM K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
H 48 Hpsplsh1 K 0 NoAssign  
C 36 RidB Rc  
P 34 CowB2  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
pad10  
C 7 FasCrash K 0 NoAssign  
H 20 H OpnDW K 0 NoAssign  
No. 16 Dance 1  
Input  
Source  
rimOpen H 21 H OpnDWX K 0 NoAssign  
close H 20 H OpnDW K 0 NoAssign  
rimClose H 21 H OpnDWX K 0 NoAssign  
footClose H 31 H Pdl13  
splash  
pad9  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
T 33 TOMntrlL  
K 0 NoAssign K 0 NoAssign  
K 0 NoAssign  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
k 7 BDDance2 K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
C 17 Ridedrk  
C 19 RideLite  
C 6 DeepDRK K 0 NoAssign  
C 41 C Splsh1 K 0 NoAssign  
H 26 H OpnLX1 K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
P 35 CowBAn  
s 95 Tekk3  
s 30 HiFive  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
H 48 Hpsplsh1  
C 35 RidB Drk  
P 33 CowB1  
pad10  
t
21 TEKK 2L  
P 6 AnMaracs K 0 NoAssign  
23 TEKK 3H K 0 NoAssign  
P 55 Scrach K 0 NoAssign  
24 TEKK 3M K 0 NoAssign  
No. 11 Andora  
Input  
Source  
rimOpen H 26 H OpnLX1 K 0 NoAssign  
t
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
close  
H 11 H TiCls1  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
rimClose H 34 H PdlMu  
footClose H 38 Hpdlcls1  
t
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
K 19 MapleA20 K 36 BDersko1  
P 55 Scrach  
C 45 Ride Anl  
C 32 RidB Lit  
C 44 AngCym  
C 41 C Splsh1  
H 50 H OpnAn  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
P 33 CowB1  
S 17 LiteSnr1  
S 79 OpnRim  
T 11 Maple10  
T 1 Dry1 Hi  
T 13 Maple14  
T 2 Dry1 Mid  
T 14 Maple16  
T 4 Dry1 Flr  
C 16 RideDark K 0 NoAssign  
C 21 RideRock K 0 NoAssign  
C 1 CrashB  
C 37 China  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
splash  
pad9  
H 48 Hpsplsh1  
C 33 Bell A  
pad10  
P 34 CowB2  
No. 14 In&Out  
rimOpen P 78 Tambourn K 0 NoAssign  
close  
rimClose H 5 H ClsMu  
footClose H 4 H ClsA2  
splash  
pad9  
Input  
Source  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
H 3 H ClsA1  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
pad1  
rim1  
pad2  
rim2  
pad3  
k 1 AnaQuick K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
s 82 S Gate3  
s 31 RIMpopr  
H 48 Hpsplsh1 K 0 NoAssign  
C 32 RidB Lit  
P 33 CowB1  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
pad10  
e 43 VOLTAGE K 0 NoAssign  
44  
Download from Www.Somanuals.com. All Manuals Search And Download.  
Preset Drum Kit List  
open  
H 26 H OpnLX1 K 0 NoAssign  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
P 27 CongaMV K 0 NoAssign  
No. 17 Dance2  
rimOpen H 26 H OpnLX1 K 0 NoAssign  
close  
rimClose H 34 H PdlMu  
footClose H 38 Hpdlcls1  
splash  
pad9  
P 82 TimbL  
P 80 Timb  
P 29 CongaO  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
Input  
Source  
Voice-1  
Cat./No./Name  
Voice-2  
H 1 H Cls01  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
Cat./No./Name  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
k 12 BDDance9 K 0 NoAssign  
P 51 Maracas2 K 0 NoAssign  
s 12 AnSStick  
s 17 Dance05  
s 19 Electrik  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
H 48 Hpsplsh1 K 0 NoAssign  
C 19 RideLite  
C 20 Rider3  
C 1 CrashB  
C 2 BriteCrs  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
C 33 Bell A  
P 33 CowB1  
K 0 NoAssign  
K 0 NoAssign  
pad10  
t
41 ElectrcH  
P 56 Shake1  
42 ElectrcM  
P 2 AgogoH1 K 0 NoAssign  
No. 20 D@RK  
Input  
Source  
t
rimOpen H 26 H OpnLX1 K 0 NoAssign  
close  
rimClose H 34 H PdlMu  
footClose P 33 CowB1  
splash  
pad9  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
P 52 Maracas3 K 0 NoAssign  
P 1 XfadeTri  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
t
43 ElectrcL  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
k 12 BDDance9 k 17 Sub2  
K 0 NoAssign K 0 NoAssign  
s 7 AnalogL1 K 0 NoAssign  
P 55 Scrach  
C 45 Ride Anl  
C 32 RidB Lit  
C 44 AngCym  
C 42 C Splsh2  
H 50 H OpnAn  
H 1 H Cls01  
C 33 Bell A  
P 34 CowB2  
s 43 AnaWee  
24 TEKK 3M K 0 NoAssign  
T 6 DRY GM5 K 0 NoAssign  
25 TEKK 3L K 0 NoAssign  
K 0 NoAssign  
pad10  
t
No. 23 LatinPer  
Input  
Source  
t
rimOpen P 78 Tambourn K 0 NoAssign  
T 8 DRY GM3 K 0 NoAssign  
e 64 RUNNER K 0 NoAssign  
T 10 DRY GM1 K 0 NoAssign  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
close  
H 3 H ClsA1  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
rimClose H 5 H ClsMu  
footClose H 4 H ClsA2  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
K 1 2HedMed1 K 0 NoAssign  
P 12 Bongo Lo K 0 NoAssign  
C 45 Ride Anl  
C 20 Rider3  
C 1 CrashB  
C 2 BriteCrs  
H 50 H OpnAn  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
splash  
pad9  
pad10  
H 48 Hpsplsh1  
C 32 RidB Lit  
P 33 CowB1  
P 21 Conga  
P 25 CongaH  
P 81 TimbH  
P 33 CowB1  
P 82 TimbL  
P 83 TimCas  
P 89 Udo H  
P 70 TablaO  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
No. 18 SoDance  
rimOpen H 26 H OpnLX1 K 0 NoAssign  
close  
rimClose H 34 H PdlMu  
footClose H 50 H OpnAn  
splash  
pad9  
Input  
Source  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
H 50 H OpnAn  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
k 13 BDlong1  
K 0 NoAssign K 0 NoAssign  
K 19 MapleA20  
H 49 H OpnAMu K 0 NoAssign  
P 3 AgogoH2 K 0 NoAssign  
P 3 AgogoH2 K 0 NoAssign  
s 4 Analog H  
s 19 Electrik  
E 15 CoolSA  
T 71 ACTomH  
E 15 CoolSA  
T 72 ACTomM  
E 83 USS  
T 73 ACTomL  
C 18 Ride’EM  
C 13 C FX02  
E 2 Ambush  
C 47 HCym2  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
C 33 Bell A  
P 33 CowB1  
K 0 NoAssign  
K 0 NoAssign  
pad10  
P 38 CuicaL  
C 3 C Crash  
P 21 Conga  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
No. 21 Oh!No!  
Input  
Source  
rimOpen P 26 CongaM  
close P 49 Log L  
rimClose P 19 Clvs  
footClose P 90 Udo L  
splash  
pad9  
pad10  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
t
44 ElectrcF  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
k 6 BDDance1 K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
P 79 Tambrn  
P 86 Triang  
P 11 Bongo Hi  
s 57 Eno rim  
s 58 Enotype  
E 58 OrcHt1  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
T 6 DRY GM5 K 0 NoAssign  
E 58 OrcHt1 K 0 NoAssign  
T 8 DRY GM3 K 0 NoAssign  
L 14 SwingnL L 20 FactryLP  
T 10 DRY GM1 K 0 NoAssign  
H 49 H OpnAMu K 0 NoAssign  
No. 24 Zebulon  
Input  
Source  
rimOpen H 50 H OpnAn  
close H 12 H TiCls2  
rimClose H 51 H OpnLA1 K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
K 14 SoTight  
K 0 NoAssign  
footClose  
splash  
pad9  
t
51 ETMooRL K 0 NoAssign  
E 58 OrcHt1  
C 20 Rider3  
C 13 C FX02  
C 13 C FX02  
K 0 NoAssign  
K 0 NoAssign  
C 10 ReverseC  
K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
S 1 Loosy K 0 NoAssign  
H 46 H SplNB  
P 35 CowBAn  
P 33 CowB1  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
S 40 BuzRgRim K 0 NoAssign  
T 79 Room2 Hi K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
T 80 Room2Mid K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
T 82 Room2Flr K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
pad10  
E 57 OrchSmsh K 0 NoAssign  
No. 19 Manh  
rimOpen H 26 H OpnLX1 K 0 NoAssign  
close E 10 BuzzyWak K 0 NoAssign  
rimClose E 10 BuzzyWak K 0 NoAssign  
footClose P 59 SlBell K 0 NoAssign  
C 48 HCymClsL K 0 NoAssign  
Input  
Source  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
K 6 BD DRY 3 e 39 PEEPER  
K 0 NoAssign K 0 NoAssign  
S 1 Loosy  
S 1 Loosy  
E 36 HipNs  
T 6 DRY GM5 K 0 NoAssign  
e 64 RUNNER K 0 NoAssign  
T 8 DRY GM3 K 0 NoAssign  
e 74 Vocal04  
T 10 DRY GM1 K 0 NoAssign  
C 45 Ride Anl  
C 20 Rider3  
C 44 AngCym  
C 43 C FX01  
splash  
pad9  
pad10  
C 24 RidesizB  
C 33 Bell A  
C 3 C Crash  
C 1 CrashB  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
P 55 Scrach  
P 45 HiQ  
K 0 NoAssign  
K 0 NoAssign  
H 29 HHRoKopn K 0 NoAssign  
K 0 NoAssign  
H 10 H QOpn13 K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
H 48 Hpsplsh1 K 0 NoAssign  
No. 22 Latin/Tm  
Input  
Source  
rimOpen H 18 H OPMu  
close  
rimClose H 5 H ClsMu  
footClose H 31 H Pdl13  
splash  
pad9  
pad10  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
K 0 NoAssign  
pad1  
rim1  
pad2  
rim2  
pad3  
K 29 BD ROOM5 K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
S 31 MickCJ8S K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
C 32 RidB Lit  
P 33 CowB1  
K 0 NoAssign  
K 0 NoAssign  
S 120Latinrim  
P 81 TimbH  
K 0 NoAssign  
K 0 NoAssign  
45  
Download from Www.Somanuals.com. All Manuals Search And Download.  
Preset Drum Kit List  
open  
rimOpen H 23 H OpnL2  
close P 30 CongaS  
rimClose H 1 H Cls01  
footClose P 46 JingBell  
P 29 CongaO  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
T 0 NoAssign K 0 NoAssign  
H 17 HHbrtcls K 0 NoAssign  
T 0 NoAssign K 0 NoAssign  
L 9 SNAPLOOP K 0 NoAssign  
T 0 NoAssign K 0 NoAssign  
No. 25 World  
Input  
Source  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
P 13 Bongo Mu K 0 NoAssign  
P 80 Timb  
P 48 Log H  
P 39 EthWB  
P 29 CongaO  
P 11 Bongo Hi  
P 29 CongaO  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
splash  
pad9  
H 46 H SplNB  
C 33 Bell A  
e 74 Vocal04  
K 0 NoAssign  
C 0 NoAssign K 0 NoAssign  
e 53 DOPPLER K 0 NoAssign  
E 33 HandyDad K 0 NoAssign  
pad10  
P 3 AgogoH2 K 0 NoAssign  
H 23 H OpnL2  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
No. 28 Cocktail  
rimOpen H 25 H OpnLK  
close H 24 H OpnL3  
rimClose H 23 H OpnL2  
footClose H 31 H Pdl13  
splash  
pad9  
pad10  
Input  
Source  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
K 0 NoAssign K 0 NoAssign  
P 29 CongaO  
P 48 Log H  
P 80 Timb  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
T 32 TOMntrlM K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
S 31 MickCJ8S K 0 NoAssign  
S 74 TrashRIM K 0 NoAssign  
T 19 Jazz Hi  
P 81 TimbH  
T 19 Jazz Hi  
P 81 TimbH  
P 33 CowB1  
H 48 Hpsplsh1 K 0 NoAssign  
P 80 Timb  
E 13 CBRadi  
P 33 CowB1  
K 0 NoAssign  
K 0 NoAssign  
P 25 CongaH  
P 82 TimbL  
P 25 CongaH  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
No. 31 InDaHood  
Input  
Source  
rimOpen H 18 H OPMu  
close P 30 CongaS  
rimClose H 5 H ClsMu  
footClose P 30 CongaS  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
C 39 MinChina K 0 NoAssign  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
K 2 2HedMed2 K 28 BD ROOM2  
K 0 NoAssign K 0 NoAssign  
C 19 RideLite  
C 19 RideLite  
C 41 C Splsh1  
C 9 PaperThn K 0 NoAssign  
H 27 H OpnMU K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
splash  
pad9  
pad10  
H 48 Hpsplsh1 K 0 NoAssign  
P 11 Bongo Hi  
P 24 CongaG  
S 5 Binky  
s 120Manycure  
K 0 NoAssign  
K 0 NoAssign  
S 28 RIMhipop K 0 NoAssign  
T 1 Dry1 Hi  
T 11 Maple10  
K 0 NoAssign  
K 0 NoAssign  
No. 26 Reggae  
rimOpen H 18 H OPMu  
close H 8 H ClsTc3  
rimClose H 5 H ClsMu  
footClose H 34 H PdlMu  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
C 16 RideDark C 29 Sizzler  
C 6 DeepDRK C 18 Ride’EM  
Input  
Source  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
T 3 Dry1 Lo  
T 13 Maple14  
K 0 NoAssign  
K 0 NoAssign  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
K 7 BD DRY 4 K 0 NoAssign  
P 33 CowB1 K 0 NoAssign  
S 33 12Soprno K 0 NoAssign  
S 110 S SStck2  
P 81 TimbH  
C 38 ChinaHi  
P 82 TimbL  
P 19 Clvs  
splash  
pad9  
pad10  
P 79 Tambrn  
C 32 RidB Lit  
P 33 CowB1  
C 39 MinChina K 0 NoAssign  
C 33 Bell A  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
P 41 GONG  
C 11 SoftRoll  
H 24 H OpnL3  
No. 29 JamKit99  
rimOpen H 25 H OpnLK  
close H 17 HHbrtcls  
rimClose H 23 H OpnL2  
footClose H 31 H Pdl13  
splash  
pad9  
pad10  
Input  
Source  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
t
32 E Tom5  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
k 17 Sub2  
K 0 NoAssign K 0 NoAssign  
S 18 Tosh Sn k 30 MtlPoint  
e 54 DUCKSTER K 0 NoAssign  
e 41 D&FRAG11 K 0 NoAssign  
k 30 MtlPoint  
P 90 Udo L  
C 30 SizzlLit  
C 19 RideLite  
C 3 C Crash  
C 41 C Splsh1  
H 48 Hpsplsh1 K 0 NoAssign  
C 40 Clusher  
P 33 CowB1  
K 0 NoAssign  
K 0 NoAssign  
t
28 AnaIndsM K 0 NoAssign  
e 65 RADAMACU K 0 NoAssign  
27 AnaIndsH K 0 NoAssign  
e 18 JNGBASS8 e 30 SEAMNSTR  
30 AnaIndsF K 0 NoAssign  
e 69 WAKX PAD C 10 ReverseC  
H 10 H QOpn13 K 0 NoAssign  
No. 32 GroovKit  
Input  
Source  
rimOpen H 26 H OpnLX1 K 0 NoAssign  
t
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
close  
H 2 H Cls13  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
rimClose H 34 H PdlMu  
footClose H 31 H Pdl13  
t
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
K 4 BD DRY 1 K 30 MapleAmb  
K 0 NoAssign K 0 NoAssign  
s 120Manycure S 8 MapleV65  
S 28 RIMhipop K 0 NoAssign  
splash  
pad9  
pad10  
H 47 H Splsht  
C 32 RidB Lit  
P 26 CongaM  
C 45 Ride Anl  
e 58 GOWAH  
C 44 AngCym  
H 23 H OpnL2  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
T 1 Dry1 Hi  
T 11 Maple10  
K 0 NoAssign  
K 0 NoAssign  
No. 27 Tabla  
rimOpen H 25 H OpnLK  
close H 24 H OpnL3  
rimClose H 23 H OpnL2  
footClose H 32 H PdlDW  
C 16 RideDark C 29 Sizzler  
Input  
Source  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
C 8 FastCras  
T 3 Dry1 Lo  
T 13 Maple14  
C 38 ChinaHi  
K 0 NoAssign  
K 0 NoAssign  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
P 90 Udo L  
P 2 AgogoH1 K 0 NoAssign  
K 0 NoAssign  
splash  
pad9  
H 48 Hpsplsh1  
C 33 Bell A  
pad song : 90 BsGroov  
P 68 TablaM  
P 26 CongaM  
P 69 TablaN  
P 62 Tabla B  
P 70 TablaO  
P 63 Tabla BL  
P 67 TablaH  
P 65 Tabla BV  
P 66 Tabla OV  
C 33 Bell A  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
C 33 Bell A  
K 0 NoAssign  
pad10  
P 33 CowB1  
pad song : 91 D&B07  
C 11 SoftRoll  
H 24 H OpnL3  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
No. 30 GoezOn!?  
rimOpen H 25 H OpnLK  
close H 17 HHbrtcls  
rimClose H 23 H OpnL2  
footClose H 31 H Pdl13  
splash  
pad9  
pad10  
Input  
Source  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
pad1  
rim1  
pad2  
rim2  
pad3  
k 12 BDDance9 e 20 BDSUBSNK  
K 0 NoAssign K 0 NoAssign  
s 24 Brsh H  
s 6 AnalogH1 K 0 NoAssign  
s 3 AnaHit e 22 SPIKER  
H 48 Hpsplsh1 K 0 NoAssign  
s 18 Dance06  
C 40 Clusher  
P 33 CowB1  
K 0 NoAssign  
K 0 NoAssign  
P 89 Udo H  
P 88 Udo F  
46  
Download from Www.Somanuals.com. All Manuals Search And Download.  
Preset Drum Kit List  
open  
rimOpen H 18 H OPMu  
close H 3 H ClsA1  
rimClose H 5 H ClsMu  
footClose H 36 H PdTit  
H 50 H OpnAn  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
K 0 NoAssign K 0 NoAssign  
pad song : 85 Babaj  
K 0 NoAssign K 0 NoAssign  
pad song : 86 NxtGene.  
No. 33 Bs.@Base  
Input  
Source  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
k 32 Walkik  
K 0 NoAssign K 0 NoAssign  
s 118 Shotgun  
s 80 S Gate1  
pad song : 89 HornGrv  
K 0 NoAssign K 0 NoAssign  
L 4 LITELOOP K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
pad song : 88 Jko?Naa  
K 0 NoAssign K 0 NoAssign  
e 34 DOOMED K 0 NoAssign  
e 37 MOSHER K 0 NoAssign  
e 45 GRONKER K 0 NoAssign  
k 18 Sub3  
K 0 NoAssign K 0 NoAssign  
splash  
pad9  
pad10  
H 43 FTsplRK2 K 0 NoAssign  
C 32 RidB Lit  
P 33 CowB1  
C 18 Ride’EM  
K 0 NoAssign  
e 8 JNGLSN8  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
e 59 DEEPDIVE K 0 NoAssign  
P 21 Conga  
C 40 Clusher  
H 50 H OpnAn  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
No. 36 JumpBack  
rimOpen H 18 H OPMu  
close H 3 H ClsA1  
rimClose H 5 H ClsMu  
footClose H 36 H PdTit  
splash  
pad9  
pad10  
Input  
Source  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
K 30 MapleAmb K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
e 3 JNGLSN3 K 0 NoAssign  
S 28 RIMhipop K 0 NoAssign  
E 80 TungDrum K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
pad song : 83 Photon  
K 0 NoAssign K 0 NoAssign  
pad song : 84 Ganoosh  
K 0 NoAssign K 0 NoAssign  
E 45 INDride2  
e 42 SCRUNCH K 0 NoAssign  
C 4 C CrshAC K 0 NoAssign  
C 3 C Crash  
H 29 HHRoKopn K 0 NoAssign  
H 43 FTsplRK2 K 0 NoAssign  
C 32 RidB Lit  
P 33 CowB1  
K 0 NoAssign  
K 0 NoAssign  
e 66 UMK 47  
H 18 H OPMu  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
No. 38 Mystery  
Input  
Source  
rimOpen H 18 H OPMu  
close H 5 H ClsMu  
rimClose H 5 H ClsMu  
footClose H 34 H PdlMu  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
k 24 BDNIN1  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
e 76 FRAG14 e 82 FRAG05  
e 1 JNGLSN1 K 0 NoAssign  
pad song : 93 Suspens2  
K 0 NoAssign K 0 NoAssign  
pad song : 95 0  
K 0 NoAssign K 0 NoAssign  
pad song : 94 Suspens3  
splash  
pad9  
pad10  
H 48 Hpsplsh1 K 0 NoAssign  
C 32 RidB Lit  
P 33 CowB1  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
No. 34 JungleNY  
rimOpen H 18 H OPMu  
close H 2 H Cls13  
rimClose H 5 H ClsMu  
footClose H 36 H PdTit  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
Input  
Source  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
k 10 BDdance5 K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
e 82 FRAG05  
e 38 D&BFRAG8 K 0 NoAssign  
e 12 JNGBASS2 K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
splash  
pad9  
pad10  
H 43 FTsplRK2 K 0 NoAssign  
C 32 RidB Lit  
P 33 CowB1  
C 30 SizzlLit  
C 19 RideLite  
C 3 C Crash  
C 1 CrashB  
H 18 H OPMu  
K 0 NoAssign  
K 0 NoAssign  
C 37 China  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
C 37 China  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
No. 37 MondoKit  
e 81 FRAG11  
K 0 NoAssign  
rimOpen H 18 H OPMu  
close H 5 H ClsMu  
rimClose H 5 H ClsMu  
footClose H 34 H PdlMu  
splash  
pad9  
pad10  
Input  
Source  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
K 0 NoAssign K 0 NoAssign  
e 41 D&FRAG11 K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
K 33 BD MONDO K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
e 5 JNGLSN5 K 0 NoAssign  
S 118SnareLes K 0 NoAssign  
C 24 RidesizB  
K 0 NoAssign  
H 48 Hpsplsh1 K 0 NoAssign  
C 32 RidB Lit K 0 NoAssign  
e 46 SEMILOOP K 0 NoAssign  
e 36 TRANQUL K 0 NoAssign  
e 36 TRANQUL K 0 NoAssign  
e 36 TRANQUL K 0 NoAssign  
H 30 HHopen#1 K 0 NoAssign  
t
8
Ana 2flr  
K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
pad song : 79 Peaceout  
K 0 NoAssign K 0 NoAssign  
pad song : 80 Kinetic  
K 0 NoAssign K 0 NoAssign  
C 36 RidB Rc  
e 37 MOSHER K 0 NoAssign  
C 5 CrshDRK K 0 NoAssign  
E 40 INDcrash  
H 25 H OpnLK  
No. 40 GM std 1  
Input  
Source  
rimOpen H 18 H OPMu  
close H 17 HHbrtcls  
rimClose H 5 H ClsMu  
footClose H 36 H PdTit  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
K 17 BDaftty1  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
splash  
pad9  
pad10  
H 43 FTsplRK2 K 0 NoAssign  
C 32 RidB Lit  
P 33 CowB1  
S 1 Loosy  
S 79 OpnRim  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
T 6 DRY GM5 K 0 NoAssign  
T 6 DRY GM5 K 0 NoAssign  
T 7 DRY GM4 K 0 NoAssign  
T 7 DRY GM4 K 0 NoAssign  
T 9 DRY GM2 K 0 NoAssign  
T 9 DRY GM2 K 0 NoAssign  
No. 35 Snapkit  
rimOpen H 18 H OPMu  
close H 7 H ClsTc1  
rimClose H 5 H ClsMu  
footClose H 41 Hpdlcls4  
Input  
Source  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
e 16 JNGBASS6 K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
e 56 PANKY  
e 84 FRAG20  
e 24 PULSAR2 K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
e 40 WYZOG  
K 0 NoAssign K 0 NoAssign  
L 9 SNAPLOOP K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
E 44 INDride  
e 64 RUNNER K 0 NoAssign  
e 39 PEEPER K 0 NoAssign  
e 55 TAMTAMY K 0 NoAssign  
splash  
pad9  
pad10  
H 43 FTsplRK2 K 0 NoAssign  
C 32 RidB Lit  
P 33 CowB1  
C 30 SizzlLit  
C 19 RideLite  
C 3 C Crash  
C 1 CrashB  
H 18 H OPMu  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
No. 38 Torqkit  
K 0 NoAssign  
rimOpen H 18 H OPMu  
close H 5 H ClsMu  
rimClose H 5 H ClsMu  
footClose H 34 H PdlMu  
splash  
pad9  
pad10  
Input  
Source  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
pad1  
rim1  
pad2  
rim2  
pad3  
K 24 2HeadHi  
K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
e 48 JNGSN11 K 0 NoAssign  
e 8 JNGLSN8 K 0 NoAssign  
K 0 NoAssign  
H 48 Hpsplsh1 K 0 NoAssign  
C 32 RidB Lit  
P 33 CowB1  
K 0 NoAssign  
K 0 NoAssign  
T 19 Jazz Hi  
K 0 NoAssign  
47  
Download from Www.Somanuals.com. All Manuals Search And Download.  
Preset Drum Kit List  
open  
rimOpen H 18 H OPMu  
close H 5 H ClsMu  
rimClose H 5 H ClsMu  
footClose H 34 H PdlMu  
H 18 H OPMu  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
T 19 Jazz Hi  
T 20 Jazz Mid  
T 20 Jazz Mid  
T 22 Jazz Flr  
T 22 Jazz Flr  
C 30 SizzlLit  
C 19 RideLite  
C 3 C Crash  
C 1 CrashB  
H 18 H OPMu  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
No. 41 GM std 2  
Input  
Source  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
K 19 MapleA20 K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
S 98 Steel65  
splash  
pad9  
pad10  
H 48 Hpsplsh1  
C 32 RidB Lit  
P 33 CowB1  
K 0 NoAssign  
S 91 OpnRimC K 0 NoAssign  
T 6 DRY GM5 K 0 NoAssign  
T 6 DRY GM5 K 0 NoAssign  
T 7 DRY GM4 K 0 NoAssign  
T 7 DRY GM4 K 0 NoAssign  
T 9 DRY GM2 K 0 NoAssign  
T 9 DRY GM2 K 0 NoAssign  
C 30 SizzlLit  
C 19 RideLite  
C 3 C Crash  
C 1 CrashB  
H 18 H OPMu  
No. 44 GM elec.  
rimOpen H 18 H OPMu  
close H 5 H ClsMu  
rimClose H 5 H ClsMu  
footClose H 34 H PdlMu  
splash  
pad9  
pad10  
Input  
Source  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
K 42 BD GateM K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
S 104Gate  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
H 48 Hpsplsh1  
C 32 RidB Lit  
P 33 CowB1  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
S 79 OpnRim  
t
t
t
t
t
t
32 E Tom5  
32 E Tom5  
33 E Tom4  
33 E Tom4  
35 E Tom2  
35 E Tom2  
No. 47 GM brush  
Input  
Source  
rimOpen H 18 H OPMu  
close H 5 H ClsMu  
rimClose H 5 H ClsMu  
footClose H 34 H PdlMu  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
K 2 2HedMed2 K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
s 113BrSwH*  
S 79 OpnRim  
T 23 BrshJzHi  
T 23 BrshJzHi  
C 30 SizzlLit  
C 19 RideLite  
C 3 C Crash  
C 1 CrashB  
H 18 H OPMu  
splash  
pad9  
pad10  
H 48 Hpsplsh1  
C 32 RidB Lit  
P 33 CowB1  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
No. 42 GM room  
rimOpen H 18 H OPMu  
close H 5 H ClsMu  
rimClose H 5 H ClsMu  
footClose H 34 H PdlMu  
T 24 BrshJzMd K 0 NoAssign  
T 24 BrshJzMd K 0 NoAssign  
Input  
Source  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
T 26 BrshJzFl  
T 26 BrshJzFl  
C 30 SizzlLit  
C 19 RideLite  
C 3 C Crash  
C 1 CrashB  
H 18 H OPMu  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
K 34 BDbasc2  
K 0 NoAssign K 0 NoAssign  
S 1 Loosy  
K 0 NoAssign  
splash  
pad9  
pad10  
H 48 Hpsplsh1  
C 32 RidB Lit  
P 33 CowB1  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
S 79 OpnRim  
T 52 Room 5  
T 52 Room 5  
T 53 Room 4  
T 53 Room 4  
T 55 Room 2  
T 55 Room 2  
C 30 SizzlLit  
C 19 RideLite  
C 3 C Crash  
C 1 CrashB  
H 18 H OPMu  
No. 45 GM anal.  
rimOpen H 18 H OPMu  
close H 5 H ClsMu  
rimClose H 5 H ClsMu  
footClose H 34 H PdlMu  
splash  
pad9  
pad10  
Input  
Source  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
k 1 AnaQuick K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
s 13 Dance  
H 48 Hpsplsh1  
C 32 RidB Lit  
P 33 CowB1  
K 0 NoAssign  
K 0 NoAssign  
S 79 OpnRim  
t
t
t
t
t
t
10 AnlgTom5 K 0 NoAssign  
10 AnlgTom5 K 0 NoAssign  
11 AnlgTom4 K 0 NoAssign  
11 AnlgTom4 K 0 NoAssign  
13 AnlgTom2 K 0 NoAssign  
13 AnlgTom2 K 0 NoAssign  
No. 48 GM class  
Input  
Source  
rimOpen H 18 H OPMu  
close H 5 H ClsMu  
rimClose H 5 H ClsMu  
footClose H 34 H PdlMu  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
open  
K 7 BD DRY 4 K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
C 30 SizzlLit  
C 19 RideLite  
C 44 AngCym  
C 1 CrashB  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
splash  
pad9  
pad10  
H 48 Hpsplsh1  
C 32 RidB Lit  
P 33 CowB1  
S 85 ParadeS  
S 79 OpnRim  
T 15 Lite Hi  
T 15 Lite Hi  
T 16 Lite Mid  
T 16 Lite Mid  
T 18 Lite Flr  
T 18 Lite Flr  
C 48 HCymClsL K 0 NoAssign  
C 47 HCym2 K 0 NoAssign  
C 50 HCymOpnL K 0 NoAssign  
C 51 HCymOpnM K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
H 49 H OpnAMu K 0 NoAssign  
No. 43 GM rock  
rimOpen H 49 H OpnAMu K 0 NoAssign  
Input  
Source  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
close  
H 3 H ClsA1  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
rimClose H 3 H ClsA1  
footClose H 4 H ClsA2  
pad1  
rim1  
pad2  
rim2  
pad3  
rim3  
pad4  
rim4  
pad5  
rim5  
pad6  
rim6  
pad7  
rim7  
K 22 Bdvman  
K 0 NoAssign K 0 NoAssign  
K 0 NoAssign  
splash  
pad9  
pad10  
H 48 Hpsplsh1  
C 32 RidB Lit  
P 35 CowBAn  
S 97 Brass55  
S 79 OpnRim  
T 58 Rock 5  
T 58 Rock 5  
T 59 Rock 4  
T 59 Rock 4  
T 61 Rock 2  
T 61 Rock 2  
C 30 SizzlLit  
C 19 RideLite  
C 3 C Crash  
C 1 CrashB  
S 47 RIMnatrl  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
H 18 H OPMu  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
No. 46 GM jazz  
rimOpen H 18 H OPMu  
close H 5 H ClsMu  
rimClose H 5 H ClsMu  
footClose H 34 H PdlMu  
splash  
pad9  
pad10  
Input  
Source  
Voice-1  
Cat./No./Name  
Voice-2  
Cat./No./Name  
pad1  
rim1  
pad2  
rim2  
pad3  
K 2 2HedMed2 K 0 NoAssign  
K 0 NoAssign K 0 NoAssign  
S 17 LiteSnr1  
S 79 OpnRim  
T 19 Jazz Hi  
H 48 Hpsplsh1  
C 32 RidB Lit  
P 33 CowB1  
K 0 NoAssign  
K 0 NoAssign  
K 0 NoAssign  
48  
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Preset Song List  
: Kits used with the pad songs  
Song  
Drum Kit  
Song  
Drum Kit  
Song  
Drum Kit  
No. Song Name No. Kit Name  
No. Song Name No. Kit Name  
No. Song Name No. Kit Name  
1
2
3
4
5
Latiniq  
1
Acoustic  
36 Dance 3  
37 Dance 4  
38 Latin 1  
39 Latin 2  
40 Latin 3  
45 GM anla.  
44 GM elec.  
40 GM std 1  
23 LatinPer  
23 LatinPer  
71 World 1  
72 World 2  
73 Shuffle1  
74 Shuffle2  
75 Fusion 1  
42 GM room  
40 GM std 1  
40 GM std 1  
40 GM std 1  
40 GM std 1  
ZEBULON  
JungleNY  
BigDadd  
Metizo  
24 Zebulon  
34 JungleNY  
40 GM std 1  
40 GM std 1  
6
7
8
9
Muses  
40 GM std 1  
10 BeBop  
41 GM std 2  
40 GM std 1  
40 GM std 1  
41 Latin 4  
42 Latin 5  
43 Latin 6  
44 Latin 7  
45 Latin 8  
40 GM std 1  
40 GM std 1  
40 GM std 1  
40 GM std 1  
46 GM jazz  
76 Fusion 2  
77 ShamanX  
78 Stepoff  
79 TriTown  
80 Peaceout  
40 GM std 1  
37 MondoKit  
37 MondoKit  
37 MondoKit  
37 MondoKit  
Vee Bop  
FeelNite  
Straight  
10 Samba 1  
11 Samba 2  
12 8beat 1  
13 8beat 2  
14 16 beat  
15 HdRck 1  
40 GM std 1  
40 GM std 1  
40 GM std 1  
40 GM std 1  
43 GM rock  
46 Latin 9  
47 Latin10  
48 Jazz 1  
49 Jazz 2  
50 Jazz 3  
40 GM std 1  
46 GM jazz  
46 GM jazz  
46 GM jazz  
40 GM std 1  
81 Kinetic  
82 Thwak!  
83 Pulsar  
84 Photon  
85 Ganoosh  
36 JumpBack ●  
36 JumpBack ●  
36 JumpBack ●  
36 JumpBack ●  
38 TorqKit ●  
16 HdRck 2  
17 HdRck 3  
18 HdRck 4  
19 SlowRock  
20 Ballad1  
43 GM rock  
43 GM rock  
43 GM rock  
40 GM std 1  
40 GM std 1  
51 Jazz 4  
52 Jazz 5  
53 Jazz 6  
54 Jazz 7  
55 R&B 1  
1
Acoustic  
52 GM brush  
Acoustic  
86 Babaj  
38 TorqKit ●  
31 InDaHood  
33 Bs.@Base ●  
33 Bs.@Base ●  
32 GroovKit ●  
87 NxtGene.  
88 PadBass  
89 Jko?Naa  
90 HornGrv  
1
47 GM brush  
40 GM std 1  
21 Ballad2  
22 Ballad3  
23 Ballad4  
24 Ballad5  
25 Ballad6  
40 GM std 1  
40 GM std 1  
46 GM jazz  
45 GM anal.  
40 GM std 1  
56 R&B 2  
57 R&B 3  
58 R&B 4  
59 R&B 5  
60 R&B 6  
46 GM jazz  
42 GM room  
44 GM elec.  
46 GM jazz  
46 GM jazz  
91 BsGroov  
92 D&B07  
93 Suspens1  
94 Suspens2  
95 Suspens3  
32 GroovKit ●  
39 Mistery ●  
39 Mistery ●  
39 Mistery ●  
39 Mistery ●  
26 Ballad7  
27 Ballad8  
28 RckPop1  
29 RckPop2  
30 RckPop3  
45 GM anal.  
40 GM std 1  
40 GM std 1  
46 GM jazz  
43 GM rock  
61 R&B 7  
62 R’n’R 1  
63 R’n’R 2  
64 Funk 1  
65 Funk 2  
40 GM std 1  
40 GM std 1  
40 GM std 1  
40 GM std 1  
40 GM std 1  
31 RckPop4  
32 RckPop5  
33 RckPop6  
34 Dance 1  
35 Dance 2  
46 GM jazz  
42 GM room  
46 GM jazz  
17 Dance 2  
45 GM anal.  
66 Funk 3  
67 Funk 4  
68 Funk 5  
69 Reggae1  
70 Reggae2  
40 GM std 1  
40 GM std 1  
40 GM std 1  
42 GM room  
45 GM anal.  
Trigger Setup List  
No.  
Name  
Description  
1
2
3
4
5
6
7
Medium  
Dynamic  
Easy  
Normal Setting  
Wide Dynamic Range however, sensitive to vibration.  
Averages irregular trigger levels, produces smoother sound  
HH->BD  
DT10/20  
LatinSet  
Exp Set  
A hi-hat controller connected to the trigger input jack “1 KICK” can be used as a kick pedal.  
Use with DT10/20 drum triggers attached to acoustic drums.  
Setting for Latin Set  
Setting for Expansion Set  
49  
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MIDI Data Format  
1.2.16 RPN  
1. Channel Message  
00/00 pitch bend sensitivity: Receive only.  
00/01 fine tuning: Receive only.  
00/02 coarse tuning: Receive only.  
7F/7F NULL: Receive only.  
When the [2-2. Channel 10 Propgram Change/Channel Event Receive] (P. 30)  
in the utility mode is set to “10=off”, the DTXPRESS will not receive channel  
message for MIDI channel 10.  
1.1 Key On Key Off  
Sends and receives data.  
1.3 Channel Mode Message  
All channel mode messages are received only.  
Receive note range: C-2 to G8  
Velocity range: 1 to 127 (note on only)  
1.3.1 all sound off (No. 120)  
Mutes all the sounds currently playing through the specified channel.  
1.2 Control Change  
All control change data for sequencer functions can be received and transmit-  
ted. The following lists the tone generator functions and drum trigger functions.  
1.3.2 reset all controllers (No. 121)  
Sets the following controller values back to its initial value:  
pitch bend, modulation, expression, hold1, portament control,  
RPN number  
1.2.1 bank select MSB-0  
Sends and receives data.  
1.3.3 all note off (No. 123)  
Turns off all the notes of the specified channel currently on.  
They will however, not be muted unless “hold 1” is turned off.  
data=0:normal voice  
data=127:drum voice  
The data will not be processed unless program change data is received.  
1.3.4 omni off (No. 124)  
Executes the same process as “all note off”.  
1.2.2 modulation (No. 1)  
Receives only.  
1.3.5 omni on (No. 125)  
Executes the same process as “all note off”.  
1.2.3 foot controller (No. 4)  
Sends and receives data.  
1.3.6 mono (No. 126)  
Executes the same process as “all sound off”.  
1.2.3 data entry (No. 6)  
Receives only. Used to specify RPN data.  
1.3.7 poly (No. 127)  
Executes the same process as “all sound off”.  
1.2.5 main volume (No. 7)  
Sends and receives data.  
1.2.6 pan (No. 10)  
1.4 Program Change  
Sends and receives data.  
0 is the far left of a stereo image and 127 is the far right of a stereo image.  
When the [2-3. Receive Propgram Change/System Exclusive Messages] (P. 30)  
in the utility mode is set to “PC=off”, the DTXPRESS will not receive program  
change data.  
1.2.7 expression (No. 11)  
Receives only.  
When the [2-2. Channel 10 Propgram Change/Channel Event Receive] (P. 30)  
in the utility mode is set to “10PC=off”, the DTXPRESS will not receive MIDI  
channel 10 program change data.  
1.2.8 hold1 (No. 64)  
Receives only.  
1.5 Pitch Bend  
1.2.9 harmonic content (No. 71)  
Sends and receives data.  
Receives only.  
1.6 Channel Aftertouch  
Does not sends or receive data.  
1.2.10 release time (No. 72)  
Receives only.  
1.2.11 attack time (No. 73)  
1.7 Polyphonic Aftertouch  
Receives only.  
Does not sends or receive data.  
1.2.12 brightness (No. 74)  
Receives only.  
2. System Exclusive Message  
When the [2-3. Receive Propgram Change/System Exclusive Messages] (P. 30)  
in the utility mode is set to “SySex=off”, the DTXPRESS will not receive system  
exclusive messages.  
1.2.13 portamento control (No. 84)  
Receives only.  
1.2.14 effect 1 depth (No. 91)  
Receives only. Only effects the reverb send level.  
The DTXPRESS will not receive system exclusive messages that do not match  
the device number set in the “DevNo=” of the [2-6. Device Number, Local Con-  
trol] (P. 31) in the utility mode.  
1.2.15 data increment/decrement (No. 100/101)  
Receives only.  
50  
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MIDI Data Format  
2.2.3 drumkit  
2.1 Parameter Change  
F0 43 7D 0n ss ss 44 54 58 4C(“DTXL) 44 4B 49 54(“DKIT”)  
00 00 jj jj data csum F7  
2.1.1 GM system ON  
F0 7E 7F 09 01 F7  
jj jj  
Indicated by MS7bit, LS7bit. This number derived from the  
user drum kit number by counting from “0”. In the case of the  
edit buffer, it is 7F 7F (3FFF).  
Sets all the data except the MIDI master tuning data to its initial value.  
Sends and receives data.  
2.1.2 XG system ON  
2.2.4 trigger  
F0 43 7D 0n ss ss 44 54 58 4C(“DTXL) 54 52 49 47(“TRIG”)  
00 00 jj jj data csum F7  
F0 43 1n 4C 00 00 7E 00 F7  
“n” stands for device number.  
Executes the same process as GM system ON.  
Receives only.  
jj jj  
The user trigger’s number MS7bit, LS7bit.  
7F 7F specifies the edit buffer  
2.1.3 identify request  
2.2.5 song  
F0 7E 0n 06 01 F7  
F0 43 7D 0n ss ss 44 54 58 4C(“DTXL) 53 4F 4E 47(“SONG”)  
ii ii jj jj data2 csum F7  
“n” stands for device number.  
After receiving, the identify reply is transmitted.  
Receives only.  
jj jj  
The user song number’s MS7bit, LS7bit.  
7F 7F specifies the current song.  
2.1.4 MIDI master volume  
data 2  
Divides the original data into the 4 bits MSnibble, LSnibble,  
and converts 1 byte data to 2 bytes.  
F0 7F 7F 04 01 XX mm F7  
Ignores “XX”. “mm” is the volume.  
Receives only.  
2.3 Dump Request  
Receives only.  
Transmits the corresponding bulk dump.  
2.1.5 MIDI master tune  
F0 43 1n 27 30 00 00 mm ll cc F7  
F0 43 7D 2n 44 54 58 4C(“DTXL) tt tt tt tt jj jj F7  
“n” stands for device number.  
The values of “mm(MSnible)” and “II(LSnible)”—128 is used for 1 cent unit  
when tuning.  
Receives only.  
jj jj  
object number MS7bit, LS7bit  
Object number. In the DTXPRESS system only 1 article ex-  
ists, that will become 7F 7F (3FFF).  
The object number contains the number that specifies the  
drum kit number, etc.  
Only one article exists, system data or edit buffer data, etc.,  
that appoints 7F 7F (3FFF).  
However, 7F 7F does not correspond in the case of song  
data.  
2.2 Bulk Dump  
Sends and receives data. All the data except the system data is converted into  
1 or 2 byte ASCII characters and transmitted.  
• DTXPRESS bulk dump common message.  
F0 43 7D Xn ss ss 44 54 58 4C(“DTXL) tt tt tt tt ii ii jj jj dataBytes  
csum F7  
3. System common message  
3.1 Select a song  
tt tt tt tt  
This displays the ID of the bulk type. 4 characters of ASCII  
code.  
f3 nn  
ss ss  
ii ii  
data bytes (from model ID to data) MS7bit, LS7bit  
data packet index number MS7bit, LS7bit  
If the data size exceeds 4096, the total is divided into F0-F7  
packets, the packet index number will start at 00 01 (0001)  
increasing by 1 for each successive packet. The last packet  
is 7F 7F (3FFF).  
“nn” stands for song number.  
Receives only.  
4. Realtime message  
When the data size is less than 4096, it will be 00 00 (0000).  
object number MS7bit, LS7bit  
Sends and receives data.  
jj jj  
Object number. In the DTXPRESS system only 1 article ex-  
ists, that will become 7F 7F (3FFF).  
indicates the 7bit of the 2’s complement of the sum of the  
data from the model ID (ss ss) to data Bytes.  
4.1 timing clock  
Synchronizes with the timing clock received when the Sync mode in the utility  
mode’s [3-6. Sync Mode] (P. 33) is set to “ext” or “auto”.  
csum  
2.2.1 system  
F0 43 7D 0n ss ss 44 54 58 4C(“DTXL) 53 59 53 54(“SYST”)  
00 00 7F 7F data csum F7  
4.2 start, continue, stop  
When the [3-4. MIDI Control] (P. 33) in the utility mode is set to “MIDI Control=off”,  
the DTXPRESS will not receive start, continue and stop.  
2.2.2 map  
4.3 active sensing  
F0 43 7D 0n ss ss 44 54 58 4C(“DTXL) 55 4D 41 50(“UMAP”)  
00 00 7F 7F data csum F7  
Once active sensing data has been received, if no MIDI data is subsequently  
received for longer than an interval of approximately 300 msec, the DTXPRESS  
will mute all the sounds.  
Send the messages within an interval of approximately 300 msec.  
51  
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YAMAHA [ Drum Trigger Module ]  
Model DTXPRESS MIDI Implementation Chart  
Date:5-Mar-1999  
Version : 1.0  
Transmitted Recognized  
Remarks  
Function ...  
Basic Default 1 - 16  
Channel Changed 1 - 16  
1 - 16  
1 - 16  
memorized  
Default x  
3
3
Mode  
Note  
Messages x  
Altered ************** x  
0 - 127 0 - 127  
Number : True voice 0 - 127  
0 - 127  
Velocity Note ON o 9nH,v=1-127 o v=1-127  
Note OFF x 9nH,v=0  
x
After Key's  
Touch Ch's  
x
x
x
x
Pitch Bender  
x
o
7 bit resolution  
0,4,7,10,32 o  
1,6,11,64 x  
71,72,73 x  
74,84,91 x  
100,101 x  
o
o
o
o
o
Control  
Change  
Prog  
Change : True #  
o 0 - 127  
**************  
o 0 - 127  
System Exclusive o  
o
System : Song Pos. x  
: Song Sel. x  
x
o
x
Common : Tune  
x
System :Clock o  
Real Time :Commands o  
o
o
Aux :All Sound Off  
x
x
o
x
o
x
o
:
:
:
Reset All Cntrls  
Local ON/OFF  
All Notes OFF  
o
o
o(123-127)  
Mes- :Active Sense  
o
x
sages:Reset  
Mode 1 : OMNI ON, POLY Mode 2 : OMNI ON, MONO  
o : Yes  
x : No  
Mode 3 : OMNI OFF, POLY Mode 4 : OMNI OFF, MONO  
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DTX Information  
V372430 Printed in Japan  
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