Toshiba Computer Hardware T6963C User Manual

Application Note  
Interfacing to a Graphics Module with a Toshiba  
T6963C Controller  
Introduction:  
The Toshiba T6963C LCD controller is one of the most popular controllers for use in small graphics  
displays. For this reason it is used in a number of LCD modules from 128x128 to 240x128 pixels.  
This class of module is most commonly used to display a mixture of text and graphics in samall  
devices and instruments. It is usually interfaced directly with an embedded 8-bit microprocessor.  
This application note describes the use of this controller with a number of graphics modules.  
The example used here is based on an 8-bit Intel I8051 microcontroller but applies to almost any  
micro-controller.  
Functional Description:  
The T6963C uses a simple 8-bit data bus to transfer all instructions and data to and from the  
display. After power is applied a hardware reset is issued. The controller must then be initialized  
with a series of commands to set up the various modes and options available to the user. Once  
initialized the display is ready to accept the data to be displayed. This data can be in the form of  
bit-mapped graphical data or text data in pseudo ASCII format. The internal character generator is  
biased at -20h. which means the user must subtract 20h from the ASCII code before sending it to  
the display.  
In the bit-mapped mode each byte of data represents 8 pixels on the display. See Figure #1. Text  
data can be written in pseudo ASCII format and will be displayed as a 5x7 dot character. The  
graphical and text data are written to separate, user assigned, areas, or pages, in the display RAM  
within the display module. The user can then choose one of three ways to mix the text and  
graphics pages on the display or the text or graphics page can be displayed alone.  
1ST BYTE  
D3 D4 D5 D7 D0 D1  
D6  
2ND BYTE  
D1  
D0  
D2  
17TH BYTE  
Figure #1 Memory map of a 128x128 display  
Schematic:  
The 80C51 microprocessor is connected to the LCD controller chip via parallel I/O ports in this  
example. It could also be connected to the processor's data bus and be mapped into the  
processor's data memory area. See figure 2.  
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Application Note  
SEND A BLOCK OF DATA  
TO THE DISPLAY  
Software Flowchart:  
MSGD:  
SEND A  
COMMAND  
WITH  
MAIN PROGRAM LOOP  
PARAMETERS  
GET BYTE  
FROM TABLE  
START:  
MSGC:  
INITIALIZE  
T6963C  
SET COUNTER  
TO 2  
DISPLAY  
BITMAP  
CALL  
WRITED  
GET BYTE  
FROM TABLE  
END  
INC. TABLE  
POINTER  
YES  
END  
BYTE?  
RETURN  
NO  
WRITE A  
COMMAND BYTE  
WRITE A  
DATA BYTE  
STATUS CHECK  
CALL  
WRITED  
STATUS:  
SET C/D TO 1  
RD LOW  
WRITEC:  
WRITED:  
INC. TABLE  
POINTER  
STATUS  
OK?  
STATUS  
OK?  
NO  
NO  
DECREMENT  
COUNTER  
YES  
YES  
SET C/D TO 1  
SET C/D TO 0  
CNT =  
0?  
READ BYTE  
RDHIGH  
NO  
YES  
DATA TO P1  
WR LOW  
GET COMM.  
FROM TABLE  
CALL  
WRITEC  
STATUS  
OK?  
NO  
WRHIGH  
RETURN  
YES  
RETURN  
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Application Note  
Initialization:  
Before the LCD controller can accept or display data or text it must be initialized. This is usually  
done immediately after the system is powered up. The following chart lists the initialization  
commands and the parameters that accompany them along with a brief explanation of the function  
of each. Where a parameter is different for a display that differs in resolution from the 240x64  
example, the alternate values are also listed.  
Initialization bytes:  
COMMAND  
CODE PARAMETERS*  
FUNCTION  
START OF THE TEXT STORAGE AREA IN DISPLAY RAM  
0780h  
TEXT HOME ADDRESS  
40h  
80h, 07h  
240  
8
LINE LENGTH IN CHARACTERS  
8 BIT CHARACTER CELL (FS=0).  
= 30 = 1eh FOR AN  
(28h FOR FS=1)  
1eh, 00h  
(240x128, 240x64)  
160  
8
LINE LENGTH IN CHARACTERS  
8 BIT CHARACTER CELL (FS=0).  
= 20 = 14h FOR AN  
(1ah FOR FS=1)  
TEXT AREA  
14h, 00h  
(160x128)  
41h  
128  
8
LINE LENGTH IN CHARACTERS  
8 BIT CHARACTER CELL (FS=0).  
= 16 = 10h FOR AN  
(15h FOR FS=1)  
10h, 00h  
(128x128)  
START OF THE GRAPHICS STORAGE AREA IN DISPLAY  
RAM 0000h  
GRAPHIC HOME ADDRESS  
GRAPHIC AREA  
42h  
43h  
00h, 00h  
240  
8
LINE LENGTH IN PIXELS  
= 30 = 1eh  
= 20 = 14h  
= 16 = 10h  
1eh, 00h  
(240x128, 240x64)  
160  
8
LINE LENGTH IN PIXELS  
LINE LENGTH IN PIXELS  
"EXOR" TEXT MODE  
14h, 00h  
(160x128)  
128  
8
10h, 00h  
(128x128)  
81h  
24h  
98h  
MODE SET  
LOCATION OF NEXT DATA WRITE (OR READ)  
IN THIS CASE THE BEGINNING OF THE GRAPHICS AREA  
ADDRESS POINTER SET  
00h, 00h  
TEXT OFF, GRAPHICS ON  
DISPLAY MODE SET  
* ADDRESSES AREFORMATTEDAS [LSB,MSB]  
Displayed image:  
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Application Note  
Software:  
inc  
djnz  
clr  
dptr  
r0,msgc2  
a
movc  
a,@a+dptr  
;get command  
$mod51  
mov  
r1,a  
; **************************************************  
lcall writec  
sjmp msgc  
;send command  
;next command  
; *  
; *  
; *  
*
*
*
T6963 Application Note V1.0  
; **************************************************  
; MSGD sends the data pointed to by  
; the DPTR to the graphics module.  
; The processor clock speed is 16MHz.  
; Cycle time is .750mS.  
; Demo software to display a bit-mapped  
; graphic on a 240x64 graphics display  
; with a T6963C LCD controller.  
msgd:  
clr  
a
movc  
cjne  
ret  
a,@a+dptr  
;get byte  
a,#0a1h,msgd1 ;done?  
msgd1:  
mov  
r1,a  
lcall writed  
;send data  
org  
ljmp  
000h  
start  
inc  
dptr  
msgd  
;program start  
sjmp  
org 100h  
; WRITEC sends the byte in R1 to a  
; graphics module as a command.  
start:  
; Initialize the T6963C  
writec:  
lcall status  
;display ready?  
setb  
writec1:  
p3.2  
;c/d = 1  
clr  
nop  
nop  
setb  
mov  
p3.3  
;hardware reset  
mov  
clr  
setb  
ret  
p1,r1  
p3.0  
p3.0  
;get data  
;strobe it  
p3.3  
dptr,#msgi1  
;initialization bytes  
lcall msgc  
; Start of regular program  
; Display graphic  
; WRITED sends the byte in R1 to the  
; graphics module as data.  
writed:  
lcall status  
;display ready?  
;c/d = 0  
mov  
dptr,#msgi2  
;set auto mode  
clr  
p3.0  
lcall msgc  
sjmp  
writec1  
mov  
dptr,#msg1  
;display graphic  
lcall msgd  
sjmp  
$
; STATUS check to see that the graphic  
; display is ready. It won't return  
; until it is.  
;*************************************************  
;SUBROUTINES  
status:  
setb  
mov  
mov  
p3.2  
p1,#0ffh  
r3,#0bh  
;c/d=1  
;P1 to input  
;status bits mask  
; MSGC sends the data pointed to by  
; the DPTR to the graphics module  
; as a series of commands with  
; two parameters each.  
stat1:  
clr  
mov  
setb  
anl  
clr  
subb  
jnz  
ret  
p3.1  
a,p1  
p3.1  
a,r3  
c
a,r3  
stat1  
;read it  
msgc:  
mov  
r0,#2  
;# of data bytes  
;get byte  
;status OK?  
msgc2:  
clr  
a
movc  
cjne  
ret  
a,@a+dptr  
a,#0a1h,msgc3 ;done?  
msgc3: mov  
r1,a  
lcall writed  
;send it  
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Application Note  
;************************************************  
; TABLES AND DATA  
; Initialization bytes for 240x64  
msgi1:  
db  
db  
db  
db  
db  
db  
db  
db  
80h,07h,40h  
1eh,00,41h  
00,00,42h  
1eh,00,43h  
00,00,81h  
00,00,24h  
00,00,98h  
0a1h  
;text home address  
;text area  
;graphic home address  
;graphic area  
;mode set  
;address pointer set  
;display mode set  
msgi2:  
db  
db  
00,00,0b0h  
0a1h  
;auto mode  
;240x64 Bitmap graphic data  
;Only the first 8 bytes are shown here  
;The real graphic consists of 1920 bytes  
;of binary data.  
msg1:  
db  
db  
00h,00h,00h,00h,00h,00h,00h,00h  
0a1h  
end  
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