C.324
PROFESSIONAL TABLE TOP CD PLAYER
USER’S MANUAL
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INFORMATION
Thank you for purchasing Stanton’s newest innovation in professional tabletop CD players. The C.324 offers up hot new features and sleek design with
unmatched reliability, engineered to bring ultimate performance and control to even the most discerning artist.
Designed for DJs who want to play and scratch CDs just like vinyl, our flagship tabletop CD player features a large touch-sensitive jog wheel, making it
possible to mix, scratch, and beat juggle just like using a turntable. An easy to read blue LCD display with a track position marker, along with adjustable
pitch range, key lock, pitch bend, and reliable, anti-shock playback with auto cue and instant playback offer even more control and flexibility. The C.324
even goes a step further by adding MP3 playback, onboard sampling with four trigger buttons and cue memory plus seamless looping, 7 high quality DSP
effects, and an S/PDIF digital output-expanding your creative possibilities beyond that of traditional turntables. Thoughtfully designed and engineered to
give you the most intuitive experience possible, the C.324 delivers all these features in a logical layout with quality components, all at an affordable price.
Congratulations on your Stanton purchase, and welcome to a new level of professional quality sound performance!
MAIN FEATURES
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MP3 Playback up to 320Kbps with Folder and Track browsing
10 seconds of anti-shock memory
Instant start
Seamless looping
4 memory pads for saving loops, cue points, or samples
Touch-sensitive jog wheel for scratching and beat juggling
Easy to read LCD display with visual marker for track position
Adjustable pitch range (+/- 8%, 16%, 25%, 100%) with Key Lock
Pitch Bend: Up to +/- 8% via buttons; up to +/- 100% via jog wheel
Reverse play
Vinyl Mode with adjustable platter start / brake speed
Auto and manual BPM function
S/PDIF digital output
Onboard sampling with four user-friendly trigger pads and cue memory
7 high quality DSP effects: Manual Filter, Auto Filter, Echo, Phase, Flanger, Transform, and Pan with auto beat-sync and jog wheel control
Auto cue function (-48 dB)
Fast track seek via jog wheel
Selectable elapsed, remaining, and total remaining time display
Single or continuous play
Fader start / Relay Play
6 beat-sync time parameters for FX: 1/4, 1/2, 3/4, 1/1, 2/1 and 4/1
CD slot in
Real-time Sample /Loop sequencing
Beat synchronized Samples and loops
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CONTROL OVERVIEW
TOP PANEL
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1. TIME – Switches the time value displayed on the LCD between
elapsed track time, remaining track time, and the total remaining time
for the entire disc. Markers next to the time readout indicate which of
these modes is enabled.
7. FX TIME ENCODER – This multi-function encoder controls various
parameters of the unit, depending on the selected mode: FX Time,
Sampler volume, Vinyl start time, and MP3 browsing. See operating
instructions for further explanation.
2. REPEAT – When in SINGLE mode, the unit will repeat the current
8. MINUS BUTTON – Moves the Time Division Indicator (#10) to the left
song. In Continuous mode, the unit will repeat the entire disc.
(for use with the DSP FX (#14)).
3. CTN/SGL – Toggles between Continuous and Single play modes.
Continuous mode operates like a normal CD player, playing the entire
disc without stopping. Single mode only plays one track at a time,
returning to the Cue point when the track is completed. The LCD will
display “SINGLE” when in that mode.
9. LCD DISPLAY – Shows various information on the status, modes,
and functions of the unit.
10. TIME DIVISION INDICATOR – Indicates the time division (in beats)
used by the DSP FX (#14). When 1/4 is selected, the activated FX
will modulate with every quarter beat; 1/2 signifies half beats; 3/4
signifies three quarter beats; 1/1 signifies one beat; 2/1 signifies 2
beats; and 4/1 signifies 4 beats (1 measure).
4. TOUCH REWIND – Enables the jog wheel to facilitate beat juggling
by simply tapping the surface area of the jog wheel. Touching and
releasing the jog wheel once will return playback to the last marked
Cue point.
11. FX RATIO ENCODER – This multi-function encoder controls various
parameters of the unit, depending on the selected mode: FX Ratio,
Sampler pitch, Vinyl brake time, and MP3 folder browsing. See operating
instructions for further explanation.
5. VINYL – Enables the touch sensitive jog wheel (#21) to respond like
a turntable. During normal play mode, touching the platter will pause
playback, and moving the platter forward or backward will create
scratch sounds.
12. FOLDERS – With the browsing function active, this button enables
browsing of folders on an MP3 disc. With this function enabled, turn
the encoder to browse folders. Disable to browse all tracks on the
disc.
6. BROWSE – This button activates the browsing feature. As the name says,
it allows you to browse the tracks on your CD without actually selecting
each one as you go down the list. With this function active, turn the
encoder to browse, and push on the encoder to select. This function
works with both MP3 and audio discs.
13. PLUS BUTTON – Moves the Time Division Indicator (#10) to the right
(for use with DSP FX (#14)).
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CONTROL OVERVIEW
TOP PANEL
14. FX SELECT – These six buttons refer to each of the individual DSP
effects. Press once to engage (illuminated) and press again to disengage.
Use the TIME KNOB, RATIO KNOB, MINUS BUTTON, and PLUS
BUTTON to fine tune the parameters used for these FX. For the Filter
effect, pressing once engages or disengages the autofilter effect
(illuminated red). Holding down the button engages the manual filter
effect (illuminated green).
after the disc has been ejected. The sampler pitch can be adjusted by
turning the TIME KNOB, or by pressing the button down and rotating
the JOG WHEEL simultaneously. The sampler volume can be adjusted
by turning the RATIO KNOB or by pressing the button down and rotating
the JOG WHEEL simultaneously. By using the SAMPLE MODE button
(section #34), samples can be played once, or looped continuously.
25. LOOP IN / OUT/ RELOOP – These buttons control the marker points
for seamless, on-the-fly looping. Press IN to set a cue point or the
starting point of a seamless loop. Press OUT to set the ending point
of a loop, and the loop will continue to play until the OUT button is pressed
again. If a seamless loop has been made, but the CD player is not
actively in loop mode (not playing), pressing the RELOOP button will
instantly reactivate the loop. Press OUT to exit the loop. LOOP and
RELOOP will appear in the LCD display when the reloop function is
available. During play mode, pressing the RELOOP button will instantly
return play to the last set point without interrupting playback. The
wheel can also be used to adjust the out point of a loop. Activate the
Loop Out Adjust mode by holding down the Loop Out button until the
numeric position shows at the bottom of the display. Turn the wheel to
the new out point. Press Loop Out again to save the new point and exit
the mode, or press Reloop to exit and return to the previous out point.
15. OUTER JOG BUTTON – Activates the outer jog wheel to control the
DSP effects Ratio parameter. This function is only active when an effect
is on. If Jog is on but all effects are off, the outer wheel still controls
the pitch bend.
16. TAP BUTTON – Tap along with the music to enter manual BPM
values for use with DSP FX. This is generally used to manually
calculate BPMs when the Auto BPM function is unable to lock onto a
consistent beat. You must tap at least four times in order for a
calculation to occur, and the calculation will only be as accurate as
your tapping. Using this button will disengage the Auto BPM function.
To return to Auto BPM, simply hold down the Tap button until the
display reads A.BPM in the top left corner.
17. PITCH RANGE INDICATORS – Indicates the pitch range in percent
as selected by #19.
26. MEMORY PADS – Four different cue points and/or loops can be
saved to these buttons. See operating instructions on page 9 for
further explanation.
18. KEY LOCK BUTTON – Enables the key lock function, which allows
the tempo or BPM of the music to be altered without affecting the key.
This button is illuminated when enabled.
27. CLEAR BUTTON – Clears cue points stored in the MEMORY PADS
(please refer to item #26).
19. PITCH RANGE BUTTON – Selects between a pitch range of +/- 8,
16, 25, or 100%.
28. SAVE BUTTON – After creating a loop point (#25), pressing this button
allows you to store the loop to one of the four MEMORY PADS. While
the SAVE button is flashing red, press one of the memory pads to store
the loop in that location. Pads can also be overwritten in the same way.
20. PITCH LOCK BUTTON – When illuminated, the pitch control is
locked at 0%, regardless of the pitch slider’s position.
21. JOG WHEEL– This touch-sensitive wheel has multiple functions:
a. When in pause or cue mode (without vinyl mode engaged), the
jog wheel can be used as a frame search control, allowing you to
set it to a specific point (frame).
29. PLAY/PAUSE BUTTON – Press to play the CD from the current
location, or to pause it at the current location.
30. CUE BUTTON – During normal playback, pressing this button
immediately returns the track to the last set cue point and pauses
playback when released. Pressing CUE again will engage the cue
monitor, which plays the track from the cue point until you release the
CUE button. If you press pause (#29) at any time other than the
currently stored cue point, pressing CUE will reset the cue point to
the new position. Whenever the Cue button is flashing, pressing it will
save a new Cue point. A cue point can also be set in real time in
VINYL MODE by holding the top portion of the platter and pressing
CUE, a cue point will be set at the current position.
b. During normal playback (without vinyl mode engaged), the wheel
works as a pitch bend, similar to a “push” or a “drag” on a turntable.
Turning the wheel counterclockwise temporarily slows down the
playback speed according to the speed, velocity, and duration
that’s applied to the wheel. Turning the wheel clockwise temporarily
speeds up the playback speed. Pitch will return to the current
setting when the wheel stops.
c. When in VINYL mode, the top platter acts just like a vinyl
turntable, moving the playback position forward or back in
response to your movements. The outer jog wheel still performs
the pitch bend function (or effects ratio when Jog is on).
31. SEEK BUTTONS – Allows you to SEEK through a track or a CD in
either direction. While in pause mode, tracks can be moved one
frame at a time. Holding down one of these buttons will cause the
search in that direction to occur at a faster rate. Holding down either
Seek button while turning the wheel will engage Fast Search.
d. TOUCH REWIND mode is similar to vinyl mode, except playback
returns to the Cue point anytime the top platter is touched. The
outer jog wheel still performs the pitch bend function (or effects
ratio when Jog is on).
e. The wheel can also be used to adjust the out point of a loop.
Activate the Loop Out Adjust mode by holding down the Loop
Out button until the numeric position shows at the bottom of the
display. Turn the wheel to the new out point. Press Loop Out
again to save the new point and exit the mode, or press Reloop
to exit and return to the previous out point.
32. SEARCH BUTTONS – Tapping one of these buttons will skip to the
previous or next track. Holding it down will rapidly skip through the tracks.
33. EJECT BUTTON – The CD will only eject while in pause or cue
mode, and will not work while a CD is playing.
34. SAMPLER SEQUENCER – Once you have more than one pad loaded
with a cue or loop, these pads can be sequenced and played back in
succession in the order that you choose. Up to 32 steps can be stored
in this sequence. The recorded sequence can start playing by pressing
the PLAY button. Or it can start automatically after you stop recording
by turning on the AUTOSTART mode. To turn AUTOSTART on or off:
press and hold the MODE button in the SAMPLER SEQUENCER
section and turn the left FX TIME encoder. The display will change
between ASTRT ON and ASTRT OFF.
22. PITCH SLIDER – Used to adjust the playback pitch percentage. The
slider is a set adjustment and will remain set until it is either moved,
or the PITCH LOCK is turned on.
23. PITCH BEND BUTTONS – Used to temporarily decrease or increase
the playback speed. Pitch will return to the current setting when released.
24. SAMPLER BUTTON – Once cue and/or loops are saved to one or all
of the MEMORY PADS (#26) the SAMPLER button can be engaged
(illuminated blue). Once in this mode, sounds stored in the MEMORY
PADS will play regardless of whether the unit is in CUE, PLAY, or
PAUSE mode. This means that you can play samples at the same
time that your CD is playing. Press the SAMPLER button again to
disable and stop sample playback. The audio sample can even play
35. REVERSE BUTTON – When engaged (illuminated) playback will
occur in the opposite direction (backwards). This function works for
normal playback, sample playback and loop playback.
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CONTROL OVERVIEW
REAR PANEL
36. AUDIO OUT – This analog output signal requires a pair of RCA
cables (left and right) to be connected to a line level input.
37. DIGITAL OUT – This digital output signal requires one S/PDIF
(75Ohm, coaxial) cable to be connected to a S/PDIF input on your
mixer or computer.
38. FADER START/ RELAY – This connection allows two CD players to
be linked for relay play. This can also be connected to a mixing board
that supports automatic fader start.
39. VENT SLITS – These openings are used for the proper ventilation of
the unit. In order to prevent overheating and to ensure proper
operation, do not cover or block these slits.
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40. POWER BUTTON – Turns the unit on and off.
41. AC IN – Plug in the power supply cable here. The plug can only be
inserted in one direction, so do not force it.
LCD DISPLAY
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50. RELOOP – Indicates when there is a previously set loop, and that the
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loop is ready to be played again.
51. EFFECT – Indicates when an effect is active.
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52. PLAY – Indicates when the unit is currently playing a CD.
53. HAND – Indicates when the touch sensitive surface of the jog wheel
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is active.
54. PAUSE – Indicates the unit is in CUE or PAUSE mode.
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55. CUE – Indicates the unit is at a cue point and is ready to play.
56. WHEEL INDICATOR – This is a visual representation of a vinyl
marker, which is traditionally used to mark the location of a certain
sound or cue point on a vinyl record. Here, it indicates the play
position, rotates during playback in either direction, and stops during
cue or pause mode. It also indicates the speed of the forward and
reverse search operation.
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57. ANTI SHOCK AND BUFFER INDICATOR – Indicates the current
status of the buffer memory. This is represented on the display by a
bucket being filled or emptied. The bucket itself represents the instant
start function (which works by buffer memory). If the bucket is
flashing, the instant start is not available. Each bar within the bucket
represents 2 seconds of anti shock protection. There is up to 10
seconds of anti shock protection available. It is recommended to let
the bucket fill up before using the jog wheel in vinyl mode.
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58. X/Y/BPM – Indicates whether PARAMETER (#59) is displaying the
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BPM or effect parameters.
42. TRACK – Indicates the current track selected or being played.
59. PARAMETER – Shows the current BPM count, or tempo of the music.
Also shows the effects TIME and RATIO parameters while they are
being adjusted.
43. CD/MP3 – Indicates whether the current disc is a standard audio disc
or an MP3 disc.
44. PITCH VALUE – Shows the percentage of the pitch slider.
60. TIME BAR – Shows a proportionate visual representation of the time
remaining or time elapsed.
45. LOCK – Shows when Pitch Lock and/or Key Lock are active.
61. TIME DISPLAY – Displays the time of track(s) currently selected in
46. SINGLE – Controlled by the CTN/SGL button, this indicates when the
unit is set to play just one track at a time. When this is not illuminated,
the CD will play continuously through all tracks.
increments of Minutes, Seconds, and Frames.
62. TEXT – The text portion of the display (the bottom row) is mainly
used to display MP3 file names or CD text information. It is also used
to display various messages, such as effects parameter settings and
so on. See operating instructions for further explanation.
47. A.BPM – Indicates when Auto BPM is active. To activate, press and
hold the TAP button.
48. A.CUE – Indicates when Auto Cue is active. To activate Auto Cue,
63. ELAPSED / TOTAL/ REMAIN – Indicates whether the time shown on
the display refers to total remaining time or track remaining time. If
either of these are not illuminated, this indicates elapsed track time.
press and hold the SGL/CTN button.
49. LOOP – Indicates when the CD is in loop mode.
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SET UP
CHECKING THE CONTENTS
Check that the carton contains all of the following items.
CONNECTIONS
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Make sure that the unit and any other equipment in the signal chain are
turned off prior to making any connections.
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Tabletop CD player unit
Printed user’s manual
One RCA cable
Connect the RCA cable to the rear of the unit and to the input on your
mixer.
Connect the power cable to the rear of the unit and to a proper AC outlet.
One power cable
One fader start / relay cable
CAUTION
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Be sure to use the supplied cables. Using other types of cables may result
in damage to the unit.
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To avoid severe damage to the unit, be sure power is OFF when making
any connections.
INSTALLING THE UNIT
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Place the unit on a flat, level surface.
Sight point
Be sure the player is in a well-ventilated area where it will not be exposed
to direct sunlight, high temperatures, or high humidity
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Try to place the unit as far as possible from TVs and tuners, as the unit
may cause undesirable interference.
The player will work normally when the unit is within 15 degrees of
the vertical plane. If the unit is tilted excessively, discs may not insert
or eject properly, or playback may be adversely affected.
LCD SCREEN
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The unit’s LCD screen is designed to be clearly visible within the
angles shown in the following figure. Place the unit so that the LCD
screen is within this visual range for optimal clarity.
OPERATING INSTRUCTIONS
UPDATING FIRMWARE
Checking Firmware Version
ꢀ Turn the unit off.
ꢀ Hold down the MODE button (under SAMPLE SEQUENCER) while
powering up the unit.
DO NOT POWER OFF UNIT WHILE DISC IS INSERTED
Removing the disc from the drive before powering off will insure
that the laser pickup remains properly calibrated over time.
Leaving a disc in the device while powering off could also cause
the jog wheel sensitivity to shift, as the same "memory" is
shared between laser pickup and jog wheel calibration data.
See "Jog Wheel Sensitivity "on page 11 for information.
ꢀ Release MODE to go back to the normal playback mode.
Updating The Firmware
Firmware updates may, as necessary, become available from Stanton’s
needed to create a bootable CD. We recommend using Magic ISO Maker
BURNING CD-Rs CD-RWs
When burning CD-Rs or CD-RWs for the C.324, it is strongly
recommended to set your burner at 8x write speed. You can
change the write speed within your CD burning software.
Check the following links for specific instructions:
ꢀ Once you have burned a bootable disc from the ISO file, insert the CD
into the C.324. The display will read UPDATE, then SUCCESS.
ꢀ The unit will automatically eject the CD once the update is complete.
ꢀTurn the unit off and back on to complete the update process.
SELECTING TRACKS
Whether using MP3 or standard audio discs, tracks can be selected in one
of two ways:
EJECT FUNCTION
Press the eject button to eject the disc. The disc will not eject unless the
player is in cue or pause mode. This prevents accidentally ejecting the
disc when in play mode.
ꢀ Select the desired track by pressing the Track BACK or FORWARD buttons
to move to the previous or next track. When a new track is selected during
playback, playback begins as soon as the track selection is completed.
ꢀ Press the BROWSE button located to the left of the LCD display. Turn the
encoder to browse the list of tracks on the CD. While the track number
is flashing, push down on the encoder to select the track. If it is an MP3
disc with folders, use the FOLDER encoder to browse folders as desired.
The FOLDER button will light up when in Folder mode.
CD SLOT IN
Insert your CD in the CD Slot. Make sure that you only hold the CD with 2
fingers on the edge. Avoid touching the inside area of the CD.
Carefully place a CD with the image facing up into the CD slot. The CD is
automatically pulled in. When inserting a CD of 12cm in diameter, use a
conventional adapter.
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OPERATING INSTRUCTIONS
STARTING PLAYBACK
Once the PITCH BEND + button is released the pitch will return to the
pitch set by the PITCH SLIDER.
Press the PLAY/PAUSE button during the pause or cue mode to start
playback. The PLAY/PAUSE button illuminates with a solid green light
during playback.
The jog wheel can also be used to temporarily bend the pitch of the music
during normal playback. Rotate the wheel clockwise to speed up and
counterclockwise to slow down. The speed that you rotate the jog wheel
determines the percent of pitch bend. It is recommended that you use the
outer edge of the jog wheel for this type of control, as touching the top
surface may cause interruption of playback in certain modes of operation.
STOPPING PLAYBACK
There are two ways to stop playback. Press the PLAY/PAUSE button
during playback to pause at that point, or press the CUE button during
playback to return to the position at which playback started.
Key Lock
This function allows the tempo or BPM of the music to be altered without
affecting the musical key. While this button is illuminated, the key will be
locked at zero. This is handy when accelerating tracks to avoid the
chipmunk effect.
CUEING
Cueing is the action of preparing tracks for playback. When the CUE
button is pressed, playback returns to the cue point and enters pause
mode. When the PLAY/PAUSE button is pressed during the cue mode,
playback starts. Playback can also be resumed from cue mode by
pressing the PLAY/PAUSE while holding the CUE button. This same
action can be performed on the memory pads.
VINYL AND SCRATCHING
Vinyl Mode
In vinyl mode the inner jog wheel will simulate the behavior of a turntable.
The top surface of the wheel is touch sensitive. Putting your hand on the
wheel will stop playback, as it would on a vinyl record. Once playback is
stopped, moving the wheel back and forth will create a scratching effect,
like on an analog turntable.
Auto Cue
The unit’s Auto Cue function will automatically set the first cue point at the
beginning of each track. To return to that cue point, simply press the cue
button. To save that cue point, hit save and press any pad. If the pad
already has a cue point, it will be replaced.
ꢀ To activate vinyl mode, press the VINYL button.
ꢀ To turn Auto Cue on and off, hold down the SGL/CTN button. When
Auto Cue is on, the display will show A. Cue
Adjusting the Vinyl Start and Brake times
You can adjust the start and brake times so it starts up like a turntable
when pressing the PLAY/PAUSE button while in vinyl mode.
Setting Cue Points
ꢀ Hold the VINYL button until is starts flashing.
There are several ways to set and recall cue points, either in real-time to
enhance a performance and create cool effects, or offline for fine
adjustments.
ꢀ Use the encoder labeled VINYL START (left) to adjust the start time.
Simply turning the encoder will fine-tune the start time. For a faster
adjustment, push down on the encoder while turning the outer jog
wheel.
ꢀ During playback, press any empty memory pad to set a cue point on the
fly. The pad’s indicator will flash red while saving the cue point, and then
turn to green to show it is ready for playback. Press it again to return to
the cue point in real-time. Once the cue has been recalled, the indicator
will turn red to show playback was started from that cue point.
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Use the right encoder, labeled VINYL BRAKE to adjust the brake time.
Follow the same instructions as for the start time.
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Press the VINYL button to exit.
ꢀ During playback in vinyl mode, touch the platter and press the CUE
button to set a new cue point. The unit will enter pause / cue mode.
Touch Rewind
With this feature active, every time you touch the top wheel surface,
playback will pause and return to the last cue point. Upon releasing the
wheel, playback will resume from that cue point. This enables a quick and
effective beat juggling effect with a single record… or CD rather.
ꢀ During pause mode, use the jog wheel to find the right cue point. In CD
mode (vinyl off), the unit will repeat the same frame over and over,
creating a stutter effect. This function is called Frame Search. While the
CUE button is flashing, press it to select the cue point.
ꢀ To activate Touch Rewind mode, press the TOUCH REWIND button.
HINT: Anytime the CUE button is flashing, it means it is ready to save
a new cue point. In vinyl mode, the platter will act just like a turntable.
USING EFFECTS
Effects
BEAT MATCHING
There are seven on-board effects: auto filter, manual filter, echo, pan, phase,
flanger, and transformer. Up to three effects can be used simultaneously.
ꢀ To activate an effect, simply tap the desired FX SELECT button. Both
filters are activated via the FILTER button. The manual filter is activated
by holding down the button until it lights up green.
Adjusting the Pitch
With your first deck playing and your second deck cued, start playback in
sync with the downbeat of the song playing on the other deck. Quickly
adjust the pitch using the PITCH SLIDER to match the tempo of deck one.
Moving the slider up (away from you) will decrease the tempo, while
moving it down will increase the tempo.
Parameters
ꢀ Use the Time Division Indicators to change the effects time in sync with
the music, or the FX TIME encoder to adjust it manually. When 1/4 is
selected, the activated effect will modulate with every quarter beat; 1/2
signifies half beats; 3/4 signifies three quarter beats; 1/1 signifies one
beat; 2/1 signifies 2 beats; and 4/1 signifies 4 beats (1 measure).
Pitch Bending
As you are finding the right tempo, the track position will drift until it is fine-
tuned and the tempo is matched. Pitch Bending provides a quick fix to keep
the position as close as possible to deck one. Pressing the PITCH BEND –
or PITCH BEND + buttons will decrease or increase the speed of playback
temporarily. The extent to which the speed is changed is proportionate to
the amount of time the button is pressed. For example, if the PITCH BEND
+ button is held in continuously, the speed continues to increase until the
maximum limit set by the PITCH RANGE is reached.
ꢀ The FX RATIO encoder controls the depth, feedback, or level, depending
on the effect. This parameter can also be controlled by the outer jog
wheel by activating the OUTER JOG button.
Hint: With OUTER JOG active, turn on the manual filter by holding
the FILTER button. Now, turn the outer wheel to create a filter sweep.
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OPERATING INSTRUCTIONS
LOOPS
Creating Loops
Clearing the Pads
ꢀ Press the CLEAR button (#27). While it is flashing, press the pad(s) you
wish to clear and those will also flash red. Press CLEAR once more to
complete the process, and the pad lights will now turn off, letting you
know that there is no information stored in them.
ꢀ Press and hold the CLEAR button, then press the pad. It should now light
red to indicate that it has been selected; release the CLEAR button, the
selected pad will be immediately deleted.
ꢀ Engage playback by pressing the PLAY/PAUSE button, causing it to
illuminate solid green (not flashing).
ꢀ Set the start point of the seamless loop by pressing the IN button at the
desired point in time. This will cause the OUT button to flash green.
ꢀ Set the end point of the loop by pressing the OUT button at the desired
point in time. Playback will immediately return to the previously set IN
point and play to the OUT point, creating a seamless loop without
interruption. The RELOOP button will now be flashing green, and the
LOOP indicator on the LCD screen will now be flashing.
USING SAMPLES
The on-board sampler simply uses cue points and loops, and plays them
back from the internal memory, independently of the audio from the disc.
ꢀ To exit the loop, press the OUT button again. When the music reaches the
ꢀ Once cue points or loops are stored to one or more of the memory pads,
pressing the SAMPLER button (#24) will engage sample mode.
SAMPLER button will illuminate in blue.
OUT point, it will play through it instead of looping back to the IN point.
ꢀ To replay or reenter the loop, press the RELOOP button. The loop can
be re-triggered by pressing the RELOOP button (until a new loop is
created). Press the OUT button to exit the loop again.
ꢀ Use any memory pad to trigger a sample.
Changing the Sample Pitch and Level
Modifying Loops
The pitch and level of each sample can be adjusted individually. In order to
do so, sample mode must be active, and the sample you wish to adjust
must be playing.
Once a seamless loop is created, the OUT point can be changed.
ꢀ Hold down the Loop OUT button until the time position shows at the
bottom of the display.
ꢀ With the sample playing, press and hold the SAMPLE button until it
starts flashing.
ꢀ Turn the wheel to the desired out point.
ꢀ Press Loop OUT again to save the new point and exit the mode, or
press RELOOP to exit and return to the previous out point.
ꢀ To adjust the pitch, turn the SAMPLE PITCH encoder. For broad
adjustments, press and turn the encoder.
ꢀ To adjust the level, turn the SAMPLE LEVEL encoder. For broad
adjustments, press and to turn the encoder.
BEAT SYNCHRONIZED LOOPS and SAMPLES
Auto loop enables BPM determined sections (Loops and Samples) to be
recorded by only defining the in-point of the loop. The BPM engine determines
the out-point, based on the selected Time Division. For example, if the
tempo is 120 BPM and the time division is 4/1, a loop will be created that
is 2 seconds in length. To set a beat synchronized loop:
SAMPLER STEP SEQUENCER
Once you have more than one pad loaded with a cue or loop, samples can
be sequenced and played back in succession in the order that you choose.
This works like any ordinary step-sequencer, meaning that samples are
equenced offline so it does not matter how quickly you trigger the samples.
It will play the entire sample then move on to the next one seamlessly.
Creating a Sequence
ꢀ Make sure an effect is not engaged.
ꢀ Press the desired beat division (#10) by using the + and – buttons (#8
and #13). Press a pad. The in-point of the loop is set to the current
playback position.
ꢀ
ꢀ
ꢀ
Press MODE to switch to loop mode. With the sampler engaged, press
the RECORD button in the SAMPLER SEQUENCER section (#34) and
it will light red.
Press the pads in the desired sequence (empty pads will not be
recorded). Up to 32 steps can be stored. If you are recording less than
32 steps, press record again to end the sequencing.
Press the PLAY button in the SAMPLER SEQUENCER section and the
sequence will play.
ꢀ At the end of the loop length as determined by the beat division the out-
point is set.
ꢀ The loop then begins.
ꢀ Press OUT to exit the loop.
ꢀ A beat synchronized loop can be converted to a cue point, with the
in-point of the loop as the cue location.
- Turn off the time division selection by using + or - buttons
- Press the CTN/SGL button to enter Single mode.
- Press a pad and it now stores a cue point
REAL-TIME SEQUENCING
Real-time sequencing allows you to record a sequence of cues or samples,
memorizing the time you hit the pad and the length that you held the pad.
This allows you to create rhythmic sequences, similar to a drum machine.
THE MEMORY PADS
Transport Real-Time Sequencing (Cue Point Mode)
Using Cue Points
The transport real-time sampling does not require the sampler to be
engaged. It can be used to sequence a series of cues. Real-time
recording length can either be done manually or BPM synchronized. To
perform manual real-time sequencing of the memory pads, follow the
steps outlined below:
ꢀ To save a cue point to an empty pad, simply press the pad. It will flash
red, and then turn solid green, letting you know that a cue point has
been stored.
ꢀ Press the button again, and playback will seamlessly restart from the
stored cue point and the button will turn red. You can repeatedly press ꢀ Program several sample cues by pressing the pads.
ꢀ
ꢀ
Ensure that the SAMPLE button is not lit.
the pads to create a stuttering effect. If the unit is in pause or cue mode,
pressing the button will start playback from the stored cue point, but will
only keep playing while the button is depressed, just like the main CUE
button.
Hit the RECORD button and make sure the beat-division indicators are
not illuminated. The real-time sequence recording is now armed and
the RECORD button blinks. If a previous sequence had been recorded
then the PLAY button will become unlit.
Upon hitting the first pad, recording begins and the RECORD button no
longer blinks (it will remain solid).
Press the RECORD button to end the recording. The recording
automatically starts playing (and will loop) depending if AUTOSTART
has been engaged. The PLAY button illuminates. The pads illuminate
based upon the sequence in which they were recorded.
ꢀ To save the current cue point (either created manually or by the Auto
Cue function), first press SAVE, then the pad on which to save the cue
point.
ꢀ
ꢀ
Using Loops
ꢀ Loops must be created using the main loop interface. Once a loop is
created, press the SAVE button followed by the pad on which to save
that loop.
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OPERATING INSTRUCTIONS
To record a BPM synchronized real-time sequence:
SAMPLE mode LED on
ꢀ
ꢀ
ꢀ
Program several sample cues by pressing the pads.
Ensure that the SAMPLER button is not lit.
ꢁCUE point Mode: (Sampler Off)
ꢀ Program several cues and ensure that the SAMPLER button is off;
Hit the RECORD button. The real-time sequence recording is now
armed and the RECORD button blinks. If a previous sequence had
been recorded then the PLAY button will become unlit.
Select the beat division indicator to set the desired sequence recording
length.
Upon hitting the first pad, recording begins and the RECORD button no
longer blinks (it will remain solid).
At the end of the BPM determined length, the recording automatically
starts playing (and will loop) depending if AUTOSTART has been
engaged. The PLAY button illuminates. The pads illuminate based
upon the sequence in which they were recorded.
press the
button and it blinks red. LCD indicates BANK P01 and
press a pad. Up to 32 pads can be stored. Press the
end the recording.
button to
ꢀ
ꢀ
ꢀ
ꢀ Press button to start playing the sequence that had been recorded
and press the button again to stop the sequence.
ꢀ In pause mode, press and hold the pad; the CD will continue playing.
Release the pad and the music stops. In play mode, the CD is always
playing.
ꢁSample Mode: (Sampler On)
ꢀ Program several cues and ensure that the SAMPLER button is on;
press the button and it blinks red. LCD indicates BANK P01 and
To exit a real-time sequence:
ꢀ
Press the PLAY button to stop the sequence (the PLAY button blinks),
or press a pad to override the sequence playback. If a pad is pressed
while it is the current playback pad in a sequence, the playback from
that pad will resume until the pad is released or until the PLAY/PAUSE
button is hit.
press a pad. Up to 32 pads can be stored. Press the
end the recording.
button to
ꢀ Press button to start playing the sequence they had been recorded
in and press the button again to stop the sequence.
ꢀ Press and hold the pad, the sample music is playing; release the pad
Transport Real-Time Sequencing (Sample Mode)
The sample mode of the real-time sequencer is very similar to the cue point
mode. The following steps are performed:
no music is played.
PS: Pad programmed, as long as time division is selected or
button is pressed, it begins playing.
ꢀ
ꢀ
ꢀ
ꢀ
Program several sample cues by pressing the pads.
Press the SAMPLER button.
To engage AUTOSTART: Press and hold MODE button, then turn
the FX RATIO knob to on/off the AUTOSTART mode. The
AUTOSTART status will indicate in the LCD.
Make sure the mode of the sampler is set to “SAMPLE”.
Hit the RECORD button and make sure the beat-division indicators are
not illuminated. The real-time sequence recording is now armed and
the RECORD button blinks. If a previous sequence had been recorded
then the PLAY button will become unlit.
LOOP mode LED on (Creating a Sequence)
ꢀ
Press the
button in the SAMPLER SEQUENCER section (#34) and
it will light red.
ꢀ
ꢀ
Upon hitting the first pad, recording begins and the RECORD button no
longer blinks (it will remain solid).
Press the RECORD button to end the recording. The recording
automatically starts playing (and will loop) depending if AUTOSTART
has been engaged. The PLAY button illuminates. The pads illuminate
based upon the sequence in which they were recorded.
ꢀ
Press the pads in the desired sequence (empty pads will not be
recorded). Up to 32 steps can be stored. If you are recording less than
32 steps, press
again to end the sequencing.
ꢀ
Press the button in the SAMPLER SEQUENCER section and the
sequence will play. SAMPLE will continue to play the sequence over
and over until sample mode is disabled. The SAMPLER SEQUENCER
feature works in cue, play, or pause modes.
To record a BPM synchronized real-time sequence:
ꢀ
ꢀ
ꢀ
ꢀ
Program several sample cues by pressing the pads.
Press the SAMPLER button.
Make sure the mode of the sampler is set to “SAMPLE”.
Hit the RECORD button. The real-time sequence recording is now
armed and the RECORD button blinks. If a previous sequence had
been recorded then the PLAY button will become unlit.
Select the beat division indicator to set the desired sequence recording
length.
Upon hitting the first pad, recording begins and the RECORD button no
longer blinks (it will remain solid).
At the end of the BPM determined length, the recording automatically
starts playing (and will loop) depending if AUTOSTART has been
engaged. The PLAY button illuminates. The pads illuminate based
upon the sequence in which they were recorded.
SAVING PRESETS AND CUE POINTS
This unit will retain the setting you have made for most of the functions
even if you unplug it. These functions include Pitch Range, Pitch Lock,
Key Lock, effects, Vinyl and Touch Rewind, Single/Continuous, Auto BPM,
and Repeat.
ꢀ
ꢀ
ꢀ
In addition, the unit will save and recall cue points and loops saved to the
four pads for up to 500 CDs.
ꢀ To save cue points, loops, and setting, press and hold the SAVE button
until the display reads SAVING.
ꢀ To recall cue points, before inserting the CD, press the SAVE button to
activate the Recall function. Then insert the CD and the LCD will display
“RECALL”. The pads will flash one after another and then change to
green. When the last pad has changed to green, then you can press a
pad to recall a cue point.
To exit a real-time sequence:
ꢀ
Press the PLAY button to stop the sequence (the PLAY button will
blink) or press the SAMPLER button.
For example, if every time you turn on the unit you want it to load up in
vinyl mode, with the pitch range set to 16%, single mode, and auto cue on,
turn on all these functions and save.
WARNING: Do not power off the unit right after saving. You must wait
at least 3 seconds in order for the new presets / cue points to be
stored in memory.
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OPERATING INSTRUCTIONS
JOG WHEEL SENSITIVITY
FADER START
The touch sensitivity of the jog wheel can be adjusted to fit the needs and
feel of different users. When adjusting the sensitivity, be conscious of
extreme settings which may affect your performance. Setting the
sensitivity too high would engage the touch sensitivity with the hand just
above the wheel. Setting the sensitivity too low may not engage the touch
even while pressing firmly on the wheel.
By connecting the CD player to a mixing board that has the fader start
feature, the crossfader will engage playback or cue mode depending on its
location. If the CD player is connected to the left side of the crossfader,
playback will start once the fader is moved from the left most position
towards the right. The CD player will re-cue itself when the crossfader is
brought back to the left most position. Two CD players can be hooked up
in this fashion to work on both sides of the crossfader.
ꢀ To adjust the jog wheel touch sensitivity, press and hold the PITCH
LOCK button while turning either encoder. Release PITCH LOCK
when done. Wait at least 3 seconds before powering off the unit.
RELAY PLAY USING TWO PLAYERS
When both CD players are connected to each other via their FADER
START/RELAY jacks, the players can work in unison by playing tracks one
after another from both units.
FACTORY SETTINGS
To return to factory settings…
ꢀ
Set both players to single play mode (the SINGLE indicator will be
illuminated in the LCD displays).
ꢀ Power off the unit.
ꢀ Press and hold the CLEAR button as you power up the unit.
ꢀ When the display reads clear ALL, release the CLEAR button.
ꢀ
ꢀ
Begin playback on the first player.
When the first track ends, playback will automatically start on the
second player and the first player will automatically enter standby
mode.
WARNING: Restoring factory settings will delete cue point memory.
ꢀ
ꢀ
When the track on the second player ends, the first player will play the
next track. The players will continue to perform continuous relay play
until stopped or until the last track is played.
You can set a cue point on the standby player to jump directly to that
point.
SLEEP
The C.324 will automatically go into sleep mode after 15 minutes of
inactivity. Press either the PLAY or CUE button to wake it up.
WARRANTY & RETURN POLICY
Warranty
Through Stanton’s authorized dealers around the World, Stanton, or one of Stanton’s authorized distributors outside the U.S., will, without charge, repair or
replace, at the sole discretion of the entity responsible for making the repair or providing the replacement, any Stanton merchandise proved defective in
material or workmanship for a period of one year following the date of original purchase. Exceptions to this warranty are as noted below:
The warranty for mechanical parts which are subject to wear and tear are limited to the earlier of either thirty (30) days following the date of original purchase
or the following number of cycles: Faders - 15,000; Rotary potentiometers - 10,000; and Switches - 10,000.
Stanton will warrant all replacement parts and repairs for ninety (90) days from the date of original shipment. Repairs made necessary by reason of misuse,
alteration, normal wear, or accident are not covered under this warranty.
Returns
Authorized Stanton dealers are only authorized to sell and distribute merchandise within a specific country. All goods requiring warranty repair or replacement
must be returned (freight prepaid if not hand-delivered) to the authorized Stanton dealer from whom the merchandise was purchased and in the same country
where the merchandise was purchased. For purposes of purchases made via the Internet, the merchandise must be returned to the authorized Stanton
dealer in the country where the authorized Stanton dealer which sold the merchandise to purchaser is located and not the authorized Stanton dealer in the
country where the purchaser is located or the country in which the merchandise was received. Any returns to a non-authorized dealer or to an authorized
Stanton dealer not in the same country as the merchandise was intended to be sold or as set forth above will void this warranty.
To initiate a warranty repair, you must contact the authorized Stanton dealer from whom you purchased the merchandise, and follow such authorized Stanton
dealer’s return policy.
Stanton assumes no risk and shall be subject to no liability for damages or loss resulting from the specific use or application made of the merchandise.
Stanton’s liability for any claim, whether based on breach of contract, negligence, infringement of any rights of any party, or product liability, and relating to the
merchandise shall not exceed the price received by Stanton from your purchase of such merchandise. In no event will Stanton be liable for any special, incidental or
consequential damages (including loss of use, loss of profit and claims of third parties) however caused, whether by the negligence of Stanton or otherwise.
To the extent permitted by law and except as otherwise provided above, Stanton disclaims any express or implied warranties of merchantability or fitness
for a particular purpose.
The above warranty provides you with specific legal rights. You may also have additional rights, which are subject to variation from state to state and country to
country.
If there is a dispute regarding the warranty of merchandise that does not fall under the warranty conditions stated above, please include a written explanation
with the merchandise when returned pursuant to the terms and conditions set forth herein.
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SPECIFICATIONS
APPLICATION
Model C.324
POWER SUPPLY
AC 100V, 50/60Hz (For Japan)
AC 110V, 60Hz (For Taiwan)
AC 120V, 60Hz (For U.S.A., Canada, Mexico)
AC 220V, 50Hz (For United Arab Emirates, Chile, Argentina)
AC 220V, 60Hz (For Philippines)
AC 230V, 50Hz (For Europe, New Zealand, South Africa, Singapore, Israel)
AC 240V, 50Hz (For Australia, U.K.)
POWER CONSUMPTION:
DIMENSIONS
17W
318 (W) x 358 (D) x 109.5 (H) mm
WEIGHT
4.48Kgs
AUDIO CHARACTERISTICS
ITEM
Output Level
TYPICAL
LIMIT
CONDITION
1KHz, 0dB
1KHz, 0dB
0dB OUTPUT
16KHz,-20dB
1KHz, 0dB
1KHz, 0dB
1KHz, 0dB
2Vrms+/-0.5dB
Within 0.5dB
20-20KHz +/-0.3dB
-20dB+/-0.1dB
94dB
2Vrms +/-1dB
Within 1dB
20-20KHz +/-1dB
-20dB+/-1dB
90dB
Channel Balance
Frequency Response
De-Emphasis
Channel Separation (*2)
THD+N (*1)
0.005%
127dB
0.01%
100dB
S/N (*2)
NOTE: *1: WITH 20KHz LOW PASS FILTER.
*2: WITH 20KHz LOW PASS FILTER AND "IHF-A" WEIGHTED.
SEARCHING TIME (TESTDISC: TCD-792)
ITEM
(1)Short access time
(2)Long access time
TYPICAL
2sec
4sec
LIMIT
4sec
6sec
CONDITION
Play next track
Track 1→Track20
Track 20 →Track 1
PLAY ABILITY
ITEM
TYPICAL
1mm
1mm
75um
140um
1mm
LIMIT
CONDITION
TCD-725
TCD-725
TCD-725
TCD-712 W/O TRACK JUMP
TCD-731R
(1)
(2)
(3)
(4)
(5)
Interruption
Black Dot
Finger Prints
Eccentricity
Vertical deviation
0.7mm
0.6mm
65um
140um
0.5mm
GENERAL
System
Compact Disc Digital Audio
Disc Loading
Display
Slot in
LCD
Pitch Control Range
Pitch Bend
Pitch Accuracy
NOTES
Within +/-8%, +/-16%, +/-25%,+/-100%
+/-8%
+/-0.15%
(1) The specifications are subject to change to any improvement by negotiations in advance.
(2) The parts are subject to change to any improvement within the range of the specifications.
MP3 FORMAT
Disc Format
Applicable file extensions
ISO9660
mp3 . MP3 . mP3 . Mp3
max. 63 characters
Joliet
max. 63 characters
CD-ROM sector format
mode-1 only
Max. number of Folders
255
Max. number of files
max. 999 files (* note #1)
32/40/48/56/80/96/112/128/160/192/224/256/320 Kbps
Xing/VBRI VBR
MP3 Format
MPEG 1 Layer 3 standard (ISO/IEC 11172-3), which
provides for single channel (‘mono’) and two-channel
(‘stereo’) coding at sampling rates of 32, 44.1 and 48KHz.
MPEG 2 Layer 3 standard (ISO/IEC 13818-3), which
provides for similar coding at sampling rates of 16, 22.05
and 24 KHz.
32/40/48/56/64/80/96/112/144/160 Kbps
32/40/48/56/64/80/96/112/144/160 Kbps
MPEG 2.5 Layer 3 standard, which provides for similar
coding at sampling rates of 8, 11.025 and 12 KHz.
Disc Writing Method Disc at Once and Track at Once
If the 1st session is CDDA, you can playback only CDDA track.
If the 1st session is MP3, you can playback only MP3 file.
Multi Session
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