Sega Handheld Game System 999 0921 User Guide

1st PRINTING APR 00  
STD VERSION  
OWNER’S MANUAL  
SEGA ENTERPRISES, INC. USA  
MANUAL NO. 999-0921  
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TABLE OF CONTENTS  
INTRODUCTION OF THE OWNERS MANUAL  
1
GENERAL PRECAUTIONS  
1. PRECAUTIONS TO BE HEEDED FOR OPERATION  
2. NAME OF PARTS  
2~3  
4~5  
6
3. ACCESSORIES  
7~8  
9~13  
14  
15~19  
20~34  
21  
4. ASSEMBLY AND INSTALLATION  
5. PRECAUTIONS TO BE HEEDED WHEN MOVING MACHINE  
6. CONTENTS OF GAME  
7. EXPLANATION OF TEST AND DATA DISPLAY  
7-1 SWITCH UNIT AND COIN METER  
7-2 SYSTEM TEST MODE  
A C.R.T. TEST  
22~28  
23  
B COIN ASSIGNMENTS  
24~28  
29~34  
30  
7-3 GAME TEST MODE  
A INPUT TEST  
B OUTPUT TEST  
30  
C SOUND TEST  
31  
D VOLUME SETTING  
31  
E GAME ASSIGNMENTS  
32  
F
BOOKKEEPING  
33  
G BACKUP DATA CLEAR  
8. HANDLE MECHA  
34  
35~39  
35~37  
38~39  
40~41  
40  
8-1 REMOVING THE CONTROL MECHANISM  
8-2 VOLUME ADJUSTMENT/REPLACEMENT  
9. SHIFT LEVER  
9-1 REMOVING THE SHIFT LEVER  
9-2 SWITCH REPLACEMENT  
10. ACCELERATOR & BRAKE  
41  
42~44  
42  
43~44  
44  
10-1 REMOVING THE ACCELERATOR AND THE BRAKE  
10-2 ADJUSTING OR REPLACING THE VOLUME  
10-3 GREASING  
11. COIN SELECTOR  
12. MONITOR  
45~48  
49~51  
49~50  
50  
12-1 CAUTIONS/WARNINGS FOR HANDLING  
12-2 CAUTIONS TO BE HEEDED WHEN CLEANING  
12-3 ADJUSTMENT METHOD  
51  
13. REPLACEMENT OF FLUORESCENT LAMP AND BUTTONS  
14. PERIODIC INSPECTION TABLE  
15. TROUBLESHOOTING  
52~53  
54  
55  
16. GAME BOARD  
56~57  
56  
57  
58  
59~79  
XXX  
16-1 LOCATING THE GAME BOARD  
16-3 COMPOSITION OF THE GAME BOARD  
18. DESIGN RELATED PARTS  
19. PARTS LIST  
20. WIRING DIAGRAMS  
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SPECIFICATIONS  
I ns t a l l a t i on s pa c e :  
He i ght :  
34 in.(W) x 71 in.(D)  
76 in.  
We i ght :  
Approx. 450 lbs.  
5 Amp AC 120V 60 Hz  
Powe r ma xi mum c ur r e nt :  
MONI TOR:  
29” COLOR MONITOR  
INTRODUCTION OF THE OWNERS MANUAL  
SEGA ENTERPRISES, LTD., has for more than 30 years been supplying various innovative and  
popular amusement products to the world market. This Owners Manual is intended to provide  
detailed descriptions together with all the necessary installation, game settings and parts ordering  
information related to 18 WHEELER ‘AMERICAN PRO TRUCKER’ STD TYPE, a new SEGA  
product.  
This manual is intended for those who have knowledge of electricity and technical expertise, espe-  
cially in ICs, CRTs, microprocessors, and circuit boards. Read this manual carefully to acquire  
sufficient knowledge before working on the machine. Should there be a malfunction, non-technical  
personnel should under no circumstances touch the interior system. Should the need arise, contact  
our main office, or the closest branch office listed below.  
SEGA ENTERPRISES, INC. (USA)  
Customer Service  
45133 Industrial Drive  
Fremont, CA 94538  
Phone 415-701-6580  
Fax  
415-701-6594  
7:30 am - 4:00 pm, Pacific Standard Time  
Monday thru Friday  
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General Precautions  
Follow Instructions: All operating and use instructions should be followed.  
Attachments: Do not use attachments not recommended by the product manufacturer as they may cause hazards.  
Accessories: Do not place this product on an unstable cart, stand, tripod, bracket, or table. The product may fall,  
causing serious injury to a child or adult, and serious damage to the product. Use only with a cart, stand, tripod, bracket, or  
table recommended by the manufacturer, or sold with the product. Any mounting of the product should follow the  
manufacturer’s instructions, and should use only mounting accessories recommended by the manufacturer.  
Moving the Product: This product should be moved with care. Quick stops, excessive force, and uneven surfaces  
may cause the product to overturn.  
Ventilation: Slots and openings in the cabinet are provided for ventilation, to ensure reliable operation of the product  
and to protect it from overheating; these openings must not be blocked or covered. The openings should never be blocked  
by placing the product in a built-in installation such as a bookcase or rack unless proper ventilation is provided or the  
manufacturer’s instructions have been adhered to.  
Power Sources: This product should be operated only from the type of power source indicated on the marking label.  
If you are not sure of the type of power supply to your location, consult your local power company. For products intended  
to operate from battery power or other sources, refer to the operating instructions.  
Grounding or Polarization: This product is equipped with a three-wire grounding-type plug, a plug having a third  
(grounding) pin. This plug will only fit into a grounding-type power outlet. This is a safety feature. If you are unable to  
insert the plug into the outlet, contact your electrician to replace your obsolete outlet. Do not defeat the safety purpose of the  
grounding-type plug.  
Power Cord Protection: Power-supply cords should be routed so that they are not likely to be walked on or pinched  
by items placed upon or against them, paying particular attention to cords at plugs, convenience receptacles, and the point  
where they exit from the product.  
Overloading: Do not overload wall outlets, extension cords, or integral convenience receptacles as this can result in  
a risk of fire or electric shock.  
Object and Liquid Entry: Never push objects of any kind into this product through openings as they may touch  
dangerous voltage points or short-out parts that could result in a fire or electric shock. Never spill liquid of any kind on the  
product.  
Servicing: Do not attempt to service this product yourself as opening or removing covers may expose you to danger-  
ous voltage or other hazards. Refer all servicing to qualified service personnel.  
Damage Requiring Service:Unplug this product from the wall outlet and refer servicing to qualified service person-  
nel under the following conditions:  
a) If the power cord or plug is damaged;  
b) If liquid has been spilled, or objects have fallen into the product;  
c) If the product has been exposed to rain or water;  
d) If the product does not operate normally when following the operating instructions. Adjust only those controls that  
are explained in the operating instructions. An improper adjustment of other controls may result in damage and will  
often require extensive work by a qualified technician to restore the product to its normal operation;  
e) If the product has been dropped or damaged in any way;  
f) When the product exhibits a distinct change in performance; this indicates a need for service.  
Replacement Parts: When replacement parts are required, be sure the service technician has used replacements parts  
specified by the manufacturer or that have the same characteristics as the original part. Unauthorized substitutions may  
result in fire, electric shock, or other hazards.  
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Safety Check: Upon completion of any service or repairs to this product, ask the service technician to perform safety  
checks to determine that the product is in proper operating condition.  
Heat: The product should be situated away from heat sources such as radiators, heat registers, stoves, or other prod-  
ucts (including amplifiers) that produce heat.  
Lithium Battery- Dispose of batteries only in accordance with the battery manufacturer’s recommendations.  
Do not dispose in an open flame condition, since the battery may explode.  
Cleaning: When cleaning the monitor glass, use water or glass cleaner and a soft cloth. Do not apply chemicals such  
as benzine, thinner, etc.  
Location: This an indoor game machine, DO NOT install it outside. To ensure proper usage, avoid installing indoors  
in the places mentioned below:  
• Places subject to rain/water leakage, or condensation due to humidity;  
• In close proximity to a potential wet area;  
• Locations receiving direct sunlight;  
• Places close to heating units or hot air;  
•In the vicinity of highly inflammable/volatile chemicals or hazardous matter;  
• On sloped surfaces;  
• In the vicinity of emergency response facilities such as fire exits and fire extinguishers;  
• Places subject to any type of violent impact;  
• Dusty places.  
INSTALLATION PRECAUTIONS  
• Verify the amperage of the branch circuit outlet before plugging in the power plug. Do not over-  
load the circuit.  
• Avoid using an extension cord. If one is required, use an extension cord of type SJT, 16/3 AWG  
rated min. 120 VAC, 7A.  
• Moving this unit requires a minimum clearance (of doors, etc.) of 32” (W) by 77” (H).  
• For the operation of this machine, secure a minimum area of 32” (W) by 42”(D).  
REGULATORY APPROVALS  
This game has been tested and found to comply with the Federal Communications Commission Rules.  
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This  
device may not cause harmful interference, and (2) this device must accept any interference received, including interference  
that may cause undesired operation.  
This game has been tested and listed by Underwriters Laboratories, Inc., to ANSI/UL22.  
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1 . PRECAUTIONS TO BE HEEDED FOR OPERATION  
In order to prevent accidents, be sure to comply with the following points before and during operation.  
PRECAUTIONS TO BE HEEDED FOR OPERATION BEFORE STARTING THE OPERATION  
In order t o avoid accident s, check t he following before st art ing t he operat ion:  
Check if all of t he adjust ers are in cont act wit h t he surface. If t hey are not ,  
t he cabinet can move and cause an accident .  
Do not climb on t he product . Climbing on t he product can cause falling  
accident s. To check t he t op port ion of t he product , use a st ep.  
To avoid elect ric shock, check t o see if door & cover part s are closed.  
To avoid elect ric shock, short circuit and or part s damage, do not put t he  
following it ems on or in t he periphery of t he product :  
Flower vases, flower pot s, cups, wat er t anks, cosmet ics, and recept acles/  
cont ainers/ vessels cont aining chemicals and wat er.  
To avoid injury, be sure t o provide sufficient space by considering t he  
pot ent ially crowded sit uat ion at t he inst allat ion locat ion. Insufficient inst al-  
lat ion space can cause t he player t o come int o cont act wit h or hit ot hers  
and result in injury or t rouble.  
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PRECAUTIONS TO BE HEEDED DURING OPERATION  
To avoid injury and accident s, t hose who fall under t he following cat agories are not  
allowed t o play t he game:  
* Int oxicat ed persons  
* Those who have high blood pressure or heart problems.  
* Those who have experienced muscle convulsion or loss of consciousness when  
playing video games, et c.  
* Persons suscept ible t o mot ion sickness.  
* Persons whose act s runs count er t o t he product s warning displays.  
* Inst ruct t hose who wear high-heeled shoes t o refrain from  
playing t he game by explaining t hat playing t he game wit h high-  
heeled shoes is very dangerous and likely t o cause a pot ent ially  
hazardous sit uat ion.  
To avoid elect ric shock and short circuit , do not allow cust omers t o put hands and  
fingers or ext raneous mat t er in openings of t he product or small openings in or around  
doors.  
To avoid elect ric shock and short circuit , do not allow t he cust omers t o unplug t he  
power plug wit hout a just ifiable reason.  
Alt hough t his product has t he accident prevent ive covering at t ached t o pot ent ially  
hazardous places where hand and fingers could be caught , small children are unable t o  
perceive hazards. Use care so t hat small children do not come close t o t he product when  
in play.  
Immediat ely st op such violent act s as hit t ing and kicking t he product . Such violent act s  
can cause part s damage and/ or falling down, result ing in injury due t o fragment s and  
falling down.  
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2 . NAME OF PARTS  
WEIGHT lbs.  
WIDTH in.  
LENGTH in.  
HEIGHT in.  
GAME SPECIFICATIONS  
All measurements are and rounded UP  
40”  
34”  
X
X
77”  
71”  
X
X
84”  
76”  
500 LBS.  
450 LBS.  
DURING SHIPPING  
WHEN ASSEMBLED  
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3 . ACCESSORIES  
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THE SHIPMENT METHOD DESCRIBED BELOW ONLY  
APPLIES TO ‘MODEL 3’ BOARDS CONTAINED IN THE  
FOLLOWING GAMES:  
LOST WORLD, VIRTUA FIGHTER 3, SUPER GT, SEGA BASS FISHING, STRIKER 2  
HARLEY DAVIDSON, RALLY 2, DAYTONA 2, DIRT DEVILS, HOUSE OF THE DEAD  
2, OCEAN HUNTER, STAR WARS TRILOGY, ZOMBIE REVENGE, CRAZY TAXI,  
ARILINE PILOTS, 18 WHEELER  
!!NEVER SHIP MODEL 3 / NAOMI GAME  
!!NEVER SHIP MODEL 3 / NAOMI GAME  
BOARDS OUTSIDE OF CAGE!!  
BOARDS OUTSIDE OF CAGE!!  
CARTON BOX  
601-8928 (1)  
Used for transporting the GAME BOARD.  
{SUPPLIED WITH YOUR GAME}  
DO NOT SHIP GAME BOARD WITHOUT  
THIS BOX AS IT MAY DAMAGE THE GAME  
BOARD AND VOID YOUR WARRANTY.  
“CHECK SIDE” Display  
FILTER BOARD  
NO OTHER GAMES BOARDS ARE TO BE SHIPPED IN THE CAGE AS  
THEY MAY BE DAMAGED BEYOND REPAIR. PLEASE SHIP THEM  
WITHOUT CAGE PROPERLY PROTECTED DURING SHIPPING.  
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4 . ASSEMBLING AND INSTALLATION  
• Assembling should be performed as per t his manual. Since t his is a  
complex machine, erroneous assembling may cause damage t o t he  
machine, or malfunct ioning t o occur.  
• When assembling, be sure t o perform work by plural persons.  
Depending on t he assembly work, t here are some cases in which  
a single person performing t he work can cause personal injury  
or part s damage.  
• Be careful so as not t o damage wirings. Damaged wiring can cause  
elect ric shock and short circuit hazards.  
When carrying out the assembly work, follow the procedure in the following 5-item sequence:  
1
2
3
4
ASSY OF THE CABINET  
SECURING IN PLACE (ADJUSTER ADJUSTMENT)  
POWER SUPPLY  
ASSEMBLING CHECK  
Note that the tools such as a phillips screwdriver and wrench for M16 hexagon bolt w/24 mm width  
across flats are required for the assembly work.  
ASSY OF CABINET  
1
Permanant ly t ight ening t he hex bolt s should not be complet ed unt il  
t he leg levelers are adjust ed properly.  
NOTE: Game is shipped fully assembled. No assembly required.  
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SECURING IN PLACE (ADJUSTER ADJUSTMENT)  
2
Be sure t o have all t he Adjust ers make cont act wit h t he floor surface.  
Unless t he Adjust ers come int o cont act wit h t he floor surface, t he  
Cabinet can move of it self, causing an accident .  
This machine has 4 each of casters and adjusters (shown below). When the installation position is determined, cause  
the adjusters to come into contact with the floor directly, make adjustments in a manner so that the casters will be  
raised approximately 5mm. from the floor and make sure that the machine position is level.  
1
Move the machine to the installation position.  
Be sure to provide adequate space allowing the  
player to get on and off.  
2
3
Have all of the Leg Adjusters make contact  
with the floor. Adjust the height of the Leg  
Adjusters by using a wrench so that the  
machine's position is kept level.  
After making adjustments, fasten the leg  
Adjuster Nut upward and secure the height of  
the Leg Adjuster.  
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POWER SUPPLY  
3
Ensure t hat t he power cord is not exposed on t he surface (passage,  
et c.). If exposed, t hey can be caught and are suscept ible t o damage.  
If damaged, t he cord can cause an elect ric shock or short circuit .  
Ensure t hat t he wiring posit ion is not in t he cust omer's passage way  
or t he wiring has prot ect ive covering.  
Connect the game to the power supply and turn on power to the game. Before connecting power supply be sure that  
power switch is off  
1
2
Turning the AC unit’s main switch on will cause the machine  
to start the power check and network check automatically.  
In the Power On check, the steering wheel turns left and right,  
and then returns to the centering position and stops. In this  
check, the values of the VR inside the control panel are  
corrected.  
3
Until this check is finished, and the steering wheel stops, do  
not touch the steering wheel or play the game.  
If you do, the steering reaction during the game (reaction at  
the time of course-out or crash) can not be obtained correctly.  
In the case of an abnormal reaction during the game, turn  
power on again from the beginning and complete the power on  
check.  
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ASSEMBLING CHECK  
4
In the TEST MODE, ascertain that the assembly has been made correctly and that the IC BOARD is  
satisfactory.  
In the test mode, perform the following test:  
(1) MEMORY TEST  
MEMORY TEST MODE  
Selecting the RAM TEST item on the test mode  
menu screen causes the on-board memory to be  
tested automatically. The game board is satisfac-  
tory if the display beside each IC No. shows  
GOOD.  
RAM TEST  
IC29 GOOD  
IC34 GOOD  
IC16 GOOD  
IC20 GOOD  
IC9 GOOD  
IC11 GOOD  
IC18 GOOD  
IC22 GOOD  
IC10 GOOD  
IC12 GOOD  
PRESS TEST BUTTON TO EXIT  
(2) C.R.T. TEST  
C.R.T. TEST 1/2  
In the TEST mode menu, selecting C.R.T. TEST  
allows the screen (on which the monitor is tested)  
to be displayed. Although the monitor adjustments  
have been made at the time of shipment from the  
factory, color deviation, etc., may occur due to the  
effects of geomagnetism, the location of the  
building’s steel frames and other game machines  
in the periphery. By watching the test mode  
screen, make judgement as to whether an adjust-  
ment is needed. If it is neccessary, adjust the  
monitor by refering to Chapter 12.  
RED  
GREEN  
BLUE  
WHITE  
PRESS TEST BUTTON TO CONTINUE  
C.R.T. TEST 2/2  
PRESS TEST BUTTON TO EXIT  
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(3) INPUT TEST  
INPUT TEST  
Selecting the INPUT TEST on the test mode  
menu screen carses the screen (on which each  
switch is tested) to be displayed. Press each  
switch. For the coin switch test, insert a coin  
into the coin inlet with the coin chute door  
open. If the display beside each switch indi-  
cates “ON,” the switch and wiring connections  
are satisfactory.  
COIN CHUTE # 1  
OFF  
OFF  
OFF  
OFF  
OFF  
OFF  
OFF  
OFF  
OFF  
OFF  
XXH  
XXH  
XXH  
COIN CHUTE # 2  
SERVICE  
TEST  
START  
VIEW  
HORN  
SHIFT [L]  
SHIFT [H]  
SHIFT [R]  
HANDLE  
ACCEL  
BRAKE  
PRESS TEST + SERVICE BUTTON TO EXIT  
(4) OUTPUT TEST  
OUTPUT TEST  
Select OUTPUT TEST from the menu in the  
test mode to cause the screen (on which each  
lamp and wiring connection is tested) to  
appear. Ensure that each lamp lights up satis-  
factorily.  
START LAMP  
OFF  
VIEW LAMP  
HORN LAMP  
ROLL LEFT  
ROLL RIGHT  
OFF  
OFF  
OFF  
OFF  
->EXIT  
SELECT WITH SERVICE BUTTON  
AND PRESS TEST BUTTON  
(5) SOUND TEST  
SOUND TEST  
In the TEST mode, selecting SOUND TEST  
causes the screen, on which sound related BD  
and wiring connections are tested, to be  
displayed. Be sure to check if the sound is  
satisfactorily emitted from each speaker and  
that the sound volume is appropriate.  
B.G.M.  
EFFECT  
[
ICS  
[
0 / XX  
0 / XX  
]
]
0 / XX  
-> EXIT  
SELECT WITH SERVICE BUTTON  
AND PRESS TEST BUTTON  
Perform the above inspections also at the time of monthly inspection.  
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5 . PRECATIONS TO BE HEEDED WHEN MOVING THE MACHINE  
When moving t he machine, be sure t o pull out t he plug from  
t he power supply. Moving t he machine wit h t he plug insert ed  
can damage t he power cord and cause a fire or elect ric shock.  
When moving t he machine on t he floor, ret ract t he Adjust ers  
and ensure t hat Cast ers make cont act wit h t he floor. During  
t ransport at ion, pay careful at t ent ion so t hat Cast ers do not  
t read power cords. Damaging t he power cords can cause an  
elect ric shock and/ or short circuit .  
When lift ing t he cabinet , be sure t o hold t he cat ch port ions or  
bot t om part . Lift ing t he cabinet by holding ot her port ions can  
damage part s and inst allat ion port ions, due t o t he empt y  
weight of t he cabinet , and cause personal injury.  
Do not push on t he plast ic part s. Doing so may damage t he part s  
and cause injury due t o fragment s result ing from damage.  
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6 . CONTENTS OF GAME  
The following explanations apply in the event the product is functioning satisfactorily. Should there be any  
moves different from the following contents, some sort of faults may have occured. Immediately look into  
the cause of the fault and eliminate the cause thereof to ensure satisfactory operation.  
When the product is energized, the Billboard’s fluorescent lamp is always lit. During the advertise mode, the  
advertise screen is shown on the monitor and sound is emitted from the speakers. Setting to No Sound  
Output during the advertise mofr is possible in the TEST mode.  
OUTLINE OF THE GAME  
This is a single, driving game in which the player competes with rivals by driving a Trailer Truck to cross  
America.  
When coins are inserted to gain credits, the START button starts flashing. Press the START button to  
proceed to the SELECTOR mode where you can select your truck and the trailer. The game starts upon  
selecting the truck and the trailer.  
Based on the setting made in the test mode, the number of coins inserted to obtain a credit counts as one  
credit in this product. The number of credits necessary to start the game and to continue the game can be set  
in the test mode.  
The game consists of the 4 kinds of driving stages and 3 kinds of parking stages (Bonus stages).  
When continued, the game is played at the beginning of the last stage that resulted in a game over.  
If your score falls within the top 5, you can enter your name.  
CONTENTS OF THE GAME  
Pass the checking point within a certain period of time and reach the goal, and you can clear the stage.  
The game finishes after clearing all 4 stages.  
If you can reach the goal ahead of your rival trailers in each stage (the 1st through the 3rd), then you can  
play the Parking game (Bonus game).  
GAME OVER  
If you fail to pass the checking point within a certain period of time or fail to goal, the game is over.  
Passing the checking point behind the rival trailers or failing on the Parking game does not result in a game  
over.  
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OPERATION  
< STEERING WHEEL>  
SELECTOR : Turn right or left to select an object.  
GAME PLAY : Operate the Trailer Truck.  
< HORN AT THE DRIVER’S SEAT>  
SELECTOR : Decide  
GAME PLAY : Blow the horn to signal the car ahead to move out of the way or to have it increase  
the speed. Have the trailer ahead increase the speed.  
< ACCEL. >  
SELECTOR : Decide  
GAME PLAY : Increase your Trailer Truck speed, or stop it.  
< BRAKE>  
SELECTOR : Void  
GAME PLAY : Decrease your Trailer Truck speed, or stop it.  
< GEAR>  
SELECTOR : Void  
GAME PLAY : 3-position, HI (High), LOW, R (Reverse)  
< VIEW CHANGE>  
SELECTOR : Void  
GAME PLAY : Select either Driver’s View or Bird’s View.  
< START BUTTON>  
The START button flashes when the number of coins that are worth one credit are inserted. While  
flashing, press the START button to proceed to the SELECTOR. It also flashes when one or more  
credit(s) remains after the game is over.  
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SELECTOR  
TRUCK SELECT  
Select the truck from among ASPHALT COWBOY, STREAMLINE, HIGHWAY CAT, LONG HORN, and  
NIHONMARU. Each truck’s abilities in SPEED, TORQUE, and TOUGHNESS differ.  
TRAILER SELECT  
When starting in stage 2, 3, or 4, select the trailer for towing from the 2 trailers. The weight, the length,  
and the transportation fee differ. The heavier the trailer, the more the difficulty.  
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NAME ENTRY  
If your score falls within the top 5, you can enter your name.  
VIEWING THE GAME SCREEN  
REARVIEW MIRROR  
DESTINATION  
TIME LIMIT  
TRANSPORTATION  
FEE  
GEAR CONDITION  
GEAR CHANGE  
INDICATOR  
TACHOMETER  
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< DESTINATION>  
Name of the destination point.  
< TIME LIMIT>  
Indicates the player’s playable time. Additional time will be added when passing the CHECKPOINT  
and obtaining TIME BONUS.  
< REARVIEW MIRROR>  
Indicates the rear condition while the DRIVER’S VIEW is selected.  
< TRANSPORTATION FEE>  
Indicates the fee you receive when you reach the destination. If you damage the trailer by hitting  
another car, etc., the fee will be reduced.  
< TACHOMETER>  
Indicates the speed of rotation.  
< GEAR CHANGE INDICATOR>  
Indicates the gear condition (4 positions total) with the lamp on the monitor.  
< GEAR CONDITION>  
Indicates the current gear condition. The three types of gears (REVERSE - LOW - HI) are avail  
able.  
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7 . EXPLANATION OF TEST AND DATA DISPLAY  
By operating the switch unit, periodically perform the tests and data check. When installing  
the machine initially or collecting cash, or when the machine does not function correctly,  
perform checks in accordance with the explanations given in this section. The following  
shows tests and modes that should be utilized as applicable.  
A NAOMI GAME BOARD is used for this product. This game board system allows  
another game board to be played by replacing the ROM Board Case mounted on the  
NAOMI CASE. As such, the test mode of this system consists of the System Test Mode for  
the system to execute SELF-TEST, COIN ASSIGNMENTS, etc. used in common for the  
machines employing the NOMI BOARD, and the Game Test Mode for the specific product  
to execute Input/Output test for the operation equipment, difficulty setting, etc. In this  
manual, explanations regarding the System Test Mode cover the settings for this product  
only. For the details of the System Test Mode, refer to the NAOMI SERVICE MANUAL.  
TABLE  
ITEMS  
EXPLANATION OF TEST MODE  
DESCRIPTION  
CHAPTERS  
When the machine is installed, perform the following:  
1. Verify that each setting is per the standard settings at the  
time of shipment.  
SERVICEMANUAL  
INSTALLATION  
OF MACHINE  
2. Check all Input equipment in the INPUT TEST mode.  
3. Check all OUTPUT equipment in the OUTPUT TEST mode.  
4. In the MEMORY TEST mode, check ICs on the IC Board.  
7-3A  
7-3B  
4-1  
SERVICEMANUAL  
This test is automatically executed by selecting RAM TEST or ROM  
BOARD TEST in the Menu mode.  
MEMORY  
Periodically perform the following:  
1. MEMORY TEST  
PERIODIC  
SERVICING  
SERVICEMANUAL  
4-1  
2. Ascertain each setting.  
4-1  
3. Test all Input equipment in the INPUT TEST mode.  
4. Test all Output equipment in the OUTPUT TEST mode.  
7-3A  
7-3B  
1. Check all Input equipment in the INPUT TEST mode.  
2. Adjust or replace all Input equipment.  
CONTROL  
SYSTEM  
SERVICEMANUAL  
7-3B,F  
3. If the problem remains unsolved, check the movement of each  
control mechanism.  
10,11,12  
MONITOR  
In the MONITOR ADJUSTMENT mode, check to see if the  
MONITOR adjustment is appropriately made.  
SERVICEMANUAL  
12  
SERVICEMANUAL  
4-1, 7-3C  
1. MEMORY TEST  
2. In the SOUND TEST mode, check the sound related ROMs.  
IC BOARD  
DATA CHECK  
SERVICEMANUAL  
7-3F  
Check such data as game play time and histogram to adjust the  
difficulty level, etc  
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7 - 1 SWITCH UNIT AND COIN METER  
Never t ouch places ot her t han t hose specified. Touching places not  
specified can cause elect ric shock and short circuit .  
Adjust t o t he opt imum sound volume by considering t he environment al  
requirement s of t he inst allat ion locat ion.  
If t he COIN METER and t he game board are elect rically disconnect ed,  
game play is not possible.  
Open the COIN CHUTE DOOR, and the switch unit shown will appear. The  
function of each switch is as follows:  
SWITCH UNIT  
SPEAKER VOLU
Controls the sound v
1
2
SPEAKER VOLU
Controls the sound v
TEST BUTTON
Enters to the test mo
3
SERVICE BUTT
4
Gives credits withou
COIN METER  
Open the Cashbox Door by u
have the Coin Meter appear
Cashbox.  
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7 - 2 SYSTEM TEST MODE  
• The cont ent s of set t ings changed in t he TEST mode are st ored when t he TEST  
mode is finished from EXIT in t he MENU mode. If t he power is t urned off before t he  
TEST mode is finished, t he cont ent s of t he set t ing changes do not t ake effect .  
• Execut ing “BACKUP DATA CLEAR” in t he SYSTEM TEST MODE does not clear t he  
BOOKKEEPING dat a in t he GAME TEST MODE.  
• Ent ering t he TEST mode clears fract ional numbers of coins less t han one credit and  
BONUS ADDER dat a.  
The SYSTEM TEST mode mainly allows checks of the IC Board for accurate functioning , monitor adjustment, as well  
as CRT TEST and COIN ASSIGNMENTS, etc. The following assignments, however, should be designated for this  
product.  
¨
¨
¨
¨
CABINET TYPE  
MONITOR TYPE  
SERVICE TYPE  
: 1 PLAYER (S)  
: HORIZONTAL  
: COMMON  
COIN CHUTE TYPE : COMMON  
TEST ITEM SELECT  
SYSTEM MENU  
RAM TEST  
J VS TEST  
SOUND TEST  
C.R.T. TEST  
SYSTEM ASSI GNMENTS  
COI N ASSI GNMENTS  
BOOKKEEPI NG  
BACKUP DATA CLEAR  
CLOCK SETTI NG  
ROM BOARD TEST  
GAME TEST MODE  
[1 8 WHEELER]  
- >EXI T  
SELECT WI TH SERVI CE BUTTON  
AND PRESS TEST BUTTON  
1
After turning the power on, press the TEST button to display the test item menu shown above.  
2 Press the SERVICE button to move the arrow to the desired item and press the TEST button.  
3
When finished, bring the arrow to EXIT and press the TEST button to return to the Game mode.  
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A C.R.T. TEST  
1 ) RGB COLOR ADJUSTMENT SCREEN  
In this screen, monitor color can be checked.  
C.R.T. TEST 1/2  
Each of red, green, and blue is the darkest at the  
leftmost end, and becomes brighter towards the  
right-hand end in 31 gradiations. Monitor brightness  
is satisfactory if the white color bar is black at the  
left end and if it is white at the right end.  
1
32  
RED  
Press the TEST button to proceed to the next screen.  
GREEN  
BLUE  
WHITE  
PRESS TEST BUTTON TO CONTINUE  
2 ) MONITOR SIZE ADJUSTMENT SCREEN  
In this screen, monitor size can be checked.  
C.R.T. TEST 2/2  
Adjust the crosshatch frame line so that the check-  
ered pattern does not extend beyond the screen.  
Press the TEST button to return to the menu mode.  
PRESS TEST BUTTON TO EXIT  
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B COIN ASSIGNMENTS  
The “COIN ASSIGNMENTS” mode permits you to set the start number of credits, as well as the basic numbers  
of coins and credits. This mode expresses “how many coins correspond to how many credits.”  
SETTING CHANGE PROCEDURE  
Set t ing changes cannot be st ored unless t he TEST BUTTON is pressed  
while t he arrow is on EXIT.  
Press the SERVICE BUTTON to move the arrow to the desired item.  
1
Change the desired item setting by using the TEST BUTTON.  
2
To return to the MENU mode, move the arrow to EXIT and press the TEST BUTTON.  
3
COI N ASSI GNMENTS  
(A)  
(B)  
COI N CHUTE TYPE  
COI N/ CREDI T SETTI NG  
COI N CHUTE # 1  
COMMON  
# 1  
1 COI N 1 CREDI T  
COI N CHUTE # 2  
1 COI N 1 CREDI T  
(C)  
(D)  
MANUAL SETTI NG  
SEQUENCE SETTI NG  
- > EXI T  
SELECT WI TH SERVI CE BUTTON  
AND PRESS TEST BUTTON  
(COMMON SETTING)  
(A) COIN CHUTE TYPE (COMMON, INDIVIDUAL)  
Set to COMMON.  
Up to 2 Coin Chutes (#1 and #2) can be used and also, (B) COIN/CREDIT SETTING ratio can be set seperately  
for #1 and #2.  
(B) COIN/ CREDIT SETTING (# 1 ~ # 2 7 )  
Sets the credit increase increment per coin insertion. There are 27 settings from #1 to #27, expressed in  
credit(s) as against  
coins inserted. #27 refers to FREE PLAY.  
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(C) MANUAL SETTING  
The Credit’s incremental increase settings as against a coin insertion are shown in further details  
than in (B) above (refer to Table 2). Also, note that when this MANUAL SETTING is performed,  
(B) COIN CREDIT setting becomes ineffective.  
MANUAL SETTING  
COI N ASSI GNMENTS  
MANUAL SETTI NG  
(D)  
(E)  
(F)  
COI N TO CREDI T  
BONUS ADDER  
1
NO BONUS ADDER  
COI N CHUTE # 1 MULTI PLI ER  
COI N COUNT AS 1 COI N  
1
COI N  
CREDI T  
1
1
2
2
3
3
4
4
5
5
6
6
7
7
8
8
9
9
(F)  
COI N CHUTE # 2 MULTI PLI ER  
COI N COUNT AS 1 COI N  
1
COI N  
CREDI T  
1
1
2
2
3
3
4
4
5
5
6
6
7
7
8
8
9
9
(G)  
SEQUENCE SETTI NG  
- > EXI T  
SELECT WI TH SERVI CE BUTTON  
AND PRESS TEST BUTTON  
(D) COIN TO CREDIT  
Determines COIN/CREDIT setting.  
(E) BONUS ADDER  
This sets how many coins should be inserted to obtain one SERVICE COIN.  
(F) COIN CHUTE (# 1 / # 2 ) MULTIPLIER  
This sets how many tokens one coin represents.  
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Table 1: COIN/CREDIT SETTING (COIN CHUTE COMMON TYPE)  
SETTING  
FUNCTION OF CHUTE#1  
SETTING #1  
SETTING #2  
SETTING #3  
SETTING #4  
SETTING #5  
SETTING #6  
SETTING #7  
SETTING #8  
SETTING #9  
SETTING #10  
SETTING #11  
SETTING #12  
SETTING #13  
SETTING #14  
SETTING #15  
1 COIN  
1 COIN  
1 COIN  
1 COIN  
1 COIN  
1 COIN  
1 COIN  
1 COIN  
1 COIN  
1 COIN  
1 COIN  
2 COINS  
1 COIN  
1 COIN  
1 COIN  
2 COINS  
1 COIN  
3 COINS  
4 COINS  
1 COIN  
2 COINS  
3 COINS  
4 COINS  
1 COIN  
5 COINS  
1 COIN  
2 COINS  
4 COINS  
5 COINS  
1 COIN  
1 COIN  
2 COINS  
3 COINS  
4 COINS  
5 COINS  
1 COIN  
1 CREDIT  
2 CREDITS  
3 CREDITS  
4 CREDITS  
5 CREDITS  
2 CREDITS  
5 CREDITS  
3 CREDITS  
4 CREDITS  
5 CREDITS  
6 CREDITS  
1 CREDIT  
1 CREDIT  
2 CREDITS  
1 CREDIT  
3 CREDITS  
3 CREDITS  
1 CREDIT  
1 CREDIT  
1 CREDIT  
2 CREDITS  
3 CREDITS  
5 CREDITS  
5 CREDITS  
1 CREDIT  
2 CREDITS  
1 CREDIT  
2 CREDITS  
3 CREDITS  
3 CREDITS  
1 CREDIT  
2 CREDITS  
3 CREDITS  
4 CREDITS  
6 CREDITS  
1 CREDITS  
SETTING #16  
SETTING #17  
SETTING #18  
SETTING #19  
SETTING #20  
SETTING #21  
SETTING #22  
SETTING #23  
SETTING #24  
SETTING #25  
SETTING #26  
SETTING #27  
FREE PLAY  
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Table 2: MANUAL SETTING  
1 COIN  
1 CREDIT  
1 CREDIT  
1 CREDIT  
1 CREDIT  
1 CREDIT  
1 CREDIT  
1 CREDIT  
1 CREDIT  
1 CREDIT  
COIN TO CREDIT  
2 COINS  
3 COINS  
4 COINS  
5 COINS  
6 COINS  
7 COINS  
8 COINS  
9 COINS  
NO BONUS ADDER  
BONUS ADDER  
2 COINS GIVE 1 EXTRA COIN  
3 COINS GIVE 1 EXTRA COIN  
4 COINS GIVE 1 EXTRA COIN  
5 COINS GIVE 1 EXTRA COIN  
6 COINS GIVE 1 EXTRA COIN  
7 COINS GIVE 1 EXTRA COIN  
8 COINS GIVE 1 EXTRA COIN  
9 COINS GIVE 1 EXTRA COIN  
1 COIN COUNTS AS 1 COIN  
1 COIN COUNTS AS 2 COINS  
1 COIN COUNTS AS 3 COINS  
1 COIN COUNTS AS 4 COINS  
1 COIN COUNTS AS 5 COINS  
1 COIN COUNTS AS 6 COINS  
1 COIN COUNTS AS 7 COINS  
1 COIN COUNTS AS 8 COINS  
1 COIN COUNTS AS 9 COINS  
COIN CHUTE (#1/#2)  
MULTIPLIER  
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(G) SEQUENCE SETTING  
Number of credits required for starting a game, etc. can be set.  
Each sequence can be set between 1 ~ 5 credit(s).  
COI N ASSI GNMENTS  
SEQUENCE SETTI NG  
SEQUENCE 1  
SEQUENCE 2  
SEQUENCE 3  
SEQUENCE 4  
SEQUENCE 5  
SEQUENCE 6  
SEQUENCE 7  
SEQUENCE 8  
EXI T  
2 CREDI T(S)  
1 CREDI T(S)  
1 CREDI T(S)  
1 CREDI T(S)  
1 CREDI T(S)  
1 CREDI T(S)  
1 CREDI T(S)  
1 CREDI T(S)  
[XXXXX XXXXX XXXXX XXXXX]  
DESCRI PTI ON OF SEQUENCE  
1 CREDI T TO START  
2 CREDI T TO CONTI NUE  
3 NO USE  
4 NO USE  
5 NO USE  
6 NO USE  
7 NO USE  
8 NO USE  
SELECT WI TH SERVI CE BUTTON  
AND PRESS TEST BUTTON  
SEQUENCE 1:  
SEQUENCE 2:  
SEQUENCE 3 ~ 8:  
Number of credits required for game to start.  
Number of credits required for CONTINUE.  
NOT USED.  
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7 - 3 GAME TEST MODE  
MENU MODE  
1 8 - WHEELER TEST MENU  
SYSTEM MENU  
I NPUT TEST  
OUTPUT TEST  
RAM TEST  
J VS TEST  
SOUND TEST  
C.R.T. TEST  
SOUND TEST  
C.R.T. TEST  
GAME ASSI GNMENTS  
VOLUME SETTI NG  
BOOKKEEP I NG  
BACKUP DATA CLEAR  
- > EXI T  
SYSTEM ASSI GNMENTS  
COI N ASSI GNMENTS  
BOOKKEEPI NG  
BACKUP DATA CLEAR  
CLOCK SETTI NG  
ROM BOARD TEST  
- > GAME TEST MODE  
[1 8 WHEELER]  
EXI T  
SELECT WI TH SERVI CE BUTTON  
AND PRESS TEST BUTTON  
SELECT WI TH SERVI CE BUTTON  
AND PRESS TEST BUTTON  
GAME TEST MODE MENU  
SYSTEM TEST MODE MENU  
Press the TEST button to display the SYSTEM TEST MODE MENU.  
By pressing the SERVICE button, move the arrow (->) to select the GAME TEST MODE.  
Press the TEST button to enter GAME TEST MODE. The screen displays the GAME TEST MODE  
MENU.  
By pressing the SERVICE button, move the arrow (->) to select the desired item. Press the TEST button to  
execute the selected item.  
Select EXIT and press the TEST button to exit from the GAME TEST MODE and return to the SYSTEM  
TEST MODE MENU. Further, select EXIT and press the TEST button to finish SYSTEM TEST MODE  
and return to the normal mode.  
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A. INPUT TEST  
Select INPUT TEST to have the screen shown below appear and to observe the status of each switch  
on the Control Panel. In this mode, Periodically check the status of each switch.  
By pressing each switch, if the display on the right-hand side of  
the name of each switch changes from OFF to ON, the SW and  
the wiring connections are satisfactory.  
Operate CONTROL WHEEL, THRUST LEVER, etc. to check  
Volume value display variation.  
I NPUT TEST  
COI N CHUTE # 1  
COI N CHUTE # 2  
SERVI CE  
TEST  
START  
VI EW  
HORN  
SHI FT [L]  
SHI FT [H]  
SHI FT [R]  
HANDLE  
ACCEL  
OFF  
OFF  
OFF  
OFF  
OFF  
OFF  
OFF  
OFF  
OFF  
OFF  
XXH  
XXH  
XXH  
To check COIN CHUTE 1 & COIN CHUTE 2, open the COIN  
CHUTE DOOR and insert a coin(s) in the slot.  
“HORN” is for the driver seat and the assisstant driver seat.  
Because the same circuit is used for the HORN in both seats, if  
the switch and the wiring connection are satisfactory, pressing the  
HORN at either side changes the display from OFF to ON.  
BRAKE  
For the steering wheel, the accelerator, and the brake, operate each  
input device and check to see if the value changes in accordance  
with operation. Items to be checked :  
PRESS TEST AND SERVI CE BUTTON TO EXI T  
Each switch (COIN/SERVICE/TEST/START/VIEW  
CHANGE/HORN/SHIFT<H L R>)  
Each volume (STEERING WHEEL/ACCELERATOR/  
BRAKE)  
Press the TEST BUTTON and the SERVICE BUTTON simulta-  
neously to return to the menu screen.  
B. OUTPUT TEST  
Select OUTPUT TEST to cause the following screen to appear, and to check the status of each lamp  
and motor. In this mode, periodically check each lamp and motor.  
Using the SERVICE button, bring the arrow to the desired item  
and press the TEST button. The display next to the item changes  
OUTPUT TEST  
START LAMP  
VI EW LAMP  
HORN LAMP  
ROLL LEFT  
OFF  
OFF  
OFF  
OFF  
OFF  
from OFF to ON, and the lamp lights up, or the motor functions.  
LAMP item : If the lamp lights up, operation is satisfactory.  
ROLL LEFT : If the motor moves so as to turn the steering  
wheel counterclockwise, operation is  
ROLL RI GHT  
- > EXI T  
satisfactory.  
ROLL RIGHT : If the motor moves so as to turn the steering  
wheel clockwise, operation is satisfactory.  
SELECT WI TH SERVI CE BUTTON  
AND PRESS TEST BUTTON  
Bring the arrow to EXIT and press the TEST BUTTON to return  
to the menu screen.  
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C. SOUND TEST  
Selecting the SOUND TEST displays the following screen on the monitor. This test mode allows each  
sound used in the game to be checked.  
Press the SERVICE button to move the arrow and select an item.  
Every time the TEST button is pressed, a different sound is played.  
SOUND TEST  
B. G. M.  
0 / XX  
EFFECT  
0 / XX  
B. G. M. : Sounds used in the game can be played.  
EFFECT : Sound effects used in the game can be played.  
[
I CS  
[
]
]
0 / XX  
ICS  
: Sound effects in a loop used in the game can be played  
- > EXI T  
Bring the arrow to EXIT and press the TEST button to return to the  
MENU screen.  
SELECT WI TH SERVI CE BUTTON  
PRESS TEST BUTTON TO EXI T  
D. GAME ASSIGNMENTS  
Selecting the GAME ASSIGNMENTS in the MENU mode causes the present game settings  
to be displayed and allows game setting changes (game difficulty, etc.) to be made. After setting  
changes, be sure to exit from the TEST mode; the settings are not renewed until the TEST mode is  
exited.  
START TIME  
: The time limit given to the player at the  
beginning of the stage can be set. Select  
from VERY EASY, EASY, NORMAL,  
HARD, and VERY HARD.  
GAME ASSI GNMENTS  
START TI ME  
[VERY EASY]  
CHECK POI NT TI ME [VERY EASY]  
MOTOR POWER  
[LI GHT]  
CHECK POINT TIME : The additional time given to the player  
DEFAULT SETTI NG  
when passing the CHECK POINT can  
be set.  
- > EXI T  
MOTOR POWER  
: The feedback stiffness of the steering  
wheel can be selected from LIGHT,  
NORMAL, and HEAVY.  
SELECT WI TH SERVI CE BUTTON  
PRESS TEST BUTTON TO EXI T  
DEFAULT SETTING  
: This makes each setting return to its  
default setting.  
Bring the arrow to EXIT and press the TEST button to return to the MENU screen.  
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E. VOLUME SETTING  
Selecting the VOLUME SETTING displays the following screen on the monitor.  
The volume of the detection for the steering wheel operation can be manually set. The value will be  
stored upon exiting from the item.  
VOLUME SETTI NG  
HANDLE SETTI NG  
SET CENTER  
[LOCK] 0 0 H  
- >EXI T  
SELECT WI TH SERVI CE BUTTON  
PRESS TEST BUTTON TO EXI T  
SETTING THE STEERING WHEEL VOLUME  
1
2
3
4
Press the SERVICE button to bring the arrow to SET CENTER.  
“SET CENTER [LOCK]” display changes to “SET CENTER [SET].”  
Manually bring the steering wheel to the centering position.  
Press the TEST buton. The Volume value obtained at this time is stored  
as the steering wheel’s centering value, and “SET CENTER [LOCK]”is  
displayed. If the value does not fall within 80+/- 5H at this time, perform  
volume adjustment by referring to 7-3E (above).  
Bring the arrow to EXIT and press the TEST button to return to the MENU screen.  
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F. BOOKKEEPING  
Selecting BOOKKEEPING in the MENU mode displays the data of the present operating status on 2 pages.  
Press the TEST button to proceed to the next screen. Pressing the TEST button while the second page is  
showing returns the screen to the MENU mode.  
BOOKKEEPI NG  
1 / 2  
NUMBER OF GAMES  
NUMBER OF CONTI NUE  
AVERAGE PLAY TI ME  
0
0
0 0 M0 0 S  
PRESS TEST BUTTON TO CONTI NUE  
NUMBER OF GAMES  
: Total number of plays.  
NUMBER OF CONTINUE  
AVERAGE PLAY TIME  
: Total number of continues.  
: Refers to the average game play time.  
BOOKKEEPI NG  
TI ME HI STOGRAM  
2 / 2  
0 0 M0 0 S - 0 0 M2 9 S - - - - - -  
0 0 M3 0 S - 0 0 M5 9 S - - - - - -  
0 1 M0 0 S - 0 1 M2 9 S - - - - - -  
0 1 M3 0 S - 0 1 M5 9 S - - - - - -  
0 2 M0 0 S - 0 2 M2 9 S - - - - - -  
0 2 M3 0 S - 0 2 M5 9 S - - - - - -  
0 3 M0 0 S - 0 3 M2 9 S - - - - - -  
0 3 M3 0 S - 0 3 M5 9 S - - - - - -  
0 4 M0 0 S - 0 4 M2 9 S - - - - - -  
0 4 M3 0 S - 0 4 M5 9 S - - - - - -  
0 5 M0 0 S - 0 5 M2 9 S - - - - - -  
0 5 M3 0 S - 0 5 M5 9 S - - - - - -  
0 6 M0 0 S - 0 6 M2 9 S - - - - - -  
0 6 M3 0 S - 0 6 M5 9 S - - - - - -  
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
OVER  
0 7 M0 0 S - - - - - -  
PRESS TEST BUTTON TO EXI T  
In Page 2/2, Histogram of Number of Play as against Play Time is displayed.  
By-playtime play frequency bookkeeping is displayed in increments of 30 seconds  
from 00M00S to 06M59S. Playtime in excess of 7 minutes is displayed all in the  
category of OVER 07M00S.  
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G. BACKUP DATA CLEAR  
Selecting the BACKUP DATA CLEAR displays the following screen on the monitor. In  
the GAME TEST MODE, this allows the contents of BOOKKEEPING and Player  
Ranking data to be cleared. The COIN/CREDIT related data can be cleared in the  
BACKUP DATA CLEAR in the SYSTEM TEST MODE.  
BACKUP DATA CLEAR  
YES (CLEAR)  
- > NO (CANCEL)  
SELECT WI TH SERVI CE BUTTON  
PRESS TEST BUTTON TO EXI T  
When clearing, use the SERVICE BUTTON to bring the arrow to “YES (CLEAR)” and  
press the TEST BUTTON.  
“YES (CLEAR) COMPLETED” will be displayed, and “COMPLETED” will be flashing.  
When the data has been cleared, the display will stop flashing. After the data has been  
cleared, bring the arrow to “NO (CANCEL)” and press the TEST BUTTON to return the  
screen to MENU mode.  
Note that despite the “clear” execution, the settingsof the GAME ASSIGNMENTS and  
VOLUME SETTINGS do not change.  
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8. HANDLE MECHA  
Be sure t o t urn power off before performing work, and avoid t ouching  
undesignat ed places. Failure t o do so can result in elect ric shock and short circuit  
accident s.  
Be careful so as not t o damage wirings. Damaged wiring can cause elect ric shock  
and short circuit hazards.  
Do not insert hand(s) int o t he mechanism so as not t o cause hand(s) and fingers  
t o be caught . Doing so can result in serious injury.  
When performing work such as part s replacement ot her t han t hose specified in  
t his manual, be sure t o cont act t he company t he product was purchased from and  
confirm t he work procedures and find out any precaut ions prior t o performing t he  
work. Inappropriat e part s replacement and/ or inst alling wit h improper adjust ment  
can cause an overload or t he part s t o come int o cont act , result ing in elect ric  
shock, short circuit , or fire.  
When put t ing on t he HANDLE MECHA, do not put t he gear or t he sensor port ion  
face down. Failure t o observe t his may damage t he part s due t he weight of t he  
mechanism.  
Be sure t o perform t he Volume value set t ing under Volume Set t ing in t he Test  
Mode aft er replacing or adjust ing t he Volume.  
8 - 1 REMOVING THE CONTROL MECHANISM  
If the Steering operability is poor and the adjustment of VOLUME SETTING in the TEST mode  
is ineffective, the cause may be failure of the Volume Gear’s mesh and/or Volume malfunction-  
ing, By using the following procedure, adjust the Volume gear mesh, or replace the Volume. In  
this product, when the Steering Wheel is moved all the way to the left/right, and the Volume shaft  
rotates within the movable range, then the Volume is probably not damaged. When securing the  
Volume, be sure the Volume shaft is oriented as shown and the gears are appropriately engaged  
when the steerig wheel is in the center position, allowing the truck to go straight forward.  
In order to replace or adjust the V.R., remove the HANDLE MECHA as per the following procedure.  
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1
2
Turn the power off.  
Take out the 4 truss screws at the center of the steering wheel to remove the FRAME HORN BUTTON,  
CUSHION U and the CAP HORN BUTTON. A small part (called the PIN HORN BUTTON) is attached to the  
CAP HORN BUTTON. Be sure to keep it.  
Pull out the ROD HORN BUTTON.  
Remove the SPRING and the CUSHION L.  
Take out the hexagon nut.  
3
4
5
6
7
Remove the WASHER HANDLE SHAFT.  
Pull the STEERING HANDLE out of the HANDLE SHAFT. The HANDLE and the SHAFT are a nesting of the  
gear-shaped spline holes and the shaft. Be sure to pull the STEERING HANDLE vertically so as not to damage  
the shaft.  
8
Remove the COLLAR from the HANDLE SHAFT.  
Remove the 4 Tamperproof screws, and the 4 Phillips screws (8 total) on the angled metal plate located in front of  
and below the control panel. Remove the panel.  
9
10  
Take out the 8 Tamperproof screws to remove the CONTROL PANEL . Use care so as not to damage the wiring  
inside the CONTROL PANEL COVER. .  
Disconnect the 2 connectors inside the CONTROL PANEL, and remove the CONTROL PANEL.  
Disconnect the HANDLE MECHA’s wire connectors (to the Horn and Start Button)  
11  
12  
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13 Remove the HANDLE MECHA. Use CAUTION when performing this task.  
When setting down the HANDLE MECHA, be sure to have the gear and sensor portions face up. Failure to do so  
may damage the parts due to the weight of the mechanism.  
14  
(may not appear as shown)  
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8 - 2 VOLUME ADJUSTMENT/REPLACEMENT  
Never t ouch places ot her t han t hose specified. Touching unspecified places can  
cause elect ric shock and/ or short circuit .  
Aft er t he replacement or adjust ment of t he VR, be sure t o set t he variable value of  
t he VR in t he t est modes Volume Set t ing.  
Volume adjustment/replacement should be performed after the HANDLE MECHA has been  
removed as per 8 - 1.  
ADJUSTMENT  
In order to turn the HANDLE SHAFT, insert the STEERING HANDLE into the HANDLE SHAFT.  
Secure the HANDLE at the centering position.  
1
2
3
4
Loosen the 2 screws which secure the VOLUME BRACKET to push the gear out of mesh.  
With the HANDLE SHAFT at the centering position, bring the gear into mesh so that the position of the  
volume’s shaft is as shown in the Fig.  
5
6
Fasten the screws securing the VOLUME BRACKET.  
After the work is finished, perform Volume Setting in the Test mode.  
“D” CUT FACE (HANDLE SHAFT)  
“D” CUT FACE (VOLUME)  
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REPLACEMENT  
1
2
Disconnect the wiring connector.  
Take out the 2 screws which secure the VOLUME BRACKET to remove the BRACKET together with the  
Volume.  
Take out the 2 screws, remove the Volume Gear, and replace the Volume.  
3
4
With the HANDLE SHAFT at the centering position, bring the gear into mesh so that the position of the  
volume’s shaft is as shown in the Fig.  
5
6
Fasten the screws securing the VOLUME BRACKET.  
After the work is finished, perform Volume Setting in the TEST mode.  
MAY NOT APPEAR AS SHOWN  
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9. SHIFT LEVER  
In order t o prevent elect ric shock and short circuit , be sure t o t urn off t he power  
before performing work on t he int erior part s of t he product .  
Be careful not t o damage wiring. Damaged wiring can cause elect ric shock or short  
circuit .  
Do not t ouch places ot her t han t hose specified. Touching unspecified places can  
cause an elect ric shock or short circuit .  
If the Shift Lever operation is not satisfactory, remove the Shift Lever according to the following procedure  
and replace the microswithch.  
9 - 1 REMOVING THE SHIFT LEVER  
1
By following “8-1 REMOVING THE HANDLE MECHA”, turn the power off, remove the STEERING  
HANDLE, and remove the CONTROL PANEL COVER.  
2
Take out the 4 Hexagon Bolts.  
Pull up the SHIFT LEVER slowly until the 2 wiring connectors can be seen.  
Disconnect the 2 connectors.  
3
4
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9 - 2 SWITCH REPLACEMENT  
Each Microswitch is secured with 2 screws. Remove the 2 screws and replace he Microswitch.  
After replacing the Switch, check its status in the Test Mode.  
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10. ACCELERATOR & BRAKE  
Be sure t o t urn power off before performing work, and avoid t ouching  
undesignat ed places. Failure t o do so can result in elect ric shock and short circuit  
accident s.  
Be careful so as not t o damage wirings. Damaged wiring can cause elect ric shock  
and short circuit hazards.  
When performing work such as part s replacement ot her t han t hose specified in  
t his manual, be sure t o cont act t he company t he product was purchased from and  
confirm t he work procedures and find out any precaut ions prior t o performing t he  
work. Inappropriat e part s replacement and/ or inst alling wit h improper adjust ment  
can cause an overload or t he part s t o come int o cont act , result ing in elect ric  
shock, short circuit , or fire.  
Aft er having performed t he adjust ment or replacement of t he volume, be sure t o  
check t he variat ion of t he volume value under INPUT TEST in t he t est mode.  
If Accel and Brake operation is not satisfactory, adjustment of Volume installation position or Volume  
replacement is needed. Also, be sure to apply greasing to the gear mesh portion once every 3 months.  
10 - 1 REMOVING THE ACCELERATOR AND THE BRAKE  
A socket wrench for M6 Hexagon bolts and an extension tool are necessary to remove the accelerator and  
the brake, in order to perform maintenance. When removing, be careful not to damage wiring or wiring  
connector inside the accelerator and the brake.  
1
2
Turn power off.  
Apply the extension tool to the  
socket wrench. Remove the 4  
Hexagon bolts which secure the  
accelerator and the brake.  
3
The two wire connectors are  
connected to the accelerator and  
the brake. Disconnect the connec-  
tors, and the accelerator and the  
brake can be removed. Since this  
work is performed inside the  
energized cabinet, be very careful  
not to touch undesignated parts.  
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10 - 2 ADJUSTING OR REPLACING THE VOLUME  
Check Volume values in the Test Mode.  
Since work is performed inside the energized cabinet, be very careful not to touch undesignated portions. Touching  
places not specified can cause electric shock or short circuit.  
ADJUSTMENT  
1
2
Take out the 2 truss screws and remove the Front Cover  
from the Accel. & Brake unit.  
Loosen the screw which secures the Potentiobase, and  
adjust the Volume Value by moving the Base.  
3
4
Secu
In th
valu
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REPLACEMENT  
Be sure t o t urn t he power off first , before performing work, and avoid t ouching  
unspecified places. Failure t o do so can cause elect ric shock and/ or short circuit .  
1
Turn power off.  
2
Take out the 2 truss screws and remove the  
Potentiocover.  
3
4
5
6
7
Disconnect the connector of the volume to  
be replaced.  
Remove the screw which secures the  
Potentiobase.  
Remove the Potentiobase together with the  
volume attached.  
Remove the base and the gear to replace  
the volume.  
After replacing, check to see if the volume  
value varies in accordance with operation  
of the pedal.  
10 - 3 GREASING  
Be sure t o t urn t he power off first , before performing work, and avoid t ouching  
unspecified places. Failure t o do so can cause elect ric shock and/ or short circuit .  
Be sure t o use t he designat ed grease. Using undesignat ed grease can cause part s  
damage  
Do not apply greasing t o undesignat ed places. Doing so can cause malfunct ioning  
or qualit y det eriorat ion of part s.  
Apply greasing to the following  
portions once every three (3) months.  
For Spray Grease, use NOK  
GLUBER L60 or GREASE MATE  
(Part No. 090-0066).  
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11 . COIN SELECTOR  
HANDLING THE COIN JAM  
If the coin is not rejected when the REJECT BUTTON is pressed, open the coin chute door  
and open the selector gate. After removing the jammed coin, put a normal coin in and check  
to see that the selector correctly functions.  
GATE  
CLEANING THE COIN SELECTOR  
The coin selector should be cleaned  
once every 3 months. When cleaning,  
follow the procedure below:  
Turn the power for the machine OFF.  
Open the coin chute door.  
1
Open the gate and dust off by using a  
soft brush (made of wool, etc.).  
Remove and cleen smears by using a  
soft cloth dipped in water or diluted  
chemical detergent and then squeezed  
dry.  
2
3
FIG. 11a  
Remove the CRADLE.  
4
When removing the retaining ring(E-  
ring), be very careful so as not to bend  
the shaft.  
5
6
Remove stain from the shaft and pillow  
portions by wiping off with a soft cloth,  
etc.  
After wiping as per #5 above, further  
apply a dry cloth, etc. to cause the coin  
selector to dry completely.  
CRADLE  
FIG.11b  
Never apply machine oil, et c. t o  
t he coin select or  
Aft er cleaning t he Coin Select or,  
Insert a regular coin during t he  
normal working st at us and ensure  
t hat t he Select or funct ions cor-  
rect ly.  
Insert a coin  
while keeping  
the Reject  
Button pressed  
down and check  
if it is  
COIN INSERTION TEST  
Once a month, when performing the COIN SW  
TEST, simultaneously check the following:  
rejected.  
Does the Coin Meter count satisfactorily?  
Does the coin drop into the Cashbox correctly?  
Is the coin rejected when inserted while keeping  
the REJECT BUTTON is pressed down?  
COIN METER  
FIG. 11c  
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OPTIONAL DOLLAR BILL ACCEPTOR  
THE COIN DOOR ASSEMBLY USED ON 1 8 WHEELER STD TYPE  
COMES EQUIPPED TO ACCEPT A DOLLAR BILL ACCEPTOR. ALL  
NEEDED WIRING CONNECTIONS ARE CONVIENENTLY LOCATED INSIDE  
THE GAME FOR THIS APPLICATION.  
THE COIN DOOR CAN ACCCOMMODATE THE FOLLOWING  
VALIDATOR(S):  
FORWARD-MOST  
HOLE POSITION  
Mars 2 0 0 0 series  
**4 2 -1 1 5 5 -0 0  
MARS VALIDATOR $ 1 , 2 , 5 3 0 0 CAP  
The frame and cashbox enclosure on this coindoor has been modified to accomodate  
a Mars 2000 series upstacker. A 2000 series stacker can be added by simply remov-  
ing the cut-out plate. This one entry door can be ordered through Happ Controls or  
one of Happ Controls authorized distributors. The part number is 40-6000-10EX.  
The Mars stacker can be obtained through an autherized Mars distibutor.  
**Happ part number  
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**Coin door shown with optional dollar bill validator insered**  
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12. MONITOR  
12 - 1 CAUTIONS AND WARNINGS CONCERNING THE SAFETY FOR HANDLING THE MONITORS  
When performing such work as inst alling and removing t he monit or, insert ing and disconnect -  
ing t he ext ernal connect ors t o and from monit or, be sure t o disconnect t he power connect or  
(plug) before st art ing work. Proceeding t he work wit hout following t his inst ruct ion can cause  
elect ric shock of malfunct ioning.  
Using t he monit or by convert ing it wit hout obt aining a prior permission is not allowed. SEGA  
shall not be liable for any malfunct ioning and accident caused by said conversion.  
Prim a ry s id e a nd s e c o nd a ry s id e  
The monit ors circuit which is divided int o t he Primary  
side and secondary side, is elect rically isolat ed. Do  
not t ouch t he primary side and t he secondary side  
simult aneously. Failing t o observe t he inst ruct ion can  
Co nne c t ing t h e CRT a nd PCB  
For combining t he CRT and PCB, use t he specified part No. t o maint ain t he st at us of adjust -  
ment s made at t he fact ory. The anode of t he CRT it self will be accumulit avely charged as t ime  
elapses, generat ing high t ension volt age which is very dangerous. The monit or should be used  
wit h t he Chassis, CRT and PCB assembled. When repair, et c. is required at t he t ime of malfunc-  
t ioning, be sure t o send it in an “as assembled” condit ion. If t hese are disassembled, what s  
charged t o said high t ension volt age can be discharged, causing a very hazardous sit uat ion.  
Therefore, under no circumst ances should it be disassembled.  
St a t ic Ele c t ric it y  
Touching t he CRT surface somet imes causes you t o slight ly feel elect ricit y. This is because t he  
CRT surfaces are subject t o st at ic and will not adversly affect t he human body.  
In s t a lla t io n a nd re m o va l  
Ensure t hat t he Magnet izer Coil, FBT (Fly-Back Transformer), Anode Lead and Focus Lead are  
not posit ioned close t o t he sheet met al works sharp edges, et c. and avoid damaging t he  
insulat ed port ions so as not t o cause an elect ric shock and malfunct ioning. (For t he name of  
part s, refer t o t he above figures.)  
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For t he purpose of st at ic prevent ion,  
special coat ing is applied t o t he CRT  
face of t his product . To prot ect t he  
coat ing, pay at t ent ion t o t he following  
point s. Damaging t he coat ing film can  
cause elect ric shock t o t he cust omers.  
For t he caut ion t o be heeded when  
clearing, refer t o t he Sect ion of Periodic  
inspect ion Table.  
Do not apply or rub wit h a hard it em (a  
rod wit h point ed edge, pen, et c.) t o or  
on C.R.T. surfaces.  
Avoid applying st ickers, seals, et c. on  
t he C.R.T. face.  
Do not remove aluminum foils from t he  
C.R.T. corners. Removing t he aluminum  
foils can cause st at ic prevent ion effect s  
t o be lowered.  
Monit or adjust ment s have been made at t he t ime of shipment . There-  
fore do not make furt her adjust ment wit hout a just ifiable reason.  
Adjust ing t he monit or which cont ains high t ension part s is dangerous  
work. Also, an erroneous adjust ment can cause deviat ed synchroniza-  
t ion and image fault , result ing in malfunct ioning.  
When making adjust ment , ut ilize a resinous Alignment Rod. Servicing  
wit h bare hands or using conduct ive t ools can cause elect ric shock.  
12 - 2 CAUTIONS TO BE HEEDED WHEN CLEANING THE CRT SURFACES  
St at ic prevent ive coat ing is applied t o t he CRT surfaces. Peeling off  
t his coat ing can cause elect ric shock. When cleaning, pay at t ent ion t o  
t he following point s:  
Remove smears by using a dry, soft clot h (flannels, et c.). Do not  
use a coarse gauze, et c.  
For smear removing solvent , alcohol (et hanol) is recommended.  
When using chemical det ergent , e sure t o folow inst ruct ions  
below:  
Dilut e chemical det ergent wit h wat er and dip a soft clot h in and  
t hen t horoughly wring it t o wipe smears off.  
Do not use a chemical det ergent cont aining an abrasive, powder  
or bleaching agent .  
Do not use alkaline chemical det ergent s such as “glass cleaner”  
available on t he market or solvent s such as t hinner, et c.  
Do not rub or scrat ch t he CRT face wit h hard it ems such as scrub  
brushes, et c.  
Clean the CRT surfaces once a week. When cleaning, pay attention to the above cautions so that the antistatic  
coating will not come off.  
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1 2 - 3 ADJUSTMENT METHOD  
Monit or adjust ment s are made at t he t ime of shipment . Therefore,  
do not make furt her adjust ment s wit hout a just ifiable reason.  
Adjust ing a monit or which cont ains high t ension part s is dangerous  
work. Also, an erroneous adjust ment can cause deviat ed synchro-  
nizat ion and image fault , result ing in malfunct ion.  
When making adjust ment s, ut ilize a resinous Alignment Rod. Ser-  
vicing wit h bare hands or using t ools made of conduct ive mat erial  
can cause elect ric shock.  
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13. REPLACING THE FLUORESCENT LAMP AND BUTTONS  
When performing t he work, be sure t o t urn power off. Working  
wit h power on can cause an elect ric shock or short circuit acci-  
dent .  
The Fluorescent Lamp, when it get s hot , can cause burns. Be  
very careful when replacing t he Fluorescent Lamp.  
To perform work safely and securely, be sure t o use a st ep which is in a  
secure and st able condit ion. Not using a st ep or using an unst able st ep can  
cause violent falling accident s.  
THE FLUORESCENT LAMP  
Take out the 2 Truss Screws and remove the Plate Holder.  
Lower the Billboard Plate and replace the Fluorescent Lamp.  
1
2
START BUTTON AND VIEW CHANGE BUTTON  
Use care so as not to damage the wiring connection inside the start button and the view change  
button.  
Turn power off.  
1
2
3
Take out the 4 truss screws.  
Disconnect the connector attached to the start button and view change button, and the VR  
BUTTON START AND VIEW 1 can be removed.  
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4
The lamp is on the PCB side. Turn the metallic parts of the 2 buttons, unlock and remove the  
PCB from the buttons.  
With the lamp pressed down, turn it counterclockwise to remove.  
5
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14. PERIODIC INSPECTION TABLE  
The items listed below require periodic checks and maintenance in order to retain the performance of this  
machine and ensure safe operation.  
Be sure t o check once a year t o see if Power Cords are damaged, t he Plug is  
securley insert ed, dust is accumulat ed bet ween t he Socket Out let and t he Power  
Plug, et c. Using t he product when dust has accumulat ed can cause a fire or  
elect rical shock.  
Once a year, request an int erior cleaning from t he place of cont act st at ed herin or  
from t he Dist ribut er from which t he product was purchased. Using t he product  
when dust has accumulat ed in t he int erior can result in a fire or short circuit  
accident . Not e t hat cleaning t he int erior part s can be performed on an individual  
pay-basis.  
CLEANING CABINET SURFACES  
If the cabinet is badly stained, use a cloth which is dipped in the chemical detergent liquid diluted with water and then  
squezzed dry. Do not use thinner, benzine, alcohol or chemical dustcloths, as these can damage the Cabinet surfaces.  
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15. TROUBLESHOOTING  
Should trouble occur, first check connector connections.  
PROBLEMS  
CAUSE  
COUNTERMEASURES  
Plug in correctly  
With Main SW  
ON, no activation  
Power is not supplied.  
Power supply/voltage is not correct.  
AC main fuse causes the  
Make sure that power supply/voltage is  
correct.  
Check fuse. Remove the cause of  
power to be cut off due to momentary overload and replace fuse  
overload.  
Operation is  
unsatisfactory  
Volume Setting Failure  
Poor mesh of V.R. gear.  
Perform Volume setting  
Adjust or replace V.R.  
Adjust Gear mesh..  
Replace the Spring.  
Spring failure due to secular change  
of Accelerator and Brake Mecha.  
Irregular sound  
emitted from  
inside Rear Cabinet  
Greasing to gear mesh portion is not  
satisfactory, or extraneous matter  
mixed in.  
Apply greasing or eliminate extraneous  
matter.  
No sound is emitted.  
Sound Volume adjustment is not  
appropriate.  
Adjust sound volume. (see Chapter 7-1).  
Sound BD and speaker are  
malfunctioning.  
Perform sound test to find and replace  
defective parts.(Refer to Chapter 7-3E).  
No sound from  
Cockpit.  
In correct Cabinet Type Setting.  
The Fluorescent tube is burnt out.  
Correct Cabinet Type Setting.  
The Fluorescent  
lamp does not  
light up.  
Replace the Fluorescent tube  
(Refer to Section 11).  
Shift lever does not  
Shift SW malfunctioning.  
Replace SW  
operate satisfactorily.  
Operation of Accel.  
and Brake Pedals are  
not satisfactory.  
V.R. malfunctioning.  
Replace the V.R.  
Adjust Gear not engaged properly.  
Adjust the engagement of the Adust Gear.  
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16. GAME BOARD  
In order t o prevent an elect rical shock, be sure t o t urn power off  
before performing work.  
Be careful so as not t o damage wirings. Damaged wiring can cause an  
elect ric shock or short circuit accident .  
In t his product , set t ing changes are made during t he t est mode. The Game  
BD need not be operat ed. Use t he Game BD, et c. wit h t he same set t ings  
made at t he t ime of shipme nt . Do not e xpose t he Game BD, et c.  
wit ho ut g o o d re a s o n .  
16 -1 LOCATING THE GAME BOARD  
1
2
Turn power off.  
Take out a total of 6 Truss Screws and  
unlock to remove the Seat.  
3
The GAME BOARD is located at the  
position shown in the photo below.  
Use t wo or more persons  
when performing work.  
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16 - 2 COMPOSITION OF GAME BOARD  
Be sure t o use t he specified set t ings for t he DIP SWes on t he Filt er Board. Failure  
t o do so may cause irregularit ies or malfunct ioning, such as unsat isfact ory images  
displayed on t he screen.  
ASSY CASE NAO PTR USA (840-00023D-01)  
DIP SW SETTING  
In this product, be sure to set all of the DIP SWes to OFF.  
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17. DESIGN RELATED PARTS  
1
(4) 3  
2
7
(6) 5  
ITEM NO. PART NO.  
DESCRIPTION  
1
2
3
4
5
6
7
999-0916  
999-0915  
999-0910  
999-0911  
999-0912  
999-0913  
999-0914  
MARQUEE PLEXI (MACHINED)  
OVERLAY - CONTROL PANEL  
DECAL - MAIN CAB L  
DECAL - MAIN CAB R  
DECAL - SEAT OUTSIDE L (INCL. EXHAUST)  
DECAL - SEAT OUTSIDE R (INCL. EXHAUST)  
DECAL - SEAT BACK  
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18. PARTS LIST  
TOP ASSEMBLY PTR  
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ASSY BILLBOARD (999-0922)  
ITEM NO. PART NO.  
DESCRIPTION  
1
2
3
4
5
6
7
999-0916  
Local Purchase  
999-0925  
999-0926  
Local Purchase  
999-0928  
MARQUEE PLEX  
ASSY FL FIXTURE  
LENS COVER RED  
LENS COVER YELLOW  
14 V LIGHT BULB (#293 IMPERIAL)  
14 V SOCKET FOR BULB  
LIGHT STRIP PLATE  
999-0927  
101  
202  
Local Purchase  
Local Purchase  
ASSY FL 15W W/CONN HIGH L  
8 X 32 MACHINE SCREW  
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ASSY STEERING UNIT  
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MODIFICATIONS TO PARTS ASSY #PTR-1000 (ASSY CHANGED TO PTR1-1000)  
PART NOT LISTED OR SHOWN IN DRAWING #999-0903 (3) Steering Spoke Cover Upper  
PART NOT LISTED OR SHOWN IN DRAWING #999-0904 (3) Steering Spoke Cover Lower  
Attached to Item #32 (Part No. PTR-2501 STEERING HANDLE)  
These parts are used for extra support/safety and are included in all US manufactured games.  
Location of Spoke Covers  
Steering Handle  
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ASSY AC
ITEM NO. PART NO.  
DESCRIPTION  
1
SPG5-0401  
AC BRKT  
101  
102  
103  
105  
600-5843-25  
CA & PLUG ASSY 15A W/F-L=2.5M  
BUSHING STRAIN RELIEF 6N34  
FUSE 5000 MA UL  
280-5143-6N34  
Local Purchase  
509-5453-91-V-B  
SW ROCKER J8 V-B  
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ASSY COIN CHUTE TOWER (999-0923)  
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ASSY COIN CHUTE TOWER (999-0923)  
ITEM NO. PART NO.  
DESCRIPTION  
1
2
3
4
5
INY-1180  
PTR-1201  
APC-0301  
APC-0302  
DRT-0301X  
DP-1167  
SW UNIT  
TOWER COVER L  
COINCHUTE TOWER  
METER HOLE LID  
COIN METER BRKT  
TNG LKG  
6
7
8
105-5171  
253-5366  
CHUTE PLATE SINGLE  
CASH BOX  
9
10  
11  
421-7501-02  
440-WS0002XEG  
421-6591-01  
STICKER 6.3V 0.15A  
STICKER W POWER OFF ENG  
STICKER COIN METER  
101  
102  
103  
107  
108  
109  
40-6000-10EX  
220-5643-01  
220-5574  
310-5029-F20  
601-6231-C045  
220-5575  
ASSY C.C 2DR *SEE IMAGE NEXT PAGE  
MAG CNTR DC5V 6P WH MZ-674-D04  
CAM LOCK W/KEYS  
SUMITUBE F F 20MM  
EDGING NEW TYPE  
CAM LOCK MASTER W/O KEY  
201  
202  
203  
204  
205  
206  
000-P00408-W  
000-P00408-S  
060-F00400  
050-H00800  
068-852216  
060-S00800  
M SCR PG W/FS M4 X 8  
M SCR PG W/S M4 X 8  
FLT WSHR M4  
HEX NUT M8  
FLT WSHR 8.5-22 X 1.6  
SPR WSHR M8  
* SEE IMAGE OF COIN DOOR ASSY ON THE FOLLOWING PAGE,  
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ASSY SWITCH UNIT (INY-1180)  
ITEM NO. PART NO.  
DESCRIPTION  
1
2
INY-1181  
421-8911  
SW BRKT  
STICKER SW UNIT  
101  
102  
103  
104  
220-5179  
509-5028  
601-0042  
310-5029-D20  
VOL CONT B-5K OHM  
SW PB 1M  
KNOB 22 MM  
SUMITUBE F D 20 MM  
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ASSY HI/LOW/BACK SHIFTER (50-2771-00EX)  
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ASSY HI/LOW/BACK SHIFTER (50-2771-00EX)  
ITEM NO. PART NO.  
DESCRIPTION  
1
2
3
4
5
6
7
8
96-0094-00  
96-0095-00  
96-0084-00  
96-0092-00  
50-8390-00  
50-8418-00  
50-8346-00  
96-0090-00  
50-8299-00  
96-0089-00  
95-4118-00  
43-0133-00  
43-0118-00  
50-8413-00  
50-8422-00  
50-8406-00  
50-8491-00  
43-1016-00  
43-0252-00  
43-0134-00  
50-8118-00  
50-8294-00  
96-0088-52  
43-0001-00  
43-0417-00  
43-0755-00  
BASE PLATE 4 SPD SHFT BLK  
SIDE BRACKET W/PIN CLR ZNC PLT  
GATE BLOCK UPPER MOLDED  
SIDE BRACKET NO PIN CLR ZNC PLT  
INNER BOX A, SUB ASSY, PLT  
INNER BOX B, ASSY  
TRUNNION FOR I.L. TURBO SHIFTER  
KNOB & SHAFT ASSY 1-3/4 BLK BALL KNOB  
ANCHOR PIN, HANDLE BLK OXD.  
ACTUATOR, SPRING STEEL (QTY.3)  
MS. DA3 90 GRMS. F. (QTY. 3)  
#145 BRS FLAT WSH .26X.56X.04 (QTY. 6)  
E-RING, 1/4" SHAFT DIA (QTY. 4)  
TOP PLATE, BLACK NO ART  
GUIDE WASHER, 4 SPD SHIFTER  
BUSHING, NYLINER, F/.078 THK MAT. (QTY. 2)  
BUSHING, NYLINER, F/.072/.135 THK MAT. (QTY. 2)  
SCREW, 8-32 X 1/2 PHMS (QTY. 4)  
SCREW, 8-32 X 3/8 HEX HEAD (QTY. 8)  
SCREW, 8-32 X 5/16" PH HD MS W/SEMS E-WISH (QTY. 2)  
E-RING FOR GEAR SHIFTER M15  
SPRING, HAIRPIN, HLR SHFTR, SHORT (QTY. 2)  
LOWER GATE BLOCK W/INSERTS  
SCREW, 2-56 X 1/2 PPMS (QTY. 6)  
SCREW, 2-56 X 5/8 PPMS (QTY. 3)  
NUT, 2-56 NYLOCK (QTY. 3)  
9
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
21  
22  
23  
24  
25  
26  
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ASSY ACCEL AND BRAKE (SPG-2200)  
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ASSY ACCEL AND BRAKE (SPG-2200)  
ITEM NO. PART NO.  
DESCRIPTION  
1
2
3
4
5
6
7
8
9
10  
11  
12  
13  
14  
15  
16  
17  
19  
20  
21  
SPG-2201  
SPG-2202  
SPG-2203  
SPG-2204  
SPG-2205  
SPG-2206  
SPG-2207  
SPG-2208  
SPG-2209  
SPG-2210  
SPG-2211  
SPG-2212  
SPG-2213  
SPG-2214  
SPG-2215  
SPG-2216  
SPG-2217  
SPG-2219  
SPG-2220  
SPG-2221  
BASE  
ACCEL PEDAL  
BRAKE PEDAL  
ACCEL SPRING  
BRAKE SPRING  
SHAFT  
ACCEL GEAR  
BRAKE GEAR  
NEUTRAL STOPPER  
VR PLATE ACCEL  
VR PLATE BRAKE  
AMPL GEAR  
GEAR SHAFT  
STOPPER  
RUBBER CUSHION  
COVER  
VR COVER  
GEAR STAY  
WSHER  
NEUTRAL STOPPER D  
101  
102  
104  
105  
100-5263  
220-5484  
601-7944  
310-5029-F15  
BEARING 12  
VOL CONT B-5K OHM  
GEAR 15  
SUMITUBE F F 15MM  
201  
202  
203  
204  
205  
206  
207  
208  
209  
210  
028-A00304-P  
020-000520-OZ  
000-P00420  
000-P00508-W  
000-T00408-0C  
FAS-450005  
000-P00405  
FAS-000001  
050-H00500  
060-F00400  
SET SCR HEX SKT CUP P M3 X 4  
HEX SKT H CAP SCR BLK M5 X 20  
M SCR PH M4 X 2  
M SCR PH W/FS M5 X 8  
M SCR TH CRM M4 X 8  
SPR PIN BLK OZ 6 X 10  
M SCR PH M4 X 5  
M SCR TH CRM M3 X 6  
HEX NUT M5  
FLT WSHR M4  
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ASSY OF HANDLE MECHA  
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ASSY SENSOR UNIT (PTR-2550)  
ITEM NO. PART NO.  
DESCRIPTION  
1
2
PTR-2551  
PTR-2552  
SENSOR BEKT  
GUIDE RING  
101  
202  
370-5226  
PHOTO SENSOR OMT-01DAMP NEW  
M SCR PH W/FS M3 X 12  
000-P00312-W  
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ASSY VR BUTTON START AND 1 VIEW (PTR-2600)  
ITEM NO. PART NO.  
DESCRIPTION  
1
2
3
APC-2151X  
171-6478B  
PTR-2601  
VR BUTTON BRKT  
PC BD LIGHTING SWX5  
STICKER VR BUTTON  
101  
102  
103  
212-5205-12  
**54-0006-25  
**54-0006-42  
CONN JST M 12P RTA  
SM ROUND YELLOW 5V #161 MICRO  
SQUARE BLUE 5V #161 MICRO  
**HAPP PART NUMBER  
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ASSY WOOFER (999-0929)  
ITEM NO.  
101  
PART NO.  
999-0929  
DESCRIPTION  
SUB WOOFER 4 OHM 25W  
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ASSY MAIN BOARD (PTR-4000)  
ITEM NO. PART NO.  
DESCRIPTION  
1
2
3
PTR-4001  
840-0023D-01  
837-13844  
MAIN BD BASE  
ASSY CASE NAO PTR EXP  
I/O CONTROL BD 2 FOR JVS FRI  
201  
202  
203  
204  
000-P00416-W  
011-T00316  
011-T03512  
011-F00312  
M SCR PH W/FS M4 X 16  
TAP SCR TH 3 X 16  
TAP SCR TH 3.5 X 12  
TAP SCR FH 3 X 12  
301  
600-7141-050  
CABLE JVS TYPE A-B 050CM  
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ASSY AMP BOARD (PTR1-4200)  
ITEM NO. PART NO.  
DESCRIPTION  
1
2
3
PTR-4201  
DRT-4502  
421-7914-250630  
AMP BD BASE  
FAN MOTOR BRKT  
STICKER AC 250V 6.3A  
101  
102  
103  
104  
105  
106  
107  
110  
112  
601-10369  
560-5419-V  
838-13723  
260-0011-02  
601-8543  
514-5086-6300  
514-5084  
STEREO PWR AMP 47  
XFMR 100V 23V 9.6A X 2  
WOOFER AMP 50W X 2  
AXIAL FLOW FAN AC100V 50-60HZ  
FAN GUARD  
FUSE S.B 6.25A 250V HBC CE  
FUSE HOLDER F-60B W/F-60  
SW REGU FOR JVS VA  
SUMITUBE F D 20 MM  
400-5397-01  
310-5029-D20  
201  
202  
203  
204  
205  
206  
207  
000-P00312-W  
050-F00300  
000-P00416-W  
011-P00325  
011-F00312  
011-T03512  
011-F00312  
M SCR PH W/FS M3 X 12  
FLG NUT M3  
M SCR PH W/FS M4 X 16  
TAP SCR PH 3 X 25  
TAP SCR FH 3 X 12  
TAP SCR TH 3.5 X 12  
TAP SCR #1 FH 3 X 12  
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ASSY OF POWER SUPPLY (PTR-4300)  
ITEM NO. PART NO.  
DESCRIPTION  
1
2
3
PTR-4301  
PTR-4302  
PTR-4303  
PWR SPLY BASE  
CONN BRKT VL3P  
CONN BRKT UP18P  
101  
106  
838-11856-UL  
560-5384  
CONNECT BD UL  
XFMR 100-200V 100V 10A WB  
AC 110 ~ 120V AREA  
TAP SCR PH 3 X 25  
202  
203  
204  
205  
011-P00325  
011-F00310  
011-T03512  
000-P00616-W  
TAP SCR FH 3 X 10  
TAP SCR TH 3.5 X 12  
M SCR PH W/FS M6 X 16  
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