Radica Games Video Games I7005 User Guide

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GAME LEVELS  
As you advance to each level, the speed at which the  
Tetriminos drop will increase. Tetris® will automatical-  
ly advance to the next game level each time you clear  
ten lines.  
SCORING  
During game play, the total score will appear in the  
Score/Line Count indicator at the top right-hand cor-  
ner of the screen. When you complete a line or multi-  
ple lines, the Score/Line Count indicator will show  
your total line count, for two seconds. It will then  
return to your total.  
Points are awarded for clearing each completed line of  
Tetriminos as follows, multiplied by the current level.  
I7005  
For 1 player / Ages 8 and up  
INSTRUCTION MANUAL  
P/N 823A5500 Rev.B  
Note: Game starts at level “00.” The “point multiply”  
will start by 2 at level “01.”  
For 15 years, Radica has consistently produced the  
best portable electronic arcade games. We consis-  
tently strive to replicate the arcade experience with  
superior programming, graphics and realistic sound  
effects.  
In the event that you score more points than can be  
displayed, a “Roll Over” will occur and the score dis-  
play will restart at zero. A Roll Over is indicated by  
dashes in front of the score.  
Tetris has been called “one of the most addicting  
games ever,” and now you can join the obsession!  
Rotate the Tetriminos as they fall and try to complete a  
full line of blocks. But watch out - with each new level,  
the Tetriminos fall faster and faster. Good luck!  
HIGH SCORES  
The highest score of the game will be displayed in the  
Score and Line Count indicator at the end of the  
game.  
BUTTONS AND FEATURES:  
GAME MODES  
Tetris® has three game modes: Marathon Tetris  
(Game One), Ultra Tetris (Game Two), and Race Tetris  
(Game Three).  
MARATHON TETRIS  
In Marathon Tetris, you will compete for points/lines  
and continue to play until you “Top Out.”  
Sound  
On/  
Start  
NOTE: Topping Out” occurs when any cell for the  
starting position of a new Tetrimino is filled.  
Light  
Right  
Directional  
Display  
ULTRA TETRIS  
In Ultra Tetris, your objective is to score as many  
points/lines as possible within a specific time period.  
Swap  
Left  
Directional  
Rotate  
Right  
At start-up, you will select a 2, 3 or 5-minute game by  
pressing the Rotate Right or Rotate Left button. This  
is the number of times needed to reach your time limit  
choice. The time limit you have selected will appear  
on the screen. You will play until you reach the time  
goal or until you “Top Out.”  
Rotate  
Left  
Down Directional  
Reset  
Protective Lid  
RACE TETRIS  
In Race Tetris, you will attempt to clear a certain num-  
ber of lines within the shortest period of time.  
ON/START - Turns the unit on and starts a new game.  
Pressing this key also pauses the game and wakes the  
game from Sleep or Pause mode.  
At start-up, you will select a 25 or 40 line goal by  
pressing the Rotate Right or Rotate Left, the number  
of lines you have selected will appear on the screen.  
You will play until you “Top Out” or when you clear the  
number of lines you have selected.  
LEFT DIRECTIONAL KEY - Press this key to move a  
Tetrimino to the left.  
RIGHT DIRECTIONAL KEY - Press this key to move  
a Tetrimino to the right.  
If you reach your line goal with the placement of the  
last Tetrimino before the time limit, you will be award-  
ed all of the points scored, including points for lines  
completed over the goal.  
DISPLAY - Press this key to show or hide the next  
Tetrimino.  
DOWN DIRECTIONAL KEYS -  
Top: Press this button to “Hard Drop” a Tetrimino.  
Bottom: Press this button to “Soft Drop” a Tetrimino.  
GETTING STARTED  
Press the On/Start key to begin a new game. You will  
see the Game Mode screen.  
ROTATE RIGHT - Press this key to rotate a Tetrimino  
clockwise.  
To scroll through the game modes, press the Down  
Directional Keys. There are three game modes:  
Game One (Marathon Tetris), Game Two (Ultra Tetris)  
and Game Three (Race Tetris).  
ROTATE LEFT- Press this key to rotate a Tetrimino  
counter clockwise.  
To select a game level, press the Right or Left  
Directional Keys. There are ten game levels, each  
increasing in difficulty. The game level icon is located  
in the top left-hand corner of the screen.  
SWAP BUTTON - This button will allow you to swap  
the active Tetrimino with the next displayed Tetrimino.  
SOUND - Press this key to toggle between  
melody/tone and sound off.  
When you have selected the desired game mode and  
game level, press the On/Start key to begin your  
game.  
LIGHT - Slide the button to the left to turn the light on  
and to the right to turn it off. Remember to turn off the  
light after playing to save the battery.  
TETRIMINO CONTROL  
As the Tetriminos fall, you will need to rotate them to  
fit into the lines below.  
PROTECTIVE LID - Press the bottom button and the  
Fliptop lid will release and open. Once in the open  
position, flip or rotate the lid and secure it into the  
back of the unit. To close the lid, press the bottom  
button and the Fliptop lid will release and open.  
Rotate the lid in the forward position and close or  
secure the lid by latching it into the front of the unit.  
You can move a Tetrimino to the left or to the right as  
it is falling by pressing the Left and Right Directional  
Keys.  
A Tetrimino will come to rest when it hits the bottom  
line of the playing field or when it is blocked by anoth-  
er Tetrimino.  
RESET - When a blunt point is inserted, this button  
RESETS the game to its original settings.  
After a Tetrimino has come into contact with the  
blocks beneath it, you can slide it to the left or the  
right for one second before “Lock Down” by pressing  
the Left and Right Directional Keys.  
BASIC GAME RULES  
In Tetris®, you must arrange a sequence of small  
shapes, called Tetriminos, into complete lines. As  
each line is completed, it will disappear from the  
screen.  
To rotate a Tetrimino, press the Rocker Arm Rotation  
Key until the Tetrimino is in the desired position.  
Tetriminos fall from the top of the playing field to the  
bottom.  
HARD DROP  
To accelerate the speed at which a Tetrimino falls,  
press the upper Down Directional Key. The Tetrimino  
will “Lock Down” immediately upon contact.  
Each Tetrimino is made up of four blocks, arranged  
into seven different patterns.  
You must rotate the Tetriminos as they fall and fit them  
together to create lines.  
Note: Once the Hard Drop button is pushed, you can  
no longer rotate or manipulate the Tetrimino.  
If you cannot complete a line, the blocks will eventual-  
ly rise to the top of the playing field and the game will  
end.  
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