Pacific Digital Digital Photo Frame Digital Pacific USB Digital Photo Frame MemoryFrame User Manual

USER’S MANUAL  
Copyright 2002 Pacific Digital, Corp. All rights reserved. Specifications and items  
shown subject to change without notice. The Pacific Digital stylized P logo is a  
registered trademark, and Pacific DigitalTM, MemoryFrameTM, and Digital PixMasterTM  
are trademarks of Pacific Digital Corp. All other trademarks are the property of their  
respective owners.  
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9. MemoryFrame Menu System........................................33  
9.1  
9.2  
Menu Navigation.............................................................33  
Main Menu......................................................................34  
10.  
Tips and Tricks..............................................................42  
10.1 Optimizing images for display on MemoryFrame...............42  
10.2 Caring for the Screen: ......................................................43  
10.3 Securing MemoryFrame in Office Environments ...............44  
10.4 How to change the decorative 5 x 7 frame .........................45  
11.  
Purchasing New Decorative 5x7 Frames ...............47  
Troubleshooting / FAQ...............................................50  
MemoryFrame Specifications...................................53  
Upgrading MemoryFrame Firmware ......................54  
MemoryFrame Limited Warranty............................57  
Contacting Technical Support...................................59  
12.  
13.  
14.  
15.  
16.  
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1. Introduction  
Welcome to the future of personal digital imaging. The Pacific Digital  
MemoryFrameTM combines the vibrant high-resolution quality of active-  
matrix TFT (Thin Film Transistor) display technology with the  
convenience and speed of the popular Universal Serial Bus (USB)  
interface for a new way to display your photos instantly.  
The Pacific Digital MemoryFrame is designed to download and display  
pictures from Personal Computers, USB Mass Storage Digital Cameras,  
or USB Mass Storage memory-card readers using the two USB ports  
built into MemoryFrame.  
By using the DirectConnectTM feature of the MemoryFrame you can  
download digital photos directly and play them back in a slideshow-type  
fashion in your home or office. The USB interface provides speed and  
portability, allowing you to download immediately from your own or  
your friend’s camera. It is ideal for both home and office users to  
proudly display family, vacation, or business related images on the desk,  
shelf, or wall. For those who use a PC, you can also create, name and  
save hundreds of different slideshows for easy USB transfer to/from the  
PC.  
MemoryFrame stores 50+ photos and allows you to select how long each  
image is displayed and what style of transition is used between each  
image!  
MemoryFrame is perfect as a gift for friends, business contacts, or  
relatives. Imagine preloading the MemoryFrame with those “just perfect”  
photos, and sending it as a family gift. It would leave an impression long  
after the gift is opened.  
For that personal touch, a wide variety of wood and lacquered frames are  
available to suit any décor. Frames can be changed in moments, and  
locked directly onto the MemoryFrame to be displayed on a desk,  
mantelpiece, or hanging on a wall.  
So let MemoryFrame free your imagination to explore the many ways  
you can express yourself, not only with the photos you take, but the way  
you present them.  
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2. Ways to Use Your MemoryFrame™  
The MemoryFrame is a stand-alone device that is designed to transfer  
and store images from either a PC or a camera/reader and then display  
the images in a continuous slideshow. You can set a transition style and  
display-time duration for each of the slides. After transferring photos, the  
MemoryFrame does not need to remain connected to the USB cable in  
order to display the photo slideshow. For example, after transferring  
photos, the MemoryFrame can be moved to a different room for display.  
Transfer Camera Images Directly to the MemoryFrame  
No PC required. Take pictures with your digital camera,  
DirectConnectTM your USB camera to MemoryFrame to select  
which photos to transfer. Then disconnect your camera and simply  
display them. With its easy-to-use on-screen menu system and  
multi-function control buttons, users can view their digital camera  
or memory card contents at a glance with easy to view thumbnails,  
edit slideshows, select the time between image changes, add fun  
transition and display effects, delete images from slideshows, and  
much more. Manual image forward, pause, and reverse buttons and  
adjustable contrast are also provided. If your camera does not  
support USB Mass Storage (see Section 12 of this manual for more  
information), you can use either a USB Mass Storage compatible  
card-reader or a PC to transfer and display your pictures (see  
below).  
Connect a USB Memory-Card Reader to the MemoryFrame  
No PC required. Take pictures with your digital camera, then  
remove the memory card from the camera and insert it into a USB  
Mass Storage compatible memory-card-reader. Next, connect the  
USB card-reader to the camera USB port of the MemoryFrame to  
transfer and display your pictures. If your card-reader does not  
support USB Mass Storage (see Section 12 of this manual for more  
information), you can use a PC to transfer and display your pictures  
(see next page).  
Transfer Images from a PC to the MemoryFrame  
Many digital camera users will want to take advantage of their  
personal computer’s power, memory and user interface to edit,  
enhance, and archive their photos and other images. Using the  
Digital PixMaster application supplied with the MemoryFrameTM,  
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you can organize a personalized photo show and download it to the  
MemoryFrame using USB.  
PowerPoint™ Slides  
PowerPoint slides can be saved as JPEG images or pasted into  
photo-applications as JPEGs. After your slides have been converted  
to JPEGs, simply drag & drop them into Digital PixMaster for quick  
USB download to MemoryFrame. Integrating PowerPoint slides  
into the photo slideshows is fun, and in business can make  
MemoryFrame a valuable tool for many applications.  
E-mail Images  
When you receive a picture via e-mail, most programs allow you to  
save the image file to your computer’s hard disk. If the image is  
visible on your computer screen, simply drag & drop the picture  
into Digital PixMaster for quick USB download to MemoryFrame.  
If the image file is contained in an attachment to an e-mail, there is  
usually a button or link that requires clicking. In AOL, this is the  
“Download Now” button. Once the image file is saved to your hard  
disk, use PixMaster™ to send it to your MemoryFrame for viewing.  
Internet Images  
JPEG images found on many websites can be transferred to  
MemoryFrame. First, right-click the image, then either Copy (for  
later Paste into Digital PixMaster), or Save-As (to save to your hard  
disk for later drag & drop into Digital PixMaster) for quick USB  
download to MemoryFrame.  
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3. Warnings  
Do not block the ventilation holes on the back, bottom, or  
sides of the MemoryFrame at any time. See Figure-1 for locations  
of ventilation holes.  
Ventilation holes  
Ventilation holes  
Figure 1 – Ventilation Holes  
Do not open the plastic case of the MemoryFrame at any  
time. There is risk of electric shock. There are no User serviceable parts  
inside. Opening the plastic case voids the product warranty.  
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The screen of the MemoryFrame is made of glass and must  
be treated with care or may break. It is covered with plastic polarizing  
material that can be scratched. Follow the screen care instructions in  
Chapter 10 “Tips” to properly care for your MemoryFrame display.  
Keep your MemoryFrame out of direct sunlight. DIRECT  
SUNLIGHT MAY CAUSE DAMAGE.  
MemoryFrame is sold in North America with a North  
American only external power-supply. If it is plugged into locations  
outside of North America that use 240 VAC 50 Hz, it will damage the  
unit and void the warranty. Pacific Digital offers a separate international  
external power supply for use outside of North America.  
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4. Getting Started  
The following sections provide step-by-step instructions on setting  
up your MemoryFrame for the first time.  
4.1  
Unpacking your MemoryFrame™  
In the retail box, the MemoryFrame unit is wrapped in a cardboard  
shock-absorbent holder. Do NOT RIP the “shrink-wrap” portion  
when removing the unit. Instead, remove the entire cardboard  
shock-absorbent holder from the box, and unfold the cardboard so  
that it lies flat. After unfolding the cardboard, you can gently slide  
the MemoryFrame from out of the “shrink-wrap” material. Next  
refold the cardboard shock-absorbent holder and place it back in the  
retail box. Save the box so you can pack or store the unit in the  
future.  
The MemoryFrame MF-570 retail pack includes:  
MemoryFrame™ Electronic USB Digital Picture Frame  
Wood 5x7 decorative frame (may be already attached to unit)  
External power supply with cable, 120 VAC, 60 Hz  
USB Cable (2 meters)  
Digital PixMaster™ PC compatible photo slideshow software  
and USB Drivers on CD-ROM  
This Users Manual  
Mail-in registration/warranty card (inserted into manual)  
Make sure all of these parts are included before continuing.  
If something is missing from the above list, contact customer service  
at: 1-888-999-0732.  
4.2  
Registration & Your Product Serial Number  
Please record the model and serial number from the bar coded label  
located on the rear of the MemoryFrame to keep for reference. The  
serial number is required for Technical Support and Product  
Registration. See Figure 2 for location of model and serial number.  
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Model #  
Serial #  
Model U-30140  
Figure 2 – Product Serial Number Label  
In order to receive your one year of free technical support, you must  
register online at: http://www.PacificDigital.com or alternatively  
fill-out and mail the included mail-in registration card within 3 days  
of your purchase date.  
4.3  
Removing the Protective Plastic Film from the LCD  
The MemoryFrame ships with a protective plastic film on its LCD  
screen. The purpose of this protective plastic film is to prevent the  
LCD screen from being scratched or damaged during manufacturing  
and packaging. You can choose whether to remove the protective  
plastic film or to keep it on. Please note, however, that the clarity of  
the images will appear brighter and clearer after removing the  
protective plastic film from the LCD screen. To remove the  
protective plastic film, look closely at the four corners of the  
MemoryFrame LCD screen. You will see that one of the four  
corners is lifted slightly. Carefully lift that corner and peel the  
protective plastic film away from the MemoryFrame. Use the  
Contrast Up/Down buttons to achieve your desired level of contrast.  
Note: You may choose to leave the protective plastic film on the  
LCD screen to keep it protected.  
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4.4  
Connecting MemoryFrame to the Power Supply  
MemoryFrame runs on AC power from an ordinary wall outlet. Use  
only the supplied MemoryFrame external Power Supply. Other  
power adapters will cause damage to MemoryFrame and void the  
warranty.  
Before connecting the power supply, make sure that the  
MemoryFrame power switch is in the OFF position. Connect the  
External Power Supply to the Power receptacle jack on the back of  
MemoryFrame. Plug the External Power supply wall plug into a  
120 VAC 60 Hz supply.  
Warning! Plugging the North American plug into locations outside  
of North America that use 240 VAC 50 Hz will damage unit and void  
warranty.  
Pacific Digital offers an international external power supply for use  
outside of North America.  
4.5  
Using the Foldout Stand  
The stand on the back of MemoryFrame is designed to properly  
support the MemoryFrame in either portrait (vertical) or landscape  
(horizontal) orientations. The stand is designed to support  
MemoryFrame on flat surfaces only.  
Fold out the Stand from the rear of the MemoryFrame. Choose the  
orientation that you prefer, and set the MemoryFrame on a flat  
surface.  
4.6  
Power-on Initialization  
Move the MemoryFrame’s Power Switch to the “ON” position to  
turn on the MemoryFrame.  
Important Note: In the power-on sequence of the MemoryFrame, its  
initialization screen will take a few moments to appear. The entire  
power-on sequence may take up to 3 minutes and you will be unable  
to use the push-button menu system until the first photo appears on  
the screen.  
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After going through a power-on initialization sequence, the  
MemoryFrame will automatically enter the slideshow mode and  
begin displaying the currently loaded show (a default show is  
included with the unit from the factory).  
Each image in the slideshow has an assigned transition effect, and  
display-time duration. When the display-time of the current image  
ends, the MemoryFrame transitions to the next picture.  
The type of transition and the display-time duration is selected by  
the user during slideshow creation. Slideshows can be created on a  
PC using the Digital PixMaster™ application. If photos were  
directly loaded into MemoryFrame from a USB camera or card-  
reader without a PC, then MemoryFrame allows you to change/set  
the transition and duration after the photos have been transferred.  
Settings may be changed using the control button menus defined in  
the Menu section.  
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5. Control Buttons and Connectors  
This section briefly summarizes the main control buttons and connectors.  
The buttons can have a variety of functions while in the Menu system.  
More detailed control button usage in the Menu system is discussed in  
the Menu System section (Chapter 9).  
Figure 3 – Buttons & Connectors  
Frame Lock  
The two frame locks hold a decorative 5x7  
frame in place. There are two locations, one on  
each side. The “Locked” position is toward the  
outside of the unit. A noticeable “click” will be  
heard when locked or unlocked.  
Forward ()  
Pause/Select ( || )  
During a slideshow, press the button to  
transition to the next photo in the slideshow.  
When viewing a user-interface menu (see Menu  
button), use this button to highlight the next  
menu option.  
Press the || button to pause or restart the slide  
show. When the show is paused, the || button  
resumes the slideshow. When viewing a user-  
interface menu (see Menu button), this button  
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functions as the “Select” key to select a photo or  
menu options.  
Reverse ()  
During a slideshow, press the button to  
transition to the previous photo in the slideshow.  
When viewing a user-interface menu (see Menu  
button), use this button to highlight the previous  
menu option.  
On/Off Switch  
Power Connector  
USB Connectors  
The On/Off Switch is the main power control for  
the MemoryFrame. Be sure that the power is Off  
before plugging in or unplugging MemoryFrame  
from the wall socket. This will help protect the  
electronics from possible power surge damage.  
The Power Connector is the connection point for  
the supplied power adapter, and is used to  
provide main power to the MemoryFrame. The  
input is 12 VAC developed through the supplied  
AC power adapter.  
There are 2 USB connectors as shown in Figure  
4 on the following page. The one marked  
“Camera” is used to transfer images from a  
camera or USB memory-card-reader. The one  
marked “PC” is used to transfer shows to/from a  
PC running the bundled Digital PixMaster  
software.  
Figure 4 – Power & USB Connectors  
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Menu  
When using MemoryFrame without a PC, this  
button is used to download directly from a  
camera and to select and set the organization of  
the MemoryFrame slide show.  
Increase Contrast  
MemoryFrame is easy to adjust for different  
ambient lighting conditions. With the slideshow  
in operation, adjust the contrast to create the  
optimum display setting. Use this button to  
increase the contrast of the image currently in  
the display. One button press will increase the  
contrast by one step. If the user presses and  
holds the button, after two seconds the contrast  
will increase at a rate of one step each half-  
second until maximum contrast is achieved.  
Note: the Contrast buttons respond only when  
MemoryFrame is displaying a slideshow, and do  
not respond while in the Menu system.  
Decrease Contrast  
Use this button to decrease the contrast of the  
image currently in the display. One button press  
will decrease the contrast by one step. If the  
user presses and holds the button, after two  
seconds the contrast will increase at a rate of one  
step each half-second until minimum contrast is  
achieved. Note: the Contrast buttons respond  
only when MemoryFrame is displaying a  
slideshow, and do not respond while in the  
Menu system.  
Wall Mount Slots  
Screen  
There are two wall mount slot locations; one for  
portrait and one for landscape orientation. The  
slots will accept a standard #8 wood screw  
(.164inch / 4.17mm diameter).  
Displays your pictures in vivid color. Your  
MemoryFrame screen is made of glass and  
should be treated with care. See Section 10.2 for  
care and cleaning.  
Kensington® Lock  
MemoryFrame has a receptacle that accepts a  
locking system to add protection and security  
when used in business environments. (See  
Chapter 10).  
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6. Using MemoryFrame with a Personal Computer  
Although MemoryFrame does not require a PC, many digital camera  
users will want to take advantage of their personal computer’s power,  
memory, user interface, and photo editing software. The PC can be used  
to edit, enhance, and archive photos and other images. Using a PC, you  
can simply and easily download images to your MemoryFrame. You can  
organize a personalized photo show and quickly transfer it to/from the  
MemoryFrame using USB. In this usage scenario the PC is momentarily  
connected directly to the MemoryFrame with the USB cable that was  
provided in the box with the unit.  
After transferring photos, the MemoryFrame does not need to remain  
connected to the PC via the USB cable in order to display the photo  
slideshow. For example, after transferring photos, the MemoryFrame  
can be disconnected from the USB cable and moved to a different room  
for display. Alternatively, if the display location for the MemoryFrame  
is near the PC, you can leave the MemoryFrame connected to the PC as  
may be the case in a home office or at work.  
6.1  
Digital PixMaster™ PC Software Overview  
A PC communicates with the MemoryFrame using Digital PixMasterTM  
software. The Digital PixMaster software runs on your desktop computer  
and is a special application (also provided in the box on a CD) used to  
control and configure MemoryFrame. Digital PixMaster uses a special  
USB driver to communicate (also provided on the CD). PixMaster is an  
innovative solution that is incredibly easy to use, while offering key  
features, such as the ability to rotate photos, specify transition effects,  
and create/name/save unique slideshows from your vacations, sporting  
events, family functions, etc. The software presents a graphical user  
interface that allows you to do the following:  
Easily create professional looking photo slideshows to be  
displayed on the MemoryFrame. Choose the pictures, choose  
the times & transitions and let Digital PixMaster do the rest. The  
software easily allows you to create custom slideshows that  
integrate photos from both your camera as well as images stored  
anywhere on your PC. Simply drag & drop the desired photos  
for a particular show into Digital PixMaster. Digital PixMaster  
software can import the following picture formats: JPEG, BMP,  
ICO, or GIF.  
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Retrieve an existing slideshow from the MemoryFrame and  
store it on a PC with a name of your choosing for later use  
(example: you can save a slideshow as HawaiiVacation.pd).  
Quickly transfer the slideshows that you created on your PC  
using the Digital PixMaster application into the MemoryFrame  
via USB for instant viewing enjoyment.  
Digital PixMaster also allows you to upgrade the software in  
your MemoryFrame as new features and enhancements become  
available (see Upgrading your MemoryFrame software in  
Chapter 14).  
6.2  
Minimum PC System Requirements  
Digital PixMaster™ has the following minimum system requirements:  
IBM compatible PC  
Pentium II 200MHz or higher with at least 64 MB of memory.  
Pentium III 300MHz or higher recommended for optimum  
performance  
Microsoft Windows® XP, Windows® 2000, Windows® 98SE,  
or Windows® ME  
Mouse (to drag & drop photos)  
USB port (either USB 1.1 or USB 2.0)  
VGA compatible display (or higher)  
10MB of hard-disk space for software installation, and 50MB for  
storage of slideshows. Slideshows can be stored on any media  
(examples: HDD, ZIP, CD-RW, DVD, etc.)  
6.3  
Installing Digital PixMaster™ PC Software  
Place the software CD-ROM that came with MemoryFrame in your PC’s  
CD-ROM drive. If your Windows®PC is configured to auto-run, the  
Install-Shield wizard for Digital PixMaster should automatically start  
within one minute.  
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Figure 5 –Digital PixMaster Setup Program  
Follow the on screen instructions to install Digital PixMaster to your  
PC’s hard-drive.  
If however, the InstallShield Wizard does not automatically start to  
install after one minute, click your mouse on START, then RUN, then  
browse to your CD drive and select SETUP.EXE from the CD drive to  
run. Finally, follow the on-screen instructions to install the Digital  
PixMaster software application to your PC’s hard-drive.  
After the installation is completed, the Digital PixMaster icon will  
automatically be located on your Windows Desktop.  
Figure 6 – Digital PixMaster Icon  
Digital PixMaster  
To start Digital PixMaster double click on the icon.  
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6.4  
Installing MemoryFrame’s USB Drivers  
MemoryFrame has custom USB drivers from Pacific Digital that are  
shipped to you on the same software CD as Digital PixMaster. To load  
them, boot your Windows PC, and after Windows has completely  
loaded, simply connect your PC to your MemoryFrame with the USB  
cable that was provided in the box with the unit.  
Connect the larger “standard USB” connector to the USB port of the PC.  
Connect the smaller “mini-USB” connector to the “PC” connector of the  
MemoryFrame. Figure  
7
shows the location of the “PC-to-  
MemoryFrame” connector on the back of MemoryFrame.  
MemoryFrame  
PC  
Figure 7 – Connecting a PC to MemoryFrame  
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After connecting, the Windows® Hardware Wizard will detect the  
MemoryFrame. When the Hardware Wizard begins, the following  
screen should be displayed:  
Figure 8 – Windows Hardware Found Wizard  
Click Next to begin installation.  
The next step is INSTALL HARDWARE DEVICE DRIVERS. To do  
so, select the install method for the “Digital Picture Frame”. Select  
Search for suitable driver for my device” and click Next to continue  
installation.  
Next, in the LOCATE DRIVER FILES screen, select the device where  
the MemoryFrame “Digital Picture Frame” USB driver can be found.  
The MemoryFrame “Digital Picture Frame” USB driver resides on the  
Digital PixMaster software CD. Insert the CD-ROM into the appropriate  
device and select the CD-ROM drive checkbox. Then click on Next to  
continue the installation.  
After Windows® finds and installs the driver, the COMPLETING THE  
NEW HARDWARE WIZARD screen will be displayed. Click on  
Finish to complete the installation.  
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Some older versions of Windows® require a system restart. If so, you  
will see the following screen. If this screen is displayed, click on Yes to  
restart the system.  
Figure 9 – Windows Settings Change Message  
If the above screen is not displayed, the system does not need to be  
restarted.  
Note: Once the MemoryFrame USB driver is installed the “Pacific  
Digital MemoryFrame MF-570” USB device will be listed as an  
“Imaging Device” in the imaging devices section of the Windows®  
Device Manager.  
6.5  
Using Digital PixMaster™ to Create Slideshows  
The PC does not need to be connected to the MemoryFrame to create  
slideshows. You don’t need to connect the USB cable until you want to  
transfer slideshows from the PC to your MemoryFrame, or when you  
want to transfer a slideshow from MemoryFrame back to your PC.  
The Digital PixMaster icon should be located on your Windows Desktop.  
To start Digital PixMaster double click on its icon. By default, Digital  
PixMaster will open an empty slideshow and also launch the Windows®  
Explorer program to your MyPictures directory. In the figure below, the  
Digital PixMaster program is open on the left, while MyPictures  
directory is shown on the right.  
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Figure 10 – Digital PixMaster Empty Show  
Digital PixMaster lets you create a complete slideshow of up to 55  
images for download to MemoryFrame.  
In the Windows® Explorer program (which by default will point to your  
MyPictures directory) locate the photo images (JPEG, BMP, ICO, or  
GIF) that you want to download onto your MemoryFrame frame.  
Digital PixMaster supports “drag and drop,” so simply select one or more  
photos (up to 55 maximum) from any location on your hard-drive and  
“drag and drop” over to the Digital PixMaster application window.  
Digital PixMaster also supports “paste from clipboard,” to allow simple  
selection of one or more photos from the Internet, email, your hard-drive,  
or any other storage device in your PC. Use the Windows “Copy”  
function, then “Paste” the images into the Digital PixMaster application  
window.  
The original image files on your PC will be left unmodified, and a re-  
sized copy of the image will be added to the Digital PixMaster slideshow  
file. The original high-resolution photo files will remain in the directory  
where they were.  
You can also select photos from any application, directory, CD, DVD,  
etc. to import via “drag and drop” or “copy/paste” into your slideshow.  
Simply find the images that you want to include in the slideshow.  
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Repeat this process until you have selected all of the images (up to 55)  
that you wish to add to this particular slideshow. The figure below  
shows an example of a Digital PixMaster slideshow after pictures have  
been imported via “drag and drop” from other applications and  
directories.  
Figure 11 – Digital PixMaster Full show  
6.5.1 Application Commands and Pull-Down Menus  
Across the top of the Digital PixMaster application are the pull-down  
menus: File, Edit, View, MemoryFrame, and Help. All of the commands  
(except those in the MemoryFrame pull-down) can be performed on the  
PC without the need for a MemoryFrame to be connected. This allows  
you to create slideshows on any PC. The Figure below shows the various  
options under the File, Edit, and View pull-down menus.  
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File  
Edit  
View  
New  
Undo Delete  
Cut  
Copy  
Paste  
Delete  
Ctrl-N  
Ctrl-O  
Ctrl-Z  
Ctrl-X  
Ctrl-C  
Ctrl-V  
Del  
Preview  
Status Bar  
Toolbar  
Open…  
Close  
Save  
Ctrl-S  
Save As…  
Select All  
Insert from File  
Hide Image  
Rotate 90°  
Image Properties  
Recent Files  
Exit  
Ctrl-A  
Ctrl-I  
Ctrl-H  
Ctrl-R  
Ctrl-P  
Alt-F4  
Figure 11 – Application Commands: File, Edit, View  
6.5.2 Naming and Saving Slideshows  
You can create, name, and save hundreds of different slideshows on  
your PC (e.g. Graduation, Hawaii, Little League, Soccer, Wedding,  
Lakers, Church, etc.). Each can be quickly downloaded to  
MemoryFrame over USB. To save a slideshow that you have  
created, click on File then select “Save” or “Save As” to save the  
slideshow to your hard drive under a name of your choosing. The  
file extension for MemoryFrame slideshows created with Digital  
Pixmaster is the “.pd” extension. Using the “Save As” function,  
you can create variations of a slideshow that differ by one or more  
photos.  
Digital PixMaster can have only one slideshow open at one time. If  
you choose to open a new blank slideshow while another is already  
open, the program will close the first one (asking you if you want to  
save first) before opening the new blank one. Additionally, you can  
open existing slideshows that you had previously saved.  
6.5.3 Removing an image from a slideshow  
There are three ways to remove an image from a slideshow. The  
first method is to Right-Click on the image that you wish to remove,  
and select Delete or Cut. The other method is to first select the  
image to be removed by using Left-Click. Then, click EDIT, and  
select either Delete or Cut to remove the Image from the slideshow.  
Alternatively, you can press the delete key on your keyboard. Cut  
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will make the image available in the Windows Clipboard for  
subsequent Paste.  
6.5.4 Inserting an image into a slideshow  
In addition to the Drag&Drop and Paste functions discussed earlier,  
you can also Insert an image from a directory or storage device with  
the “Insert Image from File” option available in the Edit menu. This  
option will ask you to specify the location or Browse to find.  
6.5.5 Rotating an image in a slideshow  
Some of your pictures will have been taken with the camera in a  
horizontal position, and others in a vertical position. The Rotate 90º  
option is under the Edit menu (or Right-Click menu) and allows you  
to set the proper orientation to display any particular photo. When  
you select Rotate 90º, Digital PixMaster will rotate the currently  
selected picture 90º to the right. Select the image you wish to rotate  
and then rotate it as many times as necessary until you reach the  
desired orientation.  
6.5.6 Hiding an image in a slideshow  
You may not want to delete an image from a slideshow, but still not  
want to display it in that slideshow. Selecting Hide Image from the  
Edit menu allows you to hide that particular slide. This setting can  
also be reversed to unhide the slide in the show. This option can  
also be selected from the Image Properties screen discussed below.  
6.5.7 Copying images from one slideshow to another  
You Since Digital PixMaster can have only one slideshow open at  
one time, you must open/start another session of Digital PixMaster  
(by double clicking on its icon again or invoking from the Windows  
Program list), in order to copy images from one slideshow to  
another show. With two instances of Digital PixMaster running,  
you can drag images from one show to another.  
6.5.8 Image Properties: Transition Effects and Timings  
Digital PixMaster features a wide variety of transitions between  
images. Selecting Image Properties from the Edit menu allows you  
to assign transitions, fill colors, and set the slide display duration  
time for each individual slide (or apply to all slides). Figure 12  
below shows the Image Properties screen.  
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Figure 12 – Image Properties  
Fill Color: The program will fill any unused portion of the  
screen with a background of your choosing from the list of  
colors. This reduces the “black bar” effect seen when pictures do  
not have the same 4:3 proportion as the MemoryFrame screen.  
See section 10.1 for details.  
Transitions: Seven (7) transitions are available. The transitions  
in your MemoryFrame may differ from those listed below  
depending on the version of software shipped with your  
MemoryFrame. Check our website for software upgrades.  
None: The next image simply appears replacing the  
previous.  
Wipe Down: The next image wipes down from the top of the  
screen.  
Wipe Right: The next image wipes from the left of the  
screen towards the right side.  
Box out: The next image appears from center in a small box  
and expands towards the edges of the screen.  
Tile Fill Down: The old image is tiled over as the new image  
wipes down from the top.  
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Tile Box out: The old image is tiled over as the next image  
appears from center and expands towards edges to replace the  
previous.  
Diagonal Fill: The next image overwrites with diagonal  
stripes to replace the previous.  
Timings: The Image Properties in the Edit menu also allows  
you to set the time that each slide will display.  
Once you have selected the desired settings you can then Apply to the  
individual slide selected, or you can Apply to All to make the settings  
apply to all the images in the slideshow.  
6.5.9 Preview Slideshow  
Now that your slideshow is configured with your selected transitions and  
fill-colors, you can preview how the slideshow will appear in landscape  
mode on the MemoryFrame before sending. Selecting “Preview  
Slideshow” from the View menu will present the slideshow in a window  
using your selections. This function is also available by clicking on  
“preview-slideshow” icon ( ) in the toolbar.  
6.6  
Transferring Slideshows to/from MemoryFrame  
The next Figure below shows the various options under the  
MemoryFrame and Help pull-down menus. The three (3) commands in  
the MemoryFrame pull-down menu involve communication with the  
MemoryFrame and can only be performed when a MemoryFrame is  
connected to the PC.  
MemoryFrame  
Help  
Send Slideshow  
Retrieve Slideshow  
Update Firmware  
Contents  
About Digital PixMaster…  
Figure 13 – Additional Application Commands  
Note: Exit any on-board-button menus and return to displaying the  
current slideshow. This will place the MemoryFrame in the mode  
that is required to communicate with the PC.  
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When the MemoryFrame is connected to a computer running Digital  
PixMaster with its USB drivers, the MemoryFrame accepts and  
processes communication from the computer. Digital PixMaster can  
retrieve the current slideshow in MemoryFrame to the PC (retrieve) for  
saving or editing, or it can replace the slideshow in the MemoryFrame  
with a new one from the computer (send).  
To transfer slideshows from the PC to your MemoryFrame or from  
MemoryFrame back to your PC, you must first connect your PC to the  
MemoryFrame with the USB cable that was provided in the box with the  
unit.  
Connect the larger “standard USB” connector to the USB port of the PC.  
Connect the smaller “mini-USB” connector to the “PC” connector of the  
MemoryFrame. See Figure 7.  
Important! For the PC application (Digital PixMaster) to communicate  
to your MemoryFrame, you first need to prepare your MemoryFrame for  
communicating to a PC, as described in the section below.  
Preparing MemoryFrame to Communicate to a PC  
The MemoryFrame cannot be managed or communicate with a PC  
while it is in the Menu system mode. In all cases, you must be in  
photo slideshow Display mode for Digital PixMaster to  
communicate. Exit any on-board button menus and return to  
displaying the current slideshow. This will place the MemoryFrame  
in the mode that is required to communicate with the PC.  
Getting the current slideshow from the MemoryFrame  
From the “MemoryFrame” pull-down menu of Digital PixMaster,  
select Retrieve-Slideshow to get the current slideshow from the  
MemoryFrame. This function is also available by clicking on  
“retrieve-slideshow” icon (  
) in the toolbar. When the  
MemoryFrame receives the Retrieve-Slideshow command it  
transfers the current slideshow photos (and associated delay times,  
fill-colors, delays, etc.) from its memory to the PC. Once complete,  
you can save or edit this show.  
Sending slideshows to the MemoryFrame  
Important! Because MemoryFrame will overwrite an existing  
slideshow if a new one is sent to it, you may want to first Retrieve the  
existing show to your PC for saving on your PC hard drive before  
sending a new one.  
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First open the show you want to send on the PC. From the  
“MemoryFrame” pull-down menu of Digital PixMaster, select  
Send-Slideshow. This function is also available by clicking on  
“send-slideshow” icon ( ) in the toolbar. This will send your PC  
slideshow to the MemoryFrame. When the application sends the  
Send-Slideshow command, the MemoryFrame will erase its current  
slideshow, then read in the new show over the USB connection  
from the PC and save it into its onboard memory.  
After you click on Send, Digital PixMaster will display a progress  
bar to indicate the transfer of the new images to MemoryFrame.  
Important! When the progress bar is complete, it only signifies that the  
file has been transferred, but not yet stored in memory. This is just the  
beginning of the MemoryFrame’s actual process of updating its  
Slideshow, so do not turn off the power  
After the transfer is complete, the MemoryFrame will erase the  
current slideshow portion of its memory and program in the new  
slideshow image. You must wait up to one (1) minute for the frame  
to complete the slideshow change.  
Important! Do not unplug or cut power to the MemoryFrame or PC  
during the send slideshow process!  
Once the new slideshow has been loaded into the MemoryFrame’s  
storage memory, the MemoryFrame will indicate it is done by  
displaying the first new image of the slideshow. A power-cycle is  
not required.  
6.7  
Exiting Digital PixMaster  
Choosing Exit from the File menu will exit the Digital PixMaster  
program. If you have an unsaved slideshow file currently open, the  
program will ask you if you want to save it before exiting the program.  
Clicking on the close window box (x) in the upper right corner will also  
exit the Digital PixMaster program.  
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7. Connecting a Camera to the MemoryFrame  
For those who wish to bypass their PC, MemoryFrame can also be  
connected directly to USB digital cameras that support the USB Mass  
Storage Specification (see Chapter 12). In this mode, the Photos stored  
in the camera must be in JPEG format (not TIF or other camera formats).  
In this mode, independent of a PC, MemoryFrame is capable of  
downloading JPEG formatted pictures, changing the resolution of the  
pictures to match that of the MemoryFrame display, storing the pictures  
in nonvolatile memory, and displaying the downloaded pictures with user  
specified durations and transitions.  
Important! To transfer slideshows from the Camera directly to your  
MemoryFrame, you first need to prepare your MemoryFrame for  
communicating, as described in the section below.  
Preparing MemoryFrame to Communicate to Camera  
The MemoryFrame is a single function device; this means that it cannot  
be managed or communicate with a camera while it is displaying a slide  
show. In all cases, you must stop the slideshow by pressing the Menu  
Button. This will place the MemoryFrame in the Menu System mode  
that is required to communicate with the Camera.  
Important! Make sure that the camera’s memory-card is already  
inserted into the camera before connecting the USB cable.  
Next, connect the MemoryFrame directly to the USB digital camera  
using the USB cable that was provided by the camera manufacturer (i.e.  
the cable that came with your camera).  
To use a camera, connect the “micro-USB” connector to the camera’s  
USB port. Then connect the “Standard USB” connector to the “Camera”  
connector of the MemoryFrame. See Figure 14.  
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Figure 14 – Connecting a Camera  
The MemoryFrame is capable of displaying the pictures found in the  
camera and allows you to download pictures from the camera directly  
into the MemoryFrame until the internal memory of the MemoryFrame is  
full.  
Important! The camera will need to be set into the appropriate mode to  
transmit its pictures. Many cameras have two modes of operation:  
proprietary and standard (driver-less) mode, and the camera has menu  
items and/or buttons that set the USB mode. The standard (driver-less)  
makes the camera look like a drive-letter to Windows Explorer without  
the need for the camera manufacturer's custom driver. This standard  
driverless mode (called “disk-drive” mode by some cameras) is required  
to interface to MemoryFrame. See your camera’s user manual for details  
of how to prepare your camera for driver-less USB transfers.  
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After the camera is connected, use the MemoryFrame’s onboard Menu  
System (described in Chapter 9 of this manual), and select the  
“Download Pictures” option from the Main Menu.  
Follow the onscreen instructions for transferring images to  
MemoryFrame from the camera and for setting the display times and  
transitions. More information on navigating the menu system is  
described in the Camera Download section of Chapter 9, the  
MemoryFrame Menu System chapter.  
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8. Connecting a USB Card-Reader to MemoryFrame  
If you have a Camera that is not compliant with the USB Mass Storage  
specification, you can still bypass your PC by using MemoryFrame  
directly with USB memory-card readers that support the USB Mass  
Storage Specification (see Chapter 12).  
Important! To transfer slideshows from the Memory Card Reader  
directly to your MemoryFrame, you first need to prepare your  
MemoryFrame for communicating, as described in the section below.  
Preparing MemoryFrame to Communicate with Card-Readers  
The MemoryFrame is a single function device; this means that it cannot  
be managed or communicate with a card reader while it is displaying a  
slide show. In all cases, you must stop the slideshow by pressing the  
Menu Button. This will place the MemoryFrame in the Menu System  
mode that is required to communicate with the USB memory-card-  
reader.  
Important! Make sure that the memory-card is already inserted into  
the card reader before connecting the USB cable to the  
MemoryFrame.  
Next, connect the MemoryFrame directly to the USB memory-card  
reader using the USB cable that was provided by the card-reader  
manufacturer (i.e. the cable that came with your reader).  
To do this with a USB memory-card reader, connect the USB connector  
of the card-reader’s USB cable to the “Camera” connector of the  
MemoryFrame. See Figure 15.  
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Figure 15 – Connecting a Card-Reader  
The MemoryFrame is capable of displaying the JPEG pictures found in  
the reader’s memory cards and allowing the user to download pictures  
from the reader directly into the MemoryFrame until the internal memory  
of the MemoryFrame is full.  
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After the card reader is connected, use the MemoryFrame’s onboard  
Menu System (described in Chapter 9 of this manual), and select the  
“Download Pictures” option from the main menu.  
Note: The on-board menu system options for “Download Pictures  
from Camera” are also used for card readers.  
Follow the onscreen instructions for transferring images to  
MemoryFrame from the reader and for setting the display times and  
transitions. More information on navigating the menu system is  
described in the Camera Download section of Chapter 9, the  
MemoryFrame Menu System chapter.  
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9. MemoryFrame Menu System  
When the user presses the Menu button, the MemoryFrame enters the  
Management mode menu. This menu system, which is controlled by  
pushing the buttons on the top of the MemoryFrame, allows you to use  
the MemoryFrame without a PC to download and configure slideshows  
by simply using the buttons on the top of the MemoryFrame unit. In this  
mode, the user may download new slideshows, alter the current slide  
show, or change MemoryFrame options as described in the following  
sections.  
9.1  
Menu Navigation  
When you enter the menu system, the MemoryFrame changes the usage  
of three of the buttons: Forward (), Pause/Select ( || ) and Reverse  
().  
Menu Control Buttons  
Menu Button  
Figure 16 – Menu Buttons  
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While in the Menu system, these buttons are used to navigate through the  
MemoryFrame management menus and to execute the various  
management functions as follows:  
Forward ()  
While in the Menu system, pressing the Forward  
() button will move the item selector either  
down to next menu text line, or to the right to  
next thumbnail, depending upon the current  
menu context.  
Pause/Select ( || )  
While in the Menu system, the ( || ) button  
functions as the “select” key to select a  
thumbnail or to select and execute a text menu  
option.  
Reverse ()  
While in the Menu system, pressing the Reverse  
() button will move the item selector either up  
to the prior menu text line, or to the left to the  
prior thumbnail, depending upon the current  
menu context.  
The basis of operation is that the MemoryFrame will highlight the  
currently selected item in one of two ways. If the item is a thumbnail,  
the selected thumbnail will be designated by an outline. If the material is  
text, the selected text option will be highlighted in a different color than  
the rest of the menu. This highlight is called the selector. Once the  
appropriate item has been highlighted, you can press Pause/Select ( || ) to  
perform the selected function.  
9.2  
Main Menu  
When you press the Menu button during a slideshow, the  
MemoryFrame™ will stop displaying the slideshow and enter the menu  
system into the “Main” Menu. Figure 17 is a sample of the Main Menu  
screen.  
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Main Menu  
Resume Picture Show  
Picture Configuration Menu  
Download Pictures from USB Camera  
or USB Reader  
Change Orientation to: Portrait  
(Press Rev/Fwd buttons to move Up/Down. Use  
‘Select’ button to choose)  
Figure 17 Main Menu  
The first and last items in the main menu execute the listed task, while  
the middle two items in the main menu each launch a sub-menu for the  
described function. Each of the options in the main menu are described  
below.  
9.2.1 Resume Picture Show  
When you wish to exit the Menu system, use the appropriate button  
(Forward () or Reverse () ) to highlight the Resume Picture Show  
menu selection and then press the Pause/Select ( || ) button. This will  
resume the slideshow from the last picture that was displayed before  
entering the Menu system.  
9.2.2 Change Orientation to: Portrait or Landscape  
This function in your MemoryFrame™ may differ from that described  
below depending on the version of software shipped with your  
MemoryFrame™. Check our website for software upgrades. The stand  
on the back of the MemoryFrame is designed to support the  
MemoryFrame in either the portrait (vertical) or the landscape  
(horizontal) orientation. The default position is Landscape (horizontal).  
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After you stand the MemoryFrame into the desired position, you will  
need to select the appropriate choice in the menu option to match the  
orientation by pushing the Pause/Select ( || ) button after highlighting  
this menu option. Upon selection, your MemoryFrame frame will  
automatically rotate all its menus and stored slideshow pictures from  
horizontal to vertical or vice-versa.  
9.2.3 Picture Configuration Menu  
Note: This menu lets you set or change the same settings as the PC  
Application allows you to set/change. This allows you to use the  
MemoryFrame without a PC, or change settings originally set with  
the PC application with the on-board button Menu system. This  
method is not as fast as the PC.  
To enter the Picture Configuration sub-menu, highlight the Picture  
Configuration Menu entry by using the Forward () or Reverse ()  
button and then press the Pause/Select ( || ) button.  
Important! On any menu that has thumbnail images, the  
thumbnails will take a few moments to appear, and you will be  
unable to select a picture or move the highlight until ALL of the  
thumbnails have appeared in their entirety.  
Selecting this menu option will cause the menu being displayed to  
change from the Main Menu to a sub-menu called the Picture  
Configuration menu. For this menu, the focus is initially on thumbnails  
of the stored pictures as depicted in the Figure 18.  
CONFIGURATION MENU  
SELECT  
PRESS REVERSE, FORWARD,  
Figure 18- Configure Pictures Menu  
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In this menu, you are first presented with a thumbnail view of three (3)  
of many pictures stored in the MemoryFrame. If you have marked any  
of the pictures as hidden (with either the PC application or in this menu  
system), the hidden pictures will be displayed in normal sequence with  
the word “Hidden” appearing over or near the picture.  
You can navigate through the pictures using the Forward () and  
Reverse () buttons. Since the MemoryFrame can hold 50+ pictures,  
this display of three (3) thumbnails serves as a window into the  
MemoryFrame’s picture memory. When you navigate past the third  
picture on the screen, the program will render the next three (3)  
thumbnails, and so on until the last picture is displayed. At this point the  
Forward () navigation button will not let you advance past the last  
picture. Conversely, when you use the Reverse () button to navigate to  
a picture prior to the currently displayed thumbnails, the prior three (3)  
thumbnails will appear on the screen, and so on until the first picture is  
displayed. When you have reached the beginning of your pictures, the  
Reverse () navigation button will not let you navigate back any further.  
Changing a Picture’s Display Characteristics  
When you press ‘Select’ to select a picture, the menu options for  
that picture will appear and apply to that picture only. This sub-  
menu allows you to set the attributes of your slideshow without a  
PC (the time the photos are displayed, the photo transitions effects,  
as well as the ability to hide and delete photos , etc).  
First, find a picture where you want to change either the time  
displayed, transition effect, hide, or delete it. Then, press the  
Pause/Select ( || ) button. After the Pause/Select button is pressed,  
the MemoryFrame will display the Picture Configuration menu  
choices underneath the thumbnail display.  
Note: On any menu that has thumbnail images, the menus may  
take a few moments to appear, and you cannot move the  
highlight until the display has fully appeared.  
The picture configuration menu items presented for the selected  
photo are:  
Return to Main Menu  
Delete  
Hide/Show Image  
Set Transition Effect  
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Set Transition Delay  
Set Background (fill) Color  
Cancel  
Rotate 90º  
Each setting applies only to the selected thumbnail. Each  
photograph in the slideshow can have different effects, delays, etc.  
Whenever these Picture Configuration menu options are displayed,  
the Forward () and Reverse () navigation buttons operate on the  
menu items and not on the thumbnails. Each of these Picture  
Configuration menu choices are described below.  
9.2.3.1 Return to Main Menu  
When you want to exit the Picture Configuration sub-menu, select  
“Return to Main Menu.” This will bring you back to the Main Menu  
from where you may resume the slideshow.  
9.2.3.2 Hide/Show Image  
The MemoryFrame allows pictures that are stored in memory to be  
hidden (not shown) when the normal slideshow is presented. This allows  
the user to alter the slideshow without deleting the photo from memory.  
If you have marked any of the pictures as hidden (with either the PC  
application or in this menu system), the thumbnails for these “hidden”  
pictures will be displayed in normal sequence with the word “Hidden”  
over or near the picture. Upon selection of the “Hidden” feature,  
MemoryFrame will automatically record the change and return to the  
thumbnail navigation mode.  
9.2.3.3 Delete Picture  
The Delete Picture option allows you to delete a particular image from  
your MemoryFrame’s storage. Highlight the thumbnail of the image to  
be deleted then push the Pause/Select ( || ) button.  
9.2.3.4 Set Transition Effect  
Your MemoryFrame features seven (7) choices for transition effects  
between images These are the same as those selectable with the PC  
application software, Digital PixMaster. When you choose a transition  
effect, this menu selection will save the changes into memory and then  
return you to thumbnail navigation mode. The transitions in your  
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MemoryFrame may differ from those listed below, depending on the  
version of software shipped with your MemoryFrame.  
None: The next image simply appears replacing the previous.  
Wipe Down: The next image wipes down from the top of the  
screen.  
Wipe Right: The next image wipes from the left of the screen  
towards the right side.  
Box out: The next image appears from center in small box and  
expands towards edges.  
Diagonal Fill: The next image overwrites with diagonal stripes to  
replace the previous.  
Tile Box out: The old image is tiled over as the next image appears  
from center and expands towards edges to replace the previous.  
Tile Fill Down: The old image is tiled over as the new image wipes  
down from the top.  
9.2.3.5 Set Transition Delay (the delay between slide changes)  
You can select the amount of time the selected photo image will display:  
from 10 seconds to several hours. Upon selection of a time  
MemoryFrame will automatically, record the change and return to  
thumbnail navigation mode.  
9.2.3.6 Set Background (Fill) Color  
Your MemoryFrame will fill any unused portion of the screen with a  
background of your choice from the list of colors. This reduces the  
“black bar” effect seen when pictures do not have the same 4:3  
proportion as the MemoryFrame screen (see Section 10.1 for more  
information).  
9.2.3.7 Cancel  
If you select and execute Cancel, the MemoryFrame will undo any  
changes that have been made to the selected picture, as well as any  
configuration settings from the time you last selected the Pause/Select  
button and will automatically return you to the thumbnail navigation  
mode, leaving the current picture selected.  
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9.2.3.8 Rotate 90º  
This function in your MemoryFrame™ may differ from that described  
below depending on the version of software shipped with your  
MemoryFrame™. Check our website for software upgrades. Your  
pictures may have been taken with the camera in either horizontal or  
vertical position. The Rotate 90º option allows you to set the proper  
orientation to display any particular image. When you select Rotate 90º,  
the MemoryFrame will rotate the currently selected picture 90º to the  
right. This change in orientation will be lost if you later select Cancel.  
First select the thumbnail image you wish to rotate and then push the  
Pause/Select button as necessary to rotate the image to the desired  
orientation. This will save the change into memory and then return to  
thumbnail navigation mode.  
9.2.4 Download Pictures (from USB Camera or Reader)  
Important! Before selecting this item, you must first perform all the  
steps in either Chapter 7 “Camera Connection to MemoryFrame”  
or Chapter 8 “Card-Reader Connection to MemoryFrame.  
The initial menu view for Download Pictures (from Camera/Reader) is  
very similar to the prior Picture Configuration sub-menu section). The  
major difference is that all the thumbnail pictures displayed are from the  
Camera or USB Memory-Card reader, and not from the MemoryFrame’s  
picture storage memory.  
To enter this menu, highlight “Download Pictures,” and press  
Pause/Select for the MemoryFrame to enter it’s picture download  
mode (from camera or reader).  
Figure 19- Download Pictures Menu  
Download Menu  
Save to Picture Frame  
Cancel  
Return to Main Menu  
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In this mode, the user is presented with a thumbnail view of three (3) of  
the many pictures in the Camera or Reader. The pictures reside on the  
USB device and NOT in the MemoryFrame.  
You can navigate through the pictures in the Camera/reader using the  
Forward () and Reverse () buttons. The display of three (3)  
thumbnails serves as a window into the camera/reader’s picture memory.  
When you navigate past the third thumbnail picture on the screen, the  
program will display the next three (3) thumbnail images, and so on until  
the last picture is displayed. At this point the Forward () navigation  
button will not let you advance past the last picture. Conversely, when  
you use the Reverse () button to navigate to a picture prior to the  
currently displayed thumbnails, the screen the program will display the  
prior 3 thumbnail images, and so on until the first picture is displayed.  
At this point the Reverse () navigation button will not let you navigate  
back any further.  
Note: On any menu that has thumbnail images, the menus may take  
a few moments to appear, and you cannot move the highlight until  
the image has completely appeared.  
Selecting Camera/Reader Pictures to Transfer  
First find a picture you want to copy from the Camera (or Reader)  
into the MemoryFrame’s picture storage memory. Press the  
Pause/Select ( || ) button. The MemoryFrame will display sub-menu  
items underneath the thumbnail display. When these options are  
displayed, the navigation keys operate on the menu items and not  
the thumbnails.  
Now that you have selected the picture you want to transfer, you  
must now select either “Save to Picture Frame” or “Cancel” to  
return to thumbnail navigation. Highlight either option and press  
the Pause/Select ( || ) button.  
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10. Tips and Tricks  
This chapter discusses ways to enhance your use of MemoryFrameTM.  
Areas covered include: image optimization, care of the LCD screen,  
securing MemoryFrame in busy environments, and changing the  
decorative frame.  
10.1  
Optimizing images for display on MemoryFrame  
The physical screen resolution of the MemoryFrame is 320 x 240 pixels.  
Images larger than this will not increase detail or resolution when  
displayed on the MemoryFrame.  
Although a PC is not required, many digital camera users will want to  
take advantage of their personal computer’s power, memory, and user  
interface to edit, enhance, and archive their photos and other images.  
Using the Digital PixMasterTM application supplied with the  
MemoryFrame, you can organize a personalized photo show and  
download it to the MemoryFrame using USB. If you do use a PC to  
transfer your photos to MemoryFrame, then you will want to take  
pictures at full resolution and store them on your hard-drive. The Digital  
PixMaster software will automatically resize photos appropriately when  
you drag & drop a photo into the application. This will not affect the  
size and resolution of the original photo on your hard-drive, therefore, if  
you do desire to print that photo later, you will still have the original full-  
resolution photo on your hard-drive.  
If you want an image to fill the screen completely, ensure that it has an  
aspect ratio (ratio of width and height) of 4:3 (or 3:4 for vertical pictures.  
If you use the DirectConnnect feature to connect your camera (or USB  
card-reader) directly to MemoryFrame, shooting pictures at 640 x 480 or  
adjusting the resolution in image manipulation software down to this size  
will increase the number of pictures that can be stored on your Memory  
Storage Card. It will also speed decompression of the pictures,  
improving camera-connection download and performance. In this mode,  
your MemoryFrame will automatically reduce the size of large image  
files to fit on the screen. Images smaller than 320 x 240 pixels will not  
be enlarged.  
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Caring for the Screen:  
10.2  
As is noted in Section 4.3, the MemoryFrame is shipped with a  
protective plastic film on its LCD screen. Please see Section 4.3 for  
instructions on removal of the protective plastic film.  
The screen on MemoryFrame is made of glass and is extremely delicate.  
It can be easily scratched. Treat the screen with care and avoid touching  
it. If the screen does become dirty, turn off the power and use a soft,  
absorbent cloth (not tissue paper) dampened with water. Do not use  
Windex or other glass cleaners to clean it unless they are specifically  
recommended as LCD cleaning solutions. Please wipe off any moisture  
before turning the power back on. Listed below are some additional  
precautions for the LCD screen:  
LCD screen display surface never likes dirt, stains, or oil mists.  
Do not use furniture polish. Do not use window cleaners, acetic  
acid, chlorine compounds, or other glass cleaners to clean it  
unless they are specifically recommended as LCD cleaning  
solutions, as they will damage the TFT LCD display screen.  
The LCD screen scratches easily, please handle it carefully.  
Avoid applying pressure to the surface of the LCD screen, as it  
may cause display non-uniformity or other functional issues.  
Do not twist or bend the module.  
Prevent the use of unsuitable external force to the LCD display  
module.  
Be sure to operate the module within the specified  
temperature range (32 – 85 degrees Fahrenheit, 0-30  
degrees Celsius) and keep out of direct sunlight.  
Avoid keeping the slideshow in either pause mode or menu  
management mode for long periods (multiple hours) to  
avoid displaying the same image continuously, as it will  
cause image sticking (burn-in of the image into LCD).  
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Be sure to turn Off the power before connecting or  
disconnecting MemoryFrame to the external AC Adapter.  
Sudden temperature changes may cause condensation. This  
can cause the LCD screen polarizer to be damaged.  
High temperature and humidity may degrade performance.  
Please do not expose the module to the direct sunlight.  
Static electricity can damage the module, please do not  
touch the module without first discharging any static charge  
you may have.  
Do not disassemble and reassemble the module. This will  
void the warranty.  
Do not expose the unit to strong vibration or shock. It may  
damage the unit and void the warranty.  
When storing the unit, store the unit in suitable environment in  
its original packaging.  
10.3  
Securing MemoryFrame in Office Environments  
With its ability to mix PowerPoint slides with photos, MemoryFrame is  
perfect for use in business for reception counters and desks. To keep it  
secure in these high-traffic areas, MemoryFrame has a receptacle that  
accepts a Kensington® compatible locking system. This adds protection  
and security when used in business environments. See Figure 20.  
Figure 20 – Security Lock  
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10.4  
How to change the decorative 5 x 7 frame  
Follow these instructions to remove and reinstall your MemoryFrame  
Decorative frame.  
To remove decorative frames from MemoryFrame  
Read the section of the manual “Caring for the Screen”  
(Chapter 9) before removing the decorative frame. Try to  
avoid touching the LCD screen during this process.  
MemoryFrame has two “frame lock” tabs on the rear of the  
unit. These are used to lock a decorative 5x7 frame in place.  
There are two locations, one on each side. The “Locked”  
position is toward the outside of the unit.  
Pick up MemoryFrame with the LCD screen facing away  
from you and fold in the Stand from the rear of the  
MemoryFrame. Grasp the edges of the frame with thumbs  
against the “frame lock” tabs on the rear of the unit.  
Apply strong thumb pressure inward towards the center of  
the frame until the frame locks are in the unlocked position.  
A noticeable “click” may be heard when unlocked.  
The wood 5x7 picture frame can now be pulled away from  
the face of the MemoryFrame housing.  
To install decorative frames on the MemoryFrame  
Read the section of the manual “Caring for the Screen”  
(Chapter 9) before removing the decorative frame. Try to  
avoid touching the LCD screen during this process.  
After removing (as described above) the wood 5x7 picture  
frame that came with MemoryFrame, place your new wood  
5x7 frame onto the face of the MemoryFrame housing.  
Pick up MemoryFrame with the LCD screen facing away  
from you and grasp the edges of the frame with thumbs  
against the “frame lock” tabs on the rear of the unit.  
Apply strong thumb pressure outward towards the edges of  
the frame until the frame locks are in the locked position. A  
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noticeable “click” may be heard when locked.  
Fold out the Stand from the rear of the MemoryFrame.  
Choose the orientation that you prefer either portrait  
(vertical) or landscape (horizontal) orientation, and set the  
MemoryFrame on a flat surface.  
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11. Purchasing New Decorative 5x7 Frames  
MemoryFrame’s stylish design and unique ability to use virtually any  
off-the-shelf wood 5x7 picture frame allows you to choose a frame that  
matches your décor, whether it be cherry wood, walnut, oak, teak, etc.  
This unique feature allows MemoryFrame to make a handsome display  
in any home or office, suiting any motif.  
Additional frames are available from Pacific Digital. Please see our  
website for details: www.pacificdigital.com  
Figure 21 – Sample 5 x 7 Frames  
In addition to frames from Pacific Digital’s website, you can also  
purchase standard 5x7 frames from your local store. The rest of this  
section gives details on how to select a frame that is compatible with  
MemoryFrame.  
MemoryFrame works with many off the shelf wood 5”x7” picture  
frames. The Figure below shows some examples of the types of frames  
that work with MemoryFrame.  
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Figure 22 – Examples of wood frames  
Size of Frames that Fit MemoryFrame  
The frames can be of various dimensions, but they must fit 5” x 7”  
pictures. The inner dimensions of frames that fit are approximately  
11.9cm x 17 cm. The outer dimensions of the frames that work can vary  
by as much as 2 cm in each direction. For example, as you can see in  
the Figure 22, the rear-middle frame shown is slightly wider and taller  
than the rest and this is fine.  
Types of 5 x 7 Frames that Fit MemoryFrame  
In general, most 5 x 7 frames come in three different basic types in terms  
of how the photo and the stand mechanism are retained (secured) into the  
frame. These three types are briefly described below. The first two  
types are not usable by MemoryFrame, and only the third type described  
will fit MemoryFrame:  
1. Some 5x7 frames supply retention for the photo and the stand  
mechanism by having metal clips attached to the wood itself which  
either swivel or bend over the stand mechanism to provide retention.  
Please note, that MemoryFrame cannot use this type of frame,  
so purchase only type #3 below.  
2. The second type of 5x7 frames have a slot in the bottom such  
that the glass, picture, and stand-mechanism all slide up from the  
bottom of the frame. Please note, MemoryFrame cannot use this  
type of frame, so purchase only type #3 below.  
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3. The third type of 5x7 frame has a “groove” cut into the inside  
perimeter of the frame, which is used by the stand mechanism to  
swivel a metal clip into the groove for retention. This is the type of  
frame that will work with MemoryFrame. A rear-view of this type  
of required frame and the groove in the frame is shown in Figure 23.  
Typically, this type of frame is made of wood, but sometimes is  
made of metal or other materials.  
Figure 23 – Example of groove in rear of frame  
Retention Groove – Minimum Length  
In the example 5x7 picture frames shown in this manual, the retention  
groove extends around the entire interior perimeter of the rear of the  
frame. It is not required for the groove to extend this far, but is  
acceptable if it does. At minimum, the groove must be at least 1 inch in  
length and be centered on each of the two short sides of the frame,  
Grooves are not required on the long sides of the frame, but are  
acceptable if present.  
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12. Troubleshooting / FAQ  
Q: I have a USB camera connected, but MemoryFrame doesn’t  
recognize my camera.  
A: The camera will need to be set into the appropriate mode to transmit  
its pictures. Many cameras have two modes of operation: proprietary  
and standard (driver-less) mode, and the camera has menu items and/or  
buttons that set the USB mode. The standard (driver-less) makes the  
camera look like a drive-letter to Windows Explorer without the need for  
the camera manufacturer's custom driver. This standard driverless mode  
(called “disk-drive” mode by some cameras) is required to interface to  
MemoryFrame. See your camera’s user manual for details of how to  
prepare your camera for driver-less USB transfers.  
Even though your camera is a USB model, your camera may not support  
the USB Mass Storage specification. The DirectConnectTM feature of  
MemoryFrame allows a user to directly attach a USB camera without the  
need for a PC. For the DirectConnect feature of MemoryFrame to  
operate seamlessly with your camera, the camera needs to support the  
USB Mass Storage specification. This specification (co-authored by  
Microsoft) is built into Windows®98SE, Windows ME, Windows 2000,  
and Windows XP. If a camera supports this spec, then it does NOT need  
its own custom driver from the camera manufacturer for Windows to  
recognize and be able to use it as a “drive letter” in Windows Explorer.  
This allows you to drag pictures from the camera onto your hard-drive.  
If your camera is not recognized by MemoryFrame, then the camera  
won’t work in DirectConnect mode, and instead, such a non-compliant  
camera must use either a PC (running Digital PixMaster software) or a  
USB memory-card-reader in order to get its photos into the  
MemoryFrame. Check the Pacific Digital website for a partial list of  
cameras which are known to be compliant to the Microsoft USB Mass  
Storage specification. You may also want to contact Pacific Digital  
customer support at (888) 999-0732 to see if there is a software upgrade  
available to support your camera.  
Q: I did not need to install a custom driver for Windows® XP to  
recognize my USB camera, but MemoryFrame still doesn’t recognize my  
camera.  
A: Your camera may not support the USB Mass Storage specification,  
and Microsoft may have included the custom driver for your camera  
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model in the XP release. The DirectConnect specifies on the box that the  
camera needs to support the USB Mass Storage specification. If your  
camera is not recognized by MemoryFrame, then the camera won’t work  
in DirectConnect mode, and instead, such a non-compliant camera must  
use either a PC (running Digital PixMaster software) or a USB memory-  
card-reader in order to get its photos into the MemoryFrame. Check the  
Pacific Digital website for a list of cameras which are compliant to the  
Microsoft USB Mass Storage specification. You may also want to  
contact Pacific Digital customer support at (888) 999-0732 to see if there  
is a software upgrade available to support your camera.  
Q: With my camera connected, MemoryFrame doesn’t display any  
pictures, even though I know there are pictures in the camera.  
A: Your camera may be storing images in a non-standard format.  
MemoryFrame frame only supports standard JPEG (.JPG) files. Consult  
your camera’s documentation to learn if your camera can be configured  
to store pictures in JPEG (.jpg) format. Alternatively, you can transfer  
the photos first to your PC. The bundled Digital PixMaster software can  
download the following picture formats to MemoryFrame: JPEG, BMP,  
ICO, or GIF.  
Q: With my camera connected, picture display seems to be slow.  
A: Your picture files may be very high-resolution. Large picture files  
take longer to display. Many cameras allow you to choose between  
different picture storage resolutions. To maximize MemoryFrame  
responsiveness, take your pictures with the camera on its lowest  
resolution setting.  
Q: I have attached a USB card reader to MemoryFrame with my  
camera’s memory-card inserted, but MemoryFrame does not recognize  
the USB card-reader.  
A: Even though your card-reader is a USB model, your card-reader may  
not support the USB Mass Storage specification. The DirectConnectTM  
feature of MemoryFrame allows a user to directly attach a USB card-  
reader without the need for a PC. For this DirectConnect feature of  
MemoryFrame, it is specified that the card-reader needs to support the  
USB Mass Storage specification. This spec (co-authored by Microsoft) is  
built into Windows 98SE, Windows ME, Windows 2000, and Windows  
XP. If a card-reader supports this specification, then it does NOT need  
its own custom driver from the card-reader manufacturer for Windows to  
recognize and be able to utilize as a “drive letter” in Windows Explorer.  
This specification allows you to drag pictures from the card-reader onto  
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your hard-drive without requiring a custom Driver. If your card-reader is  
not recognized by MemoryFrame, then the card-reader won’t work in  
DirectConnect mode. Such a non-compliant card-reader must use a PC  
(running Digital PixMaster software) in order to get its photos into the  
MemoryFrame.  
Q: I have attached a USB card reader to MemoryFrame with my  
camera’s memory-card inserted. MemoryFrame sees the card-reader but  
does not see the pictures.  
A: Your camera may not be storing pictures on the memory-cards in  
standard MS-DOS compatible format, or your camera may be storing  
images in a non-standard format. MemoryFrame only supports standard  
JPEG (.JPG) files. Consult your camera’s documentation to learn if your  
camera can be configured to store pictures JPEG (.jpg) format. You may  
also want to contact Pacific Digital customer support at (888) 999-0732  
to see if there is a software upgrade available to support your camera.  
Alternatively, you can transfer the photos first to your PC. The bundled  
Digital PixMaster software can download the following picture formats  
to MemoryFrame: JPEG, BMP, ICO, or GIF.  
Q: My MemoryFrame has fingerprints on the LCD screen. How do I  
clean it without scratching the screen?  
A: The screen on MemoryFrame is made of glass and is extremely  
delicate. It can be easily scratched. Treat the screen with care and avoid  
touching it. If the screen does become dirty, use a soft, absorbent cloth  
(not tissue paper) dampened with water. Do not use glass cleaners to  
clean it unless they are specifically recommended as LCD cleaning  
solutions.  
Q: Where can I find additional known resolved issues and information to  
help me solve a problem on my MemoryFrame?  
A: A list of additional resolved issues and information is posted on the  
Pacific Digital WEB site at www.PacificDigital.com  
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13. MemoryFrame Specifications  
Screen Type/Size:  
Camera Interface:  
Bright 5.6” Active Matrix TFT LCD  
USB 1.1 Host interface  
# of photos stored: 55 photos maximum per slideshow  
Photo File Format:  
Resolution:  
JPEG on Camera, and JPEG, ICO, and BMP on PC  
640 x 480 logical resolution, 320 x 240 physical. Larger  
pictures are automatically scaled to fit the screen  
16 MB RAM & 8MB Flash memory  
USB 1.1 Target interface  
Buffer Sizes:  
PC Interface:  
AC Adapter:  
Dimensions:  
120 VAC, 60 Hz, 17w  
8.31 x 6.33 x 1.71 in  
(211 x 161 x 43 mm) (w/h/d)  
28 oz. (800g)  
Weight/Mass:  
Environment:  
32 – 85 0F, 0-30 OC,  
40-64% RH (non-condensing)  
USB cable, software CD-ROM, wood frame  
Accessories:  
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14. Upgrading MemoryFrame Firmware  
Software Updates May Be Available  
From time to time, Pacific Digital may make improvements to  
MemoryFrame’s internal software (firmware) to add features or  
enhancements. Check www.pacificdigital.com for updates to your  
MF-570 software.  
How to Download MemoryFrame Software updates  
Follow the links to the MemoryFrame firmware update page.  
Updates to the MemoryFrame firmware should be downloaded to  
your PC’s hard-drive.  
How to Update MemoryFrame Software  
When the MemoryFrame is connected to a computer running Digital  
PixMaster with its USB drivers, the MemoryFrame accepts and  
processes communication from the computer. Digital PixMaster  
can update the MemoryFrame’s software image with the new one  
you downloaded from the Pacific Digital website.  
You must first connect your PC to the MemoryFrame with the USB  
cable that was provided in the box with the unit.  
Connect the larger “standard USB” connector to the USB port of the  
PC. Connect the smaller “mini-USB” connector to the “PC”  
connector of the MemoryFrame. See Figure 7.  
Important! For the PC application (Digital PixMaster) to communicate  
to your MemoryFrame, you first need to prepare your MemoryFrame for  
communicating to a PC, as described in the section below.  
Preparing MemoryFrame to Communicate to a PC  
The MemoryFrame cannot be managed or communicate with a PC  
while it is in its menu system mode. In all cases, you must be in  
photo slideshow display mode for Digital PixMaster to  
communicate. Exit any on-board button menus and return to  
displaying the current slideshow. This will place the MemoryFrame  
in the mode that is required to communicate with the PC.  
Digital PixMaster’s Update Firmware Command  
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Use the Digital PixMaster™ software to transfer the software  
update to your MemoryFrame. The Digital PixMaster icon should  
be located on your Windows Desktop. To start Digital PixMaster  
double-click on the icon.  
Next, from the “MemoryFrame” pull-down menu of Digital  
PixMaster, select “Update Firmware.” Follow the on-screen  
instructions to point to the updated firmware file (with a “.bin” file  
extension) that you just downloaded from the Pacific Digital  
website to your hard-drive.  
After you click on the OPEN box to select the .bin firmware update  
file, Digital PixMaster will display a progress bar to indicate the  
transfer of the file to MemoryFrame.  
On the MemoryFrame’s LCD screen, the MemoryFrame will  
display a sequence of messages to show the progress of the  
firmware update. The first progress message is:  
“FIRMWARE BEING DOWNLOADED, PLEASE WAIT”  
Important! When the progress bar shown in Digital PixMaster is  
complete, it only signifies that the file has been transferred, and it is just  
the beginning of the MemoryFrame’s actual process of updating its  
firmware.  
If a transfer error occurs, the MemoryFrame will display the  
following message:  
“BAD FLASH DOWNLOAD, PLEASE RETRY”  
If so, retry the update by select “Update Firmware” from the  
“MemoryFrame” pull-down menu of Digital PixMaster.  
When the MemoryFrame receives the updated firmware file, the  
MemoryFrame will erase the current firmware portion of its  
memory and program in the new firmware image. You must wait up  
to five (5) minutes for the frame to complete the software upgrade.  
Important! Do not unplug or cut power to the MemoryFrame or PC  
during the upgrade process! A loss of power could erase both old  
and new operating systems, leaving the MemoryFrame inoperable.  
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The MemoryFrame will display the following sequence of messages  
to show the progress of the firmware update:  
“FLASH BEING ERASED”  
“FLASH BEING LOADED”  
“READING FLASH”  
“VERIFYING FLASH”  
If an error occurs in the above process (either  
erase, loading, or verification), the MemoryFrame will display the  
following message:  
“REDO FLASH- DON’T POWER OFF ( error code number)”  
Caution! Important! Do not unplug or cut power to the  
MemoryFrame or PC. The above error message indicates that there  
was an error (either erase, loading, or verification) during the  
firmware update. The firmware update MUST BE RE-DONE and  
the PICTURE FRAME MUST NOT BE POWERED OFF BEFORE  
THAT during the upgrade process! A loss of power could erase both  
old and new operating systems, leaving the MemoryFrame  
inoperable.  
If no errors occur, then once the new firmware update file has been  
loaded into the MemoryFrame’s storage memory, the  
MemoryFrame will indicate it is done by displaying the following  
message indicating when you can reset the MemoryFrame:  
“PLEASE POWER THE MEMORYFRAME OFF/ON”  
Only then can you turn the MemoryFrame OFF, then turn it back  
ON. When the MemoryFrame goes into normal operation, the  
upgrade has been completed.  
Enjoy the new firmware!  
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15. MemoryFrame Limited Warranty  
Pacific Digital Corporation warrants this product to be free from  
manufacturing defects for a period of 90 days from the date of invoice to  
the end user (Customer). In the event that this product should fail during  
this period, Pacific Digital Corporation reserves the right to either  
replace or repair the product at its own discretion. If the product becomes  
defective during the Warranty period, Pacific Digital will repair or  
replace any defective component part at no charge to the original owner,  
subject to the limitations and requirements listed.  
THE FOLLOWING IS REQUIRED BY PACIFIC DIGITAL  
CORPORATION when requesting warranty service:  
Check your resellers return policy first. All purchased products must be  
returned to original reseller within their return policy time period. If the  
product is out of reseller’s return period, all returns to Pacific Digital  
Corporation for warranty repair within the warranty period must be  
authorized by Pacific Digital with a Return Material Authorization  
(RMA) number. To obtain an RMA number, contact tech-support at 888-  
999-0372 or send an email to [email protected] to obtain an  
RMA. The product must be packed in the original shipping carton or in  
suitable packing offering a similar degree of protection. To avoid  
scratches or other damage to the product during shipping, separate items  
such as the cables, power cords, etc. Each should be individually  
wrapped and placed in the same package.  
Limitations:  
The limited warranty provided by Pacific Digital Corporation does not  
cover:  
The cost of returning the product to Pacific Digital (i.e. this  
is the user’s responsibility)  
Any product with serial numbers or identification altered or  
removed  
Exterior cosmetic damage  
Damage, defect or failure caused by or resulting from:  
improper installation or operation of the unit from incorrect  
voltages or power supply; improper service by a non-  
authorized service facility; abuse, neglect, accidents, misuse,  
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fire, flood, or acts of God; unauthorized modification by end  
user; installation removal or on site service.  
Damages resulting from loss of use, loss of data, loss of time  
or inconvenience, cost of temporary replacement unit or  
spares, property damage caused by this unit or its failure to  
work, or any other incidental or consequential damages  
Damage caused by installation/operating software which  
may or may not be supplied with the product is not covered  
by this Limited Warranty. Separate End-User License  
Agreement provisions and restrictions apply.  
Customer’s acceptance of Pacific Digital’s RMA number reflects  
acceptance to the terms and conditions of Pacific Digital's Warranty and  
Return Policy, as set by Pacific Digital. All requests for RMA numbers  
must include product serial numbers and proof of purchase. Customer  
agrees to assume shipping charges on return shipments to Pacific Digital  
and Pacific Digital agrees to assume shipping charges back to customer.  
All returns are for repair or replacement at Pacific Digital's discretion.  
There are no returns for credit or refunds. This warranty excludes defects  
or damage due to misuse, abuse, or neglect.  
The foregoing warranty is in lieu of all other warranties, express or  
implied, including but not limited to implied warranties of  
merchantability and fitness for a particular purpose. In no event shall  
Pacific Digital Corporation be liable for special, indirect, incidental, or  
consequential damages whether in contract, tort, or negligence.  
Copyright© 2002 Pacific Digital Corporation  
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MemoryFrame User’s Manual  
16. Contacting Technical Support  
Pacific Digital Corporation  
2052 Alton Pkwy  
Irvine, CA 92606  
Phone: 888-999-0732  
Fax: 949-252-9397  
WEB: www.PacificDigital.comand Information  
During installation, record the following information. This information  
will be needed to contact technical support.  
When calling the Technical Support Department, MAKE SURE TO  
HAVE THE FOLLOWING INFORMATION READILY  
AVAILABLE, BECAUSE IT IS NECESSARY IN ORDER TO  
RECEIVE TECHNICAL SUPPORT.  
RETAILER INFORMATION  
Date of Purchase:_____________________Invoice #:_____________________  
Product Purchased From:____________________________________________  
Seller's Tech Support Phone #:________________________________________  
PDC PRODUCT INFORMATION  
PDC Part #: U-30-___________ PDC Serial #:_________________________  
Name of Software:________________________________________________  
Software Version:________________________________  
OTHER INFORMATION ABOUT YOUR DIGITAL CAMERA  
Camera Image Type (JPEG, TIF, etc.):______________________________  
Brand of Camera:_________________________________________________  
Type of Memory:_____________________________________________  
USB type:______________________________________________________  
OTHER INFORMATION ABOUT THE PC YOU USE TO RUN THE  
DIGITAL PIXMASTER SOFTWARE  
Processor Speed:______________________________________________  
Brand of Computer:____________________________________________  
RAM Size:__________________________________________________  
Operating System:______________________________________________  
Copyright© 2002 Pacific Digital Corporation  
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MemoryFrame User’s Manual  
The Pacific Digital part number for this MemoryFrame MF-570  
User’s Manual is: 1862-PF-03-x (revised Jan-24-2003)  
The Pacific Digital part number for the MF-570 model of the  
MemoryFrame product line is: U-30140  
Specifications are subject to change without notice. All trademarks  
and logos are the property of their respective owners.  
Pacific Digital Corporation  
2052 Alton Pkwy. Irvine, CA 92606  
Tel: 949-252-1111 Fax: 949-252-9397  
Copyright© 2002 Pacific Digital Corporation  
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