Age 5+
Train your
brain with
the help of
Batman™
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Ta b le o f Co n te n ts
18 Passwords
19 The Joker Dance
12
12
Chapter 1
About your Batman Power Wing Laptop
1
3
6
7
™
LOGIC
20 Collector
21 Sequence
22 Identify
12
13
13
13
Chapter 2
Getting Started
Chapter 3
Activity Rules
23 Code Cracker
GAMES
24 River Cross
25 Trap
Chapter 4
Activities
13
14
14
WORD
26 The Joker Challenge
01 Word Training
02 Word Hunt
03 Decode
04 Spell Test
05 Hang Man
06 A-Maze
7
8
8
8
8
9
9
MUSIC
27 Melody
28 The Cave Music
29 Composer
15
15
15
CHALLENGE
30 Ultimate Challenge
07 Type Attack
15
MATHEMATICS
08 Addition
09 Subtraction
10 Multiplication
11 Division
12 Scale of Justice
13 Security Code
14 Speed Sums
SPANISH
9
9
9
10
10
10
10
31 Mira y Aprende
32 Vocabulario de la Ciudad
33 El Género
34 Palabra Bomba
35 Plurales
36 Letras Despistadas
37 Formación
38 Murciélagos
39 Acelera
16
16
16
17
17
17
17
18
18
18
MEMORY
15 Double Trouble
16 Memory Magic
17 Shape Caper
11
11
11
40 Mensaje Cifrado
TROUBLESHOOTING
19
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Ch a p te r 1
™
About your Batman Power Wing Laptop
™
The Batman Power Wing Laptop
is supplied with the following parts.
Please contact your retailer if any
parts are missing.
Features
Flash-light
40 Learning activities
30 English + 10 Spanish
• Word
• Mathematics
• Memory
Learning
Computer
1
LCD Inlay
1 - Learning Computer
2 - Instruction Manual
• Logic
• Games
• Music
LCD Screen
• Challenge
• Spanish
Contrast
Expanding Wings
Multimedia
•
Digital sound and
animation
Instruction
Manual
Volume
Display
2
•
•
LCD screen
Automatic shut-down
Keyboard
Interface
•
•
•
QWERTY keyboard
Number keys
Directional cursor pad
Audio
The voice of Batman™
Cursor pad
•
Speaker
1
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Exterior Features
Battery Cover
2
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Ch a p te r 2
Getting Started
™
Your Batman Power Wing Laptop operates on 3 “AA” batteries.
Caution
Battery Installation
• Different types of batteries or new and used batteries are not to
be mixed.
• Only use batteries of the same or equivalent type.
• Remove batteries from the unit if the unit is not going to be
used for a long time.
• Remove all batteries when replacing.
• Do not dispose of batteries in fire.
• Non-rechargeable batteries are not to be recharged.
• Rechargeable batteries are to be removed from the toy
before being charged.
• Rechargeable batteries are only to be charged under adult
supervision.
1. Make sure the unit is turned off.
2. Using a small Phillip’s head
screwdriver unscrew the battery
cover on the back of the unit.
3. Insert 3 "AA" batteries, taking
careful note of the correct polarity.
4. Replace the cover and screw the
screw back into place.
+
-
• Exhausted batteries are to be removed from the toy.
• The supply terminals are not to be short-circuited.
• It may contain small parts due to abuse and/or damage to the
unit. Not suitable for children under 3 years.
Auto-off
If there is no input on the unit for a few minutes the unit will automatically say goodbye and turn itself off to
conserve power. When you are ready to start playing again just press
and open the lid.
button to turn the unit back on or close
3
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Cleaning and Maintenance
The unit should be regularly examined for damage to the enclosure and other parts. In the event of such damage the
unit must not be used until the damage has been repaired. Always remove the batteries before cleaning. Wipe the unit
with a dry cloth.
• Do not get the unit wet.
• Do not dismantle the unit.
™
Starting the Batman Power Wing Laptop
Note: Remove the power tag before first use.
1. When the unit is closed, pressing the lid down and releasing will cause the lid to open automatically and the unit to
power ON. If the unit is already open, but the power is OFF, closing and re-opening the lid will make the unit
power ON.
2. Alternatively, press button at the bottom left of the keyboard.
Remember to turn the unit OFF when you have finished by pushing the same button or closing the lid.
The Keyboard
™
Your Batman Power Wing Laptop features a full computer keyboard.
Arrow Keys
The
keys can be used to move the cursor arrow, to select an answer, and in games.
Settings
1. Contrast
Press
2. Volume
Press
on the top left hand side of the keyboard.
on the top right hand side of the keyboard.
4
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Enter Button
Enter
Press
button to submit answer in most games.
Intro
Shape Buttons
Use the
buttons in Shape Caper to submit your guess.
Answer Button
If you are stuck you can press
Answer
key to see the correct answer to the current question.
Respuesta
You will not score anything for that question.
Menu Button
Menu
Press
key to return to the game category menu.
Menú
ESC Button
Esc
Press
key to return to the game selection menu or previous game selection screen at game play.
Help Button
Help
Press
key to get a clue for the question. Not all games have help.
Ayuda
Using a hint will reduce the total score available for the current question.
Repeat Button
Repeat
Press
key to hear the game instructions again.
Repetir
Repeat
In Composer the
key will play back your composition.
Repetir
Backlight Button
The button controls the LCD-backlight and the flash light at the top. There are six states that the user can
cycle through; the flash light can be On or Off. The LCD backlight can be off, dim or bright.
Backspace Button
In most games, the
Backspace
Atrás
button removes the incorrect answer attempt before submission.
5
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DEMO Button
Demo
The
button activates the product demonstration loop.
™
Batman Symbol Button
The symbol button shows a Batman symbol.
™
Music Button
The
is located on the space bar. It can mute the background music during game play.
The Cursor Pad
™
The Batman Power Wing Laptop comes with a cursor pad below the keyboard. The cursor pad can be used in
most games. The large oval button can be pushed up, down, left or right; this will move the highlight or the
cursor arrow. By pressing the left or right button above will submit the answer.
Ch a p te r 3
Activity Rules
Game Selection
™
™
There are 40 activities in the Batman Power Wing Laptop. There are 8 learning categories in the Batman Power Wing
Laptop: Word, Mathematics, Memory, Logic, Games, Music, Challenge and Spanish. Use
Enter
and
(left and right arrow keys) to start choosing different games category. Press
to select
Intro
your game. For instance, choose the WORD category, and then select the first game: "Word
Training". To begin this game, press
Enter
to submit in the game selection menu.
Intro
Game Selection
Attempts and Scoring
™
For most games you have three attempts at each question. After three incorrect answers the Batman Power Wing
Laptop will reveal the correct answer. This does not apply to all games. If the player answers correctly on
6
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the first attempt, 10 points are awarded. The second attempt is 6 points, and the third attempt is 3 points. If
™
there is no input after about 30 seconds the Batman Power Wing Laptop will repeat the instruction prompt.
Levels
Some of the activities have different levels. If you score 80 points or more at the end of a round of 10 questions
you will go to the next higher level of difficulty. If you score less then 50 points you will go to an easier level.
After each question you will be shown the score screen so you can see how well you are doing.
Time Limit
For most games you have three minutes to answer each question. If you are unable to answer the question in the
allotted time period, it is counted as an incorrect attempt. The clock resets after each incorrect attempt.
Ch a p te r 4
Activities
WORD
(BAT01) Word Training
Vocabulary Learning
1. Player can select different learning topics from Animals, Transport, Objects, People & Places
and Body & Actions vocabularies.
2. Scroll through the pictures by using
vocabularies.
and
(up and down arrow keys)to learn the
(01)
3. The game shows a corresponding animation of the word and says the word aloud.
Esc
4. To change topics: Press
select with the other topics.
button to leave the current topic's vocabulary and you can
7
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(BAT02) Word Hunt
Vocabulary Practice
1. The game will show an animation and asks you to choose which word you saw animated
out of a choice of three.
(02)
(03)
2. Decide which word you think it was.
3. Scroll through the words by using
and
(up and down arrow keys) or the up and
down cursor pad keys.
Enter
4. Press
or a cursor pad button to submit your answer.
Intro
(BAT03) Decode
1. The game shows an animation of the word and says the word aloud.
2. A word appears at the top of the screen with the letters all mixed up.
3. Work out the correct spelling of the word and key it in using the letter keys.
(BAT04) Spell Test
1. The game shows an animation of the word.
2. Batman says “Can you spell the word ___?”
3. Type the word into the spaces using the keyboard.
(04)
(05)
™
4. The Batman Power Wing Laptop will automatically submit your answer.
(BAT05) Hang Man
Guess the hidden word.
™
1. The Batman Power Wing Laptop displays a number of blank spacing in the bottom of the
screen representing the hidden letters of a word.
2. Select a letter by pressing any of the letter buttons.
3. If the letter is in the word, it will appear in the correct place in the word.
4. If the letter is not in the word, the wrong letter will appear at the top.
5. Keep guessing letters until you have guessed the whole word or the letters cut the rope
and drop the bat.
Help
6. Press
will give you the topic. You will lose one point.
Ayuda
8
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(BAT06) A-MAZE
1. The game shows an animation of the word and says the word aloud.
2. The screen then shows a grid of letters with the word hidden inside and the first letter
highlighted.
(06)
(07)
3. Navigate through the maze to spell the word, using the arrow keys or cursor keys.
(BAT07) Type Attack
1. The game has two levels. Each level has 20 vocabularies.
2. The screen shows a word at the bottom, and a car moves from left to right along the top.
™
3. Player must type the word before the rock hits the Batmobile .
4. The player may not make a mistake, and the object is to see how long you can survive.
MATHEMATICS
(BAT08) Addition
™
1. The Batman Power Wing Laptop shows an addition question.
(08)
(09)
2. Type the answer with the number keys in the space provided.
3. The answer will be automatically submit when the final digit of the answer is typed.
(BAT09) Subtraction
™
1. The Batman Power Wing Laptop shows a subtraction question.
2. Type the answer with the number keys in the space provided.
3. The answer will automatically submit when the final digit of the answer is typed.
(BAT10) Multiplication
™
1. The Batman Power Wing Laptop shows a multiplication question.
(10)
2. Type the answer with the number keys in the space provided.
3. The answer will automatically submit when the final digit of the answer is typed.
9
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(BAT11) Division
™
1. The Batman Power Wing Laptop shows a division question.
(11)
(12)
2. Type the answer with the number keys in the space provided.
3. The answer will automatically submit when the final digit of the answer is typed.
(BAT12) Scales of Justice
Find the larger equation value.
™
1. The Batman Power Wing Laptop shows two equations on either side of a
set of scales.
2. Work out which side of the scales has a greater total.
3. Use
4. Press
and
(left and right arrow keys) or the cursor pad keys to select your answer.
Enter
Intro
to submit your answer.
(BAT13) Security Code
(13)
1. The screen shows 9 numbers arranged in a grid on the right. One of the
numbers is highlighted. On the left are three selectable equations.
2. Use and (up and down arrow keys) or the cursor pad keys to select the equation
that gives the highlighted answer.
Enter
3. Press
to submit your answer.
Intro
4. The player must get more than 7 answers right to progress to the next level.
(BAT14) Speed Sums
(14)
1. The screen shows mathematics questions. Answer as many questions as you can in one
minute.
2. Answers are automatically submitted.
3. Use the arrow keys to enter a different digit first.
10
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MEMORY
(BAT15) Double Trouble
Find the matching shape pairs.
™
1. The Batman Power Wing Laptop shows a set of shapes in pairs.
2. Square tiles cover the shapes. Try to remember the positions of the shapes.
(15)
3. Highlight the tile you want to uncover using the arrow keys or the cursor pad.
Enter
4. Press
or a cursor pad button to uncover the shape.
5. Select Itnthro e second shape in the pair using the same method. If the shapes match they
will remain uncovered, otherwise they will be hidden again.
6. Continue matching the pairs until they are all uncovered. After you correctly select
the second to last pair, the last pair will be automatically revealed.
(BAT16) Memory Magic
Remember the words in the order they appeared.
(16)
1. A series of animated words appears on the screen, one at a time.
2. Remember the order in which they appeared.
™
3. The Batman Power Wing Laptop will ask you to choose which word came in a
particular position.
4. Press
and (up and down arrow keys) or the cursor pad keys to highlight the
correct word.
Enter
Intro
5. Press
key or a cursor pad button to select the word you think it is.
(BAT17) Shape Caper
Remember the sequence of flying shapes.
1. The screen shows shapes flying across the screen.
2. Remember the sequence and key it in using the shape keys.
(17)
3. Use
podium, and then press
4. Press
and
(left and right arrow keys) or the cursor pad keys to select the
to submit the shapes.
Backspace
Atrás
to remove a submission.
11
5. When you choose the lDasotwsnhloaapdefryomouWrwawns.Swoemrawnuiallls.bceoms.uAblml Mitatneuda.ls Search And Download.
(BAT18) Passwords
Copy the melody sequence.
(18)
1. The screen shows the number buttons from 1 – 4. The buttons represent four
sequential tones.
2. Watch the buttons highlight and listen to the tones. Each time the tone sequence
increases by one.
3. Repeat the key sequence with the number keys on the keyboard.
(BAT19) The Joker Dance
Watch and remember which one of The Joker icons got the jewelry. Point out The Joker
that you think is holding the jewelry.
1. Look carefully to spot The Joker with the jewelry.
(19)
2. Select the one with the jewelry by pressing
press the cursor pad keys.
and
(left and right arrow keys) or
3. Press
Enter
Intro
or press a cursor pad button to submit your answer.
LOGIC
(BAT20) Collector
™
Try to pick up all the Batman symbols, and get to door.
™
1. The screen is covered in Batman symbols and one door.
(20)
2. You are the flashing symbol. Move with the arrow keys to pick them up.
3. You can’t move back to an empty position.
4. Try to pick up all the symbols and finish at the door.
12
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(BAT21) Sequence
(21)
(22)
Fill in the missing number.
1. Four shields appear in a line. They all have numbers on them except for one.
2. The numbers are in a logical sequence. Try to work out the sequence and the missing
number.
3. Key in the number by using the number keys.
(BAT22) Identify
Which object is the odd one out?
1. Three objects appear on the screen.
2. One of them is slightly different from the other two.
3. Choose which one you think is different.
4. Use
5. Press
and
(left and right arrow keys) or the cursor pad keys to select an object.
Enter
or press a cursor pad button to submit your answer.
Intro
(BAT23) Code Cracker
Fill in the missing code.
(23)
1. Four set of codes appear in a line.
2. The numbers are in a logical sequence. Try to work out the sequence and the missing
symbol.
3. Use
4. Press
and
(left and right arrow keys) or the cursor pad keys to select the set of code.
or press a cursor pad button to submit your answer.
Enter
Intro
GAMES
(BAT24) River Cross
(24)
™
Help Batman across the frozen river using the moving ice.
™
1. Batman is the cross at the bottom of the screen.
13
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™
2. You control Batman with the arrow keys or cursor pad.
™
3. Try to reach the end point at the top of the screen in the middle by moving Batman
along the ice. Try not to fall in the freezing water.
(BAT25) Trap
Trap the villain by blocking him off.
™
1. The screen shows Batman on the edge of the box, represented by the diamond, and
the villain is a dot moving around the screen.
(25)
™
2. Using the arrow keys or the cursor pad keys, move Batman around to mask off areas
of the box.
™
3. When Batman is on the edge, he is safe. When he moves into the box and is drawing
™
™
a line, Batman will take a hit if the villain touches the line before Batman reaches
the outside edge again.
4. The object is to keep masking off as much area as possible until the space left for the
™
villain is less than 15%, before the time runs out or Batman gets hit too many times.
™
5. Batman can take two hits. After that, he loses the game.
(BAT26) The Joker Challenge
™
Use the Batrang to take your best shot at The Joker. Wait for the bat icon is in the line
with The Joker then fire away!
(26)
1. Use the bat icon to aim at The Joker.
2. Wait until the bat icon is in the line with the position of The Joker.
™
Enter
3. Press
to release the Batarang .
Intro
3. This game has three levels. As the level increases, the speed with the icon moves
across the screen: Level 3 > Level 2 > Level 1.
14
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MUSIC
(BAT27) Melody
Select a rhythm style for a melody and add beats to the song! Type the letter when it
reaches the middle of the line.
(27)
1. Select the rhythm using
to select.
and
(left and right arrow keys) or the cursor pad keys
2. Press
Enter
Intro
or press a cursor button to select a song.
™
3. Listen to the Batman instruction, "Go catch the beat!"
4. Press the letter key "H" or "C" to catch the beat.
(BAT28) Cave Music
Listen to pre-recorded melodies.
1. Use the arrow keys to select different melodies to listen to.
(28)
(29)
(BAT29) Composer
Compose a tune.
1. The screen shows a piano keyboard with the keyboard letter keys written on it.
2. Play a melody using the keyboard keys from A to L.
Repeat
3. Press
to hear it played back.
Repetir
CHALLENGE
(BAT30) Ultimate Challenge
(30)
This game will have three levels of difficulty and be selectable at the start of the game.
You have to answer one question each from relevant games randomly, to test the
player's ability across all subject areas.
15
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SPANISH
(BAT31) Mira y Aprende
Select a word in English and learn how to say and spell it in Spanish.
(31)
1. Choose a topic and learn new vocabularies. Press and (up and down arrow keys) to
choose a topic.
Enter
2. Press
or press a cursor pad button to confirm the selected topic.
Intro
3. Press and (up and down arrow keys) to select an animated vocabulary.
™
4. Watch the animation and listen to the Batman say the word aloud.
Esc
5. To change topics: Press
topic from the menu.
to leave the current topic and you can select another
(BAT32) Vocabulario de la Ciudad
(32)
Match the word to the animation.
1. Watch the animation carefully and listen to the Batman says the word aloud.
™
2. Choose the correct Spanish vocabulary answer by or
(up and down arrow keys).
Enter
3. Press
or press a cursor pad button to confirm your answer.
Intro
(BAT33) El Género
Player selects a word according to the gender: feminine or masculine.
1. There are bats moving across the screen from right to left, covering three Spanish words.
The words scroll from the top of screen to the bottom in a loop.
2. Find out the specified gender word to answer.
(33)
3. Press or (up and down arrow keys) to select your answer.
4. Press
or press a cursor pad button to confirm the answer.
Enter
Intro
16
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(BAT34) Palabra Bomba
The player selects the correct Spanish word corresponding to the English one given.
™
1. Listen to the Batman instruction, “What is the Spanish word for ___?”
(34)
2. Wait for the correct Spanish word to move above the arrow on top of the bomb.
Enter
3. Press
or press a cursor pad button to shoot at the word you think is the answer.
Intro
(BAT35) Plurales
Type the correct plural form of the noun given in Spanish.
1. Using the keyboard to type the letters that spell the plural form of the noun given.
™
2. The Batman Power Wing Laptop will automatically submit your answer once all letters
(35)
(36)
have been inserted.
(BAT36) Letras Despistadas
Rearrange the scrambled letters to spell the vocabulary word correctly.
1. Spell the vocabulary word in Spanish.
2. Type the letters in the correct order using the keyboard.
™
3. The Batman Power Wing Laptop will automatically submit your answer once all letters
have been inserted.
(BAT37) Formación
Spell the vocabulary word correctly.
™
1. Listen the Batman instruction carefully, “Can you spell the word ___?”
2. Type in the exact Spanish vocabulary you heard using the letters on the keyboard.
(37)
™
3. The Batman Power Wing Laptop will automatically submit your answer once all letters
have been inserted.
17
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(BAT38) Murciélagos
Rearrange the letters and move them to the empty spaces line to spell the word
correctly - avoid the bats!
(38)
(39)
(40)
1. Move and rearrange the scrambled vocabulary.
2. Press the arrow keys to move the letters around the screen until the last letter has been
placed on the remaining empty space.
3. Avoid hitting the bats that block the ways through.
™
4. The Batman Power Wing Laptop will automatically submit your answer once all letters
have been inserted.
(BAT39) Acelera
The player will learn how to type Spanish vowels with accents: Á, É, Í, Ó, Ú.
™
1. The Batmobile will move across the screen from left to right.
2. The player needs to type the Spanish vowels in the order they appear.
3. For vowels without accent, the player uses the letters on the keyboard. For vowels
Shift
with accents, the player needs to hold the
number key.
and press the corresponding
™
4. Once all the letters have been typed, the Batman Power Wing Laptop will automatically
submit your answer.
(BAT40) Mensaje Cifrado
Use the hint provided to guess the vocabulary word.
1. Press or (up and down arrow keys) or the cursor pad keys to select the answer.
2. Press
or press a cursor pad button to confirm the answer.
Enter
Intro
18
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TROUBLESHOOTING
Before contacting an authorized service center at 1-800-853-8883, carry out the following simple checks.
They may save you the time and expense of an unnecessary service call.
No display
Are the batteries installed properly?
Do the batteries need replacing?
Black-out screen or abnormal display
Disconnect the power supply by removing batteries for at least 10 seconds before connecting the power supply again.
In an environment prone to static discharge, the unit may malfunction.
Developing learning aids is a responsibility that we at Oregon Scientific take very seriously. Our goal is to provide
you with products of the highest quality and best value. We take every step to ensure that the information in our
products is accurate and appropriate. However, errors can sometimes occur. It is important for you to know that we
stand behind our products and encourage you to call our Customer Service Department at 1-800-853-8883 with any
problems and / or suggestions that you might have. Our service representatives will be happy to help you.
Conforms to safety requirements of ASTM F963.
In an effort to continually improve our products, the actual screen display on product may differ slightly from the
diagrams shown.
19
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Oregon Scientific, Inc.
19861 SW 95th Avenue
Tualatin, OR 97062, USA
Hotline: 1-800-853-8883
Website: www2.oregonscientific.com
Warning:
Changes or modifications to this unit not expressly approved by the party responsible for compliance could void the user’s authority to operate the
equipment.
NOTE:
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits
are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses, and can
radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio
communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful
interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct
the interference by one or more of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
• Consult the dealer or an experienced radio TV technician for help.
“ This Class B digital apparatus complies with Canadian ICES-003.”
“ It may contains small parts due to abuse and/or damage to the unit.”
“ Not suitable for children under 3 years.”
2008 Oregon Scientific, USA, Distributed by Oregon Scientific, Inc. 19861 SW 95th Avenue, Tualatin, OR 97062, USA.
BATMAN and all related characters and elements are trademarks of and © DC Comics.
(s08)
SAP: 3001000774
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