The Superman™ Junior Laptop is supplied with the
following parts.
Please contact your retailer should any parts be
missing.
Ch a p te r 1
About the Superman™ Junior Laptop
1 - Unit
Features
Dear Parent/Guardian,
2 - Manual
8 Learning Activities:
• Letters, vocabulary,
shapes, colors,
Thank you for choosing the Superman™
Junior Laptop.
1
Unit
Manual
2
Lock
Button
numbers, counting,
memory, logic
Designed with fun in mind, the Superman™ Junior
Laptop is packed with stimulating learning games and
activities that will make an invaluable contribution to
your child's development.
and music
LCD Screen
Multimedia
The activities aim to further your child's
skills in language, numbers, music, memory and
logical reasoning.
The Superman™ Junior Laptop provides a
dependable and realistic introduction to computers
and encourages creativity and independent learning.
Learning with Superman™ is so much fun!
• Digital sound and
animation
Game Icons
Display
• LCD screen
• Automatic shut-down
Number and
shape keys
Carrying
Handle
Interface
• Individual A - Z keyboard
• Number and shape keys
Speaker
Alphabet keyboard
Melody Button
Answer Button
SUPERMAN and all related characters and elements are
On/Off Button
Logo Button
Audio
trademarks of and © DC Comics.
(s06)
•The voice of Superman™
Repeat Button
3
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Product does not have INTERNET or data storage capabilities
Caution
Auto-off
Ch a p te r 2
• Different types of batteries or new and
used batteries are not to be mixed.
• Only batteries of the same or equivalent type as
recommended are to be used.
• Remove all batteries when replacing.
• Remove batteries from the unit if the unit is not
going to be used for long periods.
Unit
If there is no input on the unit for five minutes, the
unit says see you next time and automatically turns
itself off to conserve power. To start playing again,
Getting Started The Superman™ Junior Laptop
Carrying Handle
just press the
button to turn the unit back on.
operates on 2 "AA" size batteries.
Starting the Superman™ Junior Laptop
Battery Installation
• Do not dispose of batteries in fire.
• Non-rechargeable batteries are not to be recharged.
• Rechargeable batteries are to be removed from the
toy before being charged.
• Rechargeable batteries are only to be charged
under adult supervision.
Open the unit by pushing in the lock button (located
on the front of the unit).
Turn on the Superman™ Junior Laptop using the
button located on the bottom right of the keyboard.
At the end of a session, remember to turn off the
power by pressing the same button.
1. Make sure the unit is turned off.
2. Open the battery cover at the back of the unit.
3. Insert 2 "AA" batteries.
(Note the correct polarity: +, - ).
4. Replace the cover.
Battery Cover
• Exhausted batteries are to be removed from the
toy.
(The unit is automatically turned on as soon as
the batteries are installed.)
• The supply terminals are not to be short-circuited.
Cleaning and Maintenance
The unit should be regularly examined for damage
to the enclosure and other parts. In the event of such
damage, the unit must not be used until the damage
has been repaired. Always disconnect the power
supply before cleaning.
T
M
Battery Requirement
Wipe the unit with a dry cloth.
• Do not get the unit wet.
Press the On/Off button
• Do not dismantle the unit.
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