Nintendo Video Games 45496742355 User Manual

1 Important Information  
Basic Information  
2 Getting Started  
3 Saving and Deleting Data  
4 Nintendo Network  
Controls  
5 Basic Controls  
Before a Battle  
6 On the World Map  
7 Preparations Menu  
About Battles  
8 Battle Preparations  
9 Battle Basics  
10 Battle Screen  
11 Moving Units  
12 Combat  
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1 Important Information  
Thank you for selecting Fire  
Emblem™: Awakening for  
Nintendo 3DS™.  
This software is designed only for  
use with the European/Australian  
version of the Nintendo 3DS system.  
Please read this manual carefully  
before using this software. If the  
software is to be used by young  
children, the manual should be read  
and explained to them by an adult.  
Before use, please also read the  
Operations Manual for your  
Nintendo 3DS system. It contains  
important information that will help  
you enjoy this software.  
Unless stated otherwise, any  
references to "Nintendo 3DS" in  
this manual refer to both  
Nintendo 3DS and  
Nintendo 3DS™ XL systems.  
Health and Safety Information  
IMPORTANT  
Important information about your  
health and safety is available in the  
Health and Safety Information  
application on the HOME Menu.  
To access this application, touch the  
icon on the HOME Menu, then  
touch OPEN and read the contents  
of each section carefully. When you  
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have finished, press  
to  
return to the HOME Menu.  
You should also thoroughly read the  
Operations Manual, especially the  
"Health and Safety Information"  
section, before using Nintendo 3DS  
software.  
For precautions related to wireless  
communication and online play,  
please refer to the Operations  
Manual, "Health and Safety  
Information".  
Information Sharing Precautions  
When sharing content with other  
users, do not upload/exchange/send  
any content that is illegal or  
offensive, or could infringe on the  
rights of others. Do not include  
personal information and make sure  
you have obtained all necessary  
rights and permissions from third  
parties.  
Any content you upload/send may  
be modified and/or re-distributed  
by other users.  
Language Selection  
The in-game language depends on  
the one that is set on the system.  
This title supports five different  
languages: English, German, French,  
Spanish and Italian.  
If your Nintendo 3DS system  
language is set to one of these, the  
same language will be displayed in  
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the software. If your Nintendo 3DS  
system is set to another language,  
the in-game default language will be  
English.  
For instructions about how to change  
the system language, please refer to  
the System Settings electronic  
manual.  
Age Rating Information  
For age rating information for this  
and other software, please consult  
the relevant website for the age  
rating system in your region.  
PEGI (Europe):  
USK (Germany):  
Classification Operations Branch  
(Australia):  
OFLC (New Zealand):  
Advisories  
This software (including any digital  
content or documentation you  
download or use in connection with  
this software) is licensed by  
Nintendo® only for personal and  
non-commercial use on your  
Nintendo 3DS system. Your use of  
any network services of this  
software is subject to the  
Nintendo 3DS Service User  
Agreement and Privacy Policy,  
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which includes the Nintendo 3DS  
Code of Conduct.  
Unauthorised reproduction or use is  
prohibited.  
This software contains copy  
protection technology to prevent  
reproduction and copying of  
content.  
Your Nintendo 3DS system and  
software are not designed for use  
with any existing or future  
unauthorised technical modification  
of the hardware or software or the  
use of any unauthorised device in  
connection with your Nintendo 3DS  
system.  
After the Nintendo 3DS system or  
any software is updated, any  
existing or future unauthorised  
technical modification of the  
hardware or software of your  
Nintendo 3DS system, or the use of  
any unauthorised device in  
connection with your Nintendo 3DS  
system, may render your  
Nintendo 3DS system permanently  
unplayable. Content deriving from  
the unauthorised technical  
modification of the hardware or  
software of your Nintendo 3DS  
system may be removed.  
This software, instruction manual  
and other written materials  
accompanying the software are  
protected by domestic and  
international intellectual property  
laws.  
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© 2012 - 2013 Nintendo Co., Ltd. /  
INTELLIGENT SYSTEMS  
Trademarks are property of their  
respective owners. Nintendo 3DS is  
a trademark of Nintendo.  
CTR-P-AFEP-EUR-00  
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2 Getting Started  
The Main menu will  
be displayed when  
you start the  
game.  
New Game  
Select NEW GAME to start the game  
from the beginning. On the following  
screens you will be asked to choose  
the difficulty and game mode, and  
to create your avatar.  
The Guide will be displayed  
when you start the game on  
Normal difficulty. You can also  
access the Guide on other  
difficulties from the Preparations  
menu (p. 7) or System menu  
(p. 15).  
Continue  
To continue a previous game, select  
CONTINUE and then a save file to  
load. If you had a Bookmark (p. 3),  
it will be deleted.  
To switch between regular save  
data and battle save data (p. 3),  
press , or touch the  
Touch Screen.  
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3 Saving and Deleting Data  
Saving Data  
There are three kinds of save files:  
Regular Save  
Save from the  
Preparations menu  
(p. 7) or after  
completing a  
chapter. There are  
three save slots for this kind of save  
data.  
Battle Save  
When playing in Newcomer Mode,  
select SAVE from the System menu  
(p. 15) during a battle to save your  
current progress. There are two save  
slots for battle save files.  
Bookmarks  
When playing in  
Classic Mode, you  
can save your  
progress during a  
battle and suspend  
the game by selecting BOOKMARK  
from the System menu.  
When you resume the game, the  
Bookmark will disappear.  
Deleting Data  
There are two ways to delete data:  
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Select DELETE from the Main menu  
and then select the save file you  
want to delete.  
Deleting All Data  
From the Main menu, select EXTRAS  
and then select WIPE DATA to  
delete all data. Add-on maps  
(p. 20) you have purchased at the  
Outrealm Gate will not be deleted.  
Deleted data cannot be  
recovered, so be careful.  
Copying Data  
To copy your save data to a  
different save slot, select COPY from  
the Main menu and select the  
destination. If save data already  
exists in the specified save slot, it  
will be overwritten.  
Do not turn the power off,  
reset the system or remove  
Game Cards/SD Cards while  
saving. Make sure not to get  
dirt in the terminals. These  
actions could result in  
permanent data loss.  
Do not use external  
accessories or software to  
modify your save data, as this  
can lead to an inability to  
progress or loss of save data.  
Any modification is  
permanent, so be careful.  
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4 Nintendo Network  
This software supports Nintendo  
Network™.  
You can obtain things such as items  
via SpotPass™ and purchase  
downloadable maps using Nintendo  
Network. Refer to the  
"Communication Modes" section  
(p. 16-20) for more information.  
About Nintendo Network  
Nintendo Network is an online  
service which allows you to play  
with other players all over the  
world, download new software  
and add-on content, trade  
videos, send messages and much  
more!  
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5 Basic Controls  
This section explains the basic  
controls. For controls specific to  
certain screens, please see:  
- World Map Controls (p. 6)  
- Battle Map Controls (p. 9)  
- Combat Animation Controls  
(p. 12)  
Button Controls  
Navigate  
/
Confirm  
Next (dialogue)  
Speed up dialogue  
display  
+
Back  
Skip event or  
animation  
Previous (dialogue)  
To reset the game and return to  
the title screen, press  
+ +  
simultaneously.  
You cannot reset your game  
during wireless communication.  
Touch Screen Controls  
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Touch the icons  
displayed on the  
Touch Screen to  
navigate and toggle  
various kinds of  
information.  
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6 On the World Map  
Navigate the World Map to enter  
maps where battles await you or  
where you can visit shops.  
The number of maps you can access  
will increase as you progress  
through the game.  
World Map Screen  
⑤ ⑥  
Map  
: Completed Map  
: Next Objective  
: Side Story Map  
There are also other types of  
maps.  
Current Location and  
Chapter  
Entire World Map  
Shop Icon  
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Touch to view a list of items that  
can be purchased at the shop.  
Your Money  
Story Icon  
Touch to view a story recap.  
World Map Controls  
Move  
/
/
Move Quickly (press  
while moving)  
Enter a Map  
Display the  
Preparations Menu  
Head to Objective  
Show / Hide Shop  
Item List  
Survey the World Map  
Scroll Map (when  
surveying)  
/
Shop  
When you enter a  
map where no  
battle occurs, you  
can buy and sell  
items at the shop.  
You can also forge your weapons.  
Names of forged weapons will be in  
blue.  
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World Map Events  
As you progress through the  
game, you will eventually come  
across side stories. Enter one to  
start a battle that is separate  
from the main storyline.  
You may also encounter  
enemies, merchants or other  
players you have met via  
StreetPass™ (p. 17). Enter a  
map where such a character  
appears to start a battle or to  
buy special items.  
Side Story  
Enemy  
Merchant  
Time in the game is synchronised  
with the time on your system. To  
prevent problems such as the  
World Map not updating, Barracks  
(p. 7) events not occurring or an  
inability to obtain units via  
SpotPass (p. 18), do not change  
the date or time settings on your  
system.  
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7 Preparations Menu  
Press on the  
World Map to  
show the  
Preparations menu.  
More options will  
become available as you progress  
through the game.  
Inventory  
Organise your  
items. Select units  
to exchange or  
equip items.  
About Units  
The characters you control  
during battles are called "units".  
Equip Skills  
Equip or remove  
skills a unit has  
learned.  
Support  
Have your units converse with each  
other to increase their support levels  
(p. 13).  
The "Support" icon will change  
colour when conversations are  
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available.  
Barracks  
There are three options available in  
the Barracks. The appearance of the  
Barracks will change depending on  
your actions in the game.  
Events  
Watch event  
Listen In  
cutscenes.  
Get to know a bit  
Roster  
about your units.  
Use to move the  
camera so that you  
can look around the  
Look  
whole room.  
Wireless  
Play using wireless communication  
(p. 16).  
Save  
Save your progress.  
Guide  
Press when in the  
Preparations menu to  
view the Guide and  
learn how to play.  
Select a topic to read,  
and touch the arrow icons to  
change slides. To close an open  
slide, press  
.
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Options  
Press when in  
the Preparations  
menu to check or  
adjust game  
options. Navigate  
with and change settings with .  
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8 Battle Preparations  
When you enter a map where a  
battle awaits you, the screen will  
change to the battle screen. Select  
FIGHT or press  
are ready.  
when you  
Preparations Menu (p. 7)  
Select the units you want to use in  
battle. Select FIGHT to start the  
battle or EXIT to return to the World  
Map.  
Full Map  
Shows unit placement and terrain.  
The enemy leader is marked with a  
flashing icon.  
: Friendly Units  
: Enemy Units  
: Other Units  
Victory Conditions and Turn  
Number  
Satisfy the conditions to win the  
battle.  
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Number of Units  
Blue units are friendly, red units are  
hostile and green marks other units.  
Select Units  
marks the units  
that are chosen for  
the battle.  
Select for Battle  
Inventory (p. 7)  
More Information  
(p. 15)  
Manage Equipment  
View Map  
Change your units'  
positions or view  
information about  
enemy units. Press  
to return to the  
Preparations screen.  
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9 Battle Basics  
Move your units on  
the battle map,  
engage the  
enemies and  
defeat them.  
Battle Map Controls  
Move Cursor  
/
+ /  
+
Move Cursor Quickly  
Select Unit  
(no active unit  
selected) Display  
System Menu  
Show / Hide  
Danger Area  
(before engaging  
unit) Switch Weapon  
or Staff  
/
Point Cursor at Next  
Unit  
Press and  
hold  
before  
engaging  
in combat.  
Skip Combat  
Animation  
Zoom In/Out  
If the combat animations have  
been disabled in Options (p. 7),  
pressing and holding before  
engaging in combat with an  
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enemy will display the animation.  
Turns  
The battle is divided into turns. A  
Player Phase, during which you give  
orders to your units, is followed by  
an Enemy Phase, when your  
opponents carry out their attacks.  
If any other units participate in  
the battle, they take their turn  
after the Enemy Phase.  
Units  
You can tell which faction a unit  
belongs to by its colour. The bar  
displayed below each unit shows  
their remaining HP (Hit Points).  
Ally  
Enemy  
Other  
Defeating Units  
A unit is defeated when its HP  
reaches 0. In Classic Mode,  
defeated units will be lost forever . In  
Newcomer Mode, defeated units are  
only withdrawn from the current  
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battle.  
Game Over  
Game Over occurs if either your  
avatar or Chrom is defeated. If that  
happens, you can restart the game  
from where you last saved.  
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10 Battle Screen  
Cursor  
Terrain Info  
Shows terrain info for the selected  
square. Terrain type affects units in  
certain ways.  
Unit's Face  
Point the cursor at a unit to see  
their face. Touch it to view the unit's  
bio.  
Unit Info  
View the unit's skills, status, etc.  
Touch icons to see their description.  
To close the description, simply  
touch another part of the screen.  
Toggle Display  
Touch FULL to toggle between  
regular and detailed information  
about the unit.  
Paired-Up Unit  
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When the selected unit is paired up  
(p. 13) with another one, touch this  
to display information about the  
other unit.  
View Map  
Display the full map (p. 8).  
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11 Moving Units  
Each unit can be moved once per  
turn.  
Move  
Select a unit and  
its destination.  
The unit's  
movement range  
will be highlighted  
in blue and the attack range in  
For units equipped with staves, the  
staff range will be highlighted in  
green .  
red.  
Unit's Actions  
Once a unit is in  
position, select an  
action. The  
available actions  
vary depending on  
the unit and the situation. Units that  
have already acted turn grey and  
cannot be used until the next turn.  
When the destination is occupied  
by another unit, the units will pair  
up if it's an ally or engage in  
combat if it's an enemy.  
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12 Combat  
Combat begins when you attack or  
are attacked by an enemy.  
Select Weapon  
Select a weapon  
with or before  
attacking an  
enemy.  
The damage you will deal  
to your opponent.  
Atk  
Hit  
The chance of your  
attack being successful.  
The chance of a critical  
attack occurring.  
Crit  
A critical attack deals  
much more damage  
than a regular attack.  
Number of Uses  
Weapons that have a limited  
number of uses will break after  
the last use.  
Combat Screen  
The attacking unit attacks first, and  
the attacked unit second. In some  
cases, a unit may attack twice or a  
support unit (p. 13) may attack as  
well.  
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HP and Equipped Weapon  
Support Unit  
Attack Info  
Camera Controls  
Animation Controls  
Combat Animation  
Controls  
Camera Controls  
/ /  
Switch to Auto  
Touch  
Switch to Unit's  
View  
/
Touch  
Switch to Side  
View  
/
Touch  
Change Viewpoint  
Zoom Out  
Zoom In  
Animation Controls  
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Hold /  
Touch  
Speed Up  
Pause  
/
Touch  
/
Slow Playback  
Skip Animation  
Touch  
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13 Support & Pairing Up  
Allied units can co-operate in battle  
when they are adjacent or on the  
same square.  
Building Relationships  
Co-operating in battle helps  
build relationships between units.  
Once units start to get along,  
they can have support  
conversations (p. 7), which  
increase their support level and  
boost the effect of co-op  
attacks.  
Some units simply don't get  
along and their support level  
won't increase.  
The highest support level is  
"S". A unit can be at "S"  
support level with only one  
unit of the opposite sex.  
Support Unit  
When a unit engages the  
enemy while an allied unit  
is on an adjacent square,  
the following may happen:  
Dual Support  
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Your unit's Hit  
Rate and  
Avoidance will be  
temporarily  
boosted. The more  
the units get along, the higher the  
boost.  
The effect on the unit's attributes  
will be greatest when it is  
surrounded by allies on all four  
adjacent squares.  
Dual Strike  
There is a set chance that the  
adjacent unit will launch a follow-up  
attack.  
If there is more than one unit  
standing next to the active unit,  
the one with the highest support  
level will join the attack.  
Dual Guard  
There is a set chance that the  
adjacent unit will protect the active  
unit from damage.  
If there is more than one unit  
standing next to the active unit,  
the one with the highest support  
level will protect the active unit.  
Pairing Up  
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When one unit moves onto  
the same square as  
another allied unit, they  
will pair up. In addition to  
the effects that occur when two  
units stand next to each other, the  
abilities of the main unit (the one  
that was on the square before the  
other joined) will be greatly  
enhanced.  
When units pair up, only the main  
unit can move, attack and defend.  
When a paired-up unit is  
attacked, the main unit is the  
enemy's target.  
Paired-Up Commands  
Select SWITCH to switch the main  
unit. The pair will not be able to  
move in that turn after switching.  
You can also trade items between  
the units, or exchange the paired-up  
unit with another one that is on an  
adjacent square. To separate the  
units, select SEPARATE and place  
one of the units on an adjacent  
square.  
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14 Unit Growth  
Units become stronger as they gain  
experience in battle.  
Experience Points &  
Levelling Up  
Units are awarded  
EXP (experience  
points) for  
participating in  
combat or using  
staves. Once a unit gains 100 EXP,  
they will level up and get stronger.  
Class Change  
Units level 10 or higher can use a  
Master Seal to change to a more  
advanced class. In addition, units  
that are level 10 or advanced  
classes can use a Second Seal to  
change to an entirely different class.  
Using any of these Seals will reset  
the unit's level to 1.  
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15 System menu  
Press when the cursor is on an  
empty square or on a unit that has  
already finished its turn to display  
the System menu.  
For Guide and Options, check the  
Preparations menu (p. 7).  
Units  
View a list of allied  
units. Use to  
select a unit and  
to toggle the  
information shown.  
Save  
Create a battle save (p. 3) to save  
your current progress.  
This option is only available in  
Newcomer Mode.  
Bookmark  
Bookmark (p. 3) your progress and  
quit the game.  
This option is only available in  
Classic Mode.  
Auto  
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Initiate auto-battle  
based on selected  
tactics. Press to  
set the tactics.  
Select CUSTOM to  
choose tactics individually for each  
unit.  
This option will not be displayed  
if Advanced Auto is disabled in  
Options.  
End  
End the Player Phase, starting the  
Enemy Phase.  
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16 Wireless Communication  
To play using  
wireless  
communication,  
select WIRELESS  
from the  
Preparations menu (p. 7) on the  
World Map.  
Please be aware that, if you decide  
to play using wireless  
communication, some of your  
avatar's information - including your  
avatar's name and appearance - will  
be made visible and will also be  
shared with other players. This  
includes StreetPass Team and  
Double Duel. These options - and  
also various ways to display your  
messages or further information  
about your avatar - are explained as  
follows.  
StreetPass Team  
Set up a team to send via  
StreetPass (p. 17). You can also  
activate StreetPass in this menu.  
Bonus Box  
Data received via SpotPass (p. 18)  
can be viewed here. Select UPDATE  
NOW to download any new bonuses.  
Renown Awards  
Exchange your Renown for items.  
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About Renown  
Renown is awarded for defeating  
enemies and exchanging teams  
via wireless communication.  
Double Duel  
Play alongside your friends' units  
using Local Play (p. 19).  
Avatar Logbook  
StreetPass and  
SpotPass units that  
have been  
befriended or  
defeated will be  
automatically registered here. Your  
avatar can also be registered.  
Up to 99 avatars can be  
registered in the Avatar Logbook  
at the same time. A unit  
registered when the Avatar  
Logbook is full will overwrite the  
cheapest to hire unit.  
A unit that has been deleted from  
the Avatar Logbook but is still in  
your team can be registered  
again.  
The Avatar Logbook data is  
shared between all your save  
files.  
Add  
Register a new unit.  
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Profile cards of the  
units met via  
StreetPass will be  
shown. Units  
View Card encountered via  
SpotPass or found on  
add-on maps (p. 20)  
do not have profile  
cards.  
Use money obtained  
Recruit  
Update  
in the game to hire a  
unit for your team.  
Update data of a unit  
that has grown  
stronger.  
Lock the unit to  
prevent it from being  
overwritten.  
Lock  
Remove a unit from  
the Avatar Logbook.  
Remove  
SpotPass  
Activate or deactivate SpotPass.  
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17 StreetPass  
StreetPass Features  
When you pass by other players  
who have StreetPass enabled, you  
will be able to meet their teams,  
which you can battle or befriend.  
To communicate using this feature,  
all players must activate StreetPass  
for this software on their  
Nintendo 3DS systems.  
Activating StreetPass  
First, set up your StreetPass Team in  
the Wireless menu. Select SORTIE  
when you are ready to start using  
StreetPass.  
Always save in the Preparations  
menu (p. 7) after editing your  
units, messages or card. If you  
quit the game without saving,  
your changes will be lost.  
Select Units  
Select up to ten  
units from your  
team.  
Your avatar will be the team  
leader. Your avatar cannot be  
removed from the team.  
Edit Messages or Card  
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Select EDIT  
MESSAGES to  
change the  
messages and  
EDIT CARD to  
change the card that will be sent to  
the players you meet via StreetPass.  
Receiving Teams  
Teams received  
from other players  
will appear on the  
World Map when it  
is updated. Up to  
three teams can appear on the map  
per update. Move to the location of  
a team and press to talk to, hire,  
challenge, or buy items from them.  
Press when you're done dealing  
with the team to bid them farewell.  
Up to nine StreetPass teams can  
be on the World Map at the same  
time.  
Some of the teams cannot be  
befriended.  
When you part with a StreetPass  
team after dealing with them,  
they will disappear from the  
World Map. The same team can  
appear again if you meet the  
same player via StreetPass.  
Deactivating StreetPass  
To deactivate StreetPass, open the  
System Settings and select DATA  
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MANAGEMENT, then STREETPASS  
MANAGEMENT.  
Touch the icon for this software title,  
then select DEACTIVATE  
STREETPASS.  
You can restrict StreetPass  
functionality via Parental  
Controls.  
For more information, refer to  
the Operations Manual.  
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18 SpotPass  
SpotPass Features  
Even when you're not playing the  
game, you can receive new maps,  
teams and items via SpotPass.  
SpotPass is active only when the  
system is in Sleep Mode and within  
range of a compatible internet  
access point.  
Data received via SpotPass is  
saved to the SD Card. Make sure  
that an SD Card is inserted into  
the SD Card slot at all times.  
To change the language of the  
messages you receive via  
SpotPass, first change the  
language settings on the  
Nintendo 3DS system. Next, in  
the Wireless menu turn SpotPass  
off and then on again. Refer to  
“Wireless Communication” (p. 16)  
for more information.  
To use SpotPass, you must  
first:  
- Accept the Nintendo 3DS Service  
User Agreement and Privacy Policy  
- Set up an internet connection  
- Insert an SD Card into the  
Nintendo 3DS system.  
For information on these, refer to the  
Operations Manual.  
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Activating SpotPass  
Select SPOTPASS from the Wireless  
menu.  
Receiving Data  
Data will be  
downloaded  
automatically. Go  
to the Bonus Box  
to view the data  
you have received, summon teams  
to the World Map or to check if  
there are any updates.  
Even after you part with the teams  
you have summoned to the World  
Map, you can summon them again  
from the Bonus Box. Bonus items,  
maps and challengers can only be  
claimed or unlocked once per  
save file.  
Deactivating SpotPass  
To deactivate SpotPass, select  
SPOTPASS again in the Wireless  
menu and when prompted, confirm  
that you want to deactivate it.  
You can also activate or  
deactivate SpotPass from Extras  
in the Main menu.  
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19 Double Duel  
Co-Op (Local Play)  
Up to two players can participate.  
Each player must have a copy of the  
software.  
You Will Need:  
- One Nintendo 3DS system per  
player  
- One copy of the software per  
player  
Setup  
One player needs  
to select CREATE  
A ROOM so that  
the other player  
can join the room.  
Once the other player has  
connected, both need to confirm  
before they can select their units.  
Selecting a Challenger and  
Units  
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Select a challenger  
and up to three  
units from your  
allies. Select  
FIGHT! when ready  
and the duel will  
start. If the players  
choose different  
challengers, one  
will be selected at random.  
Rules  
In each turn, both  
players will submit  
one unit from their  
team to participate  
in combat. Select  
the unit you want to use before  
every turn. Players alternate each  
turn between acting as the main and  
support unit. Defeat all enemies to  
win, earn Renown and receive a  
reward. You will not receive anything  
if you are defeated at any point.  
You can also choose to YIELD on  
the unit selection screen. If you  
yield after defeating some enemies,  
you will get Renown depending on  
the number of defeated enemies.  
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20 Purchasing Add-On Maps  
Internet  
You can purchase add-on maps  
when you connect to the internet.  
For information about connecting  
your Nintendo 3DS system to the  
internet, refer to the Operations  
Manual.  
You can restrict online  
interaction, use of credit cards  
and purchasing of items or  
services via Parental Controls.  
For more information, refer to  
the Operations Manual.  
Add-On Maps (Paid Add-  
On Content)  
When you progress through the  
main story, at some point the  
Outrealm Gate will appear on the  
World Map. Upon entering this map,  
you will see the following options:  
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Play the  
downloadable  
maps you have  
purchased. These  
maps are  
Play a Map  
accessible from all  
save files.  
Purchase  
downloadable  
maps. You can also  
check your  
remaining Nintendo  
eShop funds or  
add funds.  
Purchase  
Maps  
Exit to the World  
Map.  
Exit  
Purchasing Content  
Connect to the internet and  
purchase downloadable maps.  
Procedure  
Select PURCHASE MAPS in the  
Outrealm Gate.  
1
Select the map you want and  
2
then select BUY. Read the  
precautions and then select  
NEXT.  
Select BUY. Be sure to read the  
terms and conditions.  
3
When you select BUY again, the  
download will start.  
4
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Add-On Content Precautions  
You can check your  
purchased content in the  
Account Activity section of  
Nintendo eShop.  
This content is non-  
refundable and may not be  
exchanged for other products  
or services.  
Once purchased, content can  
be re-downloaded for free.  
This content may no longer  
be available for re-  
download if the service is  
suspended or discontinued,  
or if you delete your  
Nintendo eShop account.  
For details, refer to the  
Nintendo eShop electronic  
manual.  
This content will be saved to  
the SD Card.  
This content is only  
compatible with the  
Nintendo 3DS system used to  
purchase it. If you insert the  
SD Card into another system,  
this content will not be  
available on that system.  
Adding Funds  
To purchase add-on content  
licences, you must have the required  
funds in your Nintendo eShop  
account balance. If you do not have  
the required funds, you will be  
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prompted to add funds. Select ADD  
FUNDS to proceed.  
One of the following is required to  
add funds:  
- Nintendo eShop Card  
- Nintendo eShop activation number  
- Credit card  
You can save your credit card  
details on your system. If you do  
this, you will not need to enter  
your details every time you add  
funds.  
You can remove your saved credit  
card details at any time through  
SETTINGS / OTHER in Nintendo  
eShop.  
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21 How to Contact Us  
For product information, please visit  
the Nintendo website at:  
For technical support and  
troubleshooting, please refer to the  
Operations Manual for your  
Nintendo 3DS system or visit:  
support.nintendo.com  
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