Midway Video Games 31719191765 User Manual

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Warning  
Table of Kontents  
Safety Information  
Kontrols...............................................................3  
About Photosensitive Seizures  
Main.Menu.................................................. 4.-.10  
A very small percentage of people may experience a seizure when exposed to  
certain visual images, including flashing lights or patterns that may appear in  
video games. Even people who have no history of seizures or epilepsy may  
have an undiagnosed condition that can cause these "photosensitive epileptic  
seizures" while watching video games.  
.
Kombat.....................................................4  
Kreate.a.Fighter.......................................5  
Konquest............................................ 5.-.6  
Motor.Kombat.........................................7  
.
These seizures may have a variety of symptoms including: lightheadedness,  
altered vision, eye or face twitching, jerking or shaking of arms or legs, disorien-  
tation, confusion, or momentary loss of awareness. Seizures may also cause loss  
of consciousness or convulsions that can lead to injury from falling down or  
striking nearby objects.  
..  
..  
.
Immediately stop playing and consult a doctor if you experience any of these  
symptoms. Parents should watch for or ask their children about the above  
symptoms - children and teenagers are more likely than adults to experience  
these seizures.  
®
Xbox.Live ...............................................7  
.
The.Krypt.................................................7  
Extras........................................................7  
Profiles......................................................8  
Options............................................. 9.-.10  
The risk of photosensitive epileptic seizures may be reduced by sitting farther  
from the television screen, using a smaller television screen, playing in a well-lit  
room, and not playing when you are drowsy or fatigued.  
.
.
If you or any of your relatives have a history of seizures or epilepsy, consult a  
doctor before playing.  
.
Other Important Health and Safety Information The Xbox Instruction  
Manual contains important safety and health information that you should read  
and understand before using this software.  
Fighter.Selection..............................................11  
Avoid Damage to Your Television  
The.Kombat.HUD.................................... 12.-.13  
Do not use with certain televisions. Some televisions, especially front- or  
rear-projection types, can be damaged if any video games, including Xbox  
games, are played on them. Static images presented during the normal course of  
game play may "burn in" to the screen, causing a permanent shadow of the  
static image to appear at all times, even when video games are not being played.  
Similar damage may occur from static images created when placing a video game  
on hold or pause. Consult your television owner's manual to determine if video  
games can be safely played safely on your set. If you are unable to find this  
information in the owner's manual, contact your television dealer or the  
manufacturer to determine if video games can be played safely on your set.  
®
Xbox.Live ................................................ 14.-.15  
Kredits....................................................... 16.-.18  
Win/Loss.Records..................................... 19.-.20  
Warranty............................................................22  
Unauthorized copying, reverse engineering, transmission, public performance,  
rental, pay for play, or circumvention of copy protection is strictly prohibited.  
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2
Kontrols  
Main Menu  
Kombat.Mode  
Block/Ground.Stall  
BlOcK/ROll (+ button)  
Accelerate  
Attack.2  
uPPeRcuT  
Rear View  
KOnquesT MOde  
trigger  
r
Motor Kombat  
Attack.4  
ThROW  
Bump Right  
Style.Change  
sPeciAl + BuTTOn  
Reverse  
At
Pu
Bu
trigger  
l
Move.Fighter  
MOve TAven  
Steer  
Kombat  
At the Main Menu, highlight the option you’d like to select, then press the  
button.  
A
Pause  
Game  
ArcAde  
select a fighter, and travel to many locations. Although Arcade mode is for playing  
against cPu controlled opponents, another player can press the  
button to join in.  
>
You’ll then go to the Fighter selection screen (see Fighter.Selection, pg. 11). As  
you play Arcade Mode, you’ll earn Koins with each victory. You’ll want to win as  
many matches as possible to collect these Koins and purchase items in The Krypt  
(see Krypt, pg. 7).  
Move.  
Fighter/  
Navigate.  
Menus  
ttack.3  
KicK  
cial Attack  
cAMeRA  
MOveMenT  
Versus  
select this option to play against a friend (or enemy). You’ll go right to the Fighter  
selection screen (see Fighter.Selection, pg. 11).  
Bump Left  
Grab.Arena.  
Weapon  
Relics  
1
Throw  
MAP  
Voice  
Bump Right  
5
Press the button to view the Arena selection option. Press the d-pad or to cycle  
b
1
5
through available arena backgrounds. When you find the arena you want to use, press  
the button to regain access to the Fighter selection screen.  
A
FAsT GeTuP  
When knocked down in Konquest mode, press the  
button to roll back  
A
PrActice  
even if you’re a Mortal Kombat veteran, you may require some practice. select this  
option, select a fighter and get some practice.  
quickly and onto your feet.  
Saving  
After selecting this option, you’ll go to the Practice Mode Fighter selection screen.  
Mortal.Kombat:.Armageddon includes a Player Profile and Krypt feature (see Pro-  
files, pg. 8). The game’s Autosave feature will automatically save to the hard disk  
accumulated data to your Player Profile for further use while using The Krypt option.  
Autosave will also save data during Arcade, Versus and Konquest game modes.  
highlight the fighters you’d like to use, then press the  
button.  
A
As you fight, you’ll notice that there is no Timer. A Practice Opponent’s health Bar will  
refill automatically when drained. You can battle as long as you like. controller buttons  
appear on-screen as you press them, so you can learn which button combinations pro-  
duce certain moves. Practice is a useful to get familiar with the fighters.  
Along with game features, your adjusted game options are automatically saved as  
well. Once saved, the options will automatically be loaded the next time you power  
up, as long as you have previously saved MKA data. When you make changes to the  
default settings for any of the areas within the “Options” menus, these changes will  
be automatically saved.  
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3
4
Main Menu  
Main Menu  
Special.Power.  
Blue.Orb  
Kreate-a-Fighter  
create your own custom Kombatant. custom-  
ize size, Gender, Facial Type and clothing.  
create your own Fighting and Weapon styles,  
equip your character with different special  
Moves, apply custom characteristics and bring  
your creation online for the ultimate MK ex-  
perience.  
Special.Task.  
Meter  
highlight an attribute, then press the  
ton to select it or make color changes. You can  
but-  
A
Health.Green.  
Orbs  
then use the button access other attributes,  
A
sPeciAl tAsk Meter  
then make more selections to make changes to your fighter. Pull the  
trigger to change categories. When you’re finished, you can save the custom fighter to  
your Profile for use online in Mortal Kombat.  
trigger and  
r
l
When you see this meter, you’ll need to perform a certain task. The bar will fill as you  
progress through the task. Filling the meter will help you progress after the battle.  
Green/Blue OrBs  
Konquest  
As you defeat foes, these Orbs will find Taven and recharge his health and special  
On a quest set forth by his father, Taven discovers there is more at stake than a gift of  
godlike power. ultimately he must decide the fates of the kombatants and save the  
realms... from Armageddon!! Guide Taven as he journeys through the Mortal Kombat  
universe.  
Power meters.  
PickuP iteMs  
during your Konquest, you’ll encounter many pickup items.  
Gold.Koins, Chests and Sacks will help line your pockets with gold you  
can use later to purchase items in The Krypt. Chests also contain other  
unlockable items and special powers. chests do not all look alike. To open  
Taven’s.  
Health  
one, stand in front of it and press the  
button to kick it open.  
A
Enemy.  
Health  
nce you’ve collected the Map, you can press the  
button to view your location.  
b
ther items, such as pictures, gloves and weapons,  
re items you’ll need to gather in order to unlock  
omething special.  
Special.Power.  
Meter  
Special.Power.  
Controls  
kOnquest relics  
Health  
As you find items in Konquest, press the  
button to view an inventory screen and  
c
health is displayed for both Taven and his enemies. vanquished foes will emit Green  
see what items you’ve collected.  
Orbs that will recharge your health.  
Motor Kombat  
Special.Power.Meter  
Motor Kombat lets you take your favorite characters into the fun, fast-paced, arcade driv-  
ing genre and compete in a multi-player environment. You can navigate through five  
tracks with any of 10 available characters.  
As you use Taven’s special powers, this meter diminishes. vanquished foes will emit  
Blue Orbs that will recharge your power.  
Special.Power.Controls  
At the Track selection screen, press the d-pad or to cycle the available tracks. Press  
1
5
When you pull the  
trigger to activate Taven’s special moves, a control display will  
l
the button to select. At the Player select screen, each player will need to press the  
A
>
appear. use it to determine the button you’ll need to press to use a specific special  
button to access the characters. Press the d-pad or to cycle through the characters,  
move. each move is represented by a particular icon.  
1
5
then press the  
button to select. When playing Motor Kombat online, click the right  
A
thumbstick for PTT chat.  
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5
6
Main Menu  
Main Menu  
Green PickuPs  
Profiles  
Running over a green pickup will give the user a speed boost for four seconds as long  
as the accelerate button is pressed.  
You can create a Player Profile and earn Koins to purchase items in The Krypt (see The  
Krypt, pg. 7). With these options, create and manage your saved Profiles.  
red PickuPs  
creAte A PrOfile  
These will activate a character’s special move which can be performed by pressing the  
The first step is to name your Profile. highlight a character, then press the  
button  
A
button.  
A
to make a selection. Repeat this process to spell your name. select the right or left  
arrows to place spaces between characters or delete characters. select “dOne” when  
you’re finished. You can create as many as eight  
Xbox Live  
Play Mortal Kombat: Armageddon online  
against numerous kombatants. For more in-  
formation, see MK.Online, pg. 14 - 15.  
Profiles.  
Choose.Icon  
choose an icon to represent your Profile, then  
The Krypt  
press the  
button to select.  
A
The Krypt is an enormous room with 288  
selectable skulls mounted on the walls. use  
the Koins you’ve earned to “purchase” and  
reveal hidden Kontent. You’ll discover items  
like new characters, Arenas, endings, Pro-  
duction Art, Movies and Photos. Other times  
you’ll find something small -- or absolutely  
nothing.  
Enter.a.Kode  
use your controller to select a sequence of button  
presses. This Kode will be the password to your  
Profile. As you press buttons, the Kode Window  
will display asterisks.  
After you’ve entered a Kode, you’ll be asked to confirm it by repeating the sequence.  
it’s a good idea to write down your Kode, so you won’t forget it the next time you  
want access to your Profile. if you forget your Kode, you won’t be able to access your  
saved Profile.  
Before you can enter The Krypt, you must enter your saved player Kode created using  
the Player Profile option (see Profiles, pg. 8). The Krypt can only be accessed if you’re  
Profile is loaded.  
Select.Save.Location  
Once you’ve entered The Krypt, press the d-pad  
,
,
or  
to move from slot to  
7 3 1  
A
5
Your MKA Profile Kollection offers eight slots for saving your individual Profiles.  
slot. note the displayed cost of each slot, then press the  
button to open it. To move  
Press the d-pad or  
to select the appropriate slot, then press the  
button to save  
1
5
A
from wall to wall, pull the  
trigger or  
trigger. Purchased items such as sketches  
l
r
the Profile. After saving, your icon and Profile name will be displayed for future refer-  
ence.  
and photos are saved to your Profile name. Once you’ve unlocked an item, its image  
will be displayed the next time you enter The Krypt.  
View PrOfile  
Extras  
use this option to view your statistics and the number of Koins you’ve accumulated.  
Kredits  
Press the d-pad or to select saved Profiles (if you have more than one).  
1
5
view the names of those who worked long days and nights to bring you Mor-  
tal.Kombat:.Armageddon.  
delete PrOfile  
Press the d-pad  
or  
to select saved Profiles, then press the  
button to delete  
1
5
X
Spy.Hunter®:.Nowhere.to.Run™  
This is a sneak peak video of Midway’s latest spy hunter game.  
Profiles you no longer want.  
lOAd PrOfile  
John.Woo.Presents.Stranglehold™  
This is a sneak peak video of one of Midway’s most anticipated games for 2007.  
Pull the  
trigger, enter the Kode, and select a Profile.  
l
Blitz®:.The.League™  
view a sneak peak video of Midway’s upcoming Blitz: The league game on Xbox 360™.  
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7
8
Main Menu  
Main Menu  
Options  
On all Options menus (other than controller) highlight an option, then press the d-  
pad or to adjust the setting. You can also press the button if you’d like to restore  
1
5
X
the Options to their default settings.  
GAMePlAy  
Kombat.CPU.&.Motor.Kombat.CPU  
choose from Novice, Easy, Medium, Hard or Max difficulty, depending on your  
personal skill level.  
Rounds.to.Win  
You can decide how many rounds you’ll need to win in order to determine the winner  
of a Kombat match. choose 1, 2 or 3 rounds.  
Round.Time  
Rounds are timed at 60 seconds. You can set  
the timer to specific times between 20 and 90  
seconds, or you can turn it Off.  
cOntrOller  
The controller menu allows you to configure the controller the way you like. high-  
light an action button on the menu, then press the button you’d like to use for that  
action.  
Death.Traps  
some environments have death Traps. You  
can turn them On or Off.  
As you customize buttons, changes occur to other controls, and you cannot use one  
button for more than one action. You can also turn your controller’s Vibration feature  
On or Off by highlighting the option and pressing the  
button.  
A
Blood.Level  
You can select the amount of blood spilled dur-  
ing the course of a match. You can select Max,  
Low, Medium or turn it OFF completely. Re-  
member, if you turn Blood Off, Fatalities will  
not be available.  
Repeat this process for all controls, then highlight done and press the  
turn to the Options Menu. if you want to start again from scratch, select Reset to return  
controls to the default settings.  
button to re-  
A
AudiO  
Make volume adjustments to Game.Music, Environment, Announcer, Effects and  
Speech. highlight an option, then press the d-pad or to adjust audio levels.  
1
5
VideO  
if you already have a Profile saved, you’ll be prompted to save  
Contrast.and.Brightness  
your configuration to it. Press the  
button to bring up the enter  
X
highlight an option, then press the d-pad  
or  
to adjust the game’s Contrast and  
1
5
Kode window, then enter the Kode for the desired Profile. The  
Brightness levels.  
new configuration will load whenever you load that Profile.  
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9
10  
Fighter Selection  
The Kombat HUD  
Round.  
Timer  
Combo.%  
Fighting  
Styles  
Victory.  
Skulls  
At the Fighter selection screen, highlight an available fighter, then press the  
button  
A
to make a selection. Player 1 selects using the Red selection box while Player 2 uses  
the Blue. The fighter’s name appears on-screen.  
rOund tiMer  
AlternAte chArActer select  
By default, each round has a Round.Timer. if the time is up before either kombatant  
After unlocking an alternate character costume it can be selected on the main character  
has been defeated, the warrior with fewer injuries is declared the victor.  
select screen by pressing the  
button.  
>
VictOry skulls  
each time a fighter wins a round, a Victory.Skull is earned. The first fighter to earn two  
(in the default setting) wins the match and is declared the victor.  
select An ArenA (Versus & PrActice MOde Only)  
At the Fighter selection screen, press the button to display the select an Arena op-  
b
tion. Press the d-pad or to choose an arena.  
cOMBO % Meter  
1
5
To advance your fighting skills to the highest level, you must learn how to do com-  
bination Attacks. When a combo is executed, the Combo.Meter briefly appears to  
display the amount of damage that has been done to an opponent. The more complex  
the combination, the more damage is done.  
Load Profile  
if you’ve created a Profile (see Profiles, pg. 8), you can load it to save fight results to  
your Profile. Pull the  
trigger to bring up the enter Kode window. enter your Kode  
l
if a Profile has yet to be loaded. if it’s entered correctly, your Profile name will be dis-  
fiGhtinG styles  
played. if you want to change the Profile name, pull the trigger again, then press  
l
Mortal.Kombat:.Armageddon includes two Fighting styles per fighter. Pull the  
l
the  
button to unload the current Profile. The Profile code window will be available  
trigger during any match to toggle between them. if you often change your fighting style  
to confuse your opponent, you may lose track. Take a quick look at the bottom of the  
screen to see which fighting style you’re currently using.  
>
again for you to load a different Profile.  
Handicap  
heAlth BArs  
This option allows you to handicap a match. in order to give a weaker opponent a  
more competitive match, you can reduce the amount of Health a fighter has at the start  
in all Mortal Kombat battles, health Bars in the upper portion of the screen measure  
each warrior’s diminishing health. The meters begin each round reflecting health  
at 100%, but the amount of health is reduced with each blow taken. The reduction  
amount depends on the type of attack and whether or not it was blocked. When a  
fighter’s health Meter is depleted, he/she is knocked out and the round goes to the  
opponent.  
of a round. Press the  
button to display the handicap window. Press the d-pad or  
X
1
to adjust the handicap’s percentage. The fighter’s health will then be adjusted for  
5
the next match only. You can choose a value between 100% (full health) and 20%.  
Press the  
button to remove the handicap display.  
Y
kOMBAt PArry  
Press Block and Away (  
trigger + Away on the d-pad) from an opponent to Parry  
r
an attack. Timing a Parry against an enemy’s attack can make the difference between  
a win and a loss.  
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11  
12  
Xbox Live  
The Kombat HUD  
Health.Bars  
tAke MOrtAl kOMBAt: ArMAGeddOn the BOx  
Xbox live is a high-speed or broadband internet gaming community where you can  
create a permanent gamer identity, setup a Friend’s list with other players, see when  
they’re online, invite them to play and talk to them in real-time as you play.  
cOnnectinG  
Before you can play Mortal.Kombat:.Armageddon on Xbox live, you need to con-  
nect your Xbox console to a high-speed or broadband internet connection and sign up  
for the Xbox live service. To determine if Xbox live is available in your region and  
for information about connecting to Xbox live, see www.xbox.com/connect and select  
your country.  
Combo.Breaker.  
System  
siGninG in  
Before you can access Xbox live, you’ll need an Xbox live Gamertag. consult your  
Xbox live documentation for instructions on creating a Gamertag. Gamertags are ob-  
tained when you create an Xbox live account. They can be read from your hard drive  
or a memory unit.  
Air kOMBAt  
Find character-specific pop-up moves which allow a Kombatant to use Air Kombat.  
When an opponent is in the air, jump up to perform Air Kombat combos against  
him/her.  
Press the  
button to go to the Xbox live sign in screen. Once you’re there, your  
A
Gamertag will be displayed. highlight your Gamertag, then press the  
button. if  
A
your gamertag is Pass code protected, you will then be asked to enter your passcode.  
GrOund kOMBAt  
quick MAtch  
After being knocked to the ground, hold the Block button to stay there. Press the d-pad  
to roll away, or press the attack buttons to perform a quick attack from the ground.  
Pick your style and Xbox live will look for a game. When a game is found, the select  
controller screen will appear. You can host a game as the home Team or join a game  
as the Away Team.  
BreAker systeM  
At the beginning of each match, you’re given only three combo Breakers. You should  
use these wisely, because they won’t be replenished at the end of a round. Press For-  
ward and Block to break a combo. each time you perform a Breaker, one of the icons  
will disappear.  
OPti-MAtch  
An Opti-Match allows you to specify options to ensure your fight is as competitive  
as you’d like. Xbox live will then find a player that meets your criteria. here are the  
options:  
MOVes list  
GAMe MOde  
during a match, press the  
button to view the Pause Menu. select Moves.List to  
>
select a game mode, Kombat, Motor.Kombat or Any.  
view the moves for your character. Press the d-pad  
or  
to cycle between the two  
1
5
rAnk  
fighting styles and special moves, then press or to scroll through all the moves for  
that style. The Moves list is available in all game modes, including Practice.  
7
3
select a player of Equal, Better or Worse ranking.  
cOnnectiOn  
kreAte A fAtAlity  
select Any connection speed or an Equal or Better speed.  
if you’ve defeated an opponent in a Kombat Match, the “Finish him/her” prompt will  
appear. As the red bar drains, you have a limited amount of time to enter a button se-  
quence and create one string of a Fatality. The red bar indicates the time left to perform  
the next Fatality sequence. if you successfully enter the right sequence, the timer will  
reset, allowing you to attempt another sequence. You can enter up to 10 sequences of  
a Fatality, pounding away until nothing is left of your opponent.  
ViOlence  
select a fight of Max, Low, Medium or Any level. You can also turn this option Off  
completely.  
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13  
14  
Kredits  
Xbox Live  
Creative.Director.&.Project.Lead  
rOund (kOMBAt MOde Only)  
ed Boon  
choose 1, 2 or Any rounds for your match.  
Software.Leads  
Mike Boon (Programming lead)  
Alan villani (Technical lead)  
deAth trAPs (kOMBAt MOde Only)  
Turn death Traps On or Off.  
Art.Directors  
creAte A MAtch  
steve Beran (characters)  
Tony Goskie (Backgrounds)  
Mike Taran (Backgrounds)  
carlos Pesina (Animations)  
To create a match, select this option, then select from the letters and numbers to spell  
out the name of your match. if you like, you can set a password to join the room you’ve  
created. To create a Match, the following options are available:  
Game.Mode - choose from Kombat or Motor.Kombat.  
Game.Type - create a Public or Friends.Only match.  
Senior.Producer  
John Podlasek  
Violence - set to Max, Low, Medium or Any level.  
Game.Mode.Leads  
Jay Biondo (Konquest)  
Alexander Barrentine (Kreate-A-Fighter)  
Jim Terdina (Fighting)  
Death.Traps - Turn On or Off (available for Kombat only).  
Once you’ve set these options, you’ll advance to a pre-game screen to await a challenger.  
nick shin (Motor Kombat)  
friends list  
use this option to add your friends’ names to a Friends list. When you log on, you can  
select this option and see if your listed friends are online.  
Story.and.Cut.Scene.Director  
John vogel  
Character.Design.&.Modeling  
recent PlAyers  
luis Mangubat, Jennifer hedrick, Pav Kovacic, herman sanchez & steve Beran  
view opponents you’ve recently played. You can choose one of these recent players  
and invite them to be a Friend or you can send feedback about the match you had.  
System.Programmers  
Todd Allen, Jon Greenberg, Adisak Pochanayon, Alan villani,  
Alexander Barrentine & Mike Boon  
leAderBOArds  
Take a look a the Mortal.Kombat:.Armageddon leaders to see where you stand. This  
Motion.Capture.and.Animation  
Tony Zeffiro, Rick chase & carlos Pesina  
is a list of your stats, as well as the people around you. Pull the  
or  
triggers to  
l
r
cycle the leaderboard categories. highlight a category, and press the  
button to sort.  
c
Background.Design.&.Modeling  
danny Gutierrez, Mary qian, Ryan Rosenberg, Joe Flores, Justin Mohlman,  
dave Mueller, Tony Goskie & Mike Taran  
Online OPtiOns  
Appear.Online/Offline  
Game.Programmers  
John nocher, nigel casey, Jim Bulvan, Josh chapman, Matt daugherty,  
Paul hyman, Jay Biondo, Mike Boon, Jim Terdina & nick shin  
choose whether your gamertag will be displayed for others or not at all.  
Voice  
You can set audio so it will be heard in your Xbox communicator (Normal), through  
Designers  
the Tv or Off.  
Paulo Garcia, Brian lebaron, eddie Ferrier & John edwards  
Audio.Lead  
check MessAGes  
Jim Bonney & dan Forden  
Text or voice messages can be viewed or heard using this option. no prompts will  
be displayed if you have a message, so return to this option frequently to check for  
messages.  
Music,.Effects.&.Speech  
chase Ashbaker, Rich carle, Brian chard, Alexander nied & vince Pontarelli  
Kreate-A-Fighter.Modeling  
luis Mangubat, Jennifer hedrick, steve Beran & herman sanchez  
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15  
16  
Kredits  
Kredits  
Konquest.Character.Designs.&.Modeling  
Product.Analysts  
Pav Kovacic  
Reggie Banks, dave Bulvan, Zack campbell, Jonathon cooper, Adam coriglione,  
Angelo cruz, ivan James, chris McFadden, James Mosingo, eric Ranz,  
hector sanchez, dion solano, Trevor Traub, david Turkiewicz, Warren Wilkes,  
John Williams & devon Wilson  
User.Interface.Design.&.Other.Art  
Taaron silverstein, noah Brewer, steve Beran, Tony Goskie & Pav Kovacic  
Story.By  
Localization.Manager  
John vogel, Alexander Barrentine, Jon Greenberg & Brian chard  
clermont Matton  
Online.Programming  
Todd Allen, Jim Terdina & Josh Williams  
Localization.Supervisors  
Baki Allen & eric Pochat  
Additional.Production  
Localization.Analysts  
leonardo capezzuto, steve Farmer, Franklin najarro & Philip vodermayer  
shaun himmerick  
Opening.FMV.Cinematic.Director  
Submissions.Coordinators  
Ki Wolf-smith & chris Giggins  
Marty stoltz  
Opening.FMV.Leads  
Paul chamnankit, sam crider, chuck Ghislandi, Aaron hall,  
suzanna Kilic & Tony lewellen  
Midway.Management.  
scot Bayless, Matt Booty & david Zucker  
Marketing.&.Media.Relations  
steve Allison, Reilly Brennan, Tim daRosa, Mona hamilton,  
christian Munoz, Greg Mucha & Randy severin  
Opening.FMV.Graphics.&.Animation  
Jeff Baker, Rick chase, Won-Jun cho, chuck ernst, Jim Gentile, Jin Jang,  
Greg Mitchell, shannah O’Meara, Freddy Palma, Jung Park, carlos Pesina,  
Matt skonicki, Matt Taylor, eric Zalas, Tony Zeffiro & Jason Zielinski  
Midway.Legal  
Michael Burke, debbie Fulton, Robert Gustafson & cory halpern  
User.Interface  
Product.Development.Directors  
Martin Murphy, samuel Peterson, Joel seider, chip sineni & Michael Weilbacher  
William Fox, Michelle lin, ernie Perez, Jeremy Rawls & Brian Rouleau  
Software.Support  
Jaroslaw Gwarnicki, ed Keenan, Ken lam, shawn liptak, Brian McGroarty,  
Mike O’connor, Graham West & Josh Williams  
Creative.Services  
Ryan Braman, Michael crawford, Rigoberto cortes, stefano dalu, Gary Gonzales,  
Rare Macapayag, Jon Mongelluzzo, sally nichols, Jack O’neall, Bill O’neil, Matt schiel,  
chris skrundz, BethAnn smukowski, dimitrios Tianis, James vogel, Ron White,  
Yvonne White-Baptista, christa Woss & larry Wotman  
Additional.Art  
Matt Taylor, ivan Mijatov, Jason Zilenski, Thanh Pham, Bryan Bode & cayenne Mandua  
Testing.Management  
Jacob Beucler, Malcolm scott & Paul sterngold  
Music.Composition.of.the.Opening.FMV  
Jamie christopherson, soundelux & design Music Group  
Chicago.Lead.Quality.Assurance.Analyst.  
Motion.Capture.Talent  
carlos Pesina, John vogel, Tony Zeffiro, Kevin Myers, Pek Pongpaet,  
steven Jones, camella Pesina & Yi shi Xiong  
Greg Ranz  
Chicago.Development.Technical.Standards.Analyst.  
Timothy Waller  
Special.Thanks  
Mike Bilder, Amanda Brook, scott callan, Allen eccles, Brian eddy, laura Ford,  
Joe Kreiner, Rare Macapayag, samuel Peterson, natalie salzman, Joost schuur,  
Mark subotnick, david Tapang, Mark Turmell, James Wang & Philip Wilson  
Chicago.QA.Engineers.  
Robert lathan & Richard vrtis  
San.Diego.TSA.Supervisor.  
We also want to thank all our friends and family who put up with the many  
late nights and weekends we all spent making this game.  
Brien Atangan  
Technical.Standards.Analysts  
Rommel Abalos, Kevin Bell,cailab Bourell, daryl Jackson, Jennifer Johnson,  
Josh Palmer, Jimmy storey, Andy sutfin & ina Yamaguchi  
Download from Www.Somanuals.com. All Manuals Search And Download.  
17  
18  
Win/Loss Records  
Win/Loss Records  
PlAyer 1  
w/l  
PlAyer 2  
w/l  
PlAyer 1  
w/l  
PlAyer 2  
w/l  
Download from Www.Somanuals.com. All Manuals Search And Download.  
19  
20  
Warranty  
MIDWAY HOME ENTERTAINMENT INC. warrants to the original purchaser of this Midway  
Home Entertainment Inc. software product that the medium on which this computer  
program is recorded is free from defects in materials and workmanship for a period of  
ninety (90) days from the date of purchase. This Midway Home Entertainment Inc. soft-  
ware program is sold “as is,” without express or implied warranty damages of any kind,  
and Midway Home Entertainment Inc. is not liable for any losses or damages of any kind  
resulting from the use of this program. Midway Home Entertainment Inc. agrees for a  
period of ninety (90) days to either repair or replace, at its option, free of charge, any  
Midway Home Entertainment Inc. software product, mailed postage paid, with proof of  
purchase, to its Factory Service Center.  
This warranty is not applicable to normal wear and tear. This warranty shall not be ap-  
plicable and shall be void if the defect in the Midway Home Entertainment Inc. software  
product has arisen through abuse, unreasonable use, mistreatment or neglect. THIS  
WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO OTHER REPRESENTATIONS  
OR CLAIMS OF ANY NATURE SHALL BE BINDING ON OR OBLIGATE Midway Home Entertain-  
ment Inc. ANY IMPLIED WARRANTIES APPLICABLE TO THIS SOFTWARE PRODUCT, INCLUD-  
ING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE  
LIMITED TO THE NINETY (90) DAY PERIOD DESCRIBED ABOVE. IN NO EVENT WILL MIDWAY  
HOME ENTERTAINMENT INC. BE LIABLE FOR ANY SPECIAL, INCIDENTAL, OR CONSEQUEN-  
TIAL DAMAGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THIS Midway  
Home Entertainment Inc. SOFTWARE PRODUCT.  
Some states do not allow limitations as to how long an implied warranty lasts and/or  
exclusions or limitations of incidental or consequential damages so the above limitations  
and/or exclusions of liability may not apply to you. This warranty gives you specific rights,  
and you may also have other rights which vary from state to state.  
Toll Free: 1-866-588-GAME  
Midway Home Entertainment Inc.  
9am - 6pm / Pacific Time  
Attn: Tech/Customer Support  
Direct: 858-450-8190  
6755 Mira Mesa Blvd., Suite 123-155  
Fax: 858-658-9027  
San Diego, Ca 92121  
Technical & Customer Support at  
Mortal Kombat® Armageddon™ © 2006 Midway Amusement Games, LLC. All rights reserved. MORTAL  
KOMBAT, MORTAL KOMBAT ARMAGEDDON, the dragon logo, all character names, MIDWAY and the Mid-  
way logo are trademarks or registered trademarks of Midway Amusement Games, LLC. Portions of this  
software are Copyright 1998-2005 Criterion Software Ltd. and its Licensors. Sofdec and the CRI Softdec  
logo are trademarks of CRI Middleware Co., LTD. All Rights Reserved. Distributed under license by Midway  
Home Entertainment Inc.  
Download from Www.Somanuals.com. All Manuals Search And Download.  
22  

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