Microsoft Video Games B003H0CC2O User Manual

comPlete controls  
LT  
RT  
LB  
RB  
Y button  
X button  
B button  
A button  
left stick  
BACK button  
START button  
directional pad  
right stick  
Xbox Guide  
controlling grayson Hunt  
PLAYER CONTROLS  
Move  
Look  
Crouch  
Aim  
Fire weapon  
Leash  
Charge weapon  
Swap weapon  
Run  
/  
Reload/Use  
Kick  
Slide  
(double-tap)  
Skillshot Database  
Pause  
VIDEO  
GAME  
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Flailgun  
skillsHots  
Entirely custom-built, the Flailgun is a lethal tool that fires two high impact grenades linked by a steel chain.  
This flail chain wraps around a target, rendering them completely helpless. The user can then detonate the  
explosives whenever they like. Enemies or objects can be wrapped then kicked towards groups of enemies  
and detonated for mass destruction. Charging the weapon will superheat the flail chain, turning it into a razor  
that will slice through any enemy in its path.  
Every kill earns points, but the more difficult or stylish the kill, the more you are rewarded. Skillshots give  
you extra points on top of a standard kill, so skilled players can purchase weapons and upgrades at an  
accelerated rate.  
Skillshots are sorted based on how many points they award. Basic Skillshots are blue and are generally the  
easiest to perform. Normal Skillshots are yellow. Finally, advanced Skillshots are red, and are often very  
difficult to master.  
Boneduster  
The Boneduster is a custom-built quad-barreled shotgun. That’s right: four barrels for quadruple the fun.  
At medium range, it will send enemies flying. Up close, it’s more than capable of tearing enemies in half.  
Use the Boneduster’s charge shot to fire a burst of super-heated air that can vaporize the flesh from multiple  
targets in a single shot.  
skillsHot dataBase  
View information on Skillshots by looking at the Skillshot Database in the Skillshots menu. Skillshots are an  
integral part of gameplay, and if you don’t know how to properly perform them, then your time in battle will  
be short. Consult the database when in need.  
Head Hunter  
kicking and sliding  
The Head Hunter is a semi-automatic, high-powered rifle built for long-range sniping. Each round contains  
a radio-controlled guidance device, allowing you to steer the bullet around obstacles to reach the target.  
A charged shot fires a guided explosive round that can be used to grab the target and then steer them into  
other enemies or environmental hazards before detonation.  
Engaging in physical attacks with enemies is an effective way to set up Skillshots or knock them into the  
environment. Kicking an enemy knocks them straight backwards in slow motion, setting them up for further  
attacks. In addition, sliding can be used to quickly get within melee distance of an enemy when leashing  
isn’t practical.  
Bouncer  
leasHing  
This huge bazooka fires impact-resistant explosive rounds that can bounce off any surface, making even  
the difficult to reach enemies into a potential target. The balls can be bounced along the ground, explode on  
impact, or explode in mid-air. The Bouncer’s charge shot is a constantly bouncing explosive ball that can be  
kicked and leashed around for maximum carnage.  
The leash allows you to grab a distant enemy and yank them toward you. Once the enemy is dragged up  
close, they are suspended briefly in slow motion so you can utilize your weapons or melee attacks. The leash  
can even be used to setup complicated Skillshots, pull levers, yank down debris, or pull enemies directly into  
environmental hazards.  
By earning Skillpoints, the leash can be upgraded with the Thumper functionality. Utilizing it smashes the  
ground, launching standard enemies into the air with extreme force. Larger opponents will be slammed to  
the ground and stunned.  
Penetrator  
The Penetrator is a heavy-duty industrial power tool modified into a deadly projectile weapon. It ejects  
a high-velocity self-motorized drill bit that can impale enemies into any surface. Several targets can be  
impaled with a single drill. In charged mode this weapon shoots a rocket-propelled drill that suspends an  
enemy in mid-air, allowing them to be retargeted to any destination.  
note: In Multiplayer mode, once you use the leash, the blue meter displays the recharge time.  
droPkits  
In-game military supply boxes are known as Dropkits. These are scattered throughout the world. If you see a  
Dropkit, leash it to gain access to the Dropshop, Skillshot Database, and player stats.  
cHaingun  
The Chaingun will shred almost any enemy to pieces in a fraction of a second. The huge rotating barrel  
provides an extremely high rate of fire, but requires a lot of energy. Once the chaingun has been lifted from  
its stand, the weapon’s in-built power source will only keep running a short time.  
Dropshop  
The Dropshop is where you go to spend your skillpoints to buy ammunition and upgrades or unlock earned  
weapons. Every upgrade makes you more deadly. Gain more powerful weapons. Perform increasingly lethal  
Skillshots. Earn more points and keep your kill count rising. Check here often for new available upgrades!  
gamePlay  
oBjectives  
Skillshot Database  
View information on Skillshots by looking at the Skillshot Database in the Skillshots menu.  
Player Statistics  
Go here to view your statistics for killing with skill!  
Bulletstorm™ is objective-based, and objectives briefly appear in the upper left-hand corner of the screen  
before fading away. Use objectives to guide you as you progress through Bulletstorm.  
Pause menu  
Resume  
Return to the game in progress.  
Restart Checkpoint Restart the current level from the last checkpoint.  
Restart Chapter  
Options  
Restart the current level from the beginning.  
Change in-game options.  
Change Difficulty  
Exit to Main Menu  
Change your difficulty setting on the fly.  
Leave the game.  
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main menu  
Xbox live  
Xbox LIVE® is your connection to more games, more entertainment, more fun. Go to www.xbox.com/live to  
learn more.  
camPaign  
ACCESS TO ONLINE FEATURES AND/OR SERVICES REQUIRES AN Xbox LIVE GOLD ACCOUNT. ONLINE  
PASS CONTENT REQUIRES REGISTRATION WITH THE SINGLE-USE SERIAL CODE ENCLOSED WITH NEW,  
FULL RETAIL PURCHASE. REGISTRATION FOR ONLINE PASS CONTENT IS LIMITED TO ONE Xbox LIVE  
GOLD ACCOUNT PER SERIAL CODE AND IS NON-TRANSFERABLE ONCE USED. ADDITIONAL SERIAL  
CODES AVAILABLE FOR PURCHASE.  
single Player menu  
Continue  
Continue Bulletstorm from your previously saved progress.  
New Game  
Chapter Select  
Begin a new game.  
Select a mission.  
connecting  
ecHoes  
Before you can use Xbox LIVE, connect your Xbox 360 console to a high-speed Internet connection and sign  
up to become an Xbox LIVE member.  
If you want the joy of the Bulletstorm experience in a pure competitive form, check out Echoes mode. Here,  
you take a stab at getting the number one spot on the leaderboards, or beating a friend’s high score. Echoes  
give you a chance to put your skills to the test in short gameplay segments where you start by choosing  
a custom weapon loadout. Once started, kill with skill to rack up some major Skillpoints. As you complete  
stages in Echoes, more stages unlock.  
For more information about connecting, and to determine whether Xbox LIVE is available in your region, go to  
Family settings  
These easy and flexible tools enable parents and caregivers to decide which games young game players can  
access based on the content rating. Parents can restrict access to mature-rated content. Approve who and  
how your family interacts with others online with the Xbox LIVE service, and set time limits on how long they  
can play. For more information, go to www.xbox.com/familysettings.  
multiPlayer  
If you want to enjoy the Bulletstorm experience in co-operative form, check out the four-player Multiplayer  
mode, Anarchy. Kill with skill to top the scoreboard, purchase weapon upgrades, and get Team Skillshots to  
move through waves and dominate each map! The completionist in you will love the XP and ranking system,  
which allows you to unlock custom skins for your character, and show off to your friends.  
multiPlayer loBBy  
Quick Match  
Private Match  
Friends List  
Jump into a new or ongoing match of Anarchy.  
Create a private game of Anarchy.  
See what your friends are up to, invite them to join your party, or join them in a  
match in progress.  
doWnloadaBle content  
Select DOWNLOADABLE CONTENT to view or purchase further content for Bulletstorm.  
Barracks  
View the leaderboards and your customizations.  
oPtions  
Select OPTIONS from the main menu to change settings within the game and view the controls.  
game screen  
oPtions menu  
# of charged  
Game  
Toggle subtitles, aim assist, and other options.  
# of enemies  
shots remaining  
remaining  
Controls  
Toggle crouch and look inversion, adjust controller sensitivity, or view  
controller layouts.  
# of Thumpers  
remaining  
Video  
Adjust visual options.  
Team progress  
to wave score  
requirement  
Audio  
Credits  
Adjust the SFX, music, and voice volume.  
View the staff roll.  
# of rounds  
in magazine  
Select Storage  
Device  
Choose where to save your Bulletstorm progress.  
Friend with  
closest score  
to your current/  
highest score  
# of rounds  
in reserves  
Leash  
recharge bar  
Current score on the  
wave/Current Skillpoints  
between waves  
Blood Symphony  
indicator  
Blood Symphony  
bar  
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anarcHy  
limited 90-day Warranty  
Bulletstorm’s online cooperative multiplayer mode is called Anarchy. Anarchy is all about killing waves of  
enemies in cool ways, while working as a team with your friends. Utilize both individual and team Skillshots  
to gain enough Skillpoints to progress to the next wave.  
electronic arts limited Warranty  
Electronic Arts warrants to the original purchaser of this product that the recording medium on which the software program(s) are recorded (the “Recording Medium”)  
and the documentation that is included with this product (the “Manual”) are free from defects in materials and workmanship for a period of 90 days from the date of  
purchase. If the Recording Medium or the Manual is found to be defective within 90 days from the date of purchase, Electronic Arts agrees to replace the Recording  
Medium or Manual free of charge upon receipt of the Recording Medium or Manual at its service center, postage paid, with proof of purchase. This warranty is limited to  
the Recording Medium containing the software program and the Manual that were originally provided by Electronic Arts. This warranty shall not be applicable and shall  
be void if, in the judgment of Electronic Arts, the defect has arisen through abuse, mistreatment or neglect.  
This limited warranty is in lieu of all other warranties, whether oral or written, express or implied, including any warranty of merchantability or fitness for a particular  
purpose, and no other representation of any nature shall be binding on or obligate Electronic Arts. If any such warranties are incapable of exclusion, then such warranties  
applicable to this product, including implied warranties of merchantability and fitness for a particular purpose, are limited to the 90-day period described above. In no  
event will Electronic Arts be liable for any special, incidental, or consequential damages resulting from possession, use or malfunction of this Electronic Arts product,  
including damage to property, and to the extent permitted by law, damages for personal injury, even if Electronic Arts has been advised of the possibility of such  
damages. Some states do not allow limitation as to how long an implied warranty lasts and/or exclusions or limitation of incidental or consequential damages so the  
above limitations and/or exclusion of liability may not apply to you. In such jurisdictions, the Electronic Arts’ liability shall be limited to the fullest extent permitted by law.  
This warranty gives you specific rights. You may also have other rights that vary from state to state.  
There are tons of ways to kill enemies, and almost every one of them is a Skillshot. Certain enemies award  
extra points if you perform a certain Team Skillshot on them. Up to four players can partake of the carnage,  
and you are always rewarded more for working together to take down your foes than working alone.  
The points you earn in each round are based on the difficulty of the Skillshots you and your teammates  
perform. In addition to enabling you to progress to the next wave by hitting the point goal, Skillpoints can  
also be used between rounds to upgrade your character or weapons and replenish your charged shot and  
secondary weapon ammo before going back into the fray. Anarchy lasts for up to 20 rounds, but the real  
question is whether or not you’ve got the chops to get the highest score.  
returns Within the 90-day Warranty Period  
Please return the product along with (1) a copy of the original sales receipt showing the date of purchase, (2) a brief description of the difficulty you are experiencing, and  
(3) your name, address and phone number to the address below and Electronic Arts will mail a replacement Recording Medium and/or Manual to you. If the product was  
damaged through misuse or accident, this 90-day warranty is rendered void and you will need to follow the instructions for returns after the 90-day warranty period. We  
strongly recommend that you send your products using a traceable delivery method. Electronic Arts is not responsible for products not in its possession.  
Blood symPHony  
Skillpoints aren’t your only reward for creating unprecedented levels of carnage on the battlefield. As you  
play Anarchy, a red meter in the lower right hand corner of the screen builds up. When it’s full, activate  
Blood Symphony. Leashing or kicking enemies results in fountains of blood and massive points. Build your  
meter and activate Blood Symphony at the right time to maximize your score.  
ea Warranty information  
If the defect in the Recording Medium or Manual resulted from abuse, mistreatment or neglect, or if the Recording Medium or Manual is found to be defective after 90  
days from the date of purchase, choose one of the following options to receive our replacement instructions:  
Automated Warranty Information: You can contact our automated phone system 24 hours a day for any and all warranty questions:  
US 1 (650) 628-1001  
team cHallenge  
You survive in Anarchy on your own, but if you want to rack up the highest possible Skillpoints, you need a  
teammate. Team Challenges give you a chance to work together with your teammates to kill one enemy in a  
specific way. Pull it off and you complete the challenge and gain a ton of points. Fail and you just get to kill  
another enemy. Look for the blue shine around your target and pay attention to the descriptor floating over  
the enemy’s head to know what to do. When you’re ready to do the deed, synchronize your efforts with your  
teammates and rake in the Skillpoints.  
ea Warranty mailing address  
Electronic Arts Customer Warranty  
9001 N I-35 Suite 110  
Austin, TX 78753  
notice  
Electronic Arts reserves the right to make improvements in the product described in this manual at anytime and without notice.  
technical support contact info  
Telephone Support: Technical Support is also available from 8am to 5pm PST by calling us at (650) 628-1001. No hints or codes are available from (650) 628-1001.  
Barracks  
Mailing Address: Electronic Arts Technical Support  
Check out your rank on the leaderboards, view your statistics, and adjust your customizations in the  
Barracks. You can also view your multiplayer progress, current level, experience, and experience needed  
to gain a level. Feel free to adjust your player’s animation, helmet, skins, leash color, and boots in the  
Customizations menu, as well.  
9001 N I-35 Suite 110  
Austin, TX 78753  
Pause menu  
Resume  
Scoreboard  
Options  
Return to the game in progress.  
© 2011, People Can Fly Sp. z o.o. All rights reserved. People Can Fly, the People Can Fly logo, Bulletstorm, and the Bulletstorm logo are trademarks or registered  
trademarks of People Can Fly in the United States of America and elsewhere. Epic, Epic Games, Unreal, the Powered by Unreal logo and the Epic games logo are  
trademarks or registered trademarks of Epic Games Inc. in the United States of America and elsewhere. EA and the EA logo are trademarks of Electronic Arts Inc.  
All other trademarks are the property of their respective owners.  
See where you and your friends rank online.  
Adjust the volume of in-game audio and change other options.  
Leave the match.  
Return to Lobby  
Uses Bink Video. Copyright © 1997-2006 by RAD Game Tools, Inc.  
libXML2: Copyright © 1998-2003 Daniel Veillard. All Rights Reserved.  
LZF v3.4 Compression Library: Copyright © 2000-2008 Marc Alexander Lehmann.  
Mersenne Prime Twister (SSE version): Copyright © 2006,2007 Mutsuo Saito, Makoto Matsumoto and Hiroshima.  
Nvidia products: This product includes code licensed from NVIDIA.  
Ogg Vorbis Audio Compression: Copyright © 2009, Xiph.Org Foundation.  
Vorbis Quality improvements: Copyright © 2003-2008 Aoyumi.  
Vorbis SSE optimizations: Copyright © 1994-2006.  
Recast 1.4.2: Copyright © 2009 Mikko Mononen [email protected].  
TinyXML by Lee Thomason, Yves Berquin, Andrew Ellerton.  
wxWidgets: Copyright © 1998-2005 Julian Smart, Robert Roebling et al.  
zlib: Copyright © 1995-2005 Jean-loup Gailly and Mark Adler.  
ActorLineCheck: An Efficient Parametric Algorithm for Octree Traversal by J.Revelles/C.Ureña/M.Lastra (University of Granada, Spain).  
Triangle-cone intersection taken from Geometric Tools’ Foundation library: Copyright © Geometric Tools, LLC 1998-2008. All Rights Reserved.  
“Disco Inferno”  
YOU PLAYED THE GAME. NOW PLAY THE MUSIC.  
EA SOUNDTRACKS AND RINGTONES  
AVAILABLE AT WWW.EA.COM/EATRAX/  
Performed by The Earl Young Band featuring Gavin Christopher  
Written by Leroy Green and Ron Kersey  
Published by Mercy Kersy Music and State One America/Chrysalis Songs (BMI)  
Recording courtesy of Bronx Flash  
1945805  
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