Line 6 Network Card M13 User Manual

®
M13 Stompbox Modeler  
DELAY MOD DISTORTION FILTER VERB  
Advanced Guide  
An in-depth exploration of the digital technologies and  
musical machinations of the M13 Stompbox Modeler.  
Electrophonic Limited Edition  
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M13 Ad v A n c e d Gu i d e  
M13 Advanced Guide © 2008 Line 6, Inc.  
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Table of Contents  
Setup Details.......................................................................... 1•1  
Tuner, Setup Mode......................................................................................... 1•1  
Expression Pedals ........................................................................................... 12  
Looper Levels & EQ....................................................................................... 1•2  
Preferences, True Bypass, Scenes ................................................................... 13  
FX Loop, Factory Reset.................................................................................. 14  
MIDI Backup, Global Noise Gate, Displays.................................................. 1•5  
Model Details ......................................................................... 2•1  
Tap-based FX, Fine-Tune Mode..................................................................... 2•1  
DryThru Models, Model Defaults, Mix ......................................................... 22  
Expression Pedal Details ................................................................................ 2•3  
Tube Compressor Model ................................................................................ 2•3  
Scenes Details ........................................................................ 3•1  
Momentary Scene Mode, Latch Scene Mode ............................................... 3•1  
Autosave, Manual Save ................................................................................. 32  
Scene Setup, Effect Copy............................................................................... 3•3  
Looper Details........................................................................ 4•1  
Looper & Live Guitar .................................................................................... 4•1  
Expression Pedal Control............................................................................... 41  
Looper Switches............................................................................................. 42  
Looper Tutorial............................................................................................... 44  
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Delay Models .......................................................................... 5•1  
Parameter Details........................................................................................... 5•1  
Modulation Models ................................................................ 6•1  
Parameter Details........................................................................................... 6•1  
Distortion Models.................................................................. 7•1  
Parameter Details........................................................................................... 7•1  
Filter Models .......................................................................... 8•1  
Parameter Details........................................................................................... 8•1  
Reverb Models........................................................................ 9•1  
Parameter Details........................................................................................... 9•1  
Appendix A: Reference......................................................... A•1  
MIDI Control................................................................................................ A•1  
Looper & Expression Pedals.......................................................................... A1  
FX Toggle On/Off.......................................................................................... A2  
Scene Select.................................................................................................. A2  
BPM / Milliseconds....................................................................................... A3  
Appendix B:Tips.....................................................................B•1  
MIDI Dumps ..................................................................................................B•1  
Saving Scenes Internally, Recalling The Current Scene ..............................B2  
Firmware Update Instructions .......................................................................B3  
Backup Tip For Mac Users.............................................................................B4  
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Setup Details  
Se t u p de t A il S  
Welcome to the M13 Stompbox Modeler Advanced Guide. This guide contains in-depth  
details of your M13’s features and functionality. With over 80 Models and a Looper in  
one device, there’s a lot to work with. Our goal with this guide is to provide you with the  
information you need to make it easy to find the sounds you’re looking for.  
1•1  
In the chapters that follow, we’ll be referring to the six Knobs that adjust the various  
parameters of the M13. These are located below each of the four LCD displays. On the  
top row left is the Model Select Knob. To the right of that are Knobs 1 and 2. Knobs 3, 4  
and 5 are in the second row, left to right. Now to begin, let’s get in tune.  
Tuner  
To enter Tuner mode, press and hold the Tap switch for a few seconds. LCD 3 will display  
the Tuner. LCD 4 will display the note you’re tuning. If you’d like to tune to a reference  
other than standard 440, turn Knob 3 to select from 425 to 455. To toggle between Mute  
Audio (your guitar will be silent) and Bypass Audio (you’ll hear your guitar dry with no  
FX), turn Knob 5.  
50  
50  
b
#
[ ]  
440HZ  
REF  
MUTE  
D
AUDIO  
BYPASS  
AUDIO  
Tuning is straightforward: when the graphic diamond is to the left of center, your note is  
flat; when it’s to the right, you’re sharp. When the diamond is precisely in the center, two  
triangles will appear above and below it, indicating your string is in tune. To exit Tuner  
mode, press Tap again, or any other foot switch.  
Setup Mode  
To enter Setup mode, press and hold the Looper Controls switch for a few seconds. The  
M13’s four LCDs will display your settings, including Expression Pedals in LCD 1, Looper  
Levels & EQ in LCD 2, Preferences, Scenes & FX Loop in LCD 3, and MIDI, Gate &  
Displays in LCD 4.  
Depending on the way you like to work, most of your Global settings can be left as is after  
you’ve set them initially. They’ll be recalled each time you power-up. In the following  
pages we’ll describe them all in detail.  
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Setup Details  
Expression Pedals  
In LCD 1 you set up your expression pedal assignments. Any or all 4 FX Units in the M13  
can be controlled by an expression pedal. You can use up to 2 pedals at once. Each can be  
assigned to an FX Unit or the Looper. You have 3 selection choices here: Pedal 1, Pedal 2,  
or Off. Knobs 1 & 2 set the assignments for FX 1 & FX 2, Knob 3 sets the assignment for  
the Looper, and Knobs 4 & 5 set the assignments for FX 3 & FX 4.  
1•2  
Expression Pedals  
FX2:PDL1  
FX1:PDL1  
LPR:PDL2  
FX3:PDL1  
FX4:PDL1  
LPR:PDL1  
LPR:OFF  
FX1:OFF  
FX2:OFF  
FX1:PDL2  
FX3:OFF  
FX3:PDL2  
FX2:PDL2  
FX4:0FF  
FX4:PDL2  
*Looper pedal control is a global setting. FX pedal control settings are saved per Scene.  
See Chapter 2 for more details on how to set up heel and toe expression pedal settings.  
Looper Levels & EQ  
There are two Looper Levels to set up in LCD 2. The first is Play, which determines  
the volume of your Looper’s playback as balanced with your live guitar. The second is  
Overdub, which determines the volume of your loop in Overdub mode. To clarify, if your  
Overdub Level is set to 90%, each time your loop begins a new overdub its volume will be  
reduced by 10%, sounding quieter and quieter with each overdub pass. The default level  
for both Play and Overdub is 100%. Use Knobs 1 and 4 to adjust these levels, if desired.  
Looper:  
Levels  
PLAY  
EQ  
HI CUT  
OVERDUB  
LO CUT  
PLAY  
HI CUT  
LO CUT  
OVERDUB  
With Knobs 2 and 5 you can adjust Looper Hi Cut and Lo Cut EQ levels. Hi Cut rolls off  
the high end for loop playback (@2kHz), and Lo Cut rolls off the low end (@500Hz). If  
applied, this EQ affects the sound of loop playback only, having no effect on live guitar.  
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Setup Details  
Preferences  
In LCD 3 you set up FX Preferences, beginning with FX order. The default is 1>2>3>4,  
left to right. If you prefer, you can set it to 4>3>2>1 using Knob 3. With this setting, your  
signal flow begins with FX Unit 4 and flows right to left. Set the FX order you prefer.  
The Model Select Knob toggles between True Bypass and DSP Bypass. In True Bypass,  
mechanically switching relays route your signal directly from input jack to output jack,  
bypassing all circuitry, for absolutely no processing or conversion when bypassing all FX.  
1•3  
If you’re playing back a loop, however, or you want your Delay and Reverb trails to be  
heard when bypassing all FX, you must use DSP Bypass. True Bypass can only be activated  
when all of the following conditions are met:  
True Bypass is enabled in Setup mode (via the Model Select Knob).  
All 4 FX Units are in a bypass state.  
The Looper is stopped.  
Looper Controls mode is inactive (Looper Controls footswitch light is off).  
Prefs  
Scenes  
FX Lp  
DSP BYP  
AUTOSAVE  
MOMEN  
1>2>3>4  
PRE ALL  
POSTFX1  
SCENE  
TRUEBYP  
4>3>2>1  
MNL SAVE  
LATCH  
SCENE  
POSTFX2  
POSTFX3  
POST ALL  
Scenes  
Knob 1 toggles between Autosave or Manual Save. With Autosave, every change you  
make to your Scene is saved, like a real pedal board. With Manual Save, changes made to  
your individual FX will be saved only if you don’t change Scenes; if you do recall a Scene,  
all your changes will be lost. Manual Save is a good choice, however, when you want to  
be sure your Scenes will always be recalled exactly as programmed.  
Knob 4 selects Momentary Scene or Latch Scene mode. Please see Chapter 3, Scenes  
Details, for more in-depth information on Momentary Scene and Latch Scene modes.  
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Setup Details  
FX Loop  
You can insert the FX Loop anywhere in the signal path. Use Knob 5, LCD 3 to select your  
insert point. Your choices are Pre All, Post FX 1, Post FX 2, Post FX 3, and Post All. The  
following are a few routing examples to demonstrate the M13’s flexibility. (Be aware that  
multiple amps may cause ground hum - the common cure for this is a ground lift box):  
Add an external FX unit to the M13: for example, run Vetta Comp in FX 1, U-Vibe  
in FX2, then assign the FX Loop to Post FX 2 and feed an external distortion pedal.  
That pedal’s output would return to feed FX 3 and 4 to add M13 Delay and Reverb.  
1•4  
• Double routing: set the Loop to Post FX 1 and send an Octave Fuzz from FX1 out  
to the front of a tube amp. Route the amp’s FX Send back into the M13 mono FX  
Return. Now add M13 Filter, Flange and Delay FX and send the M13 mono Out to  
your amp’s FX return. All the time-based FX will be post your tube amp’s preamp.  
Wet/dry stereo: send a Comp or Dist model via FX Loop Send (Post FX 1) to a tube  
amp for your dry sound. Add Panned Phaser, Ping Pong and Reverb in the M13 and  
set all Mix controls to 100% wet. Now connect the M13 stereo outputs to 2 other  
guitar amps. You’ll get wide, stereo FX left and right with dry guitar in the middle.  
Factory Reset  
There may be times when you’d like to reset your M13 to its Factory settings. You may  
want to recall a particular Factory Scene, for example. To do a Factory Reset, first back up  
any Scenes you’d like to keep (see MIDI Backup on page 1•5), then follow these steps:  
Turn the Model Select Knob under LCD 4 until “Rst Fact?” is displayed.  
Press down on the Model Select Knob - “Reset To Factory?” will be displayed.  
To initiate the Factory Reset, press down on the Model Select Knob again.  
All Factory defaults will be reset, including Scene Presets and Global settings.  
MIDI  
DUMP ALL?  
CH 1  
Gate  
OFF  
Displays  
CONTRST  
V. 1.00  
DECAY  
DUMP EDIT?  
RST FACT?  
CH 1-16  
OMNI  
THRESH  
DECAY  
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Setup Details  
MIDI Backup  
With a MIDI interface and a sysex application, you can back up your M13 Scenes to  
computer. It makes it easy to build a custom Scenes library, or exchange Scenes with  
others. To backup your Scenes, or to dump the current edit buffer, follow these steps:  
Turn Knob 3 to set your MIDI Channel from Ch. 1-16 or Omni (default is Ch. 1).  
1•5  
Turn the Model Select Knob to select “Dump All?” (to back up all 12 Scenes) or  
“Dump Edit?” (to back up the current Scene in its current state).  
With your computer set up to record sysex, press down the Model Select knob.  
The M13 will transmit the sysex file to your computer, creating a backup of your Scenes  
that you can store and recall at any time.  
To load a Scene into your M13, simply transmit the sysex file from your computer into the  
M13 via MIDI. This will immediately load the Scene into the M13’s memory.  
Global Noise Gate  
Knobs 1 and 4 in the center of LCD 4 control the Global Noise Gate. When activated,  
the Gate is in effect full time, for all your FX.  
Knob 1 turns on the Gate and sets the Gate Threshold. Lower values make the Gate kick  
in at quieter levels, higher values make it kick in at louder levels.  
Knob 4 sets the Gate Decay. Higher levels result in a longer transition from non-gated to  
gated audio.  
Displays  
To adjust the contrast of the LCD displays, use Knob 5. Set it to a value that looks good  
to you. Settings from 30-50% usually work well.  
When you’ve set all the M13’s Global parameters to your liking, press any switch to exit  
Setup mode. As mentioned previously, the next time you power up your M13, all your  
Global settings will be recalled.  
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Model Details  
Mo d e l de t A il S  
The following are details on a few late-breaking models and features that were implemented  
in the latest M13 firmware. These were the result of customer requests, as well as features  
the development team wanted to add in the final months of development.  
2•1  
Tap-based FX  
Many guitarists who use time-based effects like to set their delay times to a note value  
relative to the song tempo, as opposed to setting delay times in milliseconds. This has  
been included in the M13 as Tap-based FX. To set your delay time to tap tempo, turn Knob  
1 to the far right and you’ll see a quarter note symbol in the LCD. Change it to any note  
you like. Now tap the desired tempo and your time-based effect will sync to it. Your note  
value is persistent, so when you scroll through other effects it will be retained. To set your  
delay time to ms, turn Knob 2 to the right again, and you’ll return to Time-based mode.  
Digital Delay  
A
DELAY  
FDBK  
MIX  
q
BASS  
TREBLE  
Fine-Tune Mode  
When you’re in Time-based mode, you may want to fine-tune your delay time to an exact  
number. This may be necessary to match a song’s tempo, or to set up precise stereo delays,  
to 240 ms and 480 ms for example. To make this easy to do, we’ve implemented Fine-Tune  
mode. When you want to dial in a precise delay time, simply do the following:  
Adjust Knob 1 to set the delay time close to the desired value.  
Press and hold the Tap switch and turn Knob 1 again to enter Fine-tune mode.  
You can now fine-tune your delay time to the millisecond with Knob 1.  
Stereo Delay  
A
DELAY  
L-FDBK  
MIX  
L 240MS  
R-FDBK  
R 480MS  
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Model Details  
DryThru Models  
Another popular request from DL4 users was to provide a completely dry signal path when  
using specific Delay models with a dry Mix setting, so that no tone coloration was added.  
When we originally created our Tape Echo, Tube Echo, Sweep Echo and Echo Platter  
models, for example, we also modeled the dry path of the classic delays these models were  
based on. We did this because the original effects added a certain tonal character to the  
sound when Mix was set to dry, and many guitarists wanted that sound.  
2•2  
To make everybody happy, we decided to add what we call DryThru models. These four  
models are identical to the original models of the same name, but when Mix is at 0%, we  
removed the tonal coloration of the originals, giving you a flat, uncolored sound.  
Echo Platter DryThru  
Tube Echo DryThru  
A
A
DELAY  
FDBK  
DELAY  
FDBK  
225 MS  
169 MS  
WOW/FLT  
DRIVE  
MIX  
WOW/FLT  
DRIVE  
MIX  
Tape Echo DryThru  
Sweep Echo DryThru  
A
A
DELAY  
FDBK  
DELAY  
FDBK  
279 MS  
469 MS  
BASS  
TREBLE  
MIX  
SWP SPD  
SWP DEP  
MIX  
Model Defaults  
All FX in the M13 are programmed with Model Default settings. These provide you with  
a good musical experience when you first load up each effect, giving you great “stock”  
settings for that model. Some are also pre-configured for expression pedal control, so  
if you have an expression pedal plugged in and assigned to an FX Unit and you select a  
new model, we start you off with what we think is a good expression pedal setup for it.  
(See the next page for more info on setting heel and toe values for expression pedals).  
Mix  
As with all other model details, the Mix control is set up to work like it did on the DL4,  
MM4 or other Line 6 product that first introduced a particular model. In keeping with  
this, setting Mix to 100% sometimes engages a special setting found on the original effect,  
such as vibrato in the U-Vibe, or a richer Leslie® sound in the Rotary Drm/Hrn.  
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were  
studied during Line 6s sound model development. Leslie® is a registered trademark of Suzuki Musical Instrument Manufacturing Co. Ltd.  
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Model Details  
Expression Pedal Details  
Almost any parameter in the M13 can be controlled by an expression pedal, as long as  
you’ve set up your FX Units and Looper assignments accordingly, in Setup Mode. To set  
up expression pedal heel and toe values for the parameter you’d like to control, here’s an  
example of how to do it. Let’s say you’d like to control the Mix level of a Reverse Delay.  
2•3  
Select Reverse Delay in one of the FX Units, and adjust the sound to your liking.  
Plug in your expression pedal, and set it to the heel down position.  
• Adjust the Mix level of the Reverse Delay with Knob 5. Set it to 0%.  
Put your expression pedal in the toe down position and set the Mix level to 100%.  
Play your guitar and work your pedal; the reverse guitar will fade in and out.  
You can repeat this with any effect parameters you like. Your expression pedal will control  
them simultaneously. If you get to a point where you want to start over, simply unplug  
your pedal from the rear panel and all unsaved pedal assignments will be cleared.  
Tube Compressor Model  
In addition to the 5 compressors described in the manual, which are all typical stomp  
box type compressors, we also snuck in a Tube Comp model based on the studio classic  
Teletronix LA-2A® Optical Compressor, known for its smooth, easy to adjust, tube sound.  
You’ll find it at the end of the Distortion FX group. Here’s how it works:  
Tube Comp  
A
DIST  
LEVEL  
THRESH  
Adjust Knob 1 to set the Threshold - lower values result in more compression, along  
with an automatic makeup gain stage dependent upon the Threshold setting.  
Set the output Level with Knob 2. To use the Tube Comp model for boost only, use  
a high Threshold value and adjust your Level as desired.  
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were  
studied during Line 6s sound model development. Teletronix LA-2A is a registered trademark of Universal Audio Inc.  
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Scenes Details  
Sc e n e S de t A il S  
The M13 offers you two different ways to select your Scenes, depending on the way you  
like to work. Your choices are Momentary Scene mode or Latch Scene mode.  
To clarify what we mean by a Scene, it’s basically the equivalent of a unique pedal board  
setup, which you can program yourself. It includes up to 4 active FX and another 8 FX  
set up but bypassed. When you select a particular Scene, a combination of 4 active FX is  
immediately loaded into your M13. The other 8 FX will also be loaded, but bypassed. You  
can switch any of the 8 FX on at any time, replacing any of the 4 you started with.  
3•1  
If you use an expression pedal in your rig, you should know that all of your heel & toe pedal  
assignments can be stored in a Scene, so many unique combinations are possible. Here are  
some details explaining Momentary Scene mode and Latch Scene mode.  
Momentary Scene Mode  
In Momentary Scene mode, here’s what happens:  
When you step on the Scenes switch, the 4 LCDs will display the 12 Scene names  
in your M13.  
You select a Scene by stepping on any of the 12 A, B, C switches that correspond with  
the Scene names in the LCD. The Scene you choose will be loaded immediately.  
You will now see the 4 active FX displayed in the 4 FX Unit LCDs. You can tweak  
the parameters of each, if you like, or you can activate any of the bypassed FX.  
Any changes you make to the Scene will be saved, like a real pedal board. (see page  
3•2 for details on Autosave vs. Manual Save)  
To select a new Scene, you must step on the Scenes switch again, and you’ll see the  
12 Scene names you started with. Repeat the steps above for new selections.  
Latch Scene Mode  
In Latch Scene mode, the only difference is when you step on the Scenes switch, the 12  
Scene names remain in the LCDs. Any Scene you select will be loaded the same way, but  
you won’t see it’s FX displayed in the LCDs. The advantage to Latch Scene mode is, you’re  
always only 1 switch away from selecting a new Scene. So you can have 12 completely  
different setups ready to go, each only 1 switch away. The disadvantage is, you can’t tweak  
or bypass any of the individual FX. You can only bypass the entire Scene.  
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Scenes Details  
Autosave  
Whether you’re in Momentary Scene mode or Latch Scene mode, your choice of Autosave  
or Manual Save is an important one. In Autosave, any change you make to your Scene is  
saved automatically. This includes not only the on or off state of the individual FX while  
your scene is loaded, but also the configuration of the Scene itself.  
Let’s load a Factory Scene and see what happens in Autosave mode. Make sure you’re  
in Autosave and Momentary mode first, so you can access the individual FX. To double-  
check, press and hold the Looper Controls switch for a few seconds, to enter Setup mode.  
Look at LCD 3 under ‘Scenes’ and see if AUTOSAVEand MOMEN SCENEare assigned. If you see  
MNL SAVEand LATCH SCENE, change them with Knob 2 and Knob 4.  
3•2  
Now press the Scenes switch and you’ll see all 12 Scene names displayed. Choose Scene  
2A, Bridge Of Vibes. Notice the four A switches are lit. That’s because the loaded FX,  
which are displayed in the LCDs, are loaded in the A locations of all 4 FX Units. You  
should see U-Vibe, Tube Drive, Plate and Ping Pong displayed.  
Play your guitar for a minute on the neck pickup. You’ll hear a Robin Trower/Hendrix  
type of sound. Step on all 4 C switches now. You’ll see Facial Fuzz, Analog Flange, Rotary  
Drum and Tape Echo. It’s a very different sound. Now step on the Scenes switch and  
select 1C Swamp Thing. You’ll see 3 LCDs lit, because FX Unit 2 is bypassed. Step on the  
Scenes switch again and go back to 2A, Bridge Of Vibes. It’s lost its Trower U-Vibe sound.  
That’s because Autosave has saved your changes. Notice all the C switches are lit.  
Manual Save  
To see how Manual Save differs from Autosave, let’s do a Factory Reset and start over.  
If you have any special Scenes saved, you can defer this exercise until you back up your  
Scenes to computer. Read all about it in Chapter 1, Page 5. Assuming you’re okay to do  
a reset, press and hold the Looper Controls switch to enter Setup mode again. This time  
turn the Model Select Knob under LCD 4 to select RST FACT?and press down on the knob.  
Press again to initiate the reset. After it resets, select MNL SAVEunder LCD 3.  
Now repeat the same steps you did before. Press the Scene switch, select Scene 2A, then  
switch on all the C switches to change the sound of Bridge Of Vibes. Step on the Scenes  
switch again, select Scene 1C, then step on the Scenes switch and select 2A again. Play  
your guitar. Notice all the A switches are lit this time. Scene 2A did not retain the  
changes you made. This can be a good thing, especially if you want to return to the exact  
same sound you originally programmed. In Manual Save mode, every time you select a  
Scene, it will be recalled exactly the same way, even if you make temporary changes to it.  
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Scenes Details  
Scene Setup  
With the M13 you can create your own custom Scenes and save them in all 12 Scene  
locations. Combine this with the fact that you can back up all your Scenes to computer,  
and you have an unlimited ability to customize and store your own library of sounds.  
When you begin tweaking the FX models and creating combinations you like, you’ll want  
to familiarize yourself with Scene Setup mode. This is where you store and name your  
custom Scenes. Let’s take it step by step, and you’ll see how easy it is. Once you have a  
combination of FX you’d like to store, do the following:  
With your custom Scene ready to be stored, press and hold the Scenes switch.  
The switch light will flash, and you’ll see “Select a Scene for Setup” displayed.  
Select the switch for your current Scene, the one you want to save.  
3•3  
Its name will appear in the center of the LCD. Name it by turning the Model  
Select Knob for character, and Knob 2 far right to move to the next character.  
*Here’s a tip: press down on the Model Select knob to quickly jump to ‘a’, ‘space’, ‘0’  
or ‘A. It makes it a lot faster to name your Scene.  
With your scene named, press its switch again. It will stop flashing.  
Press the Scenes switch, then select your custom Scene. You’ve just saved it.  
Effect Copy  
The main purpose of Effect Copy is to enable you to move your current effect, with all its  
settings intact, to another location, and to save it there with all your edits intact. This can  
very useful when you’ve been tweaking an effect, and you get it sounding exactly right, but  
you’d rather have it routed either before or after another effect in your Scene. Effect Copy  
makes this extremely easy to do. Here’s how:  
Set up the Effect you want to copy, with all parameters adjusted to your liking.  
Press down on the Select knob of the source FX Unit - its LCD will begin flashing.  
Press the foot switch of the destination location you’d like to use.  
The LCD will stop flashing, indicating the Effect Copy was successful.  
Your source effect will now be stored in the destination location, with all your settings  
intact. You can also use Effect Copy to simply re-arrange your existing FX in a Scene. Or  
experiment with duplicates of a particular sound you’ve created in the same Scene, for an  
extreme or unique musical effect.  
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Looper Details  
lo o p e r de t A il S  
The Looper in the M13 is similar to the looper in the DL4 Stompbox Modeler. It gives  
you up to 30 seconds of mono recording time at normal speed, or 60 seconds at half speed.  
Keep in mind your loop will play back in mono, even if you’re running stereo FX.  
Looper & Live Guitar  
When you record and play back a loop, your current Scene will still be active. In fact,  
while your loop is playing you can select a new Scene at any time by stepping on the  
Scenes switch, then selecting a Scene as usual.  
Since the M13 responds to MIDI messages, you can optionally set up a MIDI control  
device to control the looper, leaving all 12 of your FX Unit switches dedicated to your M13  
effects. This way, you could switch your M13’s four sets of A, B and C effects on or off at  
any time and still control Play, Record, Overdub, Half Speed and Reverse functions.  
4•1  
Below is a Reference Table of MIDI CC values for controlling M13 Looper functions via  
MIDI. For a more comprehensive list of M13 MIDI messages, see Appendix A.  
MIDI CC ReferenceTable : Looper Control  
M13 Footswitch  
Record/Overdub  
Play/Stop  
MIDI CC# Looper Function  
50  
28  
36  
85  
82  
80  
84  
---  
0 to 63 = Overdub 64 to 127 = Record  
0 to 63 = Stop 64 to 127 = Play  
Half Speed  
Reverse  
Toggles between Half Speed & Normal Speed  
Toggles Reverse On or Off  
Activates Undo  
Undo  
Play Once  
Activates Play Once function  
Pre/Post  
0 to 63 = Pre  
64 to 127 = Post  
Looper Levels  
Controlled via EXP pedal only -- not MIDI CC  
Expression Pedal Control  
You can optionally control Looper EQ, Playback and Overdub Levels with an expression  
pedal by setting up your heel and toe values and assignments in Setup Mode, as described  
in Chapter 1, Page 2. Also see Chapter 2 for more expression pedal info.  
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Looper Details  
Looper Controls  
When you engage the Looper Controls switch, the 7 switches in the two bottom rows will  
control the Looper, enabling you to record and play back a loop while your current Scene  
is still active. Here are the details:  
9
4•2  
1
6
2
7
3
8
4
5
1
Looper Controls Switch – when you step on this switch it will light up red,  
indicating the two bottom rows of footswitches will now control various functions of the  
Looper. Your current Scene will still be active, and each of the loaded FX in your Scene  
will be displayed in the four FX Unit LCDs.  
2
Record/Overdub – to record a guitar loop, step on this switch and the M13 will  
record up to 30 seconds of whatever you play. Step on it a second time and your recorded  
loop will begin to play back immediately, with Overdub mode activated (LED will flash).  
Overdubbing – once you have a loop recorded, you can layer an overdub on your  
current loop at any time. Simply play back the loop and step on the Record/Overdub  
switch. Your new live guitar will be recorded along with your previous guitar track.  
Looper Levels – the Playback and Overdub Level of your loop will be determined  
by the Looper Levels you set in Chapter 1, Page 2. Play Level is the volume of your  
recorded loop in relation to your live guitar volume. Overdub Level is the level of your  
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Looper Details  
loop that will be recorded each time the loop cycles in Overdub mode. In other words,  
if Overdub Level is set at 80%, every time your loop cycles in Overdub mode it will  
decrease in volume by 20% in relation to your live guitar. For no reduction in volume,  
set Overdub Level to 100%, but be aware that hot levels may build up and distort.  
EQ – your recorded loop will also be affected by the EQ settings you made in Chapter  
1, Page 1. If Hi Cut is set to On, your loop will play back with the high end slightly  
attenuated. Conversely, if Low Cut is set to On, your loop will play back with the low  
end slightly cut. Both Hi Cut and Low Cut can be active or off at the same time.  
3
Play/Stop – this switch simply plays or stops your loop. When in Play mode, you  
can step on Record/Overdub at any time to overdub live guitar with your recorded loop.  
4•3  
4
Half Speed – step on this switch while in Play mode and your loop will play back at  
half speed. If you switch it again it will toggle back to normal speed. If you want to record  
an overdub while your loop is playing back at half speed, simply step on the Record switch  
and play. If you then switch back to normal speed, your new track will play at double  
speed, while your original track will play at normal speed, as it was originally recorded.  
5
Reverse – this switch puts your loop into reverse, so it will play backwards. You can  
activate Reverse at normal speed or half speed, and you can also record an overdub while  
Reverse is activated. If you do so, when you exit Reverse your newly recorded track will  
play backwards, and the original track will play back normally, as it was recorded.  
6
Undo – to undo your most recent take while in Overdub mode, step on the Undo  
switch. Your earlier recording will remain intact. Only the last take will be undone.  
*Note: there’s no way to archive loops in memory. Only the current loop is preserved.  
7
Play Once – when you step on this switch, your loop will play once then stop.  
8
Pre/Post – this switch controls whether your loop will play back pre or post the FX  
in your current Scene. If toggled Pre (blue), this means your loop will not pass thru the  
current FX. If toggled Post (green), your loop will play back with your Scene FX applied.  
9
FX Switches – when the Looper Controls are active, the top row of C switches  
will control the on/off state of the four loaded FX in your Scene. Stepping on one of these  
switches will engage or bypass the Effect in that FX Unit, be it loaded in A, B or C. For  
example, if your current Scene includes a Tube Drive in FX1-A, stepping on the C switch  
for FX1 will toggle your Tube Drive on or off. This setup enables you to control all four of  
your FX while their locations may be hidden under the Looper switches.  
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Looper Details  
LooperTutorial  
If you’re new to loopers, here’s a basic example of how you might use the M13 Looper  
along with your live guitar. We’ll step thru the recording of a loop, add an overdub or two,  
use Half Speed and Reverse, and demonstrate how Pre/Post has an effect on the mix.  
Start by selecting one of your favorite Scenes. For this example, make sure you’re in  
Momentary Scene mode by first pressing and holding the Looper Controls switch. Now  
check the third LCD and make sure MOMEN SCENEis displayed in the lower center. If it’s set  
to LATCH SCENE, turn Knob 4, bottom row center, to toggle it to MOMEN SCENE.  
Now step on the Scenes switch and you’ll see the names of all 12 Scenes in the LCDs.  
Select one by stepping on the appropriate switch, and you’ll see the loaded FX models for  
that Scene displayed in the 4 LCDs. Play your guitar to make sure you’re happy with the  
sound. When you’re ready, step on the Looper Controls switch, then follow these steps:  
4•4  
Step on the Record switch and play. Make sure you hit the downbeat accurately, so  
that when you play back the loop it will start exactly on the beat. This is especially  
important if you want the loop to be rhythmically correct when it cycles around.  
When you reach a good out point, step on the Play switch. This will take your new  
loop out of record and immediately play it back. Let it loop around a few times, and  
see if sounds good. If it doesn’t sync quite right, press Stop then record a new take.  
If you’re happy with your loop, decide what you’d like to play as an overdub. Jam  
along with your loop a few times in Play mode, then when you’re ready to layer an  
overdub, step on the Overdub switch and play your part. Finish it up before the loop  
cycles around again, then press Stop to exit Overdub mode.  
Press Play and listen to your loop. You should hear your original guitar part plus your  
overdub. As it plays, press the Half Speed switch. You’ll hear your loop an octave  
lower, at half its normal speed. Press Half Speed again to return to normal speed.  
As your loop continues to play, press the Reverse switch. You’ll hear your loop play  
backwards. As an experiment, let it roll and hit the Overdub switch. Play for the  
duration of your loop then hit Stop. (You might also try this with Half Speed)  
• Hit the Reverse switch to exit, then press Play. You’ll hear your initial loop and your  
first overdub as originally recorded, while your second overdub will play in reverse.  
Toggle the Pre/Post switch, and you’ll hear your loop play back with and without  
your current Scene’s FX applied to the loop. Jam along with live guitar.  
This should demonstrate a few of the possibilities. Feel free to experiment on your own.  
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Delay Models  
de l A y Mo d e l S  
This chapter contains details on the M13 Delay models, which include all the Delay  
models from the Line 6 DL4. We’ve also added Echo Platter from Echo Pro, and 4 new  
DryThru models for Tube Echo, Tape Echo, Sweep Echo and Echo Platter. See Chapter 2,  
Model Details, for a description of the DryThru Delay models.  
Parameter Details  
Below is a Reference Table listing all the Controls and Parameters for the Delay models.  
Knobs 1, 2 and 5 are basically the same for all models, adjusting Delay Time, Feedback  
and Mix respectively. Knobs 3 and 4 control various parameters depending on the Delay  
model loaded. We’ll detail them all in the following pages.  
Delay Models ReferenceTable : Controls & Parameters  
5•1  
Model  
Knob 1 Knob 2 Knob 3  
Knob 4  
Knob 5  
Mix  
Tube Echo & DryThru Time  
Fdbk  
Fdbk  
Fdbk  
Fdbk  
Fdbk  
Fdbk  
Fdbk  
Fdbk  
Fdbk  
Fdbk  
Wow/Flutter Drive  
Tape Echo & DryThru  
Multi-Head  
Time  
Time  
Time  
Time  
Time  
Bass  
Treble  
Mix  
Heads 1-2  
Bass  
Heads 3-4  
Treble  
Mix  
Analog Echo  
Mix  
Analog w/Mod  
Analog w/Mod  
Mod Speed  
Mod Speed  
Mod Depth  
Mod Depth  
Mix  
Mix  
Sweep Echo & DryThru Time  
Sweep Speed Sweep Depth Mix  
Lo Res Delay  
Digital Delay  
Digital Delay w/ Mod  
Stereo Delay  
Ping Pong  
Time  
Time  
Time  
Tone  
Resolution  
Treble  
Mix  
Mix  
Mix  
Mix  
Bass  
Mod Speed  
Mod Depth  
Right Fdbk  
LeftTime Left Fdbk RightTime  
Time  
Time  
Time  
Time  
Fdbk  
Fdbk  
Fdbk  
Fdbk  
Fdbk  
Time Offset  
Mod Speed  
Threshold  
Stereo Spread Mix  
Reverse  
Mod Depth  
Ducking  
Mix  
Mix  
Mix  
Mix  
Dynamic Delay  
AutoVolume Echo  
Mod Depth  
SwellTime  
Echo Platter & DryThru Time  
Wow/Flutter Drive  
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Delay Models  
Tube Echo &Tube Echo DryThru  
Based on the classic ‘63 Maestro® EP-1, the first of a series of “Echoplex” designs featuring  
a cartridge of looped 1/4” tape that passed over separate record and playback heads. In the  
M13, we’ve also included a new DryThru model, with a flat, dry signal path when Mix is  
set to 0%. For more info on DryThru models, see Chapter 2, Model Details.  
Tube Echo DryThru  
A
DELAY  
Tube Echo  
169 MS  
A
DELAY  
FDBK  
MIX  
FDBK  
169 MS  
WOW/FLT  
DRIVE  
WOW/FLT  
DRIVE  
MIX  
Knob 1: Delay Time. Displayed in milliseconds or note value.  
Knob 2: Delay Feedback.  
5•2  
Knob 3: Wow / Flutter. Controls the tape emulation wow and flutter effect.  
Knob 4: Drive. Adjusts the emulated tube distortion and tape saturation.  
• Knob 5: Mix.  
Tape Echo &Tape Echo DryThru  
Based on the solid state EP-3, with transistors instead of tubes for the sound electronics.  
The EP-3 used the same basic mechanical design as the original Echoplex, including the  
looped 1/4” tape. Unlike the Tube Echo Model, which gives you control of wow, flutter  
and distortion, our EP-3 emulation is designed to give you a less distorted tape emulation  
with adjustable tone controls. We’ve also included a Tape Echo DryThru model.  
Tape Echo  
279 MS  
Tape Echo DryThru  
A
DELAY  
A
DELAY  
FDBK  
MIX  
FDBK  
279 MS  
BASS  
TREBLE  
BASS  
TREBLE  
MIX  
Knob 1: Delay Time. Displayed in milliseconds or note value.  
Knob 2: Delay Feedback.  
Knob 3: Bass EQ.  
Knob 4: Treble EQ.  
• Knob 5: Mix.  
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were  
studied during Line 6s sound model development. Maestro® is a registered trademark of Gibson Guitar Corp.  
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Delay Models  
Multi Head  
Based on the Roland® RE-101 Space Echo, which had multiple stationary heads. You  
change delay times by switching amongst these heads, and you can play back on multiple  
heads at the same time to get multi-tap delay effects.  
A
DELAY  
Multi-Head  
554 MS  
FDBK  
MIX  
1-2 ON  
HD4 ON  
1-2 OFF  
HD1 ON  
1-2 ON  
3-4 OFF  
HD3 ON  
3-4 ON  
HD4 ON  
5•3  
HD2 ON  
Knob 1: Delay Time. Displayed in milliseconds or note value.  
Knob 2: Delay Feedback.  
Knob 3: Turns heads 1 & 2 on and off.  
Knob 4: Turns heads 3 & 4 on and off.  
• Knob 5: Mix.  
When using the Multi Head Delay model, you’ll find there are many possible combinations  
of delay effects, depending on your selection of Head On/Off parameters. It’s best to set a  
Delay Time first by adjusting Knob 1.  
To set a Delay Time to a precise millisecond value, dial in a delay time that’s close to what  
you want, then fine tune it by pressing and holding Tap while continuing to turn Knob 1.  
As an option you can set Delay Time to a note value by turning Knob 1 clockwise until  
the 1/4 note symbol is displayed, then Tap in the tempo of your song.  
Once your main tempo is set, experiment with different delay repeats by selecting different  
combinations of the Head On/Off settings, using Knobs 3 and 4. When you have the  
effect you want, adjust the Delay Feedback amount using Knob 2.  
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were  
studied during Line 6s sound model development. Roland® is a registered trademark of Roland Corp.  
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Delay Models  
Analog Echo  
Based on the Boss® DM-2, an analog echo unit treasured for the warm, distorted tones it  
produced. This model is great for creating more experimental delay sounds.  
Analog Echo  
A
DELAY  
FDBK  
MIX  
255 MS  
BASS  
TREBLE  
Knob 1: Delay Time. Displayed in milliseconds or note value.  
• Knob 2: Delay Feedback. Higher levels result in more repeats.  
Knob 3: Bass EQ.  
5•4  
Knob 4: Treble EQ.  
• Knob 5: Mix. At 100% you will hear the delay only.  
AnalogWith Modulation  
This model is based on the Electro-Harmonix® Deluxe Memory Man. This pedal uses the  
“bucket brigade” electronics of other analog echoes and adds an adjustable chorus circuit,  
which is applied to the echoes only, leaving the direct sound unaffected.  
Analog w/Mod  
A
DELAY  
FDBK  
MIX  
470 MS  
MODSPD  
DEPTH  
Knob 1: Delay Time. Displayed in milliseconds or note value.  
Knob 2: Delay Feedback.  
• Knob 3: Modulation Speed. Higher levels result in faster modulation.  
Knob 4: Modulation Depth.  
• Knob 5: Mix.  
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were  
studied during Line 6s sound model development. Boss® is a registered trademark of Roland Corp. Electro-Harmonix® is a registered trademark of New Sensor Corp.  
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Delay Models  
Sweep Echo & Sweep Echo DryThru  
For this model we started with the tone of our EP-1 delay emulation, then added a sweep-  
ing filter effect to the delay repeats. By design, our original Sweep Echo model did not  
have a flat EQ response in the dry signal path, so the character of the original was retained.  
In the M13 we’ve added a DryThru version, with flat EQ when Mix is at 0%.  
Sweep Echo  
469 MS  
Sweep Echo DryThru  
A
DELAY  
A
DELAY  
FDBK  
MIX  
FDBK  
469 MS  
SWP SPD  
SWP DEP  
SWP SPD  
SWP DEP  
MIX  
Knob 1: Delay Time. Displayed in milliseconds or note value.  
Knob 2: Delay Feedback.  
5•5  
Knob 3: Speed of the sweep effect.  
Knob 4: Depth of the sweep effect.  
• Knob 5: Mix between dry guitar and wet. At 100% you will hear the delay only.  
Lo Res Delay  
Low bit resolution can create a unique sort of grunge and noise that is sometimes just the  
sound you’re looking for, and that’s what the Lo Res Delay model provides.  
Lo Res Delay  
A
DELAY  
FDBK  
MIX  
403 MS  
TONE  
RES  
Knob 1: Delay Time. Displayed in milliseconds or note value.  
Knob 2: Delay Feedback.  
Knob 3: Tone of the delays only.  
Knob 4: Resolution, adjustable from 6 to 24 bits.  
• Knob 5: Mix.  
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were  
studied during Line 6s sound model development.  
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Delay Models  
Digital Delay  
This model is a Line 6 original. With 32 bit floating point processing and a true stereo  
audio path, it’s one of the best digital delays you’ll find in a pedal unit. Use it when you  
want a clean delay effect.  
Digital Delay  
751 MS  
A
DELAY  
FDBK  
MIX  
BASS  
TREBLE  
Knob 1: Delay Time. Displayed in milliseconds or note value.  
• Knob 2: Delay Feedback. Higher levels result in more repeats.  
Knob 3: Bass EQ.  
5•6  
Knob 4: Treble EQ.  
• Knob 5: Mix. At 0% you will hear dry guitar; at 100% you will hear the delay only.  
Digital DelayWith Modulation  
Use this model to add a chorus effect to your digital delays. Like the chorus in the Analog  
Delay w/ Mod model, the modulation is applied to the delay repeats only, leaving your  
direct sound unaffected.  
Dig Dly w/Mod  
437 MS  
A
DELAY  
FDBK  
MIX  
MODSPD  
DEPTH  
Knob 1: Delay Time. Displayed in milliseconds or note value.  
Knob 2: Delay Feedback.  
• Knob 3: Modulation Speed. Higher levels result in faster modulation.  
Knob 4: Modulation Depth.  
• Knob 5: Mix.  
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Delay Models  
Stereo Delay  
This is another Line 6 high resolution digital delay, with separate delay times available  
for L and R channels. Some players set one side as a fast echo with many repeats, and the  
other slow with just a few repeats. Set it to taste for a rhythmic stereo delay effect.  
Stereo Delay  
A
DELAY  
L-FDBK  
MIX  
L 342MS  
R-FDBK  
R 911MS  
Knob 1: Delay Time for the left channel only.  
Knob 2: Feedback amount for the left channel.  
Knob 3: Delay Time for the right channel only.  
5•7  
Knob 4: Feedback amount for the right channel.  
• Knob 5: Mix.  
Ping Pong  
The ever-popular Ping Pong Delay has two separate channels of delay panned left and  
right, with the output of each channel flowing into the other, usually used with a moderate  
level of feedback.  
Ping Pong  
470 MS  
A
DELAY  
FDBK  
MIX  
OFFSET  
SPREAD  
Knob 1: Delay Time for the left channel, displayed in milliseconds or note value.  
• Knob 2: Delay Feedback. Higher levels result in more repeats.  
Knob 3: Offset. This sets the right channel delay time as a percentage of the left  
channel delay time. Half of the value in the screenshot above would equal 235 ms.  
Knob 4: Spread. The minimum position is mono, while max would be wide stereo.  
• Knob 5: Mix.  
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Delay Models  
Reverse  
As the name implies, whatever you play on guitar is played back in reverse, delayed by the  
time you set with Knob 1.  
A
DELAY  
Reverse  
2000 MS  
DEPTH  
FDBK  
MIX  
MODSPD  
Knob 1: Delay Time. Displayed in milliseconds or note value.  
Knob 2: Delay Feedback.  
• Knob 3: Modulation Speed. Higher levels result in faster modulation.  
Knob 4: Modulation Depth.  
5•8  
• Knob 5: Mix. 100% means you’ll hear the reverse delay only.  
Dynamic Delay  
This effect was made popular by the TC Electronic® 2290 Dynamic Digital Delay. It fea-  
tures a “smart” volume control for your delay effect’s echoes, which sets the loudness of the  
delays based on how hard you play. When you stop playing in between phrases, the delay  
level increases for a dynamic effect.  
Dynamic Dly  
A
DELAY  
FDBK  
MIX  
437 MS  
THRESH  
DUCKING  
Knob 1: Delay Time. Displayed in milliseconds or note value.  
Knob 2: Delay Feedback.  
Knob 3: Threshold. The breakpoint where the automatic volume control stops  
working and lets the echoes through at full volume.  
Knob 4: Ducking. Adjusts the level of the “ducked” repeats; higher settings will  
duck the delay level down more.  
• Knob 5: Mix.  
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were  
studied during Line 6s sound model development. T.C. Electronic® is a registered trademark of T.C. Electronic A/S Corp.  
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Delay Models  
AutoVolume Echo  
This model gives you two effects in one. The first is an auto-volume fade-in, like the attack  
time on a synthesizer’s envelope generator. Higher Swell settings will give you a longer  
swell time, so that the sound slowly fades in. The second is an echo, complete with tape-  
style wow & flutter modulation.  
A
Auto-Volume Echo  
DELAY  
FDBK  
392 MS  
MODDEP  
SWELL  
MIX  
Knob 1: Delay Time. Displayed in milliseconds or note value.  
Knob 2: Delay Feedback.  
5•9  
Knob 3: Modulation Depth.  
Knob 4: Swell. Sets the ramp time for the auto-volume swell.  
• Knob 5: Mix.  
Echo Platter & Echo Platter DryThru  
The Echo Platter model was orginally inspired by the Binson Echorec. The dry signal  
path had such a cool tone that we decided to include it in our original model. Echo Platter  
DryThru is the same model, but it gives you the option of a flat signal path when the Mix  
is set to 0%.  
Echo Platter  
225 MS  
Echo Platter DryThru  
A
DELAY  
A
DELAY  
FDBK  
MIX  
FDBK  
225 MS  
WOW/FLT  
DRIVE  
WOW/FLT  
DRIVE  
MIX  
Knob 1: Delay Time. Displayed in milliseconds or note value.  
Knob 2: Delay Feedback.  
Knob 3: Wow / Flutter. Adjusts the emulated tape’s wow and flutter amount.  
Knob 4: Drive. Adjusts the amount of distortion created by the tube electronics and  
tape saturation.  
• Knob 5: Mix.  
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were  
studied during Line 6s sound model development.  
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Modulation Models  
Mo d u l A t i o n Mo d e l S  
The following pages provide information on the 16 Modulation Models in the M13. All 16  
are from the Line 6 MM4 Modulation Modeler Stompbox. These models were originally  
based on a dream collection of classic effects, stomp boxes and rack units.  
Parameter Details  
In this chapter we’ll describe the various parameters of the Modulation Models in detail,  
to make it easier for you to tweak your sounds. Below is a chart of all the Controls and  
Parameters you can adjust using Knobs 1 thru 5, located just below the LCD display.  
Modulation Models ReferenceTable : Controls & Parameters  
Model  
Knob 1  
Speed  
Speed  
Speed  
Speed  
Speed  
Speed  
Speed  
Speed  
Speed  
Speed  
Speed  
Speed  
Speed  
Speed  
Switch 1  
Speed  
Knob 2 Knob 3  
Knob 4  
Knob 5  
Mix  
Mix  
Mix  
Mix  
Mix  
Mix  
Mix  
Mix  
Mix  
Mix  
Mix  
Mix  
Mix  
Mix  
Mix  
6•1  
OptoTremolo  
BiasTremolo  
Phaser  
Depth  
Depth  
Depth  
Depth  
Depth  
Depth  
Depth  
Depth  
Depth  
Shape  
Vol Sensing  
Vol Sensing  
Phase Stage  
LFO Shape  
Shape  
Feedback  
Feedback  
Dual Phaser  
Panned Phaser  
U-Vibe  
Phaser Output Pan Speed  
Feedback  
Feedback  
Feedback  
Vol Sensing  
Manual  
Analog Flange  
Jet Flanger  
Manual  
Analog Chorus  
Tri Chorus  
PitchVibrato  
Panner  
Chorus/Vibrato Tone  
Depth 1 Depth 2  
Depth 3  
Vol Sensing  
Vol Sensing  
Drive  
Depth  
Depth  
Depth  
Depth  
RiseTime  
Shape  
Rotary Drum  
Rotary Drm/Hrn  
Dimension  
Ring Modulator  
Tone  
Horn Depth  
Drive  
Switch 2 Switch 3  
Depth Shape  
Switch 4  
AM/FM Select Mix  
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Modulation Models  
OptoTremolo  
Based on the tremolo circuitry of the 1965 Fender® Deluxe Reverb® amplifier, which  
features a pulsing light source directed at a photo resistor.  
Opto Tremolo  
B
MOD  
DEPTH  
MIX  
SPEED  
VOLSENS  
SHAPE  
Knob 1: Tremolo Speed.  
Knob 2: Tremolo Depth.  
Knob 3: Shape, from classic smooth tremolo to dramatic sci-fi throb.  
Knob 4: Volume Sensitivity. Louder input signals speed up the tremolo and lower  
input slows it down.  
6•2  
• Knob 5: Mix. Tremolo usually sounds best from 90-100% wet.  
BiasTremolo  
This Model emulates a classic Vox® tremolo circuit design. Bias tremolo produces a deep,  
3-dimensional tremolo with a wide stereo spread.  
Bias Tremolo  
B
MOD  
DEPTH  
MIX  
SPEED  
VOLSENS  
SHAPE  
Knob 1: Tremolo Speed.  
Knob 2: Tremolo Depth.  
Knob 3: Shape. The minimuim setting is a sign wave and max is a square wave.  
Knob 4: Volme Sensitivity. Louder input signals speed up the tremolo and lower  
volume inputs slow it down.  
• Knob 5: Mix. As with Opto, BiasTremolo usually sounds best from 90-100% wet.  
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were  
studied during Line 6s sound model development. Fender® and Deluxe Reverb® are registered trademarks of Fender Musical Instruments Corp.Vox® is a registered trademark of Vox R&D Limited.  
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Modulation Models  
Phaser  
Based on the MXR® Phase 90, a four-stage phaser that has a relatively subtle sound  
compared to other phasers, but it has a lush, organic quality to it.  
Phaser  
B
MOD  
DEPTH  
MIX  
SPEED  
FDBK  
STG 4  
STG 8  
STG 12  
STG 16  
Knob 1: Phaser Speed.  
Knob 2: Phaser Depth. Keep at maximum for classic phase sounds.  
Knob 3: Feedback. Keep at minimum for classic, subtle phasing.  
Knob 4: Selects phase Stage, which determines the degree of out-of-phase-ness.  
• Knob 5: Mix, from 0% (dry) to 100% (wet).  
6•3  
Dual Phaser  
Based on the Mu-Tron® Bi-Phase, a multi-stage phaser known for its big jet sound. Our  
Dual Phaser gives you the lush, offset phasing that made the Bi-Phase a classic.  
Dual Phaser  
B
MOD  
DEPTH  
MIX  
SPEED  
FDBK  
SINE  
SQUARE  
Knob 1:Phaser Speed.  
Knob 2: Phaser Depth. Sounds best at maximum.  
Knob 3: Variable feedback control.  
Knob 4: LFO Shape. Minimum is a Sine wave and maximum is a Square wave.  
• Knob 5: Mix. From 0% to 100%.  
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were  
studied during Line 6s sound model development. MXR® is a registered trademark of Dunlop Manufacturing, Inc. Mu-Tron® is a registered trademark of Mark Simonsen.  
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Modulation Models  
Panned Phaser  
Modeled from the Ibanez® Flying Pan, a 4-stage phase shifter with panner built in. The  
original featured a 3-position switch to assign phasing to the left, right, or center.  
Panned Phaser  
B
MOD  
DEPTH  
SPEED  
CENTER  
LEFT  
PAN SPD  
Mix  
RIGHT  
Knob 1: Phaser Speed.  
Knob 2: Phaser Depth.  
Knob 3: Assigns the Phaser output to the Left, Center or Right channels.  
• Knob 4: Pan Speed. Higher values result in faster panning.  
• Knob 5: Mix.  
6•4  
U-Vibe  
Essentially a four-stage phase shifter, the legendary Uni-Vibe® is best known for its watery  
texture and sultry tones. Made famous by the late, great Jimi Hendrix.  
B
MOD  
U-Vibe  
SPEED  
DEPTH  
MIX  
FDBK  
VOLSENS  
Knob 1: Speed.  
Knob 2: Depth.  
Knob 3: Feedback amount.  
Knob 4: Volume Sensitivity. Play harder and the U-Vibe effect speeds up, play softer  
and it slows down.  
• Knob 5: Mix. Setting Mix at 100% switches on a vibrato effect, like the original.  
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were  
studied during Line 6s sound model development. Uni-Vibe® is a registered trademark of Dunlop Manufacturing, Inc. Ibanez® is a registered trademark of Hoshino, Inc.  
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Modulation Models  
Analog Flange  
This is our model of the classic MXR® Flanger. It’s known for a very warm-sounding  
flange, featuring a bucket brigade analog circuit design and a uniquely shaped waveform.  
Analog Flange  
B
MOD  
DEPTH  
MIX  
SPEED  
MAN  
FDBK  
Knob 1: Speed.  
Knob 2: Depth.  
Knob 3: Flanger Feedback.  
Knob 4: Manual control, to adjust the delay time for the flanging effect.  
• Knob 5: Mix. From 0% to 100%.  
6•5  
Jet Flanger  
This is our model of the A/DA “studio quiet” Flanger. Introduced in 1977, this stomp box  
has a sweep range of 35-to-1 and a built-in compressor that work together with the tone  
circuitry to give the A/DA its signature jet-like sweep. It’s a bit more dramatic than the  
MXR®, and has a different wave shape.  
Jet Flanger  
B
MOD  
DEPTH  
MIX  
SPEED  
MAN  
FDBK  
Knob 1: Speed.  
Knob 2: Depth.  
Knob 3: Feedback amount.  
Knob 4: Manual. This controls the delay time for the flanging effect.  
• Knob 5: Mix.  
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were  
studied during Line 6s sound model development. MXR® is a registered trademark of Dunlop Manufacturing, Inc.  
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Modulation Models  
Analog Chorus  
Based on the classic stomp box chorus, the Boss® CE-1. The CE-1 came onto the music  
scene in 1977 and made waves with its big, warm chorus tones.  
Analog Chorus  
B
MOD  
DEPTH  
MIX  
SPEED  
TONE  
CHORUS  
VIBRATO  
Knob 1: Chorus Speed.  
Knob 2: Choru Depth.  
Knob 3: Selects Chorus or Vibrato.  
Knob 4: Adjusts overall Tone of the Chorus effect.  
6•6  
• Knob 5: Mix. Usually sounds best with higher Mix levels.  
Tri Chorus  
This model is based on the Songbird/DyTronics Tri-Stereo Chorus. This analog chorus  
featured 3 chorus circuits working off of 12 low frequency oscillators and 3 delay lines.  
Tri Chorus  
SPEED  
B
MOD  
DEPTH  
MIX  
DEPTH3  
DEPTH2  
Knob 1: Chorus Speed.  
Knob 2: Depth of Circuit 1.  
Knob 3: Depth of Circuit 2.  
Knob 4: Depth of Circuit 3.  
• Knob 5: Mix from 0% (dry) to 100% (wet).  
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were  
studied during Line 6s sound model development. Boss® is a registered trademark of Roland Corp.  
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Modulation Models  
PitchVibrato  
Based on the Boss® VB-2 vibrato, which featured a bucket brigade analog circuit that  
produced a lively vibrato. Its big claim to fame was the “Rise Time” control. Thanks to  
this clever circuit, each time you kicked it on, it sped up to where you last had it set.  
Pitch Vibrato  
SPEED  
B
MOD  
DEPTH  
MIX  
RISE  
VOLSENS  
Knob 1: Vibrato Speed.  
Knob 2: Vibrato Depth.  
Knob 3: Rise Time control. Lower levels mean a longer Rise Time.  
Knob 4: Volume Sensitivity. A louder input speeds up the vibrato, and a lower input  
slows it down.  
6•7  
• Knob 5: Mix.  
Panner  
The Panner model makes your sound constantly pan back and forth between the left and  
right stereo channels. If you decide to run it in mono, you’ll basically hear tremolo.  
Panner  
SPEED  
B
MOD  
DEPTH  
MIX  
VOLSENS  
SINE  
SQUARE  
Knob 1: Speed.  
TRIANGLE  
Knob 2: Depth.  
• Knob 3: Wave Shape. Minimum for Triangle, 50% for Sine, maximum for Square.  
Knob 4: Volume Sensitivity. Input level speeds up or slows down the panning rate.  
• Knob 5: Mix. For wide stereo panning, set Mix to 100%.  
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were  
studied during Line 6s sound model development. Boss® is a registered trademark of Roland Corp.  
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Modulation Models  
Rotary Drum  
Based on a Fender® Vibratone, which features a rotating drum surrounding a 10” speaker.  
The Styrofoam drum has two slots, and the cabinet has three (left, right and top). The  
drum rotates with a vertical motion, sending sound spinning in all directions.  
Rotary Drum  
B
MOD  
DEPTH  
MIX  
FAST  
TONE  
DRIVE  
SLOW  
Knob 1: Speed. Select between two speeds, Fast or Slow.  
Knob 2: Depth.  
Knob 3: Overall Tone of the Rotary effect.  
• Knob 4: Drive. Higher levels add an overdriven effect.  
• Knob 5: Mix. For best results, set Mix at or near maximum.  
6•8  
Rotary Drum/Horn  
Based on a Leslie® 145, originally designed for the Hammond® B3. The 145 features two  
sound sources: the lower part of the cabinet, which has a 12” speaker surrounded by a mo-  
torized rotary drum, and the upper enclosure, which houses a spinning horn.  
Rotary Drm/Hrn  
B
FAST  
DRIVE  
SLOW  
MOD  
DEPTH  
MIX  
HRN DEP  
Knob 1: Speed. Select between two speeds, Fast or Slow.  
Knob 2: Depth of the lower part of the cabinet.  
• Knob 3: Horn Depth. This adjusts the depth of the horn sound.  
• Knob 4: Drive. Higher levels add an overdriven effect.  
• Knob 5: Mix. For best results, set Mix at or near maximum.  
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were studied  
during Line 6s sound model development. Leslie® is a registered trademark of Suzuki Musical Instrument Manufacturing Co. Ltd. Fender® is a registered trademark of Fender Musical Instruments Corp. Hammond is a registered trademark of Hammond-Suzuki.  
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Modulation Models  
Dimension  
Based on the Roland® Dimension D, one of the first true stereo chorus units that featured  
two separate delay lines working off the same oscillator. These independent chorus effects  
were then panned between the stereo outputs, resulting in a wide stereo image. Various  
combinations of the on/off switches provide a rich, smooth chorus.  
Dimension  
B
MOD  
SW2 ON  
MIX  
SW1 ON  
SW3 OFF  
SW4 OFF  
Knob 1: Selects Switch 1 On or Off.  
Knob 2: Selects Switch 2 On or Off.  
Knob 3: Selects Switch 3 On or Off.  
Knob 4: Selects Switch 4 On or Off.  
6•9  
• Knob 5: Mix. Keep it set near max for the best chorus sound.  
Ring Modulator  
Ring modulators are for those special times when you want different, distinctive, weird,  
strange and otherwise non-traditional guitar sounds. With Mix set under 100%, some of  
your dry guitar sound will be heard. At 100%, there are no rules.  
Ring Modulator  
B
MOD  
DEPTH  
SPEED  
AM/FM  
MIX  
SHAPE  
Knob 1: Speed.  
Knob 2: Depth.  
Knob 3: Adjusts your Wave Shape from Sine to Square.  
Knob 4: Select AM (amplitude modulation) or FM (frequency modulation). Set to  
minimum for AM, maximum for FM, or anywhere in-between to blend the two.  
• Knob 5: Mix. Experiment with different Mix levels for different effects.  
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were  
studied during Line 6s sound model development. Roland® is a registered trademark of Roland Corp.  
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Distortion Models  
di S t o r t i o n Mo d e l S  
This chapter provides parameter details on the 16 Distortion models from the Line 6  
DM4. Also included are a Volume model, 6 Compressors and a Noise Gate. Most of the  
Distortions have the same parameters, and are controlled by Knobs 1 thru 5 as follows:  
Knob 1: Drive control.  
Knob 2: Bass EQ.  
Knob 3: Mid EQ.  
Knob 4: Treble EQ.  
• Knob 5: Output level.  
Distortion Models ReferenceTable : Controls & Parameters  
Model  
Knob 1  
Drive  
Drive  
Drive  
Drive  
Drive  
Drive  
Drive  
Drive  
Drive  
Drive  
Drive  
Drive  
Drive  
Drive  
Drive  
Drive  
Knob 2  
Bass  
Bass  
Bass  
Bass  
Bass  
Bass  
Bass  
Bass  
Bass  
Bass  
Fdbk  
Bass  
Bass  
Bass  
Bass  
Bass  
Knob 3  
Mid  
Knob 4  
Treble  
Treble  
Treble  
Treble  
Treble  
Treble  
Treble  
Treble  
Treble  
Treble  
Speed  
Treble  
Treble  
Treble  
Treble  
Treble  
Knob 5  
Output  
Output  
Output  
Output  
Output  
Output  
Output  
Output  
Output  
Output  
Output  
Output  
Output  
Output  
Output  
Output  
Tube Drive  
Screamer  
Mid  
7•1  
Overdrive  
Classic Dist  
Heavy Dist  
Colordrive  
Buzz Saw  
Mid  
Filter  
Mid  
Mid  
Mid  
Facial Fuzz  
Jumbo Fuzz  
Fuzz Pi  
Mid  
Mid  
Mid  
Jet Fuzz  
Tone  
Mid  
Line 6 Drive  
Line 6 Distortion  
Sub Octave Fuzz  
Octave Fuzz  
Boost Comp  
Mid  
Sub  
Mid  
Comp  
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Distortion Models  
Tube Drive  
Based on the Chandler Tube Driver®. The original was designed by keyboardist Brent  
Butler to add grind and girth to his Farfisa. Utilizing a single 12AX7 preamp tube, the Tube  
Driver delivers the sweet singing sustain craved by guitarists worldwide.  
A
DIST  
Tube Drive  
DRIVE  
BASS  
MID  
TREBLE  
OUTPUT  
Screamer  
Based on the Ibanez® TS-808 Tube Screamer®. This medium-gain pedal was introduced  
in the early ’80s. From Stevie Ray Vaughan to Michael Landau, the simple Tube Screamer  
is the overdrive heard ’round the world.  
A
DIST  
Screamer  
DRIVE  
BASS  
7•2  
TONE  
TREBLE  
OUTPUT  
Knob 3 controls Tone, true to the original Tube Screamer’s Tone knob.  
Overdrive  
Based on the DOD® Overdrive/Preamp 250, which was designed to slam the input of a  
tube guitar amp as well as add distortion. The original had only gain and level controls,  
but the M13 adds Bass, Mid and Treble EQ.  
Overdrive  
DRIVE  
A
DIST  
BASS  
MID  
TREBLE  
OUTPUT  
You can set Knob 1 at a minimum level on this and other Distortion models to get a  
boost in level without distorting your tone too much.  
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were  
studied during Line 6s sound model development. Tube Driver® is a registered trademark of Butler Audio, Inc. Ibanez® is a registered trademark of Hoshino, Inc. Tube Screamer® is a registered trademark of Hoshino Gakki Co. Ltd. DOD® is a registered trademark of  
DOD Electronics Corp.  
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Distortion Models  
Classic Distortion  
Based on the ProCo Rat from the late ’70s. The Rat was the beginning of a new generation  
of distortion boxes, with a sound that was angrier and more aggressive than a conventional  
fuzz tone.  
Classic Dist  
DRIVE  
A
DIST  
BASS  
FILTER  
TREBLE  
OUTPUT  
Knob 3 functions like the original Rat’s Filter control, which gives you a brighter  
tone at lower settings, and a darker tone at higher settings.  
Heavy Distortion  
Based on the Boss® MT-2 Metal Zone, which was introduced at the height of the big-hair  
metal craze of the late ’80s/early ’90s. Heavy and scooped, the tones of this model beg to  
be chunked upon.  
7•3  
Heavy Dist  
DRIVE  
A
DIST  
BASS  
MID  
TREBLE  
OUTPUT  
Colordrive  
Based on the Colorsound® Overdriver, which originated from London’s Macari’s Music  
Exchange in 1965. With a high demand for Tone Benders at that time, brothers Larry and  
Joe Macari started building their own unique pedals under the name Sola/Colorsound.  
Colordrive  
A
DIST  
BASS  
DRIVE  
MID  
TREBLE  
OUTPUT  
• Knob 3 at 50% has no effect on the Mids; below 50% is a cut, above 50% a boost.  
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were  
studied during Line 6s sound model development. Boss® is a registered trademark of Roland Corp. Colorsound® is a registered trademark of Sola Sound Limited Corp.  
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Distortion Models  
Buzz Saw  
Based on the Maestro® Fuzz Tone. Legend has it that the sound of this pedal was inspired  
by a broken and buzzing mixer channel heard in Nashville in 1961.  
Buzz Saw  
DRIVE  
A
DIST  
BASS  
MID  
TREBLE  
OUTPUT  
Facial Fuzz  
Based on the Arbiter® Fuzz Face, the infamous circular stompbox that hit the London  
music scene in 1966. It’s best known for its association with guitar legend Jimi Hendrix.  
A
DIST  
Facial Fuzz  
DRIVE  
BASS  
MID  
TREBLE  
OUTPUT  
Jumbo Fuzz  
7•4  
Based on the VoTone Bender. The classic Tone Bender sound can be heard all over the  
early Led Zeppelin albums, and is especially apparent on “Communication Breakdown.”  
A
DIST  
Jumbo Fuzz  
DRIVE  
BASS  
MID  
TREBLE  
OUTPUT  
Fuzz Pi  
Based on the Electro-Harmonix® Big Muff π®. America’s answer to the British fuzz  
pedals, the Big Muff π® was known more for its sweet sustain than for its buzz.  
A
DIST  
Fuzz Pi  
DRIVE  
BASS  
MID  
TREBLE  
OUTPUT  
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were  
studied during Line 6s sound model development. Maestro® is a registered trademark of Gibson Guitar Corp. Arbiter® is a registered trademark of Arbiter Group PLC. Vox® is a registered trademark of Vox R&D Limited. Electro-Harmonix® and Big Muff Pi® are  
registered trademarks of New Sensor Corp.  
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Distortion Models  
Jet Fuzz  
Based on the Roland® Jet Phaser/AP-7. As Roland states in their catalog from the ’70s: “...  
the Jet Phaser is a phase shifter producing dynamic jet sounds for rock guitar.”  
A
DIST  
Jet Fuzz  
DRIVE  
FDBK  
TONE  
SPEED  
OUTPUT  
Knob 2 controls the amount Feedback.  
• Knob 3 controls the Tone of the fuzz.  
Knob 4 controls the Speed of the phasing.  
Line 6 Drive  
A Line 6 original, this model makes special use of Knob 3, labeled Mid. At minimum,  
you’ll get the sound of a ‘70s-style fuzz box clone. As you adjust it towards 50%, you’ll get  
a more modern, high gain sound like the Rat or the Boss® Super Distortion. Turning it up  
to maximum, you’ll get the gritty bite typical of a Sola Sound Tone Bender.  
7•5  
Line 6 Drive  
DRIVE  
A
DIST  
BASS  
MID  
TREBLE  
OUTPUT  
Line 6 Distortion  
Another Line 6 original, this model is out of control. Sure, it’s massive. Yes, it’s over the  
top. But it’s a great distortion model.  
Line 6 Dist  
DRIVE  
A
DIST  
BASS  
MID  
TREBLE  
OUTPUT  
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were  
studied during Line 6s sound model development. Roland® and Boss® are registered trademarks of Roland Corp.  
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Distortion Models  
Sub Octave Fuzz  
Inspired by the PAiA Roctave Divider, which combined a double octave shift with a fuzz  
effect, resulting in deep fat square wave distortion.  
Sub Oct Fuzz  
DRIVE  
A
DIST  
BASS  
SUB  
TREBLE  
OUTPUT  
Knob 3 controls the amount of Sub octave content.  
Octave Fuzz  
Based on the Tycobrahe Octavia, another example of a fuzz plus octave effect. The Octavia  
used an audio output transformer and two germanium diodes to rectify the guitar signal,  
creating the high octave type sound. Jimi Hendrix used one on “Purple Haze”.  
A
DIST  
Octave Fuzz  
DRIVE  
7•6  
BASS  
MID  
TREBLE  
OUTPUT  
Boost Comp  
Based on the MXR® Micro Amp. This effect was used to “push” the front-end of non-  
master volume tube amps in order to achieve a cranked sound at less than stadium levels.  
A
DIST  
Boost Comp  
DRIVE  
BASS  
COMP  
TREBLE  
OUTPUT  
Knob 3 adds Compression similar to that of an MXR® Dyna Comp.  
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were  
studied during Line 6s sound model development. MXR® is a registered trademark of Dunlop Manufacturing, Inc.  
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Distortion Models  
Volume Pedal  
Use the Volume Pedal model in any of the 4 FX Units to control Volume using an expression  
pedal. Set your minimum Volume by adjusting Knob 1.  
Volume Pedal  
A
DIST  
VOLUME  
Red Comp  
Based on the MXR® Dyna Comp.  
Red Comp  
A
DIST  
LEVEL  
SUSTAIN  
Blue Comp  
7•7  
Based on the Boss® CS1 Compression Sustainer with the Treble switch off.  
Blue Comp  
A
DIST  
LEVEL  
SUSTAIN  
Blue CompTreb  
Based on the Boss® CS1 Compression Sustainer with the Treble switch on.  
Blue Comp Treb  
A
DIST  
LEVEL  
SUSTAIN  
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were  
studied during Line 6s sound model development. MXR® is a registered trademark of Dunlop Manufacturing, Inc. Boss® is a registered trademark of Roland Corp.  
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Distortion Models  
Vetta Comp  
From the Line 6 Vetta. Adjust the threshold with Knob 1, the Sensitivity control.  
Vetta Comp  
A
DIST  
LEVEL  
SENS  
Vetta Juice  
Another Vetta original. Knob 1 adjusts Amount, a variable Compression ratio control.  
Knob 2 adjusts Level, with 30dB of available gain.  
Vetta Juice  
A
DIST  
LEVEL  
AMOUNT  
Tube Comp  
7•8  
This is a Compressor model from the POD X3 family, based on a vintage Teletronix LA-  
2A® optical compressor. Adjust Threshold with Knob 1 and Level with Knob 2.  
Tube Comp  
A
DIST  
LEVEL  
THRESH  
Noise Gate  
If you’re not using the M13’s Global Noise Gate, you can use this model in any or the 4 FX  
Units. Knob 1 controls the Threshold, and Knob 2 controls Decay.  
Noise Gate  
A
DIST  
DECAY  
THRESH  
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were  
studied during Line 6s sound model development. Teletronix LA-2A is a registered trademark of Universal Audio Inc.  
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Filter Models  
Fi l t e r Mo d e l S  
These pages provide details on the 16 Filter Models in the M13. All 16 are from the Line  
6 FM4 Filter Modeler Stompbox. A few Line 6 originals are also included.  
Parameter Details  
In this chapter we’ll describe the various parameters of all the Filter Models in detail,  
to make it easier for you to tweak your sounds. Below is a chart of all the Controls and  
Parameters you can adjust using Knobs 1 thru 5, located just below the LCD display.  
Filter Models ReferenceTable : Controls & Parameters  
Model  
Knob 1  
Freq  
Knob 2  
Knob 3  
Knob 4  
Knob 5  
Tron Down  
Tron Up  
Q (Width) Range  
Q (Width) Range  
Q (Width) Speed  
Q (Width) Speed  
Filter LP/BP/HP Mix  
Filter LP/BP/HP Mix  
Freq  
Seeker  
Freq  
Steps 2-9  
Mix  
Obi-Wah  
Voice Box  
VTron  
Freq  
Filter LP/BP/HP Mix  
8•1  
StrtVowel EndVowel Speed  
Auto 1-4  
Up/Down  
Shape  
Mix  
Mix  
Mix  
Mix  
Mix  
Mix  
StrtVowel EndVowel Speed (Attack)  
Throbber  
Spin Cycle  
CometTrails  
Slow Filter  
Octisynth  
Freq  
Freq  
Freq  
Freq  
Freq  
Q (Width) Speed  
Q (Width) Speed  
Vol Sensing  
Gain  
Q (Width) Speed  
Q (Width) Speed (Attack)  
Q (Width) Speed (Vibrato)  
Q (Width) Waveform  
Up/Down  
Depth (Vibrato) Mix  
Synth O Matic Freq  
Attack Synth Freq  
Pitch  
Pitch  
Mix  
Mix  
Mix  
Mix  
Ramp  
Speed (Attack)  
Synth String  
Growler  
Freq  
Freq  
Freq  
Attack  
Speed (Modulation) Pitch  
Pitch  
Q (Width) Speed  
Q (Width)  
Q Filter  
Filter LP/BP/HP Mix  
Gain  
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Filter Models  
Tron Down  
Inspired by the Mu-Tron® III envelope follower, part auto-wah, part triggered filter. The  
original Mu-Tron® had an up/down switch. This model is the Tron Down version.  
C
Tron Down  
FILTER  
Q
FREQ  
LOW  
LP  
MIX  
BP  
HP  
HIGH  
Knob 1: Frequency. Determines the high and low settings of the filter sweep.  
Knob 2: Q. Sets the width of the filter.  
• Knob 3: Range. Selects High or Low frequency focus of the filter effect.  
• Knob 4: Filter. Selects Low Pass, Band Pass, or High Pass filter.  
• Knob 5: Mix.  
Tron Up  
8•2  
This model emulates the Mutron® III with its switch in the up position.  
Tron Up  
C
FILTER  
Q
FREQ  
LOW  
LP  
MIX  
BP  
HP  
HIGH  
Knob 1: Frequency. Determines the high and low settings of the filter sweep.  
Knob 2: Q. This sets the width of the filter.  
• Knob 3: Range. Selects High or Low frequency focus of the filter effect.  
• Knob 4: Filter. Selects Low Pass, Band Pass, or High Pass filter.  
• Knob 5: Mix.  
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were  
studied during Line 6s sound model development. Mu-Tron® is a registered trademark of Mark Simonsen.  
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Filter Models  
Seeker  
Inspired by the Z-Vex Seek Wah, a box that contains 8 parked wah filters that can be set  
at varying positions and then sequenced through, creating a pulsating hypnotic effect.  
Seeker  
C
FILTER  
Q
FREQ  
5.80HZ  
8 STEPS  
MIX  
2 STEPS 4 STEPS 6 STEPS  
3 STEPS 5 STEPS 7 STEPS  
9 STEPS  
Knob 1: Frequency. Select from a range of sequenced patterns of wah filter settings.  
Knob 2: Q. Sets the width of the filters.  
Knob 3: Speed. Controls the time it takes to cycle through the filters.  
Knob 4: Steps. Sets the number of filter steps in the sequence, from 2 to 9.  
• Knob 5: Mix.  
Obi-Wah  
8•3  
Based on the Oberheim® Voltage Controlled Filter, a classic Sample and Hold filter, which  
creates changes in tone by randomly emphasizing certain frequencies.  
Obi Wah  
C
FILTER  
Q
FREQ  
BP  
6.33HZ  
MIX  
LP  
HP  
Knob 1: Frequency. Sets the frequency where the filter will change your tone.  
Knob 2: Q. Controls the width of the filter.  
Knob 3: Speed. Sets the rate of the random filter changes.  
• Knob 4: Filter. Selects the type of filter used (Low Pass, Band Pass or High Pass).  
• Knob 5: Mix.  
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were  
studied during Line 6s sound model development. Oberheim® is a registered trademark of Gibson Guitar Corp.  
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Filter Models  
Voice Box  
Inspired by Vocoders, this model gives your guitar a sound that’s typical of a classic “talk  
box”. It shifts between a starting and ending vowel sound as you play, automatically. Knob  
1 selects a Start vowel and Knob 2 selects an End vowel.  
Auto lets you choose one of four settings for shifting back and forth between the Start  
vowel and End vowel, automatically shifting at the Speed you set with Knob 2. You can  
also use an expression pedal to control the shift.  
C
Voice Box  
FILTER  
END "I"  
MIX  
SRT "A"  
AUTO 1  
2.95HZ  
AUTO 2  
END "A"  
END "E"  
SRT "E"  
SRT "I"  
SRT "O"  
AUTO 3  
AUTO 4  
END "O"  
END "U"  
SRT "U"  
Knob 1: Sets the starting vowel sound (A, E, I, O or U).  
Knob 2: Sets the ending vowel sound (A, E, I, O or U).  
Knob 3: Speed. Set how long it takes to “speak” from Start to End vowel.  
Knob 4: Auto. Select among 4 different start-to-stop vocal transition settings.  
• Knob 5: Mix.  
8•4  
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were  
studied during Line 6s sound model development.  
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Filter Models  
VTron  
This model is based on the combination of a Mu-Tron III® envelope filter and a Voice  
Box effect. With the V Tron, your guitar “speaks” with an almost human voice in response  
to your playing.  
Each time you strike a new note or chord, the vowel sequence will be “spoken.” You can  
choose whether to go from Start vowel to End vowel only (Up), or have it turn around and  
come back again (Up/Down).  
C
V Tron  
SRT "A"  
UP/DOWN  
UP  
FILTER  
END "U"  
MIX  
SPEED  
SRT "E"  
END "A"  
SRT "I"  
SRT "O"  
END "E"  
END "I"  
END "O"  
SRT "U"  
Knob 1: Sets the starting vowel sound (A, E, I, O or U).  
Knob 2: Sets the ending vowel sound (A, E, I, O or U).  
Knob 3: Speed. Set how long it takes to “speak” from Start to End vowel.  
Knob 4: Mode. Selects either Up or Up/Down.  
• Knob 5: Mix.  
8•5  
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were  
studied during Line 6s sound model development. Mu-Tron® is a registered trademark of Mark Simonsen.  
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Filter Models  
Throbber  
Inspired by the versatile Electrix® Filter Factory. Like the LFO section of the Filter Fac-  
tory, the Throbber alters the brightness of your tone with an emphasis on a specific fre-  
quency that you can select. Throbber is perfect for those Electronica sounds.  
C
FILTER  
Throbber  
FREQ  
Q
4.80HZ  
RAMP UP  
MIX  
RAMP DW  
TRIANGLE  
SQUARE  
Knob 1: Frequency: Selects a specific frequency range for the filter.  
Knob 2: Q. Controls the width of the filter.  
Knob 3: Speed. Sets the rate of the low frequency oscillator.  
Knob 4: Mode. Selects between four different wave shapes.  
• Knob 5: Mix.  
Spin Cycle  
8•6  
Inspired by Craig Anderton’s Wah/Anti-Wah, this effect takes full advantage of the M13’s  
stereo capabilities. It’s essentially two wah pedals panned L & R that wah in the opposite  
direction from each other. One goes up while the other goes down. Additionally, the wahs  
are sweeping from min to max automatically, and they react to playing volume.  
Spin Cycle  
FREQ  
C
FILTER  
Q
1.21HZ  
VOLSENS  
MIX  
Knob 1: Frequency. Controls the range of the filter emphasis in the wah tone.  
Knob 2: Q. Controls the width of the filter.  
Knob 3: Speed. Sets the speed at which the wah effects sweep.  
Knob 4: Volume Sensitivity. Sets the way volume will affect the speed of the effect.  
• Knob 5: Mix.  
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were  
studied during Line 6s sound model development. Electrix® is a registered trademark of Electrix Pro, Inc.  
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Filter Models  
CometTrails  
After several days spent crafting the code that makes up our digital secret sauce, one of  
our DSP developers came up with an inspired model that features 7 filters, all chasing each  
other around and looping back and forth across sonic space. We call it Comet Trails.  
Comet Trails  
FREQ  
C
FILTER  
Q
MIX  
3.33HZ  
GAIN  
Knob 1: Frequency. Controls the range of the filters.  
Knob 2: Q. Controls the width of the filters.  
Knob 3: Speed. Sets the rate of the filter movement.  
Knob 4: Gain. Controls the overall Gain.  
• Knob 5: Mix.  
Slow Filter  
This triggered filter rolls off the high end of your tone, with adjustable speed. You get a  
choice of having your tone sweep from dark to bright (Up mode), or bright to dark (Down  
mode). The Q lets you further shape your tone by creating a sharp boost at the point of  
the high end roll off.  
8•7  
Slow Filter  
C
Q
FILTER  
FREQ  
SPEED  
UP  
MIX  
DOWN  
Knob 1: Frequency. Sets where the filter begins its tone shaping roll-off.  
Knob 2: Q. Controls the width of the filter.  
Knob 3: Speed. Sets the speed of the filter sweep.  
Knob 4: Mode. Selects between two modes: Up or Down.  
• Knob 5: Mix.  
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Filter Models  
Octisynth  
This model is a velocity sensitive combination of Ring Modulator, Synthesizer VCO and  
Vibrato pedal. As an added bonus, your guitar’s volume knob can control the frequency of  
the oscillator. Set it low for a mellow, muted response, or turn it up all the way for a radical,  
aggressive sound.  
Octisynth  
C
FILTER  
Q
FREQ  
0.10HZ  
DEPTH  
MIX  
Knob 1: Frequency. Controls filter content, adding second order harmonics.  
Knob 2: Q. Controls the width of the filters.  
Knob 3: Speed. Sets the rate of the Vibrato.  
Knob 4: Depth. Controls the Depth of the Vibrato.  
• Knob 5: Mix.  
Synth O Matic  
This model features waveforms captured from a collection of vintage analog synths,  
including a Moog® Modular and an Oberhiem® Synthesizer Expander Module.  
8•8  
Synth O Matic  
C
FILTER  
Q
FREQ  
WAVE 7  
PITCH  
MIX  
WAVE 1 WAVE 2 WAVE 3  
WAVE 5 WAVE 6  
WAVE 4  
WAVE 8  
Knob 1: Frequency. Determines how bright your sound will be.  
Knob 2: Q. Sets filter width to add more or less emphasis on the selected frequency.  
Knob 3: Speed. Selects one of the eight synth waveforms.  
Knob 4: Pitch. Controls the Pitch of the synth sound.  
• Knob 5: Mix.  
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were  
studied during Line 6s sound model development. Oberheim® is a registered trademark of Gibson Guitar Corp. Moog® is a registered trademark of Moog Music.  
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Filter Models  
Attack Synth  
Inspired by a Korg® X911 Guitar Synth. The Attack Synth model features one of the  
waveforms used in the original X911, along with a few of the unique wave shaping functions  
we found on the unit we modeled.  
Attack Synth  
C
FILTER  
FREQ  
RAMP  
MIX  
PITCH  
SPEED  
SQUARE  
PWM  
Knob 1: Frequency. Controls the stop frequency of the filter (VCF on the X911).  
Knob 2: Q. Selects Square, Pulse Width Modulation or Ramp for the waveform.  
Knob 3: Speed. Controls Attack (the time it takes to get to the stop frequency).  
Knob 4: Pitch. Controls Pitch over a two octave range.  
• Knob 5: Mix.  
Synth String  
8•9  
Based on the Roland® GR700 Guitar Synth, which has some of the coolest analog synth  
sounds designed for guitar. The Synth String model is based on one of the signature sounds  
of the GR700.  
Synth String  
C
FILTER  
ATTACK  
MIX  
FREQ  
PITCH  
0.69HZ  
Knob 1: Frequency. Controls a low pass filter tone control.  
Knob 2: Q. Controls the attack time.  
Knob 3: Speed. Sets the speed of the vibrato-y pulse width modulation.  
Knob 4: Pitch. Controls the Pitch of the effect over a two octave range.  
• Knob 5: Mix.  
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were  
studied during Line 6s sound model development. Korg® is a registered trademark of Korg, Inc. Roland® is a registered trademark of Roland Corp.  
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Filter Models  
Growler  
For the Growler, we modeled yet another great-sounding GR700 tone and fused it with the  
characteristics of the Mu-tron III®, resulting in a model that gives you user-controllable  
pitch and pulse width modulation, and a unique sound.  
Growler  
FREQ  
C
FILTER  
Q
0.84HZ  
PITCH  
MIX  
Knob 1: Frequency. Controls the frequency of the filter.  
Knob 2: Q. Sets the width of the filter.  
Knob 3: Speed. Dials in the speed of the vibrato-y pulse width modulation.  
Knob 4: Pitch. Controls the Pitch of the synth over a two octave range.  
• Knob 5: Mix.  
Q Filter  
This is essentially a parked wah model – a wah “parked” in one position that creates  
a unique, notched kind of sound. With the Q Filter, this effect is programmable and  
repeatable. You can even use it as a wah pedal if you connect an expression pedal to the  
M13 and set it to sweep Frequency from low to high.  
8•10  
C
FILTER  
Q Filter  
FREQ  
Q
LP  
GAIN  
MIX  
BP  
HP  
Knob 1: Frequency. Controls filter frequency (like the position of a wah pedal).  
Knob 2: Q. Controls the width of the filter.  
Knob 3: Speed. Sets the gain (the amount of boost the effect gives to your guitar).  
• Knob 4: Filter. selects the type of filter effect (Low Pass, Band Pass, or High Pass).  
• Knob 5: Mix.  
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were  
studied during Line 6s sound model development. Mu-Tron® is a registered trademark of Mark Simonsen. Roland® is a registered trademark of Roland Corp.  
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Reverb Models  
re v e r b Mo d e l S  
This chapter describes the 11 Reverb models we ported from the Line 6 Verbzilla pedal,  
one of our most popular stomps in the ToneCore family. All Reverbs are stereo, and they  
sound best routed towards the end of your FX chain.  
Parameter Details  
As indicated in the Reference Table below, all M13 Reverb models are set up the same  
way. Mix is persistent for all Reverbs (your Mix level will stay the same when you load a  
different Reverb model). Knobs 1 thru 5 control the following for all Reverb models:  
Knob 1: Decay time.  
Knob 2: Pre-delay time, adjustable from 20 to 200 milliseconds.  
Knob 3: No assignment for the Reverb models.  
Knob 4: Overall Tone of the wet reverb signal.  
• Knob 5: Mix from 0% (dry) to 100% (at 100% you’ll hear wet reverb signal only)  
Reverb Models ReferenceTable : Controls & Parameters  
Model  
‘63 Spring  
Spring  
Plate  
Knob 1  
Decay  
Decay  
Decay  
Decay  
Decay  
Decay  
Decay  
Decay  
Decay  
Decay  
Decay  
Knob 2  
Knob 3  
Knob 4  
Tone  
Tone  
Tone  
Tone  
Tone  
Tone  
Tone  
Tone  
Tone  
Tone  
Tone  
Knob 5  
Mix  
Pre-Delay  
Pre-Delay  
Pre-Delay  
Pre-Delay  
Pre-Delay  
Pre-Delay  
Pre-Delay  
Pre-Delay  
Pre-Delay  
Pre-Delay  
Pre-Delay  
-
-
-
-
-
-
-
-
-
-
-
9•1  
Mix  
Mix  
Room  
Chamber  
Hall  
Mix  
Mix  
Mix  
Ducking  
Octo  
Mix  
Mix  
Cave  
Mix  
Tile  
Mix  
Echo  
Mix  
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Reverb Models  
‘63 Spring  
Based on a 1963 brown self-contained spring reverb head unit. Best known for great surf  
guitar tone.  
'63 Spring  
DECAY  
D
REVERB  
110 ms  
MIX  
TONE  
Spring  
Based on a studio spring reverb. The spring reverb’s characteristic resonant sound was  
created by springs suspended inside a metal box.  
Spring  
DECAY  
TONE  
D
REVERB  
110 ms  
MIX  
Plate  
Plate reverbs consisted of a thin metal sheet suspended inside a box. Dampening the metal  
plate was a method for adjusting the reverberant effect.  
D
REVERB  
Plate  
DECAY  
TONE  
9•2  
110 ms  
MIX  
Room  
Simulates the acoustic properties of a classic echo chamber, which was a room used in early  
recording studios for reverb effects. Room reverbs consist mainly of early reflections.  
D
REVERB  
Room  
DECAY  
TONE  
110 ms  
MIX  
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Reverb Models  
Chamber  
An elongated ambient space such as a hallway, stairwell or elevator shaft creates this  
reverb type. Lots of decay on tap here.  
D
REVERB  
Chamber  
DECAY  
110 ms  
MIX  
TONE  
Hall  
This model simulates the sound of a concert hall or large open space with a strong reverb  
tail. Imagine a gymnasium, performance hall, or cathedral.  
D
REVERB  
Hall  
DECAY  
TONE  
110 ms  
MIX  
Ducking  
Built using a ‘Hall’ model but with a ducking effect. The volume of your reverb is “ducked”  
(reduced) while you’re playing, and increases when you pause between phrases.  
Ducking  
DECAY  
D
REVERB  
9•3  
110 ms  
MIX  
TONE  
Octo  
Creates a lush, ambient space. Its dense, harmonic decay is controlled by Knob 1 (Decay  
Time). Octo is very effective when using volume swells.  
Octo  
D
REVERB  
110 ms  
MIX  
DECAY  
TONE  
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Reverb Models  
Cave  
A Line 6 original. Cave is a surreal, cavernous echo chamber. Definitely deep.  
Cave  
DECAY  
TONE  
D
REVERB  
110 ms  
MIX  
Tile  
This model Emulates the acoustic reflections of a tiled room, such as a bathroom or shower,  
with clearer/brighter discreet early reflections.  
Tile  
DECAY  
TONE  
D
REVERB  
110 ms  
MIX  
Echo  
Another Line 6 original. This is a lush echo with reverb, and distinct repeats as it  
decays.  
Echo  
DECAY  
TONE  
D
REVERB  
9•4  
110 ms  
MIX  
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Appendix A : Reference  
Ap p e n d i x A : re F e r e n c e  
MIDI Control  
The M13 will send and receive MIDI CC and Program Change messages on any MIDI  
Channel from 1 thru 16 or Omni, selectable from the M13 Setup mode, LCD 4. MIDI  
implementation includes MIDI CCs for Looper Control, FX Unit On and Bypass messages,  
Tap Tempo, Expression Pedal CCs and Program Change messages for Scene select. It is  
therefor possible to control the M13 from a MIDI controller or a computer sequencer.  
The most common application would probably be to use a separate MIDI controller to  
control the M13 Looper, so that all 12 Scene select switches on the M13 would be available  
for individual FX control.  
Individual Model selection and assignment for each FX Unit from the 5 different FX groups  
is not implemented, but individual FX loaded into the A, B and C memory locations of  
all 4 FX Units can be engaged or bypassed via MIDI CCs. The MIDI Reference Tables  
in this chapter represent the currenly implemented MIDI spec. A more expanded MIDI  
implementation may be forthcoming in future M13 firmware updates.  
Looper & Expression Pedals  
M13 Footswitch  
Record/Overdub  
Play/Stop  
MIDI CC# Looper Function  
50  
28  
36  
85  
82  
80  
84  
---  
0 to 63 = Overdub 64 to 127 = Record  
0 to 63 = Stop 64 to 127 = Play  
Half Speed  
Reverse  
Toggles between Half Speed & Normal Speed  
Toggles Reverse On or Off  
Activates Undo  
Undo  
Play Once  
Activates Play Once function  
Pre/Post  
0 to 63 = Pre  
64 to 127 = Post  
Looper Levels  
Controlled via EXP pedal only -- not MIDI CC  
A•1  
Expression Pedal 1  
Expression Pedal 2  
TapTempo  
1
0 to 127  
2
0 to 127  
64  
2 taps determine tempo  
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Appendix A : Reference  
FX On/OffToggle  
Memory Location MIDI CC#  
FX Unit 1A  
FX Unit 1B  
FX Unit 1C  
FX Unit 2A  
FX Unit 2B  
FX Unit 2C  
FX Unit 3A  
FX Unit 3B  
FX Unit 3C  
FX Unit 4A  
FX Unit 4B  
FX Unit 4C  
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
21  
22  
0 to 63 = Bypass  
0 to 63 = Bypass  
0 to 63 = Bypass  
0 to 63 = Bypass  
0 to 63 = Bypass  
0 to 63 = Bypass  
0 to 63 = Bypass  
0 to 63 = Bypass  
0 to 63 = Bypass  
0 to 63 = Bypass  
0 to 63 = Bypass  
0 to 63 = Bypass  
64 to 127 = On  
64 to 127 = On  
64 to 127 = On  
64 to 127 = On  
64 to 127 = On  
64 to 127 = On  
64 to 127 = On  
64 to 127 = On  
64 to 127 = On  
64 to 127 = On  
64 to 127 = On  
64 to 127 = On  
Scene Select  
Memory Location Program Change  
Scene 1C  
Scene 1B  
Scene 1A  
Scene 2C  
Scene 2B  
Scene 2A  
Scene 3C  
Scene 3B  
Scene 3A  
Scene 4C  
Scene 4B  
Scene 4A  
0
Scene 1C Selected  
1
Scene 1B Selected  
Scene 1A Selected  
Scene 2C Selected  
Scene 2B Selected  
Scene 2A Selected  
Scene 3C Selected  
Scene 3B Selected  
Scene 3A Selected  
Scene 4C Selected  
Scene 4B Selected  
Scene 4A Selected  
2
3
4
5
6
7
A•2  
8
9
10  
11  
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Appendix A : Reference  
BPM / Milliseconds  
BPM  
80  
1/4 Note 1/8 Note 1/16 Note 1/4Triplet 1/8Triplet 1/32 Note  
750  
732  
714  
698  
682  
667  
652  
638  
625  
612  
600  
588  
577  
566  
555  
545  
536  
526  
517  
508  
500  
492  
484  
476  
469  
462  
455  
375  
366  
357  
348  
341  
333  
326  
319  
312  
306  
300  
294  
288  
283  
277  
272  
268  
263  
259  
254  
250  
246  
242  
238  
234  
231  
227  
187.5  
183  
178  
174  
170  
167  
163  
159  
156  
153  
150  
147  
144  
142  
139  
136  
134  
132  
129  
127  
125  
123  
121  
119  
117  
115  
113  
500  
488  
476  
465  
455  
444  
435  
426  
417  
408  
400  
392  
385  
377  
370  
364  
357  
351  
345  
339  
333  
328  
323  
317  
312  
308  
303  
250  
244  
238  
233  
227  
222  
217  
213  
208  
204  
200  
196  
192  
189  
185  
182  
179  
175  
172  
169  
167  
164  
161  
159  
156  
154  
152  
94  
91  
89  
87  
85  
83  
82  
80  
78  
77  
75  
74  
72  
71  
69  
68  
67  
66  
65  
64  
63  
61  
82  
84  
86  
88  
90  
92  
94  
96  
98  
100  
102  
104  
106  
108  
110  
112  
114  
116  
118  
120  
122  
124  
126  
128  
130  
132  
60  
A•3  
60  
59  
58  
57  
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Appendix B :Tips  
Ap p e n d i x b :ti p S  
We’ve had several questions from M13 users regarding saving Scenes, either within the  
M13 itself or when performing MIDI Dumps to computer. This chapter includes some  
helpful tips on how to best save and recall your custom Scenes, as well as step by step  
instructions on how to update your firmware.  
It’s important to be aware that the M13 will function differently depending on whether  
you have it set to Auto Save or Manual Save mode, as described on Page 3•2 of the Scenes  
Details chapter. In the following examples, we’ll outline those differences and hopefully  
answer any questions you may have regarding saving and recalling Scenes.  
MIDI Dumps  
When saving Scenes via MIDI Dumps and loading them back into your M13, as described  
on Page 1•5, you should be aware of the fact that Auto Save and Manual Save will have  
an effect on whether your Scenes are automatically saved in your M13 or not.  
For example, if you back up a single custom Scene to your computer via MIDI using the  
DUMP EDIT command, then later you want to load that Scene back into your M13, here  
are your two options for saving your Scene:  
1. With your M13 set to Auto Save...  
Select the destination Scene location you want to use in your M13 (such as Scene  
1A), then send the sysex from your computer via MIDI. Your custom Scene will  
load into Scene 1A and automatically save to that location.  
2. With your M13 set to Manual Save...  
Select the destination Scene location you want to use in your M13 (such as Scene  
1A), then send the sysex from your computer via MIDI. Your custom Scene will  
load into Scene 1A, but it will NOT automatically save to that location. To save  
it, you must immediately enter Scene Setup Mode after you load the Scene into  
location 1A, then manually save that Scene (as described on Page 3•3).  
B•1  
The exception to this rule is when you use the DUMP ALL command to back up all your  
Scenes to computer, then you want to load all those Scenes into your M13 again. In  
this case, when you send the sysex via MIDI from your computer into your M13, all your  
Scenes, including any custom Scenes, will load and be saved in your M13 regardless of  
whether it’s set to Auto Save or Manual Save. *(Mac Users see Page B•4)  
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Appendix B :Tips  
Saving Scenes Internally  
With your M13 set to Auto Save, if you make changes to a Scene and you want to give it  
a new name, here’s how to do it:  
Enter Scene Setup mode by pressing and holding the Scenes switch.  
Select the Scene you’re already on by stepping on its switch (2B for example).  
• Rename it as described on Page 3•3.  
Once you have the name you like, you can simply exit Scene Setup mode by pressing any  
switch and your new name for Scene 2B will be automatically saved.  
With your M13 set to Manual Save, if you make changes to a Scene and you want to give  
it a new name, you start out the same way, but you add an extra step, as follows:  
Enter Scene Setup mode by pressing and holding the Scenes switch.  
Select the Scene you’re already on by stepping on its switch (2B for example).  
• Rename it as described on Page 3•3.  
But this time, once you have the name you like, you must add the following step:  
Press and hold the switch for Scene 2B again, until its LED stops flashing.  
The LCD will then display “Copy Completed”, and your new name will be saved, along  
with all the Scene’s current settings.  
RecallingThe Current Scene  
If you change a Scene’s configuration, then you step on the Scenes switch and recall the  
same Scene you’re already on, the Scene will not change from its current settings.  
If you select a different Scene, however, then go back to your previous scene, you will  
get different results depending on whether you’re in Manual Save or Auto Save mode, as  
follows:  
B•2  
When in Auto Save mode, the M13 will retain all the changes you just made. All  
the previously saved settings will be overwritten with your most recent settings.  
When In Manual Save mode, the M13 will NOT retain all the changes you just  
made. Instead, it will recall the Scene’s previously saved settings.  
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Appendix B :Tips  
Flash Memory Update Instructions  
Here are some instructions on how to update your M13’s Flash Memory. Please note that  
Line 6 does not endorse Cubase, MIDI Ox or Sysex Librarian. We refer to these apps as  
examples only, since users report that they often use them to perform firmware updates.  
Needed:  
A MIDI interface that connects to your computer via USB (download the current  
Driver for it if you don’t have it installed).  
2 MIDI cables (or a MIDI interface that comes with MIDI cables attached).  
A MIDI sequencer app such as Cubase, or a sysex app such as MIDI Ox (Windows)  
or Sysex Librarian (Mac).  
Mac users: go to Page B•4 and follow the steps under Procedure.  
Additional Info ForWindows/MIDI Ox Users:  
Make sure your MIDI interface Driver is installed and working.  
Run the MIDI Ox application.  
Go to Option, then MIDI Devices, select USB Audio Device for both MIDI Inputs  
and MIDI Outputs; uncheck Automatically Attach Inputs To Outputs During  
Selection; click OK to accept it.  
Go to View, then Port Routing, delete the connection between Input Ports and  
Output ports if they are connected; make sure only MIDI Ox Event Port connects  
to Output Ports.  
Go to View, then Sysex; In Sysex View and Scratchpad, go to Sysex, then Configure,  
make sure you check Delay after F7 and set the Delay (Milliseconds Between Buffers)  
to 101; click OK to accept.  
Now go to Page B•4 and follow the steps under Procedure.  
(NOTE: if the update fails and you’re using a USB hub, please try it without the hub).  
B•3  
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Appendix B :Tips  
Procedure:  
1. Connect your MIDI interface to your computer via USB cable.  
2. Connect the M13 MIDI Out to your MIDI interface In, and connect the M13 MIDI  
In to your MIDI interface Out.  
3. Make sure your computer is set up to ‘see’ the MIDI interface (on Mac, you must  
configure Audio MIDI Setup; on Win, see Additional Instructions For Windows Users on  
the previous page).  
4. Download the latest M13 Firmware from the Line 6 website (log in with your Line 6  
User Name).  
5. Launch your sysex app and select your MIDI interface Out port (for Sysex Librarian,  
use the top dropdown menu; for MIDI Ox, select Options/MIDI Devices).  
6. Load the M13 sysex file (in Sysex Librarian, select ‘Add to Library’ from the File  
menu; In MIDI Ox, select Actions/Send/SysEx File from the File Menu; then navigate to  
the M13 sysex file you downloaded from the Line 6 website).  
7. Press Play (Sysex Librarian), or if using MIDI Ox, the file will be automatically  
transmitted once it is selected in the previous step.  
8. The M13 will receive the sysex data and the unit will be updated to the latest Firmware.  
It will reboot automatically.  
BackupTip For Mac Users  
If you’re using Sysex Librarian to back up your Scenes, be sure to click on RECORD  
MANY in Sysex Librarian when you perform a DUMP ALL or DUMP EDIT command in  
your M13 (as opposed to clicking on RECORD ONE).  
A DUMP ALL will transmit 196 messages, and a DUMP EDIT will transmit 16. So if you  
were to click on RECORD ONE, you would be recording only the first message from the  
M13, instead of 196 or 16 messages, resulting in an incomplete and unusable backup file.  
B•4  
Download from Www.Somanuals.com. All Manuals Search And Download.  
Download from Www.Somanuals.com. All Manuals Search And Download.  

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