Korg Recording Equipment AmkII User Manual

Thank you purchasing the Korg  
ELECTRIBE·AmkII EA-1mkII  
.
In order to enjoy long and trouble-  
free use, please read this manual  
carefully and use the instrument  
correctly.  
E 1  
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Contents  
1. Introduction....................................................................6  
Main features......................................................................................... 6  
About the data you create on the EA-1mkII ....................................................................................................  
6
Make connections and play! .................................................................. 7  
Example connections............................................................................................ 7  
Preparing to play ....................................................................................................7  
2. Front and rear panel ......................................................8  
Common section ................................................................................... 8  
Synthesizer section ............................................................................... 9  
Sequence Control section ....................................................................10  
Step Key section...................................................................................10  
Connector section ............................................................................... 11  
3. Basic operation (Quick Start) ......................................12  
Conceptual diagram of the EA-1mkII...................................................................12  
Listening to a Song...............................................................................12  
Listening to Patterns............................................................................ 13  
Trying out the functions ....................................................................... 13  
Changing the tempo of a song or pattern ........................................................... 13  
• Using the dial to change the tempo ...................................................................................... 13  
• Using the Tap Tempo key to change the tempo .................................................................... 13  
Striking keys to play sounds (Keyboard function) ............................................... 14  
Modifying (editing) the sound.............................................................................. 14  
Playing the sound of a part along with a song or pattern.................................... 15  
Modify (edit) the sound along with a song or pattern .......................................... 15  
Modifying (editing) a phrase pattern ................................................................... 15  
• Realtime Recording (using the Keyboard function to create a phrase) .................................16  
• Step Recording (using the Step keys to create a phrase) .................................................... 16  
Saving a pattern that you create ......................................................................... 17  
Using a Motion Sequence................................................................................... 18  
Connecting various sources to the audio input ................................................... 19  
Playing with Pattern Set ...................................................................................... 20  
Using the EA-1mkII as a tone generator module ..................................................20  
Synchronized playback with the ER-1mkII .......................................................................... 21  
4. Pattern mode ...............................................................22  
Selecting a pattern ...............................................................................22  
Setting the playback tempo ................................................................. 22  
• Using the dial to change the tempo .................................................................. 22  
• Using the Tap Tempo key to change the tempo ................................................ 22  
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Playing a pattern (Pattern Play)............................................................22  
The timing at which patterns will change ............................................................ 22  
Playing from the beginning of a pattern (Reset & Play) ...................................... 22  
About the tempo when the pattern is changed ................................................... 22  
Selecting a pattern .............................................................................................. 23  
Creating a pattern................................................................................ 23  
Editing the sound of a part .................................................................................. 23  
Synthesizer parameters ...................................................................................... 23  
OSCILLATOR...........................................................................................................................23  
FILTER .................................................................................................................................... 24  
AMP .........................................................................................................................................25  
EFFECT .................................................................................................................................. 25  
Length, Scale/Beat settings ................................................................................ 26  
Swing settings..................................................................................................... 26  
Creating a phrase pattern ................................................................................... 27  
Realtime recording.................................................................................................................. 27  
Step recording .........................................................................................................................27  
Event editing ........................................................................................................................... 27  
Motion sequence ................................................................................. 29  
Playing a motion sequence ................................................................................. 29  
Recording a motion sequence ............................................................................ 29  
Checking motion sequence data......................................................................... 29  
Convenient functions for editing patterns .............................................29  
Erasing phrase pattern data from a part ............................................................. 29  
Erasing data during playback or recording (ERASE)...............................................................29  
Erasing all data from a part (CLEAR PART) ........................................................................... 29  
Transposing a phrase (TRANSEPOSE).............................................................. 30  
Moving data within a part (MOVE DATA) ............................................................ 30  
Copying a part (COPY PART) ............................................................................. 31  
Data Copy within a pattern.................................................................................. 31  
Erasing motion sequence data from a part (CLEAR MOTION) .......................... 31  
Pattern Set .......................................................................................... 32  
Using Pattern Set to perform (Pattern Set Play) ..................................................32  
5. Song mode ..................................................................34  
Selecting a song...................................................................................34  
Setting the playback tempo ................................................................. 34  
• Using the dial to set the tempo ......................................................................... 34  
• Using the tap tempo key to set the tempo ........................................................ 34  
Playing a song (Song Play) ................................................................. 34  
Fast-forward or rewind a song............................................................................. 34  
Switching songs .................................................................................................. 34  
Playing from the beginning of a position or song (Reset & Play) .........................34  
Creating a song ....................................................................................35  
Creating a song from scratch .............................................................................. 35  
Erasing song data (CLEAR SONG) .........................................................................................35  
Specifying a pattern for each position......................................................................................35  
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Specifying the pitch of each pattern.................................................................... 36  
Editing a song ..................................................................................................... 36  
Inserting a pattern at a specified position (INSERT PATTERN)...............................................36  
Deleting a pattern from a specified position (DELETE PATTERN) ..........................................37  
Changing the pattern for a specific position.............................................................................37  
Recording knob movements or your performance in a song (Event Recording) .....................38  
Deleting event data from a song (CLEAR EVENT)................................................................. 38  
Checking for song event data ..................................................................................................38  
Saving a song (WRITE)....................................................................... 38  
6. Global mode ................................................................39  
Metronome settings..............................................................................39  
Adjusting the volume of the Audio In ................................................... 39  
Synchronizing the EA-1mkII with external MIDI devices (MIDI Clock) .. 39  
Synchronizing the EA-1mkII to a master external MIDI device (Ext) .................. 39  
Synchronizing an external MIDI device to the EA-1mkII as master (int) .............. 40  
Protect settings (Memory Protect)....................................................... 40  
Saving the settings you modify in Global mode (WRITE).....................40  
7. MIDI mode ...................................................................41  
Setting the MIDI channel of part 1....................................................... 41  
Setting the MIDI channel of part 2....................................................... 41  
Transmit/receive dump data (MIDI Data Dump) ...................................41  
MIDI filter settings................................................................................ 42  
Adjusting the pitch bend range............................................................ 42  
Saving the settings you modify in MIDI mode (WRITE) ...................... 42  
8. Appendices..................................................................43  
About MIDI .......................................................................................... 43  
Troubleshooting ....................................................................................44  
Error messages ....................................................................................45  
Restoring the factory set data ............................................................. 45  
Specifications .......................................................................................45  
Example sounds...................................................................................46  
Blank Chart ......................................................................................... 47  
Index.................................................................................................... 48  
Pattern Name List................................................................................ 50  
Song Name List....................................................................................50  
MIDI Implementation Chart ................................................................. 51  
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1.Introduction  
1. Introduction  
Thank you for purchasing the Electribe·AmkII (EA-1mkII)  
.
The EA-1mkII is a unique and easy-to-use synthesizer that uses DSP synthesis technology to help  
anyone from beginners to hard-core users to produce truly original sounds and phrases.  
By using the front panel knobs and keys, you can create analog synthesizer sounds intuitively, and  
easily create phrases using these sounds.  
The EA-1mkII is the ideal tool for the musician, DJ, sound creator, or desktop-music user who is  
looking for originality in their music.  
Main features  
• The EA-1mkII features analog synthesizer-like operation that lets you create a versatile range of  
sounds using two parts (each part with 2 OSC, 1 Filter, 1 Amp, and 3 Effects). By combining the  
two synthesizer parts you can create unique sequenced phrases  
• By using an external input as an oscillator, you can use the EA-1mkII as a filter bank with powerful  
resonance. Ring, Sync, and Cross functions allow oscillators to modulate each other.  
• The Motion Sequence function lets you record and loop knob movements, and these can be memo-  
rized separately for each part of a pattern.  
You can quickly modify sounds or phrases to change your performance while you play.  
You can create Pattern consisting of a sound for each part and a sequence phrase (up to 64 steps  
long), and store up to 256 of these patterns in memory. Furthermore, you can arrange patterns in  
the desired playback order and add knob movements etc. to create Songs, and store up to 16 of  
these songs in memory.  
• Distortion, delay, and chorus/flanger effects are provided for each part.  
• A Keyboard function lets you use the sixteen step keys as a keyboard on which to perform.  
• Pattern Set Play lets you register sixty-four patterns in the sixteen step keys, and switch patterns as  
you perform.  
Tap tempo and MIDI Clock can be used to synchronize the EA-1mkII's performance with an exter-  
nal sequencer or turntable etc.  
• The EA-1mkII can be controlled from an external sequencer or keyboard etc., and used as a MIDI  
expansion tone generator.  
• The MIDI Dump function lets you save data on a computer or external sequencer etc.  
About the data you create on the EA-1mkII  
Patterns and songs that you create on the EA-1mkII by editing will return to their un-edited state if  
you select a different pattern or song, or turn off the power before performing the Write operation.  
If you wish to save an edited pattern, song, or global data, be sure to perform the Write operation.  
Even after Writing the edited data, it is still possible to restore all songs and patterns etc. to the factory  
settings. (Refer to p.45 "Restoring the factory set data.")  
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1.Introduction  
Make connections and play!  
Example connections  
Preparing to play  
Be sure to turn off the power before making connections. Careless operation may damage your  
speaker system or cause malfunctions.  
1. Connect the included AC adapter to the DC 9V jack, and plug the adapter into an AC outlet.  
As shown in the above diagram, hook the AC adapter cable around the adapter cable holder.When  
removing the cable from the holder, do not use excessive force.  
2. Connect one end of your audio cables to the Part output jacks of the EA-1mkII (PART1/MIX, PART2),  
and connect the other end to your mixer. The output of the EA-1mkII is not stereo, but is indepen-  
dent for each part, so you will need to make pan adjustments on your mixer. If you wish to mix the  
two parts for output, connect your powered monitor speaker (amplified speaker) to the PART1/  
MIX jack.  
3. If you will be using headphones, connect them to the headphone jack. The headphone output is  
monaural.  
The output from the Part output jacks will not be switched off even if headphones are plugged in.  
4. When you have finished making connections, turn on the power. Slightly raise the master volume  
of the EA-1mkII, and press the Keyboard function key. Press the step keys to produce sound and  
verify that connections have been made correctly. Use the master volume of the EA-1mkII and the  
gain and fader controls of your mixer or powered monitor system to adjust the volume to an  
appropriate level.  
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2.Front and rear panel  
2. Front and rear panel  
The contr ols and other par ts of the EA-1mkII  
can be br oadly grouped as sho wn in the dia-  
gram.  
Common section  
1. MASTER VOLUME  
This knob adjusts the v olume that is output fr om  
the Part output jacks and the headphone jack.  
2. AUDIO IN THRU  
1
2
4
This key allows the external audio input to be out-  
putdirectl yfromtheP artoutputjac ksandthehead-  
phonejack.  
3
6
5
7
When this key is on, the AUDIO INof OSC1will  
havenoeff ect.  
3. Display  
This sho ws the v alue of the currentl y selected pa-  
rameter ,andvariousmessa ges.  
8
9
10  
4. Dial  
Use this to modify the v alue sho wn in the displa y.  
5. Peak LED  
This indicates the peak le vel for the input signal fr om the audio in jac ks. Adjust the  
output level of your external device so that the LED lights only at the maximum level.  
6. Beat LED  
This will b link at quar ter-note inter vals to indicate the tempo.  
7. [L][M] (cursor keys)  
In eac h mode , use these ke ys to select parameter s from the matrix sho wn in the displa y.  
8. Matrix  
The parameter s that will appear in the displa y are listed here f or eac h mode . Use the  
cursor ke ys to make the desired parameter select LED light.  
9. Mode keys  
Use these ke ys to mo ve to the desired mode: Pattern, Song, Global, or MIDI.During  
playback you can move to Global mode, but not to MIDI mode.  
10. WRITE key  
Use this key when you wish to save settings that you modified in  
or MIDImode, or to save Pattern Set data.  
Pattern , Song , Global ,  
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2.Front and rear panel  
Synthesizer section  
1. OSCILLATOR  
1
2
This pr oduces the basic wa veform.  
PORTAMENTO  
6
7
Thissmoothlyconnectschangesinpitch.  
OSC BALANCE(oscillator balance)  
When OSC MODis off and y ou are using  
RINGor SYNC, this knob adjusts the level  
balanceofthetw ooscillator s. Whenyouare  
using CROSS, this knob adjusts the depth  
of oscillator modulation.  
3
4
5
8
OSC2 PITCH OFS(oscillator 2 pitc h offset)  
Adjust the pitc h difference between OSC1and OSC2.  
OSC1(oscillator 1 wave)  
Select the waveform for OSC1.  
OSC2(oscillator 2 wave)  
Select the waveform for OSC2.  
OSC MOD(oscillator modulation)  
Specify the type of oscillator modulation.  
2. Original value LED  
This will light when the knob y ou are currentl y moving reac hes the v alue of the original  
saved sound of the pattern.  
3. MOTION SEQ(motion sequence)  
This function allo ws you to loop knob mo vements. Eac h time you press this ke y,the setting  
will alternate between Off (dark), SMOOTH, and TRIG HOLD.  
4. PART SELECT key  
Each time you press this key, PART 1 and PART 2 will alternate as the part selected for editing.  
5. Synthesis diagram  
This is a block diagram for the synthesizer section of the  
EA-1mkII.  
6. FILTER  
These controls let you adjust the brightness of the sound or add a distinctive tonal character.  
CUTOFF: Adjust the cutoff frequenc y of the filter .  
RESONANCE: Adjust the resonance of the filter  
.
EG INT(EG intensity): Adjust the depth of the filter en velope .  
DECAY: Adjust the deca y speed of the filter en velope .  
7. AMP  
Here you can adjust the v olume le vel and the distor tion eff ect.  
DISTORTION: Switc h distor tion on/off.  
LEVEL: Adjust the v olume le vel.  
8. EFFECT  
Here you can ad d effects to the sound.  
DEPTH: Adjust the depth of the eff ect (tempo dela y, chorus/flanger).  
TIME: Adjust the dela y time, or the speed of the c horus/flanger LFO.  
TYPE SELECT: Choose the eff ect (tempo dela y or c horus/flanger) that will be adjusted  
by the Depth and Time contr ols.  
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2.Front and rear panel  
Sequence Control section  
1. Rec key  
Use this ke y to recor d phrases and mo vements of the  
knobs etc. If you press this ke y during recor ding, re-  
cor ding will end, and pla ybac k will contin ue.  
3
1
2
4
5
2. Stop/Cancel key  
This key stops playback of a pattern or song, or cancels an operation.  
3. Play/Pause key  
This key begins/pauses playback of a pattern or song.  
4. TAP, REST/TIE key  
Use this ke y toenter a tap tempo. During steprecor ding, use this ke y to input a rest ora tie .  
5. TRANSPOSE key  
Usethiskeytotransposeaphrase.  
Step Key section  
1
3
2
4
5
1. SELECT keys  
Bypressingtheseke ystoturntheSelectLEDsonoroff , youcanusethesixteenstepke ys  
below as up to 64 step keys.  
When the K eyboar d function is on, these ke ys are used to s witch the octa ve.  
In Song mode , these ke ys function as re wind and fast-f orward keys. When the P attern Set  
function is on, they are used to s witch Pattern Set gr oups.  
2. Select LEDs  
The upper r ow of LEDs (green) indicates the location (length 1...4) within the pattern of the  
currentl y-playing phrase pattern.  
The lo wer row of LEDs (red) indicates the location (length 1...4) of the phrase pattern indi-  
catedbythestepkeys. WhenthePatternSetfunctionison, theseLEDsindicatethepattern  
set gr oup. When the K eyboar d function ke y is on, these LEDs indicate the octa ve position.  
3. Step keys 1...16  
Use these keys to modify and audition the phrase pattern of each part.  
When the K eyboard function ke y is on, these ke ys function as a ke yboar d, allowing you to  
playsounds. WhenthePatternSetfunctionison, usethesekeystoselectpatternsthatyou  
registered.  
4. Keyboard function key  
This makes the sixteen step ke ys function as a ke yboar d.Eac h time you press this ke y,the  
setting will alternate on/off . By holding do wn this ke y and pressing one of the step ke ys,  
you can switch to the pattern that you assigned to that key (Pattern Set function).  
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2.Front and rear panel  
5. SHIFT key  
This key is used in conjunction with other keys. When held down, it gives an additional  
function to another ke y.  
SHIFT + Play/Pause key:Pla ybac k from the beginning of the pattern.  
SHIFT + Rec key:During pla ybac k, erase trig gers from the pattern.  
SHIFT + Step keys:Ex ecute the function sho wn belo w eac h step ke y.  
SHIFT + dial: If the Shift ke y is held do wn as y ou rotate the dial, the value in the dis  
play will change in steps of ten.  
SHIFT + SELECT key:In Pattern mode , the tar get step will be ad vanced b y one .  
For other SHIFTkey combinations, refer to the e xplanation of eac h parameter .  
Connector section  
1
2
5
6
3
4
1. Power switch  
This s witch turns the po wer on/off. Eac h time you press it, the po wer will alternate on  
or off.  
2. DC 9V  
Connect the inc luded AC adapter here .  
3. MIDI connectors  
IN  
MIDI data is received at this connector to contr ol the EA-1mkII from an e xter-  
nal MIDI device or to receive a data dump.  
OUT  
MIDI data is transmitted fr om this connector to contr ol an e xternal MIDI de-  
vice or to transmit a data dump.  
THRU MIDI data received at the MIDI INconnector is re-transmitted without c hang e  
from this connector .This is used to "daisy-c hain" m ultiple MIDI devices.  
4. AUDIO IN jack  
This jac k receives the signal that will be used f or AUDIO INof OSC1.The sound that is  
input here will be used as the sound of OSC1.  
5. PART1/MIX, PART2(part output jac ks)  
Connecty ouraudiocab lesfr omthesejac kstosendthesoundofP arts1and2separatel y  
to your mixer or po wered monitor system (po wered speaker s) etc. If you wish to output  
the sound of P arts 1 and 2 tog ether, make connections to the PART1/MIX jac k.  
6. (headphone jack)  
A set of stereo headphones fitted with a stereo jac  
The output is monaural.  
k plug can be connected here  
.
11  
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3. Basic operation (Quick Start)  
3. Basic operation (Quick Start)  
Conceptual diagram of the EA-1mkII  
On the EA-1mkII, a song consists mainly of Patterns (which consist of Parts and delay  
settings) and event data (refer to p.37 "Recording knob movements or your performance  
in a song (Event Recording)").  
Listening to a Song  
1. Press the Song Mode key to enter Song mode (the key will light).  
2. Use the cursor [L][M] keys to make the parameter select LED indicate  
SONG (the top LED).  
3. Rotate the dial to select the desired song (S01...S16).  
4. Press the Play/Pause key to playback the song (the key will light). When  
the song ends, playback will stop automatically (the key will go dark).  
To pause during playback, press the Play/Pause key (the key will blink). To  
resume playback, press the Play/Pause key once again (the key will light).  
To stop playback, press the Stop/Cancel key.  
It is not possible to change songs during playback.  
What is a Song?  
On the EA-1mkII, a song is musical data consisting of Pat-  
terns arranged in the desired playback order. The EA-1mkII  
lets you create and store up to sixteen songs. In each song  
you can arrange up to 256 patterns, and phrase and knob  
movements can also be recorded in addition to the playback.  
(Refer to p.34 "Song mode.")  
12  
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3. Basic operation (Quick Start)  
Listening to Patterns  
1. Press the Pattern mode key to enter Pattern mode (the key will light).  
2. Use the cursor [L][M] keys to make the parameter select LEDs indicate  
PATTERN (top).  
3. Rotate the dial to select the desired pattern (A01...A64, b01...b64, C01...C64,  
d01...d64).  
4. Press the Play/Pause key to playback the pattern (the key will light).  
When pattern playback ends, the pattern will return to the beginning,  
and continue playing repeatedly.  
To pause during playback, press the Play/Pause key (the key will blink). To  
resume playback, press the Play/Pause key once again (the key will light).  
To stop playback, press the Stop/Cancel key.  
You can rotate the dial to select patterns when playback is stopped or even  
during playback.  
When you change patterns during playback, the change will actu-  
ally occur at the end of each pattern. (Refer to p.22 "The timing at  
which patterns will change.")  
What is a Pattern?  
A pattern is a unit of musical data consisting of sounds arranged in a phrase. On  
the EA-1mkII you can create and save 256 patterns.  
Each pattern consists of two parts (refer to p.14). In addition to the sounds of each  
part, you can also record phrases and knob movements (refer to p.22 "Pattern  
mode").  
Trying out the functions  
Changing the tempo of a song or pattern  
There are two ways to change the tempo.  
The tempo that you change here will return to the original tempo when you stop play-  
back and switch to a different pattern or song.  
• Using the dial to change the tempo  
1. Press the Mode key to enter Song mode or Pat-  
tern mode.  
2. Use the cursor [L][M] keys to set the param-  
eter select LED to TEMPO.  
3. Rotate the dial to change the tempo.  
• Using the Tap Tempo key to change the tempo  
While a song or pattern is playing, press the TAP key three times or more at the  
desired tempo. The EA-1mkII will detect the interval at which you pressed the  
TAP key, and will set the tempo accordingly. The tempo can also be changed in  
this way even if the EA-1mkII is not currently playing a song or pattern.  
Use the cursor [L][M] keys to make the parameter select LEDs indicate TEMPO,  
and the tempo you modified will appear in the display.  
13  
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3. Basic operation (Quick Start)  
Striking keys to play sounds (Keyboard function)  
1. Turn on the Keyboard function key (the key will light).  
2. Use the step keys as a keyboard.  
3. You can use the PART SELECT key to switch the part that  
you play.  
The sound of a part will differ depending on the pattern.  
Rotate the dial to change the pattern, and try out the wide  
variety of sounds.  
To change the octave, use the SELECT keys.  
The select LEDs (lower row, red) will light to indicate the  
octave as follows.  
What is a Part?  
A Part consists of a synthesizer sound, a phrase  
pattern (trigger, pitch, gate time), and motion se-  
quence. Each part is a monophonic synthesizer, and  
cannot play two or more notes simultaneously  
(polyphonically). (Refer to p.22 "Pattern mode.")  
You are free to modify the sound of each part, and  
a phrase pattern and motion sequence can be stored  
independently for each part (refer to p.23 "Editing  
the sound of a part").  
Modify1ing (editing) the sound  
1. Turn on the Keyboard function key, and then press the step  
keys to play the sound.  
2. Press the PART SELECT key to select the part whose sound  
you wish to edit.  
3. Use the knobs of the Synthesizer section to edit the sound.  
The Original Value LED will light to indicate the position  
of the knobs for the original settings of the sound.  
Refer to the example sounds (p.46) and try creating your own  
sounds.  
The pattern sound that you modify here can be saved by the Write operation (p.17 "Sav-  
ing a pattern that you create").  
If a motion sequence is controlling a knob, it may be difficult to edit the sound as you  
intend. If so, turn the motion sequence off while you are editing (refer to p.29 "Motion  
sequences").  
What is the synthesizer section?  
This is the section where the parameters assigned to the panel knobs and keys work together to "synthe-  
size" (produce) the sound of each part. (Refer to p.23 "Editing the sound of a part.")  
14  
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3. Basic operation (Quick Start)  
Playing the sound of a part along with a  
song or pattern  
1. Turn on the Keyboard function key, and press the step keys  
to play the sound.  
2. In Song mode or Pattern mode, press the Play/Pause key  
to begin playback. Use the PART SELECT key to select  
the part that you wish to play.  
2
2
3. As you listen to the song or pattern, strike the step keys to  
play along.  
1
1,3  
Each part is a monophonic synthesizer. It is not possible  
for a single part to sound two or more notes simulta-  
neously.  
Modify (edit) the sound along with a  
song or pattern  
3
1. In Song mode or Pattern mode, press the Play/Pause  
key to begin playback.  
3
2. Press the PART SELECT key to select the part whose  
2
sound you wish to edit.  
1
3. Use the knobs and keys of the Synthesizer section to  
modify the sound. The sound of the part that is playing  
will be modified as you move the knobs or keys.  
To save the pattern sounds that you modify here, use the Write operation (refer to p.17 "Saving a  
pattern that you create").  
If you re-select a pattern or turn off the power without performing the Write operation,  
the sound will return to its unedited state.  
It is not possible to write the sounds you edit in a Song. Only in a Pattern can you write  
the edited sounds.  
Modifying (editing) a phrase pattern  
What is a Phrase Pattern?  
A phrase pattern consists of a trigger (note location), pitch,  
and gate time (note length) at each step. You can modify  
the phrase pattern for each part by using the sixteen step  
keys (or by realtime input along with the playback). (Re-  
fer to p.22 "Pattern mode.")  
A phrase pattern can be edited in three ways.  
Realtime recording  
While you playback a pattern, use the Keyboard function to record a new phrase  
along with the playback.  
Step recording  
With pattern playback stopped, input pitches one at a time to create a phrase.  
Event editing  
Edit the data (trigger, pitch, gate time) for individual steps to create a phrase.  
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3. Basic operation (Quick Start)  
In the following pages we will explain how to perform Realtime Recording and Step  
Recording. For details on Event Editing, refer to Event Editing (p.28) in "Pattern mode."  
• Realtime Recording (using the Keyboard function to create a phrase)  
If you wish to listen to the metronome as you record, refer to p.39 "Metronome settings."  
1. Press the Pattern mode key (the key will light). Use the cursor [L][M]  
keys to make the parameter select LEDs indicate PATTERN.  
2. Rotate the dial to select the pattern that you wish to edit.  
3. Turn on the Keyboard function (the key will light). Use the PART SE-  
LECT key to select the part that you wish to record.  
4. Press the Rec key to enter record-ready mode. (The Rec  
key will light, and the Play/Pause key will blink.)  
5. Press the Play/Pause key to start the pattern. (The Play/  
Pause key will light.)  
6. At the timing that you wish to input the notes of the  
phrase, press the step keys to record the notes. The pat-  
tern will playback repeatedly, and you can continue re-  
cording additional notes as long as the Rec key is lit. If  
you wish to record the other part as well, use the PART  
SELECT key to switch parts, and continue recording.  
7. Press the Stop/Cancel key to stop recorded. (The Rec key and the Play/Pause key  
will go dark.) Alternatively, you can press the Rec key (instead of pressing the Stop/  
Cancel key) to stop recording but continue playback. (The Rec key will go dark, and  
the Play/Pause key will light.)  
If you input a note by mistake, hold down the SHIFT key while the pattern continues to  
play, and then hold down the Rec key. Note triggers will be erased from the selected part  
(whose key is lit) while you hold down these keys.  
If you wish to save the completed pattern, press the WRITE key. (Refer to p.17 "Saving a  
pattern that you create.")  
• Step Recording (using the Step keys to create a phrase)  
1. Press the Pattern mode key (the key will light). Use the cursor [L][M] keys to make the parameter  
select LEDs indicate PATTERN.  
2. Rotate the dial to select the pattern that you wish to edit.  
3. Turn on the Keyboard function (the key will light).  
4. Use the PART SELECT key to select the part that you wish to edit.  
5. Use the cursor [L][M] keys to make the parameter select LEDs indicate STEP REC.  
(The display will indicate the target step.)  
6. Press the Rec key to enter recording mode. At this time, pressing the Play key will not  
start playback.  
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3. Basic operation (Quick Start)  
7. Use the step keys to input the pitch for each note of the  
phrase. (The target step will automatically advance by one  
step each time you do so.)  
8. Recording will end when you input the last step or press  
the Stop/Cancel key (the Rec key will go dark).  
To input a rest, press the RESET/TIE key. To enter a tie, con-  
tinue holding down the step key (the sound will continue) and  
press the RESET/TIE key.  
During recording, you can rotate the dial to move the target  
step forward or backward. You can jump to a specific step by  
holding down the SHIFT key and pressing the desired SE-  
LECT key.  
If you wish to save the completed pattern, press the WRITE  
key. (Refer to p.17 "Saving a pattern that you create.)  
In step recording, the trigger and pitch are recorded simulta-  
neously, but it is not possible to make detailed settings for the  
gate time. If you wish to create a pattern in more detail, use  
Event Edit (refer to p.28 "Event editing") to re-adjust the trig-  
ger and pitch, or to adjust the gate time.  
For details on the target step, refer to p.27 "Target step."  
Saving a pattern that you create  
With the factory settings, memory protect will be on, and it will not be possible to save  
data. Before you save data, you must turn off the Memory Protect settings in  
Global mode. (Refer to p.40 "Protect settings.")  
Please be aware that when you save data, the pattern in the save destina-  
tion will be overwritten.  
1. Edit a pattern as described in "Modifying the sound" or "Modifying (edit-  
ing) a phrase pattern."  
2. Press the WRITE key once (the key will blink). The display will blink to  
indicate the pattern number.  
3. Rotate the dial to select the pattern number in which the data will be saved  
(i.e., the "save destination").  
4. Press the WRITE key once again to begin saving the data. While the data is  
being saved, the key will blink. When saving is complete, the key will go  
dark.  
If you decide to cancel, press the Stop/Cancel key. If you do not wish to save  
the pattern you created, simply select a different pattern without performing  
the Write operation.  
Never turn off the power while data is being saved to memory (i.e., while the  
Write key is lit). Doing so may damage the data.  
It is not possible to Write data during playback or recording.  
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3. Basic operation (Quick Start)  
Using a Motion Sequence  
What is a Motion Sequence?  
For each part, you can record the changes you make to the synth parameters using the knobs, and loop  
them for playback. The looped data for the knob movements is called a Motion Sequence (refer to p.29  
"Recording a motion sequence").  
A "motion sequence" allows you to record movements of any one of the parameters of the Synthesizer  
section for an individual part.  
As an example, here's how to record the CUTOFF parameter in a motion sequence.  
1. In Pattern mode, select the pattern that you wish to edit.  
2. Press the PART SELECT key to select the part that you  
wish to edit.  
3. Press the MOTION SEQ key to select either SMOOTH or  
TRIG HOLD.  
4. Press the Rec key to enter record-ready mode (the Rec key  
will light, and the Play/Pause key will blink).  
5. Press the Play/Pause key to start the pattern (the Rec key  
and Play/Pause key will light).  
6. Move the CUTOFF knob to create various changes while the pattern makes one cycle  
(16 steps x length, or 12 steps x length).  
7. When the pattern has completed one cycle after you began moving the knob, the Rec  
key will automatically go dark and you will return to Play mode so that you can listen  
to the motion sequence that you just recorded.  
After pressing the Stop/Cancel key to stop playback, perform step numbers 2 and fol-  
lowing for "Saving a pattern that you create" to save the pattern that contains the motion  
sequence you just recorded.  
There are two types of motion sequence (SMOOTH and TRIG HOLD). During play-  
back, switch between these to hear the difference. (Refer to p.29 "Playing a motion se-  
quence.")  
It is not possible to modify a motion sequence after it has been recorded. If the results are  
not as desired, please re-record your motion sequence.  
For each part, only one knob can be recorded as a motion sequence. If you move two  
or more knobs when recording a motion sequence for a part, the effect of the previ-  
ously-moved knob will be lost. (Refer to p.29 "Recording a motion sequence.")  
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3. Basic operation (Quick Start)  
Connecting various sources to the audio input  
Let's try connecting various types of audio device (radio,  
or MD or CD player) or tone generator to the audio input  
jack.  
Try out various types of sounds or music. Depending on  
the content, you may discover unexpectedly interesting  
results.  
1. Connect an audio device etc. to the audio input of the  
EA-1mkII. The input jack is monaural, so you may need  
to use a stereo-mono adapter plug, depending on the  
device you are connecting.  
2. Adjust the output level of the connected device so that  
the peak LED lights only at the maximum levels. At  
this time you can turn on the AUDIO IN THRU key  
(the key will light) to hear the input sound.  
3. Select the pattern or song whose volume you wish to  
adjust, press the OSC1 key to select AUDIO IN, and  
begin playback.  
4. Press the mode key to enter Global mode.  
5. Use the cursor [L][M] keys to set the parameter select LED to INPUT GAIN.  
6. Rotate the dial to adjust the input volume to create a balance with the volume of the  
other part.  
7. Move the knobs and keys of the Synthesizer section to apply filtering or effects to the  
input signal.  
If you wish to use the audio input for the OSC1, you must turn the AUDIO IN THRU key  
off (key is dark).  
Line-level input is recommended for the audio input. It is not possible to directly con-  
nect a mic or turntable etc.  
If the Input Gain setting is too high, the sound may be distorted.  
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3. Basic operation (Quick Start)  
Playing with Pattern Set  
What is Pattern Set?  
Pattern Set is a function that lets you register a favorite pattern to each of the  
sixteen step keys, and use the step keys to switch patterns. You can use this  
function to play a performance simply by selecting patterns one after the other.  
When you hold down the Keyboard function key (the key will blink)  
and press one of the sixteen step keys, the pattern registered for  
that key will be selected. At this time you can use the SELECT keys  
to change the pattern set group indicated by the red select LEDs  
(lower line) 1--4, to use 16 x 4 (total of 64) pattern sets.  
If during playback you hold down the Keyboard function key and  
press another step key, the pattern assigned to that key will begin  
playing when the currently-playing pattern finishes playing. (Re-  
fer to p.32 "Pattern Set.")  
While the Keyboard function key is blinking, it will control the Pattern Set function.  
If you hold down the SHIFT key and press the Keyboard function key, the Pattern Set function will be  
held. (The Keyboard function key will blink.)  
To defeat this "hold" condition, press the Keyboard function key once again.  
You can assign new pattern sets. (Refer to p.32, "Registering a pattern for Pattern Set.")  
If you switch patterns during playback, the change will occur when each pattern fin-  
ishes playing. (Refer to p.22 "The timing at which patterns will be switched.")  
Using the EA-1mkII as a tone generator module  
Read this section when you wish to use the EA-1mkII  
with other connected MIDI equipment. Use a MIDI  
cable to connect the MIDI OUT connector of your MIDI  
keyboard etc. to the MIDI IN connector of the EA-1mkII  
.
1. Press the MIDI mode key to enter MIDI mode.  
2. Use the cursor [L][M] keys to make the parameter  
select LEDs indicate MIDI CH[PART 1].  
3. Set the channel of the transmitting device to match  
the channel of the EA-1mkII. (Refer to p.41 "Setting  
the MIDI channel of part 1.")  
4. Play the connected MIDI keyboard etc., and the sound of part 1  
will be heard.  
If you are connecting a multi-track MIDI sequencer, use the cursor  
[L][M] keys to make the parameter select LEDs indicate MIDI  
CH[PART 2], and set the MIDI channel for part 2 as you did for part 1. (Refer to p.41  
"Setting the MIDI channel of part 2.") Set each part to the MIDI channel of the track that  
you want it to play, and start playback on your sequencer to hear the sound.  
For details on the EA-1mkII's MIDI functionality, refer to p.43 "About MIDI."  
If you wish to save the settings of MIDI mode or Global mode, you must perform the  
Write operation in either of these modes. (Refer to p.40 "Saving the settings you modify  
in Global mode ," or p.42 "Saving the settings you modify in MIDI mode.")  
20  
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3. Basic operation (Quick Start)  
Synchronized playback with the ER-1mkII  
By synchronizing the Electribe EA-1mkII and ER-1mkII you can enjoy even greater performance pos-  
sibilities. Here's how you can make the ER-1mkII playback in synchronization with the tempo of the  
EA-1mkII  
.
Use a MIDI cable to connect the MIDI OUT connector of the EA-1mkII to the MIDI IN connector of  
the ER-1mkII. Connect the part output jacks of the EA-1mkII and the line output jacks of the ER-1mkII  
to your mixer or powered monitor system (amplified speakers).  
1. Press the MIDI mode key to move to MIDI mode.  
2. Use the cursor [L][M] keys to make the parameter select LEDs indicate MIDI CH[PART 1].  
3. Set the EA-1mkII channel to "01," and the ER-1mkII channel to "10."  
(Refer to p.41 "Setting the MIDI channel of part 1.", "Setting the  
MIDI channel of part 2.")  
4. Press the Global mode key to move to Global mode.  
5. Use the cursor [L][M] keys to make the parameter  
select LEDs indicate CLOCK.  
6. Set the EA-1mkII to "int," and the ER-1mkII to "Ext."  
(Refer to p.39 "Synchronizing the EA-1mkII with ex-  
ternal MIDI device.")  
7. Press the Play/Pause key of the EA-1mkII to start a  
pattern or song. (The Play/Pause key will light.) The  
ER-1mkII will play the pattern in synchronization  
with the tempo of the EA-1mkII  
.
If you want the EA-1mkII and ER-1mkII to play  
the identically-numbered pattern in synchro-  
nization, make the following settings.  
Synchronizing the ER-1mkII to the EA-1mkII  
as master.(Set the EA-1mkII to "int," and the  
ER-1mkII to "Ext.")  
Set the EA-1mkII and ER-1mkII to the same  
MIDI channel (for example, set both to  
"01").  
On the EA-1mkII and ER-1mkII, set the  
MIDI filter setting "P" to "O" (refer to p.42  
"MIDI filter settings").  
On the ER-1mkII, set the MIDI note num-  
ber setting to C-1...A-1 or A#8...G9. (This  
will prevent the ER-1mkII from being  
sounded unintentionally when note-on  
messages are received.  
It is also easy to make the EA-1mkII playback  
in synchronization by connecting it to a se-  
quencer or synthesizer that can transmit and  
receive MIDI Clock messages.  
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4.Pattern mode  
Playing a pattern  
(Pattern Play)  
4. Pattern mode  
In this mode you can play patterns, or edit them to make new  
patterns.  
Use the cursor keys to make the parameter select LEDs indicate  
PATTERN. Press the Play/Pause key to start pattern playback.  
When the pattern finishes playing, it will return to the begin-  
ning and continue playing.  
Press the Pattern mode key to enter Pattern mode.  
While listening to a pattern, you can strike the step keys along  
with the phrase, or move the knobs to modify the sound.  
By taking advantage of the various functions of Pattern mode  
as part of your performance technique, you can enjoy even wider  
possibilities.  
The timing at which patterns will  
change  
When you switch patterns during playback, the change will  
occur when the currently playing pattern finishes its last step.  
Until the pattern actually changes, the pattern number selected  
in the display will blink.  
Selecting a pattern  
PATTERN  
A01...d64  
Use the cursor keys to make the parameter select LEDs indicate  
PATTERN.  
Rotate the dial to select one of the 256 patterns: A01...A64,  
b01...b64, C01...C64, and d01...d64. By holding down the SHIFT  
key as you rotate the dial, you can change the pattern number  
in steps of ten.  
Setting the playback tempo  
TEMPO  
20...300  
Playing from the beginning of a  
pattern (Reset & Play)  
If you hold down the SHIFT key when pressing the Play/Pause  
key, the playback will be forced to playback from the begin-  
ning. By using this function in conjunction with setting the  
tempo by the TAP key, you can synchronize the playback with-  
out using MIDI.  
Using the dial to change the tempo  
Use the cursor keys to make the parameter select LEDs indicate  
TEMPO. Rotate the dial to modify the tempo.  
Using the Tap Tempo key to  
change the tempo  
In order to ensure that the phrase always matches, you  
will need to perform this adjustment each time.  
While the pattern is playing, press the TAP key three times or  
more at the desired tempo. The EA-1mkII will calculate the in-  
terval at which you pressed the TAP key, and will change the  
tempo accordingly. You can change the tempo in the same way  
even when playback is stopped.  
When you use the cursor keys to make the parameter select  
LEDs indicate TEMPO, and the tempo you modified will ap-  
pear in the display.  
If you switch to a different pattern without writing the pat-  
tern whose tempo you modified, the pattern tempo will  
return to the previous value. If you wish to keep the modi-  
fied tempo, you must perform the Write operation (refer to  
p.33 "Saving a pattern").  
About the tempo when the pattern  
is changed  
When you switch patterns during playback, the tempo of the  
previous pattern will always be maintained. If you wish to use  
the tempo that is stored in the newly selected pattern, press the  
Stop/Cancel key to stop playback, and then start playback once  
again. The patterns own tempo will be applied from the point  
at which the pattern was stopped.  
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4.Pattern mode  
Selecting a pattern  
You can use the PART SELECT key to switch the part that will  
be edited or played using the Keyboard function.  
When you select a Part, the LED for that part will light, and you  
can edit it in the Synthesizer section, or edit a phrase pattern.  
At this time if the Keyboard function key is off (dark), the step  
keys will indicate the trigger locations (refer to p.28) of the  
phrase pattern for that part.  
Creating a pattern  
There are two ways to create a pattern. You can start with a  
pattern that is similar to the desired result and then edit it, or  
you can create a sound and phrase pattern for each part from  
scratch. Either way, the EA-1mkII makes it easy for you to create  
your own original patterns.  
If you wish to save a pattern you create, you must perform  
the Write operation before you select a different pattern or  
turn off the power.  
If the Keyboard function key is on (lit) while a pattern is play-  
ing back, the step keys will light in succession to indicate the  
pitch that the currently selected part is sounding. If the Key-  
board function key is off (dark), the step keys will indicate the  
trigger locations for the phrase pattern of the currently selected  
part, and the step that is currently playing.  
Editing the sound of a part  
Select a pattern that is close to what you have in mind (or a  
pattern which contains no sound or phrase). Use the PART SE-  
LECT key to select the part that you wish to edit. Then operate  
the knobs and keys to edit the sound. At this time, the Original  
Value LED will light when the knob etc. that you are currently  
moving reaches the same value as the original sound of the  
pattern. Referring to the example sounds in the appendix (p.46)  
will help you learn how to create your own sounds.  
You can also edit while playing back a pattern. It is also pos-  
sible to use an external MIDI device to control the value of each  
knob (refer to p.43 "About MIDI").  
If the sound does not change when you rotate a knob or  
switch the setting of a key, either another knob or key has  
been set so that the parameter you are attempting to ad-  
just has no effect, or the Motion Sequence function (p.29  
"Motion Sequence") is operating.  
Synthesizer parameters  
OSCILLATOR  
This specifies the basic waveform and pitch of the sound.  
PORTAMENTO  
0...100  
This parameter creates a smooth change in pitch from one  
note to the next. As this knob is turned further toward the  
right, the pitch will change more slowly.  
If portamento is raised excessively, a certain amount of time  
will elapse before the destination pitch is reached.  
OSC BALANCE (oscillator balance)  
OSC1...OSC2  
When OSC MOD is off and you are using RING or SYNC,  
this knob adjusts the volume balance of the two oscillators.  
If you turn the knob all the way to one side, the level will be  
zero for the other oscillator. When you are using CROSS,  
this knob adjusts the depth of oscillator modulation.  
OSC BALANCE does nothing if the OSC MODE is  
CROSS and you select AUDIO IN for OSC 1.  
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4.Pattern mode  
The tone and volume of Ring Modulation may vary  
depending on the phase difference between OSC1  
and OSC2.  
OSC2 PITCH OFS (OSC2 pitch offset)  
1 octave ... 4 octaves  
Specify the pitch of OSC2 relative to the pitch of OSC1.  
The pitch of OSC2 can be adjusted in the range of 1 octave  
to 4 octaves from the pitch of OSC1.  
SYNC (Oscillator Sync)  
The pitch of OSC1 will be the pitch that sounds when you  
use the keyboard function or the pitch specified for a phrase  
pattern.  
OSC1  
...AUDIO IN  
Specify the basic waveform of OSC1.  
(sawtooth wave)  
This type of modulation forcibly resets the OSC2 waveform  
by synchronizing its pitch to the pitch of OSC1. Moving  
the pitch of OSC2 will produce the popular "sync lead"  
sound. The modulated sound will be output from OSC2.  
Differences in the OSC1 waveform will not affect the out-  
put of OSC2.  
This waveform is rich in overtones, and is suitable for  
bass or synth lead sounds.  
(square wave)  
This waveform contains only the odd-numbered har  
monics, and produces a tone typical of electronically  
produced sound.  
CROSS (Cross Modulation)  
(triangle wave)  
This waveform is more mellow than the sawtooth wave  
or square wave, and is suitable for sub-bass sounds etc.  
AUDIO IN  
The audio signal input from the audio input jack will  
be used as OSC1.  
So that they will be particularly suitable for bass sounds,  
the waveforms of OSC1 have a slightly heavier sound (fun-  
damental) than the waveforms of OSC2.  
This produces sound with a complex overtone structure by  
using the OSC2 waveform to rapidly modulate the fre-  
quency (pitch) of OSC1. Use the OSC BALANCE knob to  
adjust the depth of modulation.  
OSC2  
,
,
Cross Modulation is not available if OSC1 is set to  
AUDIO IN.  
Specify the basic waveform of OSC2 (refer to OSC1).  
OSC MOD (oscillator modulation)  
off, RING, SYNC, CROSS  
Selects the type of modulation between oscillators. The vari-  
ous types of oscillator modulation will be applied as you  
turn the OSC BALANCE knob toward OSC2. You can then  
change the OSC2 pitch (OSC2 PITCH OFS) to produce even  
greater tonal changes.  
If you apply Cross Modulation with OSC2 PITCH OFS  
set to 0 or to a pitch difference of exactly one octave  
relative to OSC1, the sound may differ depending on  
the phase of the oscillator at that time.  
FILTER  
The filter processes the sound produced by the oscillator to make  
it less bright, etc.  
Off (When the OSC MOD LED is dark)  
When OSC MOD is off, the oscillators will not modulate  
each other.  
By using OSC2 PITCH OFS to create a slight difference in  
pitch between the oscillators, you can produce a spacious  
detune effect. Setting a one-octave difference in pitch is ef-  
fective when you wish to create thick synth-bass sounds etc.  
RING (Ring Modulation)  
This type of modulation generates a frequency consisting  
of the sum and difference of the OSC1 and OSC2 frequen-  
cies. When you move the OSC2 pitch offset knob the tim-  
bre will change, producing metallic sounds or sound effects.  
The modulated sound will be output from OSC2  
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4.Pattern mode  
CUTOFF  
EFFECT  
Set the cutoff frequency of the low-pass filter. Overtones  
higher than the cutoff frequency will be cut, making the  
sound more mellow.  
Here you can apply effects to the sound.  
TYPE SELECT  
If CUTOFF and EG INT are set to 0, you will hear  
virtually no sound.  
TEMPO DELAY, CHOURUS/FLANGER  
The DEPTH and TIME knobs will edit the effect that is se-  
lected by TYPE SELECT.  
RESONANCE  
This parameter adds character to the sound by boosting the  
region around the cutoff frequency. If you raise the reso-  
nance and turn the CUTOFF knob (or adjust EG INT and  
DECAY), you will hear the typical "meow-ing" sound typi-  
cal of analog synthesizers.  
If the resonance is raised, the sound may be distorted de-  
pending on the cutoff frequency or on the pitch that you  
play.  
Tempo Delay settings  
Set the TYPE SELECT button to TEMPO DELAY, and ad-  
just the delay. Delay is an effect that plays back a time-de-  
layed version of the original signal, and is also known as  
"echo." TEMPO DELAY is a delay that can automatically  
synchronize the delay time to the tempo of a pattern. If the  
MIDI Clock parameter is set to "Ext" (external), the delay  
time can also be synchronized to the clock of an external  
device. (Refer to p.39 "Synchronizing the EA-1mkII and an  
external MIDI device.")  
EG INT (EG intensity)  
100...0...100  
Specify the depth and direction of the effect that the EG  
(envelope generator) will have on the cutoff frequency. The  
EG will start when trigger-on occurs (the instant you play  
the keyboard). If this knob is in the center position, the EG  
will have no effect.  
DEPTH (delay depth)  
Adjust the depth of the delay and the amount of feedback  
(the number of delay repeats). Rotating the knob toward  
the right will increase the level of the delayed sound and  
the amount of feedback.  
If the gate time length of a step extends beyond the  
point at which the next step is sounded, the EG will  
not be re-triggered for the next step.  
Raising the Depth excessively may cause the sound  
to distort.  
DECAY  
0msec...10sec  
Specify the time over which the EG will decay. In conjunc-  
tion with the CUTOFF and EG INT parameters, this con-  
trols the way in which the sound will change over time. If  
EG INT is set to a negative () setting, Decay Time can be  
used in place of Attack Time.  
TIME (delay time)  
Set the delay time. Rotating the knob toward the right will  
lengthen the delay time.  
If you have selected Tempo Delay as the effect type, this  
parameter will let you set the tempo in terms of sixteen dif-  
ferent multiples of the step: 1/4, 1/3, 1/2, 2/3, 3/4, 1, 1.33,  
1.5, 2, 2.5, 3, 4, 5, 6, 7, or 8.  
1/4...8  
AMP  
Depending on the tempo setting, it may be impossible  
to set the delay time.In such cases, set the delay time  
to half the desired value.  
These parameters adjust the volume level and distortion effect.  
DISTORTION  
On, Off  
Turn distortion on/off. Distortion is an effect that intention-  
ally distorts the sound to produce a hard sound even from  
a mellow waveform. It is highly effective to raise the reso-  
nance and use distortion.  
Chorus/Flanger settings  
Set the TYPE SELECT button to CHORUS/FLANGER, and  
adjust the chorus/flanger. Chorus creates minute differences  
in the pitch to produce an ensemble effect, and Flanger adds  
a "swooshing" modulation to the sound.  
LEVEL  
Adjust the volume.  
DEPTH (chorus/flanger depth)  
Adjust the depth of the chorus/flanger effect. Rotating the  
knob toward the right will change from a chorus effect to a  
flanger effect.  
Raising the depth excessively may cause the sound  
to distort.  
TIME (LFO rate)  
0.2 Hz ... 5,000 Hz  
Adjust the LFO speed of the chorus/flanger. Rotating the  
knob toward the right will speed up the LFO.  
25  
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4.Pattern mode  
Length, Scale/Beat settings  
Swing settings  
You can set the length (the length of the entire pattern) and the  
basic beat (time signature).The Length and Scale/Beat you  
specify here will affect the correspondence between step keys  
and note values, and the maximum number of steps as shown  
in the following diagram.  
While you hold down the SHIFT key, the step keys will light to  
indicate the length and beat of the current pattern.  
To change the Length, hold down the SHIFT key and press a  
Step Key 1...4.  
By adjusting the Swing settings you can offset the note timing  
of the steps. For example, you can change a straight 16-beat by  
adding a slight "bounce" or shuffle. The Swing value can be  
adjusted from 50 to 75 (%), and will affect the note timing of  
even-numbered steps. A setting of 50 will produce a perfect 16-  
beat, and a setting of 66 will produce a shuffle.  
1. If a pattern is playing back, press the Stop/Cancel key to stop  
playback.  
To change the Beat/Scale, hold down the SHIFT key and press  
a Step Key 5...7.  
2. Rotate the dial to select the pattern for which you wish to  
make Swing settings.  
It is not possible to view or change the Length or Beat/  
Scale during playback or recording, or during Pattern Set  
Play.  
3. Hold down the SHIFT key, and press step key 8 (SWING).  
Key 8 will light.  
4. A value will blink in the display. Rotate the dial to set the  
Swing value.  
·
If you select triplets (ꢀ3 x 12) for Beat/Scale, step keys 13...16  
will have no function.  
5. Once again press step key 8 to execute the Swing setting (key  
8 will go dark).  
If you decide to cancel without making the setting, press the  
Stop/Cancel key.  
If the Length and Beat/Scale settings are set to triplets (ꢀ3  
x 12), the Swing setting has no effect.  
It is not possible to view or adjust the Swing parameter  
during playback or recording, or during Pattern Set Play.  
2,4  
3,5  
3
What is Length?  
In this context, "Length" refers to the length of the rhythm pat-  
tern.  
The "Length" of the pattern will be either 16 steps or 12 steps,  
depending on the Scale and Beat settings of the pattern. A  
rhythm pattern in triple meter will be shown in triplets. De-  
pending on the Length and Beat settings, a single pattern can  
have up to 64 steps.  
26  
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4.Pattern mode  
Creating a phrase pattern  
There are three ways to create a phrase pattern.  
Realtime recording  
Use the Keyboard function to play the step keys at the exact  
timing you wish to record them.  
Step recording  
Use the Keyboard function to specify the pitch of the note for  
each target step to create the phrase.  
Event editing  
Event editing  
Edit the data (trigger, pitch, gate time) for each step to create  
the phrase.  
A phrase pattern consists of the following three data items for  
each step. For each step, you can set these three items.  
Trigger: Whether or not a note will sound  
Pitch: The pitch that will be sounded  
If you wish to erase the phrase of each part before you create  
your own rhythm data, refer to p.29 "Erasing phrase data from  
a part."  
Gate time: The duration of the sound  
Realtime recording  
Please refer to "Realtime recording (Using the Keyboard func-  
tion to create a phrase)" (p.16) in chapter 3. Basic operation  
(Quick Start).  
Step recording  
Please refer to "Step recording (Using the step keys to create a  
phrase)" (p.16) in chapter 3. Basic operation (Quick Start).  
Changing the trigger settings  
1. Turn off the Keyboard function key (the key will be dark).  
About the Target Step  
Target Step  
1.01...4.16  
2. Use the cursor keys to make the parameter select LEDs indi-  
cate either PATTERN, TEMPO, or STEP REC.  
The value shown in the display when the parameter select LEDs  
indicate STEP REC is called the "target step." The value shown  
in the display indicates the location of a certain step in the phrase  
pattern. To change the target step, you can use the dial or press  
one of the sixteen step keys. Alternatively, you can hold down  
the SHIFT key and use the SELECT keys to move forward or  
backward in single steps.  
3. Use the PART SELECT key to select the part that you wish to  
edit.  
4. For a pattern with a pattern length of 2 or more, you can use  
the SELECT keys to move the red select LEDs to left or right  
to change the length location that you will edit.  
5. The step keys will light to indicate the trigger locations of the  
pattern for that part. You can press each key to switch the  
trigger on/off for that step. Each time you press a step key,  
the trigger will alternate on (lit) and off (dark).  
The maximum number of steps will depend on the length  
and scale/beat settings.  
In the case of a pattern with a length of 2 or greater, you can use  
the SELECT keys to move the select LED in the lower line (red)  
in order to change the length that is shown by the step keys,  
and verify or modify the trigger locations.  
Area shown by the step keys  
Select  
LED display  
Length  
For ꢀ  
x
16, ꢁ  
x
16  
For 3  
x
12  
Steps 1...12  
Steps 13...24  
Steps 25..36  
Steps 37...48  
1
2
3
4
Steps 1...16  
Steps 17...32  
Steps 33...48  
Steps 49...64  
When the Keyboard function key is on, the step keys will  
not indicate the target step. When the Keyboard function  
is off, the step key corresponding to the target step will  
blink.  
27  
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4.Pattern mode  
Changing the pitch  
Changing the gate time  
PITCH  
C-1...G9  
GATE TIME  
0.25...64.0  
1. Turn off the Keyboard function key (the key will go dark).  
1. Turn off the Keyboard function key (the key will go dark).  
2. Use the cursor keys to make the parameter select LEDs indi-  
2. Use the cursor keys to make the parameter select LEDs indi-  
cate PITCH.  
cate GATE TIME.  
3. Use the PART SELECT key to select the part that you wish to  
3. Use the PART SELECT key to select the part that you wish to  
edit.  
edit.  
4. The step keys will light to indicate the trigger locations of the  
pattern for that part. Press the step key for the step whose  
pitch you wish to edit (the key will blink). By pressing a step  
key where a trigger exists, you can audition its pitch.  
4. The step keys will light to indicate the trigger locations of the  
pattern for that part. Press the step key for the step whose  
gate time you wish to edit (the key will blink). By pressing a  
step key where a trigger exists, you can audition its pitch.  
5. Rotate the dial to modify the pitch of that step.  
5. Rotate the dial to modify the gate time of that step.  
When the display is showing the Pitch, pressing a step key will  
not switch its trigger on/off.  
The value shown in the display is the gate time length in units  
of a step. For example if the gate time is set to 1.0, the gate time  
will be exactly as long as one step.  
Changing the pitch of a step whose trigger is off will have no  
effect. If you turn that trigger on, the specified pitch will be  
used. If you wish to transpose the pitch for one part of the en-  
tire pattern, refer to p.30 "Changing the pitch data of a part (Pitch  
Shift)."  
If the gate time length extends into the timing of the next  
note, the filter EG of the next note will not be retriggered.  
When the display is showing the Gate Time, pressing a step  
key will not switch its trigger on/off.  
Changing the gate time of a step whose trigger is off will have  
no effect. If you turn that trigger on, the specified gate time will  
be used.  
The pitch will be shown in the display as follows.  
28  
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4.Pattern mode  
Convenient functions for  
editing patterns  
Motion sequence  
Playing a motion sequence  
If you wish to save the pattern you edit using these func-  
A motion sequence can be played back in one of the following  
two ways, and you can select the playback method indepen-  
dently for each part.  
tions, you must perform the Write operation before select-  
ing a different pattern or turning off the power.  
SMOOTH: Knob values will be connected smoothly, and the  
sound will change smoothly.  
TRIG HOLD (trigger hold): The value of the motion sequence  
knob will be held at the note timing of that part.  
Erasing phrase pattern data from  
a part  
To erase the phrase pattern data for the selected part, you can  
use one of the following two methods in addition to turning  
each of the sixteen step keys off.  
Erasing data during playback or  
recording (ERASE)  
1. Press the PART SELECT key to select the part from which  
you wish to erase data.  
2. During playback or recording, hold down the SHIFT key and  
press the Rec key. As long as you continue holding these keys,  
trigger data will be automatically be erased from the selected  
part.  
Performing this operation will not affect the pitch and gate  
time data.  
There will be no effect when the Motion Sequence LED is  
dark (off).  
Recording a motion sequence  
You can record knob movements (motion sequence) for each  
part. When recording a motion sequence, only one knob is valid  
for each part. If you record a motion sequence on the same part  
using a different knob, the effect of the previously recorded knob  
will disappear.  
For the recording procedure, refer to p.18 "Using a motion se-  
quence" in section 3. Basic operation (Quick Start).  
Motion sequences are recorded in realtime while you lis-  
ten to the playback. It is not possible to partially modify a  
motion sequence after it has been recorded.You will need  
to keep trying until you record a motion sequence to your  
liking. (Refer to p.31 "Erasing motion sequence data from  
a part.")  
Erasing all data from a part (CLEAR PART)  
This operation erases all phrase pattern and motion sequence  
data at once.  
1. If the pattern is playing, press the Stop/Cancel key to stop  
playback.  
2. Press the PART SELECT key to select the part whose data  
you wish to erase.  
Checking motion sequence data  
Hold down the SHIFT key and press the MOTION SEQ key. If  
motion sequence data has been recorded in the selected part,  
step keys 1, 2, 3, 4 will light.  
3. Hold down the SHIFT key and press step key 12 (CLEAR  
PART). (Key 12 will blink.)  
4. Once again press step key 12 to clear the data.  
To cancel without clearing the data, press the Stop/Cancel key.  
It is not possible to check for motion sequence data dur-  
ing playback, recording, or Pattern Set Play.  
When you perform this operation, the pitch of all steps will  
be set to "C4," and the gate time to "1.00."  
29  
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4.Pattern mode  
To cancel without executing, press the Stop/Cancel key.  
Transposing a phrase  
(TRANSEPOSE)  
The Move Data operation applied to all steps of the selected  
part. Data that is moved beyond the last step of the pattern will  
"wrap around" to the first step. For example if 64-step data is  
moved for "5" steps, the data that was in steps 60 through 64  
will be moved to steps 1 through 5. Likewise, data that is moved  
earlier than the first step of the pattern will "wrap around"to  
the last step. For example if 48-step data is moved for "3 " steps,  
the data that was in steps 1 through 3 will be moved to steps 46  
through 48.  
TRANSPOSE  
This operation lets you transpose a phrase.  
1. While you continue pressing the TRANSPOSE key, the dis-  
play will indicate the current transposition status.  
24...24  
2. While holding down the TRANSPOSE key, rotate the dial to  
transpose the phrase in semitone steps. +/1 transposes the  
pitch by a semitone, +/2 by a whole tone, +/7 by a fifth, and  
+/12 by one octave.  
While holding down the TRANSPOSE key you can also use  
the step keys or SELECT keys to transpose.  
When you hold down the TRANSPOSE key and use the step  
keys to specify the transposition, step key 4 will correspond to  
the C pitch.  
To transpose an individual part, use the Pitch Shift opera-  
tion described below.  
When you transpose the pitch, the TRANSPOSE key will  
light. If the value is set to 0, the key will go dark.  
The Transpose value is not saved. The next time that the  
power is turned on, the value will be 0.  
Moving data within a part  
(MOVE DATA)  
The Move Data operation lets you move the phrase pattern and  
motion sequence data of a part backward or forward, or to shift  
the pitch of an entire part.  
Pitch Shift  
24...24  
Move Data  
16...16  
Use this when you want to shift the pitch data of all steps in a part.  
Use this when you want to change the starting location of a  
pattern.  
1. If the pattern is playing, press the Stop/Cancel key to stop  
playback.  
1. If the pattern is playing, press the Stop/Cancel key to stop  
playback.  
2. Hold down the SHIFT key and press step key 9 (MOVE  
DATA). (Key 9 will blink.)  
2. Hold down the SHIFT key and press step key 9 (MOVE  
DATA). (Key 9 will blink.)  
3. Turn on the TRANSPOSE key (the LED will blink).  
3. Turn off the TRANSPOSE key (the LED will go dark).  
4. Use the PART SELECT Key to select the part whose pitch  
you wish to shift. If you wish to select both parts 1 and 2,  
press the key several times to make both LEDs blink.  
4. Use the PART SELECT key to select the part whose data you  
wish to move. If you wish to select both parts 1 and 2, press  
the key several times to make both LEDs blink.  
5. A number will blink in the display. Rotate the dial to select  
the amount of pitch shift. +/1 transposes the pitch by a  
semitone, +/2 by a whole tone, +/7 by a fifth, and +/12 by  
one octave.  
5. A number will blink in the display. Rotate the dial to select  
the number of steps and the direction (positive or negative)  
in which the data will be moved.  
6. Press the blinking step key 9 to execute the Move Data op-  
eration.  
6. Press the blinking step key 9 to execute the Move Data op-  
eration.  
30  
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4.Pattern mode  
To cancel without executing, press the Stop/Cancel key.  
Data Copy within a pattern  
Phrase pattern data (including motion sequence data) that you  
create for a pattern of length 1 can be copied to the steps of  
lengths 2...4. This function is a convenient way to create a pat-  
tern that uses similar phrases repeatedly.  
1. Create a pattern with a length of 1, and Write it into memory.  
(Refer to p.32 "Saving a pattern.")  
2. At this point, the same data as in length 1 will automatically  
be copied to the steps of lengths 2...4.  
3. Change the pattern length to the desired length. (Refer to p.26,  
"Length, Scale/Beat settings.")  
4. The steps of lengths 2...4 will contain the same data as length  
1. Now you can edit the data of lengths 2...4 to complete the  
pattern.  
Copying a part (COPY PART)  
You can copy the sound settings and phrase pattern data (in-  
cluding motion sequence) from a selected part to another part.  
The data will be copied in a similar way when the pattern length  
is 2 or 3 (refer to the table below). If you shorten a pattern you  
create, the data will be copied according to the shortened length.  
1. If the pattern is playing, press the Stop/Cancel key to stop  
playback.  
2. Press the PART SELECT key to select the copy destination  
part (the LED will light).  
3. Hold down the SHIFT key and press step key 10 (COPY  
PART). (Key 10 will blink.) The display will begin blinking.  
4. Rotate the dial to select the copy source pattern number.  
5. Use the PART SELECT key to select the copy source part.  
(The copy source LED will blink, and the copy destination  
LED will be dark.)  
The data that is copied automatically when you Write a  
pattern does not force the pattern length (1--4) to change.  
If the length is 4, data will not be copied within the pattern.  
6. Press step key 10 once again to execute the Copy Part opera-  
tion.  
Erasing motion sequence data  
To cancel, press the Stop/Cancel key.  
from a part (CLEAR MOTION)  
This operation erases all the motion sequence data of a part.  
For details on data copy within the same part, refer to the  
following section "Data Copy within a part."  
1. If the pattern is playing, press the Stop/Cancel key to stop  
playback.  
2. Hold down the SHIFT key and press step key 11 (CLEAR  
MOTION). (Key 11 will blink.)  
3. Use the PART SELECT key to select the part whose motion  
sequence you wish to erase.  
4. Press step key 11 once again to clear the motion sequence  
data.  
To cancel, press the Stop/Cancel key.  
31  
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4.Pattern mode  
Registering a pattern for Pattern  
Set  
1. With playback stopped, press and hold the Keyboard func-  
tion key and press the step key for the location that you wish  
to assign a pattern.  
Pattern Set  
Pattern Set is a function that lets you assign your favorite pat-  
terns to each of the sixteen step keys, and switch them at the  
touch of a key.  
During playback, you can successively switch patterns to per-  
form a song.  
By using the SELECT key in conjunction with this to switch  
pattern set groups, you can register and select 16 x 4 (total of  
64) patterns.  
2. While continuing to press the Keyboard function key (or while  
Hold is still in effect), rotate the dial to select the pattern num-  
ber that you wish to assign. Release the Keyboard function  
key (or defeat Hold) to complete the registration process.  
Using Pattern Set to perform  
(Pattern Set Play)  
3. To save the pattern set registrations, press the Stop/Cancel  
key to stop playback. Continue pressing the Keyboard func-  
tion key, and press the WRITE key (the WRITE key will  
blink).  
Press the Play/Pause key to begin playback.  
Hold down the Keyboard function key and press a step key to  
switch to the pattern that was assigned to that step key.  
By holding down the Keyboard function key and pressing a  
SELECT key, you can switch to a different group of registered  
pattern sets. The pattern set group will be indicated by the lower  
line of the Select LEDs (red).  
By holding down the SHIFT key and pressing the Keyboard  
function key, you can hold the Pattern Set function (the key will  
light).  
4. The display will blink "PSt." Press the WRITE key once again  
to save the data.  
To cancel, press the Stop/Cancel key.  
If the Global mode Memory Protect setting is on, it will not  
be possible to write the data. In this case, turn off the Glo-  
bal mode Memory Protect setting before you execute the  
Write operation.  
Never turn the power off during the Write operation. This  
may damage the data.  
To defeat the Hold condition, press the Keyboard function key  
once again (the key will go dark).  
Example  
In Pattern Set Play, the timing at which patterns will change,  
tempo adjustment, and functions such as Reset & Play etc. are  
the same as for Pattern Play.  
Pattern Set cannot be used during recording. When you  
enter recording (ready) mode, Pattern Set will be cancelled.  
32  
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4.Pattern mode  
Saving a pattern (WRITE)  
If you wish to keep the pattern data that you create, you must  
perform this Write operation. When you perform the Write op-  
eration, "Data Copy within a pattern" (p.31) will occur auto-  
matically, depending on the pattern length.  
If you intentionally want to discard your edits and revert to the  
original pattern data, simply select a different pattern without  
Writing.  
1. If the pattern is playing, press the Stop/Cancel key to stop  
playback. Use the cursor keys to make the parameter select  
LEDs indicate PATTERN.  
2. Press the WRITE key once (the key will blink). The pattern  
number will blink in the display.  
3. Rotate the dial to select the writing destination pattern num-  
ber.  
4. Press the WRITE key once again to write the data.  
To cancel, press the Stop/Cancel key.  
If the Global mode Memory Protect setting is on, it will not  
be possible to Write. In this case, you must turn off the  
Global mode Memory Protect setting before you execute  
the Write operation.  
Never turn off the power during the Write operation. This  
can damage the data.  
33  
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5.Song mode  
Playing a song (Song Play)  
5. Song mode  
Press the Play/Pause key to begin playing the song. The song  
will begin playing from the pattern of the currently selected  
position. When the song ends, playback will automatically stop.  
Asong consists of patterns arranged in the desired order of play-  
back.  
You can create and save up to sixteen songs in the internal  
memory of the EA-1mkII. In addition to pattern playback, songs  
can also record phrases and knob movements.  
Press the Song mode key to enter Song mode.  
It is not possible to save edited sounds in a song. Please  
use Pattern mode to edit sounds.  
What is Position?  
"Position" refers to the playback or recording order of the pat-  
terns within the song, and is the unit by which you edit a song.  
Fast-forward or rewind a song  
Selecting a song  
SONG  
During song playback, you can use the SELECT Keys to fast-  
forward or rewind. To fast-forward, press the [ ] SELECT Key.  
To rewind, press the [ ] SELECT Key.  
S01...S16  
Use the cursor keys to make the parameter select LEDs indicate  
SONG.  
Rotate the dial to select one of the sixteen songs S01 to S16.  
Setting the playback tempo  
TEMPO  
20...300  
Using the dial to set the tempo  
Use the cursor keys to make the parameter select LEDs indicate  
Switching songs  
TEMPO. Rotate the dial to set the tempo.  
It is not possible to switch songs during playback, but it is pos-  
sible to select the song number beforehand. If you select a song  
number during playback, the display will blink to indicate the  
selected number. When the currently playing song ends, play-  
back will stop, and the newly selected number will now be  
steadily lit. Press the Play/Pause key to playback the selected  
song.  
Using the tap tempo key to set  
the tempo  
While the song is playing, strike the TAP Key three times or  
more in succession at the desired tempo. The EA-1mkII will cal-  
culate the interval at which the TAP Key was pressed, and will  
set the tempo accordingly. The tempo can be set in the same  
way even when playback is stopped.  
Playing from the beginning of a  
position or song (Reset & Play)  
While a song is playing, you can hold down the SHIFT key and  
press the Play/Pause key to start playback from the beginning  
of the pattern specified for the currently-playing position. In  
addition, you can press the Play/Pause key while a song is play-  
ing to pause the playback, and then hold down the SHIFT key  
and press the Play/Pause key to playback from the beginning  
of the song.  
When you use the cursor keys to make the parameter select  
LEDs indicate TEMPO, and the tempo you modified will ap-  
pear in the display.  
If you modify the tempo of a song but then switch to an-  
other song without Writing, the first song will return to its  
original tempo. If you wish to keep the tempo setting you  
modified, you must perform the Write operation (refer to  
p.38 "Saving a song").  
34  
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5.Song mode  
Creating a song  
Creating a song from scratch  
Here's how to create a song by placing patterns in the desired  
order.  
If you switch to a different song while editing a song, your  
edited data will be lost.If you wish to keep the edited song,  
you must perform the Write operation to save the song  
data.  
Erasing song data (CLEAR SONG)  
If you wish to view the order of patterns in the song, or to re-  
select the pattern for a specific position, make the parameter  
select LEDs indicate PATTERN. Each time you press a SELECT  
Key, you will move to the next or previous position. You can  
use the dial to change the pattern number that is displayed.  
1. If the song is playing, press the Stop/Cancel key to stop play-  
back. Then select the song that you wish to erase.  
2. Hold down the SHIFT key and press step key 16 (CLEAR  
SONG). (Key 16 will blink.)  
3. Press step key 16 once again to erase the song data.  
To cancel, press the Stop/Cancel key.  
If you erase the song data by mistake, rotate the dial to re-select  
the song before you save it. This will restore the data to its origi-  
nal condition.  
Alternatively, you can make the parameter select LEDs indi-  
cate POSITION, and use the dial or SELECT Key to select the  
position you wish to check. Then make the parameter select  
LEDs indicate PATTERN, and view or change the Pattern.  
Specifying a pattern for each position  
POSITION  
PATTERN  
001...256  
A01...d64  
Specify a pattern for each position. When doing this, please turn  
the Keyboard function key off (the key will go dark).  
1. Use the cursor keys to make the parameter select LEDs indi-  
cate POSITION. Notice that the display indicates "001."  
2. Use the cursor keys to make the parameter select LEDs indi-  
cate PATTERN.  
3. Rotate the dial to select the pattern that you wish to assign to  
position "001."  
4. Press the SELECT [ ] key to advance to the next position.  
The display will indicate "End."  
5. Rotate the dial to select the pattern. The pattern you select  
here will be the pattern for position "002."  
6. When you select a pattern for the "End" position, the "End"  
will move to the next position. Repeat steps 4 and 5 to assign  
as many patterns as you wish.  
To playback the completed song from the beginning, press the  
Play/Pause key once, and then press the Stop/Cancel key. Al-  
ternatively, use the cursor keys to make the parameter select  
LEDs indicate POSITION, and rotate the dial or use the SE-  
LECT Keys to set the position to "001." Then press the Play/  
Pause key.  
35  
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5.Song mode  
Specifying the pitch of each  
pattern  
Editing a song  
You can insert a new pattern into a song, or delete an existing  
pattern. You can also add knob movements or your own per-  
formance to a song.  
PITCH OFS (Pitch Offset)  
24...24  
This function offsets the pitch of the pattern at the specified  
position within the song.  
If you wish to keep the edited song, you must perform the  
Write operation. If you select a different song or turn off  
the power without performing theWrite operation, the song  
will return to the state in which it was before you edited it.  
Pitch Offset simply offsets the pitch within the song. It does  
not affect the pitch data of the pattern itself.  
1. If the song is playing, press the Stop/Cancel key to stop play-  
back.  
Inserting a pattern at a specified  
position (INSERT PATTERN)  
2. Use the cursor keys to make the parameter select LEDs indi-  
cate POSITION.  
You can insert a pattern at a specified position, and subsequent  
patterns will be moved backward (toward the end of the song).  
3. Use the dial or SELECT keys to select the position whose  
pitch you wish to offset.  
4. Use the cursor keys to make the parameter select LEDs indi-  
cate PITCH OFS.  
5. Use the dial to specify the desired pitch offset. +/1 offsets  
the pitch by a semitone, +/2 by a whole tone, +/7 by a fifth,  
and +/12 by one octave.  
Even when the parameter select LEDs indicate PITCH OFS,  
you can use the SELECT keys to move the position forward or  
backward in single steps.  
1. If the song is playing, press the Stop/Cancel key to stop play-  
back.  
2. Hold down the SHIFT key and press step key 13 (INSERT  
PATTERN). (The 13 key will blink.)  
3. The position indication in the display will blink. Rotate the  
dial to select the position at which you wish to insert a pat-  
tern. (For example if you wish to insert a pattern into posi-  
tion 3. make the display blink "003.")  
4. Press step key 13 once again, and a pattern will be inserted in  
front of that position. (The key will go dark.)  
To cancel, press the Stop/Cancel key.  
The pattern that is inserted will be the pattern which had previ-  
ously been at that position. Now you can specify the desired  
pattern for the position that was inserted.  
Data following the inserted pattern will be moved backward.  
36  
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5.Song mode  
Deleting a pattern from a specified  
position (DELETE PATTERN)  
Changing the pattern for a specific  
position  
You can delete a pattern from a specified position, and subse-  
quent patterns will be moved forward (toward the beginning  
of the song).  
1. If you are playing back, press the Stop/Cancel key to stop  
playback.  
2. Use the cursor keys to make the parameter select LEDs indi-  
cate POSITION.  
3. Use the dial to select the position that you wish to modify.  
4. Use the cursor keys to make the parameter select LEDs indi-  
cate PATTERN.  
5. Use the dial to select the pattern that you wish to assign to  
the selected position.  
If you wish to audition the patterns as you select one, press the  
Pattern mode key to enter Pattern mode, and listen to the play-  
back. To return to Song mode, press the Stop/Cancel key to  
stop playback, and then press the  
Song mode key.  
1. If the song is playing, press the Stop/Cancel key to stop play-  
back.  
2. Hold down the SHIFT key and press step key 14 (DELETE  
PATTERN). (The 14 key will blink.)  
3. The position indication in the display will blink. Rotate the  
dial to select the position from which you wish to delete the  
pattern. (For example if you wish to delete the pattern from  
position 5. make the display blink "005.")  
4. Press step key 14 once again, and the pattern will be deleted.  
To cancel, press the Stop/Cancel key.  
When you delete a pattern, the event data (refer to the follow-  
ing page) at that position will also be deleted.  
Data following the inserted pattern will be moved forward.  
37  
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5.Song mode  
Recording knob movements or your  
performance in a song  
(Event Recording)  
Deleting event data from a song  
(CLEAR EVENT)  
This operation deletes all event data from the selected song.  
In addition to placing patterns in a desired playback order, Song  
mode also lets you record your realtime performance on the  
step keys using the Keyboard function, and knob movements  
you perform.  
Recording this type of performance in Song mode is referred to  
as "event recording."  
1. If the song is playing, press the Stop/Cancel key to stop play-  
back.  
2. Hold down the SHIFT key and press step key 15 (CLEAR  
EVENT). (The 15 key will blink.)  
3. Press step key 15 once again to clear the data.  
To cancel, press the Stop/Cancel key.  
Event recording lets you record the following three types of per-  
formance data (event data).  
Your performance using the Keyboard function  
Your performance using the knobs and switches (only for the  
selected part)  
Tempo  
Event recording allows you to record two or more types of events  
in the same area, as long as the events are played at the same time.  
Event recording always rewrites the previous data ("replace  
recording"), and when you record your performance, any event  
recording data previously in that area will be erased. (It is not  
possible to layer event recording over the same area.)  
Checking for song event data  
If event data has been recorded in a song, holding down the  
SHIFT key and pressing the MOTION SEQ key will make step  
keys 13 through 16 light.  
1. Select the song on which you wish to record events.  
2. Use the cursor keys to make the parameter select LEDs indi-  
cate POSITION.  
It is not possible to check for event data during playback  
or recording.  
3. Use the dial or the SELECT keys to move to the position at  
which you wish to begin recording.  
4. Press the Rec key, and then press the Play/Pause key to be-  
gin event recording.  
Saving a song (WRITE)  
If you wish to save a song that you create, you must perform  
this Write operation.  
5. Use the PART SELECT key and/or the knobs to perform.  
6. Press the Stop/Cancel key to stop event recording.  
If you decide not to save the song data you create, simply switch  
songs without performing the Write operation.  
If the musical data of the song coincides with the event-recorded  
data, the song data will be given priority during playback.  
1. If the song is playing, press the Stop/Cancel key to stop play-  
back. Use the cursor keys to make the parameter select LEDs  
indicate SONG.  
Knob movements that are event-recorded in Song mode will  
always playback in a way that corresponds to the SMOOTH  
type motion sequence setting (and not the TRIG HOLD type).  
2. Press the WRITE key once (the key will blink). The song num-  
ber will blink in the display.  
If you wish to save the event recording, you must perform  
theWrite operation.If you switch songs or turn off the power  
without performing the Write operation, the data that was  
recorded will be lost.  
3. Rotate the dial to select the writing destination song number.  
4. Press the WRITE key once again to save the data. (The key  
will light, and then go dark.)  
If during playback you operate a knob that had been event-  
recorded, playback of the events of that knob will be can-  
celled until it reaches the next position. However if you  
modify the tempo that was event-recorded, the tempo will  
be cancelled until the end of the song.  
To cancel, press the Stop/Cancel key.  
After rewinding a song, it may not be possible to playback  
exactly according to the event data.  
If the Global mode Memory Protect setting is on, it will not  
be possible to write the data. In this case, turn off the Glo-  
bal mode Memory Protect setting before you execute the  
Write operation.  
Never turn the power off during the Write operation. This  
may damage the data.  
38  
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6.Global mode  
Synchronizing the EA-1mkII  
with external MIDI devices  
(MIDI Clock)  
6. Global mode  
In Global mode you can set parameters such as Metronome or  
Protect. Press the Global mode key to enter Global mode.  
To execute Global mode, press a different mode key.  
The settings you make in Global mode will be cancelled if  
you turn off the power without Writing. If you wish to save  
the settings you make, you must perform the Write opera-  
tion (refer to p.40 "Saving the settings you modify in Glo-  
bal mode").  
CLOCK  
int, Ext  
The Global mode CLOCK setting allows the tempo of the EA-  
1mkII to be synchronized with the tempo of an external MIDI  
device that is able to send or receive MIDI Clock messages.  
For details on synchronization settings of your external MIDI  
device, refer to the owner's manual for your device.  
Metronome settings  
Even if you set CLOCK to Ext, the EA-1mkII will operate  
with its own internal clock if no MIDI Clock messages are  
being received at its MIDI IN connector.  
METRONOME  
oFF, r-0, r-1, r-2, on  
Specify how the metronome will function. If you will be using  
realtime recording to create a pattern from scratch, it is conve-  
nient to use the metronome. The metronome will sound at quar-  
ter-note timing.  
Synchronizing the EA-1mkII to a  
master external MIDI device (Ext)  
1. Use a MIDI cable to connect the MIDI IN connector of the  
EA-1mkII to the MIDI OUT connector of the external MIDI  
device (sequencer or synthesizer etc.).  
oFF: The metronome will not sound.  
r-0: The metronome will sound only during recording (when  
the Rec and Play/Cancel keys are lit).  
r-1: When recording, a one-measure count will be sounded  
before recording begins. The metronome will sound only  
during recording.  
2. Use the cursor keys to make the parameter select LEDs indi-  
cate CLOCK.  
r-2: When recording, a two-measure count will be sounded  
before recording begins. The metronome will sound only  
during recording.  
on: The metronome will sound during playback and record  
ing. There will be no count before recording begins.  
3. Rotate the dial to select "E t" (external clock).  
4. Make settings on the external MIDI device (master) so that it  
will transmit MIDI Clock messages.  
5. Return to Pattern mode or Song mode.  
1. Use the cursor keys to make the parameter select LEDs indi-  
cate METRONOME.  
6. When you start the sequencer of the external MIDI device,  
the EA-1mkII will simultaneously begin playback.  
2. Rotate the dial to make the metronome setting.  
7. If MIDI Clock data is being received at the MIDI IN connec-  
tor, you can make the EA-1mkII playback in synchronization  
with the external MIDI device by pressing the EA-1mkII's  
Play/Pause key.  
3. Press the PATTERN or SONG key to return to the previous  
mode.  
The metronome setting cannot be written. When you turn  
on the power, it will always be "oFF."  
Adjusting the volume of  
the Audio In  
If the MIDI Clock parameter is set to "Ext" and the EA-  
1mkII is synchronized to the external MIDI clock, it will syn-  
chronize to the tempo of the external sequencer, and it  
will not be possible to change the tempo on the EA-1mkII  
.
INPUT GAIN  
0...100  
If a MIDI Start message is received while the EA-1mkII is  
already playing in synchronization with MIDI Clock, the  
EA-1mkII will begin playback from the beginning of the cur-  
rently playing pattern (or in the case of a song, from the  
beginning of the pattern that was playing when the Start  
message was received).  
These parameters adjust the volume that is input to the Audio  
In jacks. For the procedure, refer to p.19 "Connecting various  
sources to the audio inputs" in section 3. Basic Operation (Quick  
Start).  
39  
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6.Global mode  
Synchronizing an external MIDI  
device to the EA-1mkII as master (int)  
1. Use a MIDI cable to connect the MIDI OUT connector of the  
EA-1mkII to the MIDI IN connector of the external MIDI  
device (sequencer or synthesizer etc.).  
Protect settings  
(Memory Protect)  
PROTECT  
on, oFF  
This is the memory protect setting for Pattern mode and Song  
mode. When protect is "on," the WRITE key will not function,  
and it will not be possible to rewrite data or to receive MIDI  
data dumps.  
If you wish to save data you edited or to receive a data dump,  
you must turn protect "oFF."  
2. Use the cursor keys to make the parameter select LEDs indi-  
cate CLOCK.  
3. Rotate the dial to select "Int" (internal clock).  
4. Make settings on the external MIDI device (slave) so that it  
will receive MIDI Clock messages.  
1. Press the Stop/Cancel key to stop playback.  
5. When you start playback on the EA-1mkII, the external MIDI  
device will begin playback in synchronization.  
2. Use the cursor keys to make the parameter select LEDs indi-  
cate PROTECT.  
When you perform the Reset & Play operation to begin  
playback from the beginning of the pattern, the EA-1mkII  
will transmit only a MIDI Start message.  
3. Rotate the dial to turn Protect "on" or "oFF."  
If you wish to save the Protect setting, perform the Global mode  
Write operation.  
This setting applies to Pattern mode and Song mode. In  
Global mode and MIDI mode, it is always possible toWrite  
data regardless of the Protect setting.  
With the factory settings, this will be "on."  
Saving the settings you  
modify in Global mode  
(WRITE)  
When you perform the Write operation in either Global  
mode or MIDI mode, the modified settings of both modes  
will be saved.  
Here's how to save the Global mode settings. If you wish to  
save the settings you modify, you must perform this Write op-  
eration. Each time you turn on the power, those settings will be  
in effect. Conversely, if you do not wish to save the modified  
settings, simply turn off the power without performing the Write  
operation.  
1. Press the Stop/Cancel key to stop playback.  
2. Press the Global mode (or MIDI mode) key.  
3. Press the WRITE key once (the key will blink). The display  
will indicate "---."  
4. Press the WRITE key once again to write the data.  
To cancel, press the Stop/Cancel key.  
In Global mode or MIDI mode, it is always possible to execute  
the Write operation, regardless of the Protect settings (see the  
previous section).  
Never turn off the power while data is being written to  
memory. This may damage the data.  
40  
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7.MIDI mode  
Transmit/receive dump  
data (MIDI Data Dump)  
7. MIDI mode  
In MIDI mode you can make MIDI-related settings, and dump  
exclusive data. To enter MIDI mode, press the MIDI mode key.  
To leave MIDI mode, press a different mode key.  
DUMP  
Ptn, SnG, ALL  
Transmission  
If you turn off the power without Writing, the settings you  
made in MIDI mode will be lost. If you wish to keep the  
modified settings, you must execute the Write operation  
(refer to p.42 "Saving the settings you modify in MIDI  
mode").  
Here's how system exclusive data (pattern data, song data, or  
Global mode settings) can be transmitted from the EA-1mkII to  
an external MIDI data filer or computer connected to the MIDI  
OUT connector.  
1. Connect the MIDI OUT connector of the EA-1mkII to the MIDI  
IN connector of an external MIDI device that is able to re-  
ceive MIDI data dumps (another EA-1mkII, or a computer  
that is running a MIDI data filer program or editing program,  
etc.).  
Setting the MIDI channel of  
part 1  
[
]
MIDI CH PART1  
1...16  
2. Set the MIDI channel of the external MIDI device and the  
EA-1mkII to match. However when transmitting to a data filer,  
it is not normally necessary to match the MIDI channel.  
This sets the MIDI channel of part 1. The same MIDI channel is  
used for both transmission and reception. With the factory set-  
tings this will be "1."  
1. Use the cursor keys to make the parameter select LEDs indi-  
cate MIDI CH[PART1].  
3. Use the cursor keys to make the parameter select LEDs indi-  
cate DUMP.  
4. Rotate the dial to select the data that you wish to transmit.  
Ptn: All pattern data  
2. Rotate the dial to select the channel.  
SnG: All song data  
ALL: All data (pattern data, song data, Global data)  
Program changes and exclusive data will be transmitted  
and received on the MIDI channel you specify here.  
5. Press the Play/Pause key to transmit the data dump.  
Setting the MIDI channel of  
part 2  
Reception  
Here's how EA-1mkII system exclusive data can be received from  
an external MIDI data filer or computer connected to the MIDI  
IN connector.  
1. Connect the MIDI IN connector of the EA-1mkII to the MIDI  
OUT connector of the external MIDI device that will trans-  
mit the MIDI data dump (another EA-1mkII, or a computer  
that is running a MIDI data filer program or editing program,  
etc.).  
[
]
MIDI CH PART2  
1...16  
This sets the MIDI channel of part 2. The same MIDI channel is  
used for both transmission and reception. With the factory set-  
tings this will be "2."  
1. Use the cursor keys to make the parameter select LEDs indi-  
cate MIDI CH[PART1].  
2. Set the MIDI channel of the external MIDI device and the  
EA-1mkII to match. However when transmitting from a data  
filer, it is not normally necessary to match the MIDI channel.  
2. Rotate the dial to select the channel.  
If part 1 and part 2 are set to the same channel, the sounds of  
part 1 and part 2 will be heard simultaneously when controlled  
from an external MIDI device.  
3. Use the cursor keys to make the parameter select LEDs indi-  
cate DUMP.  
4. Transmit the data dump from the external MIDI device.  
Details on data dumps are provided in the MIDI implementa-  
tion chart of the EA-1mkII  
.
Consult your local Korg distributor for more information on  
MIDI implementation  
Do not touch the keys of the EA-1mkII while a data dump is  
in progress.  
When the parameter select LEDs indicate DUMP, system  
exclusive data can be transmitted or received even if the  
MIDI FILTER parameter "E" is set to "-."  
If the MIDI FILTER parameter "E" is set to "O," system  
exclusive data can be transmitted or received in any mode.  
41  
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7.MIDI mode  
Saving the settings you  
modify in MIDI mode  
MIDI filter settings  
Here you can select the types of MIDI message that will be trans-  
mitted and received.  
For each character "PCE" in the display, select "O" if you want  
that type of message to be transmitted and received, or select "-  
" if you do not want that type of message to be transmitted or  
received.  
1. Use the cursor keys to make the parameter select LEDs indi-  
cate MIDI FILTER.  
(WRITE)  
When you perform theWrite operation in either MIDI mode  
or Global mode, the modified settings of both modes will  
be saved.  
Here's how to save the MIDI mode settings. If you wish to save  
the settings you modify, you must perform this Write opera-  
tion. Each time you turn on the power, those settings will be in  
effect. Conversely, if you do not wish to save the modified set-  
tings, simply turn off the power without performing the Write  
operation.  
2. Rotate the dial to select the combination of message types  
that will be transmitted and received; "O" allows transmis-  
sion and reception, and "-" disables it.  
P: Transmission/reception of Program Change, Bank Select,  
and Song Select messages.  
1. Press the Stop/Cancel key to stop playback.  
C: Transmission/reception of Control Change messages.  
2. Press the MIDI mode (or Global mode) key.  
E: Transmission/reception of Exclusive data. However  
when the parameter select LEDs indicate DUMP, Exclu  
sive data can be transmitted/received regardless of this  
setting.  
3. Press the WRITE key once (the key will blink). The display  
will indicate "---."  
4. Press the WRITE key once again to write the data.  
To cancel, press the Stop/Cancel key.  
In Global mode or MIDI mode, it is always possible to execute  
the Write operation, regardless of the Protect settings (see the  
previous section).  
Never turn off the power while data is being written to  
memory. This may damage the data.  
Adjusting the pitch bend  
range  
You can adjust the range of the pitch bend that will occur when  
MIDI Pitch Bend messages are received.  
BEND RANGE  
12...12  
1. Use the cursor keys to make the parameter select LEDs indi-  
cate BEND RANGE.  
2. Rotate the dial to select the bend range. +/1 will allow a bend  
range of a semitone, +/2 a whole tone, +/7 a fifth, and +/12  
an octave.  
On some sounds, it may not be possible to bend the pitch  
upward a full octave.  
42  
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8.Data  
bytes of the parameter no.) to select the parameter. Then trans-  
mit Data Entry (MSB) [Bn, 06, mm] and Data Entry (LSB) [Bn,  
26, vv] (control change #06 and 38) (mm, vv: upper and lower  
bytes of the value, together expressing 16,384 steps) to set the  
value. The EA-1mkII uses only the MSB value (128 steps) of the  
Data Entry message.  
8. Appendices  
About MIDI  
1. MIDI channels  
Similarly to a television, data can be received when the channel  
of the receiving device matches the channel on which the data  
is being transmitted.  
The transmit/receive channel of the EA-1mkII is set by the MIDI  
channel setting in MIDI mode.  
6. If "stuck notes" occur  
If for some reason a note fails to stop sounding, you can usually  
switch modes to stop the sound. If a note played via MIDI fails  
to stop, you can simultaneously press the Shift key and the Stop/  
Cancel key to perform a MIDI Reset.  
7. About synchronization  
2. Note-on/off  
Two or more sequencers can be connected via MIDI and made  
to playback in synchronization. Messages used for synchroni-  
zation (realtime messages) include Timing Clock [F8], Start [FA],  
Continue [FB], and Stop [FC].  
When you use the Keyboard function and press a step key, the  
note number assigned to that step key will be transmitted as a  
Note-on message [9n, kk, vv] (n: channel, kk: note number, vv:  
velocity) on the MIDI channel specified for that part. On the  
EA-1mkII, the vv: velocity value is fixed at 64H (100). When you  
release the step key, a note-off message [8n, kk, vv] is transmit-  
ted. However, most devices do not transmit note-off velocity,  
and neither does the EA-1mkII. When note-on/off messages are  
received on the MIDI channel assigned to a part, that part will  
sound.  
In a synchronized system, one synthesizer (the master) will  
transmit these messages, and the other sequencer(s) (the slave(s))  
will receive these messages. The slave devices will playback  
according to the tempo specified by the Timing Clock messages  
transmitted by the master. Twenty-four Timing Clock messages  
are transmitted for each quarter note. When the EA-1mkIIs Glo-  
bal mode parameter Clock is set to INT, it will be the master  
device, and will transmit these realtime messages. When Clock  
is set to EXT, it will be the slave device, and will receive these  
realtime messages. However even when Clock is set to EXT, the  
EA-1mkII will operate according to its own internal clock if no  
Timing Clock messages are being received. The Start message  
specifies when playback will begin. When the Start/Pause key  
is pressed on the master device, it will transmit a Start message.  
Slave devices that receive this Start message will synchronize  
to the Timing Clock messages subsequently received, and will  
begin playback from the beginning. If the Start/Pause key is  
pressed on the master devices when it is paused, the master  
will transmit a Continue message. When a slave device receives  
the Continue message, it will resume playback from the point  
where it is currently stopped. If the Stop key is pressed during  
playback, the master will transmit a Stop message. Slave de-  
vices will stop playback when they receive a Stop message.  
Note-on/off messages are transmitted and received on the MIDI  
channels that you specify for part 1 and part 2 in MIDI mode.  
3. Switching patterns  
When you switch patterns, Program Change and Bank Select  
messages [Bn, 00, mm] (control change #00), [Bn, 20, bb] (con-  
trol change #32) (mm: bank number upper byte, bb: bank num-  
ber lower byte, together allowing 16,384 banks to be selected)  
will be transmitted.  
If a Program Change is received on the MIDI channel of the  
EA-1mkII, patterns will be switched within the same group (e.g.,  
from A01 to A02). After a Bank Select has been received, the  
next-received Program Change will be able to switch to a pat-  
tern of a different group (e.g., from A01 to C01).  
Transmission and reception of Program Change messages can  
be controlled by the MIDI mode MIDI Filter setting.  
Bank Select  
MSB LSB  
8. Synchronization in Song mode  
Program Change  
Pattern number  
00  
00  
00  
01  
0...127  
0...127  
A01...b64  
C01...d64  
In Song mode, the EA-1mkII can transmit and receive Song Se-  
lect and Song Position Pointer messages. When you switch  
songs, a Song Select [F3 ss] message will be transmitted (ss: song  
number, where one of 128 songs can be selected. On the EA-  
1mkII you can select 16 songs.) If the EA-1mkII receives a Song  
Select message in Song mode, it will switch songs. Transmis-  
sion and reception of Song Select messages can be restricted by  
the MIDI Filter settings of MIDI mode. If you change the cur-  
rent position on the master device (i.e., the device whose Clock  
is set to INT) when the song is stopped, a Song Position Pointer  
message [F2 pp pp] will be transmitted. (pp: the number of MIDI  
beats from the beginning of the song; i.e., the number of Timing  
Clocks divided by six.) Song Position Pointer indicates the lo-  
cation at which the sequencer is currently stopped. When Song  
Position Pointer is received in Song mode by a slave device (i.e.,  
a device whose Clock is set to EXT), it will change the location  
at which its song is currently stopped to match the location of  
the master. However on the EA-1mkII, the length of each pat-  
tern may be different, so the master and slave will not necessar-  
ily be in the same location. When the Start/Pause key is pressed  
4 Applying pitch bend  
Pitch bend messages [En, vv, vv] (vv, vv: lower and upper bytes  
of the value, together expressing 16,384 steps, where 8192 (vv,  
vv = 00H, 40H) is the center value) are not transmitted, but can  
be received to apply a pitch bend effect. The range of pitch bend-  
ing is specified by the Pitch Bend Range setting of MIDI mode.  
5. Using NRPN messages to edit  
NPRN (Non Registered Parameter No.) messages are messages  
to which manufacturers are free to assign their own functions.  
On the EA-1mkII, NRPN messages are assigned to all knobs and  
keys of the Synthesizer section other than Motion Seq.  
To edit, first use NRPN (LSB) [Bn, 62, rr] and NRPN (MSB) [Bn,  
63, mm] (control change #98 and 99) (rr, mm: lower and upper  
43  
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8.Data  
on the master device, a Continue message is transmitted, and  
Troubleshooting  
the song will begin playback from the currently selected posi-  
tion. When the slave device receives the Continue message, it  
will synchronize to the Timing Clock messages and begin play-  
back from the current point in the song. In the same way as  
synchronizing the playback from the beginning of the song, you  
can specify the location at which playback will start, and then  
playback in synchronization. If you use the dial or Select keys  
to fast-forward or rewind while the song is playing, Song Posi-  
tion Pointer messages will not be transmitted. Be aware that if  
you perform these operations during synchronized playback,  
the synchronization will be lost. Also, even if Song Position  
Pointer messages are received during playback, the playback  
location will not change.  
The display does not light up when I press the  
Power switch!  
Is the AC adapter connected?  
Is the AC adapter plugged into an AC outlet?  
No sound!  
Is your amp, mixer, or headphones connected to the correct  
jack? (Can you playback a pattern? If so, the connections are  
correct.)  
Are your amp or mixer powered-on and set correctly?  
Is the master volume knob of the EA-1mkII raised?  
9. About system exclusive  
messages  
Manufacturers are free to use system exclusive messages in any  
way they choose, and these messages are used mainly to trans-  
mit and receive parameters that are specific to particular de-  
vices, such as sound data and editing data.  
The system exclusive message format of the EA-1mkII is [F0, 42,  
3n, 52, ... F7] (n: exclusive channel).  
However, some system exclusive messages have been defined  
for use in a specific way, and these are called "universal system  
exclusive messages."  
Sound does not stop!  
When a pattern is played back, it will continue playing re-  
peatedly. When you are finished listening to a pattern, press  
the Stop/Cancel key (p.13).  
Sounds or operations are different than when I  
edited!  
Did you perform the Write operation after editing? (p.33, 38)  
After you have edited, you must perform the Write opera-  
tion before switching songs or patterns, or turning off the  
power.  
Of the several different universal system exclusive messages,  
the EA-1mkII supports the following one.  
Did you edit the selected pattern or song after writing it?  
- When an Inquiry Message Request [F0, 7E, nn, 06, 01, F7] is  
received, the EA-1mkII will transmit an Inquiry Message [F0,  
7E, nn, 06, 02, (nine bytes), F7] that means "I am a Korg EA-  
1mkII and my system version is ..."  
Can't control via MIDI!  
Is the MIDI cable or special cable connected correctly?  
When playing the EA-1mkII from an external de-  
vice  
Has the EA-1mkII been set to receive MIDI data on the chan-  
nel on which the data is being transmitted? (p.41)  
Is the MIDI mode MIDI Channel parameter set to the desired  
channel? (p.41)  
10. Transmitting sound setting  
data (Data Dump)  
Song, Pattern, or All (song, pattern, global) data can be trans-  
mitted as MIDI exclusive data, and stored on an external de-  
vice. This data is transmitted by the MIDI mode Dump com-  
mand. The channel used for transmission and reception of this  
data is set by the MIDI mode MIDI ch setting. Data dumps are  
also transmitted when a Data Dump Request message is re-  
ceived.  
Are the MIDI mode MIDI Filter settings set appropriately?  
(p.42)  
When playing an external device from the EA-  
1mkII  
Does the MIDI channel of the EA-1mkII match the MIDI chan-  
nel of the receiving device? (p.41)  
11. Editing sounds etc.  
By sending MIDI exclusive data dumps, you can rewrite all  
patterns or individual programs. By using NRPN messages in  
Pattern mode, you can edit the knobs that are active for each  
part.  
Cannot write a pattern or song!  
Is the Global mode Protect setting turned "on"? (p.40)  
Playing the step keys does not sound the speci-  
fied sound!  
After editing the sound of a part, did you perform the Write  
operation? (p.33)  
Is the Keyboard function turned on?  
Is a motion sequence being used? (p.29)  
44  
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8.Data  
Error messages  
Specifications  
System:  
Analog modeling  
Data could not be written.  
Er.1  
Number  
of parts:  
2 parts  
When writing a song to a different song number,  
Er.2  
Memory  
capacity:  
the maximum number of recordable events was  
exceeded. Use the Clear Event operation to erase  
unwanted events from the song (p.38).  
256 patterns, 16 songs  
Effects:  
Distortion, Tempo Delay, Chorus/Flanger  
Sequencer:  
Pattern  
Protect was turned "on" for the memory into which  
you attempted to write data. In Global mode, turn  
the Protect setting "oFF" (p.40).  
Er.9  
Full  
Maximum 64 steps per part  
Motion sequence  
One parameter for each part, 64 events  
When event-recording on a song, event data  
memory has filled up. If you attempt to record ad-  
ditional events, the "memory full" message will  
appear immediately. Either use Clear Event to de-  
lete unwanted events from a song, or record blank  
data to clear the memory.  
Song  
Maximum 256 patterns per song  
Maximum approximately 65,500 events for  
event recording  
Connectors:  
PHONES  
Stereo phone plug  
Nominal level: 21 mW + 21 mW (32 ohms)  
OUTPUT (PART1/MIX, PART2)  
Phone jacks: mono x 2  
Nominal output level: -10 dBu  
Output impedance: 1 k-ohms  
AUDIO IN (phone jack: mono x 1)  
Nominal input level: -10 dBu  
Input impedance: 47 k-ohms  
MIDI (IN, OUT, THRU)  
Restoring the factory set  
data  
The pattern and song data with which the EA-1mkII is shipped  
from the factory is referred to as the "preloaded data," and you  
can restore this preloaded data back into the memory of the  
EA-1mkII  
.
When you do this, the patterns you created and the songs which  
use these patterns will be erased, and replaced by the preloaded  
data. If you wish to keep the patterns and songs you created,  
you must save the data on a data filer etc. before you load the  
preloaded data.  
Power supply: DC 9 V (AC adapter included)  
Power  
consumption: 5.5 W  
Dimensions: 296 (W) x 220 (D) x 55 (H) mm  
(with rubber feet)  
1. While simultaneously pressing the TRANSPOSE key and the  
WRITE key, turn on the power.  
Weight:  
1.5 kg  
2. The display will indicate "PLd," and the Play/Pause key will  
blink.  
3. To load the factory preloaded data, press the blinking Play/  
Pause key.  
This will require apporoximately 15 seconds.  
To cancel, press the Stop/Cancel key.  
When loading is complete, the EA-1mkII will return to its initial  
state. After several seconds the display will indicate pattern  
number "A01," and the EA-1mkII will be in Pattern mode.  
Never turn off the power during the Load process. The  
data may be damaged.  
45  
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8.Data  
Example sounds  
46  
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8.Data  
Blank Chart  
When you have created a sound that you like, you can store the knob and key locations in this page.  
47  
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8.Data  
E
L
Index  
A
Edit  
Pattern ------------------------ 15  
Length --------------------------- 26  
Level ----------------------------- 25  
LFO rate------------------------- 25  
Phrase ------------------------ 15  
Song ----------------------15, 36  
Sound --------------------14, 23  
About the data ------------------- 6  
Amp  
Listening  
Distortion ----------------- 9, 25  
Level ----------------------- 9, 25  
Pattern ------------------------ 13  
Song --------------------------- 12  
Effect  
Chorus/Flanger ------------- 25  
Depth ---------------------- 9, 25  
LFO rate ---------------------- 25  
Tempo delay ----------------- 25  
Time ----------------------- 9, 25  
Type select --------------- 9, 25  
AUDIO IN THRU ---------------- 8  
Audio input----------- 11, 19, 39  
M
Metronome --------------------- 39  
B
MIDI  
About -------------------------- 43  
Channel ------------------41, 43  
Clock--------------------------- 39  
Connector -------------------- 11  
Data dump ------------------- 41  
Filter --------------------------- 42  
Mode -------------------------- 41  
Beat -------------------------- 8, 26  
Beat LED-------------------------- 8  
Bend range --------------------- 42  
Blank chart --------------------- 47  
EG INT -------------------------- 25  
EG intensity -------------------- 25  
Erase  
Phrase pattern data-------- 29  
Error messages --------------- 45  
C
Event  
Mode  
Checking  
Motion sequence ----------- 29  
Song event data ------------ 38  
Clear --------------------------- 38  
Data---------------------------- 38  
Editing ------------------------- 27  
Recording -------------------- 38  
Global ------------------------- 39  
MIDI---------------------------- 41  
Pattern ------------------------ 22  
Song --------------------------- 34  
Chorus/Flanger ---------------- 25  
Clear  
Example sound ---------------- 46  
Mode key-------------------------- 8  
Event -------------------------- 38  
Motion ------------------------- 31  
Part ---------------------------- 29  
Song --------------------------- 35  
Modulation  
F
Cross -------------------------- 24  
Oscillator sync -------------- 24  
Ring ---------------------------- 24  
Factory set data --------------- 45  
Fast-forward -------------------- 34  
Features --------------------------- 6  
FILTER ---------------------------- 9  
Clock ----------------------------- 39  
Common section ---------------- 8  
connection ------------------------ 7  
MOTION SEQ ------------------- 9  
Motion sequence---------18, 29  
Move data----------------------- 30  
Filter  
Copy  
Cutoff ---------------------- 9, 25  
Decay---------------------- 9, 25  
EG intensity -------------- 9, 25  
Resonance --------------- 9, 25  
Data---------------------------- 31  
Part ---------------------------- 31  
N
Note-on/off---------------------- 43  
NRPN ---------------------------- 43  
Creating  
Phrase pattern -------------- 27  
Song --------------------------- 35  
G
Cross modulation ------------- 24  
Cutoff ---------------------------- 25  
O
Gate time ----------------------- 28  
Global mode --------------- 8, 39  
Ooctave ------------------------- 14  
Original value -------------------- 9  
OSC Balance -------------- 9, 23  
OSC MOD ------------------ 9, 24  
OSC1 ------------------------ 9, 24  
OSC2 ------------------------ 9, 24  
OSC2 PITCH OFS ------- 9, 24  
Oscillator -------------------- 9, 23  
Oscillator sync ----------------- 24  
Output jack --------------------- 11  
D
H
Data copy ----------------------- 31  
Data dump -----------------41, 44  
Decay ---------------------------- 25  
Delay ------------------------- 9, 25  
Delete pattern------------------ 37  
Depth ---------------------------- 25  
Display ----------------------------- 8  
Distortion------------------------ 25  
Dump------------------------41, 44  
Headphone --------------------- 11  
I
Input gain ------------------19, 39  
Insert pattern------------------- 36  
K
Keyboard ------------------------ 14  
Keyboard function key ------- 10  
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8.Data  
Select LED --------------------- 10  
Select pattern -------------22, 23  
Sequence control section --- 10  
SHIFT key ---------------------- 11  
P
Part ------------------------------- 14  
Part select key ------------------- 9  
Pattern  
Create ------------------------- 23  
Delete ------------------------- 37  
Insert -------------------------- 36  
Mode -------------------------- 22  
Select-------------------------- 23  
Song ----------------------------- 12  
Fast-forward ----------------- 34  
Mode -------------------------- 34  
Rewind ------------------------ 34  
Select-------------------------- 34  
Tap tempo -------------------- 34  
Tempo ------------------------- 34  
Pattern mode------------------- 13  
Pattern name list -------------- 50  
Pattern set -----------------20, 32  
Peak LED ------------------------- 8  
Phrase pattern ----------------- 27  
Song name list----------------- 50  
Specification ------------------- 45  
Step key ------------------------- 10  
Step key section--------------- 10  
Step recording ------------16, 27  
Swing ---------------------------- 26  
Switching songs --------------- 34  
Synchronize --- 21, 39, 40, 43  
Synthesis diagram -------------- 9  
Synthesizer parameter ------ 23  
Synthesizer section------------- 9  
System exclusive ------------- 44  
Pitch  
Bend --------------------------- 43  
Bend range ------------------ 42  
Change ----------------------- 28  
Offset -------------------------- 36  
Shift ---------------------------- 30  
PITCH OFS ---------------------- 9  
Play  
Motion sequence ------18, 29  
Pattern ------------------------ 15  
Pattern set --------------20, 32  
Song ----------------------15, 34  
T
Portamento ----------------- 9, 23  
POSITION ---------------------- 35  
Protect --------------------------- 40  
TAP key-------------------------- 10  
Tap tempo------------ 13, 22, 34  
Target step---------------------- 27  
Tempo---------------------------- 13  
Pattern ------------------------ 22  
Song --------------------------- 34  
R
Realtime recording ------16, 27  
Rec key -------------------------- 10  
Reception ----------------------- 41  
Tempo delay-------------------- 25  
Tone generator module------ 20  
Transepose --------------------- 30  
Transmission ------------------- 41  
TRANSPOSE key------------- 10  
Trigger --------------------------- 27  
Troubleshooting --------------- 44  
Type select---------------------- 25  
Recording  
Event -------------------------- 38  
Motion sequence ----------- 29  
Realtime ---------------------- 16  
Step ---------------------------- 16  
Registering a pattern for  
Pattern Set---------------------- 32  
Reset & Play ------------------- 34  
Resonance --------------------- 25  
REST/TIE key------------------ 10  
Rewind--------------------------- 34  
Ring modulation --------------- 24  
W
Write  
Global ------------------------- 40  
MIDI---------------------------- 42  
Pattern -------------------17, 33  
Song --------------------------- 38  
S
WRITE key ----------------------- 8  
Save  
Pattern -------------------17, 33  
Song --------------------------- 38  
Scale ----------------------------- 26  
Select key ----------------------- 10  
49  
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8.Data  
* Patterns and initial data for the demo song are assigned to bank D.  
* The 'A' in the Style column indicates that this pattern uses Audio In for oscillator 1.  
* The first pattern of each style is assigned to step keys 1...16 of the Pattern Set function.  
Pattern Name List  
A BANK  
B Bank  
C Bank  
No.  
Pattern Name  
Tempo  
No.  
Pattern Name  
Tempo  
No.  
Pattern Name  
Tempo  
A01  
A02  
A03  
A04  
A05  
Nu Skool Breaks 1  
Nu Skool Breaks 2  
Nu Skool Breaks 3  
Nu Skool Breaks 4  
Nu Skool Breaks 5  
138  
136  
140  
134  
140  
B01  
B02  
B03  
B04  
B05  
Techno 9  
144  
136  
136  
125  
138  
C01  
C02  
C03  
C04  
C05  
Hip Hop 4  
Hip Hop 5  
Hip Hop 6  
Hip Hop 7  
Hip Hop 8  
96  
100  
100  
80  
Techno 10  
Techno 11  
Techno 12  
Techno 13  
102  
A06  
A07  
A08  
A09  
A10  
Nu Skool Breaks 6  
Nu Skool Breaks 7  
Nu Skool Breaks 8  
Nu Skool Breaks 9  
Electro 1  
136  
130  
137  
135  
134  
B06  
B07  
B08  
B09  
B10  
Techno 14  
Techno 15  
Techno 16 A’  
Techno 17  
Techno 18 A’  
132  
138  
130  
130  
130  
C06  
C07  
C08  
C09  
C10  
Hip Hop 9  
Big Beat 1  
Big Beat 2  
Big Beat 3  
Big Beat 4  
100  
140  
130  
132  
125  
A11  
A12  
A13  
A14  
A15  
Electro 2  
Electro 3  
Electro 4  
Electro 5  
Trance 1  
130  
140  
135  
130  
135  
B11  
B12  
B13  
B14  
B15  
Techno 19  
Techno 20  
Techno 21  
Techno 22 A’  
Techno 23  
130  
130  
120  
130  
120  
C11  
C12  
C13  
C14  
C15  
Big Beat 5  
Big Beat 6  
Big Beat 7  
Big Beat 8  
Big Beat 9  
128  
135  
137  
150  
138  
A16  
A17  
A18  
A19  
A20  
Trance 2  
Trance 3  
Trance 4  
Trance 5  
Trance 6  
132  
132  
136  
135  
140  
B16  
B17  
B18  
B19  
B20  
Techno 24  
Techno 25  
Techno 26  
Techno 27  
Techno 28  
120  
120  
135  
120  
120  
C16  
C17  
C18  
C19  
C20  
Big Beat 10  
Big Beat 11  
Big Beat 12  
Big Beat 13  
DrumnBass 1  
122  
110  
110  
115  
173  
A21  
A22  
A23  
A24  
A25  
Trance 7  
Trance 8  
Trance 9  
Trance 10  
Trance 11  
138  
142  
140  
139  
142  
B21  
B22  
B23  
B24  
B25  
Techno 29  
Techno 30  
Techno 31  
Techno 32  
Techno 33  
120  
124  
120  
135  
137  
C21  
C22  
C23  
C24  
C25  
DrumnBass 2  
DrumnBass 3  
DrumnBass 4  
DrumnBass 5  
DrumnBass 6  
173  
173  
173  
180  
180  
A26  
A27  
A28  
A29  
A30  
Trance 12  
Trance 13  
Trance 14  
Trance 15  
Trance 16  
142  
140  
140  
138  
140  
B26  
B27  
B28  
B29  
B30  
Techno 34  
108  
100  
140  
139  
134  
C26  
C27  
C28  
C29  
C30  
DrumnBass 7  
DrumnBass 8  
DrumnBass 9  
DrumnBass 10  
DrumnBass 11  
185  
170  
175  
175  
170  
Techno 35 A’  
Hard House 1  
Hard House 2  
Hard House 3  
A31  
A32  
A33  
A34  
A35  
Trance 17  
Trance 18  
Trance 19  
Trance 20  
Trance 21  
142  
140  
140  
130  
139  
B31  
B32  
B33  
B34  
B35  
Hard House 4  
Hard House 5 A’  
Hard House 6  
Hardcore  
138  
140  
140  
135  
125  
C31  
C32  
C33  
C34  
C35  
DrumnBass 12  
DrumnBass 13  
DrumnBass 14  
DrumnBass 15  
DrumnBass 16  
166  
166  
166  
166  
166  
House 1  
A36  
A37  
A38  
A39  
A40  
Trance 22  
Trance 23  
Trance 24  
Trance 25  
Trance 26  
135  
135  
138  
135  
130  
B36  
B37  
B38  
B39  
B40  
House 2  
House 3  
House 4  
House 5  
House 6 A’  
128  
130  
130  
132  
124  
C36  
C37  
C38  
C39  
C40  
DrumnBass 17  
DrumnBass 18  
DrumnBass 19  
IDM 1  
160  
160  
163  
112  
122  
IDM 2  
A41  
A42  
A43  
A44  
A45  
Hard Trance 1  
Hard Trance 2  
Hard Trance 3  
Hard Trance 4  
Hard Trance 5  
135  
140  
142  
136  
136  
B41  
B42  
B43  
B44  
B45  
House 7  
House 8  
House 9  
House 10  
House 11  
126  
138  
124  
120  
127  
C41  
C42  
C43  
C44  
C45  
IDM 3  
IDM 4  
Trip Hop 1  
Trip Hop 2  
Trip Hop 3  
120  
117  
102  
94  
84  
A46  
A47  
A48  
A49  
A50  
Hard Trance 6  
Hard Trance 7  
Hard Trance 8  
Hard Trance 9  
Hard Trance 10  
133  
140  
139  
152  
140  
B46  
B47  
B48  
B49  
B50  
House 12  
House 13  
House 14  
House 15  
House 16  
122  
125  
128  
114  
120  
C46  
C47  
C48  
C49  
C50  
Trip Hop 4  
Dancehall  
Lounge 1  
Lounge 2  
Lounge 3  
90  
103  
110  
100  
100  
A51  
A52  
A53  
A54  
A55  
Hard Trance 11  
Hard Trance 12  
Hard Trance 13  
Hard Trance 14  
Hard Trance 15  
135  
135  
140  
140  
140  
B51  
B52  
B53  
B54  
B55  
House 17  
House 18  
House 19  
House 20  
House 21 A’  
120  
130  
120  
120  
134  
C51  
C52  
C53  
C54  
C55  
Rhythmic 1  
Rhythmic 2  
Rhythmic 3  
Rhythmic 4  
Rhythmic 5  
124  
143  
150  
150  
160  
A56  
A57  
A58  
A59  
A60  
Hard Trance 16  
Techno 1  
Techno 2  
Techno 3  
Techno 4  
140  
135  
140  
133  
135  
B56  
B57  
B58  
B59  
B60  
House 22  
130  
134  
130  
134  
130  
C56  
C57  
C58  
C59  
C60  
Rhythmic 6  
Rhythmic 7  
Rhythmic 8  
Rhythmic 9  
Rhythmic 10  
135  
130  
124  
110  
180  
UK Garage 1  
UK Garage 2  
UK Garage 3  
UK Garage 4  
A61  
A62  
A63  
A64  
Techno 5  
Techno 6  
Techno 7  
Techno 8  
135  
122  
138  
125  
B61  
B62  
B63  
B64  
UK Garage 5  
Hip Hop 1  
Hip Hop 2  
Hip Hop 3  
130  
120  
75  
C61  
C62  
C63  
C64  
S.E. 1  
S.E. 2  
S.E. 3 A’  
S.E. 4  
83  
80  
122  
140  
80  
S08...S16: Blank  
Song Name List  
S01: Electribe Mix Part 1  
S02: Electribe Mix Part 2  
S03: Electribe Mix Part 3  
S04: Bass Burn  
S05: Macrocaustic  
S06: Elect-Rave  
S07: Dugan's Midnight X-press  
All Patterns and All Songs - ©2003 KORG Inc. All rights reserved.  
50  
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[Synthesizer]  
ELECTRIBE A·EA-1mkII  
MIDI Implementation Chart  
2003.6.30  
Transmitted  
Recognized  
Remarks  
Function ...  
Basic  
Default  
1 16  
1 16  
Memorized  
channel  
Changed  
1 16  
1 16  
Default  
Messages  
Altered  
3
×
Mode  
×
* * * * * * * * * * * * * *  
Note  
0127  
9n, v=1127  
number :  
True voice  
* * * * * * * * * * * * * *  
Velocity  
Note ON  
Note OFF  
×
×
×
×
After  
Touch  
Polyphonic  
Channel  
×
×
×
×
Pitch Bender  
×
O
*C  
0,32  
98, 99  
8
O
O
O
×
O
O
O
O
Bank Select(MSB,LSB)  
NRPN(LSB,MSB)  
Data Entry(MSB)  
*P  
*C  
*C  
121  
Reset All Controllers  
Control Change  
Program  
Change :  
O 0 127  
O 0 127  
0 127  
Transmitted/received in Pattern mode *P  
Can always be transmitted/received  
True#  
* * * * * * * * * * * * * *  
System Exclusive  
System Common  
O
O
*2 *E  
in the MIDI Dump page  
: Song Pos  
: Song Sel  
: Tune  
O
O 0 15  
×
O
O 0 15  
×
Transmitted/received in Song mode  
*1  
*P  
System Realtime : Clock  
: Commands  
O
O
O
O
*1  
*1  
Aux Messages  
:
Local ON/OFF  
×
×
O
×
O
: All Notes OFF  
: Active Sense  
: Reset  
O123-127  
O
×
Notes  
*P, *C, *E: Sent and received when MIDI mode MIDI Filter (P, C, E) respectively  
are set to "O"  
*1: Sent but not received when Global mode Clock is "Int."When set to "Ext,"  
received but not sent.  
*2: In addition to Korg exclusive messages, also responds to Inquiry messages.  
Mode 1: OMNI ON, POLY  
Mode 3: OMNI OFF, POLY  
Mode 2: OMNI ON, MONO  
Mode 4: OMNI OFF, MONO  
O : Yes  
× : No  
Consult your local Korg distributor for more information on MIDI IMPLEMENTATION.  
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IMPORTANT NOTICE TO CONSUMERS  
This product has been manufactured according to strict specifications and voltage requirements that are applicable  
in the country in which it is intended that this product should be used. If you have purchased this product via the  
internet, through mail order, and/or via a telephone sale, you must verify that this product is intended to be used in  
the country in which you reside.  
WARNING: Use of this product in any country other than that for which it is intended could be dangerous and could  
invalidate the manufacturer’s or distributor’s warranty.  
Please also retain your receipt as proof of purchase otherwise your product may be disqualified from the manufacturer’s  
or distributor’s warranty.  
15 - 12, Shimotakaido 1 - chome, Suginami-ku, Tokyo, Japan.  
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©2003 KORG INC.  
Printed in China  

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