Hasbro Board Games 030901693061Ab User Manual

AGES 8+  
®
A QUICKER GAME  
If you’re familiar with MONOPOLY and  
3. As soon as a second player goes  
bankrupt, the game ends. The banker  
uses the banker unit to add together:  
want to play a quicker game:  
1. To start, the banker shuffles the Title  
Deed cards and deals two to each  
player. Players immediately pay the  
banker the price for the properties they  
receive. Play then continues as normal.  
Money left on their bank card  
Owned sites, utilities and  
transports at the price printed on  
the board  
2. You only need to build up three  
houses on each site of a color group  
before buying a hotel (instead of  
four). When selling hotels, the value is  
half its purchase price.  
Any mortgaged property at half  
the price printed on the board  
Houses, valued at purchase price  
Hotels, valued at the purchase  
price including the value of  
three houses.  
The richest player wins the game!  
SPEEDY MONOPOLY  
Alternatively, agree on a definite time to finish the game. Whoever is the richest player at this  
time wins!  
AIM OF THE GAME  
To be the only player left in the game after everyone else has gone bankrupt.  
CONTENTS  
1 gameboard, 1 banker unit, 6 randomly selected movers, 28 Title Deed cards,  
16 Chance cards, 16 Community Chest cards, 6 MONOPOLY bank cards,  
32 houses, 12 hotels and 2 dice.  
We will be happy to hear your questions or comments about this game. Please write to Hasbro Games,  
Consumer Affairs Dept., P.O. Box 200, Pawtucket, RI 02862. Tel: 888-836-7025 (toll free).  
The HASBRO, PARKER BROTHERS and MONOPOLY names and logos, as well as the distinctive  
design of the gameboard, the four corner squares, the MR. MONOPOLY name and character,  
and each of the distinctive elements of the board and playing pieces are trademarks of Hasbro  
for its property trading game and game equipment. ©1935,2008 Hasbro, Pawtucket, RI 02862.  
®
All Rights Reserved. TM and ® denote U.S. Trademarks.  
2-6  
PLAYERS  
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030901693061 Ab MONOPOLY World Edition (Electronic Banking) Instructions (USA)  
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HERE’S HOW TO PLAY!  
Choose one player to be the banker. If there are more than five players, the banker may  
choose to take on this role only. The banker is in charge of:  
BANKER UNIT  
THE BANKER  
THE BANKER UNIT CAN ONLY FIT 5 NUMBERS ON ITS SCREEN SO,  
IT SHOWS 100,000 AS 100K AND 1,000,000 AS 1M. BECAUSE OF  
THIS YOU NEED TO INPUT FIGURES EXACTLY AS SHOWN ON  
THE TITLE DEED, CHANCE AND COMMUNITY CHEST CARDS.  
,
.
If player owns all the sites of any colour group  
a
the rent is doubled on unimproved sites in that group  
Million  
The banker unit  
Title Deed cards  
Houses and Hotels  
Deals  
Passing GO: The banker inserts your card into the unit’s  
left slot and presses this button to add a2M.  
PLAYING  
All choose a mover and put it on the  
GO space.  
4. If you run out of money, mortgage or  
sell property to pay off your creditors.  
If you cannot raise enough money to  
pay rent, tax or a bill, you are declared  
bankrupt and are out of the game.  
5. No player may borrow money from,  
or lend money to, another player.  
However, a player may choose to  
accept any of your property instead  
of money that is owed to them.  
Thousand  
1. Roll both dice, the highest roller starts.  
Play continues clockwise.  
2. On your turn, roll the dice and move  
that number of squares clockwise  
around the board. Two or more movers  
may rest on the same space at the same  
time. According to the space you land  
on either:  
Cancel/clear: To play a new game, press and hold until  
you hear a beep. All the balances will be reset to the  
starting sum of a15M.  
Decimal point/volume adjustor: to adjust the volume,  
remove all cards before pressing the decimal point button.  
Buy the property for the asking price  
(if it isn’t owned by another player).  
See page 8.  
Get the banker to arrange a deal  
on the property (if you don’t want  
to buy the property for the asking  
price). See page 8.  
6. If you roll a double, take your turn as  
normal and roll again. Roll three doubles  
in one turn and you go to jail!  
The banker presses to start the timer when a deal is being  
done on a property. See Deals on page 8.  
7. Continue until only one player is left in  
the game. This player is the winner!  
Receiving money  
Paying money  
Pay rent (if the property is owned  
by another player). See page 8.  
Pay taxes.  
Draw a Chance or Community  
Chest card. See page 10.  
Batteries  
To insert and remove batteries, see page 11.  
Starting  
Go to jail. See page 11.  
Press any key or insert a card. Each player’s starting balance is a15M.  
When a card is entered into the unit, the card number will be shown,  
followed by that player’s current balance.  
5
3. Once you own a color group, build  
houses or hotels on those sites.  
4
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RECEIVING MONEY  
PAYING MONEY  
TRANSACTIONS BETWEEN PLAYERS  
Finishing  
The unit turns off automatically after 1 minute  
of inactivity. Press any key to start it up again.  
All the balances will still be stored in the unit.  
This means you can take a break from playing  
and continue later, with your money exactly  
where you left it!  
Banker’s Tips  
1. Always follow the arrows on the cards  
when inserting them into the unit.  
2. If the unit does not beep when you  
insert a card, check it’s inserted the  
right way up.  
3. If you enter the wrong amount, press  
C” and enter the correct amount. You  
can only correct a mistake if the card is  
still in the unit.  
Receiving money from the banker:  
Chance and Community Chest cards  
Passing GO  
Selling houses and hotels  
Mortgage loans.  
The banker inserts your card into the unit’s  
left hand slot. Your balance will be displayed.  
He will then enter the amount you are to  
receive. Once your balance goes up your  
card will be removed.  
Paying money to the banker:  
Chance and Community Chest cards  
Buying properties, houses and hotels  
Paying taxes  
Repaying a mortgage  
Getting out of jail.  
The banker inserts your card into the unit’s  
right hand slot. He will then enter the  
amount you are to pay. Once your balance  
goes down your card will be removed.  
Paying money to / Receiving money  
from another player for:  
Rent  
Bankruptcy  
Selling property.  
The banker inserts the card making the  
payment in the unit’s right hand slot and the  
card receiving the payment in the left hand  
slot. The payer’s balance is displayed. He  
then enters the amount to be paid. The  
payer’s balance will go down. When the  
money has been transferred, the recipient’s  
balance will go up. The banker removes  
both cards.  
4. The maximum amount that can be  
entered at one time is 20M MONOPOLY  
dollars, and the minimum amount is  
10K MONOPOLY dollars.  
6
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030901693061 Ab MONOPOLY World Edition (Electronic Banking) Instructions (USA)  
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If you land on an owned transport, pay the  
amount stated on the Title  
Deed card to the owner.  
The amount payable is  
RUNNING OUT OF MONEY  
If you are low on funds, you can raise more  
money by:  
Selling buildings  
Mortgaging property  
Selling property, utilities or transports  
to another player for any agreed sum  
(even if the property is mortgaged).  
THE FINER POINTS  
shown on the Title Deed  
card and depends on the  
number of other transports  
owned by that player.  
BUYING PROPERTY  
There are three types of property:  
Each deal is randomly timed – you could  
have anywhere between 13 and 50 seconds.  
All players can join in the auction, including  
the banker and the player that landed on  
the unowned property but didn’t want to  
pay the asking price.  
SELLING PROPERTY  
BUILDING HOUSES  
You may sell undeveloped sites, transports  
and utilities to another player for a mutually  
agreed price. You cannot sell a site if there  
are any buildings on any of the sites in that  
color group. You must first sell all the  
buildings on those sites to the banker.  
Once you own all sites of a color  
group, you can buy houses to put  
on any of those spaces. The price  
of a house is shown on the Title Deed card.  
PAYING RENT  
If your roll ends on a site that is owned by  
another player, you must pay rent (unless  
the site is mortgaged). The player who owns  
the site must ask you for rent before the next  
player rolls the dice. The amount payable  
is shown on the Title Deed card and varies  
according to the number of buildings on  
the site.  
If you own a whole color group, the rent  
is doubled on any undeveloped site of that  
group (i.e. a site without houses or hotels).  
You can still collect double rent for the sites  
without a mortgage.  
You can buy any house (or hotel) on your  
turn or in between other players’ turns but  
you must build evenly: you cannot build a  
second house on a site until you have built  
a house on every site in that group. You may  
buy as many buildings as you wish, as long  
as you can afford them! Houses may not be  
built if any site of the same color group is  
mortgaged.  
1. Sites  
2. Transports  
3. Utilities  
Houses and hotels are sold to the banker  
at half their original purchase price, stated  
on the Title Deed card. You can sell on your  
turn or in between other players’ turns.  
If you land on an unowned property, you  
have the first choice to buy it. If you decide  
to buy, pay the banker the price stated on  
that space. You will receive that property’s  
Title Deed card as proof of ownership. Keep  
it face up in front of you. If you decide not  
to buy, it is up for grabs! See Deals, below.  
Owning a property entitles you to collect  
rent from any players who land on that  
space. Once you own all the sites in one  
color group, i.e. you own a monopoly,  
you can build houses and hotels on sites  
in that group and collect more rent!  
Selling houses  
You must sell houses evenly, in the same way  
as they were bought.  
Selling hotels  
BUILDING HOTELS  
The banker will pay half the price of the  
hotel plus half the price of the four houses  
that were exchanged for the purchase of  
the hotel.  
To buy a hotel, you must first  
have four houses on each  
site of a complete color  
UTILITIES  
Utilities are  
bought and  
auctioned in  
the same  
way as  
properties.  
group. Exchange the four  
houses for a hotel and  
pay the banker the price  
shown on the Title Deed card. Only one  
hotel may be built on any one site.  
Hotels can also be broken back down into  
houses to raise money. To do this, sell a hotel  
for half its cost and receive in exchange  
four houses.  
DEALS  
If you land on an unowned  
property and don’t want  
to buy it for its asking  
price, the banker must  
immediately auction it to the highest bidder.  
All auctions start at 10K MONOPOLY dollars.  
The banker presses the deal button on the  
banker unit to start the red light flashing.  
When you hear a sound and the red light  
flashes faster, hurry to close the deal!  
If you land on  
RUNNING OUT OF BUILDINGS  
If the banker has no houses left, you must  
wait for other players to return theirs before  
you can buy any.  
If a limited number of houses or hotels are  
left and two or more players wish to buy  
more than the banker has, the banker  
auctions them off individually to the highest  
bidder. The banker uses the deal button  
to hold the auction (see Deals on page 8).  
MORTGAGES  
Mortgaging property  
First sell any buildings, then turn the site’s  
Title Deed card face down and collect your  
mortgage amount shown on the back of  
the card.  
You keep all mortgaged property and no  
other player can pay off your mortgage  
to secure the property. Rent cannot be  
collected on mortgaged property although  
it can be collected for other properties in  
that color group.  
an owned utility, pay rent to the owner  
according to the dice you rolled to get  
there. If the owner has one utility, the rent  
will be four times your dice roll, multiplied  
by 10,000. If the owner has both utilities,  
you must pay ten times the amount of  
your dice roll, multiplied by 10,000.  
Whoever has the highest bid when the red  
light goes off wins the deal. If the deal is  
done before the red light goes off, the banker  
presses the deal button to stop the timer.  
TRANSPORTS  
Transports are bought and auctioned in the  
same way as properties.  
8
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Owing another player  
immediately after passing  
GO and picking a card that  
IMPORTANT: BATTERY INFORMATION  
The other player receives any money left on  
your bank card, your Title Deed cards and  
any “Get out of jail free” cards you own.  
COLLECT  
a2M SALARY  
x2  
BATTERIES REQUIRED  
tells you to Advance to  
GO”. The banker will  
need to remove and  
reinsert your bank card  
into the banker unit  
1.5v (3v) AA (LR06) size Alkaline batteries recommended. Phillips/cross head  
AS YOU PASS  
NOT INCLUDED screwdriver (not included)needed to insert batteries.  
CAUTION:  
CHANCE AND COMMUNITY CHEST  
When you land on one of these spaces,  
take the top card from the relevant pile.  
Follow the instructions on the card before  
returning the card, face down, to the bottom  
of the deck. If you pick a “Get out of jail  
free” card, you can keep it until you wish  
to use it or sell it to another player for a  
mutually agreeable sum.  
1. Always follow the instructions carefully. Use only batteries  
specifiedand be sure to insert item correctly by matching  
the + and – polarity markings.  
2. Do not mix old batteries and new batteries or standard  
before pressing S  
(carbon-zinc) with alkaline batteries.  
for the second time.  
3. Remove exhausted or dead batteries from the product.  
4. Remove batteries if product is not to be played with for  
a long time.  
JAIL  
5. Do not short-circuit the supply terminals.  
Repaying a mortgage  
Going to jail  
You will be sent  
to jail if:  
6. Should this product cause, or be affected by, local  
electrical interference, move it away from other electrical  
equipment. Reset (switching off and back on again or  
removing and re-inserting batteries) if necessary.  
You must pay the original mortgage  
amount plus 10% interest (rounded up  
to the nearest 10,000). Once repaid, turn  
the Title Deed card face up.  
GO TO  
JAIL  
7. RECHARGEABLE BATTERIES: Do not mix these with  
any other types of batteries. Always remove from the  
product before recharging.  
You land on the  
“Go to jail” space.  
Recharge batteries under adult supervision.  
DO NOT RECHARGE OTHER TYPES OF BATTERIES.  
Selling mortgaged property  
You pick a Chance or  
You can sell mortgaged property to other  
players at any agreed price. The buyer can  
then either immediately repay the mortgage  
(see above) or just pay 10% interest  
(rounded up to the nearest 10,000) but  
retain the mortgage. The mortgage can be  
repaid as normal later in the game. If you  
later decide to repay the mortgage you  
will have to pay the 10% fee again.  
Community Chest card  
If a problem occurs,  
remove and replace  
the batteries to reset  
the game, or push in  
the RESET button.  
which tells you to “Go directly to jail”.  
You roll a double three times in a row  
on your turn.  
Your turn ends when you are sent to jail.  
Move onto the jail space and do not collect  
2M MONOPOLY dollars, regardless of where  
you were on the board.  
While in jail you can collect rent on properties  
provided they are not mortgaged.  
LR6  
Reset  
Button  
LR6  
When all sites in a color group are  
mortgage-free, the owner may begin to  
buy back houses and hotels at full price.  
If a card instructs you to move to another  
space, move there in the direction of the  
arrow. If you pass GO on the way, collect  
2M MONOPOLY dollars. You do not pass  
GO if a card sends you to jail, or sends  
you back.  
Getting out of jail  
You can get out of jail by:  
BANKRUPTCY  
This equipment has been tested and found to comply with the  
limits for a Class B digital device, pursuant to part 15 of the FCC  
Rules. These limits are designed to provide reasonable protection  
against harmful interference in a residential installation. This  
equipment generates, uses, and can radiate radio frequency  
energy and, if not installed and used in accordance with  
the instructions, may cause harmful interference to  
radio communications.  
However, there is no guarantee that interference will not occur  
in a particular installation. If this equipment does cause harmful  
interference to radio or television reception, which can be  
determined by turning the equipment off and on, the user is  
encouraged to try to correct the interference by one or more  
of the following measures:  
If you owe more money than you can raise  
from your assets, you are declared bankrupt  
and are out of the game.  
Paying a 500K MONOPOLY dollar fine  
and continuing on your next turn.  
Using a “Get out of jail free” card.  
Rolling a double.  
If you haven’t rolled a double after three  
turns, pay the banker 500K MONOPOLY  
dollars before moving according to your  
third dice roll.  
FREE PARKING  
FREE  
Owing the banker  
There is no penalty for  
landing here and you  
may still undertake  
Return your Title Deed cards to the banker  
who will individually auction off each property  
to the highest bidder. The banker uses the  
deal button to hold the auction (see Deals on  
page 8).  
transactions as usual  
PARKING  
(collecting rent, building  
on sites you own, etc.).  
Reorient or relocate the receiving antenna.  
Increase the separation between the equipment and receiver.  
CAUTION: Changes or modifications not expressly approved  
by the party responsible for compliance could void the user’s  
authority to operate the equipment.  
IN  
Just visiting” jail  
Return any “Get out of jail free” cards to  
the bottom of the relevant pile.  
If you are not sent to  
jail but land on the jail  
PASSING GO TWICE IN ONE TURN  
You can collect 2M MONOPOLY dollars  
twice in one turn. For example, if you land  
on a Chance or Community Chest space  
This Class B digital apparatus complies  
with Canadian ICES-003. Cet appareil  
numérique de la classe B est conforme  
à la norme NMB-003 du Canada.  
JAIL  
space, you are Just  
visiting” and incur  
no penalty.  
10  
11  
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MOVERS, HOUSES & HOTELS  
Check out the inspiration behind the movers, houses and hotels! A total of 24 movers have  
been designed to represent six continents. Of those 24, six are randomly selected –  
one from each continent. Which six did you get?  
Europe  
Africa  
London Cab  
Safari Hat  
A safari hat is essential  
when on safari in Africa.  
The Hackney Carriage or  
‘Black Cab’ is synonymous  
with the streets of London.  
North America  
South America  
Pretzel  
Inca Mask  
Canadian Police  
The Royal Canadian  
Mounted Police is  
the Canadian national  
police service.  
The pretzel, traditionally  
baked in a knot shape,  
is said to have originated  
in Germany as long ago  
as 1111 AD.  
The Inca population lived in  
the part of South America  
extending from the Equator  
to the Pacific coast of Chile.  
Egyptian Head Mask  
Masks were a very important  
aspect of Ancient Egyptian burials.  
Cowboy Hat  
Inca Statue  
The Inca Empire was the largest  
empire in pre-Columbian America.  
Cowboy hats have been  
an American symbol for the  
western horseman since 1862.  
African Mask  
Flamenco Dancer  
African masks are usually carved  
in wood and were used in  
religious ceremonies.  
Flamenco is a traditional style of  
music and dance which originated  
in the Andalusia region of Spain.  
Baseball Glove  
Baseball as we know it today  
was developed in North America  
in the 18th century.  
Easter Island Moai  
Easter Island is the remotest  
populated island in the world,  
famous for its moai statues.  
Camel  
Windmill  
There are two types of  
camel, the dromedary,  
which has one hump and  
is native to Africa and  
the Middle East and the  
rarer Bactrian camel, which  
has two humps and is native  
to the Gobi Desert.  
At the end of the Middle Ages,  
the Dutch started using wind  
power to drain their  
Race Car  
Football  
Stock car racing,  
popular in the  
United States,  
can see cars  
reaching speeds  
of over 180 mph.  
flood-prone land.  
South American football is  
widely considered to be the  
most passionate game of  
football in the world!  
European House  
Now known as winter ski residences,  
Swiss chalets were originally used  
only in summer, when cattle herders  
would bring their herds to graze in  
mountain pastures.  
South American House  
Inspired by Cuban housing, with their  
stone walls to combat the effects of  
the humid climate and inner patios  
to offer shade from the sun.  
African House  
North American House  
Inspired by New England houses.  
New England is famous for its colorful  
autumn leaves, which draw visitors  
from all around the world.  
In rural African tradition, before marrying,  
the bridegroom is expected to build  
the marital home using locally  
gathered materials.  
South American Hotel  
Traditionally, Aztec sacrificial temples  
were never destroyed, but had new  
ones built around them, resulting  
in layered temples, each layer  
becoming bigger and  
African Hotel  
European Hotel  
European skyscrapers, such as those  
found in London’s Canary Wharf,  
inspired this hotel.  
North American Hotel  
Inspired by the American skyscrapers  
in New York and Chicago.  
The oldest of the Egyptian  
pyramids was built in 2630 BC –  
more than 4600 years ago.  
more extravagant.  
12  
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Who made the board?  
Asia  
Australia  
KEY:  
1
2
3
4
5
6
7
8
9
Gdynia  
45 Mumbai  
46 Brussels  
47 Seoul  
Kangaroo  
12  
13  
14  
15  
16  
17  
Chinese Dragon  
Kangaroos are the  
largest marsupials in  
Australia. They are the  
only large animals to  
use hopping as a form  
of movement.  
Taipei  
Tokyo  
Chinese dragons are a  
symbol of good luck with  
dragon dances being held  
at festive celebrations,  
58  
60  
61  
46  
57  
59  
11  
10  
48  
47  
18  
19  
56  
49  
50 51  
55  
54  
53  
52  
Barcelona  
Athens  
Istanbul  
Kyiv  
Toronto  
Rome  
45  
48 Oslo  
44  
43  
49 Munich  
such as Chinese New Year.  
62  
63  
64  
65  
66  
67  
50 Queenstown  
51 Cardiff  
42  
41  
40  
39  
38  
9
20  
52 Lyon  
Tuk-Tuk  
Koala  
53 Melbourne  
54 Santiago  
55 Lisbon  
8
7
Tuk-tuks are used as taxis in  
Thailand. They are a great  
way of getting about in the  
traffic chaos of Bangkok!  
Koalas are not related to the  
bear family at all, despite  
often being referred  
10 Shanghai  
11 Vancouver  
12 Sydney  
13 New York  
14 London  
15 Beijing  
16 Hong Kong  
17 Jerusalem  
18 Paris  
19 Belgrade  
20 Cape Town  
21 Riga  
21  
22  
37  
36  
68  
69  
23  
to as Koala bears!  
70  
35  
56 St Petersburg  
57 Ljubljana  
58 Vilnius  
59 Bratislava  
60 Vienna  
61 Prague  
29  
28  
30  
31  
27  
26  
32  
25  
6
24  
33  
34  
5
4
3
2
1
Surfer  
Surfing wasn’t always  
just for fun – it originated  
as a sport for Hawaiian  
chiefs to demonstrate  
their authority!  
Russian Dolls  
Russian dolls date from 1890  
and are known as Matryoshka  
or Babushka dolls.  
27 Edinburgh  
28 Los Angeles  
29 Dublin  
30 Stockholm  
31 Chicago  
32 Caracas  
33 Amsterdam  
34 Cairo  
36 Buenos Aires  
37 Zurich  
38 Helsinki  
39 Las Vegas  
40 Frankfurt  
41 Madrid  
62 Warsaw  
63 Washington DC  
64 Mexico City  
65 Copenhagen  
66 Berlin  
22 Montreal  
23 Dubai  
Boomerangs  
Sumo Wrestler  
67 Tallinn  
There are two main types  
of boomerangs; returning and  
non-returning. Both have been  
used by Australian Aborigines  
for thousands of years.  
Sumo wrestling originated  
as a performance to entertain  
the gods, and is now Japan’s  
national sport.  
24 Kuala Lumpur  
25 Zagreb  
26 Singapore  
42 Budapest  
43 Bogotá  
44 Bucharest  
68 Rio de Janeiro  
69 Boston  
70 Sofia  
35 Moscow  
Credits  
There are many great landmarks within the cities, we are permitted to feature the ones included in  
the game. For full photographic and credit details, please refer to the addendum sheet included  
with this product.  
Asian House  
Australian House  
Tin roofs, often tainted by rust, are  
common in the Australian outback.  
In Asia, pagodas are multi-storey  
buildings often built near Buddhist  
temples as places of worship.  
Australian Hotel  
Inspired by Australian skyscrapers  
and notable buildings, such as  
the Sydney Opera House.  
Asian Hotel  
Inspired by Asian skyscrapers in  
Hong Kong, Shanghai and Taiwan.  
14  
15  
01693i061.indd Sec1:14-Sec1:15  
15/02/2010 14:42  
030901693061 Ab MONOPOLY World Edition (Electronic Banking) Instructions (USA)  
Approval: First  
ROD: 00.00 File Name: 01693i061.indd  
Originator: PC  
Download from Www.Somanuals.com. All Manuals Search And Download.  

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