Owner's Manual
Model Number: H4651
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®
Pixter Multi-Media System
High-Performance
TFT Touch Screen
Volume Dial
Adjust volume
to a comfortable
listening level.
Power/Light Switch
Slide the power
switch to turn power:
on with no light
;
=
on with light ; or off O.
–
When not in use, this
product turns off after
about three minutes.
Calibration
(on back of product)
You must calibrate the stylus
and screen before first-time use.
Headphone Jack
Use your own head-
phones (not included)
for private listening.
®
Hint: Pixter Multi-Media is equipped with a headphone jack for
private listening. Be sure your headphones (not included) are equipped
with a 3.5 mm pin.
3
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Before you begin, take note!
• Please keep this manual for future reference, as it contains important
information.
• Adult assembly is required to install batteries.
• Tool needed for battery installation: Phillips screwdriver (not included).
• Requires four “AA” (LR6) alkaline batteries for operation (not included).
• Replace batteries when:
- Display on the screen becomes difficult to see.
- Toy functions erratically.
- Sounds become faint or there are no sounds at all.
• Use only the drawing stylus on the screen. Never use any other object,
such as a regular pen or pencil, on the screen. Markings from regular
pens or pencils cannot be removed and will damage the screen.
• Use the cartridge adaptor with any Pixter® black and white software
cartridge (sold separately). Note that the display will still be black
and white only!
• Be sure to turn Pixter® power off before inserting a software cartridge
(sold separately) into the software port. Turn Pixter® power back on
to play!
• If Pixter® seems to be operating erratically (and you have recently
changed the batteries), you may need to reset it. Open the battery
compartment door on the back of the unit. Remove and replace the
batteries. Replace the battery compartment door.
4
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Before you begin, take note!
IMPORTANT! You must calibrate the stylus to the screen before
first-time use.
• Install four “AA” alkaline batteries. Turn Pixter® power on. Wait until you
see the Home Screen.
• Turn Pixter® over and locate the calibration hole.
• Insert, push and hold the stylus in the calibration hole. Turn Pixter® over
so that you can see the screen. When you see two plus signs
the stylus from the calibration hole.
remove
• First touch the upper left corner
• Then, touch the lower right corner
with the tip of the stylus.
with the tip of the stylus.
5
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The Power of Creativity
Choose a fun activity or game from the Home Screen.
Use the stylus on the screen.
Color by Number
Free Draw™
Personalize Your
Pixter® Multi-Media
Connect the Dots
Scene Starters
Create a
Scratchboard
Picture
Cube Match Game
6
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Awesome Activities and Games!
™
Free Draw
Color by Number
• Touch the arrows on the bottom
of the screen with the stylus (or
use the D-pad) to scroll through
picture choices.
• Use any of the creative tools
on the toolbar:
Line Tool
Shape or Straight Line Maker
Paint Bucket
Stamp It!
• When you find one that you like,
touch the screen with the stylus
(or press the A/B button).
• Touch the paint bucket
the lower left corner.
in
Special Effects
Utilities
• Choose a number/color with
the stylus.
• Now, find the number block on
the picture. Touch it with the
stylus to fill it with color.
7
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Awesome Activities and Games!
Create a
Scratchboard Picture
Connect the Dots
• Touch the arrows on the bottom
of the screen with the stylus (or
use the D-pad) to scroll through
picture choices.
• Touch the arrows on the bottom
of the screen with the stylus (or
use the D-pad) to scroll through
each pattern. Can you guess
what it will be?
• When you find a picture that you
like, touch the screen with the
stylus (or press the A/B button).
• When you find a pattern that you
like, touch the screen with the
stylus (or press the A/B button).
• Now, use the stylus to "scratch"
through the black layer to reveal
a picture!
• Touch the flashing dot on the
screen with the stylus again
and again.
• Look at the picture on the screen!
8
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Awesome Activities and Games!
Scene Starters
• Touch the arrows on the bottom of the screen with the stylus (or use
the D-pad) to scroll through choices.
• When you find a scene that you like, touch the screen with the stylus
(or press the A/B button).
• Use any of the creative tools on the toolbar to finish the scene!
3-D Effect
• If you'd like to use the 3-D effect, touch the arrows on the bottom of
the screen with the stylus (or use the D-pad) to scroll to the last scene.
Touch the screen with the stylus (or press the A/B button to select the
3-D scene).
• Look at the 3-D scene! Touch the screen with the stylus (or press the
A/B button) to select an angle.
• Now, touch the Stamp It
tool on the toolbar.
• Scroll to the 3-D stamper choices - rocket, astronaut or shooting star.
Touch the screen with the stylus (or press the A/B button) to select
the stamper.
• Now, use the stylus to place the 3-D stamper in the scene! Use the
D-pad to turn the stamper!
9
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Awesome Activities and Games!
Cube Match Game
Object of the game:
Match a group of three or more cubes to score points.
D-Pad
Score
Preview Window
Down
• Watch the cubes drop on the screen. Use the D-pad to move the cubes
for matching.
Hints:
- Touch the down arrow on the screen with the stylus to move a cube
down quickly.
- Look at the preview window to see the next cube.
Good job! You score two points for each cube matched.
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Personalize
®
Your Pixter Multi-Media
Pick a Background
for Your
Choose Your
Favorite Screen
Saver
Choose an
Opening Screen
Home Screen
Create Your
Own Stamper
Change the Sound Effect
for Drawing Tools
Add Text to Your
Opening Screen
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Personalize
®
Your Pixter Multi-Media
Pick a Background
for Your Home Screen
Choose an
Opening Screen
• Choose from three opening screen
choices. Touch again and again
with the stylus to see choices.
• Choose from six background
choices. Touch again and again
with the stylus to see choices.
• Now, touch
with the stylus to make a selection.
on the screen
• Now, touch
the stylus to make a selection.
on the screen with
Change the Sound Effect
for Drawing Tools
Pick your Favorite
Screen Saver
• Touch with the stylus and listen
to the sound effect.
• Choose from three screen saver
choices. Touch again and again
with the stylus to see choices.
• Touch the button again to hear
another sound.
• Now, touch
on the screen
• When you find one that you like,
with the stylus to make a
selection.
touch
on the screen with
the stylus.
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Personalize
®
Your Pixter Multi-Media
Add Text to Your Opening Screen
• Touch the Add Text to Your Opening Screen
button on the screen with the stylus.
Hint: Choose the regular alphabet or
numbers and additional characters for
foreign languages.
• Think of a caption or type your
name for the opening screen.
Now, touch each letter with the
stylus. Touch
on the screen
with the stylus.
• Touch the screen again with the
stylus to place the caption or
name on the opening screen.
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Personalize
®
Your Pixter Multi-Media
Create Your Own Stamper
• Touch the Create Your Own Stamper
button on the screen with the stylus.
• Use any tool on the toolbar to
create your stamper design.
• When you have finished your
stamper design, touch
on
the screen with the stylus.You
have saved your stamper design.
Hint: Go to the Stamp It tool on the
toolbar to scroll through choices and
see your stamper!
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Toolbar
After you choose an activity from the Home Screen, choose a tool!
Touch the tool with the stylus.
Line Tool
Touch for freestyle drawing or writing.
• Touch the upper arrows to choose the type
of marking. Choose
;
;
;
;
;
;
or
.
• Touch the lower arrows on the color palette to
choose a color for the line tool.
• Touch
to save your choices!
Create your own drawing or write a message with
the stylus.
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Toolbar
Shape or Straight Line Maker
Touch to make shapes or straight lines
• Touch the upper arrows to choose a shape or line.
Choose
;
;
;
;
or
.
• Touch the lower arrows on the color palette to
choose a color for your shape or line.
• Touch
to save your choices!
Touch the screen and drag the stylus to make small
or large shapes and lines.
Hint: To make a triangle, touch the screen and drag
the stylus to make the base of the triangle. Then, touch
the base line with the stylus and drag it to complete
the triangle.
Paint Bucket
Touch to choose a color or pattern.
To fill in a selected drawing area, touch the area
with the stylus. Watch it fill with color!
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Toolbar
Stamp It!
Touch for stamper art.
Touch the arrows on the bottom of the screen with
with the stylus (or use the D-pad) to scroll through
stamper designs.
Touch the screen with the stylus (or press the
A/B button) to choose a stamper.
Touch the screen as many times as you like with
the stylus for lots of stamper fun!
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Toolbar
Eraser
Touch to make your stylus an eraser or undo the
last action.
Choose eraser
or undo
.
If you chose eraser use your stylus to erase
any part of what's on the screen.
If you chose undo
, whatever you have done
last to your picture is gone!
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Toolbar
Full Screen Erase
Touch to choose an animated full screen erase
with cool sound effects.
Touch the screen with the stylus to choose
the effect.
Touch the screen with the stylus and watch and
listen as your picture disappears.
Hint: After using the full screen erase, you’re still in
the same activity using the tool you used before you
erased the screen.
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Toolbar
Special Effects
Touch to choose a special effect.
Choose an effect: Confetti, Rotator, Color Surprise
or Wind.
Confetti
Touch
with the stylus.Your picture is all
mixed -up! Choose the confetti tool again to
mix-up your picture in smaller pieces.
Rotator
Touch
with the stylus. Look, your
picture “turned”!
Color Surprise
Touch
with the stylus. Surprise, your picture
is different!
Wind
Touch
with the stylus.Your picture looks
wind-blown.
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Toolbar
Utilities
Touch to save or retrieve your drawing; or use
Typewriter, Calculator or Stop Watch.
Save or Retrieve
Touch IN file
to retrieve.
Hints:
to save; touch OUT file
- You can save one picture at a time! Each time you
save a picture, it replaces the one already there.
- After you save a picture, it will appear on your
screen again. To make a new drawing, choose
another activity/tool.
Typewriter
Touch
with the stylus. To create your own
caption, touch each letter of each word. Touch
to save your caption. Touch the screen to
stamp it.
Calculator
Touch
with the stylus. Touch the number key
and function keys with the stylus. Touch
go back to your activity.
to
Stop Watch
Touch
stylus to start the clock; touch
to stop the clock; touch with the stylus to reset
the clock. Touch to go back to your activity.
with the stylus. Touch
with the
with the stylus
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Home
Touch to go back to the Home Screen
Choose an activity or game: Free Draw™, Color
by Number, Create a Scratchboard Picture, Scene
Starters, Connect the Dots, or Cube Match Game.
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Calibrating the Stylus
Mark on Screen
IMPORTANT!
From time to time, the mark made
on your screen from the stylus and
the location of the tip of the stylus
may not align. When this happens,
you must calibrate the stylus.
Tip of Stylus
Calibration Hole
• Turn Pixter® over and locate the calibration hole.
• Insert, push and hold the stylus in the calibration hole. Turn Pixter over
so that you can see the screen. When you see two
the stylus from the calibration hole.
, you can remove
• First touch the upper left corner with the tip of the stylus.
• Then, touch the lower right corner with the tip of the stylus.
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Battery Installation
Battery
Compartment
Door
1.5V x 4
“AA” (LR6)
• Locate the battery compart-
ment on the back of the toy.
• Loosen the screw in the
battery compartment door
with a Phillips screwdriver.
Shown Actual Size
• Lift to remove the battery
compartment door.
• Insert four “AA” (LR6) alkaline batteries.
Hint: We recommend using alkaline batteries for longer battery life.
• Replace the battery compartment door and tighten the screw with
a Phillips screwdriver. Do not over-tighten.
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Battery Safety Information
In exceptional circumstances, batteries may leak fluids that can cause a
chemical burn injury or ruin your product. To avoid battery leakage:
• Do not mix old and new batteries or batteries of different types:
alkaline, standard (carbon-zinc) or rechargeable (nickel-cadmium).
• Insert batteries as indicated inside the battery compartment.
• Remove batteries during long periods of non-use. Always remove
exhausted batteries from the product. Dispose of batteries safely.
Do not dispose of batteries in a fire. The batteries may explode or leak.
• Never short-circuit the battery terminals.
• Use only batteries of the same or equivalent type, as recommended.
• Do not charge non-rechargeable batteries.
• Remove rechargeable batteries from the product before charging.
• If removable, rechargeable batteries are used, they are only to be
charged under adult supervision.
Care
• Keep water, sand and dirt off of this product.
• Keep this product away from direct sunlight and excessive heat.
• Wipe this product with a clean cloth dampened with a mild soap and
water solution. Do not immerse this product.
• This toy has no consumer serviceable parts. Please do not take this
product apart.
• Do not drop this product on a hard surface.
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FCC Statement (United States Only)
This equipment has been tested and found to comply with the limits
for a Class B digital device, pursuant to part 15 of the FCC rules. These
limits are designed to provide reasonable protection against harmful
interference in a residential installation. This equipment generates, uses
and can radiate radio frequency energy and, if not installed and used
in accordance with the instructions, may cause harmful interference to
radio communications. However, there is no guarantee that interference
will not occur in a particular installation. If this equipment does cause
harmful interference to radio or television reception, which can be deter-
mined by turning the equipment off and on, the user is encouraged to
try to correct the interference by one or more of the following measures:
- Reorient or relocate the receiving antenna.
- Increase the separation between the equipment and receiver.
- Consult the dealer or an experienced radio/TV technician for help.
Note: Changes or modifications not expressly approved by the
manufacturer responsible for compliance could void the user’s
authority to operate the equipment.
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One (1) Year Limited Warranty
Fisher-Price, Inc., 636 Girard Avenue, East Aurora, New York 14052
warrants Pixter® Multi-Media is free from all defects in material and work-
manship when used under normal conditions for a period of one (1) year
from the date of purchase.
Should the product fail to perform properly, we will repair or replace it
at our option, free of charge. Purchaser is responsible for shipping the
product to Consumer Relations at the address indicated above and for
all associated freight and insurance cost. Fisher-Price, Inc. will bear the
cost of shipping the repaired or replaced item to you.
THIS WARRANTY IS VOID IF THE OWNER REPAIRS OR MODIFIES THE
PRODUCT. THIS WARRANTY EXCLUDES ANY LIABILITY OTHER THAN
THAT EXPRESSLY STATED ABOVE INCLUDING BUT NOT LIMITED TO
ANY INCIDENTAL OR CONSEQUENTIAL DAMAGES.
SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION
OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE
LIMITATION OR EXCLUSION MAY NOT APPLY TO YOU.
THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS, AND YOU MAY
ALSO HAVE OTHER RIGHTS WHICH MAY VARY FROM STATE TO STATE.
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Consumer Information
Call Fisher-Price® Consumer Relations, toll-free at 1-800-432-5437,
8 AM- 6 PM EST Monday through Friday. Hearing-impaired consumers
using TTY/TDD equipment, please call 1-800-382-7470.
Write to:
Fisher-Price®
Consumer Relations
636 Girard Avenue
East Aurora, New York 14052
For countries outside the United States:
CANADA
Questions? 1-800-567-7724, Mattel Canada Inc., 6155 Freemont Blvd., Mississauga,
GREAT BRITAIN
Mattel UK Ltd, Vanwall Business Park, Maidenhead SL6 4UB. Helpline: 01628 500303;
AUSTRALIA
Mattel Australia Pty. Ltd., 658 Church Street, Locked Bag #870, Richmond,
Victoria 3121 Australia. Consumer Advisory Service 1300 135 312.
NEW ZEALAND
16-18 William Pickering Drive, Albany 1331, Auckland.
ASIA
Mattel East Asia Ltd, Room 1106, South Tower, World Finance Centre, Harbour City,
Tsimshatsui, HK, China.
Fisher-Price, Inc., a subsidiary of Mattel, Inc., East Aurora, NY 14052 U.S.A.
©2005 Mattel, Inc. All Right Reserved. ® and ™ designate
U.S. trademarks of Mattel, Inc.
PRINTED IN CHINA
H4651a-0920
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