Fisher Price Baby Toy H4651 User Manual

Owner's Manual  
Model Number: H4651  
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®
Pixter Multi-Media System  
High-Performance  
TFT Touch Screen  
Volume Dial  
Adjust volume  
to a comfortable  
listening level.  
Power/Light Switch  
Slide the power  
switch to turn power:  
on with no light  
;
=
on with light ; or off O.  
When not in use, this  
product turns off after  
about three minutes.  
Calibration  
(on back of product)  
You must calibrate the stylus  
and screen before first-time use.  
Headphone Jack  
Use your own head-  
phones (not included)  
for private listening.  
®
Hint: Pixter Multi-Media is equipped with a headphone jack for  
private listening. Be sure your headphones (not included) are equipped  
with a 3.5 mm pin.  
3
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Before you begin, take note!  
• Please keep this manual for future reference, as it contains important  
information.  
• Adult assembly is required to install batteries.  
• Tool needed for battery installation: Phillips screwdriver (not included).  
• Requires four “AA” (LR6) alkaline batteries for operation (not included).  
• Replace batteries when:  
- Display on the screen becomes difficult to see.  
- Toy functions erratically.  
- Sounds become faint or there are no sounds at all.  
Use only the drawing stylus on the screen. Never use any other object,  
such as a regular pen or pencil, on the screen. Markings from regular  
pens or pencils cannot be removed and will damage the screen.  
• Use the cartridge adaptor with any Pixter® black and white software  
cartridge (sold separately). Note that the display will still be black  
and white only!  
• Be sure to turn Pixter® power off before inserting a software cartridge  
(sold separately) into the software port. Turn Pixter® power back on  
to play!  
• If Pixter® seems to be operating erratically (and you have recently  
changed the batteries), you may need to reset it. Open the battery  
compartment door on the back of the unit. Remove and replace the  
batteries. Replace the battery compartment door.  
4
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Before you begin, take note!  
IMPORTANT! You must calibrate the stylus to the screen before  
first-time use.  
• Install four “AA” alkaline batteries. Turn Pixter® power on. Wait until you  
see the Home Screen.  
• Turn Pixter® over and locate the calibration hole.  
• Insert, push and hold the stylus in the calibration hole. Turn Pixter® over  
so that you can see the screen. When you see two plus signs  
the stylus from the calibration hole.  
remove  
• First touch the upper left corner  
• Then, touch the lower right corner  
with the tip of the stylus.  
with the tip of the stylus.  
5
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The Power of Creativity  
Choose a fun activity or game from the Home Screen.  
Use the stylus on the screen.  
Color by Number  
Free Draw™  
Personalize Your  
Pixter® Multi-Media  
Connect the Dots  
Scene Starters  
Create a  
Scratchboard  
Picture  
Cube Match Game  
6
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Awesome Activities and Games!  
Free Draw  
Color by Number  
• Touch the arrows on the bottom  
of the screen with the stylus (or  
use the D-pad) to scroll through  
picture choices.  
• Use any of the creative tools  
on the toolbar:  
Line Tool  
Shape or Straight Line Maker  
Paint Bucket  
Stamp It!  
• When you find one that you like,  
touch the screen with the stylus  
(or press the A/B button).  
• Touch the paint bucket  
the lower left corner.  
in  
Special Effects  
Utilities  
• Choose a number/color with  
the stylus.  
• Now, find the number block on  
the picture. Touch it with the  
stylus to fill it with color.  
7
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Awesome Activities and Games!  
Create a  
Scratchboard Picture  
Connect the Dots  
• Touch the arrows on the bottom  
of the screen with the stylus (or  
use the D-pad) to scroll through  
picture choices.  
• Touch the arrows on the bottom  
of the screen with the stylus (or  
use the D-pad) to scroll through  
each pattern. Can you guess  
what it will be?  
• When you find a picture that you  
like, touch the screen with the  
stylus (or press the A/B button).  
• When you find a pattern that you  
like, touch the screen with the  
stylus (or press the A/B button).  
• Now, use the stylus to "scratch"  
through the black layer to reveal  
a picture!  
• Touch the flashing dot on the  
screen with the stylus again  
and again.  
• Look at the picture on the screen!  
8
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Awesome Activities and Games!  
Scene Starters  
• Touch the arrows on the bottom of the screen with the stylus (or use  
the D-pad) to scroll through choices.  
• When you find a scene that you like, touch the screen with the stylus  
(or press the A/B button).  
• Use any of the creative tools on the toolbar to finish the scene!  
3-D Effect  
• If you'd like to use the 3-D effect, touch the arrows on the bottom of  
the screen with the stylus (or use the D-pad) to scroll to the last scene.  
Touch the screen with the stylus (or press the A/B button to select the  
3-D scene).  
• Look at the 3-D scene! Touch the screen with the stylus (or press the  
A/B button) to select an angle.  
• Now, touch the Stamp It  
tool on the toolbar.  
• Scroll to the 3-D stamper choices - rocket, astronaut or shooting star.  
Touch the screen with the stylus (or press the A/B button) to select  
the stamper.  
• Now, use the stylus to place the 3-D stamper in the scene! Use the  
D-pad to turn the stamper!  
9
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Awesome Activities and Games!  
Cube Match Game  
Object of the game:  
Match a group of three or more cubes to score points.  
D-Pad  
Score  
Preview Window  
Down  
• Watch the cubes drop on the screen. Use the D-pad to move the cubes  
for matching.  
Hints:  
- Touch the down arrow on the screen with the stylus to move a cube  
down quickly.  
- Look at the preview window to see the next cube.  
Good job! You score two points for each cube matched.  
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Personalize  
®
Your Pixter Multi-Media  
Pick a Background  
for Your  
Choose Your  
Favorite Screen  
Saver  
Choose an  
Opening Screen  
Home Screen  
Create Your  
Own Stamper  
Change the Sound Effect  
for Drawing Tools  
Add Text to Your  
Opening Screen  
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Personalize  
®
Your Pixter Multi-Media  
Pick a Background  
for Your Home Screen  
Choose an  
Opening Screen  
• Choose from three opening screen  
choices. Touch again and again  
with the stylus to see choices.  
• Choose from six background  
choices. Touch again and again  
with the stylus to see choices.  
• Now, touch  
with the stylus to make a selection.  
on the screen  
• Now, touch  
the stylus to make a selection.  
on the screen with  
Change the Sound Effect  
for Drawing Tools  
Pick your Favorite  
Screen Saver  
• Touch with the stylus and listen  
to the sound effect.  
• Choose from three screen saver  
choices. Touch again and again  
with the stylus to see choices.  
• Touch the button again to hear  
another sound.  
• Now, touch  
on the screen  
• When you find one that you like,  
with the stylus to make a  
selection.  
touch  
on the screen with  
the stylus.  
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Personalize  
®
Your Pixter Multi-Media  
Add Text to Your Opening Screen  
• Touch the Add Text to Your Opening Screen  
button on the screen with the stylus.  
Hint: Choose the regular alphabet or  
numbers and additional characters for  
foreign languages.  
• Think of a caption or type your  
name for the opening screen.  
Now, touch each letter with the  
stylus. Touch  
on the screen  
with the stylus.  
• Touch the screen again with the  
stylus to place the caption or  
name on the opening screen.  
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Personalize  
®
Your Pixter Multi-Media  
Create Your Own Stamper  
• Touch the Create Your Own Stamper  
button on the screen with the stylus.  
• Use any tool on the toolbar to  
create your stamper design.  
• When you have finished your  
stamper design, touch  
on  
the screen with the stylus.You  
have saved your stamper design.  
Hint: Go to the Stamp It tool on the  
toolbar to scroll through choices and  
see your stamper!  
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Toolbar  
After you choose an activity from the Home Screen, choose a tool!  
Touch the tool with the stylus.  
Line Tool  
Touch for freestyle drawing or writing.  
• Touch the upper arrows to choose the type  
of marking. Choose  
;
;
;
;
;
;
or  
.
• Touch the lower arrows on the color palette to  
choose a color for the line tool.  
• Touch  
to save your choices!  
Create your own drawing or write a message with  
the stylus.  
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Toolbar  
Shape or Straight Line Maker  
Touch to make shapes or straight lines  
• Touch the upper arrows to choose a shape or line.  
Choose  
;
;
;
;
or  
.
• Touch the lower arrows on the color palette to  
choose a color for your shape or line.  
• Touch  
to save your choices!  
Touch the screen and drag the stylus to make small  
or large shapes and lines.  
Hint: To make a triangle, touch the screen and drag  
the stylus to make the base of the triangle. Then, touch  
the base line with the stylus and drag it to complete  
the triangle.  
Paint Bucket  
Touch to choose a color or pattern.  
To fill in a selected drawing area, touch the area  
with the stylus. Watch it fill with color!  
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Toolbar  
Stamp It!  
Touch for stamper art.  
Touch the arrows on the bottom of the screen with  
with the stylus (or use the D-pad) to scroll through  
stamper designs.  
Touch the screen with the stylus (or press the  
A/B button) to choose a stamper.  
Touch the screen as many times as you like with  
the stylus for lots of stamper fun!  
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Toolbar  
Eraser  
Touch to make your stylus an eraser or undo the  
last action.  
Choose eraser  
or undo  
.
If you chose eraser use your stylus to erase  
any part of what's on the screen.  
If you chose undo  
, whatever you have done  
last to your picture is gone!  
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Toolbar  
Full Screen Erase  
Touch to choose an animated full screen erase  
with cool sound effects.  
Touch the screen with the stylus to choose  
the effect.  
Touch the screen with the stylus and watch and  
listen as your picture disappears.  
Hint: After using the full screen erase, you’re still in  
the same activity using the tool you used before you  
erased the screen.  
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Toolbar  
Special Effects  
Touch to choose a special effect.  
Choose an effect: Confetti, Rotator, Color Surprise  
or Wind.  
Confetti  
Touch  
with the stylus.Your picture is all  
mixed -up! Choose the confetti tool again to  
mix-up your picture in smaller pieces.  
Rotator  
Touch  
with the stylus. Look, your  
picture “turned”!  
Color Surprise  
Touch  
with the stylus. Surprise, your picture  
is different!  
Wind  
Touch  
with the stylus.Your picture looks  
wind-blown.  
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Toolbar  
Utilities  
Touch to save or retrieve your drawing; or use  
Typewriter, Calculator or Stop Watch.  
Save or Retrieve  
Touch IN file  
to retrieve.  
Hints:  
to save; touch OUT file  
- You can save one picture at a time! Each time you  
save a picture, it replaces the one already there.  
- After you save a picture, it will appear on your  
screen again. To make a new drawing, choose  
another activity/tool.  
Typewriter  
Touch  
with the stylus. To create your own  
caption, touch each letter of each word. Touch  
to save your caption. Touch the screen to  
stamp it.  
Calculator  
Touch  
with the stylus. Touch the number key  
and function keys with the stylus. Touch  
go back to your activity.  
to  
Stop Watch  
Touch  
stylus to start the clock; touch  
to stop the clock; touch with the stylus to reset  
the clock. Touch to go back to your activity.  
with the stylus. Touch  
with the  
with the stylus  
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Home  
Touch to go back to the Home Screen  
Choose an activity or game: Free Draw™, Color  
by Number, Create a Scratchboard Picture, Scene  
Starters, Connect the Dots, or Cube Match Game.  
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Calibrating the Stylus  
Mark on Screen  
IMPORTANT!  
From time to time, the mark made  
on your screen from the stylus and  
the location of the tip of the stylus  
may not align. When this happens,  
you must calibrate the stylus.  
Tip of Stylus  
Calibration Hole  
• Turn Pixter® over and locate the calibration hole.  
• Insert, push and hold the stylus in the calibration hole. Turn Pixter over  
so that you can see the screen. When you see two  
the stylus from the calibration hole.  
, you can remove  
• First touch the upper left corner with the tip of the stylus.  
• Then, touch the lower right corner with the tip of the stylus.  
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Battery Installation  
Battery  
Compartment  
Door  
1.5V x 4  
“AA” (LR6)  
• Locate the battery compart-  
ment on the back of the toy.  
• Loosen the screw in the  
battery compartment door  
with a Phillips screwdriver.  
Shown Actual Size  
• Lift to remove the battery  
compartment door.  
• Insert four “AA” (LR6) alkaline batteries.  
Hint: We recommend using alkaline batteries for longer battery life.  
• Replace the battery compartment door and tighten the screw with  
a Phillips screwdriver. Do not over-tighten.  
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Battery Safety Information  
In exceptional circumstances, batteries may leak fluids that can cause a  
chemical burn injury or ruin your product. To avoid battery leakage:  
• Do not mix old and new batteries or batteries of different types:  
alkaline, standard (carbon-zinc) or rechargeable (nickel-cadmium).  
• Insert batteries as indicated inside the battery compartment.  
• Remove batteries during long periods of non-use. Always remove  
exhausted batteries from the product. Dispose of batteries safely.  
Do not dispose of batteries in a fire. The batteries may explode or leak.  
• Never short-circuit the battery terminals.  
• Use only batteries of the same or equivalent type, as recommended.  
• Do not charge non-rechargeable batteries.  
• Remove rechargeable batteries from the product before charging.  
• If removable, rechargeable batteries are used, they are only to be  
charged under adult supervision.  
Care  
• Keep water, sand and dirt off of this product.  
• Keep this product away from direct sunlight and excessive heat.  
• Wipe this product with a clean cloth dampened with a mild soap and  
water solution. Do not immerse this product.  
• This toy has no consumer serviceable parts. Please do not take this  
product apart.  
• Do not drop this product on a hard surface.  
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FCC Statement (United States Only)  
This equipment has been tested and found to comply with the limits  
for a Class B digital device, pursuant to part 15 of the FCC rules. These  
limits are designed to provide reasonable protection against harmful  
interference in a residential installation. This equipment generates, uses  
and can radiate radio frequency energy and, if not installed and used  
in accordance with the instructions, may cause harmful interference to  
radio communications. However, there is no guarantee that interference  
will not occur in a particular installation. If this equipment does cause  
harmful interference to radio or television reception, which can be deter-  
mined by turning the equipment off and on, the user is encouraged to  
try to correct the interference by one or more of the following measures:  
- Reorient or relocate the receiving antenna.  
- Increase the separation between the equipment and receiver.  
- Consult the dealer or an experienced radio/TV technician for help.  
Note: Changes or modifications not expressly approved by the  
manufacturer responsible for compliance could void the user’s  
authority to operate the equipment.  
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One (1) Year Limited Warranty  
Fisher-Price, Inc., 636 Girard Avenue, East Aurora, New York 14052  
warrants Pixter® Multi-Media is free from all defects in material and work-  
manship when used under normal conditions for a period of one (1) year  
from the date of purchase.  
Should the product fail to perform properly, we will repair or replace it  
at our option, free of charge. Purchaser is responsible for shipping the  
product to Consumer Relations at the address indicated above and for  
all associated freight and insurance cost. Fisher-Price, Inc. will bear the  
cost of shipping the repaired or replaced item to you.  
THIS WARRANTY IS VOID IF THE OWNER REPAIRS OR MODIFIES THE  
PRODUCT. THIS WARRANTY EXCLUDES ANY LIABILITY OTHER THAN  
THAT EXPRESSLY STATED ABOVE INCLUDING BUT NOT LIMITED TO  
ANY INCIDENTAL OR CONSEQUENTIAL DAMAGES.  
SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION  
OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE  
LIMITATION OR EXCLUSION MAY NOT APPLY TO YOU.  
THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS, AND YOU MAY  
ALSO HAVE OTHER RIGHTS WHICH MAY VARY FROM STATE TO STATE.  
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Consumer Information  
Call Fisher-Price® Consumer Relations, toll-free at 1-800-432-5437,  
8 AM- 6 PM EST Monday through Friday. Hearing-impaired consumers  
using TTY/TDD equipment, please call 1-800-382-7470.  
Write to:  
Fisher-Price®  
Consumer Relations  
636 Girard Avenue  
East Aurora, New York 14052  
For countries outside the United States:  
CANADA  
Questions? 1-800-567-7724, Mattel Canada Inc., 6155 Freemont Blvd., Mississauga,  
GREAT BRITAIN  
Mattel UK Ltd, Vanwall Business Park, Maidenhead SL6 4UB. Helpline: 01628 500303;  
AUSTRALIA  
Mattel Australia Pty. Ltd., 658 Church Street, Locked Bag #870, Richmond,  
Victoria 3121 Australia. Consumer Advisory Service 1300 135 312.  
NEW ZEALAND  
16-18 William Pickering Drive, Albany 1331, Auckland.  
ASIA  
Mattel East Asia Ltd, Room 1106, South Tower, World Finance Centre, Harbour City,  
Tsimshatsui, HK, China.  
Fisher-Price, Inc., a subsidiary of Mattel, Inc., East Aurora, NY 14052 U.S.A.  
©2005 Mattel, Inc. All Right Reserved. ® and ™ designate  
U.S. trademarks of Mattel, Inc.  
PRINTED IN CHINA  
H4651a-0920  
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