Fisher Price Baby Toy 77306 User Manual

Grow With Me  
RC Rally  
Model Number 77306  
Please keep this instruction sheet for future reference,  
as it contains important information.  
Requires four "C" (LR14) alkaline batteries for control tower; four "AA"  
(LR6) alkaline batteries for car; and one 9V (6LR61) alkaline battery  
for remote controller (batteries not included).  
Adult assembly is required.  
Tool required for assembly:  
Phillips screwdriver (not included).  
Disc  
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Battery Installation  
Control Tower  
Car  
Battery  
Compartment  
Door  
Battery Compartment Door  
1.5V x 4  
“AA” (LR6)  
1.5V x 4  
“C” (LR14)  
Shown Actual Size  
Shown Actual Size  
• Locate the battery compartment  
on the bottom of the car.  
• Loosen the screw in the battery  
compartment door with a Phillips  
screwdriver. Remove the battery  
compartment door.  
• Insert four "AA" (LR6) alkaline  
batteries, as indicated inside the  
battery compartment.  
• Replace the battery compartment  
door and tighten the screw with  
a Phillips screwdriver. Do not  
over-tighten.  
• Locate the battery compartment  
on the back of the control tower.  
• Loosen the screws in the battery  
compartment door with a Phillips  
screwdriver. Remove the battery  
compartment door.  
• Insert four "C" (LR14) alkaline  
batteries, as indicated inside the  
battery compartment.  
• Replace the battery compartment  
door and tighten the screws with  
a Phillips screwdriver. Do not  
over-tighten.  
3
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Battery Installation  
Remote Controller  
• Locate the battery compartment  
on the back of the remote  
controller.  
• Loosen the screw in the battery  
compartment door with a  
Phillips screwdriver. Remove  
the battery compartment door.  
• Insert one 9V (6LR61) alkaline  
battery, as indicated inside the  
battery compartment.  
Battery  
Compartment  
Door  
• Replace the battery compart-  
ment door and tighten the screw  
with a Phillips screwdriver. Do  
not over-tighten.  
9V  
9V (6LR61)  
Shown Actual Size  
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When To Replace Batteries  
If this toy is working slowly or erratically, it’s likely that batteries need  
to be replaced. While it is possible that all batteries may need replace-  
ment, the batteries that will need replacement most often are the  
batteries in the car, followed by the remote controller, and then the  
control tower. For more information, see the troubleshooting guide  
beginning on page 19.  
Battery Tips  
• We recommend using alkaline batteries for longer battery life.  
• Do not mix old and new batteries.  
• Do not mix different types of batteries: alkaline, standard (carbon-zinc)  
or rechargeable (nickel-cadmium).  
• Remove the batteries during long periods of non-use. Always remove  
exhausted batteries from the toy. Battery leakage and corrosion can  
damage this toy. Dispose of batteries safely.  
• Do not dispose of batteries in a fire. The batteries may explode or leak.  
• Never short circuit the battery terminals.  
• Non-rechargeable batteries are not to be recharged.  
• Only batteries of the same or equivalent type as recommended in the  
"Battery Installation" instructions are to be used.  
• If removable rechargeable batteries are used, they are only to be  
charged under adult supervision.  
• Rechargeable batteries are to be removed from the toy before they  
are charged.  
• If you use a battery charger, it should be examined regularly for  
damage to the cord, plug, enclosure and other parts. Do not use a  
damaged battery charger until it has been properly repaired.  
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Assembly  
WARNING  
This product contains small parts in its unassembled  
state. Adult assembly is required.  
1
2
Handle  
Pegs  
Double  
Flag  
Handle  
Support  
Handle  
Support  
• Fit the handle onto the handle  
support as shown.  
• Position the handle support so  
the pegs are facing you.  
3
• With the checkered side facing  
down, fit the double flag on to  
the pegs on the handle support.  
• Insert three screws through  
the holes in the handle and  
into the handle support. Tighten  
the screws with a Phillips  
screwdriver. Do not over-tighten.  
6
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Assembly  
4
5
Handle  
Assembly  
Control  
Tower  
Handle  
Starting  
Ramp  
Pegs  
Tab  
Starting  
Ramp  
Remote  
Controller  
Holder  
• Insert the handle and starting  
ramp into the matching holes in  
the control tower as shown.  
"Snap" the remote controller  
holder onto the tab on the bottom  
of the starting ramp, as shown.  
• Lift the control tower storage  
compartment door. Insert two  
screws through the control tower  
and into the handle. Tighten the  
screws with a Phillips screwdriver.  
Do not over-tighten.  
• Insert and "snap" the pegs on  
the bottom of the handle  
assembly into the matching holes  
in the starting ramp as shown.  
• Insert two screws through the  
holes near the bottom of the  
control tower and into the pegs in  
the starting ramp. Tighten the  
screws with a Phillips screwdriver.  
Do not over-tighten.  
7
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Assembly  
6
7
Ring of Fire  
Peg  
Ramp  
Ramp  
Tabs  
Peg  
Hole  
Ramp  
Rail  
Ramp  
Rail  
Hole  
Ramp  
Assembly  
• Insert and "snap" the tabs on  
the ramp into the matching  
slots in a ramp rail.  
• Repeat this procedure to  
attach the other ramp rail.  
• Gently squeeze the ring of fire  
to insert the pegs on either  
end into the matching holes at  
the top of the ramp assembly,  
as shown.  
8
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Label Decoration  
Proper label application will help keep labels looking their best!  
When applying labels, keep the following guidelines in mind:  
• Wash hands before applying labels.  
• Before applying labels, wipe the surface of the toy with a clean, dry  
cloth to remove dust or oils.  
• For best results, avoid repositioning a label once it has been applied.  
• Apply labels as shown in the illustration.  
One-time assembly is now complete.  
4
2
3
4
3
8
11  
10  
9
7
12  
1
5
12  
6
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Mode I - Beginner Driver  
Mode I is for a beginner or younger driver. Automatic Course Control  
always keeps the car hugging the track, even over obstacles. Just press  
the remote controller button to go and release to stop.  
Setting Up The Track  
Control  
Tower  
End of Track  
Plug  
Plug  
Hint: For best performance, use this toy on a smooth, flat surface. We  
do not recommend use on a deep, pile carpet. This toy is designed for  
indoor use only.  
• Unfold the flexible track into an oval shape and place it behind the  
control tower.  
• Insert the plugs on each end of the flexible track into the matching  
slots on either side of the control tower.  
IMPORTANT! For proper function, the track must be installed  
behind the control tower.  
• Push or pull the flexible track into any curved shape you like.  
Notes:  
– The track creates a magnetic field. Do not use this toy around  
items that are sensitive to or affected by magnetic fields.  
– Do not connect two Grow With MeRC Rally sets together.  
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Mode I - Beginner Driver  
Ring of Fire  
Ramp  
Crash Gate  
Flag  
Stadium  
Light  
Dirt Track  
• Note the grooves on the edges of the crash gate, the ring of fire  
ramp and the dirt track.  
• Fit the grooves on these three obstacles onto the flexible track.  
Place the obstacles anywhere you like, but be sure to keep them on  
the outside of the track, as shown.  
Hint: For best performance, space the obstacles equally around  
the course.  
• Fit the four stadium lights anywhere onto the track.  
• Fit the two flags into any of the holes on the dirt track.  
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Mode I - Beginner Driver  
Let’s Go  
Mode Switch  
Reset Switch  
On/Off  
Button  
ON/OFF  
Button  
Speed Control Switch  
• Slide the mode switch on top  
of the car to I for beginner  
driver mode.  
• Locate the speed control switch  
on the bottom of the car.  
• Locate the reset switch on the  
back of the control tower.  
• Slide the reset switch ON .  
• Locate the ON/OFF button on  
the front of the control tower.  
• Press the ON/OFF button to  
turn the track and the control  
tower on. The button lights up  
if the track is properly  
• Slide the switch to either slow  
speed  
or fast speed  
.
Hint: We recommend slow speed  
for first time drivers.  
connected!  
• Press the ON/OFF button on top  
of the car to turn the car on. The  
car button lights up. The car is  
now ready to receive a signal  
from the remote controller.  
Hint: If the car has not been driven  
for a few minutes, it turns off  
Hint: If the car has not driven  
past the control tower in a few  
minutes, the control tower turns  
off automatically and the control  
tower button light goes out.  
Press the ON/OFF button again  
for power in the control tower  
and track.  
automatically. Press the ON/OFF  
button again for power in the car.  
12  
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Mode I - Beginner Driver  
WARNING  
Arrows  
To prevent entanglement,  
keep hair away from wheels.  
• Note the arrows on the  
starting ramp.  
Forward  
• Press the forward button  
on  
the remote controller. The car  
moves around the track,  
hugging all the way without  
steering!  
Hint: The car only travels forward  
in Mode I - Beginner Driver. The  
reverse button and the steering  
wheel also do not work on the  
• Place rear wheels of the car on  
the starting ramp, making sure  
the car is pointing in the same  
direction as the arrows. The car remote controller.  
should move around the track  
counter-clockwise. Listen to the  
engine revving.  
• You will hear racing sound  
effects from the control tower  
each time the car crosses the  
starting ramp.  
13  
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Mode II - Pro Driver  
Mode II is for a more experienced driver who has acquired better manual  
skills. In this mode, your child can take full control of steering and  
direction. For some challenging fun, your child can set up an off road  
course and use the remote controller wheel to steer around obstacles.  
Setting UpTheTrack  
Mode Switch  
ON/OFF  
Button  
• For off-road fun, place the starting  
ramp, dirt track, ring of fire or  
crash gate in any layout you like.  
Speed Control Switch  
• Slide the switch on the top of  
the car to II for pro driver mode.  
• Locate the speed control switch  
on the bottom of the car.  
• Slide the switch to either slow  
• Place additional obstacles around  
your layout like the cones or  
hay bales or barrels to test  
driving skills.  
• You can still use the flexible track  
as an obstacle or part of your  
layout, but note that the “Automatic  
Course Control” feature does not  
work in Mode II - Pro Driver.  
speed  
or fast speed  
.
• Press the ON/OFF button on top  
of the car to turn the car on. The  
car button lights up. The car is  
now ready to receive a signal  
from the remote controller.  
Hint: If the car has not been driven  
for a few minutes, it turns off  
automatically. Press the ON/OFF  
button again for power in the car.  
14  
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Mode II - Pro Driver  
Wheel  
Reset Switch  
Forward  
Reverse  
• Press the forward button  
on the remote controller.The  
car moves forward.  
ON/OFF  
Button  
• Press the reverse button  
the remote controller. The car  
moves backward.  
• Use the wheel on the remote  
controller to maneuver around  
the track or past obstacles.  
Note: The range of the remote  
controller to the car is 15 feet  
(with no obstructions).  
on  
• Turn the control tower power  
on to hear sound effects each  
time the car drives over the  
starting ramp.  
• Be sure the reset switch on the  
control tower is set to the on  
position  
.
• Press the ON/OFF button on the  
front of the control tower to turn  
power on. While power is on, the  
button will not light because the  
track is not connected to the  
control tower in this mode.  
Hint: If the car hasn’t driven  
past the control tower for a few  
minutes, the tower turns off  
automatically. Press the ON/OFF  
button again for power.  
15  
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Storage  
3
1
Storage  
Door  
• Fold up the track, as shown.  
• Lift the control tower storage  
compartment door.  
• Place the barrels, cones, hay  
bales and road flags into the  
control tower storage compart-  
ment and door. Close the door.  
4
2
Track  
Track  
• Slide the track over the  
starting ramp.  
• Remove the flexible track from  
both sides of the control tower.  
16  
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Storage  
5
7
Dirt  
Track  
Crash  
Gate  
Ring of  
Fire Ramp  
• Fit the dirt track to the crash  
gate as shown.  
• Fold the ring of fire down onto  
the ramp.  
• Fit the ring of fire ramp onto  
the dirt track as shown.  
6
Control  
Tower  
8
Hook  
Dirt  
Track  
• Slide the edges of the dirt track  
into the grooves in the handle  
support and control tower.  
• Attach the car to the hook on  
the handle support as shown.  
17  
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Storage  
Care  
• Keep the car tires clean for  
best performance.  
• Wipe this toy with a clean cloth  
dampened with a mild soap  
and water solution. Do not  
immerse this toy.  
9
• This toy has no consumer  
serviceable parts. Do not take  
this toy apart.  
• Do not drop this toy on a hard  
surface.  
• Fit the stadium lights onto the  
track as shown.  
10  
• Place the remote controller in  
the holder as shown.  
18  
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Troubleshooting Guide  
Symptom  
Solution  
Car moves very slowly  
• Battery power in the car may be weak. Replace all  
four batteries with fresh, alkaline batteries.  
• The wheels may be dirty. Wipe them with a clean  
cloth dampened with a mild soap and water solution.  
In Mode I, the car runs  
closer and closer to  
the track; or car keeps  
hitting track  
• Battery power in the control tower may be weak.  
Replace all four batteries in the control tower with  
fresh, alkaline batteries.  
• The car may be going around the track in the wrong  
direction. Be sure the car is pointing in the same  
direction as the arrows on the starting ramp. The car  
should go around the track counter-clockwise.  
• The track may be set up on the wrong side of the  
control tower. Be sure the track is set up behind the  
control tower.  
• The car may be running inside the track layout. Be  
sure the car is running outside the track layout so the  
car it crosses the starting ramp.  
Car responds  
intermittently to the  
remote controller  
• Battery power in the remote controller or the car may  
be weak. First, replace the battery in the remote  
controller with a fresh, alkaline battery. If the problem  
persists, replace all four batteries in the car with fresh,  
alkaline batteries.  
• You may be beyond the range of the remote controller,  
which is about 15 feet (with no obstructions).  
19  
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Troubleshooting Guide  
Symptom  
Solution  
• The car mode switch may be set to off O. Be sure the  
mode switch on the car is set to l or ll .  
Car does not respond to  
the remote controller  
• The power indicator on the car is off, and the car may  
have turned off automatically. Press the ON/OFF button  
on the car to turn it on again. The button should light up.  
• If the ON/OFF button on the car is lit, battery power in  
the remote controller may be weak. Replace the battery  
in the remote controller with a fresh, alkaline battery.  
• You may be beyond the range of the remote controller  
which is about 15 feet (with no obstructions).  
There are no sound  
effects when the  
car crosses the  
starting ramp  
• The control tower power may be turned off. Make sure  
the reset button is in the on position. Press the  
ON/OFF button again.  
• The control tower may have turned off automatically and  
the ON/OFF button will no longer be lit. Press ON/OFF  
button on the control tower to turn it on again. The  
button should light up.  
• Battery power in the control tower may be weak.  
Replace all four batteries in the control tower with fresh,  
alkaline batteries.  
Automatic Course  
Control feature is  
not working  
• Make sure the mode switch on the car is set to the I  
position and turned on. The ON/OFF button should be lit.  
• Make sure the control tower reset button is turned on .  
• Make sure the flexible track is completely connected to  
the control tower on both sides. The ON/OFF button  
should be lit up.  
• The control tower may have turned off automatically and  
the ON/OFF button is not lit. Press ON/OFF button on  
the control tower to turn power back on. The button  
should light.  
• The car may be going around the track in the wrong  
direction. Be sure the car is pointing in the same  
direction as the arrows on the starting ramp. The car  
should move around the track counter-clockwise.  
• The car is too far from the flexible track. Make sure  
the car is within four inches of the track for best  
performance.  
20  
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Troubleshooting Guide  
Symptom  
Solution  
Car keeps sliding  
in the turns  
• Try reducing speed in the turns by releasing the  
remote controller button.  
• Set the car to the slow speed setting  
.
• Be sure the flexible track layout does not have  
sharp bends. Try an oval, kidney or other curved  
shape.  
• The wheels may be dirty. Wipe them with a clean cloth  
dampened with a mild soap and water solution. Do not  
immerse the car.  
Car keeps turning  
in circles (Mode l)  
• The car may be going around the track in the wrong  
direction. Be sure the car is pointing in the same  
direction as the arrows on the starting ramp. The car  
should move around the track counter-clockwise.  
• The car is too far from the flexible track. Make sure  
the car is within four inches of the track for best  
performance.  
21  
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One (1) Year Limited Warranty  
Fisher-Price, Inc., 636 Girard Avenue, East Aurora, New York 14052,  
warrants that “Grow with MeRC Rally” is free from all defects in  
material and workmanship when used under normal conditions for a  
period of one (1) year from the date or purchase.  
Should the product fail to perform properly, we will repair or replace it  
at our option, free of charge. Purchaser is responsible for shipping the  
product to Fisher-Price Consumer Relations at the address indicated  
below and for all associated freight and insurance cost. Fisher-Price,  
Inc. will bear the cost of shipping the repaired or replaced item to you.  
This warranty is void if the owner repairs or modifies the product. This  
warranty excludes any other liability other than that expressly stated  
above including but not limited to any incidental or consequential  
damages.  
SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION  
OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE  
ABOVE LIMITATION MAY NOT APPLY TO YOU.  
THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS, AND  
YOU MAY ALSO HAVE OTHER RIGHTS WHICH MAY VARY FROM  
STATE TO STATE.  
22  
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FCC Note (United States Only)  
Note: This equipment has been tested and found to comply with the  
limits for a Class B digital device, pursuant to Part 15 of the FCC Rules.  
These limits are designed to provide reasonable protection against  
harmful interference in a residential installation. This equipment  
generates, uses and can radiate radio frequency energy and, if not  
installed and used in accordance with the instructions, may cause  
harmful interference to radio communications. However, there is no  
guarantee that interference will not occur in a particular installation. If  
this equipment does cause harmful interference to radio or television  
reception, which can be determined by turning the equipment off and  
on, the user is encouraged to try to correct the interference by one or  
more of the following measures:  
• Reorient or relocate the receiving antenna.  
• Increase the separation between the equipment and receiver.  
• Consult the dealer or an experienced radio/TV technician for help  
NOTE: Changes or modifications not expressly approved by the  
manufacturer responsible for compliance could void the user’s authority  
to operate this equipment.  
Grow-with-MeRC Rally  
Model Number: 77306  
This device complies with Part 15 of the FCC Rules. Operation is  
subject to the following two conditions: (1) This device may not cause  
harmful interference and (2) this device must accept any interference  
received, including interference that may cause undesired operation.  
Consumer Relations Department  
636 Girard Avenue  
East Aurora, New York 14052  
Grow-with-Me™ RC Rally operates on 27 MHz radio frequency.  
Radio interference can occur if more than one radio-controlled toy is  
operating on the same frequency. In the unlikely event that the remote  
interferes with the use of other remote controlled equipment, such as  
televisions and stereos, or if use of other electric or battery powered  
appliances interfere with operation of the RC Rally, do not use both  
devices at the same time.  
23  
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Consumer Information  
Questions? We'd like to hear from you!  
Call Fisher-Price® Consumer Relations, toll-free at 1-800-432-KIDS,  
8 AM - 6 PM EST Monday through Friday. Hearing-impaired consumers  
using TTY/TDD equipment, please call 1-800-382-7470. Or, write to:  
Fisher-Price® Consumer Relations, 636 Girard Avenue, East Aurora,  
New York 14052.  
For other countries, outside the United States:  
Canada: call 1-800-567-7724, or write to: Mattel Canada Inc, 6155 Freemont Blvd., Mississauga, Ontario L5R 3W2.  
Great Britain: telephone 01628 500302.  
Australia: Mattel Australia Pty. Ltd., 658 Church Street, Locked Bag #870, Richmond, Victoria 3121 Australia.  
Consumer Advisory Service 1300 135 312.  
New Zealand: 16-18 William Pickering Drive, Albany 1331, Auckland.  
Fisher-Price, Inc., a subsidiary of Mattel, Inc., East Aurora, NY 14052 U.S.A.  
©2002 Mattel, Inc. All Rights Reserved. ® and ™ designate U.S. trademarks of Mattel, Inc.  
77306a-0920  
Printed in China  
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