CarAlarmscom Games 117 User Manual

SABER (901)  
CRUSADER (903)  
SQUIRE (117)  
USER MANUAL  
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Basic (Chess) Operation  
MODE  
1) Place the unit on a flat surface. Set up the chess pieces according to chess  
rules (see the enclosed USCF Let’s Play Chess pamphlet), and press ON  
and NEW GAME. The display should read PLAY. If not, see  
Troubleshooting section.  
2) Lightly press bottom edge of pawn on the FROM square E2; then press  
again on the TO square E4.  
3) Note the computer’s response in the display and move the computer’s  
piece accordingly. (Example: Press bottom edge of pawn on the FROM  
square E7 and then on the TO square E5, or as indicated.)  
4) Continue to move by pressing the bottom edge of pieces on the FROM  
and TO squares for white, and as indicated in the display for the  
computer’s moves (black pieces).  
Teach mode allows you to learn the rules of movement for each pieces  
To enter teach mode, press NEW GAME and MODE  
Then select one of the following modes:  
1) Mode 1: King and pawns  
Press Pawn symbol key  
Press Knight symbol key  
Press Bishop symbol key  
Press Rook symbol key  
Press Queen symbol key  
2) Mode 2: Kings, Knights, and pawns  
3) Mode 3: Kings, Bishops, and pawns  
4) Mode 4: Kings, Rooks, and pawns  
5) Mode 5: Kings, Queens, and pawns  
This system allows you to learn the rules of movement for each peices.  
Remove the unused pieces from the board. Make your first move. The  
object, as in regular chess, is to checkmate the opposing king.  
Key Functions  
SET UP  
NEW GAME  
To change a piece’s color, remove it, add it, or move it to another square  
1) Press SET UP and the display will show the position of the white king  
1) Begins a new game.  
2) Clears the computer’s memory.  
(or press SET UP and Piece Symbol  
for other pieces).  
ON/CLEAR  
2) Press the piece to change the piece to black.  
3) Press the piece again to remove the piece.  
4) Press any legal square to place the piece elsewhere on the board.  
5) Repeat above steps 2 and 3 as desired.  
1) Turns on the power.  
2) Clears an incorrect FROM entry.  
3) Exits from VERIFY mode  
6) Press CLEAR to exit at anytime.  
OFF/SAVE  
Display Identifier:  
Stops play. Press when it is your turn to move. The computer retains your  
game in memory unless power is interrupted, or NEW GAME is pressed.  
= white pieces  
= black pieces  
VERIFY  
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1) When it is your move, press VERIFY to check the position of the white  
queen. Press VERIFY again to check the position of the black queen. To  
exit press CLEAR.  
2) Press VERIFY and the piece symbol to verify the position of the other  
pieces on the board.  
3) Press NEW GAME and MOVE to play black pieces from the bottom of  
the board.  
MULTI-MOVE  
To exit press CLEAR.  
1) To start with White on bottom, computer’s move - press MULTI-  
MOVE, play your choice for white, then black. Then press MULTI-  
MOVE and then MOVE, and computer will continue to play for white.  
2) To monitor two humans playing, press MULTI-MOVE. A colon (:)  
will appear in the display, and a beep will notify of any illegal moves.  
3) To enter moves for both sides, press MULTI-MOVE. Press again to  
resume normal play (human vs. computer)  
LEVEL  
The higher the time control (for the computer to think), the higher the  
strength. Combined with the 5 training mode levels, there are a total of 433  
level setting combinations. The default is set to level 6 (=6 seconds average  
response time). Level 1=1 second; Level 72=124 Seconds; Level 73 =  
infinite search  
HINT  
1) Press LEVEL to display the current level.  
2) Press LEVEL again to increase the level by one.  
3) Press the MODE key to increase the level by ten.  
Press CLEAR to exit.  
When it is your move, press HINT for move suggestions (not available on  
some levels or during openings and certain positions). You may accept and  
make the move, or press CLEAR to enter a different move.  
Special Moves and Situations  
On infinite level, the computer will search until it finds mate, until its  
search memory is exhausted, or until the MOVE key is pressed. Use this  
level for problem solving mode.  
Castle  
To enter the castling maneuver, move the King first (enter the moves by  
pressing the squares). Then move the Rook. There is no need to press the  
squares for the Rook. The computer automatically assumes you will move  
its Rook during this procedure  
TAKE BACK  
1) Press TAKE BACK only when it is your turn to move.  
2) Press the squares for the computer’s move in reverse order, as indicated  
in the display.  
Pawn Promotion  
3) Press the squares for your move in reverse order, as indicated in the  
display.  
4) Replace all captured pieces.  
The computer automatically promotes a pawn to a queen. If you choose  
another piece, use the SETUP feature.  
MOVE  
En Passant  
1) Press MOVE while waiting for the computer’s response to force the  
computer’s next move.  
2) Press MOVE when it is your turn to move to switch sides with the  
computer. (The computer will move for you.)  
When a pawn is captured En Passant, the captured pawn should simply be  
removed from the board (there is no need to press the square). See USCF  
rules for explaination.  
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Starting positions  
Improper response  
1) VERIFY function to determine if a mistake  
was made in moving the pieces  
2) check that the TO square is pressed for your  
move  
3) check that the move is legal (examples: you  
can not move and remain in check; You may  
not castle through check. Was En Passant  
performed correctly, etc.)  
1) To start with white on bottom, human’s move - press NEW GAME  
2) To start with black on bottom, human’s move - press NEW GAME and  
MOVE.  
3) To start with White on bottom, computer’s move - press MULTI-  
MOVE, play your choice for white, then black. Then press MULTI-  
MOVE and then MOVE, and computer will continue to play for white.  
Illegal Moves  
If you make an illegal move, the beep tone will be lower and the display will  
not register your move. To clear the display, press on the incorrect squares in  
reverse order. Then perform a legal move. Or press clear and make a new  
move.  
Problem Solving  
1) Clear the board by pressing NEW GAME, SET UP, and MODE.  
2) Place pieces on the board by pressing Piece Symbol key and the square to  
be occupied once for white, twice for black.  
3) After setting up pieces, tell the computer whose move it is by pressing the  
BLACK/WHITE key. The display will read SIDE. Press repeatedly until  
the color indicator box of choice appears in the display.  
4) Press ON/CLEAR  
5) Press LEVEL. Set to level 73, the problem solving level.  
6) Press ON/CLEAR.  
Note: We recommend using the VERIFY function after setting up problem  
solving, to check the position of all the pieces.  
Troubleshooting  
Remedy  
Press ON/CLEAR  
1) check if adapter/mains is plugged in; or if batteries are  
installed correctly or are weak  
Action/Display  
Error message  
No display  
2) check if adapter/mains specifications match those on the  
label under the base of the unit  
3) put safety pin (or other sharp thin pen, etc.) into the  
ACL (reset) hole under the unit  
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