Owner’s Manual
Thank you, and congratulations on your choice of the BOSS
BR-600 Digital Recorder.
Before using this unit, carefully read the sections entitled:
• USING THE UNIT SAFELY (page 2–3)
• IMPORTANT NOTES (page 4–5)
These sections provide important information concerning the
proper operation of the unit.
Additionally, in order to feel assured that you have gained a good
grasp of every feature provided by your new unit, Owner’s manual
should be read in its entirety. The manual should be saved and kept
on hand as a convenient reference.
■ Printing Conventions in This Manual
•
Text or numerals enclosed in square brackets [ ] indicate buttons.
[PLAY]
PLAY button
[REC]
REC button
• Reference such as (p. **) indicate pages in this manual to which
you can refer.
Copyright © 2005 BOSS CORPORATION
All rights reserved. No part of this publication may be reproduced in any form
without the written permission of BOSS CORPORATION.
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USING THE UNIT SAFELY
The
symbol alerts the user to important instructions
Used for instructions intended to alert
the user to the risk of death or severe
injury should the unit be used
improperly.
or warnings. The specific meaning of the symbol is
determined by the design contained within the
triangle. In the case of the symbol at left, it is used for
general cautions, warnings, or alerts to danger.
Used for instructions intended to alert
the user to the risk of injury or material
damage should the unit be used
improperly.
The
symbol alerts the user to items that must never
be carried out (are forbidden). The specific thing that
must not be done is indicated by the design contained
within the circle. In the case of the symbol at left, it
means that the unit must never be disassembled.
* Material damage refers to damage or
other adverse effects caused with
respect to the home and all its
furnishings, as well to domestic
animals or pets.
The
●
symbol alerts the user to things that must be
carried out. The specific thing that must be done is
indicated by the design contained within the circle. In
the case of the symbol at left, it means that the power-
cord plug must be unplugged from the outlet.
001
009
•
Before using this unit, make sure to read the
instructions below, and the Owner’s Manual.
•
Do not excessively twist or bend the power cord,
nor place heavy objects on it. Doing so can
damage the cord, producing severed elements
and short circuits. Damaged cords are fire and shock
hazards!
.............................................................................................
002c
•
Do not open (or modify in any way) the unit or
its AC adaptor.
.............................................................................................
.............................................................................................
003
010
•
Do not attempt to repair the unit, or replace
parts within it (except when this manual
•
This unit, either alone or in combination with an
amplifier and headphones or speakers, may be
capable of producing sound levels that could
cause permanent hearing loss. Do not operate for a long
period of time at a high volume level, or at a level that is
uncomfortable. If you experience any hearing loss or
ringing in the ears, you should immediately stop using
the unit, and consult an audiologist.
provides specific instructions directing you to
do so). Refer all servicing to your retailer, the nearest
Roland Service Center, or an authorized Roland
distributor, as listed on the “Information” page.
.............................................................................................
004
•
Never use or store the unit in places that are:
•
Subject to temperature extremes (e.g., direct
sunlight in an enclosed vehicle, near a heating
duct, on top of heat-generating equipment); or are
.............................................................................................
011
•
Do not allow any objects (e.g., flammable
material, coins, pins); or liquids of any kind
(water, soft drinks, etc.) to penetrate the unit.
• Damp (e.g., baths, washrooms, on wet floors); or are
• Humid; or are
• Exposed to rain; or are
.............................................................................................
012c
• Dusty; or are
•
Immediately turn the power off, remove the AC
adaptor from the outlet, and request servicing
by your retailer, the nearest Roland Service Center, or
an authorized Roland distributor, as listed on the
“Information” sheet when:
• Subject to high levels of vibration.
.............................................................................................
007
•
Make sure you always have the unit placed so it
is level and sure to remain stable. Never place it
on stands that could wobble, or on inclined
surfaces.
• The AC adaptor or the power-supply cord has been
damaged; or
.............................................................................................
• If smoke or unusual odor occurs
008b
•
Use only the specified AC adaptor (PSA series),
and make sure the line voltage at the installation
matches the input voltage specified on the AC
• Objects have fallen into, or liquid has been spilled
onto the unit; or
• The unit has been exposed to rain (or otherwise has
become wet); or
adaptor’s body. Other AC adaptors may use a different
polarity, or be designed for a different voltage, so their
use could result in damage, malfunction, or electric shock.
• The unit does not appear to operate normally or
exhibits a marked change in performance.
2
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013
108b
•
In households with small children, an adult
should provide supervision until the child is
capable of following all the rules essential for the safe
operation of the unit.
•
Before moving the unit, disconnect the AC
adaptor and all cords coming from external
devices.
..............................................................................................
109b
.............................................................................................
•
Before cleaning the unit, turn off the power and
unplug the AC adaptor from the outlet.
014
•
Protect the unit from strong impact.
(Do not drop it!)
..............................................................................................
110b
.............................................................................................
•
Whenever you suspect the possibility of
lightning in your area, disconnect the AC
adaptor from the outlet.
015
•
Do not force the unit’s power-supply cord to
share an outlet with an unreasonable number of
other devices. Be especially careful when using
extension cords—the total power used by all devices
you have connected to the extension cord’s outlet must
never exceed the power rating (watts/amperes) for the
extension cord. Excessive loads can cause the insulation
on the cord to heat up and eventually melt through.
..............................................................................................
111: Selection
•
If used improperly, batteries may explode or
leak and cause damage or injury. In the interest
of safety, please read and observe the following
1
.............................................................................................
• Carefully follow the installation instructions
for batteries, and make sure you observe the
correct polarity.
016
•
Before using the unit in a foreign country,
consult with your retailer, the nearest Roland
Service Center, or an authorized Roland distributor, as
listed on the “Information” sheet.
2
3
• Avoid using new batteries together with used ones.
In addition, avoid mixing different types of batteries.
.............................................................................................
019
• Remove the batteries whenever the unit is to remain
unused for an extended period of time.
•
Batteries must never be recharged, heated, taken
apart, or thrown into fire or water.
5
• If a battery has leaked, use a soft piece of cloth or
paper towel to wipe all remnants of the discharge
from the battery compartment. Then install new
batteries. To avoid inflammation of the skin, make
sure that none of the battery discharge gets onto your
hands or skin. Exercise the utmost caution so that
none of the discharge gets near your eyes. Immedi-
ately rinse the affected area with running water if
any of the discharge has entered the eyes.
101b
•
The unit and the AC adaptor should be located
so their location or position does not interfere
with their proper ventilation.
.............................................................................................
102d
•
Always grasp only the output plug or the body
of the AC adaptor when plugging into, or
unplugging from, this unit or an outlet.
6
• Never keep batteries together with metallic objects
such as ballpoint pens, necklaces, hairpins, etc.
.............................................................................................
103b
..............................................................................................
•
At regular intervals, you should unplug the AC
adaptor and clean it by using a dry cloth to wipe
all dust and other accumulations away from its
prongs. Also, disconnect the power plug from the
power outlet whenever the unit is to remain unused for
an extended period of time. Any accumulation of dust
between the power plug and the power outlet can result
in poor insulation and lead to fire.
112
•
Used batteries must be disposed of in
compliance with whatever regulations for their
safe disposal that may be observed in the region
in which you live.
..............................................................................................
118c
•
Keep any screws you may remove and the
included cover in a safe place out of children’s
reach, so there is no chance of them being
swallowed accidentally.
.............................................................................................
104
•
Try to prevent cords and cables from becoming
entangled. Also, all cords and cables should be
placed so they are out of the reach of children.
.............................................................................................
106
•
Never climb on top of, nor place heavy objects
on the unit.
.............................................................................................
107d
•
Never handle the AC adaptor body, or its output
plugs, with wet hands when plugging into, or
unplugging from, an outlet or this unit.
3
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IMPORTANT NOTES
291a
In addition to the items listed under “USING THE UNIT SAFELY” on page 2–3, please read and observe the following:
355b
Power Supply: Use of Batteries
•
When moved from one location to another where the
temperature and/or humidity is very different, water
droplets (condensation) may form inside the unit.
Damage or malfunction may result if you attempt to use
the unit in this condition. Therefore, before using the
unit, you must allow it to stand for several hours, until
the condensation has completely evaporated.
301
•
Do not connect this unit to same electrical outlet that is
being used by an electrical appliance that is controlled by an
inverter (such as a refrigerator, washing machine,
microwave oven, or air conditioner), or that contains a
motor. Depending on the way in which the electrical
appliance is used, power supply noise may cause this unit to
malfunction or may produce audible noise. If it is not
practical to use a separate electrical outlet, connect a power
supply noise filter between this unit and the electrical outlet.
Maintenance
401a
302
•
For everyday cleaning wipe the unit with a soft, dry
cloth or one that has been slightly dampened with water.
To remove stubborn dirt, use a cloth impregnated with a
mild, non-abrasive detergent. Afterwards, be sure to
wipe the unit thoroughly with a soft, dry cloth.
•
The AC adaptor will begin to generate heat after long
hours of consecutive use. This is normal, and is not a
cause for concern.
303a
•
The use of an AC adaptor is recommended as the unit’s
power consumption is relatively high. Should you prefer
to use batteries, please use the alkaline type.
304a
When installing or replacing batteries, always turn off the
•
power on this unit and disconnect any other devices you
may have connected. This way, you can prevent
malfunction and/or damage to speakers or other devices.
Repairs and Data
452
306b
•
Please be aware that all data contained in the unit’s
memory may be lost when the unit is sent for repairs.
Important data should always be backed up on a
memory card/computer, or written down on paper
(when possible). During repairs, due care is taken to
avoid the loss of data. However, in certain cases (such as
when circuitry related to memory itself is out of order),
we regret that it may not be possible to restore the data,
and Roland assumes no liability concerning such loss of
data.
•
Batteries are supplied with the unit. The life of these
batteries may be limited, however, since their primary
purpose was to enable testing.
307
•
Before connecting this unit to other devices, turn off the
power to all units. This will help prevent malfunctions
and/or damage to speakers or other devices.
Placement
351
•
Using the unit near power amplifiers (or other
equipment containing large power transformers) may
induce hum. To alleviate the problem, change the orien-
tation of this unit; or move it farther away from the
source of interference.
Additional Precautions
551
•
Please be aware that the contents of memory can be
irretrievably lost as a result of a malfunction, or the
improper operation of the unit. To protect yourself
against the risk of loosing important data, we
recommend that you periodically save a backup copy of
important data you have stored in the unit’s memory on
a memory card/computer.
352a
•
This device may interfere with radio and television
reception. Do not use this device in the vicinity of such
receivers.
352b
•
Noise may be produced if wireless communications
552
devices, such as cell phones, are operated in the vicinity
of this unit. Such noise could occur when receiving or
initiating a call, or while conversing. Should you
experience such problems, you should relocate such
wireless devices so they are at a greater distance from
this unit, or switch them off.
•
Unfortunately, it may be impossible to restore the
contents of data that was stored in the unit’s memory or
a memory card once it has been lost. Roland Corporation
assumes no liability concerning such loss of data.
553
•
Use a reasonable amount of care when using the unit’s
buttons, dials, or other controls; and when using its jacks
and connectors. Rough handling can lead to malfunc-
tions.
354a
•
Do not expose the unit to direct sunlight, place it near
devices that radiate heat, leave it inside an enclosed
vehicle, or otherwise subject it to temperature extremes.
Excessive heat can deform or discolor the unit.
554
•
Never strike or apply strong pressure to the display.
4
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IMPORTANT NOTES
556
• To prevent damage to the cards from static
electricity, be sure to discharge any static electricity
from your own body before handling the cards.
•
When connecting / disconnecting all cables, grasp the
connector itself—never pull on the cable. This way you
will avoid causing shorts, or damage to the cable’s
internal elements.
• Do not touch or allow metal to come into contact
with the contact portion of the cards.
558a
•
To avoid disturbing your neighbors, try to keep the
• Do not bend, drop, or subject cards to strong shock
or vibration.
unit’s volume at reasonable levels. You may prefer to
use headphones, so you do not need to be concerned
about those around you (especially when it is late at
night).
• Do not keep cards in direct sunlight, in closed
vehicles, or other such locations (storage temper-
ature: -25 to 85˚ C).
559a
•
• Do not allow cards to become wet.
When you need to transport the unit, package it in the
• Do not disassemble or modify the cards.
box (including padding) that it came in, if possible.
Otherwise, you will need to use equivalent packaging
materials.
Copyright
561
•
Use only the specified expression pedal (EV-5, FV-500L,
FV-500H; sold separately). By connecting any other
expression pedals, you risk causing malfunction and/or
damage to the unit.
851
•
Unauthorized recording, distribution, sale, lending,
public performance, broadcasting, or the like, in whole
or in part, of a work (musical composition, video,
broadcast, public performance, or the like) whose
copyright is held by a third party is prohibited by law.
562
•
Use a cable from Roland to make the connection. If using
some other make of connection cable, please note the
following precautions.
853
•
Do not use this unit for purposes that could infringe on a
copyright held by a third party. We assume no responsi-
bility whatsoever with regard to any infringements of
third-party copyrights arising through your use of this
unit.
• Some connection cables contain resistors. Do not use
cables that incorporate resistors for connecting to this
unit. The use of such cables can cause the sound level
to be extremely low, or impossible to hear. For infor-
mation on cable specifications, contact the manufac-
turer of the cable.
Before Using Cards
(CompactFlash)
Using Memory Cards
704
•
Carefully insert the Memory card all the way in—until it
is firmly in place.
*
204Microsoft and Windows are registered trademarks
fig.M512-Insert
of Microsoft Corporation.
*
206Secreen shots in this documents are reprinted with
permission from Microsoft Corporation.
*
206Wj indows® is known officially as: “Microsoft®
Windows® operating system.”
*
207Apple and Macintosh are registered trademarks of
Apple Computer, Inc.
*
209MacOS is a trademark of Apple Computer, Inc.
705
*
220All product names mentioned in this document
•
Never touch the terminals of the Memory card. Also,
avoid getting the terminals dirty.
707
are trademarks or registered trademarks of their
respective owners.
•
This unit’s memory card slot accepts CompactFlash
memory cards. Microdrive storage media are not
compatible.
5
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Contents
Changing the tempo of the arrangements
Tapping to change the tempo of the arrangements
Silencing the sound of specific tracks
Recording an additional performance
performance (Overdubbing)...............48
Putting multiple tracks together
Moving through a song using hours, minutes,
Adjusting the Perception of Stereo for the Sound
Choose which jack you will use to connect your
Adding Richness and Breadth to the Sound
6
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Section 1
Search for the Music’s Start and End
Adjusting the Perception of Stereo in the
Scrubbing to Find the Music Starting/
Enabling Use of the Preview Function with
Setting the Repeat Portion
Editing the Performance on a Track
Re-recording Only a Mistake
Specifying the area for auto punching in/out........61
Repeatedly Recording Over the Same
Putting Multiple Tracks Together
Saving Memory on the Memory Card
Loading Songs Created with
Loading Songs Created with
Saving the Current Settings to the Song
Displaying the Remaining Available
7
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Changing the destination Insert Effects are
Saving the Mastering Tool Kit Settings
Mastering Tool Kit Parameter
8
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Fixing the Pitch of Vocals
Section 4
Setting the Correction Method for Vocal Pitch
About Pattern Mode and
Saving the Pitch Correction Settings
Making Detailed Settings for Pitch
Changing the Drum Sound
Creating Original Drum Kits
Loading Drum Sounds from
Copying drum sounds from
Changing the position (pan)
Using the TAP Button to Change
Using the TAP Button to Change
Creating Patterns by Tapping the Drum Pads
Inputting Drum Sounds One by One While
(Step Recording).......................................................144
9
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Creating Patterns by Tapping the
(Realtime Recording) ............ 145
I
nputting Sounds One by One While
(Step Recording) .................. 148
Saving BR-600 Data to Computers
Reading backup data back into the BR-600
Saving BR-600 Track Data in WAV/AIFF
(WAV/AIFF Export)...................................167
Resolving insufficient memory issues when
Loading WAV/AIFF Files in BR-600 Tracks
Loading Drum Sounds from WAV/AIFF
Using the BR-900CD/BR-864/
Saving BR-600 Data to Computers
(Backup)........................................................178
Reading backup data back into the BR-600
Saving BR-600 Track Data in WAV/AIFF
(WAV/AIFF Export)...................................180
Resolving insufficient memory issues When
Loading WAV/AIFF Files in BR-600 Tracks
Loading Drum Sounds from WAV/AIFF
10
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Section 6
Using a Foot Switch or
Explanation of the indications
Mixing the Output from an External
BR-600 (Audio Sub Mix)...................194
Practicing Difficult Phrases
Canceling the Center Sound
Initializing the Rhythm Arrangements/
Conserving Battery Power
11
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Introduction to the BR-600
Equipped with V-Tracks
Features
The BR-600 has eight audio recording tracks, which
provides for simultaneous recording on two tracks, or
simultaneous playback from eight tracks.
■
Simple operation
The BR-600 digital multitrack recorder has been designed to
provide the intuitive feel of a conventional music recorder,
making it simple to operate, even for beginners.
Moreover, each track incorporates eight virtual tracks,
called “V-Tracks,” for a total recording capability of 8 x 8 =
64 tracks! This increased versatility allows you to do things
such as record numerous takes of a guitar solo, which you
can later choose from when putting it all together.
Also, while playing back eight tracks, you can use the
bounce mode to bounce to a V-Track and perform stereo
bouncing without needing to erase any data.
No matter what your experience, the BR-600 brings you the
excitement of digital recording, from recording of the
performance to the final mixdown, right from the day you
take it home.
■
Slender shape for easy
portability
With portability a priority in its design, the BR-600 features a
smaller than Letter size (183 x 257 mm (10-1/8 x 7-1/4 inches))
and is only 27 mm (1-1/8 inches) thick. It can also run on six
AA-size batteries(alkaline batteries recommended), meaning
you can put it into a guitar case pocket and take it with you,
enabling you to record wherever you go.
What are V-Tracks?
Each track consists of eight virtual tracks, and you can
choose any one of these tracks for recording or
playback. This means that you can record to up to a
maximum of 64 tracks, and then select any eight of
them to play back. These virtual tracks that make up
the actual tracks are called “V-Tracks.”
■
Digital audio workstation
All processes are fully digital
In addition to a digital mixer and digital recorder, the BR-
600 contains five digital effects processors.
V-Track1
V-Track2
V-Track3
V-Track4
V-Track5
V-Track6
V-Track7
V-Track8
It is possible to perform all steps needed for recording,
including editing, bouncing tracks, using effects, and
mixing down, entirely within the digital realm, so there is
no deterioration in the signal quality.
A “Track Sheet” is provided at the rear of this manual
recording music to V-Tracks.
Using the USB connector also allows you to save the song
data you create to a computer.
Rhythm function
The “Rhythm function” makes it easy to capture phrases or
musical ideas that come to mind. Simply select an
appropriate Rhythm pattern, and set the tempo.
In addition to the internal preset Rhythm patterns already
provided, you can also create your own original Rhythm
patterns. By recording using the Rhythm function, editing
one measure at a time is greatly simplified.
12
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Introduction to the BR-600
Versatile digital effects processors
The BR-600 comes with five different types of effects
processors. These systems, including recording effects
(Insert effects), send/return (Loop Effects), tone adjustment
(Track EQ), vocal pitch correction (Pitch Correction), and
mastering effects (Mastering Tool Kit) can be used
independently for each application as needed. This enables
high-quality song production in a single device, with no
need to connect any external effects.
Editing functions
With the BR-600, you can copy, move, and erase audio, and
perform many other editing operations that are only
possible with digital recorders. This means operations such
as copying and repeating a multiple-bar phrase, moving a
multiple-bar phrase to another track, and erasing the data of
a track, whole or in part, can be performed with ease.
Non-destructive editing
Being a digital recorder, the BR-600 offers non-destructive
editing. With non-destructive editing, after performing any
editing and recording operations, you can still return your
data to its previous state (undo and redo functions).
The BR-600 has many built-in simulations and effects,
including amp modeling with COSM for a wide variety of
insert effects. Many effects for vocal, keyboard, and guitar
tracks are also included for a vast array of applications.
The loop effects include spatial effects such as chorus and
reverb, which are vital for proper stereo mixdown.
The Track EQ is a built-in, two-band EQ whose utility is
most fully exhibited in making tone adjustments during
mixdown.
Quick movement to a point
You can assign a marker to any point in a track that you
wish (locator function). If you assign markers to locations
such as the end of the opening or the beginning of a solo,
you will be able to move instantly to the point where you
wish to begin listening.
The Pitch Correction feature allows you to freely adjust the
pitch of vocals, assuring that you can obtain reliable, high-
quality performances.
The Mastering Tool Kit allows you add compression to
songs that have been mixed down and provides a variety of
other effects.
Equipped with chromatic tuner
(C1 to B6 sound range)
Your BR-600 is also equipped with a chromatic tuner so that
you can tune your guitar or bass while it is still connected to
the BR-600.
■
Phrase Trainer function
When you play back a song you have recorded from the CD
player, you can slow down the tempo without changing the
pitch. Also, you can remove the sound you hear at the
center (such as vocals and guitar solo) from the song.
What is COSM (Composite Object
Sound Modeling)?
Technology that virtually reconstructs an actually
existing structure or material using a different means is
called “modeling” technology. COSM is proprietary
Roland technology that creates new sounds by
combining various sound modeling technologies.
■
Includes USB port
Connecting your computer here allows you to exchange
data between the BR-600 and a computer.
13
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Introduction to the BR-600
■
Full complement of input
connectors (jacks)
Your BR-600 is equipped with the input jacks shown below.
GUITAR/BASS :
This high-impedance input jack allows you to directly
connect your guitar or bass (accepts 1/4” phone plugs).
MIC1 :
This jack allow a mic to be connected. This is TRS-type
microphone input connector. Connect your mic here if
recording vocals or narration.
MIC2 :
This jack allow a mic to be connected. This is TRS-type
microphone input connector. If recording using two mics,
with one mic connected to the MIC 1 input, connect the
second mic here.
LINE IN :
These jacks accept stereo input from keyboards, CD players,
and other devices at line level (Stereo miniature phone
type).
■
Onboard stereo mic
The BR-600 features an onboard stereo microphone, perfect
for situations such as when you want to quickly make an
impromptu recording of something your band is practicing.
* This mic is not a speaker. If you want to listen to sounds
from the BR-600, use headphones or connect LINE OUT to
an appropriate audio device.
■
Two-way power supply
allows you to record
anywhere
You can use the BR-600 powered by batteries (six size AA
dry cells x 6, alkaline batteries recommended) or with the
AC adaptor.
And, thanks to its an onboard stereo microphone, you can
make recordings anywhere and anytime you desire.
14
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Introduction to the BR-600
3
Memory Cards Supported
by Your BR-600
Grasp the top and bottom of the card cover with your
fingers and pull the cover off in the direction
indicated in the figure.
fig.00-030
The BR-600 uses CompactFlash cards as the storage media
for recording and playback.
The BR-600 uses 32 MB to 1 GB CompactFlash cards with a
3.3 V power supply.
For more on supported memory cards (CompactFlash) for
the BR-600, refer to “About Memory Cards” (separate
sheet).
■
Formatting the memory card
(CompactFlash)
4
Attach the previously removed screws in the
CompactFlash cards bought at a computer shop, or ones
previously used with a digital camera cannot be used as is
with the BR-600.
positions shown in the figure to prevent loss.
These CompactFlash cards must first be initialized for use
with the BR-600.
■
How to remove the card
cover
5
Turn the BR-600 over, so it’s in its normal position.
To prevent theft of the memory card (CompactFlash), the
BR-600 is shipped from the factory with a card cover.
• CompactFlash Type II cards are not compatible.
• CompactFlash cards are available at your nearest
computer or digital camera shop.
To remove the card cover, use the following procedure.
• When turning the unit upside-down, get a bunch
of newspapers or magazines, and place them
under the four corners or at both ends to prevent
damage to the buttons and controls. Also, you
should try to orient the unit so no buttons or
controls get damaged.
1
Turn over the BR-600.
2
Use a Phillips head screwdriver to remove the screws
on the bottom panel.
• When turning the unit upside-down, handle with
care to avoid dropping it, or allowing it to fall or
tip over.
fig.00-020
• Should you remove the screws, make sure to put
them in a safe place out of children’s reach, so
there is no chance of them being swallowed
accidentally.
• CompactFlash and
are trademarks of
SanDisk Corporation and licensed by
CompactFlash association.
• BOSS Corporation is an authorized licensee of the
CompactFlash™ and CF logo (
) trademarks.
15
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Panel Descriptions
Top Panel
fig.00-050
1
3
7
2
4
8
6
5
Input section
1
REC LEVEL (Recording Level) dial
GUITAR/BASS/MIC2 dial
Use this dial to adjust the volume of the input source for
recording.
This dial adjusts the input sensitivity for the GUITAR/
BASS and MIC2 inputs.
* If you use the REC LEVEL dial to turn down the volume of
the input source during recording, the sound will be
recorded in the audio track at a low volume, so that noise
will be more apparent when you raise the volume of the
audio track for playback.
MIC1 dial
This dial adjusts the sensitivity for MIC1 and the onboard
stereo mic.
PEAK indicator
If you want to lower the sound of the input source that you
are monitoring, lower the volume with the MASTER fader.
To change the volume of the music being played back, use the
TRACK fader for the respective tracks.
This indicator shows how strong the input level is at the
various input jacks (e.g., GUITAR/BASS, MIC2, and MIC1).
This indicator lights at a level -6 dB lower than where sound
distortion occurs. Adjust the input sensitivity with the
GUITAR/BASS/MIC2 dial so that this indicator lights only
occasionally, at those moments when you play your guitar
(or other instrument) at its loudest.
I
Try to record at the highest volume possible before the
sound begins to distort. This works to improve the
quality of the sound and reduce noise. When you want
to lower the volume used while checking the sound, use
the MASTER fader to lower the volume.
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Panel Descriptions
INPUT SELECT buttons
TIME/VALUE dial
Use these buttons to select the input source (input jack) that
you wish to record. The selected button will light. You can
mute (silence) the input sound by pressing a button that is
lit.
You can use this dial to shift the current position within a
song (e.g., fast forwarding and rewinding). It is also used to
change the values of the various function settings.
4
[PAD]
[GUITAR]
For selecting either guitar or bass use of the GUITAR/BASS
jack, or the MIC2 jack.
This enables the buttons used for playing the drum sounds
(the drum pads).
[MIC]
This is used to select the MIC1 jack, used for external mics,
or the onboard stereo mic.
[EFFECTS]
Connecting a mic to the MIC1 jack or MIC2 jack switches off
the onboard stereo mic.
call up the screen for editing the various settings.
This button is used to make settings for the Mastering Tool Kit.
[LINE]
This selects the LINE IN jack, used for CD players or other
portable audio players or other line-level devices.
[PITCH CORRECTION]
Use this button to turn on and off the Pitch Correction. This
function adjusts the pitch of recorded vocals.
SIMUL
By pressing [GUITAR] and [MIC] simultaneously, you can
record from both inputs at the same time.
* If the INPUT SELECT setting is changed, the insert effect
[PAN/EQ/LOOP FX]
PAN
2
[REC MODE (Recording Mode)]
This calls up the screen for setting the panning (position) of
the sounds to be played back in each track and the input
This button is used for selecting the recording mode.
“ Putting multiple tracks together (Bounce)”
EQ
This calls up the screen for editing the tone (low/high) for
LOOP FX
3
This calls up the screen for setting the send level of each
[EXIT]
Press this button to return to the previous screen or cancel
the last entry.
[ENTER]
Press this button to confirm a selection or a value being entered.
CURSOR buttons
Press these buttons to move the cursor within the screen.
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Panel Descriptions
[TUNER]
[V-TRACK]
Use this button to turn on and off the tuner.
Use this button to call up the screen for selecting a V-Track.
[RHYTHM ON/OFF]
[UTILITY]
This switches the Rhythm function on and off.
This button calls up various functions offered by your BR-
600, such as track editing, song management, and memory
card operations.
[ARRANGE]
This switches the Rhythm function to Arrange mode.
[UNDO/REDO]
For undoing the last-performed recording or editing
operation and returning the data to its previous state. By
pressing this button once again, you can bring back the
canceled recording or re-execute the editing operation.
[PATTERN]
This switches the Rhythm function to Pattern mode.
[RHYTHM EDIT]
This calls up the screen for programming arrangements and
patterns.
“Inputting Sounds One by One While
[PHRASE TRAINER]
Use this button to perform the settings for the phrase trainer
function.
When using the phrase trainer, you can turn on or off the
center cancel function (for removing vocals at the center), or
the time stretch function (for slowing down playback).
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Panel Descriptions
REC/PLAY section
5
[ZERO]
AUTO PUNCH
Moves you to the time location 00:00:00-00.0.
This button is used to make settings for the automatic
punch in/out function.
[ON/OFF]
This turns the auto punch-in/out function on/off. When
this is on, the button will light.
[REW]
The song will rewind while you hold down the button.
[IN]
[FF]
For setting the auto punch-in location. Press this button to set
the punch-in point. When set, the button will light. After the
punch-in location is set, you can press this button to
automatically move to the punch-in location.
The song will fast-forward while you hold down the button.
* Press this button while holding down [ON/OFF] to clear the
set punch-in location.
[REPEAT]
You can specify a region that you wish to hear, and hear it
repeatedly
This is convenient for making recordings involving repeated punch-
ins and punch-outs(p. 60) and for practicing and copying phrases.
[OUT]
For setting the auto punch-out location. Press this button to
set the punch-out location at the current location in the
track. When set, the button will light. After the punch-out
location is set, you can press this button to automatically
move to the punch-out location.
[STOP]
Stops recording or playback of the song.
* Press this button while holding down [ON/OFF] to clear the
set punch-out location.
[PLAY]
Plays back songs. When [REC] is pressed and flashing,
press [PLAY] to start recording. During recording or
playback, the indicator on the button lights in green.
[LOCATOR]
Use this button to store any location that you desire. Then, by
pressing this button, you can automatically move to that location.
When a location is set, the button will light and you will jump to
the location each time this button is pressed.
* Press this button while holding down AUTO PUNCH [ON/
OFF] to clear the set location.
[REC (Recording)]
This is the Recording button. In addition to the Recording
operation, it is also used for manual punch-in/out. While in
recording standby, the button flashes in red, and during
recording, it lights in red.
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Panel Descriptions
Track/Fader section
TRACK MIXER fader 1–4, 5/6–7/8
For controlling the volumes of each track during playback.
6
[TAP (TEMPO)]
By tapping this button, you can set the tempo for the
Rhythm.
RHYTHM fader
Adjusts the volume of the Rhythm.
[DELETE/MUTE]
You can mute the sound on a track by holding down this
button and pressing the REC TRACK button for that track.
Performing this same operation again cancels the mute.
MASTER fader
Controls the overall volume of the BR-600.
While the sound is muted, the REC TRACK button for the
track flashes orange or green.
REC TRACK (Recording Track) buttons 1–4, 5/6–7/8
* If a recording track was muted, muting will be defeated
when recording ends.
Use these buttons to select to which track you will record.
The button of the track selected will flash in red and then
light in red when recording begins. When recording is
finished, the button of the selected track will light
alternately in orange and green.
The relationship between the indicator and the track
conditions is given below.
During creation of Rhythm patterns, you can delete rhythm
sounds you have input by holding down this button and
pressing the Drum Pads.
Off :
This track contains no recorded data.
Green :
An audio track that contains recorded data.
Flashing in red :
The track is selected as the recording destination, and is in
recording standby.
Red :
This track currently being recorded.
Lighting alternately in orange and green :
This track contains recorded data and is selected for
recording.
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Panel Descriptions
MEMORY CARD slot
Display
7
8
fig.00-051
fig.00-052
Eject button
Information about items for which settings are available in
volume level and menu screens, parameter settings screens,
and other screens are displayed here.
This slot is where memory cards (CompactFlash) are
inserted when you want to save data. You cannot record
unless you have a memory card inserted here.
If the screen is difficult to view, see “Adjusting the Display
Eject button
1. MEASURE
Press this button to eject the memory card.
Displays the current position within the song. Indicated
from left to right are the measure, beat, and clock.
2. TEMPO
The Rhythm tempo is indicated here.
3. TIME
Displays the time of the current position of the song
(hours-minutes-seconds).
4. FRAME
This indicates the frame number showing the current
position in the song.
This is set to 30 frames per second (non-drop). This is one
type of what is called MTC (MIDI Time Codes).
The explanations in this manual include illustrations
that depict what should typically be shown by the
display. Note, however, that your unit may incorporate
a newer, enhanced version of the system (e.g., includes
newer sounds), so what you actually see in the display
may not always match what appears in the manual.
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Panel Descriptions
Rear Panel
10
9
8
3
7
6
2
1
5
4
1. MIC2 jack (TRS 1/4” phone type)
• When the foot switch is used, you can start/stop
playback, punch in/out, and more.
• When an expression pedal is used, you can control the
depth of insert effects with your foot.
* If the connection has been made to the GUITAR/BASS and
the MIC2 jacks, the MIC2 jack is given priority.
*
Connecting a mic to MIC2 switches off the onboard stereo mic.
2. MIC1 jack (TRS 1/4” phone type)
7. POWER switch
*
Connecting a mic to MIC1 switches off the onboard stereo mic.
This is the power switch. It turns the power of the BR-600
The pin assignment for the MIC1 and the MIC2 jack is as
shown below.
8. DC IN (AC Adaptor) jack
Connect an AC adaptor (PSA series; sold separately) to this jack.
You can purchase a PSA adaptor at musical instrument
retailers.
3. LINE IN jack (Stereo mini type)
Connect the output of CD players or other portable audio
players or other audio equipment.
9. Cord Hook
Wrap the cable around this hook so that the AC adaptor
4. LINE OUT jack (RCA Pin type)
These jacks output analog audio signals. You can connect
external audio equipment (e.g. a stereo amp) to this jack, or
connect an CD recorder or other such device to this jack for
• You must use only the PSA series AC adaptor.
Use of any other adaptor may cause overheating
or malfunctions.
5. USB connector
• If the AC adaptor is disconnected during
operation, your important recorded data may be
lost.
This is the connector for connecting your computer to the
6. FOOT SW/EXP PEDAL jack
This is an input jack for connecting a separately sold foot
switch (BOSS FS-5U, Roland DP-2) or expression pedal
(Roland EV-5, BOSS FV-500L/FV-500H).
10. Security Slot (
)
http://www.kensington.com/
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Panel Descriptions
Front Panel
fig.00-090
3
1
2
1. GUITAR / BASS jack
High-impedance input jack to directly connect your guitar
2. MIC1 L / R (onboard stereo microphone L / R)
This microphone can be used for recording with the BR-600.
* This mic is not a speaker. If you want to listen to sounds
from the BR-600, use headphones or connect LINE OUT to
an appropriate audio device.
3. Headphones jack
Headphones (sold separately) are connected here. When
headphones are connected, the same output as that from
LINE OUT can be heard from the headphones.
The headphone volume is adjusted with the MASTER
fader.
23
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Panel Descriptions
Inserting Batteries
1
Make sure that the power of the BR-600 is turned off.
• When turning the unit upside-down, get a bunch
of newspapers or magazines, and place them
under the four corners or at both ends to prevent
damage to the buttons and controls. Also, you
should try to orient the unit so no buttons or
controls get damaged.
2
Turn over the BR-600.
3
Slide the battery cover in the direction indicated by
the arrow and remove.
• When turning the unit upside-down, handle with
care to avoid dropping it, or allowing it to fall or
tip over.
4
Being careful not to reverse the polarity (+/-), insert
six AA dry-cell batteries into the battery
• BOSS recommends using longer-life alkaline
batteries.
compartment.
fig.00-100
• Do not mix new batteries with partially used
batteries, and do not mix batteries of differing
types.
• Do not use rechargeable batteries.
• When the battery power becomes low, “Battery
Low!” appears in the display. When this message
appears, replace the existing batteries with new
ones as soon as possible.
• Continuous battery life varies according to usage
conditions and the type of battery used. It is also
affected by the CompactFlash type and capacity.
5
Replace the battery cover.
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Panel Descriptions
About the Play Screen
The Play screen is the most fundamental screen of the BR-
600, and is the first screen that appears when the BR-600 is
turned on (see below).
fig.00-242
Play Screen
Unless special note is made otherwise, the screen content
referred to in the procedures described in this manual is
that of the Play screen.
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MEMO
26
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Connecting Peripheral Devices
Make connections as shown in the diagram below. When making any connections, make sure that all devices are turned off.
fig.00-110
Front Panel
Electric Guitar
or
Stereo Headphone
Electric Bass
Rear Panel
AC Adaptor
(PSA series)
CD Player etc.
Computer
Foot Switch
(FS-5U etc.)
Audio Set etc.
Mic
Expression Pedal
(Roland EV-5 etc.)
28
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Connecting Peripheral Devices
How to Use the Cord Hook
The bottom of the BR-600 features a groove (cord hook) for
• To prevent malfunction and/or damage to
speakers or other devices, always turn down the
volume, and turn off the power on all devices
before making any connections.
securing the AC adaptor (PSA series) cord.
To prevent the inadvertent disruption of power to your unit
(should the plug be pulled out accidentally), and to avoid
applying undue stress to the AC adaptor jack, anchor the
power cord using the cord hook.
• Feedback could be produced depending on the
location of microphones relative to speakers.
This can be remedied by:
1. Changing the orientation of the microphone(s).
2. Relocating microphone(s) at a greater distance
from speakers.
3. Lower the volume.
• The MIC1 and MIC2 jack are TRS phone type
jacks that are compatible with balanced input.
The pin assignment for the MIC1 and MIC2 jack
are as shown below. Before making any
Cord Hook
Cord thickness and shape may differ according to the AC
adaptor used.
Set the cord as shown in Figure A or B below to secure the
cord.
connections, make sure that this pin assignment is
compatible with that of all your other devices.
fig.00-120
A)
• When using the FS-5U foot switch (sold
separately), set the polarity switch as shown
below. If the polarity switch is not set correctly,
the foot switch may not operate properly.
fig.00-130
B)
Polarity Switch
• You can also use an FS-6 (sold separately) for the
foot switch. If using an FS-6, connect to only one
of the FS-6’s jacks, either the A or B jack.
Additionally, set the polarity switch to “FS-5U.”
The A&B jack cannot be used.
• Do not use undue force to insert the cord in the groove.
Doing so may cause the cord to break.
• Turning the BR-600 over upon a desktop or table
may cause scratching of the BR-600 or the surface
of the desk or table. Be sure to carry out this
procedure on a soft surface or with a cloth or other
soft material laid on top of the desk or table.
• If using an expression pedal (Roland EV-5, BOSS
FV-500L/FV-500H), set the MIN volume level to
“0.”
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Connecting Peripheral Devices
Using a Mic Converter Cable Inserting the Memory Card
If your mic cable has an XLR connector, you can connect the
Insert the memory card (CompactFlash) with the card label
mic using the converter cable included with the BR-600. The
facing upward.
fig.00-112
following describes how to connect the mic using this cable.
fig.00-111
Converter Cable
• Carefully insert the memory card all the way
in-–until it is firmly in place. Also, do not use
undue force to insert the memory card.
• Do not touch the contacts of the memory card or
allow them to become dirty.
• Before inserting the memory card, be sure to first
turn off the BR-600. If a memory card is inserted
when the power is turned on, the data in the
memory card may be destroyed, or the memory
card may become unusable.
Mic
• The pin assignment for the XLR connector is
shown below. Before making any connections,
make sure that this pin assignment is compatible
with that of all your other devices.
fig.00-120
• As the BR-600 does not feature any phantom
power supply, note that no sound will be
produced with condenser mics and other mics
requiring phantom power.
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Turning On / Off the BR-600
Turning On the Power
Turning Off the Power
Be sure to use the following steps to turn on the power.
Making a mistake in this procedure may result in
malfunction or cause damage to your speakers.
1
Make sure that playback of the song is stopped.
2
1
Turn off the power to each device in the reverse order
Before you turn the power on, make sure of the
used for powering up.
following points.
■ Are all external devices connected properly?
3
Confirm that "Keep power on!" is not indicated in the
■ Is the volume on the BR-600 and all other devices
display.
completely lowered?
4
■ Is the memory card inserted?
Turn the BR-600’s POWER switch off.
2
Lower the MASTER fader on the BR-600.
fig.00-140
• Always make sure that the recorder is stopped
before turning off the power to the BR-600.
Turning off the power while recording or playback
is in progress may result in the deletion of (song)
data, mixer settings, and/or effect patch data.
• If you are using the AC adaptor, make sure that the
AC adaptor does not become unplugged during
operation.
3
Turn on the devices connected to the input jacks (i.e.,
If the AC adaptor becomes unplugged accidentally,
the recorded data may become damaged.
GUITAR/BASS, MIC 1, MIC 2, or LINE IN).
• Turning off the power while the message "Keep
power on!" is displayed may result in corruption of
the data. Be careful not to turn off the power while
this message is displayed.
4
Turn on the POWER switch located on the rear panel.
fig.00-150
• This unit is equipped with a protection circuit. A
brief interval (a few seconds) after power up is
required before the unit will operate normally.
• The BR-600 is shipped with a memory card already
inserted in the slot.
• Always make sure to have the volume level turned
down before switching on power. Even with the
volume all the way down, you may still hear some
sound when the power is switched on, but this is
normal, and does not indicate a malfunction.
5
Turn on the device connected to the output jack (i.e.,
LINE OUT).
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Listening to a Demo Song
Selecting a demo song
(Song Select)
Upon power-up, the song that was selected before the
power was turned off is selected, and the data of that song
is loaded. As soon as the data has been loaded, the Play
Playing back a demo song
1
Move the TRACK faders 1–4, 5/6, 7/8 and the
RHYTHM fader to the positions shown in the figure
below, and lower the MASTER fader.
fig.00-190
screen appears in the display.
fig.00-170
2
2,4 1
3
2
Press [PLAY].
fig.00-200
The song starts. Slowly increase the MASTER fader
and adjust the volume to the desired level.
1
2
Confirm that [PAD] is not lit, then press [UTILITY].
3
Slide the TRACK faders to adjust the volume of each
track to the desired level.
Press CURSOR [
] [
] to move the cursor to
“SEL,” and press [ENTER].
The Song Select screen appears in the display.
fig.00-180
• The BR-600 comes programmed with one demo
song. When the power is first turned on, the demo
song is automatically selected, and the data
required for playback is loaded.
• Use of the demo song supplied with this product
for any purpose other than private, personal
enjoyment without the permission of the copyright
holder is prohibited by law. Additionally, this data
must not be copied, nor used in a secondary
copyrighted work without the permission of the
copyright holder.
3
fig.00-201
Turn the TIME/VALUE dial to select “01: Lydia”.
Title
Twisted Lydia
Robert Marcello
Composer
Copyright
4
Press [ENTER].
© Robert Marcello 2005
* Only "Lydia" appears in the display.
32
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Moving the current position
You can use the following method to move the current
■ Moving through a song in
position.
measures or beats
■ Fast Forwarding and
The current position in the song is indicated at the left of the
upper row as "measure-beat-clock."
Rewinding
The song fast forwards as long as the [FF] is held down, and
rewinds (reverses) while the [REW] button is held down.
MEASURE
CLOCK
BEAT
■ Moving to the start of a
play
TIME
To move to the time where the first sound of a song is
recorded, press and hold [STOP] and press [REW].
been created and it is set so that measure, beat, clock, and
song is properly synchronized.
Each V-Track of the selected track is checked and you move
to the time of the first recorded sound for the song.
Press [ZERO] to move to the time location 00:00:00-00.0.
Press [
] [
] to move the cursor to “measure” or “beat”
display, and turn the TIME/VALUE dial to change the
current measure or beat in the song.
■ Moving to the end of a play
To move to the time where the last sound of a song is
recorded, press and hold [STOP] and press [FF].
* You cannot move the cursor to Clock (cannot be altered).
Each V-Track of the selected track is checked and you move
to the time of the last recorded sound for the song.
fig.00-210
TIME
00:00:00-00.0
23:59:59-29.9
Section of the song recorded
[
] + [ ]
[
]
[
] + [ ]
STOP FF
ZERO
STOP REW
■
Moving through a song using
hours, minutes, seconds,
frames, or sub frames
Press [
] [
] to move the cursor to hours, minutes,
seconds, frames, or sub-frames display, and turn the TIME/
VALUE dial to change the current time in the song.
Elapsed time display
The current time shown in the lower row of the display
is in MTC (MIDI time codes), indicated as
" hours-minutes-seconds-frames-sub frames."
33
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Connecting Instruments
■
Choose which jack you will
use to connect your instrument
Your BR-600 is equipped with a number of input jacks to
match the type of instrument that you will connect. Select
an instrument appropriate for your purposes.
fig.00-280
GUITAR/BASS :
An electric guitar or bass can be connected to this jack. Since
this is a high-impedance input, a guitar or bass can be
connected directly.
MIC1 :
This jack allows a mic to be connected. TRS jack is provided.
MIC2 :
This jack allows a mic to be connected. TRS jack is provided.
LINE IN :
This is an input jack used for connecting the output from
CD players or other portable audio players or other audio
equipment.
• If you are recording an electric acoustic guitar
using a shielded connection, use the GUITAR/
BASS jack.
• If the connection has been made to the GUITAR/
BASS and the MIC2 jacks, the MIC2 jack is given
priority.
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Preparing Songs For Recording
When the memory card contains more than one song, the
4
song that was recorded last is automatically selected.
To record a new song, follow the procedure given below.
Press [ENTER].
“Are you sure?” appears in the display.
fig.00-270
■ Recording a new song
(Song New)
fig.00-250
1
2
2,4,5
5
Press [ENTER].
When the new song is ready, you are returned to the
Play screen.
3
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
The BR-600 uses a sample rate of 44.1 kHz. It is not
possible to change the sample rate.
1
2
Confirm that [PAD] is not lit, then press [UTILITY].
Press CURSOR [
] [
] to move the cursor to
“NEW,” and press [ENTER].
“Type” appears in the display.
fig.00-260
You can create up to a maximum of 99 songs with the
BR-600.
3
Turn the TIME/VALUE dial to select the desired data type.
Ordinarily, you should select the data type that meets
your needs for a particular recording situation, while
considering the desired quality and recording time.
However, for our purposes here, you can select HiFi (MT2).
35
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Selecting the Input
Select the input source to record. The selected button will
■ Turning on the onboard
light.
fig.00-290
stereo microphone
fig.00-300
1
2
[GUITAR]
Select to record the instrument connected to the GUITAR/
BASS jack or the MIC 2 jack.
[MIC]
Select to record the signal from a microphone connected to
the MIC1 jack and the MIC2 jack or from the onboard stereo
microphone.
1
2
■
Disconnect MIC if connecting a mic to the MIC1 jack
or MIC2 jack.
[LINE IN]
This is an input jack used for connecting the output from
CD players or other portable audio players or other audio
equipment.
In the Play screen, press the [MIC] INPUT SELECT button.
[MIC] lights up, and the onboard stereo mic is switched on.
SIMUL :
Adjusting the input sensitivity
To record the vocal and guitar at the same time, press
[GUITAR] and [MIC] simultaneously. Both buttons light,
telling you that simultaneous recording is now possible.
When GUITAR/BASS/MIC2, MIC1, or the onboard stereo
mic is selected, the input sensitivity is adjusted with the
corresponding dial.
If selecting LINE IN, adjust the volume level of the
connected external device.
fig.00-320
When two recording tracks are selected, the GUITAR/
BASS/MIC2 is recorded to Track 1, 3, 5, 7, and the MIC1 is
recorded to Track 2, 4, 6, 8.
When one recording track is selected, the GUITAR/BASS/
MIC2 and MIC1 are mixed and then recorded.
The onboard stereo mic is switched off when a mic is
connected to the MIC1 jack or MIC2 jack. If you want
to use the onboard stereo mic, disconnect any mic
connected to the MIC1 jack or MIC2 jack (refer to the
following section).
In order to record at a good sound level, you should
adjust the input levels so that the PEAK indicator lights
momentarily when a guitar is strummed strongly or
vocals are sung loudly.
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Selecting the Input
■
Adjusting the recording level
■ Displaying the Level Meter
This meter indicates the level for each track.
Adjust the volume of the input source for recording.
1
1
In the Play screen, press CURSOR [
].
Lower the MASTER fader.
* To return to the Play screen, press CURSOR [
fig.00-340
].
2
Turn the REC LEVEL dial to its center position and
then slowly increase the MASTER fader.
fig.00-330
INPUT :
3
Adjust the recording level with the REC LEVEL dial.
The level meter shows the input from INPUT.
You should adjust the level so that the INPUT level
meter fluctuates within the range from -12 (between -
24 and -6) to 0 dB. Setting the level too high can cause
distortion, while setting it too low may result in noise
or reduced sound quality.
1–8 :
The level meter shows the output of Tracks 1–8.
RHYTHM :
The level meter shows the output of Rhythm.
4
Use the MASTER fader to adjust the volume to the
L R :
appropriate level for monitoring.
The Level meter shows the post-MASTER fader output
level. When monitoring the sound with headphones,
use the MASTER fader to adjust the volume to the level
you desire.
When connection cables with resistors are used, the
volume level of equipment connected to the inputs
(GUITAR/BASS jack, LINE IN jack) may be low. If this
happens, use connection cables that do not contain
resistors, such as those from the Roland PCS series.
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Using Insert Effects
The BR-600 comes with five onboard effects processors: an
insert effect, loop effects, track EQ, pitch correction and
mastering tool kit. Below is an explanation of the operations
related to the insert effects.
Switch effect patches
1
Confirm that [PAD] is not lit, then press [EFFECTS]
to display the currently selected effect patch.
fig.00-350
P:Preset / S:Song / U:User
What is an insert effect?
Bank
Patch Name
Number
An effect added directly to a specific signal (with the
BR-600, this refers to the instrumental sounds from an
INPUT jack) is called an “insert effect.” The effect
pedals that a guitarist connects between his guitar and
amp are a type of insert effect.
Algorithm Name
Loop effects, on the other hand, are effects connected
to the send/return jack of mixers and other similar
Your BR-600 allows you to automatically select the
most suitable “banks” by pressing an INPUT SELECT
button.
For example, pressing the [GUITAR] INPUT SELECT
button changes you to a guitar bank patch, and pressing
[LINE] changes you to a line bank patch.
Banks are a collection of effect patches.
What is an effect patch?
The BR-600 provides numerous effects for vocals,
guitar, etc., and two or more of these effects can be used
simultaneously. Such a combination of effects (i.e., the
types of the effects used and the order in which they are
connected) is called an “algorithm.”
GTR (GUITAR) :
Effect patches for use with guitars.
MIC :
Effect patches for use on the sound from the MIC input
(i.e., vocals).
Each effect in an algorithm offers a certain number of
parameters, which allow the sound to be altered
(similar to tweaking the knobs on a stomp pedal). The
algorithm and its parameter settings are bundled into
units called “effect patches.”
LIN (LINE) :
Effect patches for use on the sound from CDs and other
external devices from the LINE input.
SML (SIMUL) :
By changing the effect patch, you can simultaneously
change the stored effect combinations, their on/off
status, and the parameter settings, and completely
change the sound.
Effect patches for recording vocals and a guitar
together.
When INPUT SELECT is set to MIC, if either MIC1 or
MIC2 is used, the MIC bank is selected. With both are
connected, or neither of them is connected and the
onboard stereo mic switched on, the LINE Bank is
selected.
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Using Insert Effects
2
■ Recording without insert
Press CURSOR [
] [
] to align the cursor up with
effects
the effect patch, and turn the TIME/VALUE dial to
change the effect patch.
1
Confirm that [PAD] is not lit, then press [EFFECTS]
to display the currently selected effect patch.
Preset patches (P)
The preset patches contain preset data. Their settings
can be changed, but you cannot create a new preset
patch.
The BR-600 is set to output sound without the insert
effects applied, allowing you to record sounds without
the insert effects.
User patches (U)
Selecting “INPUT <REC DRY>” as the point to which
the insert effects are connected allows you to record the
sounds without the insert effects while listening to the
sounds with the insert effects applied.
User patches can be rewritten, and are stored in
internal memory. If you have created a patch that you
would like to use for other songs as well, it is
convenient to store it as a user patch.
Song patches (S)
Like user patches, song patches can be written;
however, the data for song patches are stored along
with the song data to the memory card. This is
convenient when you have created a patch for a
specific recorded performance, and would like to store
that patch together with the song.
Some effect patches are particularly effective for stereo
recording.
fig.00-360
Memory Card
BR-600
Song
Preset
Patch
User
Patch
Song
Patch
3
Press CURSOR [
] [
] to align the cursor up with
the patch number, and turn the TIME/VALUE dial to
change the patch number.
4
Press [EXIT] to return to the Play screen.
For more details regarding the use of insert
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Using the Rhythm
■ What is the Rhythm?
■ Pattern Mode and
The “Rhythm” is a dedicated Rhythm track that can not
only play back Rhythm sounds as a guide during recording,
you can also use it to play internal Rhythm patterns and
original user-created Rhythm patterns and to play and
record these patterns as your own Rhythm part
performances.
Arrangement Mode
Switching to "Pattern mode" may be necessary in order to
play patterns. Likewise, you may need to switch to
"Arrangement mode" to play arrangements.
Pattern Mode
This mode is used to play a single pattern repeatedly.
Recording in time with the Rhythm allows you to edit
individual measures and use other convenient functions.
You can also create and edit patterns in this mode.
Arrangement Mode
You can also change the tempo or Rhythm pattern during a
This mode is used to play arrangements.
song.
You can also create and edit arrangements in this mode.
■ Patterns and Arrangements
The Rhythm features two modes, “Pattern” and
“Arrangement.”
Pattern
These are drum performance phrases from one to several
measures in length.
Internal patterns (preset patterns) include prepared patterns
for intros, verses, fill-ins, and endings.
Arrangement
Patterns arranged in the order they are performed (for
example, intro, verse, fill-in, verse, and ending) and played
at the selected tempo comprise a song.
fig.00-370
Intro
Verse
Fill
Verse Ending
The Rhythm is preset with a wide variety of
arrangements. For more details regarding the preset
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Using the Rhythm
■ Playing Arrangements
■ Playing Patterns
1
1
Confirm that [PAD] is not lit, then press [ARRANGE]
Confirm that [PAD] is not lit, then press [PATTERN]
so that the button lights up (indicating the BR-600 is
in Pattern mode).
so that the button lights up (indicating the BR-600 is
in Arrangement mode).
[RHYTHM ON/OFF] simultaneously lights, confirm
that the rhythms are enabled.
[RHYTHM ON/OFF] simultaneously lights, confirm
that the rhythms are enabled.
2
2
Press [PLAY].
Press [PLAY].
The arrangement plays with the start of playback or
recording.
The pattern plays with the start of playback or
recording.
When [STOP] is pressed to stop playback or recording,
the pattern also stops automatically.
The arrangement automatically stops when [STOP] is
pressed to stop playback or recording.
* When you adjust the volume of the arrangement, use the
Rhythm fader.
* When you adjust the volume of the pattern, use the Rhythm
fader.
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Using the Rhythm
■ Changing arrangements
■ Changing patterns
1
1
Confirm that [PAD] is not lit, then press [ARRANGE]
Confirm that [PAD] is not lit, then press [PATTERN]
so that the button lights up.
so that the button lights up.
fig.00-400
fig.00-430
[RHYTHM ON/OFF] simultaneously lights, confirm
that the rhythms are enabled.
[RHYTHM ON/OFF] simultaneously lights, confirm
that the rhythms are enabled.
2
2
Select an arrangement.
Select a pattern.
Use CURSOR [
] [
] and the TIME/VALUE dial
Use CURSOR [
] [
] and the TIME/VALUE dial to
to select the Preset/Song and number.
select the Preset/Song and number.
fig.00-410
fig.00-440
P:Preset / S:Song
P:Preset / S:Song
Number
Arrangement Name
Pattern Name
Number
Preset Patterns (P)
Preset Arrangements (P)
The preset patterns contain preset data.
Their settings cannot be changed, and you cannot
create a new preset pattern.
The preset arrangements contain preset data.
Their settings cannot be changed, and you cannot
create a new preset arrangement.
Song Patterns (S)
Song Arrangements (S)
Song patterns can be written; however, the data for
song patterns are stored along with the song data to
the memory card.
Song arrangements can be written; however, the data
for song arrangements are stored along with the song
data to the memory card.
fig.00-450
fig.00-420
Memory Card
Memory Card
BR-600
BR-600
Song
Song
Preset
Arrangement
Preset
Pattern
Song
Pattern
Song
Arrangement
3
3
Press [EXIT] to return to the Play screen.
Press [EXIT] to return to the Play screen.
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Using the Rhythm
■ Changing the tempo of the
■ Tapping to change the
arrangements or patterns
tempo of the arrangements
or patterns
You can temporarily change the tempo of the arrangement
or pattern being played by carrying out the following
procedure while the Play screen is displayed.
You can temporarily change the tempo of the arrangement
or pattern by the timing with which you press [TAP].
Tap on [TAP] four or more times to change the tempo of the
arrangement or pattern. The tempo becomes that in which
1
Use [CURSOR] and align the cursor up with
“TEMPO” in the display.
you tapped.
fig.00-470
2
Rotate the VALUE dial to adjust the tempo.
fig.00-460
Tempo
• The arrangement’s tempo setting is temporarily
disabled.
• The change in tempo is only temporary. If you
want to change the arrangement’s actual tempo,
• Tempos cannot be saved to patterns.
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Recording
If INPUT SELECT [MIC] is lit
■ Selecting the recording track
fig.00-490
1
Press either [1]–[7/8] at REC TRACK to select the
recording track.
If a mic is connected either to the MIC1 or MIC2 jack (not
both), the input will be mono, and you can select tracks
using the same procedure as that described in “If INPUT
SELECT [GUITAR] is Lit.”
If the button flashes in red, that track is ready for
recording.
fig.00-480
If you have mics connected to both the MIC1 and MIC2
jacks, or if nothing is connected to either of these jacks and
the internal stereo mic is switched on, you can select tracks
using the same procedure as that described in “If INPUT
SELECT [LINE] or [SIMUL] are Lit.”
The status of each track can be determined from the
indicator on the button.
Off :
Green : Recorded data exists on the track.
Red : The track is selected for recording.
No recorded data exists on the track.
* When mics are connected to both the MIC1 and MIC2 jacks,
Track 1 is selected as the recording destination for MIC1,
and Track 2 is selected as the recording destination for
MIC2.
If a track with existing data is selected for recording,
the indicator will light alternately in orange and green.
If INPUT SELECT [LINE] or [SIMUL] are lit
If INPUT SELECT [GUITAR] is lit
fig.00-510
fig.00-490
or
Since the input is mono, the recording is normally
performed as a mono recording onto one track. Press one of
TRACK [1]–[4] at REC TRACK to select the one track to
which to record.
Since the input is stereo, the recording is normally
performed on two tracks. Press either REC TRACK [1] or [2]
to select tracks 1 and 2, or [3] or [4] to select tracks 3 and 4.
However, if you want to record in stereo to increase the
effect of insert effects, you can simultaneously press the [1]
and [2], [3] and [4] REC TRACK buttons for stereo
recording onto two tracks.
However, if you want to mix together the left and right
channels being input onto one track, with tracks 1 and 2
selected, press REC TRACK [1] again to select track 1. Using
the same procedure, you can select any track 1 to 4 to be the
track to which to record.
fig.00-500
(Recording Mono)
In addition, Tracks 5/6 and 7/8 are stereo tracks, so they
always produce stereo recordings.
(Recording Stereo)
In addition, Tracks 5/6 and 7/8 are stereo tracks, so they
always produce stereo recordings.
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Recording
MASTERING :
■ About the recording (REC)
Here, you apply the “Mastering Tool Kit” to the two tracks
to which other tracks have been bounced to finish up with a
song with levels (volume) optimized.
modes
Recording on the BR-600 is separated into three main
modes.
The Rhythm cannot be used in this mode.
Use whichever mode is suitable in the course of bringing
your song to completion.
fig.00-520
INPUT
BOUNCE
MASTERING
TRACK
TRACK
TRACK
What is a Mastering Tool Kit?
L
Guitar
Bass
L
1
2
7
8
7
When creating an audio CD from your recorded songs,
or recording to a similar media, the overall volume
needs to be restrained, so that even the loudest
portions of the songs are handled appropriately on the
CD. However, this often results in an overall lowering
of the volume, resulting in a CD that lacks excitement
and impact.
R
R
8
3
.
Vocal
Mixing down
to two tracks
Finishing the song
with levels optimized
.
.
Keyboard
8
INPUT :
Only the instrument sounds or other input sources are
recorded to the tracks. Sounds played back from other
tracks are not recorded.
Moreover, in the low-frequency range, to which the
human ear is not very sensitive, the sound actually
produced might be perceived as being somewhat low
in volume, even though the meter shows that it’s at the
maximum level. This also makes it difficult to create
powerful sounds.
BOUNCE :
As the sounds on different tracks are played back, they are
recorded together onto another track. In Bounce mode, you
can play back eight tracks simultaneously and record them
all to a single, separate V-Track.
With the “Mastering Tool Kit,” however, you can
smooth out the differences in volume that occur over
the course of a song, while also correcting the balance
in the low end.
When the input source is selected with INPUT SELECT, you
can also include those sounds in the recording.
You can further include the sounds from the Rhythm in the
recording as well.
We recommend mastering with the Mastering Tool Kit
in the final stage of creating songs.
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Recording
4
■ Procedure
When you finish recording, press [STOP].
fig.00-530
The REC TRACK button lights alternately in orange
and green, indicating that track contains recorded data.
1
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
You cannot play back sounds recorded for less than
one second.
4 3 2
1
Press [REC MODE] repeatedly until INPUT is
indicated for REC MODE at the left of the screen.
The BR-600 will now enter Input mode.
How the Tracks Are Organized
The BR-600 features eight audio tracks that can be used
for recording and playback.
fig.00-540
Tracks 1 – 4 are independent mono tracks. Tracks 5/6
and 7/8 are linked as stereo tracks.
Tracks 5/6 and 7/8 are fixed as left/right tracks,
respectively, while fader movements, Loop Effects, and
other processes are applied in common to both tracks.
These two tracks thus make a convenient bounce
2
Press [REC].
[REC] flashes in red and the BR-600 enters the
recording standby state.
fig.00-550
In addition to, and separate from the audio tracks, the
BR-600 also includes dedicated stereo tracks for
Flash
3
Press [PLAY].
[PLAY] lights in green, the [REC] and REC TRACK
buttons now light solidly instead of flashing in red,
and recording begins.
fig.00-560
Lit
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Playing Back Recorded Music
fig.00-561
■ Silencing the sound of
specific tracks (Track Mute)
During playback, hold down [DELETE/MUTE] and press a
REC TRACK button that is lit in green and orange
alternating or green.
The REC TRACK button will change to blinking in orange
or green, and the sound of that track will be muted
(silenced).
If you repeat the same operation, the button will return to
its previous lit state and the sound of that track will once
2
1
again be heard.
fig.00-570
1
Press [ZERO] to move to the time location 00:00:00-
00.0.
2
Press [PLAY].
[PLAY] lights in green, and playback begins.
Use the TRACK faders to adjust the volume separately
for each track.
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Recording an additional performance
(Overdubbing)
Recording an additional performance while listening to an existing performance
Overdubbing
while listening to an existing performance
The tracks for which the REC TRACK button is lit in green
4
(or alternately in orange and green) are tracks that already
Press [PLAY].
have data recorded on them.
The [REC] and REC TRACK button indicators change
from flashing in red to being continually lit and
recording begins. [PLAY] lights up.
The process of listening to a previously recorded
performance while you record additional material on
another track is called “overdubbing.” By recording the
bass, guitar, and vocals on different tracks, you can then
adjust the volumes of each instrument with respect to one
another, change the left-right sound balance, exchange data,
Only what you are currently playing is recorded to the
new track. The music that is being played back is not
recorded.
and perform other operations.
fig.00-580
* If you use the REC LEVEL dial to turn down the volume of
the input source during recording, the sound will be
recorded in the audio track at a low volume, so that noise
will be more apparent when you raise the volume of the
audio track for playback.
If you want to lower the sound of the input source that you
are monitoring, lower the volume with the MASTER fader.
To change the volume of the music being played back, use the
TRACK fader for the respective tracks.
5
When you finish recording, press [STOP].
1
2
4
3
5
1
Press one of REC TRACK [1]–[7/8] to select the track
to which to record.
• Note that recording sounds to a track that already
contains recorded material erases the previous
recording.
The status of each track can be determined from the
indicator on the button.
• You cannot play back sounds recorded for less
than one second.
Off :
Green : Recorded data exists on the track.
Red : The track is selected for recording.
No recorded data exists on the track.
Some tips for overdubbing
If a track with existing data is selected for recording,
the indicator will light alternately in orange and green.
When you record new material while listening to a
recorded performance, your playing may tend to be
buried in the existing performances, making it difficult
for you to play. In this case, you can slightly lower the
faders of the playback tracks, or pan the playback
tracks to left (or right) and the sound you are playing
to right (or left) to make it easier to hear yourself.
2
3
Adjust the faders so the tracks being played back are
at a suitable level.
Press [REC].
[REC] flashes in red and the BR-600 enters the
recording standby state.
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Putting multiple tracks together (Bounce)
Adjusting the Sound for
Each Track
You can adjust the tone, panning, and volume balance for
Tracks 5/6 and 7/8 are stereo tracks, and any pan
settings that are made apply to both of the tracks as a
pair.
each track individually.
When set to C00 : Track 5 (7) is panned left, and
■ Adjusting the Perception of
Track 6 (8) is panned right.
Stereo for the Sound (Pan)
When set to L50 : Both Track 5 (7) and Track 6 (8) are
panned left.
1
Confirm that [PAD] is not lit, then press [PAN/EQ/
When set to R50 : Both Track 5 (7) and Track 6 (8) are
LOOP FX].
panned right.
fig.00-590
2
Press CURSOR [
] [
] to move the cursor to
“PAN,” and press [ENTER].
The Pan settings screen appears in the display.
fig.00-600
3
Press CURSOR [
] [
] and turn the TIME/
VALUE dial to change each track pan settings.
* Pressing a REC TRACK button moves the cursor to the
track corresponding to the button pressed.
* Pressing [ENTER] sets this to “C00” (Center).
4
Press [EXIT] (or [PAN/EQ/LOOP FX]) to return to the
Play screen.
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Putting multiple tracks together (Bounce)
■
Adjusting the tone (Track EQ)
■ Adding Richness and
Breadth to the Sound
(Loop Effect)
“Track EQ” is an independent two-band equalizer featured
on each track that allows you to adjust the high- and low-
frequency tonal qualities separately.
The BR-600 features chorus, delay, and doubling (any one
of these three can be selected at any one time) as loop
effects, and includes reverb as well. Effective use of these
allows you to add greater breadth to the sound.
These are just like the tone control on a stereo.
1
Confirm that [PAD] is not lit, then press [PAN/EQ/
LOOP FX].
fig.00-590
What is a loop effect?
Effects connected to the send and return of mixer
effects are called “loop effects.” You can adjust the
depth of the effect by changing the send level of each
mixer channel (equivalent to the tracks of the BR-600).
2
Press CURSOR [
“EQ,” and press [ENTER].
The EQ settings screen appears in the display.
] [
] to move the cursor to
Since the send levels for each track are separate, you
can change the depth individually. This allows you to,
for example, have a deep reverb on the vocals and
slight reverb on the drums, or any such combination.
fig.00-620
specific sounds, loop effects are applied to the
complete track.
1
Confirm that [PAD] is not lit, then press [PAN/EQ/
3
Press CURSOR [
VALUE dial to turn each Track EQ on or off.
] [
] and turn the TIME/
LOOP FX].
fig.00-640
* Pressing a REC TRACK button moves the cursor to the
track corresponding to the button pressed.
4
When changing the EQ settings, press CURSOR
] repeatedly to display the parameter screen,
then use the [CURSOR] and the TIME/VALUE dial to
change the setting’s value.
2
[
Press CURSOR [
] [
] to move the cursor to
“CHO/DLY” or “REV,” and press [ENTER].
fig.00-650
fig.00-630
5
When you have finished making the settings, press
[EXIT] (or [PAN/EQ/LOOP FX]) to return to the Play
screen.
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Putting multiple tracks together (Bounce)
3
5
Press CURSOR [
] [
] until “FX Type” or “Type”
Press CURSOR [
settings screen.
] [
] to display the Send Level
is displayed, then turn the TIME/VALUE dial to
select the loop effect.
When using CHO/DLY
fig.00-690
When using CHO/DLY
Select from “CHORUS,” “DELAY,” or “DBLN”
(doubling).
fig.00-660
When using REV
fig.00-700
When using REV
Select from “HALL” or “ROOM.”
fig.00-670
6
Press CURSOR [
] [
] and the TIME/VALUE dial
to adjust each track’s send level.
* Pressing a REC TRACK button moves the cursor to the
track corresponding to the button pressed.
7
You cannot use chorus, delay, and doubling
simultaneously. Any one may be selected while loop
effects are in use.
After you have completed adjusting the send level,
press [EXIT] repeatedly to return to the Play screen
4
If you want to change the settings for the selected
effect, press CURSOR [ ] [ ] to select the
The “send level” is the volume level of the signal sent
from each respective track to each effect, and you can
change the amount of effect applied by adjusting the
send level.
parameter, then change the setting’s value with the
TIME/VALUE dial.
fig.00-680
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Putting multiple tracks together (Bounce)
3
Bouncing
Press [REC].
[REC] flashes in red and the BR-600 enters the
recording standby state.
fig.00-720
1
fig.00-740
Flash
2
4
Press [PLAY].
[PLAY] lights in green, the [REC] and REC TRACK
buttons now light solidly instead of flashing in red,
and recording begins.
fig.00-560
4 3
5
Lit
1
Press [REC MODE] repeatedly until “BOUNCE” is
indicated for REC MODE at the left of the screen.
The BR-600 will now enter BOUNCE mode.
fig.00-730
5
When you finish recording, press [STOP].
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
V-Tracks with recorded data.
V-Tracks without data.
• To prepare for further recording after the
bouncing has been completed, the BR-600
automatically switches to an empty V-Track at the
bounce destination.
Recording Destination
•
After bouncing down to two tracks, you can use
the “Mastering Tool Kit” to eliminate
discrepancies in volume levels through out the
song and to achieve the proper low-end balance.
2
Use CURSOR [ ] [
] and the TIME/VALUE dial
to select the track/V-track to which you want to
record.
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Recording
■ About data types
When you record a new song, the BR-600 allows you to set
the data type. This enables you to select the combination of
audio quality and recording time that is most suitable for
the material you are recording.
Creating Songs for Recording
fig.00-250
1
2
2,4,5
The following data types can be selected.
3
HiFi (MT2) (multitrack 2) :
For high-quality recordings. This data type is recommended
when you will be doing a lot of track bouncing. Normally you
should select this type. Use this type for most of your recordings.
STD (LV1) (live 1) :
For recordings that will take longer than what can be
provided with the MT2 data type. This is the most suitable
setting for recording live performances.
1
2
Confirm that [PAD] is not lit, then press [UTILITY].
LONG (LV2) (live 2) :
Of the three data types, this provides the longest recording time.
This is convenient when the card has little recording capacity.
Press CURSOR [
] [
] to move the cursor to
Recording time
“NEW,” and press [ENTER].
“Type” appears in the display.
The recording times possible for each data type on one
memory card are given below (when recording one track).
fig.00-260
Data type
Recording time (times approximate)
HiFi (MT2)
16 min.
32 min.
STD (LV1)
19 min.
39 min.
LONG (LV2)
24 min.
49 min.
32 MB
64 MB
128 MB
256 MB
512 MB
1 GB
65 min.
78 min.
98 min.
130 min.
260 min.
520 min.
156 min.
312 min.
624 min.
196 min.
392 min.
784 min.
* The sampling rate is set to 44.1 kHz, regardless of the data
type. You cannot change the sampling rate.
3
Rotate the TIME/VALUE dial to select the data type.
4
• The data type of a song cannot be changed after it
is created.
Press [ENTER].
“Are you sure?” appears in the display.
fig.00-270
• The recording times shown above are
approximate. Depending on the number of songs,
the allowable recording time may decrease.
• The recording times shown above are for when
only one track is used. For example, if you record
on all eight tracks, the recording time for each track
will be 1/8th of the time shown above.
5
Press [ENTER]. When the new song is ready, the Play
• The CompactFlash memory cards supported by
your BR-600 are 32 MB to 1 GB CompactFlash
cards for use with a 3.3 V power supply voltage.
screen returns to the display.
*
During updating, “Keep power on!” appears in the upper line of
the display, while the lower line shows what is being processed.
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Recording
If INPUT SELECT [MIC] is lit
fig.00-490
Selecting the Recording Track
1
Press either [1]–[7/8] at REC TRACK to select the
recording track.
If a mic is connected either to the MIC1 or MIC2 jack (not
both), the input will be mono, and you can select tracks
using the same procedure as that described in “If INPUT
SELECT [GUITAR] is Lit.”
If the button flashes in red, that track is ready for
recording.
fig.00-480
If you have mics connected to both the MIC1 and MIC2
jacks, or if nothing is connected to either of these jacks and
the internal stereo mic is switched on, you can select tracks
using the same procedure as that described in “If INPUT
SELECT [LINE] or [SIMUL] are Lit.”
The status of each track can be determined from the
indicator on the button.
Off :
Green : Recorded data exists on track.
Red : The track is selected for recording.
No recorded data exists on the track.
* When mics are connected to both the MIC1 and MIC2 jacks,
Track 1 is selected as the recording destination for MIC1,
and Track 2 is selected as the recording destination for
MIC2.
If a track with existing data is selected for recording,
the indicator will light alternately in orange and green.
If INPUT SELECT [LINE] or [SIMUL] are lit
fig.00-510
If INPUT SELECT [GUITAR] is lit
fig.00-490
or
Since the input is mono, the recording is normally
performed as a mono recording onto one track. Press one of
TRACK [1]–[4] at REC TRACK to select the one track to
which to record.
Since the input is stereo, the recording is normally
performed on two tracks. Press either REC TRACK [1] or [2]
to select tracks 1 and 2, or [3] or [4] to select tracks 3 and 4.
However, if you want to record in stereo to increase the
effect of insert effects, you can simultaneously press the [1]
and [2] or [3] and [4], REC TRACK buttons for stereo
However, if you want to mix together the left and right
channels being input onto one track, with tracks 1 and 2
selected, press REC TRACK [1] again to select track 1.
Using the same procedure, you can select any track 1 to 4 to
be the track to which to record.
recording onto two tracks.
fig.00-500
(Recording Mono)
In addition, Tracks 5/6 and 7/8 are stereo tracks, so they
always produce stereo recordings.
(Recording Stereo)
In addition, Tracks 5/6 and 7/8 are stereo tracks, so they
always produce stereo recordings.
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Recording
Adjusting the Perception of
Changing V-Tracks
The BR-600 is a eight-track multitrack recorder, and each
track consists of eight V-Tracks. You can select any one of
these V-Tracks for recording or playback.
Stereo in the Input Sounds (Pan)
To change the stereophonic sense of the instrument sounds
being input (pan), use the following procedure.
1
This allows a wide range of uses, such as recording one take
of a guitar solo or vocal, and then recording another take
without having to erase the first one. You can also then take
just the portions of the V-Tracks that you like and put them
together onto one track.
Confirm that [PAD] is not lit, then press [PAN/EQ/
LOOP FX].
2
Press CURSOR [
] [
] to move the cursor to
“PAN,” and press [ENTER].
The PAN settings screen appears in the display.
1
Confirm that [PAD] is not lit, then press [V-TRACK].
fig.01-150
The V-Track Selection screen appears in the display.
This screen shows the numbers of the selected V-Tracks
3
Press CURSOR [
] to display “IN.”
for each track.
fig.01-160
4
5
Turn the TIME/VALUE dial to change the pan settings.
The pan settings made here are automatically applied
to the track that you are recording to, so that after
recording is complete, you can listen to the track with
the same pan as that when it was recorded.
V-Tracks with recorded data.
V-Tracks without data.
2
Use the REC TRACK [1]–[7/8] to select the track to be
altered.
Press [PAN/EQ/LOOP FX] (or [EXIT]) to return to the
Play screen.
* You can also select tracks with CURSOR [
] [
].
3
When you record new material while listening to a
recorded performance, your playing may tend to be
buried in the existing performances, making it difficult
for you to play. If this is the case, you can change the
positioning (or panning) of the INPUT and record it so
that it is not buried underneath the other sounds.
Turn the TIME/VALUE dial and change the V-Track.
4
After you finish changing the V-Track, press
[V-TRACK] (or [EXIT]) to return to the Play screen.
Pan the playback tracks to left (or right) and the sound
you are playing to right (or left) to make it easier to
hear yourself.
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Recording
Recording Operations
• You cannot play back sounds recorded for less
1
than one second.
Press [REC MODE] repeatedly until INPUT indicator
• The following operations cannot be used, or are
disabled, while the recorder is in use (during
recording and playback).
lights up.
fig.00-540
· Recording patterns
· Editing arrangements
· Selecting drum kits
· Switching to the USB screen
· Switching to the Tone Load screen
· Switching to the Song Selection screen
· Switching to the Song New screen
· Switching to the Song Information screen
· Switching to the Edit Song screen
· Track Editing
2
Press [REC].
[REC] flashes in red and the BR-600 enters the
recording standby state.
fig.00-550
Flash
· Switching to the Initialize screen
· Tuner
3
Press [PLAY].
[PLAY] lights in green, the [REC] and REC TRACK
buttons now light solidly instead of flashing in red,
and recording begins.
fig.00-560
Lit
4
When you finish recording, press [STOP].
The REC TRACK button lights alternately in orange
and green, indicating that track contains recorded data.
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
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Repeating Playback (Repeat)
By using the “Repeat function” you can repeatedly play
4
back a specified part. Repeating playback allows you to
with the punch in/out functions.
If you want to save the registration for this repeating
segment, save the song.
Playback repeats in the portion set with Repeat as shown
below.
fig.01-570
Repeat
Time
• There must be at least one second between repeat
start point (A) and repeat end point (B). It is not
possible to set the end point less than one second
away from the start point.
Repeat Start
(A)
Repeat End
(B)
1
Press [REPEAT] at the point where you want the
repeat to begin (A).
• If you press [REPEAT] at a position before the
repeat start point (A), that earlier position is then
set as the repeat start point (A).
fig.01-202
The [REPEAT] begins to flash, telling you that the
repeat start point (A) has been registered.
2
Press [REPEAT] at the point where you want the
repeat to end (B).
fig.01-580
The [REPEAT] lights up, indicating that the repeat
portion has been registered.
3
If you want to cancel the repeat, press [REPEAT] once
more.
The repeat is cancelled, and the [REPEAT] goes out.
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Repeating Playback (Repeat)
Setting the Repeat Portion
with Accurate Timing
Normally, the repeat start and end points are registered at
the exact position where [REPEAT] is pressed. This may
make it difficult for you to set the repeat portion exactly as
you desire.
Changing the tempo after having made the quantize
function settings in a repeated portion will result in
timing discrepancies between the repeat start and end
points and the beginnings and ends of measures.
If this is the case, you can use the quantize function to have
the time [REPEAT] is pressed be adjusted to the timing of
the song. The quantize function allows you to set the timing
in one-measure units.
• You can set the repeat portion to one measure by
pressing [REPEAT] twice at the same position.
• When the repeat portion is set, you can use the
following functions to edit your recorded track
data.
Perform the procedure given below to use the quantize
function.
1
Confirm that [PAD] is not lit, then press [UTILITY].
Before using these functions, you can use the
quantize function to set the repeat portion with
accurate timing.
2
Press CURSOR [
] [
] to move the cursor to
“SYS,” and press [ENTER].
fig.01-150
3
Press CURSOR [
] [
] to select “AB Qtz,” and
turn the TIME/VALUE dial to turn the setting on.
When off, the quantize function will not work.
fig.01-160
4
Press [UTILITY] (or press [EXIT] repeatedly) to return
to the Play screen.
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
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Re-recording Only a Mistake (Punch-in/out)
You may occasionally make a mistake while recording, or
3
the performance may not turn out as you expect. In this
Start playback and adjust the volume of the input
case, you can punch in/out to re-record only the portion
that is mistaken.
source using the REC LEVEL dial.
Listen to the track you will be re-recording and the
input source and adjust the volume of the input source
using the REC LEVEL dial so that it is the same level
as the track.
Changing to recording during the playback of a song is
referred to as punching in, and changing from recording to
playback is referred to as punching out.
Therefore, punch in at the location where you want to begin
the re-recording, and punch out at the location where you
want the re-recording to end.
fig.01-170
4
5
Move to a position before where you want to start
re-recording and press [PLAY] to start playback.
Playback
Recording
Playback
Time
]
Press [REC] to punch in at the location where you
want to start recording.
Start
PLAY
Punch-In
REC
Punch-Out
REC
Stop
[
STOP
[
]
[
]
[
]
The BR-600 starts recording.
With your BR-600, you can choose from manual or
automatic punching in/out.
6
To punch out, press [REC] (or [PLAY]) again.
Manually Punching In/Out
You can use the [REC] or a foot switch to punch in or out.
* When using manual punch-in/out, you need to allow for an
interval of at least one second between the punch-in and
punch-out points.
Each time you press [REC], you punch in and punch
out, so if there is another location that you want to
redo, then you can punch in again at that location
using the same procedure.
7
Press [STOP] to stop recording.
■ Manually punching in and
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
out using [REC]
As an example of use, the explanation below assumes you
are manually punching in and out to re-record a portion of
track 1, which is a track to which you have already
recorded.
8
Listen to the re-recorded results.
Return the song to a point earlier than you re-recorded,
and play it back.
1
Press REC TRACK [1].
REC TRACK [1] lights alternately in orange and green.
Adjust the volume of track 1 using the TRACK fader.
2
Place the fader for track 1 at the location shown below.
fig.01-180
the condition before re-recording.
• The data prior to punch-in/out will remain on the
memory card without being erased. If this data is
no longer needed, in order to use the memory card
to delete unneeded data from the memory card.
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Re-recording Only a Mistake (Punch-in/out)
■ Manually punching in and
Auto Punching In and Out
Automatically punching in and out at predetermined
locations (or times) in the song is referred to as “auto
punching in/out.”
out using a foot switch
It can be difficult sometimes to punch in and out with the
[REC] button when both playing an instrument and
recording by yourself. In such situations, you may find it
convenient to connect a sold separately foot switch (such as
a BOSS FS-5U or Roland DP-2) and use the foot switch to
punch in and out.
When you want to punch in and out at accurate times or
when you want to concentrate on playing rather than
punching in and out manually, the auto punch in/out
function is very useful.
In order to use a foot switch
* When using auto punch-in/out, you need to allow for an
interval of at least one second between the punch-in and
punch-out points.
When you are using a sold separately foot switch to punch
in and out, connect the foot switch to the FOOT SW jack on
the BR-600 and change the function of the FOOT SW jack by
following the procedure given below.
■ Specifying the area for auto
punching in/out
1
Before you begin recording, you must register the locations
at which punch-in and punch-out will occur automatically.
Confirm that [PAD] is not lit, then press [UTILITY].
2
Press CURSOR [
“SYS,” and press [ENTER].
] [
] to move the cursor to
1
Register the location where you want to punch in.
Move the location where you want to punch in and
press AUTO PUNCH [IN] to register that location for
automatic punch in.
fig.01-190
At this time, the AUTO PUNCH [IN] lights, telling you
that the punch-in position is registered.
fig.01-210
3
Press CURSOR [
] [
] and select “Foot SW.”
fig.01-200
* If the AUTO PUNCH [IN] is lit, you will automatically
move to the registered punch-in time when this button is
pressed.
4
2
Turn the TIME/VALUE dial and select “PUNCH”
(PUNCH IN/OUT).
Register the location where you want to punch out.
Move the location where you want to punch out and
press AUTO PUNCH [OUT] to register that location
for automatic punch out.
5
Press [UTILITY] (or press [EXIT] repeatedly) to return
to the Play screen.
At this time, the AUTO PUNCH [OUT] lights, telling
you that the punch-out position is registered.
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
fig.01-220
In operating the foot switch during playback of a song
(manual patch in and out), press the foot switch once to
punch in, then press it again to punch out.
* If the AUTO PUNCH [OUT] is lit, you will automatically
move to the registered punch-out time when this button is
pressed.
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Re-recording Only a Mistake (Punch-in/out)
3
Start playback and adjust the volume of the input
source using the REC LEVEL dial.
If you want to punch in/out at a previously set locator
point, press [LOCATOR] to move to the locator point
PUNCH [OUT].
Listen to the track you will be re-recording and the
input source and adjust the volume of the input source
using the REC LEVEL dial so that it is the same level as
the track.
4
5
■ Erasing a registered auto
punch in/out location
• To erase an auto punch-in location, press and hold
AUTO PUNCH [ON/OFF] and then press [IN].
Move to a position before where you want to start re-
recording and press AUTO PUNCH [ON/OFF].
The button lights up, showing that the auto punch in
and out have been set.
• To erase an auto punch-out location, press and hold
AUTO PUNCH [ON/OFF] and then press [OUT].
Press [REC] to place the BR-600 in recording standby
and then press [PLAY].
When the settings are erased, the AUTO PUNCH
[ON/OFF], [IN], and [OUT] go out.
Recording automatically starts at the auto punch-in
location, so start playing what you want to record.
At the point you specified for punch-out, the track will
automatically change back to play mode.
If you want to save the auto punch in/out settings in
the currently selected song, hold down [STOP], and
press [REC].
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
6
Press [STOP] to stop recording.
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
■ How to record
As an example of use, the explanation below assumes you
are using the auto punch in/out to re-record a portion of
track 1, which is a track to which you have already
recorded.
7
Listen to the re-recorded results.
Return the song to a point earlier than you re-recorded,
and play it back.
Adjust the volume of track 1 using the TRACK fader.
1
Press REC TRACK [1].
REC TRACK [1] lights alternately in orange and green.
2
Place the fader for track 1 at the location shown
below.
fig.01-180
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Re-recording Only a Mistake (Punch-in/out)
2
Repeatedly Recording Over the
Same Location (Loop Recording)
Place the fader for track 1 at the location shown below.
fig.01-180
portion of a song (the loop portion) over and over again.
If you used auto punch in/out together with the repeat
function, the portion will be repeated so the result of the
recording can be heard right away.
If the recording did not sound as you wished, simply press
[REC] and redo the recording.
3
of the song and adjust the volume of the input source
using the REC LEVEL dial.
Using the repeat function and auto punch in/out together
in this manner to repeatedly perform recording is known as
“loop recording.”
Listen to the track you will be re-recording and the
input source and adjust the volume of the input source
so that it is the same level as the track.
* For details on how to set the portion where recording will
occur (the portion between the punch-in and punch-out
positions), refer to “Auto punching in and out” above.
4
Press [STOP].
■ Setting the portion to be
5
repeated
Press AUTO PUNCH [ON/OFF].
The button lights, showing that the auto punch in and
out have been set.
Before you begin recording, you will need to set the starting
and ending position of the portion to be repeated.
* The portion to be repeated should contain the portion that
you wish to re-record (the portion between the punch-in and
6
When you are ready to record, press [REC], then press
punch-out points).
fig.01-240
[PLAY] to begin recording.
After you press [PLAY], you can record from the time
the first punch-in is reached until the time the punch-
out is reached. Re-record the portion as desired.
Repeat
Playback
Recording
Playback
Time
When the song is repeated, you can check the result of
what you just recorded. If the recording is not satisfactory,
press [REC] and perform the recording again.
Repeat Start
(A)
Repeat End
(B)
Punch-In
Punch-Out
If the portion to be re-recorded is not fully contained in the
repeat portion, the recording may not start or end as desired.
7
Press [STOP] to stop recording.
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
■ How to record
As an example of use, the explanation below assumes you
are using the auto punch in/out to re-record a portion of
track 1, which is a track to which you have already
recorded.
8
Press [REPEAT] to make the button go dark.
1
Press REC TRACK [1].
9
Press AUTO PUNCH [ON/OFF] to make the button
REC TRACK [1] lights alternately in orange and green.
go dark.
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Canceling an Operation (Undo/Redo)
Occasionally when the recording you make may not turn
Reversing the Last Operation
out as you wish, or the settings you make for an editing
operation are incorrect, and you want to reverse what you
(Undo)
have done. At these times, you can use the “Undo
function.”
fig.**
2 1
The Undo function reverses the action you have just
performed and returns you to the status you were in
beforehand. To reverse an Undo, you must use the “Redo
function.”
For example, suppose you are punching in to loop record
and record over the same location twice. To undo the
recording you just performed and return to the first
recording, you would use the Undo function.
To then reverse the Undo and return to the condition that
you were in immediately after the second recording, you
would use the Redo function.
1
Confirm that [PAD] is not lit, then press [UNDO/
REDO].
“UNDO?” appears in the display.
fig.01-260
• After you have performed an Undo, you can only
perform a Redo (you cannot perform an Undo
again).
2
• If you record something, or carry out Track Edit
after performing an Undo, it will no longer be
possible to perform a Redo.
To execute Undo, press [ENTER].
Press [ENTER] to reverse the last performed recording
or editing operation.
If you decide not to Undo, press [EXIT].
• The Undo applies to audio data recorded to the
tracks.
Canceling the Undo (Redo)
• Keep in mind that the history of all operations
you’ve carried out with respect to the recorded
data will be cleared as soon as you carry out a Song
Song Optimize, you’ll no longer be able to perform
an undo.
To reverse the Undo you just executed, perform a Redo.
1
Confirm that [PAD] is not lit, then press [UNDO/
REDO].
“REDO?” appears in the display.
fig.01-27
2
To execute Redo, press [ENTER].
The Undo you just performed is reversed.
If you decide not to Redo, press [EXIT].
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Putting Multiple Tracks Together (Bounce)
Although the BR-600 allows the simultaneous playback of
eight tracks, when you run out of tracks, the BR-600 also lets
you copy the recordings of multiple tracks together onto
one track (V-Track). This is called “bounce” (also known as
bounce recording or ping-pong recording).
The explanation below uses an example of mixing the
monaural recording on tracks 1 and 2 and the stereo
recording on tracks 3 and 4, and bouncing them to V-Track
2 of tracks 7/8.
4
By combining multiple tracks in this way, you can free up
other tracks in order to record additional performances.
6
7
In bounce mode, you can play back eight tracks
simultaneously and record them all to a single, separate
V-Track.
7,10
5
7,9
3,8,10
2,9
When input sources are selected with INPUT SELECT,
you can have those sounds recorded together.
Furthermore, you can include the sounds from the
Rhythm in the recording.
1
2
Set the pan for tracks 1 and 2 to the locations you
desire, set the pan for track 3 all the way to the left
(L50), and the pan for track 4 all the way to the right
(R50).
TRACK 8-V1
TRACK 7-V1
TRACK 6-V1
TRACK 5-V1
TRACK 4-V1
TRACK 3-V1
TRACK 2-V1
TRACK 1-V1
RHYTHM
Rhythm
INPUT
Track 1–8
Play back the song and adjust the volumes for the
tracks 1 to 4 using the REC TRACK faders.
The overall volume is adjusted by the MASTER fader.
At this time, raise the volume as high as possible
without allowing the sound to distort.
Lower the faders for the tracks that you do not want to
mix.
TRACK 8-V2
TRACK 7-V2
Separate V-Track
3
4
Press [STOP].
Press [REC MODE] repeatedly until “BOUNCE”
indicator lights up.
The input source is automatically muted. This prevents
the input source from being mixed in and recorded
during bounce recording.
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Putting Multiple Tracks Together (Bounce)
5
10
If you want to save the settings in the currently
If you want to mix in the sound of the Rhythm as
well, increase the Rhythm fader.
selected song, hold down [STOP], and press [REC].
If you do not want to record the Rhythm, lower the
fader.
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
6
Use CURSOR [
] [
] and the TIME/VALUE dial
to select the recording-destination track/V-Track.
Here, set this to “78V2” (V-Track 2 of Tracks 7/8).
fig.01-290
• When using bounce recording, you can record the
V-Tracks with recorded data.
V-Tracks without data.
Recording Destination
• If you wish to mix an input source as part of the
bounce recording, press [INPUT SELECT] to
select the desired input source. At this time, you
input source.
(When bouncing while recording in mono)
If you turn the TIME/VALUE dial at this time, the
screen for specifying the track for mono recording is
displayed.
fig.01-300
7
8
After pressing [ZERO] to return to the time location
00:00:00-00.0, press [REC] and then press [PLAY] to
start bounce recording.
When you are finished recording, press [STOP].
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
9
Lower all TRACK faders except those for Tracks 7
and 8, press [PLAY], and then check the sounds
bounced to Tracks 7 and 8.
* The pan for tracks 7 and 8, where the music was bounced, is
set all the way to the left and right respectively.
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Loading Songs Created with the BR-900CD/BR-864/BR-532
You can load songs created with the BR-900CD, BR-864, or
BR-532 into the BR-600 via memory cards.
• Once you record, edit, or set parameters for
imported BR-864 song data, that particular song
data can no longer be used by the BR-864.
(The data can be used with the BR-900CD.)
To protect against accidental recording or editing,
for imported BR-864 song data.
Loading Songs Created with
the BR-900CD/BR-864
First, save the song data created with the BR-900CD or BR-
864 to a memory card, then insert the memory card into the
BR-600.
1
If you can accept the fact that you will no longer
be able to use the song data with the BR-864, you
can switch song protect off, then carry out
recording or editing.
Confirm that [PAD] is not lit, then press [UTILITY].
2
Press CURSOR [
] [
] to move the cursor to
“SEL,” and press [ENTER].
When you turn off song protect, “Overwrite OK?”
appears in the display; press [ENTER] (YES). Song
protect is switched off, and the data is
The Song Select screen is appeared.
fig.01-330
simultaneously converted to BR-600 format.
• When the “Guitar Synth” algorithm is used with
the BR-864, an asterisk (“*”) is added before the
patch name, and the patch's algorithm and
parameter values will be the same as those in
“P01: JC Clean” in the GUITAR bank.
In addition, if “Harmonist
“Flanger effect is substituted for it. The patch
name is not changed.
”
is used for the effect, the
”
3
4
Rotate the TIME/VALUE dial to select the song to be
loaded.
Press [ENTER].
The song data is loaded.
The song protect icon (
900CD/BR-864 songs.
) is indicated for the BR-
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Loading Songs Created with the BR-900CD/BR-864/BR-532
Loading Songs Created with
the BR-532
When copying song data created with the BR-532 from
SmartMedia to a BR-600 memory card, you can load the
data as a BR-600 song.
Fist, insert the memory card containing the copy of the
desired data into the BR-600.
1
Confirm that [PAD] is not lit, then press [UTILITY].
2
Press CURSOR [
] [
] to move the cursor to
“SEL,” and press [ENTER].
The Song Select screen is appeared.
fig.01-340
3
4
Rotate the TIME/VALUE dial to select the song to be
loaded.
Press [ENTER].
The song data is loaded.
The song protect icon (
songs.
) is indicated for the BR-532
• Reading BR-532 data requires a PC with a
SmartMedia reader and CompactFlash writer
connected.
First, copy the data on the BR-532 memory card
(SmartMedia) to the PC with the SmartMedia
reader, and use the CompactFlash writer to copy
that data from the PC to a BR-600 memory card.
• The data remains in BR-532 format immediately
after loading. Once the loaded song is saved, the
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Displaying the Song Information
Displaying the Remaining
Available Recording Time
Displaying the Memory Card Usage
Follow the procedure below to display the current
condition of the memory card being used.
Follow the procedure below to either display the elapsed
recording time in the recording standby and recording
screens.
1
Confirm that [PAD] is not lit, then press [UTILITY].
2
1
Press CURSOR [
“INF,” and press [ENTER].
] [
] to move the cursor to
Confirm that [PAD] is not lit, then press [UTILITY].
fig.01-380
2
Press CURSOR [
] [
] to move the cursor to
“SYS,” and press [ENTER].
fig.01-350
3
3
Press CURSOR [
be displayed.
] [
] to select the parameter to
Press CURSOR [
] [
] to select “Remain Inf,”
and turn the TIME/VALUE dial to select “ON.”
Name of the currently selected song
fig.01-360
Song’s data type and memory used (Size : MB)
ON :
Displays the remaining available recording
time in “minutes: seconds.”
OFF :
Doesn’t display the remaining available
recording time.
Data Type
4
HiFi (MT2)
STD (LV1)
High-quality recording type
Standard recording type
Press [UTILITY] (or press [EXIT] repeatedly) to return
to the Play screen.
LONG (LV2) Long recording type
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
Remaining memory
* When [REC] is pressed in the Play screen, putting the BR-
600 into record standby ([REC] flashes), the remaining
recording time is displayed in the TIME area.
fig.01-370
*
The song sizes are displayed in units of 1MB =
1,048,576 bytes. The size displayed is an approximation.
4
Press [UTILITY] (or press [EXIT] repeatedly) to return
to the Play screen.
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MEMO
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Registering Time (Locator)
Using the locator function, you can register any desired
time in a song as a “locator point” so that you can jump to
that point later with just the press of a button.
This function is quite useful during editing.
Registering a Locator Point
1
At the Play screen, move to the location where you
want to register the locator point.
2
Press [LOCATOR].
When the [LOCATOR] lights up, registration is
complete.
fig.02-010
Moving to the Locator Point
1
Press [LOCATOR].
This moves you to the time in the song registered as a
locator point.
Deleting a Locator Point
1
Press and hold AUTO PUNCH [ON/OFF], then press
[LOCATOR].
The locator point is deleted.
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Search for the Music’s Start and End (Scrub/Preview)
Scrub function
When editing a sound, some times you need to know
exactly where the sound starts, or exactly where the
recording with an auto punch in starts.
Scrubbing to Find the Music
Starting/Ending Point
1
Hold down [STOP] and press [PLAY].
To enable you to find these points accurately, the BR-600 is
equipped with the Scrub function.
The [PLAY] begins flashing and scrubbing starts.
When you use the Scrub function during playback (called
“scrubbing”), the portion from your before or after the
current position (approximately 45 msec) is played back
and repeated.
The “
” (SCRUB FROM) and “
” (SCRUB TO)
displayed at the TEMPO position in the screen are the
scrub points with respect to the current position.
When the cursor is set under the scrub point, it is
possible to change scrub point by TIME/VALUE dial.
Preview function
fig.02-030
With the Preview function, you can playback the one-
second portion of the song before or after your current
position.
By using this together with the Scrub function, at the same
time slowly moving your current position in the song, it
becomes easy to find the exact transition point from one
phrase to the next.
fig.02-020
Now Time
2
3
Sound Data
Slowly turn the TIME/VALUE dial to move the
current position and search for the starting point of
the phrase (e.g., where sound is first emitted).
Time
SCRUB
TO
Approx. 45 msec
SCRUB
FROM
After you find the exact point where the music starts,
press [STOP] to stop scrubbing.
PREVIEW
TO
PREVIEW
FROM
Approx. 1.0 msec
Approx. 1.0 msec
• You can press [PLAY] to preview the material to
or from the currently selected scrub point.
PREVIEW FROM
PREVIEW TO
• To mute the sound of a particular track, hold
down [DELETE/MUTE] and press the relevant
REC TRACK button so it starts blinking.
• You can now press [LOCATOR] to register a
locator point so that you can find the point easily
later.
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Search for the Music’s Start and End (Scrub/Preview)
Changing the Scrub Points
you can also use the following method to switch the scrub
point.
Enabling Use of the Preview
Function with [REW] and [FF]
can also set the unit so that [REW] and [FF] can be used
with the Preview function.
1
Confirm that [PAD] is not lit, then press [UTILITY].
1
Confirm that [PAD] is not lit, then press [UTILITY].
2
Press CURSOR [
] [
] to move the cursor to
2
“SCR,” and press [ENTER].
Press CURSOR [
] [
] to move the cursor to
fig.02-040
“SCR,” and press [ENTER].
fig.02-060
3
Press CURSOR [
] [
] to select “FROM/TO,” and
3
turn the TIME/VALUE dial to change scrub points.
fig.02-050
Press CURSOR [
] to select “Preview SW,” and
turn the TIME/VALUE dial to set “ON.”
fig.02-070
TO :
Scrubs to your current position.
This enables use of the Preview function.
FROM : Scrubs from your current position.
4
4
Press [UTILITY] (or press [EXIT] repeatedly) to return
to the Play screen.
After completing the setting, press [UTILITY] (or
press [EXIT] repeatedly) to return to the Play screen.
You can temporarily switch to Preview during scrub
with the following operations.
Press [REW] : PREVIEW TO
Press [FF] :
PREVIEW FROM
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Editing the Performance on a Track (Track Edit)
The BR-600 allows you to edit your songs by performing
editing functions such as copying and moving data
recorded on the tracks.
Copying Data (Track Copy)
Track Copy allows you to copy a specific part of data and
then place it in a different location.
About the Measure/
You can perform editing operations such as copying the
data on a track all at once, or copying the data from a
specified part as many times as you wish.
Time Specification screen
Measures and time are specified in the “S” (Start), “E”
(End), and “T” (To) screens in Track Edit as shown
below.
fig.02-080
If, for example, you want to use a phrase from a certain
track, or have the same phrase repeated again and again,
the copy function will help save you time.
(Ex.)
S (Start) / E (End) / T (To)
Measure Beat
• If data exists at the position being copied to, that
data will be overwritten.
• The portion being copied must be longer than 1.0
seconds long. If the copied portion is 1.0 seconds
or less, no sound will be heard even if the copy is
carried out.
Hours
Seconds
Sub Frame
Frame
Minutes
■ Copying by specifying the
time (TME/MES)
Perform the procedure given below to copy the portion
between specific times.
• The material edited with Track Edit is saved to the
song when you return to the Play screen. The
message "Keep power on!" appears in the lower
row of the display while the data is being
updated.
Ex. 1 : Copying twice to the same track
fig.02-160
• To copy, move, or erase repeated portions, you
first need to set the portion to be repeated, using
START
END
TO
Time
Ex. 2 : Copying twice to another track
fig.02-170
START
END
TO
Time
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Editing the Performance on a Track (Track Edit)
1
8
Confirm that [PAD] is not lit, then press [UTILITY].
Press [ENTER].
fig.02-220
2
Press CURSOR [
] [
] to move the cursor to
“TRK,” and press [ENTER].
fig.02-180
9
Use [CURSOR] and the TIME/VALUE dial to specify the
ending of the portion “E” (End) of data you want to copy.
10
Press [ENTER].
fig.02-230
3
Press CURSOR [
] [
] to move the cursor to
“CPY,” and press [ENTER].
fig.02-190
11
Use [CURSOR] and the TIME/VALUE dial to specify
the time of the beginning of the location “T” (To)
where you want the copied data to be placed.
12
4
Press [ENTER].
Turn the TIME/VALUE dial to select “TME/MES”
and press [ENTER].
fig.02-240
fig.02-200
13
Copy Destination
Turn the TIME/VALUE dial to select the number of
copies you want to be placed.
Copy Source
5
Use CURSOR [
to select the track/V-Track to copy from, and track/V-
Track to copy to.
] [
] and the TIME/VALUE dial
14
When you are ready to execute the copy, press [ENTER].
The display will ask “Are you sure?,” so that you can
confirm the operation.
6
Press [ENTER].
15
Press [ENTER].
fig.02-210
The copy is executed.
16
Press [UTILITY] (or press [EXIT] repeatedly) to
return to the Play screen.
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
7
Use [CURSOR] and the TIME/VALUE dial to specify
the beginning of the portion “S” (Start) of data you
want to copy.
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Editing the Performance on a Track (Track Edit)
1
Confirm that [PAD] is not lit, then press [UTILITY].
After specifying the time in the procedure above, a “+”
may appear to show that there is a discrepancy between
the actual current position and the position displayed. If
you specify the locations using measures, specify the
locations at each screen using the TIME/VALUE dial to
eliminate the discrepancy.
2
Press CURSOR [
“TRK,” and press [ENTER].
] [
] to move the cursor to
fig.02-110
You can also enter the time using [LOCATOR], [ZERO],
[STOP] + [REW], [STOP] + [FF], and AUTO PUNCH
[IN/OUT].
3
Press CURSOR [
] [
] to move the cursor to
■ Copying the repeated
“CPY,” and press [ENTER].
fig.02-120
portion (AB)
Perform the procedure given below to copy the portion
from the repeat start (A) to the repeat end (B).
Ex. 1 : Copying twice to the same track
fig.02-090
4
Turn the TIME/VALUE dial to select “AB” and press
[ENTER].
fig.02-130
Repeat
Start (A)
Repeat TO
End (B)
Time
Copy Destination
Copy Source
Ex. 2 : Copying twice to another track
fig.02-100
5
6
Use CURSOR [
] [
] and the TIME/VALUE dial
to select the track/V-Track to copy from, and track/V-
Track to copy to.
Press [ENTER].
fig.02-140
Repeat
Start (A)
Repeat TO
End (B)
Time
7
Use [CURSOR] and turn the TIME/VALUE dial to
specify the time of the beginning of the location “T”
(To) where you want the copied data to be placed.
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Editing the Performance on a Track (Track Edit)
8
3
Press [ENTER].
Press CURSOR [
] [
] to move the cursor to
fig.02-150
“CPY,” and press [ENTER].
fig.02-260
9
Turn the TIME/VALUE dial to select the number of
copies you want to be placed.
4
Turn the TIME/VALUE dial to select “ALL” and press
[ENTER].
fig.02-270
10
When you are ready to execute the copy, press
[ENTER].
The display will ask “Are you sure?,” so that you can
confirm the operation.
Copy Destination
Copy Source
11
Press [ENTER].
5
6
The copy is executed.
Use CURSOR [
] [
] and the TIME/VALUE dial
to select the track/V-Track to copy from, and track/V-
Track to copy to.
12
Press [UTILITY] (or press [EXIT] repeatedly) to
return to the Play screen.
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
When you are ready to execute the copy, press
[ENTER].
The display will ask “Are you sure?,” so that you can
confirm the operation.
■ Copying a complete track
7
8
(ALL)
Press [ENTER].
Perform the procedure given below to copy the
complete recorded data from one track to another.
The copy is executed.
Press [UTILITY] (or press [EXIT] repeatedly) to return
to the Play screen.
1
Confirm that [PAD] is not lit, then press [UTILITY].
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
2
Press CURSOR [
] [
] to move the cursor to
“TRK,” and press [ENTER].
fig.02-250
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Editing the Performance on a Track (Track Edit)
3
Moving Data (Track Move)
Track Move allows you to move a specific portion of data to
Press CURSOR [
] [
] to move the cursor to
“MOV,” and press [ENTER].
fig.02-370
a different location.
After the data is moved, the location it was in will be
left empty.
4
Turn the TIME/VALUE dial to select “TME/MES”
and press [ENTER].
■ Moving by specifying the
fig.02-380
time (TME/MES)
Perform the procedure given below to move the portion
between specific times.
Ex. 1 : Moving to the same track
fig.02-340
Move Destination
Move Source
5
Use CURSOR [
] [
] and the TIME/VALUE dial
to select the track/V-Track to move from, and track/V-
Track to move to.
Repeat
Start (A)
Repeat
End (B)
TO
Time
Ex. 2 : Moving to another track
fig.02-350
6
Press [ENTER].
fig.02-390
Repeat
Repeat
TO
Time
Start (A)
Start (B)
7
Use [CURSOR] and the TIME/VALUE dial to specify
the beginning of the portion “S” (Start) of data you
want to move.
1
2
Confirm that [PAD] is not lit, then press [UTILITY].
8
Press CURSOR [
] [
] to move the cursor to
Press [ENTER].
fig.02-400
“TRK,” and press [ENTER].
fig.02-360
9
Use [CURSOR] and the TIME/VALUE dial to specify
the ending of the portion “E” (End) of data you want
to move.
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Editing the Performance on a Track (Track Edit)
10
■ Moving the repeated
portion (AB)
Perform the procedure given below to move the portion
from the repeat start (A) to the repeat end (B).
Press [ENTER].
fig.02-410
Ex. 1 : Moving to the same track
fig.02-280
11
Use [CURSOR] and the TIME/VALUE dial to specify
the time of the beginning of the location “T” (To)
where you want the data moved.
Repeat
Start (A)
Repeat
End (B)
TO
Time
12
When you are ready to execute the move, press
[ENTER].
Ex. 2 : Moving to another track
fig.02-290
The display will ask “Are you sure?,” so that you can
confirm the operation.
13
Press [ENTER].
Move Event is executed.
Repeat
Start (A)
Repeat
Start (B)
TO
Time
14
Press [UTILITY] (or press [EXIT] repeatedly) to
return to the Play screen.
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
1
2
Confirm that [PAD] is not lit, then press [UTILITY].
Press CURSOR [
] [
] to move the cursor to
“TRK,” and press [ENTER].
fig.02-300
After specifying the time in the procedure above, a “+”
may appear to show that there is a discrepancy between
the actual current position and the position displayed. If
you specify the locations using measures, specify the
locations at each screen using the TIME/VALUE dial to
eliminate the discrepancy.
You can also enter the time using [LOCATOR], [ZERO],
[STOP] + [REW], [STOP] + [FF], and AUTO PUNCH
[IN/OUT].
3
Press CURSOR [
] [
] to move the cursor to
“MOV,” and press [ENTER].
fig.02-310
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Editing the Performance on a Track (Track Edit)
4
■ Moving a complete track
Turn the TIME/VALUE dial to select “AB” and press
[ENTER].
(ALL)
fig.02-320
Perform the procedure given below to move the complete
data from one track to another.
1
Confirm that [PAD] is not lit, then press [UTILITY].
Move Destination
Move Source
2
5
Press CURSOR [
] [
] to move the cursor to
Use CURSOR [
] [
] and the TIME/VALUE dial
“TRK,” and press [ENTER].
to select the track/V-Track to move from, and track/V-
Track to move to.
fig.02-420
6
Press [ENTER].
fig.02-330
7
Use CURSOR [
] [
] and the TIME/VALUE dial
3
Press CURSOR [
] [
] to move the cursor to
to specify the time of the beginning of the location
“T” (To) where you want the data to be moved.
“MOV,” and press [ENTER].
fig.02-430
8
9
When you are ready to execute the move, press
[ENTER].
The display will ask “Are you sure?,” so that you can
confirm the operation.
4
Turn the TIME/VALUE dial to select “ALL” and press
[ENTER].
Press [ENTER].
fig.02-440
Move Event is executed.
10
Press [UTILITY] (or press [EXIT] repeatedly) to
return to the Play screen.
Move Destination
Move Source
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
5
Press CURSOR [
] [
] and the TIME/VALUE dial
to select the track/V-Track to move from, and track/V-
Track to move to.
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Editing the Performance on a Track (Track Edit)
6
Erasing Data (Track Erase)
Press [ENTER].
fig.02-450
Track Erase allows you to erase a specific part of data. Even
if data exists after the specified part, it will not be moved
forward to fill the gap left by the erasure. Like a normal
tape recorder, erasing can be considered covering
unwanted data by recording emptiness.
7
8
Use [CURSOR] and the TIME/VALUE dial to specify
the time of the beginning of the location “T” (To)
where you want the data to be moved.
Do not leave a portion of less than 1.0 seconds in length
after the erased portion. If a portion that short does
remain, it will end up being silent.
When you are ready to execute the move, press
[ENTER].
The display will ask “Are you sure?,” so that you can
confirm the operation.
■ Erasing by specifying the
time (TME/MES)
Perform the procedure given below to erase the portion
9
between specific times.
fig.02-500
Press [ENTER].
Move Event is executed.
10
Press [UTILITY] (or press [EXIT] repeatedly) to
return to the Play screen.
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
START
END
Time
1
2
Confirm that [PAD] is not lit, then press [UTILITY].
Press CURSOR [
] [
] to move the cursor to
“TRK,” and press [ENTER].
fig.02-510
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Editing the Performance on a Track (Track Edit)
3
12
Press CURSOR [
] [
] to move the cursor to
Press [UTILITY] (or press [EXIT] repeatedly) to
“ERS,” and press [ENTER].
return to the Play screen.
fig.02-520
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
4
After specifying the time in the procedure above, a “+”
may appear to show that there is a discrepancy between
the actual current position and the position displayed. If
you specify the locations using measures, specify the
locations at each screen using the TIME/VALUE dial to
eliminate the discrepancy.
Turn the TIME/VALUE dial to select “TME/MES”
and press [ENTER].
fig.02-530
You can also enter the time using [LOCATOR], [ZERO], [STOP]
+ [REW], [STOP] + [FF], and AUTO PUNCH [IN/OUT].
5
6
Use CURSOR [
to select the track/V-Track to erase from.
] [
] and the TIME/VALUE dial
■ Erasing the repeated
portion (AB)
Press [ENTER].
fig.02-540
Perform the procedure given below to erase the portion
from the repeat start (A) to the repeat end (B).
fig.02-460
7
Use [CURSOR] and the TIME/VALUE dial to specify
the beginning of the portion “S” (Start) of data you
want to erase.
8
Repeat
Start (A)
Repeat
End (B)
Time
Press [ENTER].
fig.02-348d4
1
2
Confirm that [PAD] is not lit, then press [UTILITY].
Press CURSOR [
] [
] to move the cursor to
9
“TRK,” and press [ENTER].
Use [CURSOR] and the TIME/VALUE dial to specify the
ending of the portion “E” (End) of data you want to erase.
fig.02-470
10
When you are ready to execute the erasure, press [ENTER].
The display will ask “Are you sure?,” so that you can
confirm the operation.
11
Press [ENTER].
The erasure is executed.
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Editing the Performance on a Track (Track Edit)
fig.02-560
3
Press CURSOR [
] [
] to move the cursor to
“ERS,” and press [ENTER].
fig.02-480
4
Turn the TIME/VALUE dial to select “AB” and press
[ENTER].
3
fig.02-490
Press CURSOR [
] [
] to move the cursor to
“ERS,” and press [ENTER].
fig.02-570
5
6
Use CURSOR [
] [
] and the TIME/VALUE dial
to select the track/V-Track to erase from.
4
Turn the TIME/VALUE dial to select “ALL” and press
[ENTER].
fig.02-580
When you are ready to execute the erasure, press
[ENTER].
The display will ask “Are you sure?,” so that you can
confirm the operation.
7
8
5
Press [ENTER].
Use CURSOR [
] [
] and the TIME/VALUE dial
The erasure is executed.
to select the track/V-Track to erase.
6
Press [UTILITY] (or press [EXIT] repeatedly) to return
to the Play screen.
When you are ready to execute the erasure, press
[ENTER].
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
The display will ask “Are you sure?,” so that you can
confirm the operation.
7
8
Press [ENTER].
■ Erasing a complete track
The erasure is executed.
(ALL)
Press [UTILITY] (or press [EXIT] repeatedly) to return
to the Play screen.
1
Confirm that [PAD] is not lit, then press [UTILITY].
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
2
Press CURSOR [
] [
] to move the cursor to
“TRK,” and press [ENTER].
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Editing the Performance on a Track (Track Edit)
5
Exchanging Data
(Track Exchange)
When you are ready to execute the exchange, press
[ENTER].
The display will ask “Are you sure?,” so that you can
confirm the operation.
Perform the procedure given below to exchange the data
between two tracks.
6
Ex. : exchanging all the data on track 1 with all
Press [ENTER].
the data on track 2
The exchange is executed.
fig.02-590
Track 1
A
B
C
7
Track 2
Press [UTILITY] (or press [EXIT] repeatedly) to return
D
D
E
E
to the Play screen.
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
Track 1
Track 2
A
B
C
Time
1
2
Confirm that [PAD] is not lit, then press [UTILITY].
Press CURSOR [
] [
] to move the cursor to
“TRK,” and press [ENTER].
fig.02-600
3
Press CURSOR [
] [
] to move the cursor to
“XCG,” and press [ENTER].
fig.02-610
4
Use CURSOR [
] [
] and the TIME/VALUE dial
to select the two tracks/V-Tracks to exchange data.
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Organizing the Songs You’ve Recorded
Copying a Song (Song Copy)
Erasing Songs (Song Erase)
Follow the procedure below to copy the currently selected
Follow the procedure below to erase a song from the memory card.
song.
1
Confirm that [PAD] is not lit, then press [UTILITY].
1
Confirm that [PAD] is not lit, then press [UTILITY].
2
Press CURSOR [
“EDT,” and press [ENTER].
] [
] to move the cursor to
2
Press CURSOR [
] [
] to move the cursor to
fig.02-640
“EDT,” and press [ENTER].
fig.02-620
3
Press CURSOR [
] [
] to move the cursor to
“ERS,” and press [ENTER].
The Erase Song screen appears in the display.
fig.02-650
3
Press CURSOR [
] [
] to move the cursor to
“CPY,” and press [ENTER].
The Copy Song screen appears in the display.
fig.02-630
4
Turn the TIME/VALUE dial and select the song to be erased.
5
6
7
After selecting the song to erase, press [ENTER].
“Are you sure?” appears in the display.
4
Press [ENTER].
The copy is executed.
When the copy has been completed, “Completed!”
appears in the display, and you are returned to the
Play screen.
To continue with the erasure, press [ENTER].
To cancel the operation press the [EXIT] (or [UTILITY]).
Press [UTILITY] (or press [EXIT] repeatedly)
repeatedly to return to the Play screen.
If “Card Full!” appears
If this message appears before the copy, it means that
there is insufficient space on the memory card to
complete the copy. Delete any unnecessary recording
from the memory card.
If you erase a song currently being used, the song on the
memory card with the lowest number is selected. If there
are no other songs on the card, a new song is created.
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Organizing the Songs You’ve Recorded
Saving Memory on the
Memory Card (Song Optimize)
• Depending on the situation, an appreciable length
of time may be required for Optimize to be
When you perform overdubbing or punch-in/out, the data
that you rewrite (replace) actually remains on the memory
card. In some cases, this unwanted data may occupy a
significant amount of space on the memory card. This will
cause the time available for recording to be less than it
should be.
completed. This is not a malfunction. Do not turn
off the power until Optimize has completed.
• After you execute Optimize, it is not possible to
undo/redo to revert to the state before executing
Optimize.
By performing a “Song Optimize”, you can have the BR-600
erase any unnecessary data on the memory card and
increase the unused space.
1
Confirm that [PAD] is not lit, then press [UTILITY].
2
Press CURSOR [
] [
] to move the cursor to
“EDT,” and press [ENTER].
fig.02-660
3
Press CURSOR [
] [
] to move the cursor to
“OPT,” and press [ENTER].
“Are you sure?” appears in the display.
fig.02-670
4
To continue with the optimization, press [ENTER].
The Song Optimize function is carried out. When
completed, “Completed!” appears in the display, and
you are returned to the Play screen.
To cancel the operation press the [EXIT] (or
[UTILITY]).
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Organizing the Songs You’ve Recorded
Naming a Song (Song Name)
Protecting a Song (Song Protect)
When a new song is created, it is automatically given a
name such as “SONG 0001.” With your 600, you can use
“Song Name” to give each song a name, which helps you
manage and organize your songs.
You can imagine situations where, after taking care to create
a song, you accidentally overwrite it with a recording,
deleting the performance itself.
To prevent such accidents, you can protect song data so that
it cannot be rewritten accidentally (Song Protect).
1
Confirm that [PAD] is not lit, then press [UTILITY].
* The following operations are not available when a song is
protected.
2
•Recording
Press CURSOR [
] [
] to move the cursor to
•Track Edit
“EDT,” and press [ENTER].
fig.02-680
•Editing a song name
•Erasing a song
•Song Optimize
•Initializing and Editing the Rhythm
(arrangements/patterns/drum kits)
•Initializing effects (song patches)
•Initialize All
•Tone Load
•Importing SMFs
3
Press CURSOR [
] [
] to move the cursor to
•USB Import
“NAM,” and press [ENTER].
The name of the song (Song Name) appears in the
display.
•Writing effects to song patches
•Undo/Redo
fig.02-690
1
Confirm that [PAD] is not lit, then press [UTILITY].
2
Press CURSOR [
] [
] to move the cursor to
“EDT,” and press [ENTER].
fig.02-700
4
Press CURSOR [
] [
] to move the cursor to the
character you want to change.
5
Rotate TIME/VALUE dial to select the character.
* You can switch between upper case and lower case
characters by pressing [ENTER].
6
After the name is properly entered, press [UTILITY]
(or press [EXIT] repeatedly) to return to the Play
screen.
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Organizing the Songs You’ve Recorded
3
Saving the Current Settings
to the Song (Song Save)
Press CURSOR [
] [
] to move the cursor to
“PRT,” and press [ENTER].
The Song Protect screen appears in the display.
The BR-600 can save the following contents as song data.
fig.02-710
•
•
•
•
•
Recorded data
Mixer settings (Pan, Track EQ, etc.)
Insert Effect song patches
Mastering Tool Kit song patches
Pitch Correction Song Patches and
Correction Event Maps
4
Rotate TIME/VALUE dial to select the “ON.”
•
•
•
Rhythm Arrangements / Rhythm Patterns
Loop Effects
5
Press [UTILITY] (or press [EXIT] repeatedly) to return
to the Play screen.
Tones from the Song Kit and imported with
Tone Load
When a song is protected, the display will show the
song protect symbol.
•
Utility (For a detailed explanation, refer to
fig.02-720
These recorded data or mixer settings are not saved
immediately after recording, but are saved when songs are
saved, and when the screens are switched.
Ordinarily, if a situation calls for it, a message appears in
the display prompting you to confirm that you want to save
the data, so you need not pay particular attention to this,
but if you want to save the settings to the song in its current
state, use the following procedure.
1
Hold down [STOP] and press [REC].
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Creating a Master Tape/ Disc
This process involves recording the finished song to
your recorder (cassette tape recorder, CD recorder,
etc.) and making a master tape or a master disc.
1
Connect the BR-600 LINE OUT jacks to the cassette
tape recorder's input jacks.
CD Recorder etc.
2
Put the cassette tape recorder in record mode.
3
Press [PLAY] on the BR-600 and start the playback of
the recorded data.
4
When playback is finished, stop recording with the
recorder and then press [STOP] on the BR-600.
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Using the Insert Effects
The BR-600 comes with five effects processors: an insert
effects, loop effects, Track EQ, Pitch Correction, and
Mastering Tool Kit.
Your BR-600 allows you to automatically change banks.
For example, pressing the [GUITAR] INPUT SELECT
button changes you to a guitar bank patch, and pressing
[LINE] changes you to a line bank patch.
An insert effects, loop effects, and Track EQ can be used
simultaneously, and you can make settings for each effect as
desired.
Also, within each bank, effect patches are further grouped
as shown below.
Preset patches (P)
Here is an explanation of how to change the various parameters
for the insert effects and how to then save those changes.
The preset patches contain preset data. Their settings can be
changed, but you cannot create a new preset patch.
User patches (U)
User patches can be rewritten, and are stored in internal
memory. If you have created a patch that you would like to
use for other songs as well, it is convenient to store it as a
user patch.
Song patches (S)
Insert effects are applied during recording, in addition
they are applied during the mixing of the various tracks
as well.
Like user patches, song patches can be written; however,
the data for song patches are stored along with the song
data to the memory card.
This is convenient when you have created a patch for a
specific recorded performance, and would like to store that
patch together with the song.
fig.03-020
Effect Patches and Banks
Memory Card
The effects used by insert effects and the parameters of each
BR-600
effect are changed by calling up “effect patches.”
Song
Preset
Patch
User
Patch
Song
Patch
Your BR-600 comes equipped with a number of preset effect
patches for use with vocals and instruments. These are
grouped according to different input sources and each
group is called a “bank.”
fig.03-010
INPUT SELECT
GUITAR
MIC
LINE
SIMUL
Song patches (S) cannot be selected unless a memory
card is inserted.
Guitar Bank Mic Bank Line Bank Simul Bank
GTR
MIC
LIN
SML
P01
P01
P01
P01
.
.
.
.
.
Preset
Patch
.
.
.
P99
P40
P50
P50
U01
U01
U01
U01
.
.
.
.
User
Patch
.
.
.
.
U99
U40
U50
U50
S01
S01
S01
S01
.
.
.
.
Song
Patch
.
.
.
.
S99
S40
S50
S50
Your BR-600 is shipped with the user patches (U) and
song patches (S) containing the same patches as the
preset patches (P).
(*1) When either MIC1 or MIC2 is used, the MIC bank is
selected. With both are connected, or neither of them is
connected and the onboard stereo mic switched on, the
LINE Bank is selected.
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Using the Insert Effects
Editing Insert Effect Settings
If you wish to create a new effect sound, you should first
select an existing patch that is closest to the sound you want,
and then edit its settings. If you wish to save the effect settings
that you edited, save them as a user patch or song patch.
By pressing [ENTER] while the cursor is at a Bank–
Number, you can display the Edit Effect screen directly.
4
Press CURSOR [
] [
] to move the cursor to each
effect and turn the TIME/VALUE dial to turn each
effect on or off.
1
Confirm that [PAD] is not lit, then press [EFFECTS].
The Effect screen appears in the display.
Blocks that are turned on are shown in uppercase letters,
while blocks that are turned off are shown in lowercase
letters. Turn on the effects that you want to use.
fig.03-030
Algorithm
P: Preset / S: Song / U: User
Name
fig.03-060
Patch Name
Bank
Number
5
Press CURSOR [
effect with the parameter that you want to change and
press [ENTER].
] [
] to move the cursor to the
2
3
Select an effect patch.
Use CURSOR [ ] [
] and the TIME/VALUE dial to
The Parameter Setting screen for each effect appears in
the display.
select the bank, Preset/Song/User, and patch number.
fig.03-070
Press CURSOR [
] to move the cursor to “EDIT,”
and press [ENTER].
The Edit Effect screen appears and the algorithm (the
connection sequence for the effects being used) is
displayed.
fig.03-040
6
7
8
Use CURSOR [
] [
] to select a parameter, and
turn the TIME/VALUE dial to edit the value.
If you would like to edit another effect, press [EXIT]
to return to the previous screen, and repeat steps 5–6.
If you wish to save the current effect settings,
perform the procedure described in “Saving insert
effect settings,” next.
■ When effect patches in the SIMUL bank are selected,
“GTR” and “MIC” appear.
Move the cursor to “GTR” to modify a guitar-use
effect, or to “MIC” to modify an effect for use with a
mic, then press [ENTER].
Edited effect settings are temporary. If you exit the Edit
Effect screen without saving the effect patch you
changed, “TMP” appears next to the indication of the
bank. Be aware that if you select a new effect patch
while “TMP” is displayed, the altered effect patch is
returned to its original settings and the changes are lost.
fig.03-050
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Using the Insert Effects
5
6
Saving Insert Effects Settings
(Write)
Follow the procedure below to enter a name (patch name)
for an effect that you’ve modified, and save it as a new
effect patch.
Turn the TIME/VALUE dial to select the number to
which to write the new effect patch.
After you’ve selected the destination, press [ENTER].
After the save has been completed, you are returned to
the Effect screen.
* If you do not need to change the patch name, go to Step 4
after entering the Effect screen.
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
1
At the Effect screen, press CURSOR [
cursor to “NAME,” and press [ENTER].
] to move the
The Patch Name Setting screen appears in the display.
fig.03-080
You cannot save an effect patch during the recording
or playback of a song.
2
Use CURSOR [
to enter the patch name.
* Press [ENTER] to switch between uppercase and lowercase.
] [
] and the TIME/VALUE dial
3
After you have completed entering the effect settings
and patch name as desired, press [EXIT] to return to
the Effect screen.
4
Press CURSOR [
] [
] to move the cursor to
“WRITE,” and press [ENTER].
The Write screen appears in the display.
fig.03-090
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Using the Insert Effects
■ INPUT<REC DRY> :
Changing the destination
Insert Effects are Connected
By default, the insert effect is inserted immediately after the
input source. The reason for this is to allow for the effects-
processed (wet) sound to be recorded and monitored.
However, sometimes you want to change the connection
order.
The sound is monitored through the insert effect but is
recorded without the effect (dry). Use this when you wish
to try out various effects after recording.
fig.03-120
TRACK 1
(REC)
On the BR-600, you can accommodate a wide variety of
situations by changing the point to which the insert effects
are connected.
■
TRACK 1–8, 1 2, 3 4, 5 6, 7 8 :
The insert effect can be applied to the playback of a track (or
pair of tracks). Use this when you wish to try out effects
after recording the dry sound, or when you wish to apply
Follow the procedure below to change where insert effects
are connected.
effects only to a specific track.
fig.03-130
1
Confirm that [PAD] is not lit, then press [EFFECTS].
TRACK 1
(PLAY)
2
Press CURSOR [
] [
] to move the cursor to
“LOCAT,” and press [ENTER].
fig.03-100
■ RHYTHM :
The insert effect can be applied to the playback of a Rhythm.
fig.03-140
RHYTHM
■ MASTER :
Use this when you wish to apply effects to the entire song,
such as when adjusting the tone or applying a special effect
during mixdown.
fig.03-150
3
Turn the TIME/VALUE dial to switch the point to
which the insert effects are connected.
■ INPUT<NORMAL> :
The sound is monitored and recorded after it passes
TRACK 1
(PLAY)
through the insert effect. Normally you will use the BR-600
TRACK 8
(PLAY)
with this setting.
fig.03-110
RHYTHM
4
Press [EXIT] to return to the Play screen.
TRACK 1
(REC)
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
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Insert Effect Parameter Functions
Algorithm List
The algorithms (the available effects and their connection order) that can be used as an insert effect are shown below.
The algorithms that can be selected will differ for each bank. To select the algorithm that you wish to use, first select the effect bank
that includes that algorithm, and then refer to the “Effect Patch List” (p. 204) and select a patch that uses the desired algorithm.
The line or lines connecting the algorithm indicate whether the effect features mono output (single line) or stereo output
(two lines).
(Ex.)
fig.03-160
Output: Mono
Output: Stereo
–[
]–[ ]–
COMP PAMP
–[
]=[ ]=
MOD DLY
BANK : GUITAR
1. COSM GTR AMP
2. ACOUSTIC SIM
This is a multi-effect designed for electric guitar. This
provides an amp sound using a preamp and speaker
simulator.
This is a multi-effect designed for electric guitar. It allows
you to use an electric guitar to produce sounds similar to
those of an acoustic guitar.
fig.03-180
* In case of “Phaser,” output will become monaural.
–[
[
]–[ ]
]–[ ]–[
fig.03-170
ASIM COMP EQ NS
–[
[
]–[ ]
]–[ ]–[
COMP PAMP SP EQ/WAH
]–[ ]=
]=[
FV MOD DLY
]–[ ]–[ ]=
]=[
NS FV MOD DLY
Acoustic Guitar Simulator
Compressor
4Band Equalizer
Noise Suppressor
Foot Volume
Modulation
Compressor
Preamp
Speaker Simulator
4Band Equalizer/Wah
- 4Band Equalizer
- Wah
- Flanger
Noise Suppressor
Foot Volume
Modulation
- Flanger
- Chorus
- Phaser
- Pitch Shifter
- Doubling
- Chorus
- Tremolo/Pan
Delay
- Phaser
- Pitch Shifter
- Doubling
- Tremolo/Pan
- Slow Attack
Delay
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Insert Effect Parameter Functions
3. BASS SIM
5. ACOUSTIC GTR
Simulates the sound of a bass guitar. Obtain the sound of a
bass guitar while playing an electric guitar.
This is a multi-effect designed for acoustic guitar. Even
when an electric-acoustic is connected at line level, this
provides a warm sound similar to what is obtained through
* You should avoid playing chords when using the Bass
a microphone.
fig.03-210
Simulator.
fig.03-190
–[
]=[ ]=
]=[ ]=[ ]=[
ACP COMP EQ NS DLY
–[
]–[ ]=
]–[ ]–[ ]–[
BSIM COMP/DEF NS FV MOD
Bass Simulator
Compressor/Defretter
- Compressor
- Defretter
Acoustic Processor
Compressor
4Band Equalizer
Noise Suppressor
Delay
Noise Suppressor
Foot Volume
Modulation
- Flanger
- Chorus
6. BASS MULTI
This is a multi-effect designed for bass guitar. Appropriate
- Phaser
for creating standard bass sound.
fig.03-220
- Pitch Shifter
- Doubling
–[
[
]–[ ]
]–[
]–[
COMP/DEF OCT ENH EQ/WAH
- Tremolo/Pan
]–[ ]–[ ]=
]=[
NS FV MOD DLY
Compressor/Defretter
- Compressor
- Defretter
4. COSM COMP GTR
This is a multi-effect designed for electric guitar. In addition
to a COSM compressor/limiter, it uses a preamp and
speaker simulator for a characteristic amp sound.
fig.03-200
Octave
Enhancer
–[
]–[ ]
]–[ ]–[
COMP PAMP SP EQ/WAH
4Band Equalizer/Wah
- 4Band Equalizer
- Wah
–[ ]–[ ]–[
]=
NS FV DLY
COSM Comp/Limiter
Preamp
Noise Suppressor
Foot Volume
Modulation
- Flanger
Speaker Simulator
4Band Equalizer/Wah
- 4Band Equalizer
- Wah
- Chorus
- Phaser
Noise Suppressor
Foot Volume
Delay
- Pitch Shifter
- Doubling
- Tremolo/Pan
Delay
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Insert Effect Parameter Functions
7. COSM BASS AMP
8. COSM COMP BSS
This is a multi-effect designed for bass guitar. This features
This is a multi-effect designed for bass guitar.
In addition to a COSM compressor/limiter, it uses a
preamp and speaker simulator for a characteristic amp
an amp sound that uses a preamp and speaker simulator.
fig.03-230
–[
]–[ ]
]–[ ]–[
COMP PAMP SP EQ/WAH
sound.
fig.03-240
–[ ]–[ ]–[ ]=
]=[
NS FV MOD DLY
–[
[
]–[ ]
]–[
COMP/LIM PAMP SP
Compressor
Preamp
]–[ ]–[ ]–[
EQ/WAH NS FV DLY
]=
Speaker Simulator
COSM Comp/Limiter
Preamp
4Band Equalizer/Wah
- 4Band Equalizer
Speaker Simulator
4Band Equalizer/Wah
- 4Band Equalizer
- Wah
- Wah
Noise Suppressor
Foot Volume
Modulation
- Flanger
Noise Suppressor
Foot Volume
- Chorus
- Phaser
- Pitch Shifter
- Doubling
- Tremolo/Pan
Delay
Delay
BANK : MIC
9. VOCAL MULTI
10. VOICE TRANS
This is a multi-effect designed for vocals.
This is a multi-effect designed for vocals.
It provides the basic effects needed for vocals.
This allows you to produce a unique effect using a voice
–[
]–[
]–[
]–[
]
transformer.
fig.03-260
COMP DES ENH EQ
–[ ]–[ ]–[ ]=
]=[
NS FV MOD DLY
–[ ]–[ ]–[ ]–[
]=[
]=
VT NS FV MOD DLY
Voice Transformer
Noise Suppressor
Foot Volume
Modulation
- Flanger
Compressor
De-esser
Enhancer
4Band Equalizer
Noise Suppressor
Foot Volume
Modulation
- Flanger
- Chorus
- Phaser
- Pitch Shifter
- Doubling
- Chorus
- Phaser
- Tremolo/Pan
Delay
- Pitch Shifter
- Doubling
- Tremolo/Pan
Delay
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Insert Effect Parameter Functions
11. COSM COMP VCL
This is a multi-effect designed for vocals.
The COSM compressor/limiter is perfect for creating a
basic sound.
fig.03-270
–[
[
]–[ ]
]–[
COMP/LIM DES ENH
]–[ ]–[ ]–[
EQ NS FV DLY
]=
COSM Comp/Limiter
De-esser
Enhancer
4Band Equalizer
Noise Suppressor
Foot Volume
Delay
BANK : LINE
12. STEREO MULTI
13. LO-FI BOX
This algorithm connects seven types of effect, all in full
This allows you to simulate sounds that appear to be
playing on an AM radio, the sounds of old records played
on an old-fashioned gramophone, and even extreme
stereo.
fig.03-280
=[
]=[
]=[
]
deformations of the sound produced by a Lo-Fi Digital.
fig.03-290
COMP RNG EQ/WAH
[
]=[ ]=[ ]=
]=[
=[
]=[ ]=
LOFI NS
NS FV MOD DLY
Compressor
Ring Modulator
4Band Equalizer/Wah
- 4Band Equalizer
- Wah
Lo-Fi Box
Noise Suppressor
Noise Suppressor
Foot Volume
Modulation
- Flanger
- Chorus
- Phaser
- Pitch Shifter
- Doubling
- Tremolo/Pan
Delay
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Insert Effect Parameter Functions
BANK : SIMUL
14. VO+GT AMP
15. VO+AC.SIM
This algorithm is for use when simultaneously recording a
vocal and electric guitar.
This algorithm is for use when simultaneously recording a
vocal and electric guitar.
For the guitar, you can make the electric guitar sound like
an acoustic guitar.
For the guitar, you can produce an amp sound using a
preamp and speaker simulator.
(GUITAR)
(GUITAR)
–[
]–[ ]–
ASIM COMP NS DLY
]–[ ]–[
–[
]–[ ]–
]–[ ]–[ ]–[
COMP PAMP SP NS DLY
(MIC)
(MIC)
–[
]–[ ]–[ ]–[ ]–
COMP EQ NS DLY
–[
]–[ ]–[ ]–[ ]–
COMP EQ NS DLY
(GUITAR)
(GUITAR)
Acoustic Guitar Simulator
Compressor
Compressor
PreAmp
Noise Suppressor
Delay
Speaker Simulator
Noise Suppressor
Delay
(MIC)
Compressor
4Band Equalizer
Noise Suppressor
Delay
(MIC)
Compressor
4Band Equalizer
Noise Suppressor
Delay
16. VO+ACOUSTIC
This algorithm is for use when simultaneously recording a
vocal and acoustic guitar.
For the guitar, you can produce a warm sound as though a
mic were being used, even when an electric-acoustic is
connected by a direct line.
(GUITAR)
–[
]–[ ]–[ ]–
ACP COMP NS
(MIC)
–[
]–[ ]–
COMP NS
(GUITAR)
Acoustic Processor
Compressor
Noise Suppressor
(MIC)
Compressor
Noise Suppressor
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Insert Effect Parameter Functions
Parameter List
The trademarks listed in this document are trademarks of their respective owners, which are separate companies from BOSS.
Those companies are not affiliated with BOSS and have not licensed or authorized BOSS’s BR-600. Their marks are used
solely to identify the equipment whose sound is simulated by BOSS’s BR-600.
Acoustic Guitar Simulator
Acoustic Processor
This simulates the sound of an acoustic guitar. It allows you
to use an electric guitar to produce sounds similar to those
of an acoustic guitar.
With this feature, you can change the sound from a pickup
on an electric-acoustic guitar into a richer sound, similar to
that obtained by a microphone placed near a guitar. Best
results will be achieved when stereo recording.
* If you set the pickup selector of your guitar to the front
position, the desired effect will be easier to achieve.
On/Off
OFF, ON
On/Off
OFF, ON
This parameter turns the acoustic processor effect on/off.
This parameter turns the acoustic guitar simulator effect on/off.
Body
0 – 100
PickUp
SINGLE, HUMBUCK
This adjusts the resonance of the sound caused by the body.
That is, it adjusts the softness and fatness of the sound
which is the typical characteristics of acoustic guitars.
Set this to the type of pickup on the connected guitar.
Charct
This selects one of the four types of sounds.
Mic Dist
0 – 100
STD (standard) :
This simulates the distance between the microphone
capturing the sound of an acoustic guitar and the guitar
itself.
This is a normal acoustic guitar.
JUMBO :
This is an acoustic guitar with a body that is bigger than
STANDARD. The bass sound is powerful.
Level
0 – 100
This adjusts the volume of the acoustic processor.
ENHANCE :
This is an acoustic guitar that with a more responsive
attack, so the guitar will retain more of its prominence in
almost any situation.
Bass Simulator
Simulates the sound of a bass guitar. Obtain the sound of a
bass guitar while playing an electric guitar.
You should avoid playing chords when using the Bass
Simulator.
PIEZO :
This simulates the sound you would get from a pickup
installed on an electric-acoustic guitar.
During the attack, a certain amount of compression will be
applied.
On/Off
OFF, ON
This parameter turns the bass simulator effect on/off.
Top-Hi
-100 – +100
Charct
LOOSE, TIGHT
Adjust the level of the direct sound from the strings. That is,
it adjusts the harmonic contents.
Bass tone characteristic is set. When “LOOSE” is selected, as
if the string gauge was getting thicker.
Top-Mid
-100 – +100
This adjusts the interference to the strings made by the top
plate. That is, it adjusts the attack sense.
Level
0 – 100
This adjusts the volume of the bass simulator.
Body
-100 – +100
This adjusts the resonance of the sound caused by the body.
That is, it adjusts the softness and fatness of the sound
which is the typical characteristics of acoustic guitars.
Level
0 – 100
This adjusts the volume of the acoustic guitar simulator.
* If Top-Hi, Top-Mid, and Body are all set to “-100,” there
will be no sound.
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Insert Effect Parameter Functions
Chorus
COSM Comp (compressor)/Limiter
The compressor corrects differences in input to create a
steadier, more even volume balance. It is used to extend the
sustain of input sounds and, conversely, to shorten sustain
and emphasize the attack portion of sounds.
A sound with a subtly shifted pitch is added to the direct
sound, making the final output sound thicker and broader.
Best results will be achieved when stereo recording.
* This effect can be used when the MODULATION “Type”
parameter is set to “CHORUS.”
The limiter is an effect that prevents distortion by
suppressing input signals that exceed a set value
(threshold). You can get the same effect achieved with the
compressor by setting the threshold at a low value.
On/Off
OFF, ON
0 – 100
0 – 100
This parameter turns the chorus effect on/off.
Rate
Adjusts the rate of the Chorus effect.
The BR-600 uses COSM technology to model four types of
compressor/limiter in which the compressor and limiter
functions are combined.
Depth
Adjusts the depth of the Chorus effect.
On/Off
OFF, ON
Pre Dly
0.5 – 50.0 ms
Sets the compressor/limiter to ON or OFF.
Adjusts the time needed for the effect sound to be output
after the direct sound has been output.
Type
Selects the compressor/limiter type.
E.Level
0 – 100
BOSS-Cmp : Models the BOSS CS-3 compact effects processor.
Adjusts the volume of the effect sound.
D-Comp :
Rack160 :
VtgRack :
Models the MXR dyna comp.
Models the dbx 160.
Compressor
Models the UREI 1178.
This corrects differences in input to create a steadier, more
even volume balance. This is used to extend the sustain of
input sounds and, conversely, to shorten sustain and
emphasize the attack portion of sounds.
Attack (with BOSS-Cmp, D-Comp) 0 – 100
Adjusts the strength of the picking attack when the strings
are played. Larger values will result in a sharper attack,
creating a more clearly defined sound.
Another use of compression is as a “limiter,” which
prevents distortion by suppressing only volume peaks.
Sustain (with BOSS-Cmp, D-Comp) 0 – 100
Boosts low-level signals, adjusting the time over which
On/Off
OFF, ON
sounds are sustained. Higher values deepen the effect,
resulting in a longer sustain.
This parameter turns the compressor effect on/off.
Sustain
0 – 100
Threshold (with Rack160)
0 – 100
This adjusts the depth of the effect. Higher settings values
result in longer sustain times. Set this to a lower value when
using compression for the limiter effect.
Adjust this as appropriate for the input signal from your
bass. The compression effect is applied to input above the
level set here. The smaller the value set here, the lower the
level at which the limiter effect kicks in.
Attack
0 – 100
Adjusts the strength of the attack. Larger values will result
Input (with VtgRack)
0 – 100
in a sharper attack, creating a more clearly defined sound.
Controls the input level. Increasing the value will produce a
deeper effect.
Level
Adjusts the volume.
0 – 100
Ratio (with Rack160)
(with VtgRack)
1:1 – 20:1, INF:1
4:1 – 20:1
Adjusts the limiter compression ratio. Higher ratio create a
stronger compression effect.
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Insert Effect Parameter Functions
Attack Time (with VtgRack)
0 – 100
Delay
This adjusts the amount of time it takes for the compression
ratio set in Ratio to be reached once compression begins, as
the input level exceeds the set threshold level. The larger
the value set here, the more rapidly compression is applied.
This creates a thicker sound by applying a delayed sound to
the direct sound.
On/Off
OFF, ON
Release Time (with VtgRack)
0 – 100
This parameter turns the delay effect on/off.
This adjusts the time from when the signal level drops
below the threshold until when the compression is
removed. The lower the values set, the more rapidly the
compression is released, and the more clearly the sound
from the next string played is heard.
Type
This Parameter selects the type of delay.
* This parameter cannot be selected with the "VO+GT AMP"
and "VO+AC.SIM" algorithms.
Tone (with BOSS-Cmp)
-50 – +50
SINGLE :
This is a simple delay.
Adjusts the tone. The higher the value set, the more the high
frequencies are boosted, resulting in a harder sound.
TAP :
Level
0 – 100
The delayed sound is panned across the left and right
channels. This will be effective when stereo recording.
Adjusts the volume.
Dly Tme
De-esser
SINGLE : 1 – 1400 ms, TAP : 1 – 700 ms
This parameter adjusts the delay time (i.e., the interval for
which sound is delayed).
Useful for reducing ‘sibilant’ or ‘S’ sounds produced by a vocalist.
On/Off
OFF, ON
This parameter turns the de-esser effect on/off.
Feedback
0 – 100
This parameter adjusts the amount of feedback. Changing
the amount of feedback causes the number of time the
delayed sound is repeated to change as well.
Sibilant
0 – 100
Adjusts the sensitivity relative to the input volume, which
controls how the effect is applied.
E.Level
0 – 120
Level
0 – 100
Adjusts the volume of the delay sound.
Adjusts the volume.
Doubling
Defretter
By adding a slightly time-delayed sound to the direct
sound, this produces the impression that multiple sources
are sounding together (a “doubling” effect). Best results will
be achieved when stereo recording.
This simulates a fretless bass.
On/Off
OFF, ON
0 – 100
This parameter turns the defretter effect on/off.
* This effect can be used when the MODULATION “Type”
parameter is set to “DOUBLING.”
Sens
This controls the input sensitivity of the Defretter. It should
be adjusted for the bass guitar you have until you get the
harmonic changes to sound natural.
On/Off
OFF, ON
This parameter turns the doubling effect on/off.
Attack
0 – 100
Dly Tme
0.5 – 50.0 ms
This controls the attack of the Defretter. Increasing the value will
cause the harmonics to change more slowly, thus producing a
relatively attack-less sound, similar to a fretless bass.
This parameter adjusts the delay time (i.e., the interval for
which sound is delayed).
Separation
-50 – +50
Depth
0 – 100
Adjusts the diffusion. The panning of the direct sound and
effect sound can be spread to left and right.
This controls the ratio of harmonics. Increasing the value
will increase the harmonic content and therefore will create
a more unusual sound.
*
This effect is obtained with stereo recording (using two tracks).
E.Level
0 – 120
Level
0 – 100
This adjusts the volume of the delay sound.
Adjusts the volume of the defretter sound.
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Insert Effect Parameter Functions
Hi-M Gin
-20 – +20 dB
Enhancer
This parameter sets the gain (amount of boost or cut) for the
high-midrange equalizer.
By adding sounds which are out-of-phase with the direct
sound, this effect enhances the definition of the sound, and
pushes it to the forefront.
Hi-M F
100 Hz – 10.0 kHz
This parameter sets the central frequency for the high-
midrange equalizer.
On/Off
OFF, ON
This parameter turns the enhancer effect on/off.
Hi-M Q
0.5 – 16
This parameter sets the range of change in gain for the
frequency set by “Hi-M F.” A larger value results in a
narrower range of change.
Sens
0 – 100
Adjusts the manner in which the enhancer will be applied
relative to the input signals.
Hi Gain
-20 – +20 dB
Freq
1.0 – 10.0 kHz
This parameter sets the gain (amount of boost or cut) for the
treble equalizer.
Adjusts the frequency at which the enhancer effect will
begin to be applied. The effect will be made apparent in the
frequencies above the frequency set here.
Level
-20 – +20 dB
Mix Level
0 – 100
This parameter adjusts the volume after the equalizer stage.
Adjusts the amount of phase-shifted sound of the range set
by “Frequency” that is to be mixed with the input.
Flanger
This produces a flanging effect that gives a sort of
“twisting” character to the sound.
* This effect can be used when the MODULATION “Type”
parameter is set to “FLANGER.”
Lo Mix Lvl
0 – 100
Adjusts the amount of phase-shifted sound of the lower
range that is to be mixed with the input. The frequency
range in which the effect is applied is fixed.
Level
0 – 100
On/Off
OFF, ON
0 – 100
0 – 100
0 – 100
Adjusts the volume of the enhanced sound.
This parameter turns the flanger effect on/off.
Rate
Equalizer
Determines the rate of the flanging effect.
A 4-band equalizer.
*
You can use this effect with the following algorithms when “4BAND
EQ” is selected for the 4BAND EQ/WAH “Type” setting.
Depth
Determines the depth of the flanging effect.
COSM GTR AMP
COSM COMP GTR COSM COMP BSS
BASS MULTI STEREO MULTI
COSM BASS AMP
Manual
Adjusts the center frequency at which to apply the effect.
Resonance
0 – 100
On/Off
OFF, ON
Determines the amount of resonance (feedback). Increasing the
value will emphasize the effect, creating a more unusual sound.
This parameter turns the equalizer effect on/off.
Low Gain
-20 – +20 dB
Separation
0 – 100
This parameter sets the gain (amount of boost or cut) for the
bass equalizer.
Adjusts the diffusion. The diffusion increases as the value
increases. This will be effective when stereo output is used.
*
This effect is obtained with stereo recording (using two tracks).
Lo-M Gin
-20 – +20 dB
This parameter sets the gain (amount of boost or cut) for the
low-midrange equalizer.
Foot Volume
This is a volume control effect.
Lo-M F
100 Hz – 10.0 kHz
This parameter sets the central frequency for the low-
midrange equalizer.
By using an expression pedal to control the foot volume,
you can smoothly change the volume of the output sound.
Lo-M Q
0.5 – 16
This parameter sets the range of change in gain for the
frequency set by “Lo-M F.” A larger value results in a
narrower range of change.
On/Off
OFF, ON
Switches the foot volume on/off.
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Insert Effect Parameter Functions
■ When “DIGITAL” is selected
Pre Filter
Lo-Fi Box
OFF, ON
Produces a lo-fi sound.
This filter decreases digital distortion. When turned off, you
can create an intense lo-fi sound incorporating digital
distortion.
On/Off
OFF, ON
This parameter turns the lo-fi box effect on/off.
Type
Smpl Rate
Modify the sample rate.
OFF, 1/2 – 1/32
Select the mode of the lo-fi box.
RADIO :
Bit
OFF, 15 – 1
The sound will appear to be heard from an AM radio.
Modify the number of data bits. If this is turned off, the
number of data bits will be unchanged. If an extremely low
number of bits is selected, loud noise may appear even
when there is no sound, depending on the input source. In
such cases, raise the threshold of the noise suppressor.
* By adjusting “Tuning,” you can simulate the sounds that
occur when you adjust the tuning frequency of the radio.
PLAYER :
The sound will appear to be heard from a gramophone. The
noise caused by scratches and dust on the record are is
simulated.
Post Fltr
OFF, ON
This filter decreases the digital distortion produced by lo-fi.
DIGITAL :
By turning this off, you can create an extremely lo-fi sound.
This allows you to create a “lo-fi” sound by lowering the
sample rate and/or decreasing the number of bits. Realtime
modify filters connected in series allow you to reshape the
sound freely.
Fx Level
0 – 100
0 – 100
Adjust the volume of the lo-fi sound.
Dir Level
Adjusts the volume of the direct sound.
■ When “RADIO” or “PLAYER” is selected
Modify Fil
Tuning
0 – 100
This is a filter featuring a wide range of possible settings
(modifiable filter). Select different types to get a variety of
different filter effects.
This is a parameter for “RADIO.” It simulates the sounds
that occur when you adjust the tuning frequency of an AM
radio.
OFF :
Wow Flt
0 – 100
The modify filter will not be used.
This is a parameter for “PLAYER.” It simulates the wow
and flutter which occur when the speed of the turntable is
not constant.
LPF :
The effect will function as a low pass filter.
BPF :
Noise
0 – 100
0 – 100
The effect will function as a band pass filter.
This simulates noise.
HPF :
Filter
Adjusts the filter.
The effect will function as a high pass filter.
Cutoff F
0 – 100
0 – 100
D:E
100:0 – 0:100
Adjust the cutoff frequency.
This adjusts the volume balance of the direct and effect
sounds.
Resonance
Adjust the resonance.
Gain
0 – 24 dB
Adjust the volume level of the sound that has passed
through the modify filter.
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Insert Effect Parameter Functions
Depth
0 – 100
0 – 100
0 – 100
Noise Suppressor
Determines the depth of the Phaser effect.
This effect reduces the noise and hum. Since it suppresses
the noise in synchronization with the envelope of the sound
(the way in which the sound decays over time), it has very
little effect on the sound, and does not harm the natural
character of the sound.
Manual
Adjusts the center frequency of the phaser effect.
Resonance
Determines the amount of resonance (feedback). Increasing
the value will emphasize the effect, creating a more unusual
sound.
On/Off
OFF, ON
This parameter turns the noise suppressor effect on/off.
Threshold
0 – 100
Pitch Shifter
Adjust this parameter as appropriate for the volume of the
noise. If the noise level is high, a higher setting is
appropriate. If the noise level is low, a lower setting is
appropriate. Adjust this value until the decay of the sound
is as natural as possible.
This effect changes the pitch of the original sound (up or
down) within a range of two octaves.
* This effect can be used when the MODULATION “Type”
parameter is set to “PITCH SFT.”
* High settings for the Threshold parameter may result in
there being no sound when you play with your instruments
volume turned down.
On/Off
OFF, ON
This parameter turns the pitch shifter effect on/off.
Type
Release
0 – 100
Selects either manual pitch shifter “MANUAL” or pedal
Adjusts the time from when the noise suppressor begins to
pitch shifter “PEDAL.”
function until volume reaches “0.”
MANUAL :
This is a simple pitch shifter.
Octave
This adds a note one octave lower, creating a richer sound.
PEDAL :
The effect will function as a pedal pitch shifter. The effect of
the wah pedal can be obtained by operating the Expression
pedal.
On/Off
OFF, ON
This parameter turns the octave effect on/off.
Oct Level
0 – 100
This adjusts the volume of the sound one octave below.
Pitch
-24 – DETUNE – +24
Dir Level
0 – 100
Adjusts the amount of pitch shift (the amount of pitch
change) in semitone steps. By selecting “DETUNE,” you can
add a slightly pitch-shifted sound to the input sound,
producing a detune effect.
Adjusts the volume of the direct sound.
Phaser
By adding varied-phase portions to the direct sound, the
phaser effect gives a whooshing, swirling character to the
sound.
* This effect can be used when the “P.Shift Type” parameter is
set to “MANUAL.”
* This effect can be used when the MODULATION “Type”
parameter is set to “PHASER.”
D:E
100:0 – 0:100
This adjusts the volume balance of the direct and effect sounds.
On/Off
OFF, ON
0 – 100
Separation
-50 – +50
This parameter turns the phaser effect on/off.
Adjusts the diffusion. The panning of the direct sound and
effect sound can be spread to left and right. This will be
effective when stereo output is used.
Rate
This sets the rate of the Phaser effect.
* This effect is obtained with stereo recording (using two
tracks).
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Insert Effect Parameter Functions
■
With “COSM BASS AMP” or “COSM
COMP BSS” algorithms
Preamp
Adjust the distortion and tone of the guitar sound.
AC
It produces the vintage sound of an
early transistor amp.
It produces the sound of a large
double-stack vacuum tube amp
with ultra-lows and a crisp edge.
* When all Bass, Middle and Treble are set to “0,” no sound
may be produced depending on the “Type” setting.
AMG
On/Off
Turns the preamp effect on/off.
OFF, ON
Volume
0 – 100
Type
Adjusts the volume and distortion of the amp.
This sets the type of the preamp. The distortion and tone
Bass
GUITAR AMP: 0 – 100, BASS AMP:-100 – +100
characteristics of each amp are as shown below:
Adjusts the tone for the low frequency range.
■ With “COSM GTR AMP,” “COSM COMP
GTR,” or “VO+GT AMP” algorithms
Middle
GUITAR AMP: 0 – 100, BASS AMP:-100 – +100
Adjusts the tone for the middle frequency range.
JC-120
The sound of the Roland “JC-120,” a
favorite of pro musicians around
the world.
* If you have selected “MATCH” or “VO DRV” as the type,
the middle control will have no effect.
CLEAN
The sound of a conventional built-in
tube amp.
Treble GUITAR AMP: 0 – 100, BASS AMP: -100 – +100
CRUNCH
MATCH
Allows you to obtain a crunch effect
that creates a natural distortion.
A simulation of the latest tube amp
widely used in styles from blues
and rock.
Allows you to obtain the Liverpool
sound of the 60’s.
A lead sound with a rich middle
ideal for Blues.
The sound of a tube amp typical of
the late ‘70s to ‘80s, characterized by
a distinctive mid-range.
The sound of a large tube amp stack
that was indispensable to the British
hard rock of the 70’s, and is used to
this day by many hard rock guitar-
ists.
Adjusts the tone for the high frequency range.
Presence
0 – 100
This can be selected in the “COSM GTR AMP,” “COSM
COMP GTR,” or the “VO+GT.AMP” algorithm.
VO DRV
BLUES
Adjusts the tone for the ultra high frequency range.
* If you have selected “MATCH” or “VO DRV” as the type,
raising presence will cut the high range (the value will
change from “0” to “-100”).
BG LEAD
Master
0 – 100
MS (1, 2, 1+2)
Adjusts the volume of the entire preamp.
Bright
OFF, ON
(with JC-120, CLEAN, CRUNCH, BLUES, BG LEAD, AC,
AMG)
A trebly sound created by using in-
put I of the guitar amp.
A mild sound created by using in-
put II of the guitar amp.
1
2
Turns the bright setting on/off.
OFF :
Bright is not used.
The sound of connecting inputs I
and II of the guitar amp in parallel,
creating a sound with a stronger
low end than I.
1 + 2
ON :
Bright is switched on to create a lighter and crisper tone.
SLDN
A tube amp sound with versatile
distortion, usable in a wide range of
styles.
The sound of a large tube amp, suit-
able for heavy metal.
Gain
LOW, MIDDLE, HIGH
Adjusts the distortion of the amp. Distortion will
successively increase for settings of “LOW,” “MIDDLE”
and “HIGH.”
METAL
METAL D
A high gain and powerful metal
sound.
* The sound of each Type is created on the basis that the Gain
is set to “MIDDLE.” So, normally set it to “MIDDLE.”
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Insert Effect Parameter Functions
Ring Modulator
Speaker Simulator
This creates a bell-like sound by ring-modulating the guitar
sound with the signal from the internal oscillator. The
sound will be unmusical and lack distinctive pitches.
This simulates the characteristics of various types of
speakers. When the output of the BR-600 is connected
directly to a mixer, etc., this can be used to create the sound
of your favorite speakers system.
On/Off
OFF, ON
On/Off
OFF, ON
This parameter turns the ring modulator effect on/off.
This parameter turns the speaker simulator effect on/off.
Frequency
0 – 100
Type
This adjusts the frequency of the internal oscillator.
Selects the type of speaker that will be simulated.
Fx Level
0 – 100
0 – 100
“On Mic” simulates the sound when a dynamic microphone
is used, and “Off Mic” simulates the sound when a
condenser microphone is used.
Adjusts the volume of the effect sound.
Dir Level
Adjust the volume of the direct sound.
■ With “COSM GTR AMP,” “COSM COMP
GTR,” or “VO+GT AMP” algorithms
fig.03-360
Slow Attack
SP Simulator
Type
Speaker Microphone
Cabinet
Comments
Unit
Setting
On Mic
On Mic
On Mic
On Mic
Off Mic
On Mic
Off Mic
On Mic
Off Mic
OnMic
Off Mic
On Mic
Off Mic
Off Mic
This produces a volume-swell effect (“violin-like” sound).
Small open-back enclosure
Open-back enclosure
10 inch
SMALL
MIDDLE
JC-120
TWIN
twin
MATCH
match
VO DRV
vo drv
BG STK
bg stk
MS STK
ms stk
METAL
* This effect can be used in the “COSM GTR AMP”
algorithm when the MODULATION “Type” parameter is
set to “SLOW ATCK.”
12 inch
Open-back enclosure 12 inch (two units)
Open-back enclosure 12 inch (two units)
Open-back enclosure 12 inch (two units)
Open-back enclosure 12 inch (two units)
Open-back enclosure 12 inch (two units)
Open-back enclosure 12 inch (two units)
Open-back enclosure 12 inch (two units)
Large Sealed enclosure 12 inch (two units)
Large sealed enclosure 12 inch (two units)
Large sealed enclosure 12 inch (four units)
Large sealed enclosure 12 inch (four units)
Large dual stack 12 inch (four units)
Roland JC-120 Simulation
A setting suitable for CLEAN
A setting suitable for CLEAN
A setting suitable for MATCH
A setting suitable for MATCH
A setting suitable for VO DRV
A setting suitable for VO DRV
A setting suitable for BG LEAD
A setting suitable for BG LEAD
A setting suitable for MS
A setting suitable for MS
On/Off
OFF, ON
This parameter turns the slow attack effect on/off.
RiseTme
10 – 2000 ms
This adjusts the time needed for the volume to reach its
maximum from the moment you begin picking.
Level
0 – 100
■
With “COSM BASS AMP” or “COSM
COMP BSS” algorithms
Adjust the volume of the slow attack sound.
fig.03-370
SP Simulator
Type
Speaker Microphone
Cabinet
Comments
Unit
Setting
On Mic
Off Mic
On Mic
Off Mic
Large sealed enclosure 15 inch (two units)
Large sealed enclosure 15 inch (two units)
Large sealed enclosure 10 inch (eight units)
Large sealed enclosure 10 inch (eight units)
A setting suitable for AC
A setting suitable for AC
A setting suitable for AMG
A setting suitable for AMG
AC
ac
AMG
amg
Mic Set
CENTER, 1 – 10 cm
This simulates the microphone position. “CENTER”
simulates the condition that the microphone is set in the
middle of the speaker cone. “1–10 cm” means that the
microphone is moved away from the center of the speaker
cone.
Mic Level
0 – 100
0 – 100
Adjusts the volume of the microphone.
Dir Level
Adjust the volume of the direct sound.
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Insert Effect Parameter Functions
Tremolo/Pan
Voice Transformer
Tremolo is an effect that creates a cyclic change in volume.
Pan cyclically moves the stereo position between left and
right (when stereo output is used).
This controls the formants, allowing a variety of voice
characters to be created.
This adds two voice characters with differing formants to
the direct sound.
* This effect can be used when the MODULATION “Type”
parameter is set to “TRM/PAN.”
On/Off
OFF, ON
On/Off
OFF, ON
This parameter turns the voice transformer effect on/off.
This parameter turns the tremolo/pan effect on/off.
Formant1
-100 – +100
Mode
Adjust the formant of the voice character 1.
Selects tremolo or pan; also selects how the effect is applied
Formant2
-100 – +100
TRM-TRI :
The volume will change cyclically. Smooth change will be
produced.
Adjust the formant of the voice character 2.
FX1 Level
Adjust the volume of the voice character 1.
0 – 100
0 – 100
0 – 100
TRM-SQR :
The volume will change cyclically. Abrupt change will be
produced.
FX2 Level
Adjust the volume of the voice character 2.
PAN-TRI :
The sound will be moved cyclically between left and right.
Smooth change will be produced.
Dir Level
Adjust the volume of the direct sound.
PAN-SQR :
The sound will be moved cyclically between left and right.
Abrupt change will be produced.
* “PAN-TRI” and “PAN-SQR” are obtained with stereo
recording (using two tracks).
Rate
0 – 100
0 – 100
Adjust the rate at which the effect will operate.
Depth
Adjusts the depth of the effect.
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Insert Effect Parameter Functions
■
When “PEDAL” is selected
Wah
The effect of the wah pedal can be obtained by operating
The wah effect creates a unique tone by changing the
frequency response characteristics of a filter.
the Expression pedal.
Touch wah creates an automatic wah by changing the filter
in response to the volume of the input. Pedal wah lets you
use an Expression pedal or the like to obtain real-time
control of the wah effect.
Peak
0 – 100
This adjusts the amount of wah effect applied. Lower values
provide a mild wah effect, while higher values result in a
sharper wah sound.
* You can use this effect with the following algorithms when
“WAH” is selected for the 4BAND EQ/WAH “Type”
setting.
With a value of “50” a standard wah sound will be
produced.
COSM GTR AMP
COSM COMP GTR COSM COMP BSS
BASS MULTI STEREO MULTI
COSM BASS AMP
Level
0 – 100
Adjusts the volume.
On/Off
OFF, ON
Turns the touch wah/pedal wah effect on/off.
Type
Selects either touch wah “TOUCH” or pedal wah “PEDAL.”
TOUCH :
The effect will function as a touch wah.
PEDAL :
The effect will function as a pedal wah.
■
When “TOUCH” is selected
Polarity
Selection for the direction in which the filter will change in
response to the input.
UP :
The frequency of the filter will rise.
DOWN :
The frequency of the filter will fall.
Sens
0 – 100
This adjusts the sensitivity at which the filter will change in
the direction determined by the polarity setting. Higher
values will result in a stronger response. With a setting of
“0,” the strength of picking will have no effect.
Frequency
0 – 100
This adjusts the center frequency of the Wah effect.
Peak
0 – 100
This adjusts the amount of wah effect applied. Lower values
provide a mild wah effect, while higher values result in a
sharper wah sound.
With a value of “50” a standard wah sound will be produced.
Level
0 – 100
Adjusts the volume.
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Mastering
Use the “Mastering Tool Kit” to produce a two-track master
of the bounce tracks with the levels optimized.
Mastering
* Mastering can be performed only on Tracks 7 and 8. Record
any song you want to master to Tracks 7 and 8 before you
begin the mastering process.
What is Mastering Tool Kit?
When creating an audio CD from your recorded songs,
or recording to a similar media, the overall volume
needs to be restrained, so that even the loudest portions
of the songs are handled appropriately on the CD.
However, this often results in an overall lowering of the
volume, resulting in a CD that lacks excitement and
impact.
1
Press [REC MODE] several times until MASTERING is
indicated for REC MODE at the left of the screen.
2
Turn the TIME/VALUE dial to select the recording
source V-Track, and then press [ENTER].
Moreover, in the low-frequency range, to which the
human ear is not very sensitive, the sound actually
produced might be perceived as being somewhat low in
volume, even though the meter shows that it’s at the
maximum level. This also makes it difficult to create
powerful sounds.
The Mastering screen appears in the display.
fig.03-390
Recording source
With the “Mastering Tool Kit,” however, you can
smooth out the differences in volume that occur over
the course of a song, while also correcting the balance in
the low end.
V-Tracks with recorded data.
V-Tracks without data.
We recommend mastering with the Mastering Tool Kit
in the final stage of creating songs.
3
Press CURSOR [
recording-destination V-track and turn the TIME/
VALUE dial to select the V-Track.
] [
] to move the cursor to the
* The Mastering Tool Kit features 19 pre-programmed
“Preset Patches” (P01–P19), 19 rewritable “User
Patches” (U01–U19), and 19 “Song Patches,” which
fig.03-400
are stored individually for each song (S01–S19).
Recording destination
fig.03-380
Memory Card
BR-600
Song
Preset
Patch
User
Patch
Song
Patch
4
Press [EFFECTS].
The Mastering Tool Kit selection screen appears in the
display.
* At this point, the Mastering Tool Kit is automatically
selected as the effect.
fig.03-410
In Mastering mode, the following buttons are disabled.
Algorithm
Name
P: Preset / S: Song / U: User
Bank
[GIUTAR],[MIC],[LINE],[PAD],[PITCH CORRECTION],
[PAN/EQ/LOOP FX],[TUNER],
Number
Patch Name
[RHYTHM ON/OFF],[ARRANGE],[PATTERN],
[RHYTHM EDIT],[PHRASE TRAINER],[V-TRACK],
[DELETE/MUTE]
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Mastering
5
Select the Mastering Tool Kit.
Use the TIME/VALUE dial to select the Preset/Song/
User patch and number for the Mastering Tool Kit.
6
7
Press [EXIT] to return to the Play screen.
The overall volume is adjusted by the MASTER fader.
At this time, raise the volume as high as possible
without allowing the sound to distort.
Press [REC].
[REC] flashes in red and the BR-600 enters the
recording standby state.
fig.03-420
Flash
8
Press [PLAY].
[PLAY] lights in green, the [REC] and REC TRACK
buttons now light solidly instead of flashing in red,
and recording begins.
fig.00-560
Lit
9
When you finish mastering, press [STOP].
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
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Mastering
5
6
Editing the Mastering Tool
Kit Settings
Press CURSOR [
] [
] to move the cursor to each
effect and turn the TIME/VALUE dial to turn each
effect on or off.
To create a new patch, select the patch that most closely
resembles the sound you have in mind from the effects
patches already stored in the unit, then edit its settings.
Blocks that are turned on are shown in uppercase
letters, while blocks that are turned off are shown in
lowercase letters. Turn on the effects that you want to
use.
If you wish to save the effect settings that you edited, save
them as a user patch or song patch.
Press CURSOR [
] [
] to move the cursor to the
1
effect with the parameter that you want to change and
press [ENTER].
Mastering mode.
The Parameter Setting screen for each effect appears in
the display.
2
Press [EFFECTS] (MASTERING TOOL KIT).
fig.03-460
The Mastering Tool Kit selection screen appears in the
display.
fig.03-440
Algorithm
Name
P: Preset / S: Song / U: User
Bank
Number
Patch Name
7
Use CURSOR [
] [
] to select a parameter, and
turn the TIME/VALUE dial to edit the value.
8
9
3
If you would like to edit another effect, press [EXIT]
to return to the previous screen, and repeat steps 5-6.
Use the TIME/VALUE dial to select the Preset/Song/
User and number.
4
Press CURSOR [
] to move the cursor to “EDIT,”
If you wish to save the current effect settings,
perform the procedure described in “Saving
Mastering Tool Kit Settings,” below.
and press [ENTER].
The display switches to the Mastering Tool Kit Edit
screen, which shows the algorithm (the effects used,
shown in the sequence they are connected).
fig.03-450
Edited effect settings are temporary. If you exit the Edit
Effect screen without saving the effect patch you
changed, “TMP” appears next to the indication of the
bank. Be aware that if you select a new effect patch
while “TMP” is displayed, the altered effect patch is
returned to its original settings and the changes are
lost.
You can also display this screen directly by pressing
[ENTER] while the cursor is positioned at the Preset/
Song/User or number.
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Mastering
5
6
Saving the Mastering Tool
Kit Settings (Write)
Turn the TIME/VALUE dial to select the patch
number to which to write the new patch.
This assigns a name (patch name) to the edited patch
settings and saves the settings.
After you’ve selected the destination, press [ENTER].
After the save has been completed, you are returned to
the Mastering Tool Kit selection screen.
* If you do not need to change the patch name, go to Step 4
after entering the Mastering Tool Kit selection screen.
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
1
At the Mastering Tool Kit selection screen, press
CURSOR [
] to move the cursor to “NAME,” and
press [ENTER].
The Patch Name Setting screen appears in the display.
fig.03-470
You cannot write patches while songs are being
recorded or played back.
2
Use CURSOR [
to enter the patch name.
* Press [ENTER] to switch between uppercase and lowercase.
] [
] and the TIME/VALUE dial
3
After you have completed entering the effect settings
and patch name as desired, press [EXIT] to return to
the Kit Selection screen.
4
Press CURSOR [
] [
] to move the cursor to
“WRITE,” and press [ENTER].
The Write screen appears in the display.
fig.03-480
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Mastering Tool Kit Parameter Functions
Algorithm
The Mastering Tool Kit's algorithms are composed from the following effects.
=[ ]=[
]=[
]=[ ]=[
]
EQ BCUT ENH IN EXP
[
]=[ ]
]=[
]=[
COMP MIX LIM OUT
Equalizer
Bass Cut Filter
Enhancer
Input
Expander
Compressor
Mixer
Limiter
Output
Parameter List
High Mid Gain
-12 – +12 dB
Equalizer
Sets the amount of boost or cut in the upper-low range.
On/Off
OFF, ON
High Mid Freq
20 Hz – 8.0 kHz
This parameter turns the equalizer effect on/off.
Sets the center frequency for the upper-midrange.
Input Gain
-24 – +12 dB
High Mid Q
0.3 – 16.0
Sets the overall volume before passing through the
equalizer.
Sets the steepness of the frequency response curve for the
upper-low range’s center frequency.
Low Type
SHELVG, PEAK
High Type
SHELVG, PEAK
Sets the equalizer type (shelving, peaking) for the lower
range.
Sets the equalizer type (shelving, peaking) for the upper
range.
Low Gain
-12 – +12 dB
High Gain
-12 – +12 dB
Sets the amount of boost or cut in the lower range.
Sets the amount of boost or cut in the upper range.
Low Freq
20 Hz – 2.0 kHz
High Freq
1.4 – 20.0 kHz
Sets the center frequency for the lower range.
Sets the center frequency for the upper range.
Low Q
0.3 – 16.0
High Q
0.3 – 16.0
Sets the steepness of the frequency response curve for the
lower range’s center frequency. (*1)
Sets the frequency response curve steepness for the upper
range’s center frequency. (*1)
Low Mid Gain
-12 – +12 dB
Output Gain
-24 – +12 dB
Sets the amount of boost or cut in the mid-low range.
Sets the overall volume level after equalization.
(*1)The Low Q/Hi Q setting is disabled when “SHELVG”
(shelving type equalization) is selected for the Low
Type or High Type.
Low Mid Freq
20 Hz – 8.0 kHz
Sets the center frequency for the mid-low range.
Low Mid Q
0.3 – 16.0
Sets the steepness of the frequency response curve for the
mid-low range’s center frequency.
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Mastering Tool Kit Parameter Functions
Bass Cut Filter
Expander
This is a filter that cuts unwanted low range noise, such as
pops.
This expands the dynamic range at a fixed ratio.
On/Off
OFF, ON
This setting turns the expander on/off.
On/Off
OFF, ON
This setting turns the Bass Cut Filter on/off.
Lo Thres
-80 – 0 dB
This sets the volume level at which the lower-range
expander goes into effect.
Freq
20 Hz – 2.0 kHz
This sets the frequency containing popping or other
undesirable lower-range noises that you want to cut.
Lo Ratio
1:1.00 – 1:16.0, 1:INF
This sets the ratio of increase in output of the lower range
when the input level falls below the Lo threshold level.
Enhancer
This adds more liveliness to the sound, putting sounds at
the forefront.
Lo Attack
0 – 100 ms
This sets the time it takes for the lower-range expander to
go into effect once the input level falls below the Lo
threshold level.
On/Off
OFF, ON
This parameter turns the enhancer effect on/off.
Lo Release
50 – 5000 ms
Sens
0 – 100
This sets the time it takes for the lower-range expander effect
to stop once the input level exceeds the Lo threshold level.
This sets the amount of Enhancer that is applied.
Mid Thres
-80 – 0 dB
Freq
1.0 – 10.0 kHz
This sets the volume level at which the midrange expander
goes into effect.
Sets the frequency at which the enhancer effect will begin to
be applied.
Mid Ratio
1:1.00 – 1:16.0, 1:INF
Mix Lvl
Sets the volume of the effect sound.
-24 – +12 dB
This sets the ratio of increase in output of the midrange
when the input level falls below the Middle threshold level.
Mid Attack
0 – 100 ms
Input
This sets the time it takes for the midrange expander to go
into effect once the input level falls below the Middle
threshold level.
This divides the original sound into three frequency ranges:
low, mid, and high.
Gain
-24 – +12 dB
Mid Release
50 – 5000 ms
Sets the overall volume level before the signal passes
This sets the time it takes for the midrange expander effect to
stop once the input level exceeds the Middle threshold level.
through the expander/compressor.
Dly Time
0–10 ms
Hi Thres
-80 – 0 dB
This sets the volume level at which the upper-range
expander goes into effect.
This sets the amount of time by which the source input
sound is delayed.
Hi Ratio
1:1.00 – 1:16.0, 1:INF
SplitL
20 – 800 Hz
This sets the ratio of increase in output of the upper range
when the input level falls below the Hi threshold level.
This sets the frequency (in the lower range) at which the
source sound is split into three separate ranges.
Hi Attack
0 – 100 ms
SplitH
1.6 – 16.0 kHz
This sets the time it takes for the upper-range expander to
go into effect once the input level falls below the Hi
threshold level.
This sets the frequency (in the upper range) at which the
source sound is split into three separate ranges.
Hi Release
50 – 5000 ms
This sets the time it takes for the upper-range expander effect
to stop once the input level exceeds the Hi threshold level.
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Mastering Tool Kit Parameter Functions
*
With the compressor, the level is automatically adjusted to the
optimum setting according to the threshold (Thres) and ratio
(Ratio) settings. In addition, since lengthening the attack
(Attack) setting may result in distortion, a buffer (margin) of
-6 dB is provided. Adjust the Mixer level as needed.
Compressor
This compresses the overall output signal when the input
volume level exceeds a set value.
On/Off
OFF, ON
This parameter turns the compressor effect on/off.
Mixer
Lo Thres
-24 – 0 dB
Adjusts the volume of each frequency band.
This sets the volume level at which the lower-range
compressor goes into effect.
Lo Level
-80 – +6 dB
Sets the volume level of the lower range after the signal
passes through the expander and compressor.
Lo Ratio
1:1.00 – 1:16.0, 1:INF
This sets the ratio of suppression of the lower-range output
when the input level exceeds the Lo threshold level.
Mid Level
-80 – +6 dB
Sets the volume level of the midrange after the signal passes
through the expander and compressor.
Lo Attack
0 – 100 ms
This sets the time it takes for the lower-range compressor to go
into effect once the input level exceeds the Lo threshold level.
Hi Level
-80 – +6 dB
Sets the volume level of the upper range after the signal
passes through the expander and compressor.
Lo Release
50 – 5000 ms
This sets the time it takes for the lower-range compressor
effect to stop once the input level falls below the Lo
threshold level.
Limiter
This suppresses high-level signals to prevent distortion.
Mid Thres
-24 – 0 dB
This sets the volume level at which the midrange
compressor goes into effect.
On/Off
Sets the limiter to ON or OFF.
OFF, ON
Mid Ratio
1:1.00 – 1:16.0, 1:INF
Thres
-24 – 0 dB
This sets the ratio of suppression of the midrange output
when the input level exceeds the Middle threshold level.
Adjust this as appropriate for the input signal from your bass.
Mid Attack
0 – 100 ms
Attack
0 – 100 ms
This sets the time it takes for the midrange compressor to go into
effect once the input level exceeds the Middle threshold level.
This sets the time it takes for the limiter to go into effect
once the input level exceeds the threshold level.
Mid Release
50 – 5000 ms
Release
50 – 5000 ms
This sets the time it takes for the midrange compressor
effect to stop once the input level falls below the Middle
threshold level.
Adjusts the time until when the limiter will turn off after the
input level falls below the threshold level.
Hi Thres
-24 – 0 dB
Output
This sets the volume level at which the upper-range
compressor goes into effect.
This makes settings that affect the overall output.
Level
-80 – +6 dB
Hi Ratio
1:1.00 – 1:16.0, 1:INF
Sets the volume level of the overall sound after the signal
passes through the limiter.
This sets the ratio of suppression of the upper-range output
when the input level exceeds the Hi threshold level.
Soft Clip
OFF, ON
Hi Attack
0 – 100 ms
This suppresses noticeable distortion occurring with heavy
use of the compressor/limiter effect.
This sets the time it takes for the upper-range compressor to go
into effect once the input level exceeds the Hi threshold level.
Hi Release
50 – 5000 ms
Dither
OFF, 24 – 8 BIT
This sets the time it takes for the upper-range compressor effect
to stop once the input level falls below the Hi threshold level.
This prevents the action of muting sounds from being too
noticeable.
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Using the Loop Effects
Here is an explanation of how to change the various
4
parameters for the loop effects (chorus/delay/doubling/
reverb).
To change the settings for the selected effect, press
CURSOR [ ] [ ] to select the parameter and turn
the TIME/VALUE dial to change the set value.
fig.03-530
For an explanation of loop effects, refer to
Selecting the Loop Effect
1
For a description of the parameters for each
Confirm that [PAD] is not lit, then press [PAN/EQ/
LOOP FX].
2
Press CURSOR [
] [
] to move the cursor to
5
When you finish making settings, press [EXIT]
repeatedly to return to the PLAY screen.
“CHO/DLY” or “REV,” and press [ENTER].
fig.03-500
Doubling
When you want to spread out the guitar backing sound
to the left and right, record the same guitar backing
separately to two tracks, then pan the sounds to the left
and right. This is known as “doubling.”
By using the “DBLN” loop effect, you can produce a
doubling effect even from a single-track (mono)
recording, allowing you to make more efficient use of
the tracks.
3
Press CURSOR [
] [
] until “FX Type” or “Type”
is displayed, then turn the TIME/VALUE dial to
select the loop effect.
* If you want to emphasize the doubling effect, pan the
track completely to the right or to the left and increase
the doubling effect level. In addition, use the following
procedure to raise the send level.
When using CHO/DLY
Select from “CHORUS,” “DELAY,” or “DBLN”
(doubling).
fig.03-510
You cannot use the chorus, delay, and doubling effects
together. You must choose only one.
When using REV
Select either “HALL” or “ROOM.”
fig.03-520
Loop effects do not have “patches.”
Loop effect settings are saved along with the song data.
If you want to save the settings in the currently selected
song, hold down [STOP], and press [REC].
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Using the Loop Effects
4
Adjusting How the Loop
Effect is Applied
The following explains how you can alter the volume of the
signals sent by each track to the loop effects (the send level),
and control the degree to which the loop effects are applied.
Use CURSOR [
] [
] and the TIME/VALUE dial
to adjust the send level for each track.
* Pressing a REC TRACK button moves the cursor to the
track corresponding to the button pressed.
If you then press CURSOR [
], the screen for setting
the input-source send level appears in the display; if
you press CURSOR [ ], the one for setting the
Rhythm send level is displayed.
1
Confirm that [PAD] is not lit, then press [PAN/EQ/
LOOP FX].
fig.03-570
2
Press CURSOR [
] [
] to move the cursor to
“CHO/DLY” or “REV,” and press [ENTER].
fig.03-540
fig.03-580
To adjust the send level for the input source, move the
cursor to “In Send.” To adjust the send level for the
Rhythm, move the cursor to “Rhy Send.” The setting is
adjusted by turning the TIME/VALUE dial to the
desired value.
3
Press CURSOR [
] [
] to select the screen for
5
setting the send level of each track appears in the
display.
After you have completed adjusting the send level,
press [EXIT] repeatedly to return to the Play screen
When using CHO/DLY
fig.03-550
When using REV
fig.03-560
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Loop Effect Parameter Functions
■
When “DBLN” is selected
Parameter List
Dly Tme 0.5 – 50.0 ms
This parameter adjusts the delay time (i.e., the interval for
which sound is delayed).
CHORUS/DELAY/DBLN (Doubling)
This selects the chorus, delay, or doubling effect.
E.Level
0 – 100
FX Type
This adjusts the volume of the delay sound.
This sets the type of the effect.
CHORUS :
A sound with a subtly shifted pitch is added to the direct
REVERB
sound, making the final output sound thicker and broader.
Reverberation (or reverb) is the effect caused by sound
waves decaying in an acoustic space, or a digital simulation
thereof. This decay occurs because sound waves bounce off
many walls, ceilings, objects, etc. in a very complex way.
These reflections, coupled with absorption by various
objects, dissipate the acoustic energy over a certain period
of time (called the decay time). The ear perceives this
phenomenon as a continuous wash of sound.
DELAY :
This creates a thicker sound by applying a delayed sound to
the direct sound.
DBLN :
By adding a slightly time-delayed sound to the direct
sound, this produces the impression that multiple sources
are sounding together (a “doubling” effect). The delayed
sound will be output from the side opposite to which the
playback track has been panned.
Type
This selects the Reverb Type.
■
When “CHORUS” is selected
ROOM :
Rate
0 – 100
0 – 100
Simulates the reverberation in a small room.
Adjusts the rate of the Chorus effect.
HALL :
Depth
Simulates the reverberation in a concert hall.
Adjusts the depth of the Chorus effect.
Rev Time
0.1 – 10.0
Pre Dly
0.5 – 50.0 ms
This parameter adjusts the duration (time) of the reverb.
Adjusts the time needed for the effect sound to be output
after the direct sound has been output.
Tone
Adjusts the tone.
-12 – +12
0 – 100
E.Level
0 – 100
Adjusts the volume of the effect sound.
E.Level
This adjusts the volume of the reverb sound.
■
When “DELAY” is selected
Dly Tme
10 – 1000 ms
This parameter adjusts the delay time (i.e., the interval for
which sound is delayed).
Feedback
0 – 100
This parameter adjusts the amount of feedback. Changing
the amount of feedback causes the number of time the
delayed sound is repeated to change as well.
E.Level
0 – 100
This adjusts the volume of the delay sound.
Rev Send
0 – 100
Adjust the volume of the reverb that is applied to the
delayed sound.
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Using the Track EQ
Setting the Track EQ
This section explains how to edit the Track EQ settings
Track EQ do not have “patches.” Loop effect settings
are saved along with the song data.
(parameters).
If you want to save the settings in the currently
selected song, hold down [STOP], and press [REC].
For a fuller description of Track EQ, refer to
1
Confirm that [PAD] is not lit, then press [PAN/EQ/
LOOP FX].
2
Press CURSOR [
“EQ,” and press [ENTER].
The EQ Setting screen appears in the display.
] [
] to move the cursor to
fig.03-590
3
Use CURSOR [
] [
] and the TIME/VALUE dial
to set the EQ On/Off for each track.
* Pressing a REC TRACK button moves the cursor to the
track corresponding to the button pressed.
4
To change the EQ settings, press CURSOR [
]
[
] repeatedly to display the parameter screen,
then turn the TIME/VALUE dial to change the
settings value.
fig.03-600
5
After you have completed the setting, press [EXIT]
repeatedly to return to the Play screen
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Track EQ Parameter Functions
Parameter List
This is a two-band equalizer that is independent for each
track.
On/Off
OFF, ON
This parameter turns the equalizer effect on/off.
LoG
-12 – +12 dB
This sets the gain (-12 to +12 dB) for the low-range equalizer
(shelving type).
LoF
40 Hz – 1.5 kHz
This sets the center frequency (40Hz to 1.5 kHz) for the low-
range equalizer (shelving type).
HiG
-12 – +12 dB
This sets the gain (-12 to +12 dB) for the high-range
equalizer (shelving type).
HiF
500 Hz – 18 kHz
This sets the center frequency (500 Hz to 18 kHz) for the
high-range equalizer (shelving type).
If you adjust the equalizer while listening to the sound,
you may notice a clicking noise. This is not a
malfunction. If the noise is objectionable, make
adjustments while the sound is not playing.
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Fixing the Pitch of Vocals (Pitch Correction)
The Pitch Correction
The term Pitch Correction is used to describe a group of effects that are used on recorded vocal tracks to fix incorrect pitches.
When compared with guitars, pianos, and other musical instruments, the human voice generally produces a relatively
unstable tone. And when recording unprepared vocalists, this can often lead to considerable difficulties in the form of notes
sung out of tune and poor sound quality.
When properly used, the BR-600’s Pitch Correction will help to ensure that your vocal tracks will always sound great.
Makeup of the Pitch Correction
This effect is intended for use with the playback of recorded audio tracks and cannot be used on input sources.
The Pitch Correction and audio tracks are connected as shown below.
fig.03-610
Chorus / Delay
Send
L
CHORUS/
MIX
DELAY
R
Track Pan
L
PITCH
CORRECTION
Track
EQUALIZER
MIX
MIX
R
L
R
REVERB
Reverb Send
Pitch Correction Patches
In the case of pitch correction, you can set up the way in which the effect is to be applied and can then save these settings. A
group of such settings is referred to as a Patch.
In addition to the Preset Patches, you can also store five rewritable “User Patches” in the BR-600. And on memory cards, you
can store five “Song Patches,” which are patches that can be used on an individual song basis.
Precautions for Pitch Correction Usage
• When you are using the Pitch Correction, you will not be able to use insert effects, the Mastering Tool Kit, or the loop
effects (REVERB, CHORUS/DELAY).
• The Pitch Correction is intended for use with recorded vocal tracks and it cannot be applied to input sources or the
Master output.
• These effects will function when applied to solo performances other than vocals; however, the fundamental differences
between the character of the human voice and that of musical instruments makes it highly unlikely that the desired
result will be achieved.
• In the following situations, the Pitch Correction may not be able to accurately detect the pitch, and normal operation will
not be possible.
- When other sounds are mixed in with the solo vocal part.
- When the volume of the vocal part is excessively loud or quiet.
- When the vocal part contains a lot of sibilance or is very breathy (such as a singer that whispers, or one with a husky voice).
- When the vocal part contains an excessive number of different pitches (such as fast, deep vibrato or fast speech).
- When the part is sung with a very low voice containing a lot of harmonics.
* If the BR-600 is frequently incorrect when detecting the pitch, either change the “Type” setting for the pitch correction function. In
certain cases, this will reduce the number of incorrect detections.
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Fixing the Pitch of Vocals (Pitch Correction)
6
Using the Pitch Correction
Let’s now use the BR-600’s pitch correction feature to clean
Start playback on the BR-600.
Pitches will be corrected in the solo vocal part as it is
played.
Listen to the part to confirm that it is now completely
in tune, and if necessary, adjust the volume of the part
using the corresponding track fader.
up some mistakes in a solo vocal part.
Using this feature, we will be able to correct pitches in real
time and in semitone units.
Press [STOP] to end playback.
1
Before using pitch correction, record a solo vocal
7
8
track to work with.
Press [EXIT] to return to the patch selection screen.
2
Press [REC MODE] several times until the BOUNCE
Use [CURSOR] to move the cursor to the patch number
and select a patch using the TIME/VALUE dial.
indicator lights up.
The BR-600 will now enter Bounce mode.
3
Confirm that [PAD] is not lit, then press [PITCH
CORRECTION].
This button will light up to indicate that the Pitch
Correction is turned on.
The Pitch Correction patch selection screen will appear.
fig.03-620
9
Press [EXIT].
10
Use [CURSOR] and the TIME/VALUE dial to select
the track or V-track to which the edited result is to be
recorded.
4
Press CURSOR [
] [
] to move the cursor to
“LOCAT,” and press [ENTER].
fig.03-630
The button for the selected track flashes in red,
indicating that the track has been selected as the REC
track.
* The track button alternately lights orange and green when a
track or V-track to which material has already been recorded
is selected as the recording destination.
5
Use TIME/VALUE dial to select the track containing
the solo vocal recording.
11
The following tracks can be selected at this time:
Tracks 1–8, Tracks 1 2– 7 8
Move the faders for all tracks except the track
containing the solo vocal recording all the way down.
Note that this also applies to the Rhythm fader.
12
Press [ZERO] to jump to the start of the song and
then press [REC].
[REC] will turn red and start to flash, indicating that
the BR-600 is now ready for recording.
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Fixing the Pitch of Vocals (Pitch Correction)
13
Press [PLAY].
Both [PLAY] and [REC] will light up and recording
will start.
The solo part will be played and any incorrect pitches
will be fixed. At the same time, the corrected part will
be recorded on the selected track.
14
Press [STOP] at the point where you want to stop recording.
The BR-600 will stop playback.
15
Press [ZERO] to jump to the start of the song once
again and then start playback of the recorded track.
Move the fader for the track containing the original
vocal part all the way down, and raise the fader for the
track containing the corrected vocal part to an
appropriate point. As you listen to the corrected part,
confirm whether or not you are happy with the
corrections.
If you do not like the way the vocal part was corrected,
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Fixing the Pitch of Vocals (Pitch Correction)
Smooth
0 – 100
Setting the Correction
Method for Vocal Pitch
(Pitch Correction Edit)
Each of the preset patches 1–5 uses a slightly different
method for correcting pitches. Normally, it will be sufficient
to select the patch that gives the results you like best;
however, if you cannot achieve favorable results using any
of these patches, you can change the Pitch Correction
settings to create a patch of your own.
This setting determines how quickly pitch correction
will react to changes of pitch in the original vocal part.
Large values result in a longer time before correction is
applied; consequently, changes in pitch will be more
gradual. Small values produce rapid changes in pitch.
Corrections that are made too rapidly seem robotic.
However, if the correction is too smooth, in some cases
it may appear as if no correction has been applied. For
natural sounding pitch corrections, set the value in a
range between 20 and 40.
1
Select a preset patch to base your new patch on.
4
Press [EXIT].
The Pitch Correction’s patch selection screen will
appear.
2
Press CURSOR [
] [
] to move the cursor to
fig.35-650
“EDIT,” and press [ENTER].
The Pitch Correction edit screen will appear.
3
Use [CURSOR] to move the cursor to the setting you
want to change and select a new value using the
TIME/VALUE dial.
5
To save your modified settings, carry out the
fig.03-640
procedure described in “Saving the Pitch Correction
Settings (Write).”
Type
LO.MALE, HI.MALE, LO.FEML, HI.FEML
Set this parameter to match the type of voice in the
original vocal part. If this parameter is not set correctly,
problems will be more likely to occur in pitch detection
and correction.
LO.MALE (Low Male)
Select this setting for a low-pitched, male voice.
HI.MALE (High Male)
Select this setting for a high-pitched, male voice.
LO.FEML (Low Female)
Select this setting for a low-pitched, female voice.
HI.FEML (High Female)
Select this setting for a high-pitched, female voice.
*
If the BR-600 is frequently incorrect when detecting the
pitch, either change the type setting. In certain cases,
this will reduce the number of incorrect detections.
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Fixing the Pitch of Vocals (Pitch Correction)
7
Saving the Pitch Correction
Settings (Write)
Press [ENTER]. (To cancel the operation press
[EXIT].)
The Pitch Correction patch will be written.
After the save has been completed, you are returned to
the Pitch Correction patch selection screen.
Modified Pitch Correction settings are saved by writing
them together under a new patch name.
* If you do not need to change the patch name, go to Step 4
after entering the Pitch Correction patch selection screen.
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
1
At the Pitch Correction patch selection screen, press
CURSOR [
] to move the cursor to “NAME,” and
press [ENTER].
The Patch Name Setting screen appears in the display.
fig.03-660
You cannot write patches while songs are being
recorded or played back.
2
Use CURSOR [
to enter the patch name.
* Press [ENTER] to switch between uppercase and lowercase.
] [
] and the TIME/VALUE dial
3
After you have completed entering the patch name as
desired, press [EXIT] to return to the Patch selection
screen.
4
Press CURSOR [
] [
] to move the cursor to
“WRITE,” and press [ENTER].
The Write screen appears in the display.
fig.03-670
5
Turn the TIME/VALUE dial to select the patch
number to which to write the new patch.
6
After you’ve selected the destination, press [ENTER].
“Are you sure?” appears in the display.
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Fixing the Pitch of Vocals (Pitch Correction)
3
Making Detailed Settings
for Pitch Correction
(Correction Event Map)
Use [CURSOR] to move the cursor to “INSERT” and
press [ENTER].
A new correction event is inserted.
fig.03-700
In the procedures described thus far, what has been
explained is how to correct the overall pitch for the entire
song, from start to finish, in semitone increments.
In actual practice, however, there may be situations where
you want to correct only a certain section or adjust the pitch
differently. In such instances, use the following procedure.
4
Use [CURSOR] to move the cursor to “Time” and
specify the time at which you want the correction to
start with the TIME/VALUE dial.
1
Start by switching to BOUNCE mode and selecting
the patch to which pitch correction is to be applied.
fig.03-710
Smth
(Correction Speed)
Time
NOTE
2
Use [CURSOR] to move the cursor to “P.MAP” in the Pitch
Correction patch selection screen and press [ENTER].
The Correction Event Map screen appears in the display.
fig.03-680
You cannot change the time of the correction event at
the start of the song.
In the Correction Event Map screen, you can input the
time at which you want the pitch correction to start as
well as the pitch.
Taken together, this timing and pitch data is referred to
as a “correction event.”
5
Use [CURSOR] to move the cursor to “NOTE” and
specify the pitch you want to correct with the TIME/
VALUE dial.
fig.03-690
Correction
start point
Next event
start point
Pitch
Correction
pitch
NOTE :
OFF
Vocal pitch
No correction is made after the specified point in the
song. The song is played using the original pitch.
AUTO
Time
After the specified point in the song, all pitches are
You can make corrections freely at the desired points
in the song by arranging correction events in the
sequence they occur.
corrected in semitone increments.
C, C#, –A#, B
The performance after the specified point in the song is
The sequence of correction events with the information
they contain is called a “correction event map”.
adjusted to the specified pitch.
Initially, only one correction event, “AUTO” is input at
the beginning of the correction event map.
The reference pitch for NOTE is determined by the
AUTO :
After the specified point in the song, all pitches are
corrected in semitone increments.
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Fixing the Pitch of Vocals (Pitch Correction)
6
11
Use [CURSOR] to move the cursor to “Smth” and
specify the correction speed.
To delete the currently selected correction event, use
[CURSOR] to move the cursor to “ERASE” and press
[ENTER].
Smth (Smooth)
-100 – +100
The correction event is deleted.
The value set here is added to the value for the
12
Repeat Steps 3–11 as needed to specify the edited
range.
When set to 0, the correction proceeds at the rate set in
the patch’s “Smooth” parameter.
13
The correction is performed more rapidly the lower the
value is compared to the value set for the patch, while
the correction is carried out more smoothly as the
value increases relative to the patch’s value.
After you have completed entering the settings, press
[EXIT] repeatedly to return to the Play screen.
* Set the value so that the sum of the values is in a range from
0 to 100. The pitch correction produces no effect when the
value is set below 0 or over 100.
• You cannot delete the correction event at the
beginning of the song. If this correction event is
unneeded, rather than deleting it, just set the
function to “OFF.”
7
Use [CURSOR] to move the cursor to “INSERT” and
press [ENTER].
• You can only save a Correction Event Map to a
single song. Even if you switch the patch with the
pitch correction, the Correction Event Map
remains unchanged.
Another new correction event is inserted.
8
Use [CURSOR] to move the cursor to “TIME” and
specify the time at which you want the correction to
end with the TIME/VALUE dial.
fig.03-720
Smth
(Correction Speed)
Time
NOTE
9
Use [CURSOR] to move the cursor to “NOTE” and
specify “OFF.”
10
Have the Recorder play the song from the beginning.
The correction is first applied at the point in the song
specified in Step 4, with the correction ending at the
point specified in Step 8.
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MEMO
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About Rhythms
With the BR-600, you can use the panel buttons (drum pads)
to play the drum sounds any way you like.
About the Drum Sounds
(Drum Kits)
In general, before playing drums, you need to select a drum
set (a collection of kick, snare, and other percussive
instrument sounds) that is suitable for the type of music
(genre) you intend to perform.
The BR-600 features nine pre-programmed collections of
drum sounds designed for use in different musical genres
(drum kits); select the drum kit suited to the type of music
you are playing.
In addition, you can use the dedicated rhythm track to have
rhythms played automatically (rhythm patterns, rhythm
arrangements).
The BR-600 includes such kinds of percussion sounds,
programmed as internal tone waveforms, that allow you to
combine sounds for a particular musical genre.
These combinations are called “drum kits.”
About the Drum Pads
The buttons arranged on the BR-600’s panel, such as
[KICK], [SNARE], [OPEN HH], [CLOSED HH], and so forth
are called “drum pads.” By tapping the drum pads, you can
play the drum tones assigned to the different drum pads.
The BR-600 features nine pre-programmed drum kits, all of
which you can freely select for your performances.
You can also select your preferred combinations of drum
tone waveforms to create up to five customized drum kits
The drum pads double as screen selection buttons, and you
can use [PAD] to switch functions. To use the drum pads,
press [PAD] so the button is lit.
In addition, if the prepared drum kits do not contain the
drum tone waveforms you want, you can import preferred
drum tone waveforms from computers (“Loading Drum
You can use the drum pads to play the selected drum kits
When the [PAD] button's light is off, the button functions as
a screen select button. [PAD] alternately lights or goes off
each time it is pressed.
You can also have patterns and arrangements be played
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About Rhythms
Song patterns (S001 – S100)
These are patterns whose data is rewritable, and up to 100
different patterns for each song can be stored on memory cards.
What Are Patterns and
Arrangements?
The BR-600’s rhythms are composed of performance data of
Preset patterns (P001 – P327)
The BR-600 comes with 327 different “preset patterns”
(P001 – P327) specially created for use with rock, jazz, and
other musical genres.
two main types called “patterns” and “arrangements.”
■ What is a Pattern?
When bands and other groups play, the drums usually
repeat a predetermined pattern lasting about one or two
measures. On the BR-600, this basic, repeating performance
data is referred to as a “pattern.”
Preset patterns include prepared patterns for intros,
verses, fill-ins, and endings (you can confirm the type by
looking at the characters at the end of the pattern name).
Example of pattern
(Ex.)
In a four-beat rhythm, the following sort of
ROCK1-IN (Intro)
ROCK1-V1 (Verse 1)
ROCK1-F1 (Fill 1)
ROCK1-V2 (Verse2)
ROCK1-F2 (Fill 2)
ROCK1-E (Ending)
performance is played repeatedly.
fig.04-onpu
Snare drum
Repeat
Kick drum
IN (Intro)
Music patterns to be placed at the beginning of a song.
Pattern
V (Verse) 1 and 2
Music patterns to make up the main part of the
song. “1” are basic patterns and “2” are more
advanced versions of “1.”
F (Fill) 1 and 2
Music patterns to be used as phrases to connect
different sections of a song. You can select either “1”
or “2” depending on the form that will follow the fill.
E (Ending)
Music patterns to be placed at the ending of a song.
* You cannot change and overwrite Preset pattern data.
For more detailed instructions on playing
For more detailed instructions on creating and
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About Rhythms
■ What is an Arrangement?
About Pattern Mode and
Arrangement Mode
Although you can play a pattern by itself as a guide for
practice, like a metronome, the rhythm in that case
continues from the start of the song to the end without
changing. When creating songs that include musical
changes, a number of different patterns need to be arranged
sequentially; for example, an intro followed by the chorus,
bridge, and ending.
The BR-600 features two modes for performing rhythms,
“Pattern mode” and “Arrangement mode.”
Pattern Mode
This mode is used for performing patterns. The selected
pattern is played repeatedly from the beginning of the song
to the end. You cannot have patterns switch automatically
during the song.
This sequencing of data, with patterns lined up in the order
performed, is called an “arrangement.”
fig.04-010
To play a pattern, press [PATTERN], causing the indicator
to light and switching the BR-600 to Pattern mode.
Intro
Tempo: 120.0
Verse
Tempo: 110.0
Fill
Tempo: 130.0
Arrangement Mode
This mode is used for performing arrangements. The
patterns are switched during the song according to the
order in which they are arranged.
Preset arrangements(P01 – P50)
The BR-600 comes with 50 different internal “preset
arrangements” (P01 - P50) specially created for use with
rock, jazz, and other musical genres.
* You cannot change or overwrite data in the preset
arrangements.
To play an arrangement, press [ARRANGE], causing the
indicator to light and switching the BR-600 to Arrangement
mode.
With the preset arrangements (except for Metro 4/4), the E
(ending) is followed by a three-measure BREAK (rest), after
which the performance repeats from V1 (Verse 1).
Song arrangements (S01 – S05)
These are arrangements whose data is rewritable, and up to
5 different arrangements for each song can be stored on
memory cards.
To play arrangements, you need to put the BR-
600 in Arrangement mode.
For more information about this procedure, refer
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Playing the Drum Sounds
Now try playing the drum sounds using free hand
movements to play the pads.
The volume of a drum sound is determined by the force
used in tapping the drum pads, with the volume
divided into five levels.
1
With the Play screen active, press [PAD] so that the
button lights.
You do not need to press [PAD] if the indicator is
already lit.
Maximum : Sounds are played at maximum volume.
(MIDI velocity value of 127)
Strong : Sounds are played at high volume.
(MIDI velocity value of 100)
2
Move the RHYTHM fader and MASTER fader to the
positions shown in the figure.
Medium : Sounds are played at normal volume.
(MIDI velocity value of 70)
fig.04-020
Weak :
Sounds are played at low volume.
(MIDI velocity value of 40)
Minimum : Sounds are played at minimum volume.
(MIDI velocity value of 20)
Correspondence Between Drum Pads and
Drum Sounds
* Note that raising the faders too far can produce excessive
volume levels and possibly cause injury to listeners’ ears. On
the other hand, lowering the faders too much can make the
drum sounds inaudible.
3
Tap a drum pad.
The sound corresponding to the tapped drum pad
plays. The volume of the drum sound changes in
accordance with how strongly the pads are hit.
• Note that when multiple drum pads are played
simultaneously, the volume of all pads may be at
the same level. This is due to circuitry to detect the
force used in playing the pads.
PAD Name
[KICK]
Drum Sound Name
Kick drum
Snare drum
Closed hi-hat
Open hi-hat
High tom
[SNARE]
[CLOSED HH]
[OPEN HH]
[TOM1]
• When the GUITAR/BASS/MIC2 dial or the MIC1
dial sensitivity is increased, or when a patch that
makes heavy use of drive or distortion in the insert
effects is selected, the sound of the pad being
tapped may shake the internal electronic circuits,
which may cause noise in sounds sent to the
headphones or LINE OUT.
[TOM2]
Mid tom
[TOM3]
Low tom
[TOM4]
Floor tom
[STICK]
Cross stick
Cowbell
[COWBELL]
[CRASH]
[RIDE]
Crash cymbal
Ride cymbal
If this occurs, adjust the dial to lower the
sensitivity or turn off the insert effects.
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Changing the Drum Sound (Drum Kits)
Selecting Drum Kits
A drum kit consists of a collection of various rhythm
instrument sounds organized as one set. The BR-600 is
programmed with nine internal “preset drum kits.”
Select drum kits as described below.
1
While performance of the song is stopped, check to
Also included are five original “song drum kits.”
Song drum kits are saved to each song individually on
memory cards.
confirm that [PAD] is not lit, then press [PATTERN]
or [ARRANGE].
When Pattern mode is selected
[PATTERN] and [RHYTHM ON/OFF] light.
The drum kits’ instrument sounds are used in performing
fig.04-040
arrangements and patterns.
fig.04-30
BR-600
Memory Card
SONG
SONG
SONG
Preset Drum Kit 9
Preset Drum Kit 3
Preset Drum Kit 2
Preset Drum Kit 1
Song Drum Kit
P: Preset / S: Song
Kick
Snare
Kick
Snare
Closed Hi-hat
Open Hi-hat
When Arrangement mode is selected
[ARRANGE] and [RHYTHM ON/OFF] light.
fig.04-040
P: Preset / S: Song
• Drum kits are stored to each individual
arrangement separately.
2
• Switching kits in Pattern mode simultaneously
switches the kits in Arrangement mode.
Press [RHYTHM EDIT].
• Even if you switch kits in a preset arrangement
selected in Arrangement mode, the change is only
temporary. If you want to save the change, first
copy the preset arrangement to a song
arrangement, then switch to the song arrangement
to change the kit.
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Changing the Drum Sound (Drum Kits)
3
4
Use CURSOR [
Press CURSOR [
] [
] to move the cursor to
] [
] and the TIME/VALUE dial
“KIT,” and press [ENTER].
to select drum kits by switching the preset/song and
number.
When using pattern mode
(P1 – 9)
STD1, 2 :
ROOM :
HARD :
JAZZ :
Standard sets
Set with moderate ambience applied
Set appropriate for hard rock
Set appropriate for jazz
Drum Kit Name
HIP-HOP : Set appropriate for dance
HOUSE : Set appropriate for dance
REGGAE : Set appropriate for reggae
Number
P: Preset / S: Song
808 :
Set based on the renowned “Roland TR-
808” rhythm machine
(S1 – 5)
When using arrangement mode
SongKit 1 – 5
:
Original drum kits assigned to each
song.
fig.04-060
5
Press [EXIT] repeatedly to return to the Play screen.
Drum Kit Name
Number
P: Preset / S: Song
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Changing the Drum Sound (Drum Kits)
Creating Original Drum Kits (Tone Load)
With the BR-600, you can create original drum kits not only
with the internal drum sounds, but by loading drum
sounds from external sources as well (Tone Load).
Loading Drum Sounds from
Audio Tracks
This procedure cuts out a portion of the data recorded to the
There are three ways to load drum tones.
audio tracks and imports it as a drum sound.
● Loading from the tracks
● Loading from other drum kits
1
Confirm that [PAD] is not lit, then press [UTILITY].
2
Press CURSOR [
] [
] to move the cursor to
“TONE,” and press [ENTER].
● Wave data in the following formats can be imported.
You cannot import wave data in other formats.
• WAV or AIFF format
The Tone Load menu screen appears in the display.
fig.04-070
• Mono or Stereo
• 8-bit or 16-bit
• Sampling Rate : 44.1 kHz
● Compressed WAV files or AIFF files cannot be
loaded.
● Extremely short waveform data (less than
approximately 100 ms) cannot be loaded.
● The loop point settings within an AIFF file will be
ignored.
3
Press CURSOR [
] [
] to move the cursor to
● For the files to be imported, add the extension
“WAV” to WAV files and the extension “AIF” to
AIFF files.
“TRACK,” and press [ENTER].
The screen for loading sounds with Tone Load from
the audio tracks appears in the display.
● You can load drum sounds of up to 13 seconds for a
fig.04-080
single drum kit.
(Example)
Kick: 3 seconds, snare: 3 seconds, crash cymbal: 7 seconds
→
Total 13 seconds
● Stereo WAV and AIFF files imported with Tone
Load are loaded as “mono” sounds with the left and
right sides mixed.
4
Use CURSOR [
] [
] and the TIME/VALUE dial
to select the track/V-Track to load, and press
[ENTER].
fig.04-090
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Changing the Drum Sound (Drum Kits)
5
Use CURSOR [
] [
] and the TIME/VALUE dial
to specify the range (start and end points) of drum
sounds to be loaded in terms of measures or time
locations.
Start Point (“S”)
Specify the measure or location to be used as the start
point for loading the drum sounds.
fig.04-100
Measure Beat
7
8
Specify the load-destination song drum kit with the
TIME/VALUE dial, then press [ENTER].
S1 – 5 : Song Drum Kit 1 – 5
Seconds
Hours
Frame
Minutes
End Point (“E”)
Specify the measure or location to be used as the end
point for loading the drum sounds.
Specify the load-destination drum sound with the
TIME/VALUE dial, then press [ENTER].
From the screen for setting the start point, press
Loading is executed. To cancel, press [EXIT].
CURSOR [
] repeatedly to display the screen for
setting the end point.
fig.04-110
Measure
Beat
You may find it convenient to use the “scrub,” “punch
in,” and “locator” functions to set the range containing
the drum sounds you want to load beforehand.
Frame
Seconds
Hours Minutes
You can use the scrub function to repeat playback and
locate the point from which loading is to start (the start
point) and press AUTO PUNCH [IN], then after
determining the point at which loading is to finish (the
end point), press [LOCATOR] to register the range to
be loaded. Using this technique of setting the start
point with AUTO PUNCH [IN] and the end point with
[LOCATOR] allows you to set the range to be loaded
very rapidly.
• You can press [ENTER] to switch between the
start point and end point settings screens.
• You can preview the drum sounds in the specified
range by moving the cursor to “PVW” and
pressing [ENTER]. Determine the sounds to load
while setting the start and end points and the
length, and repeating the preview.
• You can press [PLAY] to preview the sounds, and
press [STOP] to stop the sounds.
• You cannot specify an interval between the start
and end points or a length of time in less than 100
ms or excess of 13 seconds.
6
When you have finished setting the start and end
• When specifying measures, the result is reflected
in the time display, and vice versa.
points, use CURSOR [
] [
] to move the cursor to
“LOAD” and press [ENTER].
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Changing the Drum Sound (Drum Kits)
5
Copying drum sounds from
other drum kits
Turn the TIME/VALUE dial to specify the copy-
destination drum sound, then press [ENTER].
* Select “ALL” if you want to copy all of the drum sounds in
the kit.
1
fig.04-180
Confirm that [PAD] is not lit, then press [UTILITY].
2
Press CURSOR[
][
]to move the cursor to
“TONE,” and press [ENTER].
fig.04-150
6
Turn the TIME/VALUE dial to specify the copy-
destination drum kit, then press [ENTER].
fig.04-190
7
Turn the TIME/VALUE dial to select the copy-
3
destination song drum sound, then press [ENTER].
Copying is executed.
Press CURSOR [
] [
] to move the cursor to
“COPY,” and press [ENTER].
fig.04-160
To cancel, press [EXIT].
fig.04-200
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
8
4
Press [EXIT] to return to the Play screen.
Turn the TIME/VALUE dial to specify the copy-
destination drum kit, then press [ENTER].
P1 – 9 : Preset Drum Kit 1 – 9
S1 – 5 : Song Drum Kit 1 – 5
fig.04-170
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Changing the Drum Sound (Drum Kits)
Erasing drum sounds
Changing the position (pan)
of the drum sounds
1
Confirm that [PAD] is not lit, then press [UTILITY].
1
Confirm that [PAD] is not lit, then press [UTILITY].
2
Press CURSOR [
] [
] to move the cursor to
2
“TONE,” and press [ENTER].
Press CURSOR [
] [
] to move the cursor to
“TONE,” and press [ENTER].
3
Press CURSOR [
] [
] to move the cursor to
3
“ERASE,” and press [ENTER].
Press CURSOR [
] to move the cursor to “PAN,”
fig.04-210
and press [ENTER].
fig.04-240
4
Turn the TIME/VALUE dial to specify the erase drum
4
kit, then press [ENTER].
Turn the TIME/VALUE dial to specify the drum kit
whose panning you want to change, then press
[ENTER].
S1 – 5 : Song Drum Kit 1 – 5
fig.04-220
S1 – 5 : Song Drum Kit 1 – 5
fig.04-250
5
Turn the TIME/VALUE dial to specify the erase drum
sound, then press [ENTER].
5
Use CURSOR [
to specify the drum sound whose panning is being
changed and the pan setting.
] [
] and the TIME/VALUE dial
*
Select “ALL” if you want to erase all of the drum sounds in the kit.
fig.04-230
fig.04-260
“Are you sure?” appears in the display.
* When you press [PAD], causing the button to light, you can
6
7
then set the drum sounds by tapping the drum pads.
Press [ENTER] (YES) to erase the drum sound.
* Pressing [ENTER] sets this to “C00” (Center).
To cancel, press [EXIT] (NO).
6
Press [EXIT] to return to the Play screen.
Press [EXIT] to return to the Play screen.
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Playing Rhythm Patterns
Now try selecting a pattern you like from the internal rhythm
patterns and then have that pattern play back repeatedly.
Changing the Tempo of a
Pattern
1
Confirm that [PAD] is not lit, then press [PATTERN]
so that the button lights.
You can temporarily change the tempo of the pattern being
played by carrying out the following procedure while the
Play screen is displayed.
The BR-600 switches to Pattern mode, enabling
patterns to be played.
fig.04-270
1
P: Preset / S: Song
Number
Pattern
Name
Use CURSOR [
] [
] to position the cursor at the
indication of the tempo in the display.
fig.04-280
Tempo
[RHYTHM ON/OFF] simultaneously lights, confirm
that the rhythms are enabled.
2
Use CURSOR [
to select the pattern you want to play.
] [
] and the TIME/VALUE dial
2
Turn the TIME/VALUE dial to adjust the tempo.
The tempo at which the pattern plays is changed.
P001 – P327 : Preset patterns 1 – 327
S001 – S100 : Song patterns 1 – 100
Using the TAP Button to
Change the Tempo of a Pattern
At this point, you can use the [PLAY] and [STOP]
buttons to check the selected pattern.
You can temporarily change the tempo of the pattern by the
3
4
timing with which you press [TAP(TEMPO)].
Press [EXIT].
Return to the Play screen.
Tap on [TAP(TEMPO)] four or more times to change the
tempo of the pattern. The tempo becomes that in which you
tapped.
fig.04-290
Press [PLAY].
When the recorder’s playback begins, the rhythm
begins playing.
5
6
Adjust the RHYTHM fader and MASTER fader to
appropriate levels
Press [STOP] to stop the performance.
• The change in tempo is only temporary.
• Tempos cannot be saved to patterns.
• The tempo is applied to all patterns. You cannot
make separate tempo settings for individual patterns.
• The tempo can be set to any value from 25.0 to
250.0.
• When the BR-600 is shipped from the factory, the
song patterns (S001 – S100) contain no data, thus
no patterns are played even when selected.
• The pattern “P327: BREAK” consists only of a rest.
No sound plays when this is selected.
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Playing Rhythm Arrangements
Now try selecting an arrangement you like from the internal
arrangements and then have that arrangement play back.
Changing the Tempo of an
Arrangement
1
Confirm that [PAD] is not lit, then press [ARRANGE]
You can temporarily change the tempo of the arrangement
so that the button lights.
being played by carrying out the following procedure while
The BR-600 switches to Arrangement mode, enabling
arrangements to be played.
the Play screen is displayed.
fig.04-300
1
P: Preset / S: Song
Number
Arrangement
Name
Use CURSOR [
] [
] to position the cursor at the
indication of the tempo in the display.
fig.04-310
Tempo
[RHYTHM ON/OFF] simultaneously lights, confirm
that the rhythms are enabled.
2
Use CURSOR [
] [
] and the TIME/VALUE dial
2
to select the arrangement you want to play.
Turn the TIME/VALUE dial to adjust the tempo.
P01 – P50 : Preset arrangements 1 – 50
S01 – S05 : Song arrangements 1 – 5
Using the TAP Button to Change
the Tempo of an Arrangement
3
4
5
Press [EXIT].
You can temporarily change the tempo of the arrangement
by the timing with which you press [TAP(TEMPO)].
Return to the Play screen.
Tap on [TAP(TEMPO)] four or more times to change the
tempo of the arrangement. The tempo becomes that in
Press [ZERO].
Return to the beginning of the song.
which you tapped.
fig.04-290
Press [PLAY].
When the recorder’s playback begins, the selected
arrangement begins playing.
6
7
Adjust the RHYTHM fader and MASTER fader to
appropriate levels.
• The arrangement’s tempo setting is temporarily
disabled.
Press [STOP] to stop the performance.
• The change in tempo is only temporary. If you
want to save the change in the arrangement’s
When the BR-600 is shipped from the factory, the song
arrangements (S01 – S05) contain no data, thus no
arrangements are played even when selected.
• The tempo can be set to any value from 25.0 to 250.0.
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Creating Original Patterns
With the BR-600 you can create your own original patterns
and then save these as song patterns. This is convenient
Note concerning creation of patterns
when, for example, you cannot find just the pattern you
want from the preset patterns.
• Maximum polyphony for patterns is five voices.
This means you can play up to five drum sounds
with the same timing.
There are three ways to create patterns.
• Even if six or more drum sounds are input at the
same time, only five of the drum sounds will be
sounded.
■
Creating Patterns by Tapping
the Drum Pads
(Realtime Recording)
• You cannot play the CLOSED HH and OPEN HH
sounds at the same time.
You can use this method to create patterns by tapping the
drum pads in real time along with the metronome. Patterns
are recorded exactly as played, making this a convenient
way to create patterns featuring a natural, human
syncopation.
• When using cymbals and other sounds that have
lengthy decay times, if other sounds totalling five
voices are input before the previous sound has
completely vanished, sounds started previously
may be cut off before they finish playing.
• You cannot switch to other screens while
recording patterns (except for the pattern record
standby screen).
• The message “Drive Busy!” may appear when
data-intensive patterns are played at rapid
tempos. If this occurs, reduce the amount of data
in the pattern or lower the tempo.
■
Inputting Drum Sounds One
by One While Confirming the
Input Visually (Step Recording)
With this method, you program the drum sounds one at a
time while visually confirming the performance data in the
pattern on a detailed one-measure graphic display.
■ Importing SMFs
With this method, patterns are created by loading
(importing) SMF files (Standard MIDI Files) as song data.
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Creating Original Patterns
Creating Patterns by Tapping the Drum Pads
(Realtime Recording)
1
5
Confirm that [PAD] is not lit, then press [PATTERN].
Use CURSOR [
] [
] and the TIME/VALUE dial
to set the measure, beat, and click from which to start
recording of the pattern.
[PATTERN] and [RHYTHM ON/OFF] light.
2
Measure
Press [RHYTHM EDIT].
This sets the number of measures in the pattern to be
[PAD] lights up, indicating that the drum pads are
recorded.
enabled for use.
Valid Settings : 1 – 999
fig.04-320
Tempo
When recording, this sets the tempo for confirming the
pattern.
Valid Settings : 25.0 – 250.0
*
The tempo setting here is exclusively for confirmation
of the pattern recording. This tempo is not stored in the
pattern (you cannot make any individual tempo
settings for the patterns themselves).
3
Use CURSOR [
] [
] and the TIME/VALUE dial
to select a song pattern (S001 – 100).
* You cannot record to the preset patterns.
Time Signature
This sets the time signature (i.e., the beat) for the
4
Press CURSOR [
] [
] to move the cursor to
pattern to be recorded.
“REAL,” and press [ENTER].
Valid Settings : 1/1 – 8/1, 1/2 – 8/2, 1/4 – 8/4, 1/8 – 8/8
The Recording Standby screen appears in the display.
fig.04-330
Quantize
This sets the recording quantization.
Tempo
Measure
Setting Quantize lets you to have the sounds being
input conform to preset note lengths, thus eliminating
discrepancies in the input timing.
*
Press “HI” you want to keep the timing used to input
the sounds.
Time Signature Quantize
Valid Settings :
Quarter note
Sixteenth-note triplet
Thirty-second note
Quarter-note triplet
Eighth note
Thirty-second-note triplet
Eighth-note triplet
Sixteenth note
HI
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Creating Original Patterns
6
Rehearsing Recordings
You can practice (rehearse) your performances along with
the metronome before carrying out Realtime Recording.
During rehearsals, the drum sounds are only played, not
recorded to the pattern, when you press the drum pads.
Press CURSOR [
[ENTER].
] [
] to select “REC,” and press
A one-measure count-in is played, and then Realtime
Recording starts.
* You can also start Realtime Recording by pressing the
[REC] button.
1
Confirm that [PAD] is not lit, then press [PATTERN].
7
[PATTERN] and [RHYTHM ON/OFF] light.
Input the drum sounds by tapping the drum pads at
the desired timing.
2
Press [RHYTHM EDIT].
8
9
[PAD] lights up, indicating that the drum pads are
Readjust the tempo and/or Quantize settings as
necessary.
enabled for use.
fig.04-340
When you have finished inputting the data, press
[EXIT].
* You can press [STOP] instead.
3
Press CURSOR [
] [
] to move the cursor to
“REAL,” and press [ENTER].
The Recording Standby screen appears in the display.
4
Press CURSOR [
] [
] repeatedly to move the
cursor to “RHR,” and press [ENTER].
The BR-600 is put into Rehearsal mode.
fig.04-360
5
Tap the drum pads to practice the performance.
The drum sounds are played but not recorded to the
pattern.
6
When you have finished rehearsing, move the cursor
to “[STOP],” and press [ENTER].
* You can press [STOP] instead.
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Creating Original Patterns
Deleting Unneeded Drum
Sounds
Changing the Metronome
Volume
During Realtime Recording, you can delete any drum
sounds you do not need by holding down [DELETE/
MUTE] and pressing the drum pad for the drum sound you
want to delete.
1
In the Recording Standby screen in Realtime
Recording, press CURSOR [
“Click.”
] to move the cursor to
fig.04-370
1
Hold down [DELETE/MUTE] and press the drum pad
for the drum sound you want to delete.
The corresponding drum sound is deleted for as long
as the drum pad is pressed.
2
Turn the TIME/VALUE dial to adjust the metronome
volume.
Valid Settings : 0 – 3
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Creating Original Patterns
Inputting Sounds One by One While Confirming the
Input Visually (Step Recording)
When inputting patterns, you can add drum sounds one at
a time and confirm the input visually in the display. This is
convenient for inputting patterns that are difficult to
perform using the drum pads.
Measure
This sets the number of measures in the pattern to be
recorded.
Valid Settings : 1 – 999
Tempo
1
When recording, this sets the tempo for confirming the
Confirm that [PAD] is not lit, then press [PATTERN].
pattern.
[PATTERN] and [RHYTHM ON/OFF] light.
Valid Settings : 25.0 – 250.0
*
The tempo setting here is exclusively for confirmation
of the pattern recording. This tempo is not stored in the
pattern (you cannot make any individual tempo
settings for the patterns themselves).
2
Press [RHYTHM EDIT].
fig.04-380
Time Signature
This sets the time signature (i.e., the beat) for the
pattern to be recorded.
Valid Settings : 1/1 – 8/1, 1/2 – 8/2, 1/4 – 8/4, 1/8 – 8/8
3
Use CURSOR [
] [
] and the TIME/VALUE dial
to select a song pattern (S001 – 100).
Quantize
This sets the resolution for the steps being input.
* You cannot record to the preset patterns.
Valid Settings :
Quarter note (96)
Quarter-note triplet (64)
Eighth note (48)
Sixteenth-note triplet
Thirty-second note (12)
Thirty-second-note triplet (8)
4
Press CURSOR [
] [
] to move the cursor to
“STEP,” and press [ENTER].
The Recording Standby screen appears.
fig.04-390
Eighth-note triplet (32) HI (1)
Sixteenth note (24)
Numerals in parentheses indicate the clock. The lower
the value set, the finer the resolition each beat become.
(Ex.)
: Here you can input sounds in eighth-note lengths.
5
Use CURSOR [
] [
] and the TIME/VALUE dial
to set the measure, beat, and quantize from which to
start recording of the pattern.
fig.400
Tempo
Measure
1 beat
(Ex.)
: Here you can input sounds in sixteenth-note lengths.
Time Signature
Quantize
1 beat
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Creating Original Patterns
10
About the pattern display
You can confirm the timing lat which each drum sound
is played in the pattern display.
Set the volume of the drum sound using the TIME/
VALUE dial.
The size of “ ” in the display changes according to
the volume setting.
The “ ” indicates the beat timing.
High
Medium (Velocity :100)
Low (Velocity : 70)
(Velocity : 127)
You can press [PLAY] to play back the drum sounds that
have been input so far. Press [STOP] to stop playback.
Beat Timing
* When a coarse Quantize setting is used, the “ ” may
indicate half-note or quarter-note timing.
*
You can use TRACK Fader 1 to make even more precise
volume settings. The indication for the volume (velocity)
changes depending on the level. “High” is shown for values
from 101 to 127. “Medium” is shown for values from 71 to
100. “Low” appears when set to 70 or below.
When using high-resolution Quantize settings, you may
be unable to view the entire pattern, from start to finish,
in the display at one time.
At this point, “
” appears in the display. You can use
* The following method is an alternative to inputting with the
TIME/VALUE dial.
CURSOR [ ] to display the next page. You can also
press [REW] or [FF] to move among the pages.
• Press [ENTER].
• Press the Rhythm pad.
If the drum sound currently displayed is the same as the
input drum sound, the sound is then input directly. If the
drum sounds are not the same, first switch the drum sound
in the display so that the sound for the pad being pressed is
indicated, then press the pad once more to input the sound.
*When inputting with the method described above, the
volume is set to the value set with TRACK Fader 1.
6
Press CURSOR [
[ENTER].
] [
] to select “REC,” and press
About the drum sound
“
”
display
Recording begins.
* You can also start recording by pressing [REC].
If you input drum sounds using a fine Quantize setting
and then change the quantization to a setting that is less
precise, the BR-600 won't be able to show all of the
drum sounds in a cell.
7
Use CURSOR [
] to move the cursor to the position
where the drum sound currently enabled for input is
displayed.
If more than one drum sound is present in the same
cell, this is indicated by “
” in the display.
(Ex.) When drum sounds are input using a
quantization of “ ” and the quantization is
afterwards changed to “ ”.
8
9
Set the drum sound using the TIME/VALUE dial.
Use CURSOR [
] to move the cursor to the lower
row, then turn the TIME/VALUE dial to the right
(clockwise) one turn to move the cursor to the
position where the sound is to be entered.
The drum sound is input, and “
” is displayed.
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Creating Original Patterns
11
If you mistakenly input the wrong drum sound,
delete that sound.
You can use the following procedure to delete drum
sounds.
Move the cursor to the position of the drum sound you
want to delete, then carry out the following.
•
Rotate the TIME/VALUE dial completely to the right.
• Press [ENTER].
• Switch the display to indicate the drum sound you
want to delete, then hold down [DELETE/MUTE]
and press the drum pad for the drum sound to be
deleted.
12
13
Readjust the tempo and/or Quantize settings as necessary.
Repeat Steps 7 – 12 as needed, or press [STOP] to stop
the process.
14
When you have finished inputting the data, press [EXIT].
* You can press [STOP] instead.
15
Press [EXIT] repeatedly until the Play screen returns
to the display.
* “Keep Power On!” appears in the display, and the input
patterns are saved.
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Naming Patterns
Song patterns can be given a name (pattern name) that
6
consists of up to eight characters.
Press [EXIT] repeatedly to return to the Play screen.
“Keep power on!” appears in the display, and the
changed pattern name is saved.
1
Confirm that [PAD] is not lit, then press [PATTERN].
[PATTERN] and [RHYTHM ON/OFF] light.
You cannot change the names of the preset patterns.
2
Press [RHYTHM EDIT].
The Pattern Edit screen appears in the display.
3
Use CURSOR [
] [
] and the TIME/VALUE dial
to select a song pattern (S001 – 100).
fig.04-450
4
Press CURSOR [
] [
] to move the cursor to
“NAME,” and press [ENTER].
The Change Pattern Name screen appears in the
display.
fig.04-460
5
Use CURSOR [
] [
] and the TIME/VALUE dial
to change the characters.
After moving the cursor to a letter, you can switch
between uppercase and lowercase by pressing [ENTER].
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Copying Patterns
When you want to change a preset pattern slightly to create
7
a desired pattern, you can copy the preset pattern to a song
pattern, after which you have complete freedom to change
the performance data.
Press [ENTER] again.
“Keep power on!” appears in the display, and the copy
is executed.
1
8
Confirm that [PAD] is not lit, then press [PATTERN].
Press [EXIT] repeatedly to return to the Play screen.
[PATTERN] and [RHYTHM ON/OFF] light.
2
Press [RHYTHM EDIT].
You cannot copy to the preset patterns.
The Pattern Edit screen appears in the display.
3
Use CURSOR [
] [
] and the TIME/VALUE dial
to select the copy-source pattern.
4
Press CURSOR [
] [
] to move the cursor to
“COPY,” and press [ENTER].
The Pattern Copy screen appears in the display.
fig.04-470
5
Use CURSOR [
] [
] and the TIME/VALUE dial
to select the copy-destination pattern (S001 – S100).
6
Press [ENTER].
The screen for confirming the copy appears in the
display.
fig.04-480
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Erasing Patterns
1
2
3
Confirm that [PAD] is not lit, then press [PATTERN].
[PATTERN] and [RHYTHM ON/OFF] light.
You cannot erase the preset patterns.
Press [RHYTHM EDIT].
The Pattern Edit screen appears in the display.
Press CURSOR [
] [
] to move the cursor to
“ERASE,” and press [ENTER].
fig.04-481
4
Turn the TIME/VALUE dial to select the song pattern
(S001 – S100)
5
Press [ENTER].
The screen for confirming the deletion appears in the
display.
fig.03-600
6
If you do want to delete the pattern, press [ENTER].
To cancel, press [EXIT].
* “Keep power on!” appears in the display, and the content of
the pattern is erased.
7
Press [EXIT] to return to the Play screen.
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Creating Original Arrangements
With the BR-600, you can arrange patterns in whatever
sequence you like, giving you freedom to compose songs,
from intro to ending, the way you want. You can then save
these arranged patterns as song arrangements.
Now try actually creating an arrangement.
1
Confirm that [PAD] is not lit, then press
[ARRANGE].
You can create song arrangements of up to 999 measures.
[ARRANGE] and [RHYTHM ON/OFF] light.
About Steps
2
Use CURSOR [
] [
] and the TIME/VALUE dial
Actually, creating a song arrangement is accomplished
by arranging “steps.” A step is the data combining a
pattern number and the measure at which that pattern
is to start.
to select the number for the song arrangement you
want to create.
* If you select a preset pattern here, you will not be able to
perform any further operations on the pattern.
Example,
Section of
Composition
Measure Length
Pattern
3
Press [RHYTHM EDIT].
Intro
2 Measures
Pattern P001
fig.04-500
↓
Melody A
Melody B
Bridge
16 Measures
Pattern S002
Pattern S003
Pattern S099
Pattern P006
↓
8 Measures
↓
8 Measures
↓
4
Press CURSOR [
] [
] to move the cursor to
Ending
2 Measures
“STEP,” and press [ENTER].
When a song is composed using the patterns arranged
as above, the arrangement will then consist of the
following sequence of steps.
The Recording Standby screen appears in the display.
fig.04-510
Pattern Number
Starting Measure
Step
Time Signature
Step
Starting
Pattern
Measure
Number
Number
Step 1
Step 2
Step 3
Step 4
Step 5
Step 6
1
↓
3
P001: ROCK-1 IN
S002: Original A
S003: Original B
S099: Original C
P006: ROCK-1 E
P327: BREAK
↓
19
↓
27
↓
35
↓
Tempo
Pattern Name
5
Press CURSOR [
] [
] to move the cursor to
“STEP,” then turn the TIME/VALUE dial to select the
step to be edited.
37
You can press [REW] to move to the immediately
preceding step, or press [FF] to move to the next step.
In other words, since even lengthy songs are sequences
of these compositional units, or steps, these songs can
be finished with less steps.
With the BR-600, you can arrange sequences of up to 50
steps.
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Creating Original Arrangements
6
Press CURSOR [
] [
] to move the cursor to the
parameter you want to change, then turn the TIME/
VALUE dial to change the setting’s value.
You can press [PLAY] to play the sound of the pattern
in the currently selected step.
• The starting measure for step 1 is always set to
“001.” This cannot be changed.
• You cannot set a measure in one step that is also
set in the previous step or earlier.
Starting Measure
This sets the measure from which the performance of
• You cannot set any measures beyond the starting
measure of the subsequent step.
the pattern selected for the current step is to start.
fig.04-520
Step 1
Step 2
• When an arrangement is played from within the
Play screen, the arrangement plays all the way to
the end, and then the performance of the pattern
set in the last step is repeated.
Intro
Verse
(4 measures)
(4 measures)
Starting
Measure 001
005
009
Set the starting measure to “007” in step 2
Thus, by setting the preset pattern “P327: BREAK”
for the last step, you can have a rest be played
repeatedly, which makes it seem as if the
Step 1
Step 2
Intro
(6 measures)
Verse
(2 measures)
Starting
Measure
performance of the arrangement has stopped.
001
007
009
005
fig.540
Step 1
Intro
Step 2
Verse
Step **
Step **
Pattern Number
This selects the pattern. Patterns are selected for each
P327
BREAK
Ending
step as shown in the following figure.
fig.04-530
Step 1
Step 2
Step 3
Intro
(2 measures)
Tempo: 120.0
Verse
Fill
(1 measure)
(1 measure)
Tempo: 110.0
Tempo: 110.0
Starting
Measure 001
003
004
Beat
This indicates the beat for the pattern selected in the
current step.
Tempo
This sets the tempo at which the pattern selected for
the current step is to be performed.
Valid Settings : 25.0 – 250.0
7
When you have finished creating the arrangement,
press [EXIT] a number of times.
The Play screen returns to the display, and the newly
created arrangement is saved.
* While the data is being updated, the message “Keep power
on!” appears in the upper part of the display, while the
processing status is indicated in the lower part.
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Creating Original Arrangements
Inserting Steps
Erasing Steps
Perform the procedure below to insert a new step at the
This erases the content of the currently selected step. The
current step.
content of the following steps are brought forward to fill the
fig.04-550
erased step.
fig.04-570
Insert
Verse
Step 1
Step 2
Step 3
Step 4
Intro
Verse
Fill
Verse
Step 1
Step 2
Step 3
Intro
Verse
Fill
Erase
Step 1
Step 2
Step 3
Step 4
Step 1
Step 2
Step 3
Intro
Verse
Verse
Fill
Intro
Verse
Verse
1
1
Confirm that [PAD] is not lit, then press [ARRANGE]
so that the button lights.
Confirm that [PAD] is not lit, then press [ARRANGE]
so that the button lights.
[ARRANGE] and [RHYTHM ON/OFF] light.
[ARRANGE] and [RHYTHM ON/OFF] light.
2
3
2
3
Press [RHYTHM EDIT].
Press [RHYTHM EDIT].
The Arrangement Edit screen appears in the display.
The Arrangement Edit screen appears in the display.
Press CURSOR [
] [
] to move the cursor to
Press CURSOR [
] [
] to move the cursor to
“STEP,” and press [ENTER].
“STEP,” and press [ENTER].
The arrangement's Step Recording screen is displayed.
The arrangement's Step Recording screen is displayed.
4
4
Use CURSOR [
] [
] and the TIME/VALUE dial
Use CURSOR [
] [
] and the TIME/VALUE dial
to set the location (step number) where the data is to
be inserted.
to set the step you want to erase.
fig.04-680
fig.04-560
5
5
Press CURSOR [
] [
] to move the cursor to
Press CURSOR [
] [
] to move the cursor to
“ERASE,” and press [ENTER].
“INSERT,” and press [ENTER].
“Erase!” appears in the display, and the Step
Recording screen returns to the display.
“Insert!” appears in the display, indicating the selected
step has been copied and inserted. When this is
completed, the Step Recording screen automatically
returns to the display.
* No further data can be deleted when only Step 1 remains.
To cancel the operation, press CURSOR [
return to the Arrangement Edit screen.
] [
] to
* To cancel the operation, press CURSOR [
return to the Arrangement Edit screen.
] [
] to
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Naming Arrangements
Song arrangements can be given a name (arrangement
6
name) of your choice that consists of up to eight characters.
Press [EXIT] repeatedly to return to the Play screen.
“Keep power on!” appears in the display, and the
changed arrangement name is saved.
1
Confirm that [PAD] is not lit, then press
[ARRANGE].
[ARRANGE] and [RHYTHM ON/OFF] light.
The Preset Arrangement names are permanently
assigned when the BR-600 is shipped; these names
cannot be changed.
2
Press [RHYTHM EDIT].
The Arrangement Edit screen appears in the display.
3
Use CURSOR [
] [
] and the TIME/VALUE dial
to select a song arrangement (S01 – 05).
4
Press CURSOR [
] [
] to move the cursor to
“NAME,” and press [ENTER].
The Change Arrangement Name screen appears in the
display.
fig.04-590
5
Use CURSOR [
] [
] and the TIME/VALUE dial
to change the characters.
After moving the cursor to a letter, you can switch
between uppercase and lowercase by pressing
[ENTER].
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Copying Arrangements
When you want to change a preset arrangement slightly to
7
create a desired arrangement or create a variation of a
source arrangement, you can copy the preset arrangement
as a song arrangement, after which you can change it freely.
Press [ENTER] again.
“Keep power on!” appears in the display, and the copy
is executed.
1
8
Confirm that [PAD] is not lit, then press
Press [EXIT] repeatedly to return to the Play screen.
[ARRANGE].
[ARRANGE] and [RHYTHM ON/OFF] light.
2
You cannot copy to the preset arrangements.
Press [RHYTHM EDIT].
3
Use CURSOR [
] [
] and the TIME/VALUE dial
to select the copy-source arrangement.
4
Press CURSOR [
] [
] to move the cursor to
“COPY,” and press [ENTER].
The Copy Arrangement screen appears in the display.
fig.04-600
5
Use the TIME/VALUE dial to select the copy-
destination song arrangement (S01 – S05).
6
Press [ENTER].
The screen for confirming the copy appears in the
display.
fig.04-610
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Erasing Arrangements
This erases Step 2 and all subsequent steps in the currently
selected song arrangement.
Step 1 cannot be erased, but instead remains with the step
set to “Metro” (Metronome).
7
Press [EXIT] to return to the Play screen.
1
You cannot erase the preset arrangements.
Confirm that [PAD] is not lit, then press
[ARRANGE].
[ARRANGE] and [RHYTHM ON/OFF] light.
2
Press [RHYTHM EDIT].
3
Press CURSOR [
] [
] to move the cursor to
“ERASE,” and press [ENTER].
fig.04-620
4
5
Turn the TIME/VALUE dial to select the song
arrangement (S01 – 05)
Press [ENTER].
The screen for confirming the deletion appears.
fig.04-630
6
If you do want to delete the arrangement, press [ENTER].
To cancel, press [EXIT].
* “Keep power on!” appears in the display, and the content of
the arrangement is erased.
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MEMO
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Before Using USB (Overview)
How USB Can Be Used
The BR-600 is equipped with a USB port for connecting the
BR-600 directly to computers, allowing you to carry out the
following operations.
Composition of Data on
Memory Cards
The folders and files created are as shown below.
fig.05-010
Root Directory
●
●
Backing up the BR-600’s data
ROLAND Folder
BR0 Folder
Saving BR-600 track data in WAV/AIFF format (WAV/
AIFF Export)
Disk Information
●
Loading WAV/AIFF files in BR-600 tracks (WAV/AIFF
Import)
SONG0000 Folder
Song Information
Effect Parameter
●
●
Importing SMFs and creating patterns
Pattern Sequence Data
Arrangement Sequence Data
Drum Kit Sound Data
Pitch Correction Data
Recorded Data
Loading drum sounds from WAV/AIFF files
Recorded L Temporary Data
Recorded R Temporary Data
Recorded Event Data
What is USB?
USB, short for “Universal Serial Bus,” is a type of
interface for connecting computers with a variety of
peripheral devices. Using USB allows you to connect
different peripherals using a single USB cable, and also
provides rapid data transmission.
SONG0001 Folder
The folders are created
each song
TONELOAD Folder
WAV/AIFF File
What’s more, you can connect and disconnect
peripherals with the power on, and the computer can
automatically recognize when devices are connected
(you may need to make settings when connecting
certain devices).
SMF Folder
SMF File
USB Folder
WAV/AIFF File
ROLAND Folder
The structure of the files and folders on the BR-600 is as
follows.
Realtime audio signals and MIDI messages cannot be
handled via the BR-600’s USB connector.
BR0 Folder
Song data (recording data, song arrangements/patterns/
drum kits, effect song patches, and song information) are
saved to each song folder.
Compatible OS
Windows
Windows Me / 2000 / XP
TONELOAD Folder
WAV and AIFF files loaded for use as drum sounds will be
Macintosh
Mac OS 9.1.x / 9.2.x
Mac OS X
SMF Folder
SMF files loaded for use in song patterns will be saved here
Driver
The BR-600 uses a standard DRIVER that is found on OS.
The DRIVER will be installed automatically once connected
with Computer via USB.
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Before Using USB (Overview)
USB Folder
Connecting a Computer
Use the USB cable to connect the BR-600 to your computer.
WAV and AIFF files loaded to the BR-600’s tracks, and
WAV and AIFF files saved on computers (track data
converted to WAV and AIFF format) will be saved here
* Purchase USB cables at computer stores or other retailers.
fig.05-040
To USB connector
of your computer
Folders and files created on memory
cards are displayed on the computer
screen.
When you continue with an operation, the “BOSS_BR-600”
icon is added in the computer screen.
USB cable
* With certain versions of Windows OS, the “Removable disk
(*:)” icon may be displayed.
fig.05-020
(Ex.)
Windows XP
Notes on Using USB
BOSS_BR-600
BOR-
Do not perform any of the following actions while the BR-
600 is connected via USB.
BOSS_BR-600
These operations may result in your computer not
responding to the data.
(Ex.) Windows 2000
(Ex.) Macintosh
Data on memory cards may also be corrupted.
Do not :
Removable Disk (*:)
• Disconnect the USB cable
• Eject the memory card
• Put the computer in suspended (standby) mode or
hibernation, restart, or quit
• Turn off the BR-600’s power
BOSS_BR-600
When you click the “BOSS_BR-600” icon (or the
“Removable disk (*:)” icon), or double-click the “BOSS_BR-
600” icon on the Macintosh, the “ROLAND” folder is
displayed.
When Using Windows XP/2000
If using Windows XP/2000, log on to Windows as one of
the following users :
• Administrator or other user with the privileges of the
Administrators group
Open this folder to show the “BR0” folder, the
• A user whose account type is Computer
Administrator
“TONELOAD” folder, the “SMF” folder, and the “USB”
folder.
fig.05-030
Note that you will not be able to properly quit the USB
connection if the user name is not one of those described
above.
(Ex.)
For more details, consult the system administrator for the
computer you are using.
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With Windows
The “BOSS_BR-600” (or “Removable disk (*:)”) icon is
added to the computer.
Saving BR-600 Data to
Computers (Backup)
When a memory card is full or when you want to save
important data to a computer, you can carry out a backup.
We recommend making frequent backups to minimize the
risk of losing data if a memory card becomes damaged.
fig.05-060
(Ex.)
Removable Disk (*:)
BOSS_BR-600
5
Back up the data.
1) Click the “BOSS_BR-600” (or “Removable disk
(*:)”) icon.
The following types of song data are backed up.
• Recorded data
2) Drag the “ROLAND” folder to the computer’s
folder and drop it in the folder.
• Mixer status (pan, track EQ, etc.)
• Insert effect song patches
fig.05-070
• Mastering Tool Kit song patches
• Pitch Correction Song Patches and Correction
Event Maps
• Rhythm Arrangements/Rhythm Patterns
• Loop Effects
When you have finished backing up the data, the
Idling screen returns to the display.
• Tones from the Song Kit or imported with Tone Load
• Utility (For a detailed explanation, refer to
6
Quit the connection to the computer.
With Windows XP
1
Connect your computer and the BR-600 with a USB cable.
In My Computer, right-click on the “BOSS_BR-600”
icon (or “Removable disk (*:)” icon) to “Eject” the disk.
2
* If this procedure fails to eject the disk, use the procedure
below.
Confirm that [PAD] is not lit, and with the recorder
stopped, press [UTILITY].
1) Click the
icon in the task tray, then click the
3
Press CURSOR [
“USB,” and press [ENTER].
] [
] to move the cursor to
“Stop USB Disk–drive (*:)” message displayed there.
fig.05-080
The USB screen appears in the display.
4
Select “BACKUP” with the TIME/VALUE dial, then
press [ENTER].
Task Bar
Task Tray
The Idling screen appears in the display.
2) Click [OK] in the “Safe To Remove Hardware”
dialog box that appears.
* You cannot carry out the following procedure unless the
resolving this problem.
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With Windows
With Windows 2000/Me
Reading backup data back into
the BR-600 from PC (Recover)
1) In My Computer, right-click on the “BOSS_BR-
600” icon (or “Removable disk (*:)” icon) to
“Eject” the disk.
2) Click the
icon in the task tray, then click the
“Stop USB Disk–drive (*:)” message displayed there.
When the BR-600 performs Recover, the data on
memory cards will be overwrited.
fig.05-080
1
Connect your computer and the BR-600 with a USB
Task Bar
Task Tray
cable.
3) Click [OK] in the “Safe To Remove Hardware”
dialog box that appears.
2
Confirm that [PAD] is not lit, and with the recorder
stopped, press [UTILITY].
7
Press [EXIT].
The USB screen returns to the display.
3
Press CURSOR [
] [
] to move the cursor to
* If you press [EXIT] without quitting the connection to the
computer, the following screens appear.
In this case, pressing [ENTER] returns the USB screen to
the display.
“USB,” and press [ENTER].
The USB screen appears in the display.
fig.05-100
4
Select “BACKUP” with the TIME/VALUE dial, then
press [ENTER].
The Idling screen appears in the display.
fig.05-050
8
When backup of the data is complete, press [EXIT] to
return to the Play screen.
At this point, you can safely disconnect the USB cable
from the BR-600 and the computer.
* You cannot carry out the following procedure unless the
resolving this problem.
The “BOSS_BR-600” (or “Removable disk (*:)”) icon is
added to the computer.
fig.05-060
(Ex.)
Removable Disk (*:)
BOSS_BR-600
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With Windows
With Windows 2000/Me
1) In My Computer, right-click on the “BOSS_BR-
600” icon (or “Removable disk (*:)” icon) to
“Eject” the disk.
5
When restoring data backed up on a computer to the
BR-600, drag the “ROLAND” folder to the
“BOSS_BR-600” icon (or the “Removable disk (*:)”
icon) and drop it there (overwriting it).
2) Click the
icon in the task tray, then click the
fig.05-070
“Stop USB Disk–drive (*:)” message displayed
there.
fig.05-080
When you have finished recovering the data, the Idling
screen returns to the display.
Task Bar
Task Tray
3) Click [OK] in the “Safe To Remove Hardware”
dialog box that appears.
• During the recovery operation you may encounter
messages asking whether it is all right to overwrite
certain files–you should select “YES” in every
instance. If “NO” is selected even onece, the
recovery operation will be incomplete, and this
may prevent the BR-600 from operating correctly.
7
Press [EXIT].
The USB screen returns to the display.
* If you press [EXIT] without quitting the connection to the
computer, the following screens appear.
In this case, pressing [ENTER] returns the USB screen to
the display.
• When the BR-600 performs Recover, the data on
memory cards will be overwrited.
fig.05-100
6
Quit the connection to the computer.
With Windows XP
In My Computer, right-click on the “BOSS_BR-600”
icon (or “Removable disk (*:)” icon) to “Eject” the disk.
8
When recover of the data is complete, press [EXIT] to
return to the Play screen.
* If this procedure fails to eject the disk, use the procedure
below.
At this point, you can safely disconnect the USB cable
from the BR-600 and the computer.
1) Click the
icon in the task tray, then click the
“Stop USB Disk–drive (*:)” message displayed
there.
fig.05-080
Task Bar
Task Tray
2) Click [OK] in the “Safe To Remove Hardware”
dialog box that appears.
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With Windows
6
Saving BR-600 Track Data
in WAV/AIFF Format
(WAV/AIFF Export)
Use CURSOR [
] [
] and the TIME/VALUE dial
to select the track/V-track to be saved.
When saving in mono
fig.05-120
You can convert the BR-600’s track data into WAV or AIFF
files and save these on your computer.
After converting your mastered tracks to WAV or AIFF
files, you can easily use your computer to create audio CDs
with the data, as well as load the data into audio
applications.
When saving in stereo
* Select the track combination 1/2, 3/4, 5/6, or 7/8.
fig.05-130
1
Connect your computer and the BR-600 with a USB
cable.
2
Confirm that [PAD] is not lit, and with the recorder
stopped, press [UTILITY].
7
Press [ENTER].
Conversion of the WAV or AIFF file begins.
Files names are converted as shown below.
3
Press CURSOR [
] [
] to move the cursor to
“USB,” and press [ENTER].
(Mono)
(Stereo)
The USB screen appears in the display.
Track 1, V-Track 1
TR01_ _ _1.WAV or
TR01_ _ _1.AIF
Track 1/2, V-Track 1
TR0102 _1.WAV or
TR0102 _1.AIF
4
Select “EXPORT” with the TIME/VALUE dial, then
press [ENTER].
Track 1, V-Track 2
TR01_ _ _2.WAV or
TR01_ _ _2.AIF
Track 1/2, V-Track 2
TR0102 _2.WAV or
TR0102 _2.AIF
fig.05-110
Track 6, V-Track 7
TR06_ _ _7.WAV or
TR06_ _ _7.AIF
Track 7/8, V-Track 7
TR0708_7.WAV or
TR0708_7.AIF
Track 6, V-Track 8
TR06_ _ _8.WAV or
TR06_ _ _8.AIF
Track 7/8, V-Track 8
TR0708_8.WAV or
TR0708_8.AIF
* Converting songs takes approximately the same amount
of time (twice as long in stereo) to complete as it does to
play the source song data.
5
Press CURSOR [
] [
] to select the file format,
then press [ENTER].
When the conversion is complete, the “BOSS_BR-600”
(or “Removable disk (*:)”) icon is added to the
computer.
WAV :
AIFF :
This is an audio format used primarily with
Windows.
fig.05-060
This audio format is used primarily with
Macintosh.
(Ex.)
Removable Disk (*:)
BOSS_BR-600
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With Windows
8
10
Press [EXIT].
Export the WAV or AIFF file to the computer.
The file format selection screen returns to the display.
The contents of the “USB” folder are automatically
deleted the instant the [EXIT] button is pressed.
1) Click the “BOSS_BR-600” (or “Removable disk
(*:)”) icon.
2) Drag the WAV or AIFF file in the “USB” folder in
the “ROLAND” folder to the computer’s folder
and drop it in the folder.
* If you press [EXIT] without quitting the connection to the
computer, the following screens appear.
In this case, pressing [ENTER] returns the file format
selection screen to the display.
fig.05-150
fig.05-180
When you have finished exporting the data, the Idling
screen returns to the display.
At this point, you can safely disconnect the USB cable
from the BR-600 and the computer.
9
Quit the connection to the computer.
11
With Windows XP
In My Computer, right-click on the “BOSS_BR-600”
icon (or “Removable disk (*:)” icon) to “Eject” the disk.
Repeat Steps 5–9 as needed.
12
* If this procedure fails to eject the disk, use the procedure
below.
When you have finished exporting the WAV or AIFF
file(s), press [EXIT] several times to return to the Play
screen.
1) Click the
icon in the task tray, then click the
“Stop USB Disk–drive (*:)” message displayed there.
fig.05-080
Task Bar
Task Tray
2) Click [OK] in the “Safe To Remove Hardware”
dialog box that appears.
With Windows 2000/Me
1) In My Computer, right-click on the “BOSS_BR-
600” icon (or “Removable disk (*:)” icon) to
“Eject” the disk.
2) Click the
icon in the task tray, then click the
“Stop USB Disk–drive (*:)” message displayed there.
fig.05-080
Task Bar
Task Tray
3) Click [OK] in the “Safe To Remove Hardware”
dialog box that appears.
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With Windows
■
Resolving insufficient memory
issues when exporting WAV/AIFF
When exporting WAV or AIFF files, a memory card needs
to have the following amounts of storage space remaining:
When exporting in “mono” :
approximately 5.1 MB per track per minute
When exporting in “stereo” :
approximately 10.1 MB per stereo track (two tracks) per minute
If there isn't enough storage space, and you get the “Card
Full!” error message, try the following two methods to
secure the necessary memory.
1
.
Deleting unneeded data from the
memory card
1
2
3
Also erase track data other than that for the tracks you
4
5
6
Export the data.
2.Using a high-capacity memory card
For more on supported memory cards (CompactFlash) for
the BR-600, refer to the separate sheet “About Memory
Cards.”
1
2
Insert the high-capacity memory card in the BR-600,
3
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With Windows
4
Loading WAV/AIFF Files in
BR-600 Tracks
(WAV/AIFF Import)
Select “IMPORT” with the TIME/VALUE dial, then
press [ENTER].
fig.05-190
You can take WAV or AIFF files on your computer, such as
files created with audio software applications, and load
them to the BR-600’s tracks.
● Wave data in the following formats can be imported.
You cannot import wave data in other formats.
• WAV or AIFF format
5
Use CURSOR [
] [
] and the TIME/VALUE dial
• Mono or Stereo
to select the track and V-track to be loaded, then press
[ENTER].
• 8-bit or 16-bit
• Sampling Rate: 44.1 kHz
When loading to the tracks in mono
● Compressed WAV files or AIFF files cannot be
fig.05-200
loaded.
● Extremely short waveform data (less than
approximately 1 sec) cannot be loaded.
● The loop point settings within an AIFF file will be
ignored.
When loading to the tracks in stereo
● Add the extension “WAV” to imported WAV files
and the extension “AIF” to imported AIFF files.
* Select the track combination 1/2, 3/4, 5/6, or 7/8.
fig.05-210
● If the unit is in the Arrange mode at the time of the
import, it takes place in accord with the timing of the
Arrange mode. On the other hand, if the unit is in the
Pattern mode at the time of the import, it takes place
in accord with the timing of the Pattern mode.
6
Use [CURSOR] and the TIME/VALUE dial to specify
the measure or position in the track from which
loading is to start, then press [ENTER].
1
Connect your computer and the BR-600 with a USB
cable.
fig.05-220
2
Confirm that [PAD] is not lit, and with the recorder
stopped, press [UTILITY].
The “BOSS_BR-600” (or “Removable disk (*:)”) icon is
added to the computer.
3
Press CURSOR [
] [
] to move the cursor to
fig.05-060
“USB,” and press [ENTER].
(Ex.)
The USB screen appears in the display.
Removable Disk (*:)
BOSS_BR-600
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With Windows
With Windows 2000/Me
7
1) In My Computer, right-click on the “BOSS_BR-
600” icon (or “Removable disk (*:)” icon) to
“Eject” the disk.
Copy the WAV or AIFF files you want to import.
1) Click the “BOSS_BR-600” (or “Removable disk
(*:)”) icon.
2) Click the
icon in the task tray, then click the
2) Drag the imported WAV or AIFF file to the “USB”
folder in the “ROLAND” folder.
“Stop USB Disk–drive (*:)” message displayed there.
fig.05-080
* Only one file can be imported at a time in each import
operation. Do not drag and drop more than one file at a
time.
fig.05-240
Task Bar
Task Tray
3) Click [OK] in the “Safe To Remove Hardware”
dialog box that appears.
When you have finished Copying the data, the Idling
screen returns to the display.
9
Press [EXIT].
The WAV or AIFF file is imported.
The contents of the “USB” folder are automatically
deleted at the time the import is finished.
8
Quit the connection to the computer.
With Windows XP
In My Computer, right-click on the “BOSS_BR-600”
icon (or “Removable disk (*:)” icon) to “Eject” the disk.
* If you press [EXIT] without quitting the connection to the
computer, the following screens appear. In this case, pressing
[ENTER] imports the WAV or AIFF file.
* If this procedure fails to eject the disk, use the procedure
below.
fig.05-270
1) Click the
icon in the task tray, then click the
“Stop USB Disk–drive (*:)” message displayed there.
fig.05-080
Once the import is complete, you are returned to the
screen for specifying the import-source track/V-Track.
At this point, you can safely disconnect the USB cable
from the BR-600 and the computer.
Task Bar
Task Tray
2) Click [OK] in the “Safe To Remove Hardware”
dialog box that appears.
10
Repeat Steps 4–9 as needed.
11
When you have finished importing the WAV or AIFF
file(s), press [EXIT] repeatedly to return to the Play
screen.
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With Windows
5
Importing SMFs and
Creating Patterns
Copy the SMF.
1) Click the “BOSS_BR-600” (or “Removable disk
(*:)”) icon.
You can import SMFs (Standard MIDI Files) stored on
memory cards as song patterns.
2) Drag the imported SMF to the “SMF” folder in the
“ROLAND” folder.
You can easily increase your collection of song patterns by
creating SMFs on your computer or other device and
copying them to memory cards.
fig.05-300
When you have finished copying the SMF, the Idling
• You cannot import SMFs containing more than
999 measures.
screen returns to the display.
• Add the extension “MID” to SMFs you are importing.
• Use file names containing eight alphanumeric
characters.
6
Quit the connection to the computer.
With Windows XP
In My Computer, right-click on the “BOSS_BR-600”
icon (or “Removable disk (*:)” icon) to “Eject” the disk.
1
Connect your computer and the BR-600 with a USB cable.
* If this procedure fails to eject the disk, use the procedure
below.
2
Confirm that [PAD] is not lit, and with the recorder
stopped, press [UTILITY].
1) Click the
icon in the task tray, then click the
“Stop USB Disk–drive (*:)” message displayed
there.
3
Press CURSOR [
] [
] to move the cursor to
fig.05-080
“USB,” and press [ENTER].
The USB screen appears in the display.
4
Select “BACKUP” with the TIME/VALUE dial, then
press [ENTER].
The Idling screen appears in the display.
Task Bar
Task Tray
2) Click [OK] in the “Safe To Remove Hardware”
dialog box that appears.
fig.05-280
With Windows 2000/Me
1) In My Computer, right-click on the “BOSS_BR-
600” icon (or “Removable disk (*:)” icon) to
“Eject” the disk.
2) Click the
icon in the task tray, then click the
“Stop USB Disk–drive (*:)” message displayed
there.
fig.05-080
* You cannot carry out the following procedure unless the
resolving this problem.
The “BOSS_BR-600” (or “Removable disk (*:)”) icon is
added to the computer.
Task Bar
Task Tray
fig.05-060
3) Click [OK] in the “Safe To Remove Hardware”
dialog box that appears.
(Ex.)
Removable Disk (*:)
BOSS_BR-600
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7
12
Turn the TIME/VALUE dial to select the import-
Press [EXIT] repeatedly to return to the Play screen.
destination song pattern, then press [ENTER].
fig.05-360
* If you press [EXIT] without quitting the connection to the
computer, the following screens appear.
In this case, pressing [ENTER] and then [EXIT] returns the
Play screen to the display.
fig.05-330
The import is executed.
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
At this point, you can safely disconnect the USB cable
from the BR-600 and the computer.
8
Press [PATTERN] so that the button lights up.
fig.05-340
With some SMF files, a considerable amount of time
may be required to finish importing the file.
9
Press [RHYTHM EDIT].
GM/GS/XG-compatible SMF files generally have
rhythm performance data assigned to MIDI Channel
10. For this reason, the BR-600 imports only the data
extracted from MIDI Channel 10. Note that data
assigned to other channels is disregarded.
10
Press [CURSOR] to move the cursor to “SMF,” and
press [ENTER].
The names of the SMFs on the memory card are
displayed.
fig.05-350
11
Turn the TIME/VALUE dial to select the SMF to be
imported, then press [ENTER].
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1
2
3
Loading Drum Sounds from
WAV/AIFF Files (Tone Load)
Connect your computer and the BR-600 with a USB
cable.
You can import WAV and AIFF files on your computer and
load these as drum sounds (TONE LOAD).
Confirm that [PAD] is not lit, and with the recorder
stopped, press [UTILITY].
Press CURSOR [
] [
] to move the cursor to
● Wave data in the following formats can be imported.
You cannot import wave data in other formats.
• WAV or AIFF format
“USB,” and press [ENTER].
The USB screen appears in the display.
• Mono or Stereo
4
• 8-bit or 16-bit
Select “BACKUP” with the TIME/VALUE dial, then
press [ENTER].
• Sampling Rate: 44.1 kHz
The Idling screen appears in the display.
fig.05-370
● Compressed WAV files or AIFF files cannot be
loaded.
● Extremely short waveform data (less than
approximately 100 ms) cannot be loaded.
● The loop point settings within an AIFF file will be
ignored.
● For the files to be imported, add the extension
“WAV” to WAV files and the extension “AIF” to
AIFF files.
● You can load drum sounds of up to 13 seconds for a
* You cannot carry out the following procedure unless the
single drum kit.
resolving this problem.
(Example)
Kick: 3 seconds, snare: 3 seconds, crash cymbal: 7 seconds
→
Total 13 seconds
The “BOSS_BR-600” (or “Removable disk (*:)”) icon is
added to the computer.
● Stereo WAV and AIFF files imported with Tone
Load are loaded as “mono” sounds with the left and
right sides mixed.
fig.05-060
(Ex.)
Removable Disk (*:)
BOSS_BR-600
5
Import the WAV or AIFF file.
1) Click the “BOSS_BR-600” (or “Removable disk
(*:)”) icon.
2) Drag the imported WAV or AIFF file to the
“TONELOAD” folder in the “ROLAND” folder.
fig.05-390
When you have finished importing the WAV or AIFF
files, the Idling screen returns to the display.
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6
7
Quit the connection to the computer.
[EXIT] repeatedly to return to the Play screen.
* If you press [EXIT] without quitting the connection to the
computer, the following screens appear. In this case, pressing
[ENTER] and then [EXIT] returns the Play screen to the
display.
With Windows XP
In My Computer, right-click on the “BOSS_BR-600”
icon (or “Removable disk (*:)” icon) to “Eject” the disk.
* If this procedure fails to eject the disk, use the procedure
below.
fig.05-420
1) Click the
icon in the task tray, then click the
“Stop USB Disk–drive (*:)” message displayed
there.
fig.05-080
At this point, you can safely disconnect the USB cable
from the BR-600 and the computer.
8
9
Press [UTILITY].
Task Bar
Task Tray
2) Click [OK] in the “Safe To Remove Hardware”
dialog box that appears.
Press CURSOR [
] [
] to move the cursor to
“TONE,” and press [ENTER].
fig.05-430
With Windows 2000/Me
1) In My Computer, right-click on the “BOSS_BR-
600” icon (or “Removable disk (*:)” icon) to
“Eject” the disk.
2) Click the
icon in the task tray, then click the
“Stop USB Disk–drive (*:)” message displayed
there.
fig.05-080
10
Press CURSOR [
] [
] to move the cursor to
Task Bar
Task Tray
“CARD,” and press [ENTER].
The names of the WAV and AIFF files on the memory
card are displayed.
3) Click [OK] in the “Safe To Remove Hardware”
dialog box that appears.
* WAV files are indicated by the symbol “.W”; “.A” indicates
AIFF files.
fig.05-440
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11
Using the BR-900CD/BR-864/
BR-532’s Data
Use the TIME/VALUE dial to select the WAV or AIFF file
you want to load as the drum sound, then press [ENTER].
You can use the BR-600 to play BR-900CD, BR-864, or BR-
532 data.
You can preview the sound of the WAV or AIFF file to
be loaded by moving the cursor to “PVW” and
pressing [ENTER].
* First be sure to back up the BR-900CD / BR-864 / BR-532’s
“ROLAND” folder to the computer.
1
12
Turn the TIME/VALUE dial to specify the load-
2
destination song drum kit.
Connect your computer and the BR-600 with a USB
S1–5 :
Song Drum Kit 1–5
cable.
fig.05-450
3
Confirm that [PAD] is not lit, and with the recorder
stopped, press [UTILITY].
4
Press CURSOR [
] [
] to move the cursor to
13
Turn the TIME/VALUE dial to select the load-
“USB,” and press [ENTER].
destination song drum sound, then press [ENTER].
The load is executed.
The USB screen appears in the display.
To cancel, press [EXIT].
fig.05-460
5
Select “BACKUP” with the TIME/VALUE dial, then
press [ENTER].
The Idling screen appears in the display.
fig.05-470
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
WAV and AIFF files in the TONELOAD folder are
retained without being deleted even after this
procedure is completed.
* You cannot carry out the following procedure unless the
resolving this problem.
If these files are no longer needed, connect the BR-600
to your computer via USB and use the computer to
delete the files. Any files that are retained will use the
required amount of memory on the memory card.
The “BOSS_BR-600” (or “Removable disk (*:)”) icon is
added to the computer.
fig.05-060
(Ex.)
Removable Disk (*:)
BOSS_BR-600
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With Windows 2000/Me
6
7
1) In My Computer, right-click on the “BOSS_BR-
600” icon (or “Removable disk (*:)” icon) to
“Eject” the disk.
Delete the BR-600 “ROLAND” folder.
1) Click the “BOSS_BR-600” (or “Removable disk
(*:)”) icon, and delete the “ROLAND” folder.
2) Click the
icon in the task tray, then click the
“Stop USB Disk–drive (*:)” message displayed there.
Drag the previously backed up BR-900CD / BR-864 /
BR-532 “ROLAND” folder to the “BOSS_BR-600” (or
“Removable disk (*:)”) icon and drop it there.
fig.05-080
fig.05-490
Task Bar
Task Tray
3) Click [OK] in the “Safe To Remove Hardware”
dialog box that appears.
When you have finished backing up the data, the
Idling screen returns to the display.
9
Press [EXIT].
8
The USB screen returns to the display.
Quit the connection to the computer.
* If you press [EXIT] without quitting the connection to the
computer, the following screens appear. In this case, pressing
[ENTER] returns the USB screen to the display.
With Windows XP
In My Computer, right-click on the “BOSS_BR-600”
icon (or “Removable disk (*:)” icon) to “Eject” the disk.
fig.05-520
* If this procedure fails to eject the disk, use the procedure
below.
1) Click the
icon in the task tray, then click the
“Stop USB Disk–drive (*:)” message displayed there.
fig.05-080
10
When backup of the data is complete, press [EXIT] to
return to the Play screen.
At this point, you can safely disconnect the USB cable
from the BR-600 and the computer.
Task Bar
Task Tray
2) Click [OK] in the “Safe To Remove Hardware”
dialog box that appears.
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The “BOSS_BR-600” icon is added to the computer.
fig.05-860
Saving BR-600 Data to
Computers (Backup)
(Ex.)
When a memory card is full or when you want to save
important data to a computer, you can carry out a backup.
We recommend making frequent backups to minimize the
risk of losing data if a memory card becomes damaged.
BOSS_BR-600
5
Back up the data.
The following types of song data are backed up.
• Recorded data
1) Double-click the “BOSS_BR-600” icon.
2) Drag the “ROLAND” folder to the computer’s
folder and drop it in the folder.
• Mixer status (pan, track EQ, etc.)
• Insert effect song patches
fig.05-550
• Mastering Tool Kit song patches
• Pitch Correction Song Patches and Correction
Event Maps
• Rhythm Arrangements/Rhythm Patterns
• Loop Effects
When you have finished backing up the data, the
• Tones from the Song Kit or imported with Tone Load
• Utility (For a detailed explanation, refer to
Idling screen returns to the display.
6
7
Quit the connection to the computer.
1) Drag the “BOSS_BR-600” icon into the trash.
1
Connect your computer and the BR-600 with a USB cable.
2
Press [EXIT].
Confirm that [PAD] is not lit, and with the recorder
The USB screen returns to the display.
stopped, press [UTILITY].
* If you press [EXIT] without quitting the connection to the
computer, the following screens appear. In this case, pressing
[ENTER] returns the USB screen to the display.
3
Press CURSOR [
“USB,” and press [ENTER].
The USB screen appears in the display.
] [
] to move the cursor to
fig.05-560
4
Select “BACKUP” with the TIME/VALUE dial, then
press [ENTER].
The Idling screen appears in the display.
8
When backup of the data is complete, press [EXIT] to
return to the Play screen.
At this point, you can safely disconnect the USB cable
from the BR-600 and the computer.
* You cannot carry out the following procedure unless the
resolving this problem.
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5
Reading backup data back
into the BR-600 from PC
(Recover)
When restoring data backed up on a computer to the
BR-600, drag the “ROLAND” folder to the “BOSS_BR-
600” icon and drop it there (overwriting it).
fig.05-550
When the BR-600 performs Recover, the data on
memory cards will be overwrited.
When you have finished recovering the data, the Idling
screen returns to the display.
1
Connect your computer and the BR-600 with a USB
cable.
• During the recovery operation you may encounter
messages asking whether it is all right to overwrite
certain files–you should select “YES” in every
instance. If “NO” is selected even onece, the
recovery operation will be incomplete, and this
may prevent the BR-600 from operating correctly.
2
Confirm that [PAD] is not lit, and with the recorder
stopped, press [UTILITY].
3
Press CURSOR [
] [
] to move the cursor to
• When the BR-600 performs Recover, the data on
memory cards will be overwrited.
“USB,” and press [ENTER].
The USB screen appears in the display.
4
6
7
Select “BACKUP” with the TIME/VALUE dial, then
press [ENTER].
Quit the connection to the computer.
1) Drag the “BOSS_BR-600” icon into the trash.
The Idling screen appears in the display.
fig.05-530
Press [EXIT].
The USB screen returns to the display.
* If you press [EXIT] without quitting the connection to the
computer, the following screens appear. In this case, pressing
[ENTER] returns the USB screen to the display.
fig.05-560
* You cannot carry out the following procedure unless the
resolving this problem.
8
When recover of the data is complete, press [EXIT] to
return to the Play screen.
The “BOSS_BR-600” icon is added to the computer.
fig.05-860
(Ex.)
At this point, you can safely disconnect the USB cable
from the BR-600 and the computer.
BOSS_BR-600
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6
Saving BR-600 Track Data
in WAV/AIFF Format
(WAV/AIFF Export)
Use CURSOR [
to select the track/V-track to be saved.
] [
] and the TIME/VALUE dial
When saving in mono
fig.05-580
You can convert the BR-600’s track data into WAV or AIFF
files and save these on your computer.
After converting your mastered tracks to WAV or AIFF
files, you can easily use your computer to create audio CDs
with the data, as well as load the data into audio
applications.
When saving in stereo
* Select the track combination 1/2, 3/4, 5/6, or 7/8.
fig.05-590
1
Connect your computer and the BR-600 with a USB
cable.
2
7
Confirm that [PAD] is not lit, and with the recorder
Press [ENTER].
stopped, press [UTILITY].
Conversion of the WAV or AIFF file begins.
Files names are converted as shown below.
3
(Mono)
(Stereo)
Press CURSOR [
] [
] to move the cursor to
Track 1, V-Track 1
TR01_ _ _1.WAV or
TR01_ _ _1.AIF
Track 1/2, V-Track 1
TR0102 _1.WAV or
TR0102 _1.AIF
“USB,” and press [ENTER].
The USB screen appears in the display.
Track 1, V-Track 2
TR01_ _ _2.WAV or
TR01_ _ _2.AIF
Track 1/2, V-Track 2
TR0102 _2.WAV or
TR0102 _2.AIF
4
Select “EXPORT” with the TIME/VALUE dial, then
press [ENTER].
fig.05-570
Track 6, V-Track 7
TR06_ _ _7.WAV or
TR06_ _ _7.AIF
Track 7/8, V-Track 7
TR0708_7.WAV or
TR0708_7.AIF
Track 6, V-Track 8
TR06_ _ _8.WAV or
TR06_ _ _8.AIF
Track 7/8, V-Track 8
TR0708_8.WAV or
TR0708_8.AIF
* Converting songs takes approximately the same amount
of time (twice as long in stereo) to complete as it does to
play the source song data.
5
When the conversion is complete, the “BOSS_BR-600”
(or “Removable disk (*:)”) icon is added to the
computer.
Press CURSOR [
] [
] to select the file format,
then press [ENTER].
fig.05-860
WAV :
AIFF :
This is an audio format used primarily with
Windows.
(Ex.)
This audio format is used primarily with
Macintosh.
BOSS_BR-600
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8
■
Resolving insufficient memory
issues When exporting WAV/AIFF
Export the WAV or AIFF file to the computer.
1) Double-click the “BOSS_BR-600” icon.
2) Drag the WAV or AIFF file in the “USB” folder in
the “ROLAND” folder to the computer’s folder
and drop it in the folder.
When exporting WAV or AIFF files, a memory card needs
to have the following amounts of storage space remaining:
When exporting in “mono” :
approximately 5.1 MB per track per minute
fig.05-610
When exporting in “stereo” :
approximately 10.1 MB per stereo track (two tracks) per minute
If there isn't enough storage space, and you get the “Card
Full!” error message, try the following two methods to
secure the necessary memory.
When you have finished exporting the data, the Idling
screen returns to the display.
1.Deleting unneeded data from the
memory card
9
Quit the connection to the computer.
1) Drag the “BOSS_BR-600” icon into the trash.
1
10
Press [EXIT].
2
The file format selection screen returns to the display.
The contents of the “USB” folder are automatically
deleted the instant the [EXIT] button is pressed.
3
Also erase track data other than that for the tracks you
* If you press [EXIT] without quitting the connection to the
computer, the following screens appear. In this case, pressing
[ENTER] returns the file format selection screen to the
display.
4
fig.05-620
5
Export the data.
6
At this point, you can safely disconnect the USB cable
from the BR-600 and the computer.
2.Using a high-capacity memory card
For more on supported memory cards (CompactFlash) for
the BR-600, refer to the separate sheet “About Memory
Cards.”
11
Repeat Steps 5–9 as needed.
12
When you have finished exporting the WAV or AIFF
file(s), press [EXIT] several times to return to the Play
screen.
1
2
Insert the high-capacity memory card in the BR-600,
3
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1
2
3
Loading WAV/AIFF Files in
BR-600 Tracks
Connect your computer and the BR-600 with a USB
cable.
(WAV/AIFF Import)
You can take WAV or AIFF files on your computer, such as
files created with audio software applications, and load
them to the BR-600’s tracks.
Confirm that [PAD] is not lit, and with the recorder
stopped, press [UTILITY].
Press CURSOR [
] [
] to move the cursor to
“USB,” and press [ENTER].
The USB screen appears in the display.
● Wave data in the following formats can be imported.
You cannot import wave data in other formats.
• WAV or AIFF format
4
• Mono or Stereo
Select “IMPORT” with the TIME/VALUE dial, then
press [ENTER].
• 8-bit or 16-bit
fig.05-630
• Sampling Rate: 44.1 kHz
● Compressed WAV files or AIFF files cannot be
loaded.
● Extremely short waveform data (less than
approximately 1 sec) cannot be loaded.
● The loop point settings within an AIFF file will be
ignored.
● Add the extension “WAV” to imported WAV files
and the extension “AIF” to imported AIFF files.
● If the unit is in the Arrange mode at the time of the
import, it takes place in accord with the timing of the
Arrange mode. On the other hand, if the unit is in the
Pattern mode at the time of the import, it takes place
in accord with the timing of the Pattern mode.
5
Use CURSOR [
] [
] and the TIME/VALUE dial
to select the track/V-Track to be loaded, then press
[ENTER].
When loading to the tracks in mono
fig.05-640
When loading to the tracks in stereo
* Select the track combination 1/2, 3/4, 5/6, or 7/8.
fig.05-650
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With Macintosh
6
9
Use [CURSOR] and the TIME/VALUE dial to specify
the measure or position in the track from which
loading is to start, then press [ENTER].
Press [EXIT].
The WAV or AIFF file is imported.
The contents of the “USB” folder are automatically
deleted at the time the import is finished.
fig.05-660
* If you press [EXIT] without quitting the connection to the
computer, the following screens appear. In this case, pressing
[ENTER] imports the WAV or AIFF file.
fig.05-690
The “BOSS_BR-600” icon is added to the computer.
(Ex.)
fig.05-860
Once the import is complete, you are returned to the
screen for specifying the import-source track/V-Track.
At this point, you can safely disconnect the USB cable
from the BR-600 and the computer.
BOSS_BR-600
7
Copy the WAV or AIFF files you want to import.
1) Double-click the “BOSS_BR-600” icon.
10
Repeat Steps 4–9 as needed.
2) Drag the imported WAV or AIFF file to the “USB”
folder in the “ROLAND” folder.
11
When you have finished importing the WAV or AIFF
* Only one file can be imported at a time in each import
operation. Do not drag and drop more than one file at a
time.
file(s), press [EXIT] repeatedly to return to the Play
screen.
fig.05-680
When you have finished copying the data, the Idling
screen returns to the display.
8
Quit the connection to the computer.
1) Drag the “BOSS_BR-600” icon into the trash.
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5
Importing SMFs and
Creating Patterns
Copy the SMF.
1) Double-click the “BOSS_BR-600” icon.
You can import SMFs (Standard MIDI Files) stored on
memory cards as song patterns.
2) Drag the imported SMF to the “SMF” folder in the
“ROLAND” folder.
fig.05-720
You can easily increase your collection of song patterns by
creating SMFs on your computer or other device and
copying them to memory cards.
• You cannot import SMFs containing more than
999 measures.
When you have finished copying the SMF, the Idling
screen returns to the display.
• Add the extension “MID” to SMFs you are importing.
• Use file names containing eight alphanumeric
characters.
6
7
Quit the connection to the computer.
1) Drag the “BOSS_BR-600” icon into the trash.
1
Connect your computer and the BR-600 with a USB cable.
Press [EXIT] repeatedly to return to the Play screen.
2
* If you press [EXIT] without quitting the connection to the
computer, the following screens appear.
Confirm that [PAD] is not lit, and with the recorder
stopped, press [UTILITY].
In this case, pressing [ENTER] and then [EXIT] returns the
Play screen to the display.
3
Press CURSOR [
] [
] to move the cursor to
fig.05-730
“USB,” and press [ENTER].
The USB screen appears in the display.
4
Select “BACKUP” with the TIME/VALUE dial, then
press [ENTER].
At this point, you can safely disconnect the USB cable
from the BR-600 and the computer.
The Idling screen appears in the display.
fig.05-700
8
Press [PATTERN] so that the button lights up.
fig.05-740
* You cannot carry out the following procedure unless the
resolving this problem.
9
Press [RHYTHM EDIT].
The “BOSS_BR-600” icon is added to the computer.
fig.05-860
(Ex.)
BOSS_BR-600
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With Macintosh
10
Press [CURSOR] to move the cursor to “SMF,” and
press [ENTER].
The names of the SMFs on the memory card are
displayed.
fig.05-750
11
Turn the TIME/VALUE dial to select the SMF to be
imported, then press [ENTER].
12
Turn the TIME/VALUE dial to select the import-
destination song pattern, then press [ENTER].
fig.05-760
The import is executed.
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
With some SMF files, a considerable amount of time
may be required to finish importing the file.
GM/GS/XG-compatible SMF files generally have
rhythm performance data assigned to MIDI Channel
10. For this reason, the BR-600 imports only the data
extracted from MIDI Channel 10. Note that data
assigned to other channels is disregarded.
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1
2
Loading Drum Sounds from
WAV/AIFF Files (Tone Load)
Connect your computer and the BR-600 with a USB cable.
You can import WAV and AIFF files on your computer and
Confirm that [PAD] is not lit, and with the recorder
stopped, press [UTILITY].
load these as drum sounds (TONE LOAD).
3
4
Press CURSOR [
“USB,” and press [ENTER].
The USB screen appears in the display.
] [
] to move the cursor to
● Wave data in the following formats can be imported.
You cannot import wave data in other formats.
• WAV or AIFF format
• Mono or Stereo
Select “BACKUP” with the TIME/VALUE dial, then
press [ENTER].
• 8-bit or 16-bit
The Idling screen appears in the display.
fig.05-770
• Sampling Rate: 44.1 kHz
● Compressed WAV files or AIFF files cannot be
loaded.
● Extremely short waveform data (less than
approximately 100 ms) cannot be loaded.
● The loop point settings within an AIFF file will be
ignored.
● For the files to be imported, add the extension
“WAV” to WAV files and the extension “AIF” to
AIFF files.
* You cannot carry out the following procedure unless the
resolving this problem.
● You can load drum sounds of up to 13 seconds for a
single drum kit.
The “BOSS_BR-600” icon is added to the computer.
(Example)
Kick: 3 seconds, snare: 3 seconds, crash cymbal: 7 seconds
(Ex.)
→
Total 13 seconds
● Stereo WAV and AIFF files imported with Tone
Load are loaded as “mono” sounds with the left and
right sides mixed.
BOSS_BR-600
5
Import the WAV or AIFF file.
1) Click the “BOSS_BR-600” icon.
2) Drag the imported WAV or AIFF file to the
“TONELOAD” folder in the “ROLAND” folder.
When you have finished importing the WAV or AIFF
files, the Idling screen returns to the display.
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With Macintosh
6
7
11
Use the TIME/VALUE dial to select the WAV or AIFF file
Quit the connection to the computer.
you want to load as the drum sound, then press [ENTER].
1) Drag the “BOSS_BR-600” icon into the trash.
Press [EXIT] repeatedly to return to the Play screen.
You can preview the sound of the WAV or AIFF file to
be loaded by moving the cursor to “PVW” and
pressing [ENTER].
* If you press [EXIT] without quitting the connection to the
computer, the following screens appear.
In this case, pressing [ENTER] and then [EXIT] returns the
Play screen to the display.
fig.05-800
12
Turn the TIME/VALUE dial to specify the load-
destination song drum kit.
S1–5 :
Song Drum Kit 1–5
fig.05-830
At this point, you can safely disconnect the USB cable
from the BR-600 and the computer.
8
9
Press [UTILITY].
13
Turn the TIME/VALUE dial to select the load-
Press CURSOR [
] [
] to move the cursor to
destination song drum sound, then press [ENTER].
The load is executed.
“TONE,” and press [ENTER].
fig.05-810
To cancel, press [EXIT].
fig.05-840
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
10
Press CURSOR [
] [
] to move the cursor to
“CARD,” and press [ENTER].
WAV and AIFF files in the TONELOAD folder are
retained without being deleted even after this
procedure is completed.
The names of the WAV and AIFF files on the memory
card are displayed.
* WAV files are indicated by the symbol “.W”; “.A” indicates
AIFF files.
If these files are no longer needed, connect the BR-600
to your computer via USB and use the computer to
delete the files. Any files that are retained will use the
required amount of memory on the memory card.
fig.05-820
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With Macintosh
6
7
Using the BR-900CD /
Delete the BR-600 “ROLAND” folder.
1) Double-click the “BOSS_BR-600” icon, and delete
the “ROLAND” folder.
BR-864 / BR-532’s Data
You can use the BR-600 to play BR-900CD / BR-864 / BR-
532 data.
* First be sure to back up the BR-900CD / BR-864 / BR-532’s
“ROLAND” folder to the computer.
Drag the previously backed up BR-900CD / BR-864 /
BR-532 “ROLAND” folder to the “BOSS_BR-600”
icon and drop it there.
fig.05-870
1
2
Connect your computer and the BR-600 with a USB cable.
When you have finished backing up the data, the
Idling screen returns to the display.
3
Confirm that [PAD] is not lit, and with the recorder
stopped, press [UTILITY].
8
9
Quit the connection to the computer.
1) Drag the “BOSS_BR-600” icon into the trash.
4
Press CURSOR [
] [
] to move the cursor to
“USB,” and press [ENTER].
The USB screen appears in the display.
Press [EXIT].
The USB screen returns to the display.
* If you press [EXIT] without quitting the connection to the
computer, the following screens appear.
In this case, pressing [ENTER] returns the USB screen to
the display.
5
Select “BACKUP” with the TIME/VALUE dial, then
press [ENTER].
The Idling screen appears in the display.
fig.05-850
fig.05-880
10
When backup of the data is complete, press [EXIT] to
return to the Play screen.
At this point, you can safely disconnect the USB cable
from the BR-600 and the computer.
* You cannot carry out the following procedure unless the
resolving this problem.
The “BOSS_BR-600” icon is added to the computer.
fig.05-860
(Ex.)
BOSS_BR-600
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Adjusting the Display Contrast
Depending on where the BR-600 is situated, the display
4
contents may be difficult to read. If this is the case, perform
After completing the adjustment, press [UTILITY] (or
press [EXIT] repeatedly) to return to the Play screen.
the procedure given below to adjust the contrast (1 to 17).
fig.06-010
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
If you press and hold [UTILITY] while turning the
TIME/VALUE dial, you will be able to change the
contrast in real time. Choose the method that best suits
the BR-600’s setup.
1
Confirm that [PAD] is not lit, then press [UTILITY].
2
Press CURSOR [
] [
] to move the cursor to
“SYS,” and press [ENTER].
fig.06-020
3
Press CURSOR [
] [
] to select “LCD Contrast,”
and adjust the contrast with the TIME/VALUE dial.
fig.06-030
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Using a Foot Switch or Expression Pedal
You can connect a sold separately foot switch (such as the
BOSS FS-5U or Roland DP-2) or expression pedal (such as
the Roland EV-5 or BOSS FV-500L/FV-500H) to the FOOT
SW/EXP PEDAL jack on the rear panel, allowing you to use
When Using a Foot Switch
Use the following procedure to set the foot switch function.
your foot to control a number of functions.
fig.06-040
1
Confirm that [PAD] is not lit, then press [UTILITY].
2
Press CURSOR [
] [
] to move the cursor to
“SYS,” and press [ENTER].
fig.06-050
Set the polarity switch
as shown in the following.
Foot Switch
(FS-5U etc.)
Expression Pedal
(Roland EV-5 etc.)
3
Press CURSOR [
] [
] and select “Foot SW.”
fig.06-060
• Use only the specified expression pedal (Roland
EV-5,BOSS FV-500L/FV-500H; sold separately).
By connecting any other expression pedals, you risk
causing malfunction and/or damage to the unit.
• With the EV-5 and FV-500L,FV-500H set the MIN
volume to 0.
4
Turn the TIME/VALUE dial and select the foot switch
function.
• You can also use an FS-6 (sold separately) for the
foot switch. If using an FS-6, connect to only one of
the FS-6’s jacks, either the A or B jack.
PLAY :
The song will alternate between play and
stop each time you press the foot switch.
Additionally, set the polarity switch to “FS-5U.”
The A&B jack cannot be used.
PUNCH : Switches punch in and out alternately each
time you press the foot switch.
FX :
The insert effect will alternate between on
and off each time you press the foot switch.
When Using an Expression Pedal
The expression pedal functions according to the effect
*
Not operational while Pitch Correction is in use.
settings, as shown below.
5
Press [UTILITY] (or press [EXIT] repeatedly) to return
to the Play screen.
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
• The expression pedal functions as a pitch shifter pedal
to“PEDAL.”
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Tuning an Instrument (Tuner)
The BR-600 has a built-in “chromatic tuner function” that
■
Explanation of the indications
that appear while tuning
allows you to tune your instrument quickly.
The built-in tuner supports both guitar and bass guitar.
As an example here, we will explain how to use the tuner to
tune your guitar.
When the built-in tuner of the BR-600 is used, the reference
pitch is shown in the upper left of the display, and the note
name in the right. The lower part will display a tuning
guide to indicate the difference between the input sound
* It is not possible to play back or record while using the tuner.
Check the following points before you begin.
and the displayed note.
• That your guitar is connected to the GUITAR/BASS
jack.
fig.06-080
Reference Pitch
Note Name
• That [GUITAR] indicator on the INPUT SELECT
button is lit.
• Adjust the GUITAR/BASS/MIC2 dial to correct the
If [GUITAR] indicator is off, press [GUITAR] to turn it on.
Tuning Guide
If the difference between the input pitch and the correct
pitch is less than +/-50 cents, the tuning guide will indicate
the amount of the difference.
Changing to the Tuner
1
While viewing the tuning guide, adjust the tuning so that
Confirm that [PAD] is not lit, then press [TUNER] to
“
” is positioned midway “ ” between the two sides.
display the Tuner screen.
fig.06-070
Tuning
1
Play a note using the string you are tuning.
The screen will indicate the note name that is closest to
the pitch of the string you played.
2
To exit the tuner, press [TUNER] once again (or press
[EXIT]) to return to the Play screen.
* Cleanly play a single note only on the string you wish to
tune.
2
Continue tuning until the pitch name of the string
you are tuning appears in the display.
You cannot switch from the Tuner screen to other
screens (except the Play screen).
Normal tuning
7th
6th
5th
4th
3rd
2nd 1st
string string string string string string string
Guitar
Bass
B
E
A
B
D
E
G
A
B
D
E
G
If you do not want to output the tuning sounds, either
turn down the MASTER fader.
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Tuning an Instrument (Tuner)
3
Setting the Reference Pitch
of the Tuner
While viewing the tuning guide, adjust the tuning so
that “
” is positioned midway “ ” between the
two sides.
The reference pitch refers to the frequency of the A4 key
(i.e., the “A” key at the center of a piano keyboard) from the
instrument that serves as the reference pitch during
performances (e.g., piano).
If the pitch of the string is within +/-50 cents of the
correct pitch, the tuning guide will indicate the
discrepancy between the actual and the correct pitches.
Your instrument is tuned above the displayed note
fig.06-090
On the BR-600, you can set the reference pitch of the tuner
to any value between 435 and 445 Hz.
* This was set to 440 Hz when the unit was shipped from the
factory.
1
Confirm that [PAD] is not lit, then press [TUNER] to
Your instrument is tuned the displayed note
fig.06-100
display the Tuner screen.
fig.06-070
2
Your instrument is tuned below the displayed note
fig.06-110
Turn the TIME/VALUE dial to change the reference
pitch.
Reference pitch: 435–445 Hz
3
To exit the tuner, press [TUNER] once again (or press
[EXIT]) to return to the Play screen.
4
Repeat steps 1–3 to tune each of the strings.
The reference pitch set here is used as the reference
If you are tuning a guitar that has a vibrato arm, tuning
one string may cause other strings to drift. In this case,
you should first tune the strings approximately so that
the correct note name is displayed, and then re-tune
each string.
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Mixing the Output from an External Audio Device
with the Output from Your BR-600 (Audio Sub Mix)
The Audio Sub Mix function allows you to mix the signal
input from LINE IN with the signal output to LINE OUT.
Enable use of Audio Sub Mix with the following procedure.
1
Using “Audio Sub Mix,” you can mix sounds from an
external audio device with the output of the BR-600–all
Confirm that [PAD] is not lit, then press [UTILITY].
within the BR-600, with no external mixer needed.
fig.06-130
2
Press CURSOR [
] [
] to move the cursor to
“SYS,” and press [ENTER].
fig.06-150
External Mixer
3
Press CURSOR [
] [
] to select “Sub Mixer,” and
turn the TIME/VALUE dial to turn the setting “ON.”
fig.06-160
fig.06-140
OFF : Audio Sub Mix is not used
ON :
Audio Sub Mix is used
4
Press [UTILITY] (or press [EXIT] repeatedly) to return
to the Play screen.
If INPUT SELECT [LINE] are lit, even when the Sub
Mixer is turned on, the Audio Sub Mix will not work.
Sounds from LINE IN are mixed
directly in LINE OUT
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Practicing Difficult Phrases (Phrase Trainer)
Your BR-600 features a built-in “Phrase Trainer.”
You can also slow down (Time Stretch) the playback to aid
in practicing difficult phrases or remove the guitar solo
sound (Center Cancel) to play along with only the backing
instruments as a practice aid.
* The Phrase Trainer can be used with only tracks 5/6.
Slowing Down the Speed
(Time Stretch)
The Time Stretch function allows you to slow down the
speed of playback to a half of the normal speed without
changing the pitch.
* The Time Stretch can be used with only tracks 5/6.
1
Record the phrase you want to practice onto tracks 5/6.
2
Confirm that [PAD] is not lit, then press [PHRASE
TRAINER].
3
Press CURSOR [
] [
] to select “TimeStrtch,” and
turn the TIME/VALUE dial to set “ON.”
fig.06-170
ON :
Slows down playback to one-half without
changing the pitch.
OFF : Pitch and playback speed are not changed.
4
Press [PLAY].
Phrases recorded to Tracks 5/6 are played back at half
the normal speed.
• You cannot perform recording while you are using
the Phrase Trainer (Time Stretch or Center Cancel).
• The following buttons are disabled while the Phrase
Trainer is in use.
[PAN/EQ/LOOP FX], [PAD]
• The Rhythm does not sound when Phrase Trainer is on.
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Practicing Difficult Phrases (Phrase Trainer)
4
Canceling the Center Sound
(Center Cancel)
The Center Cancel function allows you to remove the
central sound of the playback (e.g., vocals or guitar solos).
This is helpful if you want to practice playing along with
the backing instruments.
Press CURSOR [
] to select “C.Adjust,” and turn
the TIME/VALUE dial and adjust the value of the
sound that you want to remove to decrease its
volume.
fig.06-200
* The Center Cancel can be used with only tracks 5/6.
1
Confirm that [PAD] is not lit, then press [PHRASE
5
Press [EXIT] to return to the Play screen.
TRAINER].
2
Press CURSOR [
] [
] to select “CentrCncel,” and
turn the TIME/VALUE dial to set it to “ON.”
fig.06-180
• Depending on how the phrase was recorded, it
may not be possible to completely remove the
central sound.
• Sounds are played back in mono.
ON :
Removes central sound (e.g., vocals or guitar
solos).
OFF : Normal playback.
Perform the procedure below if the central sound is not
removed as you desire or if you want to emphasize the
bass sound.
You can turn on both the Time Stretch and Center
Cancel functions to use them together.
* When CentrCncel is set to “OFF,” subsequent operations
are disabled.
3
To emphasize the bass sound, press CURSOR [
] to select “Low Boost,” and turn the TIME/
]
[
VALUE dial and adjust the value so that the bass
sound is more easily heard.
fig.06-190
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Initializing the BR-600’s Settings
Initializing All the BR-600’s
Settings
Initializing the System
Settings
The following settings are initialized together at one time.
Follow the procedure below to initialize the system
• System Settings
parameters.
• Effects (User Patches/Song Patches)
• Rhythm (Arrangements/Patterns/Drum Kits)
A list of the initial settings for each parameter is given in the
1
1
Confirm that [PAD] is not lit, then press [UTILITY].
Confirm that [PAD] is not lit, then press [UTILITY].
2
Press CURSOR [
“INI,” and press [ENTER].
] [
] to move the cursor to
2
Press CURSOR [
] [
] to move the cursor to
“INI,” and press [ENTER].
fig.06-210
fig.06-230
3
Press PARAMETER CURSOR [
] [
] to move the
cursor to “ALL,” and press [ENTER].
3
Press CURSOR [
] [
] to move the cursor to
The confirmation message “Are you sure?” appears in
the display.
“SYS,” and press [ENTER].
fig.06-220
The confirmation message “Are you sure?” appears in
the display.
fig.06-240
4
To continue the initialization, press [ENTER].
To cancel, press [EXIT] (or [UTILITY]).
When [ENTER] is pressed, initialization begins.
After the initialization has been completed, you are
returned to the Play screen.
4
To continue the initialization, press [ENTER].
To cancel, press [EXIT] (or [UTILITY]).
When [ENTER] is pressed, initialization begins.
After the initialization has been completed, you are
returned to the Play screen.
You can perform the same initialization with “INIT
ALL,” by holding down INPUT SELECT [GUITAR],
[MIC], and [LINE] while turning the POWER switch
ON, then pressing [ENTER].
However, the initialization cannot be carried out
unless a memory card is inserted in the BR-600 and the
song protect function is switched off.
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Initializing the BR-600’s Settings
Initializing the Effect Settings
Follow the procedure below to initialize the user effect
Initializing the Rhythm
Arrangements/Patterns/Drum Kits
patches or song effect patches.
This initializes the Rhythm Arrangements, Patterns, and
* The same content as that in the Preset patches is copied.
Drum Kits.
• In Song Arrangement, Step 1 is set to the metronome.
• In song patterns and song drum kits, the step is empty.
1
Confirm that [PAD] is not lit, then press [UTILITY].
1
Confirm that [PAD] is not lit, then press [UTILITY].
2
Press CURSOR [
] [
] to move the cursor to
“INI,” and press [ENTER].
fig.06-260
2
Press CURSOR [
] [
] to move the cursor to
“INI,” and press [ENTER].
fig.06-271
3
Press CURSOR [
] [
] to move the cursor to “U
EFX” (user patch) or “S EFX” (song patch), and press
[ENTER].
3
Press CURSOR [
] [
] to move the cursor to
“RHY,” and press [ENTER].
The confirmation message “Are you sure?” appears in
the display.
The confirmation message “Are you sure?” appears in
the display.
(Ex.) when you select “U EFX”
fig.06-270
fig.06-280
4
4
To continue the initialization, press [ENTER].
To continue the initialization, press [ENTER].
To cancel, press [EXIT] (or [UTILITY]).
To cancel, press [EXIT](or [UTILITY]).
When [ENTER] is pressed, initialization begins.
After the initialization has been completed, you are
returned to the Play screen.
When [ENTER] is pressed, initialization begins.
After the initialization has been completed, you are
returned to the Play screen.
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Initializing the BR-600’s Settings
1
2
Initializing the Memory Card
Confirm that [PAD] is not lit, then press [UTILITY].
Press CURSOR [
] [
] to move the cursor to
“INI,” and press [ENTER].
fig.06-290
• Be aware that when initialized, any existing data
on the card will be erased.
• If you initialize the memory card supplied with
the BR-600, the demo songs on the card will be
lost.
• Before you insert or remove a memory card,
always turn off the BR-600 first.
If a memory card is inserted when the power is
turned on, the data in the memory card may be
destroyed, or the memory card may become
unusable.
3
• Depending on the capacity of the memory card,
initializing may take more than ten minutes to
complete. This is not a malfunction. The progress
of the initializing is shown in the display. Do not
turn off the BR-600 until the initializing has been
completed.
Press CURSOR [
] [
] to move the cursor to
“CARD,” and press [ENTER].
The confirmation message “Are you sure?” appears in
the display.
fig.06-300
• Do not remove the memory card or turn off the
BR-600 while the display shows “Keep power on!”
Doing so can destroy the data on the memory card
and/or render the memory card itself unusable.
4
To continue the initialization, press [ENTER].
To cancel, press [EXIT] (or [UTILITY]).
When [ENTER] is pressed, initialization begins.
When the initializing has been completed,
“Completed!” appears in the display.
“Keep power on! Song creating...” then appears in the
display, and a new song is automatically created.
In this case, the data type selected is HiFi (MT2).
When creation of the song is finished, the play screen
returns to the display.
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Conserving Battery Power (Power Save)
Your BR-600 is equipped with a power save function that
3
limits the current dissipation during use.
Press CURSOR [
] [
] to select “PowerSave,” and
turn the TIME/VALUE dial to set the time until the
Power Save function is activated.
When the power save function is activated, if no button, or
TIME/VALUE dial on the BR-600 is used for a certain
amount of time, the BR-600 will enter the standby state and
turn off the display backlight and button indicators.
Valid Settings : OFF, 1min, 3min, 5min, 10min
fig.06-330
Also, when in the standby state, the display will appear as
shown below.
fig.06-310
4
Press [UTILITY] (or press [EXIT] repeatedly) to return
to the Play screen.
* During updating, “Keep power on!” appears in the upper
line of the display, while the lower line shows what is being
processed.
Perform the procedure given below to activate the power
save function.
■ Deactivating the power save
1
Confirm that [PAD] is not lit, then press [UTILITY].
function
Press any of the panel buttons to deactivate power save.
2
Press CURSOR [
] [
] to move the cursor to
“SYS,” and press [ENTER].
fig.06-320
• The power save function is not activated during
recording and playback of songs, even when no
button or TIME/VALUE dial is used for the set
amount of time.
• The power save function is especially helpful
when the BR-600 is running on battery power.
• After the power save function is deactivated, the
Play screen appears.
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Utility Parameter List
Utilities include the following :
Foot Switch Assign (Foot SW)
• “System parameters” for setting functions affecting the
entire BR-600
Valid Settings : PLAY, PUNCH, FX
(Initial value : PLAY)
• “Sync parameters” for setting synchronized
performance functions
This sets the function for the foot switch (FS-5U or DP-2;
sold separately) connected to the FOOT SW/EXP PEDAL
jack.
• “Scrub parameters” for setting scrub functions
PLAY :
Controls the recorder’s PLAY and STOP
functions.
About the System Parameters
This section describes the System parameters.
PUNCH : Controls Punch In/Out.
FX :
Controls the insert effects On/Off.
1
Confirm that [PAD] is not lit, then press [UTILITY].
Audio Sub Mix Switch (Sub Mixer)
2
Valid Settings : ON, OFF
Press CURSOR [
] [
] to move the cursor to
(Initial value : OFF)
“SYS,” and press [ENTER].
This setting turns the Audio Sub Mix function (output mix
of the external inputs from LINE IN) on and off.
3
Using CURSOR [
] [
], select the System
parameter, then make the setting with the VALUE/
TIME dial.
AB Quantize (AB Qtz)
Valid Settings : ON, OFF
(Initial value : OFF)
This setting turns the “Quantize function” on and off.
“Quantize” is a function that enables you to set the start and
end points in measure units when making the settings for
repeat playback (the repeated portion).
LCD Contrast
Valid Settings : 1–17 (Initial value : 12)
This sets the display contrast.
Remain Information (Remain Inf)
Pad Sens
Valid Settings : HEAVY,MID,LIGHT,FIX
(Initial value : MID)
Valid Settings : ON, OFF
(Initial value : OFF)
This indicates the remaining amount of recording time
available in the display during recording standby or while
recording is in progress.
This sets the sensitivity of the drum pads.
HEAVY :
Sensitivity is reduced. Although sounds cannot be
played at a high volume without tapping the pads
forcefully, it is easier to play sounds with small
differences in volume.
Power Save Mode (PowerSave)
Valid Settings : OFF, 1, 3, 5, 10
MID :
Normal sensitivity setting.
(min) (Initial value : OFF)
LIGHT :
A high sensitivity setting is used. Although this
permits sounds to be played at high volume
even when the pads are tapped only lightly, it
does not allow minor changes in volume.
This setting turns the “Power Save function” on and off.
“Power Save” is a function that reduces power
consumption through such power-saving measures as
switching off the display’s illumination if no operation is
performed for a set period of time (for one, three, five, or
ten minutes). This is effective in preventing excess battery
drain.
FIX :
Sounds play at a uniform volume (MIDI
velocity value of 100), regardless of how hard
the pads are tapped.
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Utility Parameter List
About the Sync Parameters
About the Scrub Parameters
1
1
Confirm that [PAD] is not lit, then press [UTILITY].
Confirm that [PAD] is not lit, then press [UTILITY].
2
2
Press CURSOR [
] [
] to move the cursor to
Press CURSOR [
] [
] to move the cursor to
“SYNC,” and press [ENTER].
“SCR,” and press [ENTER].
3
3
Make the settings with the TIME/VALUE dial
Using CURSOR [
] [
], select the Scrub
parameter, then make the setting with the TIME/
VALUE dial.
Offset
Valid Settings : 00:00:00-00.0–
Scrub Mode From/To
Valid Settings : FROM, TO
(Initial value : FROM)
23:59:59-29.9
(Initial value : 00:00:00-00.0)
This function allows audio tracks to be played back with
This sets the “Scrub function” mode.
rhythm arrangements offset only by the set time.
“Scrub” is a function for repeatedly playing back material of
an extremely short duration (approximately 45 msec).
You can get scrub playback by holding down [STOP] and
pressing [PLAY].
For example, if you want to play rhythm arrangements
when the time of an audio track is “00h00m30s00,” set the
offset to “00h00m30s00” if you want the rhythm
arrangements played at “00h01m00s00,” set the offset to
“00h01m00s00.”
FROM :
Provides about 45 milliseconds of scrub
playback starting from the current position.
TO :
Provides about 45 milliseconds of scrub
playback ending up at the current position.
The Offset is stored to each song individually.
Preview Switch (Preview SW)
Valid Settings : ON, OFF
(Initial value : OFF)
This setting turns the “Preview function” on and off.
When the Preview switch is set to ON, pressing [REW]
during scrub playback provides one second of playback
time starting from the current position, while pressing [FF]
provides one second of playback time ending up at the
current position.
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Effect Patch List
■ GTR (GUITAR/BASS)
No.
Patch Name
Algorithm
No.
Patch Name
Algorithm
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
JC Clean
HiGainLd
Over Drv
Phased
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM COMP GTR
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM COMP GTR
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM COMP GTR
COSM GTR AMP
COSM GTR AMP
COSM COMP GTR
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM COMP GTR
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM COMP GTR
COSM GTR AMP
COSM COMP GTR
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
Hard Drv
HyperMtl
Metal Ld
ResoLead
ARPEGGIO
SmallAmp
CleanLd
BluesyLd
Delayed
Wah Lead
FatClean
ClnTubes
Std MkII
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM COMP GTR
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM COMP GTR
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
COSM GTR AMP
ACOUSTIC SIM
ACOUSTIC SIM
ACOUSTIC SIM
ACOUSTIC SIM
ACOUSTIC SIM
BASS SIM
Crunch
MS Strgt
St WACK
Ambient
Voxy!
St Metal
TREM'TWN
StdAmp F
StdAmp M
St Flang
Crunchy
Aussie
DarfBlus
HeadinWM
BG Lead
TEXAS
HiGainMS
StThrash
SWEET LD
BIG COMP
PowChord
Uni-Wah
Gt Pad
D-CompLd
DrivenLd
RockLead
RAGE!
FixedWah
BIG 3RDS
ACOUSTY
BrightAc
ACO w/PZ
AC4Slide
Dream Ac
TigtBass
LoosBass
B.SIM+Ch
UprtPhsd
G>FRTLES
Natural
ClearSky
60s UK
TubeStck
StSustin
BASS SIM
BASS SIM
BASS SIM
BASS SIM
ACOUSTIC GTR
ACOUSTIC GTR
ACOUSTIC GTR
ACOUSTIC GTR
ACOUSTIC GTR
BASS MULTI
Country
ClapLead
TURND211
80'sHard
90'sMetl
Bubbling
BIG FUNK
Dirty
MatchDrv
St AltLd
PhatPhas
SocrFild
AcstSolo
MIC'D AC
NICE ACS
WIDE ACS
SLAPnPOP
PhasBass
FLIPTOP
SquezBas
StdoBass
BassTube
PunkBass
SUSTAIN
Big8-Stg
FRETLESS
STADIUM
OCTAVE
NO FRET
DRV BASS
BASS MULTI
COSM BASS AMP
COSM COMP BSS
COSM COMP BSS
COSM BASS AMP
COSM BASS AMP
COSM COMP BSS
BASS MULTI
BASS MULTI
COSM COMP BSS
BASS MULTI
UK Gtr
DOWN 2 D
CmpBilly
JC Metal
LATE70's
EARY70's
American
Heavy
BASS MULTI
COSM BASS AMP
204
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Effect Patch List
■ MIC
■ LIN (LINE)
No.
Patch Name
Algorithm
No.
Patch Name
Algorithm
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
Vo Comp1
Vo Comp2
Kick Cmp
SnareCmp
BrassCmp
VocalFx1
VocalFx2
VocalFx3
VocalFx4
NARRATOR
VOX DOUB
VOX DETN
KARAOKE
UNISON
STUTTER
D.VADER
ALIEN
COSM COMP VCL
COSM COMP VCL
COSM COMP VCL
COSM COMP VCL
COSM COMP VCL
VOCAL MULTI
VOCAL MULTI
VOCAL MULTI
VOCAL MULTI
VOCAL MULTI
VOCAL MULTI
VOCAL MULTI
VOCAL MULTI
VOICE TRANS
VOICE TRANS
VOICE TRANS
VOICE TRANS
VOCAL MULTI
VOICE TRANS
VOICE TRANS
VOCAL MULTI
VOCAL MULTI
VOCAL MULTI
VOCAL MULTI
VOCAL MULTI
VOCAL MULTI
VOCAL MULTI
VOCAL MULTI
VOCAL MULTI
VOCAL MULTI
VOCAL MULTI
VOCAL MULTI
VOCAL MULTI
VOCAL MULTI
VOCAL MULTI
VOCAL MULTI
VOCAL MULTI
VOCAL MULTI
VOCAL MULTI
VOCAL MULTI
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
CM+FatEQ
CM+ThnEQ
Tight EQ
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
STEREO MULTI
LO-FI BOX
CM+BigEQ
SMALL EQ
T'WAH UP
T'WAH DW
R.MOD:LO
R.MOD:HI
TotalMod
DEEP FLG
LO&SLOW
LO&FAST
HI&SLOW
HI&FAST
StChorus
SlowChrs
FastChrs
PRE-DLY
VntgPhas
MdrnPhas
DeepPhas
PhatPhas
PS:DETUN
PS:-1OCT
PS:+1OCT
ST DOUBL
MONO>>ST
SLOW PAN
FAST PAN
CHRS+DLY
CHRS+TAP
PH+SLPBK
FLNG+TAP
LoCmbFlt
HiCmbFlt
120 RMOD
PAN+DLY
ST TREM
BullHorn
SEAGULLS
SO DEEP!
BrightCh
FatBrass
Dark EQ
Vocal EQ
BrightEQ
Enh+BCut
ST.PAN
SLOW FLG
FAST FLG
SLOW CHO
SLAPBACK
BigEQ+DL
BalladFx
PTCH-1/2
PTCH+1/2
CM+DS+EH
CM+EH+EQ
CM+DS+EQ
CM+EQ+DB
CM+EQ+DT
120 SLIC
20sRadio
40sRadio
60sRadio
PHONGRPH
Vntg45's
CLASC LP
VntgSmpl
1985Smpl
R-ModSmp
2-BIT DS
LO-FI BOX
LO-FI BOX
LO-FI BOX
LO-FI BOX
LO-FI BOX
LO-FI BOX
LO-FI BOX
LO-FI BOX
LO-FI BOX
205
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Effect Patch List
■ SML (SIMUL)
No.
Patch Name
Algorithm
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
EQ + JC
VO+GT AMP
VO+GT AMP
VO+GT AMP
VO+GT AMP
VO+GT AMP
VO+GT AMP
VO+GT AMP
VO+GT AMP
VO+GT AMP
VO+GT AMP
VO+GT AMP
VO+GT AMP
VO+GT AMP
VO+GT AMP
VO+GT AMP
VO+GT AMP
VO+GT AMP
VO+GT AMP
VO+GT AMP
VO+GT AMP
VO+AC.SIM
VO+AC.SIM
VO+AC.SIM
VO+AC.SIM
VO+AC.SIM
VO+AC.SIM
VO+AC.SIM
VO+AC.SIM
VO+AC.SIM
VO+AC.SIM
VO+AC.SIM
VO+AC.SIM
VO+AC.SIM
VO+AC.SIM
VO+AC.SIM
VO+ACOUSTIC
VO+ACOUSTIC
VO+ACOUSTIC
VO+ACOUSTIC
VO+ACOUSTIC
VO+ACOUSTIC
VO+ACOUSTIC
VO+ACOUSTIC
VO+ACOUSTIC
VO+ACOUSTIC
VO+ACOUSTIC
VO+ACOUSTIC
VO+ACOUSTIC
VO+ACOUSTIC
VO+ACOUSTIC
DELAY+JC
CMP+TWIN
EQ+twin
CMP+SMAL
EQ+CRNCH
EQ+MATCH
DL+match
EQ+VO
COMP+vo
CMP+BLUS
CMP+BG
DELAY+bg
DL+MS(1)
DL+ms(1)
DL+MS1+2
CM&EQ+ms
DLY+SLDN
CMP+METL
EQ+METAL
DI+H-STD
EQ+S-STD
CM+H-JUM
CM+S-JUM
DL+H-ENH
CM+S-ENH
EQ+H-PZO
DL+S-PZO
CMP+PZO1
DL+PZO2
DIR+SIM1
CMP+SIM2
EQ+SIM3
DL+SIM4
CMP+SIM5
COMP+AC
COMP+CLS
COMP+DIS
COMP+FAR
COMP+DYN
COMP+MIC
COMP+DIR
NS+VNTG
CMP+CMP1
DI+COMP2
CMP+CMP3
NS+COMP4
CMP+CMP5
COMP+SML
COMP+LRG
206
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Mastering Tool Kit Patch List
■ MTK (MASTERING TOOL KIT)
No.
Patch Name
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
16
17
18
19
Mix Down
PreMastr
Live Mix
Pop Mix
DanceMix
JinglMix
HardComp
SoftComp
CleanCmp
DanceCmp
OrchComp
VocalCmp
Acoustic
RockBand
Orchestr
LowBoost
Brighten
DJsVoice
PhoneVox
Pitch Correction Patch List
■ PCR (PITCH CORRECTION)
No.
Patch Name
P01
P02
P03
P04
P05
Alto
Soprano
Tenor
Baritone
Machine
207
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Arrangement / Pattern List
Preset Arrangement List
Each of the preset Arrangement (except Metro4/4) is set so that a three-measure BREAK, followed by V1 (verse) comes after the E (ending).
Starting measure
Arrangement
Name
Initial
Tempo
130
130
118
118
104
86
Drum
Kit
No.
Beat
BREAK
V1
IN
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
V1
2
3
3
5
5
2
5
3
5
4
2
5
3
3
3
5
3
3
3
3
3
3
4
5
5
2
2
5
3
5
5
3
5
5
5
3
5
5
5
2
2
3
2
3
3
2
2
5
2
-
F1
4
V2
6
F2
8
V2
10
11
11
13
13
18
13
19
13
12
10
21
19
19
19
13
11
11
11
11
11
11
12
17
13
10
10
21
19
13
13
11
13
21
13
11
13
21
21
10
18
19
10
11
11
10
18
13
10
-
END
12
13
15
15
15
22
15
23
15
15
12
25
21
21
21
15
13
13
13
13
13
13
14
21
15
12
13
25
23
15
15
13
15
25
15
13
15
25
25
12
22
23
12
13
13
12
22
15
12
-
P01
P02
P03
P04
P05
P06
P07
P08
P09
P10
P11
P12
P13
P14
P15
P16
P17
P18
P19
P20
P21
P22
P23
P24
P25
P26
P27
P28
P29
P30
P31
P32
P33
P34
P35
P36
P37
P38
P39
P40
P41
P42
P43
P44
P45
P46
P47
P48
P49
P50
ROCK1
ROCK2
ROCK3
ROCK4
ROCK5
ROCK6
HdRck1
HdRck2
HdRck3
HdRck4
HdRck5
HEAVY1
HEAVY2
HEAVY3
HEAVY4
HEAVY5
POP1
POP2
POP3
POP4
POP5
POP6
POP7
POP8
BALLAD1
BALLAD2
BLUES1
BLUES2
BLUES3
BLUES4
R&B1
R&B2
R&B3
R&B4
R&B5
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
16
17
17
19
17
24
18
25
20
18
13
29
23
24
24
16
17
15
15
17
15
15
16
24
18
14
16
29
26
17
18
18
18
26
19
15
17
30
29
15
23
25
13
15
14
14
24
19
14
-
19
20
20
22
20
27
21
28
23
21
16
32
26
27
27
19
20
18
18
20
18
18
19
27
21
17
19
32
29
20
21
21
21
29
22
18
20
33
32
18
26
28
16
18
17
17
27
22
17
-
ROOM
ROOM
ROOM
ROOM
ROOM
STD 2
ROOM
HARD
ROOM
ROOM
ROOM
HARD
HARD
HARD
ROOM
ROOM
ROOM
STD1
ROOM
ROOM
ROOM
STD 1
STD 2
STD 1
ROOM
STD 2
STD 2
STD 1
STD 2
STD 1
STD 1
STD 1
STD 2
STD 1
STD 1
JAZZ
5
7
9
6
8
8
9
8
10
8
7
5
7
9
9
10
9
11
9
8
10
12
12
17
12
18
12
11
9
130
98
126
120
118
210
120
120
162
109
118
118
118
118
140
96
6
11
9
9
9
8
6
6
6
6
6
6
7
8
8
5
13
11
11
11
9
7
7
7
7
7
7
8
9
9
6
19
17
17
17
12
10
10
10
10
10
10
11
16
12
9
66
151
70
89
124
192
124
148
110
154
108
96
5
6
9
12
10
8
8
6
8
12
8
13
11
9
9
7
9
13
9
20
18
12
12
10
12
20
12
9
94
JAZZ1
JAZZ2
JAZZ3
140
140
140
120
118
93
102
110
114
118
118
96
5
7
7
9
11
20
20
9
JAZZ
JAZZ
STD2
ROOM
HIP-HOP
808
HIP-HOP
HOUSE
JAZZ
12
12
5
13
13
6
FUSION1
FUSION2
HipHop1
HipHop2
FUNK
HOUSE
Cntry1
Cntry2
Other1
Other2
Other3
Metro4/4
9
10
4
10
11
6
17
18
8
6
6
5
7
7
6
10
10
9
JAZZ
9
7
5
10
9
6
17
11
9
REGGAE
STD 2
ROOM
STD 1
118
125
120
-
-
-
208
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Arrangement / Pattern List
Preset Pattern List
Pattern Name
Measure
Initial
(Abbreviation shown
in display)
Beat
Tempo
IN
V1
F1
V2
F2
E
ROCK1
ROCK2
ROCK3
ROCK4
ROCK5
ROCK6
Hard Rock 1(HdRc1)
Hard Rock 1(HdRc2)
Hard Rock 1(HdRc3)
Hard Rock 1(HdRc4)
Hard Rock 1(HdRc5)
HEAVY1 (HEVY1)
HEAVY2 (HEVY2)
HEAVY3 (HEVY3)
HEAVY4 (HEVY4)
HEAVY5 (HEVY5)
POP1
POP2
POP3
POP4
POP5
POP6
POP7
POP8
BALLAD1 (BALD1)
BALLAD2 (BALD2)
BLUES1 (BLUS1)
BLUES2 (BLUS2)
BLUES3 (BLUS3)
BLUES4 (BLUS4)
R&B1
R&B2
R&B3
R&B4
R&B5
130
130
118
118
104
86
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
-
1
2
2
4
4
1
4
2
4
3
1
4
2
2
2
4
2
2
2
2
2
2
3
4
4
1
1
4
2
4
4
2
4
4
4
2
4
4
4
1
1
2
1
2
2
1
1
4
1
-
2
2
2
2
2
4
2
4
2
2
1
4
2
2
2
2
2
2
2
1
1
2
2
2
2
2
4
4
2
2
2
2
2
4
2
2
2
4
4
2
4
4
2
2
1
2
4
2
2
-
2
2
1
1
1
1
1
1
1
1
1
2
2
2
2
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
2
2
1
1
1
1
1
2
1
1
1
1
2
1
-
2
2
2
2
2
4
2
4
2
2
1
4
2
2
2
2
2
2
2
1
1
2
2
4
2
2
4
4
2
2
2
2
2
4
2
2
2
4
4
2
4
4
2
2
1
2
2
2
2
-
2
2
1
1
1
1
1
1
1
1
1
2
2
2
2
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
2
2
1
1
1
1
1
2
1
1
1
1
2
1
-
4
4
2
4
2
2
3
2
5
3
1
4
2
3
3
1
4
2
2
4
2
2
2
3
3
2
3
4
3
2
3
5
3
1
4
2
2
5
4
3
1
2
1
2
1
2
2
4
2
-
130
98
126
120
118
210
120
120
162
109
118
118
118
118
140
96
66
151
70
89
124
192
124
148
110
154
108
96
94
JAZZ1
JAZZ2
JAZZ3
FUSION1 (FUSN1)
FUSION2 (FUSN2)
HipHop1 (H.Hp1)
HipHop2 (H.Hp2)
FUNK
140
140
140
120
118
93
102
110
114
118
118
96
HOUSE
Cntry1 (Cnty1)
Cntry2 (Cnty2)
OTHER1 (Othr1)
OTHER2 (Othr1)
OTHER3 (Othr1)
Metro
118
125
-
BREAK
-
-
-
-
-
-
-
-
209
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Parameter List
(*1) If you want to save the settings as the currently selected song data, hold down [STOP] and press [REC].
(*2) Stored in the BR-600.
(*3) Not Stored.
■ Mixer Parameter (*1)
Parameter Name
Display
Initial Value
Valid Settings
Input Select
Recording Mode
PAN
-
GUITAR
INPUT
C00
GUITAR, MIC, LINE, SIMUL
INPUT, BOUNCE, MASTERING (*3)
L50–C00–R50
REC MODE
PAN
Insert Effects
Parameter Name
Display
Initial Value
Valid Settings
Location
Location
INPUT<NORMAL>
INPUT<NORMAL>,INPUT<RECDRY>,
TRACK 1–8, TRACK 1 2–7 8, RHYTHM,
MASTER
Chorus / Delay / Doubling
Parameter Name
Display
Initial Value
Valid Settings
Effect Type
FX Type
Send
CHORUS
CHORUS, DELAY, DBLN
Chorus/Delay/Doubling
Send Level
In,Tr1–Tr4,Tr56, Tr78: 0, Rhy: 0
0–100
Chorus
Rate
Rate
10
0–100
Depth
Depth
Pre Dly
E.Level
10
0–100
Pre Delay
Effect level
10.0 ms
100
0.5–50.0 ms
0–100
Delay
Delay Time
Dly Tme
Feedback
E.Level
370 ms
30
10–1000 ms
0–100
Feedback
Effect Level
Reverb Send
30
0–100
Rev Send
50
0–100
Doubling
Delay Time
Effect level
Dly Tme
E.Level
20.0 ms
100
0.5–50.0 ms
0–100
Reverb
Parameter Name
Display
Initial Value
Valid Settings
Reverb Send level
Reverb Type
Reverb Time
Tone
Send
In,Tr1–Tr4,Tr56, Tr78: 10, Rhy: 10
0–100
Type
HALL
2.0 s
0
HALL, ROOM
0.1–10.0 s
-12–0–+12
0–100
Rev Time
Tone
Effect Level
E.Level
50
210
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Parameter List
Pitch Correction
Parameter Name
Location
Display
Initial Value
Valid Settings
Location
TRACK 1
TRACK 1–8, TRACK 1 2–7 8
Track EQ
Parameter Name
Display
Initial Value
Valid Settings
Equalizer On/Off
EQ
Tr1–Tr4,Tr5/6, Tr7/8: OFF
Tr1–Tr4,Tr5/6, Tr7/8: 0 dB
Tr1–Tr4,Tr5/6, Tr7/8: 100 Hz
Tr1–Tr4,Tr5/6, Tr7/8: 0 dB
Tr1–Tr4,Tr5/6, Tr7/8: 1.0 kHz
OFF, ON
Equalizer Low Gain
Lo G
Lo F
Hi G
Hi F
-12–0–+12 dB
40 Hz–1.5 kHz
-12–0–+12 dB
500 Hz–18 kHz
Equalizer Low Frequency
Equalizer High Gain
Equalizer High Frequency
■ Recorder Parameter (*1)
Parameter Name
Display
Initial Value
Valid Settings
Recording Track
V-Track
-
-
Track 1–4, Track 1/2–7/8
1–8
V-TRACK
1
Auto Punch On/Off
Auto Punch In/Out
Locator
-
-
-
-
OFF
OFF, ON
-
-
-
Any time
Any time
Repeat
Any time
■ Song Parameter (*1)
Parameter Name
Display
Initial Value
Valid Settings
Song Name
Data Type
SONG NAME
Type
SONG0000
HiFi (MT2)
OFF
8 characters
HiFi (MT2), STD (LV1), LONG (LV2)
OFF, ON
Song Protect
Protect SW
Phrase Trainer
Time Stretch
Time Strtch
CentrCncel
Low Boost
C.Adjust
OFF
OFF
0
OFF, ON (*3)
OFF, ON (*3)
0–12
Center Cancel
Center cancel Low Boost
Center cancel Adjust
C00
L10–C00–R10
■ System Parameter (*2)
Parameter Name
Display
Initial Value
Valid Settings
LCD Contrast
LCD Contrast
Pad Sens
Foot SW
Sub Mixer
AB Qtz
12
1–17
Pad Sens
MID
PLAY
OFF
OFF
OFF
OFF
440
HEAVY, MID, LIGHT, FIX
PLAY, PUNCH, FX
OFF, ON
Foot Switch Assign
Audio Sub Mix Switch
AB Quantize
OFF, ON
Remain Information
Power Save Mode
Tuner Reference Pitch
Remain Inf
PowerSave
-
OFF, ON
OFF, 1, 3, 5, 10 (min)
435–445 (Hz)
211
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Parameter List
■ Sync Parameter (*1)
Parameter Name
Display
Initial Value
Valid Settings
Sync Offset
Offset
00:00:00-00.0
00:00:00-00.0–23:59:59-29.9
■ Scrub Parameter (*3)
Parameter Name
Display
Initial Value
Valid Settings
Scrub From/To Mode
Preview Switch
From/To
FROM
OFF
FROM, TO
OFF, ON
Preview SW
■ Rhythm Parameter (*1)
Parameter Name
Display
Initial Value
Valid Settings
Rhythm On / Off
Arrangement
Pattern
-
-
-
OFF
OFF
OFF
OFF, ON
OFF, ON
OFF, ON
Arrangement Mode
Pattern Mode
Pad
Arrangement Name P01
P01–50, S01–05
P001–327, S001–100
OFF, ON (*3)
Pattern Name
-
P001
OFF
■ Arrangement Parameter (*1)
Parameter Name
Display
Initial Value
Valid Settings
Step
current setting
current setting
current setting
current setting
Drum Kit
1
1–50
Tempo
-
25.0–250.0
001–999
Starting Measure
Pattern
001
-
-
P001–327, S001–100
Drum Kit
STD1, STD2, ROOM, HARD, JAZZ,
HIP-HOP, HOUSE, REGGAE, 808,
SongKit1–5
■ Pattern Parameter
Parameter Name
Display
Initial Value
Valid Settings
Measure
current setting
current setting
1
1–999 (*1)
Time Signature
4/4
1/1–8/1, 1/2–8/2, 1/4–8/4,
1/8–8/8 (*1)
Tempo
Quantize
Click
current setting
current setting
Click
-
25.0–250.0 (*3)
ꢀ
ꢁ, ꢁ 3, ꢂ, ꢂ 3, ꢀ, ꢀ 3, ꢃ, ꢃ 3, HI (*3)
3
0–3 (*3)
212
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Troubleshooting
If the BR-600 does not function as you expect, please check
the following points before assuming that a malfunction has
occurred.
The input source cannot be heard
❍
Did you adjust GUITAR/BASS/MIC2, MIC1,
and REC LEVEL?
If this does not resolve the problem, contact a nearby
Roland service center or your dealer.
❍
Has INPUT SELECT been muted? (The INPUT
SELECT indicator will be dark.)
❍
❍
Has the REC LEVEL dial been set to “MIN”?
Problems with the Sound
If you are using the onboard stereo
microphone, is “Mic” under UTILITY set to
“ONBRD+EXT”?
No sound
❍
Is the power of the BR-600 and of the connected
equipment turned on?
Cannot record
❍
❍
❍
Are the audio cables connected correctly?
Are any audio cables broken?
❍
❍
❍
Is a song protected?
Is a memory card inserted?
Has the volume of the connected amp or mixer
been lowered?
Does the memory card have insufficient
remaining capacity?
❍
Has the MASTER fader or headphone volume
of the BR-600 been lowered?
❍
❍
Has the recording mode (REC MODE) been
selected correctly?
❍
❍
Is a memory card inserted?
Has the Phrase Trainer or Scrub Playback
function been turned on?
Has the wrong card been inserted?
You can use commercially available CompactFlash
cards as memory cards for the BR-600; The 3.3 V type
with the capacities of 32 MB to 1 GB can be used.
The recorded sound contains noise
or distortion
❍
Are you attempting to play back a short phrase
of less than 1.0 seconds?
❍
Is the input sensitivity set appropriately?
If the input sensitivity is too high, the recorded sound
will be distorted. If it is too low, the input sound will
be buried in noise. Adjust the REC LEVEL dial so that
the level meter moves as much as possible without
causing the PEAK indicator to light.
Phrases of 1.0 seconds or less cannot be played.
The volume level of the instrument
connected to GUITAR/BASS jack or
LINE IN jacks is too low
* Set it so the “0” is not indicated in the level meter.
❍
Could you be using a connection cable that
❍
❍
Are the track output levels appropriate?
contains a resistor?
If you hear noise or distortion after bouncing tracks,
the output level of the tracks was too high.
Use a connection cable that does not contain a resistor.
Is a mic with high output impedance connected
directly to the BR-600?
A specific track cannot be heard
❍
❍
❍
Has the track volume been lowered?
Is the V-Track setting for a different V-Track?
Has the track been muted?
The BR-600 is designed with a wide margin of
headroom. Also, since the MIC 1 and MIC 2 jacks are
low
impedance inputs, the recording level may be too low,
depending on the response of some mics. In such cases,
connect the mic via a mic preamp to the LINE IN jacks
on the BR-600 before recording.
213
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Troubleshooting
Problems with the Memory Card
“Unsupported Card!” is displayed
Problems with USB
Idling screen not displayed
❍
Do you have a compatible (CompactFlash)
❍
Is the USB cable properly connected?
memory card inserted in the BR-600?
❍
Is your computer's operating system
compatible with the BR-600 ?
❍
Is the memory card fully and securely inserted?
Windows : Windows Me/2000/XP
Memory card data was damaged
Macintosh : Mac OS 9.1.x / 9.2.x or OS X
If memory card data has been damaged, the
following causes are possible. Please initialize the
❍
❍
❍
❍
Was the power turned off while the recorder
was operating?
Was a strong physical shock applied to the
memory card?
Could the power have been turned off while
the memory card was being accessed?
Was the card initialized on a PC or digital
camera?
214
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Error Messages
If you attempt an incorrect operation or if an operation
could not be executed, the display will indicate an error
message.
Card Full!
Cause :
It is not possible to record or copy due
to small memory capacity.
Refer to this list and take the appropriate action.
Solution1 : Back up the data you need to your
unneeded data.
Battery Low!
Cause :
The batteries are depleted (6 x AA
Alkaline dry cell batteries).
Solution2 : Perform the Song Optimize operation
Solution :
Replace the batteries as soon as possible
(p. 24).
Card Read Error!
Cause :
Memory card data cannot be loaded
correctly.
Cannot Edit! Quantize is Low!
Cause :
Solution 1 : Turn off the BR-600, properly insert the
During Step Recording of a pattern, the
Quantize setting is too coarse, so
multiple entries are appearing at the
same point in the matrix.
memory card, then turn the BR-600 back
on.
*
If the same message appears after you have taken the
above steps, it is possible that the memory card is
malfunctioning.
Cannot Edit! This is a Preset
Cause :
Preset data is selected; you cannot edit
this data.
Card Write Error!
Cause :
An error occurred while writing data to
the memory card.
Solution : Copy the song data and then edit that.
attempting to save will be lost.
Cannot Erase!
Cause :
No further steps can be erased.
Solution : The Pitch Correction Map must contain
a minimum of one step.
Data Too Short!
Cause :
You have attempted to import a WAV/
AIFF file shorter than one second or to
load a WAV/AIFF file shorter than 0.1
seconds using the Tone Load function.
Cannot Insert!
Cause :
No further steps can be inserted.
Solution : The Pitch Correction Map can contain a
maximum of 99 steps.
Solution : Make sure the WAV/AIFF file to be
loaded is at least one second in length,
or if using the Tone Load function, select
a WAV/AIFF file that is at least 0.1
seconds in length.
Cannot Program! Rhythm Off.
Cause :
The Rhythm is switched off, so you
cannot program it.
Solution : Press [RHYTHM ON/OFF] to select
Arrange mode or Pattern mode.
215
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Error Messages
Drive Busy!
Turn Off Pitch Correction!
Cause :
If this message appears after you have
Cause :
You cannot use the loop effects or
phrase trainer while Pitch Correction is
on.
been using the memory card with the
BR-600, the data on the card has
become fragmented, causing delays in
reading and writing data.
Solution : Press [PITCH CORRECTION] to turn it
off, and try the operation once again.
Or, you could be using memory card
with a slow processing speed.
Memory Full!
Cause :
The total time of the drum sounds
loaded with tone load has exceeded 13
seconds.
*
In cases of unfavorable disc access conditions, such as
when track editing, punch-in/out recording, etc. is
used to connect phrases (musical data) of several
seconds.
Solution : Make sure the drum sounds being
loaded by means of tone load do not
Solution 1 : Reduce the number of tracks that are
played back simultaneously. Use track
bouncing etc. to combine tracks, or erase
data from tracks which you do not need
to playback, and then try the playback
again.
Cause :
No rhythm pattern memory remaining.
Solution 1 : Delete any unneeded rhythm patterns
Solution 2 : Reduce the number of tracks that are
being recorded simultaneously.
Solution 2 : Delete any unneeded drum sounds in
Solution 3 : Reduce the Data Type (STD (LV1) or
LONG (LV2)), and then try creating the
song again.
Cause :
You have attempted to import an SMF
that exceeds the available memory for
imported files.
Solution : Delete any unneeded rhythm patterns
Event Full!
Cause :
The BR-600 has used up all the events
that can be handled by one song.
Solution : Perform the Song Optimize operation
No Card!
Cause :
You have tried to operate the recorder,
or access the memory while the
memory card (CompactFlash) is not
inserted, or is not inserted properly.
What is an event?
The smallest unit of memory used by the BR-600 to
store recorded results on a memory card is the event. A
newly created song provides approximately 2,000
events per song.
Cause :
The memory card has been removed
after selection of data on that memory
card.
Solution : Turn off the BR-600, properly insert the
For each track, one recording pass uses two events.
Operations such as punch-in/out or track copy also
use up events.
memory card, then turn the BR-600 back
on.
The number of events that are used up will fluctuate in
a complex way.
No File!
Cause :
The file you are trying to import with
WAV/AIFF/SMF import or Tone Load
was not found.
Even if there is capacity remaining on the memory
card, further recording or track editing will not be
possible if all of the events are used up. In such cases,
an error message such as “Event Full” will appear.
Solution : Have the file you want to import ready.
216
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Error Messages
No Song!
There are no songs on the memory
card.
Stop P.Trainer!
Cause :
Cause :
The operation you attempted cannot be
is operating.
Solution : Press [PHRASE TRAINER] to turn off
the Phrase Trainer.
Cause :
Incorrect data is in the song folder, or
the necessary data is not present.
Solution :
Restore the data backed up on the
computer to the BR-600. In this case,
restore each “ROLAND” folder to the BR-
Stop Recorder!
Cause :
The operation you attempted cannot be
done while the recorder is running
(playing or recording).
Not Available in Mastering Mode!
Solution : Press [STOP] to stop playback or
recording.
Cause :
You cannot carry out this operation with
“MASTERING” selected as the recording
mode.
Too Many Songs!
Solution : First press the [REC MODE] button to
switch the recording mode to “INPUT”
or “BOUNCE,” then proceed with the
operation.
Cause :
You are attempting to create more that
100 songs.
Unformatted!
Power Down!
Cause :
The Memory card is not formatted by
DOS.
Cause :
Internal power source voltage is below
than guaranteed workable range.
Solution 1 : Turn off the BR-600, properly insert the
memory card, then turn the BR-600BR-
600 back on.
Solution : In case of using PSA adaptor :
Cable might be broken or adaptor itself
might be malfunctioning. Please contact
Roland Service or Roland authorized
dealers.
Unsupported Card!
In case of using batteries :
Cause :
The memory card (CompactFlash) or
MicroDrive inserted is not compatible
with the BR-600.
Protected!
Solution : Use a memory card compatible with the
BR-600 (32 MB to 1 GB CompactFlash
Cause :
You are attempting to write data to a
song that has protection switched on.
with a power-source voltage of 3.3 V).
Solution : To write data to the song, switch Protect
Unsupported Format!
Cause 1 :
The BR-600 cannot recognize or use the
format of the inserted memory card.
Set the Repeat!
Cause :
Repeat A (Starting Point) and B
(Ending Point) is not set.
Solution 1 : Insert a memory card initialized for use
Cause 2 :
You have attempted to load an
incompatible WAV or AIFF file or SMF
to the BR-600.
Solution 2 : Check the format of the WAV or AIFF file
or SMF.
217
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Specifications
● Nominal Input Level (Variable)
BR-600 : Digital Recorder
● Tracks
Track : 8
GUITAR/BASS jack :
-20 dBu
-40 dBu
-10 dBu
MIC 1/2 jack
:
V-Track : 64 (8 V-Tracks per each Track)
LINE IN jack :
*
Up to 2 tracks can be recorded simultaneously, and
up to 8 tracks can be played back simultaneously.
● Input Impedance
GUITAR/BASS jack :
1 M Ω
● Useful Capacity
CompactFlash : 32 M–1 G bytes
MIC 1/2 jack
:
2 k Ω (HOT-COLD)
30 k Ω
LINE IN jack :
● Data Type
HiFi (MT2)
● Nominal Output Level
LINE OUT jack :
STANDARD (LV1)
LONG (LV2)
-10 dBu
● Output Impedance
● Signal Processing
LINE OUT jack :
2 k Ω
AD Conversion : 24 bit, Δ∑ Modulation + AF-AD (Guitar/Bass)
24 bit, Δ∑ Modulation + AF-AD (Mic 1/2)
24 bit, Δ∑ Modulation (Line)
Headphone jack :
140 Ω
● Recommended Load Impedance
24 bit, Δ∑ Modulation (Simul)
DA Conversion : 24 bit, Δ∑ Modulation
Internal Processing :24 bit (digital mixer section)
LINE OUT jack :
20 k Ω or greater
Headphone jack :
32–100 Ω
* AF method (Adaptive Focus method)
Adaptive Focus is a unique Roland/BOSS technology
that allows the signal noise (S/N) ratios of AD and
DA converters to be vastly improved.
● Residual Noise Level
LINE OUT jack :
-85 dBu or less
(INPUT SELECT : GUITAR/MIC, input terminated with 1
● Sample Rate
44.1 kHz
k Ω, INPUT SENS : CENTER, IHF-A, typ., EFFECT : OFF)
*
0 dBu = 0.775 Vrms
● Frequency Response
20 Hz to 20 kHz (+1/-3 dBu)
● Interface
USB Connector
● Recording Time (conversion in one track)
Data type
● Display
16 Characters x 2 Lines (Backlit LCD)
Capacity
HiFi (MT2) STD (LV1) LONG (LV2)
32 MB
64 MB
128 MB
256 MB
512 MB
1 GB
16 min.
32 min.
65 min.
130 min.
260 min.
520 min.
19 min.
39 min.
78 min.
156 min.
312 min.
624 min.
24 min.
49 min.
98 min.
196 min.
392 min.
784 min.
● Connectors
GUITAR/BASS jack (1/4 inch phone type)
MIC 1 jacks ( TRS balanced 1/4 inch phone type)
MIC 2 jacks (TRS balanced 1/4 inch phone type)
LINE IN jack (Stereo miniature phone type)
LINE OUT jack (RCA Phono type)
*
The above-listed recording times are approximate.
Times may be slightly shorter depending on the
number of songs that were created.
FOOT SW/EXP PEDAL jack (1/4 inch phone type)
PHONES jack (Stereo 1/4 inch phone type)
USB connector
*
The above number is the total for all the tracks that
are used. If each of the eight tracks contain an equal
amount of data, the length of the resulting song will
be approximately 1/8 of the above.
218
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Specifications
● Power Supply
DC 9 V : Supply AC Adaptor (PSA series)/
Size AA Dry battery x 6
(alkaline batteries recommended)
● Current Draw
200 mA
Alkaline dry cell batteries Approximately 5 hours
(with continuous playback of 8 tracks)
* May vary according to usage conditions, batteries used, and
type of CompactFlash used.
● Dimensions
257 .0 (W) x 183.0 (D) x 27.1 (H) mm
10-1/8 (W) x 7-1/4 (D) x 1-1/8 (H) inches
● Weight
700 g / 1 lb 9 oz (excluding batteries)
● Accessories
Soft Case
Size AA alkaline dry cell batteries (6)
TRS-XLR converter cable
Demo Card (Already inserted when the BR-600 is shipped)
Owner’s Manual
Separate sheet (“About Memory Cards” )
Roland Service (information sheet)
● Options
AC Adaptor :
Foot Switch :
Pedal Switch :
PSA series
FS-5U
DP-2 (Roland)
Expression Pedal : EV-5 (Roland),
FV-500L/FV-500H
In the interest of product improvement, the
specifications and/or appearance of this unit are
subject to change without prior notice.
219
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Index
Button
Numerics
A
Arrange
C
B
Beat ............................................................................................ 33
Bit ............................................................................................ 105
D
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Index
FX ............................................................................................. 191
G
H
E
F
I
IN ............................................................................................. 133
Initialize
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Index
M
J
K
L
L R ............................................................................................. 37
Mono Track .............................................................................. 46
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Index
N
O
P
Q
R
223
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Index
Stereo Track .............................................................................. 46
S
T
Track
Song
U
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Index
V
V .............................................................................................. 133
W
225
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For the U.K.
IMPORTANT: THE WIRES IN THIS MAINS LEAD ARE COLOURED IN ACCORDANCE WITH THE FOLLOWING CODE.
BLUE:
NEUTRAL
BROWN: LIVE
As the colours of the wires in the mains lead of this apparatus may not correspond with the coloured markings identifying
the terminals in your plug, proceed as follows:
The wire which is coloured BLUE must be connected to the terminal which is marked with the letter N or coloured BLACK.
The wire which is coloured BROWN must be connected to the terminal which is marked with the letter L or coloured RED.
Under no circumstances must either of the above wires be connected to the earth terminal of a three pin plug.
For EU Countries
This product complies with the requirements of European Directive 89/336/EEC.
For the USA
FEDERAL COMMUNICATIONS COMMISSION
RADIO FREQUENCY INTERFERENCE STATEMENT
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the
FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential
installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in
accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee
that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or
television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the
interference by one or more of the following measures:
–
–
–
–
Reorient or relocate the receiving antenna.
Increase the separation between the equipment and receiver.
Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
Consult the dealer or an experienced radio/TV technician for help.
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions:
(1) This device may not cause harmful interference, and
(2) This device must accept any interference received, including interference that may cause undesired operation.
Unauthorized changes or modification to this system can void the users authority to operate this equipment.
This equipment requires shielded interface cables in order to meet FCC class B Limit.
For Canada
NOTICE
This Class B digital apparatus meets all requirements of the Canadian Interference-Causing Equipment Regulations.
AVIS
Cet appareil numérique de la classe B respecte toutes les exigences du Règlement sur le matériel brouilleur du Canada.
For the USA
DECLARATION OF CONFORMITY
Compliance Information Statement
Model Name : BR-600
Type of Equipment : Digital Recorder
Roland Corporation U.S.
5100 S.Eastern Avenue, Los Angeles, CA 90040-2938
(323) 890-3700
Responsible Party :
Address :
Telephone :
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