Boss Audio Systems DVR BR 600 User Manual

Owner’s Manual  
Thank you, and congratulations on your choice of the BOSS  
BR-600 Digital Recorder.  
Before using this unit, carefully read the sections entitled:  
• USING THE UNIT SAFELY (page 2–3)  
• IMPORTANT NOTES (page 4–5)  
These sections provide important information concerning the  
proper operation of the unit.  
Additionally, in order to feel assured that you have gained a good  
grasp of every feature provided by your new unit, Owner’s manual  
should be read in its entirety. The manual should be saved and kept  
on hand as a convenient reference.  
Printing Conventions in This Manual  
Text or numerals enclosed in square brackets [ ] indicate buttons.  
[PLAY]  
PLAY button  
[REC]  
REC button  
• Reference such as (p. **) indicate pages in this manual to which  
you can refer.  
Copyright © 2005 BOSS CORPORATION  
All rights reserved. No part of this publication may be reproduced in any form  
without the written permission of BOSS CORPORATION.  
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USING THE UNIT SAFELY  
The  
symbol alerts the user to important instructions  
Used for instructions intended to alert  
the user to the risk of death or severe  
injury should the unit be used  
improperly.  
or warnings. The specific meaning of the symbol is  
determined by the design contained within the  
triangle. In the case of the symbol at left, it is used for  
general cautions, warnings, or alerts to danger.  
Used for instructions intended to alert  
the user to the risk of injury or material  
damage should the unit be used  
improperly.  
The  
symbol alerts the user to items that must never  
be carried out (are forbidden). The specific thing that  
must not be done is indicated by the design contained  
within the circle. In the case of the symbol at left, it  
means that the unit must never be disassembled.  
* Material damage refers to damage or  
other adverse effects caused with  
respect to the home and all its  
furnishings, as well to domestic  
animals or pets.  
The  
symbol alerts the user to things that must be  
carried out. The specific thing that must be done is  
indicated by the design contained within the circle. In  
the case of the symbol at left, it means that the power-  
cord plug must be unplugged from the outlet.  
001  
009  
Before using this unit, make sure to read the  
instructions below, and the Owner’s Manual.  
Do not excessively twist or bend the power cord,  
nor place heavy objects on it. Doing so can  
damage the cord, producing severed elements  
and short circuits. Damaged cords are fire and shock  
hazards!  
.............................................................................................  
002c  
Do not open (or modify in any way) the unit or  
its AC adaptor.  
.............................................................................................  
.............................................................................................  
003  
010  
Do not attempt to repair the unit, or replace  
parts within it (except when this manual  
This unit, either alone or in combination with an  
amplifier and headphones or speakers, may be  
capable of producing sound levels that could  
cause permanent hearing loss. Do not operate for a long  
period of time at a high volume level, or at a level that is  
uncomfortable. If you experience any hearing loss or  
ringing in the ears, you should immediately stop using  
the unit, and consult an audiologist.  
provides specific instructions directing you to  
do so). Refer all servicing to your retailer, the nearest  
Roland Service Center, or an authorized Roland  
distributor, as listed on the “Information” page.  
.............................................................................................  
004  
Never use or store the unit in places that are:  
Subject to temperature extremes (e.g., direct  
sunlight in an enclosed vehicle, near a heating  
duct, on top of heat-generating equipment); or are  
.............................................................................................  
011  
Do not allow any objects (e.g., flammable  
material, coins, pins); or liquids of any kind  
(water, soft drinks, etc.) to penetrate the unit.  
• Damp (e.g., baths, washrooms, on wet floors); or are  
• Humid; or are  
• Exposed to rain; or are  
.............................................................................................  
012c  
• Dusty; or are  
Immediately turn the power off, remove the AC  
adaptor from the outlet, and request servicing  
by your retailer, the nearest Roland Service Center, or  
an authorized Roland distributor, as listed on the  
“Information” sheet when:  
• Subject to high levels of vibration.  
.............................................................................................  
007  
Make sure you always have the unit placed so it  
is level and sure to remain stable. Never place it  
on stands that could wobble, or on inclined  
surfaces.  
• The AC adaptor or the power-supply cord has been  
damaged; or  
.............................................................................................  
• If smoke or unusual odor occurs  
008b  
Use only the specified AC adaptor (PSA series),  
and make sure the line voltage at the installation  
matches the input voltage specified on the AC  
• Objects have fallen into, or liquid has been spilled  
onto the unit; or  
• The unit has been exposed to rain (or otherwise has  
become wet); or  
adaptor’s body. Other AC adaptors may use a different  
polarity, or be designed for a different voltage, so their  
use could result in damage, malfunction, or electric shock.  
• The unit does not appear to operate normally or  
exhibits a marked change in performance.  
2
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013  
108b  
In households with small children, an adult  
should provide supervision until the child is  
capable of following all the rules essential for the safe  
operation of the unit.  
Before moving the unit, disconnect the AC  
adaptor and all cords coming from external  
devices.  
..............................................................................................  
109b  
.............................................................................................  
Before cleaning the unit, turn off the power and  
unplug the AC adaptor from the outlet.  
014  
Protect the unit from strong impact.  
(Do not drop it!)  
..............................................................................................  
110b  
.............................................................................................  
Whenever you suspect the possibility of  
lightning in your area, disconnect the AC  
adaptor from the outlet.  
015  
Do not force the unit’s power-supply cord to  
share an outlet with an unreasonable number of  
other devices. Be especially careful when using  
extension cords—the total power used by all devices  
you have connected to the extension cord’s outlet must  
never exceed the power rating (watts/amperes) for the  
extension cord. Excessive loads can cause the insulation  
on the cord to heat up and eventually melt through.  
..............................................................................................  
111: Selection  
If used improperly, batteries may explode or  
leak and cause damage or injury. In the interest  
of safety, please read and observe the following  
1
.............................................................................................  
• Carefully follow the installation instructions  
for batteries, and make sure you observe the  
correct polarity.  
016  
Before using the unit in a foreign country,  
consult with your retailer, the nearest Roland  
Service Center, or an authorized Roland distributor, as  
listed on the “Information” sheet.  
2
3
• Avoid using new batteries together with used ones.  
In addition, avoid mixing different types of batteries.  
.............................................................................................  
019  
• Remove the batteries whenever the unit is to remain  
unused for an extended period of time.  
Batteries must never be recharged, heated, taken  
apart, or thrown into fire or water.  
5
• If a battery has leaked, use a soft piece of cloth or  
paper towel to wipe all remnants of the discharge  
from the battery compartment. Then install new  
batteries. To avoid inflammation of the skin, make  
sure that none of the battery discharge gets onto your  
hands or skin. Exercise the utmost caution so that  
none of the discharge gets near your eyes. Immedi-  
ately rinse the affected area with running water if  
any of the discharge has entered the eyes.  
101b  
The unit and the AC adaptor should be located  
so their location or position does not interfere  
with their proper ventilation.  
.............................................................................................  
102d  
Always grasp only the output plug or the body  
of the AC adaptor when plugging into, or  
unplugging from, this unit or an outlet.  
6
• Never keep batteries together with metallic objects  
such as ballpoint pens, necklaces, hairpins, etc.  
.............................................................................................  
103b  
..............................................................................................  
At regular intervals, you should unplug the AC  
adaptor and clean it by using a dry cloth to wipe  
all dust and other accumulations away from its  
prongs. Also, disconnect the power plug from the  
power outlet whenever the unit is to remain unused for  
an extended period of time. Any accumulation of dust  
between the power plug and the power outlet can result  
in poor insulation and lead to fire.  
112  
Used batteries must be disposed of in  
compliance with whatever regulations for their  
safe disposal that may be observed in the region  
in which you live.  
..............................................................................................  
118c  
Keep any screws you may remove and the  
included cover in a safe place out of children’s  
reach, so there is no chance of them being  
swallowed accidentally.  
.............................................................................................  
104  
Try to prevent cords and cables from becoming  
entangled. Also, all cords and cables should be  
placed so they are out of the reach of children.  
.............................................................................................  
106  
Never climb on top of, nor place heavy objects  
on the unit.  
.............................................................................................  
107d  
Never handle the AC adaptor body, or its output  
plugs, with wet hands when plugging into, or  
unplugging from, an outlet or this unit.  
3
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IMPORTANT NOTES  
291a  
In addition to the items listed under “USING THE UNIT SAFELY” on page 2–3, please read and observe the following:  
355b  
Power Supply: Use of Batteries  
When moved from one location to another where the  
temperature and/or humidity is very different, water  
droplets (condensation) may form inside the unit.  
Damage or malfunction may result if you attempt to use  
the unit in this condition. Therefore, before using the  
unit, you must allow it to stand for several hours, until  
the condensation has completely evaporated.  
301  
Do not connect this unit to same electrical outlet that is  
being used by an electrical appliance that is controlled by an  
inverter (such as a refrigerator, washing machine,  
microwave oven, or air conditioner), or that contains a  
motor. Depending on the way in which the electrical  
appliance is used, power supply noise may cause this unit to  
malfunction or may produce audible noise. If it is not  
practical to use a separate electrical outlet, connect a power  
supply noise filter between this unit and the electrical outlet.  
Maintenance  
401a  
302  
For everyday cleaning wipe the unit with a soft, dry  
cloth or one that has been slightly dampened with water.  
To remove stubborn dirt, use a cloth impregnated with a  
mild, non-abrasive detergent. Afterwards, be sure to  
wipe the unit thoroughly with a soft, dry cloth.  
The AC adaptor will begin to generate heat after long  
hours of consecutive use. This is normal, and is not a  
cause for concern.  
303a  
The use of an AC adaptor is recommended as the unit’s  
power consumption is relatively high. Should you prefer  
to use batteries, please use the alkaline type.  
304a  
When installing or replacing batteries, always turn off the  
power on this unit and disconnect any other devices you  
may have connected. This way, you can prevent  
malfunction and/or damage to speakers or other devices.  
Repairs and Data  
452  
306b  
Please be aware that all data contained in the unit’s  
memory may be lost when the unit is sent for repairs.  
Important data should always be backed up on a  
memory card/computer, or written down on paper  
(when possible). During repairs, due care is taken to  
avoid the loss of data. However, in certain cases (such as  
when circuitry related to memory itself is out of order),  
we regret that it may not be possible to restore the data,  
and Roland assumes no liability concerning such loss of  
data.  
Batteries are supplied with the unit. The life of these  
batteries may be limited, however, since their primary  
purpose was to enable testing.  
307  
Before connecting this unit to other devices, turn off the  
power to all units. This will help prevent malfunctions  
and/or damage to speakers or other devices.  
Placement  
351  
Using the unit near power amplifiers (or other  
equipment containing large power transformers) may  
induce hum. To alleviate the problem, change the orien-  
tation of this unit; or move it farther away from the  
source of interference.  
Additional Precautions  
551  
Please be aware that the contents of memory can be  
irretrievably lost as a result of a malfunction, or the  
improper operation of the unit. To protect yourself  
against the risk of loosing important data, we  
recommend that you periodically save a backup copy of  
important data you have stored in the unit’s memory on  
a memory card/computer.  
352a  
This device may interfere with radio and television  
reception. Do not use this device in the vicinity of such  
receivers.  
352b  
Noise may be produced if wireless communications  
552  
devices, such as cell phones, are operated in the vicinity  
of this unit. Such noise could occur when receiving or  
initiating a call, or while conversing. Should you  
experience such problems, you should relocate such  
wireless devices so they are at a greater distance from  
this unit, or switch them off.  
Unfortunately, it may be impossible to restore the  
contents of data that was stored in the unit’s memory or  
a memory card once it has been lost. Roland Corporation  
assumes no liability concerning such loss of data.  
553  
Use a reasonable amount of care when using the unit’s  
buttons, dials, or other controls; and when using its jacks  
and connectors. Rough handling can lead to malfunc-  
tions.  
354a  
Do not expose the unit to direct sunlight, place it near  
devices that radiate heat, leave it inside an enclosed  
vehicle, or otherwise subject it to temperature extremes.  
Excessive heat can deform or discolor the unit.  
554  
Never strike or apply strong pressure to the display.  
4
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IMPORTANT NOTES  
556  
• To prevent damage to the cards from static  
electricity, be sure to discharge any static electricity  
from your own body before handling the cards.  
When connecting / disconnecting all cables, grasp the  
connector itself—never pull on the cable. This way you  
will avoid causing shorts, or damage to the cable’s  
internal elements.  
• Do not touch or allow metal to come into contact  
with the contact portion of the cards.  
558a  
To avoid disturbing your neighbors, try to keep the  
• Do not bend, drop, or subject cards to strong shock  
or vibration.  
unit’s volume at reasonable levels. You may prefer to  
use headphones, so you do not need to be concerned  
about those around you (especially when it is late at  
night).  
• Do not keep cards in direct sunlight, in closed  
vehicles, or other such locations (storage temper-  
ature: -25 to 85˚ C).  
559a  
• Do not allow cards to become wet.  
When you need to transport the unit, package it in the  
• Do not disassemble or modify the cards.  
box (including padding) that it came in, if possible.  
Otherwise, you will need to use equivalent packaging  
materials.  
Copyright  
561  
Use only the specified expression pedal (EV-5, FV-500L,  
FV-500H; sold separately). By connecting any other  
expression pedals, you risk causing malfunction and/or  
damage to the unit.  
851  
Unauthorized recording, distribution, sale, lending,  
public performance, broadcasting, or the like, in whole  
or in part, of a work (musical composition, video,  
broadcast, public performance, or the like) whose  
copyright is held by a third party is prohibited by law.  
562  
Use a cable from Roland to make the connection. If using  
some other make of connection cable, please note the  
following precautions.  
853  
Do not use this unit for purposes that could infringe on a  
copyright held by a third party. We assume no responsi-  
bility whatsoever with regard to any infringements of  
third-party copyrights arising through your use of this  
unit.  
• Some connection cables contain resistors. Do not use  
cables that incorporate resistors for connecting to this  
unit. The use of such cables can cause the sound level  
to be extremely low, or impossible to hear. For infor-  
mation on cable specifications, contact the manufac-  
turer of the cable.  
Before Using Cards  
(CompactFlash)  
Using Memory Cards  
704  
Carefully insert the Memory card all the way in—until it  
is firmly in place.  
*
204Microsoft and Windows are registered trademarks  
fig.M512-Insert  
of Microsoft Corporation.  
*
206Secreen shots in this documents are reprinted with  
permission from Microsoft Corporation.  
*
206Wj indows® is known officially as: “Microsoft®  
Windows® operating system.”  
*
207Apple and Macintosh are registered trademarks of  
Apple Computer, Inc.  
*
209MacOS is a trademark of Apple Computer, Inc.  
705  
*
220All product names mentioned in this document  
Never touch the terminals of the Memory card. Also,  
avoid getting the terminals dirty.  
707  
are trademarks or registered trademarks of their  
respective owners.  
This unit’s memory card slot accepts CompactFlash  
memory cards. Microdrive storage media are not  
compatible.  
5
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Contents  
Changing the tempo of the arrangements  
Tapping to change the tempo of the arrangements  
Silencing the sound of specific tracks  
Recording an additional performance  
performance (Overdubbing)...............48  
Putting multiple tracks together  
Moving through a song using hours, minutes,  
Adjusting the Perception of Stereo for the Sound  
Choose which jack you will use to connect your  
Adding Richness and Breadth to the Sound  
6
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Section 1  
Search for the Music’s Start and End  
Adjusting the Perception of Stereo in the  
Scrubbing to Find the Music Starting/  
Enabling Use of the Preview Function with  
Setting the Repeat Portion  
Editing the Performance on a Track  
Re-recording Only a Mistake  
Specifying the area for auto punching in/out........61  
Repeatedly Recording Over the Same  
Putting Multiple Tracks Together  
Saving Memory on the Memory Card  
Loading Songs Created with  
Loading Songs Created with  
Saving the Current Settings to the Song  
Displaying the Remaining Available  
7
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Changing the destination Insert Effects are  
Saving the Mastering Tool Kit Settings  
Mastering Tool Kit Parameter  
8
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Fixing the Pitch of Vocals  
Section 4  
Setting the Correction Method for Vocal Pitch  
About Pattern Mode and  
Saving the Pitch Correction Settings  
Making Detailed Settings for Pitch  
Changing the Drum Sound  
Creating Original Drum Kits  
Loading Drum Sounds from  
Copying drum sounds from  
Changing the position (pan)  
Using the TAP Button to Change  
Using the TAP Button to Change  
Creating Patterns by Tapping the Drum Pads  
Inputting Drum Sounds One by One While  
(Step Recording).......................................................144  
9
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Creating Patterns by Tapping the  
(Realtime Recording) ............ 145  
I
nputting Sounds One by One While  
(Step Recording) .................. 148  
Saving BR-600 Data to Computers  
Reading backup data back into the BR-600  
Saving BR-600 Track Data in WAV/AIFF  
(WAV/AIFF Export)...................................167  
Resolving insufficient memory issues when  
Loading WAV/AIFF Files in BR-600 Tracks  
Loading Drum Sounds from WAV/AIFF  
Using the BR-900CD/BR-864/  
Saving BR-600 Data to Computers  
(Backup)........................................................178  
Reading backup data back into the BR-600  
Saving BR-600 Track Data in WAV/AIFF  
(WAV/AIFF Export)...................................180  
Resolving insufficient memory issues When  
Loading WAV/AIFF Files in BR-600 Tracks  
Loading Drum Sounds from WAV/AIFF  
10  
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Section 6  
Using a Foot Switch or  
Explanation of the indications  
Mixing the Output from an External  
BR-600 (Audio Sub Mix)...................194  
Practicing Difficult Phrases  
Canceling the Center Sound  
Initializing the Rhythm Arrangements/  
Conserving Battery Power  
11  
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Introduction to the BR-600  
Equipped with V-Tracks  
Features  
The BR-600 has eight audio recording tracks, which  
provides for simultaneous recording on two tracks, or  
simultaneous playback from eight tracks.  
Simple operation  
The BR-600 digital multitrack recorder has been designed to  
provide the intuitive feel of a conventional music recorder,  
making it simple to operate, even for beginners.  
Moreover, each track incorporates eight virtual tracks,  
called “V-Tracks,” for a total recording capability of 8 x 8 =  
64 tracks! This increased versatility allows you to do things  
such as record numerous takes of a guitar solo, which you  
can later choose from when putting it all together.  
Also, while playing back eight tracks, you can use the  
bounce mode to bounce to a V-Track and perform stereo  
bouncing without needing to erase any data.  
No matter what your experience, the BR-600 brings you the  
excitement of digital recording, from recording of the  
performance to the final mixdown, right from the day you  
take it home.  
Slender shape for easy  
portability  
With portability a priority in its design, the BR-600 features a  
smaller than Letter size (183 x 257 mm (10-1/8 x 7-1/4 inches))  
and is only 27 mm (1-1/8 inches) thick. It can also run on six  
AA-size batteries(alkaline batteries recommended), meaning  
you can put it into a guitar case pocket and take it with you,  
enabling you to record wherever you go.  
What are V-Tracks?  
Each track consists of eight virtual tracks, and you can  
choose any one of these tracks for recording or  
playback. This means that you can record to up to a  
maximum of 64 tracks, and then select any eight of  
them to play back. These virtual tracks that make up  
the actual tracks are called “V-Tracks.”  
Digital audio workstation  
All processes are fully digital  
In addition to a digital mixer and digital recorder, the BR-  
600 contains five digital effects processors.  
V-Track1  
V-Track2  
V-Track3  
V-Track4  
V-Track5  
V-Track6  
V-Track7  
V-Track8  
It is possible to perform all steps needed for recording,  
including editing, bouncing tracks, using effects, and  
mixing down, entirely within the digital realm, so there is  
no deterioration in the signal quality.  
A “Track Sheet” is provided at the rear of this manual  
recording music to V-Tracks.  
Using the USB connector also allows you to save the song  
data you create to a computer.  
Rhythm function  
The “Rhythm function” makes it easy to capture phrases or  
musical ideas that come to mind. Simply select an  
appropriate Rhythm pattern, and set the tempo.  
In addition to the internal preset Rhythm patterns already  
provided, you can also create your own original Rhythm  
patterns. By recording using the Rhythm function, editing  
one measure at a time is greatly simplified.  
12  
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Introduction to the BR-600  
Versatile digital effects processors  
The BR-600 comes with five different types of effects  
processors. These systems, including recording effects  
(Insert effects), send/return (Loop Effects), tone adjustment  
(Track EQ), vocal pitch correction (Pitch Correction), and  
mastering effects (Mastering Tool Kit) can be used  
independently for each application as needed. This enables  
high-quality song production in a single device, with no  
need to connect any external effects.  
Editing functions  
With the BR-600, you can copy, move, and erase audio, and  
perform many other editing operations that are only  
possible with digital recorders. This means operations such  
as copying and repeating a multiple-bar phrase, moving a  
multiple-bar phrase to another track, and erasing the data of  
a track, whole or in part, can be performed with ease.  
Non-destructive editing  
Being a digital recorder, the BR-600 offers non-destructive  
editing. With non-destructive editing, after performing any  
editing and recording operations, you can still return your  
data to its previous state (undo and redo functions).  
The BR-600 has many built-in simulations and effects,  
including amp modeling with COSM for a wide variety of  
insert effects. Many effects for vocal, keyboard, and guitar  
tracks are also included for a vast array of applications.  
The loop effects include spatial effects such as chorus and  
reverb, which are vital for proper stereo mixdown.  
The Track EQ is a built-in, two-band EQ whose utility is  
most fully exhibited in making tone adjustments during  
mixdown.  
Quick movement to a point  
You can assign a marker to any point in a track that you  
wish (locator function). If you assign markers to locations  
such as the end of the opening or the beginning of a solo,  
you will be able to move instantly to the point where you  
wish to begin listening.  
The Pitch Correction feature allows you to freely adjust the  
pitch of vocals, assuring that you can obtain reliable, high-  
quality performances.  
The Mastering Tool Kit allows you add compression to  
songs that have been mixed down and provides a variety of  
other effects.  
Equipped with chromatic tuner  
(C1 to B6 sound range)  
Your BR-600 is also equipped with a chromatic tuner so that  
you can tune your guitar or bass while it is still connected to  
the BR-600.  
Phrase Trainer function  
When you play back a song you have recorded from the CD  
player, you can slow down the tempo without changing the  
pitch. Also, you can remove the sound you hear at the  
center (such as vocals and guitar solo) from the song.  
What is COSM (Composite Object  
Sound Modeling)?  
Technology that virtually reconstructs an actually  
existing structure or material using a different means is  
called “modeling” technology. COSM is proprietary  
Roland technology that creates new sounds by  
combining various sound modeling technologies.  
Includes USB port  
Connecting your computer here allows you to exchange  
data between the BR-600 and a computer.  
13  
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Introduction to the BR-600  
Full complement of input  
connectors (jacks)  
Your BR-600 is equipped with the input jacks shown below.  
GUITAR/BASS :  
This high-impedance input jack allows you to directly  
connect your guitar or bass (accepts 1/4” phone plugs).  
MIC1 :  
This jack allow a mic to be connected. This is TRS-type  
microphone input connector. Connect your mic here if  
recording vocals or narration.  
MIC2 :  
This jack allow a mic to be connected. This is TRS-type  
microphone input connector. If recording using two mics,  
with one mic connected to the MIC 1 input, connect the  
second mic here.  
LINE IN :  
These jacks accept stereo input from keyboards, CD players,  
and other devices at line level (Stereo miniature phone  
type).  
Onboard stereo mic  
The BR-600 features an onboard stereo microphone, perfect  
for situations such as when you want to quickly make an  
impromptu recording of something your band is practicing.  
* This mic is not a speaker. If you want to listen to sounds  
from the BR-600, use headphones or connect LINE OUT to  
an appropriate audio device.  
Two-way power supply  
allows you to record  
anywhere  
You can use the BR-600 powered by batteries (six size AA  
dry cells x 6, alkaline batteries recommended) or with the  
AC adaptor.  
And, thanks to its an onboard stereo microphone, you can  
make recordings anywhere and anytime you desire.  
14  
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Introduction to the BR-600  
3
Memory Cards Supported  
by Your BR-600  
Grasp the top and bottom of the card cover with your  
fingers and pull the cover off in the direction  
indicated in the figure.  
fig.00-030  
The BR-600 uses CompactFlash cards as the storage media  
for recording and playback.  
The BR-600 uses 32 MB to 1 GB CompactFlash cards with a  
3.3 V power supply.  
For more on supported memory cards (CompactFlash) for  
the BR-600, refer to “About Memory Cards” (separate  
sheet).  
Formatting the memory card  
(CompactFlash)  
4
Attach the previously removed screws in the  
CompactFlash cards bought at a computer shop, or ones  
previously used with a digital camera cannot be used as is  
with the BR-600.  
positions shown in the figure to prevent loss.  
These CompactFlash cards must first be initialized for use  
with the BR-600.  
How to remove the card  
cover  
5
Turn the BR-600 over, so it’s in its normal position.  
To prevent theft of the memory card (CompactFlash), the  
BR-600 is shipped from the factory with a card cover.  
• CompactFlash Type II cards are not compatible.  
• CompactFlash cards are available at your nearest  
computer or digital camera shop.  
To remove the card cover, use the following procedure.  
• When turning the unit upside-down, get a bunch  
of newspapers or magazines, and place them  
under the four corners or at both ends to prevent  
damage to the buttons and controls. Also, you  
should try to orient the unit so no buttons or  
controls get damaged.  
1
Turn over the BR-600.  
2
Use a Phillips head screwdriver to remove the screws  
on the bottom panel.  
• When turning the unit upside-down, handle with  
care to avoid dropping it, or allowing it to fall or  
tip over.  
fig.00-020  
• Should you remove the screws, make sure to put  
them in a safe place out of children’s reach, so  
there is no chance of them being swallowed  
accidentally.  
• CompactFlash and  
are trademarks of  
SanDisk Corporation and licensed by  
CompactFlash association.  
• BOSS Corporation is an authorized licensee of the  
CompactFlash™ and CF logo (  
) trademarks.  
15  
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Panel Descriptions  
Top Panel  
fig.00-050  
1
3
7
2
4
8
6
5
Input section  
1
REC LEVEL (Recording Level) dial  
GUITAR/BASS/MIC2 dial  
Use this dial to adjust the volume of the input source for  
recording.  
This dial adjusts the input sensitivity for the GUITAR/  
BASS and MIC2 inputs.  
* If you use the REC LEVEL dial to turn down the volume of  
the input source during recording, the sound will be  
recorded in the audio track at a low volume, so that noise  
will be more apparent when you raise the volume of the  
audio track for playback.  
MIC1 dial  
This dial adjusts the sensitivity for MIC1 and the onboard  
stereo mic.  
PEAK indicator  
If you want to lower the sound of the input source that you  
are monitoring, lower the volume with the MASTER fader.  
To change the volume of the music being played back, use the  
TRACK fader for the respective tracks.  
This indicator shows how strong the input level is at the  
various input jacks (e.g., GUITAR/BASS, MIC2, and MIC1).  
This indicator lights at a level -6 dB lower than where sound  
distortion occurs. Adjust the input sensitivity with the  
GUITAR/BASS/MIC2 dial so that this indicator lights only  
occasionally, at those moments when you play your guitar  
(or other instrument) at its loudest.  
I
Try to record at the highest volume possible before the  
sound begins to distort. This works to improve the  
quality of the sound and reduce noise. When you want  
to lower the volume used while checking the sound, use  
the MASTER fader to lower the volume.  
16  
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Panel Descriptions  
INPUT SELECT buttons  
TIME/VALUE dial  
Use these buttons to select the input source (input jack) that  
you wish to record. The selected button will light. You can  
mute (silence) the input sound by pressing a button that is  
lit.  
You can use this dial to shift the current position within a  
song (e.g., fast forwarding and rewinding). It is also used to  
change the values of the various function settings.  
4
[PAD]  
[GUITAR]  
For selecting either guitar or bass use of the GUITAR/BASS  
jack, or the MIC2 jack.  
This enables the buttons used for playing the drum sounds  
(the drum pads).  
[MIC]  
This is used to select the MIC1 jack, used for external mics,  
or the onboard stereo mic.  
[EFFECTS]  
Connecting a mic to the MIC1 jack or MIC2 jack switches off  
the onboard stereo mic.  
call up the screen for editing the various settings.  
This button is used to make settings for the Mastering Tool Kit.  
[LINE]  
This selects the LINE IN jack, used for CD players or other  
portable audio players or other line-level devices.  
[PITCH CORRECTION]  
Use this button to turn on and off the Pitch Correction. This  
function adjusts the pitch of recorded vocals.  
SIMUL  
By pressing [GUITAR] and [MIC] simultaneously, you can  
record from both inputs at the same time.  
* If the INPUT SELECT setting is changed, the insert effect  
[PAN/EQ/LOOP FX]  
PAN  
2
[REC MODE (Recording Mode)]  
This calls up the screen for setting the panning (position) of  
the sounds to be played back in each track and the input  
This button is used for selecting the recording mode.  
“ Putting multiple tracks together (Bounce)”  
EQ  
This calls up the screen for editing the tone (low/high) for  
LOOP FX  
3
This calls up the screen for setting the send level of each  
[EXIT]  
Press this button to return to the previous screen or cancel  
the last entry.  
[ENTER]  
Press this button to confirm a selection or a value being entered.  
CURSOR buttons  
Press these buttons to move the cursor within the screen.  
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Panel Descriptions  
[TUNER]  
[V-TRACK]  
Use this button to turn on and off the tuner.  
Use this button to call up the screen for selecting a V-Track.  
[RHYTHM ON/OFF]  
[UTILITY]  
This switches the Rhythm function on and off.  
This button calls up various functions offered by your BR-  
600, such as track editing, song management, and memory  
card operations.  
[ARRANGE]  
This switches the Rhythm function to Arrange mode.  
[UNDO/REDO]  
For undoing the last-performed recording or editing  
operation and returning the data to its previous state. By  
pressing this button once again, you can bring back the  
canceled recording or re-execute the editing operation.  
[PATTERN]  
This switches the Rhythm function to Pattern mode.  
[RHYTHM EDIT]  
This calls up the screen for programming arrangements and  
patterns.  
“Inputting Sounds One by One While  
[PHRASE TRAINER]  
Use this button to perform the settings for the phrase trainer  
function.  
When using the phrase trainer, you can turn on or off the  
center cancel function (for removing vocals at the center), or  
the time stretch function (for slowing down playback).  
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Panel Descriptions  
REC/PLAY section  
5
[ZERO]  
AUTO PUNCH  
Moves you to the time location 00:00:00-00.0.  
This button is used to make settings for the automatic  
punch in/out function.  
[ON/OFF]  
This turns the auto punch-in/out function on/off. When  
this is on, the button will light.  
[REW]  
The song will rewind while you hold down the button.  
[IN]  
[FF]  
For setting the auto punch-in location. Press this button to set  
the punch-in point. When set, the button will light. After the  
punch-in location is set, you can press this button to  
automatically move to the punch-in location.  
The song will fast-forward while you hold down the button.  
* Press this button while holding down [ON/OFF] to clear the  
set punch-in location.  
[REPEAT]  
You can specify a region that you wish to hear, and hear it  
repeatedly  
This is convenient for making recordings involving repeated punch-  
[OUT]  
For setting the auto punch-out location. Press this button to  
set the punch-out location at the current location in the  
track. When set, the button will light. After the punch-out  
location is set, you can press this button to automatically  
move to the punch-out location.  
[STOP]  
Stops recording or playback of the song.  
* Press this button while holding down [ON/OFF] to clear the  
set punch-out location.  
[PLAY]  
Plays back songs. When [REC] is pressed and flashing,  
press [PLAY] to start recording. During recording or  
playback, the indicator on the button lights in green.  
[LOCATOR]  
Use this button to store any location that you desire. Then, by  
pressing this button, you can automatically move to that location.  
When a location is set, the button will light and you will jump to  
the location each time this button is pressed.  
* Press this button while holding down AUTO PUNCH [ON/  
OFF] to clear the set location.  
[REC (Recording)]  
This is the Recording button. In addition to the Recording  
operation, it is also used for manual punch-in/out. While in  
recording standby, the button flashes in red, and during  
recording, it lights in red.  
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Panel Descriptions  
Track/Fader section  
TRACK MIXER fader 1–4, 5/6–7/8  
For controlling the volumes of each track during playback.  
6
[TAP (TEMPO)]  
By tapping this button, you can set the tempo for the  
Rhythm.  
RHYTHM fader  
Adjusts the volume of the Rhythm.  
[DELETE/MUTE]  
You can mute the sound on a track by holding down this  
button and pressing the REC TRACK button for that track.  
Performing this same operation again cancels the mute.  
MASTER fader  
Controls the overall volume of the BR-600.  
While the sound is muted, the REC TRACK button for the  
track flashes orange or green.  
REC TRACK (Recording Track) buttons 1–4, 5/6–7/8  
* If a recording track was muted, muting will be defeated  
when recording ends.  
Use these buttons to select to which track you will record.  
The button of the track selected will flash in red and then  
light in red when recording begins. When recording is  
finished, the button of the selected track will light  
alternately in orange and green.  
The relationship between the indicator and the track  
conditions is given below.  
During creation of Rhythm patterns, you can delete rhythm  
sounds you have input by holding down this button and  
pressing the Drum Pads.  
Off :  
This track contains no recorded data.  
Green :  
An audio track that contains recorded data.  
Flashing in red :  
The track is selected as the recording destination, and is in  
recording standby.  
Red :  
This track currently being recorded.  
Lighting alternately in orange and green :  
This track contains recorded data and is selected for  
recording.  
20  
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Panel Descriptions  
MEMORY CARD slot  
Display  
7
8
fig.00-051  
fig.00-052  
Eject button  
Information about items for which settings are available in  
volume level and menu screens, parameter settings screens,  
and other screens are displayed here.  
This slot is where memory cards (CompactFlash) are  
inserted when you want to save data. You cannot record  
unless you have a memory card inserted here.  
If the screen is difficult to view, see “Adjusting the Display  
Eject button  
1. MEASURE  
Press this button to eject the memory card.  
Displays the current position within the song. Indicated  
from left to right are the measure, beat, and clock.  
2. TEMPO  
The Rhythm tempo is indicated here.  
3. TIME  
Displays the time of the current position of the song  
(hours-minutes-seconds).  
4. FRAME  
This indicates the frame number showing the current  
position in the song.  
This is set to 30 frames per second (non-drop). This is one  
type of what is called MTC (MIDI Time Codes).  
The explanations in this manual include illustrations  
that depict what should typically be shown by the  
display. Note, however, that your unit may incorporate  
a newer, enhanced version of the system (e.g., includes  
newer sounds), so what you actually see in the display  
may not always match what appears in the manual.  
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Panel Descriptions  
Rear Panel  
10  
9
8
3
7
6
2
1
5
4
1. MIC2 jack (TRS 1/4” phone type)  
• When the foot switch is used, you can start/stop  
playback, punch in/out, and more.  
• When an expression pedal is used, you can control the  
depth of insert effects with your foot.  
* If the connection has been made to the GUITAR/BASS and  
the MIC2 jacks, the MIC2 jack is given priority.  
*
Connecting a mic to MIC2 switches off the onboard stereo mic.  
2. MIC1 jack (TRS 1/4” phone type)  
7. POWER switch  
*
Connecting a mic to MIC1 switches off the onboard stereo mic.  
This is the power switch. It turns the power of the BR-600  
The pin assignment for the MIC1 and the MIC2 jack is as  
shown below.  
8. DC IN (AC Adaptor) jack  
Connect an AC adaptor (PSA series; sold separately) to this jack.  
You can purchase a PSA adaptor at musical instrument  
retailers.  
3. LINE IN jack (Stereo mini type)  
Connect the output of CD players or other portable audio  
players or other audio equipment.  
9. Cord Hook  
Wrap the cable around this hook so that the AC adaptor  
4. LINE OUT jack (RCA Pin type)  
These jacks output analog audio signals. You can connect  
external audio equipment (e.g. a stereo amp) to this jack, or  
connect an CD recorder or other such device to this jack for  
• You must use only the PSA series AC adaptor.  
Use of any other adaptor may cause overheating  
or malfunctions.  
5. USB connector  
• If the AC adaptor is disconnected during  
operation, your important recorded data may be  
lost.  
This is the connector for connecting your computer to the  
6. FOOT SW/EXP PEDAL jack  
This is an input jack for connecting a separately sold foot  
switch (BOSS FS-5U, Roland DP-2) or expression pedal  
(Roland EV-5, BOSS FV-500L/FV-500H).  
10. Security Slot (  
)
http://www.kensington.com/  
22  
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Panel Descriptions  
Front Panel  
fig.00-090  
3
1
2
1. GUITAR / BASS jack  
High-impedance input jack to directly connect your guitar  
2. MIC1 L / R (onboard stereo microphone L / R)  
This microphone can be used for recording with the BR-600.  
* This mic is not a speaker. If you want to listen to sounds  
from the BR-600, use headphones or connect LINE OUT to  
an appropriate audio device.  
3. Headphones jack  
Headphones (sold separately) are connected here. When  
headphones are connected, the same output as that from  
LINE OUT can be heard from the headphones.  
The headphone volume is adjusted with the MASTER  
fader.  
23  
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Panel Descriptions  
Inserting Batteries  
1
Make sure that the power of the BR-600 is turned off.  
• When turning the unit upside-down, get a bunch  
of newspapers or magazines, and place them  
under the four corners or at both ends to prevent  
damage to the buttons and controls. Also, you  
should try to orient the unit so no buttons or  
controls get damaged.  
2
Turn over the BR-600.  
3
Slide the battery cover in the direction indicated by  
the arrow and remove.  
• When turning the unit upside-down, handle with  
care to avoid dropping it, or allowing it to fall or  
tip over.  
4
Being careful not to reverse the polarity (+/-), insert  
six AA dry-cell batteries into the battery  
• BOSS recommends using longer-life alkaline  
batteries.  
compartment.  
fig.00-100  
• Do not mix new batteries with partially used  
batteries, and do not mix batteries of differing  
types.  
• Do not use rechargeable batteries.  
• When the battery power becomes low, “Battery  
Low!” appears in the display. When this message  
appears, replace the existing batteries with new  
ones as soon as possible.  
• Continuous battery life varies according to usage  
conditions and the type of battery used. It is also  
affected by the CompactFlash type and capacity.  
5
Replace the battery cover.  
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Panel Descriptions  
About the Play Screen  
The Play screen is the most fundamental screen of the BR-  
600, and is the first screen that appears when the BR-600 is  
turned on (see below).  
fig.00-242  
Play Screen  
Unless special note is made otherwise, the screen content  
referred to in the procedures described in this manual is  
that of the Play screen.  
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MEMO  
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Quick  
Start  
Quick Start  
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Connecting Peripheral Devices  
Make connections as shown in the diagram below. When making any connections, make sure that all devices are turned off.  
fig.00-110  
Front Panel  
Electric Guitar  
or  
Stereo Headphone  
Electric Bass  
Rear Panel  
AC Adaptor  
(PSA series)  
CD Player etc.  
Computer  
Foot Switch  
(FS-5U etc.)  
Audio Set etc.  
Mic  
Expression Pedal  
(Roland EV-5 etc.)  
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Connecting Peripheral Devices  
How to Use the Cord Hook  
The bottom of the BR-600 features a groove (cord hook) for  
• To prevent malfunction and/or damage to  
speakers or other devices, always turn down the  
volume, and turn off the power on all devices  
before making any connections.  
securing the AC adaptor (PSA series) cord.  
To prevent the inadvertent disruption of power to your unit  
(should the plug be pulled out accidentally), and to avoid  
applying undue stress to the AC adaptor jack, anchor the  
power cord using the cord hook.  
• Feedback could be produced depending on the  
location of microphones relative to speakers.  
This can be remedied by:  
1. Changing the orientation of the microphone(s).  
2. Relocating microphone(s) at a greater distance  
from speakers.  
3. Lower the volume.  
• The MIC1 and MIC2 jack are TRS phone type  
jacks that are compatible with balanced input.  
The pin assignment for the MIC1 and MIC2 jack  
are as shown below. Before making any  
Cord Hook  
Cord thickness and shape may differ according to the AC  
adaptor used.  
Set the cord as shown in Figure A or B below to secure the  
cord.  
connections, make sure that this pin assignment is  
compatible with that of all your other devices.  
fig.00-120  
A)  
• When using the FS-5U foot switch (sold  
separately), set the polarity switch as shown  
below. If the polarity switch is not set correctly,  
the foot switch may not operate properly.  
fig.00-130  
B)  
Polarity Switch  
• You can also use an FS-6 (sold separately) for the  
foot switch. If using an FS-6, connect to only one  
of the FS-6’s jacks, either the A or B jack.  
Additionally, set the polarity switch to “FS-5U.”  
The A&B jack cannot be used.  
• Do not use undue force to insert the cord in the groove.  
Doing so may cause the cord to break.  
• Turning the BR-600 over upon a desktop or table  
may cause scratching of the BR-600 or the surface  
of the desk or table. Be sure to carry out this  
procedure on a soft surface or with a cloth or other  
soft material laid on top of the desk or table.  
• If using an expression pedal (Roland EV-5, BOSS  
FV-500L/FV-500H), set the MIN volume level to  
“0.”  
29  
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Connecting Peripheral Devices  
Using a Mic Converter Cable Inserting the Memory Card  
If your mic cable has an XLR connector, you can connect the  
Insert the memory card (CompactFlash) with the card label  
mic using the converter cable included with the BR-600. The  
facing upward.  
fig.00-112  
following describes how to connect the mic using this cable.  
fig.00-111  
Converter Cable  
• Carefully insert the memory card all the way  
in-–until it is firmly in place. Also, do not use  
undue force to insert the memory card.  
• Do not touch the contacts of the memory card or  
allow them to become dirty.  
• Before inserting the memory card, be sure to first  
turn off the BR-600. If a memory card is inserted  
when the power is turned on, the data in the  
memory card may be destroyed, or the memory  
card may become unusable.  
Mic  
• The pin assignment for the XLR connector is  
shown below. Before making any connections,  
make sure that this pin assignment is compatible  
with that of all your other devices.  
fig.00-120  
• As the BR-600 does not feature any phantom  
power supply, note that no sound will be  
produced with condenser mics and other mics  
requiring phantom power.  
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Turning On / Off the BR-600  
Turning On the Power  
Turning Off the Power  
Be sure to use the following steps to turn on the power.  
Making a mistake in this procedure may result in  
malfunction or cause damage to your speakers.  
1
Make sure that playback of the song is stopped.  
2
1
Turn off the power to each device in the reverse order  
Before you turn the power on, make sure of the  
used for powering up.  
following points.  
Are all external devices connected properly?  
3
Confirm that "Keep power on!" is not indicated in the  
Is the volume on the BR-600 and all other devices  
display.  
completely lowered?  
4
Is the memory card inserted?  
Turn the BR-600’s POWER switch off.  
2
Lower the MASTER fader on the BR-600.  
fig.00-140  
• Always make sure that the recorder is stopped  
before turning off the power to the BR-600.  
Turning off the power while recording or playback  
is in progress may result in the deletion of (song)  
data, mixer settings, and/or effect patch data.  
• If you are using the AC adaptor, make sure that the  
AC adaptor does not become unplugged during  
operation.  
3
Turn on the devices connected to the input jacks (i.e.,  
If the AC adaptor becomes unplugged accidentally,  
the recorded data may become damaged.  
GUITAR/BASS, MIC 1, MIC 2, or LINE IN).  
• Turning off the power while the message "Keep  
power on!" is displayed may result in corruption of  
the data. Be careful not to turn off the power while  
this message is displayed.  
4
Turn on the POWER switch located on the rear panel.  
fig.00-150  
• This unit is equipped with a protection circuit. A  
brief interval (a few seconds) after power up is  
required before the unit will operate normally.  
• The BR-600 is shipped with a memory card already  
inserted in the slot.  
• Always make sure to have the volume level turned  
down before switching on power. Even with the  
volume all the way down, you may still hear some  
sound when the power is switched on, but this is  
normal, and does not indicate a malfunction.  
5
Turn on the device connected to the output jack (i.e.,  
LINE OUT).  
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Listening to a Demo Song  
Selecting a demo song  
(Song Select)  
Upon power-up, the song that was selected before the  
power was turned off is selected, and the data of that song  
is loaded. As soon as the data has been loaded, the Play  
Playing back a demo song  
1
Move the TRACK faders 1–4, 5/6, 7/8 and the  
RHYTHM fader to the positions shown in the figure  
below, and lower the MASTER fader.  
fig.00-190  
screen appears in the display.  
fig.00-170  
2
2,4 1  
3
2
Press [PLAY].  
fig.00-200  
The song starts. Slowly increase the MASTER fader  
and adjust the volume to the desired level.  
1
2
Confirm that [PAD] is not lit, then press [UTILITY].  
3
Slide the TRACK faders to adjust the volume of each  
track to the desired level.  
Press CURSOR [  
] [  
] to move the cursor to  
“SEL,” and press [ENTER].  
The Song Select screen appears in the display.  
fig.00-180  
• The BR-600 comes programmed with one demo  
song. When the power is first turned on, the demo  
song is automatically selected, and the data  
required for playback is loaded.  
• Use of the demo song supplied with this product  
for any purpose other than private, personal  
enjoyment without the permission of the copyright  
holder is prohibited by law. Additionally, this data  
must not be copied, nor used in a secondary  
copyrighted work without the permission of the  
copyright holder.  
3
fig.00-201  
Turn the TIME/VALUE dial to select “01: Lydia”.  
Title  
Twisted Lydia  
Robert Marcello  
Composer  
Copyright  
4
Press [ENTER].  
© Robert Marcello 2005  
* Only "Lydia" appears in the display.  
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Moving the current position  
You can use the following method to move the current  
Moving through a song in  
position.  
measures or beats  
Fast Forwarding and  
The current position in the song is indicated at the left of the  
upper row as "measure-beat-clock."  
Rewinding  
The song fast forwards as long as the [FF] is held down, and  
rewinds (reverses) while the [REW] button is held down.  
MEASURE  
CLOCK  
BEAT  
Moving to the start of a  
play  
TIME  
To move to the time where the first sound of a song is  
recorded, press and hold [STOP] and press [REW].  
been created and it is set so that measure, beat, clock, and  
song is properly synchronized.  
Each V-Track of the selected track is checked and you move  
to the time of the first recorded sound for the song.  
Press [ZERO] to move to the time location 00:00:00-00.0.  
Press [  
] [  
] to move the cursor to “measure” or “beat”  
display, and turn the TIME/VALUE dial to change the  
current measure or beat in the song.  
Moving to the end of a play  
To move to the time where the last sound of a song is  
recorded, press and hold [STOP] and press [FF].  
* You cannot move the cursor to Clock (cannot be altered).  
Each V-Track of the selected track is checked and you move  
to the time of the last recorded sound for the song.  
fig.00-210  
TIME  
00:00:00-00.0  
23:59:59-29.9  
Section of the song recorded  
[
] + [ ]  
[
]
[
] + [ ]  
STOP FF  
ZERO  
STOP REW  
Moving through a song using  
hours, minutes, seconds,  
frames, or sub frames  
Press [  
] [  
] to move the cursor to hours, minutes,  
seconds, frames, or sub-frames display, and turn the TIME/  
VALUE dial to change the current time in the song.  
Elapsed time display  
The current time shown in the lower row of the display  
is in MTC (MIDI time codes), indicated as  
" hours-minutes-seconds-frames-sub frames."  
33  
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Connecting Instruments  
Choose which jack you will  
use to connect your instrument  
Your BR-600 is equipped with a number of input jacks to  
match the type of instrument that you will connect. Select  
an instrument appropriate for your purposes.  
fig.00-280  
GUITAR/BASS :  
An electric guitar or bass can be connected to this jack. Since  
this is a high-impedance input, a guitar or bass can be  
connected directly.  
MIC1 :  
This jack allows a mic to be connected. TRS jack is provided.  
MIC2 :  
This jack allows a mic to be connected. TRS jack is provided.  
LINE IN :  
This is an input jack used for connecting the output from  
CD players or other portable audio players or other audio  
equipment.  
• If you are recording an electric acoustic guitar  
using a shielded connection, use the GUITAR/  
BASS jack.  
• If the connection has been made to the GUITAR/  
BASS and the MIC2 jacks, the MIC2 jack is given  
priority.  
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Preparing Songs For Recording  
When the memory card contains more than one song, the  
4
song that was recorded last is automatically selected.  
To record a new song, follow the procedure given below.  
Press [ENTER].  
“Are you sure?” appears in the display.  
fig.00-270  
Recording a new song  
(Song New)  
fig.00-250  
1
2
2,4,5  
5
Press [ENTER].  
When the new song is ready, you are returned to the  
Play screen.  
3
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
The BR-600 uses a sample rate of 44.1 kHz. It is not  
possible to change the sample rate.  
1
2
Confirm that [PAD] is not lit, then press [UTILITY].  
Press CURSOR [  
] [  
] to move the cursor to  
“NEW,” and press [ENTER].  
“Type” appears in the display.  
fig.00-260  
You can create up to a maximum of 99 songs with the  
BR-600.  
3
Turn the TIME/VALUE dial to select the desired data type.  
Ordinarily, you should select the data type that meets  
your needs for a particular recording situation, while  
considering the desired quality and recording time.  
However, for our purposes here, you can select HiFi (MT2).  
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Selecting the Input  
Select the input source to record. The selected button will  
Turning on the onboard  
light.  
fig.00-290  
stereo microphone  
fig.00-300  
1
2
[GUITAR]  
Select to record the instrument connected to the GUITAR/  
BASS jack or the MIC 2 jack.  
[MIC]  
Select to record the signal from a microphone connected to  
the MIC1 jack and the MIC2 jack or from the onboard stereo  
microphone.  
1
2
Disconnect MIC if connecting a mic to the MIC1 jack  
or MIC2 jack.  
[LINE IN]  
This is an input jack used for connecting the output from  
CD players or other portable audio players or other audio  
equipment.  
In the Play screen, press the [MIC] INPUT SELECT button.  
[MIC] lights up, and the onboard stereo mic is switched on.  
SIMUL :  
Adjusting the input sensitivity  
To record the vocal and guitar at the same time, press  
[GUITAR] and [MIC] simultaneously. Both buttons light,  
telling you that simultaneous recording is now possible.  
When GUITAR/BASS/MIC2, MIC1, or the onboard stereo  
mic is selected, the input sensitivity is adjusted with the  
corresponding dial.  
If selecting LINE IN, adjust the volume level of the  
connected external device.  
fig.00-320  
When two recording tracks are selected, the GUITAR/  
BASS/MIC2 is recorded to Track 1, 3, 5, 7, and the MIC1 is  
recorded to Track 2, 4, 6, 8.  
When one recording track is selected, the GUITAR/BASS/  
MIC2 and MIC1 are mixed and then recorded.  
The onboard stereo mic is switched off when a mic is  
connected to the MIC1 jack or MIC2 jack. If you want  
to use the onboard stereo mic, disconnect any mic  
connected to the MIC1 jack or MIC2 jack (refer to the  
following section).  
In order to record at a good sound level, you should  
adjust the input levels so that the PEAK indicator lights  
momentarily when a guitar is strummed strongly or  
vocals are sung loudly.  
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Selecting the Input  
Adjusting the recording level  
Displaying the Level Meter  
This meter indicates the level for each track.  
Adjust the volume of the input source for recording.  
1
1
In the Play screen, press CURSOR [  
].  
Lower the MASTER fader.  
* To return to the Play screen, press CURSOR [  
fig.00-340  
].  
2
Turn the REC LEVEL dial to its center position and  
then slowly increase the MASTER fader.  
fig.00-330  
INPUT :  
3
Adjust the recording level with the REC LEVEL dial.  
The level meter shows the input from INPUT.  
You should adjust the level so that the INPUT level  
meter fluctuates within the range from -12 (between -  
24 and -6) to 0 dB. Setting the level too high can cause  
distortion, while setting it too low may result in noise  
or reduced sound quality.  
1–8 :  
The level meter shows the output of Tracks 1–8.  
RHYTHM :  
The level meter shows the output of Rhythm.  
4
Use the MASTER fader to adjust the volume to the  
L R :  
appropriate level for monitoring.  
The Level meter shows the post-MASTER fader output  
level. When monitoring the sound with headphones,  
use the MASTER fader to adjust the volume to the level  
you desire.  
When connection cables with resistors are used, the  
volume level of equipment connected to the inputs  
(GUITAR/BASS jack, LINE IN jack) may be low. If this  
happens, use connection cables that do not contain  
resistors, such as those from the Roland PCS series.  
37  
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Using Insert Effects  
The BR-600 comes with five onboard effects processors: an  
insert effect, loop effects, track EQ, pitch correction and  
mastering tool kit. Below is an explanation of the operations  
related to the insert effects.  
Switch effect patches  
1
Confirm that [PAD] is not lit, then press [EFFECTS]  
to display the currently selected effect patch.  
fig.00-350  
P:Preset / S:Song / U:User  
What is an insert effect?  
Bank  
Patch Name  
Number  
An effect added directly to a specific signal (with the  
BR-600, this refers to the instrumental sounds from an  
INPUT jack) is called an “insert effect.” The effect  
pedals that a guitarist connects between his guitar and  
amp are a type of insert effect.  
Algorithm Name  
Loop effects, on the other hand, are effects connected  
to the send/return jack of mixers and other similar  
Your BR-600 allows you to automatically select the  
most suitable “banks” by pressing an INPUT SELECT  
button.  
For example, pressing the [GUITAR] INPUT SELECT  
button changes you to a guitar bank patch, and pressing  
[LINE] changes you to a line bank patch.  
Banks are a collection of effect patches.  
What is an effect patch?  
The BR-600 provides numerous effects for vocals,  
guitar, etc., and two or more of these effects can be used  
simultaneously. Such a combination of effects (i.e., the  
types of the effects used and the order in which they are  
connected) is called an “algorithm.”  
GTR (GUITAR) :  
Effect patches for use with guitars.  
MIC :  
Effect patches for use on the sound from the MIC input  
(i.e., vocals).  
Each effect in an algorithm offers a certain number of  
parameters, which allow the sound to be altered  
(similar to tweaking the knobs on a stomp pedal). The  
algorithm and its parameter settings are bundled into  
units called “effect patches.”  
LIN (LINE) :  
Effect patches for use on the sound from CDs and other  
external devices from the LINE input.  
SML (SIMUL) :  
By changing the effect patch, you can simultaneously  
change the stored effect combinations, their on/off  
status, and the parameter settings, and completely  
change the sound.  
Effect patches for recording vocals and a guitar  
together.  
When INPUT SELECT is set to MIC, if either MIC1 or  
MIC2 is used, the MIC bank is selected. With both are  
connected, or neither of them is connected and the  
onboard stereo mic switched on, the LINE Bank is  
selected.  
38  
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Using Insert Effects  
2
Recording without insert  
Press CURSOR [  
] [  
] to align the cursor up with  
effects  
the effect patch, and turn the TIME/VALUE dial to  
change the effect patch.  
1
Confirm that [PAD] is not lit, then press [EFFECTS]  
to display the currently selected effect patch.  
Preset patches (P)  
The preset patches contain preset data. Their settings  
can be changed, but you cannot create a new preset  
patch.  
The BR-600 is set to output sound without the insert  
effects applied, allowing you to record sounds without  
the insert effects.  
User patches (U)  
Selecting “INPUT <REC DRY>” as the point to which  
the insert effects are connected allows you to record the  
sounds without the insert effects while listening to the  
sounds with the insert effects applied.  
User patches can be rewritten, and are stored in  
internal memory. If you have created a patch that you  
would like to use for other songs as well, it is  
convenient to store it as a user patch.  
Song patches (S)  
Like user patches, song patches can be written;  
however, the data for song patches are stored along  
with the song data to the memory card. This is  
convenient when you have created a patch for a  
specific recorded performance, and would like to store  
that patch together with the song.  
Some effect patches are particularly effective for stereo  
recording.  
fig.00-360  
Memory Card  
BR-600  
Song  
Preset  
Patch  
User  
Patch  
Song  
Patch  
3
Press CURSOR [  
] [  
] to align the cursor up with  
the patch number, and turn the TIME/VALUE dial to  
change the patch number.  
4
Press [EXIT] to return to the Play screen.  
For more details regarding the use of insert  
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Using the Rhythm  
What is the Rhythm?  
Pattern Mode and  
The “Rhythm” is a dedicated Rhythm track that can not  
only play back Rhythm sounds as a guide during recording,  
you can also use it to play internal Rhythm patterns and  
original user-created Rhythm patterns and to play and  
record these patterns as your own Rhythm part  
performances.  
Arrangement Mode  
Switching to "Pattern mode" may be necessary in order to  
play patterns. Likewise, you may need to switch to  
"Arrangement mode" to play arrangements.  
Pattern Mode  
This mode is used to play a single pattern repeatedly.  
Recording in time with the Rhythm allows you to edit  
individual measures and use other convenient functions.  
You can also create and edit patterns in this mode.  
Arrangement Mode  
You can also change the tempo or Rhythm pattern during a  
This mode is used to play arrangements.  
song.  
You can also create and edit arrangements in this mode.  
Patterns and Arrangements  
The Rhythm features two modes, “Pattern” and  
“Arrangement.”  
Pattern  
These are drum performance phrases from one to several  
measures in length.  
Internal patterns (preset patterns) include prepared patterns  
for intros, verses, fill-ins, and endings.  
Arrangement  
Patterns arranged in the order they are performed (for  
example, intro, verse, fill-in, verse, and ending) and played  
at the selected tempo comprise a song.  
fig.00-370  
Intro  
Verse  
Fill  
Verse Ending  
The Rhythm is preset with a wide variety of  
arrangements. For more details regarding the preset  
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Using the Rhythm  
Playing Arrangements  
Playing Patterns  
1
1
Confirm that [PAD] is not lit, then press [ARRANGE]  
Confirm that [PAD] is not lit, then press [PATTERN]  
so that the button lights up (indicating the BR-600 is  
in Pattern mode).  
so that the button lights up (indicating the BR-600 is  
in Arrangement mode).  
[RHYTHM ON/OFF] simultaneously lights, confirm  
that the rhythms are enabled.  
[RHYTHM ON/OFF] simultaneously lights, confirm  
that the rhythms are enabled.  
2
2
Press [PLAY].  
Press [PLAY].  
The arrangement plays with the start of playback or  
recording.  
The pattern plays with the start of playback or  
recording.  
When [STOP] is pressed to stop playback or recording,  
the pattern also stops automatically.  
The arrangement automatically stops when [STOP] is  
pressed to stop playback or recording.  
The pattern does not play when set to "BREAK" (p. 209).  
* When you adjust the volume of the arrangement, use the  
Rhythm fader.  
* When you adjust the volume of the pattern, use the Rhythm  
fader.  
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Using the Rhythm  
Changing arrangements  
Changing patterns  
1
1
Confirm that [PAD] is not lit, then press [ARRANGE]  
Confirm that [PAD] is not lit, then press [PATTERN]  
so that the button lights up.  
so that the button lights up.  
fig.00-400  
fig.00-430  
[RHYTHM ON/OFF] simultaneously lights, confirm  
that the rhythms are enabled.  
[RHYTHM ON/OFF] simultaneously lights, confirm  
that the rhythms are enabled.  
2
2
Select an arrangement.  
Select a pattern.  
Use CURSOR [  
] [  
] and the TIME/VALUE dial  
Use CURSOR [  
] [  
] and the TIME/VALUE dial to  
to select the Preset/Song and number.  
select the Preset/Song and number.  
fig.00-410  
fig.00-440  
P:Preset / S:Song  
P:Preset / S:Song  
Number  
Arrangement Name  
Pattern Name  
Number  
Preset Patterns (P)  
Preset Arrangements (P)  
The preset patterns contain preset data.  
Their settings cannot be changed, and you cannot  
create a new preset pattern.  
The preset arrangements contain preset data.  
Their settings cannot be changed, and you cannot  
create a new preset arrangement.  
Song Patterns (S)  
Song Arrangements (S)  
Song patterns can be written; however, the data for  
song patterns are stored along with the song data to  
the memory card.  
Song arrangements can be written; however, the data  
for song arrangements are stored along with the song  
data to the memory card.  
fig.00-450  
fig.00-420  
Memory Card  
Memory Card  
BR-600  
BR-600  
Song  
Song  
Preset  
Arrangement  
Preset  
Pattern  
Song  
Pattern  
Song  
Arrangement  
3
3
Press [EXIT] to return to the Play screen.  
Press [EXIT] to return to the Play screen.  
42  
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Using the Rhythm  
Changing the tempo of the  
Tapping to change the  
arrangements or patterns  
tempo of the arrangements  
or patterns  
You can temporarily change the tempo of the arrangement  
or pattern being played by carrying out the following  
procedure while the Play screen is displayed.  
You can temporarily change the tempo of the arrangement  
or pattern by the timing with which you press [TAP].  
Tap on [TAP] four or more times to change the tempo of the  
arrangement or pattern. The tempo becomes that in which  
1
Use [CURSOR] and align the cursor up with  
“TEMPO” in the display.  
you tapped.  
fig.00-470  
2
Rotate the VALUE dial to adjust the tempo.  
fig.00-460  
Tempo  
• The arrangement’s tempo setting is temporarily  
disabled.  
• The change in tempo is only temporary. If you  
want to change the arrangement’s actual tempo,  
• Tempos cannot be saved to patterns.  
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Recording  
If INPUT SELECT [MIC] is lit  
Selecting the recording track  
fig.00-490  
1
Press either [1]–[7/8] at REC TRACK to select the  
recording track.  
If a mic is connected either to the MIC1 or MIC2 jack (not  
both), the input will be mono, and you can select tracks  
using the same procedure as that described in “If INPUT  
SELECT [GUITAR] is Lit.”  
If the button flashes in red, that track is ready for  
recording.  
fig.00-480  
If you have mics connected to both the MIC1 and MIC2  
jacks, or if nothing is connected to either of these jacks and  
the internal stereo mic is switched on, you can select tracks  
using the same procedure as that described in “If INPUT  
SELECT [LINE] or [SIMUL] are Lit.”  
The status of each track can be determined from the  
indicator on the button.  
Off :  
Green : Recorded data exists on the track.  
Red : The track is selected for recording.  
No recorded data exists on the track.  
* When mics are connected to both the MIC1 and MIC2 jacks,  
Track 1 is selected as the recording destination for MIC1,  
and Track 2 is selected as the recording destination for  
MIC2.  
If a track with existing data is selected for recording,  
the indicator will light alternately in orange and green.  
If INPUT SELECT [LINE] or [SIMUL] are lit  
If INPUT SELECT [GUITAR] is lit  
fig.00-510  
fig.00-490  
or  
Since the input is mono, the recording is normally  
performed as a mono recording onto one track. Press one of  
TRACK [1]–[4] at REC TRACK to select the one track to  
which to record.  
Since the input is stereo, the recording is normally  
performed on two tracks. Press either REC TRACK [1] or [2]  
to select tracks 1 and 2, or [3] or [4] to select tracks 3 and 4.  
However, if you want to record in stereo to increase the  
effect of insert effects, you can simultaneously press the [1]  
and [2], [3] and [4] REC TRACK buttons for stereo  
recording onto two tracks.  
However, if you want to mix together the left and right  
channels being input onto one track, with tracks 1 and 2  
selected, press REC TRACK [1] again to select track 1. Using  
the same procedure, you can select any track 1 to 4 to be the  
track to which to record.  
fig.00-500  
(Recording Mono)  
In addition, Tracks 5/6 and 7/8 are stereo tracks, so they  
always produce stereo recordings.  
(Recording Stereo)  
In addition, Tracks 5/6 and 7/8 are stereo tracks, so they  
always produce stereo recordings.  
44  
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Recording  
MASTERING :  
About the recording (REC)  
Here, you apply the “Mastering Tool Kit” to the two tracks  
to which other tracks have been bounced to finish up with a  
song with levels (volume) optimized.  
modes  
Recording on the BR-600 is separated into three main  
modes.  
The Rhythm cannot be used in this mode.  
Use whichever mode is suitable in the course of bringing  
your song to completion.  
fig.00-520  
INPUT  
BOUNCE  
MASTERING  
TRACK  
TRACK  
TRACK  
What is a Mastering Tool Kit?  
L
Guitar  
Bass  
L
1
2
7
8
7
When creating an audio CD from your recorded songs,  
or recording to a similar media, the overall volume  
needs to be restrained, so that even the loudest  
portions of the songs are handled appropriately on the  
CD. However, this often results in an overall lowering  
of the volume, resulting in a CD that lacks excitement  
and impact.  
R
R
8
3
.
Vocal  
Mixing down  
to two tracks  
Finishing the song  
with levels optimized  
.
.
Keyboard  
8
INPUT :  
Only the instrument sounds or other input sources are  
recorded to the tracks. Sounds played back from other  
tracks are not recorded.  
Moreover, in the low-frequency range, to which the  
human ear is not very sensitive, the sound actually  
produced might be perceived as being somewhat low  
in volume, even though the meter shows that it’s at the  
maximum level. This also makes it difficult to create  
powerful sounds.  
BOUNCE :  
As the sounds on different tracks are played back, they are  
recorded together onto another track. In Bounce mode, you  
can play back eight tracks simultaneously and record them  
all to a single, separate V-Track.  
With the “Mastering Tool Kit,” however, you can  
smooth out the differences in volume that occur over  
the course of a song, while also correcting the balance  
in the low end.  
When the input source is selected with INPUT SELECT, you  
can also include those sounds in the recording.  
You can further include the sounds from the Rhythm in the  
recording as well.  
We recommend mastering with the Mastering Tool Kit  
in the final stage of creating songs.  
45  
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Recording  
4
Procedure  
When you finish recording, press [STOP].  
fig.00-530  
The REC TRACK button lights alternately in orange  
and green, indicating that track contains recorded data.  
1
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
You cannot play back sounds recorded for less than  
one second.  
4 3 2  
1
Press [REC MODE] repeatedly until INPUT is  
indicated for REC MODE at the left of the screen.  
The BR-600 will now enter Input mode.  
How the Tracks Are Organized  
The BR-600 features eight audio tracks that can be used  
for recording and playback.  
fig.00-540  
Tracks 1 – 4 are independent mono tracks. Tracks 5/6  
and 7/8 are linked as stereo tracks.  
Tracks 5/6 and 7/8 are fixed as left/right tracks,  
respectively, while fader movements, Loop Effects, and  
other processes are applied in common to both tracks.  
These two tracks thus make a convenient bounce  
2
Press [REC].  
[REC] flashes in red and the BR-600 enters the  
recording standby state.  
fig.00-550  
In addition to, and separate from the audio tracks, the  
BR-600 also includes dedicated stereo tracks for  
Flash  
3
Press [PLAY].  
[PLAY] lights in green, the [REC] and REC TRACK  
buttons now light solidly instead of flashing in red,  
and recording begins.  
fig.00-560  
Lit  
46  
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Playing Back Recorded Music  
fig.00-561  
Silencing the sound of  
specific tracks (Track Mute)  
During playback, hold down [DELETE/MUTE] and press a  
REC TRACK button that is lit in green and orange  
alternating or green.  
The REC TRACK button will change to blinking in orange  
or green, and the sound of that track will be muted  
(silenced).  
If you repeat the same operation, the button will return to  
its previous lit state and the sound of that track will once  
2
1
again be heard.  
fig.00-570  
1
Press [ZERO] to move to the time location 00:00:00-  
00.0.  
2
Press [PLAY].  
[PLAY] lights in green, and playback begins.  
Use the TRACK faders to adjust the volume separately  
for each track.  
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Recording an additional performance  
(Overdubbing)  
Recording an additional performance while listening to an existing performance  
Overdubbing  
while listening to an existing performance  
The tracks for which the REC TRACK button is lit in green  
4
(or alternately in orange and green) are tracks that already  
Press [PLAY].  
have data recorded on them.  
The [REC] and REC TRACK button indicators change  
from flashing in red to being continually lit and  
recording begins. [PLAY] lights up.  
The process of listening to a previously recorded  
performance while you record additional material on  
another track is called “overdubbing.” By recording the  
bass, guitar, and vocals on different tracks, you can then  
adjust the volumes of each instrument with respect to one  
another, change the left-right sound balance, exchange data,  
Only what you are currently playing is recorded to the  
new track. The music that is being played back is not  
recorded.  
and perform other operations.  
fig.00-580  
* If you use the REC LEVEL dial to turn down the volume of  
the input source during recording, the sound will be  
recorded in the audio track at a low volume, so that noise  
will be more apparent when you raise the volume of the  
audio track for playback.  
If you want to lower the sound of the input source that you  
are monitoring, lower the volume with the MASTER fader.  
To change the volume of the music being played back, use the  
TRACK fader for the respective tracks.  
5
When you finish recording, press [STOP].  
1
2
4
3
5
1
Press one of REC TRACK [1]–[7/8] to select the track  
to which to record.  
• Note that recording sounds to a track that already  
contains recorded material erases the previous  
recording.  
The status of each track can be determined from the  
indicator on the button.  
• You cannot play back sounds recorded for less  
than one second.  
Off :  
Green : Recorded data exists on the track.  
Red : The track is selected for recording.  
No recorded data exists on the track.  
Some tips for overdubbing  
If a track with existing data is selected for recording,  
the indicator will light alternately in orange and green.  
When you record new material while listening to a  
recorded performance, your playing may tend to be  
buried in the existing performances, making it difficult  
for you to play. In this case, you can slightly lower the  
faders of the playback tracks, or pan the playback  
tracks to left (or right) and the sound you are playing  
to right (or left) to make it easier to hear yourself.  
2
3
Adjust the faders so the tracks being played back are  
at a suitable level.  
Press [REC].  
[REC] flashes in red and the BR-600 enters the  
recording standby state.  
48  
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Putting multiple tracks together (Bounce)  
Adjusting the Sound for  
Each Track  
You can adjust the tone, panning, and volume balance for  
Tracks 5/6 and 7/8 are stereo tracks, and any pan  
settings that are made apply to both of the tracks as a  
pair.  
each track individually.  
When set to C00 : Track 5 (7) is panned left, and  
Adjusting the Perception of  
Track 6 (8) is panned right.  
Stereo for the Sound (Pan)  
When set to L50 : Both Track 5 (7) and Track 6 (8) are  
panned left.  
1
Confirm that [PAD] is not lit, then press [PAN/EQ/  
When set to R50 : Both Track 5 (7) and Track 6 (8) are  
LOOP FX].  
panned right.  
fig.00-590  
2
Press CURSOR [  
] [  
] to move the cursor to  
“PAN,” and press [ENTER].  
The Pan settings screen appears in the display.  
fig.00-600  
3
Press CURSOR [  
] [  
] and turn the TIME/  
VALUE dial to change each track pan settings.  
* Pressing a REC TRACK button moves the cursor to the  
track corresponding to the button pressed.  
* Pressing [ENTER] sets this to “C00” (Center).  
4
Press [EXIT] (or [PAN/EQ/LOOP FX]) to return to the  
Play screen.  
49  
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Putting multiple tracks together (Bounce)  
Adjusting the tone (Track EQ)  
Adding Richness and  
Breadth to the Sound  
(Loop Effect)  
“Track EQ” is an independent two-band equalizer featured  
on each track that allows you to adjust the high- and low-  
frequency tonal qualities separately.  
The BR-600 features chorus, delay, and doubling (any one  
of these three can be selected at any one time) as loop  
effects, and includes reverb as well. Effective use of these  
allows you to add greater breadth to the sound.  
These are just like the tone control on a stereo.  
1
Confirm that [PAD] is not lit, then press [PAN/EQ/  
LOOP FX].  
fig.00-590  
What is a loop effect?  
Effects connected to the send and return of mixer  
effects are called “loop effects.” You can adjust the  
depth of the effect by changing the send level of each  
mixer channel (equivalent to the tracks of the BR-600).  
2
Press CURSOR [  
“EQ,” and press [ENTER].  
The EQ settings screen appears in the display.  
] [  
] to move the cursor to  
Since the send levels for each track are separate, you  
can change the depth individually. This allows you to,  
for example, have a deep reverb on the vocals and  
slight reverb on the drums, or any such combination.  
fig.00-620  
specific sounds, loop effects are applied to the  
complete track.  
1
Confirm that [PAD] is not lit, then press [PAN/EQ/  
3
Press CURSOR [  
VALUE dial to turn each Track EQ on or off.  
] [  
] and turn the TIME/  
LOOP FX].  
fig.00-640  
* Pressing a REC TRACK button moves the cursor to the  
track corresponding to the button pressed.  
4
When changing the EQ settings, press CURSOR  
] repeatedly to display the parameter screen,  
then use the [CURSOR] and the TIME/VALUE dial to  
change the setting’s value.  
2
[
Press CURSOR [  
] [  
] to move the cursor to  
“CHO/DLY” or “REV,” and press [ENTER].  
fig.00-650  
fig.00-630  
5
When you have finished making the settings, press  
[EXIT] (or [PAN/EQ/LOOP FX]) to return to the Play  
screen.  
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Putting multiple tracks together (Bounce)  
3
5
Press CURSOR [  
] [  
] until “FX Type” or “Type”  
Press CURSOR [  
settings screen.  
] [  
] to display the Send Level  
is displayed, then turn the TIME/VALUE dial to  
select the loop effect.  
When using CHO/DLY  
fig.00-690  
When using CHO/DLY  
Select from “CHORUS,” “DELAY,” or “DBLN”  
(doubling).  
fig.00-660  
When using REV  
fig.00-700  
When using REV  
Select from “HALL” or “ROOM.”  
fig.00-670  
6
Press CURSOR [  
] [  
] and the TIME/VALUE dial  
to adjust each track’s send level.  
* Pressing a REC TRACK button moves the cursor to the  
track corresponding to the button pressed.  
7
You cannot use chorus, delay, and doubling  
simultaneously. Any one may be selected while loop  
effects are in use.  
After you have completed adjusting the send level,  
press [EXIT] repeatedly to return to the Play screen  
4
If you want to change the settings for the selected  
effect, press CURSOR [ ] [ ] to select the  
The “send level” is the volume level of the signal sent  
from each respective track to each effect, and you can  
change the amount of effect applied by adjusting the  
send level.  
parameter, then change the setting’s value with the  
TIME/VALUE dial.  
fig.00-680  
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Putting multiple tracks together (Bounce)  
3
Bouncing  
Press [REC].  
[REC] flashes in red and the BR-600 enters the  
recording standby state.  
fig.00-720  
1
fig.00-740  
Flash  
2
4
Press [PLAY].  
[PLAY] lights in green, the [REC] and REC TRACK  
buttons now light solidly instead of flashing in red,  
and recording begins.  
fig.00-560  
4 3  
5
Lit  
1
Press [REC MODE] repeatedly until “BOUNCE” is  
indicated for REC MODE at the left of the screen.  
The BR-600 will now enter BOUNCE mode.  
fig.00-730  
5
When you finish recording, press [STOP].  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
V-Tracks with recorded data.  
V-Tracks without data.  
• To prepare for further recording after the  
bouncing has been completed, the BR-600  
automatically switches to an empty V-Track at the  
bounce destination.  
Recording Destination  
After bouncing down to two tracks, you can use  
the “Mastering Tool Kit” to eliminate  
discrepancies in volume levels through out the  
song and to achieve the proper low-end balance.  
2
Use CURSOR [ ] [  
] and the TIME/VALUE dial  
to select the track/V-track to which you want to  
record.  
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Section 1  
Recording  
and  
Playback  
Section 1 Recording and Playback  
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Recording  
About data types  
When you record a new song, the BR-600 allows you to set  
the data type. This enables you to select the combination of  
audio quality and recording time that is most suitable for  
the material you are recording.  
Creating Songs for Recording  
fig.00-250  
1
2
2,4,5  
The following data types can be selected.  
3
HiFi (MT2) (multitrack 2) :  
For high-quality recordings. This data type is recommended  
when you will be doing a lot of track bouncing. Normally you  
should select this type. Use this type for most of your recordings.  
STD (LV1) (live 1) :  
For recordings that will take longer than what can be  
provided with the MT2 data type. This is the most suitable  
setting for recording live performances.  
1
2
Confirm that [PAD] is not lit, then press [UTILITY].  
LONG (LV2) (live 2) :  
Of the three data types, this provides the longest recording time.  
This is convenient when the card has little recording capacity.  
Press CURSOR [  
] [  
] to move the cursor to  
Recording time  
“NEW,” and press [ENTER].  
“Type” appears in the display.  
The recording times possible for each data type on one  
memory card are given below (when recording one track).  
fig.00-260  
Data type  
Recording time (times approximate)  
HiFi (MT2)  
16 min.  
32 min.  
STD (LV1)  
19 min.  
39 min.  
LONG (LV2)  
24 min.  
49 min.  
32 MB  
64 MB  
128 MB  
256 MB  
512 MB  
1 GB  
65 min.  
78 min.  
98 min.  
130 min.  
260 min.  
520 min.  
156 min.  
312 min.  
624 min.  
196 min.  
392 min.  
784 min.  
* The sampling rate is set to 44.1 kHz, regardless of the data  
type. You cannot change the sampling rate.  
3
Rotate the TIME/VALUE dial to select the data type.  
4
• The data type of a song cannot be changed after it  
is created.  
Press [ENTER].  
“Are you sure?” appears in the display.  
fig.00-270  
• The recording times shown above are  
approximate. Depending on the number of songs,  
the allowable recording time may decrease.  
• The recording times shown above are for when  
only one track is used. For example, if you record  
on all eight tracks, the recording time for each track  
will be 1/8th of the time shown above.  
5
Press [ENTER]. When the new song is ready, the Play  
• The CompactFlash memory cards supported by  
your BR-600 are 32 MB to 1 GB CompactFlash  
cards for use with a 3.3 V power supply voltage.  
screen returns to the display.  
*
During updating, “Keep power on!” appears in the upper line of  
the display, while the lower line shows what is being processed.  
54  
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Recording  
If INPUT SELECT [MIC] is lit  
fig.00-490  
Selecting the Recording Track  
1
Press either [1]–[7/8] at REC TRACK to select the  
recording track.  
If a mic is connected either to the MIC1 or MIC2 jack (not  
both), the input will be mono, and you can select tracks  
using the same procedure as that described in “If INPUT  
SELECT [GUITAR] is Lit.”  
If the button flashes in red, that track is ready for  
recording.  
fig.00-480  
If you have mics connected to both the MIC1 and MIC2  
jacks, or if nothing is connected to either of these jacks and  
the internal stereo mic is switched on, you can select tracks  
using the same procedure as that described in “If INPUT  
SELECT [LINE] or [SIMUL] are Lit.”  
The status of each track can be determined from the  
indicator on the button.  
Off :  
Green : Recorded data exists on track.  
Red : The track is selected for recording.  
No recorded data exists on the track.  
* When mics are connected to both the MIC1 and MIC2 jacks,  
Track 1 is selected as the recording destination for MIC1,  
and Track 2 is selected as the recording destination for  
MIC2.  
If a track with existing data is selected for recording,  
the indicator will light alternately in orange and green.  
If INPUT SELECT [LINE] or [SIMUL] are lit  
fig.00-510  
If INPUT SELECT [GUITAR] is lit  
fig.00-490  
or  
Since the input is mono, the recording is normally  
performed as a mono recording onto one track. Press one of  
TRACK [1]–[4] at REC TRACK to select the one track to  
which to record.  
Since the input is stereo, the recording is normally  
performed on two tracks. Press either REC TRACK [1] or [2]  
to select tracks 1 and 2, or [3] or [4] to select tracks 3 and 4.  
However, if you want to record in stereo to increase the  
effect of insert effects, you can simultaneously press the [1]  
and [2] or [3] and [4], REC TRACK buttons for stereo  
However, if you want to mix together the left and right  
channels being input onto one track, with tracks 1 and 2  
selected, press REC TRACK [1] again to select track 1.  
Using the same procedure, you can select any track 1 to 4 to  
be the track to which to record.  
recording onto two tracks.  
fig.00-500  
(Recording Mono)  
In addition, Tracks 5/6 and 7/8 are stereo tracks, so they  
always produce stereo recordings.  
(Recording Stereo)  
In addition, Tracks 5/6 and 7/8 are stereo tracks, so they  
always produce stereo recordings.  
55  
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Recording  
Adjusting the Perception of  
Changing V-Tracks  
The BR-600 is a eight-track multitrack recorder, and each  
track consists of eight V-Tracks. You can select any one of  
these V-Tracks for recording or playback.  
Stereo in the Input Sounds (Pan)  
To change the stereophonic sense of the instrument sounds  
being input (pan), use the following procedure.  
1
This allows a wide range of uses, such as recording one take  
of a guitar solo or vocal, and then recording another take  
without having to erase the first one. You can also then take  
just the portions of the V-Tracks that you like and put them  
together onto one track.  
Confirm that [PAD] is not lit, then press [PAN/EQ/  
LOOP FX].  
2
Press CURSOR [  
] [  
] to move the cursor to  
“PAN,” and press [ENTER].  
The PAN settings screen appears in the display.  
1
Confirm that [PAD] is not lit, then press [V-TRACK].  
fig.01-150  
The V-Track Selection screen appears in the display.  
This screen shows the numbers of the selected V-Tracks  
3
Press CURSOR [  
] to display “IN.”  
for each track.  
fig.01-160  
4
5
Turn the TIME/VALUE dial to change the pan settings.  
The pan settings made here are automatically applied  
to the track that you are recording to, so that after  
recording is complete, you can listen to the track with  
the same pan as that when it was recorded.  
V-Tracks with recorded data.  
V-Tracks without data.  
2
Use the REC TRACK [1]–[7/8] to select the track to be  
altered.  
Press [PAN/EQ/LOOP FX] (or [EXIT]) to return to the  
Play screen.  
* You can also select tracks with CURSOR [  
] [  
].  
3
When you record new material while listening to a  
recorded performance, your playing may tend to be  
buried in the existing performances, making it difficult  
for you to play. If this is the case, you can change the  
positioning (or panning) of the INPUT and record it so  
that it is not buried underneath the other sounds.  
Turn the TIME/VALUE dial and change the V-Track.  
4
After you finish changing the V-Track, press  
[V-TRACK] (or [EXIT]) to return to the Play screen.  
Pan the playback tracks to left (or right) and the sound  
you are playing to right (or left) to make it easier to  
hear yourself.  
56  
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Recording  
Recording Operations  
• You cannot play back sounds recorded for less  
1
than one second.  
Press [REC MODE] repeatedly until INPUT indicator  
• The following operations cannot be used, or are  
disabled, while the recorder is in use (during  
recording and playback).  
lights up.  
fig.00-540  
· Recording patterns  
· Editing arrangements  
· Selecting drum kits  
· Switching to the USB screen  
· Switching to the Tone Load screen  
· Switching to the Song Selection screen  
· Switching to the Song New screen  
· Switching to the Song Information screen  
· Switching to the Edit Song screen  
· Track Editing  
2
Press [REC].  
[REC] flashes in red and the BR-600 enters the  
recording standby state.  
fig.00-550  
Flash  
· Switching to the Initialize screen  
· Tuner  
3
Press [PLAY].  
[PLAY] lights in green, the [REC] and REC TRACK  
buttons now light solidly instead of flashing in red,  
and recording begins.  
fig.00-560  
Lit  
4
When you finish recording, press [STOP].  
The REC TRACK button lights alternately in orange  
and green, indicating that track contains recorded data.  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
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Repeating Playback (Repeat)  
By using the “Repeat function” you can repeatedly play  
4
back a specified part. Repeating playback allows you to  
with the punch in/out functions.  
If you want to save the registration for this repeating  
segment, save the song.  
Playback repeats in the portion set with Repeat as shown  
below.  
fig.01-570  
Repeat  
Time  
• There must be at least one second between repeat  
start point (A) and repeat end point (B). It is not  
possible to set the end point less than one second  
away from the start point.  
Repeat Start  
(A)  
Repeat End  
(B)  
1
Press [REPEAT] at the point where you want the  
repeat to begin (A).  
• If you press [REPEAT] at a position before the  
repeat start point (A), that earlier position is then  
set as the repeat start point (A).  
fig.01-202  
The [REPEAT] begins to flash, telling you that the  
repeat start point (A) has been registered.  
2
Press [REPEAT] at the point where you want the  
repeat to end (B).  
fig.01-580  
The [REPEAT] lights up, indicating that the repeat  
portion has been registered.  
3
If you want to cancel the repeat, press [REPEAT] once  
more.  
The repeat is cancelled, and the [REPEAT] goes out.  
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Repeating Playback (Repeat)  
Setting the Repeat Portion  
with Accurate Timing  
Normally, the repeat start and end points are registered at  
the exact position where [REPEAT] is pressed. This may  
make it difficult for you to set the repeat portion exactly as  
you desire.  
Changing the tempo after having made the quantize  
function settings in a repeated portion will result in  
timing discrepancies between the repeat start and end  
points and the beginnings and ends of measures.  
If this is the case, you can use the quantize function to have  
the time [REPEAT] is pressed be adjusted to the timing of  
the song. The quantize function allows you to set the timing  
in one-measure units.  
• You can set the repeat portion to one measure by  
pressing [REPEAT] twice at the same position.  
• When the repeat portion is set, you can use the  
following functions to edit your recorded track  
data.  
Perform the procedure given below to use the quantize  
function.  
1
Confirm that [PAD] is not lit, then press [UTILITY].  
Before using these functions, you can use the  
quantize function to set the repeat portion with  
accurate timing.  
2
Press CURSOR [  
] [  
] to move the cursor to  
“SYS,” and press [ENTER].  
fig.01-150  
3
Press CURSOR [  
] [  
] to select “AB Qtz,” and  
turn the TIME/VALUE dial to turn the setting on.  
When off, the quantize function will not work.  
fig.01-160  
4
Press [UTILITY] (or press [EXIT] repeatedly) to return  
to the Play screen.  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
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Re-recording Only a Mistake (Punch-in/out)  
You may occasionally make a mistake while recording, or  
3
the performance may not turn out as you expect. In this  
Start playback and adjust the volume of the input  
case, you can punch in/out to re-record only the portion  
that is mistaken.  
source using the REC LEVEL dial.  
Listen to the track you will be re-recording and the  
input source and adjust the volume of the input source  
using the REC LEVEL dial so that it is the same level  
as the track.  
Changing to recording during the playback of a song is  
referred to as punching in, and changing from recording to  
playback is referred to as punching out.  
Therefore, punch in at the location where you want to begin  
the re-recording, and punch out at the location where you  
want the re-recording to end.  
fig.01-170  
4
5
Move to a position before where you want to start  
re-recording and press [PLAY] to start playback.  
Playback  
Recording  
Playback  
Time  
]
Press [REC] to punch in at the location where you  
want to start recording.  
Start  
PLAY  
Punch-In  
REC  
Punch-Out  
REC  
Stop  
[
STOP  
[
]
[
]
[
]
The BR-600 starts recording.  
With your BR-600, you can choose from manual or  
automatic punching in/out.  
6
To punch out, press [REC] (or [PLAY]) again.  
Manually Punching In/Out  
You can use the [REC] or a foot switch to punch in or out.  
* When using manual punch-in/out, you need to allow for an  
interval of at least one second between the punch-in and  
punch-out points.  
Each time you press [REC], you punch in and punch  
out, so if there is another location that you want to  
redo, then you can punch in again at that location  
using the same procedure.  
7
Press [STOP] to stop recording.  
Manually punching in and  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
out using [REC]  
As an example of use, the explanation below assumes you  
are manually punching in and out to re-record a portion of  
track 1, which is a track to which you have already  
recorded.  
8
Listen to the re-recorded results.  
Return the song to a point earlier than you re-recorded,  
and play it back.  
1
Press REC TRACK [1].  
REC TRACK [1] lights alternately in orange and green.  
Adjust the volume of track 1 using the TRACK fader.  
2
Place the fader for track 1 at the location shown below.  
fig.01-180  
the condition before re-recording.  
• The data prior to punch-in/out will remain on the  
memory card without being erased. If this data is  
no longer needed, in order to use the memory card  
to delete unneeded data from the memory card.  
60  
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Re-recording Only a Mistake (Punch-in/out)  
Manually punching in and  
Auto Punching In and Out  
Automatically punching in and out at predetermined  
locations (or times) in the song is referred to as “auto  
punching in/out.”  
out using a foot switch  
It can be difficult sometimes to punch in and out with the  
[REC] button when both playing an instrument and  
recording by yourself. In such situations, you may find it  
convenient to connect a sold separately foot switch (such as  
a BOSS FS-5U or Roland DP-2) and use the foot switch to  
punch in and out.  
When you want to punch in and out at accurate times or  
when you want to concentrate on playing rather than  
punching in and out manually, the auto punch in/out  
function is very useful.  
In order to use a foot switch  
* When using auto punch-in/out, you need to allow for an  
interval of at least one second between the punch-in and  
punch-out points.  
When you are using a sold separately foot switch to punch  
in and out, connect the foot switch to the FOOT SW jack on  
the BR-600 and change the function of the FOOT SW jack by  
following the procedure given below.  
Specifying the area for auto  
punching in/out  
1
Before you begin recording, you must register the locations  
at which punch-in and punch-out will occur automatically.  
Confirm that [PAD] is not lit, then press [UTILITY].  
2
Press CURSOR [  
“SYS,” and press [ENTER].  
] [  
] to move the cursor to  
1
Register the location where you want to punch in.  
Move the location where you want to punch in and  
press AUTO PUNCH [IN] to register that location for  
automatic punch in.  
fig.01-190  
At this time, the AUTO PUNCH [IN] lights, telling you  
that the punch-in position is registered.  
fig.01-210  
3
Press CURSOR [  
] [  
] and select “Foot SW.”  
fig.01-200  
* If the AUTO PUNCH [IN] is lit, you will automatically  
move to the registered punch-in time when this button is  
pressed.  
4
2
Turn the TIME/VALUE dial and select “PUNCH”  
(PUNCH IN/OUT).  
Register the location where you want to punch out.  
Move the location where you want to punch out and  
press AUTO PUNCH [OUT] to register that location  
for automatic punch out.  
5
Press [UTILITY] (or press [EXIT] repeatedly) to return  
to the Play screen.  
At this time, the AUTO PUNCH [OUT] lights, telling  
you that the punch-out position is registered.  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
fig.01-220  
In operating the foot switch during playback of a song  
(manual patch in and out), press the foot switch once to  
punch in, then press it again to punch out.  
* If the AUTO PUNCH [OUT] is lit, you will automatically  
move to the registered punch-out time when this button is  
pressed.  
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Re-recording Only a Mistake (Punch-in/out)  
3
Start playback and adjust the volume of the input  
source using the REC LEVEL dial.  
If you want to punch in/out at a previously set locator  
point, press [LOCATOR] to move to the locator point  
PUNCH [OUT].  
Listen to the track you will be re-recording and the  
input source and adjust the volume of the input source  
using the REC LEVEL dial so that it is the same level as  
the track.  
4
5
Erasing a registered auto  
punch in/out location  
• To erase an auto punch-in location, press and hold  
AUTO PUNCH [ON/OFF] and then press [IN].  
Move to a position before where you want to start re-  
recording and press AUTO PUNCH [ON/OFF].  
The button lights up, showing that the auto punch in  
and out have been set.  
• To erase an auto punch-out location, press and hold  
AUTO PUNCH [ON/OFF] and then press [OUT].  
Press [REC] to place the BR-600 in recording standby  
and then press [PLAY].  
When the settings are erased, the AUTO PUNCH  
[ON/OFF], [IN], and [OUT] go out.  
Recording automatically starts at the auto punch-in  
location, so start playing what you want to record.  
At the point you specified for punch-out, the track will  
automatically change back to play mode.  
If you want to save the auto punch in/out settings in  
the currently selected song, hold down [STOP], and  
press [REC].  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
6
Press [STOP] to stop recording.  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
How to record  
As an example of use, the explanation below assumes you  
are using the auto punch in/out to re-record a portion of  
track 1, which is a track to which you have already  
recorded.  
7
Listen to the re-recorded results.  
Return the song to a point earlier than you re-recorded,  
and play it back.  
Adjust the volume of track 1 using the TRACK fader.  
1
Press REC TRACK [1].  
REC TRACK [1] lights alternately in orange and green.  
2
Place the fader for track 1 at the location shown  
below.  
fig.01-180  
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Re-recording Only a Mistake (Punch-in/out)  
2
Repeatedly Recording Over the  
Same Location (Loop Recording)  
Place the fader for track 1 at the location shown below.  
fig.01-180  
portion of a song (the loop portion) over and over again.  
If you used auto punch in/out together with the repeat  
function, the portion will be repeated so the result of the  
recording can be heard right away.  
If the recording did not sound as you wished, simply press  
[REC] and redo the recording.  
3
of the song and adjust the volume of the input source  
using the REC LEVEL dial.  
Using the repeat function and auto punch in/out together  
in this manner to repeatedly perform recording is known as  
“loop recording.”  
Listen to the track you will be re-recording and the  
input source and adjust the volume of the input source  
so that it is the same level as the track.  
* For details on how to set the portion where recording will  
occur (the portion between the punch-in and punch-out  
positions), refer to “Auto punching in and out” above.  
4
Press [STOP].  
Setting the portion to be  
5
repeated  
Press AUTO PUNCH [ON/OFF].  
The button lights, showing that the auto punch in and  
out have been set.  
Before you begin recording, you will need to set the starting  
and ending position of the portion to be repeated.  
* The portion to be repeated should contain the portion that  
you wish to re-record (the portion between the punch-in and  
6
When you are ready to record, press [REC], then press  
punch-out points).  
fig.01-240  
[PLAY] to begin recording.  
After you press [PLAY], you can record from the time  
the first punch-in is reached until the time the punch-  
out is reached. Re-record the portion as desired.  
Repeat  
Playback  
Recording  
Playback  
Time  
When the song is repeated, you can check the result of  
what you just recorded. If the recording is not satisfactory,  
press [REC] and perform the recording again.  
Repeat Start  
(A)  
Repeat End  
(B)  
Punch-In  
Punch-Out  
If the portion to be re-recorded is not fully contained in the  
repeat portion, the recording may not start or end as desired.  
7
Press [STOP] to stop recording.  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
How to record  
As an example of use, the explanation below assumes you  
are using the auto punch in/out to re-record a portion of  
track 1, which is a track to which you have already  
recorded.  
8
Press [REPEAT] to make the button go dark.  
1
Press REC TRACK [1].  
9
Press AUTO PUNCH [ON/OFF] to make the button  
REC TRACK [1] lights alternately in orange and green.  
go dark.  
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Canceling an Operation (Undo/Redo)  
Occasionally when the recording you make may not turn  
Reversing the Last Operation  
out as you wish, or the settings you make for an editing  
operation are incorrect, and you want to reverse what you  
(Undo)  
have done. At these times, you can use the “Undo  
function.”  
fig.**  
2 1  
The Undo function reverses the action you have just  
performed and returns you to the status you were in  
beforehand. To reverse an Undo, you must use the “Redo  
function.”  
For example, suppose you are punching in to loop record  
and record over the same location twice. To undo the  
recording you just performed and return to the first  
recording, you would use the Undo function.  
To then reverse the Undo and return to the condition that  
you were in immediately after the second recording, you  
would use the Redo function.  
1
Confirm that [PAD] is not lit, then press [UNDO/  
REDO].  
“UNDO?” appears in the display.  
fig.01-260  
• After you have performed an Undo, you can only  
perform a Redo (you cannot perform an Undo  
again).  
2
• If you record something, or carry out Track Edit  
after performing an Undo, it will no longer be  
possible to perform a Redo.  
To execute Undo, press [ENTER].  
Press [ENTER] to reverse the last performed recording  
or editing operation.  
If you decide not to Undo, press [EXIT].  
• The Undo applies to audio data recorded to the  
tracks.  
Canceling the Undo (Redo)  
• Keep in mind that the history of all operations  
you’ve carried out with respect to the recorded  
data will be cleared as soon as you carry out a Song  
Song Optimize, you’ll no longer be able to perform  
an undo.  
To reverse the Undo you just executed, perform a Redo.  
1
Confirm that [PAD] is not lit, then press [UNDO/  
REDO].  
“REDO?” appears in the display.  
fig.01-27  
2
To execute Redo, press [ENTER].  
The Undo you just performed is reversed.  
If you decide not to Redo, press [EXIT].  
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Putting Multiple Tracks Together (Bounce)  
Although the BR-600 allows the simultaneous playback of  
eight tracks, when you run out of tracks, the BR-600 also lets  
you copy the recordings of multiple tracks together onto  
one track (V-Track). This is called “bounce” (also known as  
bounce recording or ping-pong recording).  
The explanation below uses an example of mixing the  
monaural recording on tracks 1 and 2 and the stereo  
recording on tracks 3 and 4, and bouncing them to V-Track  
2 of tracks 7/8.  
4
By combining multiple tracks in this way, you can free up  
other tracks in order to record additional performances.  
6
7
In bounce mode, you can play back eight tracks  
simultaneously and record them all to a single, separate  
V-Track.  
7,10  
5
7,9  
3,8,10  
2,9  
When input sources are selected with INPUT SELECT,  
you can have those sounds recorded together.  
Furthermore, you can include the sounds from the  
Rhythm in the recording.  
1
2
Set the pan for tracks 1 and 2 to the locations you  
desire, set the pan for track 3 all the way to the left  
(L50), and the pan for track 4 all the way to the right  
(R50).  
TRACK 8-V1  
TRACK 7-V1  
TRACK 6-V1  
TRACK 5-V1  
TRACK 4-V1  
TRACK 3-V1  
TRACK 2-V1  
TRACK 1-V1  
RHYTHM  
Rhythm  
INPUT  
Track 1–8  
Play back the song and adjust the volumes for the  
tracks 1 to 4 using the REC TRACK faders.  
The overall volume is adjusted by the MASTER fader.  
At this time, raise the volume as high as possible  
without allowing the sound to distort.  
Lower the faders for the tracks that you do not want to  
mix.  
TRACK 8-V2  
TRACK 7-V2  
Separate V-Track  
3
4
Press [STOP].  
Press [REC MODE] repeatedly until “BOUNCE”  
indicator lights up.  
The input source is automatically muted. This prevents  
the input source from being mixed in and recorded  
during bounce recording.  
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Putting Multiple Tracks Together (Bounce)  
5
10  
If you want to save the settings in the currently  
If you want to mix in the sound of the Rhythm as  
well, increase the Rhythm fader.  
selected song, hold down [STOP], and press [REC].  
If you do not want to record the Rhythm, lower the  
fader.  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
6
Use CURSOR [  
] [  
] and the TIME/VALUE dial  
to select the recording-destination track/V-Track.  
Here, set this to “78V2” (V-Track 2 of Tracks 7/8).  
fig.01-290  
• When using bounce recording, you can record the  
V-Tracks with recorded data.  
V-Tracks without data.  
Recording Destination  
• If you wish to mix an input source as part of the  
bounce recording, press [INPUT SELECT] to  
select the desired input source. At this time, you  
input source.  
(When bouncing while recording in mono)  
If you turn the TIME/VALUE dial at this time, the  
screen for specifying the track for mono recording is  
displayed.  
fig.01-300  
7
8
After pressing [ZERO] to return to the time location  
00:00:00-00.0, press [REC] and then press [PLAY] to  
start bounce recording.  
When you are finished recording, press [STOP].  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
9
Lower all TRACK faders except those for Tracks 7  
and 8, press [PLAY], and then check the sounds  
bounced to Tracks 7 and 8.  
* The pan for tracks 7 and 8, where the music was bounced, is  
set all the way to the left and right respectively.  
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Loading Songs Created with the BR-900CD/BR-864/BR-532  
You can load songs created with the BR-900CD, BR-864, or  
BR-532 into the BR-600 via memory cards.  
• Once you record, edit, or set parameters for  
imported BR-864 song data, that particular song  
data can no longer be used by the BR-864.  
(The data can be used with the BR-900CD.)  
To protect against accidental recording or editing,  
for imported BR-864 song data.  
Loading Songs Created with  
the BR-900CD/BR-864  
First, save the song data created with the BR-900CD or BR-  
864 to a memory card, then insert the memory card into the  
BR-600.  
1
If you can accept the fact that you will no longer  
be able to use the song data with the BR-864, you  
can switch song protect off, then carry out  
recording or editing.  
Confirm that [PAD] is not lit, then press [UTILITY].  
2
Press CURSOR [  
] [  
] to move the cursor to  
“SEL,” and press [ENTER].  
When you turn off song protect, “Overwrite OK?”  
appears in the display; press [ENTER] (YES). Song  
protect is switched off, and the data is  
The Song Select screen is appeared.  
fig.01-330  
simultaneously converted to BR-600 format.  
• When the “Guitar Synth” algorithm is used with  
the BR-864, an asterisk (“*”) is added before the  
patch name, and the patch's algorithm and  
parameter values will be the same as those in  
“P01: JC Clean” in the GUITAR bank.  
In addition, if “Harmonist  
“Flanger effect is substituted for it. The patch  
name is not changed.  
is used for the effect, the  
3
4
Rotate the TIME/VALUE dial to select the song to be  
loaded.  
Press [ENTER].  
The song data is loaded.  
The song protect icon (  
900CD/BR-864 songs.  
) is indicated for the BR-  
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Loading Songs Created with the BR-900CD/BR-864/BR-532  
Loading Songs Created with  
the BR-532  
When copying song data created with the BR-532 from  
SmartMedia to a BR-600 memory card, you can load the  
data as a BR-600 song.  
Fist, insert the memory card containing the copy of the  
desired data into the BR-600.  
1
Confirm that [PAD] is not lit, then press [UTILITY].  
2
Press CURSOR [  
] [  
] to move the cursor to  
“SEL,” and press [ENTER].  
The Song Select screen is appeared.  
fig.01-340  
3
4
Rotate the TIME/VALUE dial to select the song to be  
loaded.  
Press [ENTER].  
The song data is loaded.  
The song protect icon (  
songs.  
) is indicated for the BR-532  
• Reading BR-532 data requires a PC with a  
SmartMedia reader and CompactFlash writer  
connected.  
First, copy the data on the BR-532 memory card  
(SmartMedia) to the PC with the SmartMedia  
reader, and use the CompactFlash writer to copy  
that data from the PC to a BR-600 memory card.  
• The data remains in BR-532 format immediately  
after loading. Once the loaded song is saved, the  
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Displaying the Song Information  
Displaying the Remaining  
Available Recording Time  
Displaying the Memory Card Usage  
Follow the procedure below to display the current  
condition of the memory card being used.  
Follow the procedure below to either display the elapsed  
recording time in the recording standby and recording  
screens.  
1
Confirm that [PAD] is not lit, then press [UTILITY].  
2
1
Press CURSOR [  
“INF,” and press [ENTER].  
] [  
] to move the cursor to  
Confirm that [PAD] is not lit, then press [UTILITY].  
fig.01-380  
2
Press CURSOR [  
] [  
] to move the cursor to  
“SYS,” and press [ENTER].  
fig.01-350  
3
3
Press CURSOR [  
be displayed.  
] [  
] to select the parameter to  
Press CURSOR [  
] [  
] to select “Remain Inf,”  
and turn the TIME/VALUE dial to select “ON.”  
Name of the currently selected song  
fig.01-360  
Song’s data type and memory used (Size : MB)  
ON :  
Displays the remaining available recording  
time in “minutes: seconds.”  
OFF :  
Doesn’t display the remaining available  
recording time.  
Data Type  
4
HiFi (MT2)  
STD (LV1)  
High-quality recording type  
Standard recording type  
Press [UTILITY] (or press [EXIT] repeatedly) to return  
to the Play screen.  
LONG (LV2) Long recording type  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
Remaining memory  
* When [REC] is pressed in the Play screen, putting the BR-  
600 into record standby ([REC] flashes), the remaining  
recording time is displayed in the TIME area.  
fig.01-370  
*
The song sizes are displayed in units of 1MB =  
1,048,576 bytes. The size displayed is an approximation.  
4
Press [UTILITY] (or press [EXIT] repeatedly) to return  
to the Play screen.  
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MEMO  
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Section 2  
Editing  
Section 2 Editing  
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Registering Time (Locator)  
Using the locator function, you can register any desired  
time in a song as a “locator point” so that you can jump to  
that point later with just the press of a button.  
This function is quite useful during editing.  
Registering a Locator Point  
1
At the Play screen, move to the location where you  
want to register the locator point.  
2
Press [LOCATOR].  
When the [LOCATOR] lights up, registration is  
complete.  
fig.02-010  
Moving to the Locator Point  
1
Press [LOCATOR].  
This moves you to the time in the song registered as a  
locator point.  
Deleting a Locator Point  
1
Press and hold AUTO PUNCH [ON/OFF], then press  
[LOCATOR].  
The locator point is deleted.  
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Search for the Music’s Start and End (Scrub/Preview)  
Scrub function  
When editing a sound, some times you need to know  
exactly where the sound starts, or exactly where the  
recording with an auto punch in starts.  
Scrubbing to Find the Music  
Starting/Ending Point  
1
Hold down [STOP] and press [PLAY].  
To enable you to find these points accurately, the BR-600 is  
equipped with the Scrub function.  
The [PLAY] begins flashing and scrubbing starts.  
When you use the Scrub function during playback (called  
“scrubbing”), the portion from your before or after the  
current position (approximately 45 msec) is played back  
and repeated.  
The “  
” (SCRUB FROM) and “  
” (SCRUB TO)  
displayed at the TEMPO position in the screen are the  
scrub points with respect to the current position.  
When the cursor is set under the scrub point, it is  
possible to change scrub point by TIME/VALUE dial.  
Preview function  
fig.02-030  
With the Preview function, you can playback the one-  
second portion of the song before or after your current  
position.  
By using this together with the Scrub function, at the same  
time slowly moving your current position in the song, it  
becomes easy to find the exact transition point from one  
phrase to the next.  
fig.02-020  
Now Time  
2
3
Sound Data  
Slowly turn the TIME/VALUE dial to move the  
current position and search for the starting point of  
the phrase (e.g., where sound is first emitted).  
Time  
SCRUB  
TO  
Approx. 45 msec  
SCRUB  
FROM  
After you find the exact point where the music starts,  
press [STOP] to stop scrubbing.  
PREVIEW  
TO  
PREVIEW  
FROM  
Approx. 1.0 msec  
Approx. 1.0 msec  
• You can press [PLAY] to preview the material to  
or from the currently selected scrub point.  
PREVIEW FROM  
PREVIEW TO  
• To mute the sound of a particular track, hold  
down [DELETE/MUTE] and press the relevant  
REC TRACK button so it starts blinking.  
• You can now press [LOCATOR] to register a  
locator point so that you can find the point easily  
later.  
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Search for the Music’s Start and End (Scrub/Preview)  
Changing the Scrub Points  
you can also use the following method to switch the scrub  
point.  
Enabling Use of the Preview  
Function with [REW] and [FF]  
can also set the unit so that [REW] and [FF] can be used  
with the Preview function.  
1
Confirm that [PAD] is not lit, then press [UTILITY].  
1
Confirm that [PAD] is not lit, then press [UTILITY].  
2
Press CURSOR [  
] [  
] to move the cursor to  
2
“SCR,” and press [ENTER].  
Press CURSOR [  
] [  
] to move the cursor to  
fig.02-040  
“SCR,” and press [ENTER].  
fig.02-060  
3
Press CURSOR [  
] [  
] to select “FROM/TO,” and  
3
turn the TIME/VALUE dial to change scrub points.  
fig.02-050  
Press CURSOR [  
] to select “Preview SW,” and  
turn the TIME/VALUE dial to set “ON.”  
fig.02-070  
TO :  
Scrubs to your current position.  
This enables use of the Preview function.  
FROM : Scrubs from your current position.  
4
4
Press [UTILITY] (or press [EXIT] repeatedly) to return  
to the Play screen.  
After completing the setting, press [UTILITY] (or  
press [EXIT] repeatedly) to return to the Play screen.  
You can temporarily switch to Preview during scrub  
with the following operations.  
Press [REW] : PREVIEW TO  
Press [FF] :  
PREVIEW FROM  
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Editing the Performance on a Track (Track Edit)  
The BR-600 allows you to edit your songs by performing  
editing functions such as copying and moving data  
recorded on the tracks.  
Copying Data (Track Copy)  
Track Copy allows you to copy a specific part of data and  
then place it in a different location.  
About the Measure/  
You can perform editing operations such as copying the  
data on a track all at once, or copying the data from a  
specified part as many times as you wish.  
Time Specification screen  
Measures and time are specified in the “S” (Start), “E”  
(End), and “T” (To) screens in Track Edit as shown  
below.  
fig.02-080  
If, for example, you want to use a phrase from a certain  
track, or have the same phrase repeated again and again,  
the copy function will help save you time.  
(Ex.)  
S (Start) / E (End) / T (To)  
Measure Beat  
• If data exists at the position being copied to, that  
data will be overwritten.  
• The portion being copied must be longer than 1.0  
seconds long. If the copied portion is 1.0 seconds  
or less, no sound will be heard even if the copy is  
carried out.  
Hours  
Seconds  
Sub Frame  
Frame  
Minutes  
Copying by specifying the  
time (TME/MES)  
Perform the procedure given below to copy the portion  
between specific times.  
• The material edited with Track Edit is saved to the  
song when you return to the Play screen. The  
message "Keep power on!" appears in the lower  
row of the display while the data is being  
updated.  
Ex. 1 : Copying twice to the same track  
fig.02-160  
• To copy, move, or erase repeated portions, you  
first need to set the portion to be repeated, using  
START  
END  
TO  
Time  
Ex. 2 : Copying twice to another track  
fig.02-170  
START  
END  
TO  
Time  
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Editing the Performance on a Track (Track Edit)  
1
8
Confirm that [PAD] is not lit, then press [UTILITY].  
Press [ENTER].  
fig.02-220  
2
Press CURSOR [  
] [  
] to move the cursor to  
“TRK,” and press [ENTER].  
fig.02-180  
9
Use [CURSOR] and the TIME/VALUE dial to specify the  
ending of the portion “E” (End) of data you want to copy.  
10  
Press [ENTER].  
fig.02-230  
3
Press CURSOR [  
] [  
] to move the cursor to  
“CPY,” and press [ENTER].  
fig.02-190  
11  
Use [CURSOR] and the TIME/VALUE dial to specify  
the time of the beginning of the location “T” (To)  
where you want the copied data to be placed.  
12  
4
Press [ENTER].  
Turn the TIME/VALUE dial to select “TME/MES”  
and press [ENTER].  
fig.02-240  
fig.02-200  
13  
Copy Destination  
Turn the TIME/VALUE dial to select the number of  
copies you want to be placed.  
Copy Source  
5
Use CURSOR [  
to select the track/V-Track to copy from, and track/V-  
Track to copy to.  
] [  
] and the TIME/VALUE dial  
14  
When you are ready to execute the copy, press [ENTER].  
The display will ask “Are you sure?,” so that you can  
confirm the operation.  
6
Press [ENTER].  
15  
Press [ENTER].  
fig.02-210  
The copy is executed.  
16  
Press [UTILITY] (or press [EXIT] repeatedly) to  
return to the Play screen.  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
7
Use [CURSOR] and the TIME/VALUE dial to specify  
the beginning of the portion “S” (Start) of data you  
want to copy.  
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Editing the Performance on a Track (Track Edit)  
1
Confirm that [PAD] is not lit, then press [UTILITY].  
After specifying the time in the procedure above, a “+”  
may appear to show that there is a discrepancy between  
the actual current position and the position displayed. If  
you specify the locations using measures, specify the  
locations at each screen using the TIME/VALUE dial to  
eliminate the discrepancy.  
2
Press CURSOR [  
“TRK,” and press [ENTER].  
] [  
] to move the cursor to  
fig.02-110  
You can also enter the time using [LOCATOR], [ZERO],  
[STOP] + [REW], [STOP] + [FF], and AUTO PUNCH  
[IN/OUT].  
3
Press CURSOR [  
] [  
] to move the cursor to  
Copying the repeated  
“CPY,” and press [ENTER].  
fig.02-120  
portion (AB)  
Perform the procedure given below to copy the portion  
from the repeat start (A) to the repeat end (B).  
Ex. 1 : Copying twice to the same track  
fig.02-090  
4
Turn the TIME/VALUE dial to select “AB” and press  
[ENTER].  
fig.02-130  
Repeat  
Start (A)  
Repeat TO  
End (B)  
Time  
Copy Destination  
Copy Source  
Ex. 2 : Copying twice to another track  
fig.02-100  
5
6
Use CURSOR [  
] [  
] and the TIME/VALUE dial  
to select the track/V-Track to copy from, and track/V-  
Track to copy to.  
Press [ENTER].  
fig.02-140  
Repeat  
Start (A)  
Repeat TO  
End (B)  
Time  
7
Use [CURSOR] and turn the TIME/VALUE dial to  
specify the time of the beginning of the location “T”  
(To) where you want the copied data to be placed.  
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Editing the Performance on a Track (Track Edit)  
8
3
Press [ENTER].  
Press CURSOR [  
] [  
] to move the cursor to  
fig.02-150  
“CPY,” and press [ENTER].  
fig.02-260  
9
Turn the TIME/VALUE dial to select the number of  
copies you want to be placed.  
4
Turn the TIME/VALUE dial to select “ALL” and press  
[ENTER].  
fig.02-270  
10  
When you are ready to execute the copy, press  
[ENTER].  
The display will ask “Are you sure?,” so that you can  
confirm the operation.  
Copy Destination  
Copy Source  
11  
Press [ENTER].  
5
6
The copy is executed.  
Use CURSOR [  
] [  
] and the TIME/VALUE dial  
to select the track/V-Track to copy from, and track/V-  
Track to copy to.  
12  
Press [UTILITY] (or press [EXIT] repeatedly) to  
return to the Play screen.  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
When you are ready to execute the copy, press  
[ENTER].  
The display will ask “Are you sure?,” so that you can  
confirm the operation.  
Copying a complete track  
7
8
(ALL)  
Press [ENTER].  
Perform the procedure given below to copy the  
complete recorded data from one track to another.  
The copy is executed.  
Press [UTILITY] (or press [EXIT] repeatedly) to return  
to the Play screen.  
1
Confirm that [PAD] is not lit, then press [UTILITY].  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
2
Press CURSOR [  
] [  
] to move the cursor to  
“TRK,” and press [ENTER].  
fig.02-250  
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Editing the Performance on a Track (Track Edit)  
3
Moving Data (Track Move)  
Track Move allows you to move a specific portion of data to  
Press CURSOR [  
] [  
] to move the cursor to  
“MOV,” and press [ENTER].  
fig.02-370  
a different location.  
After the data is moved, the location it was in will be  
left empty.  
4
Turn the TIME/VALUE dial to select “TME/MES”  
and press [ENTER].  
Moving by specifying the  
fig.02-380  
time (TME/MES)  
Perform the procedure given below to move the portion  
between specific times.  
Ex. 1 : Moving to the same track  
fig.02-340  
Move Destination  
Move Source  
5
Use CURSOR [  
] [  
] and the TIME/VALUE dial  
to select the track/V-Track to move from, and track/V-  
Track to move to.  
Repeat  
Start (A)  
Repeat  
End (B)  
TO  
Time  
Ex. 2 : Moving to another track  
fig.02-350  
6
Press [ENTER].  
fig.02-390  
Repeat  
Repeat  
TO  
Time  
Start (A)  
Start (B)  
7
Use [CURSOR] and the TIME/VALUE dial to specify  
the beginning of the portion “S” (Start) of data you  
want to move.  
1
2
Confirm that [PAD] is not lit, then press [UTILITY].  
8
Press CURSOR [  
] [  
] to move the cursor to  
Press [ENTER].  
fig.02-400  
“TRK,” and press [ENTER].  
fig.02-360  
9
Use [CURSOR] and the TIME/VALUE dial to specify  
the ending of the portion “E” (End) of data you want  
to move.  
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Editing the Performance on a Track (Track Edit)  
10  
Moving the repeated  
portion (AB)  
Perform the procedure given below to move the portion  
from the repeat start (A) to the repeat end (B).  
Press [ENTER].  
fig.02-410  
Ex. 1 : Moving to the same track  
fig.02-280  
11  
Use [CURSOR] and the TIME/VALUE dial to specify  
the time of the beginning of the location “T” (To)  
where you want the data moved.  
Repeat  
Start (A)  
Repeat  
End (B)  
TO  
Time  
12  
When you are ready to execute the move, press  
[ENTER].  
Ex. 2 : Moving to another track  
fig.02-290  
The display will ask “Are you sure?,” so that you can  
confirm the operation.  
13  
Press [ENTER].  
Move Event is executed.  
Repeat  
Start (A)  
Repeat  
Start (B)  
TO  
Time  
14  
Press [UTILITY] (or press [EXIT] repeatedly) to  
return to the Play screen.  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
1
2
Confirm that [PAD] is not lit, then press [UTILITY].  
Press CURSOR [  
] [  
] to move the cursor to  
“TRK,” and press [ENTER].  
fig.02-300  
After specifying the time in the procedure above, a “+”  
may appear to show that there is a discrepancy between  
the actual current position and the position displayed. If  
you specify the locations using measures, specify the  
locations at each screen using the TIME/VALUE dial to  
eliminate the discrepancy.  
You can also enter the time using [LOCATOR], [ZERO],  
[STOP] + [REW], [STOP] + [FF], and AUTO PUNCH  
[IN/OUT].  
3
Press CURSOR [  
] [  
] to move the cursor to  
“MOV,” and press [ENTER].  
fig.02-310  
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Editing the Performance on a Track (Track Edit)  
4
Moving a complete track  
Turn the TIME/VALUE dial to select “AB” and press  
[ENTER].  
(ALL)  
fig.02-320  
Perform the procedure given below to move the complete  
data from one track to another.  
1
Confirm that [PAD] is not lit, then press [UTILITY].  
Move Destination  
Move Source  
2
5
Press CURSOR [  
] [  
] to move the cursor to  
Use CURSOR [  
] [  
] and the TIME/VALUE dial  
“TRK,” and press [ENTER].  
to select the track/V-Track to move from, and track/V-  
Track to move to.  
fig.02-420  
6
Press [ENTER].  
fig.02-330  
7
Use CURSOR [  
] [  
] and the TIME/VALUE dial  
3
Press CURSOR [  
] [  
] to move the cursor to  
to specify the time of the beginning of the location  
“T” (To) where you want the data to be moved.  
“MOV,” and press [ENTER].  
fig.02-430  
8
9
When you are ready to execute the move, press  
[ENTER].  
The display will ask “Are you sure?,” so that you can  
confirm the operation.  
4
Turn the TIME/VALUE dial to select “ALL” and press  
[ENTER].  
Press [ENTER].  
fig.02-440  
Move Event is executed.  
10  
Press [UTILITY] (or press [EXIT] repeatedly) to  
return to the Play screen.  
Move Destination  
Move Source  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
5
Press CURSOR [  
] [  
] and the TIME/VALUE dial  
to select the track/V-Track to move from, and track/V-  
Track to move to.  
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Editing the Performance on a Track (Track Edit)  
6
Erasing Data (Track Erase)  
Press [ENTER].  
fig.02-450  
Track Erase allows you to erase a specific part of data. Even  
if data exists after the specified part, it will not be moved  
forward to fill the gap left by the erasure. Like a normal  
tape recorder, erasing can be considered covering  
unwanted data by recording emptiness.  
7
8
Use [CURSOR] and the TIME/VALUE dial to specify  
the time of the beginning of the location “T” (To)  
where you want the data to be moved.  
Do not leave a portion of less than 1.0 seconds in length  
after the erased portion. If a portion that short does  
remain, it will end up being silent.  
When you are ready to execute the move, press  
[ENTER].  
The display will ask “Are you sure?,” so that you can  
confirm the operation.  
Erasing by specifying the  
time (TME/MES)  
Perform the procedure given below to erase the portion  
9
between specific times.  
fig.02-500  
Press [ENTER].  
Move Event is executed.  
10  
Press [UTILITY] (or press [EXIT] repeatedly) to  
return to the Play screen.  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
START  
END  
Time  
1
2
Confirm that [PAD] is not lit, then press [UTILITY].  
Press CURSOR [  
] [  
] to move the cursor to  
“TRK,” and press [ENTER].  
fig.02-510  
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Editing the Performance on a Track (Track Edit)  
3
12  
Press CURSOR [  
] [  
] to move the cursor to  
Press [UTILITY] (or press [EXIT] repeatedly) to  
“ERS,” and press [ENTER].  
return to the Play screen.  
fig.02-520  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
4
After specifying the time in the procedure above, a “+”  
may appear to show that there is a discrepancy between  
the actual current position and the position displayed. If  
you specify the locations using measures, specify the  
locations at each screen using the TIME/VALUE dial to  
eliminate the discrepancy.  
Turn the TIME/VALUE dial to select “TME/MES”  
and press [ENTER].  
fig.02-530  
You can also enter the time using [LOCATOR], [ZERO], [STOP]  
+ [REW], [STOP] + [FF], and AUTO PUNCH [IN/OUT].  
5
6
Use CURSOR [  
to select the track/V-Track to erase from.  
] [  
] and the TIME/VALUE dial  
Erasing the repeated  
portion (AB)  
Press [ENTER].  
fig.02-540  
Perform the procedure given below to erase the portion  
from the repeat start (A) to the repeat end (B).  
fig.02-460  
7
Use [CURSOR] and the TIME/VALUE dial to specify  
the beginning of the portion “S” (Start) of data you  
want to erase.  
8
Repeat  
Start (A)  
Repeat  
End (B)  
Time  
Press [ENTER].  
fig.02-348d4  
1
2
Confirm that [PAD] is not lit, then press [UTILITY].  
Press CURSOR [  
] [  
] to move the cursor to  
9
“TRK,” and press [ENTER].  
Use [CURSOR] and the TIME/VALUE dial to specify the  
ending of the portion “E” (End) of data you want to erase.  
fig.02-470  
10  
When you are ready to execute the erasure, press [ENTER].  
The display will ask “Are you sure?,” so that you can  
confirm the operation.  
11  
Press [ENTER].  
The erasure is executed.  
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Editing the Performance on a Track (Track Edit)  
fig.02-560  
3
Press CURSOR [  
] [  
] to move the cursor to  
“ERS,” and press [ENTER].  
fig.02-480  
4
Turn the TIME/VALUE dial to select “AB” and press  
[ENTER].  
3
fig.02-490  
Press CURSOR [  
] [  
] to move the cursor to  
“ERS,” and press [ENTER].  
fig.02-570  
5
6
Use CURSOR [  
] [  
] and the TIME/VALUE dial  
to select the track/V-Track to erase from.  
4
Turn the TIME/VALUE dial to select “ALL” and press  
[ENTER].  
fig.02-580  
When you are ready to execute the erasure, press  
[ENTER].  
The display will ask “Are you sure?,” so that you can  
confirm the operation.  
7
8
5
Press [ENTER].  
Use CURSOR [  
] [  
] and the TIME/VALUE dial  
The erasure is executed.  
to select the track/V-Track to erase.  
6
Press [UTILITY] (or press [EXIT] repeatedly) to return  
to the Play screen.  
When you are ready to execute the erasure, press  
[ENTER].  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
The display will ask “Are you sure?,” so that you can  
confirm the operation.  
7
8
Press [ENTER].  
Erasing a complete track  
The erasure is executed.  
(ALL)  
Press [UTILITY] (or press [EXIT] repeatedly) to return  
to the Play screen.  
1
Confirm that [PAD] is not lit, then press [UTILITY].  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
2
Press CURSOR [  
] [  
] to move the cursor to  
“TRK,” and press [ENTER].  
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Editing the Performance on a Track (Track Edit)  
5
Exchanging Data  
(Track Exchange)  
When you are ready to execute the exchange, press  
[ENTER].  
The display will ask “Are you sure?,” so that you can  
confirm the operation.  
Perform the procedure given below to exchange the data  
between two tracks.  
6
Ex. : exchanging all the data on track 1 with all  
Press [ENTER].  
the data on track 2  
The exchange is executed.  
fig.02-590  
Track 1  
A
B
C
7
Track 2  
Press [UTILITY] (or press [EXIT] repeatedly) to return  
D
D
E
E
to the Play screen.  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
Track 1  
Track 2  
A
B
C
Time  
1
2
Confirm that [PAD] is not lit, then press [UTILITY].  
Press CURSOR [  
] [  
] to move the cursor to  
“TRK,” and press [ENTER].  
fig.02-600  
3
Press CURSOR [  
] [  
] to move the cursor to  
“XCG,” and press [ENTER].  
fig.02-610  
4
Use CURSOR [  
] [  
] and the TIME/VALUE dial  
to select the two tracks/V-Tracks to exchange data.  
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Organizing the Songs You’ve Recorded  
Copying a Song (Song Copy)  
Erasing Songs (Song Erase)  
Follow the procedure below to copy the currently selected  
Follow the procedure below to erase a song from the memory card.  
song.  
1
Confirm that [PAD] is not lit, then press [UTILITY].  
1
Confirm that [PAD] is not lit, then press [UTILITY].  
2
Press CURSOR [  
“EDT,” and press [ENTER].  
] [  
] to move the cursor to  
2
Press CURSOR [  
] [  
] to move the cursor to  
fig.02-640  
“EDT,” and press [ENTER].  
fig.02-620  
3
Press CURSOR [  
] [  
] to move the cursor to  
“ERS,” and press [ENTER].  
The Erase Song screen appears in the display.  
fig.02-650  
3
Press CURSOR [  
] [  
] to move the cursor to  
“CPY,” and press [ENTER].  
The Copy Song screen appears in the display.  
fig.02-630  
4
Turn the TIME/VALUE dial and select the song to be erased.  
5
6
7
After selecting the song to erase, press [ENTER].  
“Are you sure?” appears in the display.  
4
Press [ENTER].  
The copy is executed.  
When the copy has been completed, “Completed!”  
appears in the display, and you are returned to the  
Play screen.  
To continue with the erasure, press [ENTER].  
To cancel the operation press the [EXIT] (or [UTILITY]).  
Press [UTILITY] (or press [EXIT] repeatedly)  
repeatedly to return to the Play screen.  
If “Card Full!” appears  
If this message appears before the copy, it means that  
there is insufficient space on the memory card to  
complete the copy. Delete any unnecessary recording  
from the memory card.  
If you erase a song currently being used, the song on the  
memory card with the lowest number is selected. If there  
are no other songs on the card, a new song is created.  
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Organizing the Songs You’ve Recorded  
Saving Memory on the  
Memory Card (Song Optimize)  
• Depending on the situation, an appreciable length  
of time may be required for Optimize to be  
When you perform overdubbing or punch-in/out, the data  
that you rewrite (replace) actually remains on the memory  
card. In some cases, this unwanted data may occupy a  
significant amount of space on the memory card. This will  
cause the time available for recording to be less than it  
should be.  
completed. This is not a malfunction. Do not turn  
off the power until Optimize has completed.  
• After you execute Optimize, it is not possible to  
undo/redo to revert to the state before executing  
Optimize.  
By performing a “Song Optimize”, you can have the BR-600  
erase any unnecessary data on the memory card and  
increase the unused space.  
1
Confirm that [PAD] is not lit, then press [UTILITY].  
2
Press CURSOR [  
] [  
] to move the cursor to  
“EDT,” and press [ENTER].  
fig.02-660  
3
Press CURSOR [  
] [  
] to move the cursor to  
“OPT,” and press [ENTER].  
“Are you sure?” appears in the display.  
fig.02-670  
4
To continue with the optimization, press [ENTER].  
The Song Optimize function is carried out. When  
completed, “Completed!” appears in the display, and  
you are returned to the Play screen.  
To cancel the operation press the [EXIT] (or  
[UTILITY]).  
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Organizing the Songs You’ve Recorded  
Naming a Song (Song Name)  
Protecting a Song (Song Protect)  
When a new song is created, it is automatically given a  
name such as “SONG 0001.” With your 600, you can use  
“Song Name” to give each song a name, which helps you  
manage and organize your songs.  
You can imagine situations where, after taking care to create  
a song, you accidentally overwrite it with a recording,  
deleting the performance itself.  
To prevent such accidents, you can protect song data so that  
it cannot be rewritten accidentally (Song Protect).  
1
Confirm that [PAD] is not lit, then press [UTILITY].  
* The following operations are not available when a song is  
protected.  
2
•Recording  
Press CURSOR [  
] [  
] to move the cursor to  
•Track Edit  
“EDT,” and press [ENTER].  
fig.02-680  
•Editing a song name  
•Erasing a song  
•Song Optimize  
•Initializing and Editing the Rhythm  
(arrangements/patterns/drum kits)  
•Initializing effects (song patches)  
•Initialize All  
•Tone Load  
•Importing SMFs  
3
Press CURSOR [  
] [  
] to move the cursor to  
•USB Import  
“NAM,” and press [ENTER].  
The name of the song (Song Name) appears in the  
display.  
•Writing effects to song patches  
•Undo/Redo  
fig.02-690  
1
Confirm that [PAD] is not lit, then press [UTILITY].  
2
Press CURSOR [  
] [  
] to move the cursor to  
“EDT,” and press [ENTER].  
fig.02-700  
4
Press CURSOR [  
] [  
] to move the cursor to the  
character you want to change.  
5
Rotate TIME/VALUE dial to select the character.  
* You can switch between upper case and lower case  
characters by pressing [ENTER].  
6
After the name is properly entered, press [UTILITY]  
(or press [EXIT] repeatedly) to return to the Play  
screen.  
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Organizing the Songs You’ve Recorded  
3
Saving the Current Settings  
to the Song (Song Save)  
Press CURSOR [  
] [  
] to move the cursor to  
“PRT,” and press [ENTER].  
The Song Protect screen appears in the display.  
The BR-600 can save the following contents as song data.  
fig.02-710  
Recorded data  
Mixer settings (Pan, Track EQ, etc.)  
Insert Effect song patches  
Mastering Tool Kit song patches  
Pitch Correction Song Patches and  
Correction Event Maps  
4
Rotate TIME/VALUE dial to select the “ON.”  
Rhythm Arrangements / Rhythm Patterns  
Loop Effects  
5
Press [UTILITY] (or press [EXIT] repeatedly) to return  
to the Play screen.  
Tones from the Song Kit and imported with  
Tone Load  
When a song is protected, the display will show the  
song protect symbol.  
Utility (For a detailed explanation, refer to  
fig.02-720  
These recorded data or mixer settings are not saved  
immediately after recording, but are saved when songs are  
saved, and when the screens are switched.  
Ordinarily, if a situation calls for it, a message appears in  
the display prompting you to confirm that you want to save  
the data, so you need not pay particular attention to this,  
but if you want to save the settings to the song in its current  
state, use the following procedure.  
1
Hold down [STOP] and press [REC].  
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Creating a Master Tape/ Disc  
This process involves recording the finished song to  
your recorder (cassette tape recorder, CD recorder,  
etc.) and making a master tape or a master disc.  
1
Connect the BR-600 LINE OUT jacks to the cassette  
tape recorder's input jacks.  
CD Recorder etc.  
2
Put the cassette tape recorder in record mode.  
3
Press [PLAY] on the BR-600 and start the playback of  
the recorded data.  
4
When playback is finished, stop recording with the  
recorder and then press [STOP] on the BR-600.  
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Section 3  
Using  
Effects  
Section 3 Using Effects  
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Using the Insert Effects  
The BR-600 comes with five effects processors: an insert  
effects, loop effects, Track EQ, Pitch Correction, and  
Mastering Tool Kit.  
Your BR-600 allows you to automatically change banks.  
For example, pressing the [GUITAR] INPUT SELECT  
button changes you to a guitar bank patch, and pressing  
[LINE] changes you to a line bank patch.  
An insert effects, loop effects, and Track EQ can be used  
simultaneously, and you can make settings for each effect as  
desired.  
Also, within each bank, effect patches are further grouped  
as shown below.  
Preset patches (P)  
Here is an explanation of how to change the various parameters  
for the insert effects and how to then save those changes.  
The preset patches contain preset data. Their settings can be  
changed, but you cannot create a new preset patch.  
User patches (U)  
User patches can be rewritten, and are stored in internal  
memory. If you have created a patch that you would like to  
use for other songs as well, it is convenient to store it as a  
user patch.  
Song patches (S)  
Insert effects are applied during recording, in addition  
they are applied during the mixing of the various tracks  
as well.  
Like user patches, song patches can be written; however,  
the data for song patches are stored along with the song  
data to the memory card.  
This is convenient when you have created a patch for a  
specific recorded performance, and would like to store that  
patch together with the song.  
fig.03-020  
Effect Patches and Banks  
Memory Card  
The effects used by insert effects and the parameters of each  
BR-600  
effect are changed by calling up “effect patches.”  
Song  
Preset  
Patch  
User  
Patch  
Song  
Patch  
Your BR-600 comes equipped with a number of preset effect  
patches for use with vocals and instruments. These are  
grouped according to different input sources and each  
group is called a “bank.”  
fig.03-010  
INPUT SELECT  
GUITAR  
MIC  
LINE  
SIMUL  
Song patches (S) cannot be selected unless a memory  
card is inserted.  
Guitar Bank Mic Bank Line Bank Simul Bank  
GTR  
MIC  
LIN  
SML  
P01  
P01  
P01  
P01  
.
.
.
.
.
Preset  
Patch  
.
.
.
P99  
P40  
P50  
P50  
U01  
U01  
U01  
U01  
.
.
.
.
User  
Patch  
.
.
.
.
U99  
U40  
U50  
U50  
S01  
S01  
S01  
S01  
.
.
.
.
Song  
Patch  
.
.
.
.
S99  
S40  
S50  
S50  
Your BR-600 is shipped with the user patches (U) and  
song patches (S) containing the same patches as the  
preset patches (P).  
(*1) When either MIC1 or MIC2 is used, the MIC bank is  
selected. With both are connected, or neither of them is  
connected and the onboard stereo mic switched on, the  
LINE Bank is selected.  
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Using the Insert Effects  
Editing Insert Effect Settings  
If you wish to create a new effect sound, you should first  
select an existing patch that is closest to the sound you want,  
and then edit its settings. If you wish to save the effect settings  
that you edited, save them as a user patch or song patch.  
By pressing [ENTER] while the cursor is at a Bank–  
Number, you can display the Edit Effect screen directly.  
4
Press CURSOR [  
] [  
] to move the cursor to each  
effect and turn the TIME/VALUE dial to turn each  
effect on or off.  
1
Confirm that [PAD] is not lit, then press [EFFECTS].  
The Effect screen appears in the display.  
Blocks that are turned on are shown in uppercase letters,  
while blocks that are turned off are shown in lowercase  
letters. Turn on the effects that you want to use.  
fig.03-030  
Algorithm  
P: Preset / S: Song / U: User  
Name  
fig.03-060  
Patch Name  
Bank  
Number  
5
Press CURSOR [  
effect with the parameter that you want to change and  
press [ENTER].  
] [  
] to move the cursor to the  
2
3
Select an effect patch.  
Use CURSOR [ ] [  
] and the TIME/VALUE dial to  
The Parameter Setting screen for each effect appears in  
the display.  
select the bank, Preset/Song/User, and patch number.  
fig.03-070  
Press CURSOR [  
] to move the cursor to “EDIT,”  
and press [ENTER].  
The Edit Effect screen appears and the algorithm (the  
connection sequence for the effects being used) is  
displayed.  
fig.03-040  
6
7
8
Use CURSOR [  
] [  
] to select a parameter, and  
turn the TIME/VALUE dial to edit the value.  
If you would like to edit another effect, press [EXIT]  
to return to the previous screen, and repeat steps 5–6.  
If you wish to save the current effect settings,  
perform the procedure described in “Saving insert  
effect settings,” next.  
When effect patches in the SIMUL bank are selected,  
“GTR” and “MIC” appear.  
Move the cursor to “GTR” to modify a guitar-use  
effect, or to “MIC” to modify an effect for use with a  
mic, then press [ENTER].  
Edited effect settings are temporary. If you exit the Edit  
Effect screen without saving the effect patch you  
changed, “TMP” appears next to the indication of the  
bank. Be aware that if you select a new effect patch  
while “TMP” is displayed, the altered effect patch is  
returned to its original settings and the changes are lost.  
fig.03-050  
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Using the Insert Effects  
5
6
Saving Insert Effects Settings  
(Write)  
Follow the procedure below to enter a name (patch name)  
for an effect that you’ve modified, and save it as a new  
effect patch.  
Turn the TIME/VALUE dial to select the number to  
which to write the new effect patch.  
After you’ve selected the destination, press [ENTER].  
After the save has been completed, you are returned to  
the Effect screen.  
* If you do not need to change the patch name, go to Step 4  
after entering the Effect screen.  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
1
At the Effect screen, press CURSOR [  
cursor to “NAME,” and press [ENTER].  
] to move the  
The Patch Name Setting screen appears in the display.  
fig.03-080  
You cannot save an effect patch during the recording  
or playback of a song.  
2
Use CURSOR [  
to enter the patch name.  
* Press [ENTER] to switch between uppercase and lowercase.  
] [  
] and the TIME/VALUE dial  
3
After you have completed entering the effect settings  
and patch name as desired, press [EXIT] to return to  
the Effect screen.  
4
Press CURSOR [  
] [  
] to move the cursor to  
“WRITE,” and press [ENTER].  
The Write screen appears in the display.  
fig.03-090  
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Using the Insert Effects  
INPUT<REC DRY> :  
Changing the destination  
Insert Effects are Connected  
By default, the insert effect is inserted immediately after the  
input source. The reason for this is to allow for the effects-  
processed (wet) sound to be recorded and monitored.  
However, sometimes you want to change the connection  
order.  
The sound is monitored through the insert effect but is  
recorded without the effect (dry). Use this when you wish  
to try out various effects after recording.  
fig.03-120  
TRACK 1  
(REC)  
On the BR-600, you can accommodate a wide variety of  
situations by changing the point to which the insert effects  
are connected.  
TRACK 1–8, 1 2, 3 4, 5 6, 7 8 :  
The insert effect can be applied to the playback of a track (or  
pair of tracks). Use this when you wish to try out effects  
after recording the dry sound, or when you wish to apply  
Follow the procedure below to change where insert effects  
are connected.  
effects only to a specific track.  
fig.03-130  
1
Confirm that [PAD] is not lit, then press [EFFECTS].  
TRACK 1  
(PLAY)  
2
Press CURSOR [  
] [  
] to move the cursor to  
“LOCAT,” and press [ENTER].  
fig.03-100  
RHYTHM :  
The insert effect can be applied to the playback of a Rhythm.  
fig.03-140  
RHYTHM  
MASTER :  
Use this when you wish to apply effects to the entire song,  
such as when adjusting the tone or applying a special effect  
during mixdown.  
fig.03-150  
3
Turn the TIME/VALUE dial to switch the point to  
which the insert effects are connected.  
INPUT<NORMAL> :  
The sound is monitored and recorded after it passes  
TRACK 1  
(PLAY)  
through the insert effect. Normally you will use the BR-600  
TRACK 8  
(PLAY)  
with this setting.  
fig.03-110  
RHYTHM  
4
Press [EXIT] to return to the Play screen.  
TRACK 1  
(REC)  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
95  
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Insert Effect Parameter Functions  
Algorithm List  
The algorithms (the available effects and their connection order) that can be used as an insert effect are shown below.  
The algorithms that can be selected will differ for each bank. To select the algorithm that you wish to use, first select the effect bank  
that includes that algorithm, and then refer to the “Effect Patch List” (p. 204) and select a patch that uses the desired algorithm.  
The line or lines connecting the algorithm indicate whether the effect features mono output (single line) or stereo output  
(two lines).  
(Ex.)  
fig.03-160  
Output: Mono  
Output: Stereo  
–[  
]–[ ]–  
COMP PAMP  
–[  
]=[ ]=  
MOD DLY  
BANK : GUITAR  
1. COSM GTR AMP  
2. ACOUSTIC SIM  
This is a multi-effect designed for electric guitar. This  
provides an amp sound using a preamp and speaker  
simulator.  
This is a multi-effect designed for electric guitar. It allows  
you to use an electric guitar to produce sounds similar to  
those of an acoustic guitar.  
fig.03-180  
* In case of “Phaser,” output will become monaural.  
–[  
[
]–[ ]  
]–[ ]–[  
fig.03-170  
ASIM COMP EQ NS  
–[  
[
]–[ ]  
]–[ ]–[  
COMP PAMP SP EQ/WAH  
]–[ ]=  
]=[  
FV MOD DLY  
]–[ ]–[ ]=  
]=[  
NS FV MOD DLY  
Acoustic Guitar Simulator  
Compressor  
4Band Equalizer  
Noise Suppressor  
Foot Volume  
Modulation  
Compressor  
Preamp  
Speaker Simulator  
4Band Equalizer/Wah  
- 4Band Equalizer  
- Wah  
- Flanger  
Noise Suppressor  
Foot Volume  
Modulation  
- Flanger  
- Chorus  
- Phaser  
- Pitch Shifter  
- Doubling  
- Chorus  
- Tremolo/Pan  
Delay  
- Phaser  
- Pitch Shifter  
- Doubling  
- Tremolo/Pan  
- Slow Attack  
Delay  
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Insert Effect Parameter Functions  
3. BASS SIM  
5. ACOUSTIC GTR  
Simulates the sound of a bass guitar. Obtain the sound of a  
bass guitar while playing an electric guitar.  
This is a multi-effect designed for acoustic guitar. Even  
when an electric-acoustic is connected at line level, this  
provides a warm sound similar to what is obtained through  
* You should avoid playing chords when using the Bass  
a microphone.  
fig.03-210  
Simulator.  
fig.03-190  
–[  
]=[ ]=  
]=[ ]=[ ]=[  
ACP COMP EQ NS DLY  
–[  
]–[ ]=  
]–[ ]–[ ]–[  
BSIM COMP/DEF NS FV MOD  
Bass Simulator  
Compressor/Defretter  
- Compressor  
- Defretter  
Acoustic Processor  
Compressor  
4Band Equalizer  
Noise Suppressor  
Delay  
Noise Suppressor  
Foot Volume  
Modulation  
- Flanger  
- Chorus  
6. BASS MULTI  
This is a multi-effect designed for bass guitar. Appropriate  
- Phaser  
for creating standard bass sound.  
fig.03-220  
- Pitch Shifter  
- Doubling  
–[  
[
]–[ ]  
]–[  
]–[  
COMP/DEF OCT ENH EQ/WAH  
- Tremolo/Pan  
]–[ ]–[ ]=  
]=[  
NS FV MOD DLY  
Compressor/Defretter  
- Compressor  
- Defretter  
4. COSM COMP GTR  
This is a multi-effect designed for electric guitar. In addition  
to a COSM compressor/limiter, it uses a preamp and  
speaker simulator for a characteristic amp sound.  
fig.03-200  
Octave  
Enhancer  
–[  
]–[ ]  
]–[ ]–[  
COMP PAMP SP EQ/WAH  
4Band Equalizer/Wah  
- 4Band Equalizer  
- Wah  
–[ ]–[ ]–[  
]=  
NS FV DLY  
COSM Comp/Limiter  
Preamp  
Noise Suppressor  
Foot Volume  
Modulation  
- Flanger  
Speaker Simulator  
4Band Equalizer/Wah  
- 4Band Equalizer  
- Wah  
- Chorus  
- Phaser  
Noise Suppressor  
Foot Volume  
Delay  
- Pitch Shifter  
- Doubling  
- Tremolo/Pan  
Delay  
97  
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Insert Effect Parameter Functions  
7. COSM BASS AMP  
8. COSM COMP BSS  
This is a multi-effect designed for bass guitar. This features  
This is a multi-effect designed for bass guitar.  
In addition to a COSM compressor/limiter, it uses a  
preamp and speaker simulator for a characteristic amp  
an amp sound that uses a preamp and speaker simulator.  
fig.03-230  
–[  
]–[ ]  
]–[ ]–[  
COMP PAMP SP EQ/WAH  
sound.  
fig.03-240  
–[ ]–[ ]–[ ]=  
]=[  
NS FV MOD DLY  
–[  
[
]–[ ]  
]–[  
COMP/LIM PAMP SP  
Compressor  
Preamp  
]–[ ]–[ ]–[  
EQ/WAH NS FV DLY  
]=  
Speaker Simulator  
COSM Comp/Limiter  
Preamp  
4Band Equalizer/Wah  
- 4Band Equalizer  
Speaker Simulator  
4Band Equalizer/Wah  
- 4Band Equalizer  
- Wah  
- Wah  
Noise Suppressor  
Foot Volume  
Modulation  
- Flanger  
Noise Suppressor  
Foot Volume  
- Chorus  
- Phaser  
- Pitch Shifter  
- Doubling  
- Tremolo/Pan  
Delay  
Delay  
BANK : MIC  
9. VOCAL MULTI  
10. VOICE TRANS  
This is a multi-effect designed for vocals.  
This is a multi-effect designed for vocals.  
It provides the basic effects needed for vocals.  
This allows you to produce a unique effect using a voice  
–[  
]–[  
]–[  
]–[  
]
transformer.  
fig.03-260  
COMP DES ENH EQ  
–[ ]–[ ]–[ ]=  
]=[  
NS FV MOD DLY  
–[ ]–[ ]–[ ]–[  
]=[  
]=  
VT NS FV MOD DLY  
Voice Transformer  
Noise Suppressor  
Foot Volume  
Modulation  
- Flanger  
Compressor  
De-esser  
Enhancer  
4Band Equalizer  
Noise Suppressor  
Foot Volume  
Modulation  
- Flanger  
- Chorus  
- Phaser  
- Pitch Shifter  
- Doubling  
- Chorus  
- Phaser  
- Tremolo/Pan  
Delay  
- Pitch Shifter  
- Doubling  
- Tremolo/Pan  
Delay  
98  
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Insert Effect Parameter Functions  
11. COSM COMP VCL  
This is a multi-effect designed for vocals.  
The COSM compressor/limiter is perfect for creating a  
basic sound.  
fig.03-270  
–[  
[
]–[ ]  
]–[  
COMP/LIM DES ENH  
]–[ ]–[ ]–[  
EQ NS FV DLY  
]=  
COSM Comp/Limiter  
De-esser  
Enhancer  
4Band Equalizer  
Noise Suppressor  
Foot Volume  
Delay  
BANK : LINE  
12. STEREO MULTI  
13. LO-FI BOX  
This algorithm connects seven types of effect, all in full  
This allows you to simulate sounds that appear to be  
playing on an AM radio, the sounds of old records played  
on an old-fashioned gramophone, and even extreme  
stereo.  
fig.03-280  
=[  
]=[  
]=[  
]
deformations of the sound produced by a Lo-Fi Digital.  
fig.03-290  
COMP RNG EQ/WAH  
[
]=[ ]=[ ]=  
]=[  
=[  
]=[ ]=  
LOFI NS  
NS FV MOD DLY  
Compressor  
Ring Modulator  
4Band Equalizer/Wah  
- 4Band Equalizer  
- Wah  
Lo-Fi Box  
Noise Suppressor  
Noise Suppressor  
Foot Volume  
Modulation  
- Flanger  
- Chorus  
- Phaser  
- Pitch Shifter  
- Doubling  
- Tremolo/Pan  
Delay  
99  
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Insert Effect Parameter Functions  
BANK : SIMUL  
14. VO+GT AMP  
15. VO+AC.SIM  
This algorithm is for use when simultaneously recording a  
vocal and electric guitar.  
This algorithm is for use when simultaneously recording a  
vocal and electric guitar.  
For the guitar, you can make the electric guitar sound like  
an acoustic guitar.  
For the guitar, you can produce an amp sound using a  
preamp and speaker simulator.  
(GUITAR)  
(GUITAR)  
–[  
]–[ ]–  
ASIM COMP NS DLY  
]–[ ]–[  
–[  
]–[ ]–  
]–[ ]–[ ]–[  
COMP PAMP SP NS DLY  
(MIC)  
(MIC)  
–[  
]–[ ]–[ ]–[ ]–  
COMP EQ NS DLY  
–[  
]–[ ]–[ ]–[ ]–  
COMP EQ NS DLY  
(GUITAR)  
(GUITAR)  
Acoustic Guitar Simulator  
Compressor  
Compressor  
PreAmp  
Noise Suppressor  
Delay  
Speaker Simulator  
Noise Suppressor  
Delay  
(MIC)  
Compressor  
4Band Equalizer  
Noise Suppressor  
Delay  
(MIC)  
Compressor  
4Band Equalizer  
Noise Suppressor  
Delay  
16. VO+ACOUSTIC  
This algorithm is for use when simultaneously recording a  
vocal and acoustic guitar.  
For the guitar, you can produce a warm sound as though a  
mic were being used, even when an electric-acoustic is  
connected by a direct line.  
(GUITAR)  
–[  
]–[ ]–[ ]–  
ACP COMP NS  
(MIC)  
–[  
]–[ ]–  
COMP NS  
(GUITAR)  
Acoustic Processor  
Compressor  
Noise Suppressor  
(MIC)  
Compressor  
Noise Suppressor  
100  
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Insert Effect Parameter Functions  
Parameter List  
The trademarks listed in this document are trademarks of their respective owners, which are separate companies from BOSS.  
Those companies are not affiliated with BOSS and have not licensed or authorized BOSS’s BR-600. Their marks are used  
solely to identify the equipment whose sound is simulated by BOSS’s BR-600.  
Acoustic Guitar Simulator  
Acoustic Processor  
This simulates the sound of an acoustic guitar. It allows you  
to use an electric guitar to produce sounds similar to those  
of an acoustic guitar.  
With this feature, you can change the sound from a pickup  
on an electric-acoustic guitar into a richer sound, similar to  
that obtained by a microphone placed near a guitar. Best  
results will be achieved when stereo recording.  
* If you set the pickup selector of your guitar to the front  
position, the desired effect will be easier to achieve.  
On/Off  
OFF, ON  
On/Off  
OFF, ON  
This parameter turns the acoustic processor effect on/off.  
This parameter turns the acoustic guitar simulator effect on/off.  
Body  
0 – 100  
PickUp  
SINGLE, HUMBUCK  
This adjusts the resonance of the sound caused by the body.  
That is, it adjusts the softness and fatness of the sound  
which is the typical characteristics of acoustic guitars.  
Set this to the type of pickup on the connected guitar.  
Charct  
This selects one of the four types of sounds.  
Mic Dist  
0 – 100  
STD (standard) :  
This simulates the distance between the microphone  
capturing the sound of an acoustic guitar and the guitar  
itself.  
This is a normal acoustic guitar.  
JUMBO :  
This is an acoustic guitar with a body that is bigger than  
STANDARD. The bass sound is powerful.  
Level  
0 – 100  
This adjusts the volume of the acoustic processor.  
ENHANCE :  
This is an acoustic guitar that with a more responsive  
attack, so the guitar will retain more of its prominence in  
almost any situation.  
Bass Simulator  
Simulates the sound of a bass guitar. Obtain the sound of a  
bass guitar while playing an electric guitar.  
You should avoid playing chords when using the Bass  
Simulator.  
PIEZO :  
This simulates the sound you would get from a pickup  
installed on an electric-acoustic guitar.  
During the attack, a certain amount of compression will be  
applied.  
On/Off  
OFF, ON  
This parameter turns the bass simulator effect on/off.  
Top-Hi  
-100 – +100  
Charct  
LOOSE, TIGHT  
Adjust the level of the direct sound from the strings. That is,  
it adjusts the harmonic contents.  
Bass tone characteristic is set. When “LOOSE” is selected, as  
if the string gauge was getting thicker.  
Top-Mid  
-100 – +100  
This adjusts the interference to the strings made by the top  
plate. That is, it adjusts the attack sense.  
Level  
0 – 100  
This adjusts the volume of the bass simulator.  
Body  
-100 – +100  
This adjusts the resonance of the sound caused by the body.  
That is, it adjusts the softness and fatness of the sound  
which is the typical characteristics of acoustic guitars.  
Level  
0 – 100  
This adjusts the volume of the acoustic guitar simulator.  
* If Top-Hi, Top-Mid, and Body are all set to “-100,” there  
will be no sound.  
101  
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Insert Effect Parameter Functions  
Chorus  
COSM Comp (compressor)/Limiter  
The compressor corrects differences in input to create a  
steadier, more even volume balance. It is used to extend the  
sustain of input sounds and, conversely, to shorten sustain  
and emphasize the attack portion of sounds.  
A sound with a subtly shifted pitch is added to the direct  
sound, making the final output sound thicker and broader.  
Best results will be achieved when stereo recording.  
* This effect can be used when the MODULATION “Type”  
parameter is set to “CHORUS.”  
The limiter is an effect that prevents distortion by  
suppressing input signals that exceed a set value  
(threshold). You can get the same effect achieved with the  
compressor by setting the threshold at a low value.  
On/Off  
OFF, ON  
0 – 100  
0 – 100  
This parameter turns the chorus effect on/off.  
Rate  
Adjusts the rate of the Chorus effect.  
The BR-600 uses COSM technology to model four types of  
compressor/limiter in which the compressor and limiter  
functions are combined.  
Depth  
Adjusts the depth of the Chorus effect.  
On/Off  
OFF, ON  
Pre Dly  
0.5 – 50.0 ms  
Sets the compressor/limiter to ON or OFF.  
Adjusts the time needed for the effect sound to be output  
after the direct sound has been output.  
Type  
Selects the compressor/limiter type.  
E.Level  
0 – 100  
BOSS-Cmp : Models the BOSS CS-3 compact effects processor.  
Adjusts the volume of the effect sound.  
D-Comp :  
Rack160 :  
VtgRack :  
Models the MXR dyna comp.  
Models the dbx 160.  
Compressor  
Models the UREI 1178.  
This corrects differences in input to create a steadier, more  
even volume balance. This is used to extend the sustain of  
input sounds and, conversely, to shorten sustain and  
emphasize the attack portion of sounds.  
Attack (with BOSS-Cmp, D-Comp) 0 – 100  
Adjusts the strength of the picking attack when the strings  
are played. Larger values will result in a sharper attack,  
creating a more clearly defined sound.  
Another use of compression is as a “limiter,” which  
prevents distortion by suppressing only volume peaks.  
Sustain (with BOSS-Cmp, D-Comp) 0 – 100  
Boosts low-level signals, adjusting the time over which  
On/Off  
OFF, ON  
sounds are sustained. Higher values deepen the effect,  
resulting in a longer sustain.  
This parameter turns the compressor effect on/off.  
Sustain  
0 – 100  
Threshold (with Rack160)  
0 – 100  
This adjusts the depth of the effect. Higher settings values  
result in longer sustain times. Set this to a lower value when  
using compression for the limiter effect.  
Adjust this as appropriate for the input signal from your  
bass. The compression effect is applied to input above the  
level set here. The smaller the value set here, the lower the  
level at which the limiter effect kicks in.  
Attack  
0 – 100  
Adjusts the strength of the attack. Larger values will result  
Input (with VtgRack)  
0 – 100  
in a sharper attack, creating a more clearly defined sound.  
Controls the input level. Increasing the value will produce a  
deeper effect.  
Level  
Adjusts the volume.  
0 – 100  
Ratio (with Rack160)  
(with VtgRack)  
1:1 – 20:1, INF:1  
4:1 – 20:1  
Adjusts the limiter compression ratio. Higher ratio create a  
stronger compression effect.  
102  
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Insert Effect Parameter Functions  
Attack Time (with VtgRack)  
0 – 100  
Delay  
This adjusts the amount of time it takes for the compression  
ratio set in Ratio to be reached once compression begins, as  
the input level exceeds the set threshold level. The larger  
the value set here, the more rapidly compression is applied.  
This creates a thicker sound by applying a delayed sound to  
the direct sound.  
On/Off  
OFF, ON  
Release Time (with VtgRack)  
0 – 100  
This parameter turns the delay effect on/off.  
This adjusts the time from when the signal level drops  
below the threshold until when the compression is  
removed. The lower the values set, the more rapidly the  
compression is released, and the more clearly the sound  
from the next string played is heard.  
Type  
This Parameter selects the type of delay.  
* This parameter cannot be selected with the "VO+GT AMP"  
and "VO+AC.SIM" algorithms.  
Tone (with BOSS-Cmp)  
-50 – +50  
SINGLE :  
This is a simple delay.  
Adjusts the tone. The higher the value set, the more the high  
frequencies are boosted, resulting in a harder sound.  
TAP :  
Level  
0 – 100  
The delayed sound is panned across the left and right  
channels. This will be effective when stereo recording.  
Adjusts the volume.  
Dly Tme  
De-esser  
SINGLE : 1 – 1400 ms, TAP : 1 – 700 ms  
This parameter adjusts the delay time (i.e., the interval for  
which sound is delayed).  
Useful for reducing ‘sibilant’ or ‘S’ sounds produced by a vocalist.  
On/Off  
OFF, ON  
This parameter turns the de-esser effect on/off.  
Feedback  
0 – 100  
This parameter adjusts the amount of feedback. Changing  
the amount of feedback causes the number of time the  
delayed sound is repeated to change as well.  
Sibilant  
0 – 100  
Adjusts the sensitivity relative to the input volume, which  
controls how the effect is applied.  
E.Level  
0 – 120  
Level  
0 – 100  
Adjusts the volume of the delay sound.  
Adjusts the volume.  
Doubling  
Defretter  
By adding a slightly time-delayed sound to the direct  
sound, this produces the impression that multiple sources  
are sounding together (a “doubling” effect). Best results will  
be achieved when stereo recording.  
This simulates a fretless bass.  
On/Off  
OFF, ON  
0 – 100  
This parameter turns the defretter effect on/off.  
* This effect can be used when the MODULATION “Type”  
parameter is set to “DOUBLING.”  
Sens  
This controls the input sensitivity of the Defretter. It should  
be adjusted for the bass guitar you have until you get the  
harmonic changes to sound natural.  
On/Off  
OFF, ON  
This parameter turns the doubling effect on/off.  
Attack  
0 – 100  
Dly Tme  
0.5 – 50.0 ms  
This controls the attack of the Defretter. Increasing the value will  
cause the harmonics to change more slowly, thus producing a  
relatively attack-less sound, similar to a fretless bass.  
This parameter adjusts the delay time (i.e., the interval for  
which sound is delayed).  
Separation  
-50 – +50  
Depth  
0 – 100  
Adjusts the diffusion. The panning of the direct sound and  
effect sound can be spread to left and right.  
This controls the ratio of harmonics. Increasing the value  
will increase the harmonic content and therefore will create  
a more unusual sound.  
*
This effect is obtained with stereo recording (using two tracks).  
E.Level  
0 – 120  
Level  
0 – 100  
This adjusts the volume of the delay sound.  
Adjusts the volume of the defretter sound.  
103  
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Insert Effect Parameter Functions  
Hi-M Gin  
-20 – +20 dB  
Enhancer  
This parameter sets the gain (amount of boost or cut) for the  
high-midrange equalizer.  
By adding sounds which are out-of-phase with the direct  
sound, this effect enhances the definition of the sound, and  
pushes it to the forefront.  
Hi-M F  
100 Hz – 10.0 kHz  
This parameter sets the central frequency for the high-  
midrange equalizer.  
On/Off  
OFF, ON  
This parameter turns the enhancer effect on/off.  
Hi-M Q  
0.5 – 16  
This parameter sets the range of change in gain for the  
frequency set by “Hi-M F.” A larger value results in a  
narrower range of change.  
Sens  
0 – 100  
Adjusts the manner in which the enhancer will be applied  
relative to the input signals.  
Hi Gain  
-20 – +20 dB  
Freq  
1.0 – 10.0 kHz  
This parameter sets the gain (amount of boost or cut) for the  
treble equalizer.  
Adjusts the frequency at which the enhancer effect will  
begin to be applied. The effect will be made apparent in the  
frequencies above the frequency set here.  
Level  
-20 – +20 dB  
Mix Level  
0 – 100  
This parameter adjusts the volume after the equalizer stage.  
Adjusts the amount of phase-shifted sound of the range set  
by “Frequency” that is to be mixed with the input.  
Flanger  
This produces a flanging effect that gives a sort of  
“twisting” character to the sound.  
* This effect can be used when the MODULATION “Type”  
parameter is set to “FLANGER.”  
Lo Mix Lvl  
0 – 100  
Adjusts the amount of phase-shifted sound of the lower  
range that is to be mixed with the input. The frequency  
range in which the effect is applied is fixed.  
Level  
0 – 100  
On/Off  
OFF, ON  
0 – 100  
0 – 100  
0 – 100  
Adjusts the volume of the enhanced sound.  
This parameter turns the flanger effect on/off.  
Rate  
Equalizer  
Determines the rate of the flanging effect.  
A 4-band equalizer.  
*
You can use this effect with the following algorithms when “4BAND  
EQ” is selected for the 4BAND EQ/WAH “Type” setting.  
Depth  
Determines the depth of the flanging effect.  
COSM GTR AMP  
COSM COMP GTR COSM COMP BSS  
BASS MULTI STEREO MULTI  
COSM BASS AMP  
Manual  
Adjusts the center frequency at which to apply the effect.  
Resonance  
0 – 100  
On/Off  
OFF, ON  
Determines the amount of resonance (feedback). Increasing the  
value will emphasize the effect, creating a more unusual sound.  
This parameter turns the equalizer effect on/off.  
Low Gain  
-20 – +20 dB  
Separation  
0 – 100  
This parameter sets the gain (amount of boost or cut) for the  
bass equalizer.  
Adjusts the diffusion. The diffusion increases as the value  
increases. This will be effective when stereo output is used.  
*
This effect is obtained with stereo recording (using two tracks).  
Lo-M Gin  
-20 – +20 dB  
This parameter sets the gain (amount of boost or cut) for the  
low-midrange equalizer.  
Foot Volume  
This is a volume control effect.  
Lo-M F  
100 Hz – 10.0 kHz  
This parameter sets the central frequency for the low-  
midrange equalizer.  
By using an expression pedal to control the foot volume,  
you can smoothly change the volume of the output sound.  
Lo-M Q  
0.5 – 16  
This parameter sets the range of change in gain for the  
frequency set by “Lo-M F.” A larger value results in a  
narrower range of change.  
On/Off  
OFF, ON  
Switches the foot volume on/off.  
104  
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Insert Effect Parameter Functions  
When “DIGITAL” is selected  
Pre Filter  
Lo-Fi Box  
OFF, ON  
Produces a lo-fi sound.  
This filter decreases digital distortion. When turned off, you  
can create an intense lo-fi sound incorporating digital  
distortion.  
On/Off  
OFF, ON  
This parameter turns the lo-fi box effect on/off.  
Type  
Smpl Rate  
Modify the sample rate.  
OFF, 1/2 – 1/32  
Select the mode of the lo-fi box.  
RADIO :  
Bit  
OFF, 15 – 1  
The sound will appear to be heard from an AM radio.  
Modify the number of data bits. If this is turned off, the  
number of data bits will be unchanged. If an extremely low  
number of bits is selected, loud noise may appear even  
when there is no sound, depending on the input source. In  
such cases, raise the threshold of the noise suppressor.  
* By adjusting “Tuning,” you can simulate the sounds that  
occur when you adjust the tuning frequency of the radio.  
PLAYER :  
The sound will appear to be heard from a gramophone. The  
noise caused by scratches and dust on the record are is  
simulated.  
Post Fltr  
OFF, ON  
This filter decreases the digital distortion produced by lo-fi.  
DIGITAL :  
By turning this off, you can create an extremely lo-fi sound.  
This allows you to create a “lo-fi” sound by lowering the  
sample rate and/or decreasing the number of bits. Realtime  
modify filters connected in series allow you to reshape the  
sound freely.  
Fx Level  
0 – 100  
0 – 100  
Adjust the volume of the lo-fi sound.  
Dir Level  
Adjusts the volume of the direct sound.  
When “RADIO” or “PLAYER” is selected  
Modify Fil  
Tuning  
0 – 100  
This is a filter featuring a wide range of possible settings  
(modifiable filter). Select different types to get a variety of  
different filter effects.  
This is a parameter for “RADIO.” It simulates the sounds  
that occur when you adjust the tuning frequency of an AM  
radio.  
OFF :  
Wow Flt  
0 – 100  
The modify filter will not be used.  
This is a parameter for “PLAYER.” It simulates the wow  
and flutter which occur when the speed of the turntable is  
not constant.  
LPF :  
The effect will function as a low pass filter.  
BPF :  
Noise  
0 – 100  
0 – 100  
The effect will function as a band pass filter.  
This simulates noise.  
HPF :  
Filter  
Adjusts the filter.  
The effect will function as a high pass filter.  
Cutoff F  
0 – 100  
0 – 100  
D:E  
100:0 – 0:100  
Adjust the cutoff frequency.  
This adjusts the volume balance of the direct and effect  
sounds.  
Resonance  
Adjust the resonance.  
Gain  
0 – 24 dB  
Adjust the volume level of the sound that has passed  
through the modify filter.  
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Insert Effect Parameter Functions  
Depth  
0 – 100  
0 – 100  
0 – 100  
Noise Suppressor  
Determines the depth of the Phaser effect.  
This effect reduces the noise and hum. Since it suppresses  
the noise in synchronization with the envelope of the sound  
(the way in which the sound decays over time), it has very  
little effect on the sound, and does not harm the natural  
character of the sound.  
Manual  
Adjusts the center frequency of the phaser effect.  
Resonance  
Determines the amount of resonance (feedback). Increasing  
the value will emphasize the effect, creating a more unusual  
sound.  
On/Off  
OFF, ON  
This parameter turns the noise suppressor effect on/off.  
Threshold  
0 – 100  
Pitch Shifter  
Adjust this parameter as appropriate for the volume of the  
noise. If the noise level is high, a higher setting is  
appropriate. If the noise level is low, a lower setting is  
appropriate. Adjust this value until the decay of the sound  
is as natural as possible.  
This effect changes the pitch of the original sound (up or  
down) within a range of two octaves.  
* This effect can be used when the MODULATION “Type”  
parameter is set to “PITCH SFT.”  
* High settings for the Threshold parameter may result in  
there being no sound when you play with your instruments  
volume turned down.  
On/Off  
OFF, ON  
This parameter turns the pitch shifter effect on/off.  
Type  
Release  
0 – 100  
Selects either manual pitch shifter “MANUAL” or pedal  
Adjusts the time from when the noise suppressor begins to  
pitch shifter “PEDAL.”  
function until volume reaches “0.”  
MANUAL :  
This is a simple pitch shifter.  
Octave  
This adds a note one octave lower, creating a richer sound.  
PEDAL :  
The effect will function as a pedal pitch shifter. The effect of  
the wah pedal can be obtained by operating the Expression  
pedal.  
On/Off  
OFF, ON  
This parameter turns the octave effect on/off.  
Oct Level  
0 – 100  
This adjusts the volume of the sound one octave below.  
Pitch  
-24 – DETUNE – +24  
Dir Level  
0 – 100  
Adjusts the amount of pitch shift (the amount of pitch  
change) in semitone steps. By selecting “DETUNE,” you can  
add a slightly pitch-shifted sound to the input sound,  
producing a detune effect.  
Adjusts the volume of the direct sound.  
Phaser  
By adding varied-phase portions to the direct sound, the  
phaser effect gives a whooshing, swirling character to the  
sound.  
* This effect can be used when the “P.Shift Type” parameter is  
set to “MANUAL.”  
* This effect can be used when the MODULATION “Type”  
parameter is set to “PHASER.”  
D:E  
100:0 – 0:100  
This adjusts the volume balance of the direct and effect sounds.  
On/Off  
OFF, ON  
0 – 100  
Separation  
-50 – +50  
This parameter turns the phaser effect on/off.  
Adjusts the diffusion. The panning of the direct sound and  
effect sound can be spread to left and right. This will be  
effective when stereo output is used.  
Rate  
This sets the rate of the Phaser effect.  
* This effect is obtained with stereo recording (using two  
tracks).  
106  
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Insert Effect Parameter Functions  
With “COSM BASS AMP” or “COSM  
COMP BSS” algorithms  
Preamp  
Adjust the distortion and tone of the guitar sound.  
AC  
It produces the vintage sound of an  
early transistor amp.  
It produces the sound of a large  
double-stack vacuum tube amp  
with ultra-lows and a crisp edge.  
* When all Bass, Middle and Treble are set to “0,” no sound  
may be produced depending on the “Type” setting.  
AMG  
On/Off  
Turns the preamp effect on/off.  
OFF, ON  
Volume  
0 – 100  
Type  
Adjusts the volume and distortion of the amp.  
This sets the type of the preamp. The distortion and tone  
Bass  
GUITAR AMP: 0 – 100, BASS AMP:-100 – +100  
characteristics of each amp are as shown below:  
Adjusts the tone for the low frequency range.  
With “COSM GTR AMP,” “COSM COMP  
GTR,” or “VO+GT AMP” algorithms  
Middle  
GUITAR AMP: 0 – 100, BASS AMP:-100 – +100  
Adjusts the tone for the middle frequency range.  
JC-120  
The sound of the Roland “JC-120,” a  
favorite of pro musicians around  
the world.  
* If you have selected “MATCH” or “VO DRV” as the type,  
the middle control will have no effect.  
CLEAN  
The sound of a conventional built-in  
tube amp.  
Treble GUITAR AMP: 0 – 100, BASS AMP: -100 – +100  
CRUNCH  
MATCH  
Allows you to obtain a crunch effect  
that creates a natural distortion.  
A simulation of the latest tube amp  
widely used in styles from blues  
and rock.  
Allows you to obtain the Liverpool  
sound of the 60’s.  
A lead sound with a rich middle  
ideal for Blues.  
The sound of a tube amp typical of  
the late ‘70s to ‘80s, characterized by  
a distinctive mid-range.  
The sound of a large tube amp stack  
that was indispensable to the British  
hard rock of the 70’s, and is used to  
this day by many hard rock guitar-  
ists.  
Adjusts the tone for the high frequency range.  
Presence  
0 – 100  
This can be selected in the “COSM GTR AMP,” “COSM  
COMP GTR,” or the “VO+GT.AMP” algorithm.  
VO DRV  
BLUES  
Adjusts the tone for the ultra high frequency range.  
* If you have selected “MATCH” or “VO DRV” as the type,  
raising presence will cut the high range (the value will  
change from “0” to “-100”).  
BG LEAD  
Master  
0 – 100  
MS (1, 2, 1+2)  
Adjusts the volume of the entire preamp.  
Bright  
OFF, ON  
(with JC-120, CLEAN, CRUNCH, BLUES, BG LEAD, AC,  
AMG)  
A trebly sound created by using in-  
put I of the guitar amp.  
A mild sound created by using in-  
put II of the guitar amp.  
1
2
Turns the bright setting on/off.  
OFF :  
Bright is not used.  
The sound of connecting inputs I  
and II of the guitar amp in parallel,  
creating a sound with a stronger  
low end than I.  
1 + 2  
ON :  
Bright is switched on to create a lighter and crisper tone.  
SLDN  
A tube amp sound with versatile  
distortion, usable in a wide range of  
styles.  
The sound of a large tube amp, suit-  
able for heavy metal.  
Gain  
LOW, MIDDLE, HIGH  
Adjusts the distortion of the amp. Distortion will  
successively increase for settings of “LOW,” “MIDDLE”  
and “HIGH.”  
METAL  
METAL D  
A high gain and powerful metal  
sound.  
* The sound of each Type is created on the basis that the Gain  
is set to “MIDDLE.” So, normally set it to “MIDDLE.”  
107  
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Insert Effect Parameter Functions  
Ring Modulator  
Speaker Simulator  
This creates a bell-like sound by ring-modulating the guitar  
sound with the signal from the internal oscillator. The  
sound will be unmusical and lack distinctive pitches.  
This simulates the characteristics of various types of  
speakers. When the output of the BR-600 is connected  
directly to a mixer, etc., this can be used to create the sound  
of your favorite speakers system.  
On/Off  
OFF, ON  
On/Off  
OFF, ON  
This parameter turns the ring modulator effect on/off.  
This parameter turns the speaker simulator effect on/off.  
Frequency  
0 – 100  
Type  
This adjusts the frequency of the internal oscillator.  
Selects the type of speaker that will be simulated.  
Fx Level  
0 – 100  
0 – 100  
“On Mic” simulates the sound when a dynamic microphone  
is used, and “Off Mic” simulates the sound when a  
condenser microphone is used.  
Adjusts the volume of the effect sound.  
Dir Level  
Adjust the volume of the direct sound.  
With “COSM GTR AMP,” “COSM COMP  
GTR,” or “VO+GT AMP” algorithms  
fig.03-360  
Slow Attack  
SP Simulator  
Type  
Speaker Microphone  
Cabinet  
Comments  
Unit  
Setting  
On Mic  
On Mic  
On Mic  
On Mic  
Off Mic  
On Mic  
Off Mic  
On Mic  
Off Mic  
OnMic  
Off Mic  
On Mic  
Off Mic  
Off Mic  
This produces a volume-swell effect (“violin-like” sound).  
Small open-back enclosure  
Open-back enclosure  
10 inch  
SMALL  
MIDDLE  
JC-120  
TWIN  
twin  
MATCH  
match  
VO DRV  
vo drv  
BG STK  
bg stk  
MS STK  
ms stk  
METAL  
* This effect can be used in the “COSM GTR AMP”  
algorithm when the MODULATION “Type” parameter is  
set to “SLOW ATCK.”  
12 inch  
Open-back enclosure 12 inch (two units)  
Open-back enclosure 12 inch (two units)  
Open-back enclosure 12 inch (two units)  
Open-back enclosure 12 inch (two units)  
Open-back enclosure 12 inch (two units)  
Open-back enclosure 12 inch (two units)  
Open-back enclosure 12 inch (two units)  
Large Sealed enclosure 12 inch (two units)  
Large sealed enclosure 12 inch (two units)  
Large sealed enclosure 12 inch (four units)  
Large sealed enclosure 12 inch (four units)  
Large dual stack 12 inch (four units)  
Roland JC-120 Simulation  
A setting suitable for CLEAN  
A setting suitable for CLEAN  
A setting suitable for MATCH  
A setting suitable for MATCH  
A setting suitable for VO DRV  
A setting suitable for VO DRV  
A setting suitable for BG LEAD  
A setting suitable for BG LEAD  
A setting suitable for MS  
A setting suitable for MS  
On/Off  
OFF, ON  
This parameter turns the slow attack effect on/off.  
RiseTme  
10 – 2000 ms  
This adjusts the time needed for the volume to reach its  
maximum from the moment you begin picking.  
Level  
0 – 100  
With “COSM BASS AMP” or “COSM  
COMP BSS” algorithms  
Adjust the volume of the slow attack sound.  
fig.03-370  
SP Simulator  
Type  
Speaker Microphone  
Cabinet  
Comments  
Unit  
Setting  
On Mic  
Off Mic  
On Mic  
Off Mic  
Large sealed enclosure 15 inch (two units)  
Large sealed enclosure 15 inch (two units)  
Large sealed enclosure 10 inch (eight units)  
Large sealed enclosure 10 inch (eight units)  
A setting suitable for AC  
A setting suitable for AC  
A setting suitable for AMG  
A setting suitable for AMG  
AC  
ac  
AMG  
amg  
Mic Set  
CENTER, 1 – 10 cm  
This simulates the microphone position. “CENTER”  
simulates the condition that the microphone is set in the  
middle of the speaker cone. “1–10 cm” means that the  
microphone is moved away from the center of the speaker  
cone.  
Mic Level  
0 – 100  
0 – 100  
Adjusts the volume of the microphone.  
Dir Level  
Adjust the volume of the direct sound.  
108  
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Insert Effect Parameter Functions  
Tremolo/Pan  
Voice Transformer  
Tremolo is an effect that creates a cyclic change in volume.  
Pan cyclically moves the stereo position between left and  
right (when stereo output is used).  
This controls the formants, allowing a variety of voice  
characters to be created.  
This adds two voice characters with differing formants to  
the direct sound.  
* This effect can be used when the MODULATION “Type”  
parameter is set to “TRM/PAN.”  
On/Off  
OFF, ON  
On/Off  
OFF, ON  
This parameter turns the voice transformer effect on/off.  
This parameter turns the tremolo/pan effect on/off.  
Formant1  
-100 – +100  
Mode  
Adjust the formant of the voice character 1.  
Selects tremolo or pan; also selects how the effect is applied  
Formant2  
-100 – +100  
TRM-TRI :  
The volume will change cyclically. Smooth change will be  
produced.  
Adjust the formant of the voice character 2.  
FX1 Level  
Adjust the volume of the voice character 1.  
0 – 100  
0 – 100  
0 – 100  
TRM-SQR :  
The volume will change cyclically. Abrupt change will be  
produced.  
FX2 Level  
Adjust the volume of the voice character 2.  
PAN-TRI :  
The sound will be moved cyclically between left and right.  
Smooth change will be produced.  
Dir Level  
Adjust the volume of the direct sound.  
PAN-SQR :  
The sound will be moved cyclically between left and right.  
Abrupt change will be produced.  
* “PAN-TRI” and “PAN-SQR” are obtained with stereo  
recording (using two tracks).  
Rate  
0 – 100  
0 – 100  
Adjust the rate at which the effect will operate.  
Depth  
Adjusts the depth of the effect.  
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Insert Effect Parameter Functions  
When “PEDAL” is selected  
Wah  
The effect of the wah pedal can be obtained by operating  
The wah effect creates a unique tone by changing the  
frequency response characteristics of a filter.  
the Expression pedal.  
Touch wah creates an automatic wah by changing the filter  
in response to the volume of the input. Pedal wah lets you  
use an Expression pedal or the like to obtain real-time  
control of the wah effect.  
Peak  
0 – 100  
This adjusts the amount of wah effect applied. Lower values  
provide a mild wah effect, while higher values result in a  
sharper wah sound.  
* You can use this effect with the following algorithms when  
“WAH” is selected for the 4BAND EQ/WAH “Type”  
setting.  
With a value of “50” a standard wah sound will be  
produced.  
COSM GTR AMP  
COSM COMP GTR COSM COMP BSS  
BASS MULTI STEREO MULTI  
COSM BASS AMP  
Level  
0 – 100  
Adjusts the volume.  
On/Off  
OFF, ON  
Turns the touch wah/pedal wah effect on/off.  
Type  
Selects either touch wah “TOUCH” or pedal wah “PEDAL.”  
TOUCH :  
The effect will function as a touch wah.  
PEDAL :  
The effect will function as a pedal wah.  
When “TOUCH” is selected  
Polarity  
Selection for the direction in which the filter will change in  
response to the input.  
UP :  
The frequency of the filter will rise.  
DOWN :  
The frequency of the filter will fall.  
Sens  
0 – 100  
This adjusts the sensitivity at which the filter will change in  
the direction determined by the polarity setting. Higher  
values will result in a stronger response. With a setting of  
“0,” the strength of picking will have no effect.  
Frequency  
0 – 100  
This adjusts the center frequency of the Wah effect.  
Peak  
0 – 100  
This adjusts the amount of wah effect applied. Lower values  
provide a mild wah effect, while higher values result in a  
sharper wah sound.  
With a value of “50” a standard wah sound will be produced.  
Level  
0 – 100  
Adjusts the volume.  
110  
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Mastering  
Use the “Mastering Tool Kit” to produce a two-track master  
of the bounce tracks with the levels optimized.  
Mastering  
* Mastering can be performed only on Tracks 7 and 8. Record  
any song you want to master to Tracks 7 and 8 before you  
begin the mastering process.  
What is Mastering Tool Kit?  
When creating an audio CD from your recorded songs,  
or recording to a similar media, the overall volume  
needs to be restrained, so that even the loudest portions  
of the songs are handled appropriately on the CD.  
However, this often results in an overall lowering of the  
volume, resulting in a CD that lacks excitement and  
impact.  
1
Press [REC MODE] several times until MASTERING is  
indicated for REC MODE at the left of the screen.  
2
Turn the TIME/VALUE dial to select the recording  
source V-Track, and then press [ENTER].  
Moreover, in the low-frequency range, to which the  
human ear is not very sensitive, the sound actually  
produced might be perceived as being somewhat low in  
volume, even though the meter shows that it’s at the  
maximum level. This also makes it difficult to create  
powerful sounds.  
The Mastering screen appears in the display.  
fig.03-390  
Recording source  
With the “Mastering Tool Kit,” however, you can  
smooth out the differences in volume that occur over  
the course of a song, while also correcting the balance in  
the low end.  
V-Tracks with recorded data.  
V-Tracks without data.  
We recommend mastering with the Mastering Tool Kit  
in the final stage of creating songs.  
3
Press CURSOR [  
recording-destination V-track and turn the TIME/  
VALUE dial to select the V-Track.  
] [  
] to move the cursor to the  
* The Mastering Tool Kit features 19 pre-programmed  
“Preset Patches” (P01–P19), 19 rewritable “User  
Patches” (U01–U19), and 19 “Song Patches,” which  
fig.03-400  
are stored individually for each song (S01–S19).  
Recording destination  
fig.03-380  
Memory Card  
BR-600  
Song  
Preset  
Patch  
User  
Patch  
Song  
Patch  
4
Press [EFFECTS].  
The Mastering Tool Kit selection screen appears in the  
display.  
* At this point, the Mastering Tool Kit is automatically  
selected as the effect.  
fig.03-410  
In Mastering mode, the following buttons are disabled.  
Algorithm  
Name  
P: Preset / S: Song / U: User  
Bank  
[GIUTAR],[MIC],[LINE],[PAD],[PITCH CORRECTION],  
[PAN/EQ/LOOP FX],[TUNER],  
Number  
Patch Name  
[RHYTHM ON/OFF],[ARRANGE],[PATTERN],  
[RHYTHM EDIT],[PHRASE TRAINER],[V-TRACK],  
[DELETE/MUTE]  
111  
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Mastering  
5
Select the Mastering Tool Kit.  
Use the TIME/VALUE dial to select the Preset/Song/  
User patch and number for the Mastering Tool Kit.  
6
7
Press [EXIT] to return to the Play screen.  
The overall volume is adjusted by the MASTER fader.  
At this time, raise the volume as high as possible  
without allowing the sound to distort.  
Press [REC].  
[REC] flashes in red and the BR-600 enters the  
recording standby state.  
fig.03-420  
Flash  
8
Press [PLAY].  
[PLAY] lights in green, the [REC] and REC TRACK  
buttons now light solidly instead of flashing in red,  
and recording begins.  
fig.00-560  
Lit  
9
When you finish mastering, press [STOP].  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
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Mastering  
5
6
Editing the Mastering Tool  
Kit Settings  
Press CURSOR [  
] [  
] to move the cursor to each  
effect and turn the TIME/VALUE dial to turn each  
effect on or off.  
To create a new patch, select the patch that most closely  
resembles the sound you have in mind from the effects  
patches already stored in the unit, then edit its settings.  
Blocks that are turned on are shown in uppercase  
letters, while blocks that are turned off are shown in  
lowercase letters. Turn on the effects that you want to  
use.  
If you wish to save the effect settings that you edited, save  
them as a user patch or song patch.  
Press CURSOR [  
] [  
] to move the cursor to the  
1
effect with the parameter that you want to change and  
press [ENTER].  
Mastering mode.  
The Parameter Setting screen for each effect appears in  
the display.  
2
Press [EFFECTS] (MASTERING TOOL KIT).  
fig.03-460  
The Mastering Tool Kit selection screen appears in the  
display.  
fig.03-440  
Algorithm  
Name  
P: Preset / S: Song / U: User  
Bank  
Number  
Patch Name  
7
Use CURSOR [  
] [  
] to select a parameter, and  
turn the TIME/VALUE dial to edit the value.  
8
9
3
If you would like to edit another effect, press [EXIT]  
to return to the previous screen, and repeat steps 5-6.  
Use the TIME/VALUE dial to select the Preset/Song/  
User and number.  
4
Press CURSOR [  
] to move the cursor to “EDIT,”  
If you wish to save the current effect settings,  
perform the procedure described in “Saving  
Mastering Tool Kit Settings,” below.  
and press [ENTER].  
The display switches to the Mastering Tool Kit Edit  
screen, which shows the algorithm (the effects used,  
shown in the sequence they are connected).  
fig.03-450  
Edited effect settings are temporary. If you exit the Edit  
Effect screen without saving the effect patch you  
changed, “TMP” appears next to the indication of the  
bank. Be aware that if you select a new effect patch  
while “TMP” is displayed, the altered effect patch is  
returned to its original settings and the changes are  
lost.  
You can also display this screen directly by pressing  
[ENTER] while the cursor is positioned at the Preset/  
Song/User or number.  
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Mastering  
5
6
Saving the Mastering Tool  
Kit Settings (Write)  
Turn the TIME/VALUE dial to select the patch  
number to which to write the new patch.  
This assigns a name (patch name) to the edited patch  
settings and saves the settings.  
After you’ve selected the destination, press [ENTER].  
After the save has been completed, you are returned to  
the Mastering Tool Kit selection screen.  
* If you do not need to change the patch name, go to Step 4  
after entering the Mastering Tool Kit selection screen.  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
1
At the Mastering Tool Kit selection screen, press  
CURSOR [  
] to move the cursor to “NAME,” and  
press [ENTER].  
The Patch Name Setting screen appears in the display.  
fig.03-470  
You cannot write patches while songs are being  
recorded or played back.  
2
Use CURSOR [  
to enter the patch name.  
* Press [ENTER] to switch between uppercase and lowercase.  
] [  
] and the TIME/VALUE dial  
3
After you have completed entering the effect settings  
and patch name as desired, press [EXIT] to return to  
the Kit Selection screen.  
4
Press CURSOR [  
] [  
] to move the cursor to  
“WRITE,” and press [ENTER].  
The Write screen appears in the display.  
fig.03-480  
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Mastering Tool Kit Parameter Functions  
Algorithm  
The Mastering Tool Kit's algorithms are composed from the following effects.  
=[ ]=[  
]=[  
]=[ ]=[  
]
EQ BCUT ENH IN EXP  
[
]=[ ]  
]=[  
]=[  
COMP MIX LIM OUT  
Equalizer  
Bass Cut Filter  
Enhancer  
Input  
Expander  
Compressor  
Mixer  
Limiter  
Output  
Parameter List  
High Mid Gain  
-12 – +12 dB  
Equalizer  
Sets the amount of boost or cut in the upper-low range.  
On/Off  
OFF, ON  
High Mid Freq  
20 Hz – 8.0 kHz  
This parameter turns the equalizer effect on/off.  
Sets the center frequency for the upper-midrange.  
Input Gain  
-24 – +12 dB  
High Mid Q  
0.3 – 16.0  
Sets the overall volume before passing through the  
equalizer.  
Sets the steepness of the frequency response curve for the  
upper-low range’s center frequency.  
Low Type  
SHELVG, PEAK  
High Type  
SHELVG, PEAK  
Sets the equalizer type (shelving, peaking) for the lower  
range.  
Sets the equalizer type (shelving, peaking) for the upper  
range.  
Low Gain  
-12 – +12 dB  
High Gain  
-12 – +12 dB  
Sets the amount of boost or cut in the lower range.  
Sets the amount of boost or cut in the upper range.  
Low Freq  
20 Hz – 2.0 kHz  
High Freq  
1.4 – 20.0 kHz  
Sets the center frequency for the lower range.  
Sets the center frequency for the upper range.  
Low Q  
0.3 – 16.0  
High Q  
0.3 – 16.0  
Sets the steepness of the frequency response curve for the  
lower range’s center frequency. (*1)  
Sets the frequency response curve steepness for the upper  
range’s center frequency. (*1)  
Low Mid Gain  
-12 – +12 dB  
Output Gain  
-24 – +12 dB  
Sets the amount of boost or cut in the mid-low range.  
Sets the overall volume level after equalization.  
(*1)The Low Q/Hi Q setting is disabled when “SHELVG”  
(shelving type equalization) is selected for the Low  
Type or High Type.  
Low Mid Freq  
20 Hz – 8.0 kHz  
Sets the center frequency for the mid-low range.  
Low Mid Q  
0.3 – 16.0  
Sets the steepness of the frequency response curve for the  
mid-low range’s center frequency.  
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Mastering Tool Kit Parameter Functions  
Bass Cut Filter  
Expander  
This is a filter that cuts unwanted low range noise, such as  
pops.  
This expands the dynamic range at a fixed ratio.  
On/Off  
OFF, ON  
This setting turns the expander on/off.  
On/Off  
OFF, ON  
This setting turns the Bass Cut Filter on/off.  
Lo Thres  
-80 – 0 dB  
This sets the volume level at which the lower-range  
expander goes into effect.  
Freq  
20 Hz – 2.0 kHz  
This sets the frequency containing popping or other  
undesirable lower-range noises that you want to cut.  
Lo Ratio  
1:1.00 – 1:16.0, 1:INF  
This sets the ratio of increase in output of the lower range  
when the input level falls below the Lo threshold level.  
Enhancer  
This adds more liveliness to the sound, putting sounds at  
the forefront.  
Lo Attack  
0 – 100 ms  
This sets the time it takes for the lower-range expander to  
go into effect once the input level falls below the Lo  
threshold level.  
On/Off  
OFF, ON  
This parameter turns the enhancer effect on/off.  
Lo Release  
50 – 5000 ms  
Sens  
0 – 100  
This sets the time it takes for the lower-range expander effect  
to stop once the input level exceeds the Lo threshold level.  
This sets the amount of Enhancer that is applied.  
Mid Thres  
-80 – 0 dB  
Freq  
1.0 – 10.0 kHz  
This sets the volume level at which the midrange expander  
goes into effect.  
Sets the frequency at which the enhancer effect will begin to  
be applied.  
Mid Ratio  
1:1.00 – 1:16.0, 1:INF  
Mix Lvl  
Sets the volume of the effect sound.  
-24 – +12 dB  
This sets the ratio of increase in output of the midrange  
when the input level falls below the Middle threshold level.  
Mid Attack  
0 – 100 ms  
Input  
This sets the time it takes for the midrange expander to go  
into effect once the input level falls below the Middle  
threshold level.  
This divides the original sound into three frequency ranges:  
low, mid, and high.  
Gain  
-24 – +12 dB  
Mid Release  
50 – 5000 ms  
Sets the overall volume level before the signal passes  
This sets the time it takes for the midrange expander effect to  
stop once the input level exceeds the Middle threshold level.  
through the expander/compressor.  
Dly Time  
0–10 ms  
Hi Thres  
-80 – 0 dB  
This sets the volume level at which the upper-range  
expander goes into effect.  
This sets the amount of time by which the source input  
sound is delayed.  
Hi Ratio  
1:1.00 – 1:16.0, 1:INF  
SplitL  
20 – 800 Hz  
This sets the ratio of increase in output of the upper range  
when the input level falls below the Hi threshold level.  
This sets the frequency (in the lower range) at which the  
source sound is split into three separate ranges.  
Hi Attack  
0 – 100 ms  
SplitH  
1.6 – 16.0 kHz  
This sets the time it takes for the upper-range expander to  
go into effect once the input level falls below the Hi  
threshold level.  
This sets the frequency (in the upper range) at which the  
source sound is split into three separate ranges.  
Hi Release  
50 – 5000 ms  
This sets the time it takes for the upper-range expander effect  
to stop once the input level exceeds the Hi threshold level.  
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Mastering Tool Kit Parameter Functions  
*
With the compressor, the level is automatically adjusted to the  
optimum setting according to the threshold (Thres) and ratio  
(Ratio) settings. In addition, since lengthening the attack  
(Attack) setting may result in distortion, a buffer (margin) of  
-6 dB is provided. Adjust the Mixer level as needed.  
Compressor  
This compresses the overall output signal when the input  
volume level exceeds a set value.  
On/Off  
OFF, ON  
This parameter turns the compressor effect on/off.  
Mixer  
Lo Thres  
-24 – 0 dB  
Adjusts the volume of each frequency band.  
This sets the volume level at which the lower-range  
compressor goes into effect.  
Lo Level  
-80 – +6 dB  
Sets the volume level of the lower range after the signal  
passes through the expander and compressor.  
Lo Ratio  
1:1.00 – 1:16.0, 1:INF  
This sets the ratio of suppression of the lower-range output  
when the input level exceeds the Lo threshold level.  
Mid Level  
-80 – +6 dB  
Sets the volume level of the midrange after the signal passes  
through the expander and compressor.  
Lo Attack  
0 – 100 ms  
This sets the time it takes for the lower-range compressor to go  
into effect once the input level exceeds the Lo threshold level.  
Hi Level  
-80 – +6 dB  
Sets the volume level of the upper range after the signal  
passes through the expander and compressor.  
Lo Release  
50 – 5000 ms  
This sets the time it takes for the lower-range compressor  
effect to stop once the input level falls below the Lo  
threshold level.  
Limiter  
This suppresses high-level signals to prevent distortion.  
Mid Thres  
-24 – 0 dB  
This sets the volume level at which the midrange  
compressor goes into effect.  
On/Off  
Sets the limiter to ON or OFF.  
OFF, ON  
Mid Ratio  
1:1.00 – 1:16.0, 1:INF  
Thres  
-24 – 0 dB  
This sets the ratio of suppression of the midrange output  
when the input level exceeds the Middle threshold level.  
Adjust this as appropriate for the input signal from your bass.  
Mid Attack  
0 – 100 ms  
Attack  
0 – 100 ms  
This sets the time it takes for the midrange compressor to go into  
effect once the input level exceeds the Middle threshold level.  
This sets the time it takes for the limiter to go into effect  
once the input level exceeds the threshold level.  
Mid Release  
50 – 5000 ms  
Release  
50 – 5000 ms  
This sets the time it takes for the midrange compressor  
effect to stop once the input level falls below the Middle  
threshold level.  
Adjusts the time until when the limiter will turn off after the  
input level falls below the threshold level.  
Hi Thres  
-24 – 0 dB  
Output  
This sets the volume level at which the upper-range  
compressor goes into effect.  
This makes settings that affect the overall output.  
Level  
-80 – +6 dB  
Hi Ratio  
1:1.00 – 1:16.0, 1:INF  
Sets the volume level of the overall sound after the signal  
passes through the limiter.  
This sets the ratio of suppression of the upper-range output  
when the input level exceeds the Hi threshold level.  
Soft Clip  
OFF, ON  
Hi Attack  
0 – 100 ms  
This suppresses noticeable distortion occurring with heavy  
use of the compressor/limiter effect.  
This sets the time it takes for the upper-range compressor to go  
into effect once the input level exceeds the Hi threshold level.  
Hi Release  
50 – 5000 ms  
Dither  
OFF, 24 – 8 BIT  
This sets the time it takes for the upper-range compressor effect  
to stop once the input level falls below the Hi threshold level.  
This prevents the action of muting sounds from being too  
noticeable.  
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Using the Loop Effects  
Here is an explanation of how to change the various  
4
parameters for the loop effects (chorus/delay/doubling/  
reverb).  
To change the settings for the selected effect, press  
CURSOR [ ] [ ] to select the parameter and turn  
the TIME/VALUE dial to change the set value.  
fig.03-530  
For an explanation of loop effects, refer to  
Selecting the Loop Effect  
1
For a description of the parameters for each  
Confirm that [PAD] is not lit, then press [PAN/EQ/  
LOOP FX].  
2
Press CURSOR [  
] [  
] to move the cursor to  
5
When you finish making settings, press [EXIT]  
repeatedly to return to the PLAY screen.  
“CHO/DLY” or “REV,” and press [ENTER].  
fig.03-500  
Doubling  
When you want to spread out the guitar backing sound  
to the left and right, record the same guitar backing  
separately to two tracks, then pan the sounds to the left  
and right. This is known as “doubling.”  
By using the “DBLN” loop effect, you can produce a  
doubling effect even from a single-track (mono)  
recording, allowing you to make more efficient use of  
the tracks.  
3
Press CURSOR [  
] [  
] until “FX Type” or “Type”  
is displayed, then turn the TIME/VALUE dial to  
select the loop effect.  
* If you want to emphasize the doubling effect, pan the  
track completely to the right or to the left and increase  
the doubling effect level. In addition, use the following  
procedure to raise the send level.  
When using CHO/DLY  
Select from “CHORUS,” “DELAY,” or “DBLN”  
(doubling).  
fig.03-510  
You cannot use the chorus, delay, and doubling effects  
together. You must choose only one.  
When using REV  
Select either “HALL” or “ROOM.”  
fig.03-520  
Loop effects do not have “patches.”  
Loop effect settings are saved along with the song data.  
If you want to save the settings in the currently selected  
song, hold down [STOP], and press [REC].  
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Using the Loop Effects  
4
Adjusting How the Loop  
Effect is Applied  
The following explains how you can alter the volume of the  
signals sent by each track to the loop effects (the send level),  
and control the degree to which the loop effects are applied.  
Use CURSOR [  
] [  
] and the TIME/VALUE dial  
to adjust the send level for each track.  
* Pressing a REC TRACK button moves the cursor to the  
track corresponding to the button pressed.  
If you then press CURSOR [  
], the screen for setting  
the input-source send level appears in the display; if  
you press CURSOR [ ], the one for setting the  
Rhythm send level is displayed.  
1
Confirm that [PAD] is not lit, then press [PAN/EQ/  
LOOP FX].  
fig.03-570  
2
Press CURSOR [  
] [  
] to move the cursor to  
“CHO/DLY” or “REV,” and press [ENTER].  
fig.03-540  
fig.03-580  
To adjust the send level for the input source, move the  
cursor to “In Send.” To adjust the send level for the  
Rhythm, move the cursor to “Rhy Send.” The setting is  
adjusted by turning the TIME/VALUE dial to the  
desired value.  
3
Press CURSOR [  
] [  
] to select the screen for  
5
setting the send level of each track appears in the  
display.  
After you have completed adjusting the send level,  
press [EXIT] repeatedly to return to the Play screen  
When using CHO/DLY  
fig.03-550  
When using REV  
fig.03-560  
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Loop Effect Parameter Functions  
When “DBLN” is selected  
Parameter List  
Dly Tme 0.5 – 50.0 ms  
This parameter adjusts the delay time (i.e., the interval for  
which sound is delayed).  
CHORUS/DELAY/DBLN (Doubling)  
This selects the chorus, delay, or doubling effect.  
E.Level  
0 – 100  
FX Type  
This adjusts the volume of the delay sound.  
This sets the type of the effect.  
CHORUS :  
A sound with a subtly shifted pitch is added to the direct  
REVERB  
sound, making the final output sound thicker and broader.  
Reverberation (or reverb) is the effect caused by sound  
waves decaying in an acoustic space, or a digital simulation  
thereof. This decay occurs because sound waves bounce off  
many walls, ceilings, objects, etc. in a very complex way.  
These reflections, coupled with absorption by various  
objects, dissipate the acoustic energy over a certain period  
of time (called the decay time). The ear perceives this  
phenomenon as a continuous wash of sound.  
DELAY :  
This creates a thicker sound by applying a delayed sound to  
the direct sound.  
DBLN :  
By adding a slightly time-delayed sound to the direct  
sound, this produces the impression that multiple sources  
are sounding together (a “doubling” effect). The delayed  
sound will be output from the side opposite to which the  
playback track has been panned.  
Type  
This selects the Reverb Type.  
When “CHORUS” is selected  
ROOM :  
Rate  
0 – 100  
0 – 100  
Simulates the reverberation in a small room.  
Adjusts the rate of the Chorus effect.  
HALL :  
Depth  
Simulates the reverberation in a concert hall.  
Adjusts the depth of the Chorus effect.  
Rev Time  
0.1 – 10.0  
Pre Dly  
0.5 – 50.0 ms  
This parameter adjusts the duration (time) of the reverb.  
Adjusts the time needed for the effect sound to be output  
after the direct sound has been output.  
Tone  
Adjusts the tone.  
-12 – +12  
0 – 100  
E.Level  
0 – 100  
Adjusts the volume of the effect sound.  
E.Level  
This adjusts the volume of the reverb sound.  
When “DELAY” is selected  
Dly Tme  
10 – 1000 ms  
This parameter adjusts the delay time (i.e., the interval for  
which sound is delayed).  
Feedback  
0 – 100  
This parameter adjusts the amount of feedback. Changing  
the amount of feedback causes the number of time the  
delayed sound is repeated to change as well.  
E.Level  
0 – 100  
This adjusts the volume of the delay sound.  
Rev Send  
0 – 100  
Adjust the volume of the reverb that is applied to the  
delayed sound.  
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Using the Track EQ  
Setting the Track EQ  
This section explains how to edit the Track EQ settings  
Track EQ do not have “patches.” Loop effect settings  
are saved along with the song data.  
(parameters).  
If you want to save the settings in the currently  
selected song, hold down [STOP], and press [REC].  
For a fuller description of Track EQ, refer to  
1
Confirm that [PAD] is not lit, then press [PAN/EQ/  
LOOP FX].  
2
Press CURSOR [  
“EQ,” and press [ENTER].  
The EQ Setting screen appears in the display.  
] [  
] to move the cursor to  
fig.03-590  
3
Use CURSOR [  
] [  
] and the TIME/VALUE dial  
to set the EQ On/Off for each track.  
* Pressing a REC TRACK button moves the cursor to the  
track corresponding to the button pressed.  
4
To change the EQ settings, press CURSOR [  
]
[
] repeatedly to display the parameter screen,  
then turn the TIME/VALUE dial to change the  
settings value.  
fig.03-600  
5
After you have completed the setting, press [EXIT]  
repeatedly to return to the Play screen  
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Track EQ Parameter Functions  
Parameter List  
This is a two-band equalizer that is independent for each  
track.  
On/Off  
OFF, ON  
This parameter turns the equalizer effect on/off.  
LoG  
-12 – +12 dB  
This sets the gain (-12 to +12 dB) for the low-range equalizer  
(shelving type).  
LoF  
40 Hz – 1.5 kHz  
This sets the center frequency (40Hz to 1.5 kHz) for the low-  
range equalizer (shelving type).  
HiG  
-12 – +12 dB  
This sets the gain (-12 to +12 dB) for the high-range  
equalizer (shelving type).  
HiF  
500 Hz – 18 kHz  
This sets the center frequency (500 Hz to 18 kHz) for the  
high-range equalizer (shelving type).  
If you adjust the equalizer while listening to the sound,  
you may notice a clicking noise. This is not a  
malfunction. If the noise is objectionable, make  
adjustments while the sound is not playing.  
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Fixing the Pitch of Vocals (Pitch Correction)  
The Pitch Correction  
The term Pitch Correction is used to describe a group of effects that are used on recorded vocal tracks to fix incorrect pitches.  
When compared with guitars, pianos, and other musical instruments, the human voice generally produces a relatively  
unstable tone. And when recording unprepared vocalists, this can often lead to considerable difficulties in the form of notes  
sung out of tune and poor sound quality.  
When properly used, the BR-600’s Pitch Correction will help to ensure that your vocal tracks will always sound great.  
Makeup of the Pitch Correction  
This effect is intended for use with the playback of recorded audio tracks and cannot be used on input sources.  
The Pitch Correction and audio tracks are connected as shown below.  
fig.03-610  
Chorus / Delay  
Send  
L
CHORUS/  
MIX  
DELAY  
R
Track Pan  
L
PITCH  
CORRECTION  
Track  
EQUALIZER  
MIX  
MIX  
R
L
R
REVERB  
Reverb Send  
Pitch Correction Patches  
In the case of pitch correction, you can set up the way in which the effect is to be applied and can then save these settings. A  
group of such settings is referred to as a Patch.  
In addition to the Preset Patches, you can also store five rewritable “User Patches” in the BR-600. And on memory cards, you  
can store five “Song Patches,” which are patches that can be used on an individual song basis.  
Precautions for Pitch Correction Usage  
• When you are using the Pitch Correction, you will not be able to use insert effects, the Mastering Tool Kit, or the loop  
effects (REVERB, CHORUS/DELAY).  
• The Pitch Correction is intended for use with recorded vocal tracks and it cannot be applied to input sources or the  
Master output.  
• These effects will function when applied to solo performances other than vocals; however, the fundamental differences  
between the character of the human voice and that of musical instruments makes it highly unlikely that the desired  
result will be achieved.  
• In the following situations, the Pitch Correction may not be able to accurately detect the pitch, and normal operation will  
not be possible.  
- When other sounds are mixed in with the solo vocal part.  
- When the volume of the vocal part is excessively loud or quiet.  
- When the vocal part contains a lot of sibilance or is very breathy (such as a singer that whispers, or one with a husky voice).  
- When the vocal part contains an excessive number of different pitches (such as fast, deep vibrato or fast speech).  
- When the part is sung with a very low voice containing a lot of harmonics.  
* If the BR-600 is frequently incorrect when detecting the pitch, either change the “Type” setting for the pitch correction function. In  
certain cases, this will reduce the number of incorrect detections.  
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Fixing the Pitch of Vocals (Pitch Correction)  
6
Using the Pitch Correction  
Let’s now use the BR-600’s pitch correction feature to clean  
Start playback on the BR-600.  
Pitches will be corrected in the solo vocal part as it is  
played.  
Listen to the part to confirm that it is now completely  
in tune, and if necessary, adjust the volume of the part  
using the corresponding track fader.  
up some mistakes in a solo vocal part.  
Using this feature, we will be able to correct pitches in real  
time and in semitone units.  
Press [STOP] to end playback.  
1
Before using pitch correction, record a solo vocal  
7
8
track to work with.  
Press [EXIT] to return to the patch selection screen.  
2
Press [REC MODE] several times until the BOUNCE  
Use [CURSOR] to move the cursor to the patch number  
and select a patch using the TIME/VALUE dial.  
indicator lights up.  
The BR-600 will now enter Bounce mode.  
3
Confirm that [PAD] is not lit, then press [PITCH  
CORRECTION].  
This button will light up to indicate that the Pitch  
Correction is turned on.  
The Pitch Correction patch selection screen will appear.  
fig.03-620  
9
Press [EXIT].  
10  
Use [CURSOR] and the TIME/VALUE dial to select  
the track or V-track to which the edited result is to be  
recorded.  
4
Press CURSOR [  
] [  
] to move the cursor to  
“LOCAT,” and press [ENTER].  
fig.03-630  
The button for the selected track flashes in red,  
indicating that the track has been selected as the REC  
track.  
* The track button alternately lights orange and green when a  
track or V-track to which material has already been recorded  
is selected as the recording destination.  
5
Use TIME/VALUE dial to select the track containing  
the solo vocal recording.  
11  
The following tracks can be selected at this time:  
Tracks 1–8, Tracks 1 2– 7 8  
Move the faders for all tracks except the track  
containing the solo vocal recording all the way down.  
Note that this also applies to the Rhythm fader.  
12  
Press [ZERO] to jump to the start of the song and  
then press [REC].  
[REC] will turn red and start to flash, indicating that  
the BR-600 is now ready for recording.  
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Fixing the Pitch of Vocals (Pitch Correction)  
13  
Press [PLAY].  
Both [PLAY] and [REC] will light up and recording  
will start.  
The solo part will be played and any incorrect pitches  
will be fixed. At the same time, the corrected part will  
be recorded on the selected track.  
14  
Press [STOP] at the point where you want to stop recording.  
The BR-600 will stop playback.  
15  
Press [ZERO] to jump to the start of the song once  
again and then start playback of the recorded track.  
Move the fader for the track containing the original  
vocal part all the way down, and raise the fader for the  
track containing the corrected vocal part to an  
appropriate point. As you listen to the corrected part,  
confirm whether or not you are happy with the  
corrections.  
If you do not like the way the vocal part was corrected,  
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Fixing the Pitch of Vocals (Pitch Correction)  
Smooth  
0 – 100  
Setting the Correction  
Method for Vocal Pitch  
(Pitch Correction Edit)  
Each of the preset patches 1–5 uses a slightly different  
method for correcting pitches. Normally, it will be sufficient  
to select the patch that gives the results you like best;  
however, if you cannot achieve favorable results using any  
of these patches, you can change the Pitch Correction  
settings to create a patch of your own.  
This setting determines how quickly pitch correction  
will react to changes of pitch in the original vocal part.  
Large values result in a longer time before correction is  
applied; consequently, changes in pitch will be more  
gradual. Small values produce rapid changes in pitch.  
Corrections that are made too rapidly seem robotic.  
However, if the correction is too smooth, in some cases  
it may appear as if no correction has been applied. For  
natural sounding pitch corrections, set the value in a  
range between 20 and 40.  
1
Select a preset patch to base your new patch on.  
4
Press [EXIT].  
The Pitch Correction’s patch selection screen will  
appear.  
2
Press CURSOR [  
] [  
] to move the cursor to  
fig.35-650  
“EDIT,” and press [ENTER].  
The Pitch Correction edit screen will appear.  
3
Use [CURSOR] to move the cursor to the setting you  
want to change and select a new value using the  
TIME/VALUE dial.  
5
To save your modified settings, carry out the  
fig.03-640  
procedure described in “Saving the Pitch Correction  
Settings (Write).”  
Type  
LO.MALE, HI.MALE, LO.FEML, HI.FEML  
Set this parameter to match the type of voice in the  
original vocal part. If this parameter is not set correctly,  
problems will be more likely to occur in pitch detection  
and correction.  
LO.MALE (Low Male)  
Select this setting for a low-pitched, male voice.  
HI.MALE (High Male)  
Select this setting for a high-pitched, male voice.  
LO.FEML (Low Female)  
Select this setting for a low-pitched, female voice.  
HI.FEML (High Female)  
Select this setting for a high-pitched, female voice.  
*
If the BR-600 is frequently incorrect when detecting the  
pitch, either change the type setting. In certain cases,  
this will reduce the number of incorrect detections.  
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Fixing the Pitch of Vocals (Pitch Correction)  
7
Saving the Pitch Correction  
Settings (Write)  
Press [ENTER]. (To cancel the operation press  
[EXIT].)  
The Pitch Correction patch will be written.  
After the save has been completed, you are returned to  
the Pitch Correction patch selection screen.  
Modified Pitch Correction settings are saved by writing  
them together under a new patch name.  
* If you do not need to change the patch name, go to Step 4  
after entering the Pitch Correction patch selection screen.  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
1
At the Pitch Correction patch selection screen, press  
CURSOR [  
] to move the cursor to “NAME,” and  
press [ENTER].  
The Patch Name Setting screen appears in the display.  
fig.03-660  
You cannot write patches while songs are being  
recorded or played back.  
2
Use CURSOR [  
to enter the patch name.  
* Press [ENTER] to switch between uppercase and lowercase.  
] [  
] and the TIME/VALUE dial  
3
After you have completed entering the patch name as  
desired, press [EXIT] to return to the Patch selection  
screen.  
4
Press CURSOR [  
] [  
] to move the cursor to  
“WRITE,” and press [ENTER].  
The Write screen appears in the display.  
fig.03-670  
5
Turn the TIME/VALUE dial to select the patch  
number to which to write the new patch.  
6
After you’ve selected the destination, press [ENTER].  
“Are you sure?” appears in the display.  
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Fixing the Pitch of Vocals (Pitch Correction)  
3
Making Detailed Settings  
for Pitch Correction  
(Correction Event Map)  
Use [CURSOR] to move the cursor to “INSERT” and  
press [ENTER].  
A new correction event is inserted.  
fig.03-700  
In the procedures described thus far, what has been  
explained is how to correct the overall pitch for the entire  
song, from start to finish, in semitone increments.  
In actual practice, however, there may be situations where  
you want to correct only a certain section or adjust the pitch  
differently. In such instances, use the following procedure.  
4
Use [CURSOR] to move the cursor to “Time” and  
specify the time at which you want the correction to  
start with the TIME/VALUE dial.  
1
Start by switching to BOUNCE mode and selecting  
the patch to which pitch correction is to be applied.  
fig.03-710  
Smth  
(Correction Speed)  
Time  
NOTE  
2
Use [CURSOR] to move the cursor to “P.MAP” in the Pitch  
Correction patch selection screen and press [ENTER].  
The Correction Event Map screen appears in the display.  
fig.03-680  
You cannot change the time of the correction event at  
the start of the song.  
In the Correction Event Map screen, you can input the  
time at which you want the pitch correction to start as  
well as the pitch.  
Taken together, this timing and pitch data is referred to  
as a “correction event.”  
5
Use [CURSOR] to move the cursor to “NOTE” and  
specify the pitch you want to correct with the TIME/  
VALUE dial.  
fig.03-690  
Correction  
start point  
Next event  
start point  
Pitch  
Correction  
pitch  
NOTE :  
OFF  
Vocal pitch  
No correction is made after the specified point in the  
song. The song is played using the original pitch.  
AUTO  
Time  
After the specified point in the song, all pitches are  
You can make corrections freely at the desired points  
in the song by arranging correction events in the  
sequence they occur.  
corrected in semitone increments.  
C, C#, –A#, B  
The performance after the specified point in the song is  
The sequence of correction events with the information  
they contain is called a “correction event map”.  
adjusted to the specified pitch.  
Initially, only one correction event, “AUTO” is input at  
the beginning of the correction event map.  
The reference pitch for NOTE is determined by the  
AUTO :  
After the specified point in the song, all pitches are  
corrected in semitone increments.  
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Fixing the Pitch of Vocals (Pitch Correction)  
6
11  
Use [CURSOR] to move the cursor to “Smth” and  
specify the correction speed.  
To delete the currently selected correction event, use  
[CURSOR] to move the cursor to “ERASE” and press  
[ENTER].  
Smth (Smooth)  
-100 – +100  
The correction event is deleted.  
The value set here is added to the value for the  
12  
Repeat Steps 3–11 as needed to specify the edited  
range.  
When set to 0, the correction proceeds at the rate set in  
the patch’s “Smooth” parameter.  
13  
The correction is performed more rapidly the lower the  
value is compared to the value set for the patch, while  
the correction is carried out more smoothly as the  
value increases relative to the patch’s value.  
After you have completed entering the settings, press  
[EXIT] repeatedly to return to the Play screen.  
* Set the value so that the sum of the values is in a range from  
0 to 100. The pitch correction produces no effect when the  
value is set below 0 or over 100.  
• You cannot delete the correction event at the  
beginning of the song. If this correction event is  
unneeded, rather than deleting it, just set the  
function to “OFF.”  
7
Use [CURSOR] to move the cursor to “INSERT” and  
press [ENTER].  
• You can only save a Correction Event Map to a  
single song. Even if you switch the patch with the  
pitch correction, the Correction Event Map  
remains unchanged.  
Another new correction event is inserted.  
8
Use [CURSOR] to move the cursor to “TIME” and  
specify the time at which you want the correction to  
end with the TIME/VALUE dial.  
fig.03-720  
Smth  
(Correction Speed)  
Time  
NOTE  
9
Use [CURSOR] to move the cursor to “NOTE” and  
specify “OFF.”  
10  
Have the Recorder play the song from the beginning.  
The correction is first applied at the point in the song  
specified in Step 4, with the correction ending at the  
point specified in Step 8.  
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MEMO  
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Section 4  
Using The  
Rhythm  
Section 4 Using The Rhythm  
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About Rhythms  
With the BR-600, you can use the panel buttons (drum pads)  
to play the drum sounds any way you like.  
About the Drum Sounds  
(Drum Kits)  
In general, before playing drums, you need to select a drum  
set (a collection of kick, snare, and other percussive  
instrument sounds) that is suitable for the type of music  
(genre) you intend to perform.  
The BR-600 features nine pre-programmed collections of  
drum sounds designed for use in different musical genres  
(drum kits); select the drum kit suited to the type of music  
you are playing.  
In addition, you can use the dedicated rhythm track to have  
rhythms played automatically (rhythm patterns, rhythm  
arrangements).  
The BR-600 includes such kinds of percussion sounds,  
programmed as internal tone waveforms, that allow you to  
combine sounds for a particular musical genre.  
These combinations are called “drum kits.”  
About the Drum Pads  
The buttons arranged on the BR-600’s panel, such as  
[KICK], [SNARE], [OPEN HH], [CLOSED HH], and so forth  
are called “drum pads.” By tapping the drum pads, you can  
play the drum tones assigned to the different drum pads.  
The BR-600 features nine pre-programmed drum kits, all of  
which you can freely select for your performances.  
You can also select your preferred combinations of drum  
tone waveforms to create up to five customized drum kits  
The drum pads double as screen selection buttons, and you  
can use [PAD] to switch functions. To use the drum pads,  
press [PAD] so the button is lit.  
In addition, if the prepared drum kits do not contain the  
drum tone waveforms you want, you can import preferred  
drum tone waveforms from computers (“Loading Drum  
Sounds from WAV/AIFF Files (Tone Load)” (p. 174, p. 186)).  
You can use the drum pads to play the selected drum kits  
When the [PAD] button's light is off, the button functions as  
a screen select button. [PAD] alternately lights or goes off  
each time it is pressed.  
You can also have patterns and arrangements be played  
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About Rhythms  
Song patterns (S001 – S100)  
These are patterns whose data is rewritable, and up to 100  
different patterns for each song can be stored on memory cards.  
What Are Patterns and  
Arrangements?  
The BR-600’s rhythms are composed of performance data of  
Preset patterns (P001 – P327)  
The BR-600 comes with 327 different “preset patterns”  
(P001 – P327) specially created for use with rock, jazz, and  
other musical genres.  
two main types called “patterns” and “arrangements.”  
What is a Pattern?  
When bands and other groups play, the drums usually  
repeat a predetermined pattern lasting about one or two  
measures. On the BR-600, this basic, repeating performance  
data is referred to as a “pattern.”  
Preset patterns include prepared patterns for intros,  
verses, fill-ins, and endings (you can confirm the type by  
looking at the characters at the end of the pattern name).  
Example of pattern  
(Ex.)  
In a four-beat rhythm, the following sort of  
ROCK1-IN (Intro)  
ROCK1-V1 (Verse 1)  
ROCK1-F1 (Fill 1)  
ROCK1-V2 (Verse2)  
ROCK1-F2 (Fill 2)  
ROCK1-E (Ending)  
performance is played repeatedly.  
fig.04-onpu  
Snare drum  
Repeat  
Kick drum  
IN (Intro)  
Music patterns to be placed at the beginning of a song.  
Pattern  
V (Verse) 1 and 2  
Music patterns to make up the main part of the  
song. “1” are basic patterns and “2” are more  
advanced versions of “1.”  
F (Fill) 1 and 2  
Music patterns to be used as phrases to connect  
different sections of a song. You can select either “1”  
or “2” depending on the form that will follow the fill.  
E (Ending)  
Music patterns to be placed at the ending of a song.  
* You cannot change and overwrite Preset pattern data.  
For more detailed instructions on playing  
For more detailed instructions on creating and  
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About Rhythms  
What is an Arrangement?  
About Pattern Mode and  
Arrangement Mode  
Although you can play a pattern by itself as a guide for  
practice, like a metronome, the rhythm in that case  
continues from the start of the song to the end without  
changing. When creating songs that include musical  
changes, a number of different patterns need to be arranged  
sequentially; for example, an intro followed by the chorus,  
bridge, and ending.  
The BR-600 features two modes for performing rhythms,  
“Pattern mode” and “Arrangement mode.”  
Pattern Mode  
This mode is used for performing patterns. The selected  
pattern is played repeatedly from the beginning of the song  
to the end. You cannot have patterns switch automatically  
during the song.  
This sequencing of data, with patterns lined up in the order  
performed, is called an “arrangement.”  
fig.04-010  
To play a pattern, press [PATTERN], causing the indicator  
to light and switching the BR-600 to Pattern mode.  
Intro  
Tempo: 120.0  
Verse  
Tempo: 110.0  
Fill  
Tempo: 130.0  
Arrangement Mode  
This mode is used for performing arrangements. The  
patterns are switched during the song according to the  
order in which they are arranged.  
Preset arrangements(P01 – P50)  
The BR-600 comes with 50 different internal “preset  
arrangements” (P01 - P50) specially created for use with  
rock, jazz, and other musical genres.  
* You cannot change or overwrite data in the preset  
arrangements.  
To play an arrangement, press [ARRANGE], causing the  
indicator to light and switching the BR-600 to Arrangement  
mode.  
With the preset arrangements (except for Metro 4/4), the E  
(ending) is followed by a three-measure BREAK (rest), after  
which the performance repeats from V1 (Verse 1).  
Song arrangements (S01 – S05)  
These are arrangements whose data is rewritable, and up to  
5 different arrangements for each song can be stored on  
memory cards.  
To play arrangements, you need to put the BR-  
600 in Arrangement mode.  
For more information about this procedure, refer  
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Playing the Drum Sounds  
Now try playing the drum sounds using free hand  
movements to play the pads.  
The volume of a drum sound is determined by the force  
used in tapping the drum pads, with the volume  
divided into five levels.  
1
With the Play screen active, press [PAD] so that the  
button lights.  
You do not need to press [PAD] if the indicator is  
already lit.  
Maximum : Sounds are played at maximum volume.  
(MIDI velocity value of 127)  
Strong : Sounds are played at high volume.  
(MIDI velocity value of 100)  
2
Move the RHYTHM fader and MASTER fader to the  
positions shown in the figure.  
Medium : Sounds are played at normal volume.  
(MIDI velocity value of 70)  
fig.04-020  
Weak :  
Sounds are played at low volume.  
(MIDI velocity value of 40)  
Minimum : Sounds are played at minimum volume.  
(MIDI velocity value of 20)  
Correspondence Between Drum Pads and  
Drum Sounds  
* Note that raising the faders too far can produce excessive  
volume levels and possibly cause injury to listeners’ ears. On  
the other hand, lowering the faders too much can make the  
drum sounds inaudible.  
3
Tap a drum pad.  
The sound corresponding to the tapped drum pad  
plays. The volume of the drum sound changes in  
accordance with how strongly the pads are hit.  
• Note that when multiple drum pads are played  
simultaneously, the volume of all pads may be at  
the same level. This is due to circuitry to detect the  
force used in playing the pads.  
PAD Name  
[KICK]  
Drum Sound Name  
Kick drum  
Snare drum  
Closed hi-hat  
Open hi-hat  
High tom  
[SNARE]  
[CLOSED HH]  
[OPEN HH]  
[TOM1]  
• When the GUITAR/BASS/MIC2 dial or the MIC1  
dial sensitivity is increased, or when a patch that  
makes heavy use of drive or distortion in the insert  
effects is selected, the sound of the pad being  
tapped may shake the internal electronic circuits,  
which may cause noise in sounds sent to the  
headphones or LINE OUT.  
[TOM2]  
Mid tom  
[TOM3]  
Low tom  
[TOM4]  
Floor tom  
[STICK]  
Cross stick  
Cowbell  
[COWBELL]  
[CRASH]  
[RIDE]  
Crash cymbal  
Ride cymbal  
If this occurs, adjust the dial to lower the  
sensitivity or turn off the insert effects.  
135  
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Changing the Drum Sound (Drum Kits)  
Selecting Drum Kits  
A drum kit consists of a collection of various rhythm  
instrument sounds organized as one set. The BR-600 is  
programmed with nine internal “preset drum kits.”  
Select drum kits as described below.  
1
While performance of the song is stopped, check to  
Also included are five original “song drum kits.”  
Song drum kits are saved to each song individually on  
memory cards.  
confirm that [PAD] is not lit, then press [PATTERN]  
or [ARRANGE].  
When Pattern mode is selected  
[PATTERN] and [RHYTHM ON/OFF] light.  
The drum kits’ instrument sounds are used in performing  
fig.04-040  
arrangements and patterns.  
fig.04-30  
BR-600  
Memory Card  
SONG  
SONG  
SONG  
Preset Drum Kit 9  
Preset Drum Kit 3  
Preset Drum Kit 2  
Preset Drum Kit 1  
Song Drum Kit  
P: Preset / S: Song  
Kick  
Snare  
Kick  
Snare  
Closed Hi-hat  
Open Hi-hat  
When Arrangement mode is selected  
[ARRANGE] and [RHYTHM ON/OFF] light.  
fig.04-040  
P: Preset / S: Song  
• Drum kits are stored to each individual  
arrangement separately.  
2
• Switching kits in Pattern mode simultaneously  
switches the kits in Arrangement mode.  
Press [RHYTHM EDIT].  
• Even if you switch kits in a preset arrangement  
selected in Arrangement mode, the change is only  
temporary. If you want to save the change, first  
copy the preset arrangement to a song  
arrangement, then switch to the song arrangement  
to change the kit.  
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Changing the Drum Sound (Drum Kits)  
3
4
Use CURSOR [  
Press CURSOR [  
] [  
] to move the cursor to  
] [  
] and the TIME/VALUE dial  
“KIT,” and press [ENTER].  
to select drum kits by switching the preset/song and  
number.  
When using pattern mode  
(P1 – 9)  
STD1, 2 :  
ROOM :  
HARD :  
JAZZ :  
Standard sets  
Set with moderate ambience applied  
Set appropriate for hard rock  
Set appropriate for jazz  
Drum Kit Name  
HIP-HOP : Set appropriate for dance  
HOUSE : Set appropriate for dance  
REGGAE : Set appropriate for reggae  
Number  
P: Preset / S: Song  
808 :  
Set based on the renowned “Roland TR-  
808” rhythm machine  
(S1 – 5)  
When using arrangement mode  
SongKit 1 – 5  
:
Original drum kits assigned to each  
song.  
fig.04-060  
5
Press [EXIT] repeatedly to return to the Play screen.  
Drum Kit Name  
Number  
P: Preset / S: Song  
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Changing the Drum Sound (Drum Kits)  
Creating Original Drum Kits (Tone Load)  
With the BR-600, you can create original drum kits not only  
with the internal drum sounds, but by loading drum  
sounds from external sources as well (Tone Load).  
Loading Drum Sounds from  
Audio Tracks  
This procedure cuts out a portion of the data recorded to the  
There are three ways to load drum tones.  
audio tracks and imports it as a drum sound.  
Loading from the tracks  
Loading from other drum kits  
1
Confirm that [PAD] is not lit, then press [UTILITY].  
2
Press CURSOR [  
] [  
] to move the cursor to  
“TONE,” and press [ENTER].  
Wave data in the following formats can be imported.  
You cannot import wave data in other formats.  
• WAV or AIFF format  
The Tone Load menu screen appears in the display.  
fig.04-070  
• Mono or Stereo  
• 8-bit or 16-bit  
• Sampling Rate : 44.1 kHz  
Compressed WAV files or AIFF files cannot be  
loaded.  
Extremely short waveform data (less than  
approximately 100 ms) cannot be loaded.  
The loop point settings within an AIFF file will be  
ignored.  
3
Press CURSOR [  
] [  
] to move the cursor to  
For the files to be imported, add the extension  
“WAV” to WAV files and the extension “AIF” to  
AIFF files.  
“TRACK,” and press [ENTER].  
The screen for loading sounds with Tone Load from  
the audio tracks appears in the display.  
You can load drum sounds of up to 13 seconds for a  
fig.04-080  
single drum kit.  
(Example)  
Kick: 3 seconds, snare: 3 seconds, crash cymbal: 7 seconds  
Total 13 seconds  
Stereo WAV and AIFF files imported with Tone  
Load are loaded as “mono” sounds with the left and  
right sides mixed.  
4
Use CURSOR [  
] [  
] and the TIME/VALUE dial  
to select the track/V-Track to load, and press  
[ENTER].  
fig.04-090  
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Changing the Drum Sound (Drum Kits)  
5
Use CURSOR [  
] [  
] and the TIME/VALUE dial  
to specify the range (start and end points) of drum  
sounds to be loaded in terms of measures or time  
locations.  
Start Point (“S”)  
Specify the measure or location to be used as the start  
point for loading the drum sounds.  
fig.04-100  
Measure Beat  
7
8
Specify the load-destination song drum kit with the  
TIME/VALUE dial, then press [ENTER].  
S1 – 5 : Song Drum Kit 1 – 5  
Seconds  
Hours  
Frame  
Minutes  
End Point (“E”)  
Specify the measure or location to be used as the end  
point for loading the drum sounds.  
Specify the load-destination drum sound with the  
TIME/VALUE dial, then press [ENTER].  
From the screen for setting the start point, press  
Loading is executed. To cancel, press [EXIT].  
CURSOR [  
] repeatedly to display the screen for  
setting the end point.  
fig.04-110  
Measure  
Beat  
You may find it convenient to use the “scrub,” “punch  
in,” and “locator” functions to set the range containing  
the drum sounds you want to load beforehand.  
Frame  
Seconds  
Hours Minutes  
You can use the scrub function to repeat playback and  
locate the point from which loading is to start (the start  
point) and press AUTO PUNCH [IN], then after  
determining the point at which loading is to finish (the  
end point), press [LOCATOR] to register the range to  
be loaded. Using this technique of setting the start  
point with AUTO PUNCH [IN] and the end point with  
[LOCATOR] allows you to set the range to be loaded  
very rapidly.  
• You can press [ENTER] to switch between the  
start point and end point settings screens.  
• You can preview the drum sounds in the specified  
range by moving the cursor to “PVW” and  
pressing [ENTER]. Determine the sounds to load  
while setting the start and end points and the  
length, and repeating the preview.  
• You can press [PLAY] to preview the sounds, and  
press [STOP] to stop the sounds.  
• You cannot specify an interval between the start  
and end points or a length of time in less than 100  
ms or excess of 13 seconds.  
6
When you have finished setting the start and end  
• When specifying measures, the result is reflected  
in the time display, and vice versa.  
points, use CURSOR [  
] [  
] to move the cursor to  
“LOAD” and press [ENTER].  
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Changing the Drum Sound (Drum Kits)  
5
Copying drum sounds from  
other drum kits  
Turn the TIME/VALUE dial to specify the copy-  
destination drum sound, then press [ENTER].  
* Select “ALL” if you want to copy all of the drum sounds in  
the kit.  
1
fig.04-180  
Confirm that [PAD] is not lit, then press [UTILITY].  
2
Press CURSOR[  
][  
]to move the cursor to  
“TONE,” and press [ENTER].  
fig.04-150  
6
Turn the TIME/VALUE dial to specify the copy-  
destination drum kit, then press [ENTER].  
fig.04-190  
7
Turn the TIME/VALUE dial to select the copy-  
3
destination song drum sound, then press [ENTER].  
Copying is executed.  
Press CURSOR [  
] [  
] to move the cursor to  
“COPY,” and press [ENTER].  
fig.04-160  
To cancel, press [EXIT].  
fig.04-200  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
8
4
Press [EXIT] to return to the Play screen.  
Turn the TIME/VALUE dial to specify the copy-  
destination drum kit, then press [ENTER].  
P1 – 9 : Preset Drum Kit 1 – 9  
S1 – 5 : Song Drum Kit 1 – 5  
fig.04-170  
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Changing the Drum Sound (Drum Kits)  
Erasing drum sounds  
Changing the position (pan)  
of the drum sounds  
1
Confirm that [PAD] is not lit, then press [UTILITY].  
1
Confirm that [PAD] is not lit, then press [UTILITY].  
2
Press CURSOR [  
] [  
] to move the cursor to  
2
“TONE,” and press [ENTER].  
Press CURSOR [  
] [  
] to move the cursor to  
“TONE,” and press [ENTER].  
3
Press CURSOR [  
] [  
] to move the cursor to  
3
“ERASE,” and press [ENTER].  
Press CURSOR [  
] to move the cursor to “PAN,”  
fig.04-210  
and press [ENTER].  
fig.04-240  
4
Turn the TIME/VALUE dial to specify the erase drum  
4
kit, then press [ENTER].  
Turn the TIME/VALUE dial to specify the drum kit  
whose panning you want to change, then press  
[ENTER].  
S1 – 5 : Song Drum Kit 1 – 5  
fig.04-220  
S1 – 5 : Song Drum Kit 1 – 5  
fig.04-250  
5
Turn the TIME/VALUE dial to specify the erase drum  
sound, then press [ENTER].  
5
Use CURSOR [  
to specify the drum sound whose panning is being  
changed and the pan setting.  
] [  
] and the TIME/VALUE dial  
*
Select “ALL” if you want to erase all of the drum sounds in the kit.  
fig.04-230  
fig.04-260  
“Are you sure?” appears in the display.  
* When you press [PAD], causing the button to light, you can  
6
7
then set the drum sounds by tapping the drum pads.  
Press [ENTER] (YES) to erase the drum sound.  
* Pressing [ENTER] sets this to “C00” (Center).  
To cancel, press [EXIT] (NO).  
6
Press [EXIT] to return to the Play screen.  
Press [EXIT] to return to the Play screen.  
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Playing Rhythm Patterns  
Now try selecting a pattern you like from the internal rhythm  
patterns and then have that pattern play back repeatedly.  
Changing the Tempo of a  
Pattern  
1
Confirm that [PAD] is not lit, then press [PATTERN]  
so that the button lights.  
You can temporarily change the tempo of the pattern being  
played by carrying out the following procedure while the  
Play screen is displayed.  
The BR-600 switches to Pattern mode, enabling  
patterns to be played.  
fig.04-270  
1
P: Preset / S: Song  
Number  
Pattern  
Name  
Use CURSOR [  
] [  
] to position the cursor at the  
indication of the tempo in the display.  
fig.04-280  
Tempo  
[RHYTHM ON/OFF] simultaneously lights, confirm  
that the rhythms are enabled.  
2
Use CURSOR [  
to select the pattern you want to play.  
] [  
] and the TIME/VALUE dial  
2
Turn the TIME/VALUE dial to adjust the tempo.  
The tempo at which the pattern plays is changed.  
P001 – P327 : Preset patterns 1 – 327  
S001 – S100 : Song patterns 1 – 100  
Using the TAP Button to  
Change the Tempo of a Pattern  
At this point, you can use the [PLAY] and [STOP]  
buttons to check the selected pattern.  
You can temporarily change the tempo of the pattern by the  
3
4
timing with which you press [TAP(TEMPO)].  
Press [EXIT].  
Return to the Play screen.  
Tap on [TAP(TEMPO)] four or more times to change the  
tempo of the pattern. The tempo becomes that in which you  
tapped.  
fig.04-290  
Press [PLAY].  
When the recorder’s playback begins, the rhythm  
begins playing.  
5
6
Adjust the RHYTHM fader and MASTER fader to  
appropriate levels  
Press [STOP] to stop the performance.  
• The change in tempo is only temporary.  
• Tempos cannot be saved to patterns.  
• The tempo is applied to all patterns. You cannot  
make separate tempo settings for individual patterns.  
• The tempo can be set to any value from 25.0 to  
250.0.  
• When the BR-600 is shipped from the factory, the  
song patterns (S001 – S100) contain no data, thus  
no patterns are played even when selected.  
• The pattern “P327: BREAK” consists only of a rest.  
No sound plays when this is selected.  
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Playing Rhythm Arrangements  
Now try selecting an arrangement you like from the internal  
arrangements and then have that arrangement play back.  
Changing the Tempo of an  
Arrangement  
1
Confirm that [PAD] is not lit, then press [ARRANGE]  
You can temporarily change the tempo of the arrangement  
so that the button lights.  
being played by carrying out the following procedure while  
The BR-600 switches to Arrangement mode, enabling  
arrangements to be played.  
the Play screen is displayed.  
fig.04-300  
1
P: Preset / S: Song  
Number  
Arrangement  
Name  
Use CURSOR [  
] [  
] to position the cursor at the  
indication of the tempo in the display.  
fig.04-310  
Tempo  
[RHYTHM ON/OFF] simultaneously lights, confirm  
that the rhythms are enabled.  
2
Use CURSOR [  
] [  
] and the TIME/VALUE dial  
2
to select the arrangement you want to play.  
Turn the TIME/VALUE dial to adjust the tempo.  
P01 – P50 : Preset arrangements 1 – 50  
S01 – S05 : Song arrangements 1 – 5  
Using the TAP Button to Change  
the Tempo of an Arrangement  
3
4
5
Press [EXIT].  
You can temporarily change the tempo of the arrangement  
by the timing with which you press [TAP(TEMPO)].  
Return to the Play screen.  
Tap on [TAP(TEMPO)] four or more times to change the  
tempo of the arrangement. The tempo becomes that in  
Press [ZERO].  
Return to the beginning of the song.  
which you tapped.  
fig.04-290  
Press [PLAY].  
When the recorder’s playback begins, the selected  
arrangement begins playing.  
6
7
Adjust the RHYTHM fader and MASTER fader to  
appropriate levels.  
• The arrangement’s tempo setting is temporarily  
disabled.  
Press [STOP] to stop the performance.  
• The change in tempo is only temporary. If you  
want to save the change in the arrangement’s  
When the BR-600 is shipped from the factory, the song  
arrangements (S01 – S05) contain no data, thus no  
arrangements are played even when selected.  
• The tempo can be set to any value from 25.0 to 250.0.  
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Creating Original Patterns  
With the BR-600 you can create your own original patterns  
and then save these as song patterns. This is convenient  
Note concerning creation of patterns  
when, for example, you cannot find just the pattern you  
want from the preset patterns.  
• Maximum polyphony for patterns is five voices.  
This means you can play up to five drum sounds  
with the same timing.  
There are three ways to create patterns.  
• Even if six or more drum sounds are input at the  
same time, only five of the drum sounds will be  
sounded.  
Creating Patterns by Tapping  
the Drum Pads  
(Realtime Recording)  
• You cannot play the CLOSED HH and OPEN HH  
sounds at the same time.  
You can use this method to create patterns by tapping the  
drum pads in real time along with the metronome. Patterns  
are recorded exactly as played, making this a convenient  
way to create patterns featuring a natural, human  
syncopation.  
• When using cymbals and other sounds that have  
lengthy decay times, if other sounds totalling five  
voices are input before the previous sound has  
completely vanished, sounds started previously  
may be cut off before they finish playing.  
• You cannot switch to other screens while  
recording patterns (except for the pattern record  
standby screen).  
• The message “Drive Busy!” may appear when  
data-intensive patterns are played at rapid  
tempos. If this occurs, reduce the amount of data  
in the pattern or lower the tempo.  
Inputting Drum Sounds One  
by One While Confirming the  
Input Visually (Step Recording)  
With this method, you program the drum sounds one at a  
time while visually confirming the performance data in the  
pattern on a detailed one-measure graphic display.  
Importing SMFs  
With this method, patterns are created by loading  
(importing) SMF files (Standard MIDI Files) as song data.  
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Creating Original Patterns  
Creating Patterns by Tapping the Drum Pads  
(Realtime Recording)  
1
5
Confirm that [PAD] is not lit, then press [PATTERN].  
Use CURSOR [  
] [  
] and the TIME/VALUE dial  
to set the measure, beat, and click from which to start  
recording of the pattern.  
[PATTERN] and [RHYTHM ON/OFF] light.  
2
Measure  
Press [RHYTHM EDIT].  
This sets the number of measures in the pattern to be  
[PAD] lights up, indicating that the drum pads are  
recorded.  
enabled for use.  
Valid Settings : 1 – 999  
fig.04-320  
Tempo  
When recording, this sets the tempo for confirming the  
pattern.  
Valid Settings : 25.0 – 250.0  
*
The tempo setting here is exclusively for confirmation  
of the pattern recording. This tempo is not stored in the  
pattern (you cannot make any individual tempo  
settings for the patterns themselves).  
3
Use CURSOR [  
] [  
] and the TIME/VALUE dial  
to select a song pattern (S001 – 100).  
* You cannot record to the preset patterns.  
Time Signature  
This sets the time signature (i.e., the beat) for the  
4
Press CURSOR [  
] [  
] to move the cursor to  
pattern to be recorded.  
“REAL,” and press [ENTER].  
Valid Settings : 1/1 – 8/1, 1/2 – 8/2, 1/4 – 8/4, 1/8 – 8/8  
The Recording Standby screen appears in the display.  
fig.04-330  
Quantize  
This sets the recording quantization.  
Tempo  
Measure  
Setting Quantize lets you to have the sounds being  
input conform to preset note lengths, thus eliminating  
discrepancies in the input timing.  
*
Press “HI” you want to keep the timing used to input  
the sounds.  
Time Signature Quantize  
Valid Settings :  
Quarter note  
Sixteenth-note triplet  
Thirty-second note  
Quarter-note triplet  
Eighth note  
Thirty-second-note triplet  
Eighth-note triplet  
Sixteenth note  
HI  
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Creating Original Patterns  
6
Rehearsing Recordings  
You can practice (rehearse) your performances along with  
the metronome before carrying out Realtime Recording.  
During rehearsals, the drum sounds are only played, not  
recorded to the pattern, when you press the drum pads.  
Press CURSOR [  
[ENTER].  
] [  
] to select “REC,” and press  
A one-measure count-in is played, and then Realtime  
Recording starts.  
* You can also start Realtime Recording by pressing the  
[REC] button.  
1
Confirm that [PAD] is not lit, then press [PATTERN].  
7
[PATTERN] and [RHYTHM ON/OFF] light.  
Input the drum sounds by tapping the drum pads at  
the desired timing.  
2
Press [RHYTHM EDIT].  
8
9
[PAD] lights up, indicating that the drum pads are  
Readjust the tempo and/or Quantize settings as  
necessary.  
enabled for use.  
fig.04-340  
When you have finished inputting the data, press  
[EXIT].  
* You can press [STOP] instead.  
3
Press CURSOR [  
] [  
] to move the cursor to  
“REAL,” and press [ENTER].  
The Recording Standby screen appears in the display.  
4
Press CURSOR [  
] [  
] repeatedly to move the  
cursor to “RHR,” and press [ENTER].  
The BR-600 is put into Rehearsal mode.  
fig.04-360  
5
Tap the drum pads to practice the performance.  
The drum sounds are played but not recorded to the  
pattern.  
6
When you have finished rehearsing, move the cursor  
to “[STOP],” and press [ENTER].  
* You can press [STOP] instead.  
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Creating Original Patterns  
Deleting Unneeded Drum  
Sounds  
Changing the Metronome  
Volume  
During Realtime Recording, you can delete any drum  
sounds you do not need by holding down [DELETE/  
MUTE] and pressing the drum pad for the drum sound you  
want to delete.  
1
In the Recording Standby screen in Realtime  
Recording, press CURSOR [  
“Click.”  
] to move the cursor to  
fig.04-370  
1
Hold down [DELETE/MUTE] and press the drum pad  
for the drum sound you want to delete.  
The corresponding drum sound is deleted for as long  
as the drum pad is pressed.  
2
Turn the TIME/VALUE dial to adjust the metronome  
volume.  
Valid Settings : 0 – 3  
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Creating Original Patterns  
Inputting Sounds One by One While Confirming the  
Input Visually (Step Recording)  
When inputting patterns, you can add drum sounds one at  
a time and confirm the input visually in the display. This is  
convenient for inputting patterns that are difficult to  
perform using the drum pads.  
Measure  
This sets the number of measures in the pattern to be  
recorded.  
Valid Settings : 1 – 999  
Tempo  
1
When recording, this sets the tempo for confirming the  
Confirm that [PAD] is not lit, then press [PATTERN].  
pattern.  
[PATTERN] and [RHYTHM ON/OFF] light.  
Valid Settings : 25.0 – 250.0  
*
The tempo setting here is exclusively for confirmation  
of the pattern recording. This tempo is not stored in the  
pattern (you cannot make any individual tempo  
settings for the patterns themselves).  
2
Press [RHYTHM EDIT].  
fig.04-380  
Time Signature  
This sets the time signature (i.e., the beat) for the  
pattern to be recorded.  
Valid Settings : 1/1 – 8/1, 1/2 – 8/2, 1/4 – 8/4, 1/8 – 8/8  
3
Use CURSOR [  
] [  
] and the TIME/VALUE dial  
to select a song pattern (S001 – 100).  
Quantize  
This sets the resolution for the steps being input.  
* You cannot record to the preset patterns.  
Valid Settings :  
Quarter note (96)  
Quarter-note triplet (64)  
Eighth note (48)  
Sixteenth-note triplet  
Thirty-second note (12)  
Thirty-second-note triplet (8)  
4
Press CURSOR [  
] [  
] to move the cursor to  
“STEP,” and press [ENTER].  
The Recording Standby screen appears.  
fig.04-390  
Eighth-note triplet (32) HI (1)  
Sixteenth note (24)  
Numerals in parentheses indicate the clock. The lower  
the value set, the finer the resolition each beat become.  
(Ex.)  
: Here you can input sounds in eighth-note lengths.  
5
Use CURSOR [  
] [  
] and the TIME/VALUE dial  
to set the measure, beat, and quantize from which to  
start recording of the pattern.  
fig.400  
Tempo  
Measure  
1 beat  
(Ex.)  
: Here you can input sounds in sixteenth-note lengths.  
Time Signature  
Quantize  
1 beat  
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Creating Original Patterns  
10  
About the pattern display  
You can confirm the timing lat which each drum sound  
is played in the pattern display.  
Set the volume of the drum sound using the TIME/  
VALUE dial.  
The size of “ ” in the display changes according to  
the volume setting.  
The “ ” indicates the beat timing.  
High  
Medium (Velocity :100)  
Low (Velocity : 70)  
(Velocity : 127)  
You can press [PLAY] to play back the drum sounds that  
have been input so far. Press [STOP] to stop playback.  
Beat Timing  
* When a coarse Quantize setting is used, the “ ” may  
indicate half-note or quarter-note timing.  
*
You can use TRACK Fader 1 to make even more precise  
volume settings. The indication for the volume (velocity)  
changes depending on the level. “High” is shown for values  
from 101 to 127. “Medium” is shown for values from 71 to  
100. “Low” appears when set to 70 or below.  
When using high-resolution Quantize settings, you may  
be unable to view the entire pattern, from start to finish,  
in the display at one time.  
At this point, “  
” appears in the display. You can use  
* The following method is an alternative to inputting with the  
TIME/VALUE dial.  
CURSOR [ ] to display the next page. You can also  
press [REW] or [FF] to move among the pages.  
• Press [ENTER].  
• Press the Rhythm pad.  
If the drum sound currently displayed is the same as the  
input drum sound, the sound is then input directly. If the  
drum sounds are not the same, first switch the drum sound  
in the display so that the sound for the pad being pressed is  
indicated, then press the pad once more to input the sound.  
*When inputting with the method described above, the  
volume is set to the value set with TRACK Fader 1.  
6
Press CURSOR [  
[ENTER].  
] [  
] to select “REC,” and press  
About the drum sound  
display  
Recording begins.  
* You can also start recording by pressing [REC].  
If you input drum sounds using a fine Quantize setting  
and then change the quantization to a setting that is less  
precise, the BR-600 won't be able to show all of the  
drum sounds in a cell.  
7
Use CURSOR [  
] to move the cursor to the position  
where the drum sound currently enabled for input is  
displayed.  
If more than one drum sound is present in the same  
cell, this is indicated by “  
” in the display.  
(Ex.) When drum sounds are input using a  
quantization of “ ” and the quantization is  
afterwards changed to “ ”.  
8
9
Set the drum sound using the TIME/VALUE dial.  
Use CURSOR [  
] to move the cursor to the lower  
row, then turn the TIME/VALUE dial to the right  
(clockwise) one turn to move the cursor to the  
position where the sound is to be entered.  
The drum sound is input, and “  
” is displayed.  
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Creating Original Patterns  
11  
If you mistakenly input the wrong drum sound,  
delete that sound.  
You can use the following procedure to delete drum  
sounds.  
Move the cursor to the position of the drum sound you  
want to delete, then carry out the following.  
Rotate the TIME/VALUE dial completely to the right.  
• Press [ENTER].  
• Switch the display to indicate the drum sound you  
want to delete, then hold down [DELETE/MUTE]  
and press the drum pad for the drum sound to be  
deleted.  
12  
13  
Readjust the tempo and/or Quantize settings as necessary.  
Repeat Steps 7 – 12 as needed, or press [STOP] to stop  
the process.  
14  
When you have finished inputting the data, press [EXIT].  
* You can press [STOP] instead.  
15  
Press [EXIT] repeatedly until the Play screen returns  
to the display.  
* “Keep Power On!” appears in the display, and the input  
patterns are saved.  
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Naming Patterns  
Song patterns can be given a name (pattern name) that  
6
consists of up to eight characters.  
Press [EXIT] repeatedly to return to the Play screen.  
“Keep power on!” appears in the display, and the  
changed pattern name is saved.  
1
Confirm that [PAD] is not lit, then press [PATTERN].  
[PATTERN] and [RHYTHM ON/OFF] light.  
You cannot change the names of the preset patterns.  
2
Press [RHYTHM EDIT].  
The Pattern Edit screen appears in the display.  
3
Use CURSOR [  
] [  
] and the TIME/VALUE dial  
to select a song pattern (S001 – 100).  
fig.04-450  
4
Press CURSOR [  
] [  
] to move the cursor to  
“NAME,” and press [ENTER].  
The Change Pattern Name screen appears in the  
display.  
fig.04-460  
5
Use CURSOR [  
] [  
] and the TIME/VALUE dial  
to change the characters.  
After moving the cursor to a letter, you can switch  
between uppercase and lowercase by pressing [ENTER].  
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Copying Patterns  
When you want to change a preset pattern slightly to create  
7
a desired pattern, you can copy the preset pattern to a song  
pattern, after which you have complete freedom to change  
the performance data.  
Press [ENTER] again.  
“Keep power on!” appears in the display, and the copy  
is executed.  
1
8
Confirm that [PAD] is not lit, then press [PATTERN].  
Press [EXIT] repeatedly to return to the Play screen.  
[PATTERN] and [RHYTHM ON/OFF] light.  
2
Press [RHYTHM EDIT].  
You cannot copy to the preset patterns.  
The Pattern Edit screen appears in the display.  
3
Use CURSOR [  
] [  
] and the TIME/VALUE dial  
to select the copy-source pattern.  
4
Press CURSOR [  
] [  
] to move the cursor to  
“COPY,” and press [ENTER].  
The Pattern Copy screen appears in the display.  
fig.04-470  
5
Use CURSOR [  
] [  
] and the TIME/VALUE dial  
to select the copy-destination pattern (S001 – S100).  
6
Press [ENTER].  
The screen for confirming the copy appears in the  
display.  
fig.04-480  
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Erasing Patterns  
1
2
3
Confirm that [PAD] is not lit, then press [PATTERN].  
[PATTERN] and [RHYTHM ON/OFF] light.  
You cannot erase the preset patterns.  
Press [RHYTHM EDIT].  
The Pattern Edit screen appears in the display.  
Press CURSOR [  
] [  
] to move the cursor to  
“ERASE,” and press [ENTER].  
fig.04-481  
4
Turn the TIME/VALUE dial to select the song pattern  
(S001 – S100)  
5
Press [ENTER].  
The screen for confirming the deletion appears in the  
display.  
fig.03-600  
6
If you do want to delete the pattern, press [ENTER].  
To cancel, press [EXIT].  
* “Keep power on!” appears in the display, and the content of  
the pattern is erased.  
7
Press [EXIT] to return to the Play screen.  
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Creating Original Arrangements  
With the BR-600, you can arrange patterns in whatever  
sequence you like, giving you freedom to compose songs,  
from intro to ending, the way you want. You can then save  
these arranged patterns as song arrangements.  
Now try actually creating an arrangement.  
1
Confirm that [PAD] is not lit, then press  
[ARRANGE].  
You can create song arrangements of up to 999 measures.  
[ARRANGE] and [RHYTHM ON/OFF] light.  
About Steps  
2
Use CURSOR [  
] [  
] and the TIME/VALUE dial  
Actually, creating a song arrangement is accomplished  
by arranging “steps.” A step is the data combining a  
pattern number and the measure at which that pattern  
is to start.  
to select the number for the song arrangement you  
want to create.  
* If you select a preset pattern here, you will not be able to  
perform any further operations on the pattern.  
Example,  
Section of  
Composition  
Measure Length  
Pattern  
3
Press [RHYTHM EDIT].  
Intro  
2 Measures  
Pattern P001  
fig.04-500  
Melody A  
Melody B  
Bridge  
16 Measures  
Pattern S002  
Pattern S003  
Pattern S099  
Pattern P006  
8 Measures  
8 Measures  
4
Press CURSOR [  
] [  
] to move the cursor to  
Ending  
2 Measures  
“STEP,” and press [ENTER].  
When a song is composed using the patterns arranged  
as above, the arrangement will then consist of the  
following sequence of steps.  
The Recording Standby screen appears in the display.  
fig.04-510  
Pattern Number  
Starting Measure  
Step  
Time Signature  
Step  
Starting  
Pattern  
Measure  
Number  
Number  
Step 1  
Step 2  
Step 3  
Step 4  
Step 5  
Step 6  
1
3
P001: ROCK-1 IN  
S002: Original A  
S003: Original B  
S099: Original C  
P006: ROCK-1 E  
P327: BREAK  
19  
27  
35  
Tempo  
Pattern Name  
5
Press CURSOR [  
] [  
] to move the cursor to  
“STEP,” then turn the TIME/VALUE dial to select the  
step to be edited.  
37  
You can press [REW] to move to the immediately  
preceding step, or press [FF] to move to the next step.  
In other words, since even lengthy songs are sequences  
of these compositional units, or steps, these songs can  
be finished with less steps.  
With the BR-600, you can arrange sequences of up to 50  
steps.  
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Creating Original Arrangements  
6
Press CURSOR [  
] [  
] to move the cursor to the  
parameter you want to change, then turn the TIME/  
VALUE dial to change the setting’s value.  
You can press [PLAY] to play the sound of the pattern  
in the currently selected step.  
• The starting measure for step 1 is always set to  
“001.” This cannot be changed.  
• You cannot set a measure in one step that is also  
set in the previous step or earlier.  
Starting Measure  
This sets the measure from which the performance of  
• You cannot set any measures beyond the starting  
measure of the subsequent step.  
the pattern selected for the current step is to start.  
fig.04-520  
Step 1  
Step 2  
• When an arrangement is played from within the  
Play screen, the arrangement plays all the way to  
the end, and then the performance of the pattern  
set in the last step is repeated.  
Intro  
Verse  
(4 measures)  
(4 measures)  
Starting  
Measure 001  
005  
009  
Set the starting measure to “007” in step 2  
Thus, by setting the preset pattern “P327: BREAK”  
for the last step, you can have a rest be played  
repeatedly, which makes it seem as if the  
Step 1  
Step 2  
Intro  
(6 measures)  
Verse  
(2 measures)  
Starting  
Measure  
performance of the arrangement has stopped.  
001  
007  
009  
005  
fig.540  
Step 1  
Intro  
Step 2  
Verse  
Step **  
Step **  
Pattern Number  
This selects the pattern. Patterns are selected for each  
P327  
BREAK  
Ending  
step as shown in the following figure.  
fig.04-530  
Step 1  
Step 2  
Step 3  
Intro  
(2 measures)  
Tempo: 120.0  
Verse  
Fill  
(1 measure)  
(1 measure)  
Tempo: 110.0  
Tempo: 110.0  
Starting  
Measure 001  
003  
004  
Beat  
This indicates the beat for the pattern selected in the  
current step.  
Tempo  
This sets the tempo at which the pattern selected for  
the current step is to be performed.  
Valid Settings : 25.0 – 250.0  
7
When you have finished creating the arrangement,  
press [EXIT] a number of times.  
The Play screen returns to the display, and the newly  
created arrangement is saved.  
* While the data is being updated, the message “Keep power  
on!” appears in the upper part of the display, while the  
processing status is indicated in the lower part.  
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Creating Original Arrangements  
Inserting Steps  
Erasing Steps  
Perform the procedure below to insert a new step at the  
This erases the content of the currently selected step. The  
current step.  
content of the following steps are brought forward to fill the  
fig.04-550  
erased step.  
fig.04-570  
Insert  
Verse  
Step 1  
Step 2  
Step 3  
Step 4  
Intro  
Verse  
Fill  
Verse  
Step 1  
Step 2  
Step 3  
Intro  
Verse  
Fill  
Erase  
Step 1  
Step 2  
Step 3  
Step 4  
Step 1  
Step 2  
Step 3  
Intro  
Verse  
Verse  
Fill  
Intro  
Verse  
Verse  
1
1
Confirm that [PAD] is not lit, then press [ARRANGE]  
so that the button lights.  
Confirm that [PAD] is not lit, then press [ARRANGE]  
so that the button lights.  
[ARRANGE] and [RHYTHM ON/OFF] light.  
[ARRANGE] and [RHYTHM ON/OFF] light.  
2
3
2
3
Press [RHYTHM EDIT].  
Press [RHYTHM EDIT].  
The Arrangement Edit screen appears in the display.  
The Arrangement Edit screen appears in the display.  
Press CURSOR [  
] [  
] to move the cursor to  
Press CURSOR [  
] [  
] to move the cursor to  
“STEP,” and press [ENTER].  
“STEP,” and press [ENTER].  
The arrangement's Step Recording screen is displayed.  
The arrangement's Step Recording screen is displayed.  
4
4
Use CURSOR [  
] [  
] and the TIME/VALUE dial  
Use CURSOR [  
] [  
] and the TIME/VALUE dial  
to set the location (step number) where the data is to  
be inserted.  
to set the step you want to erase.  
fig.04-680  
fig.04-560  
5
5
Press CURSOR [  
] [  
] to move the cursor to  
Press CURSOR [  
] [  
] to move the cursor to  
“ERASE,” and press [ENTER].  
“INSERT,” and press [ENTER].  
“Erase!” appears in the display, and the Step  
Recording screen returns to the display.  
“Insert!” appears in the display, indicating the selected  
step has been copied and inserted. When this is  
completed, the Step Recording screen automatically  
returns to the display.  
* No further data can be deleted when only Step 1 remains.  
To cancel the operation, press CURSOR [  
return to the Arrangement Edit screen.  
] [  
] to  
* To cancel the operation, press CURSOR [  
return to the Arrangement Edit screen.  
] [  
] to  
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Naming Arrangements  
Song arrangements can be given a name (arrangement  
6
name) of your choice that consists of up to eight characters.  
Press [EXIT] repeatedly to return to the Play screen.  
“Keep power on!” appears in the display, and the  
changed arrangement name is saved.  
1
Confirm that [PAD] is not lit, then press  
[ARRANGE].  
[ARRANGE] and [RHYTHM ON/OFF] light.  
The Preset Arrangement names are permanently  
assigned when the BR-600 is shipped; these names  
cannot be changed.  
2
Press [RHYTHM EDIT].  
The Arrangement Edit screen appears in the display.  
3
Use CURSOR [  
] [  
] and the TIME/VALUE dial  
to select a song arrangement (S01 – 05).  
4
Press CURSOR [  
] [  
] to move the cursor to  
“NAME,” and press [ENTER].  
The Change Arrangement Name screen appears in the  
display.  
fig.04-590  
5
Use CURSOR [  
] [  
] and the TIME/VALUE dial  
to change the characters.  
After moving the cursor to a letter, you can switch  
between uppercase and lowercase by pressing  
[ENTER].  
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Copying Arrangements  
When you want to change a preset arrangement slightly to  
7
create a desired arrangement or create a variation of a  
source arrangement, you can copy the preset arrangement  
as a song arrangement, after which you can change it freely.  
Press [ENTER] again.  
“Keep power on!” appears in the display, and the copy  
is executed.  
1
8
Confirm that [PAD] is not lit, then press  
Press [EXIT] repeatedly to return to the Play screen.  
[ARRANGE].  
[ARRANGE] and [RHYTHM ON/OFF] light.  
2
You cannot copy to the preset arrangements.  
Press [RHYTHM EDIT].  
3
Use CURSOR [  
] [  
] and the TIME/VALUE dial  
to select the copy-source arrangement.  
4
Press CURSOR [  
] [  
] to move the cursor to  
“COPY,” and press [ENTER].  
The Copy Arrangement screen appears in the display.  
fig.04-600  
5
Use the TIME/VALUE dial to select the copy-  
destination song arrangement (S01 – S05).  
6
Press [ENTER].  
The screen for confirming the copy appears in the  
display.  
fig.04-610  
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Erasing Arrangements  
This erases Step 2 and all subsequent steps in the currently  
selected song arrangement.  
Step 1 cannot be erased, but instead remains with the step  
set to “Metro” (Metronome).  
7
Press [EXIT] to return to the Play screen.  
1
You cannot erase the preset arrangements.  
Confirm that [PAD] is not lit, then press  
[ARRANGE].  
[ARRANGE] and [RHYTHM ON/OFF] light.  
2
Press [RHYTHM EDIT].  
3
Press CURSOR [  
] [  
] to move the cursor to  
“ERASE,” and press [ENTER].  
fig.04-620  
4
5
Turn the TIME/VALUE dial to select the song  
arrangement (S01 – 05)  
Press [ENTER].  
The screen for confirming the deletion appears.  
fig.04-630  
6
If you do want to delete the arrangement, press [ENTER].  
To cancel, press [EXIT].  
* “Keep power on!” appears in the display, and the content of  
the arrangement is erased.  
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MEMO  
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Section 5  
Using USB  
Section5 Using USB  
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Before Using USB (Overview)  
How USB Can Be Used  
The BR-600 is equipped with a USB port for connecting the  
BR-600 directly to computers, allowing you to carry out the  
following operations.  
Composition of Data on  
Memory Cards  
The folders and files created are as shown below.  
fig.05-010  
Root Directory  
Backing up the BR-600’s data  
ROLAND Folder  
BR0 Folder  
Saving BR-600 track data in WAV/AIFF format (WAV/  
AIFF Export)  
Disk Information  
Loading WAV/AIFF files in BR-600 tracks (WAV/AIFF  
Import)  
SONG0000 Folder  
Song Information  
Effect Parameter  
Importing SMFs and creating patterns  
Pattern Sequence Data  
Arrangement Sequence Data  
Drum Kit Sound Data  
Pitch Correction Data  
Recorded Data  
Loading drum sounds from WAV/AIFF files  
Recorded L Temporary Data  
Recorded R Temporary Data  
Recorded Event Data  
What is USB?  
USB, short for “Universal Serial Bus,” is a type of  
interface for connecting computers with a variety of  
peripheral devices. Using USB allows you to connect  
different peripherals using a single USB cable, and also  
provides rapid data transmission.  
SONG0001 Folder  
The folders are created  
each song  
TONELOAD Folder  
WAV/AIFF File  
What’s more, you can connect and disconnect  
peripherals with the power on, and the computer can  
automatically recognize when devices are connected  
(you may need to make settings when connecting  
certain devices).  
SMF Folder  
SMF File  
USB Folder  
WAV/AIFF File  
ROLAND Folder  
The structure of the files and folders on the BR-600 is as  
follows.  
Realtime audio signals and MIDI messages cannot be  
handled via the BR-600’s USB connector.  
BR0 Folder  
Song data (recording data, song arrangements/patterns/  
drum kits, effect song patches, and song information) are  
saved to each song folder.  
Compatible OS  
Windows  
Windows Me / 2000 / XP  
TONELOAD Folder  
WAV and AIFF files loaded for use as drum sounds will be  
Macintosh  
Mac OS 9.1.x / 9.2.x  
Mac OS X  
SMF Folder  
SMF files loaded for use in song patterns will be saved here  
Driver  
The BR-600 uses a standard DRIVER that is found on OS.  
The DRIVER will be installed automatically once connected  
with Computer via USB.  
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Before Using USB (Overview)  
USB Folder  
Connecting a Computer  
Use the USB cable to connect the BR-600 to your computer.  
WAV and AIFF files loaded to the BR-600’s tracks, and  
WAV and AIFF files saved on computers (track data  
converted to WAV and AIFF format) will be saved here  
* Purchase USB cables at computer stores or other retailers.  
fig.05-040  
To USB connector  
of your computer  
Folders and files created on memory  
cards are displayed on the computer  
screen.  
When you continue with an operation, the “BOSS_BR-600”  
icon is added in the computer screen.  
USB cable  
* With certain versions of Windows OS, the “Removable disk  
(*:)” icon may be displayed.  
fig.05-020  
(Ex.)  
Windows XP  
Notes on Using USB  
BOSS_BR-600  
BOR-
Do not perform any of the following actions while the BR-  
600 is connected via USB.  
BOSS_BR-600  
These operations may result in your computer not  
responding to the data.  
(Ex.) Windows 2000  
(Ex.) Macintosh  
Data on memory cards may also be corrupted.  
Do not :  
Removable Disk (*:)  
• Disconnect the USB cable  
• Eject the memory card  
• Put the computer in suspended (standby) mode or  
hibernation, restart, or quit  
• Turn off the BR-600’s power  
BOSS_BR-600  
When you click the “BOSS_BR-600” icon (or the  
“Removable disk (*:)” icon), or double-click the “BOSS_BR-  
600” icon on the Macintosh, the “ROLAND” folder is  
displayed.  
When Using Windows XP/2000  
If using Windows XP/2000, log on to Windows as one of  
the following users :  
• Administrator or other user with the privileges of the  
Administrators group  
Open this folder to show the “BR0” folder, the  
• A user whose account type is Computer  
Administrator  
“TONELOAD” folder, the “SMF” folder, and the “USB”  
folder.  
fig.05-030  
Note that you will not be able to properly quit the USB  
connection if the user name is not one of those described  
above.  
(Ex.)  
For more details, consult the system administrator for the  
computer you are using.  
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With Windows  
The “BOSS_BR-600” (or “Removable disk (*:)”) icon is  
added to the computer.  
Saving BR-600 Data to  
Computers (Backup)  
When a memory card is full or when you want to save  
important data to a computer, you can carry out a backup.  
We recommend making frequent backups to minimize the  
risk of losing data if a memory card becomes damaged.  
fig.05-060  
(Ex.)  
Removable Disk (*:)  
BOSS_BR-600  
5
Back up the data.  
1) Click the “BOSS_BR-600” (or “Removable disk  
(*:)”) icon.  
The following types of song data are backed up.  
• Recorded data  
2) Drag the “ROLAND” folder to the computer’s  
folder and drop it in the folder.  
• Mixer status (pan, track EQ, etc.)  
• Insert effect song patches  
fig.05-070  
• Mastering Tool Kit song patches  
• Pitch Correction Song Patches and Correction  
Event Maps  
• Rhythm Arrangements/Rhythm Patterns  
• Loop Effects  
When you have finished backing up the data, the  
Idling screen returns to the display.  
• Tones from the Song Kit or imported with Tone Load  
• Utility (For a detailed explanation, refer to  
6
Quit the connection to the computer.  
With Windows XP  
1
Connect your computer and the BR-600 with a USB cable.  
In My Computer, right-click on the “BOSS_BR-600”  
icon (or “Removable disk (*:)” icon) to “Eject” the disk.  
2
* If this procedure fails to eject the disk, use the procedure  
below.  
Confirm that [PAD] is not lit, and with the recorder  
stopped, press [UTILITY].  
1) Click the  
icon in the task tray, then click the  
3
Press CURSOR [  
“USB,” and press [ENTER].  
] [  
] to move the cursor to  
“Stop USB Disk–drive (*:)” message displayed there.  
fig.05-080  
The USB screen appears in the display.  
4
Select “BACKUP” with the TIME/VALUE dial, then  
press [ENTER].  
Task Bar  
Task Tray  
The Idling screen appears in the display.  
2) Click [OK] in the “Safe To Remove Hardware”  
dialog box that appears.  
* You cannot carry out the following procedure unless the  
resolving this problem.  
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With Windows  
With Windows 2000/Me  
Reading backup data back into  
the BR-600 from PC (Recover)  
1) In My Computer, right-click on the “BOSS_BR-  
600” icon (or “Removable disk (*:)” icon) to  
“Eject” the disk.  
2) Click the  
icon in the task tray, then click the  
“Stop USB Disk–drive (*:)” message displayed there.  
When the BR-600 performs Recover, the data on  
memory cards will be overwrited.  
fig.05-080  
1
Connect your computer and the BR-600 with a USB  
Task Bar  
Task Tray  
cable.  
3) Click [OK] in the “Safe To Remove Hardware”  
dialog box that appears.  
2
Confirm that [PAD] is not lit, and with the recorder  
stopped, press [UTILITY].  
7
Press [EXIT].  
The USB screen returns to the display.  
3
Press CURSOR [  
] [  
] to move the cursor to  
* If you press [EXIT] without quitting the connection to the  
computer, the following screens appear.  
In this case, pressing [ENTER] returns the USB screen to  
the display.  
“USB,” and press [ENTER].  
The USB screen appears in the display.  
fig.05-100  
4
Select “BACKUP” with the TIME/VALUE dial, then  
press [ENTER].  
The Idling screen appears in the display.  
fig.05-050  
8
When backup of the data is complete, press [EXIT] to  
return to the Play screen.  
At this point, you can safely disconnect the USB cable  
from the BR-600 and the computer.  
* You cannot carry out the following procedure unless the  
resolving this problem.  
The “BOSS_BR-600” (or “Removable disk (*:)”) icon is  
added to the computer.  
fig.05-060  
(Ex.)  
Removable Disk (*:)  
BOSS_BR-600  
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With Windows  
With Windows 2000/Me  
1) In My Computer, right-click on the “BOSS_BR-  
600” icon (or “Removable disk (*:)” icon) to  
“Eject” the disk.  
5
When restoring data backed up on a computer to the  
BR-600, drag the “ROLAND” folder to the  
“BOSS_BR-600” icon (or the “Removable disk (*:)”  
icon) and drop it there (overwriting it).  
2) Click the  
icon in the task tray, then click the  
fig.05-070  
“Stop USB Disk–drive (*:)” message displayed  
there.  
fig.05-080  
When you have finished recovering the data, the Idling  
screen returns to the display.  
Task Bar  
Task Tray  
3) Click [OK] in the “Safe To Remove Hardware”  
dialog box that appears.  
• During the recovery operation you may encounter  
messages asking whether it is all right to overwrite  
certain files–you should select “YES” in every  
instance. If “NO” is selected even onece, the  
recovery operation will be incomplete, and this  
may prevent the BR-600 from operating correctly.  
7
Press [EXIT].  
The USB screen returns to the display.  
* If you press [EXIT] without quitting the connection to the  
computer, the following screens appear.  
In this case, pressing [ENTER] returns the USB screen to  
the display.  
• When the BR-600 performs Recover, the data on  
memory cards will be overwrited.  
fig.05-100  
6
Quit the connection to the computer.  
With Windows XP  
In My Computer, right-click on the “BOSS_BR-600”  
icon (or “Removable disk (*:)” icon) to “Eject” the disk.  
8
When recover of the data is complete, press [EXIT] to  
return to the Play screen.  
* If this procedure fails to eject the disk, use the procedure  
below.  
At this point, you can safely disconnect the USB cable  
from the BR-600 and the computer.  
1) Click the  
icon in the task tray, then click the  
“Stop USB Disk–drive (*:)” message displayed  
there.  
fig.05-080  
Task Bar  
Task Tray  
2) Click [OK] in the “Safe To Remove Hardware”  
dialog box that appears.  
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With Windows  
6
Saving BR-600 Track Data  
in WAV/AIFF Format  
(WAV/AIFF Export)  
Use CURSOR [  
] [  
] and the TIME/VALUE dial  
to select the track/V-track to be saved.  
When saving in mono  
fig.05-120  
You can convert the BR-600’s track data into WAV or AIFF  
files and save these on your computer.  
After converting your mastered tracks to WAV or AIFF  
files, you can easily use your computer to create audio CDs  
with the data, as well as load the data into audio  
applications.  
When saving in stereo  
* Select the track combination 1/2, 3/4, 5/6, or 7/8.  
fig.05-130  
1
Connect your computer and the BR-600 with a USB  
cable.  
2
Confirm that [PAD] is not lit, and with the recorder  
stopped, press [UTILITY].  
7
Press [ENTER].  
Conversion of the WAV or AIFF file begins.  
Files names are converted as shown below.  
3
Press CURSOR [  
] [  
] to move the cursor to  
“USB,” and press [ENTER].  
(Mono)  
(Stereo)  
The USB screen appears in the display.  
Track 1, V-Track 1  
TR01_ _ _1.WAV or  
TR01_ _ _1.AIF  
Track 1/2, V-Track 1  
TR0102 _1.WAV or  
TR0102 _1.AIF  
4
Select “EXPORT” with the TIME/VALUE dial, then  
press [ENTER].  
Track 1, V-Track 2  
TR01_ _ _2.WAV or  
TR01_ _ _2.AIF  
Track 1/2, V-Track 2  
TR0102 _2.WAV or  
TR0102 _2.AIF  
fig.05-110  
Track 6, V-Track 7  
TR06_ _ _7.WAV or  
TR06_ _ _7.AIF  
Track 7/8, V-Track 7  
TR0708_7.WAV or  
TR0708_7.AIF  
Track 6, V-Track 8  
TR06_ _ _8.WAV or  
TR06_ _ _8.AIF  
Track 7/8, V-Track 8  
TR0708_8.WAV or  
TR0708_8.AIF  
* Converting songs takes approximately the same amount  
of time (twice as long in stereo) to complete as it does to  
play the source song data.  
5
Press CURSOR [  
] [  
] to select the file format,  
then press [ENTER].  
When the conversion is complete, the “BOSS_BR-600”  
(or “Removable disk (*:)”) icon is added to the  
computer.  
WAV :  
AIFF :  
This is an audio format used primarily with  
Windows.  
fig.05-060  
This audio format is used primarily with  
Macintosh.  
(Ex.)  
Removable Disk (*:)  
BOSS_BR-600  
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With Windows  
8
10  
Press [EXIT].  
Export the WAV or AIFF file to the computer.  
The file format selection screen returns to the display.  
The contents of the “USB” folder are automatically  
deleted the instant the [EXIT] button is pressed.  
1) Click the “BOSS_BR-600” (or “Removable disk  
(*:)”) icon.  
2) Drag the WAV or AIFF file in the “USB” folder in  
the “ROLAND” folder to the computer’s folder  
and drop it in the folder.  
* If you press [EXIT] without quitting the connection to the  
computer, the following screens appear.  
In this case, pressing [ENTER] returns the file format  
selection screen to the display.  
fig.05-150  
fig.05-180  
When you have finished exporting the data, the Idling  
screen returns to the display.  
At this point, you can safely disconnect the USB cable  
from the BR-600 and the computer.  
9
Quit the connection to the computer.  
11  
With Windows XP  
In My Computer, right-click on the “BOSS_BR-600”  
icon (or “Removable disk (*:)” icon) to “Eject” the disk.  
Repeat Steps 5–9 as needed.  
12  
* If this procedure fails to eject the disk, use the procedure  
below.  
When you have finished exporting the WAV or AIFF  
file(s), press [EXIT] several times to return to the Play  
screen.  
1) Click the  
icon in the task tray, then click the  
“Stop USB Disk–drive (*:)” message displayed there.  
fig.05-080  
Task Bar  
Task Tray  
2) Click [OK] in the “Safe To Remove Hardware”  
dialog box that appears.  
With Windows 2000/Me  
1) In My Computer, right-click on the “BOSS_BR-  
600” icon (or “Removable disk (*:)” icon) to  
“Eject” the disk.  
2) Click the  
icon in the task tray, then click the  
“Stop USB Disk–drive (*:)” message displayed there.  
fig.05-080  
Task Bar  
Task Tray  
3) Click [OK] in the “Safe To Remove Hardware”  
dialog box that appears.  
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Resolving insufficient memory  
issues when exporting WAV/AIFF  
When exporting WAV or AIFF files, a memory card needs  
to have the following amounts of storage space remaining:  
When exporting in “mono” :  
approximately 5.1 MB per track per minute  
When exporting in “stereo” :  
approximately 10.1 MB per stereo track (two tracks) per minute  
If there isn't enough storage space, and you get the “Card  
Full!” error message, try the following two methods to  
secure the necessary memory.  
1
.
Deleting unneeded data from the  
memory card  
1
2
3
Also erase track data other than that for the tracks you  
4
5
6
Export the data.  
2.Using a high-capacity memory card  
For more on supported memory cards (CompactFlash) for  
the BR-600, refer to the separate sheet “About Memory  
Cards.”  
1
2
Insert the high-capacity memory card in the BR-600,  
3
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With Windows  
4
Loading WAV/AIFF Files in  
BR-600 Tracks  
(WAV/AIFF Import)  
Select “IMPORT” with the TIME/VALUE dial, then  
press [ENTER].  
fig.05-190  
You can take WAV or AIFF files on your computer, such as  
files created with audio software applications, and load  
them to the BR-600’s tracks.  
Wave data in the following formats can be imported.  
You cannot import wave data in other formats.  
• WAV or AIFF format  
5
Use CURSOR [  
] [  
] and the TIME/VALUE dial  
• Mono or Stereo  
to select the track and V-track to be loaded, then press  
[ENTER].  
• 8-bit or 16-bit  
• Sampling Rate: 44.1 kHz  
When loading to the tracks in mono  
Compressed WAV files or AIFF files cannot be  
fig.05-200  
loaded.  
Extremely short waveform data (less than  
approximately 1 sec) cannot be loaded.  
The loop point settings within an AIFF file will be  
ignored.  
When loading to the tracks in stereo  
Add the extension “WAV” to imported WAV files  
and the extension “AIF” to imported AIFF files.  
* Select the track combination 1/2, 3/4, 5/6, or 7/8.  
fig.05-210  
If the unit is in the Arrange mode at the time of the  
import, it takes place in accord with the timing of the  
Arrange mode. On the other hand, if the unit is in the  
Pattern mode at the time of the import, it takes place  
in accord with the timing of the Pattern mode.  
6
Use [CURSOR] and the TIME/VALUE dial to specify  
the measure or position in the track from which  
loading is to start, then press [ENTER].  
1
Connect your computer and the BR-600 with a USB  
cable.  
fig.05-220  
2
Confirm that [PAD] is not lit, and with the recorder  
stopped, press [UTILITY].  
The “BOSS_BR-600” (or “Removable disk (*:)”) icon is  
added to the computer.  
3
Press CURSOR [  
] [  
] to move the cursor to  
fig.05-060  
“USB,” and press [ENTER].  
(Ex.)  
The USB screen appears in the display.  
Removable Disk (*:)  
BOSS_BR-600  
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With Windows 2000/Me  
7
1) In My Computer, right-click on the “BOSS_BR-  
600” icon (or “Removable disk (*:)” icon) to  
“Eject” the disk.  
Copy the WAV or AIFF files you want to import.  
1) Click the “BOSS_BR-600” (or “Removable disk  
(*:)”) icon.  
2) Click the  
icon in the task tray, then click the  
2) Drag the imported WAV or AIFF file to the “USB”  
folder in the “ROLAND” folder.  
“Stop USB Disk–drive (*:)” message displayed there.  
fig.05-080  
* Only one file can be imported at a time in each import  
operation. Do not drag and drop more than one file at a  
time.  
fig.05-240  
Task Bar  
Task Tray  
3) Click [OK] in the “Safe To Remove Hardware”  
dialog box that appears.  
When you have finished Copying the data, the Idling  
screen returns to the display.  
9
Press [EXIT].  
The WAV or AIFF file is imported.  
The contents of the “USB” folder are automatically  
deleted at the time the import is finished.  
8
Quit the connection to the computer.  
With Windows XP  
In My Computer, right-click on the “BOSS_BR-600”  
icon (or “Removable disk (*:)” icon) to “Eject” the disk.  
* If you press [EXIT] without quitting the connection to the  
computer, the following screens appear. In this case, pressing  
[ENTER] imports the WAV or AIFF file.  
* If this procedure fails to eject the disk, use the procedure  
below.  
fig.05-270  
1) Click the  
icon in the task tray, then click the  
“Stop USB Disk–drive (*:)” message displayed there.  
fig.05-080  
Once the import is complete, you are returned to the  
screen for specifying the import-source track/V-Track.  
At this point, you can safely disconnect the USB cable  
from the BR-600 and the computer.  
Task Bar  
Task Tray  
2) Click [OK] in the “Safe To Remove Hardware”  
dialog box that appears.  
10  
Repeat Steps 4–9 as needed.  
11  
When you have finished importing the WAV or AIFF  
file(s), press [EXIT] repeatedly to return to the Play  
screen.  
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5
Importing SMFs and  
Creating Patterns  
Copy the SMF.  
1) Click the “BOSS_BR-600” (or “Removable disk  
(*:)”) icon.  
You can import SMFs (Standard MIDI Files) stored on  
memory cards as song patterns.  
2) Drag the imported SMF to the “SMF” folder in the  
“ROLAND” folder.  
You can easily increase your collection of song patterns by  
creating SMFs on your computer or other device and  
copying them to memory cards.  
fig.05-300  
When you have finished copying the SMF, the Idling  
• You cannot import SMFs containing more than  
999 measures.  
screen returns to the display.  
• Add the extension “MID” to SMFs you are importing.  
• Use file names containing eight alphanumeric  
characters.  
6
Quit the connection to the computer.  
With Windows XP  
In My Computer, right-click on the “BOSS_BR-600”  
icon (or “Removable disk (*:)” icon) to “Eject” the disk.  
1
Connect your computer and the BR-600 with a USB cable.  
* If this procedure fails to eject the disk, use the procedure  
below.  
2
Confirm that [PAD] is not lit, and with the recorder  
stopped, press [UTILITY].  
1) Click the  
icon in the task tray, then click the  
“Stop USB Disk–drive (*:)” message displayed  
there.  
3
Press CURSOR [  
] [  
] to move the cursor to  
fig.05-080  
“USB,” and press [ENTER].  
The USB screen appears in the display.  
4
Select “BACKUP” with the TIME/VALUE dial, then  
press [ENTER].  
The Idling screen appears in the display.  
Task Bar  
Task Tray  
2) Click [OK] in the “Safe To Remove Hardware”  
dialog box that appears.  
fig.05-280  
With Windows 2000/Me  
1) In My Computer, right-click on the “BOSS_BR-  
600” icon (or “Removable disk (*:)” icon) to  
“Eject” the disk.  
2) Click the  
icon in the task tray, then click the  
“Stop USB Disk–drive (*:)” message displayed  
there.  
fig.05-080  
* You cannot carry out the following procedure unless the  
resolving this problem.  
The “BOSS_BR-600” (or “Removable disk (*:)”) icon is  
added to the computer.  
Task Bar  
Task Tray  
fig.05-060  
3) Click [OK] in the “Safe To Remove Hardware”  
dialog box that appears.  
(Ex.)  
Removable Disk (*:)  
BOSS_BR-600  
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7
12  
Turn the TIME/VALUE dial to select the import-  
Press [EXIT] repeatedly to return to the Play screen.  
destination song pattern, then press [ENTER].  
fig.05-360  
* If you press [EXIT] without quitting the connection to the  
computer, the following screens appear.  
In this case, pressing [ENTER] and then [EXIT] returns the  
Play screen to the display.  
fig.05-330  
The import is executed.  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
At this point, you can safely disconnect the USB cable  
from the BR-600 and the computer.  
8
Press [PATTERN] so that the button lights up.  
fig.05-340  
With some SMF files, a considerable amount of time  
may be required to finish importing the file.  
9
Press [RHYTHM EDIT].  
GM/GS/XG-compatible SMF files generally have  
rhythm performance data assigned to MIDI Channel  
10. For this reason, the BR-600 imports only the data  
extracted from MIDI Channel 10. Note that data  
assigned to other channels is disregarded.  
10  
Press [CURSOR] to move the cursor to “SMF,” and  
press [ENTER].  
The names of the SMFs on the memory card are  
displayed.  
fig.05-350  
11  
Turn the TIME/VALUE dial to select the SMF to be  
imported, then press [ENTER].  
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1
2
3
Loading Drum Sounds from  
WAV/AIFF Files (Tone Load)  
Connect your computer and the BR-600 with a USB  
cable.  
You can import WAV and AIFF files on your computer and  
load these as drum sounds (TONE LOAD).  
Confirm that [PAD] is not lit, and with the recorder  
stopped, press [UTILITY].  
Press CURSOR [  
] [  
] to move the cursor to  
Wave data in the following formats can be imported.  
You cannot import wave data in other formats.  
• WAV or AIFF format  
“USB,” and press [ENTER].  
The USB screen appears in the display.  
• Mono or Stereo  
4
• 8-bit or 16-bit  
Select “BACKUP” with the TIME/VALUE dial, then  
press [ENTER].  
• Sampling Rate: 44.1 kHz  
The Idling screen appears in the display.  
fig.05-370  
Compressed WAV files or AIFF files cannot be  
loaded.  
Extremely short waveform data (less than  
approximately 100 ms) cannot be loaded.  
The loop point settings within an AIFF file will be  
ignored.  
For the files to be imported, add the extension  
“WAV” to WAV files and the extension “AIF” to  
AIFF files.  
You can load drum sounds of up to 13 seconds for a  
* You cannot carry out the following procedure unless the  
single drum kit.  
resolving this problem.  
(Example)  
Kick: 3 seconds, snare: 3 seconds, crash cymbal: 7 seconds  
Total 13 seconds  
The “BOSS_BR-600” (or “Removable disk (*:)”) icon is  
added to the computer.  
Stereo WAV and AIFF files imported with Tone  
Load are loaded as “mono” sounds with the left and  
right sides mixed.  
fig.05-060  
(Ex.)  
Removable Disk (*:)  
BOSS_BR-600  
5
Import the WAV or AIFF file.  
1) Click the “BOSS_BR-600” (or “Removable disk  
(*:)”) icon.  
2) Drag the imported WAV or AIFF file to the  
“TONELOAD” folder in the “ROLAND” folder.  
fig.05-390  
When you have finished importing the WAV or AIFF  
files, the Idling screen returns to the display.  
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6
7
Quit the connection to the computer.  
[EXIT] repeatedly to return to the Play screen.  
* If you press [EXIT] without quitting the connection to the  
computer, the following screens appear. In this case, pressing  
[ENTER] and then [EXIT] returns the Play screen to the  
display.  
With Windows XP  
In My Computer, right-click on the “BOSS_BR-600”  
icon (or “Removable disk (*:)” icon) to “Eject” the disk.  
* If this procedure fails to eject the disk, use the procedure  
below.  
fig.05-420  
1) Click the  
icon in the task tray, then click the  
“Stop USB Disk–drive (*:)” message displayed  
there.  
fig.05-080  
At this point, you can safely disconnect the USB cable  
from the BR-600 and the computer.  
8
9
Press [UTILITY].  
Task Bar  
Task Tray  
2) Click [OK] in the “Safe To Remove Hardware”  
dialog box that appears.  
Press CURSOR [  
] [  
] to move the cursor to  
“TONE,” and press [ENTER].  
fig.05-430  
With Windows 2000/Me  
1) In My Computer, right-click on the “BOSS_BR-  
600” icon (or “Removable disk (*:)” icon) to  
“Eject” the disk.  
2) Click the  
icon in the task tray, then click the  
“Stop USB Disk–drive (*:)” message displayed  
there.  
fig.05-080  
10  
Press CURSOR [  
] [  
] to move the cursor to  
Task Bar  
Task Tray  
“CARD,” and press [ENTER].  
The names of the WAV and AIFF files on the memory  
card are displayed.  
3) Click [OK] in the “Safe To Remove Hardware”  
dialog box that appears.  
* WAV files are indicated by the symbol “.W”; “.A” indicates  
AIFF files.  
fig.05-440  
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11  
Using the BR-900CD/BR-864/  
BR-532’s Data  
Use the TIME/VALUE dial to select the WAV or AIFF file  
you want to load as the drum sound, then press [ENTER].  
You can use the BR-600 to play BR-900CD, BR-864, or BR-  
532 data.  
You can preview the sound of the WAV or AIFF file to  
be loaded by moving the cursor to “PVW” and  
pressing [ENTER].  
* First be sure to back up the BR-900CD / BR-864 / BR-532’s  
“ROLAND” folder to the computer.  
1
12  
Turn the TIME/VALUE dial to specify the load-  
2
destination song drum kit.  
Connect your computer and the BR-600 with a USB  
S1–5 :  
Song Drum Kit 1–5  
cable.  
fig.05-450  
3
Confirm that [PAD] is not lit, and with the recorder  
stopped, press [UTILITY].  
4
Press CURSOR [  
] [  
] to move the cursor to  
13  
Turn the TIME/VALUE dial to select the load-  
“USB,” and press [ENTER].  
destination song drum sound, then press [ENTER].  
The load is executed.  
The USB screen appears in the display.  
To cancel, press [EXIT].  
fig.05-460  
5
Select “BACKUP” with the TIME/VALUE dial, then  
press [ENTER].  
The Idling screen appears in the display.  
fig.05-470  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
WAV and AIFF files in the TONELOAD folder are  
retained without being deleted even after this  
procedure is completed.  
* You cannot carry out the following procedure unless the  
resolving this problem.  
If these files are no longer needed, connect the BR-600  
to your computer via USB and use the computer to  
delete the files. Any files that are retained will use the  
required amount of memory on the memory card.  
The “BOSS_BR-600” (or “Removable disk (*:)”) icon is  
added to the computer.  
fig.05-060  
(Ex.)  
Removable Disk (*:)  
BOSS_BR-600  
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With Windows  
With Windows 2000/Me  
6
7
1) In My Computer, right-click on the “BOSS_BR-  
600” icon (or “Removable disk (*:)” icon) to  
“Eject” the disk.  
Delete the BR-600 “ROLAND” folder.  
1) Click the “BOSS_BR-600” (or “Removable disk  
(*:)”) icon, and delete the “ROLAND” folder.  
2) Click the  
icon in the task tray, then click the  
“Stop USB Disk–drive (*:)” message displayed there.  
Drag the previously backed up BR-900CD / BR-864 /  
BR-532 “ROLAND” folder to the “BOSS_BR-600” (or  
“Removable disk (*:)”) icon and drop it there.  
fig.05-080  
fig.05-490  
Task Bar  
Task Tray  
3) Click [OK] in the “Safe To Remove Hardware”  
dialog box that appears.  
When you have finished backing up the data, the  
Idling screen returns to the display.  
9
Press [EXIT].  
8
The USB screen returns to the display.  
Quit the connection to the computer.  
* If you press [EXIT] without quitting the connection to the  
computer, the following screens appear. In this case, pressing  
[ENTER] returns the USB screen to the display.  
With Windows XP  
In My Computer, right-click on the “BOSS_BR-600”  
icon (or “Removable disk (*:)” icon) to “Eject” the disk.  
fig.05-520  
* If this procedure fails to eject the disk, use the procedure  
below.  
1) Click the  
icon in the task tray, then click the  
“Stop USB Disk–drive (*:)” message displayed there.  
fig.05-080  
10  
When backup of the data is complete, press [EXIT] to  
return to the Play screen.  
At this point, you can safely disconnect the USB cable  
from the BR-600 and the computer.  
Task Bar  
Task Tray  
2) Click [OK] in the “Safe To Remove Hardware”  
dialog box that appears.  
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The “BOSS_BR-600” icon is added to the computer.  
fig.05-860  
Saving BR-600 Data to  
Computers (Backup)  
(Ex.)  
When a memory card is full or when you want to save  
important data to a computer, you can carry out a backup.  
We recommend making frequent backups to minimize the  
risk of losing data if a memory card becomes damaged.  
BOSS_BR-600  
5
Back up the data.  
The following types of song data are backed up.  
• Recorded data  
1) Double-click the “BOSS_BR-600” icon.  
2) Drag the “ROLAND” folder to the computer’s  
folder and drop it in the folder.  
• Mixer status (pan, track EQ, etc.)  
• Insert effect song patches  
fig.05-550  
• Mastering Tool Kit song patches  
• Pitch Correction Song Patches and Correction  
Event Maps  
• Rhythm Arrangements/Rhythm Patterns  
• Loop Effects  
When you have finished backing up the data, the  
• Tones from the Song Kit or imported with Tone Load  
• Utility (For a detailed explanation, refer to  
Idling screen returns to the display.  
6
7
Quit the connection to the computer.  
1) Drag the “BOSS_BR-600” icon into the trash.  
1
Connect your computer and the BR-600 with a USB cable.  
2
Press [EXIT].  
Confirm that [PAD] is not lit, and with the recorder  
The USB screen returns to the display.  
stopped, press [UTILITY].  
* If you press [EXIT] without quitting the connection to the  
computer, the following screens appear. In this case, pressing  
[ENTER] returns the USB screen to the display.  
3
Press CURSOR [  
“USB,” and press [ENTER].  
The USB screen appears in the display.  
] [  
] to move the cursor to  
fig.05-560  
4
Select “BACKUP” with the TIME/VALUE dial, then  
press [ENTER].  
The Idling screen appears in the display.  
8
When backup of the data is complete, press [EXIT] to  
return to the Play screen.  
At this point, you can safely disconnect the USB cable  
from the BR-600 and the computer.  
* You cannot carry out the following procedure unless the  
resolving this problem.  
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With Macintosh  
5
Reading backup data back  
into the BR-600 from PC  
(Recover)  
When restoring data backed up on a computer to the  
BR-600, drag the “ROLAND” folder to the “BOSS_BR-  
600” icon and drop it there (overwriting it).  
fig.05-550  
When the BR-600 performs Recover, the data on  
memory cards will be overwrited.  
When you have finished recovering the data, the Idling  
screen returns to the display.  
1
Connect your computer and the BR-600 with a USB  
cable.  
• During the recovery operation you may encounter  
messages asking whether it is all right to overwrite  
certain files–you should select “YES” in every  
instance. If “NO” is selected even onece, the  
recovery operation will be incomplete, and this  
may prevent the BR-600 from operating correctly.  
2
Confirm that [PAD] is not lit, and with the recorder  
stopped, press [UTILITY].  
3
Press CURSOR [  
] [  
] to move the cursor to  
• When the BR-600 performs Recover, the data on  
memory cards will be overwrited.  
“USB,” and press [ENTER].  
The USB screen appears in the display.  
4
6
7
Select “BACKUP” with the TIME/VALUE dial, then  
press [ENTER].  
Quit the connection to the computer.  
1) Drag the “BOSS_BR-600” icon into the trash.  
The Idling screen appears in the display.  
fig.05-530  
Press [EXIT].  
The USB screen returns to the display.  
* If you press [EXIT] without quitting the connection to the  
computer, the following screens appear. In this case, pressing  
[ENTER] returns the USB screen to the display.  
fig.05-560  
* You cannot carry out the following procedure unless the  
resolving this problem.  
8
When recover of the data is complete, press [EXIT] to  
return to the Play screen.  
The “BOSS_BR-600” icon is added to the computer.  
fig.05-860  
(Ex.)  
At this point, you can safely disconnect the USB cable  
from the BR-600 and the computer.  
BOSS_BR-600  
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With Macintosh  
6
Saving BR-600 Track Data  
in WAV/AIFF Format  
(WAV/AIFF Export)  
Use CURSOR [  
to select the track/V-track to be saved.  
] [  
] and the TIME/VALUE dial  
When saving in mono  
fig.05-580  
You can convert the BR-600’s track data into WAV or AIFF  
files and save these on your computer.  
After converting your mastered tracks to WAV or AIFF  
files, you can easily use your computer to create audio CDs  
with the data, as well as load the data into audio  
applications.  
When saving in stereo  
* Select the track combination 1/2, 3/4, 5/6, or 7/8.  
fig.05-590  
1
Connect your computer and the BR-600 with a USB  
cable.  
2
7
Confirm that [PAD] is not lit, and with the recorder  
Press [ENTER].  
stopped, press [UTILITY].  
Conversion of the WAV or AIFF file begins.  
Files names are converted as shown below.  
3
(Mono)  
(Stereo)  
Press CURSOR [  
] [  
] to move the cursor to  
Track 1, V-Track 1  
TR01_ _ _1.WAV or  
TR01_ _ _1.AIF  
Track 1/2, V-Track 1  
TR0102 _1.WAV or  
TR0102 _1.AIF  
“USB,” and press [ENTER].  
The USB screen appears in the display.  
Track 1, V-Track 2  
TR01_ _ _2.WAV or  
TR01_ _ _2.AIF  
Track 1/2, V-Track 2  
TR0102 _2.WAV or  
TR0102 _2.AIF  
4
Select “EXPORT” with the TIME/VALUE dial, then  
press [ENTER].  
fig.05-570  
Track 6, V-Track 7  
TR06_ _ _7.WAV or  
TR06_ _ _7.AIF  
Track 7/8, V-Track 7  
TR0708_7.WAV or  
TR0708_7.AIF  
Track 6, V-Track 8  
TR06_ _ _8.WAV or  
TR06_ _ _8.AIF  
Track 7/8, V-Track 8  
TR0708_8.WAV or  
TR0708_8.AIF  
* Converting songs takes approximately the same amount  
of time (twice as long in stereo) to complete as it does to  
play the source song data.  
5
When the conversion is complete, the “BOSS_BR-600”  
(or “Removable disk (*:)”) icon is added to the  
computer.  
Press CURSOR [  
] [  
] to select the file format,  
then press [ENTER].  
fig.05-860  
WAV :  
AIFF :  
This is an audio format used primarily with  
Windows.  
(Ex.)  
This audio format is used primarily with  
Macintosh.  
BOSS_BR-600  
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With Macintosh  
8
Resolving insufficient memory  
issues When exporting WAV/AIFF  
Export the WAV or AIFF file to the computer.  
1) Double-click the “BOSS_BR-600” icon.  
2) Drag the WAV or AIFF file in the “USB” folder in  
the “ROLAND” folder to the computer’s folder  
and drop it in the folder.  
When exporting WAV or AIFF files, a memory card needs  
to have the following amounts of storage space remaining:  
When exporting in “mono” :  
approximately 5.1 MB per track per minute  
fig.05-610  
When exporting in “stereo” :  
approximately 10.1 MB per stereo track (two tracks) per minute  
If there isn't enough storage space, and you get the “Card  
Full!” error message, try the following two methods to  
secure the necessary memory.  
When you have finished exporting the data, the Idling  
screen returns to the display.  
1.Deleting unneeded data from the  
memory card  
9
Quit the connection to the computer.  
1) Drag the “BOSS_BR-600” icon into the trash.  
1
10  
Press [EXIT].  
2
The file format selection screen returns to the display.  
The contents of the “USB” folder are automatically  
deleted the instant the [EXIT] button is pressed.  
3
Also erase track data other than that for the tracks you  
* If you press [EXIT] without quitting the connection to the  
computer, the following screens appear. In this case, pressing  
[ENTER] returns the file format selection screen to the  
display.  
4
fig.05-620  
5
Export the data.  
6
At this point, you can safely disconnect the USB cable  
from the BR-600 and the computer.  
2.Using a high-capacity memory card  
For more on supported memory cards (CompactFlash) for  
the BR-600, refer to the separate sheet “About Memory  
Cards.”  
11  
Repeat Steps 5–9 as needed.  
12  
When you have finished exporting the WAV or AIFF  
file(s), press [EXIT] several times to return to the Play  
screen.  
1
2
Insert the high-capacity memory card in the BR-600,  
3
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1
2
3
Loading WAV/AIFF Files in  
BR-600 Tracks  
Connect your computer and the BR-600 with a USB  
cable.  
(WAV/AIFF Import)  
You can take WAV or AIFF files on your computer, such as  
files created with audio software applications, and load  
them to the BR-600’s tracks.  
Confirm that [PAD] is not lit, and with the recorder  
stopped, press [UTILITY].  
Press CURSOR [  
] [  
] to move the cursor to  
“USB,” and press [ENTER].  
The USB screen appears in the display.  
Wave data in the following formats can be imported.  
You cannot import wave data in other formats.  
• WAV or AIFF format  
4
• Mono or Stereo  
Select “IMPORT” with the TIME/VALUE dial, then  
press [ENTER].  
• 8-bit or 16-bit  
fig.05-630  
• Sampling Rate: 44.1 kHz  
Compressed WAV files or AIFF files cannot be  
loaded.  
Extremely short waveform data (less than  
approximately 1 sec) cannot be loaded.  
The loop point settings within an AIFF file will be  
ignored.  
Add the extension “WAV” to imported WAV files  
and the extension “AIF” to imported AIFF files.  
If the unit is in the Arrange mode at the time of the  
import, it takes place in accord with the timing of the  
Arrange mode. On the other hand, if the unit is in the  
Pattern mode at the time of the import, it takes place  
in accord with the timing of the Pattern mode.  
5
Use CURSOR [  
] [  
] and the TIME/VALUE dial  
to select the track/V-Track to be loaded, then press  
[ENTER].  
When loading to the tracks in mono  
fig.05-640  
When loading to the tracks in stereo  
* Select the track combination 1/2, 3/4, 5/6, or 7/8.  
fig.05-650  
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With Macintosh  
6
9
Use [CURSOR] and the TIME/VALUE dial to specify  
the measure or position in the track from which  
loading is to start, then press [ENTER].  
Press [EXIT].  
The WAV or AIFF file is imported.  
The contents of the “USB” folder are automatically  
deleted at the time the import is finished.  
fig.05-660  
* If you press [EXIT] without quitting the connection to the  
computer, the following screens appear. In this case, pressing  
[ENTER] imports the WAV or AIFF file.  
fig.05-690  
The “BOSS_BR-600” icon is added to the computer.  
(Ex.)  
fig.05-860  
Once the import is complete, you are returned to the  
screen for specifying the import-source track/V-Track.  
At this point, you can safely disconnect the USB cable  
from the BR-600 and the computer.  
BOSS_BR-600  
7
Copy the WAV or AIFF files you want to import.  
1) Double-click the “BOSS_BR-600” icon.  
10  
Repeat Steps 4–9 as needed.  
2) Drag the imported WAV or AIFF file to the “USB”  
folder in the “ROLAND” folder.  
11  
When you have finished importing the WAV or AIFF  
* Only one file can be imported at a time in each import  
operation. Do not drag and drop more than one file at a  
time.  
file(s), press [EXIT] repeatedly to return to the Play  
screen.  
fig.05-680  
When you have finished copying the data, the Idling  
screen returns to the display.  
8
Quit the connection to the computer.  
1) Drag the “BOSS_BR-600” icon into the trash.  
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5
Importing SMFs and  
Creating Patterns  
Copy the SMF.  
1) Double-click the “BOSS_BR-600” icon.  
You can import SMFs (Standard MIDI Files) stored on  
memory cards as song patterns.  
2) Drag the imported SMF to the “SMF” folder in the  
“ROLAND” folder.  
fig.05-720  
You can easily increase your collection of song patterns by  
creating SMFs on your computer or other device and  
copying them to memory cards.  
• You cannot import SMFs containing more than  
999 measures.  
When you have finished copying the SMF, the Idling  
screen returns to the display.  
• Add the extension “MID” to SMFs you are importing.  
• Use file names containing eight alphanumeric  
characters.  
6
7
Quit the connection to the computer.  
1) Drag the “BOSS_BR-600” icon into the trash.  
1
Connect your computer and the BR-600 with a USB cable.  
Press [EXIT] repeatedly to return to the Play screen.  
2
* If you press [EXIT] without quitting the connection to the  
computer, the following screens appear.  
Confirm that [PAD] is not lit, and with the recorder  
stopped, press [UTILITY].  
In this case, pressing [ENTER] and then [EXIT] returns the  
Play screen to the display.  
3
Press CURSOR [  
] [  
] to move the cursor to  
fig.05-730  
“USB,” and press [ENTER].  
The USB screen appears in the display.  
4
Select “BACKUP” with the TIME/VALUE dial, then  
press [ENTER].  
At this point, you can safely disconnect the USB cable  
from the BR-600 and the computer.  
The Idling screen appears in the display.  
fig.05-700  
8
Press [PATTERN] so that the button lights up.  
fig.05-740  
* You cannot carry out the following procedure unless the  
resolving this problem.  
9
Press [RHYTHM EDIT].  
The “BOSS_BR-600” icon is added to the computer.  
fig.05-860  
(Ex.)  
BOSS_BR-600  
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10  
Press [CURSOR] to move the cursor to “SMF,” and  
press [ENTER].  
The names of the SMFs on the memory card are  
displayed.  
fig.05-750  
11  
Turn the TIME/VALUE dial to select the SMF to be  
imported, then press [ENTER].  
12  
Turn the TIME/VALUE dial to select the import-  
destination song pattern, then press [ENTER].  
fig.05-760  
The import is executed.  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
With some SMF files, a considerable amount of time  
may be required to finish importing the file.  
GM/GS/XG-compatible SMF files generally have  
rhythm performance data assigned to MIDI Channel  
10. For this reason, the BR-600 imports only the data  
extracted from MIDI Channel 10. Note that data  
assigned to other channels is disregarded.  
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1
2
Loading Drum Sounds from  
WAV/AIFF Files (Tone Load)  
Connect your computer and the BR-600 with a USB cable.  
You can import WAV and AIFF files on your computer and  
Confirm that [PAD] is not lit, and with the recorder  
stopped, press [UTILITY].  
load these as drum sounds (TONE LOAD).  
3
4
Press CURSOR [  
“USB,” and press [ENTER].  
The USB screen appears in the display.  
] [  
] to move the cursor to  
Wave data in the following formats can be imported.  
You cannot import wave data in other formats.  
• WAV or AIFF format  
• Mono or Stereo  
Select “BACKUP” with the TIME/VALUE dial, then  
press [ENTER].  
• 8-bit or 16-bit  
The Idling screen appears in the display.  
fig.05-770  
• Sampling Rate: 44.1 kHz  
Compressed WAV files or AIFF files cannot be  
loaded.  
Extremely short waveform data (less than  
approximately 100 ms) cannot be loaded.  
The loop point settings within an AIFF file will be  
ignored.  
For the files to be imported, add the extension  
“WAV” to WAV files and the extension “AIF” to  
AIFF files.  
* You cannot carry out the following procedure unless the  
resolving this problem.  
You can load drum sounds of up to 13 seconds for a  
single drum kit.  
The “BOSS_BR-600” icon is added to the computer.  
(Example)  
Kick: 3 seconds, snare: 3 seconds, crash cymbal: 7 seconds  
(Ex.)  
Total 13 seconds  
Stereo WAV and AIFF files imported with Tone  
Load are loaded as “mono” sounds with the left and  
right sides mixed.  
BOSS_BR-600  
5
Import the WAV or AIFF file.  
1) Click the “BOSS_BR-600” icon.  
2) Drag the imported WAV or AIFF file to the  
“TONELOAD” folder in the “ROLAND” folder.  
When you have finished importing the WAV or AIFF  
files, the Idling screen returns to the display.  
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With Macintosh  
6
7
11  
Use the TIME/VALUE dial to select the WAV or AIFF file  
Quit the connection to the computer.  
you want to load as the drum sound, then press [ENTER].  
1) Drag the “BOSS_BR-600” icon into the trash.  
Press [EXIT] repeatedly to return to the Play screen.  
You can preview the sound of the WAV or AIFF file to  
be loaded by moving the cursor to “PVW” and  
pressing [ENTER].  
* If you press [EXIT] without quitting the connection to the  
computer, the following screens appear.  
In this case, pressing [ENTER] and then [EXIT] returns the  
Play screen to the display.  
fig.05-800  
12  
Turn the TIME/VALUE dial to specify the load-  
destination song drum kit.  
S1–5 :  
Song Drum Kit 1–5  
fig.05-830  
At this point, you can safely disconnect the USB cable  
from the BR-600 and the computer.  
8
9
Press [UTILITY].  
13  
Turn the TIME/VALUE dial to select the load-  
Press CURSOR [  
] [  
] to move the cursor to  
destination song drum sound, then press [ENTER].  
The load is executed.  
“TONE,” and press [ENTER].  
fig.05-810  
To cancel, press [EXIT].  
fig.05-840  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
10  
Press CURSOR [  
] [  
] to move the cursor to  
“CARD,” and press [ENTER].  
WAV and AIFF files in the TONELOAD folder are  
retained without being deleted even after this  
procedure is completed.  
The names of the WAV and AIFF files on the memory  
card are displayed.  
* WAV files are indicated by the symbol “.W”; “.A” indicates  
AIFF files.  
If these files are no longer needed, connect the BR-600  
to your computer via USB and use the computer to  
delete the files. Any files that are retained will use the  
required amount of memory on the memory card.  
fig.05-820  
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6
7
Using the BR-900CD /  
Delete the BR-600 “ROLAND” folder.  
1) Double-click the “BOSS_BR-600” icon, and delete  
the “ROLAND” folder.  
BR-864 / BR-532’s Data  
You can use the BR-600 to play BR-900CD / BR-864 / BR-  
532 data.  
* First be sure to back up the BR-900CD / BR-864 / BR-532’s  
“ROLAND” folder to the computer.  
Drag the previously backed up BR-900CD / BR-864 /  
BR-532 “ROLAND” folder to the “BOSS_BR-600”  
icon and drop it there.  
fig.05-870  
1
2
Connect your computer and the BR-600 with a USB cable.  
When you have finished backing up the data, the  
Idling screen returns to the display.  
3
Confirm that [PAD] is not lit, and with the recorder  
stopped, press [UTILITY].  
8
9
Quit the connection to the computer.  
1) Drag the “BOSS_BR-600” icon into the trash.  
4
Press CURSOR [  
] [  
] to move the cursor to  
“USB,” and press [ENTER].  
The USB screen appears in the display.  
Press [EXIT].  
The USB screen returns to the display.  
* If you press [EXIT] without quitting the connection to the  
computer, the following screens appear.  
In this case, pressing [ENTER] returns the USB screen to  
the display.  
5
Select “BACKUP” with the TIME/VALUE dial, then  
press [ENTER].  
The Idling screen appears in the display.  
fig.05-850  
fig.05-880  
10  
When backup of the data is complete, press [EXIT] to  
return to the Play screen.  
At this point, you can safely disconnect the USB cable  
from the BR-600 and the computer.  
* You cannot carry out the following procedure unless the  
resolving this problem.  
The “BOSS_BR-600” icon is added to the computer.  
fig.05-860  
(Ex.)  
BOSS_BR-600  
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Section 6  
Other  
Convenient  
Functions  
Section6 Other Convenient Functions  
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Adjusting the Display Contrast  
Depending on where the BR-600 is situated, the display  
4
contents may be difficult to read. If this is the case, perform  
After completing the adjustment, press [UTILITY] (or  
press [EXIT] repeatedly) to return to the Play screen.  
the procedure given below to adjust the contrast (1 to 17).  
fig.06-010  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
If you press and hold [UTILITY] while turning the  
TIME/VALUE dial, you will be able to change the  
contrast in real time. Choose the method that best suits  
the BR-600’s setup.  
1
Confirm that [PAD] is not lit, then press [UTILITY].  
2
Press CURSOR [  
] [  
] to move the cursor to  
“SYS,” and press [ENTER].  
fig.06-020  
3
Press CURSOR [  
] [  
] to select “LCD Contrast,”  
and adjust the contrast with the TIME/VALUE dial.  
fig.06-030  
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Using a Foot Switch or Expression Pedal  
You can connect a sold separately foot switch (such as the  
BOSS FS-5U or Roland DP-2) or expression pedal (such as  
the Roland EV-5 or BOSS FV-500L/FV-500H) to the FOOT  
SW/EXP PEDAL jack on the rear panel, allowing you to use  
When Using a Foot Switch  
Use the following procedure to set the foot switch function.  
your foot to control a number of functions.  
fig.06-040  
1
Confirm that [PAD] is not lit, then press [UTILITY].  
2
Press CURSOR [  
] [  
] to move the cursor to  
“SYS,” and press [ENTER].  
fig.06-050  
Set the polarity switch  
as shown in the following.  
Foot Switch  
(FS-5U etc.)  
Expression Pedal  
(Roland EV-5 etc.)  
3
Press CURSOR [  
] [  
] and select “Foot SW.”  
fig.06-060  
• Use only the specified expression pedal (Roland  
EV-5,BOSS FV-500L/FV-500H; sold separately).  
By connecting any other expression pedals, you risk  
causing malfunction and/or damage to the unit.  
• With the EV-5 and FV-500L,FV-500H set the MIN  
volume to 0.  
4
Turn the TIME/VALUE dial and select the foot switch  
function.  
• You can also use an FS-6 (sold separately) for the  
foot switch. If using an FS-6, connect to only one of  
the FS-6’s jacks, either the A or B jack.  
PLAY :  
The song will alternate between play and  
stop each time you press the foot switch.  
Additionally, set the polarity switch to “FS-5U.”  
The A&B jack cannot be used.  
PUNCH : Switches punch in and out alternately each  
time you press the foot switch.  
FX :  
The insert effect will alternate between on  
and off each time you press the foot switch.  
When Using an Expression Pedal  
The expression pedal functions according to the effect  
*
Not operational while Pitch Correction is in use.  
settings, as shown below.  
5
Press [UTILITY] (or press [EXIT] repeatedly) to return  
to the Play screen.  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
• The expression pedal functions as a pitch shifter pedal  
to“PEDAL.”  
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Tuning an Instrument (Tuner)  
The BR-600 has a built-in “chromatic tuner function” that  
Explanation of the indications  
that appear while tuning  
allows you to tune your instrument quickly.  
The built-in tuner supports both guitar and bass guitar.  
As an example here, we will explain how to use the tuner to  
tune your guitar.  
When the built-in tuner of the BR-600 is used, the reference  
pitch is shown in the upper left of the display, and the note  
name in the right. The lower part will display a tuning  
guide to indicate the difference between the input sound  
* It is not possible to play back or record while using the tuner.  
Check the following points before you begin.  
and the displayed note.  
• That your guitar is connected to the GUITAR/BASS  
jack.  
fig.06-080  
Reference Pitch  
Note Name  
• That [GUITAR] indicator on the INPUT SELECT  
button is lit.  
• Adjust the GUITAR/BASS/MIC2 dial to correct the  
If [GUITAR] indicator is off, press [GUITAR] to turn it on.  
Tuning Guide  
If the difference between the input pitch and the correct  
pitch is less than +/-50 cents, the tuning guide will indicate  
the amount of the difference.  
Changing to the Tuner  
1
While viewing the tuning guide, adjust the tuning so that  
Confirm that [PAD] is not lit, then press [TUNER] to  
” is positioned midway “ ” between the two sides.  
display the Tuner screen.  
fig.06-070  
Tuning  
1
Play a note using the string you are tuning.  
The screen will indicate the note name that is closest to  
the pitch of the string you played.  
2
To exit the tuner, press [TUNER] once again (or press  
[EXIT]) to return to the Play screen.  
* Cleanly play a single note only on the string you wish to  
tune.  
2
Continue tuning until the pitch name of the string  
you are tuning appears in the display.  
You cannot switch from the Tuner screen to other  
screens (except the Play screen).  
Normal tuning  
7th  
6th  
5th  
4th  
3rd  
2nd 1st  
string string string string string string string  
Guitar  
Bass  
B
E
A
B
D
E
G
A
B
D
E
G
If you do not want to output the tuning sounds, either  
turn down the MASTER fader.  
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Tuning an Instrument (Tuner)  
3
Setting the Reference Pitch  
of the Tuner  
While viewing the tuning guide, adjust the tuning so  
that “  
” is positioned midway “ ” between the  
two sides.  
The reference pitch refers to the frequency of the A4 key  
(i.e., the “A” key at the center of a piano keyboard) from the  
instrument that serves as the reference pitch during  
performances (e.g., piano).  
If the pitch of the string is within +/-50 cents of the  
correct pitch, the tuning guide will indicate the  
discrepancy between the actual and the correct pitches.  
Your instrument is tuned above the displayed note  
fig.06-090  
On the BR-600, you can set the reference pitch of the tuner  
to any value between 435 and 445 Hz.  
* This was set to 440 Hz when the unit was shipped from the  
factory.  
1
Confirm that [PAD] is not lit, then press [TUNER] to  
Your instrument is tuned the displayed note  
fig.06-100  
display the Tuner screen.  
fig.06-070  
2
Your instrument is tuned below the displayed note  
fig.06-110  
Turn the TIME/VALUE dial to change the reference  
pitch.  
Reference pitch: 435–445 Hz  
3
To exit the tuner, press [TUNER] once again (or press  
[EXIT]) to return to the Play screen.  
4
Repeat steps 1–3 to tune each of the strings.  
The reference pitch set here is used as the reference  
If you are tuning a guitar that has a vibrato arm, tuning  
one string may cause other strings to drift. In this case,  
you should first tune the strings approximately so that  
the correct note name is displayed, and then re-tune  
each string.  
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Mixing the Output from an External Audio Device  
with the Output from Your BR-600 (Audio Sub Mix)  
The Audio Sub Mix function allows you to mix the signal  
input from LINE IN with the signal output to LINE OUT.  
Enable use of Audio Sub Mix with the following procedure.  
1
Using “Audio Sub Mix,” you can mix sounds from an  
external audio device with the output of the BR-600–all  
Confirm that [PAD] is not lit, then press [UTILITY].  
within the BR-600, with no external mixer needed.  
fig.06-130  
2
Press CURSOR [  
] [  
] to move the cursor to  
“SYS,” and press [ENTER].  
fig.06-150  
External Mixer  
3
Press CURSOR [  
] [  
] to select “Sub Mixer,” and  
turn the TIME/VALUE dial to turn the setting “ON.”  
fig.06-160  
fig.06-140  
OFF : Audio Sub Mix is not used  
ON :  
Audio Sub Mix is used  
4
Press [UTILITY] (or press [EXIT] repeatedly) to return  
to the Play screen.  
If INPUT SELECT [LINE] are lit, even when the Sub  
Mixer is turned on, the Audio Sub Mix will not work.  
Sounds from LINE IN are mixed  
directly in LINE OUT  
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Practicing Difficult Phrases (Phrase Trainer)  
Your BR-600 features a built-in “Phrase Trainer.”  
You can also slow down (Time Stretch) the playback to aid  
in practicing difficult phrases or remove the guitar solo  
sound (Center Cancel) to play along with only the backing  
instruments as a practice aid.  
* The Phrase Trainer can be used with only tracks 5/6.  
Slowing Down the Speed  
(Time Stretch)  
The Time Stretch function allows you to slow down the  
speed of playback to a half of the normal speed without  
changing the pitch.  
* The Time Stretch can be used with only tracks 5/6.  
1
Record the phrase you want to practice onto tracks 5/6.  
2
Confirm that [PAD] is not lit, then press [PHRASE  
TRAINER].  
3
Press CURSOR [  
] [  
] to select “TimeStrtch,” and  
turn the TIME/VALUE dial to set “ON.”  
fig.06-170  
ON :  
Slows down playback to one-half without  
changing the pitch.  
OFF : Pitch and playback speed are not changed.  
4
Press [PLAY].  
Phrases recorded to Tracks 5/6 are played back at half  
the normal speed.  
• You cannot perform recording while you are using  
the Phrase Trainer (Time Stretch or Center Cancel).  
• The following buttons are disabled while the Phrase  
Trainer is in use.  
[PAN/EQ/LOOP FX], [PAD]  
• The Rhythm does not sound when Phrase Trainer is on.  
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Practicing Difficult Phrases (Phrase Trainer)  
4
Canceling the Center Sound  
(Center Cancel)  
The Center Cancel function allows you to remove the  
central sound of the playback (e.g., vocals or guitar solos).  
This is helpful if you want to practice playing along with  
the backing instruments.  
Press CURSOR [  
] to select “C.Adjust,” and turn  
the TIME/VALUE dial and adjust the value of the  
sound that you want to remove to decrease its  
volume.  
fig.06-200  
* The Center Cancel can be used with only tracks 5/6.  
1
Confirm that [PAD] is not lit, then press [PHRASE  
5
Press [EXIT] to return to the Play screen.  
TRAINER].  
2
Press CURSOR [  
] [  
] to select “CentrCncel,” and  
turn the TIME/VALUE dial to set it to “ON.”  
fig.06-180  
• Depending on how the phrase was recorded, it  
may not be possible to completely remove the  
central sound.  
• Sounds are played back in mono.  
ON :  
Removes central sound (e.g., vocals or guitar  
solos).  
OFF : Normal playback.  
Perform the procedure below if the central sound is not  
removed as you desire or if you want to emphasize the  
bass sound.  
You can turn on both the Time Stretch and Center  
Cancel functions to use them together.  
* When CentrCncel is set to “OFF,” subsequent operations  
are disabled.  
3
To emphasize the bass sound, press CURSOR [  
] to select “Low Boost,” and turn the TIME/  
]
[
VALUE dial and adjust the value so that the bass  
sound is more easily heard.  
fig.06-190  
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Initializing the BR-600’s Settings  
Initializing All the BR-600’s  
Settings  
Initializing the System  
Settings  
The following settings are initialized together at one time.  
Follow the procedure below to initialize the system  
• System Settings  
parameters.  
• Effects (User Patches/Song Patches)  
• Rhythm (Arrangements/Patterns/Drum Kits)  
A list of the initial settings for each parameter is given in the  
1
1
Confirm that [PAD] is not lit, then press [UTILITY].  
Confirm that [PAD] is not lit, then press [UTILITY].  
2
Press CURSOR [  
“INI,” and press [ENTER].  
] [  
] to move the cursor to  
2
Press CURSOR [  
] [  
] to move the cursor to  
“INI,” and press [ENTER].  
fig.06-210  
fig.06-230  
3
Press PARAMETER CURSOR [  
] [  
] to move the  
cursor to “ALL,” and press [ENTER].  
3
Press CURSOR [  
] [  
] to move the cursor to  
The confirmation message “Are you sure?” appears in  
the display.  
“SYS,” and press [ENTER].  
fig.06-220  
The confirmation message “Are you sure?” appears in  
the display.  
fig.06-240  
4
To continue the initialization, press [ENTER].  
To cancel, press [EXIT] (or [UTILITY]).  
When [ENTER] is pressed, initialization begins.  
After the initialization has been completed, you are  
returned to the Play screen.  
4
To continue the initialization, press [ENTER].  
To cancel, press [EXIT] (or [UTILITY]).  
When [ENTER] is pressed, initialization begins.  
After the initialization has been completed, you are  
returned to the Play screen.  
You can perform the same initialization with “INIT  
ALL,” by holding down INPUT SELECT [GUITAR],  
[MIC], and [LINE] while turning the POWER switch  
ON, then pressing [ENTER].  
However, the initialization cannot be carried out  
unless a memory card is inserted in the BR-600 and the  
song protect function is switched off.  
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Initializing the BR-600’s Settings  
Initializing the Effect Settings  
Follow the procedure below to initialize the user effect  
Initializing the Rhythm  
Arrangements/Patterns/Drum Kits  
patches or song effect patches.  
This initializes the Rhythm Arrangements, Patterns, and  
* The same content as that in the Preset patches is copied.  
Drum Kits.  
• In Song Arrangement, Step 1 is set to the metronome.  
• In song patterns and song drum kits, the step is empty.  
1
Confirm that [PAD] is not lit, then press [UTILITY].  
1
Confirm that [PAD] is not lit, then press [UTILITY].  
2
Press CURSOR [  
] [  
] to move the cursor to  
“INI,” and press [ENTER].  
fig.06-260  
2
Press CURSOR [  
] [  
] to move the cursor to  
“INI,” and press [ENTER].  
fig.06-271  
3
Press CURSOR [  
] [  
] to move the cursor to “U  
EFX” (user patch) or “S EFX” (song patch), and press  
[ENTER].  
3
Press CURSOR [  
] [  
] to move the cursor to  
“RHY,” and press [ENTER].  
The confirmation message “Are you sure?” appears in  
the display.  
The confirmation message “Are you sure?” appears in  
the display.  
(Ex.) when you select “U EFX”  
fig.06-270  
fig.06-280  
4
4
To continue the initialization, press [ENTER].  
To continue the initialization, press [ENTER].  
To cancel, press [EXIT] (or [UTILITY]).  
To cancel, press [EXIT](or [UTILITY]).  
When [ENTER] is pressed, initialization begins.  
After the initialization has been completed, you are  
returned to the Play screen.  
When [ENTER] is pressed, initialization begins.  
After the initialization has been completed, you are  
returned to the Play screen.  
198  
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Initializing the BR-600’s Settings  
1
2
Initializing the Memory Card  
Confirm that [PAD] is not lit, then press [UTILITY].  
Press CURSOR [  
] [  
] to move the cursor to  
“INI,” and press [ENTER].  
fig.06-290  
• Be aware that when initialized, any existing data  
on the card will be erased.  
• If you initialize the memory card supplied with  
the BR-600, the demo songs on the card will be  
lost.  
• Before you insert or remove a memory card,  
always turn off the BR-600 first.  
If a memory card is inserted when the power is  
turned on, the data in the memory card may be  
destroyed, or the memory card may become  
unusable.  
3
• Depending on the capacity of the memory card,  
initializing may take more than ten minutes to  
complete. This is not a malfunction. The progress  
of the initializing is shown in the display. Do not  
turn off the BR-600 until the initializing has been  
completed.  
Press CURSOR [  
] [  
] to move the cursor to  
“CARD,” and press [ENTER].  
The confirmation message “Are you sure?” appears in  
the display.  
fig.06-300  
• Do not remove the memory card or turn off the  
BR-600 while the display shows “Keep power on!”  
Doing so can destroy the data on the memory card  
and/or render the memory card itself unusable.  
4
To continue the initialization, press [ENTER].  
To cancel, press [EXIT] (or [UTILITY]).  
When [ENTER] is pressed, initialization begins.  
When the initializing has been completed,  
“Completed!” appears in the display.  
“Keep power on! Song creating...” then appears in the  
display, and a new song is automatically created.  
In this case, the data type selected is HiFi (MT2).  
When creation of the song is finished, the play screen  
returns to the display.  
199  
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Conserving Battery Power (Power Save)  
Your BR-600 is equipped with a power save function that  
3
limits the current dissipation during use.  
Press CURSOR [  
] [  
] to select “PowerSave,” and  
turn the TIME/VALUE dial to set the time until the  
Power Save function is activated.  
When the power save function is activated, if no button, or  
TIME/VALUE dial on the BR-600 is used for a certain  
amount of time, the BR-600 will enter the standby state and  
turn off the display backlight and button indicators.  
Valid Settings : OFF, 1min, 3min, 5min, 10min  
fig.06-330  
Also, when in the standby state, the display will appear as  
shown below.  
fig.06-310  
4
Press [UTILITY] (or press [EXIT] repeatedly) to return  
to the Play screen.  
* During updating, “Keep power on!” appears in the upper  
line of the display, while the lower line shows what is being  
processed.  
Perform the procedure given below to activate the power  
save function.  
Deactivating the power save  
1
Confirm that [PAD] is not lit, then press [UTILITY].  
function  
Press any of the panel buttons to deactivate power save.  
2
Press CURSOR [  
] [  
] to move the cursor to  
“SYS,” and press [ENTER].  
fig.06-320  
• The power save function is not activated during  
recording and playback of songs, even when no  
button or TIME/VALUE dial is used for the set  
amount of time.  
• The power save function is especially helpful  
when the BR-600 is running on battery power.  
• After the power save function is deactivated, the  
Play screen appears.  
200  
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Utility Parameter List  
Utilities include the following :  
Foot Switch Assign (Foot SW)  
• “System parameters” for setting functions affecting the  
entire BR-600  
Valid Settings : PLAY, PUNCH, FX  
(Initial value : PLAY)  
• “Sync parameters” for setting synchronized  
performance functions  
This sets the function for the foot switch (FS-5U or DP-2;  
sold separately) connected to the FOOT SW/EXP PEDAL  
jack.  
• “Scrub parameters” for setting scrub functions  
PLAY :  
Controls the recorder’s PLAY and STOP  
functions.  
About the System Parameters  
This section describes the System parameters.  
PUNCH : Controls Punch In/Out.  
FX :  
Controls the insert effects On/Off.  
1
Confirm that [PAD] is not lit, then press [UTILITY].  
Audio Sub Mix Switch (Sub Mixer)  
2
Valid Settings : ON, OFF  
Press CURSOR [  
] [  
] to move the cursor to  
(Initial value : OFF)  
“SYS,” and press [ENTER].  
This setting turns the Audio Sub Mix function (output mix  
of the external inputs from LINE IN) on and off.  
3
Using CURSOR [  
] [  
], select the System  
parameter, then make the setting with the VALUE/  
TIME dial.  
AB Quantize (AB Qtz)  
Valid Settings : ON, OFF  
(Initial value : OFF)  
This setting turns the “Quantize function” on and off.  
“Quantize” is a function that enables you to set the start and  
end points in measure units when making the settings for  
repeat playback (the repeated portion).  
LCD Contrast  
Valid Settings : 1–17 (Initial value : 12)  
This sets the display contrast.  
Remain Information (Remain Inf)  
Pad Sens  
Valid Settings : HEAVY,MID,LIGHT,FIX  
(Initial value : MID)  
Valid Settings : ON, OFF  
(Initial value : OFF)  
This indicates the remaining amount of recording time  
available in the display during recording standby or while  
recording is in progress.  
This sets the sensitivity of the drum pads.  
HEAVY :  
Sensitivity is reduced. Although sounds cannot be  
played at a high volume without tapping the pads  
forcefully, it is easier to play sounds with small  
differences in volume.  
Power Save Mode (PowerSave)  
Valid Settings : OFF, 1, 3, 5, 10  
MID :  
Normal sensitivity setting.  
(min) (Initial value : OFF)  
LIGHT :  
A high sensitivity setting is used. Although this  
permits sounds to be played at high volume  
even when the pads are tapped only lightly, it  
does not allow minor changes in volume.  
This setting turns the “Power Save function” on and off.  
“Power Save” is a function that reduces power  
consumption through such power-saving measures as  
switching off the display’s illumination if no operation is  
performed for a set period of time (for one, three, five, or  
ten minutes). This is effective in preventing excess battery  
drain.  
FIX :  
Sounds play at a uniform volume (MIDI  
velocity value of 100), regardless of how hard  
the pads are tapped.  
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Utility Parameter List  
About the Sync Parameters  
About the Scrub Parameters  
1
1
Confirm that [PAD] is not lit, then press [UTILITY].  
Confirm that [PAD] is not lit, then press [UTILITY].  
2
2
Press CURSOR [  
] [  
] to move the cursor to  
Press CURSOR [  
] [  
] to move the cursor to  
“SYNC,” and press [ENTER].  
“SCR,” and press [ENTER].  
3
3
Make the settings with the TIME/VALUE dial  
Using CURSOR [  
] [  
], select the Scrub  
parameter, then make the setting with the TIME/  
VALUE dial.  
Offset  
Valid Settings : 00:00:00-00.0–  
Scrub Mode From/To  
Valid Settings : FROM, TO  
(Initial value : FROM)  
23:59:59-29.9  
(Initial value : 00:00:00-00.0)  
This function allows audio tracks to be played back with  
This sets the “Scrub function” mode.  
rhythm arrangements offset only by the set time.  
“Scrub” is a function for repeatedly playing back material of  
an extremely short duration (approximately 45 msec).  
You can get scrub playback by holding down [STOP] and  
pressing [PLAY].  
For example, if you want to play rhythm arrangements  
when the time of an audio track is “00h00m30s00,” set the  
offset to “00h00m30s00” if you want the rhythm  
arrangements played at “00h01m00s00,” set the offset to  
“00h01m00s00.”  
FROM :  
Provides about 45 milliseconds of scrub  
playback starting from the current position.  
TO :  
Provides about 45 milliseconds of scrub  
playback ending up at the current position.  
The Offset is stored to each song individually.  
Preview Switch (Preview SW)  
Valid Settings : ON, OFF  
(Initial value : OFF)  
This setting turns the “Preview function” on and off.  
When the Preview switch is set to ON, pressing [REW]  
during scrub playback provides one second of playback  
time starting from the current position, while pressing [FF]  
provides one second of playback time ending up at the  
current position.  
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Section 7  
Appendices  
Section7 Appendices  
203  
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Effect Patch List  
GTR (GUITAR/BASS)  
No.  
Patch Name  
Algorithm  
No.  
Patch Name  
Algorithm  
01  
02  
03  
04  
05  
06  
07  
08  
09  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
21  
22  
23  
24  
25  
26  
27  
28  
29  
30  
31  
32  
33  
34  
35  
36  
37  
38  
39  
40  
41  
42  
43  
44  
45  
46  
47  
48  
49  
50  
JC Clean  
HiGainLd  
Over Drv  
Phased  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM COMP GTR  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM COMP GTR  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM COMP GTR  
COSM GTR AMP  
COSM GTR AMP  
COSM COMP GTR  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM COMP GTR  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM COMP GTR  
COSM GTR AMP  
COSM COMP GTR  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
51  
52  
53  
54  
55  
56  
57  
58  
59  
60  
61  
62  
63  
64  
65  
66  
67  
68  
69  
70  
71  
72  
73  
74  
75  
76  
77  
78  
79  
80  
81  
82  
83  
84  
85  
86  
87  
88  
89  
90  
91  
92  
93  
94  
95  
96  
97  
98  
99  
Hard Drv  
HyperMtl  
Metal Ld  
ResoLead  
ARPEGGIO  
SmallAmp  
CleanLd  
BluesyLd  
Delayed  
Wah Lead  
FatClean  
ClnTubes  
Std MkII  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM COMP GTR  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM COMP GTR  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
COSM GTR AMP  
ACOUSTIC SIM  
ACOUSTIC SIM  
ACOUSTIC SIM  
ACOUSTIC SIM  
ACOUSTIC SIM  
BASS SIM  
Crunch  
MS Strgt  
St WACK  
Ambient  
Voxy!  
St Metal  
TREM'TWN  
StdAmp F  
StdAmp M  
St Flang  
Crunchy  
Aussie  
DarfBlus  
HeadinWM  
BG Lead  
TEXAS  
HiGainMS  
StThrash  
SWEET LD  
BIG COMP  
PowChord  
Uni-Wah  
Gt Pad  
D-CompLd  
DrivenLd  
RockLead  
RAGE!  
FixedWah  
BIG 3RDS  
ACOUSTY  
BrightAc  
ACO w/PZ  
AC4Slide  
Dream Ac  
TigtBass  
LoosBass  
B.SIM+Ch  
UprtPhsd  
G>FRTLES  
Natural  
ClearSky  
60s UK  
TubeStck  
StSustin  
BASS SIM  
BASS SIM  
BASS SIM  
BASS SIM  
ACOUSTIC GTR  
ACOUSTIC GTR  
ACOUSTIC GTR  
ACOUSTIC GTR  
ACOUSTIC GTR  
BASS MULTI  
Country  
ClapLead  
TURND211  
80'sHard  
90'sMetl  
Bubbling  
BIG FUNK  
Dirty  
MatchDrv  
St AltLd  
PhatPhas  
SocrFild  
AcstSolo  
MIC'D AC  
NICE ACS  
WIDE ACS  
SLAPnPOP  
PhasBass  
FLIPTOP  
SquezBas  
StdoBass  
BassTube  
PunkBass  
SUSTAIN  
Big8-Stg  
FRETLESS  
STADIUM  
OCTAVE  
NO FRET  
DRV BASS  
BASS MULTI  
COSM BASS AMP  
COSM COMP BSS  
COSM COMP BSS  
COSM BASS AMP  
COSM BASS AMP  
COSM COMP BSS  
BASS MULTI  
BASS MULTI  
COSM COMP BSS  
BASS MULTI  
UK Gtr  
DOWN 2 D  
CmpBilly  
JC Metal  
LATE70's  
EARY70's  
American  
Heavy  
BASS MULTI  
COSM BASS AMP  
204  
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Effect Patch List  
MIC  
LIN (LINE)  
No.  
Patch Name  
Algorithm  
No.  
Patch Name  
Algorithm  
01  
02  
03  
04  
05  
06  
07  
08  
09  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
21  
22  
23  
24  
25  
26  
27  
28  
29  
30  
31  
32  
33  
34  
35  
36  
37  
38  
39  
40  
Vo Comp1  
Vo Comp2  
Kick Cmp  
SnareCmp  
BrassCmp  
VocalFx1  
VocalFx2  
VocalFx3  
VocalFx4  
NARRATOR  
VOX DOUB  
VOX DETN  
KARAOKE  
UNISON  
STUTTER  
D.VADER  
ALIEN  
COSM COMP VCL  
COSM COMP VCL  
COSM COMP VCL  
COSM COMP VCL  
COSM COMP VCL  
VOCAL MULTI  
VOCAL MULTI  
VOCAL MULTI  
VOCAL MULTI  
VOCAL MULTI  
VOCAL MULTI  
VOCAL MULTI  
VOCAL MULTI  
VOICE TRANS  
VOICE TRANS  
VOICE TRANS  
VOICE TRANS  
VOCAL MULTI  
VOICE TRANS  
VOICE TRANS  
VOCAL MULTI  
VOCAL MULTI  
VOCAL MULTI  
VOCAL MULTI  
VOCAL MULTI  
VOCAL MULTI  
VOCAL MULTI  
VOCAL MULTI  
VOCAL MULTI  
VOCAL MULTI  
VOCAL MULTI  
VOCAL MULTI  
VOCAL MULTI  
VOCAL MULTI  
VOCAL MULTI  
VOCAL MULTI  
VOCAL MULTI  
VOCAL MULTI  
VOCAL MULTI  
VOCAL MULTI  
01  
02  
03  
04  
05  
06  
07  
08  
09  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
21  
22  
23  
24  
25  
26  
27  
28  
29  
30  
31  
32  
33  
34  
35  
36  
37  
38  
39  
40  
41  
42  
43  
44  
45  
46  
47  
48  
49  
50  
CM+FatEQ  
CM+ThnEQ  
Tight EQ  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
STEREO MULTI  
LO-FI BOX  
CM+BigEQ  
SMALL EQ  
T'WAH UP  
T'WAH DW  
R.MOD:LO  
R.MOD:HI  
TotalMod  
DEEP FLG  
LO&SLOW  
LO&FAST  
HI&SLOW  
HI&FAST  
StChorus  
SlowChrs  
FastChrs  
PRE-DLY  
VntgPhas  
MdrnPhas  
DeepPhas  
PhatPhas  
PS:DETUN  
PS:-1OCT  
PS:+1OCT  
ST DOUBL  
MONO>>ST  
SLOW PAN  
FAST PAN  
CHRS+DLY  
CHRS+TAP  
PH+SLPBK  
FLNG+TAP  
LoCmbFlt  
HiCmbFlt  
120 RMOD  
PAN+DLY  
ST TREM  
BullHorn  
SEAGULLS  
SO DEEP!  
BrightCh  
FatBrass  
Dark EQ  
Vocal EQ  
BrightEQ  
Enh+BCut  
ST.PAN  
SLOW FLG  
FAST FLG  
SLOW CHO  
SLAPBACK  
BigEQ+DL  
BalladFx  
PTCH-1/2  
PTCH+1/2  
CM+DS+EH  
CM+EH+EQ  
CM+DS+EQ  
CM+EQ+DB  
CM+EQ+DT  
120 SLIC  
20sRadio  
40sRadio  
60sRadio  
PHONGRPH  
Vntg45's  
CLASC LP  
VntgSmpl  
1985Smpl  
R-ModSmp  
2-BIT DS  
LO-FI BOX  
LO-FI BOX  
LO-FI BOX  
LO-FI BOX  
LO-FI BOX  
LO-FI BOX  
LO-FI BOX  
LO-FI BOX  
LO-FI BOX  
205  
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Effect Patch List  
SML (SIMUL)  
No.  
Patch Name  
Algorithm  
01  
02  
03  
04  
05  
06  
07  
08  
09  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
21  
22  
23  
24  
25  
26  
27  
28  
29  
30  
31  
32  
33  
34  
35  
36  
37  
38  
39  
40  
41  
42  
43  
44  
45  
46  
47  
48  
49  
50  
EQ + JC  
VO+GT AMP  
VO+GT AMP  
VO+GT AMP  
VO+GT AMP  
VO+GT AMP  
VO+GT AMP  
VO+GT AMP  
VO+GT AMP  
VO+GT AMP  
VO+GT AMP  
VO+GT AMP  
VO+GT AMP  
VO+GT AMP  
VO+GT AMP  
VO+GT AMP  
VO+GT AMP  
VO+GT AMP  
VO+GT AMP  
VO+GT AMP  
VO+GT AMP  
VO+AC.SIM  
VO+AC.SIM  
VO+AC.SIM  
VO+AC.SIM  
VO+AC.SIM  
VO+AC.SIM  
VO+AC.SIM  
VO+AC.SIM  
VO+AC.SIM  
VO+AC.SIM  
VO+AC.SIM  
VO+AC.SIM  
VO+AC.SIM  
VO+AC.SIM  
VO+AC.SIM  
VO+ACOUSTIC  
VO+ACOUSTIC  
VO+ACOUSTIC  
VO+ACOUSTIC  
VO+ACOUSTIC  
VO+ACOUSTIC  
VO+ACOUSTIC  
VO+ACOUSTIC  
VO+ACOUSTIC  
VO+ACOUSTIC  
VO+ACOUSTIC  
VO+ACOUSTIC  
VO+ACOUSTIC  
VO+ACOUSTIC  
VO+ACOUSTIC  
DELAY+JC  
CMP+TWIN  
EQ+twin  
CMP+SMAL  
EQ+CRNCH  
EQ+MATCH  
DL+match  
EQ+VO  
COMP+vo  
CMP+BLUS  
CMP+BG  
DELAY+bg  
DL+MS(1)  
DL+ms(1)  
DL+MS1+2  
CM&EQ+ms  
DLY+SLDN  
CMP+METL  
EQ+METAL  
DI+H-STD  
EQ+S-STD  
CM+H-JUM  
CM+S-JUM  
DL+H-ENH  
CM+S-ENH  
EQ+H-PZO  
DL+S-PZO  
CMP+PZO1  
DL+PZO2  
DIR+SIM1  
CMP+SIM2  
EQ+SIM3  
DL+SIM4  
CMP+SIM5  
COMP+AC  
COMP+CLS  
COMP+DIS  
COMP+FAR  
COMP+DYN  
COMP+MIC  
COMP+DIR  
NS+VNTG  
CMP+CMP1  
DI+COMP2  
CMP+CMP3  
NS+COMP4  
CMP+CMP5  
COMP+SML  
COMP+LRG  
206  
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Mastering Tool Kit Patch List  
MTK (MASTERING TOOL KIT)  
No.  
Patch Name  
01  
02  
03  
04  
05  
06  
07  
08  
09  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
Mix Down  
PreMastr  
Live Mix  
Pop Mix  
DanceMix  
JinglMix  
HardComp  
SoftComp  
CleanCmp  
DanceCmp  
OrchComp  
VocalCmp  
Acoustic  
RockBand  
Orchestr  
LowBoost  
Brighten  
DJsVoice  
PhoneVox  
Pitch Correction Patch List  
PCR (PITCH CORRECTION)  
No.  
Patch Name  
P01  
P02  
P03  
P04  
P05  
Alto  
Soprano  
Tenor  
Baritone  
Machine  
207  
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Arrangement / Pattern List  
Preset Arrangement List  
Each of the preset Arrangement (except Metro4/4) is set so that a three-measure BREAK, followed by V1 (verse) comes after the E (ending).  
Starting measure  
Arrangement  
Name  
Initial  
Tempo  
130  
130  
118  
118  
104  
86  
Drum  
Kit  
No.  
Beat  
BREAK  
V1  
IN  
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
V1  
2
3
3
5
5
2
5
3
5
4
2
5
3
3
3
5
3
3
3
3
3
3
4
5
5
2
2
5
3
5
5
3
5
5
5
3
5
5
5
2
2
3
2
3
3
2
2
5
2
-
F1  
4
V2  
6
F2  
8
V2  
10  
11  
11  
13  
13  
18  
13  
19  
13  
12  
10  
21  
19  
19  
19  
13  
11  
11  
11  
11  
11  
11  
12  
17  
13  
10  
10  
21  
19  
13  
13  
11  
13  
21  
13  
11  
13  
21  
21  
10  
18  
19  
10  
11  
11  
10  
18  
13  
10  
-
END  
12  
13  
15  
15  
15  
22  
15  
23  
15  
15  
12  
25  
21  
21  
21  
15  
13  
13  
13  
13  
13  
13  
14  
21  
15  
12  
13  
25  
23  
15  
15  
13  
15  
25  
15  
13  
15  
25  
25  
12  
22  
23  
12  
13  
13  
12  
22  
15  
12  
-
P01  
P02  
P03  
P04  
P05  
P06  
P07  
P08  
P09  
P10  
P11  
P12  
P13  
P14  
P15  
P16  
P17  
P18  
P19  
P20  
P21  
P22  
P23  
P24  
P25  
P26  
P27  
P28  
P29  
P30  
P31  
P32  
P33  
P34  
P35  
P36  
P37  
P38  
P39  
P40  
P41  
P42  
P43  
P44  
P45  
P46  
P47  
P48  
P49  
P50  
ROCK1  
ROCK2  
ROCK3  
ROCK4  
ROCK5  
ROCK6  
HdRck1  
HdRck2  
HdRck3  
HdRck4  
HdRck5  
HEAVY1  
HEAVY2  
HEAVY3  
HEAVY4  
HEAVY5  
POP1  
POP2  
POP3  
POP4  
POP5  
POP6  
POP7  
POP8  
BALLAD1  
BALLAD2  
BLUES1  
BLUES2  
BLUES3  
BLUES4  
R&B1  
R&B2  
R&B3  
R&B4  
R&B5  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
16  
17  
17  
19  
17  
24  
18  
25  
20  
18  
13  
29  
23  
24  
24  
16  
17  
15  
15  
17  
15  
15  
16  
24  
18  
14  
16  
29  
26  
17  
18  
18  
18  
26  
19  
15  
17  
30  
29  
15  
23  
25  
13  
15  
14  
14  
24  
19  
14  
-
19  
20  
20  
22  
20  
27  
21  
28  
23  
21  
16  
32  
26  
27  
27  
19  
20  
18  
18  
20  
18  
18  
19  
27  
21  
17  
19  
32  
29  
20  
21  
21  
21  
29  
22  
18  
20  
33  
32  
18  
26  
28  
16  
18  
17  
17  
27  
22  
17  
-
ROOM  
ROOM  
ROOM  
ROOM  
ROOM  
STD 2  
ROOM  
HARD  
ROOM  
ROOM  
ROOM  
HARD  
HARD  
HARD  
ROOM  
ROOM  
ROOM  
STD1  
ROOM  
ROOM  
ROOM  
STD 1  
STD 2  
STD 1  
ROOM  
STD 2  
STD 2  
STD 1  
STD 2  
STD 1  
STD 1  
STD 1  
STD 2  
STD 1  
STD 1  
JAZZ  
5
7
9
6
8
8
9
8
10  
8
7
5
7
9
9
10  
9
11  
9
8
10  
12  
12  
17  
12  
18  
12  
11  
9
130  
98  
126  
120  
118  
210  
120  
120  
162  
109  
118  
118  
118  
118  
140  
96  
6
11  
9
9
9
8
6
6
6
6
6
6
7
8
8
5
13  
11  
11  
11  
9
7
7
7
7
7
7
8
9
9
6
19  
17  
17  
17  
12  
10  
10  
10  
10  
10  
10  
11  
16  
12  
9
66  
151  
70  
89  
124  
192  
124  
148  
110  
154  
108  
96  
5
6
9
12  
10  
8
8
6
8
12  
8
13  
11  
9
9
7
9
13  
9
20  
18  
12  
12  
10  
12  
20  
12  
9
94  
JAZZ1  
JAZZ2  
JAZZ3  
140  
140  
140  
120  
118  
93  
102  
110  
114  
118  
118  
96  
5
7
7
9
11  
20  
20  
9
JAZZ  
JAZZ  
STD2  
ROOM  
HIP-HOP  
808  
HIP-HOP  
HOUSE  
JAZZ  
12  
12  
5
13  
13  
6
FUSION1  
FUSION2  
HipHop1  
HipHop2  
FUNK  
HOUSE  
Cntry1  
Cntry2  
Other1  
Other2  
Other3  
Metro4/4  
9
10  
4
10  
11  
6
17  
18  
8
6
6
5
7
7
6
10  
10  
9
JAZZ  
9
7
5
10  
9
6
17  
11  
9
REGGAE  
STD 2  
ROOM  
STD 1  
118  
125  
120  
-
-
-
208  
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Arrangement / Pattern List  
Preset Pattern List  
Pattern Name  
Measure  
Initial  
(Abbreviation shown  
in display)  
Beat  
Tempo  
IN  
V1  
F1  
V2  
F2  
E
ROCK1  
ROCK2  
ROCK3  
ROCK4  
ROCK5  
ROCK6  
Hard Rock 1(HdRc1)  
Hard Rock 1(HdRc2)  
Hard Rock 1(HdRc3)  
Hard Rock 1(HdRc4)  
Hard Rock 1(HdRc5)  
HEAVY1 (HEVY1)  
HEAVY2 (HEVY2)  
HEAVY3 (HEVY3)  
HEAVY4 (HEVY4)  
HEAVY5 (HEVY5)  
POP1  
POP2  
POP3  
POP4  
POP5  
POP6  
POP7  
POP8  
BALLAD1 (BALD1)  
BALLAD2 (BALD2)  
BLUES1 (BLUS1)  
BLUES2 (BLUS2)  
BLUES3 (BLUS3)  
BLUES4 (BLUS4)  
R&B1  
R&B2  
R&B3  
R&B4  
R&B5  
130  
130  
118  
118  
104  
86  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
-
1
2
2
4
4
1
4
2
4
3
1
4
2
2
2
4
2
2
2
2
2
2
3
4
4
1
1
4
2
4
4
2
4
4
4
2
4
4
4
1
1
2
1
2
2
1
1
4
1
-
2
2
2
2
2
4
2
4
2
2
1
4
2
2
2
2
2
2
2
1
1
2
2
2
2
2
4
4
2
2
2
2
2
4
2
2
2
4
4
2
4
4
2
2
1
2
4
2
2
-
2
2
1
1
1
1
1
1
1
1
1
2
2
2
2
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
2
2
1
1
1
1
1
2
1
1
1
1
2
1
-
2
2
2
2
2
4
2
4
2
2
1
4
2
2
2
2
2
2
2
1
1
2
2
4
2
2
4
4
2
2
2
2
2
4
2
2
2
4
4
2
4
4
2
2
1
2
2
2
2
-
2
2
1
1
1
1
1
1
1
1
1
2
2
2
2
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
2
2
1
1
1
1
1
2
1
1
1
1
2
1
-
4
4
2
4
2
2
3
2
5
3
1
4
2
3
3
1
4
2
2
4
2
2
2
3
3
2
3
4
3
2
3
5
3
1
4
2
2
5
4
3
1
2
1
2
1
2
2
4
2
-
130  
98  
126  
120  
118  
210  
120  
120  
162  
109  
118  
118  
118  
118  
140  
96  
66  
151  
70  
89  
124  
192  
124  
148  
110  
154  
108  
96  
94  
JAZZ1  
JAZZ2  
JAZZ3  
FUSION1 (FUSN1)  
FUSION2 (FUSN2)  
HipHop1 (H.Hp1)  
HipHop2 (H.Hp2)  
FUNK  
140  
140  
140  
120  
118  
93  
102  
110  
114  
118  
118  
96  
HOUSE  
Cntry1 (Cnty1)  
Cntry2 (Cnty2)  
OTHER1 (Othr1)  
OTHER2 (Othr1)  
OTHER3 (Othr1)  
Metro  
118  
125  
-
BREAK  
-
-
-
-
-
-
-
-
209  
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Parameter List  
(*1) If you want to save the settings as the currently selected song data, hold down [STOP] and press [REC].  
(*2) Stored in the BR-600.  
(*3) Not Stored.  
Mixer Parameter (*1)  
Parameter Name  
Display  
Initial Value  
Valid Settings  
Input Select  
Recording Mode  
PAN  
-
GUITAR  
INPUT  
C00  
GUITAR, MIC, LINE, SIMUL  
INPUT, BOUNCE, MASTERING (*3)  
L50–C00–R50  
REC MODE  
PAN  
Insert Effects  
Parameter Name  
Display  
Initial Value  
Valid Settings  
Location  
Location  
INPUT<NORMAL>  
INPUT<NORMAL>,INPUT<RECDRY>,  
TRACK 1–8, TRACK 1 2–7 8, RHYTHM,  
MASTER  
Chorus / Delay / Doubling  
Parameter Name  
Display  
Initial Value  
Valid Settings  
Effect Type  
FX Type  
Send  
CHORUS  
CHORUS, DELAY, DBLN  
Chorus/Delay/Doubling  
Send Level  
In,Tr1–Tr4,Tr56, Tr78: 0, Rhy: 0  
0–100  
Chorus  
Rate  
Rate  
10  
0–100  
Depth  
Depth  
Pre Dly  
E.Level  
10  
0–100  
Pre Delay  
Effect level  
10.0 ms  
100  
0.5–50.0 ms  
0–100  
Delay  
Delay Time  
Dly Tme  
Feedback  
E.Level  
370 ms  
30  
10–1000 ms  
0–100  
Feedback  
Effect Level  
Reverb Send  
30  
0–100  
Rev Send  
50  
0–100  
Doubling  
Delay Time  
Effect level  
Dly Tme  
E.Level  
20.0 ms  
100  
0.5–50.0 ms  
0–100  
Reverb  
Parameter Name  
Display  
Initial Value  
Valid Settings  
Reverb Send level  
Reverb Type  
Reverb Time  
Tone  
Send  
In,Tr1–Tr4,Tr56, Tr78: 10, Rhy: 10  
0–100  
Type  
HALL  
2.0 s  
0
HALL, ROOM  
0.1–10.0 s  
-12–0–+12  
0–100  
Rev Time  
Tone  
Effect Level  
E.Level  
50  
210  
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Parameter List  
Pitch Correction  
Parameter Name  
Location  
Display  
Initial Value  
Valid Settings  
Location  
TRACK 1  
TRACK 1–8, TRACK 1 2–7 8  
Track EQ  
Parameter Name  
Display  
Initial Value  
Valid Settings  
Equalizer On/Off  
EQ  
Tr1–Tr4,Tr5/6, Tr7/8: OFF  
Tr1–Tr4,Tr5/6, Tr7/8: 0 dB  
Tr1–Tr4,Tr5/6, Tr7/8: 100 Hz  
Tr1–Tr4,Tr5/6, Tr7/8: 0 dB  
Tr1–Tr4,Tr5/6, Tr7/8: 1.0 kHz  
OFF, ON  
Equalizer Low Gain  
Lo G  
Lo F  
Hi G  
Hi F  
-12–0–+12 dB  
40 Hz–1.5 kHz  
-12–0–+12 dB  
500 Hz–18 kHz  
Equalizer Low Frequency  
Equalizer High Gain  
Equalizer High Frequency  
Recorder Parameter (*1)  
Parameter Name  
Display  
Initial Value  
Valid Settings  
Recording Track  
V-Track  
-
-
Track 1–4, Track 1/2–7/8  
1–8  
V-TRACK  
1
Auto Punch On/Off  
Auto Punch In/Out  
Locator  
-
-
-
-
OFF  
OFF, ON  
-
-
-
Any time  
Any time  
Repeat  
Any time  
Song Parameter (*1)  
Parameter Name  
Display  
Initial Value  
Valid Settings  
Song Name  
Data Type  
SONG NAME  
Type  
SONG0000  
HiFi (MT2)  
OFF  
8 characters  
HiFi (MT2), STD (LV1), LONG (LV2)  
OFF, ON  
Song Protect  
Protect SW  
Phrase Trainer  
Time Stretch  
Time Strtch  
CentrCncel  
Low Boost  
C.Adjust  
OFF  
OFF  
0
OFF, ON (*3)  
OFF, ON (*3)  
0–12  
Center Cancel  
Center cancel Low Boost  
Center cancel Adjust  
C00  
L10–C00–R10  
System Parameter (*2)  
Parameter Name  
Display  
Initial Value  
Valid Settings  
LCD Contrast  
LCD Contrast  
Pad Sens  
Foot SW  
Sub Mixer  
AB Qtz  
12  
1–17  
Pad Sens  
MID  
PLAY  
OFF  
OFF  
OFF  
OFF  
440  
HEAVY, MID, LIGHT, FIX  
PLAY, PUNCH, FX  
OFF, ON  
Foot Switch Assign  
Audio Sub Mix Switch  
AB Quantize  
OFF, ON  
Remain Information  
Power Save Mode  
Tuner Reference Pitch  
Remain Inf  
PowerSave  
-
OFF, ON  
OFF, 1, 3, 5, 10 (min)  
435–445 (Hz)  
211  
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Parameter List  
Sync Parameter (*1)  
Parameter Name  
Display  
Initial Value  
Valid Settings  
Sync Offset  
Offset  
00:00:00-00.0  
00:00:00-00.0–23:59:59-29.9  
Scrub Parameter (*3)  
Parameter Name  
Display  
Initial Value  
Valid Settings  
Scrub From/To Mode  
Preview Switch  
From/To  
FROM  
OFF  
FROM, TO  
OFF, ON  
Preview SW  
Rhythm Parameter (*1)  
Parameter Name  
Display  
Initial Value  
Valid Settings  
Rhythm On / Off  
Arrangement  
Pattern  
-
-
-
OFF  
OFF  
OFF  
OFF, ON  
OFF, ON  
OFF, ON  
Arrangement Mode  
Pattern Mode  
Pad  
Arrangement Name P01  
P01–50, S01–05  
P001–327, S001–100  
OFF, ON (*3)  
Pattern Name  
-
P001  
OFF  
Arrangement Parameter (*1)  
Parameter Name  
Display  
Initial Value  
Valid Settings  
Step  
current setting  
current setting  
current setting  
current setting  
Drum Kit  
1
1–50  
Tempo  
-
25.0–250.0  
001–999  
Starting Measure  
Pattern  
001  
-
-
P001–327, S001–100  
Drum Kit  
STD1, STD2, ROOM, HARD, JAZZ,  
HIP-HOP, HOUSE, REGGAE, 808,  
SongKit1–5  
Pattern Parameter  
Parameter Name  
Display  
Initial Value  
Valid Settings  
Measure  
current setting  
current setting  
1
1–999 (*1)  
Time Signature  
4/4  
1/1–8/1, 1/2–8/2, 1/4–8/4,  
1/8–8/8 (*1)  
Tempo  
Quantize  
Click  
current setting  
current setting  
Click  
-
25.0–250.0 (*3)  
, ꢁ 3, , ꢂ 3, , ꢀ 3, , ꢃ 3, HI (*3)  
3
0–3 (*3)  
212  
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Troubleshooting  
If the BR-600 does not function as you expect, please check  
the following points before assuming that a malfunction has  
occurred.  
The input source cannot be heard  
Did you adjust GUITAR/BASS/MIC2, MIC1,  
and REC LEVEL?  
If this does not resolve the problem, contact a nearby  
Roland service center or your dealer.  
Has INPUT SELECT been muted? (The INPUT  
SELECT indicator will be dark.)  
Has the REC LEVEL dial been set to “MIN”?  
Problems with the Sound  
If you are using the onboard stereo  
microphone, is “Mic” under UTILITY set to  
“ONBRD+EXT”?  
No sound  
Is the power of the BR-600 and of the connected  
equipment turned on?  
Cannot record  
Are the audio cables connected correctly?  
Are any audio cables broken?  
Is a song protected?  
Is a memory card inserted?  
Has the volume of the connected amp or mixer  
been lowered?  
Does the memory card have insufficient  
remaining capacity?  
Has the MASTER fader or headphone volume  
of the BR-600 been lowered?  
Has the recording mode (REC MODE) been  
selected correctly?  
Is a memory card inserted?  
Has the Phrase Trainer or Scrub Playback  
function been turned on?  
Has the wrong card been inserted?  
You can use commercially available CompactFlash  
cards as memory cards for the BR-600; The 3.3 V type  
with the capacities of 32 MB to 1 GB can be used.  
The recorded sound contains noise  
or distortion  
Are you attempting to play back a short phrase  
of less than 1.0 seconds?  
Is the input sensitivity set appropriately?  
If the input sensitivity is too high, the recorded sound  
will be distorted. If it is too low, the input sound will  
be buried in noise. Adjust the REC LEVEL dial so that  
the level meter moves as much as possible without  
causing the PEAK indicator to light.  
Phrases of 1.0 seconds or less cannot be played.  
The volume level of the instrument  
connected to GUITAR/BASS jack or  
LINE IN jacks is too low  
* Set it so the “0” is not indicated in the level meter.  
Could you be using a connection cable that  
Are the track output levels appropriate?  
contains a resistor?  
If you hear noise or distortion after bouncing tracks,  
the output level of the tracks was too high.  
Use a connection cable that does not contain a resistor.  
Is a mic with high output impedance connected  
directly to the BR-600?  
A specific track cannot be heard  
Has the track volume been lowered?  
Is the V-Track setting for a different V-Track?  
Has the track been muted?  
The BR-600 is designed with a wide margin of  
headroom. Also, since the MIC 1 and MIC 2 jacks are  
low  
impedance inputs, the recording level may be too low,  
depending on the response of some mics. In such cases,  
connect the mic via a mic preamp to the LINE IN jacks  
on the BR-600 before recording.  
213  
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Troubleshooting  
Problems with the Memory Card  
“Unsupported Card!” is displayed  
Problems with USB  
Idling screen not displayed  
Do you have a compatible (CompactFlash)  
Is the USB cable properly connected?  
memory card inserted in the BR-600?  
Is your computer's operating system  
compatible with the BR-600 ?  
Is the memory card fully and securely inserted?  
Windows : Windows Me/2000/XP  
Memory card data was damaged  
Macintosh : Mac OS 9.1.x / 9.2.x or OS X  
If memory card data has been damaged, the  
following causes are possible. Please initialize the  
Was the power turned off while the recorder  
was operating?  
Was a strong physical shock applied to the  
memory card?  
Could the power have been turned off while  
the memory card was being accessed?  
Was the card initialized on a PC or digital  
camera?  
214  
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Error Messages  
If you attempt an incorrect operation or if an operation  
could not be executed, the display will indicate an error  
message.  
Card Full!  
Cause :  
It is not possible to record or copy due  
to small memory capacity.  
Refer to this list and take the appropriate action.  
Solution1 : Back up the data you need to your  
unneeded data.  
Battery Low!  
Cause :  
The batteries are depleted (6 x AA  
Alkaline dry cell batteries).  
Solution2 : Perform the Song Optimize operation  
Solution :  
Replace the batteries as soon as possible  
(p. 24).  
Card Read Error!  
Cause :  
Memory card data cannot be loaded  
correctly.  
Cannot Edit! Quantize is Low!  
Cause :  
Solution 1 : Turn off the BR-600, properly insert the  
During Step Recording of a pattern, the  
Quantize setting is too coarse, so  
multiple entries are appearing at the  
same point in the matrix.  
memory card, then turn the BR-600 back  
on.  
*
If the same message appears after you have taken the  
above steps, it is possible that the memory card is  
malfunctioning.  
Cannot Edit! This is a Preset  
Cause :  
Preset data is selected; you cannot edit  
this data.  
Card Write Error!  
Cause :  
An error occurred while writing data to  
the memory card.  
Solution : Copy the song data and then edit that.  
attempting to save will be lost.  
Cannot Erase!  
Cause :  
No further steps can be erased.  
Solution : The Pitch Correction Map must contain  
a minimum of one step.  
Data Too Short!  
Cause :  
You have attempted to import a WAV/  
AIFF file shorter than one second or to  
load a WAV/AIFF file shorter than 0.1  
seconds using the Tone Load function.  
Cannot Insert!  
Cause :  
No further steps can be inserted.  
Solution : The Pitch Correction Map can contain a  
maximum of 99 steps.  
Solution : Make sure the WAV/AIFF file to be  
loaded is at least one second in length,  
or if using the Tone Load function, select  
a WAV/AIFF file that is at least 0.1  
seconds in length.  
Cannot Program! Rhythm Off.  
Cause :  
The Rhythm is switched off, so you  
cannot program it.  
Solution : Press [RHYTHM ON/OFF] to select  
Arrange mode or Pattern mode.  
215  
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Error Messages  
Drive Busy!  
Turn Off Pitch Correction!  
Cause :  
If this message appears after you have  
Cause :  
You cannot use the loop effects or  
phrase trainer while Pitch Correction is  
on.  
been using the memory card with the  
BR-600, the data on the card has  
become fragmented, causing delays in  
reading and writing data.  
Solution : Press [PITCH CORRECTION] to turn it  
off, and try the operation once again.  
Or, you could be using memory card  
with a slow processing speed.  
Memory Full!  
Cause :  
The total time of the drum sounds  
loaded with tone load has exceeded 13  
seconds.  
*
In cases of unfavorable disc access conditions, such as  
when track editing, punch-in/out recording, etc. is  
used to connect phrases (musical data) of several  
seconds.  
Solution : Make sure the drum sounds being  
loaded by means of tone load do not  
Solution 1 : Reduce the number of tracks that are  
played back simultaneously. Use track  
bouncing etc. to combine tracks, or erase  
data from tracks which you do not need  
to playback, and then try the playback  
again.  
Cause :  
No rhythm pattern memory remaining.  
Solution 1 : Delete any unneeded rhythm patterns  
Solution 2 : Reduce the number of tracks that are  
being recorded simultaneously.  
Solution 2 : Delete any unneeded drum sounds in  
Solution 3 : Reduce the Data Type (STD (LV1) or  
LONG (LV2)), and then try creating the  
song again.  
Cause :  
You have attempted to import an SMF  
that exceeds the available memory for  
imported files.  
Solution : Delete any unneeded rhythm patterns  
Event Full!  
Cause :  
The BR-600 has used up all the events  
that can be handled by one song.  
Solution : Perform the Song Optimize operation  
No Card!  
Cause :  
You have tried to operate the recorder,  
or access the memory while the  
memory card (CompactFlash) is not  
inserted, or is not inserted properly.  
What is an event?  
The smallest unit of memory used by the BR-600 to  
store recorded results on a memory card is the event. A  
newly created song provides approximately 2,000  
events per song.  
Cause :  
The memory card has been removed  
after selection of data on that memory  
card.  
Solution : Turn off the BR-600, properly insert the  
For each track, one recording pass uses two events.  
Operations such as punch-in/out or track copy also  
use up events.  
memory card, then turn the BR-600 back  
on.  
The number of events that are used up will fluctuate in  
a complex way.  
No File!  
Cause :  
The file you are trying to import with  
WAV/AIFF/SMF import or Tone Load  
was not found.  
Even if there is capacity remaining on the memory  
card, further recording or track editing will not be  
possible if all of the events are used up. In such cases,  
an error message such as “Event Full” will appear.  
Solution : Have the file you want to import ready.  
216  
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Error Messages  
No Song!  
There are no songs on the memory  
card.  
Stop P.Trainer!  
Cause :  
Cause :  
The operation you attempted cannot be  
is operating.  
Solution : Press [PHRASE TRAINER] to turn off  
the Phrase Trainer.  
Cause :  
Incorrect data is in the song folder, or  
the necessary data is not present.  
Solution :  
Restore the data backed up on the  
computer to the BR-600. In this case,  
restore each “ROLAND” folder to the BR-  
600 (p. 165, p. 179).  
Stop Recorder!  
Cause :  
The operation you attempted cannot be  
done while the recorder is running  
(playing or recording).  
Not Available in Mastering Mode!  
Solution : Press [STOP] to stop playback or  
recording.  
Cause :  
You cannot carry out this operation with  
“MASTERING” selected as the recording  
mode.  
Too Many Songs!  
Solution : First press the [REC MODE] button to  
switch the recording mode to “INPUT”  
or “BOUNCE,” then proceed with the  
operation.  
Cause :  
You are attempting to create more that  
100 songs.  
Unformatted!  
Power Down!  
Cause :  
The Memory card is not formatted by  
DOS.  
Cause :  
Internal power source voltage is below  
than guaranteed workable range.  
Solution 1 : Turn off the BR-600, properly insert the  
memory card, then turn the BR-600BR-  
600 back on.  
Solution : In case of using PSA adaptor :  
Cable might be broken or adaptor itself  
might be malfunctioning. Please contact  
Roland Service or Roland authorized  
dealers.  
Unsupported Card!  
In case of using batteries :  
Cause :  
The memory card (CompactFlash) or  
MicroDrive inserted is not compatible  
with the BR-600.  
Protected!  
Solution : Use a memory card compatible with the  
BR-600 (32 MB to 1 GB CompactFlash  
Cause :  
You are attempting to write data to a  
song that has protection switched on.  
with a power-source voltage of 3.3 V).  
Solution : To write data to the song, switch Protect  
Unsupported Format!  
Cause 1 :  
The BR-600 cannot recognize or use the  
format of the inserted memory card.  
Set the Repeat!  
Cause :  
Repeat A (Starting Point) and B  
(Ending Point) is not set.  
Solution 1 : Insert a memory card initialized for use  
Cause 2 :  
You have attempted to load an  
incompatible WAV or AIFF file or SMF  
to the BR-600.  
Solution 2 : Check the format of the WAV or AIFF file  
or SMF.  
217  
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Specifications  
Nominal Input Level (Variable)  
BR-600 : Digital Recorder  
Tracks  
Track : 8  
GUITAR/BASS jack :  
-20 dBu  
-40 dBu  
-10 dBu  
MIC 1/2 jack  
:
V-Track : 64 (8 V-Tracks per each Track)  
LINE IN jack :  
*
Up to 2 tracks can be recorded simultaneously, and  
up to 8 tracks can be played back simultaneously.  
Input Impedance  
GUITAR/BASS jack :  
1 M Ω  
Useful Capacity  
CompactFlash : 32 M–1 G bytes  
MIC 1/2 jack  
:
2 k Ω (HOT-COLD)  
30 k Ω  
LINE IN jack :  
Data Type  
HiFi (MT2)  
Nominal Output Level  
LINE OUT jack :  
STANDARD (LV1)  
LONG (LV2)  
-10 dBu  
Output Impedance  
Signal Processing  
LINE OUT jack :  
2 k Ω  
AD Conversion : 24 bit, Δ∑ Modulation + AF-AD (Guitar/Bass)  
24 bit, Δ∑ Modulation + AF-AD (Mic 1/2)  
24 bit, Δ∑ Modulation (Line)  
Headphone jack :  
140 Ω  
Recommended Load Impedance  
24 bit, Δ∑ Modulation (Simul)  
DA Conversion : 24 bit, Δ∑ Modulation  
Internal Processing :24 bit (digital mixer section)  
LINE OUT jack :  
20 k Ω or greater  
Headphone jack :  
32–100 Ω  
* AF method (Adaptive Focus method)  
Adaptive Focus is a unique Roland/BOSS technology  
that allows the signal noise (S/N) ratios of AD and  
DA converters to be vastly improved.  
Residual Noise Level  
LINE OUT jack :  
-85 dBu or less  
(INPUT SELECT : GUITAR/MIC, input terminated with 1  
Sample Rate  
44.1 kHz  
k Ω, INPUT SENS : CENTER, IHF-A, typ., EFFECT : OFF)  
*
0 dBu = 0.775 Vrms  
Frequency Response  
20 Hz to 20 kHz (+1/-3 dBu)  
Interface  
USB Connector  
Recording Time (conversion in one track)  
Data type  
Display  
16 Characters x 2 Lines (Backlit LCD)  
Capacity  
HiFi (MT2) STD (LV1) LONG (LV2)  
32 MB  
64 MB  
128 MB  
256 MB  
512 MB  
1 GB  
16 min.  
32 min.  
65 min.  
130 min.  
260 min.  
520 min.  
19 min.  
39 min.  
78 min.  
156 min.  
312 min.  
624 min.  
24 min.  
49 min.  
98 min.  
196 min.  
392 min.  
784 min.  
Connectors  
GUITAR/BASS jack (1/4 inch phone type)  
MIC 1 jacks ( TRS balanced 1/4 inch phone type)  
MIC 2 jacks (TRS balanced 1/4 inch phone type)  
LINE IN jack (Stereo miniature phone type)  
LINE OUT jack (RCA Phono type)  
*
The above-listed recording times are approximate.  
Times may be slightly shorter depending on the  
number of songs that were created.  
FOOT SW/EXP PEDAL jack (1/4 inch phone type)  
PHONES jack (Stereo 1/4 inch phone type)  
USB connector  
*
The above number is the total for all the tracks that  
are used. If each of the eight tracks contain an equal  
amount of data, the length of the resulting song will  
be approximately 1/8 of the above.  
218  
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Specifications  
Power Supply  
DC 9 V : Supply AC Adaptor (PSA series)/  
Size AA Dry battery x 6  
(alkaline batteries recommended)  
Current Draw  
200 mA  
Alkaline dry cell batteries Approximately 5 hours  
(with continuous playback of 8 tracks)  
* May vary according to usage conditions, batteries used, and  
type of CompactFlash used.  
Dimensions  
257 .0 (W) x 183.0 (D) x 27.1 (H) mm  
10-1/8 (W) x 7-1/4 (D) x 1-1/8 (H) inches  
Weight  
700 g / 1 lb 9 oz (excluding batteries)  
Accessories  
Soft Case  
Size AA alkaline dry cell batteries (6)  
TRS-XLR converter cable  
Demo Card (Already inserted when the BR-600 is shipped)  
Owner’s Manual  
Separate sheet (“About Memory Cards” )  
Roland Service (information sheet)  
Options  
AC Adaptor :  
Foot Switch :  
Pedal Switch :  
PSA series  
FS-5U  
DP-2 (Roland)  
Expression Pedal : EV-5 (Roland),  
FV-500L/FV-500H  
In the interest of product improvement, the  
specifications and/or appearance of this unit are  
subject to change without prior notice.  
219  
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Index  
Button  
Numerics  
A
Arrange  
C
B
D
220  
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Index  
G
H
E
F
I
Initialize  
221  
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Index  
M
J
K
L
Mono Track .............................................................................. 46  
222  
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Index  
N
O
P
Q
R
223  
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Index  
Stereo Track .............................................................................. 46  
S
T
Track  
Song  
U
224  
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Index  
V
W
225  
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TRACK SHEET  
226  
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For the U.K.  
IMPORTANT: THE WIRES IN THIS MAINS LEAD ARE COLOURED IN ACCORDANCE WITH THE FOLLOWING CODE.  
BLUE:  
NEUTRAL  
BROWN: LIVE  
As the colours of the wires in the mains lead of this apparatus may not correspond with the coloured markings identifying  
the terminals in your plug, proceed as follows:  
The wire which is coloured BLUE must be connected to the terminal which is marked with the letter N or coloured BLACK.  
The wire which is coloured BROWN must be connected to the terminal which is marked with the letter L or coloured RED.  
Under no circumstances must either of the above wires be connected to the earth terminal of a three pin plug.  
For EU Countries  
This product complies with the requirements of European Directive 89/336/EEC.  
For the USA  
FEDERAL COMMUNICATIONS COMMISSION  
RADIO FREQUENCY INTERFERENCE STATEMENT  
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the  
FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential  
installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in  
accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee  
that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or  
television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the  
interference by one or more of the following measures:  
Reorient or relocate the receiving antenna.  
Increase the separation between the equipment and receiver.  
Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.  
Consult the dealer or an experienced radio/TV technician for help.  
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions:  
(1) This device may not cause harmful interference, and  
(2) This device must accept any interference received, including interference that may cause undesired operation.  
Unauthorized changes or modification to this system can void the users authority to operate this equipment.  
This equipment requires shielded interface cables in order to meet FCC class B Limit.  
For Canada  
NOTICE  
This Class B digital apparatus meets all requirements of the Canadian Interference-Causing Equipment Regulations.  
AVIS  
Cet appareil numérique de la classe B respecte toutes les exigences du Règlement sur le matériel brouilleur du Canada.  
For the USA  
DECLARATION OF CONFORMITY  
Compliance Information Statement  
Model Name : BR-600  
Type of Equipment : Digital Recorder  
Roland Corporation U.S.  
5100 S.Eastern Avenue, Los Angeles, CA 90040-2938  
(323) 890-3700  
Responsible Party :  
Address :  
Telephone :  
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