American Audio CD Player PRO DJ 3 User Manual

PRO DJ 3  
Featuring:  
FLIPFLOP  
Sampling  
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SAFETY INSTRUCTIONS  
I. Read Instructions - All the safety and oper-  
ating instructions should be read before the  
CD Player is operated.  
10.Power-Cord Protection - Power-supply  
cords should be routed so that they are not  
likely to be walked on or pinched by items  
placed upon or against them, paying par-  
ticular attention to cords at plugs, conve-  
nience receptacles, and the point where  
they exit from the CD Player.  
2. Save Instructions - The safety and operat-  
ing instructions should be saved for future  
reference.  
3. Heed Warnings - All warnings on the CD  
Player and in the operating instructions  
should be adhered to.  
11. Cleaning - The CD Player should be  
cleaned only as recommended by the  
manufacturer.  
4. Follow Instructions - All operating and user  
instructions should be followed.  
12.Non-use Periods - The power cord of the  
CD Player should be unplugged from the  
outlet when left unused for a long period of  
time.  
5. Water and Moisture - The player should not  
be used near water - for example, near a  
bath tub, washbowl, kitchen sink, laundry  
tub, in a wet basement or near a swimming  
pool, etc.  
13.Object and Liquid Entry - Care should be  
taken so that objects do not fall and liquids  
are not spilled into the enclosure through  
openings.  
6. Ventilation - The CD Player should be situ-  
ated so that its location or position does not  
interfere with its proper ventilation. For  
example, the CD player should not be situ-  
ated on a bed, sofa, rug, or similar surface  
that may block the ventilation openings; or,  
placed in a built-in installation, such as a  
bookcase or cabinet that may impede the  
flow of air through the ventilation openings.  
14.Damage Requiring Service - The Player  
should be serviced by qualified service  
personnel when:  
A. The power-supply cord or the plug has  
been damaged.  
B. Objects have fallen, or liquid has been  
spilled into the CD Player.  
7. Heat - The CD player should be situated  
away from heat sources such as radiators,  
heat registers, stoves, or other appliances  
(including amplifiers) that produce heat.  
C. The CD Player has been exposed to  
rain or water.  
D. The CD Player does not appear to  
operate normally or exhibits a marked  
change in performance.  
8. Power Sources - The CD player should be  
connected to a power supply only of the  
type described in the operating instructions  
or as marked on the CD Player.  
E. The CD Player has been dropped, or  
the enclosure damaged.  
15.Servicing - The user should not attempt to  
service the CD Player beyond that describ-  
ed in the operating instructions. All other  
servicing should be referred to qualified  
service personnel.  
9. Grounding or Polarization - Precautions  
should be taken so that the grounding or  
polarization means of an appliance is not  
defeated.  
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SET-UP  
1. Checking the Contents  
CAUTION:  
Be sure your PRO DJ3 was shipped with the following:  
1) Pro DJ3 Professional CD player.  
2) Operating instructions (this booklet).  
3) One (1) set of RCA cables.  
4) One (1) 1/8” mini plug.  
• Be sure to use the supplied control cables. Using other  
types of cable may result in unit damage.  
• Be sure the power is off when connecting the control  
cables, otherwise the units may not work properly.  
5) Warranty card.  
2. Installing the Units  
Place your unit on a flat surface or mount it in a flat surface case.  
3. Connections  
1) Be sure the power is disconnected.  
2) Connect the included RCA cable from your PRO DJ3 outputs to the inputs on your mixer.  
3) Use the supplied 1/8” mini plug cable to connect your PRO DJ3 to a mini jack connection (A or B ) on a  
compatible American DJ “Fader Q Start” mixer. (This will enable the Fader “Q” Start function - See “Q” start  
control pg.5)  
CAUTION:  
CAUTION:  
• The player will work normally when the main unit is  
mounted with the front panel within 15 degrees of  
the vertical plane. If the unit is tilted excessively,  
discs may not be loaded or unloaded properly.  
(Figure 1)  
• The LCD is designed to be clearly visible within the  
angles shown in Figure 2. Mount the control unit  
so that the visual angle is within this range.  
10˚ 50˚  
15˚  
Fig. 1  
Fig. 2  
GENERAL NOTES ON USE  
• Avoid high temperatures. Allow for sufficient heat dispersion when installed in a case.  
• Handle the power cord carefully.  
• Hold the power cord from the plug when unplugging the cord. Never pull from the cable!  
• Keep the unit free from moisture, water, and dust.  
• Unplug the power cord when not using the unit for a long periods of time.  
• Do not obstruct the ventilation holes. (For units with ventilation holes.)  
• Do not allow foreign material to enter the unit.  
• Do not let insecticides, benzene, or thinner come in contact with the surface of the unit.  
• Never disassemble or modify your unit in any way, doing so will void your manufactures warranty.  
MAIN FEATURES  
• 8 times over sampling 1 bit D/A converter  
• Auto cue  
• 1/75th second frame search  
• Real time cue (“Cue on the Fly”)  
• 4 different speed scan  
• Pitch display  
• 20 programmable tracks  
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MAIN FEATURES CONT.  
• 40 cue points can be stored into memory  
• Digital RCA coaxial output  
• Large bright LCD Screen can be viewed from wide angles.  
• Fader “Q” Start Control (a)  
• Seamless Loop (uninterrupted loop playback)  
• Sampler (Forward & Reverse Sampling)  
• Bop Effect (b)  
• Flip-Flop (Relay Playback) (c)  
• 60 Second Transport Protection (d)  
• Sleep Mode (e)  
• Adjustable Pitch Percentages: +/-8%, +/-12% or +/-16%  
• Jog Wheel Pitch Bend +/-16%  
• Memory Backup, Defaults to last setting (f)  
• Instant Start within 10 mil/sec (sound is produced immediately when the PLAY button is pressed)  
6 Programmable Cue (Flash Start ) Buttons  
(a) FADER “Q” START CONTROL: This feature is used in conjunction with American DJ mixers that also  
feature “Fader Q Start” control. For best results use this feature with two (2) PRO DJ3 players. Connect  
your PRO DJ3’s as described in the set-up section of this manual. After set-up is completed load your  
players. By moving the mixer’s crossfader from left to right you can start and pause your PRO DJ3 play-  
back functions. For Example, when using two (2) PRO DJ3 players and a Fader “Q” Start mixer, if your  
mixer’s crossfader is all the way to the left (player one is playing, player two is in cue or pause mode),  
and you move the fader at least 20% to the right, player two (2) will begin to play and player one (1) will  
return to cue mode. When the crossfader is to the right, and you move it 20% to the left, player one (1)  
will begin to play and player two (2) will return to its’ cue point. You can create great effects similar to  
scratching with this feature. After storing cue points on each side of the CD player, different songs or  
samples may quickly be recalled by moving the mixer crossfader back and forth. New cue points can be  
easily selected on the PRO DJ3 player (see setting cue points page 13). “Q” Start control is easy to use  
and mastering this feature will help you create amazing effects with your music. Note: For proper “Q” Start  
operation be sure your mixers “Hamster” setting are set to 1/2 (Normal Setting).  
(b) BOP EFFECT: The Bop Effect button serves two features. First, it is a stutter effect, creating a sound  
similar to a sampler. Second, it will return to the last Cue point in memory instantly. This will allow you to  
create great effects. To create the BOP Effect, see BOP Effect on page 15.  
(c) FLIP-FLOP: This feature is used in conjunction with American DJ® mixers that also feature Fader “Q”  
Start. For FLIP-FLOP results you must use two (2) PRO DJ3 players. Connect your PRO DJ3’s as  
described in the set-up section of this manual. This feature will start the next player once one (1) player  
has ended. For example, if player one (1) is playing a disc and it ends, player two (2) will instantly begin  
to play. You may set FLIP-FLOP to play track to track or disc to disc. For more information on this feature,  
see FLIP-FLOP™ on page 15.  
(d) 60 SECOND TRANSPORT PROTECTION: The CD transport tray will automatically close if left open for  
more than 60 seconds. If a CD is left in the tray it will immediately cue.  
(e) SLEEP MODE: The PRO DJ3’s laser and pick-up assembly will power down after 15 minutes of inactivity  
(when in pause or cue mode). This will lengthen the life of your motor drive and laser. To initialize the  
player, just press the cue or play buttons.  
(f) MEMORY BACKUP: The PRO DJ3 has a five (5) year memory back-up, that will save your setting in  
case the power supply is accidentally disconnected. PRO DJ3 will automatically remember your last  
setting (repeat, SGL, CTN) even if you disconnect your main power.. The PRO DJ3 will store your cue  
points in memory if you accidentally open transport tray or shut off the power. Note: Memory cues are  
erased automatically when a new CD is played, or by holding memory button down for 5 seconds.  
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GENERAL FUNCTIONS AND CONTROLS  
1
2
Figure 3  
Figure 4  
3
4
23  
26  
22  
21  
20  
19  
24  
25  
27 28 29  
Figure 5  
5
6
18  
7
8
9 10 11 12 13 14 15 16 17  
your tracks in the order they were programmed.  
To exit and erase a program, hold the program  
button down for more than 2 seconds while the  
unit is in pause or cue mode.  
A. TOP UNIT CONTROLS (FIGURE 3)  
1. MEMORY CUE - Pressing the MEMORY CUE  
button after loading a new disc and before closing  
the tray, will restore any Cue memory that may be  
stored on that disc. A maximum of six (6) Cue  
points can be stored on a disc and a maximum of  
40 Cue points can be stored in the players mem-  
ory. When closing the tray door the “STORE” will  
be displayed in the LCD indicating that the MEM-  
ORY CUE button has been pressed and any sam-  
pled loops or Cue points stored in memory will be  
recalled.  
4. OPEN/CLOSE - (Transport Tray Open/Close)  
Pressing this button will open and close the trans-  
port tray allowing you to load or eject a CD.  
NOTE: The tray will not open unless the player is  
in cue or pause modes to prevent accidentally  
opening the tray door when a disc is playing.  
5. SGL/CTN - This function allows you to choose  
between single track play or continuous track play  
(all tracks in order). This function also operates in  
PROGRAM and FLIP FLOP modes.  
2. CUE BUTTONS 1-6 - These button are used  
to store six (6) cue points or six (6) samples.  
There are seven (7) independent cue points that  
can be stored into memory, six (6) on Cue buttons  
1-6 and one (1) on the main CUE BUTTON (10).  
6. TIME BUTTON - The TIME button will switch  
the time value described in the TIME METER (44)  
between ELAPSED PLAYING TIME, TRACK  
REMAINING TIME, and TOTAL REMAINING  
TIME.  
3. PROGRAM - This button allows you to enter  
program mode. If a CD is playing, pressing this  
button will stop the CD and enter into the program  
mode. Note the word “PROGRAM” is indicated in  
the LCD DISPLAY (21). After programming your  
tracks pressing the PLAY BUTTON (9) will play  
7. JOG WHEEL - (INNER WHEEL) This jog  
wheel serves two functions depending on the  
operating mode you are working in.  
A. The jog wheel will act as a slow frame search  
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GENERAL FUNCTIONS AND CONTROLS (Cont.)  
control when the CD is in pause or cue modes 13.(+) PITCH BEND Button - The (+) pitch  
allowing you to set a cue point.  
bend function creates a momentary “BUMP” in  
the CD’s BPM’s (Beats per minute) while it is  
playing. This will allow you to match the beats  
between two playing CD’s or any other music  
source. Remember, this is a momentary func-  
B. The inner wheel also works as a pitch bend  
during playback. Turning the wheel clockwise  
will increase the pitch percentage up to 16%,  
and turning the wheel in the counterclockwise  
direction will decrease the pitch percentage up tion. When you remove your finger from this but-  
to -16%. The pitch bend will be determined on  
how fast you turn the wheel.  
ton, the BPM’s will automatically return to PITCH  
SLIDERS (18) selected pitch. Holding down this  
button will give a maximum of +16% pitch.  
8. SHUTTLE WHEEL - (OUTER RING) This wheel  
has two (2) forward and two (2) reverse speed posi- 14.OUT/EXIT - Used to set the ending point of a  
tions for speed searching through tracks. The more loop. When starting a loop by pressing the IN/R.  
you turn the wheel in either direction, the faster you CUE (12), pressing the OUT/EXIT button will  
search.  
play the loop continuously. To exit the loop,  
press the OUT/EXIT button again.  
9. PLAY/PAUSE BUTTON - Each press of the  
PLAY/PAUSE BUTTON causes the operation to 15.  
TRACK BUTTON - This buttons is  
change from play to pause or from pause to play. used to select your desired track. Tapping this  
While in play mode the Green Backlit LED will glow, button will forward skip to the next track, holding  
and while in pause mode the Green Backlit LED will down this button will rapidly forward skip through  
flash.  
the tracks on your CD.  
10.CUE - Pressing the CUE button during play pro- 16. RELOOP BUTTON - If a SEAMLESS  
vides a return to the position at which play was LOOP has been made (see setting a SEAM-  
started. If a new cue point is set during playback, LESS LOOP on page 11), but the CD Player is  
pressing the CUE BUTTON will return to you to the not actively in SEAMLESS LOOP mode (a loop  
new cue point (see setting a CUE POINT, page 13). is not playing), pressing the RELOOP BUTTON  
The backlit red CUE LED will flash twice every time will instantly reactivate the SEAMLESS LOOP  
a new CUE POINT has been set. The red CUE mode. To exit loop, press the OUT/EXIT BUT-  
LED will also glow when the player is in CUE TON (14). LOOP and RELOOP will appear in  
MODE indicating the player is in the ready condi- the LCD DISPLAY (21) when the RELOOP  
tion. The CUE button can be held down to momen- function is available.  
tarily play the CD. When you release the CUE but-  
17. BOP - This function will instantly play the  
ton it instantly returns to the CUE POINT. You can  
last set cue point during playback without inter-  
also tap the CUE button to create a BOP EFFECT  
ruption of music. Use this function to create a  
(for definition of BOP EFFECT, see page 5).  
stutter effect.  
11.  
TRACK BUTTON - This buttons is used  
18. PITCH SLIDER - This slider is used to adjust  
the pitch percentage of disk loaded in the unit.  
Use this slider to match the BPM’s of this unit to  
that of another music source. As where the (-)  
to select your desired track. Tapping this button will  
back skip on track, holding down this button will  
rapidly BACK SKIP through the tracks on your CD.  
12.IN REAL TIME CUE BUTTON (IN/R. CUE)- and (+) pitch bends are momentary pitch adjust-  
“CUE “ON THE FLY” - This function allows you to ments the slider is a set adjustment and will  
set a CUE POINT (see CUE POINT page 11) with- remain set until the pitch slider is moved or the  
out interruption of music (“on the fly”). This button pitch function has been turned off. This adjust-  
also sets the beginning of a seamless loop (see ment can be made with or without a disk in the  
SEAMLESS LOOP).  
tray. This adjustment will remain if a disk has  
been remove. That is to say, if you set a +2%  
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GENERAL FUNCTIONS AND CONTROLS (Cont.)  
pitch on one disc, remove that disc and insert  
another, that disc too will have a +2% pitch  
adjustment. The amount of pitch being applied  
will be displayed on the LCD (21). By changing  
the pitch of one disc with respect to the other in  
this way, the beats can be matched. Use this  
function to match the BPM’s with the other play-  
ing music source.  
for 16%. Note, the pitch button has to be turned on  
to get a LED reading.  
23.TRANSPORT TRAY - This is the tray that is  
used to load and unload your CD’s in the player.  
This tray is open and closed by tapping on the  
OPEN/CLOSE BUTTON (4). Never attempt to  
force the transport tray open or closed when the  
power is turned off.  
19. PITCH BUTTON - This button is used to turn  
the PITCH SLIDER(18) function on and off. The  
PITCH SLIDER’S (18) pitch percentage value  
can be changed from (+/- 8%), (+/- 12%) or (+/-  
16%). The PITCH BUTTON’s LED will indicate  
the maximum pitch value by flashing red for 8%,  
glowing green for 12%, or glowing red for 16%.  
24.POWER CONNECTOR - This connection is  
used to connect your main power. Be sure that  
your local power matches the unit’s required  
power.  
25.POWER SWITCH - This switch is used to turn  
your unit’s power on and off.  
26.VOLTAGE SELECTOR - Because power sup-  
plies vary from location to location we have incor-  
porated a power voltage switch. This switch can  
select a voltage input of 115V or 230V. Always dis-  
connect the power plug before changing the volt-  
age.  
20.(-) PITCH BEND BUTTON - The (-) pitch  
bend function creates a momentary “Slow Down”  
in the CD’s BPM’s (Beats per minute) while it is  
playing. This will allow you to match the beats  
between two playing CD’s or other playing music  
source. Remember, this is a momentary function.  
When you remove your finger from the pitch but-  
ton, the BPM’s will automatically return to PITCH  
SLIDERS (18) pitch value. Holding down this  
button will give a maximum of +16% pitch. Use  
this function to slow to another playing music  
source. Be sure to notice that this function is a  
momentary pitch adjustment, for a more precise  
adjustment use the PITCH SLIDER (18) to match  
the BPM’s with another playing music source.  
27.CONTROL - Connect the supplied mini-plug  
from CONTROL jack on the rear of your unit to a  
compatible American DJ mixer’s CONTROL out.  
This feature is available on all American DJ’s “Q”  
series mixers.  
28.DIGITAL OUT - Use this connection to create  
near perfect copies of your disc to a Mini disc, CD-  
R, or any other recording device with a digital  
input.  
21. LCD DISPLAY - This high quality LCD dis-  
play Indicates all the functions, as they are occur-  
ring. This display is viewable at several comfort-  
able angles. The display ICONS will be explained  
in the next section.  
29.AUDIO OUT R & L - Audio Out signals.  
Connect RCA cable from AUDIO OUT to a mixer  
input.  
B. LCD DISPLAY (FIGURE 6)  
22.PITCH % BUTTON - This button will change  
the pitch percentage the PITCH SLIDER (18) will  
react to. The pitch percentage can be changed  
between 8%, 12%, and 16%. 8% will allow the  
least amount of pitch manipulation and 16% will  
allow the most amount of pitch manipulation. To  
adjust to the different values tap this button. The  
LED above the pitch button (19) will indicate  
which pitch percentage mode you are in, flashing  
red for 8%, glowing green for 12%, or glowing red  
30.PLAY INDICATOR - This indicator will glow  
indicating that your CD Drive is in play mode  
31.PAUSE INDICATOR - This indicator will glow  
indicating that the CD Drive is in PAUSE or CUE  
mode.  
32.CUE INDICATOR - This indicator will glow  
when the unit is in CUE or mode and will flash  
every time a new CUE POINT is recorded in to  
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GENERAL FUNCTIONS AND CONTROLS (Cont.)  
36  
30 31  
32  
33  
34  
35  
37 38  
39  
40  
42  
41  
43  
45  
46  
44  
Figure 6  
memory (see setting CUE POINTS on page 12). flashes in LCD DISPLAY (21) when playing loop.  
33.PROGRAM INDICATOR - This indicates you 41.SAMPLE BANK INDICATORS - These indica-  
are in program mode or program play mode.  
tors (1~6) will Indicates which of CUE BUTTON  
(1~6) store samples. This indicator will also flash  
the number of the last sample played.  
34.SINGLE INDICATOR - This indicates that the  
CD drive is in single play mode, the track will play  
once and return to CUE mode. If the single indi- 42. MEMORY BUCKET INDICATOR - This indi-  
cator is not on the unit is in continuous mode. In cates the cue memory state. Four bars indicate  
continuous mode the drive will play all the memory is full and no bars indicate memory is  
remaining tracks on the disc. Once the remaining empty.  
tracks have ended the unit will return to cue  
mode.  
43.TRACK INDICATOR - This indicator describes  
which track is currently being played or is cued.  
35.TOTAL INDICATOR - When TOTAL is indi-  
cated in the LCD DISPLAY (21) the TIME  
DESCRIBED (44) in the LCD will define the total  
combined remaining time of all the tracks on the  
44. TIME METER - This meter will display the  
elapse, total, or remaining time of the disc or track.  
The display time will depend on the selected func-  
tion. The selected function will be displayed above  
disc.  
the TIME METER as TOTAL REMAIN (35),  
36.REMAIN INDICATOR - in the LCD display REMAIN (36) OR ELAPSE (45).  
will define the indicated time as the time remain-  
ing on the current track.  
45.ELAPSE INDICATOR - When this indicator is  
on it will define the time displayed in the TIME  
37.PITCH METER - This meter displays the pitch METER (47) as the current track’s elapse time.  
percentage being applied to the disc playback by  
46.TIME BAR INDICATOR - Shows the time  
the PITCH SLIDER (18). The meters definition  
length defined in the TIME METER (44). As with  
will be indicated by PITCH (39) in the LCD dis-  
the TIME METER (44) this bar is also dependent  
on the selected function displayed above the TIME  
play.  
38.LOOP - Appears when the seamless loop is METER as TOTAL REMAIN (35), REMAIN (36)  
engaged or is ready to be engaged. LOOP will OR ELAPSE (45). This bar will also begin to flash  
flash in the LCD DISPLAY (21) when a loop is when a track is ending regardless of which time  
being played.  
function you are in. The flashing bar is great  
reminder, that time is running out to get that next  
track ready to go.  
39.PITCH INDICATOR - This will indicate that  
the measurement being displayed is the pitch  
percentage.  
40.RELOOP INDICATOR - Appears when LOOP  
is engaged or ready to be engaged. LOOP (38)  
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BASIC OPERATIONS  
1. OPENING AND CLOSING THE DISC TRAY/LOADING DISCS  
5 in. / 12cm disk  
This is an electronic operation and can only work when the power is on. Press the  
OPEN/CLOSE BUTTON (4) to open or close the disc tray. Pressing the PLAY  
BUTTON (9), will also automatically close the tray if it is open and immediately  
cue any CD that is in it. If the transport tray is left open for more than 60 seconds  
it will close automatically to prevent accidental damage to the transport. Again if a  
CD is left in the transport tray it will immediately cue to the first song. The disc  
trays cannot be opened during playback to prevent playback from being interrupt-  
ed if the OPEN/CLOSE BUTTON (4) is pressed accidentally. Stop playback, then  
press the OPEN/CLOSE BUTTON (4).  
Fig. 7  
2. LOADING DISCS  
3 in. / 8cm disk  
The PRO DJ3 can play both 3in. and 5in. CD’s. Odd shaped and oval CD’s are  
not compatible. When loading a CD into the player always hold the disc by the  
edges and place it in the disc tray. Never touch the signal surface (the glossy  
side). When using 5 inch/12 cm discs, place the disc in the outer tray guides  
(Fig.7), and when using 3 inch/8 cm discs, place them securely in the inner guides  
(Fig. 8).  
CAUTION:  
DO NOT place any foreign objects in the disc tray, and do not place more than  
one disc in the disc tray at a time. Doing so may result in several damage to  
your unit.  
Fig. 8  
DO NOT force the transport tray closed when the power is off, as this may result in malfunction and  
damage the transport system..  
3. SELECTING TRACKS  
Select a desired track by using either of the two (2) TRACK BUTTONS (11 & 15). Tapping the TRACK  
BUTTONS (11 & 15) once will select either a higher or lower track. You may hold down the TRACK BUTTONS  
(11 & 15) to change tracks continuously at a higher speed.If you are using the TRACK BUTTONS (11 & 15) to  
select a new track during playback (a track already playing) the new track you selected will immediately begin  
playback as soon as the search operation is completed.  
4. STARTING PLAYBACK  
Insert an audio CD as describe above (loading discs). Pressing the PLAY/PAUSE BUTTON (9) with an audio  
CD inserted will immediately start playback. The PLAY (30) indicator will glow as soon as playback begins. The  
point at which playback starts (cue point) will automatically be stored in the memory as the cue point. The unit  
will return to this cue point (the point at which playback started) when the CUE BUTTON (10) is  
pressed.  
5. STOPPING PLAYBACK  
Stopping playback will not stop the drive mechanism, but merely pause or cue the track.There are two ways to  
stop playback:  
1) Press the PLAY/PAUSE BUTTON (9) during playback to pause at that point.  
2) Press the CUE BUTTON (10) during playback to return the track to it’s last cue point.  
6. PAUSING  
Press the PLAY/PAUSE BUTTON (9) to switch between play and pause. The PAUSE INDICATOR (31) will light  
indicating pause mode is activated or when a track is in cue mode.  
7. AUTO CUE  
When a disk is loaded, the cue point is set to the first source of music, the beginning of track 1. If a track is  
changed before pressing play, the CUE POINT is changed to the new starting point. If you pause during play-  
back this also sets the new CUE POINT.  
American DJ® AUDIO • PRO DJ3™ INSTRUCTION MANUAL • PAGE 10  
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BASIC OPERATIONS (CONT.)  
OP/CL  
PROG.  
OP/CL  
PROG.  
OP/CL  
PROG.  
SGL/CTN. TIME  
SGL/CTN. TIME  
SGL/CTN. TIME  
REV  
REV  
REV  
FWD  
FWD  
FWD  
CUE  
CUE  
I
Q-Start  
Q-Start  
Q-Start  
JOG  
SHUTTLE  
JOG  
SHUTTLE  
JOG  
SHUTTLE  
Fig. 9  
Fig. 10  
Fig. 11  
8. FRAME SEARCH  
PITCH  
8%.12%.16%  
This feature allows you to scroll through a track to set a starting cue, sample,  
or loop point. To use the scroll function you must first be in Pause Mode or Cue  
Mode. Once you are in Pause or Cue mode, use your finger tip to turn the  
JOG WHEEL (7) to scroll through the track (figure 9). Turning the wheel in a  
clockwise direction will advance the frame search and turning the wheel in a  
counter-clockwise direction rewinds the frame search. When you use the JOG  
WHEEL (7) the monitor (headphone level) function allows you to here what  
you are scrolling through. Once you reach your desired starting point you can  
set a cue (starting) point by pressing the PLAY BUTTON (9) as in figure 10.  
Pressing the CUE BUTTON (FIG. 10) will now return you to the point you just  
set.  
_
PITCH BEND  
_
PITCH  
BOP  
+
0
D
TRACK  
SEAMLESS  
LOOP  
RE  
LOOP  
CUE  
IN/R. CUE  
OUT/EXIT  
+
Fig. 12  
PITCH  
8%.12%.16%  
_
_
9. SCANNING (FAST FORWARD / FAST REVERSE)  
This function gives you a fast search through a disk or track. To do this turn  
SHUTTLE WHEEL (8) in clockwise direction for fast forward or counterclock-  
wise for fast reverse. You can scan in 6 different forward and 6 different  
reverse speeds depending on how much you rotate the wheel.  
PITCH BEND  
_
PITCH  
BOP  
+
0
0
TRACK  
SEAMLESS  
LOOP  
RE  
LOOP  
CUE  
IN/R. CUE  
OUT/EXIT  
10. CREATING AND PLAYING A SEAMLESS LOOP  
+
+
A seamless loop is a sound loop that plays continuously without sound inter-  
ruption. You can use this loop to create dramatic effect in your mixing. This  
loop has no time limit and you could actually loop the entire length of disc. You  
create a seamless loop between two continuous points of a disc.  
1) Press PLAY/PAUSE BUTTON (9) so a CD is playing.  
Fig. 13  
PITCH  
8%.12%.16%  
_
_
2) Press IN/R. CUE BUTTON (12). This will set the starting point of the  
SEAMLESS LOOP. The IN/R. CUE (12) LED will light (Fig. 12).  
3) Press OUT/EXIT BUTTON (14) to set your desired ending point for your  
SEAMLESS LOOP (Fig 13). The IN/R. CUE (12) and OUT/EXIT (14) LEDs  
will begin to flash indicating SEAMLESS LOOP mode has been activated.  
PITCH BEND  
_
PITCH  
+
0
0
TRACK  
BOP  
SEAMLESS  
LOOP  
RE  
LOOP  
CUE  
IN/R. CUE  
OUT/EXIT  
+
+
• LOOP INDICATOR  
During a seamless loop, the LOOP (38) & RELOOP (40) INDICATORS will  
light in the LCD DISPLAY (21) indication that a loop is running.  
Fig. 14  
• EXITING A LOOP  
To exit a SEAMLESS LOOP, press the OUT/EXIT BUTTON (14). The IN/R  
CUE (12) and OUT/EXIT (14) LEDs will will remain on, but will stop flashing. Music playback will resume nor-  
mal play (Fig. 13). The IN/R CUE (12) and OUT/EXIT (14) LEDs will remain on to remind you that a loop is  
stored in memory.  
American DJ® AUDIO • PRO DJ3™ INSTRUCTION MANUAL • PAGE 11  
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BASIC OPERATIONS (CONT.)  
• Replay Loop  
The RELOOP (16) function allows you to return to your stored loop at any time. The IN/R CUE (12) and  
OUT/EXIT (14) LEDs will indicate a loop is stored in memory, and may be played at any time. To replay the  
loop, press the RELOOP BUTTON (16). The IN/R. CUE (12) and OUT/EXIT (14) LEDs will again begin to flash  
indicating SEAMLESS LOOP mode has been activated (Fig. 14) and your stored loop will immediately begin to  
play.  
11. EDITING A LOOP:  
Please note you can only edit the ending point of the loop. You may make your loop shorter or longer. Before  
you can edit your seamless loop you obviously must first have created a seamless loop to edit. If you haven’t  
created a SEAMLESS LOOP, follow instructions on page 11 “creating and play a seamless loop”. If a SEAM-  
LESS LOOP has already been created, press the RELOOP BUTTON (16) to restart your SEAMLESS LOOP  
(Fig. 14) if is not already playing. To edit your seamless loop’s ending point:  
1) Press the OUT/EXIT BUTTON (14) to return to normal play from the the loops cue point. (Fig. 13). This will  
disengage the SEAMLESS LOOP mode and allows you to edit the loops ending point.  
2) Press the OUT/EXIT BUTTON (14) again when you reach your new ending point (Fig. 13).  
3) FOR A SHORTER LOOP: Press the OUT/EXIT BUTTON (14) at sooner point in the track.  
4) FOR LONGER LOOP: Press the OUT/EXIT BUTTON (14) at later point in the track.  
12. TIME METER DISPLAY (44)/TIME BAR (46)  
During normal playback, pressing the TIME BUTTON (6), will change the display time display information (44)  
to one of the following settings:  
1) ELAPSED - This describes the current tracks elapse running time (45).  
2) REMAIN - This describes the track remaining running time (36).  
3) TOTAL - This indicator along with REMAIN will glow simultaneously indicating the total remaining running  
time of the load disc (35).  
TIME BAR INDICATOR - Shows the time length defined in the TIME METER (44). As with the TIME METER  
(44) this bar is also dependent on the selected function displayed above the TIME METER as TOTAL REMAIN  
(35), REMAIN (36) OR ELAPSE (45). This bar will also begin to flash when a track is ending regardless of which  
time function you are in.  
13. PITCH BENDING  
This function will provide a momentarily increases or decreases the tracks playback speed. There are two ways  
to operate this function with the (-) & (+) PITCH BUTTONS (13 & 20) or with the JOG WHEEL (7). The SLID-  
ERS PITCH ADJUSTMENT (18) can be changed from +/-8%, +/-12%, or +/-16% range (See changing PITCH  
PERCENTAGE Page 8 Sec 9) and the pitch bending will work in conjunction with the PITCH SLIDER (18) pitch  
setting. For example, if the PITCH SLIDER (18) is set to a 2% pitch gain the pitch bending process will begin  
at 2% and will continue to the maximum of -/+16%.  
PITCH BEND BUTTONS (13 & 20):  
The (+) PITCH BEND (13) button will provide a speed bump and the (-) PITCH BEND (20) button will provide  
a slow down. The extent to which the speed changes is proportionate to the amount of time the button is  
pressed. For example, if the (+) PITCH BEND BUTTON (13) is held down continuously, the disc speed will  
increases and will continue to increase until reaches a maximum of 16% speed gain. When you release the (+)  
PITCH BEND BUTTON (13) the disc speed will automatically return to it’s previous speed.  
JOG WHEEL (7):  
The JOG WHEEL (7) will temporarily bend the pitch if a track is in play mode. Rotating the wheel in a clock-  
wise direction will increase your track pitch and rotating the wheel in a counter-clockwise direction will slow your  
track pitch. The speed you rotate the JOG WHEEL (7) will determine pitch bend percentage (%).  
14. TRACK PROGRAM PLAY  
This operation allows you to customize your disc playback. You may select specific tracks to played and the  
order they will be played in. You may program a maximum of 20 tracks at once and program a single track to  
American DJ® AUDIO • PRO DJ3™ • INSTRUCTION MANUAL • PAGE 12  
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BASIC OPERATIONS (CONT.)  
played more than once. To create a program:  
1) Be sure a disc is inserted in the drive and press the PROGRAM BUTTON (3). Pressing the PROGRAM  
BUTTON (3) from any function will immediately pause the disc and go into program mode.  
2) After pressing the PROGRAM BUTTON (3) to activate the units program mode the program indicator LED  
above the PROGRAM BUTTON (3) will light and the PROGRAM INDICATOR (33) in the LCD DISPLAY (21)  
will glow indicating that PROGRAM MODE has been activated.  
3) Select a track to be programmed by using the FWD SKIP and BACK SKIP TRACK BUTTON (11 & 15).  
4) Once you reach the track you wish to place in to the program memory pressing PROGRAM BUTTON (3) will  
lock the track into memory.  
5) Repeat these steps up to 19 times (ie. up to 20 tracks can be programmed).  
6) As you program tracks in memory the LCD DISPLAY (21) will indicate which tracks have been programmed.  
7) When you have finished your programming and are ready to begin playback simply press the PLAY BUTTON  
(9) and your program will begin to play.  
8) After you have complete your program you can always add more tracks to your program by repeating  
the steps above. Remember that you can only a maximum of 20 track in a program and you can only add  
track not subtract.  
9) To cancel and clear the program press and hold down the PROGRAM BUTTON (3) for more than two  
seconds.  
15. SETTING And STORING A CUE POINT:  
A cue point is a starting point for a song. You may set a cue point anywhere in a disc or track.You may set up  
to seven independent cue points per disk. Six cue points are stored in the CUE BUTTONS 1-6 (2) and one in  
the IN R./CUE BUTTON (12).  
There are two (2) ways to set a CUE point:  
1) You may press the IN R./CUE BUTTON (12) on the fly (while the disc is playing). This will set a CUE Point  
without music interruption. Pressing the CUE BUTTON (10) will now return you to the same point that you  
pressed the IN R./CUE BUTTON (12). You may now store this CUE Point in any of the CUE BUTTONS 1-6  
(2). Pressing the cue button or the IN R./CUE BUTTON (12) will now return you to this exact point.  
2) You may also use the JOG SHUTTLE (8) to set a cue point. While a disc is in PAUSE or CUE mode, use  
the JOG WHEEL (7) to scroll through a track to find your desired starting point. Once you have found your  
desired position press the PLAY BUTTON (9) to set your cue point. Pressing the cue button or the IN R./CUE  
BUTTON (12) will now return you to this exact point.  
Storing A Cue Point:  
Once you have set your CUE Point by one of the two means listed above you may store your cue point in one  
of the CUE BUTTONS (2). Once you store this cue point in memory you may recall it at any time and you may  
even recall if the disc has been remove or power had been disconnected. You may store a maximum of six cue  
points per a disc and maximum of 40 cue points can saved in drives memory. The MEMORY BUCKET (42) on  
the LCD DISPLAY (21) will remind you how much memory is available.  
To Store a cue point:  
1) Press the MEMORY CUE BUTTON (1), the red Memory Cue LED will glow indicating that memory is ready  
to be set. You may now press any one of the six (6) CUE BUTTONS (2) to store your cue point into  
memory. After pressing one of the CUE BUTTONS (2), the LED to cue button you selected will flash briefly  
and remain lit indicating memory has been set. The red Memory Cue LED will now shut off.  
2) Repeat the above steps to store up to six (6) Cue Points per a disc. Once all your six (6) cue points have  
been stored you may access them at any time. The cue points will instantly start without any interruption of  
music. Please note in order to access these cue point the disc that created the cue points from must be in  
the player. must have the same CD in the tray to Play them.  
3) Remember that either a CUE POINT or a SAMPLE LOOP can be stored into a CUE BUTTON (2), not both.  
A cue point will be indicated by glowing red CUE BUTTON (2) and sample will be indicated by a MEMORY  
NUMBER (41) in the LCD DISPLAY (21).  
American DJ® AUDIO • PRO DJ3™ INSTRUCTION MANUAL • PAGE 13  
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BASIC OPERATIONS (CONT.)  
16. Using the Built In Sampler  
Your PRO DJ3 comes with a built in sampler. You may store up to six samples per a disc on the SIX CUE BUT-  
TON (2). Your sample can be a maximum of 2.6 seconds in length. A sample can be recalled while a CD is play-  
ing, while the CD drive is in PAUSE MODE, or even without the CD in the player. You may play loop at any time  
without music interruption. You can also play your sample once or in a continuous loop. As with cue points you  
may store a maximum of 40 sample per in a drives memory. The MEMORY BUCKET (42) on the LCD DIS-  
PLAY (21) will remind you how much memory is available.  
To create a sample:  
1) Initialize a loop (see looping page 11). If your loop is longer than 2.6 seconds it can not be stored as a  
sample and will stored as a Cue Point.  
2) Press the MEMORY CUE BUTTON (1). The MEMORY CUE BUTTON (1) Red LED will glow indicating  
memory is ready to be stored.  
3) Select one of the six CUE BUTTONS (2) you wish to store your loop in and press that button. The  
MEMORY CUE (1) Red LED will turn off and your selected LED SCREEN (PAGE 8) will indicate your loop  
has been stored .  
4) The LCD DISPLAY (21) will now indicate a LOOP NUMBER 1~6 (41) that corresponds with the CUE  
BUTTON (2) you selected in the previous step. This number indicates which CUE BUTTON (2) will activate  
the loop you just programmed.  
5) This sample can now be recalled while a CD is playing, while the CD drive is in PAUSE MODE, or even  
without the disc in the player.  
To recall a sample:  
NOTE: Please be sure that you turn off the Memory CUE when recalling (playing) cues or samples or  
you could mistakenly erase a programmed sample.  
1) Pressing a CUE BUTTON (2) that corresponds with a LOOP NUMBER (41) in the LCD DISPLAY (21) will  
play the stored sample. You may BOP (stutter) any loop by rapidly tapping on it’s CUE BUTTON (2).  
Samples may be played once or in a continuous repeating loop. Pressing the SGL/CTN BUTTON (5) will  
determine the loop playback mode. Single mode will be indicated by SINGLE(34) being displayed in the  
LCD DISPLAY (21). If SINGLE(34) is not displayed in the LCD DISPLAY (21), the sample will  
continuously play until you stop it.  
Single mode will play the loop once and instantly return to the current playing CD without interruption of  
music. If a disc is not currently play or there is no disc in the player the music playback will stop. Single  
Continue Mode will play the sample until you set the mode to single or you hit the Bop Button to return to  
the current playing CD.  
To reverse play a sample:  
You may play a programmed sample in reverse by turning the JOG SHUTTLE (8) in a counter-clockwise direc-  
tion. To return the sample to normal playing mode turn the JOG SHUTTLE (8) in clockwise direction. A sample  
will react to all normal function in reverse play mode i.e. single, continuous, pitch & pitch bend play etc...  
17. FLASH START - CUE BUTTONS (2):  
Flash start allows you to instantly recall and play any of your programmed sampled loops or cue without inter-  
rupting music playback. During playback, press any of the CUE BUTTON 1~6 (2) that has a sample stored in  
it and your sample will immediately begin to play without interruption of music. Press any of the CUE BUTTON  
1~6 (2) that has a cue point stored in it while music, and music will immediately begin playback from its cue  
point without music interruption.  
18. RESTORE CUE and SAMPLE LOOP STARTING POINTS:  
The Pro DJ3 is capable of storing up to 6 programmable cue points (starting track points), per disk. A maxi-  
mum of 40 cue points can be stored to your unit. 40 Sampled loops or cue points memories can be stored in  
any combination to your player. These points are stored into the players internal memory and may be recalled  
at any time, even has the disc has been removed or the players power has been disconnected.  
American DJ® AUDIO • PRO DJ3™ INSTRUCTION MANUAL • PAGE 14  
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BASIC OPERATIONS (CONT.)  
To recall these points when a disk has been removed:  
1) When the PRO DJ3 is on, open the transport tray.  
2) Place the disc that has your stored cue points onto the transport tray. Do not close the CD tray!  
3) With the CD tray open, and disc loaded on the transport tray, push the MEMORY CUE BUTTON (1). The  
MEMORY CUE BUTTON (1). red ”LED will Light”  
4) Close the CD transport tray .  
5) The word “Store” should flash in the LCD DISPLAY (21).  
6) The LCD DISPLAY (21) and the CUE BUTTON S (2) will now indicate the  
fig. 15  
samples or cue points programmed on the disk. The CUE BUTTONS (2) will  
indicate programmed cues and the NUMBER INDICATORS (41) in the LCD  
DISPLAY (21) will indicate stored samples.  
IN/R. CUE  
19. Creating a BOP Effect:  
The Bop Effect is a stutter effect that is similar to turntable scratching. You can use  
this effect to create tricks in your mixing. Creating a BOP effect is a simple process:  
1) Press the PLAY/PAUSE BUTTON (9) so music is playing (figure 15).  
2) Press the IN/R. CUE BUTTON (12) (figure 16) at the point you want your BOP to  
fig. 16  
take place.  
3) Now tap the BOP BUTTON (17). It will produce a stutter effect as quickly as you  
BOP  
tap on the BOP BUTTON (17). See figure 17.  
4) When you discontinue the BOP effect normal playback will resume from the point  
you initial stated your BOP.  
18.FLIP-FLOP™  
fig. 17  
This feature is kind of “auto pilot”. When you are using two PRO DJ3 players and an  
American DJ “Q” deck mixer, you can have one player begin playback when the  
other ends. You can Flip Flopsingle tracks, the entire disc, a combination of the two (2) or you can even  
FLIP FLOP your programmed tracks.  
To Flip-FLOP single tracks or programmed tracks:  
1) Connect your system as described in the set up section on page 3.  
2) Set your mixer’s crossfader to the center position.  
3) Set your two (2) PRO DJ3 to playback in SINGLE MODE (5), SINGLE (34)  
should be indicated in the LCD DISPLAY (21).  
4) Load your two (2) PRO DJ3 with audio disc.  
5) After they have both cued, press the PLAY/pause button (9) on one (1) of your drive to begin playback.  
6) After the first player’s single track has ended the second player’s track will immediately begin playback.  
7) FLIP FLOP will continue until you stop it or power is interrupted.  
To Flip Flop entire CDs:  
Be sure your drives are both in continuous play mode, make sure SINGLE MODE (1) is NOT LIT on both play-  
ers LCD DISPLAY (21). Follow all directions for single track flip flopping above. When one player’s disc ends  
the other player will immediately begin playback.  
Note: You may combine FLIP FLOP single and continuously playback modes by selecting either single or con-  
tinuous playback on your units.  
Connecting your PRO DJ3 to a Fader QStart mixer for Flip Flopcontrol: Be sure to connect 1/8” mini  
plugs from the control connection on the rear your PRO DJ3 to the 1/8” control jack on the rear of American DJ  
“Q” series mixer. That’s it, you’ll be set for FLIP FLOP!  
MATCHING THE BEATS PER MINUTE (BPM)  
Beat matching is the act of finding the BPM’s (beats per a minute) of two different song, playing on two (2) sep-  
arate players and matching them together. After you have matched the BPM’s you use your mixer to fade the  
volume in and out of one song to the next without music interruption and keeping the same beat.  
American DJ® AUDIO • PRO DJ3™ INSTRUCTION MANUAL • PAGE 15  
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BEFORE SWITCHING OFF THE POWER  
When you have finished using the CD player, and before switching off the power, be sure that the disc holder has been closed with  
the OPEN/CLOSE button (see figures 18 & 19).  
TRAY PROTECTION: If tray is not closed after 60 seconds, it will close automatically and pause.  
CAUTION: DO NOT forcibly close the disc holder when the power is off.  
Fig. 18  
Fig. 19  
Switch off the power after the disc holder has  
been closed with the OPEN/CLOSE button.  
DO NOT switch off the power when  
the disc holder is open.  
COMPACT DISCS  
1. PRECAUTIONS ON HANDLING COMPACT DISCS  
Do not allow fingerprints, oil or dust to get on the surface of the disc. If the disc is dirty, wipe it off with a soft dry cloth.  
Do not use benzene, thinner, water, record spray, electrostatic-proof chemicals, or silicone-treated cloths to clean discs.  
Always handle discs carefully to prevent damaging the surface; in particular when removing a disc from its  
Do not bend the disc.  
Do not apply heat.  
Do not enlarge the hole in the center of the disc.  
Do not write on the label (printed side) with a hard tipped implement such as a pencil or ball point pen.  
Condensation will form if a disc is brought into a warm area from a colder one, such as outdoors in winter. Do not attempt  
to dry the disc with a hair dryer, etc.  
2. PRECAUTION ON STORAGE  
After playing a disc, always unload it from player.  
Always store the compact disc in the jewel case, protecting from dirt or damage.  
Do not place discs in the following areas:  
a) Areas exposed to direct sunlight for a considerable time.  
b) Areas subject to accumulation of dust or high humidity.  
c) Areas affected by heat from indoor heaters, etc.  
American DJ® AUDIO • PRO DJ3™ INSTRUCTION MANUAL • PAGE 16  
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SPECIFICATIONS  
GENERAL  
Type:  
Disc type:  
Dimensions:  
Installation:  
Weight:  
Twin mechanism compact disc player.  
Standard compact discs (5 in / 12cm and 3in/8cm discs)  
3 1/4” ~ 4 1/2” H x 8 1/2” W x 10 3/8” L  
Place on flat surface or mount in flat case  
4 1/2 Lbs. / 1 3/4 kgs  
Power supply:  
Power consumption:  
Environmental conditions:  
115/230V AC, 50/60Hz  
14W  
Operational temperature:  
Operational humidity:  
Storage temperature:  
5 to 35˚C  
25 to 85%  
-20 to 60˚C (4 to 140˚F)  
(41 to 95˚F)  
(no condensation)  
Accessories:  
Connecting RCA Cable (2 sets for left and right channels)  
Control 1/8” miniplug type (3 feet)  
AUDIO SECTION  
Quantization:  
Sampling rate:  
Over sampling rate:  
D/A conversion  
16 bit linear per channel  
44.1 kHz at normal pitch  
8 times  
16 bit  
Frequency response:  
Total harmonic distortion:*  
Signal to noise ratio:*  
Channel separation:*  
Output level:  
+/- 1 dB 20 Hz to 20,000 KHz  
0.02%  
88 dB  
80 dB  
2.0V +/- 1dB  
Load impedance:  
47 kohm or more  
* with 20KHz low pass filter  
FUNCTIONS  
Variable pitch:  
+/-8%, +/-12% or +/-16%  
Search accuracy:  
1/75 sec. (1 subcode frame)  
Specifications and design are subject to change without notice for purpose of improvement.  
American DJ® AUDIO World Headquarters:  
4295 Charter Street  
Los Angeles, CA 90058 USA  
Tel: 323-582-2650  
Fax: 323-582-2610  
E-mail: support @americandj.com  
Pro DJ 3 manual Ver 1.0 - 11/99  
American DJ® AUDIO • PRO DJ3™ INSTRUCTION MANUAL • PAGE 17  
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