PRESS THE HOME BUTTON WHILE THE GAME IS RUNNING, THEN SELECT
ELECTRONIC MANUAL.
TO VIEW THE
PLEASE CAREFULLY READ THE Wii U™ OPERATIONS MANUAL COMPLETELY BEFORE USING
YOUR Wii U HARDWARE SYSTEM, DISC OR ACCESSORY. THIS MANUAL CONTAINS IMPORTANT
HEALTH AND SAFETY INFORMATION.
IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR
CHILD PLAY VIDEO GAMES.
WARNING - SEIZURES
•Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or
patterns, and this may occur while they are watching TV or playing video games, even if they have
never had a seizure before.
•Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic
condition should consult a doctor before playing a video game.
•Parents should watch their children play video games. Stop playing and consult a doctor if you or
your child has any of the following symptoms:
Convulsions
Loss of awareness
Eye or muscle twitching
Involuntary movements
Altered vision
Disorientation
• To reduce the likelihood of a seizure when playing video games:
1. Sit or stand as far from the screen as possible.
2. Play video games on the smallest available television screen.
3. Do not play if you are tired or need sleep.
4. Play in a well-lit room.
5.Take a 10 to 15 minute break every hour.
WARNING - REPETITIVE MOTION INJURIES AND EYESTRAIN
Playing video games can make your muscles, joints, skin or eyes hurt. Follow these instructions to
avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain:
•Avoid excessive play. Parents should monitor their children for appropriate play.
•Take a 10 to 15 minute break every hour, even if you don’t think you need it.
•If your hands, wrists, arms or eyes become tired or sore while playing, or if you feel symptoms such
as tingling, numbness, burning or stiffness, stop and rest for several hours before playing again.
•If you continue to have any of the above symptoms or other discomfort during or after
play, stop playing and see a doctor.
CAUTION - MOTION SICKNESS
Playing video games can cause motion sickness in some players. If you or your child feel dizzy
or nauseous when playing video games, stop playing and rest. Do not drive or engage in other
demanding activity until you feel better.
IMPORTANT LEGAL INFORMATION
REV–F
This game is not designed for use with any unauthorized device. Use of any such device will invalidate
your Nintendo product warranty. Copying and/or distribution of any Nintendo game is illegal and is
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strictly prohibited by intellectual property laws.
GAME CONTROLLER
Wii REMOTE AND NUNCHUK
•
•
•
•
•
•
•
•
•
•
•
•
•
•
Z Button – ADS
C Button – Crouch/Prone
Control Stick – Move
Up on the +Control Pad – Jump
Right on the +Control Pad – Switch Weapon
Left on the +Control Pad – Inventory
Down on the +Control Pad – Melee Attack
A Button – Use/Sprint/Lock Camera
- Button – Throw Tacticals
+ Button – Throw Lethals
1 Button – Objectives/Menu
2 Button – Scoreboard
B Button (underneath controller) – Fire Weapon
Shake Nunchuk – Reload
Wii REMOTE AND NUNCHUK – STRIKE FORCE
•
Left on the +Control Pad and Control Stick – Sets Waypoint for Unit Type,
Hold to Control Unit
•
•
•
- Button – Nearby Units Follow Player, Hold for All Units to Follow Player
2 Button – Enter/Leave Tactical
Control Stick – [Tactical View Only] Move Across Tactical View Map
Wii U GAMEPAD
•
•
•
•
•
•
•
L Button – Throw Tactical
Left Stick – Sprint/Hold Breath
+ Control Pad – Inventory/Attachments
+ Button – Objectives/Menu
B Button – Use/Reload
A Button – Switch Weapon
Y Button – Crouch/Prone
2
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•
•
•
•
•
X Button – Jump
Right Stick – Melee Attack
R Button – Throw Lethal
ZL Button (underneath L) – ADS
ZR Button (underneath R) – Fire Weapon
Wii U GAMEPAD – STRIKE FORCE
•
•
•
•
•
L Button – Nearby Units Follow Player, Hold for All Units to Follow Player
Left Stick – [Tactical View Only] Move Across Tactical View Map
+ Control Pad – Sets Waypoint for Unit Type, Hold to Control Unit
- Button – Enter/Leave Tactical
Right Stick – [Tactical View Only] Change Angle on Tactical View Map
CLASSIC CONTROLLER PRO
•
•
•
•
•
•
•
•
•
•
•
•
•
•
ZL Button – ADS
L Button – Throw Tactical
Left on the +Control Pad – Inventory
Down on the +Control Pad – Switch Weapon
L Stick – Move
- Button – Switch Weapon
+ Button – Objectives/Menu
R Stick – Aim
b Button – Sprint
a Button – Crouch/Prone
y Button – Use/Reload
x Button – Melee Attack
R Button –Throw Lethal
ZR Button – Fire Weapon
3
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CLASSIC CONTROLLER PRO – STRIKE FORCE
•
•
•
•
•
L Button – Nearby Units Follow Player, Hold for All Units to Follow Player
Left on the +Control Pad – Sets Waypoint for Unit Type, Hold to Control Unit
L Stick – [Tactical View Only] Move Across Tactical View Map
- Button – Enter/Leave Tactical
R Stick – [Tactical View Only] Change Angle on Tactical View Map
Wii U PRO CONTROLLER
•
•
•
•
•
•
•
•
•
•
•
•
•
LB Button – Aim Down Sight
L Button – Throw Special Grenade
L Stick – Move, Click to Sprint
+Control Pad – Inventory
Select – Scoreboard (Multiplayer Only)
+ Button – Objectives Menu
B Button – Jump
A Button – Crouch/Prone
Y Button – Use/Reload
X Button – Switch Weapon
R Stick – Look, Click for Melee Attack
R Button – Throw Frag Grenade
RB Button – Fire Weapon
Wii U PRO CONTROLLER – STRIKE FORCE
•
•
•
•
•
L Button – Nearby Units Follow Player, Hold for All Units to Follow Player
L Stick – [Tactical View Only] Move Across Tactical View Map
+Control Pad – Sets Waypoint for Unit Type, Hold to Control Unit
- Button – Enter/Leave Tactical
R Stick – [Tactical View Only] Change Angle on Tactical View Map
4
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MAIN MENU
Choose between the Campaign, Multiplayer and Zombies.
CAMPAIGN
Pick up where Call of Duty: Black Ops ended and continue the single player
experience in the Call of Duty: Black Ops II campaign. From the Campaign menu you
can resume your most recent campaign or start a new one. You may also use the
Mission Select option to reply an already completed mission at any difficulty.
Note: Black Ops II uses an automatic checkpoint save system to save your game
progress. You may also choose to use the Save and Quit option from the in-game
Pause menu.
STRIKE FORCE
Strike Force missions in Call of Duty: Black Ops II offer a new and innovative spin on
traditional Call of Duty single-player combat by melding real-time strategy tactics with
tried and true first-person shooter functionality. Take on special story-related missions
and complete them as either front-line soldier, top-down battlefield commander, or a
variety of unique wartime drones. Succeed and bring victory to your country; fail and
watch the consequences play out alongside the main campaign storyline.
MULTIPLAYER
Compete with other Call of Duty: Black Ops II players online and locally in a variety of
maps and game modes in Multiplayer (MP). Unlock new weapons, attachments, perks
and rank up in MP!
ZOMBIES (1-8 PLAYERS)
Survive the Zombies hordes alone, cooperatively or competitively in the new and
expanded Call of Duty: Black Ops II Zombies experience. Group up with friends to
repel waves of increasingly deadly Zombies in the traditional Survival mode, compete
against another team of Zombie apocalypse survivors in an epic battle to be the last
group standing in the brand new Grief mode, or experience a whole new level of
Zombies strategy in TranZit, the first ever Zombies campaign. But be warned: there are
more than just Zombies lurking in the town of Green Run…
5
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HEADS-UP DISPLAY
•
Mini-Map – Shows map of local area plus locations of friendlies and known
hostiles.
•
Match Info – Displays current score, team icon and the time remaining in match.
(MP Only)
•
Grenade Indicator – Icon warning you that there is a grenade nearby, arrow
indicates the location of the grenade.
•
Crosshair – Indicates where you are currently pointing your weapon. Turns red
when positioned over an enemy, green when positioned over a friendly. Walking
or running causes the crosshair to grow wider or sometimes disappear altogether,
indicating a loss of accuracy. Stopping movement, crouching and going prone increase
accuracy.*
•
Use Icon – This only appears when you are near a weapon or interactive object,
indicates what button to press to interact with the weapon or object.
•
Scorestreak Inventory – Indicates how many points you need to acquire the next
Scorestreak, and which Scorestreaks you have chosen to be able to earn during the
match. Any acquired Scorestreak can be used in the Scorestreak Inventory by pressing
up or down on the D-Pad to cycle through them and pressing right on the D-Pad to
equip them.
•
•
Weapon Indicator – Indicates which weapon you are currently using.
Ammo Count – Shows remaining bullets for currently equipped weapon, as well as
remaining grenade supplies.
Inventory – Displays equipment and/or weapon attachments that are currently
available.
•
•
Damage Indicator – Red marker shows that you are taking damage and the
direction the damage is coming from. (See Health System, on page7).
NOT PICTURED ABOVE
*Note: When you press the ADS button, you will aim down the sights or scope of your
weapon. This will greatly increase your accuracy and decrease your movement speed.
While in ADS the crosshair will disappear.
6
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HEALTH SYSTEM
When you take damage from enemy fire, blood splatter will appear and the damage
indicator will show you the direction the fire is coming from. As more damage is
sustained the screen will grow redder, you will hear you heart rate increase, and your
breathing will grow heavy. If you can cover and avoid enemy fire you will slowly recover
from the damage and be able to continue at full strength.
PAUSE/OBJECTIVE SCREEN
Press the + Button any time in Campaign or Zombies to pause the game and access
this menu. From here you may access game Options, restart the current level or save
and quit to the Main Menu.
MULTIPLAYER OBJECTIVES
SCREEN
Call of Duty: Black Ops II cannot be paused while playing in MP mode. Pressing ESC
in MP will bring up a menu that will allow you to choose a new class (taking effect on
your next spawn), view the description of your current game mode, and access the
Options menu. Keep in mind that the MP match is still live in the background when you
are in this screen.
CALLING CARD (MP ONLY)
Access your Calling Card to create your own custom Emblem that will represent
your persona online. View Recent Games you or your friends have played and save
them to your File Share for safe keeping. You can view and rate other Films, Clips,
Screenshots, and Custom Games created by members of the Call of Duty: Black Ops
II community.
You can also view all your key game statistics in the Combat Record, check your
progress against the in-game Challenges, view the game Leaderboards, and create a
Clan Tag all from within the Calling Card.
BLACK OPS II ONLINE
To protect your privacy, do not give out personal information, such as last name, phone
number, birth date, age, school, e-mail or home address, when communicating with
others.
STORE
Expand your experience with downloadable content from the Call of Duty Store.
All downloaded content includes new features and maps found in
Call of Duty®: Black Ops.
7
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Associate Producers
Steven Eldredge
Ronnie Fazio
Zach Gonzalez
Don Oades
Jivko Velev
Leo Zide
CREDIT
David S. Goyer
Engineers
Pravin Babar
Amit Bhura
Story by
Jacob Porter
Penny Chock
Adam Demers
Ryan Feltrin
Directed By
Dave Anthony
John Shubert
Brent Toda
Mark Hu
Executive Producer
Jason Blundell
Production Coordinators
Richard Garcia
André Lawton
Matt Scronce
Kornelia Takacs
Tommy Keegan
Bryce Mercado
Juan Morelli
Director - Online
Daniel Bunting
Bharathwaj Nandakumar
Jamie Parent
Timothy Rapp
Diarmaid Roche
Caleb Schneider
Lucas Seibert
Varun Sharma
David Young
Design Director - Online
David Vonderhaar
Build Engineer
Dan Baker
Studio Creative Director
Corky Lehmkuhl
Associate Build Managers
Daniel Germann
Dustin Rowe
Chief Technology Officer
Mark Gordon
Associate Engineer
Mark Soriano
Chief Technology Officer
Mark Gordon
Technical Director
David King
Additional Engineering
Bryan Blumenkopf
Naty Hoffman
Project Technical Director
David King
Art Director
Colin Whitney
Josh Menke
Technical Director
Matthew Kimberling
Engineering Interns
Jeffrey Colvin
Tarun Sharma
Animation Director
Dom Drozdz
Project Lead Engineer
Trevor Walker
Audio Director
Brian Tuey
Art Director
Colin Whitney
Lead Engineers - Online
Alexander Conserva
Martin Donlon
Story By
Technical Art Director
Brian Anderson
Dave Anthony
&
Lead Engineer
James Snider
David S. Goyer
Associate Art Directors
Shaun Bell
Ken Harsha
Lead Engineer - Graphics
Dimitar Lazarov
Lead Character Artists
Loudvik Akopyan
Brad Grace
Senior Engineers
Omar Aziz
Directed By
Dave Anthony
Scott Bean
Blair Bitonti
Senior Character Artists
Yaw Chang
Mike Curran
Dennis Eusebio
Thomas Inesi
Michael McMahan
Anh Nguyen
Scott Wells
Peter Zoppi
Stephen Crowe
Micah Dedmon
Jose Doran
Executive Producer
Jason Blundell
Marcus Goodey
Lei Hu
Director Online
Dan Bunting
Sumeet Jakatdar
Johan Kohler
Austin Krauss
Dan Laufer
Project Senior Producer
Pat Dwyer
Dan Leslie
Lead Effects Artist
Barry Whitney
Senior Producer
Anna Donlon
Jay Mattis
Tom McDevitt
Dan Olson
Lead Effects Animation Artist
Jess Feidt
Producers
Ewan Oughton
Eran Rich
Charles Connoy
Daniel Donaho
Miles Leslie
Joe Scheinberg
Dimiter “malkia” Stanev
Chris Strickland
Krassimir Touevsky
Mike Uhlik
Sam Nouriani
Shane Sasaki
8
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Senior Effects Artists
Michael Chubb
Darwin Dumlao
Robert Moffat
Dale Mulcahy
My Wu
UI Artist
Additional Animation
Amelie Le-Roche
Gil Doron
Additional UI Art
Byron Cunningham
Alex Stodolnik
Animation Interns
Aggie Christakis
Anthony DiCenzo
Effects Artists
Asher Dudley
Mike Gevorkian
Gavin Lerner
Lead Lighting Artist
Design Director - Online
David Vonderhaar
Timothy Bud McMahon
David Seabaugh
Senior Lighting Artists
Angus Bencke
Yonghee Choi
Principal Designer - Online
Colm Nelson
Associate Effects Artist
Tyler Robinson
James Ford
Designer - Online
Anthony Flame
Lead Weapon Artist
Murad Ainuddin
Lighting Artists
Christin Hiser
Neil Masiclat
Associate Designer - Online
Mark Yetter
Senior Weapon Artists
Will Huang
Max Porter
Senior Concept Artists
Kevin Baik
Campaign Design Directors
Dave Anthony
Jason Blundell
Corky Lehmkuhl
Eric Chiang
Weapons Artists
Blaed Hutchinson
Mark Manto
Daniel Cheng
Peter Lam
Chris Miller
Campaign Game Designer
Joe Chiang
Dan Padilla
Associate Weapons Artist
Geoffrey Ng
Caleb Turner
Khang Pham
Additional Concept Art
Sam Gebhardt
Josh Kao
Lead Scripter
Gavin Locke
Lead Vehicle Artist
Chad Birosh
Eugene Negri
Senior Scripters
Brian Barnes
Kevin Drew
Mark Maestas
June Park
Chad Proctor
Senior Vehicle Artists
Tony Kwok
John McGinley
Daniel Mod
Animation Director
Dom Drozdz
Lead Animator
Adam Rosas
Lead Environment Artist
Gilbert Martinez
Scripters
Animation Specialist
Yanick Lebel
Mike Anthony
Matt Bettelman
Brian Joyal
Mike Slone
Senior Environment Artists
Chris Erdman
Animation Project Manager
Guy Silliman
Andrew Krelle
Andrew Livingston
Brandon Martynowicz
Nelson Plumey
Associate Scripters
Pokee Chan
Senior Animators
Jason Barnidge
Jae Chung
Anthony Grafft
Travis Janssen
Joanna Leung
Damoun Shabestari
Jameson Silcox
Jacob True
Environment Artists
Bryce Houska
Wilson Ip
Chris Ledesma
Austin Montgomery
Joe Simanello
Fidel Villa
David Kim
Phil Lozano
Timothy Smilovitch
Animators
Greg Zheng
Jordan Abeles
Jeremy Agamata
Ben DeGuzman
Phillip Kourie
Kevin Kraeer
Cody Mitchell
Jae Park
Lead Level Builders
Phil Tasker
Kevin Worrel
Associate Environment Artists
Joaquin Espinoza
Juan Gil
Senior Level Builder
Susan Arnold
Lead Technical Artist
Stev Kalinowski
Jon Stoll
Kristen Sych
Level Builders
John Delgado
Jared Dickinson
Brian Douglas
Werner Eggers
Gavin Goslin
Senior Technical Artist
Brendan Holloway
Associate Animators
David Pumpa
Ernie Urzua
Lead UI Artist
Stewart Roud
Eji Yared
9
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Doug Guanlao
Dave Harper
Artist
Cinematics Designer
Michael Barnes
Jesse Moody
Design Director
Jimmy Zielinski
Adam Hoggatt
Matthew Hutchinson
Ross Kaylor
Cinematics Scripter
G. Henry Schmitt
Paul Mason-Firth
Thomas Schneider
Lia Tjiong
Senior Game Designer
Donald Sielke
Additional Editing
Joi Tanner
Scripter
Chris Pierro
STORY
Associate Level Builders
Muhammad Ayub
Ian Bowie
Story By
Dave Anthony
David S. Goyer
Associate Scripter
Alex Romo
James Cusano
Ian Kowalski
Mike Madden
Level Builders
Brian Glines
Erika Narimatsu
Written By
Dave Anthony
Craig Houston
Anthony Saunders
Allen Wu
Audio Director
Brian Tuey
Additional Dialog
Micah Ian Wright
Additional Dialog
James C. Burns
Kamar de los Reyes
Lead Audio Designer
Chris Cowell
Additional Design
Dallas Middleton
credits_movie_8
scroll_sequence_2
Audio Designers
Collin Ayers
Scott Eckert
Shawn Jimmerson
James McCawley
Kevin Sherwood
Lee Staples
PRE-RENDERED
CINEMATICS
TREYARCH STUDIO
MANAGEMENT
Senior Producer
Anna Donlon
Studio Head
Mark Lamia
Associate Producers
Adrienne Arrasmith
Jacob Porter
Vice President
Dave Anthony
Senior Audio Engineer
Stephen McCaul
Production Coordinator
André Lawton
Chief Technology Officer
Mark Gordon
Audio Intern
Elliott Ward-Bowen
Art Director
David Dalzell
Studio Creative Director
Corky Lehmkuhl
Additional Production Support
Nakia Harris
Senior Artists
Director Of Technology
Cesar Stastny
ZOMBIES
Mayan Escalante
Edward Helmers
Omar McClendon
Producer
Reza Elghazi
Director - Brand Development
Jay Puryear
Artists
Associate Producer
Aaron Roseman
Juan Mendiola
Lee Souder
Mayumi Suzuki
Director - Communications
John Rafacz
Lead Engineer
Peter Livingstone
HR Manager
Monica Temperly
Lead Animator
Jamie Egerton
Senior Engineers
Dan Laufer
Senior Director - Technology
Rose Villaseñor
Evan Olson
Senior Animator
Steven Rivera
Bryan Pearson
Senior Manager - Operations
Amy Hurdelbrink
Engineers
Ryan Higa
Feng Zhang
Animators
Ian Adams
Operation Coordinator
Tristan Curran
Fred Carrico
Megan Goldbeck
Steven Tom
Director - IT
Robert Sanchez
Additional Art Direction
Dan Padilla
Alexandra Zedalis
Associate Animator
James Fiorella
Systems Administrator
Nick Westfield
Senior Artists
Gary Bergeron
Omar Gonzalez
10
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Senior IT Technician
Kris Magpantay
Christopher Caswell
Neal E. Nikaido
Kevin R. Chester
Patrick J. O’Malley
Charlton Chu
Marvin Oraguzie
Rodney Clanor
Norman Ovando
Juan Cole
Edwin G. Payen
Michael Coleman II
Angel T. Perez
Kyle Collier
Jason Peyton
Additional Contributions
Jeanne Anderson
Manuel Plank
Hess Barber
Senior Recruiter
Michelle Gallego
Jason Schoonover
James Dargie
Jordan Smith
Reception
Joe Puralewski
John Dehart
Ryan Smith
QUALITY ASSURANCE
John Enricco
Ashley Soriano
Leif Johansen
Tyler Sparks
QA Senior Manager
Igor Krinitskiy
Gary Spinrad
QA Project Lead
Kimberly Park
Francisco J. Delgadillo
Vien Vien V. Pham
Cody G. Deming
Benjamin A. Plunk
John Doherty
Dallas Middleton
Tricia Vitug
Geoffrey Moyer
Walter Williams
Alex Perelman
QA Senior Testers
Czyznyck Deco
Tristen Sakurada
David C. Quevedo
Alex Elling
CAST
QA Platform Specialists
Jonah Dok
Jonathan Richardson
Joel Espana
SINGLE PLAYER CAMPAIGN
Tom Duong
Edward Robles
Elijah Figures
Cody Kennedy
Tan La
FEATURING THE VOICES
OF
Oscar O. Rojas
Taylor T. Fontecchio
Alexis JS Ruegger
Anthony H. Franco
Anthony J. Ruiz
Andres A. Garcia
Mehrzad Sadeghi
Brandon C. Garrett
Roger J. Sawkins
Andrew Girard
Craig D. Nelson
Garrett Oshiro
Alex Mason
Sam Worthington
QA Database Specialist
Wayne Williams
Jason Hudson
Michael Keaton
QA Training Manager
Brian Carlson
Mike Harper
Michael Rooker
QA Dev Testers
Melvin Allen
Tuan Bui
Eric Chan
Hubert Cheng
Daniel B. Seamans
Jason S. Glenn
Kenneth Sit
Frank Woods
James Burns
James R. Gobert
John Sleiman
Raul Menendez
Kamar De Los Reyes
Christian Gomez
Adam Smith
QA Testers
Jeremy C. Gonzagowski
Edward Smith
David “Section” Mason
Rich McDonald
Moises Lopez
Paul A. Barfield
Frank J. Martinez III
Andrew L. Baxter
Graham S. McGuire
Earl M. Baylon
David Hambardzumyan
Frankie S. Smith
Daniel Haynes
Admiral Tony Briggs
Tony Todd
Michael S. Stewart
Raymond B. Jackson
Kevin Sweeney
Jennifer M. Kalinowski
Tony Tang
Javier Salazar
Celestin Cornielle
Joseph T. McMahon
Anthony Benavides
Josue D. Medina
Jose R. Bernabel
Alexander A. Mejia
Brandt C. Binkley
Yasheera Mendoza
John E. Blakely
Sam Mogharabi
Zachary B. Blough
Maria Morales
Chloe “Karma” Lynch
Erin Cahill
Francis Kim
Evan Textor
Jefferson J. Kittell
Colin A. Tistaert
Quy G. Le
Farid Kizginkaya/Mujahideen
Soldier
Omid Abtahi
Jason Tong
Martin Limon
Defalco
Julian Sands
Enrique Valentin
Matthew Littel
Charles Buckley
Nestor Murillo
David G. Weaver
Jesse Lloyd-Dominik
Stuart R. Zinke
Nicholas Long
Jonas Savimbi
Robert Wisdom
Felicia Buckley
Eduardo Navarro
Adam Carrillo
Tian Zhao
Byron Mann
Robert J. Newman
Cordera Carter
Dan Young T. Nguyen
11
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Manuel Noriega
Benito Martinez
Strike Force Soldier
Clancy Brown
Jeff Fischer
Dave Fouquette
Steve Blum
Secretary of Defense
Jim Meskimen
ADDITIONAL VOICES
Brianna Lynn Brown
Valerie Arem
Michael Benyaer
Said Faraj
Sam Sako
Premier Jiang
James Hong
Armando Valdez
Yuri Lowenthal
Crispin Freeman
Marc Worden
Richard Epcar
Travis Willingham
John Bentley
Zuhair Haddad
Michael Desante
Col. Lev Kravchenko
Andrew Divoff
ZOMBIES
Abigail “Misty” Briarton
Stephanie Lemelin
President of the United States
(POTUS)
Cira Larkin
Chad Guerrero
Josh Gillman
Marlton Johnson
Scott Menville
Matt Mercer
Himself
Lt. Colonel Oliver L. North
Jordan Marder
Dave Paladino
Patrick Seitz
Russman/Survivor 4
Keith Szarabajka
SUPPORTING VOICES
Jamieson Price
Troy Baker
Samuel Stuhlinger
David Boat
Pilot “Anderson”/Dispatcher
Jennifer Hale
Shaun Piccinini
Chad Guerrero
Michael Roderick
Jenn Wong
Richtofen, Bus Driver, Bus PA,
Survivors
Nolan North
Young David Mason
Hayden Byerly
Jeremy Dunn
Steve Wilcox
Jane McKnight/Josefina/
Dispatcher
Eden Riegel
Danny Pardo
Steven Bauer
Liane Schirmer
Cathy Lizzio
Maxis/Survivors 1 & 2
Fred Tatasciore
Survivor 3
Jack Angel
Secretary of the Treasury/
Graveyard Attendent
Kirk Thornton
Yousef
Fahim Fazli
Boris Kievsky
Pasha Lynchikov
Dimitri Diatchenko
Bernardo De Paula
Maxwell De Paula
Coy Clark
FEATURING THE MUSIC OF
Trent Reznor
Mullah Rahmaan
Cas Anvar
Elbow
Avenged Sevenfold
Skrillex
Erik Brieghner
Robert Picardo
Leo Azevedo
AND
Navid Negaban
Ethan Rains
Jimmy Kimmel
Jimmy Kimmel
Composed, Conducted and
Produced by
Jack Wall
Pej Vehdat
CIA Nerd
Desmond Askew
MULTIPLAYER
Orchestrated by:
Neal Desby & Edward Trybek
Rick Wasserman
Travis Willingham
Brian Bloom
Newscaster Andrew Robbins
Mary Beth McDade
Assistant to Jack Wall:
Alex Hemlock
Troy Baker
General/Government Agent
Michael Gregory
Matt Mercer
Jason Beghe
Scott Whyte
Additional Writing - Zombies
Micah Ian Wright
Mark McKnight
Andy Hawkes
Dave Forseth
Ian Anthony Dale
Brian Delaney
Glen Morshower
Liam O’Brien
Kirk Thornton
Dave Boat
Military & Historical
Consultants
Secret Service Agent Jones
Ken Lally
Peter Singer
Lt. Colonel Oliver L.North
Matthew Raby Frost
Strike Force Soldier/Navy
SEAL/Doorman
Brian Bloom
Roger Cross
Ron Yuan
VOICE OVER RECORDING
PCB Productions
James Leung
Jen Sung Outerbridge
Ron Yuan
Strike Force Soldier
Al Rodrigo
Recording Facilities:
PCB Productions - Los
Angeles, CA
Ming Lo
Liam O’Brien
Avery Kidd Waddell
Strike Force Soldier
Michelle Rodriguez
12
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Talent Director:
Keith Arem
Armorers
Terrence Evans
Gregg Edgar
Ron Licari
Larry Zanoff
Carlee Holden (Wrangler)
Mystic (the horse)
Dialog Editorial Supervisor:
Matt Lemberger
Marker Cleanup
Animation Vertigo
ACTIVISION CAPTURE
STUDIO
Dialog Editorial / Location
Sound:
Austin Krier
Matt Lemberger
Paden James
Trevor Greer
Aaron Gallant
David Kehs
PERFORMANCE MOTION
CAPTURE SERVICES BY
Capture Studio Director
Matt Karnes
House of Moves
Capture Studio Producer
Evan Button
MOTION GRAPHICS
SEQUENCES
Motion Capture Supervisor
Michael Jantz
Production Coordinator:
Valerie Arem
SPOV
Allen Leitch
Casey Boyd
Face Capture Lead
Ben Watson
Paul Hunt
Jonathan Neely
Emma Clarke
Dan Higgott
Soundelux Design Music
Group
Sr. Scan Technician
Chris Ellis
Julio Dean
Miles Christensen
Yugen Blake
Chris Boyle
Executive Creative Director
Scott Martin Gershin
Scan Technician
Nick Otto
David Bullat
Kieran Gee-Finch
Andrea Braga
Ian Jones
Facility Manager
Janet Rankin
Assistant Directors
Noel Vega
Liz Tom
James Brocklebank
Ryan Jefferson Hays
Matt Tsang
Manager, VO and Talent
Services
William “Chip” Beaman
Mantas Grigaitis
Luis Ribeiro
Sam Kerridge
Rachel Chu
Agi Adamkiewicz
AnneMarie Walsh
Evan Boehm
Adam Roche
Ryan Phelan
Keko Ahmed
Jose Blay
Nick Wood
Vincent Kane
Jane Hargreaves
Stunt Coordinator
Noel Vega
VO Direction
Kris Zimmerman
Motion Capture Performers
Jeremy Dunn
Voice Over Coordinator
Melissa Grillo
Shaun Piccinino
Chad Guerrero
Randall Archer
Anthony Nanakornpanom
Dave Paladino
America Young
Cazzie Golum
Aaron Brown
Voice Over Recording
Engineer/VO Editorial
Justin Langley
Senior Asset Coordinator/VO
Editorial
Charles Gondak
Alina Andrei
Mimi Newman
Andy Hawkes
Chris Torres
VO Recording Engineer/Asset
Coordination/Editorial
Dave Natale
ADDITIONAL
DEVELOPMENT
Dave Buglione
Solomon Brende
Craigh Flaherty
Michael Barnes
Jon Payne
FXVille
Joe Olson
Voice Over Editorial
Bryan Celano
Bob Rankin
Anthony Sorise
Justin Langley
Eliot Connors
Jonathan Peters
John Scrapper
Garrett Smith
Reed Shingledecker
Lindsay Ruiz
Chris Eng
Karl Johnson
Donald Robison
Gabriel Suarez
Chad Guerrero, Jr.
Bryan Ludens
Tess Kielhamer
Michelle Lee
Production Assistant
Lindsay Fishman
Tyrone Forte
Dan Bruington
Ron Fazio
Nerve Software
Brandon James
Nick Pappas
Brent Toda
WEAPON RECORDING
Anson Beck
Aoni Ma
Bryan Cavett
Recordist
John Fasal
Chris Torres
Kristian Kane
James Gresko
Aaron Hausmann
Steve Maines
Mallory Thompson
Erin Cummings
Matt del Negro
13
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COLOR, VFX & POST
PRODUCTION PROVIDED
BY
ACTIVISION
Director, Product Management
Geoff Carroll
PRODUCTION
MANAGEMENT GROUP
Director, Global Media
Rochelle Webb
Company 3 Games
Executive Producer
Ben Brinkman
CO3g Team
Director, Global Experiential
Marketing
Jonathan Murnane
Malte Wagener - Vice
President of Games
Daniel Oberlerchner -
Executive Producer &
Operations
Producer
Yale Miller
Senior Product Manager
Tyler Michaud
Mike Schaefer
Associate Producers
James Bonti
Jason Harris
Alexander Stein - Art Director
Anton Borkel - Creative Lead
Associate Product Manager
Ryan Scott
Color Grading & Look Design
Team
Stefan Sonnenfeld - Colorist
& Sheriff
Damien Pelphrey - DI Assist
Alexander Stein - Art Director
Rhubie Jovanova - Executive
Producer
Production Coordinators
John Banayan
Shannon Wahl
Chris Baggio
Associate Product Marketing
Manager
Alex Gomez
Production Coordinator Intern
Lisa Ohanian
Senior Vice President,
Product Management
Rob Kostich
Administrative Assistant
Alyssa Delhotal
VFX Team
Stephanie Gilgar - Head of
Production
Director, Product Management
Geoff Carroll
Vice President, Production
Daniel Suarez
Anastasia Von Rahl -
Associate Producer
Steve Viola - Creative Director
Mike Sausa - Associate
Creative Director
Director, Global Media
Rochelle Webb
EVP, Production &
Development WW Studios
Dave Stohl
Director, Global Experiential
Marketing
Jonathan Murnane
Alex Gitler - Compositing
Supervisor
Jim Kuroda - Lead Compositor
GLOBAL BRAND
MANAGEMENT
Senior Product Manager
Tyler Michaud
Mike Schaefer
Sound Team
Brian Anderson - Audio
Production Manager
Jeremy Moore - Producer
Maggie Price - Audio Assist
Chris Basta - Sound Designer/
Mixer
Senior Vice President,
Product Management
Rob Kostich
Associate Product Manager
Ryan Scott
Director, Product Management
Geoff Carroll
Associate Product
Marketing Manager
Alex Gomez
Matt Melberg - Sound
Designer/Mixer
Erich Netherton - Sound
Designer/Mixer
Director, Global Media
Rochelle Webb
Vice President and GM
Michael Sportouch
Director, Events
Jonathan Murnane
Editorial Team
Sean Fazende - Editor
Jerry Sukys - Executive
Producer
Marketing Director - Europe
Daniel Green
Senior Product Manager
Tyler Michaud
Mike Schaefer
Mary Stasilli - Producer
Marketing Director - Europe
Ruben Dehouck
Operations Team
Associate Product Manager
Ryan Scott
Thatcher Peterson - Head of
Operations
Marketing Director of Digital
Product - Europe
Mark Cox
Michael Boggs - Director of
Commercial DI
Associate Product Marketing
Manager
Alex Gomez
Senior Brand Manager - UK
Eric Folliot
Company 3 Special Thanks
Naty Hoffman
GLOBAL BRAND
MANAGEMENT
Patrick Davenport
Cyril Dabrinsky
Senior Brand Manager - Italy
Carlo Barone
Mike Chiado
Senior Vice President,
Product Management
Rob Kostich
William Beaudin
Richard Alcala
Senior Brand Manager -
Emerging Markets
Stefania Vanerio
14
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Senior Brand Manager - Spain
Marian Holties
Sr. UK PR Manager
Adam Paris
Localisation Project Manager
Conor Harlow
Brand Manager - Germany
Oliver Beck
UK PR Manager
Henry Clay
Localisation Project
Coordinator
Paola Palermo
Brand Manager - Benelux
Esteban Barten
UK PR Manager
Karen Ward
Localisation QA Manager
Mannix Kelly
Brand Manager - Nordics
Christian Valeur
PR Manager, Nordics
Daniel Gustafson
Localisation QA Lead
Franck Morisseau
Brand Manager - France
Lucie Linant de Bellefonds
Senior Manager of Digital
Marketing
Sr. PR Manager, Italy
Francesca Carotti
Localisation QA Floor Leads
Thomas Lopez
Ildefonso Ranchal
PR Manager, Benelux
Rick Sloof
Shane Bellamy
Localisation QA Testers
Akseli Asikainen
Aleksejs Radcenko
Alessandro Giongo
Alexander Wiberg
Anders Nielsen
Anderson Cahet
Ari Heiskanen
Commercial Manager - Asia
Paul Butcher
Sr. EU PR Manager
Tim Ende-Styra
Sr. UK PR Manager
Lucy Donald
Marketing Director
Jeff Wong
Senior Brand Manager
Nick Exikanas
Head of PR, Germany
Christian Blendl
Latin America Marketing
Jesus Rosales
Axel Anani
Associate PR Specialist,
Germany
Silja Meyer
Christopher Bugny
Claudio Porcu
Clement Raigneau
Epifania Alarcon
Eros Castaldi
Esther Reimann
Giovanni Basilico
Giovanni Guglielmo
Hiberto Rios
Ivar Rocha Arias
Jan Vester
Javier Fernadez Cordoba
Juha Salorinne
Leandro Andrade
Lidia Rodríguez
Luis Hernández Dalmau
Manuela Loritz
Marc Masure
Marcel Preiß
Marcos Exequiel Ramirez
Michael Schulz
Neidson Pereira
Patrick Friedrich
Paula Del Valle
Philip Hill
Stefan Jönsson
Sylvain Villedary
William Haugland
Latin America Marketing
Max Morais
Sr. PR Manager, Spain
Monica Garcia
Latin America Marketing
Rossana Torres
Head of PR, France
Diane De Domecy
PUBLIC RELATIONS
PR Director
Mike Mantarro
PR Coordinator, France
Kenjy Vanitou
PR Manager
Kyle Walker
Manager, Asset Delivery &
Reporting
Simon Dawes
Senior Publicists
Robert Taylor
Josh Selinger
Sr. Marketing Manager –
Emerging Markets
Stefania Vanerio
Publicist
Monica Pontrelli
Bianca Blair
PR Manager, Emerging
Markets
Francesca Squellerio
Senior Global Asset Manager
Karen Yi
Sr. PR Manager, APAC
Natasha Brack
PR Coordinator
Ali Miller
PR Manager, APAC
Tegan Knight
Burn Room Technician
Todd Lambert
Kamlesh Thurmadoo
PR Special Thanks
Dan Amrich
Step 3
PRODUCTION SERVICES -
EUROPE
PMK/BNC
IT Network Technician
Fergus Lindsay
Senior Director of Production
Services - Europe
Barry Kehoe
Director – EU Public Relations
Craig O’Boyle
Localisation Tools & Support
Provided by Stephanie
Deming & XLOC, inc
Sr. EU PR Manager
Sophie Orlando
Senior Localisation Manager
Fiona Ebbs
15
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ACTIVISION STUDIO
CENTRAL
Don Browne
Christopher Mueller
Faham Negini
Nic Nero
Jaime Buelta
Luke Burden
Vice President, Design
Carl Schnurr
Graham Campbell
Lee Cash
Jonathan Neufeld
Y Nguyen
Stephanie Cates
Riley Chang
Erik Niklas
Executive Producer
Mike Ward
Hugh Nowlan
Sean O’Donnell
Sean O’Sullivan
Adrian Oliver
Tim Patterson
Craig Penner
Andrey Polakov
Joseph Power
Ruaidhrí Power
Henry Precheur
Dara Price
Martin Clarke
Nicola Colleran
Michael Collins
Owen Corrigan
Colin Cox
Associate Producer
Sasha Rebecca Gross
Chris Codding
Alex Couture-Beil
Lok Crystal Koo
Marian Cullen
Tim Czerniak
Stephanie Dean
Colin Deasy
Richard Delaney
Sinead Devereaux
Brendan Dillon
Tyler Dixon
Production Coordinator
Jennifer Velazquez
STUDIO CENTRAL -
ENGINEERING
Gary Quan
Gary Rafter
Yunduz Rakhmangulov
Lisa Reilly
VP, Technology
Pat Griffith
Stefan Reimer
Wendy Robillard
Nic Roland
Malcolm Dowse
Stephane Dudzinski
Dmytro Dyachuk
Matthew Edwards
Michael Edwards
David Falloon
Brendan Fields
Christian Flodihn
Stuart Fox
Director of Technology, Online
Bill Petro
Davide Romani
David Ruane
Vladimir Ryzhov
Matthew Sawasy
Parvinder Singh Grewal
Amy Smith
Online Technical Director
Steve Wang
Online Technical Intern
Tarun Sharma
Evan Smith
Jonathan Frawley
Ellie Frost
Fei Song
Lead Software Engineer
Gaurav Shellikeri
Kale Stedman
Tao Su
Azamat Galimzhov
Siobhan Golden
Arthur Green
Adam Talsma
Craig Thompson
Stefan Tjarks
Michael Tom Wing
Vladislav Titov
Max Vizard
Principal Technical Director
Wade Brainerd
Padraic Hallinan
John Hamill
Technical Director
Michael Vance
Paul Edelstein
Geoff Haugan
Conor Hennessy
Sterling Hoeree
Graeme Humphries
Ryan Hunter
Jason “Hagao” Wei
Christie Wilson
Joyce Wu
Etienne Danvoye
Release Engineer
Ryan Ford
Kimberly Carrasco
Steffen Higel
Steven Young
Travis Kay
Eli Kazmirouk
Tony Kelly
CENTRAL USER-TESTING
Technical Artist
Michael Eheler
Colleen Keyland
John Kirk
Central User-Testing, Senior
Manager
Ray Kowalewski
Gordon Klok
CENTRAL TECHNOLOGY
Allan Kumka
Lance Laursen
Roman Lisagor
Garrett Lynch
Central User-Testing,
Manager
Alexandre Debrousse
DemonWare
John Allen
Nadia Alramli
Gerald Magnusson
Patrick Mamaid
Damien Marshall
Tendayi Mawushe
Michele Mazzucco
Rob McAdoo
Ruy Asan
Central User-Testing,
Supervisor
Phil Keck
Edward Baker
Kathryn Baker
David Ballano Fernandez
Miroslaw Baran
Gustavo Baratto
Patrick Barrington
Rick Barzilli
Central User-Testing, Lead
Gareth Griffiths
Emma McBreen
Ciarán McCann
Catherine McCarthy
Mark McGree
Craig McInnes
Liam MacInnes
Duncan McNab
Francisco Garcia Miranda
Annie Bennett
Rashid Bhamjee
Ryan Blazecka
David “REspawn” Brennan
Morgan Brickley
16
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Central User-Testing
Moderator
Senior Director, Consumer
Marketing Call of Duty
Susan Hallock
OPERATIONS & STUDIO
PLANNING
Vincent Edwards
David A. Flores
Henry Wang
Vice President, Operations &
Planning World Wide Studios
Marcus Sanford
Consumer Marketing
Managers, Call of Duty
Mike Pelletier
Jeremy Le
Mandy Wong
Karen Starr
Senior Director, Production
Operations
Stuart Roch
TALENT & AUDIO
MANAGEMENT GROUP
Associate Consumer
Marketing Managers, Call of
Duty
David Cushman
Andrew Drake
Talent Acquisitions Manager
Marchele Hardin
Director, Production Ops &
WW Partner Relations
Samuel Peterson
Talent Associate
Noah Sarid
Consumer Marketing
Coordinator
Lynn Ballew
Director, Studio Finance
Sang Kim
Talent Coordinator
Marie Bagnell
Director, Studio Planning
Evan Sroka
Consumer Marketing
Specialist
Maile Robertson
Senior Audio Manager
Adam Boyd
Senior Manager, Studio
Planning
Carl Hughes
Senior Audio Designer
Trevor Bresaw
DIGITAL MARKETING
Finance Manager, Studio
Planning
Jason Jordan
Associate Technical Audio
Designer
Victor Durling
VP, Digital Marketing
Jonathan Anastas
Sr. Director, Digital Marketing
Jeff Goodwin
Senior Manager, Studio
Finance
Clinton Allen
MUSIC DEPARTMENT
Sr. Mgr, Digital Marketing
Danielle Wolfson
Vice President, Music Affairs
Tim Riley
Financial Analyst, Studio
Planning
Jerry Wu
Manager, Digital Marketing
Michelle Fonseca
Director, Music Affairs
Brandon Young
Greenlight Coordinator
Jennifer Hare & Evalina Shin
Web Content Specialist,
Digital Marketing
Christy Buena
Music & Licensing Coordinator
Katie Sippel
Studio Operations Supervisor
Sheilah Brooks
STUDIO CENTRAL - ART
AND ANIMATION
1st Party Hardware / Asset
Manager
CONSUMER INSIGHTS
Todd Mueller
Technical Director
Javier von der Pahlen
VP, Consumer Insights
Lisa Welch
Studio Operations Assistant
Jennifer Hendrickson
Art Director, Technical
Berndardo Antoniazzi
Sr Manager, Consumer
Insights
Mike Swiontkowski
Studio Operations Assistant
George Hom
Character Artist
Nick Lombardo
BUSINESS & LEGAL
AFFAIRS
Senior Vice President, Global
Supply Chain
Bob Wharton
Tools Programmer
Yanbing Chen
Chris Walther
Kap Kang
Director, Supply Chain
Operations
Jennifer Sullivan
Concept Artists
Lim Hur
Kate Ogosta
Keith Hammons
Kelly Schwarm
Lip Ho
CONSUMER MARKETING
Manager, Supply Chain
Operations
Derek Brown
Mary Tuck
SVP, Consumer Marketing
Call of Duty
Todd Harvey
Phil Terzian
Terri Durham
Terry Kiel
Travis Stansbury
17
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Project Manager, Supply
Chain Operations
Jon Lomibao
Art Services Associate,
Screenshots & Design
Mike Hunau
Marquis Cannon
Team Todd
Suzanne Todd
Melissa Wessely
Juliana Hayes
Art Services Lead
Angel Garcia
Jerrold Green
Planning & Procurement
Manager
Heath Jansson
Bill Beasley from American
Defense Enterprises
Jared Chandler from Combat
Films/Sacred Sword Inc.
Larry Zanoff from Independent
Studio Services
Art Services Coordinators
Rob LeBeau
Daniel Perez
Matt Wahlquist
Creative Services Project
Manager
Robyn Henderson
Off Base Productions
Ricardo Romero
Art Services Video Lab
Technician
Brandon Schebler
Joi Tanner
Commercial Manager, Asia
Michael Bache
Jason Posada
Rodrigo Mora
Victor Lopez
Senior Production Planner
Lynne Moss
Isaac Lee Weichert and the
Weichert Family
Jared Chandler from Combat
Films/Sacred Sword Inc.
Andre Sepulveda
Glenn Oliver
Senior Production Planner
Joris De Haer
SPECIAL THANKS
Senior Manager, Supply
Chain Analysis
Frank Leusink
Bobby Kotick
Thomas Tippl
Eric Hirshberg
Dennis Durkin
Dave Oxford
Coddy Johnson
Philip Earl
Maryanne Lataif
Brian Hodous
Steve Young
Tony Hsu
Michaël Sportouch
Eric Lynch
Carl Schnurr
Stefan Luludes
Mark Cox
Ruben Dehouck
Marcus Iremonger
Vince Fennel
James Lodato
Jason Ades
Sylvain Doreau
Stephen Sanders
Jeff Parker
Senior Creative Services
Manager
Jackie Sutton
Tenben, Inc.
Xpec Entertainment
General Atomics Aeronautical
Systems, Inc
Creative Services Project
Manager
Alessandro Cilano
EOTech
Remington Arms Company,
Inc.
Creative Services Project
Manager
Steve Clark
Colt’s Manufacturing
Company
Barrett Firearms
Manufacturing
Kryptek
Creative Services Project
Coordinator
Mike Wand Tetley
HyperStealth Biotechnology
Corporation
Eon Interactive
Firelight Technologies
Riot Atlanta
Creative Services Project
Coordinator
Mark Lugli
Graham Hagmaier
Andrew Hoffacker
Brian Abrams
Chris Chowdhury
Meghan Morgan
Eve Chang
Method Studios
Havok
Ncompass
BUSINESS DEVELOPMENT
NJLive
Vice President, Global Dgital
and Mobile Sales
Rob Schonfeld
Emory Irpan
QUALITY ASSURANCE
Senior Director, Quality
Assurance
Joel Taubel
Mike Mejia
Neven Dravinski
Chetan Desai
Scott Blair
Christopher D. Wilson
Director, Digital Distribution
Jon Estanislao
QUALITY ASSURANCE,
FUNCTIONALITY EL
SEGUNDO
QA Manager
Glenn Vistante
Brent McDonald
Byron Beede
Noah Kircher-Allen
Jamie Parent
Ryan Feltrin
Manager, Digital Distribution
Suggie Oh
ART SERVICES
The Ant Farm
Rob Troy
QA Senior Project Leads
Jeff Roper
James Lara
Art Services Manager
Todd Pruyn
Scott Carson
Ryan Vickers
Davis Jung
Art Services Associate, Video
Specialist
Ben Szeto
Rick Grubel
Jason Norrid
Federico Jimenez
18
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QA Senior Testers
Giancarlo Contreras
Jay Menconi
Kelvin Young
Alexandre Massicotte
Andréanne Fiola
Benoit Allaire
Kenneth S. Amaya
Kenny Tiara
Johnny Kim
Kevin Dator
Kory Stennett
Christophe Béliveau
Daniel Demers
Pedro Aguilar
Ryan Trondsen
Sung Yoo
Lauren McMullen
Luis Gutierrez
Luke Quattrocchi
Mario Botero
Daniel Girard
David Huot
David Létourneau-Brochu
Djamel Caufriez
QA Testers
Aaron J. Ravelo
Adan S. Carta
Alicia Hopson
Altheria Weaver
Andrew Tagtmeyer
Andy Milenovic
Antoine Leroux
Antonio Whitfield
Armen Zeynalvand
Brandon Morrison
Brian Boswell
Brian Cutts
Mark Hamlon
Dominic Labbé
Mark Luzzi
Dominic Poirier
Mark Murphy
Éric Pouliot
Mark Simons
Éric Tessier
Markus Frolich
Matthew Lemieux
Max Palazzo
Étienne Bilodeau
Faruk Kastrati
Félix Arcand-Delisle
François Audette
François Routhier
François Toupin
Max Sena
Nehemiah C.S. Westmoreland
Patrick Ory
Paul A. Gehringer
Paul E. Parker
Paul Virgin
Frédérick Tailleur
Frederik Paré
Brian Kim
Brian Urbina
Gabriel Moisan-Morin
Gabriel St-Laurent
Gabriel Taca-Aubé
Guillaume Gagné-Gauthier
Guillaume Lemieux
Heidi Nadeau
Quenton Quarles
Robert Chaplan
Robert Maldonado
Ronald Bondal
Sebastian Liczner
Shawn Warren
Stephanie Gonzales
Steven Luevano
Thomas Hermann
Tony Q. Tran
Cameron Razavi
Chase J. Hall
Chris Haley
Christian Baptiste
Ciarra Ingles
Jason De Ciccio
Jason Gagné
Colin Bennett
Conor Fallen Bailey
Corey A. Rogers
Cynthia Ibarra
Daniel Helwig
David O’Brien
David Solomon
Diego Carrillo
Dustin Loudon
EJ Alcantara
Jean-Félix Dubé
Jean-François Boutin
Jean-Michel Gagnon
Jean-Philippe Bujold-Boutin
Jean-Philippe Gignac
Jean-Philippe Landry
Jean-Philippe Ross
Jean-Philippe Saucier
Jessica Desrosiers
Jonathan Lajoie
Tristan Camacho
Tyler J. Kinkopf
Wesley Thatcher
Zeena Jointer
QUALITY ASSURANCE,
FUNCTIONALITY QUEBEC
QA Director
Eric Kelly
Eric Liffers
Jonathan Raymond
Jonathan Rousseau
Jordane Gagnon
Julie Guay
Eugene Cha
Matt McClure
Evan Chiang
Frederick Guese
Gary Jones
QA Managers
Albert Yao
Guillaume Weber
Kevin Vallée
Kim Valcourt
Glen McKinney
Greg Sands
Laurent Dumont-Saucier
Louis Blanchet
Hector Gonzalez
Henry Chi
QA Senior Project Lead
Simon Duquet-Galarneau
Louis-Julien Paquette
Louis-Olivier St-Pierre
Luc Morency
Henry Dykstra
Isaac Escobar
Isaias Llamas
Jack Michael Rowe
Jarad Buntain
Jaron Bennet
Jason Jackson Harrison
Javier Panameno
Jeff Blean
QA Project Leads
Marc Plamondon
Samuel Dubois
Martin Beauvais
Manuel Lamy
Marc-André Ducharme
Marc-André Thibeault
Marco Castonguay
Marie-Christine Barrette
Mathieu Roy
QA Associate Project Leads
Eric Demers
Marie-Claude Blais
Mathieu Simard-Audet
Matthieu Bélanger
Maxime Desbiens
Maxime Monarque-Tremblay
Maxime Proulx
Jeff Thomas Border
Jimmy Nguyen
Joseph Utley
John Garcia
John Mills
QA Floor Leads
Mathieu Bibeau-Morin
Guillaume Morin
Maxime Picard
Patrick Pouliot
François Sylvain
Mélodie Bonin
Joshua McCormick
Julio Cesar Cervantes
Justen C. Quirante
Justin Gomez
Justin Lundy
Michaël Villeneuve
Michel Plourde
Nancy Demers
QA Testers
Alexandre Giroux
Alexandre Martel-Brunet
Nickolas Pozer
Nicolas Morin
Kathryn Cwynar
Nicolas Potvin
19
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Normand Désilets
Olivier Samson
Sasan “Sauce” Helmi
Teak Holley
Lead Database Administrator
Kelly Huffine
Owen Nolan
Philip Coons
Pierre Moreau
Pierre-Luc Cormier
Pierre-Luc Viens
Rafaële Bolduc
Raphaël Corbin
Raphael Guay-Picard
Rémi Gosselin
TRG Platform Leads
Brian Bensi
QA-MIS
QA-MIS Senior Technician
Teddy Hwang
TRG Testers
Colin Kawakami
Daniel Angers
Elias Uribe
QA-MIS Technicians
Gary Washington
Elliott Ehlig
Jason Garza
Danny Feng
Rocky Drolet-Croteau
Roxane Theriault-Lapointe
Sébastien Bisson
Simon Boucher
Jonathan Butcher
Kirt Sanchez
QA MASTERING LAB
QA Mastering Lab Technicians
Kai Hsu
Lucas Goodman
Matthew Haugen
Michael Laursen
Scott Smith
Stéphane Larocque
Stéphany Leclerc
Sylvain Devost
CUSTOMER CARE
Senior Director, Customer
Care
Tommy Fortin
QA CERTIFICATION GROUP
QA Certification Group Project
Lead
Vincent Lachance
William Daggett
William Emond-Paradis
Yannick Bolduc
Tim Rondeau
Matt Ryan
Senior Manager, Service
Design and Supportability
Paul Boustany
Senior Manager, Web
Strategy & Support Solutions
Melanie Marcell
QA Lead Database
Administrator
Jean-François Le Houillier
QA Certification Group Testers
Christian Vasco
Steve Stoker
Matthew Stockwell
QA Database Specialists
Lukaël Bélanger
Senior Manager, Service
Delivery and Advocacy
Noel Feliciano
QA NETWORK LAB
Sébastien Dusseault
Frédéric Garneau
Guillaume Gauthier
Jean-François Giguère
Dany Paquet
QA Network Lab Project
Leads
Leonard Rodriguez
Senior Manager, Service
Delivery International
Christiane Brand
Pier-Luc Poulin
QA Network Lab Senior Tester
Bryan Chice
Guillaume Rochat
Émilie Saindon
Senior Manager, Player
Engagement
Khalid Asher
Mathieu Simard
QA COMPATIBILITY LAB
QA-CL Lab Project Lead
Eric Stanzione
Karine Windy Boudreault
Manager, Global Training and
Quality
Rozanne Gallegos
QA IT Lead
Etienne Dubé
QA-CL Lab Testers
Carlos Monroy
QA IT Technicians
Nicolas M. Careau
Stéphane Elie
Hugo Roy
Trainer, Global Player Support
Pedro Pulido
QA AUDIO VISUAL LAB
QA AV Lab Senior Tester
Cliff Hooper
Customer Experience
Program Managers
Samantha Wood
Chuck McNamee
Kevin Crawford
Admin Technician
Josée Laboissonnière
QA TECHNOLOGY GROUP
Director, Quality Assurance
Jason Wong
Sr. Manager, QA Technologies
Indra Yee
HR Manager
Antoine Lépine
Supportability Analyst
Kirk McNesby
TECHNICAL
REQUIREMENTS GROUP
QA Applications Programmers
Brad Saavedra
Ari Epstein
Supervisor, Player Advocacy
Russell Johnson
TRG Manager
John Rosser
Player Advocacy Group
Dov Carson
QA Tester
Paul Taniguchi
TRG Submissions Leads
Dustin Carter
Guillermo Hernandez
Jack Balduf
QA DATABASE
Louis Blackwell
Ruth Berenji
TRG Submissions Adjutants
Richard Tom
ADMINISTRATION GROUP
Senior Lead Database
Administrator
TRG Senior Platform Leads
Jeremy Richards
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Supervisor, Social and
Community
Orchestra Accountant: Mandy
Hadler
Leader of 2nds - Roger
Garland
Miguel Vega
Alison Kelly
Trevor Morris Studios
John Bradbury
Rolf Wilson
Mark Berrow
Dave Woodcock
Jonathan Rees
Tom Pigott-Smith
Cathy Thompson
Dai Emanuel
Robin Brightman
Dermot Crehan
Jim McLeod
Emil Chakalov
Paul Willey
Jonathan Evans-Jones
Dorina Markoff
Pauline Lowbury
Natalia Bonner
David Ogden
Debbie Preece
Harriet Davies
Gillian Findlay
Laura Melhuish
Dave Williams
Simon Baggs
Jonathan Strange
Debbie Widdup
Sonia Slany
Manon Derome
Katherine Mayes
Emlyn Singleton (10th) /
Debbie Widdup (11th)
Social and Community Team
Salvador Magana
Maximiliano Murillo
Tang Roger
Mixed by: Joel Iwataki
Mix Recordist: Phil McGowan
Raul Menendez Theme (“Niño
Precioso”) arr. by: Jack Wall &
Neal Desby
Vendor Relationship
Administrators
Jeff Walsh
Black Ops 2 Theme*
composed and produced by:
Trent Reznor
Sjoerd van den Berg
Administrator, Warranty &
Logistics
Mike Dangerfield
*Orchestral arrangement by:
Timothy Williams & Jonathan
deRoche
*Conducted by: Jack Wall
Administrator, Systems
Sam Akiki
Additional Music: Jimmy (Big
Giant Circles) Hinson, Sergio
Jimenez Lacima
Project Manager
Philip Chung
Select Tracks Mastered by:
John Rodd
Content Coordinator
T’Challa Jackson
Associate Supportability
Engineer
Vocal Soloists:
Pakistan vocals: Azam Ali
Yemen vocals: Barak Marshall
‘Niño Precioso’ vocal: Kamar
de los Reyes
Jonathan Albaugh
Associate Systems Analyst
Quang Tran
‘Niño Precioso’ child vocal:
Gracie Wall
QA SPECIAL THANKS
Raul Menendez Theme
(‘Niño Precioso’) vocal: Rudy
Cardenas
Abby Alvarado
Maria Gonzalez
Rachel Levine
Rachel Overton
Marc Williams
Shara Jones
Louise Grace
Rose Clarke,
Jonathan Piché
Jérôme Bélisle
Violas
Haitian vocals: Joel Virgel
Vocal Contractor: Nancy
Clayton
1st - Peter Lale
Katie Wilkinson
Clare Finnimore
Rachel Bolt
Instrumental Soloists:
Andy Parker
Paul Cassidy
George Robertson
Chris Pitsillides
Reiad Chibah
Don McVay
Pakistan bowed Guitarviol:
Loga Ramin Torkian
Percussion: Jamie Papish,
MB Gordy, Henrik Jakobsson,
Daniel de los Reyes
ORCHESTRA AND MUSICAL
SCORE
Jon Thorne
Duduk, Dizi (bamboo flutes),
Zourna: Chris Bleth
Morgan Goff
Gustav Clarkson
Steve Wright
Rusen Gunes
Abbey Road
Lap Steel guitar: Jay Leach
Cello: John Galt
Recorded by: Joel Iwataki
Score Supervisor/Supervising
Copyist: Ross deRoche
Session Supervisor/Budget
Supervisor: Audrey deRoche
Booth Supervisor: Neal Desby
Score Recordist: Gordon
Davidson
Electric Cello: Tina Guo
Flamenco Guitar on “Nino
Precioso”: Gabriel Reyna
Flamenco Guitar in Panama:
Edward Trybek
Celli
1st - Anthony Pleeth
Martin Loveday
Caroline Dale
John Heley
Electric Sitar in Pakistan:
Edward Trybek
Frank Schaefer
Chris Worsey
Paul Kegg
Sophie Harris
Tony Woollard
James Potter
Tony Lewis (10th) / Jonathan
Tunnell (11th)
Assistant Score Recordist :
Seb Truman
Chapman Stick in Yemen:
Larry Tuttle
Assistant Score Recordist :
Jamie Ashton
Flamenco Guitar in Nicaragua:
Ramon Stagnaro
Orchestra Contractor: Isobel
Griffiths
Orchestra Musicians:
Assistant Orchestra
Contractor: Charlotte
Matthews
Violins
Leader - Perry Montague-
Mason
Librarian: Jill Streater
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Basses
Bass/Contrabass Tbone
Dave Stewart
“Ima Try It Out”
1st - Chris Laurence
Stacey Watton
Steve Mair
Performed by Skrillex
Written and produced by
Sonny Moore and Alvin Risk
Courtesy of Atlantic Recording
Corp.
Tuba
Owen Slade
Richard Pryce
Steve McManus
Steve Williams
Roger Linley
Steve Rossell
Tuba/Cimbasso
Ross deRoche
By arrangement with Warner
Music Group Video Game
Licensing
Licensed Music
Published by Copaface,
administered by Kobalt Music
Publishing America, Inc.
and Eclipse Media Enterprise,
LLC
Flute/Piccolo
Karen Jones (ex 11th 2-5 =
Eliza Marshall)
Theme”
Written, arranged, produced
and performed by Trent
Reznor
Flute
Helen Keen
Eliza Marshall (14th) / Helen
Keen (15th)
(P) 2012 Big Beat Records
Inc.
Mixed by Alan Moulder
Additional production by
Atticus Ross
Mastered by Tom Baker
at Precision Mastering,
Hollywood, CA
“The Christmas Song
(Chestnuts Roasting On An
Open Fire)”
Performed by Nat King Cole
Written by Mel Torme and
Robert Wells
Published by Edwin H. Morris
& Company, A Division of
MPL Music Publishing, Inc.
(ASCAP) & Sony/ATV Tunes
LLC (ASCAP)
Oboe
David Theodore (10th) /
Daniel Bates (11th)
“The Night Will Always Win”
Performed by Elbow
Written by Guy Edward John
Garvey, Craig Lee Potter,
Mark Potter, Peter James
Turner and Richard Barry
Jupp
Oboe/Cor Anglais
Jane Marshall
Clarinet
Nicholas Bucknall
Clarinet/Bass Clarinet
Dave Fuest
Courtesy of King Cole
Partners, LP
All Rights Reserved. Used by
Permission.
Published by Salvation Music
Ltd (NS)
Bassoon
Richard Skinner
All Rights administered by WB
Music Corp
Courtesy of Polydor Ltd. (UK)
Under license from Universal
Music Enterprises
“Carry On”
Bassoon/Contra Bassoon
Gavin McNaughton
Performed by Avenged
Sevenfold
All Rights Reserved. Used by
Permission.
Written by Sanders/Haner/
Baker/Seward
Horn
Nigel Black
Courtesy of Warner Bros.
Records Inc.
Richard Berry
“Niño Precioso”
Based on a Nicaraguan
lullaby
Arranged by Jack Wall
Vocal by Kamar de los Reyes
Flamenco guitar by Gabriel
Reyna
Laurence Davies
Phil Woods
By arrangement with Warner
Music Group Video Game
Licensing
Carsten Williams
John Thurgood (10th) /
Nicholas Korth (11th)
Nick Ireson
Published by EMI April Music
Inc.
All rights reserved. Used by
Permission.
Kira Doherty (10th) / Simon
Rayner (11th)
Philip Eastop
Nicholas Korth
Katie Woolley
“Raul Menendez Theme”
(‘Niño Precioso’)
Based on a Nicaraguan
lullaby
© 2012
Additional Music by
Shawn Jimmerson
Kevin Sherwood
Brian Tuey
Composed by Jack Wall
Arranged by Jack Wall & Neal
Desby
Trumpet
John Barclay
Derek Watkins
Kate Moore
Paul Mayes
Orchestrated by Neal Desby &
Edward Trybek
Schecter Guitar Research
Kevin Sherwood uses Halo
guitars and 8Dio instruments
Vocal: Rudy Cardenas
Trumpet solo: John Barclay
Harp: Amy Black
Tenor Trombone
Richard Edwards
Andy Wood (10th) / Ed Tarrant
(11th)
Packaging Design by
Petrol
Performed by London
musicians at Abbey Road
Orchestra contractor: Isobel
Griffiths
Uses Bink Video. Copyright
© 1997-2010 by RAD Game
Tools, Inc.
Bass Trombone
Roger Argente
Andy Wood
Vocal contractor: Nancy
Gassner-Clayton
Fonts Licensed from
T26, Inc.
Monotype
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The Font Bureau, Inc
Data Compression by
Oberhumer.com
Footage and Still Images
Supplied by
Getty Images
CUSTOMER SUPPORT
Note: Please do not contact Customer Support for hints/codes/cheats; only technical
issues.
Our support section of the web has the most up-to-date information available. We
update the support pages daily, so please check here first for solutions. If you cannot
find an answer to your issue, you can submit a question/incident to us using the online
support form. A response may take anywhere from 24–72 hours depending on the
volume of messages we receive and the nature of your problem.
Note: all support is handled in English only.
Note: The on-line multiplayer component of Activision games are handled only through
web support.
Phone: (800) 225-6588
You can call our 24-hour automated voice system for answers to our most frequently
asked questions at the above number. Contact a Customer Support representative
at the same number between the hours of 9:00 a.m. and 5:00 p.m. (Pacific Time),
Monday through Friday, except holidays. Please see the Limited Warranty contained
within our Software License Agreement for warranty replacements. We recommend
that you first contact an Activision Technical Support Representative by phone
or internet before sending your product to us. In many cases, a replacement is
not necessary to resolve your problem. Our support representatives will help you
determine if a replacement is necessary. If a replacement is appropriate we can issue
you an Incident/Reference number to help process your replacement. Non-warranty
game returns/refunds should be dealt with by the retailer or online site where you
purchased the product.
To view a full length manual, including credits, visit
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SOFTWARE
LICENSE AGREEMENT
IMPORTANT - READ CAREFULLY: USE OF THIS PROGRAM IS SUBJECT TO THE SOFTWARE LICENSE TERMS SET FORTH BELOW. “PROGRAM”
INCLUDES THE SOFTWARE INCLUDED WITH THIS AGREEMENT, THE ASSOCIATED MEDIA, ANY PRINTED MATERIALS, AND ANY ON-LINE
OR ELECTRONIC DOCUMENTATION, AND ANY AND ALL COPIES AND DERIVATIVE WORKS OF SUCH SOFTWARE AND MATERIALS. BY
OPENING THIS PACKAGE, AND/OR USING THE PROGRAM, YOU ACCEPT THE TERMS OF THIS LICENSE WITH ACTIVISION PUBLISHING, INC.
(“ACTIVISION”).
LIMITED USE LICENSE. Activision grants you the non-exclusive, non-transferable, limited right and license to use one copy of this Program solely
and exclusively for your personal use. All rights not specifically granted under this Agreement are reserved by Activision. This Program is licensed,
not sold. Your license confers no title or ownership in this Program and should not be construed as a sale of any rights in this Program.
OWNERSHIP. All title, ownership rights and intellectual property rights in and to this Program and any and all copies thereof (including but not
limited to any titles, computer code, themes, objects, characters, character names, stories, dialog, catch phrases, locations, concepts, artwork,
animation, sounds, musical compositions, audio-visual effects, methods of operation, moral rights, and any related documentation, incorporated
into this Program) are owned by Activision or its licensors. This Program is protected by the copyright laws of the United States, international
copyright treaties and conventions and other laws. This Program contains certain licensed materials and Activision’s licensors may protect their
rights in the event of any violation of this Agreement.
YOU SHALL NOT:
• Exploit this Program or any of its parts commercially, including but not limited to use at a cyber cafe, computer gaming center or any other
location-based site. Activision may offer a separate Site License Agreement to permit you to make this Program available for commercial use; see
the contact information below.
• Sell, rent, lease, license, distribute or otherwise transfer this Program, or any copies of this Program, without the express prior written consent
of Activision.
• Reverse engineer, derive source code, modify, decompile, disassemble, or create derivative works of this Program, in whole or in part.
• Remove, disable or circumvent any proprietary notices or labels contained on or within the Program.
• Hack or modify (or attempt to modify or hack) the Program, or create, develop, modify, distribute or use any software programs, in order to gain
(or allow others to gain) advantage of this Program in an on-line multiplayer game settings including but not limited to local area network or any
other network play or on the internet.
• Export or re-export this Program or any copy or adaptation in violation of any applicable laws or regulations.
LIMITED SOFTWARE WARRANTY. Activision warrants to the original consumer purchaser of this Program that the recording medium on which
the Program is recorded will be free from defects in material and workmanship for 90 days from the date of purchase. If the purchaser finds the
recorded medium of the Program defective within 90 days of original purchase, Activision agrees to replace, free of charge, such recorded medium
of the Program discovered to be defective within such period upon its receipt of the recorded medium
of the Program, as long as the Program is still being manufactured by Activision. In the event that the Program is no longer available, Activision
retains the right to substitute a similar product of equal or greater value. This warranty is limited to the recording medium of the Program as
originally provided by Activision and is not applicable to normal wear and tear. This warranty shall not be applicable and shall be void if the defect
has arisen through abuse, mistreatment or neglect. This remedy is the purchaser’s sole, exclusive remedy, and
is in lieu of all other express warranties. Any implied warranties on this product prescribed by statute, including but not limited to an implied
warranty of merchantability or fitness for a particular purpose, are expressly limited in duration to the 90-day period described above. Activision
reserves the right to modify this warranty prospectively at any time and from time to time in our sole discretion. When returning the Program for
warranty replacement please send the original product disc or cartridge, as applicable, only in protective packaging and include: (1) a photocopy of
your dated sales receipt; (2) your name and return address typed or clearly printed;
(3) a brief note describing the defect, the problem(s) you are encountering and the system on which you are running the Program; and (4) if you are
returning the Program after the 90-day warranty period, but within one year after the date of purchase, please include check or money order for $20
U.S. currency per disc or cartridge replacement, as applicable.
NOTE: Certified mail is recommended.
For customers in North America: Please contact Activision Customer Support for an RMA by telephone at 1-800-225-6588 or via the web at http://
LIMITATION ON DAMAGES. IN NO EVENT WILL ACTIVISION BE LIABLE FOR SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES
RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THE PROGRAM, INCLUDING DAMAGES TO PROPERTY, LOSS OF GOODWILL,
COMPUTER FAILURE
OR MALFUNCTION AND, TO THE EXTENT PERMITTED BY LAW, DAMAGES FOR PERSONAL INJURIES, EVEN IF ACTIVISION HAS BEEN ADVISED
OF THE POSSIBILITY OF SUCH DAMAGES. ACTIVISION’S LIABILITY SHALL NOT EXCEED THE ACTUAL PRICE PAID FOR THE LICENSE TO USE
THIS
PROGRAM. SOME STATES/COUNTRIES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS AND/OR THE
EXCLUSION OR LIMITATION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE LIMITATIONS AND/OR EXCLUSION OR
LIMITATION OF LIABILITY
MAY NOT APPLY TO YOU. THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS, AND YOU MAY HAVE OTHER RIGHTS WHICH VARY FROM
JURISDICTION TO JURISDICTION.
TERMINATION. Without prejudice to any other rights of Activision, this Agreement will terminate automatically if you fail to comply with its terms
and conditions. In such event, you must destroy all copies of this Program and all of its component parts.
U.S. GOVERNMENT RESTRICTED RIGHTS. The Program and documentation have been developed entirely at private expense and are provided as
“Commercial Computer Software” or “restricted computer software.” Use, duplication or disclosure by the U.S. Government or a U.S. Government
subcontractor is subject to the restrictions set forth in subparagraph (c)(1)(ii) of the Rights in Technical Data and
Computer Software clauses in DFARS 252.227-7013 or as set forth in subparagraph (c)(1) and (2) of the Commercial Computer Software Restricted
Rights clauses at FAR 52.227-19, as applicable. The Contractor/ Manufacturer is Activision Publishing, Inc., 3100 Ocean Park Boulevard, Santa
Monica, California 90405.
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INJUNCTION. Because Activision would be irreparably damaged if the terms of this Agreement were not specifically enforced, you agree that
Activision shall be entitled, without bond, other security or proof of damages, to appropriate equitable remedies with respect to breaches of this
Agreement, in addition to such other remedies as Activision may otherwise have under applicable laws.
INDEMNITY. You agree to indemnify, defend and hold Activision, its partners, affiliates, contractors, officers, directors, employees and agents
harmless from all damages, losses and expenses arising directly or indirectly from your acts and omissions to act in using the Product pursuant to
the terms of this Agreement.
MISCELLANEOUS. This Agreement represents the complete agreement concerning this license between the parties and supersedes all prior
agreements and representations between them. It may be amended only by a writing executed by both parties. If any provision of this Agreement
is held to be unenforceable for any reason, such provision shall be reformed only to the extent necessary to make it enforceable and the remaining
provisions of this Agreement shall not be affected. This Agreement shall be construed under California law as such law is applied to agreements
between California residents entered into and to be performed within California, except as governed by federal law and you consent to the exclusive
jurisdiction of the state and federal courts in Los Angeles, California.
WebM
Copyright © 2010, Google Inc. All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
Redistributions of source code must retain the above copyright notice, this list of conditions and the
following disclaimer.
Redistributions in binary form must reproduce the above copyright notice, this list of conditions and
the following disclaimer in the documentation and/or other materials provided with the distribution.
Neither the name of Google nor the names of its contributors may be used to endorse or promote
products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS “AS
IS” AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS
BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
Uses Bink Video. Copyright ©1997-2010 by RAD Game Tools, Inc.
© 2012 Activision Publishing, Inc. ACTIVISION, CALL OF DUTY, CALL OF DUTY BLACK OPS
and stylized roman numeral II are trademarks of Activision Publishing, Inc. Activision makes no
guarantees regarding the availability of online play and may modify or discontinue online service
in its discretion without notice, including for example, ceasing online service for economic reasons
due to a limited number of players continuing to make use of the service over time.
Trademarks are property of their respective owners. Wii U is a trademark of Nintendo. © 2012 Nintendo.
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