Stanton C324 User Manual

C.324  
PROFESSIONAL TABLE TOP CD PLAYER  
USER’S MANUAL  
INFORMATION  
Thank you for purchasing Stanton’s newest innovation in professional tabletop CD players. The C.324 offers up hot new features and sleek design with  
unmatched reliability, engineered to bring ultimate performance and control to even the most discerning artist.  
Designed for DJs who want to play and scratch CDs just like vinyl, our flagship tabletop CD player features a large touch-sensitive jog wheel, making it  
possible to mix, scratch, and beat juggle just like using a turntable. An easy to read blue LCD display with a track position marker, along with adjustable  
pitch range, key lock, pitch bend, and reliable, anti-shock playback with auto cue and instant playback offer even more control and flexibility. The C.324  
even goes a step further by adding MP3 playback, onboard sampling with four trigger buttons and cue memory plus seamless looping, 7 high quality DSP  
effects, and an S/PDIF digital output-expanding your creative possibilities beyond that of traditional turntables. Thoughtfully designed and engineered to  
give you the most intuitive experience possible, the C.324 delivers all these features in a logical layout with quality components, all at an affordable price.  
Congratulations on your Stanton purchase, and welcome to a new level of professional quality sound performance!  
MAIN FEATURES  
MP3 Playback up to 320Kbps with Folder and Track browsing  
10 seconds of anti-shock memory  
Instant start  
Seamless looping  
4 memory pads for saving loops, cue points, or samples  
Touch-sensitive jog wheel for scratching and beat juggling  
Easy to read LCD display with visual marker for track position  
Adjustable pitch range (+/- 8%, 16%, 25%, 100%) with Key Lock  
Pitch Bend: Up to +/- 8% via buttons; up to +/- 100% via jog wheel  
Reverse play  
Vinyl Mode with adjustable platter start / brake speed  
Auto and manual BPM function  
S/PDIF digital output  
Onboard sampling with four user-friendly trigger pads and cue memory  
7 high quality DSP effects: Manual Filter, Auto Filter, Echo, Phase, Flanger, Transform, and Pan with auto beat-sync and jog wheel control  
Auto cue function (-48 dB)  
Fast track seek via jog wheel  
Selectable elapsed, remaining, and total remaining time display  
Single or continuous play  
Fader start / Relay Play  
6 beat-sync time parameters for FX: 1/4, 1/2, 3/4, 1/1, 2/1 and 4/1  
CD slot in  
Real-time Sample /Loop sequencing  
Beat synchronized Samples and loops  
3
CONTROL OVERVIEW  
TOP PANEL  
2
4
7
11  
1
5
6
8
9
14  
3
10 12 13  
35  
34  
15  
16  
17  
33  
18  
19  
20  
32  
31  
21  
30  
29  
22  
23  
24  
28 27  
26  
25  
1. TIME – Switches the time value displayed on the LCD between  
elapsed track time, remaining track time, and the total remaining time  
for the entire disc. Markers next to the time readout indicate which of  
these modes is enabled.  
7. FX TIME ENCODER – This multi-function encoder controls various  
parameters of the unit, depending on the selected mode: FX Time,  
Sampler volume, Vinyl start time, and MP3 browsing. See operating  
instructions for further explanation.  
2. REPEAT – When in SINGLE mode, the unit will repeat the current  
8. MINUS BUTTON – Moves the Time Division Indicator (#10) to the left  
song. In Continuous mode, the unit will repeat the entire disc.  
(for use with the DSP FX (#14)).  
3. CTN/SGL Toggles between Continuous and Single play modes.  
Continuous mode operates like a normal CD player, playing the entire  
disc without stopping. Single mode only plays one track at a time,  
returning to the Cue point when the track is completed. The LCD will  
display “SINGLE” when in that mode.  
9. LCD DISPLAY – Shows various information on the status, modes,  
and functions of the unit.  
10. TIME DIVISION INDICATOR – Indicates the time division (in beats)  
used by the DSP FX (#14). When 1/4 is selected, the activated FX  
will modulate with every quarter beat; 1/2 signifies half beats; 3/4  
signifies three quarter beats; 1/1 signifies one beat; 2/1 signifies 2  
beats; and 4/1 signifies 4 beats (1 measure).  
4. TOUCH REWIND – Enables the jog wheel to facilitate beat juggling  
by simply tapping the surface area of the jog wheel. Touching and  
releasing the jog wheel once will return playback to the last marked  
Cue point.  
11. FX RATIO ENCODER – This multi-function encoder controls various  
parameters of the unit, depending on the selected mode: FX Ratio,  
Sampler pitch, Vinyl brake time, and MP3 folder browsing. See operating  
instructions for further explanation.  
5. VINYL – Enables the touch sensitive jog wheel (#21) to respond like  
a turntable. During normal play mode, touching the platter will pause  
playback, and moving the platter forward or backward will create  
scratch sounds.  
12. FOLDERS – With the browsing function active, this button enables  
browsing of folders on an MP3 disc. With this function enabled, turn  
the encoder to browse folders. Disable to browse all tracks on the  
disc.  
6. BROWSE – This button activates the browsing feature. As the name says,  
it allows you to browse the tracks on your CD without actually selecting  
each one as you go down the list. With this function active, turn the  
encoder to browse, and push on the encoder to select. This function  
works with both MP3 and audio discs.  
13. PLUS BUTTON – Moves the Time Division Indicator (#10) to the right  
(for use with DSP FX (#14)).  
4
CONTROL OVERVIEW  
TOP PANEL  
14. FX SELECT – These six buttons refer to each of the individual DSP  
effects. Press once to engage (illuminated) and press again to disengage.  
Use the TIME KNOB, RATIO KNOB, MINUS BUTTON, and PLUS  
BUTTON to fine tune the parameters used for these FX. For the Filter  
effect, pressing once engages or disengages the autofilter effect  
(illuminated red). Holding down the button engages the manual filter  
effect (illuminated green).  
after the disc has been ejected. The sampler pitch can be adjusted by  
turning the TIME KNOB, or by pressing the button down and rotating  
the JOG WHEEL simultaneously. The sampler volume can be adjusted  
by turning the RATIO KNOB or by pressing the button down and rotating  
the JOG WHEEL simultaneously. By using the SAMPLE MODE button  
(section #34), samples can be played once, or looped continuously.  
25. LOOP IN / OUT/ RELOOP – These buttons control the marker points  
for seamless, on-the-fly looping. Press IN to set a cue point or the  
starting point of a seamless loop. Press OUT to set the ending point  
of a loop, and the loop will continue to play until the OUT button is pressed  
again. If a seamless loop has been made, but the CD player is not  
actively in loop mode (not playing), pressing the RELOOP button will  
instantly reactivate the loop. Press OUT to exit the loop. LOOP and  
RELOOP will appear in the LCD display when the reloop function is  
available. During play mode, pressing the RELOOP button will instantly  
return play to the last set point without interrupting playback. The  
wheel can also be used to adjust the out point of a loop. Activate the  
Loop Out Adjust mode by holding down the Loop Out button until the  
numeric position shows at the bottom of the display. Turn the wheel to  
the new out point. Press Loop Out again to save the new point and exit  
the mode, or press Reloop to exit and return to the previous out point.  
15. OUTER JOG BUTTON – Activates the outer jog wheel to control the  
DSP effects Ratio parameter. This function is only active when an effect  
is on. If Jog is on but all effects are off, the outer wheel still controls  
the pitch bend.  
16. TAP BUTTON Tap along with the music to enter manual BPM  
values for use with DSP FX. This is generally used to manually  
calculate BPMs when the Auto BPM function is unable to lock onto a  
consistent beat. You must tap at least four times in order for a  
calculation to occur, and the calculation will only be as accurate as  
your tapping. Using this button will disengage the Auto BPM function.  
To return to Auto BPM, simply hold down the Tap button until the  
display reads A.BPM in the top left corner.  
17. PITCH RANGE INDICATORS – Indicates the pitch range in percent  
as selected by #19.  
26. MEMORY PADS – Four different cue points and/or loops can be  
saved to these buttons. See operating instructions on page 9 for  
further explanation.  
18. KEY LOCK BUTTON – Enables the key lock function, which allows  
the tempo or BPM of the music to be altered without affecting the key.  
This button is illuminated when enabled.  
27. CLEAR BUTTON – Clears cue points stored in the MEMORY PADS  
(please refer to item #26).  
19. PITCH RANGE BUTTON – Selects between a pitch range of +/- 8,  
16, 25, or 100%.  
28. SAVE BUTTON – After creating a loop point (#25), pressing this button  
allows you to store the loop to one of the four MEMORY PADS. While  
the SAVE button is flashing red, press one of the memory pads to store  
the loop in that location. Pads can also be overwritten in the same way.  
20. PITCH LOCK BUTTON – When illuminated, the pitch control is  
locked at 0%, regardless of the pitch slider’s position.  
21. JOG WHEEL– This touch-sensitive wheel has multiple functions:  
a. When in pause or cue mode (without vinyl mode engaged), the  
jog wheel can be used as a frame search control, allowing you to  
set it to a specific point (frame).  
29. PLAY/PAUSE BUTTON – Press to play the CD from the current  
location, or to pause it at the current location.  
30. CUE BUTTON – During normal playback, pressing this button  
immediately returns the track to the last set cue point and pauses  
playback when released. Pressing CUE again will engage the cue  
monitor, which plays the track from the cue point until you release the  
CUE button. If you press pause (#29) at any time other than the  
currently stored cue point, pressing CUE will reset the cue point to  
the new position. Whenever the Cue button is flashing, pressing it will  
save a new Cue point. A cue point can also be set in real time in  
VINYL MODE by holding the top portion of the platter and pressing  
CUE, a cue point will be set at the current position.  
b. During normal playback (without vinyl mode engaged), the wheel  
works as a pitch bend, similar to a “push” or a “drag” on a turntable.  
Turning the wheel counterclockwise temporarily slows down the  
playback speed according to the speed, velocity, and duration  
that’s applied to the wheel. Turning the wheel clockwise temporarily  
speeds up the playback speed. Pitch will return to the current  
setting when the wheel stops.  
c. When in VINYL mode, the top platter acts just like a vinyl  
turntable, moving the playback position forward or back in  
response to your movements. The outer jog wheel still performs  
the pitch bend function (or effects ratio when Jog is on).  
31. SEEK BUTTONS – Allows you to SEEK through a track or a CD in  
either direction. While in pause mode, tracks can be moved one  
frame at a time. Holding down one of these buttons will cause the  
search in that direction to occur at a faster rate. Holding down either  
Seek button while turning the wheel will engage Fast Search.  
d. TOUCH REWIND mode is similar to vinyl mode, except playback  
returns to the Cue point anytime the top platter is touched. The  
outer jog wheel still performs the pitch bend function (or effects  
ratio when Jog is on).  
e. The wheel can also be used to adjust the out point of a loop.  
Activate the Loop Out Adjust mode by holding down the Loop  
Out button until the numeric position shows at the bottom of the  
display. Turn the wheel to the new out point. Press Loop Out  
again to save the new point and exit the mode, or press Reloop  
to exit and return to the previous out point.  
32. SEARCH BUTTONS Tapping one of these buttons will skip to the  
previous or next track. Holding it down will rapidly skip through the tracks.  
33. EJECT BUTTON – The CD will only eject while in pause or cue  
mode, and will not work while a CD is playing.  
34. SAMPLER SEQUENCER – Once you have more than one pad loaded  
with a cue or loop, these pads can be sequenced and played back in  
succession in the order that you choose. Up to 32 steps can be stored  
in this sequence. The recorded sequence can start playing by pressing  
the PLAY button. Or it can start automatically after you stop recording  
by turning on the AUTOSTART mode. To turn AUTOSTART on or off:  
press and hold the MODE button in the SAMPLER SEQUENCER  
section and turn the left FX TIME encoder. The display will change  
between ASTRT ON and ASTRT OFF.  
22. PITCH SLIDER – Used to adjust the playback pitch percentage. The  
slider is a set adjustment and will remain set until it is either moved,  
or the PITCH LOCK is turned on.  
23. PITCH BEND BUTTONS – Used to temporarily decrease or increase  
the playback speed. Pitch will return to the current setting when released.  
24. SAMPLER BUTTON – Once cue and/or loops are saved to one or all  
of the MEMORY PADS (#26) the SAMPLER button can be engaged  
(illuminated blue). Once in this mode, sounds stored in the MEMORY  
PADS will play regardless of whether the unit is in CUE, PLAY, or  
PAUSE mode. This means that you can play samples at the same  
time that your CD is playing. Press the SAMPLER button again to  
disable and stop sample playback. The audio sample can even play  
35. REVERSE BUTTON – When engaged (illuminated) playback will  
occur in the opposite direction (backwards). This function works for  
normal playback, sample playback and loop playback.  
5
CONTROL OVERVIEW  
REAR PANEL  
36. AUDIO OUT – This analog output signal requires a pair of RCA  
cables (left and right) to be connected to a line level input.  
37. DIGITAL OUT – This digital output signal requires one S/PDIF  
(75Ohm, coaxial) cable to be connected to a S/PDIF input on your  
mixer or computer.  
38. FADER START/ RELAY – This connection allows two CD players to  
be linked for relay play. This can also be connected to a mixing board  
that supports automatic fader start.  
39. VENT SLITS – These openings are used for the proper ventilation of  
the unit. In order to prevent overheating and to ensure proper  
operation, do not cover or block these slits.  
36 37 38 39 40  
41  
40. POWER BUTTON – Turns the unit on and off.  
41. AC IN – Plug in the power supply cable here. The plug can only be  
inserted in one direction, so do not force it.  
LCD DISPLAY  
48  
49  
50 51  
53  
50. RELOOP – Indicates when there is a previously set loop, and that the  
52  
54  
loop is ready to be played again.  
51. EFFECT – Indicates when an effect is active.  
47  
52. PLAY – Indicates when the unit is currently playing a CD.  
53. HAND – Indicates when the touch sensitive surface of the jog wheel  
55  
46  
is active.  
54. PAUSE – Indicates the unit is in CUE or PAUSE mode.  
45  
44  
56  
55. CUE – Indicates the unit is at a cue point and is ready to play.  
56. WHEEL INDICATOR – This is a visual representation of a vinyl  
marker, which is traditionally used to mark the location of a certain  
sound or cue point on a vinyl record. Here, it indicates the play  
position, rotates during playback in either direction, and stops during  
cue or pause mode. It also indicates the speed of the forward and  
reverse search operation.  
43  
42  
57  
58  
59  
57. ANTI SHOCK AND BUFFER INDICATOR – Indicates the current  
status of the buffer memory. This is represented on the display by a  
bucket being filled or emptied. The bucket itself represents the instant  
start function (which works by buffer memory). If the bucket is  
flashing, the instant start is not available. Each bar within the bucket  
represents 2 seconds of anti shock protection. There is up to 10  
seconds of anti shock protection available. It is recommended to let  
the bucket fill up before using the jog wheel in vinyl mode.  
60  
63  
61  
58. X/Y/BPM – Indicates whether PARAMETER (#59) is displaying the  
62  
BPM or effect parameters.  
42. TRACK – Indicates the current track selected or being played.  
59. PARAMETER – Shows the current BPM count, or tempo of the music.  
Also shows the effects TIME and RATIO parameters while they are  
being adjusted.  
43. CD/MP3 – Indicates whether the current disc is a standard audio disc  
or an MP3 disc.  
44. PITCH VALUE – Shows the percentage of the pitch slider.  
60. TIME BAR – Shows a proportionate visual representation of the time  
remaining or time elapsed.  
45. LOCK – Shows when Pitch Lock and/or Key Lock are active.  
61. TIME DISPLAY – Displays the time of track(s) currently selected in  
46. SINGLE – Controlled by the CTN/SGL button, this indicates when the  
unit is set to play just one track at a time. When this is not illuminated,  
the CD will play continuously through all tracks.  
increments of Minutes, Seconds, and Frames.  
62. TEXT – The text portion of the display (the bottom row) is mainly  
used to display MP3 file names or CD text information. It is also used  
to display various messages, such as effects parameter settings and  
so on. See operating instructions for further explanation.  
47. A.BPM – Indicates when Auto BPM is active. To activate, press and  
hold the TAP button.  
48. A.CUE – Indicates when Auto Cue is active. To activate Auto Cue,  
63. ELAPSED / TOTAL/ REMAIN – Indicates whether the time shown on  
the display refers to total remaining time or track remaining time. If  
either of these are not illuminated, this indicates elapsed track time.  
press and hold the SGL/CTN button.  
49. LOOP – Indicates when the CD is in loop mode.  
6
SET UP  
CHECKING THE CONTENTS  
Check that the carton contains all of the following items.  
CONNECTIONS  
Make sure that the unit and any other equipment in the signal chain are  
turned off prior to making any connections.  
Tabletop CD player unit  
Printed user’s manual  
One RCA cable  
Connect the RCA cable to the rear of the unit and to the input on your  
mixer.  
Connect the power cable to the rear of the unit and to a proper AC outlet.  
One power cable  
One fader start / relay cable  
CAUTION  
Be sure to use the supplied cables. Using other types of cables may result  
in damage to the unit.  
To avoid severe damage to the unit, be sure power is OFF when making  
any connections.  
INSTALLING THE UNIT  
Place the unit on a flat, level surface.  
Sight point  
Be sure the player is in a well-ventilated area where it will not be exposed  
to direct sunlight, high temperatures, or high humidity  
Try to place the unit as far as possible from TVs and tuners, as the unit  
may cause undesirable interference.  
The player will work normally when the unit is within 15 degrees of  
the vertical plane. If the unit is tilted excessively, discs may not insert  
or eject properly, or playback may be adversely affected.  
LCD SCREEN  
The unit’s LCD screen is designed to be clearly visible within the  
angles shown in the following figure. Place the unit so that the LCD  
screen is within this visual range for optimal clarity.  
OPERATING INSTRUCTIONS  
UPDATING FIRMWARE  
Checking Firmware Version  
Turn the unit off.  
Hold down the MODE button (under SAMPLE SEQUENCER) while  
powering up the unit.  
DO NOT POWER OFF UNIT WHILE DISC IS INSERTED  
Removing the disc from the drive before powering off will insure  
that the laser pickup remains properly calibrated over time.  
Leaving a disc in the device while powering off could also cause  
the jog wheel sensitivity to shift, as the same "memory" is  
shared between laser pickup and jog wheel calibration data.  
See "Jog Wheel Sensitivity "on page 11 for information.  
Release MODE to go back to the normal playback mode.  
Updating The Firmware  
Firmware updates may, as necessary, become available from Stanton’s  
needed to create a bootable CD. We recommend using Magic ISO Maker  
BURNING CD-Rs CD-RWs  
When burning CD-Rs or CD-RWs for the C.324, it is strongly  
recommended to set your burner at 8x write speed. You can  
change the write speed within your CD burning software.  
Check the following links for specific instructions:  
Once you have burned a bootable disc from the ISO file, insert the CD  
into the C.324. The display will read UPDATE, then SUCCESS.  
The unit will automatically eject the CD once the update is complete.  
Turn the unit off and back on to complete the update process.  
SELECTING TRACKS  
Whether using MP3 or standard audio discs, tracks can be selected in one  
of two ways:  
EJECT FUNCTION  
Press the eject button to eject the disc. The disc will not eject unless the  
player is in cue or pause mode. This prevents accidentally ejecting the  
disc when in play mode.  
Select the desired track by pressing the Track BACK or FORWARD buttons  
to move to the previous or next track. When a new track is selected during  
playback, playback begins as soon as the track selection is completed.  
Press the BROWSE button located to the left of the LCD display. Turn the  
encoder to browse the list of tracks on the CD. While the track number  
is flashing, push down on the encoder to select the track. If it is an MP3  
disc with folders, use the FOLDER encoder to browse folders as desired.  
The FOLDER button will light up when in Folder mode.  
CD SLOT IN  
Insert your CD in the CD Slot. Make sure that you only hold the CD with 2  
fingers on the edge. Avoid touching the inside area of the CD.  
Carefully place a CD with the image facing up into the CD slot. The CD is  
automatically pulled in. When inserting a CD of 12cm in diameter, use a  
conventional adapter.  
7
OPERATING INSTRUCTIONS  
STARTING PLAYBACK  
Once the PITCH BEND + button is released the pitch will return to the  
pitch set by the PITCH SLIDER.  
Press the PLAY/PAUSE button during the pause or cue mode to start  
playback. The PLAY/PAUSE button illuminates with a solid green light  
during playback.  
The jog wheel can also be used to temporarily bend the pitch of the music  
during normal playback. Rotate the wheel clockwise to speed up and  
counterclockwise to slow down. The speed that you rotate the jog wheel  
determines the percent of pitch bend. It is recommended that you use the  
outer edge of the jog wheel for this type of control, as touching the top  
surface may cause interruption of playback in certain modes of operation.  
STOPPING PLAYBACK  
There are two ways to stop playback. Press the PLAY/PAUSE button  
during playback to pause at that point, or press the CUE button during  
playback to return to the position at which playback started.  
Key Lock  
This function allows the tempo or BPM of the music to be altered without  
affecting the musical key. While this button is illuminated, the key will be  
locked at zero. This is handy when accelerating tracks to avoid the  
chipmunk effect.  
CUEING  
Cueing is the action of preparing tracks for playback. When the CUE  
button is pressed, playback returns to the cue point and enters pause  
mode. When the PLAY/PAUSE button is pressed during the cue mode,  
playback starts. Playback can also be resumed from cue mode by  
pressing the PLAY/PAUSE while holding the CUE button. This same  
action can be performed on the memory pads.  
VINYL AND SCRATCHING  
Vinyl Mode  
In vinyl mode the inner jog wheel will simulate the behavior of a turntable.  
The top surface of the wheel is touch sensitive. Putting your hand on the  
wheel will stop playback, as it would on a vinyl record. Once playback is  
stopped, moving the wheel back and forth will create a scratching effect,  
like on an analog turntable.  
Auto Cue  
The unit’s Auto Cue function will automatically set the first cue point at the  
beginning of each track. To return to that cue point, simply press the cue  
button. To save that cue point, hit save and press any pad. If the pad  
already has a cue point, it will be replaced.  
To activate vinyl mode, press the VINYL button.  
To turn Auto Cue on and off, hold down the SGL/CTN button. When  
Auto Cue is on, the display will show A. Cue  
Adjusting the Vinyl Start and Brake times  
You can adjust the start and brake times so it starts up like a turntable  
when pressing the PLAY/PAUSE button while in vinyl mode.  
Setting Cue Points  
Hold the VINYL button until is starts flashing.  
There are several ways to set and recall cue points, either in real-time to  
enhance a performance and create cool effects, or offline for fine  
adjustments.  
Use the encoder labeled VINYL START (left) to adjust the start time.  
Simply turning the encoder will fine-tune the start time. For a faster  
adjustment, push down on the encoder while turning the outer jog  
wheel.  
During playback, press any empty memory pad to set a cue point on the  
fly. The pad’s indicator will flash red while saving the cue point, and then  
turn to green to show it is ready for playback. Press it again to return to  
the cue point in real-time. Once the cue has been recalled, the indicator  
will turn red to show playback was started from that cue point.  
Use the right encoder, labeled VINYL BRAKE to adjust the brake time.  
Follow the same instructions as for the start time.  
Press the VINYL button to exit.  
During playback in vinyl mode, touch the platter and press the CUE  
button to set a new cue point. The unit will enter pause / cue mode.  
Touch Rewind  
With this feature active, every time you touch the top wheel surface,  
playback will pause and return to the last cue point. Upon releasing the  
wheel, playback will resume from that cue point. This enables a quick and  
effective beat juggling effect with a single record… or CD rather.  
During pause mode, use the jog wheel to find the right cue point. In CD  
mode (vinyl off), the unit will repeat the same frame over and over,  
creating a stutter effect. This function is called Frame Search. While the  
CUE button is flashing, press it to select the cue point.  
To activate Touch Rewind mode, press the TOUCH REWIND button.  
HINT: Anytime the CUE button is flashing, it means it is ready to save  
a new cue point. In vinyl mode, the platter will act just like a turntable.  
USING EFFECTS  
Effects  
BEAT MATCHING  
There are seven on-board effects: auto filter, manual filter, echo, pan, phase,  
flanger, and transformer. Up to three effects can be used simultaneously.  
To activate an effect, simply tap the desired FX SELECT button. Both  
filters are activated via the FILTER button. The manual filter is activated  
by holding down the button until it lights up green.  
Adjusting the Pitch  
With your first deck playing and your second deck cued, start playback in  
sync with the downbeat of the song playing on the other deck. Quickly  
adjust the pitch using the PITCH SLIDER to match the tempo of deck one.  
Moving the slider up (away from you) will decrease the tempo, while  
moving it down will increase the tempo.  
Parameters  
Use the Time Division Indicators to change the effects time in sync with  
the music, or the FX TIME encoder to adjust it manually. When 1/4 is  
selected, the activated effect will modulate with every quarter beat; 1/2  
signifies half beats; 3/4 signifies three quarter beats; 1/1 signifies one  
beat; 2/1 signifies 2 beats; and 4/1 signifies 4 beats (1 measure).  
Pitch Bending  
As you are finding the right tempo, the track position will drift until it is fine-  
tuned and the tempo is matched. Pitch Bending provides a quick fix to keep  
the position as close as possible to deck one. Pressing the PITCH BEND –  
or PITCH BEND + buttons will decrease or increase the speed of playback  
temporarily. The extent to which the speed is changed is proportionate to  
the amount of time the button is pressed. For example, if the PITCH BEND  
+ button is held in continuously, the speed continues to increase until the  
maximum limit set by the PITCH RANGE is reached.  
The FX RATIO encoder controls the depth, feedback, or level, depending  
on the effect. This parameter can also be controlled by the outer jog  
wheel by activating the OUTER JOG button.  
Hint: With OUTER JOG active, turn on the manual filter by holding  
the FILTER button. Now, turn the outer wheel to create a filter sweep.  
8
OPERATING INSTRUCTIONS  
LOOPS  
Creating Loops  
Clearing the Pads  
Press the CLEAR button (#27). While it is flashing, press the pad(s) you  
wish to clear and those will also flash red. Press CLEAR once more to  
complete the process, and the pad lights will now turn off, letting you  
know that there is no information stored in them.  
Press and hold the CLEAR button, then press the pad. It should now light  
red to indicate that it has been selected; release the CLEAR button, the  
selected pad will be immediately deleted.  
Engage playback by pressing the PLAY/PAUSE button, causing it to  
illuminate solid green (not flashing).  
Set the start point of the seamless loop by pressing the IN button at the  
desired point in time. This will cause the OUT button to flash green.  
Set the end point of the loop by pressing the OUT button at the desired  
point in time. Playback will immediately return to the previously set IN  
point and play to the OUT point, creating a seamless loop without  
interruption. The RELOOP button will now be flashing green, and the  
LOOP indicator on the LCD screen will now be flashing.  
USING SAMPLES  
The on-board sampler simply uses cue points and loops, and plays them  
back from the internal memory, independently of the audio from the disc.  
To exit the loop, press the OUT button again. When the music reaches the  
Once cue points or loops are stored to one or more of the memory pads,  
pressing the SAMPLER button (#24) will engage sample mode.  
SAMPLER button will illuminate in blue.  
OUT point, it will play through it instead of looping back to the IN point.  
To replay or reenter the loop, press the RELOOP button. The loop can  
be re-triggered by pressing the RELOOP button (until a new loop is  
created). Press the OUT button to exit the loop again.  
Use any memory pad to trigger a sample.  
Changing the Sample Pitch and Level  
Modifying Loops  
The pitch and level of each sample can be adjusted individually. In order to  
do so, sample mode must be active, and the sample you wish to adjust  
must be playing.  
Once a seamless loop is created, the OUT point can be changed.  
Hold down the Loop OUT button until the time position shows at the  
bottom of the display.  
With the sample playing, press and hold the SAMPLE button until it  
starts flashing.  
Turn the wheel to the desired out point.  
Press Loop OUT again to save the new point and exit the mode, or  
press RELOOP to exit and return to the previous out point.  
To adjust the pitch, turn the SAMPLE PITCH encoder. For broad  
adjustments, press and turn the encoder.  
To adjust the level, turn the SAMPLE LEVEL encoder. For broad  
adjustments, press and to turn the encoder.  
BEAT SYNCHRONIZED LOOPS and SAMPLES  
Auto loop enables BPM determined sections (Loops and Samples) to be  
recorded by only defining the in-point of the loop. The BPM engine determines  
the out-point, based on the selected Time Division. For example, if the  
tempo is 120 BPM and the time division is 4/1, a loop will be created that  
is 2 seconds in length. To set a beat synchronized loop:  
SAMPLER STEP SEQUENCER  
Once you have more than one pad loaded with a cue or loop, samples can  
be sequenced and played back in succession in the order that you choose.  
This works like any ordinary step-sequencer, meaning that samples are  
equenced offline so it does not matter how quickly you trigger the samples.  
It will play the entire sample then move on to the next one seamlessly.  
Creating a Sequence  
Make sure an effect is not engaged.  
Press the desired beat division (#10) by using the + and buttons (#8  
and #13). Press a pad. The in-point of the loop is set to the current  
playback position.  
Press MODE to switch to loop mode. With the sampler engaged, press  
the RECORD button in the SAMPLER SEQUENCER section (#34) and  
it will light red.  
Press the pads in the desired sequence (empty pads will not be  
recorded). Up to 32 steps can be stored. If you are recording less than  
32 steps, press record again to end the sequencing.  
Press the PLAY button in the SAMPLER SEQUENCER section and the  
sequence will play.  
At the end of the loop length as determined by the beat division the out-  
point is set.  
The loop then begins.  
Press OUT to exit the loop.  
A beat synchronized loop can be converted to a cue point, with the  
in-point of the loop as the cue location.  
- Turn off the time division selection by using + or - buttons  
- Press the CTN/SGL button to enter Single mode.  
- Press a pad and it now stores a cue point  
REAL-TIME SEQUENCING  
Real-time sequencing allows you to record a sequence of cues or samples,  
memorizing the time you hit the pad and the length that you held the pad.  
This allows you to create rhythmic sequences, similar to a drum machine.  
THE MEMORY PADS  
Transport Real-Time Sequencing (Cue Point Mode)  
Using Cue Points  
The transport real-time sampling does not require the sampler to be  
engaged. It can be used to sequence a series of cues. Real-time  
recording length can either be done manually or BPM synchronized. To  
perform manual real-time sequencing of the memory pads, follow the  
steps outlined below:  
To save a cue point to an empty pad, simply press the pad. It will flash  
red, and then turn solid green, letting you know that a cue point has  
been stored.  
Press the button again, and playback will seamlessly restart from the  
stored cue point and the button will turn red. You can repeatedly press Program several sample cues by pressing the pads.  
Ensure that the SAMPLE button is not lit.  
the pads to create a stuttering effect. If the unit is in pause or cue mode,  
pressing the button will start playback from the stored cue point, but will  
only keep playing while the button is depressed, just like the main CUE  
button.  
Hit the RECORD button and make sure the beat-division indicators are  
not illuminated. The real-time sequence recording is now armed and  
the RECORD button blinks. If a previous sequence had been recorded  
then the PLAY button will become unlit.  
Upon hitting the first pad, recording begins and the RECORD button no  
longer blinks (it will remain solid).  
Press the RECORD button to end the recording. The recording  
automatically starts playing (and will loop) depending if AUTOSTART  
has been engaged. The PLAY button illuminates. The pads illuminate  
based upon the sequence in which they were recorded.  
To save the current cue point (either created manually or by the Auto  
Cue function), first press SAVE, then the pad on which to save the cue  
point.  
Using Loops  
Loops must be created using the main loop interface. Once a loop is  
created, press the SAVE button followed by the pad on which to save  
that loop.  
9
OPERATING INSTRUCTIONS  
To record a BPM synchronized real-time sequence:  
SAMPLE mode LED on  
Program several sample cues by pressing the pads.  
Ensure that the SAMPLER button is not lit.  
CUE point Mode: (Sampler Off)  
Program several cues and ensure that the SAMPLER button is off;  
Hit the RECORD button. The real-time sequence recording is now  
armed and the RECORD button blinks. If a previous sequence had  
been recorded then the PLAY button will become unlit.  
Select the beat division indicator to set the desired sequence recording  
length.  
Upon hitting the first pad, recording begins and the RECORD button no  
longer blinks (it will remain solid).  
At the end of the BPM determined length, the recording automatically  
starts playing (and will loop) depending if AUTOSTART has been  
engaged. The PLAY button illuminates. The pads illuminate based  
upon the sequence in which they were recorded.  
press the  
button and it blinks red. LCD indicates BANK P01 and  
press a pad. Up to 32 pads can be stored. Press the  
end the recording.  
button to  
Press button to start playing the sequence that had been recorded  
and press the button again to stop the sequence.  
In pause mode, press and hold the pad; the CD will continue playing.  
Release the pad and the music stops. In play mode, the CD is always  
playing.  
Sample Mode: (Sampler On)  
Program several cues and ensure that the SAMPLER button is on;  
press the button and it blinks red. LCD indicates BANK P01 and  
To exit a real-time sequence:  
Press the PLAY button to stop the sequence (the PLAY button blinks),  
or press a pad to override the sequence playback. If a pad is pressed  
while it is the current playback pad in a sequence, the playback from  
that pad will resume until the pad is released or until the PLAY/PAUSE  
button is hit.  
press a pad. Up to 32 pads can be stored. Press the  
end the recording.  
button to  
Press button to start playing the sequence they had been recorded  
in and press the button again to stop the sequence.  
Press and hold the pad, the sample music is playing; release the pad  
Transport Real-Time Sequencing (Sample Mode)  
The sample mode of the real-time sequencer is very similar to the cue point  
mode. The following steps are performed:  
no music is played.  
PS: Pad programmed, as long as time division is selected or  
button is pressed, it begins playing.  
Program several sample cues by pressing the pads.  
Press the SAMPLER button.  
To engage AUTOSTART: Press and hold MODE button, then turn  
the FX RATIO knob to on/off the AUTOSTART mode. The  
AUTOSTART status will indicate in the LCD.  
Make sure the mode of the sampler is set to “SAMPLE”.  
Hit the RECORD button and make sure the beat-division indicators are  
not illuminated. The real-time sequence recording is now armed and  
the RECORD button blinks. If a previous sequence had been recorded  
then the PLAY button will become unlit.  
LOOP mode LED on (Creating a Sequence)  
Press the  
button in the SAMPLER SEQUENCER section (#34) and  
it will light red.  
Upon hitting the first pad, recording begins and the RECORD button no  
longer blinks (it will remain solid).  
Press the RECORD button to end the recording. The recording  
automatically starts playing (and will loop) depending if AUTOSTART  
has been engaged. The PLAY button illuminates. The pads illuminate  
based upon the sequence in which they were recorded.  
Press the pads in the desired sequence (empty pads will not be  
recorded). Up to 32 steps can be stored. If you are recording less than  
32 steps, press  
again to end the sequencing.  
Press the button in the SAMPLER SEQUENCER section and the  
sequence will play. SAMPLE will continue to play the sequence over  
and over until sample mode is disabled. The SAMPLER SEQUENCER  
feature works in cue, play, or pause modes.  
To record a BPM synchronized real-time sequence:  
Program several sample cues by pressing the pads.  
Press the SAMPLER button.  
Make sure the mode of the sampler is set to “SAMPLE”.  
Hit the RECORD button. The real-time sequence recording is now  
armed and the RECORD button blinks. If a previous sequence had  
been recorded then the PLAY button will become unlit.  
Select the beat division indicator to set the desired sequence recording  
length.  
Upon hitting the first pad, recording begins and the RECORD button no  
longer blinks (it will remain solid).  
At the end of the BPM determined length, the recording automatically  
starts playing (and will loop) depending if AUTOSTART has been  
engaged. The PLAY button illuminates. The pads illuminate based  
upon the sequence in which they were recorded.  
SAVING PRESETS AND CUE POINTS  
This unit will retain the setting you have made for most of the functions  
even if you unplug it. These functions include Pitch Range, Pitch Lock,  
Key Lock, effects, Vinyl and Touch Rewind, Single/Continuous, Auto BPM,  
and Repeat.  
In addition, the unit will save and recall cue points and loops saved to the  
four pads for up to 500 CDs.  
To save cue points, loops, and setting, press and hold the SAVE button  
until the display reads SAVING.  
To recall cue points, before inserting the CD, press the SAVE button to  
activate the Recall function. Then insert the CD and the LCD will display  
“RECALL”. The pads will flash one after another and then change to  
green. When the last pad has changed to green, then you can press a  
pad to recall a cue point.  
To exit a real-time sequence:  
Press the PLAY button to stop the sequence (the PLAY button will  
blink) or press the SAMPLER button.  
For example, if every time you turn on the unit you want it to load up in  
vinyl mode, with the pitch range set to 16%, single mode, and auto cue on,  
turn on all these functions and save.  
WARNING: Do not power off the unit right after saving. You must wait  
at least 3 seconds in order for the new presets / cue points to be  
stored in memory.  
10  
OPERATING INSTRUCTIONS  
JOG WHEEL SENSITIVITY  
FADER START  
The touch sensitivity of the jog wheel can be adjusted to fit the needs and  
feel of different users. When adjusting the sensitivity, be conscious of  
extreme settings which may affect your performance. Setting the  
sensitivity too high would engage the touch sensitivity with the hand just  
above the wheel. Setting the sensitivity too low may not engage the touch  
even while pressing firmly on the wheel.  
By connecting the CD player to a mixing board that has the fader start  
feature, the crossfader will engage playback or cue mode depending on its  
location. If the CD player is connected to the left side of the crossfader,  
playback will start once the fader is moved from the left most position  
towards the right. The CD player will re-cue itself when the crossfader is  
brought back to the left most position. Two CD players can be hooked up  
in this fashion to work on both sides of the crossfader.  
To adjust the jog wheel touch sensitivity, press and hold the PITCH  
LOCK button while turning either encoder. Release PITCH LOCK  
when done. Wait at least 3 seconds before powering off the unit.  
RELAY PLAY USING TWO PLAYERS  
When both CD players are connected to each other via their FADER  
START/RELAY jacks, the players can work in unison by playing tracks one  
after another from both units.  
FACTORY SETTINGS  
To return to factory settings…  
Set both players to single play mode (the SINGLE indicator will be  
illuminated in the LCD displays).  
Power off the unit.  
Press and hold the CLEAR button as you power up the unit.  
When the display reads clear ALL, release the CLEAR button.  
Begin playback on the first player.  
When the first track ends, playback will automatically start on the  
second player and the first player will automatically enter standby  
mode.  
WARNING: Restoring factory settings will delete cue point memory.  
When the track on the second player ends, the first player will play the  
next track. The players will continue to perform continuous relay play  
until stopped or until the last track is played.  
You can set a cue point on the standby player to jump directly to that  
point.  
SLEEP  
The C.324 will automatically go into sleep mode after 15 minutes of  
inactivity. Press either the PLAY or CUE button to wake it up.  
WARRANTY & RETURN POLICY  
Warranty  
Through Stanton’s authorized dealers around the World, Stanton, or one of Stanton’s authorized distributors outside the U.S., will, without charge, repair or  
replace, at the sole discretion of the entity responsible for making the repair or providing the replacement, any Stanton merchandise proved defective in  
material or workmanship for a period of one year following the date of original purchase. Exceptions to this warranty are as noted below:  
The warranty for mechanical parts which are subject to wear and tear are limited to the earlier of either thirty (30) days following the date of original purchase  
or the following number of cycles: Faders - 15,000; Rotary potentiometers - 10,000; and Switches - 10,000.  
Stanton will warrant all replacement parts and repairs for ninety (90) days from the date of original shipment. Repairs made necessary by reason of misuse,  
alteration, normal wear, or accident are not covered under this warranty.  
Returns  
Authorized Stanton dealers are only authorized to sell and distribute merchandise within a specific country. All goods requiring warranty repair or replacement  
must be returned (freight prepaid if not hand-delivered) to the authorized Stanton dealer from whom the merchandise was purchased and in the same country  
where the merchandise was purchased. For purposes of purchases made via the Internet, the merchandise must be returned to the authorized Stanton  
dealer in the country where the authorized Stanton dealer which sold the merchandise to purchaser is located and not the authorized Stanton dealer in the  
country where the purchaser is located or the country in which the merchandise was received. Any returns to a non-authorized dealer or to an authorized  
Stanton dealer not in the same country as the merchandise was intended to be sold or as set forth above will void this warranty.  
To initiate a warranty repair, you must contact the authorized Stanton dealer from whom you purchased the merchandise, and follow such authorized Stanton  
dealer’s return policy.  
Stanton assumes no risk and shall be subject to no liability for damages or loss resulting from the specific use or application made of the merchandise.  
Stanton’s liability for any claim, whether based on breach of contract, negligence, infringement of any rights of any party, or product liability, and relating to the  
merchandise shall not exceed the price received by Stanton from your purchase of such merchandise. In no event will Stanton be liable for any special, incidental or  
consequential damages (including loss of use, loss of profit and claims of third parties) however caused, whether by the negligence of Stanton or otherwise.  
To the extent permitted by law and except as otherwise provided above, Stanton disclaims any express or implied warranties of merchantability or fitness  
for a particular purpose.  
The above warranty provides you with specific legal rights. You may also have additional rights, which are subject to variation from state to state and country to  
country.  
If there is a dispute regarding the warranty of merchandise that does not fall under the warranty conditions stated above, please include a written explanation  
with the merchandise when returned pursuant to the terms and conditions set forth herein.  
11  
SPECIFICATIONS  
APPLICATION  
Model C.324  
POWER SUPPLY  
AC 100V, 50/60Hz (For Japan)  
AC 110V, 60Hz (For Taiwan)  
AC 120V, 60Hz (For U.S.A., Canada, Mexico)  
AC 220V, 50Hz (For United Arab Emirates, Chile, Argentina)  
AC 220V, 60Hz (For Philippines)  
AC 230V, 50Hz (For Europe, New Zealand, South Africa, Singapore, Israel)  
AC 240V, 50Hz (For Australia, U.K.)  
POWER CONSUMPTION:  
DIMENSIONS  
17W  
318 (W) x 358 (D) x 109.5 (H) mm  
WEIGHT  
4.48Kgs  
AUDIO CHARACTERISTICS  
ITEM  
Output Level  
TYPICAL  
LIMIT  
CONDITION  
1KHz, 0dB  
1KHz, 0dB  
0dB OUTPUT  
16KHz,-20dB  
1KHz, 0dB  
1KHz, 0dB  
1KHz, 0dB  
2Vrms+/-0.5dB  
Within 0.5dB  
20-20KHz +/-0.3dB  
-20dB+/-0.1dB  
94dB  
2Vrms +/-1dB  
Within 1dB  
20-20KHz +/-1dB  
-20dB+/-1dB  
90dB  
Channel Balance  
Frequency Response  
De-Emphasis  
Channel Separation (*2)  
THD+N (*1)  
0.005%  
127dB  
0.01%  
100dB  
S/N (*2)  
NOTE: *1: WITH 20KHz LOW PASS FILTER.  
*2: WITH 20KHz LOW PASS FILTER AND "IHF-A" WEIGHTED.  
SEARCHING TIME (TESTDISC: TCD-792)  
ITEM  
(1)Short access time  
(2)Long access time  
TYPICAL  
2sec  
4sec  
LIMIT  
4sec  
6sec  
CONDITION  
Play next track  
Track 1Track20  
Track 20 Track 1  
PLAY ABILITY  
ITEM  
TYPICAL  
1mm  
1mm  
75um  
140um  
1mm  
LIMIT  
CONDITION  
TCD-725  
TCD-725  
TCD-725  
TCD-712 W/O TRACK JUMP  
TCD-731R  
(1)  
(2)  
(3)  
(4)  
(5)  
Interruption  
Black Dot  
Finger Prints  
Eccentricity  
Vertical deviation  
0.7mm  
0.6mm  
65um  
140um  
0.5mm  
GENERAL  
System  
Compact Disc Digital Audio  
Disc Loading  
Display  
Slot in  
LCD  
Pitch Control Range  
Pitch Bend  
Pitch Accuracy  
NOTES  
Within +/-8%, +/-16%, +/-25%,+/-100%  
+/-8%  
+/-0.15%  
(1) The specifications are subject to change to any improvement by negotiations in advance.  
(2) The parts are subject to change to any improvement within the range of the specifications.  
MP3 FORMAT  
Disc Format  
Applicable file extensions  
ISO9660  
mp3 . MP3 . mP3 . Mp3  
max. 63 characters  
Joliet  
max. 63 characters  
CD-ROM sector format  
mode-1 only  
Max. number of Folders  
255  
Max. number of files  
max. 999 files (* note #1)  
32/40/48/56/80/96/112/128/160/192/224/256/320 Kbps  
Xing/VBRI VBR  
MP3 Format  
MPEG 1 Layer 3 standard (ISO/IEC 11172-3), which  
provides for single channel (‘mono’) and two-channel  
(‘stereo’) coding at sampling rates of 32, 44.1 and 48KHz.  
MPEG 2 Layer 3 standard (ISO/IEC 13818-3), which  
provides for similar coding at sampling rates of 16, 22.05  
and 24 KHz.  
32/40/48/56/64/80/96/112/144/160 Kbps  
32/40/48/56/64/80/96/112/144/160 Kbps  
MPEG 2.5 Layer 3 standard, which provides for similar  
coding at sampling rates of 8, 11.025 and 12 KHz.  
Disc Writing Method Disc at Once and Track at Once  
If the 1st session is CDDA, you can playback only CDDA track.  
If the 1st session is MP3, you can playback only MP3 file.  
Multi Session  
12  

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