Motorola CMD11E1 User Manual

CMD11E1  
Development Board for the Motorola 68HC11E1  
xiom  
anufacturing  
ã 2000  
717 Lingco Dr., Suite 209 Richardson, TX 75081 · (972) 994-9676 FAX (972) 994-9170  
·
GETTING STARTED  
The Axiom CMD11E1 single board computer is a fully assembled, fully functional development  
system for the Motorola 68HC11E1 microcontroller, complete with wall plug power supply and  
serial cable. Support software for this development board is provided for Windows 95 and NT  
operating systems.  
Follow the steps in this section to get started quickly and verify everything is working correctly.  
Installing the Software  
1. Insert the Axiom 68HC11 support CD in your PC. If the setup program does not start, run the  
file called "SETUP.EXE" on the CD.  
2. Follow the instructions on screen to install the AxIDE software onto your hard drive.  
3. After installation completes, double-click the AxIDE icon to start the utility program.  
4. Select the PC serial port you're using to connect to the board. Click [OK].  
5. Select your development board "CMD11E1" from the drop-down menu bar just below the main  
menu.  
Board Startup  
Follow these steps to connect and power on the board. This assumes you're using the provided  
AxIDE terminal (installed in the previous section) or a similar communications terminal program on  
your PC, and that all jumpers are in their default (from the manufacturer) positions. If you're using  
a different terminal program than the one provided, set it's parameters to 9600 baud, N,8,1.  
1. Connect one end of the supplied 9-pin serial cable to a free COM port on your PC. Connect  
the other end of the cable to the COM1 port on the CMD11E1 board.  
2. Apply power to the board by plugging in the wall plug power adapter that came with the  
system.  
3. If everything is working properly, you should see a Buffalo Monitor prompt similar to that below  
in the Terminal window. Press the ENTER key and you should see a prompt which is the >  
character.  
BUFFALO 3.4AX – Axiom Version of the Motorola Monitor / Debugger  
>_  
4. Your board is now ready to use!  
3
If you do not see the buffalo message prompt like that above, or if the text is garbage, see the  
TROUBLESHOOTING section at the end of this manual.  
Support Software  
There are many useful programs and documents on the included HC11 support CD that can make  
developing projects on the CMD11E1 easier. You should browse the CD and copy anything you  
want to your hard drive. See the README.TXT file for a description of what is included.  
The main programming interface to the CMD11E1 board is the AxIDE program for 32-bit Windows.  
This program communicates with the board via its COM1 port and includes a Terminal window for  
interfacing with other programs running on the CMD11E1, such as the Buffalo Monitor or the  
Basic11 interpreter. It is also useful for displaying information from your own programs that send  
output to the serial port.  
In addition to the terminal interface, this program also provide an easy to use memory  
programming and micro configuration interface to the board. Also on the disk is a free Assembler,  
example source code, and other tools to get you started.  
Software Development  
Software development on the CMD11E1 can be performed using the Buffalo Monitor utility  
programmed in U7 EEPROM to test and debug your program stored in RAM on U5. During this  
debug phase your program should be located just above the internal register block, for example  
$2000 (see the Memory Map section for details).  
After satisfactory operation your program can be relocated to start at address $E000 then written  
to the EEPROM in U7 using the provided utility called AxIDE. After setting the appropriate  
jumpers your program will start automatically when the board is powered on.  
TUTORIAL  
This section was written to help you get started with the specifics of the CMD11E1 software  
development process. Be sure to read the rest of this manual as well as the documentation on the  
disk if you need further information.  
The following sections take you through the complete development cycle of a simple "hello world"  
program, which sends the string "Hello World" to the serial port.  
Creating source code  
You can write source code for the CMD11E1 board using any language that compiles to Motorola  
68HC11 instructions. Included on the software disk is a free Assembler and also a freeware C  
compiler and Basic compiler.  
4
You should write your source code using a standard ASCII text editor. Many powerful code editors  
are available or you can use the free EDIT or NOTEPAD programs that come with your computer.  
Once your source code is written and saved to a file, you can assemble or compile it to a Motorola  
S-Record (hex) format. This type of output file usually has a .MOT, .HEX or .S19 file extension  
and is in a format that can be read by the programming utilities to be programmed into the  
CMD11E1 board.  
It's important to understand your development board's use of Memory and Addressing when  
writing source code so you can locate your code at valid addresses. For example, when in  
"debug" mode, you should put your program CODE in External RAM. In assembly language, you  
do this with ORG statements in your source code. Any lines following an ORG statement will  
begin at that ORG location, which is the first number following the word ORG, for example: ORG  
$2000.  
You must start your DATA (or variables) in a RAM location unused by your program, for example:  
ORG $1040. When finished debugging, you must change these ORG statements so that your  
program is moved to a valid EEPROM area - somewhere after hex E000 (or 8000 on a 32k board).  
Do this by putting an ORG $E000 in front of your Program CODE. Data may remain where it is or  
be moved down to internal RAM starting at ORG $0000. You must also program the STACK  
register somewhere at the top of your available RAM, for example hex 1FF. Do this with this  
instruction as the first instruction in your program code: LDS #$01FF.  
A look at the example programs on the disk can make all of this clearer. If you're using a Compiler  
instead of an assembler, consult the compiler documentation for methods used to locate your code  
and data.  
Source code created to run under the buffalo monitor environment will be slightly different than  
code written for stand-alone operation. The buffalo monitor contains interrupt and RESET vectors  
that your code must provide when it's no longer running under the monitor. See the  
Programming External EEPROM section for more information on this.  
Assembling source code  
An example program called “HELLO.ASM” is provided under the \EXAMPLE directory.  
You can assemble your source code using command line tools under a DOS prompt by typing:  
AS11 HELLO.ASM –l cre s >HELLO.LST  
Most compilers and assemblers allow many command line options so using a MAKE utility or  
batch file is recommended if you use this method.  
The AxIDE utility software provided with this board contains a simple interface to the free  
assembler. Use it by selecting "Build" from the menu. This will prompt you for the file to be  
assembled.  
DO NOT use long path names (> 8 characters). The free assembler is an old DOS tool that does  
not recognize them.  
5
If there are no errors in your source code, 2 output files will be created:  
HELLO.S19  
HELLO.LST  
a Motorola S-Record file that can be programmed into memory  
a common listing file which shows the relationship between source  
and output  
The listing file is especially helpful to look at when debugging your program. If your program has  
errors, they will be displayed and no output will be generated, otherwise the listing file will be  
displayed.  
Running your application  
After creating an S-Record file you can "upload" it to the development board for a test run. The  
provided example “HELLO.ASM” was created to run from RAM so you can use the Buffalo Monitor  
to test it without programming it into EEPROM.  
If you haven’t done so already, verify that the CMD11E1 board is connected and operating  
properly by following the steps under “GETTING STARTED” until you see the buffalo prompt, then  
follow these steps to run your program:  
1. Press and release the RESET button on the CMD11E1 board. You should see the Buffalo  
Monitor message. Hit the return key ¿ to get the monitor prompt.  
2. Type LOAD T ¿  
This will prepare buffalo to receive a program.  
3. Select Upload and when prompted for a file name select your assembled program file in s-  
record format that was created in the previous section called:  
HELLO.S19  
Your program will be sent to the board thru the serial port.  
4. When finished loading you will see the > prompt again.  
Type CALL 2400 ¿  
This tells buffalo to execute the subroutine at address $2400, which is the start of our test  
program.  
5. If everything is working properly you should see the message “Hello World” echoed back to  
your terminal screen then, since we return at then end of our program, a line containing the  
internal register status displayed by buffalo and the buffalo prompt.  
6. If you do not get this message, try going thru this tutorial once more, then if still no go, see the  
TROUBLESHOOTING section in this manual  
You can modify the hello program to display other strings or do anything you want. The  
procedures for assembling your code, uploading it to the board and executing it remain the same.  
Buffalo has many powerful features such as breakpoints, assembly/disassembly, memory dump  
and modify and program trace. Type HELP at the buffalo prompt for a listing of commands or  
consult the buffalo documentation file for more information.  
6
Programming External EEPROM  
When finished with program development you can program your application into EEPROM so it  
executes automatically when you apply power to the board. The following procedure does this:  
1.  
2.  
Make a backup copy of the HELLO.ASM source code.  
Use a text editor to modify HELLO.ASM. Change the start of the program to $E000which is  
the beginning of the EEPROM in U7. Do this by changing the ”ORG $2400” to ”ORG  
$E000.  
3.  
Remove the comment *character from before the following lines also:  
*
LDS #$23FF  
set the stack pointer  
endless loop  
*eloop  
*
nop  
bra eloop  
*
*
org $FFFE  
fdb START  
set the reset vector  
4.  
This will initialize the stack pointer which is necessary when running outside of buffalo but  
should not be done while running under buffalo since it must handle the stack; cause the  
program to NOT try to "return" at the end and lastly, program the HC11 reset vector to go to  
the beginning of the program (the label START) when powered on.  
5.  
6.  
7.  
Re-Assemble HELLO.ASM as described in the "Assembling Source Code" section.  
Select "Program” and enter your newly assembled HELLO.S19 file if not already there.  
Make sure External EEPROM is selected in this dialog box then click OK and follow the  
onscreen instructions (installing the programming jumpers then power off then on or press  
the RESET switch).  
8.  
9.  
When finished programming, remove the jumpers as instructed by the program.  
Cycle power or press RESET on the board. Your new program should start automatically  
and the “Hello World” prompt should be displayed in the terminal window.  
To return to the buffalo monitor program, repeat the above steps starting with number 6,  
substituting BUF34X.S19 (in the AxIDE program directory) instead of HELLO.S19. The buffalo  
monitor should execute again the next time the board is powered on.  
7
MEMORY  
ADDRESS DECODING  
Address decoding is accomplished using a GAL16V8 programmable logic device. Address  
lines A<8:15>, AS (address strobe), R/W (read/write), and E (clock) are processed to provide  
the memory control signals as shown below by default. Custom configurations, differing from  
that shown below, are also possible. Contact the factory for assistance in redefining the  
memory map if required.  
Output enable to U5, U6, and U7  
OE  
Write enable to U5 direct, and to U6 and U7 through jumpers JP6 and JP10  
respectively.  
WR  
Chip select to U5 active from 0 to 8K (with mirrored mapping) or 0 to 32k  
depending on the status of JP3. See U5 JP3 selection for more information.  
M1  
M2  
Chip select to U6 active for the 24k between 8000 and DFFF, with the  
exception of B580 through B7FF inclusive. B580 to B5FF is used to generate  
the peripheral chip selects.  
Chip select to U7 active for the 8k between E000 and FFFF.  
Peripheral Access CS0 - CS7. B580 through B5FF.  
M3  
P
All of these signals except P are active low. P is active high. Signal line M2 is also connected to  
the BUS_PORT expansion connector allowing M2 to work in conjunction with the CS and Address  
lines to implement off board, page banked memory. When M2 is used in this manner, U6 must be  
removed from the board.  
U5 is intended to be either an 8k or a 32k RAM. U6 can accommodate RAM, EEPROM, or ROM.  
U7 is to be used primarily for ROM but it can also accommodate EEPROM. Jumpers JP3 through  
JP10 determine how U5, U6, and U7 are used. See the Memory Selection Jumpers section for  
details.  
Peripheral Access 'P' is used in conjunction with A<4:6>, and AS to generate CS<0:7>. Each of  
these eight chip selects controls sixteen bytes in the memory map from B580 through B5FF.  
CS<7:0> are brought out to the BUS_PORT where they can be used to control peripherals  
external to the development board. See the Memory Map on the next page for further clarification.  
8
MEMORY MAP  
The following memory map is for a 68HC11E9 as shipped in this development board. Other  
68HC11 devices in the A and E series may also be used with this board. These optional devices  
differ in the amount of internal RAM, ROM and EEPROM available and the factory default value of  
the CONFIG register. Consult the HC11 technical reference manual on the support CD for  
additional information.  
FFFF  
RESET Vector Address  
FFFE  
- - - - - - - - - - - - - - - - - - - - -  
Memory Socket U7 (8K device)  
(Buffalo Monitor default)  
E000  
DFFF  
Program or Data Memory  
EEPROM or RAM in U6  
B800  
B7FF  
HC11 Internal EEPROM in U1  
Program or Data  
B600  
B5FF  
Peripheral Area CS0 – CS7  
CS7 = B5F2-B5FF  
LCD = B5F0-B5F1  
CS6 = B5E0-B5EF  
CS5 = B5D0-B5DF  
CS4 = B5C0-B5CF  
CS3 = B5B0-B5BF  
CS2 = B5A0-B5AF  
CS1 = B590-B59F  
CS0 = B580-B58F  
B580  
B57F  
Program or Data Memory  
EEPROM or RAM in U6  
8000  
7FFF  
Data Memory  
RAM in U5  
1040  
103F  
68HC11 Internal Registers  
See 68HC11 Technical Data Manual  
1000  
0FFF  
Data Memory  
RAM in U5  
0200  
01FF  
68HC11 Internal RAM in U1 - (0-FF reserved by Buffalo Monitor)  
0000  
9
JUMPERS  
The CMD11E1 board is shipped from the manufacturer with the following default jumper settings:  
JP1 = OFF  
JP2 = OFF  
JP10 = ON  
JP3 = ON  
JP4 = ON  
JP5 = OFF  
JP6 = ON  
JP7 = ON  
JP8 = OFF  
JP9 = OFF  
JP13 = OFF  
Memory socket U5 is shipped with a 32K byte RAM device. U7 is shipped with an 8K byte  
EEPROM flash memory device. U6 is shipped with a 32K byte EEPROM flash memory device.  
Also, the 68HC11 chip configuration word is set as follows:  
EEON On Chip EEPROM  
ROMON On Chip ROM  
ENABLED  
DISABLED  
NOCOP Watchdog System DISABLED  
NOSEC Security DISABLED  
MODE Select Jumpers – JP1 and JP2  
The MODA and MODB pins of the HC11 are pulled high by two 10k resistors. This is the normal  
EXPANDED MODE configuration. A shunt on JP1 will take MODA to ground. A shunt on JP2 will  
take MODB to ground. These two jumpers allow selection of any of the following modes of  
operation:  
JP1 – MODA  
ON  
JP2 - MODB  
ON  
MODE OF OPERATION  
Special Bootstrap  
OFF  
ON  
OFF  
ON  
OFF  
OFF  
Special Test  
Normal Single Chip  
Normal Expanded (default)  
Buffalo Trace Jumper – JP13  
The Buffalo Monitor Trace and Single Step functions can be enabled by installing option jumper  
JP13. This jumper will connect the PA3 Output Compare 5 pin to the XIRQ line for nonmaskable  
interrupt service for the Buffalo Trace functions. Use caution when installing this jumper that no  
other connections are made to the XIRQ or PA3 I/O pins of the 68HC11.  
10  
Memory Selection Jumpers JP3 – JP10  
The factory setting for the jumpers should be correct for the memory devices that came with your  
board. If you add or modify the type or size of memory, you must change the following jumpers  
accordingly. All jumpers are two-pin jumpers and are installed vertically.  
U7 - ROM or EEPROM  
FFFF  
JP8  
OFF  
OFF  
OFF  
ON  
JP9  
OFF  
OFF  
ON  
JP10  
ON  
OFF  
OFF  
ON  
U7 DEVICE  
8k EEPROM  
8k EPROM.  
32k EPROM.  
32k EEPROM.  
U7  
< DEFAULT >  
E000  
OFF  
JP10 write protects U7 memory device when OFF.  
U6 - RAM or EEPROM or ROM  
DFFF  
8000  
JP4  
OFF  
OFF  
OFF  
ON  
JP5  
OFF  
OFF  
ON  
JP7  
OFF  
OFF  
ON  
JP6  
ON  
OFF  
OFF  
ON  
U6 DEVICE  
8k RAM or EEPROM.  
8k EPROM.  
32k EPROM.  
32k RAM or EEPROM. < DEFAULT >  
U6  
OFF  
ON  
JP6 write protects U6 memory device when OFF.  
U5 - RAM  
7FFF  
For 32K device JP3 = ON <DEFAULT> 32K bytes from 200 hex to 7FFF  
hex (minus register area, see memory map) and  
U5  
recommended position for Buffalo Monitor and Small C  
operation. No segmentation occurs.  
0100  
For 8K device  
JP3 = OFF 8K bytes from 0000 hex to 1FFF hex and  
mirrored at 2000 – 3FFF, 4000 – 5FFF, and 6000 - 7FFF.  
This position will allow CPU internal Ram and I/O ports to  
segment the 8K address space. Use this position to run  
Basic11 with an 8K device.  
You can determine the size of memory devices by reading the label on top of the chip. Memory  
devices that contain 64 in the part number are usually 8K. Those with 256 are usually 32K.  
The type of memory can also be determined by reading the chip label. If you don’t recognize the  
memory type you can look up the part number in a catalog or device manual. If the chip is by  
Atmel™ or XICOR™ it is probably an EEPROM. If it has HY or SEC it is probably RAM.  
11  
PORTS AND CONNECTORS  
LCD_PORT  
The LCD Display interface is connected to the data bus and memory mapped to locations $B5F0  
through $B5F3. Addresses $B5F0and $B5F1are the Command and Data registers respectfully.  
The LCD interface supports all OPTREXä DMC series displays up to 80 characters and provides  
the most common pinout.  
Power, ground and Vee are also available at the LCD_PORT connector. The potentiometer, R23,  
located to the right of the LCD connector is used to adjust the contrast of the LCD display by  
varying Vee from –5v to +5v.  
A list of valid command codes is provided in the Tables section at the back of this manual.  
Example programs using this LCD device are provided on the support CD, see the files:  
B5F0  
B5F1  
KLCD-D.C  
Command Register  
Data Register  
+5V  
A0  
/LCDCS  
D1  
GND  
Vee  
/RW  
D0  
D2  
D4  
2
4
6
8
10  
1
3
5
7
9
KEYLCD-D.C  
KEYLCD-D.ASM  
KLCD-E.C  
KEYLCD-E.C  
KEYLCD-E.ASM  
D3  
D5  
D7  
12 11  
14 13  
D6  
KEYPAD  
The KEYPAD Connector is an eight position connector that implements 4 bits of AUX_PORTC  
and 4 bits of AUX_PORTA as a simple keypad interface. This interface is implemented as a  
software keyscan.  
1 2 3 4 5 6 7 8  
¨ ¡ ¡ ¡ ¡ ¡ ¡ ¡  
C4 C5 C6 C7 A4 A5 A6 A7  
See the files called KLCD-D.C, KEYLCD-D.C, KEYLCD-D.ASM and KEYPAD.BAS on the  
support CD for example programs using this connector.  
12  
SERIAL PORTS  
The onboard serial port COM1 is a simple three wire asynchronous serial interface with hard wired  
Clear to Send (CTS) and Data Terminal Ready (DTR). It is driven by the HC11 internal SCI port  
using I/O pins PD0 and PD1. These two logic level signals are coupled through an RS232 level  
shifter to the COM1 connector.  
COM1 is the default serial interface for the Buffalo Monitor and programming software.  
COM1 DB9 S Style Connector  
Ÿ
Ÿ
Ÿ
Ÿ
Ÿ
5
4
3
2
1
GND  
·
Cut-Away jumpers between following pins:  
4 à 1 and 6 (DTR/DSR/DCD)  
7 à 8 (RTS/CTS)  
Ÿ
Ÿ
Ÿ
Ÿ
9
8
7
6
RXD  
TXD  
·
COM1 is set to connect directly to a PC serial port  
with a straight thru type of cable (supplied).  
COM2 DB9 P Style Connector  
Ÿ
Ÿ
Ÿ
Ÿ
Ÿ
1
2
3
4
5
DCD  
RXD  
TXD  
DTR  
GND  
·
·
To connect COM2 to a PC serial port you must use a  
NULL modem cable or NULL modem adapter.  
(E5) DSR  
(E6) RTS  
(E7) CTS  
(E8) NC  
Ÿ
Ÿ
Ÿ
Ÿ
6
7
8
9
With U13 removed, CTS, DTR, and DCD will be idled  
automatically allowing the R65C51 ACIA to function  
normally.  
To change COM2 from RS232 to RS485/422:  
1. Remove U13 from its socket to isolate P_COM2.  
2. Add a jumper wire or connector from E5 thru E8 to the RS422/485 output  
connector.  
COM2 Option Jumpers  
RX_SEL  
1 2 3  
¡ ¡ ¡  
2W / 4W  
1 - 2 = RS232  
2 - 3 = RS485/422  
1
2
3
¡
¡
¡
1 - 2 = RS485 / 2W  
2 - 3 = RS422 / 4W  
422/485 OUT  
4 ¡  
3 ¡  
2 ¡  
1 ¡  
A(+) 4W Transmit  
B(-)  
4W Transmit  
A(+) 4W Receive, 2W Transmit / Receive  
B(-)  
4W Receive, 2W Transmit / Receive  
13  
SS: KEBOARD  
The SS:KEYBOARD interface is available but not brought out to a connector. It can be  
implemented with software drivers through the SPI feature of the 68HC11. Such a configuration is  
used with a serially encoded keyboard. This port can also be used as a keypad by using PD<2:5>  
as column lines with E<1:4> as row lines. Note that E<1:4> are open termination’s with pull-down  
resistors on the board. E<1:4> are ONLY connected to pins 7, 8, 9, and 10 of the SS:KEYBOARD  
connector. In order to use those pins, E<1:4> must be connected to I/O lines. AUX_PORT C is  
recommended because it is capable of nibble or 4 bit configuration. While such a dual parallel  
matrix will work, it dedicates the SPI to keypad use only. If implemented through the SPI as a  
SIMPLE SERIAL port, four separate, additional SPI serial devices can be supported by the SEL  
lines defining E<1:4> for a total of five slave serial devices. (Note: this still requires E<1:4> be  
connected. Each to its own I/O line, but this will support four additional peripheral devices.)  
1
2
3
4
5
6
7
8
9
¨
¡
¡
¡
¡
¡
¡
¡
¡
¡
+5  
GND  
PD2/SI  
PD3/SO  
PD4/SCLK  
PD5/SEL0  
SEL1  
SEL2  
SEL3  
SEL4  
SPI  
E1  
E2  
E3  
E4  
Auxiliary select lines terminated to ground  
(10kohm)  
10  
See the files called KLCD-E.C, KEYLCD-E.C, KEYLCD-E.ASMon the support CD for example  
programs using this connector.  
PARALLEL PORTS  
The 68HC11 is configured for expanded/multiplexed mode. It uses Port B and Port C for address  
and data buss to external memory and memory mapped I/O devices. This leaves CPU Port D,  
Port A, and Port E to provide all other parallel I/O from the controller. CPU port lines are mixed as  
input only, output only, and some are input or output. All CPU port lines serve dual functions with  
internal CPU peripherals such as the timer subsystem and port A, the A/D converter on port E, and  
the SPI or SCI on port D.  
To increase general purpose input/output capability an 82C55 peripheral port expander is  
memory mapped onto the data buss providing three auxiliary ports. The auxiliary port lines are all  
input or output configurable and are available on the AUX_PORT connector. All port lines are  
limited to sinking and sourcing approximately 1mA. maximum. Refer to Chapter 6 Memory Map  
and Appendix C for more information on the 82C55.  
14  
AUX_PORT  
The AUX_PORT connector is a dual row 13  
pin Berg-style connector (26 pins total)  
configured as follows:  
25 23 21 19 17 15 13 11 9 7 5 3 1  
¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¨  
¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡  
26 24 22 20 18 16 14 12 10 8 6 4 2  
PIN FUNCTION  
PIN FUNCTION  
1
3
5
7
AUX PA7  
AUX PA5  
AUX PA3  
AUX PA1  
AUX PC7  
AUX PC5  
GND  
AUX PC0  
AUX PC2  
AUX PB0  
AUX PB2  
AUX PB4  
AUX PB6  
2
4
6
8
10  
12  
14  
16  
18  
20  
22  
24  
26  
AUX PA6  
AUX PA4  
AUX PA2  
AUX PA0  
AUX PC6  
AUX PC4  
+5  
AUX PC1  
AUX PC3  
AUX PB1  
AUX PB3  
AUX PB5  
AUX PB7  
AUX_PORT ADDRESSES  
·
·
·
·
AUX PA @ $B5F4  
AUX PB @ $B5F5  
AUX PC @ $B5F6  
AUX PORT CONTROL  
REGISTER @ $B5F7  
9
11  
13  
15  
17  
19  
21  
23  
25  
See also the Memory Map  
MCU_PORT  
The MCU_PORT connector is a dual row 17 pin Berg-style connector (34 pins total) configured as  
follows:  
33 31 29 27 25 23 21 19 17 15 13 11 9 7 5 3  
1
¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¨  
¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡  
34 32 30 28 26 24 22 20 18 16 14 12 10 8 6  
4
2
PIN FUNCTION PIN FUNCTION PIN FUNCTION  
PIN FUNCTION  
1
3
5
7
PA0  
PA2  
PA4  
PA6  
+5  
GND  
PD0/RXD0  
PD2/SI  
PD4/SCLK  
2
4
6
8
10  
12  
14  
16  
18  
PA1  
PA3  
PA5  
PA7  
+5  
GND  
PD1/TXD0  
PD3/SO  
PD5/SEL0  
19  
21  
23  
25  
27  
29  
31  
33  
GND  
IRQ  
20  
22  
24  
26  
28  
30  
32  
34  
+5  
XIRQ  
VRL  
VRH  
PE3  
PE2  
PE1  
PE0  
VRL  
VRH  
PE7  
PE6  
PE5  
PE4  
9
11  
13  
15  
17  
PD0 and PD1 are used by the HC11 SCI to implement COM1. PD<2:5> are used by the HC11  
SPI to implement the SS:KEYBOARD port. These port D lines can also be used for parallel I/O,  
but then they will not be available for COM1 or SS: KEYBOARD. Use caution when assigning port  
D lines to other functions.  
15  
BUS_PORT  
The BUS_PORT supports off-board parallel devices. Power (+5V), ground, address lines, data  
lines, and control lines are brought out to this 34 pin connector. Pin assignments are as follows:  
PIN  
1
3
5
7
BUS_PORT PIN  
GND  
D2  
D1  
D0  
A0  
¨ ¡  
¡ ¡  
¡ ¡  
¡ ¡  
¡ ¡  
¡ ¡  
¡ ¡  
¡ ¡  
¡ ¡  
¡ ¡  
¡ ¡  
¡ ¡  
¡ ¡  
¡ ¡  
¡ ¡  
¡ ¡  
¡ ¡  
2
4
6
8
D3  
D4  
D5  
D6  
D7  
A2  
A3  
A4  
A5  
A6  
A7  
A13  
CS0  
CS2  
CS4  
IRQ  
M2  
9
10  
12  
14  
16  
18  
20  
22  
24  
26  
28  
30  
32  
34  
A1  
11  
13  
15  
17  
19  
21  
23  
25  
27  
29  
31  
33  
A10  
OE  
A11  
A9  
A8  
A12  
W/R  
CS1  
CS3  
CS5  
+5  
A/D REFERENCE  
The VRH and VRL lines from the HC11 are connected to +5v through R3 and to ground through  
R2 respectively. These two resistors are located next to the MCU_PORT header. The resistors  
are identified on the silk screen by their reference designators. The appropriate resistor(s) need to  
be removed in order to apply an external reference to the VRH and/or VRL inputs.  
16  
TROUBLESHOOTING  
The CMD11E1 board is fully tested and operational before shipping. If it fails to function  
properly, inspect the board for obvious physical damage first. Ensure that all IC devices in  
sockets are properly seated. Verify the communications setup as described under GETTING  
STARTED and see the Tips and Suggestions sections following for more information.  
The most common problems are improperly configured communications parameters, and  
attempting to use the wrong COM port.  
1. Verify that your communications port is working by substituting a known good serial device or  
by doing a loop back diagnostic.  
2. Verify the jumpers on the board are installed correctly.  
3. Verify the power source. You should measure approximately 9 volts between the GND  
and +9V test point pads on the board.  
4. If no voltage is found, verify the wall plug connections to 115VAC outlet and the power  
connector.  
5. Disconnect all external connections to the board except for COM1 to the PC and the wall  
plug.  
6. Make sure that the RESET line is not being held low.  
Check for this by measuring the RESET pin on P4 for +5V.  
7. Verify the presence of an 8MHz sine wave on the crystal, or 2MHz E clock signal if possible.  
17  
Tips and Suggestions  
Following are a number of tips, suggestions and answers to common questions that will solve most  
problems users have with the CMD11E1 development system. You can download the latest  
software from the Support section of our web page at:  
AxIDE  
· If you’re program code memory, make sure jumpers 1 and 2 are set parallel to the  
MC68HC11 micro, not pointing away from it.  
· If you’re trying to start a program in external EEPROM (U7), make sure jumpers 1 and 2  
are NOT installed.  
· Be certain that the data cable you’re using is bi-directional and is connected securely to  
both the PC and the board. Also, make sure you are using the correct serial port.  
· Make sure the correct power is supplied to the board. You should only use a 9 volt,  
200mA adapter or power supply. If you’re using a power strip, make sure it is turned on.  
· If the configuration file loads (the first 100 bytes or so), but you get a time-out error  
when the program section begins to download, make sure the HC11 is internally  
configured correctly by selecting Configure Processor from the main menu. During  
program development the EEON should be enabled. The other bits should be disabled.  
· Make sure you load your code to a valid address. See the Memory Map.  
Code Execution  
· Make sure ALL jumpers are set correctly according to your board’s configuration. Read  
the hardware manual section on jumpers carefully if you’re not sure.  
· Always remember to remove JP1 and JP2 after programming the code memory.  
· If you programmed your code into external EEPROM memory and it doesn’t run, check  
the HC11 reset vector, located at $FFFE - $FFFF. These 2 bytes contain the reset  
vector address where execution will begin when the unit is powered on or reset. The  
default vector is E000, which is the beginning of the 8k program address space.  
· Verify that all peripheral devices are initialized properly in your code. Failure to initialize  
the serial port, for example, is a common problem. This is usually the case when the  
code works under buffalo but not after programming.  
ImageCraft C  
· Your make or build should create a .MAP file. Some versions change this to a .MP file.  
At the top of this file should be a label __START. This is where you should CALL or GO  
to when debugging in buffalo.  
18  
TABLES  
TABLE 1. LCD Command Codes  
Command codes are used for LCD setup and control of character and cursor position. All  
command codes are written to LCD panel address $B5F0. The BUSY flag (bit 7) should be  
tested before any command updates to verify that any previous command is completed. A  
read of the command address $B5F0 will return the BUSY flag status and the current display  
character location address.  
Command  
Clear Display, Cursor to Home  
Cursor to Home  
Code  
$01  
$02  
Delay  
1.65ms  
1.65ms  
Entry Mode:  
$04  
$05  
$06  
$07  
Cursor Decrement, Shift off  
Cursor Decrement, Shift on  
Cursor Increment, Shift off  
Cursor Increment, Shift on  
Display Control:  
40us  
40us  
40us  
40us  
$08  
$0C  
$0E  
$0F  
Display, Cursor, and Cursor Blink off  
Display on, Cursor and Cursor Blink off  
Display and Cursor on, Cursor Blink off  
Display, Cursor, and Cursor Blink on  
Cursor / Display Shift: (nondestructive move)  
Cursor shift left  
40us  
40us  
40us  
40us  
$10  
$14  
$18  
$1C  
$3C  
$40-$7F  
$80- $FF  
40us  
40us  
40us  
40us  
40us  
40us  
40us  
Cursor shift right  
Display shift left  
Display shift right  
Display Function (default 2x40 size)  
Character Generator Ram Address set  
Display Ram Address set  
TABLE 2. LCD Character Codes  
$20 Space $2D  
-
.
/
$3A  
$3B  
$3C  
$3D  
$3E  
$3F  
:
;
{
=
}
$47  
$48  
$49  
$4A  
$4B  
$4C  
$4D  
$4E  
$4F  
$50  
$51  
$52  
$53  
G
H
I
J
K
L
M
N
O
P
Q
R
S
$54  
$55  
$56  
$57  
$58  
$59  
$5A  
$5B  
T
U
V
W
X
Y
Z
[
$61  
$62  
$63  
$64  
$65  
$66  
$67  
$68  
a
b
c
d
e
f
g
h
i
$6E  
$6F  
$70  
$71  
$72  
$73  
$74  
$75  
$76  
$77  
$78  
$79  
$7A  
n
$7B  
$7C  
$7D  
$7E  
$7F  
{
|
}
>
<
$21  
$22  
$23  
$24  
$25  
$26  
$27  
$28  
$29  
$2A  
$2B  
$2C  
!
$2E  
$2F  
$30  
$31  
$32  
$33  
$34  
$35  
$36  
$37  
$38  
$39  
o
p
q
r
s
t
u
v
w
x
y
z
#
$
%
&
(
)
*
+
,
0
1
2
3
4
5
6
7
8
9
?
$40 Time  
$41  
$42  
$43  
$44  
$45  
$46  
A
B
C
D
E
F
$5C Yen $69  
$5D  
$5E  
$5F  
$60  
]
$6A  
$6B  
$6C  
$6D  
j
k
l
^
_
`
m
19  
TABLE 3. Buffalo Monitor Commands  
ASM [<address>]  
BF <addr1> <addr2> <data>  
BR [-] [<address>]...  
BULK  
Assembler/Disassembler  
Block fill memory with data  
Breakpoint set  
Bulk erase EEPROM  
BULKALL  
Bulk erase EEPROM + CONFIG register  
Execute subroutine  
Execute program  
Display monitor commands  
Download S-records via terminal port  
Dump memory to terminal  
Memory modify  
Move memory to new location  
Proceed/continue from breakpoint  
Register modify  
CALL [<address>]  
G [<address>]  
HELP  
LOAD T  
MD [<addr1> [<addr2>]]  
MM [<address>]  
MOVE <addr1> <addr2> [,dest>]  
P
RM[p,y,x,a,b,c,s,]  
T [<n>]  
Trace $1-$FF instructions (TRACE Jumper = ON)  
Compare memory to download data via terminal  
VERIFY T  
NOTE  
·
·
Address and data values should be given in Hex notation, for example: asm 2bf0  
See the buffalo monitor users guide (on disk) for more information.  
20  

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