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PRECAUTIONS
PLEASE READ CAREFULLY BEFORE PROCEEDING
* Please keep these precautions in a safe place for future reference.
WARNING
Always follow the basic precautions listed below to avoid the possibility of serious injury or even death from electrical shock,
short-circuiting, damages, fire or other hazards. These precautions include, but are not limited to, the following:
• Do not open the instrument or attempt to disassemble the internal parts
or modify them in any way. The instrument contains no user-serviceable
parts. If it should appear to be malfunctioning, discontinue use immedi-
ately and have it inspected by qualified Yamaha service personnel.
the power switch, disconnect the adaptor plug from the outlet, and have
the instrument inspected by qualified Yamaha service personnel.
• Use the specified adaptor (PA-5B, PA-5C or an equivalent recommended
by Yamaha) only. Using the wrong adaptor can result in damage to the
instrument or overheating.
• Do not expose the instrument to rain, use it near water or in damp or wet
conditions, or place containers on it containing liquids which might spill
into any openings.
• Before cleaning the instrument, always remove the electric plug from the
outlet. Never insert or remove an electric plug with wet hands.
• If the AC adaptor cord or plug becomes frayed or damaged, or if there is
a sudden loss of sound during use of the instrument, or if any unusual
smells or smoke should appear to be caused by it, immediately turn off
• Check the electric plug periodically and remove any dirt or dust which
may have accumulated on it.
CAUTION
Always follow the basic precautions listed below to avoid the possibility of physical injury to you or others, or damage to the
instrument or other property. These precautions include, but are not limited to, the following:
• Do not place the AC adaptor cord near heat sources such as heaters or
radiators, and do not excessively bend or otherwise damage the cord,
place heavy objects on it, or place it in a position where anyone could
walk on, trip over, or roll anything over it.
• Do not use the instrument near other electrical products such as televi-
sions, radios, or speakers, since this might cause interference which can
affect proper operation of the other products.
• Do not place the instrument in an unstable position where it might acci-
dentally fall over.
• When removing the electric plug from the instrument or an outlet, always
hold the plug itself and not the cord.
• Before moving the instrument, remove all connected adaptor and other cables.
• Do not connect the instrument to an electrical outlet using a multiple-
connector. Doing so can result in lower sound quality, or possibly cause
overheating in the outlet.
• When cleaning the instrument, use a soft, dry cloth. Do not use paint
thinners, solvents, cleaning fluids, or chemical-impregnated wiping cloths.
Also, do not place vinyl, plastic or rubber objects on the instrument, since
this might discolor the panel or keyboard.
• Unplug the AC power adaptor when not using the instrument, or during
electrical storms.
• Do not rest your weight on, or place heavy objects on the instrument, and
do not use excessive force on the buttons, switches or connectors.
• Always make sure all batteries are inserted in conformity with the +/-
polarity markings. Failure to do so might result in overheating, fire, or
battery fluid leakage.
• Use only the stand/rack specified for the instrument. When attaching the
stand or rack, use the provided screws only. Failure to do so could cause
damage to the internal components or result in the instrument falling over.
• Always replace all batteries at the same time. Do not use new batteries
together with old ones. Also, do not mix battery types, such as alkaline
batteries with manganese batteries, or batteries from different makers, or
different types of batteries from the same maker, since this can cause
overheating, fire, or battery fluid leakage.
• Do not operate the instrument for a long period of time at a high or uncom-
fortable volume level, since this can cause permanent hearing loss. If you
experience any hearing loss or ringing in the ears, consult a physician.
■SAVING USER DATA
• Do not dispose of batteries in fire.
• Save all data to an external device such as the Yamaha MIDI Data Filer
MDF3, in order to help prevent the loss of important data due to a mal-
function or user operating error.
• Do not attempt to recharge batteries that are not intended to be charged.
• If the instrument is not to be in use for a long time, remove the batteries
from it, in order to prevent possible fluid leakage from the battery.
Yamaha cannot be held responsible for damage caused by improper use or modi-
fications to the instrument, or data that is lost or destroyed.
• Keep batteries away from children.
• Before connecting the instrument to other electronic components, turn off
the power for all components. Before turning the power on or off for all
components, set all volume levels to minimum.
Always turn the power off when the instrument is not in use.
Make sure to discard used batteries according to local regulations.
• Do not expose the instrument to excessive dust or vibrations, or extreme
cold or heat (such as in direct sunlight, near a heater, or in a car during the
day) to prevent the possibility of panel disfiguration or damage to the
internal components.
*
The illustrations and LCD screens as shown in this owner’s manual are for in-
structional purposes only, and may be different from the ones on your instru-
ment.
(4)-2
3
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Congratulations on your purchase of the Yamaha DJX!
You now own a portable keyboard that combines advanced func-
tions, great sound and exceptional ease-of-use in a highly compact
package. Its outstanding features also make it a remarkably expres-
sive and versatile instrument.
Read this Owner’s Manual carefully while playing your new DJX in
order to take full advantage of its various features.
Main Features
Other powerful features include:
• Exceptionally realistic and dynamic sounds with 284
Real-time Controls
The DJX is equipped with an amazing set of real-time
performance controls, that let you “tweak” the sound
of various instrument parts — as you play!
voices, utilizing digital recordings of actual instruments.
• Dual voice and Split voice modes that let you layer two
voices together or assign two voices to separate sections of
the keyboard
• Control Knobs
These five knobs let make various dynamic
changes to the voices and patterns.
• Four high-quality effects — Reverb, Chorus, DSP, and
Arpeggiator — each with a variety of different types.
• 100 pattern styles, each with different Lead In/Out and
Beat A/B sections. All styles also have their own four Break
Out patterns. The DJX also gives you convenient control
over pattern Styles — including BPM (Tempo) and inde-
pendent Pattern Volume.
• ASSIGN knob
Included in the control knobs is a special ASSIGN
knob that can be assigned to control any one of
a variety of functions.
• RIBBON CONTROLLER
• Powerful song recording operations for recording and
playing back complete compositions (three User songs are
available). Up to six tracks can be recorded to a song,
including a special chord track for style pattern.
This expressive control can also be assigned to
control any one of a variety of functions.
• Part Select (PART CONTROL)
Use this to select the Part you want to use with
the control knobs or RIBBON CONTROLLER.
• Performance Setup, for automatically calling up an
appropriate voice for playing with the selected style. Plus,
there are 16 User Performance Setup memory spaces that
let you save your custom panel settings for instant recall.
• Part On/Off (PART CONTROL)
This function lets you alternately mute and un-
mute specific instrument parts of the pattern as
it’s playing.
• Touch response for maximum expressive level control
over the voices.
• PITCH BEND wheel
Use this to raise and lower the pitch of the voice
as you play.
• Convenient footswitch control over various functions —
including sustain, start/stop, and more.
• GM (General MIDI) compatibility and full GM voice set.
• Large custom LCD gives you easy, at-a-glance confirma-
tion of all important settings, as well as chord and note
indications.
Digital Sampling
This function lets you record your own sounds to be
played from the keyboard. Up to twelve different
samples can be recorded. Simple editing functions,
such as setting the end point and looping, are also
provided.
• Comprehensive MIDI functions that let you integrate the
DJX into a MIDI music system, for sequence recording and
other advanced applications.
• Built-in, high-quality stereo amplifier/speaker system.
4
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Contents
PANEL CONTROLS AND
TERMINALS
SONG PLAYBACK —
THE SONG MODE
SELECTING AND PLAYING A SONG ...40
CHANGING THE BPM (TEMPO) .........41
ABOUT THE BEAT DISPLAY .................42
ADJUSTING THE SONG VOLUME .......43
DIGITAL SAMPLING
ABOUT DIGITAL SAMPLING ...............69
69
6
40
• Front Panel ...................................6
RECORDING A SAMPLE AND
PLAYING IT .........................................70
• Rear Panel .................................... 7
• Guidelines for sampling ..............71
• Trigger Level...............................71
• Sampling memory capacity ........73
• Deleting a sample ......................74
• Recording additional samples .....74
SETTING UP
8
POWER REQUIREMENTS ..................... 8
TURNING ON THE POWER .................8
ACCESSORY JACKS .............................9
PATTERNS — THE STYLE MODE 44
SELECTING A STYLE AND PLAYING
SAMPLE EDITING................................75
Setting the End Point ........................75
Creating Loops .................................78
• About the resolution settings ......79
THE PATTERN ......................................44
Quick Guide
10
PATTERN CONTROLS ..........................47
Step 1 The DJX —
PATTERN SECTIONS (BEAT A, BEAT B
AND BREAK OUTS) .............................48
Take it for a spin! .............. 10
Step 2 Using the Keyboard .......... 12
Step 3 Demo Song/Voice/Style ... 14
Step 4 Digital Sampling ............... 16
Step 5 Function Parameters......... 18
CHANGING THE BPM (TEMPO) .........48
ADJUSTING THE PATTERN VOLUME .....49
FINGERING .........................................50
BEAT REVERSE .....................................52
SONG RECORDING
RECORDING A USER SONG —
80
REALTIME RECORDING ......................81
• Additional Operations ................ 84
Step 6 Assigning Various Controls to
the ASSIGN Knob, RIBBON
CONTROLLER, and
RECORDING A USER SONG —
PART ON/OFF .....................................52
STEP RECORDING ...............................85
• About the Parts ..........................53
Recording Notes ...............................86
• Additional Operations ................ 88
Replacing a Note or Rest ..................89
Entering Velocity Curves ...................90
Velocity Curve Chart .........................90
Footswitch ........................ 20
SETTING THE PATTERN SPLIT POINT....54
Function Parameter —
Pattern Split Point.............................55
PANEL DISPLAY INDICATIONS 22
PLAYING VOICES — THE VOICE
PERFORMANCE SETUP
56
CLEARING A SONG .............................91
PERFORMANCE SETUP — USER .........56
Recording a User Performance
Setup................................................56
MODE
24
PLAYING A VOICE — MAIN VOICE ...25
MIDI FUNCTIONS
92
• About Panel Voices and
GM Voices .................................. 26
WHAT IS MIDI? ...................................92
Channel Messages ............................93
System Messages ..............................93
Recalling a User Performance
Setup................................................57
• Drum Kit Voice Chart
(voices 141 - 155) ...................... 26
• Selecting a User Bank .................57
PERFORMANCE SETUP — PRESET ......58
Function Parameters — Main Voice .. 27
CONNECTING TO A PERSONAL
COMPUTER .........................................94
Selecting a Preset Performance
TRANSPOSE AND TUNING ................ 28
Transpose ........................................28
Tuning .............................................29
Setup................................................58
• MIDI Terminals ...........................94
FUNCTION PARAMETERS — MIDI .....95
THE KNOBS
USING THE KNOBS .............................59
59
USING BULK DUMP SEND/
SAMPLING SEND TO SAVE DATA .......97
PLAYING TWO VOICES —
DUAL VOICE ....................................... 29
Saving Bulk Data/Sampling Data ......97
Loading Bulk Data/Sampling Data ....99
Function Parameters — Dual Voice ...30
• About CUTOFF and
RESONANCE ..............................62
PLAYING TWO VOICES —
SPLIT VOICE ........................................31
Function Parameters — Split Voice.... 32
• About GROOVE ..........................62
USING INITIAL SETUP SEND
WITH A SEQUENCER ........................100
ASSIGN KNOB ....................................63
Sending Initial Setup Data .............. 100
ASSIGN Knob Parameters .................64
ADDITIONAL VOICE FUNCTIONS —
VOICE SET, TOUCH SENSITIVITY, AND
PITCH BEND RANGE ...........................33
RIBBON CONTROLLER
66
Function Parameters —
Voice Set, Touch Sensitivity and
Pitch Bend Range ............................. 33
TROUBLESHOOTING ........................102
DATA BACKUP & INITIALIZATION.... 103
VOICE LIST ........................................104
DRUM KIT LIST .................................108
STYLE LIST ........................................111
MIDI IMPLEMENTATION CHART......112
SPECIFICATIONS ............................... 115
INDEX ...............................................116
USING THE RIBBON CONTROLLER ....66
RIBBON CONTROLLER Parameters ...67
• How the RIBBON CONTROLLER
works .........................................68
EFFECTS
34
REVERB................................................ 34
CHORUS .............................................. 35
DSP ..................................................... 36
ARPEGGIATOR .................................... 37
Function Parameters — Effects ..........37
• Effect Types ................................38
5
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PANEL CONTROLS AND TERMINALS
Front Panel
VOICE
8
STYLE
DDDJX
000
1
4
7
2
5
3
6
9
7
MEASURE 001 142
9
8
rest
3
2
0
DEMO START
(
)
velocity
BWD
FWD
6
5
4
3
1
@ # $ %
^
e
!
0
&
*
q
1 MASTER VOLUME dial
8 DIGITAL SAMPLING section — RECORD
This determines the overall volume of the DJX.
button and INPUT LEVEL knob
These two controls are used for the Digital Sampling
functions. (See page 69.)
2
OVERALL, DEMO START buttons (▲, ▼, +, -)
These are for selecting the various “overall” functions
and setting their values. (See page 22.) They are
also used to play the Demo songs. (See pages 14,
40.) In the Digital Sampling function, these are used
to select and set the sample editing parameters. (See
page 75.)
9 Knobs — CUTOFF, RESONANCE, GROOVE,
ASSIGN, BASS BOOST
These controls allow you to make expressive, dy-
namic, real-time changes to various aspects of the
voices and styles. (See page 59.)
3 FUNCTION button
This selects the Function mode. (See page 18.)
0 RIBBON CONTROLLER
This assignable control allows you to make expres-
sive, dynamic, real-time changes to various aspects of
the voices and styles. (See page 66.)
4 SONG button
This selects the Song mode. (See page 40.)
! PART CONTROL button
This turns the Part Control function on and off. (See
page 59.)
5 STYLE button
This selects the Style mode. (See pages 15, 44.)
6 VOICE button
This selects the Voice mode. (See pages 14, 25.)
@ PATTERN CONTROL button
When the Style mode is selected, this alternately
enables or disables keyboard control over the pattern
chords. (See page 45.)
7 Numeric keypad, +/- buttons
These are for selecting songs, voices, and styles. (See
pages 40, 25, and 44.) They are also used for
making various settings, such as:
# SYNC-START button
This turns the Sync-Start function on and off. (See
page 46.)
• Selecting and changing the Function param-
eters (page 18)
• Setting note values and other settings for the
Step Record function (page 86)
$ START/STOP button
When the Style mode is selected, this alternately
starts and stops the pattern. (See pages 45, 47.) In
the Song mode, this alternately starts and stops song
playback. (See page 41.)
6
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PANEL CONTROLS AND TERMINALS
% LEAD IN/LEAD OUT button
When the Style mode is selected, this is used to
control the Lead In and Lead Out functions. (See
pages 46, 47.)
( ARPEGGIATOR button
This turns the Arpeggiator effect on and off. (See
page 37.)
) REVERB button
^ BEAT A/B (BREAK OUT) buttons
When the Style mode is selected, these are used to
change pattern sections and control the Break Out
function. (See page 48.)
This turns the Reverb effect on and off. (See page
34.)
q DUAL button
This turns the Dual mode on and off. (See page 29.)
& RECORD button
This is used for selecting and enabling the recording
functions: Song (pages 82, 85) and Performance
Setup (page 56).
w PITCH BEND wheel
This is used for raising or lowering the
pitch of the voices as you play. It
affects only the voices played in the
PERFORMANCE section of the key-
board. The pitch range of the wheel
* PERFORMANCE SETUP / SONG MEMORY
buttons
When the Style mode is selected, these are used to
select the Performance Setup registrations (pages 57,
58). When the Song mode is selected, these are used
to select specific tracks (pages 82, 86).
w
can also be set (see page 33).
e STAND BY/ON switch
Rear Panel
1
DC IN 10-12V
2
PHONES/
AUX OUT
3
FOOT SWITCH
4
MIDI
5
LINE IN
6
MIC
IN
OUT
1 DC IN 10-12V jack
4 MIDI IN, OUT terminals
This is for connection to a PA-5B/5C AC power
These are for connection to other MIDI instruments
adaptor. (See page 8.)
and devices. (See page 94.)
2 PHONES/AUX OUT jack
5 LINE IN jack
This is for connection to a set of stereo headphones
or to an external amplifier/speaker system. (See page
9.)
This is used with the Digital Sampling functions, and
is for connection to and recording of an external
audio source (line level), such as a CD player or
cassette deck. (See pages 9, 70.) (Connector: mono,
1/4” phone jack.)
3 FOOT SWITCH jack
This is for connection to an optional FC4 or FC5
Footswitch. The footswitch is generally used to
control sustain, but it can conveniently be set to
control one of a variety of functions instead. (See
pages 9, 21.)
6 MIC jack
This is used with the Digital Sampling functions, and
is for connection to a microphone for recording
acoustic audio. (See pages 9, 70.) (Connector:
mono, 1/4” phone jack.)
7
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SETTING UP
This section contains information about setting up your DJX for playing. Make
sure to read this section carefully before using the instrument.
POWER REQUIREMENTS
Although the DJX will run either from an op-
BATTERIES 1.5V
x
6
tional AC adaptor or batteries, Yamaha recom-
mends use of the more environmentally safe AC
adaptor. Follow the instructions below according
to the power source you intend to use.
■ When the Batteries Run Down
Never interrupt the power supply (e.g. remove the batteries or
unplug the AC adaptor) during any DJX record operation!
Doing so can result in a loss of data.
When the batteries run low and the battery
voltage drops below a certain level, the DJX may
not sound or function properly. As soon as this
happens, replace them with a complete set of
six new batteries.
Using an AC Power Adaptor
To connect your DJX to a wall socket, you will
need the optionally available Yamaha PA-5B/5C
Power Adaptor. Use of other AC adaptors could
result in damage to the instrument, so be sure to
ask for the right kind. Connect one end of the
adaptor to the DC IN 10-12V jack on the rear
panel of your DJX, and the other end to a
suitable electrical outlet.
• Never mix old and new batteries or different types of
batteries (e.g., alkaline and manganese).
• To prevent possible damage from battery leakage, remove
the batteries from the instrument if it is not to be used for a
long time.
TURNING ON THE POWER
• Use ONLY a Yamaha PA-5B/5C AC Power Adaptor (or other
adaptor specifically recommended by Yamaha) to power your
instrument from the AC mains. The use of other adaptors may
result in irreparable damage to both the adaptor and the DJX.
With the AC power adaptor connected or with
batteries installed, simply press the power switch
until it locks in the ON position. When the
instrument is not in use, be sure to turn the
power off. (Press the switch again so that it
pops up.)
• Unplug the AC Power Adaptor when not using the DJX, or
during electrical storms.
Using Batteries
■ Inserting Batteries
Turn the instrument upside-down and remove
the battery compartment lid. Insert six 1.5-volt
size “D” (SUM-1, R-20 or equivalent) batteries as
shown in the illustration, making sure that the
positive and negative terminals are properly
aligned, and replace the lid.
Even when the switch is in the “STAND BY” position, electricity
is still flowing to the instrument at the minimum level. When
you are not using the DJX for a long time, make sure you
unplug the AC power adaptor from the wall AC outlet, and/or
remove the batteries from the instrument.
8
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SETTING UP
ACCESSORY JACKS
■ Using Headphones
For private practicing and playing without
disturbing others, connect a set of stereo head-
phones to the rear panel PHONES/AUX OUT
jack. Sound from the built-in speaker system is
automatically cut off when you insert a head-
phone plug into this jack.
FOOT SWITCH
• Make sure that the footswitch plug is properly connected to
the FOOT SWITCH jack before turning on the power.
• Do not press the footswitch while turning the power on.
Doing this changes the recognized polarity of the footswitch,
resulting in reversed footswitch operation.
■ Using the MIDI Terminals
The DJX also features
PHONES/
AUX OUT
MIDI terminals,
MIDI instrument
allowing you to
interface the DJX with
other MIDI instru-
ments and devices.
(For more informa-
tion, see page 94.)
■ Connecting a Keyboard Amplifier or Stereo
System
Though the DJX is equipped with a built-in
speaker system, you can also play it through an
external amplifier/speaker system. First, make
sure the DJX and any external devices are turned
off, then connect one end of a stereo audio
cable to the LINE IN or AUX IN jack(s) of the
other device and the other end to the rear panel
PHONES/AUX OUT jack on the DJX.
IN
MIDI
OUT
■ Using the MIC and LINE IN jacks
These are for recording an external audio source
in the Digital Sampling functions (page 70).
The MIC jack is for connection to a microphone
for recording vocals and acoustic instruments.
The LINE IN jack is for connecting to and record-
ing a line level signal, such as that of a CD player
or cassette deck.
PHONES/
AUX OUT
Stereo system
CD player, etc.
To prevent damage to the speakers, set the volume of the
external devices at the minimum setting before connecting
them. Failure to observe these cautions may result in electric
shock or equipment damage.
■ Using a Footswitch
LINE IN
MIC
This feature lets you use an optional footswitch
(Yamaha FC4 or FC5) to control a variety of
functions. (See page 21.)
Never connect a line level signal (CD player, cassette deck,
electronic instrument, etc.) into the MIC input jack! Doing this
could damage the DJX and its Digital Sampling functions.
9
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Unless you enjoy reading manuals, you’re probably
eager to start playing your new DJX right now.
If so, this next section is for you!
Sure, the DJX is ready to play right out of the box — but we urge you to
take the time to read this short, easy-to-understand section. If you’ve
never even touched an electronic keyboard before, following the steps in
this section will make you a master of the DJX in virtually no time at all!
Plus, it will give you the tools to explore and use the advanced functions
in your music.
Enjoy!
Step 1
The DJX — Take it for a spin!
Can’t wait to get going? Here’s all you need to lay down the beat and
start jamming on your new DJX! Just follow the numbers...
Start it up!
Start it up!
Give it some juice...
Give it some juice...
Start the pattern by pressing the START/STOP
Plug in the adaptor, and turn on the power.
2 button. You can also start the pattern by
1
pressing any one of the keys in the PATTERN
section of the keyboard.
• Want to find out more? See page 45.
Work out on the knobs!
Work out on the knobs!
These three knobs give you dynamic, real-time
3 control over the pattern. Try ‘em out!
• Want to find out more? See page 59.
Cut loose on the ribbon!
BASS BOOST knob
Pump up the bass of the
entire DJX sound with
this knob!
Cut loose on the ribbon!
Slide your finger along the RIBBON
4 CONTROLLER and hear how the
sound changes. There are tons of
things you can assign to this, too!
ASSIGN knob
You call the shots with this
knob... Assign it to control
dynamics, tempo/pitch, or any
one of a variety of functions!
• Want to find out more? See page 66.
GROOVE knob
Change the “feel” or timing of
the pattern. Turn this to give it
some swing, make it laid-
back... or just play it straight.
Shake it up and turn it ‘round!
Shake it up and turn it ‘round!
Mix up the beats!
Mix up the beats!
A special Beat Reverse key lets
6 you break up the beat and hit
Play around with the BEAT A and BEAT B
5 buttons, and get the rhythm to flow.
the top of the measure. Play
the key repeatedly and stutter
the rhythm a bit!
• Want to find out more? See page 52.
10
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VOICE
STYLE
000DDDJX
1
4
7
2
5
3
6
9
M
EASU
RE 0
01
1
4
2
8
rest
3
0
DEMO START
velocity
BWD
FWD
Drop Parts out, fly Parts in!
Drop Parts out, fly Parts in!
Arpeggiator magic!
Arpeggiator magic!
First, press the ARPEGGIATOR button to turn the
With the PART ON/OFF keys,
8 function on. Then, hold down two or three keys
7 you’re an instant maestro of
at the same time in the PERFORMANCE section
of the keyboard, and let the Arpeggiator work
its magic!
mix. Check the name of the
Part (instrument) over each
key, then press it to turn the
Part off and on. The Parts
that are currently turned on
are shown by darkened keys
in the display.
• Want to find out more? See page 37.
• Want to find out more? See page 52.
Pick your own Parts!
Pick your own Parts!
Tweak the voice —
Tweak the voice —
You can select different Parts to be
while you play!
while you play!
10 controlled with the voice-related knobs
(in step 9 above) by pressing one of
the PART SELECT keys. The selected
Part is shown as a darkened key in the
display.
Turn the two voice-related knobs for
9 some wild effects, while you play
the voice from the PERFORMANCE
section of the keyboard.
• Want to find out more? See page 60.
• Want to find out more? See page 59.
RESONANCE knob
Set this to determine how much the CUTOFF knob
affects the sound. Turn it to the right for maximum
filter effect, and to the left for more subtle filter
changes.
CUTOFF knob
Play the wheel!
Play the wheel!
Just like on vintage analog synthe-
sizers, this knob lets you sweep the
cutoff frequency of the filter as you
play the keyboard. Turn it to the
right to “open up” the filter for a
brighter sound, and turn it to the
left to “shut down” the filter.
The highly expressive PITCH BEND wheel rounds
11 out the DJX’s set of amazing power tools! Play the
keyboard, and bend the pitch up by moving the
wheel up with your left thumb. Bring the pitch
down by moving the wheel down. Let go of the
wheel, and the pitch naturally snaps back to normal!
• Want to find out more? See page 7.
11
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Step 2 Using the Keyboard
Using the DJX’s Multi-function Keyboard
Using the DJX’s Multi-function Keyboard
The keyboard of the DJX is far different (and more powerful!) than any you’ve ever seen.
Let’s take a look...
Each time you turn on the DJX, the keyboard is “split” into the following functions:
Indicates Part Control and Pattern Control are both on.
Db1 — B1
C2 — Ab2
A2 — Ab3
A3 — C6
Part Select Keys
Pattern Keys
Beat Reverse Key
(See page 52)
Part On/Off Keys
Performance Keys
What do these keys do?
Part Select
Part On/Off
Pattern
Performance
These keys let you select
specific Parts for control
with the knobs and the
RIBBON CONTROLLER.
(See page 60.)
These keys let you mute/un-
mute specific Parts of a
pattern before or during
playback. (See page 52.)
These keys let you instantly
change the chords of the
pattern. (See page 50.)
These keys are for normal
playing of the selected
voice (or voices).
Special DJX Demo Voice
Special DJX Demo Voice
A special DJX Demo voice (#000) is automatically selected each time you turn on the power. This
voice has a huge variety of sounds, with each key playing a different sound — percussion, drum
loops, scratch, special FX, human voice and many others!
To hear the DJX Demo voice properly across the entire keyboard, make sure that Part Control,
Pattern Control and Sync-Start are off. (See page 13.)
c Play different keys and listen to the variety of sounds.
z Enter the Voice mode.
x Select voice #000.
VOICE
STYLE
DDDJX
000
C1
C2
C3
C4
C5
C6
MEASURE 001 142
12
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Using the Keyboard
Step 2
More keyboard settings
Other keyboard settings are available depending on the on/off settings of Part Control and Pattern
Control. (You can turn these on and off with the PART CONTROL and PATTERN CONTROL buttons.)
When Part Control is off:
Turn Part Control off by pressing the PART CONTROL button.
C1 — Ab2
A2 — C6
Pattern Keys
Performance Keys
When Pattern Control is off:
Turn Pattern Control off by pressing the PATTERN CONTROL button.
C1 — B1
C2 — Ab2
A2 — C6
Part Select Keys
Performance Keys
Beat Reverse Key
(See page 52)
Part On/Off Keys
When Part Control and Pattern Control are both off:
Turn Part Control off by pressing the PART CONTROL button; turn Pattern Control off by pressing the
PATTERN CONTROL button. In this condition, you can play the entire keyboard normally.
Entire keyboard (C1 — C6) is used for Performance.
13
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Step 3 Demo Song/Voice/Style
Playing back all three songs
Playing back all three songs
The DJX has three Demo songs that showcase the authentic voices
and dynamic patterns of the instrument.
z Simultaneously press both OVERALL
▲/▼
x Stop the song.
buttons.
_
P TRANCE
ALL
SONG
DEMO START
MEASURE 001 144
1
2
3
4
5
6
Want to find out more? See page 41.
Selecting a voice
Selecting a voice
Panel voices ........... 1 - 140 (140 voices)
141 - 155 (15 drum kit voices)
GM voices .............. 156 - 283 (128 voices)
Sampling voice ...... 284
The DJX features a total of 284 high-quality
voices. Let’s try a few of them out...
z Enter the Voice mode.
c Play the keyboard.
1
4
7
2
5
3
9
x Select a voice.
8
rest
3
VOICE
STYLE
0
Want to find out more? See page 25.
velocity
TalkBox
002
BWD
FWD
Panel Voice List
No. Voice Name
No. Voice Name
No. Voice Name
No. Voice Name
No. Voice Name
No. Voice Name
No. Voice Name
0
DJX
SAW LEAD
22 Break It
45 Nu Swing
46 Synth Bass
67 Rave Pipe 1
68 Rave Pipe 2
69 FMTB 2
70 GtrChord
71 HiquiTB
72 Reverse
73 Signal
91 Uhh+Hit
92 Yeah...
114 Jazz Organ 2
115 Rock Organ
116 Cheez Organ
117 16'+2' Organ
118 Dance Organ
119 MissU
FLUTE
136 Ethnic Flute
137 Coco Flute
SYNTH LEAD
Fuzzline
Talkbox
23 Scary
1
2
3
4
5
6
7
ANALOG BASS
47 Analog Bass
48 Dance Bass
49 Snap Bass
50 Old Mini
51 Power Bass
52 Dub Bass
53 Factory
DRUM LOOP
93 091bpmC4
94 095bpmC4
95 096bpmC4
96 102bpmC4
97 103bpmC4
98 106bpmC4
99 110bpmC4
100 114bpmC4
101 134bpmC4
102 135bpmC4
103 137bpmC4
104 138bpmC4
105 144bpmC4
106 160bpmC4
107 Samba137
24 Move It
25 Robot Lead
26 Fat
27 Seq Ana
28 Stab
29 Pulse Saw
30 Sawtooth Lead 1
31 Sawtooth Lead 2
32 Bedtime
SYNTH PAD
33 Sequenza
34 Insomnia
35 Wave2001
36 Amber
37 Eerie
38 Trance Pad
PERCUSSIVE
138 Claps-X
139 Rim-X
Acid Sync
Universe
Adrenaline
Fragile
120 R&B Organ
140 Tom-X
74 Aah
GUITAR
DRUM KITS
141 Standard Kit 1
142 Standard Kit 2
143 Room Kit
75 Turntable
Cut Glass
121 Octave Guitar
122 Clean Guitar
123 Muted Guitar
124 Overdriven Guitar
HIT
BASS LEAD
Killer S
Reso-X
54 Hyper
55 Kidz Bass
56 Techno
76 Metal Hit
77 Sharp Hit
78 Mild Hit
8
9
144 Rock Kit
10 Choppy
11 PhatMan
12 Organese
13 Happy Vibes
14 TriTouch
15 Sync
STRINGS
125 Strings
126 Marcato Strings
127 Synth Strings
128 StringPad
129 Pizzicato
145 Electronic Kit 1
146 Analog Kit 1
147 Dance Kit
BASS
HUMAN VOICE
79 Come On 1
80 Come On 2
81 GetUp!
82 Go!!
83 Huea
84 Hiuhu
85 Yo-Kurt
86 Oh Babe
87 Ohh 1
88 Ohh 2
89 One More Time
90 Uhh
57 Acoustic Bass
58 Finger Bass
59 Pick Bass
60 Fretless Bass
61 Slap Bass
148 Jazz Kit
149 Brush Kit
150 Symphony Kit
PIANO
SQUARE LEAD
16 MC-Line
17 Alien
18 Psyche
19 Clanger
20 Square Lead 1
21 Square Lead 2
BRASS
SPECIAL KITS
151 Analog Kit 2
152 Analog Kit 3
153 Electronic Kit 2
154 B900 Kit
RESONANCE BASS
39 Techno Bass
40 Kickin’B
108 Funky Electric Piano
109 DX Electric Piano
110 CP 80
SCRATCH
62 Scratch
63 Killer DJ
130 Techno Brass
131 Jump Brass
132 Brass Phase
133 Synth Brass
134 Bright Brass
135 Brass Tek
111 Bell Electric Piano
112 Clavi
ORGAN
113 Jazz Organ 1
41 Bassline
SFX
42 Nu Floor
43 Fish303
155 DJX Kit
64 FMTB 1
65 BLJ Trill
66 Omen-FX
44 No.No.No
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Demo Song/Voice/Style
Step 3
z x
VOICE
STYLE
DDDJX
000
1
4
7
2
5
3
6
9
MEASURE 001 142
8
rest
3
0
DEMO START
velocity
BWD
FWD
4
1z x 2
3
Selecting a style
Selecting a style
The PortaTone features 100 different styles in various music genres. With the Performance Setup
function, you can call up voice and other settings that best match the selected style. Each style
has been programmed with two Preset Performance Setups.
1 Enter the Style mode.
3 Press one of the Performance Setup
buttons: Preset A or B.
STYLE
Techno
001
MEASURE 001 142
4 Start the pattern and
2 Select a style.
For a list of styles,
see below.
play the keyboard.
1
4
7
2
5
3
6
9
8
rest
3
VOICE
STYLE
0
TripHop
002
velocity
BWD
FWD
Want to find out more? See page 44.
Style List
No. Style Name
No. Style Name
No. Style Name
No. Style Name
No. Style Name
No. Style Name
INTRODUCTION
Pop Techno
Trip Hop
Electro Beat
Goa
Hard Step 8th
Handbag 1
Romantic House
Ambient
19 Modern Detroit Techno
20 Vintage Detroit Techno
21 Modern Berlin Techno
22 Minimal Techno
23 Speed Garage
36 Hypnotic
37 Dark Trance
53 Club House
54 Dub House
ABSTRACT BEATS
55 Digital Rock
56 Underground
57 Chill Out
RAP
58 Bomb
59 Dance Hall
60 Hype
61 Money
62 Ragga
63 Shakin’
64 Tip
HARDCORE
65 Buggin’
66 Diesel
67 Hi Rolla
68 Homies
69 SuckaMC
70 SupaBad
71 WestSide
OLD SKOOL
72 Beatbox
73 Delight
74 Flares
75 Funked Up
76 Jack
77 Old Skool
78 Party
R & B
86 Bouncy
87 Do it up
88 Hump
89 Plush
1
2
3
4
5
6
7
8
9
DRUM’N’BASS
38 Drum’n’Bass
39 Hard Jungle
40 Soul 2001
DANCE FLOOR
41 Euro Dance
42 Euro Latin
43 Pop Reggae
44 Handbag 2
HOUSE
45 House
46 Acid House
47 Deep House
48 Progressive House
49 Tribal House
50 Vintage Chicago
51 Hard Floor
24 Acid Techno
90 Pow!
25 Samba Techno
91 Skippin’
92 Solid
SLO JAMS
93 1stLuv
94 Cool
95 DaLadies
96 Daydream
97 Loverz
98 On Hit
99 Pushin’
100 Sultry
TRIP HOP
26 Funky Trip Hop
27 Pop Trip Hop
28 Vintage Trip Hop
ELECTRO
29 Plastic Electro
30 Cosmic Beat
31 Body Rock
32 Compilation
TRANCE
33 Trance
34 Psychodelic Trance
35 Relaxx
Acid Jazz
10 Treach
11 Steppa
12 Struttin’
13 All That
14 Soulful
TECHNO
15 Tribal Techno
16 Gabba
79 Theque
FRESH
80 Chillin’
81 Dreamin’
82 EastSide
83 Grind
84 Hezee
85 Loc
17 Soft Gabba
18 Euro Techno
52 Hip House
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Step 4 Digital Sampling
Join the sampling revolution!
Join the sampling revolution!
Yes, Digital Sampling is built into your new DJX — and it’s truly easy to use. Try it out!
z Set up the DJX for sampling.
Connect in one of the two ways shown
below.
Make sure the “level meter” in the display
doesn’t go above this level:
Sampling
100
RECORD
3
If you’re using a CD player,
plug it into the LINE IN jack
on the rear panel. (DON’T
plug it into the MIC jack!
This could damage the DJX!)
If you’re using a
microphone, plug it
into the MIC jack on
the rear panel.
v Press a key on the keyboard.
Press middle C (C3) for this example. The
sound you record will be assigned to this key.
x Enter the Sampling mode.
Press the RECORD button in the DIGITAL
SAMPLING section.
Sampling
100
RECORD
Sampling
100
RECORD
3
3
b Set sampling to standby.
Press the START/STOP button.
c Set the sampling level.
Turn the INPUT LEVEL knob (while singing
into the microphone or playing the CD).
16
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Digital Sampling
Step 4
c
VOICE
STYLE
DDDJX
000
1
4
7
2
5
3
6
x,
MEASURE 001 142
8
9
rest
3
0
DEMO START
velocity
BWD
FWD
b
m Play the sample from the keyboard.
Try pressing and holding various keys on the
keyboard and listen to your new sample.
Sampling
100
3
Microphone icon indicates
sample recording.
n Start recording.
Sing into the microphone or play the CD.
Sampling starts when the DJX receives the
signal. Sampling also automatically stops
after about three seconds.
, Exit from the Sampling mode.
Press the RECORD (DIGITAL SAMPLING)
button again.
Voice #284 (“Sampled”) is automatically
selected for playing.
RECORD indication stays lit
during actual sampling.
Sampling
100
RECORD
Want to find out more? See page 69.
3
17
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Step 5 Function Parameters
Using the Function parameters
Using the Function parameters
The DJX has a variety of settings in the Function parameters.
These give you detailed control over many of the DJX’s features. Here’s how to use them:
the same time, the Function number (“F02”
z Press the FUNCTION button.
in the example above) changes automatically
to the current value of the Function param-
eter.
STYLE
M.Octave
F00
FUNCTION
Current value of the selected Function
parameter.
x Select a Function number.
For a list of functions, see page 19.
v Use the numeric keypad to change the
value or setting. For on/off settings, use
the +/- buttons.
STYLE
M.Octave
F02
FUNCTION
The Function number can be selected
while the “FUNCTION” indication is
flashing.
1
4
7
2
3
6
9
STYLE
M.Octave
F01
8
rest
3
1
4
7
2
5
3
FUNCTION
0
velocity
BWD
FWD
8
9
rest
3
Restoring the Default Value
0
velocity
BWD
FWD
If you’ve changed the parameter setting, you can
instantly restore the default setting by pressing both
+/- buttons simultaneously.
Press the FUNCTION button;
each press advances through
the numbers. Hold down the
button to continuously
Enter the Function
number on the
numeric keypad.
advance through the numbers.
Negative values
To directly enter negative values (for those parameters
that have negative values), simultaneously hold down
the - button and press the desired number button.
• Since the “FUNCTION” indication flashes for only a
couple of seconds, make sure to select the parameter
quickly after step 1 above.
b Exit the Function mode.
Once you’ve made all desired settings, press
one of the other mode buttons (SONG,
STYLE, or VOICE).
c After “FUNCTION” in the display stops
flashing, change the value or setting.
After a couple of seconds, the “FUNCTION”
indication stops flashing and remains lit. At
18
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Function Parameters
Step 5
Function Parameters List
Function
page
27
27
27
27
27
27
30
30
30
30
30
30
30
30
32
32
32
32
32
32
32
32
32
38
Function
F32 RevType Reverb Type
page
F01 M.Volume Main Voice Volume
F02 M.Octave Main Voice Octave
38
F33 Chorus
Chorus On/Off
38
38
F03 M.Pan
Main Voice Pan
F34 ChoType Chorus Type
F04 M.RevLvl Main Voice Reverb Send Level
F05 M.ChoLvl Main Voice Chorus Send Level
F06 M.DspLvl Main Voice DSP Effect Send Level
F11 D.Volume Dual Voice Volume
F35 Dsp
DSP On/Off
38
F36 DspType DSP Type
38
F37 Arpgator Arpeggiator On/Off
F38 ArpgType Arpeggiator Type
F41 UserBank Performance Setup User Bank
F51 PtrnSPnt Pattern Split Point
F61 USng1Clr User Song 1 Clear
F62 USng2Clr User Song 2 Clear
F63 USng3Clr User Song 3 Clear
38
38
F12 D.Octave Dual Voice Octave
57
F13 D.Pan
Dual Voice Pan
55
F14 D.RevLvl Dual Voice Reverb Send Level
F15 D.ChoLvl Dual Voice Chorus Send Level
F16 D.DspLvl Dual Voice DSP Effect Send Level
F17 D.Voice Dual Voice
91
91
91
F71 FootSw
Footswitch
21
F18 Dual
Dual On/Off
F72 VoiceSet Voice Set
33
F21 S.Volume Split Voice Volume
F22 S.Octave Split Voice Octave
F73 TouchSns Touch Sensitivity
F74 PBRange Pitch Bend Range
F81 RemoteCh Remote Channel
33
33
F23 S.Pan
Split Voice Pan
95
F24 S.RevLvl Split Voice Reverb Send Level
F25 S.ChoLvl Split Voice Chorus Send Level
F26 S.DspLvl Split Voice DSP Effect Send Level
F27 S.Voice Split Voice
F82 KbdOut
F83 PtrnOut Pattern Out
F84 Local Local On/Off
Keyboard Out
95
95
96
F85 ExtClock External Clock
F86 BulkSend Bulk Data Send
F87 InitSend Initial Data Send
F88 SmplSend Sampling Send
96
F28 Split
F29 SplitPnt Split Point
F31 Reverb Reverb On/Off
Split On/Off
96,97
96,100
96,97
b
VOICE
STYLE
DDDJX
000
1
4
7
2
5
3
6
9
MEASURE 001 142
8
rest
3
0
DEMO START
velocity
BWD
FWD
z
x
v
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Assigning Various Controls to the ASSIGN Knob,
Step 6
ASSIGN Knob and RIBBON CONTROLLER —
ASSIGN Knob and RIBBON CONTROLLER —
Changing the Assignment
Changing the Assignment
z Press the OVERALL
▲
or
▼
button repeatedly
x Change the assignment for the selected
controller by using the OVERALL +/-
buttons.
until the dark bar at the left of the display is
directly opposite “KNOB ASSIGN” or “RIB-
BON CONTROLLER ASSIGN.”
VOICE
STYLE
Turntbl
014
DEMO START
DEMO START
MEASURE 001 142
For more information on the
ASSIGN knob and RIBBON
CONTROLLER, see pages 63, 66.
Currently selected controller.
Currently assigned control or function.
ASSIGN Knob/RIBBON CONTROLLER Function List
Function Name
Display Name Description
Cutoff Frequency *
Resonance *
Cutoff
This is the same parameter as controlled by the CUTOFF knob (page 61).
This is the same parameter as controlled by the RESONANCE knob (page 61).
Resonanc
RevLevel
Reverb Send Level
This determines the depth of the Reverb effect. (See page 34.) Turning the
knob also automatically turns on Reverb, if it was originally turned off.
Chorus Send Level
DSP Send Level
Modulation
ChoLevel
DspLevel
Mod
This determines the depth of the Chorus effect. (See page 35.)
This determines the depth of the DSP effect. (See page 36.)
This creates a vibrato-like pitch wavering effect.
Attack Time
Attack
This determines the “attack” of the sound — or, in other words, how long it
takes for the sound to reach full volume when a note is played. For certain
percussive sounds, this may have little or no audible effect.
Release Time
Pan
Release
Pan
This determines how long the sound sustains after a note is released. For
certain percussive sounds, this may have little or no audible effect.
This determines the position of the sound in the stereo image (left, center, or
right).
Volume
Volume
Groove
This determines the volume (level) of the sound.
Groove * **
Dynamics **
This is the same parameter as controlled by the GROOVE knob (page 61).
Dynamics
This makes both subtle and dramatic changes in the Pattern by altering the
level of the individual notes. This affects the entire Pattern.
Dynamics Strength **
Turntable **
Strength
Turntbl
This determines the amount or strength of the level change in the Dynamics
parameter (#09, above). This affects the entire Pattern.
This determines both the tempo and the pitch of the entire DJX sound, affect-
ing all Parts of the Pattern and all voices.
Arpeggiator Speed ***
ArpSpeed
This determines the speed of the Arpeggiator function. (See page 37.)
* These functions can be assigned only to the RIBBON CONTROLLER.
** These functions are effective regardless of the Part Select setting. (See page 60.)
*** These Function parameters are effective only for the Main voice, regardless of the Part Select settings.
20
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RIBBON CONTROLLER, and Footswitch
Footswitch Control — Changing the Assignment
Footswitch Control — Changing the Assignment
The DJX has a footswitch feature that can be used to control a variety of
functions and operations. By using your foot to conveniently control
these functions, you free your hands to concentrate on your performance.
Assignment of the footswitch is done from Function parameter #71. (For instructions on using
the Function parameters, see page 18.) The default setting for the footswitch is #13 Tap.
STYLE
STYLE
Tap
F13
FootSw
F71
FUNCTION
FUNCTION
Footswitch Function List
Function Name
Display Name
Description
Sustain
Sustain
Damper pedal or sustain operation. Pressing the footswitch applies a natural
sustain to the keyboard-played voice.
Arpeggiator Hold
ArpgHold
When the Arpeggiator effect (page 37) is turned on, this lets you use the
footswitch to keep the Arpeggiator cycling, even when you take your fingers
from the keyboard or play different notes. Press and hold the footswitch for as
long as you want the Arpeggiator effect to be active.
Start/Stop
StartStp
When the Song mode or Style mode is active, this provides the same function
as the START/STOP button (see pages 41, 45). Each press of the footswitch
alternately starts and stops song or pattern playback.
Lead In/Lead Out
Ld InOut
When the Style mode is active, this provides the same function as the LEAD IN/
LEAD OUT button (see pages 46, 47). Pressing the footswitch twice while the
Pattern is playing back causes the Lead Out section to gradually slow down
(page 47).
Beat A
Beat A
When the Style mode is active, this provides the same function as the BEAT A
(BREAK OUT) button (see page 48).
Beat B
Beat B
When the Style mode is active, this provides the same function as the BEAT B
(BREAK OUT) button (see page 48).
Arpeggiator On/Off
Arpgator
When the Style mode is active, this provides the same function as the
ARPEGGIATOR button (and the Arpeggiator On/Off parameter, #37). (See page
37.)
Dual On/Off
Split On/Off
Reverb On/Off
Chorus On/Off
DSP On/Off
Tap
Dual
Split
This provides the same function as the DUAL button (and the Dual On/Off
parameter, #18). (See page 29.)
This provides the same function as the Split On/Off parameter, #28. (See page
31.)
Reverb
Chorus
Dsp
This provides the same function as the REVERB button (and the Reverb On/Off
parameter, #31). (See page 34.)
This provides the same function as the Chorus On/Off parameter, #33. (See
page 35.)
This provides the same function as the DSP On/Off parameter, #35. (See page
36.)
Tap
This useful function lets you use the footswitch to tap out the BPM (Tempo) and
automatically start a selected song or pattern at that tapped speed. Simply tap
(press/release) the footswitch (four times for a 4/4 time signature), and the
song or pattern starts automatically at the BPM you tapped. The BPM can also
be changed during playback by tapping the footswitch twice at the desired
tempo.
21
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PANEL DISPLAY INDICATIONS
The DJX features a large multi-function display that shows all important settings
for the instrument. The section below briefly explains the various icons and
indications in the display.
1 Mode indicators
2 Overall functions bar indicator
7 Song/Voice/Style name and number
0 GM icon
VOICE
STYLE
DJX
000
5 Beat indicators
6 Chord
m
8 Icon window
MEASURE 001 142
1
2
3
4
5
6
4 Measure and
BPM (Tempo)
9 Song track indicators
3 Keyboard
1 Mode indicators
2 Overall functions bar indicator
These indicate the currently selected mode —
Voice, Style, Song, or Function — with the mode
name encircled in a rounded rectangle. When
“STYLE” or “SONG” appear without the rect-
angle, the corresponding mode is active in the
background.
The DJX has five Overall functions or controls.
The currently selected function is indicated by a
dark bar that appears next to its name (printed
on the panel).
3 Keyboard
When Part Control (page 59) is turned on, this
indicates the status of the PART SELECT and
PART ON/OFF keys. The lower octave in the
display corresponds to the PART SELECT keys;
the selected Part’s key is dark. The upper octave
in the display corresponds to the PART ON/OFF
keys; dark keys indicate the corresponding Part is
on.
In the first example, the Style mode is selected.
STYLE
00
In the second example, the Voice mode has
been selected, but the Style mode is still active
in the background. (This means that the style
controls are active and can be used to play the
currently selected style.)
4 Measure and BPM (Tempo)
These show the current measure during play-
back of a song or style, and the currently set
BPM (Tempo) value for the song or style.
VOICE
STYLE
00
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PANEL DISPLAY INDICATIONS
5 Beat indicators
8 Icon window
These dark bars (one large, three small) flash in
sequence and in time with the song or style.
The large bar indicates the first beat of the
measure. (See page 42.)
Depending on the mode or function selected,
this displays various symbols (icons) and other
messages to provide convenient, at-a-glance
information about the DJX operation. For
example, when a song or pattern is playing, this
displays the level of each instrumental track.
6 Chord
When a user song (with chords) is being played
back, this indicates the current chord root and
type. It also indicates chords played in the
PATTERN section of the keyboard when the Style
mode and Pattern Control are on.
9 Song track indicators
In song recording and playback, these indicate
the status of the tracks. (See pages 82, 86.)
7 Song/Voice/Style name and number
This portion of the display indicates the name
and number of the currently selected song,
voice, or style. It also displays the name and
current value or setting of the Overall functions
and the Function parameters, as well as other
important operation messages.
0 GM icon
This appears when a GM (General MIDI) voice is
selected. (See page 26.)
GM System Level 1
“GM System Level 1” is an addition to the MIDI standard which ensures that any GM-
compatible music data can be accurately played by any GM-compatible tone generator,
regardless of manufacturer. The GM mark is affixed to all software and hardware products
that support GM System Level 1. The DJX supports GM System Level 1.
23
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PLAYING VOICES — THE VOICE MODE
The Voice mode features 270 authentic voices (including 128 General MIDI
voices), plus 15 special drum kits — all of which have been created with
Yamaha’s sophisticated AWM (Advanced Wave Memory) tone generation system.
The Voice mode gives you many powerful and versatile tools for playing and
enhancing these Voices.
The voices are divided into various instrument
categories, all of which are printed on the panel
for convenience. For a complete list of the
available voices, see page 104.
The DJX includes special Drum Kit voices —
#141 - #155 — that let you play various drum
and percussion sounds from the keyboard.
(Refer to the Drum Kit Voice chart on page 26.)
Symbols are also printed above the keyboard,
conveniently indicating which sounds are played
from which keys.
The Voice mode is actually divided into three
separate modes: Main, Dual and Split. In the
Main Voice mode (see page 25), you can play a
single voice over the entire range of the key-
board. The Dual Voice mode (page 29) allows
you to “layer” two different voices together for
rich, complex sounds. The Split Voice mode
(page 31) lets you set up two different voices for
playing from separate sections of the keyboard.
The DJX also has a special “Sampled” voice
#284, to which your own original samples can
be recorded. (See page 69.)
1 Select the Voice mode. (Press the VOICE button.)
2 Select a voice (with the numeric keypad).
You can also select a Dual voice and/or a Split voice:
Dual voice
1 Turn on the Dual voice. (Press the DUAL button.)
2 Select the Dual voice (from the Function mode).
Split voice
1 Turn on the Split voice (from the Function mode).
2 Select the Split voice (Function mode).
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PLAYING VOICES — THE VOICE MODE
PLAYING A VOICE — MAIN VOICE
PLAYING A VOICE — MAIN VOICE
1 Select the Voice mode.
Press the VOICE button.
Indicates Voice mode is selected
VOICE
STYLE
DDDJX
000
2 Select the desired voice number.
Use the numeric keypad. The basic categories of voices and their numbers
are shown at the right side of the panel. A complete list of the available
voices is given on page 104.
There are three ways to select voices: 1) directly entering the voice number
with the numeric keypad, 2) using the +/- keys to step up and down
through the voices, or 3) pressing the VOICE button to advance through
the voice numbers.
Using the numeric keypad
Enter the digits of the voice number as indicated on the panel. For ex-
ample, to select voice #42, press “4” on the numeric keypad, then “2.”
All two-digit voice numbers
can be selected without
entering an initial “0.”
However, when selecting
voice numbers 0 - 28, the
DJX pauses briefly before
actually calling up the voice.
(This pause allows for
entering three-digit voice
numbers, such as “235.”
Entering the numbers “2”
then “9” immediately calls
up voice #29, since there
are no voices #290 or
higher.)
1
4
7
2
5
3
9
VOICE
STYLE
NuFloor
042
est
3
MEASURE 001 142
0
velocity
BWD
FWD
Using the +/- keys
If you want to immediately
call up voices #0 - #28,
enter one or two zeros
before the number; for
example, select voice #9 by
pressing “0,” “0,” then
“9.” Pressing only “0” does
not change the voice.
Press the + key to select the next voice number, and press the - key to
select the previous voice. Holding down either key continuously scrolls up
or down through the numbers. The +/- keys have a “wrap around” fea-
ture. For example, pressing the + key from voice #284 returns to voice
#000.
7
8
9
rest
3
0
velocity
BWD
FW
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PLAYING VOICES — THE VOICE MODE
Using the VOICE button
Press the VOICE button to select the next voice number. (This functions
exactly the same as the + button.)
Each voice is automatically
called up with the most
suitable octave range
setting. Thus, playing
middle C with one voice
may sound higher or lower
than another voice at the
same key.
When you select a
voice, the DJX also
automatically calls up
various settings that
are appropriate for the
voice. [This is true
when Voice Set
3 Play the selected voice.
To change to another voice, repeat step 2 above.
(Function #72, page
33) is set to on — the
default setting.]
About Panel Voices and GM Voices
Keep in mind that the DJX has two separate sets of voices: Panel
voices and GM (General MIDI) Voices. The GM Voices can also be
used for optimum playback of GM-compatible song data. This
means that any GM song data (played from a sequencer or other MIDI device) will
sound just as the composer or programmer intended.
When a GM voice is selected, the General MIDI icon appears at the top left of the
display.
No.
DRUM KITS
Name
LCD
Drum Kit Voice Chart (voices 141 - 155)
When one of the 15 panel Drum Kit voices are selected you can
play different drums and percussion instruments on the keyboard.
141
142
143
144
145
146
147
148
149
150
Standard Kit 1
Standard Kit 2
Room Kit
Std.Kit1
Std.Kit2
Room Kit
Rock Kit
ElctKit1
AnlgKit1
DanceKit
Jazz Kit
Rock Kit
Electronic Kit 1
Analog Kit 1
Dance Kit
Jazz Kit
Brush Kit
VOICE
STYLE
Std.Kit1
141
BrushKit
SymphKit
Symphony Kit
SPECIAL KITS
151
152
153
154
155
Analog Kit 2
AnlgKit2
AnlgKit3
ElctKit2
B900 Kit
DJX Kit
Analog Kit 3
Electronic Kit 2
B900 Kit
DJX Kit
26
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PLAYING VOICES — THE VOICE MODE
Function Parameters — Main Voice
The Function parameters provide additional settings for the Main voice.
These settings are especially useful when using a second voice in the
Dual or Split modes, since they let you change or enhance the sound of
the Main voice separate from the Dual or Split voice. These settings
include:
These settings are not saved
when you turn off the
power. If you wish to save
them, save them to a User
bank in the Performance
Setup feature (page 56).
• Reverb Send Level
• Chorus Send Level
• DSP Effect Send Level
• Volume
• Octave
• Pan
Selecting and changing the Function parameters:
Press the FUNCTION button, then use the numeric keypad to select the
parameter number. After “FUNCTION” stops flashing, use the numeric
keypad or +/- buttons to change the setting. (For details, see page 18.)
Function Parameters
No. Parameter Name
Display Name
Range/Settings
Description
F01 Main Voice Volume
M.Volume
0 — 127
This determines the volume of the Main voice, letting
you create an optimum mix with the Dual or Split
voice.
F02 Main Voice Octave
F03 Main Voice Pan
M.Octave
-2 — 2 (octaves)
This determines the octave range for the Main voice.
Use this to set the most suitable range for the Main
voice when using the Split mode, or use it to create an
octave layer in the Dual mode.
M.Pan
-7 (full left) —
0 (center) —
7 (full right)
This determines the pan position of the Main voice in
the stereo image.
F04 Main Voice Reverb
Send Level
M.RevLvl
M.ChoLvl
M.DspLvl
0 — 127
0 — 127
0 — 127
This determines how much of the Main voice’s signal is
sent to the Reverb effect. (See page 34.) Higher values
result in a louder Reverb effect.
F05 Main Voice Chorus
Send Level
This determines how much of the Main voice’s signal is
sent to the Chorus effect. (See page 35.) Higher
values result in a louder Chorus effect.
F06 Main Voice DSP
Effect Send Level
This determines how much of the Main voice’s signal is
sent to the DSP effect. (See page 36.) Higher values
result in a louder DSP effect.
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PLAYING VOICES — THE VOICE MODE
TRANSPOSE AND TUNING
TRANSPOSE AND TUNING
You can also adjust the tuning and change the transposition (key) of the
entire DJX sound with the Transpose and Tuning functions.
The Transpose and Tuning
settings have no effect on
the Drum Kit voices (#141 -
#155).
Transpose
Transpose determines the key of both the main voice and the pattern of the
selected style. It also determines the pitch of the songs. This allows you to
easily match the pitch of the DJX to other instruments or singers, or play in
a different key without changing your fingering. The Transpose settings
can be adjusted over a range of ± 12 semitones (± 1 octave).
1 Select the Transpose function in the Overall menu.
Press one of the OVERALL
▲
/▼
buttons, repeatedly if necessary, until
“Transpos” appears in the display.
Indicates Transpose is
selected
Current Transpose value
VOICE
STYLE
DEMO START
Transpos
00
2 Change the value.
Use the OVERALL +/- buttons to increase or decrease the Transpose value.
Holding down either button continuously increases or decreases the value.
Restoring the
Default Transpose
Value
If you’ve changed the
Transpose setting, you
can instantly restore the
default setting of “00”
by pressing both
Increases Transpose
value
DEMO START
OVERALL +/- buttons
simultaneously (when
Transpose is selected in
the Overall menu).
Decreases Transpose
value
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PLAYING VOICES — THE VOICE MODE
Tuning
Tuning determines the fine pitch setting of both the main voice and the
pattern of the selected style. It also determines the pitch of the songs. This
allows you to accurately match the tuning with that of other instruments.
The Tuning settings can be adjusted over a range of ± 100 (approx. ± 1
semitone).
1 Select the Tuning function in the Overall menu.
buttons, repeatedly if necessary, until “Tun-
Press one of the OVERALL
▲
/▼
ing” appears in the display.
Indicates Tuning is
selected
Current Tuning value
VOICE
STYLE
DEMO START
Restoring the
Default Tuning
Value
Tuning
000
If you’ve changed the
Tuning setting, you can
instantly restore the
default setting of “00”
by pressing both
OVERALL +/- buttons
simultaneously (when
Tuning is selected in
the Overall menu).
2 Change the value.
Increases Tuning
value
Use the OVERALL +/- buttons to
increase or decrease the Tuning
value. Holding down either
button continuously increases or
decreases the value.
DEMO START
Decreases Tuning
value
PLAYING TWO VOICES — DUAL VOICE
PLAYING TWO VOICES — DUAL VOICE
The Dual Voice mode lets you create richly textured sounds by “layering”
two different voices together — one voice being the Main voice selected in
the normal way (page 25), and the other a Dual voice selected as described
below.
1 Turn on the Dual Voice mode.
Press the DUAL button.
The Dual Voice mode
can also be turned on
and off with a con-
nected footswitch. (See
page 21.)
MEASURE 001 142
When you play the keyboard, both the currently selected Main and Dual
voices will be heard.
To turn the Dual mode off, press the DUAL
button again.
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PLAYING VOICES — THE VOICE MODE
2 Select the desired Dual voice and make other set-
• For the Dual voice to be
heard properly, make sure
to:
* Select a different voice
(#17, Dual Voice).
* Set the volume to an
appropriate level (#11, Dual
Volume).
tings for the voice (if desired) in the Function mode.
Selecting and changing the Function parameters:
Press the FUNCTION button, then use the numeric keypad to select the
parameter number. After “FUNCTION” stops flashing, use the numeric
keypad or +/- buttons to change the setting. (For details, see page 18.)
3 Exit the Function mode.
These settings are not saved
when you turn off the
power. If you wish to save
them, save them to a User
bank in the Performance
Setup feature (page 56).
Once you’ve made all desired settings, press one of the other mode but-
tons (SONG, STYLE, or VOICE).
Function Parameters — Dual Voice
The Function parameters provide all settings for the Dual voice. Like the similar settings in the Main
Voice mode, these settings let you change or enhance the sound of the Dual voice separate from the
Main voice. These settings include:
• Dual Voice
• Dual On/Off
• Reverb Send Level
• Chorus Send Level
• DSP Effect Send Level
• Volume
• Octave
• Pan
Function Parameters
No. Parameter Name
Display Name
Range/Settings
Description
F11 Dual Voice Volume
D.Volume
D.Octave
D.Pan
0 — 127
This determines the volume of the Dual voice, letting
you create an optimum mix with the Main voice.
F12 Dual Voice Octave
F13 Dual Voice Pan
-2 — 2 (octaves)
This determines the octave range for the Dual voice.
Use this to create an octave layer with the Main voice.
-7 (full left) —
0 (center) —
7 (full right)
This determines the pan position of the Dual voice in
the stereo image. For a spacious sounding effect, set
this value at or near -7, and set the Main Voice Pan
(page 27) at the opposite positive value.
F14 Dual Voice Reverb
Send Level
D.RevLvl
D.ChoLvl
D.DspLvl
0 — 127
0 — 127
0 — 127
This determines how much of the Dual voice’s signal is
sent to the Reverb effect. (See page 34.) Higher values
result in a louder Reverb effect for the Dual voice.
F15 Dual Voice Chorus
Send Level
This determines how much of the Dual voice’s signal is
sent to the Chorus effect. (See page 35.) Higher values
result in a louder Chorus effect for the Dual voice.
F16 Dual Voice DSP
Effect Send Level
This determines how much of the Dual voice’s signal is
sent to the DSP effect. (See page 36.) Higher values
result in a louder DSP effect for the Dual voice.
F17 Dual Voice
D.Voice
Dual
0 — 284
on, off
This determines the Dual voice. (See list on page 104.)
F18 Dual On/Off
This turns the Dual Voice mode on/off. (This is the
same function as that of the DUAL button. It can also
be controlled by a connected footswitch; see page 21.)
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PLAYING VOICES — THE VOICE MODE
PLAYING TWO VOICES — SPLIT VOICE
PLAYING TWO VOICES — SPLIT VOICE
In the Split Voice mode, you can assign two different Voices to opposite parts of the PERFORMANCE
section of the keyboard, and play one Voice with your left hand while your right plays another. For
example, you could play bass with the left hand and play piano with the right. The right-hand (or
upper) Voice is selected in the Main Voice mode (page 25), and the left-hand (or lower) Voice is
selected in the Split Voice mode, as described below.
Where the Split voice is actually played on the keyboard depends on the Part Control and Pattern
Control on/off settings. When both of these are off, the entire keyboard can be used for the Main and
Split voices. (For details, see page 13.)
Split point
Split voice
Main voice
• For the Split voice to be
heard properly, make sure
to:
* Turn the following
1 Turn the Split voice on in the Function parameters
functions off: Part Control
(page 59) and Pattern
Control (page 45).
* Set the volume to an
appropriate level (#21, Split
Volume).
(#28).
To do this, press the FUNCTION button, then use the numeric keypad to
select parameter number 28. After “FUNCTION” stops flashing, use the +/-
buttons to change the setting. (For details, see page 18.)
* Set the octave to a
musically appropriate
setting (#22 Split Octave).
For example, a bass voice
might best be played with a
“-1” setting, while a strings
voice might sound best at
“1.”
* Set the desired Split Point
(#29). For most purposes,
however, the default Split
Point of “071” (Main voice
starts at middle C) is
suitable. (See the “Param-
eters” list below for details.)
2 Make other settings for the Split voice (if desired) in
the Function mode.
3 Exit the Function mode.
Once you’ve made all desired settings, press one of the other mode but-
tons (SONG, STYLE, or VOICE).
These settings are not saved
when you turn off the
power. If you wish to save
them, save them to a User
bank in the Performance
Setup feature (page 56).
31
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PLAYING VOICES — THE VOICE MODE
Function Parameters — Split Voice
The Function parameters provide all settings for the Split voice. Like the similar settings in the Main
Voice mode, these settings let you change or enhance the sound of the Split voice separate from the
Main voice. These settings include:
• Reverb Send Level
• Chorus Send Level
• DSP Effect Send Level
• Split Voice
• Split On/Off
• Split Point
• Volume
• Octave
• Pan
Function Parameters
No. Parameter Name
Display Name
Range/Settings
Description
F21 Split Voice Volume
S.Volume
0 — 127
This determines the volume of the Split voice, letting
you create an optimum mix with the Main voice.
F22 Split Voice Octave
F23 Split Voice Pan
S.Octave
S.Pan
-2 —
This determines the octave range for the Split voice.
Use this to set the most suitable range for the Split
(lower) voice.
2 (octaves)
-7 (full left) —
0 (center) —
7 (full right)
This determines the pan position of the Split voice in
the stereo image. For a spacious sounding effect, set
this value at or near -7, and set the Main Voice Pan
(page 27) at the opposite positive value.
F24 Split Voice Reverb
Send Level
S.RevLvl
S.ChoLvl
0 — 127
0 — 127
0 — 127
This determines how much of the Split voice’s signal is
sent to the Reverb effect. (See page 34.) Higher values
result in a louder Reverb effect for the Split voice.
F25 Split Voice Chorus
Send Level
This determines how much of the Split voice’s signal is
sent to the Chorus effect. (See page 35.) Higher values
result in a louder Chorus effect for the Split voice.
F26 Split Voice DSP Effect S.DspLvl
Send Level
This determines how much of the Split voice’s signal is
sent to the DSP effect. (See page 36.) Higher values
result in a louder DSP effect for the Split voice.
F27 Split Voice
S.Voice
Split
0 — 284
on, off
This determines the Split voice. (See list on page 104.)
F28 Split On/Off
This turns the Split Voice mode on/off. This can also be
controlled by a connected footswitch. (See page 21.)
F29 Split Point
SplitPnt
000 — 127
This determines the highest key for the Split voice and
sets the Split “point” — in other words, the key that
separates the Split (lower) and Main (upper) voices.
(The Split voice sounds up to and including the Split
Point key.) The default Split Point is 071 (B3). The
value can also be set directly by pressing the desired
key while this parameter is selected. While this is being
set, the keyboard does not produce any sound. After
setting this, make sure to select a different parameter
or exit the Function mode before playing the keyboard.
• The Split Point setting is related to and affected by
the Pattern Split Point setting. (See page 54.)
• In order to use the entire keyboard for the Split and
Main voices, turn the following functions off: Part
Control (page 59) and Pattern Control (page 45).
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PLAYING VOICES — THE VOICE MODE
ADDITIONAL VOICE FUNCTIONS — VOICE SET, TOUCH
ADDITIONAL VOICE FUNCTIONS — VOICE SET, TOUCH
SENSITIVITY, AND PITCH BEND RANGE
SENSITIVITY, AND PITCH BEND RANGE
Voice Set, Touch Sensitivity, and Pitch Bend Range are three important
voice-related parameters, and are found in the Function parameters.
When Voice Set (described in greater detail below) is set to on, you can
automatically call up a variety of voice-related settings that best suit the
selected voice.
Touch Sensitivity (also described below) gives you dynamic, expressive
control over the voices by letting you set how the volume of the DJX
responds to your playing strength.
Pitch Bend Range lets you set the amount of pitch change when using the
PITCH BEND wheel. (See page 7.)
Function Parameters — Voice Set, Touch Sensitivity and Pitch Bend Range
Selecting and changing the Function parameters:
Press the FUNCTION button, then use the numeric keypad to select the parameter number.
After “FUNCTION” stops flashing, use the numeric keypad or +/- buttons to change the setting.
(For details, see page 18.)
Function Parameters
No. Parameter Name
Display Name
Range/Settings
Description
F72 Voice Set
VoiceSet
oFF, on
When this is set to on, selecting a voice also automatically
calls up special voice-related parameters and values that best
suit the voice. The parameters included in Voice Set are:
• Main Voice — Volume, Octave, Pan
• Dual Voice — Number, Volume, Octave, Pan,
Reverb Send Level, Chorus Send Level, DSP
Send Level
• Arpeggiator — Type, On/Off
Use the panel ARPEGGIATOR and DUAL buttons to turn the
respective functions on or off.
F73 Touch Sensitivity
F74 Pitch Bend Range
TouchSns
PBRange
1 — 3
A setting of “1” results in limited touch response; this
setting produces a relatively narrow dynamic range, no
matter how lightly or strongly you play the keys. “2” lets
you play over a normal dynamic range (soft to loud), while
“3” is designed for playing very soft passages, giving you
slightly more detailed control in the soft volume range.
1 — 12
(semitones)
This determines the amount that pitch is raised or lowered
when using the PITCH BEND wheel. At the minimum
setting, moving the PITCH BEND wheel up or down
changes the pitch by a maximum of 1 semitone or half-step
in either direction. At the maximum setting of 12, pitch is
changed over a range of ± one octave (12 semitones). The
PITCH BEND wheel affects only the voices played in the
PERFORMANCE section of the keyboard.
33
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EFFECTS
The DJX is equipped with a wide variety of effects that can be used to enhance
the sound of the voices. Four general categories of effects are provided — Re-
verb, Chorus, DSP, and Arpeggiator — and each category has many effect types
to choose from.
Application of the effects is also exceptionally flexible. All four effects can be used simultaneously, and
the degree of the Reverb, Chorus, and DSP effects can be adjusted independently for each of the
voices: Main, Dual, and Split.
1 Turn on the effect.
2 Set the effect type (Function mode).
3 Set the effect send level for the desired voices — Main, Dual, Split
(Function mode). (Not necessary for Arpeggiator.)
REVERB
REVERB
The Reverb effect reproduces the natural ambient “wash” of sound that
occurs when a instrument is played in a room or concert hall. A total of
eight different Reverb types simulating various different performance
environments are available.
Reverb can also be
turned on and off with
a connected footswitch
(page 21), or from
Function parameter
#31 (page 38).
1 Turn on the Reverb effect.
Press the REVERB button.
• The panel REVERB on/off
button affects only the
keyboard played voices. If
you want to turn off the
Reverb effect for the overall
DJX sound (including
MEASURE 001 142
Indicates that Reverb is on
accompaniment and
songs), set the Reverb Type
(#9, page 39) to “off.”
2 Set the desired Reverb Type (#32) in the Function
mode.
• These settings are not
saved when you turn off the
power. If you wish to save
them, save them to a User
bank in the Performance
Setup feature (page 56).
Selecting and changing the Function parameters:
Press the FUNCTION button, then use the numeric keypad to select the
parameter number. After “FUNCTION” stops flashing, use the numeric
keypad or +/- buttons to change the setting. (For details, see page 18.)
• Three additional Reverb
Types are available when
controlling the DJX from a
MIDI device. (For details,
see page 114.)
For a list of the Reverb Types, see page 39.
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EFFECTS
3 Set the Reverb Send Level for the desired voice(s).
The Main, Dual, and Split voices can each be set to have different amounts
of Reverb. Use the corresponding Reverb Send Level parameters in the
Function mode (Main: #04, Dual: #14, Split: #24) to control this. (See
pages 27, 30, 32.)
If the Reverb Send Level is
set to a value near or at
“000,” the Reverb effect
may not be heard.
4 Exit the Function mode.
Once you’ve made all desired settings, press one of the other mode but-
tons (SONG, STYLE, or VOICE).
CHORUS
CHORUS
The Chorus effect lets you enhance the sound of a voice with through the
use of pitch modulation. Two basic types are provided: Chorus and
Flanger. Chorus produces a thicker, warmer, and more animated sound,
whereas Flanger creates a swirling, metallic effect. A total of four Chorus
types are available.
The Chorus effect can
also be turned on and
off with a connected
footswitch. (See page
21.)
1 Turn on the Chorus effect (#33) and set the Chorus
Type (#34) in the Function mode.
• The Chorus effect is
applied only to the key-
board-played voices.
Selecting and changing the Function parameters:
Press the FUNCTION button, then use the numeric keypad to select the
parameter number. After “FUNCTION” stops flashing, use the numeric
keypad or +/- buttons to change the setting. (For details, see page 18.)
• These settings are not
saved when you turn off the
power. If you wish to save
them, save them to a User
bank in the Performance
Setup feature (page 56).
For a list of the Chorus Types, see page 39.
• Three additional Chorus
Types are available when
controlling the DJX from a
MIDI device. (For details,
see page 114.)
2 Set the Chorus Send Level for the desired voice(s).
The Main, Dual, and Split voices can each be set to have different amounts
of Chorus. Use the corresponding Chorus Send Level parameters in the
Function mode (Main: #05, Dual: #15, Split: #25) to control this. (See
pages 27, 30, 32.)
If the Chorus Send Level is
set to a value near or at
“000,” the Chorus effect
may not be heard.
3 Exit the Function mode.
Once you’ve made all desired settings, press one of the other mode but-
tons (SONG, STYLE, or VOICE).
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EFFECTS
DSP
DSP
The DSP effect section provides many reverb and chorus effects, plus a
wealth of other useful and dynamic effects for enhancing and changing the
sound of the voices. Included among these miscellaneous effects are
reverse gate reverb, phaser, rotary speaker, tremolo, echo, delay, distortion,
equalization, and wah. A total of thirty-three DSP types are available.
The DSP effect can
also be turned on and
off with a connected
footswitch. (See page
21.)
1 Turn on the DSP effect (#35) and set the DSP Type
• The DSP effect is applied
only to the keyboard-played
voices.
(#36) in the Function mode.
Selecting and changing the Function parameters:
• These settings are not
saved when you turn off the
power. If you wish to save
them, save them to a User
bank in the Performance
Setup feature (page 56).
Press the FUNCTION button, then use the numeric keypad to select the
parameter number. After “FUNCTION” stops flashing, use the numeric
keypad or +/- buttons to change the setting. (For details, see page 18.)
For a list of the DSP Types, see page 39.
• Eighteen additional DSP
Types are available when
controlling the DJX from a
MIDI device. (For details,
see page 114.)
2 Set the DSP Send Level for the desired voice(s).
The Main, Dual, and Split voices can each be set to have different amounts
of DSP. Use the corresponding DSP Send Level parameters in the Function
mode (Main: #06, Dual: #16, Split: #26) to control this. (See pages 27, 30,
32.)
If the DSP Send Level is set
to a value near or at “000,”
the DSP effect may not be
heard.
3 Exit the Function mode.
Once you’ve made all desired settings, press one of the other mode but-
tons (SONG, STYLE, or VOICE).
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EFFECTS
ARPEGGIATOR
ARPEGGIATOR
The Arpeggiator effect lets you automatically create a variety of patterns
and arpeggios in the Main voice, simply by holding one or more keys in the
PERFORMANCE section of the keyboard. A total of sixteen different
Arpeggiator types are available.
• The DJX also has an
Arpeggiator Hold
function that lets you
use a connected
footswitch to keep the
Arpeggiator cycling,
even when you take
your hands from the
keyboard. (See page
21.)
The speed of the Arpeggiator depends on the BPM setting (page 41). The
speed can also be controlled as you play with the ASSIGN knob or RIBBON
CONTROLLER (when either of those controls are set to “Arpeggiator
Speed”; see pages 64 and 67).
1 Turn on the Arpeggiator effect.
• The Arpeggiator
effect can also be
turned on and off with
a connected footswitch
(page 21), or from
Function parameter #37
(page 38).
Press the ARPEGGIATOR button.
MEASURE 001 142
Indicates that Arpeggiator is on
• These settings are not
saved when you turn off the
power. If you wish to save
them, save them to a User
bank in the Performance
Setup feature (page 56).
2 Set the Arpeggiator Type (#38) in the Function
mode.
Selecting and changing the Function parameters:
Press the FUNCTION button, then use the numeric keypad to select the
parameter number. After “FUNCTION” stops flashing, use the numeric
keypad or +/- buttons to change the setting. (For details, see page 18.)
• If keys are being held
when the Arpeggiator is
turned on, the Arpeggiator
effect begins only when
another key is pressed. If
keys are being held when
the Arpeggiator is turned
off, the Arpeggiator effect
continues until all keys are
released.
For a list of the Arpeggiator Types, see page 38.
3 Exit the Function mode.
Once you’ve made all desired settings, press one of the other mode but-
tons (SONG, STYLE, or VOICE).
Function Parameters — Effects
The Effect Function parameters provide all effect-related settings (with the exception of the Send
parameters in the Main, Dual, and Split sections). These settings include:
• Reverb On/Off
• Reverb Type
• DSP On/Off
• DSP Type
• Chorus On/Off
• Chorus Type
• Arpeggiator On/Off
• Arpeggiator Type
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EFFECTS
Function Parameters
No. Parameter Name
Display Name
Range/Settings
Description
F31 Reverb On/Off
Reverb
on, off
This turns the Reverb effect on/off. (This is the same
function as that of the REVERB button. It can also be
controlled by a connected footswitch; see page 21.)
F32 Reverb Type
RevType
Chorus
(See “Reverb Type”
list below.)
(See “Reverb Type” list below.)
F33 Chorus On/Off
on, off
This turns the Chorus effect on/off. This can also be
controlled by a connected footswitch. (See page
21.)
F34 Chorus Type
F35 DSP On/Off
ChoType
Dsp
(See “Chorus Type”
list below.)
(See “Chorus Type” list below.)
on, off
This turns the DSP effect on/off. This can also be
controlled by a connected footswitch. (See page
21.)
F36 DSP Type
DspType
Arpgator
(See “DSP Type” list
below.)
(See “DSP Type” list below.)
F37 Arpeggiator On/Off
on, off
This turns the Arpeggiator effect on/off. (This is the
same function as that of the ARPEGGIATOR button.
It can also be controlled by a connected footswitch;
see page 21.)
F38 Arpeggiator Type
ArpgType
(See “Arpeggiator
Type” list below.)
(See “Arpeggiator Type” list below.)
■ Effect Types
Arpeggiator Types
No. Name
LCD Display
Description
1
2
3
4
5
6
7
Techno-A
Techno-B
Techno-A
Techno-B
Techno-C
Techno-D
DAHouse
Syncopa
BaseLine
Typical Eurobeat techno pattern.
Typical UK techno pattern.
Techno-C
Techno-D
Dance/House
Syncopation
BaseLine
Typical Japanese techno pattern.
Typical German techno pattern.
Syncopated dance or house music pattern.
Syncopated pattern with extreme octave jumps.
Arpeggio pattern especially suited for bass. (Best with just one or two
notes.)
8
9
Echo
Echo
Two-measure pattern with echo effect.
Techno pattern with echo effect.
Techno echo
TekkEcho
Sweep
Pulse
10 Sweep
11 Pulse
Two-measure pattern with extreme octave jumps.
Two-measure pattern with extreme octave jumps; works well with one
note held in lower octave (for bass pulse).
12 Up
Up
Arpeggio pattern of ascending notes (for all notes held).
Arpeggio pattern of descending notes (for all notes held).
13 Down
Down
UpDownA
14 Up & Down (A)
Arpeggio pattern (version A) of ascending and descending notes (for all
notes held).
15 Up & Down (B)
16 Random
UpDownB
Random
Arpeggio pattern (version B) of ascending and descending notes (for all
notes held).
Random arpeggio pattern (for all notes held).
38
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EFFECTS
Reverb Types
Chorus Types
No. Reverb
Type
Display
Name
Description
No. Chorus
Type
Display
Name
Description
1
2
Hall 1
Hall 2
Hall1
Hall2
Concert hall reverb.
Small room reverb.
1
2
Chorus 1 Chorus1 Conventional chorus program
Chorus 2 Chorus2 with rich, warm chorusing.
3
4
Room 1
Room 2
Room1
Room2
3
4
Flanger 1 Flanger1 Pronounced three-phase
Flanger 2 Flanger2 modulation with a slight metallic
sound.
5
6
Stage 1
Stage 2
Stage1
Stage2
Reverb for solo instruments.
Simulated steel plate reverb.
No effect.
5
Off
Off
No effect.
7
8
Plate 1
Plate 2
Plate1
Plate2
9
Off
Off
DSP Types
No. DSP
Type
Display
Name
Description
1
2
Hall 1
Hall 2
Hall1
Hall2
Concert hall reverb.
Small room reverb.
3
4
Room 1
Room 2
Room1
Room2
5
6
Stage 1
Stage 2
Stage1
Stage2
Reverb for solo instruments.
Simulated steel plate reverb.
Early reflections only.
7
8
Plate 1
Plate 2
Plate1
Plate2
9
Early Reflection 1
ER1
ER2
10 Early Reflection 2
11 Gate Reverb
Gate1
Gate2
Gated reverb effect, in which the reverberation is quickly cut off for special effects.
Similar to Gate Reverb, but with a reverse increase in reverb.
Conventional chorus effect with rich, warm chorusing.
12 Reverse Gate
13 Chorus 1
14 Chorus 2
Chorus1
Chorus2
15 Flanger 1
16 Flanger 2
Flanger1
Flanger2
Pronounced three-phase modulation with slight metallic sound.
17 Symphonic
18 Phaser
Symphony
Phaser
Exceptionally rich & deep chorusing.
Pronounced, metallic modulation with periodic phase change.
Rotary speaker simulation.
19 Rotary Speaker 1
20 Rotary Speaker 2
Rotary1
Rotary2
21 Tremolo 1
22 Tremolo 2
Tremolo1
Tremolo2
Rich Tremolo effect with both volume and pitch modulation.
Simulated electric guitar tremolo.
23 Guitar Tremolo
24 Auto Pan
Tremolo3
AutoPan
Several panning effects that automatically shift the sound position (left, right, front,
back).
25 Auto Wah
AutoWah
DelayLCR
Repeating filter sweep “wah” effect.
26 Delay Left -
Center - Right
Three independent delays, for the left, right and center stereo positions.
27 Delay Left - Right
28 Echo
DelayLR
Echo
Initial delay for each stereo channel, and two separate feedback delays.
Stereo delay, with independent feedback level settings for each channel.
29 Cross Delay
CrossDly
Complex effect that sends the delayed repeats “bouncing” between the left and right
channels.
30 Distortion Hard
31 Distortion Soft
32 EQ Disco
D Hard
D Soft
Hard-edge distortion.
Soft, warm distortion.
EQ Disco
Equalizer effect that boosts both high and low frequencies, as is typical in most disco
music.
33 EQ Telephone
34 Off
EQ Tel
Off
Equalizer effect that cuts both high and low frequencies, to simulate the sound heard
through a telephone receiver.
No effect.
39
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SONG PLAYBACK — THE SONG MODE
The Song mode features six songs — three demo songs that have been created
using the rich and dynamic sounds of the DJX, and three User songs to which you
can record your own performance.
The demo songs are generally for your listening enjoyment; however, you can also play along with
them on the keyboard.
The User songs are “empty” and cannot be played until something has been recorded to them. (For
instructions on recording your own songs, see page 80.)
Song Playback Display
Song number; “All” indicates that all
songs will playback in order.
Song name
When playing User songs (with
recorded Chord track), this displays
the name of the current chord.
When Part Control is turned on,
this indicates the status of the PART
SELECT and PART ON/OFF keys.
(See page 60.)
_
P TRANCE
ALL
SONG
Current measure
number
MEASURE 001 144
“Level meters” show performance
data recorded to each track.
1
2
3
4
5
6
Indicates the tracks currently playing back. (These
can be alternately muted and sounded during
playback by pressing the corresponding SONG
MEMORY buttons.)
1 Select the Song mode. (Press the SONG button.)
2 Select a song (with the numeric keypad).
3 Start (and stop) song playback (with the START/STOP button).
SELECTING AND PLAYING A SONG
SELECTING AND PLAYING A SONG
1 Select the Song mode.
Press the SONG button.
Indicates Song mode
is selected
Song name and number
_
P TRANCE
ALL
SONG
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SONG PLAYBACK — THE SONG MODE
2 Select the desired song number.
Use the numeric keypad.
1
4
7
2
5
3
6
9
Song numbers can be selected in the same way as
with the voices (see page 25). You can use the
numeric keypad to directly enter the song number,
use the +/- keys to step up and down through the
songs, or press the SONG button to advance
through the song numbers.
8
rest
3
0
velocity
BWD
FWD
3 Start the selected song.
Press the START/STOP button. As the song plays back, the measure num-
ber and chords are shown in the display.
• You can play along
with the song using the
currently selected
voice, or even select a
different voice for
playing along. Simply
call up the Voice mode
while the song is
playing back and select
the desired voice.
4 If you want to change to another song, repeat step
• Start/stop can also be
controlled by using a
connected footswitch.
(See page 21.)
2 above.
5 Stop the song.
Press the START/STOP button. If playback was started by pressing the
START/STOP button, the selected song stops automatically.
CHANGING THE BPM (TEMPO)
CHANGING THE BPM (TEMPO)
The BPM (Tempo) of song (and pattern) playback can be adjusted over a
range of 32 - 280 bpm (beats per minute).
1 Select the BPM function in the Overall menu.
buttons, repeatedly if necessary, until “BPM”
Press one of the OVERALL
appears in the display.
▲
/
▼
Indicates BPM is
selected
Current BPM value
DEMO START
BPM
144
SONG
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SONG PLAYBACK — THE SONG MODE
2 Change the value.
Use the OVERALL +/- buttons to increase or decrease the BPM value. Hold-
ing down either button continuously increases or decreases the value.
Increases BPM
value
DEMO START
Decreases BPM value
Restoring the Default BPM Value
Each song and style has been given a default or standard BPM. If you’ve
changed the BPM, you can restore the original default setting by pressing
both OVERALL +/- buttons simultaneously (when BPM is selected in the
Overall menu).
Also, the BPM (Tempo) of a song or style returns to the default setting
when selecting a different song or style. (The set BPM remains, however,
when switching styles during playback.) When you turn on the power of
the DJX, the BPM (Tempo) is automatically set to 142 bpm.
ABOUT THE BEAT DISPLAY
ABOUT THE BEAT DISPLAY
This section of the display provides a convenient, easy-to-understand
indication of the rhythm for song and style playback. The dark bars below
the name section in the display flash in time with the beat. The first dark
bar indicates the first beat of the measure, and the other bars flash in
sequence to indicate subsequent beats.
_
P TRANCE
ALL
SONG
Fourth beat
Third beat
Second beat
First beat of measure
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SONG PLAYBACK — THE SONG MODE
ADJUSTING THE SONG VOLUME
ADJUSTING THE SONG VOLUME
The playback volume of the song can be adjusted. This volume control
affects only the song volume. The volume range is 000 - 127.
1 Select the Song Volume function in the Overall
menu.
Press one of the OVERALL
▲
/▼
buttons, repeatedly if necessary, until
“SongVol” appears in the display.
Indicates Song
Volume is selected
Current Song Volume
value
DEMO START
SongVol
100
SONG
MEASURE 001 105
1
2
3
4
5
6
2 Change the value.
Song Volume cannot be
changed unless the Song
mode is active. (This
function becomes Pattern
Volume when the Style
mode is active.)
Use the OVERALL +/- buttons to increase or decrease the Song Volume
value. Holding down either button continuously increases or decreases the
value.
Increases Song
Volume value
DEMO START
Decreases Song
Volume value
Restoring the Default Value
To restore the default Song Volume value (100), press both OVERALL +/-
buttons simultaneously (when Song Volume is selected in the Overall
menu).
43
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PATTERNS — THE STYLE MODE
The Style mode provides a wealth of exciting, dynamic patterns — including
rhythms, beats, and instrumental parts — covering virtually the entire spec-
trum of dance and contemporary music!
A total of 100 different styles are available, in a variety of dance music genres. Each style is made
up of separate “sections” — Lead In, Beat A and B (with Break Outs), and Lead Out — letting you
call up different sections as you perform. Each style also has its own “companion” voice selection
— so that when you select a style, the best matching voice for that style is automatically called up.
The pattern features that are built into the styles give you the excitement of full instrumental
backing for your performance. They also make it possible to easily control the backing bass,
chords, and other phrases — just by playing single notes or chords in the PATTERN section of the
keyboard. (See pages 50.)
1 Select the Style mode. (Press the STYLE button.)
2 Select a style (with the numeric keypad).
3 Turn Pattern Control on (if it isn’t on already).
4 Start the pattern. (Press the START/STOP button or use the Sync-Start function.)
5 Stop the pattern. (Press one of these buttons: START/STOP, LEAD IN/LEAD OUT,
or SYNC-START.)
SELECTING A STYLE AND PLAYING THE PATTERN
SELECTING A STYLE AND PLAYING THE PATTERN
1 Select the Style mode.
Press the STYLE button.
Indicates Style
mode is selected
Style name and number
STYLE
Techno
001
MEASURE 001 142
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PATTERNS — THE STYLE MODE
2 Select the desired style number.
1
4
7
2
5
3
6
9
Use the numeric keypad. The basic categories of
styles and their numbers are shown at the left of
the panel. A complete list of the available styles is
given on page 111.
8
rest
3
0
velocity
BWD
FWD
Style numbers can be selected in the same way as with the voices (see page
25). You can use the numeric keypad to directly enter the style number,
use the +/- keys to step up and down through the styles, or press the STYLE
button to advance through the style numbers.
3 Turn Pattern Control on (if it isn’t on already).
If Pattern Control is off (“- - - -” appears in the Pattern Control section of
the icon window), press the PATTERN CONTROL button to turn it on.
STYLE
Techno
001
MEASURE 001 142
Indicates Pattern Control is on.
4 Start the pattern.
You can do this in one of the following ways:
Pressing the START/STOP button
The pattern starts playing immediately. The currently selected Beat A
or B section will play.
Start/stop can also be
controlled by using a
connected footswitch.
(See page 21.)
You can select the Beat A or B section by pressing the appropriate
button — BEAT A or BEAT B — before pressing the START/STOP
button. (The icon section of the display briefly shows the letter of the
selected section: “A” or “B.”)
Indicates selected section
(Beat A or B).
MEASURE 001 142
45
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PATTERNS — THE STYLE MODE
Using Sync-Start
The DJX also has a Sync-Start function that allows you to start the
pattern by simply pressing a key on the keyboard. To use Sync-Start,
first press the SYNC-START button (the beat bars below the style
name all flash to indicate Sync-Start stand-by), then press any key on
the keyboard in the PATTERN section.
Sync-Start is automatically
set to standby when:
* The power is turned on.
* Part Control (page 59)
is turned on.
Pattern section
Starting with a Lead In section
Each style has its own two- or four-measure Lead In section. Many of
the Lead In sections also include special chord changes and embel-
lishments to enhance your performance.
To start with a Lead In section:
1) Press the BEAT A or BEAT B button — to select which section
(A or B) is to follow the Lead In.
Indicates selected
MEASURE 001 142
section (Beat A or
B).
2) Press the LEAD IN button.
Lead In can also be
controlled by using a
connected footswitch.
(See page 21.)
Indicates Lead
In standby.
MEASURE 001 142
To actually start the Lead In section and pattern, press the
START/STOP button.
Once the Lead In section is finished, the icon section of the
display briefly shows the letter “A” or “B” to indicate that the
selected Beat section is currently playing.
46
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PATTERNS — THE STYLE MODE
About the Beat Display
The dark bars underneath the style name in the display flash in time with the current tempo during playback
(or Sync-Start standby) of the pattern. The flashing bars provide a visual indication of both the tempo and
time signature of the pattern. (For more information, see page 42.)
5 Stop the pattern.
You can do this in one of three ways:
Pressing the START/STOP button
The pattern stops playing immediately.
• Start/stop and Lead
Out can also be
controlled by using a
connected footswitch.
(See page 21.)
Using a Lead Out section
Press the LEAD IN/LEAD OUT button. The pattern stops after the
Lead Out section is finished.
• To have the Lead Out
section gradually slow
down as it is playing,
press the LEAD IN/
LEAD OUT button twice
quickly.
Pressing the SYNC-START button
This immediately stops the pattern and automatically enables Sync-
Start, letting you re-start the pattern by simply playing a chord or key
in the PATTERN section of the keyboard.
PATTERN CONTROLS
PATTERN CONTROLS
When the Style mode is active, the panel buttons below the display function as Pattern controls.
Pressing this
Pressing this button alternately enables
button selects the
and disables the PATTERN section of the
keyboard. When Pattern Control is
turned off (disabled), the keyboard
cannot be used to change the chords of
the pattern.
Pressing this
Beat A section, or
adds a Break Out
A section. (See
page 48.)
button alternately
starts and stops
pattern playback.
Pressing this
button alternately
enables and
cancels the Sync-
Start function.
(See page 46.)
This controls
Pressing this button
selects the Beat B
section, or adds a
Break Out B
section. (See page
48.)
the Lead In
and Lead Out
sections.
(See pages
46, 47.)
47
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PATTERNS — THE STYLE MODE
PATTERN SECTIONS (BEAT A, BEAT B AND BREAK OUTS)
PATTERN SECTIONS (BEAT A, BEAT B AND BREAK OUTS)
While the pattern is playing, you can add variation by pressing one of the
BEAT A/B (BREAK OUT) buttons. This automatically plays one of four Break
Out sections, and smoothly leads into the next section — even if it is the
same section.
This function can also
be controlled by using a
connected footswitch.
(See page 21.)
If you press the BEAT A or B
button, the Break Out will
begin immediately, and the
newly selected section (A or
B) will actually begin
playing from the top of the
next measure, unless the
BEAT A or B button is
pressed during the last beat
of the measure — in which
case the Break Out will
begin from the first beat of
the next measure.
This appears while
MEASURE 001 142
the Break Out
section is playing.
Each style has four different Break Out sections that play in the following
conditions:
• Beat A → Beat A (Break Out “AA”)
• Beat A → Beat B (Break Out “AB”)
• Beat B → Beat A (Break Out “BA”)
• Beat B → Beat B (Break Out “BB”)
CHANGING THE BPM (TEMPO)
CHANGING THE BPM (TEMPO)
The BPM (Tempo) of song (and pattern) playback
can be adjusted over a range of 32 - 280 bpm
(beats per minute). For instructions on changing
the BPM (Tempo), see page 41.
Each style has been given a default or standard BPM
(Tempo). (For instructions on restoring the default BPM,
see page 42.) When pattern playback is stopped and a
different style is selected, the BPM returns to the default
setting of the new style. When switching styles during
playback, the last BPM setting is maintained. (This allows
you to keep the same BPM, even when changing styles.)
48
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PATTERNS — THE STYLE MODE
ADJUSTING THE PATTERN VOLUME
ADJUSTING THE PATTERN VOLUME
The playback volume of the pattern can be adjusted. This volume control
affects only the pattern volume. The volume range is 000 - 127.
1 Select the Pattern Volume function in the Overall
menu.
Press one of the OVERALL
▲
/▼
buttons, repeatedly if necessary, until
“PtrnVol” appears in the display.
Current Pattern Volume value
STYLE
PtrnVol
100
DEMO START
Indicates Pattern Volume is
selected
Restoring the Default
Value
2 Change the value.
Use the OVERALL +/- buttons to increase or decrease the Pattern Volume
value. Holding down either button continuously increases or decreases the
value.
To restore the default
Pattern Volume value
(100), press both OVERALL
+/- buttons simultaneously
(when Pattern Volume is
selected in the Overall
menu).
Increases Pattern
Volume value
DEMO START
Pattern Volume cannot be
changed unless the Style
mode is active.
Decreases Pattern
Volume value
49
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PATTERNS — THE STYLE MODE
FINGERING
FINGERING
When Pattern Control is set to on (page 45), the DJX automatically creates
the backing tracks — drums, percussion, bass, chords, hits, and other
phrases — and changes the chords of the backing right along with you. All
you have to do is play single notes or chords in the PATTERN section of the
keyboard — and the DJX follows you!
• Playing full chords may
not change the pattern
chord as intended. For
example, playing major
seventh chords will not
change the chords of a
pattern that has minor and
dominant seventh phrases
and lines.
Naturally, you can play full chords (like those shown in the chart below),
and the pattern will change harmonically in response. When you play
single notes, the DJX automatically produces chords that are based on the
root note you play and are best suited to the selected style.
• Chords played in the
PATTERN section of the
keyboard are also detected
and played when the
pattern is stopped. In
effect, this gives you a “split
keyboard,” with bass and
chords in the left hand and
the normally selected voice
in the right.
For example, all single note chords in the Techno style (#001) are minor, all
chords for Trip Hop (#002) are minor 7th 11th, etc. This lets you quickly
and easily play the most musically useful and stylistically appropriate chord
changes — just by pressing a single key!
Using the key of C as an example, the chart below shows the types of
chords that can be recognized. When Part Control is turned on, the range
of the PATTERN section may be too narrow for proper recognition of all of
the following chords in all twelve keys. For best results when playing full
chords in the PATTERN section, turn Part Control off. (See page 59.)
Recognized Chords (root note: C)
(9)
(9)
(9)
(#11)
(b5)
b5
C
C
C
CM
Cm
CM
Cm
CM
C
CM
7
C
6
7
7
6
7
6
(9)
(9)
(11)
Cm
7
Csus
CmM
Caug
CmM
CM aug
Cm
Cm
Cm
4
7
7
7
7
(9)
b5
b5
CmM
(b9)
(b13)
Cm
Cdim
Cdim
C
7
C
C
C
7
7
7
7
7
7
(#9)
(9)
(#11)
(13)
b5
C
C
C
C
C
C aug
C sus
4
7
7
7
7
1+2+5
7
7
7
* Notes enclosed in parentheses are optional; the chords will be recognized without them.
50
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PATTERNS — THE STYLE MODE
Chord Name/[Abbreviation]
Major [M]
Normal Voicing
1 - 3 - 5
Chord (C) Display
• Notes in parentheses can
be omitted.
C
C
Add ninth [(9)]
1 - 2 - 3 - 5
C(9)
C6
C(9)
C6
• If you play any three
adjacent keys (including
black keys), the chord
sound will be cancelled and
only the rhythm instruments
will continue playing
Sixth [6]
1 - (3) - 5 - 6
1 - 2 - 3 - (5) - 6
Sixth ninth [6(9)]
Major seventh [M7]
C6(9)
CM7
C6(9)
CM7
1 - 3 - (5) - 7 or
1 - (3) - 5 - 7
Major seventh ninth [M7(9)]
1 - 2 - 3 - (5) - 7
CM7(9)
CM7(9)
Major seventh add sharp eleventh [M7(#11)]
1 - (2) - 3 - #4 - 5 - 7 or
1 - 2 - 3 - #4 - (5) - 7
CM7(#11) CM7(#11)
(CHORD CANCEL function).
Flatted fifth [(b5)]
1 - 3 - b5
C(b5)
Cb5
• Playing two same root
keys in the adjacent octaves
produces a pattern based
only on the root.
Major seventh flatted fifth [M7b5]
Suspended fourth [sus4]
Augmented [aug]
1 - 3 - b5 - 7
1 - 4 - 5
CM7b5
Csus4
CM7b5
Csus4
Caug
1 - 3 - #5
Caug
Major seventh augmented [M7aug]
Minor [m]
1 - (3) - #5 - 7
1 - b3 - 5
CM7aug
Cm
CM7aug
Cm
• A perfect fifth (1 + 5)
produces a pattern based
only on the root and fifth,
which can be used with
both major and minor
chords.
Minor add ninth [m(9)]
Minor sixth [m6]
1 - 2 - b3 - 5
1 - b3 - 5 - 6
1 - b3 - (5) - b7
1 - 2 - b3 - (5) - b7
1 - (2) - b3 - 4 - 5 - (b7)
1 - b3 - (5) - 7
1 - 2 - b3 - (5) - 7
1 - b3 - b5 - b7
1 - b3 - b5 - 7
1 - b3 - b5
Cm(9)
Cm6
Cm(9)
Cm6
Minor seventh [m7]
Cm7
Cm7
Minor seventh ninth [m7(9)]
Minor seventh add eleventh [m7(11)]
Minor major seventh [mM7]
Minor major seventh ninth [mM7(9)]
Minor seventh flatted fifth [m7b5]
Minor major seventh flatted fifth [mM7b5]
Diminished [dim]
Cm7(9)
Cm7(11)
CmM7
CmM7(9)
Cm7b5
CmM7b5
Cdim
Cm7(9)
Cm7(11)
CmM7
CmM7(9)
Cm7b5
CmM7b5
Cdim
• The chord fingerings listed
are all in “root” position,
but other inversions can be
used — with the following
exceptions:
m7, m7b5, 6, m6, sus4,
aug, dim7, 7b5, 6(9),
m7(11), 1+2+5.
Diminished seventh [dim7]
Seventh [7]
1 - b3 - b5 - 6
Cdim7
C7
Cdim7
C7
1 - 3 - (5) - b7 or
1 - (3) - 5 - b7
• Inversion of the 7sus4
chord are not recognized if
the 5th is omitted.
Seventh flatted ninth [7(b9)]
Seventh add flatted thirteenth [7(b13)]
Seventh ninth [7(9)]
1 - b2 - 3 - (5) - b7
1 - 3 - 5 - b6 - b7
1 - 2 - 3 - (5) - b7
C7(b9)
C7(b13)
C7(9)
C7(b9)
C7(b13)
C7(9)
• The Pattern will some-
times not change when
related chords are played in
sequence (e.g. some minor
chords followed by the
minor seventh).
Seventh add sharp eleventh [7(#11)]
1 - (2) - 3 - #4 - 5 - b7 or
1 - 2 - 3 - #4 - (5) - b7
C7(#11)
C7(#11)
Seventh add thirteenth [7(13)]
Seventh sharp ninth [7(#9)]
Seventh flatted fifth [7b5]
1 - 3 - (5) - 6 - b7
1 - #2 - 3 - (5) - b7
1 - 3 - b5 - b7
1 - 3 - #5 - b7
1 - 4 - (5) - b7
1 - 2 - 5
C7(13)
C7(#9)
C7b5
C7(13)
C7(#9)
C7b5
C7aug
C7sus4
C
Seventh augmented [7aug]
Seventh suspended fourth [7sus4]
One plus two plus five [1+2+5]
C7aug
C7sus4
C1+2+5
• Two-note fingerings will
produce a chord based on
the previously played chord.
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PATTERNS — THE STYLE MODE
BEAT REVERSE
BEAT REVERSE
The DJX also has a special Beat Reverse key that lets you break up the pattern with stuttering
rhythmic effects and unusual syncopations. Pressing the key automatically resets the pattern to the
top of the measure (first beat).
1 Select a style and start the pattern.
Do this in the normal way. (Need a refresher course? See page 44.)
2 Turn Part Control on (if it isn’t on already).
Press the PART CONTROL button.
STYLE
Techno
001
Indicates that Part
Control is on.
MEASURE 001 142
3 Press the Beat Reverse key (C1).
Press the lowest key on the keyboard (C1) each time you want the pattern
to start again from the top. Press it repeatedly for stuttering effects and
rhythmic hits.
PART ON/OFF
PART ON/OFF
This exciting feature effectively puts you in the producer’s chair — it lets you instantly and intuitively
mute and un-mute individual Parts of the pattern, simply by pressing keys in the PART ON/OFF
section of the keyboard.
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PATTERNS — THE STYLE MODE
1 Select a style and start the pattern.
Do this in the normal way. (Need a refresher course? See pages 44 - 46.)
2 Turn Part Control on (if it isn’t on already).
Each time Part Control is
Press the PART CONTROL button.
turned off and on again, the
PART ON/OFF keys are reset
to the default (all Parts on).
MEASURE 001 142
Indicates that Part Control is on.
3 Press the appropriate keys to mute and un-mute the
• On certain patterns and
sections, not all of the Parts
may be available — in
other words, some of the
Parts may be “empty” and
not sound. For example,
Beat A of the “Acid” style
(#009) doesn’t have any
Percussion, Phrase 2, or
Phrase 3 Parts, so pressing
the corresponding keys will
have no effect; however, the
Beat B section of that style
does have the Percussion,
Phrase 2, and Phrase 3
Parts.
desired Parts.
As the pattern is playing back, press the key in the PART ON/OFF section
that corresponds to the Part you want to mute/un-mute. (You can also
press several keys at once, to instantly mute/un-mute several Parts.)
To turn the Part On/Off function off, press the PART CONTROL button
again. (When Part Control is off, “- - - -” appears in the Part Control sec-
tion of the icon window.)
• If you’ve recorded a
pattern to the Chord track
of the User song (see page
80), the Part On/Off
function lets you easily mute
and un-mute specific
MEASURE 001 142
instrument Parts of the
pattern as it plays back.
Indicates Part Control (including
Part On/Off) is off.
About the Parts
The actual instruments and musical backing used for
Phrases 1, 2 and 3 may differ widely depending on
the selected style. This applies to some of the other
Parts as well. For example, the Snare Part in some
patterns may not sound like a snare drum at all! (In
particular, “Kick,” “Snare,” and “Hi-hat” refer mainly
to those special elements of the rhythm — and not
necessarily the sounds.)
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PATTERNS — THE STYLE MODE
SETTING THE PATTERN SPLIT POINT
SETTING THE PATTERN SPLIT POINT
The Pattern Split Point determines the highest key for the pattern section.
The pattern can be played with the keys up to and including the Pattern
Split Point key.
This parameter can be set lower (but not higher) than the Split Point in the
Split mode. When set to different values, the two settings affect one
another in the following way:
• When the Split mode Split Point is set higher than the Pattern Split Point:
Split mode Split Point
Pattern Split Point
Main
Split
Pattern
• When the Split mode Split Point is set to the same key as the Pattern Split Point:
Pattern Split Point = Split mode Split Point
Main
Split voice + Pattern section
The actual split points (of both the Split voice and the Pattern keys) change
according to the Part Control on/off setting. When Part Control is on, the
split points are as set. When Part Control is turned off, both the split points
drop one octave down, increasing the range of the Performance section.
The following examples illustrate how the split points change in each case.
• When Part Control is on:
Pattern Split Point
Split mode Split Point
Pattern keys
Part On/Off keys
Main voice
Part Select keys
Split voice
• When Part Control is off:
Pattern keys
Split voice
Main voice
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PATTERNS — THE STYLE MODE
Function Parameter — Pattern Split Point
Selecting and changing the Pattern Split Point:
Press the FUNCTION button, then use the numeric keypad to select parameter num-
ber 51. After “FUNCTION” stops flashing, use the numeric keypad or +/- buttons to
change the setting. (For details, see page 18.)
The value can also be set directly by pressing the desired key while this parameter is
selected. After setting this, make sure to select a different parameter or exit the
Function mode before playing the keyboard.
Function Parameters
No. Parameter Name
Display Name
Range/Settings
Description
F51 Pattern
Split Point
PtrnSPnt
000 — 127
This determines the highest key for the PATTERN
section and sets the pattern split “point” — in other
words, the key that separates the PATTERN section
and the PERFORMANCE section. (When Pattern
Control is turned on, the PATTERN section sounds
up to and including the Pattern Split Point key.) The
default Pattern Split Point is 068 (G#3). This cannot
be set higher than the Split Point in the Split mode
(page 32). While this is being set, the keyboard
does not produce any sound. After setting this,
make sure to select a different parameter or exit the
Function mode before playing the keyboard.
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PERFORMANCE SETUP
Performance Setup is a powerful and convenient Style mode function that lets
you instantly reconfigure virtually all settings of the DJX — with the touch of a
single button. Two types of Performance Setups are available: User and Preset.
PERFORMANCE SETUP — USER
PERFORMANCE SETUP — USER
Four User banks each with four different settings — a total of sixteen — are available for your custom
settings. Each of the sixteen User Performance Setups can have different settings for the following
parameters:
• Main voice number
• Style number, and style-related settings: Pattern Control
On/Off, Section (Beat A or B), Pattern Split Point, Track
settings (Part On/Off, Volume*, Pan*, Cutoff*, Resonance*,
Reverb Send Level*, Chorus Send Level*, DSP Send Level*,
Attack*, Release*, and Modulation*), Groove*, Dynamics*,
and Dynamics Strength
• Part Select (Knobs and Ribbon Controller)
• Overall menu settings: BPM (Tempo), Transpose, Tuning,
Pattern Volume, Ribbon Controller assignment, and Assign
Knob assignment
• All Main voice settings (Volume**, Octave, Pan**, Reverb
Send Level**, Chorus Send Level**, DSP Send Level**,
Cutoff*, Resonance*, Attack*, Release*, and Modulation*)
• Dual voice number
• All Dual voice settings (On/Off, Volume**, Octave,
Pan**, Reverb Send Level**, Chorus Send Level**, DSP
Send Level**, Cutoff*, Resonance*, Attack*, Release*, and
Modulation*)
• Split voice number
• Footswitch assignment
• Touch Sensitivity
• Pitch Bend Range
• All Split voice settings (On/Off, Split Point, Volume**,
Octave, Pan**, Reverb Send Level**, Chorus Send Level**,
DSP Send Level**, Cutoff*, Resonance*, Attack*, Release*,
and Modulation*)
• Reverb Type and On/Off
• Chorus Type and On/Off
• DSP Type and On/Off
• Arpeggiator Type , On/Off, and Speed*
* Last settings made with the Knobs and the Ribbon
Controller are memorized.
** Last settings made in the Function mode, and with the
Knobs and Ribbon Controller are memorized.
Recording a User Performance Setup
1 Make all desired settings for the DJX.
Virtually all DJX settings can be saved to a User button. Refer to the
list above for details.
2 Select the PSU (Performance Setup) Record
mode.
Press the RECORD button, repeatedly if necessary, until “PSU User”
appears at the top of the display.
STYLE
PSU1User
001
RECORD indica-
tion flashes briefly.
RECORD
3 Select the desired bank.
Use the +/- buttons or the numeric keypad to select the desired User
bank number (1 - 4).
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PERFORMANCE SETUP
4 Select the desired User number.
Press the corresponding USER PERFORMANCE SETUP button (1 - 4).
Doing this records the settings to the selected button.
Briefly appears to
indicate that
MEASURE 001 142
settings have been
saved to Perfor-
mance Setup User
button 1.
5 Exit from the Record mode.
Press the RECORD button.
Recalling a User Performance Setup
Once you’ve recorded your settings to a User button, you can in-
stantly recall those settings any time you want.
1 Call up the Style mode.
Press the STYLE button.
2 Press the appropriate PERFORMANCE SETUP
USER button.
Press the USER button (1 - 4) corresponding to the desired settings.
Briefly appears to
MEASURE 001 142
indicate that
Performance
Setup User 1 is
active.
Selecting a User Bank
Before selecting a User Performance Setup (in step #2), you may want to select a different bank. To do this:
1) Select Function #41. (Press the FUNCTION button, then use the +/- buttons or the numeric keypad
to select #41.)
2) After the “FUNCTION“ indication stops flashing, select the desired bank number with the +/-
buttons or the numeric keypad.
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PERFORMANCE SETUP
PERFORMANCE SETUP — PRESET
PERFORMANCE SETUP — PRESET
Preset Performance Setups are used in a slightly different way than the User settings. First, select a
style, then select a Preset Performance Setup. The Preset A and B settings have been specially pro-
grammed at the factory to match the selected style. This means that you can select the style you
want, then choose a Preset that has the best suited voice, effect, and other settings for that style.
• DSP On/Off
• Main voice number
• Arpeggiator Type, On/Off, and Speed
• Style-related settings: Pattern Control On*,
Sync-Start On*, Section(Beat A or B)*, Pattern
Split Point*, Part On/Off, Groove, Dynamics, and
Dynamics Strength
• Part Select (Knobs and Ribbon Controller)
• Overall menu settings: Ribbon Controller
assignment and Assign Knob assignment
• Pitch Bend Range
• All Main voice settings (Volume, Octave, Pan,
Reverb Send Level, Chorus Send Level, and DSP
Send Level)
• Dual voice number
• All Dual voice settings (On/Off, Volume, Octave,
Pan, Reverb Send Level, Chorus Send Level, and
DSP Send Level)
• Split voice number
• All Split voice settings (On/Off, Split Point,
Volume, Octave, Pan, Reverb Send Level, Chorus
Send Level, and DSP Send Level)
• Reverb Type and On/Off
* Set only when pattern is stopped.
• Chorus Type and On/Off
Selecting a Preset Performance Setup
1 Select a style.
Select one of the styles, as described in steps 1 - 2 on page 44.
2 Press the appropriate PERFORMANCE SETUP
PRESET button.
Press the PRESET button (A, B) corresponding to the desired settings.
Briefly appears to
indicate that
MEASURE 001 142
Performance Setup
Preset A is active.
3 Play the pattern.
Since both Sync-Start and Pattern Control are automatically set to On
when Preset Performance Setup is on, playing a key or chord in the
PATTERN section of the keyboard starts the pattern.
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THE KNOBS
The Control Knobs of the DJX give you enormously expressive control over vari-
ous parts of the sound. You can use the knobs to “tweak” the sound of any one
of the voices (Main, Dual, or Split) as you perform. Or you can use them to
change the sound of individual Parts of the pattern — in real time as the pattern
plays!
USING THE KNOBS
USING THE KNOBS
1 Turn Part Control on. (Press the PART CONTROL button.)
2 Select the Part you want to control. (Press one of the PART SELECT keys at the
lower end of the keyboard.)
3 Start the pattern. / Start the song.
4 Turn the knobs to change the sound as you play.
1 If Part Control isn’t on, turn it on by pressing the
PART CONTROL button.
When you turn on the DJX, Part Control is automatically set to on — so you
may not need to do this step.
To find out whether Part Control is on or not, check the icon window in the
display. If Part Control is on, the icon will look like this:
MEASURE 001 142
If Part Control is off, the icon will look like this:
MEASURE 001 142
To turn Part Control on/off, press the PART CONTROL button.
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THE KNOBS
2 Select the Part you want to control.
Press one of the PART SELECT keys at the lower end of the keyboard (C#1 -
B1). Each of the keys corresponds to a different voice or part of the pattern
— letting you select the individual instrument sound you want to tweak
with the knobs.
The name of each Part is printed above each key:
Bass
Phrase 1
Phrase 2
Phrase 3
Split Voice (page 31)
Dual Voice (page 29)
Main Voice (page 25)
Percussion
Hi-hat
Snare
Kick
The PART SELECT keys function differently when the Song mode is selected:
Song Track5
Song Track6
Split Voice (page 31)
Dual Voice (page 29)
Main Voice (page 25)
Song Track4
Song Track3
Song Track2
Song Track1
The key indicating the selected part is darkened in the display.
Indicates (Dual Voice) Part is selected.
3 Start the pattern. / Start the song.
Press the START/STOP button. For instructions on other ways to start the
pattern, refer to page 46.
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THE KNOBS
4 Turn the knobs to change the sound.
Turn the desired knob to the left for minimum (or negative) effect
and to the right for maximum (or positive). Each knob has a center
detent for the “0” or “12 o’clock” position, making it easy to “feel”
your way back to zero.
Knob moves are strictly perfor-
mance features — they are not
transmitted via MIDI and cannot
be recorded to a User song.
Minimum
Maximum
0
Here’s what each of the knobs do:
CUTOFF
• Want to have even
more keys in the PER-
FORMANCE section of
the keyboard?
Try setting a lower Pattern
Split Point value. For
example, setting Pattern Split
Point to “47” would let you
use keys C2 and higher for
playing the voices. (See page
54.)
Tweak this to create wah-wah and “swooshing” filter sweep effects in the
selected Part or voice. (Want to find out more? See the box on page 62.)
RESONANCE
Tweak this to set the level for the CUTOFF knob above. For most applications,
you’ll want to set this at a certain point, and tweak the CUTOFF knob. (Want
to find out more? See the box on page 62.)
GROOVE
Tweak this to change the “groove” or “feel” of the entire pattern. This affects
only the pattern Parts (Bass, Kick, Phrase 1, Snare, Hi-hat, Phrase 2, Percus-
sion, and Phrase 3) and not the voices. (Want to find out more? See the box
on page 62.)
• Want to instantly call
up your favorite set-
tings?
ASSIGN
This is a “wild card” knob — it can be assigned to control any one of 12
different functions. To find out how you can use the ASSIGN knob, see page
63.
Many of the settings men-
tioned above (even the
position of the GROOVE
knob!) can be memorized as
part of the Performance Setup
parameters. Once you create
a custom Performance Setup,
you can instantly call it up by
pressing the appropriate
PERFORMANCE SETUP
BASS BOOST
This is similar to the bass control on a stereo amplifier; it affects all Parts and
voices. To make the entire sound fatter with more bottom and depth, turn
the knob to the right. Turning it to the left cuts the bass and creates a
brighter, thinner sound. The BASS BOOST knob setting will also affect the
range and depth of the CUTOFF and RESONANCE knobs. (This is especially
true for the Bass Part or for “bassy” sounds.)
button. (For a list of memo-
rized settings and how to use
this function, see page 56.)
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THE KNOBS
About CUTOFF and RESONANCE
These are two filter controls found on many analog
synthesizers. The filter lets a certain part of the sound
(frequency range) of the sound be heard, while
muting all higher sounds. The graph below shows
how this works:
Resonance lets you adjust the level or emphasis of the
filter. Turning the RESONANCE knob to the right
increases the volume of the resonant “peak” at and
around the cutoff frequency; turning it to the left
decreases the volume, like this:
Volume
Volume
Cutoff frequency
Resonance
High sounds
are muted.
Frequency (pitch)
Frequency (pitch)
Raises the volume
of the filtered
frequencies
Lowers the volume
of the filtered
frequencies
These frequencies are “passed”
by the filter.
The cutoff frequency determines what frequency
range is “passed” or let through by the filter — it
determines what you hear. All higher frequencies are
muted. With the CUTOFF knob, you can adjust this
cutoff frequency; in other words, it lets you move the
frequency “hump” across the full range of frequen-
cies, like this:
What does this mean in terms of the sound? Setting
the RESONANCE knob to the right makes the Cutoff
effect stronger, or creates a wider tonal variation
when you move the CUTOFF knob. Setting RESO-
NANCE to the left makes Cutoff effect more “mel-
low,” or narrows the range of tonal variation.
Cutoff
frequency
Volume
Keep in mind that the effect of the CUTOFF and
RESONANCE knobs depend on each other’s settings
as well as the frequency of the sound to be controlled.
Depending on the position of the RESONANCE knob,
the CUTOFF knob may have no effect on the sound.
The reverse is also true.
Frequency (pitch)
Raises the
frequency
Lowers the
frequency
About GROOVE
Musically, Groove determines the amount of “swing”
feel in the pattern. Technically, it slightly shifts the
timing of the pattern to produce different rhythmic
feels.
Depending on the position of the GROOVE knob,
certain Parts (such as Phrase 1, 2, and 3) may not
sound.
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THE KNOBS
ASSIGN KNOB
ASSIGN KNOB
The ASSIGN knob, as its name suggests, can be assigned to one of a wide
variety of functions — twelve in all — that are not available on the other
knobs.
1 Select KNOB ASSIGN in the Overall menu. (Press one of the OVERALL
▲/▼
buttons, repeatedly if necessary.)
2 Select the Assign parameter. (Use the OVERALL +/- buttons.)
3 Use the ASSIGN knob in the same way as the other knobs. (Need a refresher
course? See “Fast Track,” page 59.)
1 Select KNOB ASSIGN in the Overall menu.
buttons, repeatedly if necessary, until KNOB
Press one of the OVERALL
▲
/▼
ASSIGN is selected. (The dark bar at the left of the display should be
directly next to “KNOB ASSIGN” on the panel.)
MEASURE 001 142
Indicates Knob Assign is selected.
2 Select the Assign parameter.
Use the OVERALL +/- buttons to select the parameter to be controlled by
the ASSIGN knob.
• The default setting for the
ASSIGN knob is #09
Dynamics.
• Selecting a Part is not
necessary and has no effect
for the following param-
eters:
• Dynamics
• Dynamics Strength
• Turntable
VOICE
STYLE
DEMO START
Dynamics
09
• Arpeggiator Speed
These parameters are
already set to affect a
certain Part or Parts.
The following chart lists and briefly explains the parameters.
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THE KNOBS
ASSIGN Knob Parameters
No. Parameter Name
Display Name
Description
01
02
03
04
Reverb Send Level
Chorus Send Level
DSP Send Level
Modulation
RevLevel
ChoLevel
DspLevel
Mod
This determines the depth of the Reverb effect. (See page 34.) Turning the
knob also automatically turns on Reverb, if it was originally turned off.
This determines the depth of the Chorus effect. (See page 35.) Turning the
knob also automatically turns on Chorus, if it was originally turned off.
This determines the depth of the DSP effect. (See page 36.) Turning the
knob also automatically turns on DSP, if it was originally turned off.
This creates a vibrato-like pitch wavering effect. When the knob is at the
12:00 position, there is no change in the sound. Turning it in either
direction produces modulation.
0 (no modulation)
Maximum
Maximum
05
06
Attack Time
Attack
This determines the “attack” of the sound — or, in other words, how long it
takes for the sound to reach full volume when a note is played. For certain
percussive sounds, this may have little or no audible effect. Turning the
knob to the right produces longer (slower) attack times; turning it to the left
produces a shorter (quicker) attack.
Release Time
Release
This determines how long the sound sustains after a note is released. For
certain percussive sounds, this may have little or no audible effect. Turning
the knob to the right produces longer release times (more sustain); turning
it to the left produces a shorter release, resulting in a “clipped” sound.
07
08
09
Pan
Pan
This determines the position of the sound in the stereo image (left, center, or
right). (The center position is at 12:00; turning the knob in either direction
shifts the sound in the corresponding direction.)
Volume
Dynamics
Volume
Dynamics
This determines the volume (level) of the sound. The knob at full left (7:00)
corresponds to a volume of “0.” Full right corresponds to maximum
volume.
This makes both subtle and dramatic changes in the pattern by altering the
level of the individual notes. Turning the ASSIGN knob steps through a
variety of pre-programmed Dynamics settings (templates). Each template is
programmed to increase or accent the level of certain notes in a pattern and
decrease others. The effect of this parameter also depends on the Dynamics
Strength setting (#10, below). Dynamics affects the entire pattern; Part
Select has no effect.
0 (no change)
Changes Dynamics
template in steps.
Turning in either
direction produces
the same result.
When the knob is at the 12:00 position, there is no change in the sound.
Turning it in either direction changes the Dynamics template.
10
11
Dynamics Strength
Turntable
Strength
Turntbl
This determines the amount or strength of the level change in the Dynamics
parameter (#09, above). This affects the entire pattern; Part Select has no
effect.
This determines both the tempo and the pitch of the entire DJX sound,
affecting all Parts of the pattern and all voices. In effect, this is much like a
continuous speed control on a record turntable. When the knob is turned
all the way to the left (minimum), the pattern stops. The range of the effect
is -59% to 41.4%. For tempo, the absolute minimum is 32 bpm and the
maximum is 280 bpm. For pitch, the range is -800 cents to +600 cents.
Depending on the selected voice, there may be little change in the pitch.
MEASURE 001 180
Shows current Turntable
value (in bpm).
The Turntable tempo value in the display changes as the knob is turned (see
illustration).
This determines the speed of the Arpeggiator function. (See page 37.)
12
Arpeggiator Speed
ArpSpeed
Keep in mind that the assigned parameter may have little or no effect, depending on the selected song, style, or voice.
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THE KNOBS
• Want to use another one of these param-
eters at the same time?
• Want to quickly switch among different
ASSIGN knob parameters?
Remember that the same parameters are also
available on the RIBBON CONTROLLER. Simply
assign the desired parameter to the RIBBON
CONTROLLER. (See page 66.)
Use the Performance Setup function to save the knob
assignment to one of the PERFORMANCE SETUP
buttons for instant recall. Keep in mind that other
important knob settings can also be saved. (See
page 56.)
On your own...
• Select voice #136 (“EthnicFl”). Select the Main Voice Part (with the PART SELECT keys) and try these
out:
• First, set the ASSIGN knob to control Attack, and set the knob to about 2:00. Notice how the abrupt
breathy attack of the sound has mellowed.
• Next, set the ASSIGN knob to control Release, and set the knob to about 3:00. Notice how the flute
has a far away reverberant sound, without the use of the Reverb effect.
• Select and play style #002 (TripHop). Select Percussion (with the PART SELECT keys), set the ASSIGN
knob to control Release, and try this out:
• Turn the knob to about 4:00 for a sustained electronic triangle sound.
• In this example, you can use both Dynamics and Dynamics Strength at the same time.
• Set the ASSIGN knob to control Dynamics Strength (#10). Then, set the RIBBON CONTROLLER to
control Dynamics (see page 67). Try pressing and holding down the RIBBON CONTROLLER in different
places while turning the ASSIGN knob to hear changes in the pattern.
65
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RIBBON CONTROLLER
The RIBBON CONTROLLER is a wonderfully expressive and easy-to-use perfor-
mance controller. Once a sought-after feature found on vintage analog synthe-
sizers, it is rarely included on modern instruments — until now, with the new
DJX!
The RIBBON CONTROLLER can be assigned to any one of fifteen different parameters. These include
all the same parameters as can be used with the ASSIGN knob, plus the same parameters controlled
by the CUTOFF, RESONANCE, and GROOVE knobs.
USING THE RIBBON CONTROLLER
USING THE RIBBON CONTROLLER
1 Select RIBBON CONTROLLER ASSIGN in the Overall menu. (Press one of the
OVERALL
▲
/
▼
buttons, repeatedly if necessary.)
2 Select the Ribbon Controller Assign parameter. (Use the OVERALL +/- buttons.)
3 Select a Part (with the PART SELECT keys) and start the pattern (with the START/
STOP button).
4 Use the RIBBON CONTROLLER to change the sound.
1 Select RIBBON CONTROLLER ASSIGN in the Overall
menu.
Press one of the OVERALL
▲
/▼
buttons, repeatedly if necessary, until RIB-
BON CONTROLLER ASSIGN is selected. (The dark bar at the left of the
display should be directly next to “RIBBON CONTROLLER ASSIGN” on the
panel.)
• The default setting for the
RIBBON CONTROLLER is
#14 Turntable.
MEASURE 001 142
• Selecting a Part is not
necessary and has no effect
for the following param-
eters:
Indicates Ribbon Controller Assign is selected.
• Dynamics
• Dynamics Strength
• Turntable
• Arpeggiator Speed
These parameters are
already set to affect a
certain Part or Parts.
2 Select the RIBBON CONTROLLER parameter.
Use the OVERALL +/- buttons to select the parameter to be controlled by
the RIBBON CONTROLLER.
VOICE
STYLE
DEMO START
Turntbl
14
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RIBBON CONTROLLER
The following chart lists and briefly explains the parameters. For more
information on the workings of the RIBBON CONTROLLER, see the box on
page 68.
RIBBON CONTROLLER Parameters
No. Parameter Name
Display Name
Description
01
02
Cutoff Frequency
Resonance
Cutoff
This is the same parameter as controlled by the CUTOFF knob (page 61).
The mid point on the ribbon corresponds to the 12:00 position of the
CUTOFF knob.
Resonanc
This is the same parameter as controlled by the RESONANCE knob (page
61). The mid point on the ribbon corresponds to the 12:00 position of the
RESONANCE knob.
03
04
05
06
Reverb Send Level
Chorus Send Level
DSP Send Level
RevLevel
ChoLevel
DspLevel
This is the same parameter as #01 in the ASSIGN knob parameters. (See
pages 34, 64.)
This is the same parameter as #02 in the ASSIGN knob parameters. (See
pages 35, 64.)
This is the same parameter as #03 in the ASSIGN knob parameters. (See
pages 36, 64.)
Modulation
Mod
This is the same parameter as #04 in the ASSIGN knob parameters. (See
page 64.) However, unlike the ASSIGN knob (for which 12:00 corresponds
to no modulation), the RIBBON CONTROLLER affects modulation in this
way:
0 (no modulation)
Maximum
07
08
09
Attack Time
Release Time
Pan
Attack
Release
Pan
This is the same parameter as #05 in the ASSIGN knob parameters. (See
page 64.)
This is the same parameter as #06 in the ASSIGN knob parameters. (See
page 64.)
This is the same parameter as #07 in the ASSIGN knob parameters. (See
page 64.) The mid point on the ribbon corresponds to the center pan
position.
10
11
Volume
Groove
Volume
Groove
This is the same parameter as #08 in the ASSIGN knob parameters. (See
page 64.)
This is the same parameter as controlled by the GROOVE knob (page 61).
The mid point on the ribbon corresponds to the 12:00 position of the
GROOVE knob.
12
13
14
Dynamics
Dynamics
Strength
Turntbl
This is the same parameter as #09 in the ASSIGN knob parameters. (See
page 64.)
Dynamics Strength
Turntable
This is the same parameter as #10 in the ASSIGN knob parameters. (See
page 64.)
This is the same parameter as #11 in the ASSIGN knob parameters. (See
page 64.) When the far left part of the ribbon (minimum) is held, the
Pattern stops.
15
Arpeggiator Speed
ArpSpeed
This is the same parameter as #12 in the ASSIGN knob parameters. (See
page 64.)
Keep in mind that the assigned parameter may have little or no effect, depending on the
selected song, style, or voice.
67
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RIBBON CONTROLLER
3 Select a Part and start the pattern/song.
Do this in the same way as with the knobs:
• Want to use another one
of these parameters at the
same time?
1) Make sure Part Control is on. (Press the PART CONTROL
button, if necessary.)
Remember that the same
parameters are also available
on the ASSIGN knob. Simply
assign the desired parameter to
the ASSIGN knob. (See page
63.)
2) Select a Part (with the PART SELECT keys at the lower end of
the keyboard).
3) Turn Part Control off (to free up more of the keyboard).
4) Start the pattern/song. (Press the START/STOP button.)
4 Use the RIBBON CONTROLLER to change the
• Want to quickly switch
among different RIBBON
CONTROLLER param-
eters?
sound.
Touch the RIBBON CONTROLLER with one of your fingers, and move
it along the ribbon to change the sound of the selected Part.
Use the Performance Setup
function to save the RIBBON
CONTROLLER assignment to
one of the PERFORMANCE
SETUP buttons for instant recall.
Keep in mind that other impor-
tant settings can also be saved.
(See page 56.)
“0” or minimum
Maximum
The leftmost position on the ribbon corresponds to “0” or minimum,
and the rightmost to maximum. (For more information, see the
boxed section below.)
How the RIBBON CONTROLLER works
The RIBBON CONTROLLER starts affecting the sound
the moment you touch it, and instantly changes the
sound according to where you put your finger on the
ribbon. It also automatically overrides the setting of
the knobs. When you take your finger from the
ribbon, the selected parameter instantly snaps back to
the default setting.
Next, you turn the CUTOFF knob to about the 3:00 or
4:00 position, making the sound brighter. Leaving
the knob at that position maintains that bright sound.
Now, you touch the RIBBON CONTROLLER, and the
sound instantly changes according to where your
finger is on the ribbon — overriding the effect of the
knob.
How the RIBBON CONTROLLER works and how it
relates to the knobs can best be explained by ex-
ample:
Let’s say that you’ve set the RIBBON CONTROLLER to
affect Cutoff.
VOICE
STYLE
Cutoff
01
Keeping your finger on the ribbon and moving it back
and forth changes the sound continuously. When you
release your finger from the ribbon, the sound
instantly reverts back to what it was when the
CUTOFF knob was set to 12:00 (center).
68
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DIGITAL SAMPLING
ABOUT DIGITAL SAMPLING
ABOUT DIGITAL SAMPLING
What is sampling? Technically, sampling is
making a digital recording of a sound. The
sound could be your voice or an acoustic instru-
ment (taken from a microphone), or a recorded
sound (from a CD or cassette player). Once it is
recorded, the resulting “sample” can be edited
(for example, trimmed or looped) and can then
be played at various pitches from a keyboard.
Sampling
Play
Edit
Sampling, of course, is a revolutionary new technology. But it’s much more
than that. In case you haven’t been paying attention, sampling is extraor-
dinarily popular and is an integral part of most cutting-edge music of
today. It’s also the most revolutionary way of making music — since
virtually anything can be sampled, and then digitally twisted and regurgi-
tated into new music.
In this section, the words
“sampling” and “recording”
are used interchangeably;
they refer to the same
process.
Keep in mind that the quality
of the sample may differ from
the original sound. In
particular, noise and distor-
tion may result (depending on
the pitch range) when using
the CUTOFF and RESONANCE
knobs.
With the built-in Digital Sampling features, the DJX makes it exceptionally
easy for you to use this groundbreaking technology in your own music!
The samples you create are automatically stored to voice #284
(“Sampled”), and can be played from the keyboard like any other voice —
and can be “tweaked” with the knobs, RIBBON CONTROLLER and PITCH
BEND wheel as well!
1 Set up the DJX for sampling. (Connect a microphone or line level source.)
2 Enter the Sampling mode (by pressing the RECORD button in the DIGITAL SAM-
PLING section).
3 Set the sampling level (with the INPUT LEVEL knob).
4 Press the key to which the new sample will be assigned.
5 Set sampling to standby. (Press the START/STOP button; sampling starts when
audio signal is received.)
6 Stop sampling (by pressing the START/STOP button).
7 Exit from the Sampling mode (by pressing the RECORD button again).
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DIGITAL SAMPLING
RECORDING A SAMPLE AND PLAYING IT
RECORDING A SAMPLE AND PLAYING IT
1 Set up the DJX for sampling.
CD player, etc.
Never connect a line level
signal (CD player, cassette
deck, electronic instrument,
etc.) into the MIC input
jack! Doing this could
If you’re sampling your voice or an acoustic
instrument with a microphone, connect the
microphone to the MIC input jack on the rear
panel. If you’re sampling a line source, such as
a CD player, cassette deck, or electronic instru-
ment, connect it to the LINE IN input jack.
damage the DJX and its
Digital Sampling functions.
LINE IN
MIC
2 Enter the Sampling mode.
Press the RECORD button (in the DIGITAL SAMPLING section).
RECORD indication flashes.
Sampling
100
RECORD
This automatically cancels any other DJX operation or function, and enters
the Sampling mode. It also disables the MASTER VOLUME dial — the level
of the sound is controlled only from the INPUT LEVEL knob.
3 Set the sampling level.
If the trigger level is higher
than the input signal, the
signal will not be recorded.
(For more information, see
the boxed section “Trigger
Level”, on page 71.)
Talk or sing into the microphone (or play back the connected line level
source). As you do this, use the INPUT LEVEL knob to adjust the sampling
level. Slowly turn it to the right until the level is appropriate. The ”level
meter” in the display indicates the level of the signal.
Input level meter
The input level bars should be consis-
tently higher than the trigger level.
3
Slowly turn this until level is
appropriate.
Trigger level meter
Normally, the trigger level (shown above) does not need to be set. How-
ever, you can change this setting if you want. For more information, see
the boxed section “Trigger Level” below.
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DIGITAL SAMPLING
Guidelines for sampling
• Connections:
• Proper levels:
If you are using a microphone, make sure that it is
connected to the MIC jack and not the LINE IN jack.
Connecting a microphone to LINE IN will not damage
the DJX; however, it will be impossible to get a
recordable signal (the microphone level is too low).
In general, you’ll want to record the signal as “hot”
as possible — loud enough to record and be heard
properly, but soft enough to avoid clipping and
distortion. The level meter is a total of 8 bars in
height; try to keep the input level at a maximum of 7
bars.
• Avoiding feedback:
To avoid feedback, make sure that the microphone
is pointed away from the speakers and is placed
relatively distant from them.
Level meter at “7.”
• Sample start points:
Signal peaks that occasionally push the meter to “8”
may still result in a clean recording. However, you
should avoid letting the signal pin the meter to “8”
(unless you want a deliberately distorted recording).
Also, let your ears be the judge — if you hear
Always record your sample as close to the intended
start point as possible, since this cannot be changed
later. For example, if you are sampling a four-beat
rhythmic phrase from a CD, cue up the selection
(and pause it) so that when you hit PLAY, the phrase
plays from the top of the measure.
distortion in the signal, bring the input level down.
The trigger level setting can help with this as well,
since it effectively puts sample recording on standby
until a strong enough signal (e.g., the first beat of
phrase) arrives to start recording. (See “Trigger
Level” below.)
• Simultaneous MIC and LINE IN use:
Both the MIC and LINE IN inputs can be used
simultaneously for sampling. The key to mixing your
voice with a line input is in having an output control
on the line source (e.g., CD player) — in that way
you can adjust the balance of the line source with
your vocals, then use the INPUT LEVEL knob on the
DJX to control the overall level.
Trigger Level
Actually, the DJX does not start sampling immediately when the START/STOP button
is pressed (in step #5). Once the START/STOP button is pressed, the DJX waits for a
signal of a suitable level (set by the trigger level). When it hears such a signal, it
starts sampling.
To set the trigger level, use the +/- buttons of the numeric keypad. Press the +
button to raise the trigger level, and press the - button to lower it.
You can instantly restore
the default trigger level
setting by pressing both
+/- buttons simulta-
neously.
7
8
9
3
rest
0
velocity
BWD
FW
Trigger level meter
The higher the trigger level, the louder the signal must be to start (trigger) sampling.
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DIGITAL SAMPLING
Sampling start point
Volume
(level)
To better understand how trigger level
works, let’s look at a specific example —
sampling of the phrase “a one and a two.”
In this phrase, “one” and “two” are louder
than the other words.
Trigger level
a
one and
a
two
Time
Sampling start point
Since the first “a” is lower than the trigger
level, the DJX doesn’t actually start
sampling until the word “one.” If you
want the phrase to be sampled from the
first word, the trigger level should be set
lower.
Volume
(level)
New trigger level
a
one and
a
two
Time
With this new trigger level setting, the entire phrase will be sampled. Be careful,
however, not to set the trigger level too low, or else sampling may start from some
accidental or extraneous sound (such as breathing noises, touching the microphone,
etc.).
4 Press the key to which the new sample will be as-
If you press the START/STOP
button (to start sampling)
without first pressing a key,
a “Sel. Key” message briefly
appears, prompting you to
select a key.
signed.
Press the desired key on the keyboard.
C3
3
The numbers at the bottom left of the display
indicate the octave of the selected key.
If you don’t manually stop
the sampling operation in
step #6 below, the DJX
automatically stops
sampling after about three
seconds (when half of the
available memory is used).
5 Set sampling to standby.
Press the START/STOP button. This does not actually start sample record-
ing — sampling starts when an audio signal is received.
Sampling standby:
Microphone icon
indicates sample
3
recording.
During sampling:
RECORD
Sampling
100
indication stays lit
during actual
sampling.
RECORD
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DIGITAL SAMPLING
6 Stop sampling.
Make sure to stop sampling
immediately at the end of
the sound. Recording extra
unneeded sound decreases
the amount of available
memory for additional
samples.
Press the START/STOP button to stop sampling. The amount of remaining
available recording time is shown in the display as a percentage (“100” is
the maximum):
Available recording
time (percentage).
Sampling
062
RECORD
Sampling memory capacity
The DJX has memory space for approximately 6 seconds of
sampling. Up to twelve separate samples can be recorded.
(For information on recording additional samples, see page 74.)
% Free
Available Time (approx.)
100
80
75
50
25
10
6
seconds
4.8
4.5
3.0
1.5
0.6
“
“
“
“
“
Listed below are some example percentage figures for remain-
ing available recording time, with the corresponding actual
time (in seconds).
Keep in mind that although a total of six seconds are available
for sampling, no one sample can be longer than three seconds.
(The DJX automatically stops sampling after three seconds.)
When there is no more available recording time, the following
display appears:
Mem Full
BankFull
When all twelve available samples have been recorded (even if
there is still available recording time), the following display
appears:
7 Exit from the Sampling mode.
Loss of power means loss
of samples!
Press the RECORD button (in the DIGITAL SAMPLING section) again. Voice
#284 (“Sampled”) is automatically selected for playing.
As long as the AC adaptor
remains connected (or a
working set of batteries is
installed), the DJX retains
the sample data, even if the
STAND BY/ON switch is
turned off. However, if
power is interrupted for any
reason, all sample data will
be lost. (In this case, the
original factory samples are
automatically reloaded to
voice #284.) Make sure to
save any important
VOICE
STYLE
Sampled
284
Turn the INPUT LEVEL knob to its minimum (or disconnect the MIC or LINE
IN input), and set the MASTER VOLUME dial appropriately for playing the
voice. Notice that the pitch and speed of the sample “follows” the key-
board: Playing keys lower than the original results in a lower pitch and
slower speed; playing higher keys results in higher pitch and faster speed.
C3
samples, by using the
Sampling Data Bulk Dump
function (page 97).
Pitch/speed of
sample goes down.
Pitch/speed of
sample goes up.
73
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DIGITAL SAMPLING
Deleting a sample
You can easily delete any specific sample you’ve recorded. To do this:
1 Enter the Sampling mode.
Press the RECORD button (in the DIGITAL SAMPLING section).
2 Press the original key of the sample.
3 Delete the sample by pressing the +/FWD button.
At the “Delete?” prompt in the display, press the +/FWD button
to actually delete the sample.
Delete?
YES
7
8
9
3
rest
“End” appears briefly in the display, before operation returns
0
velocity
BWD
FWD
If you’ve inadvertently pressed the key to a sample you wish to
keep, press the -/BWD button to cancel.
Recording additional samples
The DJX has space for a total of twelve samples. Recording of additional samples is
very easy. Simply follow the same steps as you did in recording your first sample, but
select a different key in step #4.
Additional samples are mapped to the
keyboard so that there is equal space
between samples. For example, if you’ve
recorded one sample to C3, and then
recorded a new sample to A3, the samples
Range of first
sample
Range of second
sample
First sample
recorded at C3.
are mapped to the keyboard in this
fashion:
Second sample recorded at A3.
("Split point" between the
samples is half the distance
between the original keys.)
• Forgotten where all your samples are?
If you’ve recorded several samples, it may be hard to
keep track of which keys you’ve recorded them to. The
DJX lets you easily check where the original key of
each of your samples is.
Indicates original
keys of each sample.
Indicates currently
displayed octave.
3
Each original key is darkened in the display. Since
there is not enough room in the display to show the
entire keyboard, each octave is shown separately
(indicated by the number at the bottom). To step up or
down through the octaves, use the OVERALL +/-
buttons.
DEMO START
Displays the
next higher
octave.
Displays the next
lower octave.
74
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DIGITAL SAMPLING
SAMPLE EDITING
SAMPLE EDITING
The DJX also features some simple but powerful sample editing tools.
These include setting the end point for a sample, and creating sample
loops.
Setting the End Point
In this section, you’ll learn how to set the end point of a recorded sample.
The end point determines how much of a sample is played back each time
you press a key. Three different resolutions — Coarse, Mid, and Fine — are
provided to let you move around within the sample data when searching
for the desired or best end point.
Keep in mind that setting
the end point to a position
earlier than the actual end
of the sample does not
change the actual length of
the sample or delete any of
the sample’s data — it
simply changes how the
sample plays back.
1 Enter the Sampling mode.
2 Call up the Sample Editing functions. (Press the FUNCTION button.)
3 Select the desired sample (wave). (Play any key in the sample’s range.)
4 Set the sample for “one shot” play.
5 Adjust the end point. Use different editing resolutions if necessary.
6 Exit from the Sampling mode.
1 Enter the Sampling mode.
Press the RECORD button (DIGITAL SAMPLING).
2 Call up the Sample Editing functions.
Press the FUNCTION button.
The Sample Editing
Wave Sel
functions cannot be selected
if samples have not yet
been recorded. (The error
message “No Data”
FUNCTION RECORD
appears in the display.)
The Sample Editing functions include:
• Wave Select
• Loop / One Shot
• End Point Coarse (1/16)
• End Point Mid (1/256)
• End Point Fine (1/4096)
You can select from among these by using the OVERALL
▲
/
▼
buttons.
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DIGITAL SAMPLING
3 Select the desired sample (wave).
Play any key in the sample’s range. Once you’ve found the desired sample,
avoid playing any other keys and go on to step #4.
4 Set the sample for “one shot” play.
The One Shot setting, as its name implies, lets the sample play back just
once each time a key is pressed. To set this:
1) Use the OVERALL
▲
/
▼
buttons to select the Loop / One Shot
function.
DEMO START
loop
no
FUNCTION RECORD
2) Use the OVERALL +/- buttons to change the setting if necessary.
(For One Shot, this should be set to “no.”)
5 Adjust the end point.
The DJX has three different editing resolutions: Coarse, Mid, and Fine. By
using these three together, it is very easy to pinpoint the precise location
you want sample playback to stop. To do this:
1) Select the Coarse (1/16) editing resolution (with the OVERALL
▲
/▼
buttons.)
Ep 1/16
FUNCTION RECORD
A rough picture of the entire sample waveform appears at the bottom
right of the display:
Single blocks are either periods of
silence or barely audible parts of
the waveform.
These represent
peaks in the
waveform.
Cursor. Use the OVERALL +/-
buttons to move this across the
waveform. In this example, the
cursor is at the very end of the
waveform.
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DIGITAL SAMPLING
2) Move the cursor along the waveform by using the OVERALL +/
- buttons.
The cursor position determines the end point — the point at which
sample playback stops. Any sound after the cursor is not played.
Cursor is at the third peak in the
waveform. (Sample playback stops at
this newly selected point.)
3) Play the keyboard and listen to the edited sample.
Repeat this as often as necessary — playing a key, listening, and
continuing to move the cursor, adjusting the end point until you’re
satisfied.
Make sure to press and
release a key each time you
want to audition a new
cursor/end point setting.
Generally, it’s best to play the lower keys of the sample, since this
allows you to hear the sample played back slowly — making it easier
to spot the desired end point. If you can’t precisely pinpoint the
desired location, go on to step 4).
4) Select a more detailed resolution, and repeat steps 2) and 3)
above.
The best way to adjust the end point is to use the three resolutions in
their given order: 1) Coarse, 2) Mid, 3) Fine. Once you’ve gotten as
close to the desired end point as possible within Coarse, select Mid
(by using the OVERALL
▲
/
▼
buttons), then use the OVERALL +/-
buttons to move the cursor.
Here is our example waveform as seen in the Mid resolution:
This display is an enlargement of the block we selected in step 2). It
shows only the initial part of the third peak in our sample. (For more
details on the Coarse, Mid, and Fine resolutions, see the boxed
section “About the resolution settings“ on page 79.)
Notice also that the cursor has returned to the right (end) of the
waveform. This happens when selecting a different resolution for the
first time in an editing session.
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DIGITAL SAMPLING
6 Exit from the Sampling mode.
Press the RECORD button (DIGITAL SAMPLING) again. Your new end point
setting is automatically saved, and is called up each time you select the
sampled voice (#284).
To edit other samples in the voice, simply repeat the entire operation
above.
Creating Loops
Looping is one of the most exciting and useful applications of Digital
Sampling. Creating a loop allows you repeat the sample indefinitely,
simply by holding a key.
1 Enter the Sampling mode.
2 Call up the Sample Editing functions. (Press the FUNCTION button.)
3 Select the desired sample (wave). (Play any key in the sample’s range.)
4 Set the sample for “loop” play.
5 Adjust the end point. Use different editing resolutions if necessary.
6 Exit from the Sampling mode.
1 Enter the Sampling mode.
Press the RECORD button (DIGITAL SAMPLING).
2 Call up the Sample Editing functions.
Press the FUNCTION button.
3 Select the desired sample (wave).
Play any key in the sample’s range. Once you’ve found the desired sample,
avoid playing any other keys and go on to step #4.
4 Set the sample for “loop” play.
The Loop setting, as its name implies, lets the sample play back repeatedly
when a key is held. To set this:
1) Use the OVERALL
▲
/
▼
buttons to select the Loop / One Shot
function.
DEMO START
loop
no
FUNCTION RECORD
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DIGITAL SAMPLING
2) Use the OVERALL +/- buttons to change the setting if necessary.
(For Loop, this should be set to “YES.”)
5 Adjust the end point.
This operation is the same as in step #5 of “Setting the End Point” above.
6 Exit from the Sampling mode.
Press the RECORD button (DIGITAL SAMPLING) again. Your new loop and
end point settings are automatically saved, and are called up each time you
select the sampled voice (#284).
To edit other samples in the voice, simply repeat the entire operation
above.
About the resolution settings
The Coarse (1/16) setting displays the entire recorded sample. The Mid (1/256) and Fine (1/4096) settings are
like successive 16-power microscopes that let you zoom in on a desired block — letting you precisely set the
end point.
1/16
resolution
Each block in Coarse is divided up
into 16 blocks and displayed as
such in Mid resolution.
1/256
resolution
Likewise, each block in Mid is
divided up into 16 blocks and
displayed as such in Fine resolu-
tion.
1/4096
resolution
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SONG RECORDING
The DJX features powerful and easy-to-use song recording features that let you
record your keyboard performances — using up to six separate tracks — and
create your own complete, fully orchestrated compositions. Up to three User
songs can be recorded and saved. There are two record modes: Realtime and
Step.
Each press of the RECORD button cycles through
RealTime
004
SONG
RECORD
the three Record modes — Realtime, Step, and
PSU (Performance Setup) — before exiting back
to normal operation. (The PSU mode is unrelated
to Song recording; it is described on page 56.)
MEASURE 001-142
1
STYLE
PSU1User
001
Step
004
SONG
RECORD
RECORD
MEASURE 001-142
MEASURE 001-142
1
Realtime recording is similar to using a tape
recording on the other hand, is best for captur-
ing the natural “feel” of a performance, since it
allows you to record as you are playing and
simultaneously hear what you are recording.
recorder; whatever you play on the keyboard is
recorded in real time as you play it. Also, when
you record subsequent parts to other tracks, you
can hear the previously recorded parts as you
record new ones.
Which method you use depends partly on the
type of music you wish to create and partly on
your own personal preference. You can even
use both methods in tandem. For example, you
could record a basic song guide to track 1 with
Realtime, then use Step to record your “preci-
sion” parts to other tracks (and perhaps even re-
record track 1, once all the other parts are in
place). Or you could program basic riffs and
patterns with Step first, then use Realtime to add
melodies and embellishments.
Step recording allows you to enter notes indi-
vidually. As such, it is very similar to writing
down the notes on a sheet of music paper; each
note is entered one at a time.
Each method has its own advantages and uses.
Step recording is excellent for precision and for
entering notes whose placement, rhythmic
value, and velocity are fixed or consistent —
such as individual drum parts in a rhythm pat-
tern, or single notes in a syncopated bass part.
It also gives you precise control in recording fast
or complex passages that would be difficult or
impossible to record in real time. Realtime
Keep in mind that all recording operations “replace” the data.
In other words, if you record to a track that already has
recorded data, all previous data in the track will be erased and
replaced by the newly recorded data.
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SONG RECORDING
RECORDING A USER SONG — REALTIME RECORDING
RECORDING A USER SONG — REALTIME RECORDING
1 Make all desired DJX settings.
2 Select the Realtime Record mode. (Press the RECORD button.)
3 Select a User song for recording (with the numeric keypad).
4 Select a track number (with the SONG MEMORY buttons).
5 Start recording (by playing the keyboard or pressing the START/STOP button).
6 Stop recording. (When finished, press the START/STOP button.)
7 Listen to your new recording (by pressing the START/STOP button).
8 Record to other tracks as desired. (Repeat steps #4 - #7 above.)
9 Exit from the Record mode. (Press the RECORD button.)
Data that can be recorded to the normal (melody)
tracks:
Data that can be recorded to the Chord track:
• Style number*
• Note on/off
• Velocity
• Main voice settings (Voice Number*, Volume*,
Octave, Pan*, Reverb Send Level, Chorus Send
Level, DSP Send Level)
• Chord changes and timing
• Changing sections (Lead In, Beat A/B, etc.) and timing
• Pattern Volume*
• BPM (Tempo), Time Signature*
• Dual voice settings (Voice Number*, Volume*,
Octave, Pan*, Reverb Send Level, Chorus Send
Level, DSP Send Level)
• Reverb on/off, Reverb Type*
• Chorus on/off, Chorus Type*
• DSP on/off, DSP Type*
• Arpeggiator on/off, Arpeggiator Type*,
Arpeggiator Speed*
* These settings can only be recorded once at the beginning
of a song; other settings can be changed in the middle of a
song.
• Sustain on/off
• BPM (Tempo)*, Time Signature* (if there is no
such data in the Chord track)
1 Make all desired DJX settings.
Before you actually start recording, you’ll need to make various settings for
the song — such as selecting a style, setting the BPM (Tempo), and select-
ing a voice. (See pages 44, 41, and 24.)
Selecting a style lets you use the sophisticated pattern features as part of
your song. In this way, you can simply play the chords, and the DJX auto-
matically creates the appropriate bass and chord backing. (For more
information on patterns, see page 44.)
If desired, also make other settings. Refer to the list above for settings that
can be recorded to a song.
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SONG RECORDING
2 Select the Realtime Record mode.
Press the RECORD button, repeatedly if necessary, until “RealTime” appears
at the top of the display.
Realtime and Step recording
methods can be mixed in
the same song, but not the
same track.
RECORD indication flashes briefly,
then stays lit to indicate record
standby.
RealTime
004
SONG
RECORD
MEASURE 001
-
142
1
User11
004
SONG
RECORD
3 Select a User song for recording.
Use the numeric keypad to select the desired song:
User 1 (004), User 2 (005), or User 3 (006).
1
4
7
2
5
3
6
9
8
rest
3
User song numbers can be selected in the same way
as with the voices (see page 25). You can use the
numeric keypad to directly enter the song number,
use the +/- keys to step up and down through the
songs, or press the SONG button to advance
through the song numbers.
0
velocity
BWD
FWD
4 Select a track number.
Press the SONG MEMORY button corresponding to the desired track. (This
step is optional; the DJX automatically selects the first available track.
When there is no song data, track 1 is automatically selected.)
MEASURE 001 142
1
CHORD
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SONG RECORDING
Recording to the Chord Track
If Pattern Control has
A special Chord track is provided for recording pattern data. This is
automatically recorded to the Chord track (track 6). To select the
Chord track and turn on the Pattern Control, press the PATTERN
CONTROL button.
already been turned on
before entering the Record
mode, the Chord track is
automatically selected.
MEASURE 001 142
1
CHORD
You can also simultaneously record one of the melody tracks (1 - 5)
and the Chord track (6).
5 Start recording.
This function can also be
controlled by using a
connected footswitch. (See
page 21.)
When the “RECORD“ indication stops flashing and the beat bars and track
number start flashing, you can start recording simply by playing the key-
board (or by pressing the START/STOP button).
Indicates Record
standby.
User11
004
SONG
Flashing beat bars
RECORD
indicate Sync-Start is on.
If you want to rehearse your part before recording, press the SYNC-START
button to turn Sync-Start off. After rehearsing, press SYNC-START again to
return to the above condition.
When recording the Chord track
With Sync-Start on, play the first chord of the song in the Pattern
section of the keyboard. The pattern starts automatically and you
can continue recording, playing other chords in time with the pat-
tern.
Pattern Section
Performance Section
If you wish to cancel recording at this point, press the RECORD button
again.
6 Stop recording.
After you’ve finished playing the part, press the START/STOP button.
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SONG RECORDING
7 Listen to your new recording.
To play back the song from the beginning, simply press the START/STOP
button again. Playback stops automatically at the end of the song, or
when the START/STOP button is pressed again.
8 Record to other tracks as desired.
To do this, simply repeat steps #4 - #7 above. Make sure that when you
press the SONG MEMORY button corresponding to the desired track, the
track number in the display flashes.
9 Exit from the Record mode.
Press the RECORD button.
Additional Operations
Muting Tracks During Playback
While recording is enabled, you can selectively mute different tracks. This is useful for when you want to clearly
hear certain tracks, and not others, during recording. Muting can also be done “on the fly” during playback. To use
muting, press the corresponding SONG MEMORY button, repeatedly if necessary, until the desired track number in
the display is off.
Each press of a SONG MEMORY button (when playback is stopped) cycles through the following settings:
MEASURE 001 142
Track number flashes — Track will record.*
1
CHORD
* Cannot be selected during playback.
Track number off — Track is muted.
Track number on — Track will play back.
Re-recording a Track
If you’ve made a mistake and wish to record a track over again:
Press the corresponding SONG MEMORY button, repeatedly if necessary, until the desired track number in
the display flashes (indicating record standby for that track). Since doing this turns Sync-Start off, press the
SYNC-START button to turn Sync-Start on again, then start recording (as explained in step #5 above).
Alternately, simply press the START/STOP button to start recording.
Clearing a Single Track
Use this operation to erase a single melody track without clearing the entire song (in the Song Clear operation, page
91). (This can only be used on a melody track.)
1) Press the RECORD button.
2) Select the desired track (with the corresponding SONG MEMORY button).
3) Press the START/STOP button once to start recording, and once again to stop (without playing any keys).
This erases previous data, and creates a blank track.
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SONG RECORDING
RECORDING A USER SONG — STEP RECORDING
RECORDING A USER SONG — STEP RECORDING
1 Make all desired DJX settings.
2 Select the Step Record mode. (Press the RECORD button.)
3 Select a User song for recording (with the numeric keypad).
4 Select a track number (with the SONG MEMORY buttons).
5 Start recording. (Enter notes and rests individually; see page 86.)
6 Listen to your new recording (by pressing the START/STOP button).
7 Record to other tracks as desired. (Repeat steps #4 - #6 above.)
8 Exit from the Record mode. (Press the RECORD button.)
Data that can be recorded to the normal (melody)
tracks:
Data that can be recorded to the Chord track:
• Style number*
• Note on/off
• Chord changes and timing
• Velocity**
• Changing sections (Lead In, Beat A/B, etc.) and timing
• Pattern Volume*
• BPM (Tempo), Time Signature*
• Main voice settings (Voice Number*, Volume*,
Octave, Pan*, Reverb Send Level*, Chorus Send
Level*, DSP Send Level*)
• Dual voice settings (Voice Number*, Volume*,
Octave, Pan*, Reverb Send Level*, Chorus Send
Level*, DSP Send Level*)
• Reverb on/off, Reverb Type*
• Chorus on/off, Chorus Type*
• DSP on/off, DSP Type*
* These settings can only be recorded once at the beginning
of a song; other settings can be changed in the middle of a
song.
** All notes are entered at the same velocity; however, this
can be changed in various ways with the Velocity Curve
function (page 90).
• BPM (Tempo)*, Time Signature* (if there is no
such data in the Chord track)
1 Make all desired DJX settings.
This operation is the same as that of Realtime recording (page 81).
2 Select the Step Record mode.
Press the RECORD button, repeatedly if necessary, until “Step” appears at
the top of the display.
Realtime and Step recording
methods can be mixed in
the same song, but not the
same track.
RECORD indication
flashes briefly, then
stays lit to indicate
record standby.
Step
004
SONG
RECORD
MEASURE 001 142
1
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SONG RECORDING
3 Select a User song for recording.
This operation is the same as that of Realtime recording (page 82).
4 Select a track number.
Press the SONG MEMORY button corresponding to the desired track. (This
step is optional; the DJX automatically selects the first available track.
When there is no song data, track 1 is automatically selected.)
Recording to the Chord Track
• Unlike Realtime Recording,
Step Recording only allows
you to record one track at a
time; the Chord track
cannot be recorded
A special Chord track is provided for recording pattern data. This is
automatically recorded to the Chord track (track 6). To select the
Chord track and turn on the Pattern Control, press the PATTERN
CONTROL button.
simultaneously with another
track.
004
SONG
• If Pattern Control has
already been turned on
before entering the Record
mode, the Chord track is
automatically selected.
RECORD
MEASURE 001-101
CHORD
5 Start recording.
When the RECORD indication stops flashing and the track number starts
flashing, you can start recording. Record each note (or chord) and rest
individually, as described below:
Recording Notes
More than one note can be
recorded at a time;
however, only the last
pressed note appears in the
display.
1) Select the desired position in the song (measure/beat) with
the +/- buttons. (Each press of the button moves one beat
forward or backward.)
2) Play the desired key or keys. (The note name is shown at the
top of display.)
When recording chords to the Chord track, make sure the
Pattern Control is on, then play the desired chord in the PAT-
TERN section of the keyboard.
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SONG RECORDING
3) Select the note (time) value with the numeric keypad. (The
note value is shown as an icon in the display.)
For example, play middle C (C3), then press the “4” button (1/8
note).
1
4
7
2
5
3
6
9
rest
3
0
velocity
BWD
FWD
Note name
C3
Beat bars
004
SONG
RECORD
MEASURE 001-201
1
Measure number
Clicks
Beat number
Note value
q(96 Clicks)
q(96 Clicks)
q(96 Clicks)
q(96 Clicks)
Beat
Beat
Beat
Beat
Measure (384 Clicks)
The beat bars also indicate the current recording position (as the beat
of the measure).
The note is automatically entered and Step recording moves to the
next available position. For example, if a whole note is entered at the
beginning of measure 1, the next position is the beginning of mea-
sure 2.
As mentioned above, you can use the +/- keys to move backward and
forward in the track. When material has been recorded, this steps
through and sounds each note in succession.
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SONG RECORDING
Additional Operations
• The Lead In section
can only be recorded at
the beginning of a song.
Recording Chords and Sections to the Chord Track:
1) Play a chord in the PATTERN section of the keyboard. (The chord name
appears in the display.)
• When a Lead Out
section is selected, no
further notes can be
recorded.
RECORD
m
Enter chords in the normal fashion, as single notes or full chords. (See
page 50.)
Triplets are three notes
within a single beat —
in other words, one beat
is divided up into three
equal units. Each note
(or rest) of a triplet must
be entered separately.
2) Select a section by pressing the corresponding button.
When selecting a Lead In or Lead Out section, the length is fixed, and need
not be entered in step 3 below.
3) Select the note (time) value with the numeric keypad.
4) Enter additional chords by repeating steps 1 - 3 above. (Selecting a
section in step 2 is optional.)
Two eighth notes (within a
quarter-note beat).
Recording Triplets and Dotted Notes:
1) At the desired position, press the corresponding numeric keypad button
(“7” for dotted or “9” for triplets).
2) Press the numeric keypad button for the desired note value.
Three eighth-note triplets
(within a quarter-note beat).
7
4
4
+
+
Dotted note
Triplet
Dotted notes extend the
length of a note by half
— in other words, the
length of a dotted
eighth note is an eighth
note plus a sixteenth
note.
9
3
7
8
9
3
rest
0
velocity
BWD
FWD
=
+
Recording Rests:
1) Select the desired position in the song with the +/- buttons.
2) Press the “8” (rest) button in the numeric keypad.
3) If you want to record a dotted rest or triplet rest, press the appropriate
numeric keypad button (“7” for dotted or “9” for triplets).
4) Press the numeric keypad button (1 - 6) corresponding to the desired rest
value. (The specified rest value appears as an icon in the display.)
If you want to enter two
or more consecutive
beats of rest, you can
simply use the + button
to move forward in the
track (for as many beats
rest as desired). This
saves you the trouble of
repeatedly entering rests
when there are several
beats or measures of
silence between notes.
MEASURE 001-201
8
4
+
rest
1
Rest value icon (eighth-note rest)
5) After recording the desired rest value(s), record the next note.
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SONG RECORDING
6 Listen to your new recording.
You can listen to the entire step recorded track at any time by pressing the
START/STOP button. The track you are working on plays back (until
stopped), and returns to Step recording at the next position.
Keep in mind that this only plays the selected track. To hear all tracks of
the song, exit from Step Rec (press the RECORD button), then press the
START/STOP button to start song playback.
7 Record to other tracks as desired.
To do this, simply repeat steps #4 - #6 above. Make sure that when you
press the SONG MEMORY button corresponding to the desired track, the
track number in the display flashes.
8 Exit from the Record mode.
This operation is the same as step #9 of Realtime recording (page 84).
Replacing a Note or Rest
If you want to change a note or rest you’ve just recorded, you can easily
replace it with a new one. To do this:
This operation deletes
all previously recorded
notes that follow the
note to be replaced.
Make sure you wish to
delete any subsequent
notes before actually
replacing the selected
note or rest.
1) Select the desired position in the song with the +/- buttons.
2) Press the new note on the keyboard (or the appropriate rest value
button on the numeric keypad).
3) Enter the new note value on the numeric keypad. (Enter dotted
note or triplet first, if desired.)
4) At the “Delete?” prompt press the + button. To cancel, press the -
button.
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SONG RECORDING
Entering Velocity Curves
In Step recording, all notes are recorded at the same velocity or volume. To make a Step-recorded
track sound more natural or to create some dynamic changes in the track, use the Velocity Curve
function.
1) Select the first note to be affected by the Velocity Curve (by using the +/- buttons of the
numeric keypad). All subsequent notes will be velocity-transformed.
2) Simultaneously hold down the VELOCITY button (“0” in the numeric keypad) and press + or -
to select the desired Velocity Curve.
7
8
9
3
rest
Selected Velocity Curve
appears as icon in the
display.
MEASURE 001-201
0
velocity
BWD
FWD
1
3) At the “Change?” prompt,
press the + button (“YES”) to
actually enter the selected
Velocity Curve, or press the -
button to cancel the operation.
You can specify a Velocity Curve in the middle of
a track BEFORE recording the notes that the
curve will affect. To do this, select the last note
of the track (by using the +/- buttons), then enter
the desired Velocity Curve. In this case, the
Velocity Curve is NOT applied to that last note,
but affects all subsequently entered notes.
7
8
9
3
rest
0
velocity
BWD
FWD
Velocity Curve Chart
Display
Type/Description
Display
Type/Description
Mezzoforte
This sets all subsequent notes to a velocity
value of 80.
Diminuendo 1
This creates a two-measure diminuendo,
starting with the current velocity at the selected
note and ending with a velocity decrease of 40.
Forte
This sets all subsequent notes to a velocity
value of 100.
Diminuendo 2
This creates a two-measure diminuendo,
starting with the current velocity at the selected
note and ending with a velocity decrease of 20.
Fortissimo
This sets all subsequent notes to a velocity
value of 120.
Diminuendo 3
This creates a two-measure diminuendo,
starting with the current velocity at the selected
note and ending with a velocity decrease of 10.
Mezzopiano
This sets all subsequent notes to a velocity
value of 60.
Accent 1
Piano
This increases the velocity of notes at the top
(1st beat) of all measures by 30. (Display icon
represents two measures.)
This sets all subsequent notes to a velocity
value of 40.
Pianissimo
This sets all subsequent notes to a velocity
value of 20.
Accent 2
This increases the velocity of notes at the top
and halfway points of all measures by 30.
(Display icon represents two measures.)
Crescendo 1
This creates a two-measure crescendo, starting
with the current velocity at the selected note
and ending with a velocity increase of 40.
Triangle wave
This alternately and gradually increases and
decreases the velocity by 30 in the pattern of a
triangle wave. The wave repeats every two
measures throughout the track. (Display icon
represents two measures.)
Crescendo 2
This creates a two-measure crescendo, starting
with the current velocity at the selected note
and ending with a velocity increase of 20.
Square wave
This alternately and abruptly increases and
decreases the velocity by 30 in the pattern of a
square wave. The wave repeats every two
measures throughout the track. (Display icon
represents two measures.)
Crescendo 3
This creates a two-measure crescendo, starting
with the current velocity at the selected note
and ending with a velocity increase of 10.
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SONG RECORDING
CLEARING A SONG
CLEARING A SONG
The Song Clear operation (of the Function parameters) completely erases
all recorded data on all tracks of a selected User song. Use this operation
only when you’re sure you want to erase a song and record a new one.
1 Select the Function mode.
Press the FUNCTION button.
STYLE
USng1Clr
F61
FUNCTION
Flashes to indicate Function
parameter can be selected.
2 Select the Function parameter (61 - 63) correspond-
These parameter numbers
can be selected in the same
way as with the voices (see
page 25). You can use the
numeric keypad to directly
enter the number, use the
+/- keys to step up and
down through the param-
eters, or press the FUNC-
TION button to advance
through the parameter
numbers.
ing to the song you wish to clear.
While the “FUNCTION” indication is flashing, use the numeric keypad to
select the desired Function parameter number:
• 61 — Clear song #1 (“F61 USng1Clr”)
• 62 — Clear song #2 (“F62 USng2Clr”)
• 63 — Clear song #3 (“F63 USng3Clr”)
3 Start the Song Clear operation.
After the “FUNCTION” indication stops flashing and the “Clr?” prompt
appears, press the + button to start the Song Clear operation.
Since the “FUNCTION”
indication flashes for only a
couple of seconds, make
sure to select the parameter
quickly after step 1 above.
STYLE
#11Clr?
YES
FUNCTION
4 At the “Sure?” prompt, clear the selected song.
Press + to actually clear the corresponding song, or press - to cancel the
operation and return to step 3.
7
8
9
3
rest
STYLE
0
velocity
Sure?
YES
BWD
FWD
FUNCTION
To exit from the Song Clear operation, press one of the other mode but-
tons: SONG, STYLE, or VOICE.
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MIDI FUNCTIONS
Even though the DJX is enormously versatile and powerful on its own, it can also
be used effectively in any MIDI setup.
The DJX is MIDI-compatible, featuring MIDI IN and MIDI OUT terminals and pro-
viding a variety of MIDI-related controls. By using the MIDI functions you can
expand your musical possibilities. This section explains what MIDI is, and what it
can do, as well as how you can use MIDI on your DJX.
The MIDI functions cannot be used in the Song mode.
WHAT IS MIDI?
WHAT IS MIDI?
No doubt you have heard the terms “acoustic instrument” and “digital instrument.” In the world
today, these are the two main categories of instruments. Let’s consider an acoustic piano and a classi-
cal guitar as representative acoustic instruments. They are easy to understand. With the piano, you
strike a key, and a hammer inside hits some strings and plays a note. With the guitar, you directly
pluck a string and the note sounds. But how does a digital instrument go about playing a note?
Acoustic guitar note production
Digital instrument note production
Tone Generator
(Electronic circuit)
L
R
Sampling
Note
Sampling
Note
Playing the keyboard
Pluck a string and the body
resonates the sound.
Based on playing information from the keyboard, a
sampling note stored in the tone generator is
played through the speakers.
As shown in the illustration above, in an electronic instrument the sampling note (previously recorded
note) stored in the tone generator section (electronic circuit) is played based on information received
from the keyboard. So then what is the information from the keyboard that becomes the basis for
note production?
For example, let’s say you play a “C” quarter note using the grand piano sound on the DJX keyboard.
Unlike an acoustic instrument that puts out a resonated note, the electronic instrument puts out
information from the keyboard such as “with what voice,” “with which key,” “about how strong,”
“when was it pressed,” and “when was it released.” Then each piece of information is changed into a
number value and sent to the tone generator. Using these numbers as a basis, the tone generator
plays the stored sampling note.
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MIDI FUNCTIONS
Example of Keyboard Information
Voice number (with what voice)
156 (grand piano)
Note number (with which key)
60 (C3)
Note on (when was it pressed) and
note off (when was it released)
Timing expressed numerically (quarter note)
Velocity (about how strong)
120 (strong)
MIDI is an acronym that stands for Musical Instrument Digital Interface, which allows electronic
musical instruments to communicate with each other, by sending and receiving compatible Note,
Control Change, Program Change and various other types of MIDI data, or messages.
The DJX can control a MIDI device by transmitting note related data and various types of controller
data. The DJX can be controlled by the incoming MIDI messages which automatically determine tone
generator mode, select MIDI channels, voices and effects, change parameter values and of course play
the voices specified for the various parts.
MIDI messages can be divided into two groups: Channel messages and System messages. Below is an
explanation of the various types of MIDI messages which the DJX can receive/transmit.
●Channel Messages
The DJX is an electronic instrument that can handle 16 channels. This is usually expressed as “it can
play 16 instruments at the same time.” Channel messages transmit information such as Note ON/OFF,
Program Change, for each of the 16 channels.
Message Name
DJX Operation/Panel Setting
Note ON/OFF
Messages which are generated when the keyboard is played.
Each message includes a specific note number which corre-
sponds to the key which is pressed, plus a velocity value based
on how hard the key is stuck.
Program Change
Control Change
Voice number (along with corresponding bank select MSB/LSB
settings, if necessary).
Messages that are used to change some aspect of the sound
(modulation, volume, pan, etc.).
●System Messages
This is data that is used in common by the entire MIDI system. System messages include messages like
Exclusive Messages that transmit data unique to each instrument manufacturer and Realtime Mes-
sages that control the MIDI device.
Message Name
Exclusive Message
Realtime Messages
DJX Operation/Panel Setting
Reverb/chorus/DSP settings, etc.
Clock setting
Start/stop operation
The messages transmitted/received by the DJX are shown in the MIDI Implementation Chart on page
112.
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MIDI FUNCTIONS
CONNECTING TO A PERSONAL COMPUTER
CONNECTING TO A PERSONAL COMPUTER
By connecting your DJX’s MIDI terminals to a personal computer, you can
have access to a wide variety of music software.
When using a MIDI interface device installed in the personal computer,
connect the MIDI terminals of the personal computer and the DJX.
Use only special MIDI cables when connecting MIDI devices.
●Connect the MIDI terminals of the DJX to the MIDI terminals
of the personal computer.
MIDI OUT
MIDI IN
MIDI IN
DJX
MIDI OUT
Computer
(sequencer software)
●When using a MIDI interface with a Macintosh series com-
puter, connect the RS-422 terminal of the computer (modem or
printer terminal) to the MIDI interface, as shown in the diagram
below.
When using a Macintosh
series computer, set the
MIDI interface clock setting
in the application software
to match the setting of the
MIDI interface you are
using. For details, carefully
read the owner’s manual for
the software you are using.
MIDI
interface
MIDI IN
RS-422
DJX
MIDI OUT
Computer
(sequencer software)
MIDI Terminals
• Special MIDI cables (sold sepa-
In order to exchange MIDI data between multiple devices,
each device must be connected by a cable.
The MIDI terminals of the DJX are located on the rear
panel.
rately) must be used for connecting
to MIDI devices. They can be
bought at music stores, etc.
IN
MIDI
OUT
• Never use MIDI cables longer than
about 15 meters. Cables longer
than this can pick up noise which
can cause data errors.
MIDI IN ...........Receives MIDI data from another MIDI device.
MIDI OUT .......Transmits the DJX’s keyboard information as MIDI
data to another MIDI device.
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MIDI FUNCTIONS
FUNCTION PARAMETERS — MIDI
FUNCTION PARAMETERS — MIDI
The Function parameters provide additional, more detailed MIDI settings
for the DJX. These settings include:
The MIDI settings below are
saved even when the power
is turned off. However,
MIDI settings are NOT
included in the data saved
to the User banks in the
Performance Setup feature
(page 56).
• Remote Channel
• Keyboard Out
• Pattern Out
• Local Control
• External Clock
• Bulk Dump Send
• Initial Setup Send
• Sampling Send
Selecting and changing the Function parameters:
Press the FUNCTION button, then use the numeric keypad to select the
parameter number. After “FUNCTION” stops flashing, use the numeric
keypad or +/- buttons to change the setting. (For details, see page 18.)
Function Parameters
No. Parameter Name
Display Name Range/Settings
RemoteCh off, 01 - 16
81 Remote Channel
This determines how the DJX is controlled by a “remote” (external) MIDI keyboard.
Set this to one of the 16 channels (01 - 16) for using an external keyboard to remotely control the DJX
functions over the selected channel. (The remaining 15 channels can be used for multi-timbral
operation.)
When this is set to “off,” the DJX can be used as a full 16-channel multi-timbral sound source. The
default setting is “off.”
82 Keyboard Out
KbdOut
on, off
This determines whether the keyboard performance data of the DJX is transmitted or not.
When this is set to “off,” notes played on the DJX will not affect (not be transmitted to) the connected
MIDI device. When this is set to “on,” the following keyboard data is transmitted: Main voice part
over channel 1, Split voice part over channel 2, and Dual voice part over channel 11. The default
setting is “on.”
If both Keyboard Out and Local Control (#84 below) are set to “off,” neither the connected MIDI device nor
the DJX voices will sound when playing the keyboard.
83 Pattern Out
PtrnOut
on, off
This determines whether pattern data is transmitted via MIDI OUT or not.
When set to “on,” pattern data is transmitted over channels 3 - 10 (as listed below). The default
setting is “off.”
Pattern Transmit Channels:
Channel 3
Channel 4
Channel 5
Channel 6
Channel 7
Channel 8
Channel 9
Channel 10
—
—
—
—
—
—
—
—
Hi-hat
Percussion
Bass
Phrase 1
Phrase 2
Phrase 3
Kick
You can use Pattern Out in several ways. One useful
application would be to play all or selected parts on a
connected MIDI tone generator. In this way you could
reinforce the DJX sounds by layering (or substituting) with
the sounds of the tone generator. In a different application,
you could record the individual parts from each channel to
a sequencer, and use the comprehensive editing features of
the sequencer to re-arrange the pattern parts.
Snare
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MIDI FUNCTIONS
No. Parameter Name
Display Name Range/Settings
Local on, off
84 Local Control
This determines whether the keyboard is “connected” to the internal Voices of the DJX.
When set to “on,” the Voices respond to notes played from the keyboard. When set to “off,” the Voices
respond only to incoming MIDI data (via MIDI IN). The default setting is “on.” If you are routing the MIDI
OUT on the DJX to a sequencer and back to the MIDI IN, you may want to set this to “off” to avoid MIDI
“feedback.”
85 External Clock
ExtClock
on, off
This determines whether the style and song playback functions are controlled by the DJX’s
internal clock (off) or by MIDI clock data from an external sequencer or computer (on).
This should be set to “on” when you want to have style or song playback follow the external device
(such as a rhythm machine or a sequencer). The default setting is “off.”
• When this is set to “on,” style playback CANNOT be controlled from the DJX panel controls.
• External Clock is automatically set to “off” when the Song mode is selected.
86 Bulk Dump Send
BulkSend
This lets you save important DJX data and settings to another device (such as a sequencer,
computer, or MIDI data filer).
The saved settings are: User Performance Setup banks 1 - 4 and User Songs 1 - 3, which you can then
reload any time you need. For example, you can save data to floppy disk on a computer or a MIDI
data filer (such as the Yamaha MDF3), and have unlimited storage capability for your valuable DJX
data. (For detailed instructions, see the section “USING BULK DUMP SEND/SAMPLING SEND TO SAVE
DATA” on page 97.)
87 Initial Setup Send
InitSend
This function lets you transmit the initial setup settings of the DJX to a sequencer and record
them as part of a song.
This ensures that when you playback the song, the DJX is instantly and automatically reconfigured to
the proper settings for the song. (For detailed instructions, see the section “USING INITIAL SETUP
SEND WITH A SEQUENCER” on page 100.)
88 Sampling Send
SmplSend
This lets you save all user-sampled data of the “Sampled” voice (#284) to another device (such as
a sequencer, computer, or MIDI data filer).
This is similar to the Bulk Dump Send operation above, except it saves only sampled data. (For
detailed instructions, see the section “USING BULK DUMP SEND/SAMPLING SEND TO SAVE DATA” on
page 97.)
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MIDI FUNCTIONS
USING BULK DUMP SEND/SAMPLING SEND TO SAVE DATA
USING BULK DUMP SEND/SAMPLING SEND TO SAVE DATA
The actual operation steps for these two functions are identical. The Bulk Dump Send func-
tion saves User Performance Setup and User Song. The Sampling Send function saves only
user-sampled data (“Sampled” voice, #284).
Saving Bulk Data/Sampling Data
1 First, set up the connected MIDI device for re-
cording the data.
The actual procedure may differ depending on your particular equip-
ment and software. For example, if you are using the Yamaha MDF3
MIDI Data Filer:
1) Make the appropriate MIDI connections.
MIDI OUT
MIDI IN
DJX
MDF3
2) Set up the MDF3 for recording MIDI data. (Refer to the
MDF3 Owner’s Manual.)
2 On the DJX, select the Bulk Dump Send/Sam-
The Bulk Dump Send/
Sampling Send functions
cannot be used in the
following conditions:
• While playing a pattern
• In the Song mode
• In one of the Recording
modes
pling Send function.
Do this in the normal way:
1) Press the FUNCTION button.
2) Select the desired Function parameter with the numeric
keypad: #86 for Bulk Dump Send, or #88 for Sampling Send.
• While calling up a
Performance Setup
• While receiving bulk/
sampling data
If you attempt the function
while in one of the above
conditions, “- - -” appears
in the display and the data
is not transmitted.
STYLE
STYLE
BulkSend
SmplSend
SmplSnd?
F86
YES
F88
FUNCTION
FUNCTION
STYLE
STYLE
BulkSnd?
YES
FUNCTION
FUNCTION
3 At the “BulkSnd?”/“SmplSnd?” prompt above,
set the operation to standby.
Press the + button to start the operation.
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MIDI FUNCTIONS
4 At the “Sure?” prompt, start sending the data.
Press the + button to actually start transmitting the data, or press the
- button to cancel the operation and return to step 3. Keep in mind
that this operation could take several minutes to complete.
7
8
9
3
rest
STYLE
Sure?
YES
0
FUNCTION
velocity
BWD
FWD
As the data is being sent, the display indicates the various stages of
data transmission until the operation is complete:
Bulk Dump Send/Sampling
Send can be cancelled in
mid-operation by pressing
the - button.
STYLE
STYLE
Send:Sng
YES
Wait
YES
FUNCTION
FUNCTION
Indicates Sampling data is
being sent.
Indicates User Song data is
being sent.
STYLE
Send:PSU
YES
FUNCTION
Indicates Performance Setup
User data is being sent.
When the operation is completed, the following displays appear:
STYLE
STYLE
End
YES
End
YES
FUNCTION
FUNCTION
STYLE
STYLE
SmplSnd?
YES
BulkSnd?
YES
FUNCTION
FUNCTION
5 Exit from the Bulk Dump Send/Sampling Send
operation.
To exit from Bulk Dump Send/Sampling Send, press one of the other
mode buttons: SONG, STYLE, or VOICE.
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MIDI FUNCTIONS
Loading Bulk Data/Sampling Data
Once you’ve saved DJX data as described above, you can easily
reload the data back to the DJX.
1 Set up the connected MIDI device for sending
the appropriate data.
The actual procedure may differ depending on your particular equip-
ment and software. For example, if you are using the Yamaha MDF3
MIDI Data Filer:
1) Make the appropriate MIDI connections.
MIDI IN
MIDI OUT
DJX
MDF3
2) Insert the appropriate floppy disk (containing the desired
data) into the MIDI Data Filer.
2 Make sure that the DJX is set to the Style mode.
Make sure that the DJX is NOT set to the Song mode, and that it is
not in the middle of an operation, such as song recording or play-
back, pattern playback, Bulk Dump Send, etc.
3 Start sending the data from the connected MIDI
• When the DJX is receiving
bulk data/sampling data,
none of the panel controls
can be used.
device.
Send the data from the connected device. (Refer to the owner’s
manual of the device for details.)
• Bulk data and sampling
data cannot be loaded in
the following conditions:
• While playing a pattern
• In the Song mode
The DJX automatically receives the data. As the data is being re-
ceived, the DJX display indicates the various stages of data reception
until the operation is complete:
• In one of the Recording
modes
• While calling up a
Performance Setup
• While sending bulk/
sampling data
STYLE
Indicates User
Rcv:Sng
F00
FUNCTION
Song data is
being received.
Indicates
If you attempt the function
while in one of the above
conditions, “- - -” appears
in the display and the data
is not received.
STYLE
Peformance
Rcv:PSU
F00
FUNCTION
Setup User data
is being received.
Indicates
Sampling data is
being received.
STYLE
Rcv:Smpl
F00
FUNCTION
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MIDI FUNCTIONS
When the operation is completed, the following display briefly ap-
pears (before returning to the original operation).
STYLE
End
YES
FUNCTION
USING INITIAL SETUP SEND WITH A SEQUENCER
USING INITIAL SETUP SEND WITH A SEQUENCER
The most common use for the Initial Setup Send function is in recording a
song on a sequencer that is intended for playback with the DJX. Essentially,
this takes a “snapshot” of the DJX settings and sends that data to the
sequencer. By recording this “snapshot” at the start of the song (before
any actual performance data), you can instantly restore the necessary
settings on the DJX. Provided there is a pause in the song, you could also
do this in the middle of a song — for example, completely changing the
DJX settings for the next section of the song.
Sending Initial Setup Data
1 First, set up the sequencer for recording.
The actual procedure may differ depending on your particular equip-
ment and software.
The Initial Setup Send
function cannot be used in
the following conditions:
• While playing a pattern
• In the Song mode
• In one of the Recording
modes
• While receiving bulk/
sampling data
Ideally, you should leave two or more measures of silence (no perfor-
mance data) before the song begins. The Initial Setup data should
then be recorded to this space in the song.
If you attempt the function
while in one of the above
conditions, “- - -” appears
in the display and the data
is not transmitted.
2 On the DJX, select the Initial Setup Send func-
tion.
Do this in the normal way:
1) Press the FUNCTION button.
2) Select parameter #87 (with the numeric keypad).
STYLE
InitSend
F87
FUNCTION
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MIDI FUNCTIONS
3 At the “InitSnd?” prompt above, set the opera-
tion to standby.
Press the + button.
STYLE
Sure?
YES
FUNCTION
4 Start recording on the sequencer, then send the
Initial Setup data.
Start recording on the sequencer in the normal way, then — with as
little delay as possible — press the + button to actually start transmit-
ting the data.
An “End” message briefly appears in the display when the operation
is complete, followed by the “InitSnd?” prompt.
5 Stop recording on the sequencer.
Stop recording on the sequencer in the normal way. Make sure that
any subsequently recorded performance data is recorded at least one
measure following the Initial Setup data.
6 Exit from the Initial Setup Send operation.
To exit from Initial Setup Send, press one of the other mode buttons:
SONG, STYLE, or VOICE.
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TROUBLESHOOTING
Problem
Possible Cause and Solution
When the DJX is turned on or off, a popping
sound is temporarily produced.
This is normal and indicates that the DJX is receiving electrical
power.
There is a persistent “humming” or “buzzing”
sound.
Make sure that the power adaptor is not close to or resting on the
DJX panel.
There is no sound even when the keyboard is
played or when a song is being played back.
Check that nothing is connected to the PHONES/AUX OUT jack on
the rear panel. When a set of headphones is plugged into this
jack, no sound is output.
The selected voice does not sound properly, or
is too low in volume.
Make sure that the following settings are appropriate: Main Voice
Volume (#01, page 27), Dual Voice Volume (#11, page 30), and
Split Voice Volume (#21, page 32).
There is no sound when playing the keyboard.
When setting the Split Point, the keyboard is used only to change
the value and does not produce any sound.
The sound of the voices or rhythms seems
unusual or strange.
The battery power is too low. Replace the batteries. (See page 8.)
The pattern does not play back even when
pressing the START/STOP button.
When External Clock (page 96) is set to “on,” style playback
CANNOT be controlled from the DJX panel controls.
There is no sound on either the DJX or the
connected MIDI device.
• If Local Control (Function #84, page 96) is set to “off,” the DJX
voices will not sound even when playing the keyboard.
• If Keyboard Out (Function #82, page 95) is set to “off,” the
connected MIDI device will not sound when playing the DJX
keyboard.
The pattern does not sound properly.
Some Parts do not seem to sound.
• Make sure that the Pattern Volume (page 49) is set to an
appropriate level.
• Make sure that the Pattern Split Point (#51, page 54) is set to an
appropriate value.
Make sure that none of the Parts have been inadvertently turned off
with Part Control. (All of the relevant keys in the display should be
dark.)
• Make sure that the Send Level parameter for the effect (and the
intended voice: Main, Dual, of Split) is set to an appropriate value.
(See pages 27, 30, 32)
The Reverb/Chorus/DSP cannot be heard
properly.
• Make sure that the corresponding effect is turned on. (See pages
34, 35, 36)
Not all of the voices seem to sound, or the
sound seems to be cut off.
The DJX is polyphonic up to a maximum of 32 notes. If a the Dual
voice or Split voice mode is being used and a style or song is
playing back at the same time, some notes/sounds of the Pad may
be omitted (or “stolen”) from the pattern or song. (See the note
on page 104.)
A strange “flanging” or “doubling” sound
occurs when using the DJX with a sequencer.
(This may also sound like a “dual” layered
sound of two voices, even when Dual is
turned off.)
• If you are routing the MIDI OUT on the DJX to a sequencer and
back to the MIDI IN, you may want to set Local Control (page 96)
to “off” to avoid MIDI “feedback.”
• When using the pattern with a sequencer, set MIDI Echo (or the
relevant control) to “off.” (Refer to the owner’s manual of your
particular device and/or software for details.)
The sound is distorted or noisy.
• Many of the DJX sounds have been deliberately processed or
created with a “lo-rez” or “grunge” sound to suit certain styles of
music.
• Using the CUTOFF and RESONANCE knobs at or near the
maximum settings (especially when the MASTER VOLUME dial is
also at maximum) may result in distortion.
• If this applies to the “Sampled” voice (#284), you may have
recorded the sample(s) at too high a level. (See page 70.)
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TROUBLESHOOTING
Problem
Possible Cause and Solution
The ASSIGN knob and/or RIBBON CONTROLLER
do not seem to affect the selected Part.
The sound of certain Parts may change very little or not at all,
depending on the sound itself and the effect or parameter used.
This is normal. The Drum Loop voices are sampled rhythms;
GROOVE and Dynamics only affect pattern data.
GROOVE or Dynamics do not have any effect
on the Drum Loop voices.
The polarity of the footswitch is reversed. Make sure that the
footswitch plug is properly connected to the FOOT SWITCH jack
before turning on the power.
The footswitch seems to produce the opposite
effect. For example, when using the footswitch
for sustain, pressing the footswitch cuts off the
sound and releasing it sustains the sounds.
Make sure the input cable is properly connected to the MIC or
LINE IN jack. (See page 70.)
Sample recording doesn’t work.
Make sure that the trigger level is set appropriately. (See page
71.)
Sample recording begins too soon or too late.
The AWM tone generation method uses multiple recordings
(samples) of an instrument across the range of the keyboard;
thus, the actual sound of the voice may be slightly different from
note to note.
The sound of the voice changes from note to
note.
DATA BACKUP & INITIALIZATION
Except for the data listed below, all DJX panel settings are reset to their initial settings
whenever the power is turned on. The data listed below are backed up — i.e. retained in
memory — as long as an AC adaptor is connected or a set of batteries is installed.
• User Song Data
• Split Point
• User Performance Setup Data
• Performance Setup Bank Number
• Touch Sensitivity
• Pattern Split Point
• Footswitch Assign Function
• Sampling Voice Data
• This function completely
erases and replaces all User
Performance Setup data,
User Song data, and user-
sampled data (“Sampled”
voice, #284).
Data Initialization
All data can be initialized and restored to the factory preset condition by turning on the
power while holding the highest (rightmost) white key on the keyboard. “CLr Backup” will
appear briefly on the display.
• If the DJX “crashes,”
hangs up or acts erratically
and no operations seem to
work, this function will
usually restore normal
operation.
VOICE
STYLE
Backup
CLr
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VOICE LIST
■ Maximum Polyphony
• The Voice List includes MIDI program change
numbers for each voice. Use these program
change numbers when playing the DJX via MIDI
from an external device.
The DJX has 32-note maximum polyphony. This means that it can play
a maximum of up to 32 notes at once, regardless of what functions are
used. The patterns use a number of the available notes, so when a
pattern is played the total number of available notes for playing on the
keyboard is correspondingly reduced. The same applies to the Dual
Voice, Split Voice, and Song functions.
• Some voices may sound continuously or have a
long decay after the notes have been released
while the sustain pedal (footswitch) is held.
Panel Voice List
MIDI
Program
Change#
MIDI
Program
Change#
Bank Select
MSB LSB
Bank Select
MSB LSB
Voice
Number
Voice
Number
Voice Name
Voice Name
0
0
123
48
DJX
RESONANCE BASS
SYNTH LEAD
39
40
41
42
43
44
45
46
0
0
0
0
0
0
0
0
113
38
38
38
38
38
38
38
38
Techno Bass
Kickin’B
Bassline
Nu Floor
Fish303
No.No.No
Nu Swing
Synth Bass
1
2
3
4
5
6
7
0
0
0
0
0
0
0
115
113
114
113
112
112
112
84
84
Fuzzline
Talkbox
116
114
117
115
118
119
112
84
83
84
85
Acid Sync
Universe
Adrenaline
Fragile
83
Cut Glass
BASS LEAD
ANALOG BASS
8
9
0
0
0
0
0
0
0
0
112
118
117
113
114
115
116
119
87
87
87
87
87
87
87
87
Killer S
Reso-X
47
48
49
50
51
52
53
54
55
56
0
0
0
0
0
0
0
0
0
0
112
113
114
115
116
117
118
119
120
121
39
39
39
39
39
39
39
39
39
39
BASS
32
33
34
Analog Bass
Dance Bass
Snap Bass
Old Mini
Power Bass
Dub Bass
Factory
Hyper
Kidz Bass
Techno
10
11
12
13
14
15
Choppy
PhatMan
Organese
Happy Vibes
TriTouch
Sync
SQUARE LEAD
16
17
18
19
20
21
0
0
0
0
0
0
117
116
115
114
112
113
80
80
80
80
80
MC-Line
Alien
Psyche
Clanger
Square Lead 1
Square Lead 2
57
58
59
60
61
0
0
0
0
0
112
112
112
112
112
Acoustic Bass
Finger Bass
Pick Bass
Fretless Bass
Slap Bass
80
35
36
SAW LEAD
81
22
23
24
25
26
27
28
29
30
31
32
0
0
0
0
0
0
0
0
0
0
0
122
117
120
119
116
115
118
114
112
113
121
Break It
Scary
Move It
Robot Lead
Fat
Seq Ana
Stab
Pulse Saw
Sawtooth Lead 1
Sawtooth Lead 2
Bedtime
SCRATCH
120
120
SFX
16
81
81
81
81
81
81
81
81
62
63
0
0
112
113
Scratch
Killer DJ
64
65
66
67
68
69
70
71
72
73
74
75
0
0
0
0
0
0
0
0
0
0
0
0
123
123
123
123
123
123
123
123
123
123
123
112
FMTB 1
BLJ Trill
17
18
19
20
21
22
23
24
Omen-FX
Rave Pipe 1
Rave Pipe 2
FMTB 2
GtrChord
HiquiTB
Reverse
Signal
Aah
Turntable
81
81
SYNTH PAD
33
34
35
36
37
38
0
0
0
0
0
0
112
112
112
113
112
112
90
94
95
91
89
91
Sequenza
Insomnia
Wave2001
Amber
Eerie
Trance Pad
25
26
126
104
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VOICE LIST
MIDI
Program
Change#
MIDI
Program
Change#
Bank Select
MSB LSB
Bank Select
MSB LSB
Voice
Number
Voice
Number
Voice Name
Voice Name
HIT
55
55
GUITAR
26 Octave Guitar
76
77
78
0
0
0
114
113
112
Metal Hit
Sharp Hit
Mild Hit
121
122
123
124
0
0
0
0
113
112
112
112
27
28
Clean Guitar
Muted Guitar
55
HUMAN VOICE
29
Overdriven Guitar
79
80
81
82
83
84
85
86
87
88
89
90
91
92
0
0
0
0
0
0
0
0
0
0
0
0
0
0
123
123
123
123
123
123
123
123
123
123
123
123
123
123
0
1
2
3
4
5
6
7
8
Come On 1
STRINGS
48
49
50
50
45
BRASS
62
62
62
62
61
62
FLUTE
73
Come On 2
GetUp!
Go!!
Huea
Hiuhu
Yo-Kurt
Oh Babe
Ohh 1
Ohh 2
One More Time
Uhh
125
126
127
128
129
0
0
0
0
0
112
112
112
113
112
Strings
Marcato Strings
Synth Strings
StringPad
Pizzicato
130
131
132
133
134
135
0
0
0
0
0
0
114
113
116
112
112
115
Techno Brass
Jump Brass
Brass Phase
Synth Brass
Bright Brass
Brass Tek
9
10
11
12
13
Uhh+Hit
Yeah...
DRUM LOOP
136
137
0
0
113
112
Ethnic Flute
Coco Flute
93
94
95
96
97
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
123
123
123
123
123
123
123
123
123
123
123
123
123
123
123
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
PIANO
4
091bpmC4
73
095bpmC4
096bpmC4
102bpmC4
103bpmC4
106bpmC4
110bpmC4
114bpmC4
134bpmC4
135bpmC4
137bpmC4
138bpmC4
144bpmC4
160bpmC4
Samba137
PERCUSSIVE
138
139
140
0
0
0
113
112
112
115
115
117
Claps-X
Rim-X
Tom-X
98
99
DRUM KITS
141
142
143
144
145
146
147
148
149
150
127
127
127
127
127
127
127
127
127
127
0
0
0
0
0
0
0
0
0
0
0
1
8
16
24
25
27
32
40
48
Standard Kit 1
Standard Kit 2
Room Kit
100
101
102
103
104
105
106
107
Rock Kit
Electronic Kit 1
Analog Kit 1
Dance Kit
Jazz Kit
Brush Kit
Symphony Kit
108
109
110
111
112
0
0
0
0
0
112
112
113
114
112
Funky Electric Piano
DX Electric Piano
CP 80
Bell Electric Piano
Clavi
SPECIAL KITS
5
2
5
7
151
152
153
154
155
126
126
126
126
126
0
0
0
0
0
19
20
21
22
23
Analog Kit 2
Analog Kit 3
Electronic Kit 2
B900 Kit
ORGAN
16
17
18
16
16
17
17
17
DJX Kit
113
114
115
116
117
118
119
120
0
0
0
0
0
0
0
0
112
112
112
113
118
113
114
115
Jazz Organ 1
Jazz Organ 2
Rock Organ
Cheez Organ
16'+2' Organ
Dance Organ
MissU
R&B Organ
105
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VOICE LIST
GM Voice List
MIDI
Program
Change#
MIDI
Program
Change#
Bank Select
Bank Select
MSB LSB
Voice
Number
Voice
Number
Voice Name
Voice Name
MSB
LSB
PIANO
STRINGS
40
41
42
43
44
45
46
47
156
157
158
159
160
161
162
163
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
2
3
4
5
6
7
Acoustic Grand Piano
Bright Acoustic Piano
Electric Grand Piano
Honky-tonk Piano
Electric Piano 1
Electric Piano 2
Harpsichord
196
197
198
199
200
201
202
203
0
0
Violin
Viola
Cello
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Contrabass
Tremolo Strings
Pizzicato Strings
Orchestral Harp
Timpani
Clavi
CHROMATIC PERCUSSION
ENSEMBLE
48
164
165
166
167
168
169
170
171
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
8
9
10
11
12
13
14
15
Celesta
204
205
206
207
208
209
210
211
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Strings Ensemble 1
Strings Ensemble 2
Synth Strings 1
Synth Strings 2
Choir Aahs
Voice Oohs
Synth Voice
Orchestra Hit
Glockenspiel
Music Box
Vibraphone
Marimba
Xylophone
Tubular Bells
Dulcimer
49
50
51
52
53
54
55
ORGAN
16
17
18
19
20
21
22
23
BRASS
56
57
58
59
60
61
62
63
172
173
174
175
176
177
178
179
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Drawbar Organ
Percussive Organ
Rock Organ
Church Organ
Reed Organ
Accordion
212
213
214
215
216
217
218
219
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Trumpet
Trombone
Tuba
Muted Trumpet
French Horn
Brass Section
Synth Brass 1
Synth Brass 2
Harmonica
Bandoneon
GUITAR
24
25
26
27
28
29
30
31
REED
64
65
66
67
68
69
70
71
180
181
182
183
184
185
186
187
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Acoustic Guitar (nylon)
Acoustic Guitar (steel)
Electric Guitar (jazz)
Electric Guitar (clean)
Electric Guitar (muted)
Overdriven Guitar
220
221
222
223
224
225
226
227
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Soprano Sax
Alto Sax
Tenor Sax
Baritone Sax
Oboe
English Horn
Bassoon
Clarinet
Distortion Guitar
Guitar Harmonics
BASS
32
33
34
35
36
37
38
39
PIPE
72
73
74
75
76
77
78
79
188
189
190
191
192
193
194
195
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Acoustic Bass
Electric Bass (finger)
Electric Bass (pick)
Fretless Bass
Slap Bass 1
Slap Bass 2
228
229
230
231
232
233
234
235
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Piccolo
Flute
Recorder
Pan Flute
Blown Bottle
Shakuhachi
Whistle
Synth Bass 1
Synth Bass 2
Ocarina
106
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VOICE LIST
MIDI
Program
Change#
MIDI
Program
Change#
Bank Select
MSB LSB
Bank Select
MSB LSB
Voice
Number
Voice
Number
Voice Name
Voice Name
SYNTH LEAD
ETHNIC
104
105
106
107
108
109
110
111
236
237
238
239
240
241
242
243
0
0
80
81
82
83
84
85
86
87
Lead 1 (square)
260
261
262
263
264
265
266
267
0
0
Sitar
Banjo
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Lead 2 (sawtooth)
Lead 3 (calliope)
Lead 4 (chiff)
Lead 5 (charang)
Lead 6 (voice)
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Shamisen
Koto
Kalimba
Bagpipe
Fiddle
Lead 7 (fifth)
Lead 8 (bass+lead )
Shanai
SYNTH PAD
PERCUSSIVE
244
245
246
247
248
249
250
251
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
88
89
90
91
92
93
94
95
Pad 1 (new age)
268
269
270
271
272
273
274
275
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
112
113
114
115
116
117
118
119
Tinkle Bell
Agogo
Pad 2 (warm)
Pad 3 (polysynth)
Pad 4 (choir)
Pad 5 (bowed)
Pad 6 (metallic)
Pad 7 (halo)
Steel Drums
Woodblock
Taiko Drum
Melodic Tom
Synth Drum
Reverse Cymbal
Pad 8 (sweep)
SYNTH EFFECTS
SOUND EFFECTS
252
253
254
255
256
257
258
259
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
96
97
98
FX 1 (rain)
FX 2 (soundtrack)
FX 3 (crystal)
FX 4 (atmosphere)
FX 5 (brightness)
FX 6 (goblins)
FX 7 (echoes)
276
277
278
279
280
281
282
283
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
120
121
122
123
124
125
126
127
Guitar Fret Noise
Breath Noise
Seashore
Bird Tweet
Telephone Ring
Helicopter
Applause
99
100
101
102
103
FX 8 (sci-fi)
Gunshot
Sampled Voice
MIDI
Bank Select
MSB LSB
111
Voice
Program
Change#
Voice Name
Number
284
0
0
Sampled
107
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DRUM KIT LIST
• “<——” indicates that the drum sound is the same as “Standard Kit 1”.
• Each percussion voice uses one note.
• The MIDI Note # and Note are actually one octave lower than listed. For
example, in “141: Standard Kit 1”, the “Seq Click H” (Note# 36/Note C1)
corresponds to (Note# 24/Note C0).
• Key Off: Keys marked “O” stop sounding the instant they are released.
• Voices with the same Alternate Note Number (*1 … 4) cannot be played
simultaneously. (They are designed to be played alternately with each other.)
Drum Kit List
Voice#
Bank MSB#
Bank LSB#
141
127
0
142
127
0
143
127
0
144
127
0
145
127
0
Program Change#
0
1
8
16
24
Keyboard
Note# Note
MIDI
Key Alternate
off Assign
Standard Kit 1
Standard Kit 2
Room Kit
Rock Kit
Electronic Kit 1
Note#
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
Note
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
C#
0
0
0
0
0
0
0
0
0
0
0
1
1
1
1
1
1
1
1
1
1
1
1
2
2
2
2
2
2
2
2
2
2
2
2
3
3
3
3
3
3
3
3
3
3
3
3
4
4
4
4
4
4
4
4
4
4
4
4
5
5
5
5
5
5
5
5
5
5
5
5
6
C# -1
3
3
Surdo Mute
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
D
D
-1
Surdo Open
Hi-Q
<——
<——
D#
E
D# -1
<——
<——
E
F
-1
-1
Whip
<——
<——
F
4
4
Scratch H
<——
<——
F#
F# -1
-1
G# -1
-1
Scratch L
<——
<——
G
G
Finger Snap
Click
<——
<——
G#
A
<——
<——
A
Metronome Click
Metronome Bell
Seq Click L
Seq Click H
Brush Tap
<——
<——
A#
A# -1
<——
<——
B
B
-1
0
0
0
0
0
0
0
0
0
0
0
0
1
1
1
1
1
1
1
1
1
1
1
1
2
2
2
2
2
2
2
2
2
2
2
2
3
3
3
3
3
3
3
3
3
3
3
3
4
4
4
4
4
4
4
4
4
4
4
4
5
<——
<——
C
C
<——
<——
C#
C#
<——
<——
D
D
O
Brush Swirl
Brush Slap
Brush Swirl W/Attack
Snare Roll
Castanet
Snare H Soft
Sticks
<——
<——
D#
E
D#
E
<——
<——
O
O
<——
Reverse Cymbal
<——
F
F
<——
F#
F#
<——
Hi Q
Snare L
<——
Bass Drum H
<——
BD Rock
BD Rock 2
<——
SD Elec M
<——
SD Elec H
E Tom 1
<——
E Tom 2
<——
E Tom 3
<——
E Tom 4
E Tom 5
<——
G
G
Snare H Soft2
<——
SD Elec M
<——
G#
A
G#
A
Bass Drum L
Open Rim Shot
Bass Drum M
Bass Drum H
Side Stick
Bass Drum L2
Open Rim Shot2
<——
<——
<——
A#
A#
B
B
Bass Drum H3
BD Rock
<——
SD Rock
<——
SD Rock Rim
Rock Tom 1
<——
Rock Tom 2
<——
Rock Tom 3
<——
Rock Tom 4
Rock Tom 5
<——
Rock Tom 6
<——
C
C
Bass Drum H 2
<——
C#
C#
D
D
Snare L
Snare L2
<——
SD Room L
<——
SD Room H
Room Tom 1
<——
Room Tom 2
<——
Room Tom 3
<——
Room Tom 4
Room Tom 5
<——
Room Tom 6
<——
D#
E
D#
E
Hand Clap
Snare H Hard
Floor Tom L
Hi-Hat Closed
Floor Tom H
Hi-Hat Pedal
Low Tom
Snare H Hard2
<——
F
F
F#
F#
1
1
1
<——
G
G
<——
G#
A
G#
A
<——
<——
A#
A#
Hi-Hat Open
Mid Tom L
Mid Tom H
Crash Cymbal 1
High Tom
Ride Cymbal 1
Chinese Cymbal
Ride Cymbal Cup
Tambourine
Splash Cymbal
Cowbell
Crash Cymbal 2
Vibraslap
Ride Cymbal 2
Bongo H
Bongo L
<——
B
B
<——
C
C
<——
C#
C#
<——
D
D
<——
E Tom 6
<——
D#
E
D#
E
<——
<——
<——
<——
<——
F
F
<——
<——
<——
<——
F#
F#
<——
<——
<——
<——
G
G
<——
<——
<——
<——
G#
A
G#
A
<——
<——
<——
<——
<——
<——
<——
<——
A#
A#
<——
<——
<——
<——
B
B
<——
<——
<——
<——
C
C
<——
<——
<——
<——
C#
C#
<——
<——
<——
<——
D
D
Conga H Mute
Conga H Open
Conga L
<——
<——
<——
<——
D#
E
D#
E
<——
<——
<——
<——
<——
<——
<——
<——
F
F
Timbale H
<——
<——
<——
<——
F#
F#
Timbale L
<——
<——
<——
<——
G
G
Agogo H
<——
<——
<——
<——
G#
A
G#
A
Agogo L
<——
<——
<——
<——
Cabasa
<——
<——
<——
<——
A#
A#
Maracas
<——
<——
<——
<——
B
B
O
O
Samba Whistle H
Samba Whistle L
Guiro Short
Guiro Long
Claves
<——
<——
<——
<——
C
C
<——
<——
<——
<——
C#
C#
<——
<——
<——
<——
D
D
O
<——
<——
<——
<——
D#
E
D#
E
<——
<——
<——
<——
Wood Block H
Wood Block L
Cuica Mute
Cuica Open
Triangle Mute
Triangle Open
Shaker
<——
<——
<——
<——
F
F
<——
<——
<——
<——
F#
F#
<——
<——
<——
Scratch Push
Scratch Pull
<——
G
G
<——
<——
<——
G#
A
G#
A
2
2
<——
<——
<——
<——
<——
<——
<——
A#
A#
<——
<——
<——
<——
B
B
Jingle Bell
Bell Tree 1
<——
<——
<——
<——
C
C
<——
<——
<——
<——
108
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DRUM KIT LIST
Voice#
Bank MSB#
Bank LSB#
146
127
0
147
127
0
148
127
0
149
127
0
150
127
0
Program Change#
25
27
32
40
48
Keyboard
Note# Note
MIDI
Key Alternate
off Assign
Analog Kit 1
Dance Kit
Jazz Kit
Brush Kit
Symphony Kit
Note#
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
Note
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
C#
0
0
0
0
0
0
0
0
0
0
0
1
1
1
1
1
1
1
1
1
1
1
1
2
2
2
2
2
2
2
2
2
2
2
2
3
3
3
3
3
3
3
3
3
3
3
3
4
4
4
4
4
4
4
4
4
4
4
4
5
5
5
5
5
5
5
5
5
5
5
5
6
C# -1
3
3
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
BD Jazz
<——
SD Jazz L
<——
SD Jazz H
Jazz Tom 1
<——
Jazz Tom 2
<——
Jazz Tom 3
<——
Jazz Tom 4
Jazz Tom 5
<——
Jazz Tom 6
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
D
D
-1
<——
<——
D#
E
D# -1
<——
<——
E
F
-1
-1
<——
<——
F
4
4
<——
<——
F#
F# -1
-1
G# -1
-1
<——
<——
G
G
<——
<——
G#
A
<——
<——
A
<——
<——
A#
A# -1
<——
<——
B
B
-1
0
0
0
0
0
0
0
0
0
0
0
0
1
1
1
1
1
1
1
1
1
1
1
1
2
2
2
2
2
2
2
2
2
2
2
2
3
3
3
3
3
3
3
3
3
3
3
3
4
4
4
4
4
4
4
4
4
4
4
4
5
<——
<——
C
C
<——
<——
C#
C#
<——
<——
D
D
O
<——
<——
D#
E
D#
E
<——
<——
O
O
Reverse Cymbal
<——
Reverse Cymbal
<——
<——
F
F
<——
F#
F#
Hi Q
Hi Q
<——
G
G
SD Elec H2
<——
Bass Drum H
<——
BD Analog 1L
BD Analog 1H
Analog Side Stick 1
SD Analog 1H
<——
SD Analog 2
<——
Brush Slap L
<——
<——
G#
A
G#
A
<——
BD Analog 2
SD Analog Open Rim
BD Analog 3
BD Analog 4
Analog Side Stick 1
SD Analog 3
<——
<——
Bass Drum L3
<——
A#
A#
<——
B
B
<——
Gran Casa
Gran Casa Mute
<——
Marching SD M
<——
Marching SD H
Jazz Tom 1
<——
Jazz Tom 2
<——
C
C
BD Jazz
<——
Brush Slap H
<——
Brush Tap
Brush Tom 1
<——
Brush Tom 2
<——
Brush Tom 3
<——
Brush Tom 4
Brush Tom 5
<——
Brush Tom 6
<——
C#
C#
D
D
D#
E
D#
E
SD Analog 1L
Analog Tom 1
Analog HH Closed1
Analog Tom 2
Analog HH Closed2
Analog Tom 3
Analog HH 1 Open
Analog Tom 4
Analog Tom 5
Analog Cymbal
Analog Tom 6
<——
SD Analog 4
Analog Tom 1
Dance HH Closed1
Analog Tom 2
Dance HH Closed2
Analog Tom 3
HH Open2
Analog Tom 4
Analog Tom 5
Analog Cymbal
Analog Tom 6
<——
F
F
F#
F#
1
1
1
G
G
G#
A
G#
A
Jazz Tom 3
<——
A#
A#
B
B
Jazz Tom 4
Jazz Tom 5
Hand Cym.L Open
Jazz Tom 6
Hand Cym. L Closed
<——
C
C
C#
C#
D
D
D#
E
D#
E
<——
<——
<——
<——
F
F
<——
<——
<——
<——
<——
F#
F#
<——
<——
<——
<——
<——
G
G
<——
<——
<——
<——
<——
G#
A
G#
A
Analog Cowbell
<——
Analog Cowbell
<——
<——
<——
<——
<——
<——
Hand Cym. H Open
<——
A#
A#
<——
<——
<——
<——
B
B
<——
<——
<——
<——
Hand Cym. H Closed
<——
C
C
<——
<——
<——
<——
C#
C#
<——
<——
<——
<——
<——
D
D
Analog Conga H
Analog Conga M
Analog Conga L
<——
Analog Conga H
Analog Conga M
Analog Conga L
<——
<——
<——
<——
D#
E
D#
E
<——
<——
<——
<——
<——
<——
F
F
<——
<——
<——
F#
F#
<——
<——
<——
<——
<——
G
G
<——
<——
<——
<——
<——
G#
A
G#
A
<——
<——
<——
<——
<——
<——
<——
<——
<——
<——
A#
A#
Analog Maracas
<——
Analog Maracas
<——
<——
<——
<——
B
B
O
O
<——
<——
<——
C
C
<——
<——
<——
<——
<——
C#
C#
<——
<——
<——
<——
<——
D
D
O
<——
<——
<——
<——
<——
D#
E
D#
E
Analog Claves
<——
Analog Claves
<——
<——
<——
<——
<——
<——
<——
F
F
<——
<——
<——
<——
<——
F#
F#
Scratch Push
Scratch Pull
<——
Scratch Push
Scratch Pull
<——
<——
<——
<——
G
G
<——
<——
<——
G#
A
G#
A
2
2
<——
<——
<——
<——
<——
<——
<——
<——
A#
A#
<——
<——
<——
<——
<——
B
B
<——
<——
<——
<——
<——
C
C
<——
<——
<——
<——
<——
109
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DRUM KIT LIST
DJX Special Drum Kit List
Voice#
Bank MSB#
Bank LSB#
141
127
0
151
126
0
152
126
0
153
126
0
154
126
0
155
126
0
Program Change#
0
19
20
21
22
23
Keyboard
Note# Note
MIDI
Note
C# -1
-1
Standard Kit 1
Analog Kit 2
Analog Kit 3
Electronic Kit 2
B900 Kit
DJX Kit
Note#
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
C#
0
0
0
0
0
0
0
0
0
0
0
1
1
1
1
1
1
1
1
1
1
1
1
2
2
2
2
2
2
2
2
2
2
2
2
3
3
3
3
3
3
3
3
3
3
3
3
4
4
4
4
4
4
4
4
4
4
4
4
5
5
5
5
5
5
5
5
5
5
5
5
6
6
6
6
6
6
6
6
6
6
6
6
7
Surdo Mute
<——
<——
<——
D
D
Surdo Open
Hi-Q
<——
<——
<——
D#
E
D# -1
<——
<——
<——
E
F
-1
-1
Whip
<——
<——
<——
F
Scratch H
<——
<——
<——
F#
F# -1
Scratch L
<——
<——
<——
G
G
-1
G# -1
-1
Finger Snap
Click
<——
<——
<——
G#
A
<——
<——
<——
A
Metronome Click
Metronome Bell
Seq Click L
Seq Click H
Brush Tap
<——
<——
<——
A#
A# -1
<——
<——
<——
B
B
-1
0
0
0
0
0
0
0
0
0
0
0
0
1
1
1
1
1
1
1
1
1
1
1
1
2
2
2
2
2
2
2
2
2
2
2
2
3
3
3
3
3
3
3
3
3
3
3
3
4
4
4
4
4
4
4
4
4
4
4
4
5
5
5
5
5
5
5
5
5
5
5
5
6
<——
<——
<——
C
C
<——
<——
<——
C#
C#
<——
<——
<——
D
D
Brush Swirl
Brush Slap
Brush Swirl W/Attack
Snare Roll
Castanet
Snare H Soft
Sticks
<——
<——
<——
D#
E
D#
E
<——
<——
<——
<——
<——
<——
F
F
<——
<——
<——
F#
F#
<——
<——
<——
G
G
SD T8 1
<——
SD T9 1
<——
<——
G#
A
G#
A
<——
Bass Drum L
Open Rim Shot
Bass Drum M
Bass Drum H
Side Stick
BD Analog
<——
BD Analog
<——
<——
A#
A#
<——
B
B
BD T8 2
BD T8 3
T8 Side Stick
SD T8 3L
<——
SD T8 3M
T8 Tom 1
T8 HH 1 Closed1
T8 Tom 2
T8 HH 1 Closed2
T8 Tom 3
T8 HH 1 Open 1
T8 Tom 4
T8 Tom 5
<——
BD Jungle 4
BD T9 1
T9 Side Stick
SD T9 4L
<——
SD T9 4H
T9 Tom 1
T9 HH 1 Closed1
T9 Tom 2
T9 HH 1 Closed2
T9 Tom 3
T9 HH 1 Open 2
T9 Tom 4
T9 Tom 5
<——
<——
C
C
BD T8 2
BD Jungle 4
BD T9 Distortion
BD T9 4
BD T8 Low Long
BD T8 4
C#
C#
BD T8 2Long
BD T8 3
BD T8 2Long
BD Jungle 1
BD Jungle 2
BD T8 2Cont
BD Jungle 5
BD HipHop1
BD HipHop2
SD Jungle 1
SD Jungle 2
SD Jungle 3
SD Jungle 4
SD HipHop1
SD HipHop2
SD HipHop3
SD Elect.1
SD Elect.2
SD Elect.3
SD Elect.4
SD T8 3M
SD 78
D
D
Snare L
D#
E
D#
E
Hand Clap
Snare H Hard
Floor Tom L
Hi-Hat Closed
Floor Tom H
Hi-Hat Pedal
Low Tom
SD T8 1
SD T8 3M
SD T8 4
BD Hard Distortion
BD Jungle 6
SD T8 6
F
F
F#
F#
SD T8 5
G
G
T8 Conga 1
T8 Cowbell
T8 Conga 2
T8 Maracas
T8 Conga 3
T8 Conga 4
T8 Side Stick
T8 Clave
T8 Clap
SD Snap Hi
G#
A
G#
A
SD T9 4
SD brutal
A#
A#
Hi-Hat Open
Mid Tom L
Mid Tom H
Crash Cymbal 1
High Tom
Ride Cymbal 1
Chinese Cymbal
Ride Cymbal Cup
Tambourine
Splash Cymbal
Cowbell
Crash Cymbal 2
Vibraslap
Ride Cymbal 2
Bongo H
Bongo L
SD Snap Lo
SD Elect.2
B
B
C
C
SD T9 4
SD noisy scratch
SD T8 3
C#
C#
D
D
T8 Tom 6
<——
T9 Tom 6
<——
D#
E
D#
E
HH MS Closed
HH MS Open
T9 HH 2 Hard Closed
T9 HH 2 Hard Open
T8 HH 2 Closed
T8 HH 2 Open
HH FX1
<——
<——
<——
F
F
<——
<——
T8 Tom 1
T8 HH 1 Closed1
T8 Tom 2
T8 HH 1 Closed2
T8 Tom 3
T8 HH 1 Open
T8 Tom 4
Analog Cymbal
<——
F#
F#
<——
<——
G
G
<——
<——
G#
A
G#
A
<——
<——
<——
<——
HH 1 Closed
HH 2 Closed
HH 2 Open
HH 3 Closed
HH 78 Open
HH 4 Closed
HH 4 Open
PC Snap
PC Tamb2
BD Jungle 4Long
BD Analog
Hit 1L
A#
A#
<——
<——
HH FX2
B
B
<——
<——
T9 HH 3 Closed
T9 HH 3 Open
T6 HH Closed
T6 HH Open
HH Nat Closed
HH Nat Open
HH FX3
C
C
<——
<——
C#
C#
<——
<——
D
D
Conga H Mute
Conga H Open
Conga L
<——
<——
<——
BD T9 1
BD T9 3n
BD Jungle 4
T9 HH 1 Open 2
SD T9 1L
SD T9 2
SD T9 1M
SD T9 3
SD T9 1H
SD T9 4L
T9 Side Stick
SD T9 4M
T9 Clap
SD T9 4H
T9 Tom 1
T9 HH 1 Closed1
T9 Tom 2
T9 HH 1 Closed2
T9 Tom 3
T9 HH 1 Open 2
T9 Tom 4
T9 Crash 1
T9 Ride
D#
E
D#
E
<——
<——
<——
<——
F
F
Timbale H
<——
<——
F#
F#
Timbale L
<——
<——
HH FX4
G
G
Agogo H
<——
<——
HH T9Low Closed
HH T9Low Open
HH Metal Closed
HH Metal Open
CBD
G#
A
G#
A
Agogo L
<——
<——
Cabasa
<——
<——
Hit 1M
Hit 1H
A#
A#
Maracas
<——
<——
B
B
Samba Whistle H
Samba Whistle L
Guiro Short
Guiro Long
Claves
<——
<——
Hit 2L
C
C
<——
<——
Hit 2M
Hit 2H
CSD
C#
C#
<——
<——
Analog Claves
Pulse L
D
D
<——
<——
Hit Brass 1
SCR 1L
D#
E
D#
E
<——
<——
Pulse M
Wood Block H
Wood Block L
Cuica Mute
Cuica Open
Triangle Mute
Triangle Open
Shaker
<——
<——
SCR 1M
Pulse H
F
F
<——
<——
SCR 1H
Analog BD
F#
F#
<——
<——
SCR 2L
Analog Tom
Analog SD
G
G
<——
<——
SCR 2M
G#
A
G#
A
<——
<——
SCR 2H
Pulse&Noise
Reverse Pulse&Noise
Analog Snaps 1
Noise Echo
<——
<——
SCR 3L
A#
A#
<——
<——
SCR 3M
B
B
Jingle Bell
Bell Tree 1
<——
<——
SCR 3H
C
C
<——
<——
SCR 4L
Reverse BD
C#
C#
Bell Tree 2
Bell Tree 3
BD T8 2
SD T8 4
SD T8 3H
T8 HH 2 Closed1
T8 Cowbell
T8 HH 2 Closed2
T8 Tambourine
T8 HH 2 Open
T8 Guiro
Metal
Bell Tree 2
Bell Tree 3
BD T8 2
SD T8 4
SD T8 3H
T8 HH 2 Closed1
T8 Cowbell
T8 HH 2 Closed2
T8 Tambourine
T8 HH 2 Open
T8 Guiro
Metal
SCR 4M
Reverse Percussion
Analog Snaps 2
Analog Claps
Reverse Claps
D
D
T9 Crash 2
BD T8 2
SD T8 4
SCR 4H
D#
E
D#
E
SCR 6L
SCR 6ML
SCR 6MH
SCR 6H
F
F
SD T8 3H
T8 HH 2 Closed1
T8 Cowbell
T8 HH 2 Closed2
T8 Tambourine
T8 HH 2 Open
T8 Guiro
Metal
F#
F#
G
G
SCR 7L
G#
A
G#
A
SCR 7ML
SCR 7MH
SCR 7H
A#
A#
B
B
Hit Brass 2
Analog Cymbal
C
C
• Rows shaded in black “
that no percussion sounds have been assigned to the corresponding
notes; hence, no sound results when playing those notes.
” (for kits #141, #154, and #155) indicate
(Analog Kit 3). However, the Main Voice Octave setting for voices #153
(ElectronicKit2),#154(B900Kit),and#155(DJXKit)is“0”;tohearthese
voicesproperly,playthekeysoneoctavelowerthantheyarelistedinthis
chart. For example, to hear “Reverse BD” in voice #155, play C5 (and
not C6 as listed).
• In this list, the Keyboard Note# and Note values shown are applicable
when the Main Voice Octave setting (Function #02) is set to “-1.” This
is the default setting for voices #141 (Standard Kit 1) through #152
110
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STYLE LIST
Style
Style
Style
Style
Style Name
Number
Style Name
Style Name
Hard Floor
Hip House
Club House
Dub House
Style Name
Number
Number
Number
INTRODUCTION
27
28
Pop Trip Hop
Vintage Trip Hop
ELECTRO
Plastic Electro
Cosmic Beat
Body Rock
Compilation
TRANCE
Trance
51
52
53
54
76
77
78
79
Jack
1
2
3
4
5
6
7
8
9
10
11
12
13
14
Pop Techno
Trip Hop
Electro Beat
Goa
Hard Step 8th
Handbag 1
Romantic House
Ambient
Acid Jazz
Treach
Steppa
Struttin’
All That
Soulful
TECHNO
Tribal Techno
Gabba
Soft Gabba
Euro Techno
Modern Detroit Techno
Vintage Detroit Techno
Modern Berlin Techno
Minimal Techno
Speed Garage
Acid Techno
Samba Techno
TRIP HOP
Old Skool
Party
29
30
31
32
Theque
FRESH
Chillin’
Dreamin’
EastSide
Grind
ABSTRACT BEATS
Digital Rock
Underground
Chill Out
RAP
55
56
57
80
81
82
83
84
85
33
34
35
36
37
Psychodelic Trance
Relaxx
Hypnotic
58
59
60
61
62
63
64
Bomb
Dance Hall
Hype
Money
Ragga
Shakin’
Tip
HARDCORE
Buggin’
Diesel
Hezee
Loc
R & B
Dark Trance
DRUM’N’BASS
Drum’n’Bass
Hard Jungle
Soul 2001
DANCE FLOOR
Euro Dance
Euro Latin
86
87
88
89
90
91
92
Bouncy
Do it up
Hump
Plush
Pow!
Skippin’
Solid
SLO JAMS
1stLuv
Cool
DaLadies
Daydream
Loverz
On Hit
Pushin’
Sultry
38
39
40
15
16
17
18
19
20
21
22
23
24
25
65
66
67
68
69
70
71
41
42
43
44
Hi Rolla
Homies
Pop Reggae
Handbag 2
HOUSE
93
94
95
96
97
98
99
100
SuckaMC
SupaBad
WestSide
OLD SKOOL
Beatbox
Delight
45
46
47
48
49
50
House
Acid House
Deep House
Progressive House
Tribal House
Vintage Chicago
72
73
74
75
Flares
Funked Up
26
Funky Trip Hop
111
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MIDI IMPLEMENTATION CHART
YAMAHA [Portable Keyboard]
Model: DJX(PSR-D1)
Date:15-APR-1998
Version: 1.0
MIDI Implementation Chart
Function
Transmitted
Recognized
Remarks
Basic
Channel Changed
Default
1 - 16
1 - 16
1 - 16
1 - 16
*1
*1
Default
3
3
Mode
Note
Messages
Altered
X
X
X
**************
0 - 127
**************
0 - 127
0 - 127
Number : True voice
Velocity Note ON
Note OFF
O 9nH, v=1 - 127
O 9nH, v=0
O 9nH, v=1 - 127
O 9nH, v=0 or 8nH
After
Touch
Key’s
Ch’s
X
X
X
X
Pitch Bender
O
O
Control Change
0, 32
1
7, 10
11
6, 38
64
71 - 74
84
O
O
O
X
O
O
O
X
O
X
X
X
X
O
O
O
O
O
O
O
O
O
O
O
O
O
Bank Select
Modulation
*2
*2
Expression
Data Entry
Sustain
Sound Controller
Portamento Control
Effect Depth
Data Inc, Dec
RPN LSB, MSB
All Sound Off
Reset All Controllers
*2
*2
91, 93, 94
96, 97
100, 101
120
121
Program
O 0 - 127
O 0 - 127
Change : True #
**************
System Exclusive
O
*3
*5
O
*3
System : Song Position
: Song Select
Common : Tune
X
X
X
X
X
X
System : Clock
Real Time : Commands
O
O
O
O
*4
*5
Aux
: Local ON/OFF
: All Notes OFF
X
X
O
X
X
O (123 - 127)
O
X
Messages : Active Sense
: Reset
Mode 1: OMNI ON, POLY
Mode 3: OMNI OFF, POLY
Mode 2 : OMNI ON, MONO
Mode 4 : OMNI OFF, MONO
O :Yes
X : No
112
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MIDI IMPLEMENTATION CHART
NOTE:
*1 By default (factory settings) the DJX ordinarily functions as a 16-channel
multi-timbral tone generator, and incoming data does not affect the panel
voices or panel settings. However, the MIDI messages listed below do affect
the panel voices, pattern, and songs.
<Bulk Dump>
• This is used for saving (recording) User data (User songs, User Perfor-
mance Setup, and Sampling data).
<Internal Clock, External Clock> (Receive Only)
F0H, 43H, 73H, 01H, 02H, F7H (Internal Clock)
F0H, 43H, 73H, 01H, 03H, F7H (External Clock)
• These messages control the clock setting for the pattern.
• MIDI Master Tuning
• System exclusive messages for changing the Reverb Type, Chorus Type,
and DSP Type.
The Remote Channel can be designated by using Function parameter #81.
The messages received over the set channel are handled in the same way as
key data received from the DJX itself. The following messages can be
received over the designated channel set in this Function parameter; all other
messages will be ignored.
<Reverb Type> F0H, 43H, 1nH, 4CH, 02H, 01H, 00H, mmH, llH, F7H
• mm : Reverb Type MSB
• ll : Reverb Type LSB
Refer to the Effect Map (page 114) for details.
<Chorus Type> F0H, 43H, 1nH, 4CH, 02H, 01H, 20H, mmH, llH, F7H
• mm : Chorus Type MSB
• Note ON
• Note OFF
• ll : Chorus Type LSB
Refer to the Effect Map (page 114) for details.
• Control change : Bank select MSB, LSB (Main Voice Only), Modulation,
Volume, Expression, Sustain, All sound off, All note off
• Program Change (Main Voice Only)
<DSP Type> F0H, 43H, 1nH, 4CH, 02H, 01H, 40H, mmH, llH, F7H
• mm : DSP Type MSB
• Pitch Bend
• ll : DSP Type LSB
Refer to the Effect Map (page 114) for details.
*2 Messages for these control change numbers cannot be transmitted from the
DJX itself. However, they may be transmitted when playing the pattern or
using the Arpeggiator.
<DRY Level> F0H, 43H, 1nH, 4CH, 08H, 0mH, 11H, llH, F7H
• ll : Dry Level
• 0m : Channel Number
*3 Exclusive
<GM System ON> F0H, 7EH, 7FH, 09H, 01H, F7H
• This message automatically restores all default settings for the instrument,
with the exception of MIDI Master Tuning.
*4 It is possible to switch between External and Internal Clock.
*5 When the pattern is started, an FAH message is transmitted. When pattern
is stopped, an FCH message is transmitted. When the clock is set to
External, both FAH (pattern start) and FCH (pattern stop) are recognized.
<MIDI Master Volume> F0H, 7FH, 7FH, 04H, 01H, llH, mmH, F7H
• This message allows the volume of all channels to be changed simulta-
neously (Universal System Exclusive).
• The values of “mm” is used for MIDI Master Tuning. (Values for “ll” are
ignored.)
No MIDI messages can be received or transmitted in the Song mode.
<MIDI Master Tuning> F0H, 43H, 1nH, 27H, 30H, 00H, 00H, mmH, llH, ccH, F7H
• This message simultaneously changes the tuning value of all channels.
• The values of “mm” and “ll” are used for MIDI Master Tuning.
• The default value of “mm” and “ll” are 08H and 00H, respectively. Any
values can be used for “n” and “cc.”
113
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MIDI IMPLEMENTATION CHART
■ Effect map
* If the received value does not contain an effect type in the TYPE LSB, the LSB will be directed to
TYPE 0.
* Panel Effects are based on the “(Number) Effect Name”.
* By using an external sequencer, which is capable of editing and transmitting the system exclusive
messages and parameter changes, you can select the Reverb, Chorus and DSP effect types which
are not accessible from the DJX panel itself. When one of the effects is selected by the external
sequencer, “ - ” will be shown on the display.
REVERB
TYPE
MSB
000
TYPE LSB
16
00
NO EFFECT
01
02
08
17
18
19
20
001
002
(1)HALL1
ROOM
(2)HALL2
(3)ROOM1
(4)ROOM2
003
004
STAGE
PLATE
(5)STAGE1
(7)PLATE1
(6)STAGE2
(8)PLATE2
005...127 NO EFFECT
CHORUS
TYPE
TYPE LSB
MSB
00
01
02
08
16
17
18
19
20
000...064 NO EFFECT
065
066
067
CHORUS
CELESTE
FLANGER
(2)CHORUS2
(1)CHORUS1
(4)FLANGER2
(3)FLANGER1
068...127 NO EFFECT
DSP
TYPE
TYPE LSB
16
MSB
000
001
002
003
004
005
006
007
008
009
010
011
00
01
02
08
17
18
19
20
NO EFFECT
(1)HALL1
(2)HALL2
ROOM
STAGE
PLATE
(3)ROOM1
(6)STAGE2
(8)PLATE2
(4)ROOM2
(5)STAGE1
(7)PLATE1
(26)DELAY L,C,R
DELAY L,C,R
(27)DELAY L,R
(28)ECHO
(29)CROSS DELAY
(9)EARLY REFLECTION1 (10)EARLY REFLECTION2
(11)GATE REVERB
(12)REVERSE GATE
012...019 NO EFFECT
020 KARAOKE
021...063 NO EFFECT
064
065
066
067
068
069
070
071
072
073
074
075
076
077
078
THRU
CHORUS
CELESTE
FLANGER
SYMPHONIC
ROTARY SPEAKER
TREMOLO
AUTO PAN
(18)PHASER
DISTORTION
OVERDRIVE
AMP SIMULATION
3BAND EQ
(14)CHORUS2
(13)CHORUS1
(16)FLANGER2
(15)FLANGER1
(17)SYMPHONIC
(19)ROTARY SPEAKER1
(21)TREMOLO1
(24)AUTO PAN
(20)ROTARY SPEAKER2 (22)TREMOLO2 (23)GUITAR TREMOLO
(30)DISTORTION HARD (31)DISTORTION SOFT
(32)EQ DISCO
(33)EQ TEL
2BAND EQ
AUTO WAH
(25)AUTO WAH
079...127 THRU
114
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SPECIFICATIONS
Keyboards
Song
• 61 standard-size keys (C1 - C6), with Touch
Response
• 3 Preset Demo Songs + 3 User Songs
• Song Clear
Display
Recording
• Song
• Large multi-function LCD display
User Song : 3 Songs
Setup
Real Time Recording/Step Recording
Recording Tracks : SONG MEMORY 1, 2, 3,
4, 5, 6/CHORD
• Stand by/ON
• Master Volume : MIN - MAX
• PSU (Performance Setup)
User : 4 setups x 4 banks
Panel Controls
• OVERALL (▲▼ , +,-), FUNCTION, SONG, VOICE,
STYLE, [0]-[9], [+](YES/FF), [-](NO/BWD)
Digital Sampling
• 12 Samples
• Memory : 128 Kbyte (about 6 seconds)
• Editing : Loop, End Point
Demo Song
• 3 songs
Voice
MIDI
• 140 panel voices + 15 Drum Kits + 128 GM Voices +
Special DJX Demo Voice + Sampled Voice
• Polyphony : 32
• Transmit Settings
• Receive Settings
• Local Control
• Voice Set
• Clock
• Dual Voice Mode
• Split Voice Mode
• Bulk Send/Receive
• Sampling Send/Receive
• Initial Send
Pattern
• 100 styles
Auxiliary jacks
• PHONES/AUX OUT, DC IN 10-12V, MIDI IN/OUT,
FOOT SWITCH, MIC, LINE IN
• Pattern Control : PATTERN CONTROL, SYNC-START,
START/STOP, LEAD IN/LEAD OUT, BEAT A/B (BREAK
OUT)
• Beat Indicator
• Pattern Volume
Amplifier
• 6.0 W + 6.0 W
Part Control
Speakers
• Beat Reverse
• 12 cm x 2
• Part Select
Style Mode : Bass, Kick, Phrase 1, Snare,
Hi-hat, Phrase 2, Percussion, Phrase 3, Main
Voice, Split Voice, Dual Voice
Song Mode : Track 1, 2, 3, 4, 5, 6, Main
Voice, Split Voice, Dual Voice
• Part On/Off
Power Consumption
• 20 W (when using PA-5C power adaptor)
Power Supply
• Adaptor : Yamaha PA-5B/5C AC power adaptor
• Batteries : Six “D” size, SUM-1, R-20 or equivalent
batteries
Bass, Kick, Phrase 1, Snare, Hi-hat, Phrase 2,
Percussion, Phrase 3
Dimensions (W x D x H)
Realtime Controls
• 933 x 370 x 138 mm
• Knobs : CUTOFF, RESONANCE, GROOVE, ASSIGN,
BASS BOOST
• RIBBON CONTROLLER
• PITCH BEND wheel
(36- 3/4” x 14-9/16” x 5-7/16”)
Weight
• 6.8 kg (15 lbs.)
Performance Setup
• Preset A and B
Supplied Accessories
• Owner’s Manual
• User (4 setups x 4 banks)
Overall controls
• BPM (Tempo)
• Transpose
Optional Accessories
• Headphones
: HPE-150, HPE-3
• Tuning
• AC power adaptor : PA-5B/5C
• Footswitch
• Keyboard stand
• Pattern/Song Volume
• Ribbon Controller Assign
• Knob Assign
: FC4, FC5
: L-2L, L-2C
Effects
* Specifications and appearance subject to change without
notice.
• Reverb : 8 types
• Chorus : 4 types
• DSP : 33 types
• Arpeggiator : 16 types
115
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INDEX
Misc.
I
R
+/- keys ................................................. 25
Initial Setup Send .......................... 96, 100
Initialization ........................................ 103
INPUT LEVEL knob................................. 70
RECORD button .................................... 80
RECORD button (DIGITAL SAMPLING) .. 70
recording .............................................. 80
recording, Performance Setup ............... 56
recording, Realtime ............................... 81
recording, song ..................................... 80
recording, Step ..................................... 85
Release ............................................ 64, 67
RESONANCE knob .......................... 61, 62
rests ...................................................... 88
Reverb................................................... 34
REVERB button ...................................... 34
Reverb types ......................................... 39
RIBBON CONTROLLER .......................... 66
RIBBON CONTROLLER ASSIGN ............. 66
A
AC adaptor.............................................. 8
accessory jacks ........................................ 9
K
amplifier/stereo system, using an external ...
9
Keyboard out ........................................ 95
Kick (Part) ....................................... 52, 60
knob ..................................................... 59
KNOB ASSIGN....................................... 63
ARPEGGIATOR button ........................... 37
Arpeggiator ........................................... 37
Arpeggiator Hold .................................. 21
Arpeggiator Speed .......................... 64, 67
Arpeggiator types.................................. 38
ASSIGN Knob ........................................ 63
Attack ............................................. 64, 67
L
Lead In, Lead Out............................ 46, 47
LINE IN jack ............................................ 7
loading bulk data .................................. 99
Local control ......................................... 96
Loop ..................................................... 78
B
BASS BOOST knob ................................ 61
Bass (Part) ....................................... 52, 60
batteries .................................................. 8
BEAT A/B ............................................... 48
beat display........................................... 42
beat indicators ...................................... 23
Beat Reverse key.................................... 52
BPM (Tempo) ........................................ 41
Break Out .............................................. 48
Bulk Dump Send ................................... 97
M
S
Main voice ............................................ 25
Main Voice (Part)................................... 60
MIC jack.................................................. 7
MIDI ..................................................... 92
MIDI channels ....................................... 95
MIDI Implementation Chart ................ 112
MIDI terminals ...................................... 94
MIDI, about .......................................... 92
mode indicator...................................... 22
Modulation ..................................... 64, 67
Sampling............................................... 69
Sampling Send ...................................... 97
saving bulk data .................................... 97
saving data............................................ 97
sections (pattern) .................................. 48
Snare (Part) ..................................... 52, 60
Song Clear ............................................ 91
SONG MEMORY buttons................. 82, 86
song recording ...................................... 80
Song Volume......................................... 43
songs, recording ................................... 80
songs, selecting and playing.................. 40
Specifications ...................................... 115
Split Point ............................................. 32
Split voice ............................................. 31
Split Voice (Part).................................... 60
STAND BY/ON switch.............................. 8
START/STOP button .................. 41, 45, 47
Style List ................................................ 15
styles, selecting ..................................... 44
sustain................................................... 21
Sync-Start ............................................. 46
C
Chord Name ......................................... 51
chord track...................................... 83, 88
Chorus .................................................. 35
Chorus types ......................................... 39
clearing, song ....................................... 91
clock ..................................................... 96
cutoff .............................................. 61, 62
CUTOFF knob ....................................... 61
N
numeric keypad .................................... 25
O
OVERALL buttons .............................. 6, 22
Overall indicator.................................... 22
P
pan ........................................... 27, 30, 32
PART CONTROL button ......................... 59
Part On/Off ........................................... 52
PART ON/OFF keys ................................ 52
part select ............................................. 60
PART SELECT keys.................................. 60
pattern .................................................. 44
pattern control ................................ 45, 47
PATTERN CONTROL button................... 45
PATTERN keys ........................................ 50
Pattern Out ........................................... 95
pattern sections..................................... 48
Pattern Split Point ................................. 54
Pattern Volume ..................................... 49
pattern, playing .................................... 44
Percussion (Part).............................. 52, 60
PERFORMANCE keys ............................. 12
Performance Setup ................................ 56
Performance Setup, Preset..................... 58
Performance Setup, User ....................... 56
PHONES / AUX OUT jack......................... 9
Phrase 1 (Part)................................. 52, 60
Phrase 2 (Part)................................. 52, 60
Phrase 3 (Part)................................. 52, 60
Pitch Bend............................................... 7
Pitch Bend Range .................................. 33
Preset Performance Setup...................... 58
PSU (Performance Setup) ...................... 56
D
Demo songs .......................................... 14
DEMO START buttons ........................... 14
Digital Sampling ................................... 69
display indications ................................. 22
dotted notes ......................................... 88
Drum Kit Voice Chart ............................ 26
Drum Kit voices ................................... 108
DSP ....................................................... 36
DSP types .............................................. 39
DUAL button ......................................... 29
Dual voice ............................................. 29
Dual Voice (Part) ................................... 60
Dynamics ........................................ 64, 67
Dynamics Strength .......................... 64, 67
T
tap ........................................................ 21
Tempo (BPM) ........................................ 41
Touch Sensitivity ................................... 33
track................................................ 40, 84
tracks, muting ................................. 40, 84
tracks, re-recording ............................... 84
Transpose .............................................. 28
triplets................................................... 88
Troubleshooting .................................. 102
Tuning .................................................. 29
turntable ......................................... 64, 67
E
effects ................................................... 34
End point .............................................. 75
U
User Performance Setup ........................ 56
User songs............................................. 81
F
footswitch ............................................. 21
FUNCTION button ................................ 18
Function parameters ............................. 18
V
velocity curves....................................... 90
Voice List ............................................. 104
Voice Set ............................................... 33
voices, Drum Kit .................................. 108
voices, GM .......................................... 106
voices, panel ....................................... 104
voices, selecting and playing ................. 25
volume ...................................... 27, 30, 32
G
GM (General MIDI) voices ............. 26, 106
Groove .................................................. 61
GROOVE knob ...................................... 61
H
Q
headphones ............................................ 9
Hi-hat (Part) .................................... 52, 60
Quick Guide .......................................... 10
116
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Limited Warranty
90 DAYS LABOR
1 YEAR PARTS
Yamaha Corporation of America, hereafter referred to as Yamaha, warrants to the original consumer of a product included in the categories listed below,
that the product will be free of defects in materials and/or workmanship for the periods indicated. This warranty is applicable to all models included in
the following series of products:
PSR SERIES OF PORTATONE ELECTRONIC KEYBOARDS
If during the first 90 days that immediately follows the purchase date, your new Yamaha product covered by this warranty is found to have a defect in
material and/or workmanship, Yamaha and/or its authorized representative will repair such defect without charge for parts or labor.
If parts should be required after this 90 day period but within the one year period that immediately follows the purchase date, Yamaha will, subject to
the terms of this warranty, supply these parts without charge. However, charges for labor, and/or any miscellaneous expenses incurred are the consumers
responsibility. Yamaha reserves the right to utilize reconditioned parts in repairing these products and/or to use reconditioned units as warranty
replacements.
THIS WARRANTY IS THE ONLY EXPRESS WARRANTY WHICH YAMAHA MAKES IN CONNECTION WITH THESE PRODUCTS.
ANY IMPLIED WARRANTY APPLICABLE TO THE PRODUCT, INCLUDING THE WARRANTY OF MERCHANT ABILITY IS
LIMITED TO THE DURATION OF THE EXPRESS WARRANTY. YAMAHA EXCLUDES AND SHALL NOT BE LIABLE IN ANY
EVENT FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES.
Some states do not allow limitations that relate to implied warranties and/or the exclusion of incidental or consequential damages. Therefore, these
limitations and exclusions may not apply to you.
This warranty gives you specific legal rights. You may also have other rights which vary from state to state.
CONSUMERS RESPONSIBILITIES
If warranty service should be required, it is necessary that the consumer assume certain responsibilities:
1. ContacttheCustomerServiceDepartmentoftheretailersellingtheproduct,oranyretailoutletauthorizedbyYamahatoselltheproductforassistance.
You may also contact Yamaha directly at the address provided below.
2. Deliver the unit to be serviced under warranty to: the retailer selling the product, an authorized service center, or to Yamaha with an explanation of
the problem. Please be prepared to provide proof purchase date (sales receipt, credit card copy, etc.) when requesting service and/or parts under
warranty.
3. Shipping and/or insurance costs are the consumers responsibility.* Units shipped for service should be packed securely.
*Repaired units will be returned PREPAID if warranty service is required within the first 90 days.
IMPORTANT: Do NOT ship anything to ANY location without prior authorization. A Return Authorization (RA) will be issued that has a
tracking number assigned that will expedite the servicing of your unit and provide a tracking system if needed.
4. Your owners manual contains important safety and operating instructions. It is your responsibility to be aware of the contents of this manual and to
follow all safety precautions.
EXCLUSIONS
This warranty does not apply to units whose trade name, trademark, and/or ID numbers have been altered, defaced, exchanged removed, or to failures
and/or damages that may occur as a result of:
1. Neglect, abuse, abnormal strain, modification or exposure to extremes in temperature or humidity.
2. Improper repair or maintenance by any person who is not a service representative of a retail outlet authorized by Yamaha to sell the product, an
authorized service center, or an authorized service representative of Yamaha.
3. This warranty is applicable only to units sold by retailers authorized by Yamaha to sell these products in the U.S.A., the District of Columbia, and
Puerto Rico. This warranty is not applicable in other possessions or territories of the U.S.A. or in any other country.
Please record the model and serial number of the product you have purchased in the spaces provided below.
Model___________________________ Serial #________________________________ Sales Slip #________________________________
Purchased from____________________________________________________________ Date______________________________________
(Retailer)
YAMAHA CORPORATION OF AMERICA
Electronic Service Division
6600 Orangethorpe Avenue
Buena Park, CA 90620
KEEP THIS DOCUMENT FORYOUR RECORDS. DO NOT MAIL!
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FCC INFORMATION (U.S.A.)
regulations does not guarantee that interference will not occur in
1. IMPORTANT NOTICE: DO NOT MODIFY THIS UNIT!
This product, when installed as indicated in the instructions con-
tained in this manual, meets FCC requirements. Modifications not
expressly approved by Yamaha may void your authority, granted
by the FCC, to use the product.
all installations. If this product is found to be the source of inter-
ference, which can be determined by turning the unit “OFF” and
“ON”, please try to eliminate the problem by using one of the
following measures:
Relocate either this product or the device that is being affected by
the interference.
Utilize power outlets that are on different branch (circuit breaker
or fuse) circuits or install AC line filter/s.
2. IMPORTANT: When connecting this product to accessories and/
or another product use only high quality shielded cables. Cable/s
supplied with this product MUST be used. Follow all installation
instructions. Failure to follow instructions could void your FCC
authorization to use this product in the USA.
3. NOTE: This product has been tested and found to comply with
the requirements listed in FCC Regulations, Part 15 for Class “B”
digital devices. Compliance with these requirements provides a
reasonable level of assurance that your use of this product in a
residential environment will not result in harmful interference with
other electronic devices. This equipment generates/uses radio
frequencies and, if not installed and used according to the instruc-
tions found in the users manual, may cause interference harmful
to the operation of other electronic devices. Compliance with FCC
In the case of radio or TV interference, relocate/reorient the an-
tenna. If the antenna lead-in is 300 ohm ribbon lead, change the
lead-in to co-axial type cable.
If these corrective measures do not produce satisfactory results,
please contact the local retailer authorized to distribute this type
of product. If you can not locate the appropriate retailer, please
contact Yamaha Corporation of America, Electronic Service Divi-
sion, 6600 Orangethorpe Ave, Buena Park, CA90620
The above statements apply ONLY to those products distributed
by Yamaha Corporation of America or its subsidiaries.
* This applies only to products distributed by YAMAHA CORPORATION OF AMERICA.
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For details of products, please contact your nearest Yamaha or the
authorized distributor listed below.
Die Einzelheiten zu Produkten sind bei Ihrer unten aufgeführten Nie-
derlassung und bei Yamaha Vertragshändlern in den jeweiligen
Bestimmungsländern erhältlich.
Pour plus de détails sur les produits, veuillez-vous adresser à Yamaha
ou au distributeur le plus proche de vous figurant dans la liste suivante.
Para detalles sobre productos, contacte su tienda Yamaha más cercana
o el distribuidor autorizado que se lista debajo.
ITALY
Yamaha Musica Italia S.P.A.,
Home Keyboard Division
NORTH AMERICA
ASIA
CANADA
HONG KONG
Yamaha Canada Music Ltd.
135 Milner Avenue, Scarborough, Ontario,
M1S 3R1, Canada
Tom Lee Music Co., Ltd.
11/F., Silvercord Tower 1, 30 Canton Road,
Tsimshatsui, Kowloon, Hong Kong
Tel: 2737-7688
Viale Italia 88, 20020 Lainate (Milano), Italy
Tel: 02-935-771
SPAIN
Tel: 416-298-1311
Yamaha-Hazen Electronica Musical, S.A.
Jorge Juan 30, 28001, Madrid, Spain
Tel: 91-577-7270
U.S.A.
INDONESIA
PT. Yamaha Music Indonesia (Distributor)
PT. Nusantik
Gedung Yamaha Music Center, Jalan Jend. Gatot
Subroto Kav. 4, Jakarta 12930, Indonesia
Tel: 21-520-2577
Yamaha Corporation of America
6600 Orangethorpe Ave., Buena Park, Calif. 90620,
U.S.A.
PORTUGAL
Valentim de Carvalho CI SA
Estrada de Porto Salvo, Paço de Arcos 2780 Oeiras,
Portugal
Tel: 714-522-9011
CENTRAL & SOUTH AMERICA
KOREA
Tel: 01-443-3398/4030/1823
Cosmos Corporation
#131-31, Neung-Dong, Sungdong-Ku, Seoul
Korea
MEXICO
Yamaha de Mexico S.A. De C.V.,
Departamento de ventas
Javier Rojo Gomez No.1149, Col. Gpe Del
Moral, Deleg. Iztapalapa, 09300 Mexico, D.F.
Tel: 686-00-33
GREECE
Philippe Nakas S.A.
Navarinou Street 13, P.Code 10680, Athens, Greece
Tel: 01-364-7111
Tel: 02-466-0021~5
MALAYSIA
SWEDEN
Yamaha Music Malaysia, Sdn., Bhd.
16-28, Jalan SS 2/72, Petaling Jaya, Selangor,
Malaysia
Yamaha Scandinavia AB
J. A. Wettergrens Gata 1
Box 30053
S-400 43 Göteborg, Sweden
Tel: 031 89 34 00
BRAZIL
Yamaha Musical do Brasil LTDA.
Av. Rebouças 2636, São Paulo, Brasil
Tel: 011-853-1377
Tel: 3-717-8977
PHILIPPINES
Yupangco Music Corporation
339 Gil J. Puyat Avenue, P.O. Box 885 MCPO,
Makati, Metro Manila, Philippines
Tel: 819-7551
ARGENTINA
DENMARK
YS Copenhagen Liaison Office
Generatorvej 8B
DK-2730 Herlev, Denmark
Tel: 44 92 49 00
Yamaha Music Argentina S.A.
Viamonte 1145 Piso2-B 1053,
Buenos Aires, Argentina
Tel: 1-371-7021
SINGAPORE
Yamaha Music Asia Pte., Ltd.
Blk 202 Hougang, Street 21 #02-01,
Singapore 530202
PANAMA AND OTHER LATIN
AMERICAN COUNTRIES/
CARIBBEAN COUNTRIES
Yamaha de Panama S.A.
Torre Banco General, Piso 7, Urbanización Marbella,
Calle 47 y Aquilino de la Guardia,
Ciudad de Panamá, Panamá
FINLAND
Warner Music Finland OY/Fazer Music
Aleksanterinkatu 11, P.O. Box 260
SF-00101 Helsinki, Finland
Tel: 0435 011
Tel: 747-4374
TAIWAN
Yamaha KHS Music Co., Ltd.
10F, 150, Tun-Hwa Northroad,
Taipei, Taiwan, R.O.C.
Tel: 02-2713-8999
NORWAY
Norsk filial av Yamaha Scandinavia AB
Grini Næringspark 1
N-1345 Østerås, Norway
Tel: 67 16 77 70
Tel: 507-269-5311
THAILAND
EUROPE
Siam Music Yamaha Co., Ltd.
121/60-61 RS Tower 17th Floor,
Ratchadaphisek RD., Dindaeng,
Bangkok 10320, Thailand
Tel: 02-641-2951
ICELAND
Skifan HF
Skeifan 17 P.O. Box 8120
IS-128 Reykjavik, Iceland
Tel: 525 5000
THE UNITED KINGDOM
Yamaha-Kemble Music (U.K.) Ltd.
Sherbourne Drive, Tilbrook, Milton Keynes,
MK7 8BL, England
Tel: 01908-366700
THE PEOPLE’S REPUBLIC OF CHINA
AND OTHER ASIAN COUNTRIES
Yamaha Corporation,
International Marketing Division
Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650
Tel: 053-460-2317
OTHER EUROPEAN COUNTRIES
Yamaha Europa GmbH.
Siemensstraße 22-34, 25462 Rellingen, F.R. of
Germany
IRELAND
Danfay Ltd.
61D, Sallynoggin Road, Dun Laoghaire, Co. Dublin
Tel: 01-2859177
Tel: 04101-3030
GERMANY/SWITZERLAND
Yamaha Europa GmbH.
Siemensstraße 22-34, 25462 Rellingen,
F.R. of Germany
AFRICA
Yamaha Corporation,
International Marketing Division
Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650
Tel: 053-460-2312
OCEANIA
Tel: 04101-3030
AUSTRALIA
AUSTRIA
Yamaha Music Australia Pty. Ltd.
17-33 Market Street, South Melbourne, Vic. 3205,
Australia
Yamaha Music Austria
Schleiergasse 20, A-1100 Wien Austria
Tel: 01-60203900
Tel: 3-699-2388
THE NETHERLANDS
Yamaha Music Nederland
Kanaalweg 18G, 3526KL, Utrecht, The Netherlands
Tel: 030-2828411
MIDDLE EAST
NEW ZEALAND
Music Houses of N.Z. Ltd.
146/148 Captain Springs Road, Te Papapa,
Auckland, New Zealand
Tel: 9-634-0099
TURKEY/CYPRUS
Yamaha Europa GmbH.
Siemensstraße 22-34, 25462 Rellingen,
F.R. of Germany
BELGIUM
Yamaha Music Belgium
Keiberg Imperiastraat 8, 1930 Zaventem, Belgium
Tel: 02-7258220
COUNTRIES AND TRUST
TERRITORIES IN PACIFIC OCEAN
Yamaha Corporation,
International Marketing Division
Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650
Tel: 053-460-2317
Tel: 04101-3030
OTHER COUNTRIES
Yamaha Corporation,
International Marketing Division
Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650
Tel: 053-460-2312
FRANCE
Yamaha Musique France,
Division Claviers
BP 70-77312 Marne-la-Vallée Cedex 2, France
Tel: 01-64-61-4000
HEAD OFFICE Yamaha Corporation, Electronic Musical Instrument Division
Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650
[PK] 13
Tel: 053-460-3273
Download from Www.Somanuals.com. All Manuals Search And Download.
Download from Www.Somanuals.com. All Manuals Search And Download.
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