Yamaha Electronic Keyboard DJX User Manual

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PRECAUTIONS  
PLEASE READ CAREFULLY BEFORE PROCEEDING  
* Please keep these precautions in a safe place for future reference.  
WARNING  
Always follow the basic precautions listed below to avoid the possibility of serious injury or even death from electrical shock,  
short-circuiting, damages, fire or other hazards. These precautions include, but are not limited to, the following:  
• Do not open the instrument or attempt to disassemble the internal parts  
or modify them in any way. The instrument contains no user-serviceable  
parts. If it should appear to be malfunctioning, discontinue use immedi-  
ately and have it inspected by qualified Yamaha service personnel.  
the power switch, disconnect the adaptor plug from the outlet, and have  
the instrument inspected by qualified Yamaha service personnel.  
• Use the specified adaptor (PA-5B, PA-5C or an equivalent recommended  
by Yamaha) only. Using the wrong adaptor can result in damage to the  
instrument or overheating.  
• Do not expose the instrument to rain, use it near water or in damp or wet  
conditions, or place containers on it containing liquids which might spill  
into any openings.  
• Before cleaning the instrument, always remove the electric plug from the  
outlet. Never insert or remove an electric plug with wet hands.  
• If the AC adaptor cord or plug becomes frayed or damaged, or if there is  
a sudden loss of sound during use of the instrument, or if any unusual  
smells or smoke should appear to be caused by it, immediately turn off  
• Check the electric plug periodically and remove any dirt or dust which  
may have accumulated on it.  
CAUTION  
Always follow the basic precautions listed below to avoid the possibility of physical injury to you or others, or damage to the  
instrument or other property. These precautions include, but are not limited to, the following:  
• Do not place the AC adaptor cord near heat sources such as heaters or  
radiators, and do not excessively bend or otherwise damage the cord,  
place heavy objects on it, or place it in a position where anyone could  
walk on, trip over, or roll anything over it.  
• Do not use the instrument near other electrical products such as televi-  
sions, radios, or speakers, since this might cause interference which can  
affect proper operation of the other products.  
• Do not place the instrument in an unstable position where it might acci-  
dentally fall over.  
• When removing the electric plug from the instrument or an outlet, always  
hold the plug itself and not the cord.  
• Before moving the instrument, remove all connected adaptor and other cables.  
• Do not connect the instrument to an electrical outlet using a multiple-  
connector. Doing so can result in lower sound quality, or possibly cause  
overheating in the outlet.  
• When cleaning the instrument, use a soft, dry cloth. Do not use paint  
thinners, solvents, cleaning fluids, or chemical-impregnated wiping cloths.  
Also, do not place vinyl, plastic or rubber objects on the instrument, since  
this might discolor the panel or keyboard.  
• Unplug the AC power adaptor when not using the instrument, or during  
electrical storms.  
• Do not rest your weight on, or place heavy objects on the instrument, and  
do not use excessive force on the buttons, switches or connectors.  
• Always make sure all batteries are inserted in conformity with the +/-  
polarity markings. Failure to do so might result in overheating, fire, or  
battery fluid leakage.  
• Use only the stand/rack specified for the instrument. When attaching the  
stand or rack, use the provided screws only. Failure to do so could cause  
damage to the internal components or result in the instrument falling over.  
• Always replace all batteries at the same time. Do not use new batteries  
together with old ones. Also, do not mix battery types, such as alkaline  
batteries with manganese batteries, or batteries from different makers, or  
different types of batteries from the same maker, since this can cause  
overheating, fire, or battery fluid leakage.  
• Do not operate the instrument for a long period of time at a high or uncom-  
fortable volume level, since this can cause permanent hearing loss. If you  
experience any hearing loss or ringing in the ears, consult a physician.  
SAVING USER DATA  
• Do not dispose of batteries in fire.  
• Save all data to an external device such as the Yamaha MIDI Data Filer  
MDF3, in order to help prevent the loss of important data due to a mal-  
function or user operating error.  
• Do not attempt to recharge batteries that are not intended to be charged.  
• If the instrument is not to be in use for a long time, remove the batteries  
from it, in order to prevent possible fluid leakage from the battery.  
Yamaha cannot be held responsible for damage caused by improper use or modi-  
fications to the instrument, or data that is lost or destroyed.  
• Keep batteries away from children.  
• Before connecting the instrument to other electronic components, turn off  
the power for all components. Before turning the power on or off for all  
components, set all volume levels to minimum.  
Always turn the power off when the instrument is not in use.  
Make sure to discard used batteries according to local regulations.  
• Do not expose the instrument to excessive dust or vibrations, or extreme  
cold or heat (such as in direct sunlight, near a heater, or in a car during the  
day) to prevent the possibility of panel disfiguration or damage to the  
internal components.  
*
The illustrations and LCD screens as shown in this owner’s manual are for in-  
structional purposes only, and may be different from the ones on your instru-  
ment.  
(4)-2  
3
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Congratulations on your purchase of the Yamaha DJX!  
You now own a portable keyboard that combines advanced func-  
tions, great sound and exceptional ease-of-use in a highly compact  
package. Its outstanding features also make it a remarkably expres-  
sive and versatile instrument.  
Read this Owner’s Manual carefully while playing your new DJX in  
order to take full advantage of its various features.  
Main Features  
Other powerful features include:  
• Exceptionally realistic and dynamic sounds with 284  
Real-time Controls  
The DJX is equipped with an amazing set of real-time  
performance controls, that let you “tweak” the sound  
of various instrument parts — as you play!  
voices, utilizing digital recordings of actual instruments.  
• Dual voice and Split voice modes that let you layer two  
voices together or assign two voices to separate sections of  
the keyboard  
• Control Knobs  
These five knobs let make various dynamic  
changes to the voices and patterns.  
• Four high-quality effects — Reverb, Chorus, DSP, and  
Arpeggiator — each with a variety of different types.  
• 100 pattern styles, each with different Lead In/Out and  
Beat A/B sections. All styles also have their own four Break  
Out patterns. The DJX also gives you convenient control  
over pattern Styles — including BPM (Tempo) and inde-  
pendent Pattern Volume.  
• ASSIGN knob  
Included in the control knobs is a special ASSIGN  
knob that can be assigned to control any one of  
a variety of functions.  
• RIBBON CONTROLLER  
• Powerful song recording operations for recording and  
playing back complete compositions (three User songs are  
available). Up to six tracks can be recorded to a song,  
including a special chord track for style pattern.  
This expressive control can also be assigned to  
control any one of a variety of functions.  
• Part Select (PART CONTROL)  
Use this to select the Part you want to use with  
the control knobs or RIBBON CONTROLLER.  
• Performance Setup, for automatically calling up an  
appropriate voice for playing with the selected style. Plus,  
there are 16 User Performance Setup memory spaces that  
let you save your custom panel settings for instant recall.  
• Part On/Off (PART CONTROL)  
This function lets you alternately mute and un-  
mute specific instrument parts of the pattern as  
it’s playing.  
• Touch response for maximum expressive level control  
over the voices.  
• PITCH BEND wheel  
Use this to raise and lower the pitch of the voice  
as you play.  
• Convenient footswitch control over various functions —  
including sustain, start/stop, and more.  
• GM (General MIDI) compatibility and full GM voice set.  
• Large custom LCD gives you easy, at-a-glance confirma-  
tion of all important settings, as well as chord and note  
indications.  
Digital Sampling  
This function lets you record your own sounds to be  
played from the keyboard. Up to twelve different  
samples can be recorded. Simple editing functions,  
such as setting the end point and looping, are also  
provided.  
• Comprehensive MIDI functions that let you integrate the  
DJX into a MIDI music system, for sequence recording and  
other advanced applications.  
• Built-in, high-quality stereo amplifier/speaker system.  
4
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Contents  
PANEL CONTROLS AND  
TERMINALS  
SONG PLAYBACK —  
THE SONG MODE  
SELECTING AND PLAYING A SONG ...40  
CHANGING THE BPM (TEMPO) .........41  
ABOUT THE BEAT DISPLAY .................42  
ADJUSTING THE SONG VOLUME .......43  
DIGITAL SAMPLING  
ABOUT DIGITAL SAMPLING ...............69  
69  
6
40  
• Front Panel ...................................6  
RECORDING A SAMPLE AND  
PLAYING IT .........................................70  
• Rear Panel .................................... 7  
• Guidelines for sampling ..............71  
• Trigger Level...............................71  
• Sampling memory capacity ........73  
• Deleting a sample ......................74  
• Recording additional samples .....74  
SETTING UP  
8
POWER REQUIREMENTS ..................... 8  
TURNING ON THE POWER .................8  
ACCESSORY JACKS .............................9  
PATTERNS — THE STYLE MODE 44  
SELECTING A STYLE AND PLAYING  
SAMPLE EDITING................................75  
Setting the End Point ........................75  
Creating Loops .................................78  
• About the resolution settings ......79  
THE PATTERN ......................................44  
Quick Guide  
10  
PATTERN CONTROLS ..........................47  
Step 1 The DJX —  
PATTERN SECTIONS (BEAT A, BEAT B  
AND BREAK OUTS) .............................48  
Take it for a spin! .............. 10  
Step 2 Using the Keyboard .......... 12  
Step 3 Demo Song/Voice/Style ... 14  
Step 4 Digital Sampling ............... 16  
Step 5 Function Parameters......... 18  
CHANGING THE BPM (TEMPO) .........48  
ADJUSTING THE PATTERN VOLUME .....49  
FINGERING .........................................50  
BEAT REVERSE .....................................52  
SONG RECORDING  
RECORDING A USER SONG —  
80  
REALTIME RECORDING ......................81  
• Additional Operations ................ 84  
Step 6 Assigning Various Controls to  
the ASSIGN Knob, RIBBON  
CONTROLLER, and  
RECORDING A USER SONG —  
PART ON/OFF .....................................52  
STEP RECORDING ...............................85  
• About the Parts ..........................53  
Recording Notes ...............................86  
• Additional Operations ................ 88  
Replacing a Note or Rest ..................89  
Entering Velocity Curves ...................90  
Velocity Curve Chart .........................90  
Footswitch ........................ 20  
SETTING THE PATTERN SPLIT POINT....54  
Function Parameter —  
Pattern Split Point.............................55  
PANEL DISPLAY INDICATIONS 22  
PLAYING VOICES — THE VOICE  
PERFORMANCE SETUP  
56  
CLEARING A SONG .............................91  
PERFORMANCE SETUP — USER .........56  
Recording a User Performance  
Setup................................................56  
MODE  
24  
PLAYING A VOICE — MAIN VOICE ...25  
MIDI FUNCTIONS  
92  
• About Panel Voices and  
GM Voices .................................. 26  
WHAT IS MIDI? ...................................92  
Channel Messages ............................93  
System Messages ..............................93  
Recalling a User Performance  
Setup................................................57  
• Drum Kit Voice Chart  
(voices 141 - 155) ...................... 26  
• Selecting a User Bank .................57  
PERFORMANCE SETUP — PRESET ......58  
Function Parameters — Main Voice .. 27  
CONNECTING TO A PERSONAL  
COMPUTER .........................................94  
Selecting a Preset Performance  
TRANSPOSE AND TUNING ................ 28  
Transpose ........................................28  
Tuning .............................................29  
Setup................................................58  
• MIDI Terminals ...........................94  
FUNCTION PARAMETERS — MIDI .....95  
THE KNOBS  
USING THE KNOBS .............................59  
59  
USING BULK DUMP SEND/  
SAMPLING SEND TO SAVE DATA .......97  
PLAYING TWO VOICES —  
DUAL VOICE ....................................... 29  
Saving Bulk Data/Sampling Data ......97  
Loading Bulk Data/Sampling Data ....99  
Function Parameters — Dual Voice ...30  
• About CUTOFF and  
RESONANCE ..............................62  
PLAYING TWO VOICES —  
SPLIT VOICE ........................................31  
Function Parameters — Split Voice.... 32  
• About GROOVE ..........................62  
USING INITIAL SETUP SEND  
WITH A SEQUENCER ........................100  
ASSIGN KNOB ....................................63  
Sending Initial Setup Data .............. 100  
ASSIGN Knob Parameters .................64  
ADDITIONAL VOICE FUNCTIONS —  
VOICE SET, TOUCH SENSITIVITY, AND  
PITCH BEND RANGE ...........................33  
RIBBON CONTROLLER  
66  
Function Parameters —  
Voice Set, Touch Sensitivity and  
Pitch Bend Range ............................. 33  
TROUBLESHOOTING ........................102  
DATA BACKUP & INITIALIZATION.... 103  
VOICE LIST ........................................104  
DRUM KIT LIST .................................108  
STYLE LIST ........................................111  
MIDI IMPLEMENTATION CHART......112  
SPECIFICATIONS ............................... 115  
INDEX ...............................................116  
USING THE RIBBON CONTROLLER ....66  
RIBBON CONTROLLER Parameters ...67  
• How the RIBBON CONTROLLER  
works .........................................68  
EFFECTS  
34  
REVERB................................................ 34  
CHORUS .............................................. 35  
DSP ..................................................... 36  
ARPEGGIATOR .................................... 37  
Function Parameters — Effects ..........37  
• Effect Types ................................38  
5
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PANEL CONTROLS AND TERMINALS  
Front Panel  
VOICE  
8
STYLE  
DDDJX  
000  
1
4
7
2
5
3
6
9
7
MEASURE 001 142  
9
8
rest  
3
2
0
DEMO START  
(
)
velocity  
BWD  
FWD  
6
5
4
3
1
@ # $ %  
^
e
!
0
&
*
q
1 MASTER VOLUME dial  
8 DIGITAL SAMPLING section — RECORD  
This determines the overall volume of the DJX.  
button and INPUT LEVEL knob  
These two controls are used for the Digital Sampling  
functions. (See page 69.)  
2
OVERALL, DEMO START buttons (, , +, -)  
These are for selecting the various “overall” functions  
and setting their values. (See page 22.) They are  
also used to play the Demo songs. (See pages 14,  
40.) In the Digital Sampling function, these are used  
to select and set the sample editing parameters. (See  
page 75.)  
9 Knobs — CUTOFF, RESONANCE, GROOVE,  
ASSIGN, BASS BOOST  
These controls allow you to make expressive, dy-  
namic, real-time changes to various aspects of the  
voices and styles. (See page 59.)  
3 FUNCTION button  
This selects the Function mode. (See page 18.)  
0 RIBBON CONTROLLER  
This assignable control allows you to make expres-  
sive, dynamic, real-time changes to various aspects of  
the voices and styles. (See page 66.)  
4 SONG button  
This selects the Song mode. (See page 40.)  
! PART CONTROL button  
This turns the Part Control function on and off. (See  
page 59.)  
5 STYLE button  
This selects the Style mode. (See pages 15, 44.)  
6 VOICE button  
This selects the Voice mode. (See pages 14, 25.)  
@ PATTERN CONTROL button  
When the Style mode is selected, this alternately  
enables or disables keyboard control over the pattern  
chords. (See page 45.)  
7 Numeric keypad, +/- buttons  
These are for selecting songs, voices, and styles. (See  
pages 40, 25, and 44.) They are also used for  
making various settings, such as:  
# SYNC-START button  
This turns the Sync-Start function on and off. (See  
page 46.)  
• Selecting and changing the Function param-  
eters (page 18)  
• Setting note values and other settings for the  
Step Record function (page 86)  
$ START/STOP button  
When the Style mode is selected, this alternately  
starts and stops the pattern. (See pages 45, 47.) In  
the Song mode, this alternately starts and stops song  
playback. (See page 41.)  
6
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PANEL CONTROLS AND TERMINALS  
% LEAD IN/LEAD OUT button  
When the Style mode is selected, this is used to  
control the Lead In and Lead Out functions. (See  
pages 46, 47.)  
( ARPEGGIATOR button  
This turns the Arpeggiator effect on and off. (See  
page 37.)  
) REVERB button  
^ BEAT A/B (BREAK OUT) buttons  
When the Style mode is selected, these are used to  
change pattern sections and control the Break Out  
function. (See page 48.)  
This turns the Reverb effect on and off. (See page  
34.)  
q DUAL button  
This turns the Dual mode on and off. (See page 29.)  
& RECORD button  
This is used for selecting and enabling the recording  
functions: Song (pages 82, 85) and Performance  
Setup (page 56).  
w PITCH BEND wheel  
This is used for raising or lowering the  
pitch of the voices as you play. It  
affects only the voices played in the  
PERFORMANCE section of the key-  
board. The pitch range of the wheel  
* PERFORMANCE SETUP / SONG MEMORY  
buttons  
When the Style mode is selected, these are used to  
select the Performance Setup registrations (pages 57,  
58). When the Song mode is selected, these are used  
to select specific tracks (pages 82, 86).  
w
can also be set (see page 33).  
e STAND BY/ON switch  
Rear Panel  
1
DC IN 10-12V  
2
PHONES/  
AUX OUT  
3
FOOT SWITCH  
4
MIDI  
5
LINE IN  
6
MIC  
IN  
OUT  
1 DC IN 10-12V jack  
4 MIDI IN, OUT terminals  
This is for connection to a PA-5B/5C AC power  
These are for connection to other MIDI instruments  
adaptor. (See page 8.)  
and devices. (See page 94.)  
2 PHONES/AUX OUT jack  
5 LINE IN jack  
This is for connection to a set of stereo headphones  
or to an external amplifier/speaker system. (See page  
9.)  
This is used with the Digital Sampling functions, and  
is for connection to and recording of an external  
audio source (line level), such as a CD player or  
cassette deck. (See pages 9, 70.) (Connector: mono,  
1/4” phone jack.)  
3 FOOT SWITCH jack  
This is for connection to an optional FC4 or FC5  
Footswitch. The footswitch is generally used to  
control sustain, but it can conveniently be set to  
control one of a variety of functions instead. (See  
pages 9, 21.)  
6 MIC jack  
This is used with the Digital Sampling functions, and  
is for connection to a microphone for recording  
acoustic audio. (See pages 9, 70.) (Connector:  
mono, 1/4” phone jack.)  
7
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SETTING UP  
This section contains information about setting up your DJX for playing. Make  
sure to read this section carefully before using the instrument.  
POWER REQUIREMENTS  
Although the DJX will run either from an op-  
BATTERIES 1.5V  
x
6
tional AC adaptor or batteries, Yamaha recom-  
mends use of the more environmentally safe AC  
adaptor. Follow the instructions below according  
to the power source you intend to use.  
When the Batteries Run Down  
Never interrupt the power supply (e.g. remove the batteries or  
unplug the AC adaptor) during any DJX record operation!  
Doing so can result in a loss of data.  
When the batteries run low and the battery  
voltage drops below a certain level, the DJX may  
not sound or function properly. As soon as this  
happens, replace them with a complete set of  
six new batteries.  
Using an AC Power Adaptor  
To connect your DJX to a wall socket, you will  
need the optionally available Yamaha PA-5B/5C  
Power Adaptor. Use of other AC adaptors could  
result in damage to the instrument, so be sure to  
ask for the right kind. Connect one end of the  
adaptor to the DC IN 10-12V jack on the rear  
panel of your DJX, and the other end to a  
suitable electrical outlet.  
• Never mix old and new batteries or different types of  
batteries (e.g., alkaline and manganese).  
• To prevent possible damage from battery leakage, remove  
the batteries from the instrument if it is not to be used for a  
long time.  
TURNING ON THE POWER  
• Use ONLY a Yamaha PA-5B/5C AC Power Adaptor (or other  
adaptor specifically recommended by Yamaha) to power your  
instrument from the AC mains. The use of other adaptors may  
result in irreparable damage to both the adaptor and the DJX.  
With the AC power adaptor connected or with  
batteries installed, simply press the power switch  
until it locks in the ON position. When the  
instrument is not in use, be sure to turn the  
power off. (Press the switch again so that it  
pops up.)  
• Unplug the AC Power Adaptor when not using the DJX, or  
during electrical storms.  
Using Batteries  
Inserting Batteries  
Turn the instrument upside-down and remove  
the battery compartment lid. Insert six 1.5-volt  
size “D” (SUM-1, R-20 or equivalent) batteries as  
shown in the illustration, making sure that the  
positive and negative terminals are properly  
aligned, and replace the lid.  
Even when the switch is in the “STAND BY” position, electricity  
is still flowing to the instrument at the minimum level. When  
you are not using the DJX for a long time, make sure you  
unplug the AC power adaptor from the wall AC outlet, and/or  
remove the batteries from the instrument.  
8
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SETTING UP  
ACCESSORY JACKS  
Using Headphones  
For private practicing and playing without  
disturbing others, connect a set of stereo head-  
phones to the rear panel PHONES/AUX OUT  
jack. Sound from the built-in speaker system is  
automatically cut off when you insert a head-  
phone plug into this jack.  
FOOT SWITCH  
• Make sure that the footswitch plug is properly connected to  
the FOOT SWITCH jack before turning on the power.  
• Do not press the footswitch while turning the power on.  
Doing this changes the recognized polarity of the footswitch,  
resulting in reversed footswitch operation.  
Using the MIDI Terminals  
The DJX also features  
PHONES/  
AUX OUT  
MIDI terminals,  
MIDI instrument  
allowing you to  
interface the DJX with  
other MIDI instru-  
ments and devices.  
(For more informa-  
tion, see page 94.)  
Connecting a Keyboard Amplifier or Stereo  
System  
Though the DJX is equipped with a built-in  
speaker system, you can also play it through an  
external amplifier/speaker system. First, make  
sure the DJX and any external devices are turned  
off, then connect one end of a stereo audio  
cable to the LINE IN or AUX IN jack(s) of the  
other device and the other end to the rear panel  
PHONES/AUX OUT jack on the DJX.  
IN  
MIDI  
OUT  
Using the MIC and LINE IN jacks  
These are for recording an external audio source  
in the Digital Sampling functions (page 70).  
The MIC jack is for connection to a microphone  
for recording vocals and acoustic instruments.  
The LINE IN jack is for connecting to and record-  
ing a line level signal, such as that of a CD player  
or cassette deck.  
PHONES/  
AUX OUT  
Stereo system  
CD player, etc.  
To prevent damage to the speakers, set the volume of the  
external devices at the minimum setting before connecting  
them. Failure to observe these cautions may result in electric  
shock or equipment damage.  
Using a Footswitch  
LINE IN  
MIC  
This feature lets you use an optional footswitch  
(Yamaha FC4 or FC5) to control a variety of  
functions. (See page 21.)  
Never connect a line level signal (CD player, cassette deck,  
electronic instrument, etc.) into the MIC input jack! Doing this  
could damage the DJX and its Digital Sampling functions.  
9
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Unless you enjoy reading manuals, you’re probably  
eager to start playing your new DJX right now.  
If so, this next section is for you!  
Sure, the DJX is ready to play right out of the box — but we urge you to  
take the time to read this short, easy-to-understand section. If you’ve  
never even touched an electronic keyboard before, following the steps in  
this section will make you a master of the DJX in virtually no time at all!  
Plus, it will give you the tools to explore and use the advanced functions  
in your music.  
Enjoy!  
Step 1  
The DJX — Take it for a spin!  
Can’t wait to get going? Here’s all you need to lay down the beat and  
start jamming on your new DJX! Just follow the numbers...  
Start it up!  
Start it up!  
Give it some juice...  
Give it some juice...  
Start the pattern by pressing the START/STOP  
Plug in the adaptor, and turn on the power.  
2 button. You can also start the pattern by  
1
pressing any one of the keys in the PATTERN  
section of the keyboard.  
• Want to find out more? See page 45.  
Work out on the knobs!  
Work out on the knobs!  
These three knobs give you dynamic, real-time  
3 control over the pattern. Try ‘em out!  
• Want to find out more? See page 59.  
Cut loose on the ribbon!  
BASS BOOST knob  
Pump up the bass of the  
entire DJX sound with  
this knob!  
Cut loose on the ribbon!  
Slide your finger along the RIBBON  
4 CONTROLLER and hear how the  
sound changes. There are tons of  
things you can assign to this, too!  
ASSIGN knob  
You call the shots with this  
knob... Assign it to control  
dynamics, tempo/pitch, or any  
one of a variety of functions!  
• Want to find out more? See page 66.  
GROOVE knob  
Change the “feel” or timing of  
the pattern. Turn this to give it  
some swing, make it laid-  
back... or just play it straight.  
Shake it up and turn it ‘round!  
Shake it up and turn it ‘round!  
Mix up the beats!  
Mix up the beats!  
A special Beat Reverse key lets  
6 you break up the beat and hit  
Play around with the BEAT A and BEAT B  
5 buttons, and get the rhythm to flow.  
the top of the measure. Play  
the key repeatedly and stutter  
the rhythm a bit!  
• Want to find out more? See page 52.  
10  
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VOICE  
STYLE  
000DDDJX  
1
4
7
2
5
3
6
9
M
EASU  
RE 0  
01  
1
4
2
8
rest  
3
0
DEMO START  
velocity  
BWD  
FWD  
Drop Parts out, fly Parts in!  
Drop Parts out, fly Parts in!  
Arpeggiator magic!  
Arpeggiator magic!  
First, press the ARPEGGIATOR button to turn the  
With the PART ON/OFF keys,  
8 function on. Then, hold down two or three keys  
7 you’re an instant maestro of  
at the same time in the PERFORMANCE section  
of the keyboard, and let the Arpeggiator work  
its magic!  
mix. Check the name of the  
Part (instrument) over each  
key, then press it to turn the  
Part off and on. The Parts  
that are currently turned on  
are shown by darkened keys  
in the display.  
• Want to find out more? See page 37.  
• Want to find out more? See page 52.  
Pick your own Parts!  
Pick your own Parts!  
Tweak the voice —  
Tweak the voice —  
You can select different Parts to be  
while you play!  
while you play!  
10 controlled with the voice-related knobs  
(in step 9 above) by pressing one of  
the PART SELECT keys. The selected  
Part is shown as a darkened key in the  
display.  
Turn the two voice-related knobs for  
9 some wild effects, while you play  
the voice from the PERFORMANCE  
section of the keyboard.  
• Want to find out more? See page 60.  
• Want to find out more? See page 59.  
RESONANCE knob  
Set this to determine how much the CUTOFF knob  
affects the sound. Turn it to the right for maximum  
filter effect, and to the left for more subtle filter  
changes.  
CUTOFF knob  
Play the wheel!  
Play the wheel!  
Just like on vintage analog synthe-  
sizers, this knob lets you sweep the  
cutoff frequency of the filter as you  
play the keyboard. Turn it to the  
right to “open up” the filter for a  
brighter sound, and turn it to the  
left to “shut down” the filter.  
The highly expressive PITCH BEND wheel rounds  
11 out the DJX’s set of amazing power tools! Play the  
keyboard, and bend the pitch up by moving the  
wheel up with your left thumb. Bring the pitch  
down by moving the wheel down. Let go of the  
wheel, and the pitch naturally snaps back to normal!  
• Want to find out more? See page 7.  
11  
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Step 2 Using the Keyboard  
Using the DJX’s Multi-function Keyboard  
Using the DJX’s Multi-function Keyboard  
The keyboard of the DJX is far different (and more powerful!) than any you’ve ever seen.  
Let’s take a look...  
Each time you turn on the DJX, the keyboard is “split” into the following functions:  
Indicates Part Control and Pattern Control are both on.  
Db1 — B1  
C2 — Ab2  
A2 — Ab3  
A3 — C6  
Part Select Keys  
Pattern Keys  
Beat Reverse Key  
(See page 52)  
Part On/Off Keys  
Performance Keys  
What do these keys do?  
Part Select  
Part On/Off  
Pattern  
Performance  
These keys let you select  
specific Parts for control  
with the knobs and the  
RIBBON CONTROLLER.  
(See page 60.)  
These keys let you mute/un-  
mute specific Parts of a  
pattern before or during  
playback. (See page 52.)  
These keys let you instantly  
change the chords of the  
pattern. (See page 50.)  
These keys are for normal  
playing of the selected  
voice (or voices).  
Special DJX Demo Voice  
Special DJX Demo Voice  
A special DJX Demo voice (#000) is automatically selected each time you turn on the power. This  
voice has a huge variety of sounds, with each key playing a different sound — percussion, drum  
loops, scratch, special FX, human voice and many others!  
To hear the DJX Demo voice properly across the entire keyboard, make sure that Part Control,  
Pattern Control and Sync-Start are off. (See page 13.)  
c Play different keys and listen to the variety of sounds.  
z Enter the Voice mode.  
x Select voice #000.  
VOICE  
STYLE  
DDDJX  
000  
C1  
C2  
C3  
C4  
C5  
C6  
MEASURE 001 142  
12  
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Using the Keyboard  
Step 2  
More keyboard settings  
Other keyboard settings are available depending on the on/off settings of Part Control and Pattern  
Control. (You can turn these on and off with the PART CONTROL and PATTERN CONTROL buttons.)  
When Part Control is off:  
Turn Part Control off by pressing the PART CONTROL button.  
C1 — Ab2  
A2 — C6  
Pattern Keys  
Performance Keys  
When Pattern Control is off:  
Turn Pattern Control off by pressing the PATTERN CONTROL button.  
C1 — B1  
C2 — Ab2  
A2 — C6  
Part Select Keys  
Performance Keys  
Beat Reverse Key  
(See page 52)  
Part On/Off Keys  
When Part Control and Pattern Control are both off:  
Turn Part Control off by pressing the PART CONTROL button; turn Pattern Control off by pressing the  
PATTERN CONTROL button. In this condition, you can play the entire keyboard normally.  
Entire keyboard (C1 — C6) is used for Performance.  
13  
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Step 3 Demo Song/Voice/Style  
Playing back all three songs  
Playing back all three songs  
The DJX has three Demo songs that showcase the authentic voices  
and dynamic patterns of the instrument.  
z Simultaneously press both OVERALL  
/▼  
x Stop the song.  
buttons.  
_
P TRANCE  
ALL  
SONG  
DEMO START  
MEASURE 001 144  
1
2
3
4
5
6
Want to find out more? See page 41.  
Selecting a voice  
Selecting a voice  
Panel voices ........... 1 - 140 (140 voices)  
141 - 155 (15 drum kit voices)  
GM voices .............. 156 - 283 (128 voices)  
Sampling voice ...... 284  
The DJX features a total of 284 high-quality  
voices. Let’s try a few of them out...  
z Enter the Voice mode.  
c Play the keyboard.  
1
4
7
2
5
3
9
x Select a voice.  
8
rest  
3
VOICE  
STYLE  
0
Want to find out more? See page 25.  
velocity  
TalkBox  
002  
BWD  
FWD  
Panel Voice List  
No. Voice Name  
No. Voice Name  
No. Voice Name  
No. Voice Name  
No. Voice Name  
No. Voice Name  
No. Voice Name  
0
DJX  
SAW LEAD  
22 Break It  
45 Nu Swing  
46 Synth Bass  
67 Rave Pipe 1  
68 Rave Pipe 2  
69 FMTB 2  
70 GtrChord  
71 HiquiTB  
72 Reverse  
73 Signal  
91 Uhh+Hit  
92 Yeah...  
114 Jazz Organ 2  
115 Rock Organ  
116 Cheez Organ  
117 16'+2' Organ  
118 Dance Organ  
119 MissU  
FLUTE  
136 Ethnic Flute  
137 Coco Flute  
SYNTH LEAD  
Fuzzline  
Talkbox  
23 Scary  
1
2
3
4
5
6
7
ANALOG BASS  
47 Analog Bass  
48 Dance Bass  
49 Snap Bass  
50 Old Mini  
51 Power Bass  
52 Dub Bass  
53 Factory  
DRUM LOOP  
93 091bpmC4  
94 095bpmC4  
95 096bpmC4  
96 102bpmC4  
97 103bpmC4  
98 106bpmC4  
99 110bpmC4  
100 114bpmC4  
101 134bpmC4  
102 135bpmC4  
103 137bpmC4  
104 138bpmC4  
105 144bpmC4  
106 160bpmC4  
107 Samba137  
24 Move It  
25 Robot Lead  
26 Fat  
27 Seq Ana  
28 Stab  
29 Pulse Saw  
30 Sawtooth Lead 1  
31 Sawtooth Lead 2  
32 Bedtime  
SYNTH PAD  
33 Sequenza  
34 Insomnia  
35 Wave2001  
36 Amber  
37 Eerie  
38 Trance Pad  
PERCUSSIVE  
138 Claps-X  
139 Rim-X  
Acid Sync  
Universe  
Adrenaline  
Fragile  
120 R&B Organ  
140 Tom-X  
74 Aah  
GUITAR  
DRUM KITS  
141 Standard Kit 1  
142 Standard Kit 2  
143 Room Kit  
75 Turntable  
Cut Glass  
121 Octave Guitar  
122 Clean Guitar  
123 Muted Guitar  
124 Overdriven Guitar  
HIT  
BASS LEAD  
Killer S  
Reso-X  
54 Hyper  
55 Kidz Bass  
56 Techno  
76 Metal Hit  
77 Sharp Hit  
78 Mild Hit  
8
9
144 Rock Kit  
10 Choppy  
11 PhatMan  
12 Organese  
13 Happy Vibes  
14 TriTouch  
15 Sync  
STRINGS  
125 Strings  
126 Marcato Strings  
127 Synth Strings  
128 StringPad  
129 Pizzicato  
145 Electronic Kit 1  
146 Analog Kit 1  
147 Dance Kit  
BASS  
HUMAN VOICE  
79 Come On 1  
80 Come On 2  
81 GetUp!  
82 Go!!  
83 Huea  
84 Hiuhu  
85 Yo-Kurt  
86 Oh Babe  
87 Ohh 1  
88 Ohh 2  
89 One More Time  
90 Uhh  
57 Acoustic Bass  
58 Finger Bass  
59 Pick Bass  
60 Fretless Bass  
61 Slap Bass  
148 Jazz Kit  
149 Brush Kit  
150 Symphony Kit  
PIANO  
SQUARE LEAD  
16 MC-Line  
17 Alien  
18 Psyche  
19 Clanger  
20 Square Lead 1  
21 Square Lead 2  
BRASS  
SPECIAL KITS  
151 Analog Kit 2  
152 Analog Kit 3  
153 Electronic Kit 2  
154 B900 Kit  
RESONANCE BASS  
39 Techno Bass  
40 Kickin’B  
108 Funky Electric Piano  
109 DX Electric Piano  
110 CP 80  
SCRATCH  
62 Scratch  
63 Killer DJ  
130 Techno Brass  
131 Jump Brass  
132 Brass Phase  
133 Synth Brass  
134 Bright Brass  
135 Brass Tek  
111 Bell Electric Piano  
112 Clavi  
ORGAN  
113 Jazz Organ 1  
41 Bassline  
SFX  
42 Nu Floor  
43 Fish303  
155 DJX Kit  
64 FMTB 1  
65 BLJ Trill  
66 Omen-FX  
44 No.No.No  
14  
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Demo Song/Voice/Style  
Step 3  
z x  
VOICE  
STYLE  
DDDJX  
000  
1
4
7
2
5
3
6
9
MEASURE 001 142  
8
rest  
3
0
DEMO START  
velocity  
BWD  
FWD  
4
1z x 2  
3
Selecting a style  
Selecting a style  
The PortaTone features 100 different styles in various music genres. With the Performance Setup  
function, you can call up voice and other settings that best match the selected style. Each style  
has been programmed with two Preset Performance Setups.  
1 Enter the Style mode.  
3 Press one of the Performance Setup  
buttons: Preset A or B.  
STYLE  
Techno  
001  
MEASURE 001 142  
4 Start the pattern and  
2 Select a style.  
For a list of styles,  
see below.  
play the keyboard.  
1
4
7
2
5
3
6
9
8
rest  
3
VOICE  
STYLE  
0
TripHop  
002  
velocity  
BWD  
FWD  
Want to find out more? See page 44.  
Style List  
No. Style Name  
No. Style Name  
No. Style Name  
No. Style Name  
No. Style Name  
No. Style Name  
INTRODUCTION  
Pop Techno  
Trip Hop  
Electro Beat  
Goa  
Hard Step 8th  
Handbag 1  
Romantic House  
Ambient  
19 Modern Detroit Techno  
20 Vintage Detroit Techno  
21 Modern Berlin Techno  
22 Minimal Techno  
23 Speed Garage  
36 Hypnotic  
37 Dark Trance  
53 Club House  
54 Dub House  
ABSTRACT BEATS  
55 Digital Rock  
56 Underground  
57 Chill Out  
RAP  
58 Bomb  
59 Dance Hall  
60 Hype  
61 Money  
62 Ragga  
63 Shakin’  
64 Tip  
HARDCORE  
65 Buggin’  
66 Diesel  
67 Hi Rolla  
68 Homies  
69 SuckaMC  
70 SupaBad  
71 WestSide  
OLD SKOOL  
72 Beatbox  
73 Delight  
74 Flares  
75 Funked Up  
76 Jack  
77 Old Skool  
78 Party  
R & B  
86 Bouncy  
87 Do it up  
88 Hump  
89 Plush  
1
2
3
4
5
6
7
8
9
DRUM’N’BASS  
38 Drum’n’Bass  
39 Hard Jungle  
40 Soul 2001  
DANCE FLOOR  
41 Euro Dance  
42 Euro Latin  
43 Pop Reggae  
44 Handbag 2  
HOUSE  
45 House  
46 Acid House  
47 Deep House  
48 Progressive House  
49 Tribal House  
50 Vintage Chicago  
51 Hard Floor  
24 Acid Techno  
90 Pow!  
25 Samba Techno  
91 Skippin’  
92 Solid  
SLO JAMS  
93 1stLuv  
94 Cool  
95 DaLadies  
96 Daydream  
97 Loverz  
98 On Hit  
99 Pushin’  
100 Sultry  
TRIP HOP  
26 Funky Trip Hop  
27 Pop Trip Hop  
28 Vintage Trip Hop  
ELECTRO  
29 Plastic Electro  
30 Cosmic Beat  
31 Body Rock  
32 Compilation  
TRANCE  
33 Trance  
34 Psychodelic Trance  
35 Relaxx  
Acid Jazz  
10 Treach  
11 Steppa  
12 Struttin’  
13 All That  
14 Soulful  
TECHNO  
15 Tribal Techno  
16 Gabba  
79 Theque  
FRESH  
80 Chillin’  
81 Dreamin’  
82 EastSide  
83 Grind  
84 Hezee  
85 Loc  
17 Soft Gabba  
18 Euro Techno  
52 Hip House  
15  
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Step 4 Digital Sampling  
Join the sampling revolution!  
Join the sampling revolution!  
Yes, Digital Sampling is built into your new DJX — and it’s truly easy to use. Try it out!  
z Set up the DJX for sampling.  
Connect in one of the two ways shown  
below.  
Make sure the “level meter” in the display  
doesn’t go above this level:  
Sampling  
100  
RECORD  
3
If you’re using a CD player,  
plug it into the LINE IN jack  
on the rear panel. (DON’T  
plug it into the MIC jack!  
This could damage the DJX!)  
If you’re using a  
microphone, plug it  
into the MIC jack on  
the rear panel.  
v Press a key on the keyboard.  
Press middle C (C3) for this example. The  
sound you record will be assigned to this key.  
x Enter the Sampling mode.  
Press the RECORD button in the DIGITAL  
SAMPLING section.  
Sampling  
100  
RECORD  
Sampling  
100  
RECORD  
3
3
b Set sampling to standby.  
Press the START/STOP button.  
c Set the sampling level.  
Turn the INPUT LEVEL knob (while singing  
into the microphone or playing the CD).  
16  
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Digital Sampling  
Step 4  
c
VOICE  
STYLE  
DDDJX  
000  
1
4
7
2
5
3
6
x,  
MEASURE 001 142  
8
9
rest  
3
0
DEMO START  
velocity  
BWD  
FWD  
b
m Play the sample from the keyboard.  
Try pressing and holding various keys on the  
keyboard and listen to your new sample.  
Sampling  
100  
3
Microphone icon indicates  
sample recording.  
n Start recording.  
Sing into the microphone or play the CD.  
Sampling starts when the DJX receives the  
signal. Sampling also automatically stops  
after about three seconds.  
, Exit from the Sampling mode.  
Press the RECORD (DIGITAL SAMPLING)  
button again.  
Voice #284 (“Sampled”) is automatically  
selected for playing.  
RECORD indication stays lit  
during actual sampling.  
Sampling  
100  
RECORD  
Want to find out more? See page 69.  
3
17  
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Step 5 Function Parameters  
Using the Function parameters  
Using the Function parameters  
The DJX has a variety of settings in the Function parameters.  
These give you detailed control over many of the DJX’s features. Here’s how to use them:  
the same time, the Function number (“F02”  
z Press the FUNCTION button.  
in the example above) changes automatically  
to the current value of the Function param-  
eter.  
STYLE  
M.Octave  
F00  
FUNCTION  
Current value of the selected Function  
parameter.  
x Select a Function number.  
For a list of functions, see page 19.  
v Use the numeric keypad to change the  
value or setting. For on/off settings, use  
the +/- buttons.  
STYLE  
M.Octave  
F02  
FUNCTION  
The Function number can be selected  
while the “FUNCTION” indication is  
flashing.  
1
4
7
2
3
6
9
STYLE  
M.Octave  
F01  
8
rest  
3
1
4
7
2
5
3
FUNCTION  
0
velocity  
BWD  
FWD  
8
9
rest  
3
Restoring the Default Value  
0
velocity  
BWD  
FWD  
If you’ve changed the parameter setting, you can  
instantly restore the default setting by pressing both  
+/- buttons simultaneously.  
Press the FUNCTION button;  
each press advances through  
the numbers. Hold down the  
button to continuously  
Enter the Function  
number on the  
numeric keypad.  
advance through the numbers.  
Negative values  
To directly enter negative values (for those parameters  
that have negative values), simultaneously hold down  
the - button and press the desired number button.  
• Since the “FUNCTION” indication flashes for only a  
couple of seconds, make sure to select the parameter  
quickly after step 1 above.  
b Exit the Function mode.  
Once you’ve made all desired settings, press  
one of the other mode buttons (SONG,  
STYLE, or VOICE).  
c After “FUNCTION” in the display stops  
flashing, change the value or setting.  
After a couple of seconds, the “FUNCTION”  
indication stops flashing and remains lit. At  
18  
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Function Parameters  
Step 5  
Function Parameters List  
Function  
page  
27  
27  
27  
27  
27  
27  
30  
30  
30  
30  
30  
30  
30  
30  
32  
32  
32  
32  
32  
32  
32  
32  
32  
38  
Function  
F32 RevType Reverb Type  
page  
F01 M.Volume Main Voice Volume  
F02 M.Octave Main Voice Octave  
38  
F33 Chorus  
Chorus On/Off  
38  
38  
F03 M.Pan  
Main Voice Pan  
F34 ChoType Chorus Type  
F04 M.RevLvl Main Voice Reverb Send Level  
F05 M.ChoLvl Main Voice Chorus Send Level  
F06 M.DspLvl Main Voice DSP Effect Send Level  
F11 D.Volume Dual Voice Volume  
F35 Dsp  
DSP On/Off  
38  
F36 DspType DSP Type  
38  
F37 Arpgator Arpeggiator On/Off  
F38 ArpgType Arpeggiator Type  
F41 UserBank Performance Setup User Bank  
F51 PtrnSPnt Pattern Split Point  
F61 USng1Clr User Song 1 Clear  
F62 USng2Clr User Song 2 Clear  
F63 USng3Clr User Song 3 Clear  
38  
38  
F12 D.Octave Dual Voice Octave  
57  
F13 D.Pan  
Dual Voice Pan  
55  
F14 D.RevLvl Dual Voice Reverb Send Level  
F15 D.ChoLvl Dual Voice Chorus Send Level  
F16 D.DspLvl Dual Voice DSP Effect Send Level  
F17 D.Voice Dual Voice  
91  
91  
91  
F71 FootSw  
Footswitch  
21  
F18 Dual  
Dual On/Off  
F72 VoiceSet Voice Set  
33  
F21 S.Volume Split Voice Volume  
F22 S.Octave Split Voice Octave  
F73 TouchSns Touch Sensitivity  
F74 PBRange Pitch Bend Range  
F81 RemoteCh Remote Channel  
33  
33  
F23 S.Pan  
Split Voice Pan  
95  
F24 S.RevLvl Split Voice Reverb Send Level  
F25 S.ChoLvl Split Voice Chorus Send Level  
F26 S.DspLvl Split Voice DSP Effect Send Level  
F27 S.Voice Split Voice  
F82 KbdOut  
F83 PtrnOut Pattern Out  
F84 Local Local On/Off  
Keyboard Out  
95  
95  
96  
F85 ExtClock External Clock  
F86 BulkSend Bulk Data Send  
F87 InitSend Initial Data Send  
F88 SmplSend Sampling Send  
96  
F28 Split  
F29 SplitPnt Split Point  
F31 Reverb Reverb On/Off  
Split On/Off  
96,97  
96,100  
96,97  
b
VOICE  
STYLE  
DDDJX  
000  
1
4
7
2
5
3
6
9
MEASURE 001 142  
8
rest  
3
0
DEMO START  
velocity  
BWD  
FWD  
z
x
v
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Assigning Various Controls to the ASSIGN Knob,  
Step 6  
ASSIGN Knob and RIBBON CONTROLLER —  
ASSIGN Knob and RIBBON CONTROLLER —  
Changing the Assignment  
Changing the Assignment  
z Press the OVERALL  
or  
button repeatedly  
x Change the assignment for the selected  
controller by using the OVERALL +/-  
buttons.  
until the dark bar at the left of the display is  
directly opposite “KNOB ASSIGN” or “RIB-  
BON CONTROLLER ASSIGN.”  
VOICE  
STYLE  
Turntbl  
014  
DEMO START  
DEMO START  
MEASURE 001 142  
For more information on the  
ASSIGN knob and RIBBON  
CONTROLLER, see pages 63, 66.  
Currently selected controller.  
Currently assigned control or function.  
ASSIGN Knob/RIBBON CONTROLLER Function List  
Function Name  
Display Name Description  
Cutoff Frequency *  
Resonance *  
Cutoff  
This is the same parameter as controlled by the CUTOFF knob (page 61).  
This is the same parameter as controlled by the RESONANCE knob (page 61).  
Resonanc  
RevLevel  
Reverb Send Level  
This determines the depth of the Reverb effect. (See page 34.) Turning the  
knob also automatically turns on Reverb, if it was originally turned off.  
Chorus Send Level  
DSP Send Level  
Modulation  
ChoLevel  
DspLevel  
Mod  
This determines the depth of the Chorus effect. (See page 35.)  
This determines the depth of the DSP effect. (See page 36.)  
This creates a vibrato-like pitch wavering effect.  
Attack Time  
Attack  
This determines the “attack” of the sound — or, in other words, how long it  
takes for the sound to reach full volume when a note is played. For certain  
percussive sounds, this may have little or no audible effect.  
Release Time  
Pan  
Release  
Pan  
This determines how long the sound sustains after a note is released. For  
certain percussive sounds, this may have little or no audible effect.  
This determines the position of the sound in the stereo image (left, center, or  
right).  
Volume  
Volume  
Groove  
This determines the volume (level) of the sound.  
Groove * **  
Dynamics **  
This is the same parameter as controlled by the GROOVE knob (page 61).  
Dynamics  
This makes both subtle and dramatic changes in the Pattern by altering the  
level of the individual notes. This affects the entire Pattern.  
Dynamics Strength **  
Turntable **  
Strength  
Turntbl  
This determines the amount or strength of the level change in the Dynamics  
parameter (#09, above). This affects the entire Pattern.  
This determines both the tempo and the pitch of the entire DJX sound, affect-  
ing all Parts of the Pattern and all voices.  
Arpeggiator Speed ***  
ArpSpeed  
This determines the speed of the Arpeggiator function. (See page 37.)  
* These functions can be assigned only to the RIBBON CONTROLLER.  
** These functions are effective regardless of the Part Select setting. (See page 60.)  
*** These Function parameters are effective only for the Main voice, regardless of the Part Select settings.  
20  
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RIBBON CONTROLLER, and Footswitch  
Footswitch Control — Changing the Assignment  
Footswitch Control — Changing the Assignment  
The DJX has a footswitch feature that can be used to control a variety of  
functions and operations. By using your foot to conveniently control  
these functions, you free your hands to concentrate on your performance.  
Assignment of the footswitch is done from Function parameter #71. (For instructions on using  
the Function parameters, see page 18.) The default setting for the footswitch is #13 Tap.  
STYLE  
STYLE  
Tap  
F13  
FootSw  
F71  
FUNCTION  
FUNCTION  
Footswitch Function List  
Function Name  
Display Name  
Description  
Sustain  
Sustain  
Damper pedal or sustain operation. Pressing the footswitch applies a natural  
sustain to the keyboard-played voice.  
Arpeggiator Hold  
ArpgHold  
When the Arpeggiator effect (page 37) is turned on, this lets you use the  
footswitch to keep the Arpeggiator cycling, even when you take your fingers  
from the keyboard or play different notes. Press and hold the footswitch for as  
long as you want the Arpeggiator effect to be active.  
Start/Stop  
StartStp  
When the Song mode or Style mode is active, this provides the same function  
as the START/STOP button (see pages 41, 45). Each press of the footswitch  
alternately starts and stops song or pattern playback.  
Lead In/Lead Out  
Ld InOut  
When the Style mode is active, this provides the same function as the LEAD IN/  
LEAD OUT button (see pages 46, 47). Pressing the footswitch twice while the  
Pattern is playing back causes the Lead Out section to gradually slow down  
(page 47).  
Beat A  
Beat A  
When the Style mode is active, this provides the same function as the BEAT A  
(BREAK OUT) button (see page 48).  
Beat B  
Beat B  
When the Style mode is active, this provides the same function as the BEAT B  
(BREAK OUT) button (see page 48).  
Arpeggiator On/Off  
Arpgator  
When the Style mode is active, this provides the same function as the  
ARPEGGIATOR button (and the Arpeggiator On/Off parameter, #37). (See page  
37.)  
Dual On/Off  
Split On/Off  
Reverb On/Off  
Chorus On/Off  
DSP On/Off  
Tap  
Dual  
Split  
This provides the same function as the DUAL button (and the Dual On/Off  
parameter, #18). (See page 29.)  
This provides the same function as the Split On/Off parameter, #28. (See page  
31.)  
Reverb  
Chorus  
Dsp  
This provides the same function as the REVERB button (and the Reverb On/Off  
parameter, #31). (See page 34.)  
This provides the same function as the Chorus On/Off parameter, #33. (See  
page 35.)  
This provides the same function as the DSP On/Off parameter, #35. (See page  
36.)  
Tap  
This useful function lets you use the footswitch to tap out the BPM (Tempo) and  
automatically start a selected song or pattern at that tapped speed. Simply tap  
(press/release) the footswitch (four times for a 4/4 time signature), and the  
song or pattern starts automatically at the BPM you tapped. The BPM can also  
be changed during playback by tapping the footswitch twice at the desired  
tempo.  
21  
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PANEL DISPLAY INDICATIONS  
The DJX features a large multi-function display that shows all important settings  
for the instrument. The section below briefly explains the various icons and  
indications in the display.  
1 Mode indicators  
2 Overall functions bar indicator  
7 Song/Voice/Style name and number  
0 GM icon  
VOICE  
STYLE  
DJX  
000  
5 Beat indicators  
6 Chord  
m
8 Icon window  
MEASURE 001 142  
1
2
3
4
5
6
4 Measure and  
BPM (Tempo)  
9 Song track indicators  
3 Keyboard  
1 Mode indicators  
2 Overall functions bar indicator  
These indicate the currently selected mode —  
Voice, Style, Song, or Function — with the mode  
name encircled in a rounded rectangle. When  
“STYLE” or “SONG” appear without the rect-  
angle, the corresponding mode is active in the  
background.  
The DJX has five Overall functions or controls.  
The currently selected function is indicated by a  
dark bar that appears next to its name (printed  
on the panel).  
3 Keyboard  
When Part Control (page 59) is turned on, this  
indicates the status of the PART SELECT and  
PART ON/OFF keys. The lower octave in the  
display corresponds to the PART SELECT keys;  
the selected Part’s key is dark. The upper octave  
in the display corresponds to the PART ON/OFF  
keys; dark keys indicate the corresponding Part is  
on.  
In the first example, the Style mode is selected.  
STYLE  
00  
In the second example, the Voice mode has  
been selected, but the Style mode is still active  
in the background. (This means that the style  
controls are active and can be used to play the  
currently selected style.)  
4 Measure and BPM (Tempo)  
These show the current measure during play-  
back of a song or style, and the currently set  
BPM (Tempo) value for the song or style.  
VOICE  
STYLE  
00  
22  
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PANEL DISPLAY INDICATIONS  
5 Beat indicators  
8 Icon window  
These dark bars (one large, three small) flash in  
sequence and in time with the song or style.  
The large bar indicates the first beat of the  
measure. (See page 42.)  
Depending on the mode or function selected,  
this displays various symbols (icons) and other  
messages to provide convenient, at-a-glance  
information about the DJX operation. For  
example, when a song or pattern is playing, this  
displays the level of each instrumental track.  
6 Chord  
When a user song (with chords) is being played  
back, this indicates the current chord root and  
type. It also indicates chords played in the  
PATTERN section of the keyboard when the Style  
mode and Pattern Control are on.  
9 Song track indicators  
In song recording and playback, these indicate  
the status of the tracks. (See pages 82, 86.)  
7 Song/Voice/Style name and number  
This portion of the display indicates the name  
and number of the currently selected song,  
voice, or style. It also displays the name and  
current value or setting of the Overall functions  
and the Function parameters, as well as other  
important operation messages.  
0 GM icon  
This appears when a GM (General MIDI) voice is  
selected. (See page 26.)  
GM System Level 1  
“GM System Level 1” is an addition to the MIDI standard which ensures that any GM-  
compatible music data can be accurately played by any GM-compatible tone generator,  
regardless of manufacturer. The GM mark is affixed to all software and hardware products  
that support GM System Level 1. The DJX supports GM System Level 1.  
23  
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PLAYING VOICES — THE VOICE MODE  
The Voice mode features 270 authentic voices (including 128 General MIDI  
voices), plus 15 special drum kits — all of which have been created with  
Yamaha’s sophisticated AWM (Advanced Wave Memory) tone generation system.  
The Voice mode gives you many powerful and versatile tools for playing and  
enhancing these Voices.  
The voices are divided into various instrument  
categories, all of which are printed on the panel  
for convenience. For a complete list of the  
available voices, see page 104.  
The DJX includes special Drum Kit voices —  
#141 - #155 — that let you play various drum  
and percussion sounds from the keyboard.  
(Refer to the Drum Kit Voice chart on page 26.)  
Symbols are also printed above the keyboard,  
conveniently indicating which sounds are played  
from which keys.  
The Voice mode is actually divided into three  
separate modes: Main, Dual and Split. In the  
Main Voice mode (see page 25), you can play a  
single voice over the entire range of the key-  
board. The Dual Voice mode (page 29) allows  
you to “layer” two different voices together for  
rich, complex sounds. The Split Voice mode  
(page 31) lets you set up two different voices for  
playing from separate sections of the keyboard.  
The DJX also has a special “Sampled” voice  
#284, to which your own original samples can  
be recorded. (See page 69.)  
1 Select the Voice mode. (Press the VOICE button.)  
2 Select a voice (with the numeric keypad).  
You can also select a Dual voice and/or a Split voice:  
Dual voice  
1 Turn on the Dual voice. (Press the DUAL button.)  
2 Select the Dual voice (from the Function mode).  
Split voice  
1 Turn on the Split voice (from the Function mode).  
2 Select the Split voice (Function mode).  
24  
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PLAYING VOICES — THE VOICE MODE  
PLAYING A VOICE — MAIN VOICE  
PLAYING A VOICE — MAIN VOICE  
1 Select the Voice mode.  
Press the VOICE button.  
Indicates Voice mode is selected  
VOICE  
STYLE  
DDDJX  
000  
2 Select the desired voice number.  
Use the numeric keypad. The basic categories of voices and their numbers  
are shown at the right side of the panel. A complete list of the available  
voices is given on page 104.  
There are three ways to select voices: 1) directly entering the voice number  
with the numeric keypad, 2) using the +/- keys to step up and down  
through the voices, or 3) pressing the VOICE button to advance through  
the voice numbers.  
Using the numeric keypad  
Enter the digits of the voice number as indicated on the panel. For ex-  
ample, to select voice #42, press “4” on the numeric keypad, then “2.”  
All two-digit voice numbers  
can be selected without  
entering an initial “0.”  
However, when selecting  
voice numbers 0 - 28, the  
DJX pauses briefly before  
actually calling up the voice.  
(This pause allows for  
entering three-digit voice  
numbers, such as “235.”  
Entering the numbers “2”  
then “9” immediately calls  
up voice #29, since there  
are no voices #290 or  
higher.)  
1
4
7
2
5
3
9
VOICE  
STYLE  
NuFloor  
042  
est  
3
MEASURE 001 142  
0
velocity  
BWD  
FWD  
Using the +/- keys  
If you want to immediately  
call up voices #0 - #28,  
enter one or two zeros  
before the number; for  
example, select voice #9 by  
pressing “0,” “0,” then  
“9.” Pressing only “0” does  
not change the voice.  
Press the + key to select the next voice number, and press the - key to  
select the previous voice. Holding down either key continuously scrolls up  
or down through the numbers. The +/- keys have a “wrap around” fea-  
ture. For example, pressing the + key from voice #284 returns to voice  
#000.  
7
8
9
rest  
3
0
velocity  
BWD  
FW
25  
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PLAYING VOICES — THE VOICE MODE  
Using the VOICE button  
Press the VOICE button to select the next voice number. (This functions  
exactly the same as the + button.)  
Each voice is automatically  
called up with the most  
suitable octave range  
setting. Thus, playing  
middle C with one voice  
may sound higher or lower  
than another voice at the  
same key.  
When you select a  
voice, the DJX also  
automatically calls up  
various settings that  
are appropriate for the  
voice. [This is true  
when Voice Set  
3 Play the selected voice.  
To change to another voice, repeat step 2 above.  
(Function #72, page  
33) is set to on — the  
default setting.]  
About Panel Voices and GM Voices  
Keep in mind that the DJX has two separate sets of voices: Panel  
voices and GM (General MIDI) Voices. The GM Voices can also be  
used for optimum playback of GM-compatible song data. This  
means that any GM song data (played from a sequencer or other MIDI device) will  
sound just as the composer or programmer intended.  
When a GM voice is selected, the General MIDI icon appears at the top left of the  
display.  
No.  
DRUM KITS  
Name  
LCD  
Drum Kit Voice Chart (voices 141 - 155)  
When one of the 15 panel Drum Kit voices are selected you can  
play different drums and percussion instruments on the keyboard.  
141  
142  
143  
144  
145  
146  
147  
148  
149  
150  
Standard Kit 1  
Standard Kit 2  
Room Kit  
Std.Kit1  
Std.Kit2  
Room Kit  
Rock Kit  
ElctKit1  
AnlgKit1  
DanceKit  
Jazz Kit  
Rock Kit  
Electronic Kit 1  
Analog Kit 1  
Dance Kit  
Jazz Kit  
Brush Kit  
VOICE  
STYLE  
Std.Kit1  
141  
BrushKit  
SymphKit  
Symphony Kit  
SPECIAL KITS  
151  
152  
153  
154  
155  
Analog Kit 2  
AnlgKit2  
AnlgKit3  
ElctKit2  
B900 Kit  
DJX Kit  
Analog Kit 3  
Electronic Kit 2  
B900 Kit  
DJX Kit  
26  
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PLAYING VOICES — THE VOICE MODE  
Function Parameters — Main Voice  
The Function parameters provide additional settings for the Main voice.  
These settings are especially useful when using a second voice in the  
Dual or Split modes, since they let you change or enhance the sound of  
the Main voice separate from the Dual or Split voice. These settings  
include:  
These settings are not saved  
when you turn off the  
power. If you wish to save  
them, save them to a User  
bank in the Performance  
Setup feature (page 56).  
• Reverb Send Level  
• Chorus Send Level  
• DSP Effect Send Level  
• Volume  
• Octave  
• Pan  
Selecting and changing the Function parameters:  
Press the FUNCTION button, then use the numeric keypad to select the  
parameter number. After “FUNCTION” stops flashing, use the numeric  
keypad or +/- buttons to change the setting. (For details, see page 18.)  
Function Parameters  
No. Parameter Name  
Display Name  
Range/Settings  
Description  
F01 Main Voice Volume  
M.Volume  
0 — 127  
This determines the volume of the Main voice, letting  
you create an optimum mix with the Dual or Split  
voice.  
F02 Main Voice Octave  
F03 Main Voice Pan  
M.Octave  
-2 — 2 (octaves)  
This determines the octave range for the Main voice.  
Use this to set the most suitable range for the Main  
voice when using the Split mode, or use it to create an  
octave layer in the Dual mode.  
M.Pan  
-7 (full left) —  
0 (center) —  
7 (full right)  
This determines the pan position of the Main voice in  
the stereo image.  
F04 Main Voice Reverb  
Send Level  
M.RevLvl  
M.ChoLvl  
M.DspLvl  
0 — 127  
0 — 127  
0 — 127  
This determines how much of the Main voice’s signal is  
sent to the Reverb effect. (See page 34.) Higher values  
result in a louder Reverb effect.  
F05 Main Voice Chorus  
Send Level  
This determines how much of the Main voice’s signal is  
sent to the Chorus effect. (See page 35.) Higher  
values result in a louder Chorus effect.  
F06 Main Voice DSP  
Effect Send Level  
This determines how much of the Main voice’s signal is  
sent to the DSP effect. (See page 36.) Higher values  
result in a louder DSP effect.  
27  
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PLAYING VOICES — THE VOICE MODE  
TRANSPOSE AND TUNING  
TRANSPOSE AND TUNING  
You can also adjust the tuning and change the transposition (key) of the  
entire DJX sound with the Transpose and Tuning functions.  
The Transpose and Tuning  
settings have no effect on  
the Drum Kit voices (#141 -  
#155).  
Transpose  
Transpose determines the key of both the main voice and the pattern of the  
selected style. It also determines the pitch of the songs. This allows you to  
easily match the pitch of the DJX to other instruments or singers, or play in  
a different key without changing your fingering. The Transpose settings  
can be adjusted over a range of ± 12 semitones (± 1 octave).  
1 Select the Transpose function in the Overall menu.  
Press one of the OVERALL  
/  
buttons, repeatedly if necessary, until  
“Transpos” appears in the display.  
Indicates Transpose is  
selected  
Current Transpose value  
VOICE  
STYLE  
DEMO START  
Transpos  
00  
2 Change the value.  
Use the OVERALL +/- buttons to increase or decrease the Transpose value.  
Holding down either button continuously increases or decreases the value.  
Restoring the  
Default Transpose  
Value  
If you’ve changed the  
Transpose setting, you  
can instantly restore the  
default setting of “00”  
by pressing both  
Increases Transpose  
value  
DEMO START  
OVERALL +/- buttons  
simultaneously (when  
Transpose is selected in  
the Overall menu).  
Decreases Transpose  
value  
28  
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PLAYING VOICES — THE VOICE MODE  
Tuning  
Tuning determines the fine pitch setting of both the main voice and the  
pattern of the selected style. It also determines the pitch of the songs. This  
allows you to accurately match the tuning with that of other instruments.  
The Tuning settings can be adjusted over a range of ± 100 (approx. ± 1  
semitone).  
1 Select the Tuning function in the Overall menu.  
buttons, repeatedly if necessary, until “Tun-  
Press one of the OVERALL  
/▼  
ing” appears in the display.  
Indicates Tuning is  
selected  
Current Tuning value  
VOICE  
STYLE  
DEMO START  
Restoring the  
Default Tuning  
Value  
Tuning  
000  
If you’ve changed the  
Tuning setting, you can  
instantly restore the  
default setting of “00”  
by pressing both  
OVERALL +/- buttons  
simultaneously (when  
Tuning is selected in  
the Overall menu).  
2 Change the value.  
Increases Tuning  
value  
Use the OVERALL +/- buttons to  
increase or decrease the Tuning  
value. Holding down either  
button continuously increases or  
decreases the value.  
DEMO START  
Decreases Tuning  
value  
PLAYING TWO VOICES — DUAL VOICE  
PLAYING TWO VOICES — DUAL VOICE  
The Dual Voice mode lets you create richly textured sounds by “layering”  
two different voices together — one voice being the Main voice selected in  
the normal way (page 25), and the other a Dual voice selected as described  
below.  
1 Turn on the Dual Voice mode.  
Press the DUAL button.  
The Dual Voice mode  
can also be turned on  
and off with a con-  
nected footswitch. (See  
page 21.)  
MEASURE 001 142  
When you play the keyboard, both the currently selected Main and Dual  
voices will be heard.  
To turn the Dual mode off, press the DUAL  
button again.  
29  
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PLAYING VOICES — THE VOICE MODE  
2 Select the desired Dual voice and make other set-  
• For the Dual voice to be  
heard properly, make sure  
to:  
* Select a different voice  
(#17, Dual Voice).  
* Set the volume to an  
appropriate level (#11, Dual  
Volume).  
tings for the voice (if desired) in the Function mode.  
Selecting and changing the Function parameters:  
Press the FUNCTION button, then use the numeric keypad to select the  
parameter number. After “FUNCTION” stops flashing, use the numeric  
keypad or +/- buttons to change the setting. (For details, see page 18.)  
3 Exit the Function mode.  
These settings are not saved  
when you turn off the  
power. If you wish to save  
them, save them to a User  
bank in the Performance  
Setup feature (page 56).  
Once you’ve made all desired settings, press one of the other mode but-  
tons (SONG, STYLE, or VOICE).  
Function Parameters — Dual Voice  
The Function parameters provide all settings for the Dual voice. Like the similar settings in the Main  
Voice mode, these settings let you change or enhance the sound of the Dual voice separate from the  
Main voice. These settings include:  
• Dual Voice  
• Dual On/Off  
• Reverb Send Level  
• Chorus Send Level  
• DSP Effect Send Level  
• Volume  
• Octave  
• Pan  
Function Parameters  
No. Parameter Name  
Display Name  
Range/Settings  
Description  
F11 Dual Voice Volume  
D.Volume  
D.Octave  
D.Pan  
0 — 127  
This determines the volume of the Dual voice, letting  
you create an optimum mix with the Main voice.  
F12 Dual Voice Octave  
F13 Dual Voice Pan  
-2 — 2 (octaves)  
This determines the octave range for the Dual voice.  
Use this to create an octave layer with the Main voice.  
-7 (full left) —  
0 (center) —  
7 (full right)  
This determines the pan position of the Dual voice in  
the stereo image. For a spacious sounding effect, set  
this value at or near -7, and set the Main Voice Pan  
(page 27) at the opposite positive value.  
F14 Dual Voice Reverb  
Send Level  
D.RevLvl  
D.ChoLvl  
D.DspLvl  
0 — 127  
0 — 127  
0 — 127  
This determines how much of the Dual voice’s signal is  
sent to the Reverb effect. (See page 34.) Higher values  
result in a louder Reverb effect for the Dual voice.  
F15 Dual Voice Chorus  
Send Level  
This determines how much of the Dual voices signal is  
sent to the Chorus effect. (See page 35.) Higher values  
result in a louder Chorus effect for the Dual voice.  
F16 Dual Voice DSP  
Effect Send Level  
This determines how much of the Dual voice’s signal is  
sent to the DSP effect. (See page 36.) Higher values  
result in a louder DSP effect for the Dual voice.  
F17 Dual Voice  
D.Voice  
Dual  
0 — 284  
on, off  
This determines the Dual voice. (See list on page 104.)  
F18 Dual On/Off  
This turns the Dual Voice mode on/off. (This is the  
same function as that of the DUAL button. It can also  
be controlled by a connected footswitch; see page 21.)  
30  
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PLAYING VOICES — THE VOICE MODE  
PLAYING TWO VOICES — SPLIT VOICE  
PLAYING TWO VOICES — SPLIT VOICE  
In the Split Voice mode, you can assign two different Voices to opposite parts of the PERFORMANCE  
section of the keyboard, and play one Voice with your left hand while your right plays another. For  
example, you could play bass with the left hand and play piano with the right. The right-hand (or  
upper) Voice is selected in the Main Voice mode (page 25), and the left-hand (or lower) Voice is  
selected in the Split Voice mode, as described below.  
Where the Split voice is actually played on the keyboard depends on the Part Control and Pattern  
Control on/off settings. When both of these are off, the entire keyboard can be used for the Main and  
Split voices. (For details, see page 13.)  
Split point  
Split voice  
Main voice  
• For the Split voice to be  
heard properly, make sure  
to:  
* Turn the following  
1 Turn the Split voice on in the Function parameters  
functions off: Part Control  
(page 59) and Pattern  
Control (page 45).  
* Set the volume to an  
appropriate level (#21, Split  
Volume).  
(#28).  
To do this, press the FUNCTION button, then use the numeric keypad to  
select parameter number 28. After “FUNCTION” stops flashing, use the +/-  
buttons to change the setting. (For details, see page 18.)  
* Set the octave to a  
musically appropriate  
setting (#22 Split Octave).  
For example, a bass voice  
might best be played with a  
“-1” setting, while a strings  
voice might sound best at  
“1.”  
* Set the desired Split Point  
(#29). For most purposes,  
however, the default Split  
Point of “071” (Main voice  
starts at middle C) is  
suitable. (See the “Param-  
eters” list below for details.)  
2 Make other settings for the Split voice (if desired) in  
the Function mode.  
3 Exit the Function mode.  
Once you’ve made all desired settings, press one of the other mode but-  
tons (SONG, STYLE, or VOICE).  
These settings are not saved  
when you turn off the  
power. If you wish to save  
them, save them to a User  
bank in the Performance  
Setup feature (page 56).  
31  
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PLAYING VOICES — THE VOICE MODE  
Function Parameters — Split Voice  
The Function parameters provide all settings for the Split voice. Like the similar settings in the Main  
Voice mode, these settings let you change or enhance the sound of the Split voice separate from the  
Main voice. These settings include:  
• Reverb Send Level  
• Chorus Send Level  
• DSP Effect Send Level  
• Split Voice  
• Split On/Off  
• Split Point  
• Volume  
• Octave  
• Pan  
Function Parameters  
No. Parameter Name  
Display Name  
Range/Settings  
Description  
F21 Split Voice Volume  
S.Volume  
0 — 127  
This determines the volume of the Split voice, letting  
you create an optimum mix with the Main voice.  
F22 Split Voice Octave  
F23 Split Voice Pan  
S.Octave  
S.Pan  
-2 —  
This determines the octave range for the Split voice.  
Use this to set the most suitable range for the Split  
(lower) voice.  
2 (octaves)  
-7 (full left) —  
0 (center) —  
7 (full right)  
This determines the pan position of the Split voice in  
the stereo image. For a spacious sounding effect, set  
this value at or near -7, and set the Main Voice Pan  
(page 27) at the opposite positive value.  
F24 Split Voice Reverb  
Send Level  
S.RevLvl  
S.ChoLvl  
0 — 127  
0 — 127  
0 — 127  
This determines how much of the Split voice’s signal is  
sent to the Reverb effect. (See page 34.) Higher values  
result in a louder Reverb effect for the Split voice.  
F25 Split Voice Chorus  
Send Level  
This determines how much of the Split voices signal is  
sent to the Chorus effect. (See page 35.) Higher values  
result in a louder Chorus effect for the Split voice.  
F26 Split Voice DSP Effect S.DspLvl  
Send Level  
This determines how much of the Split voice’s signal is  
sent to the DSP effect. (See page 36.) Higher values  
result in a louder DSP effect for the Split voice.  
F27 Split Voice  
S.Voice  
Split  
0 — 284  
on, off  
This determines the Split voice. (See list on page 104.)  
F28 Split On/Off  
This turns the Split Voice mode on/off. This can also be  
controlled by a connected footswitch. (See page 21.)  
F29 Split Point  
SplitPnt  
000 — 127  
This determines the highest key for the Split voice and  
sets the Split “point” — in other words, the key that  
separates the Split (lower) and Main (upper) voices.  
(The Split voice sounds up to and including the Split  
Point key.) The default Split Point is 071 (B3). The  
value can also be set directly by pressing the desired  
key while this parameter is selected. While this is being  
set, the keyboard does not produce any sound. After  
setting this, make sure to select a different parameter  
or exit the Function mode before playing the keyboard.  
• The Split Point setting is related to and affected by  
the Pattern Split Point setting. (See page 54.)  
• In order to use the entire keyboard for the Split and  
Main voices, turn the following functions off: Part  
Control (page 59) and Pattern Control (page 45).  
32  
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PLAYING VOICES — THE VOICE MODE  
ADDITIONAL VOICE FUNCTIONS — VOICE SET, TOUCH  
ADDITIONAL VOICE FUNCTIONS — VOICE SET, TOUCH  
SENSITIVITY, AND PITCH BEND RANGE  
SENSITIVITY, AND PITCH BEND RANGE  
Voice Set, Touch Sensitivity, and Pitch Bend Range are three important  
voice-related parameters, and are found in the Function parameters.  
When Voice Set (described in greater detail below) is set to on, you can  
automatically call up a variety of voice-related settings that best suit the  
selected voice.  
Touch Sensitivity (also described below) gives you dynamic, expressive  
control over the voices by letting you set how the volume of the DJX  
responds to your playing strength.  
Pitch Bend Range lets you set the amount of pitch change when using the  
PITCH BEND wheel. (See page 7.)  
Function Parameters — Voice Set, Touch Sensitivity and Pitch Bend Range  
Selecting and changing the Function parameters:  
Press the FUNCTION button, then use the numeric keypad to select the parameter number.  
After “FUNCTION” stops flashing, use the numeric keypad or +/- buttons to change the setting.  
(For details, see page 18.)  
Function Parameters  
No. Parameter Name  
Display Name  
Range/Settings  
Description  
F72 Voice Set  
VoiceSet  
oFF, on  
When this is set to on, selecting a voice also automatically  
calls up special voice-related parameters and values that best  
suit the voice. The parameters included in Voice Set are:  
• Main Voice — Volume, Octave, Pan  
• Dual Voice — Number, Volume, Octave, Pan,  
Reverb Send Level, Chorus Send Level, DSP  
Send Level  
• Arpeggiator — Type, On/Off  
Use the panel ARPEGGIATOR and DUAL buttons to turn the  
respective functions on or off.  
F73 Touch Sensitivity  
F74 Pitch Bend Range  
TouchSns  
PBRange  
1 — 3  
A setting of “1” results in limited touch response; this  
setting produces a relatively narrow dynamic range, no  
matter how lightly or strongly you play the keys. “2” lets  
you play over a normal dynamic range (soft to loud), while  
“3” is designed for playing very soft passages, giving you  
slightly more detailed control in the soft volume range.  
1 — 12  
(semitones)  
This determines the amount that pitch is raised or lowered  
when using the PITCH BEND wheel. At the minimum  
setting, moving the PITCH BEND wheel up or down  
changes the pitch by a maximum of 1 semitone or half-step  
in either direction. At the maximum setting of 12, pitch is  
changed over a range of ± one octave (12 semitones). The  
PITCH BEND wheel affects only the voices played in the  
PERFORMANCE section of the keyboard.  
33  
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EFFECTS  
The DJX is equipped with a wide variety of effects that can be used to enhance  
the sound of the voices. Four general categories of effects are provided — Re-  
verb, Chorus, DSP, and Arpeggiator — and each category has many effect types  
to choose from.  
Application of the effects is also exceptionally flexible. All four effects can be used simultaneously, and  
the degree of the Reverb, Chorus, and DSP effects can be adjusted independently for each of the  
voices: Main, Dual, and Split.  
1 Turn on the effect.  
2 Set the effect type (Function mode).  
3 Set the effect send level for the desired voices — Main, Dual, Split  
(Function mode). (Not necessary for Arpeggiator.)  
REVERB  
REVERB  
The Reverb effect reproduces the natural ambient “wash” of sound that  
occurs when a instrument is played in a room or concert hall. A total of  
eight different Reverb types simulating various different performance  
environments are available.  
Reverb can also be  
turned on and off with  
a connected footswitch  
(page 21), or from  
Function parameter  
#31 (page 38).  
1 Turn on the Reverb effect.  
Press the REVERB button.  
• The panel REVERB on/off  
button affects only the  
keyboard played voices. If  
you want to turn off the  
Reverb effect for the overall  
DJX sound (including  
MEASURE 001 142  
Indicates that Reverb is on  
accompaniment and  
songs), set the Reverb Type  
(#9, page 39) to “off.”  
2 Set the desired Reverb Type (#32) in the Function  
mode.  
• These settings are not  
saved when you turn off the  
power. If you wish to save  
them, save them to a User  
bank in the Performance  
Setup feature (page 56).  
Selecting and changing the Function parameters:  
Press the FUNCTION button, then use the numeric keypad to select the  
parameter number. After “FUNCTION” stops flashing, use the numeric  
keypad or +/- buttons to change the setting. (For details, see page 18.)  
• Three additional Reverb  
Types are available when  
controlling the DJX from a  
MIDI device. (For details,  
see page 114.)  
For a list of the Reverb Types, see page 39.  
34  
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EFFECTS  
3 Set the Reverb Send Level for the desired voice(s).  
The Main, Dual, and Split voices can each be set to have different amounts  
of Reverb. Use the corresponding Reverb Send Level parameters in the  
Function mode (Main: #04, Dual: #14, Split: #24) to control this. (See  
pages 27, 30, 32.)  
If the Reverb Send Level is  
set to a value near or at  
“000,” the Reverb effect  
may not be heard.  
4 Exit the Function mode.  
Once you’ve made all desired settings, press one of the other mode but-  
tons (SONG, STYLE, or VOICE).  
CHORUS  
CHORUS  
The Chorus effect lets you enhance the sound of a voice with through the  
use of pitch modulation. Two basic types are provided: Chorus and  
Flanger. Chorus produces a thicker, warmer, and more animated sound,  
whereas Flanger creates a swirling, metallic effect. A total of four Chorus  
types are available.  
The Chorus effect can  
also be turned on and  
off with a connected  
footswitch. (See page  
21.)  
1 Turn on the Chorus effect (#33) and set the Chorus  
Type (#34) in the Function mode.  
• The Chorus effect is  
applied only to the key-  
board-played voices.  
Selecting and changing the Function parameters:  
Press the FUNCTION button, then use the numeric keypad to select the  
parameter number. After “FUNCTION” stops flashing, use the numeric  
keypad or +/- buttons to change the setting. (For details, see page 18.)  
• These settings are not  
saved when you turn off the  
power. If you wish to save  
them, save them to a User  
bank in the Performance  
Setup feature (page 56).  
For a list of the Chorus Types, see page 39.  
• Three additional Chorus  
Types are available when  
controlling the DJX from a  
MIDI device. (For details,  
see page 114.)  
2 Set the Chorus Send Level for the desired voice(s).  
The Main, Dual, and Split voices can each be set to have different amounts  
of Chorus. Use the corresponding Chorus Send Level parameters in the  
Function mode (Main: #05, Dual: #15, Split: #25) to control this. (See  
pages 27, 30, 32.)  
If the Chorus Send Level is  
set to a value near or at  
“000,” the Chorus effect  
may not be heard.  
3 Exit the Function mode.  
Once you’ve made all desired settings, press one of the other mode but-  
tons (SONG, STYLE, or VOICE).  
35  
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EFFECTS  
DSP  
DSP  
The DSP effect section provides many reverb and chorus effects, plus a  
wealth of other useful and dynamic effects for enhancing and changing the  
sound of the voices. Included among these miscellaneous effects are  
reverse gate reverb, phaser, rotary speaker, tremolo, echo, delay, distortion,  
equalization, and wah. A total of thirty-three DSP types are available.  
The DSP effect can  
also be turned on and  
off with a connected  
footswitch. (See page  
21.)  
1 Turn on the DSP effect (#35) and set the DSP Type  
• The DSP effect is applied  
only to the keyboard-played  
voices.  
(#36) in the Function mode.  
Selecting and changing the Function parameters:  
• These settings are not  
saved when you turn off the  
power. If you wish to save  
them, save them to a User  
bank in the Performance  
Setup feature (page 56).  
Press the FUNCTION button, then use the numeric keypad to select the  
parameter number. After “FUNCTION” stops flashing, use the numeric  
keypad or +/- buttons to change the setting. (For details, see page 18.)  
For a list of the DSP Types, see page 39.  
• Eighteen additional DSP  
Types are available when  
controlling the DJX from a  
MIDI device. (For details,  
see page 114.)  
2 Set the DSP Send Level for the desired voice(s).  
The Main, Dual, and Split voices can each be set to have different amounts  
of DSP. Use the corresponding DSP Send Level parameters in the Function  
mode (Main: #06, Dual: #16, Split: #26) to control this. (See pages 27, 30,  
32.)  
If the DSP Send Level is set  
to a value near or at “000,”  
the DSP effect may not be  
heard.  
3 Exit the Function mode.  
Once you’ve made all desired settings, press one of the other mode but-  
tons (SONG, STYLE, or VOICE).  
36  
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EFFECTS  
ARPEGGIATOR  
ARPEGGIATOR  
The Arpeggiator effect lets you automatically create a variety of patterns  
and arpeggios in the Main voice, simply by holding one or more keys in the  
PERFORMANCE section of the keyboard. A total of sixteen different  
Arpeggiator types are available.  
• The DJX also has an  
Arpeggiator Hold  
function that lets you  
use a connected  
footswitch to keep the  
Arpeggiator cycling,  
even when you take  
your hands from the  
keyboard. (See page  
21.)  
The speed of the Arpeggiator depends on the BPM setting (page 41). The  
speed can also be controlled as you play with the ASSIGN knob or RIBBON  
CONTROLLER (when either of those controls are set to “Arpeggiator  
Speed”; see pages 64 and 67).  
1 Turn on the Arpeggiator effect.  
• The Arpeggiator  
effect can also be  
turned on and off with  
a connected footswitch  
(page 21), or from  
Function parameter #37  
(page 38).  
Press the ARPEGGIATOR button.  
MEASURE 001 142  
Indicates that Arpeggiator is on  
• These settings are not  
saved when you turn off the  
power. If you wish to save  
them, save them to a User  
bank in the Performance  
Setup feature (page 56).  
2 Set the Arpeggiator Type (#38) in the Function  
mode.  
Selecting and changing the Function parameters:  
Press the FUNCTION button, then use the numeric keypad to select the  
parameter number. After “FUNCTION” stops flashing, use the numeric  
keypad or +/- buttons to change the setting. (For details, see page 18.)  
• If keys are being held  
when the Arpeggiator is  
turned on, the Arpeggiator  
effect begins only when  
another key is pressed. If  
keys are being held when  
the Arpeggiator is turned  
off, the Arpeggiator effect  
continues until all keys are  
released.  
For a list of the Arpeggiator Types, see page 38.  
3 Exit the Function mode.  
Once you’ve made all desired settings, press one of the other mode but-  
tons (SONG, STYLE, or VOICE).  
Function Parameters — Effects  
The Effect Function parameters provide all effect-related settings (with the exception of the Send  
parameters in the Main, Dual, and Split sections). These settings include:  
• Reverb On/Off  
• Reverb Type  
• DSP On/Off  
• DSP Type  
• Chorus On/Off  
• Chorus Type  
• Arpeggiator On/Off  
• Arpeggiator Type  
37  
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EFFECTS  
Function Parameters  
No. Parameter Name  
Display Name  
Range/Settings  
Description  
F31 Reverb On/Off  
Reverb  
on, off  
This turns the Reverb effect on/off. (This is the same  
function as that of the REVERB button. It can also be  
controlled by a connected footswitch; see page 21.)  
F32 Reverb Type  
RevType  
Chorus  
(See “Reverb Type”  
list below.)  
(See “Reverb Type” list below.)  
F33 Chorus On/Off  
on, off  
This turns the Chorus effect on/off. This can also be  
controlled by a connected footswitch. (See page  
21.)  
F34 Chorus Type  
F35 DSP On/Off  
ChoType  
Dsp  
(See “Chorus Type”  
list below.)  
(See “Chorus Type” list below.)  
on, off  
This turns the DSP effect on/off. This can also be  
controlled by a connected footswitch. (See page  
21.)  
F36 DSP Type  
DspType  
Arpgator  
(See “DSP Type” list  
below.)  
(See “DSP Type” list below.)  
F37 Arpeggiator On/Off  
on, off  
This turns the Arpeggiator effect on/off. (This is the  
same function as that of the ARPEGGIATOR button.  
It can also be controlled by a connected footswitch;  
see page 21.)  
F38 Arpeggiator Type  
ArpgType  
(See “Arpeggiator  
Type” list below.)  
(See “Arpeggiator Type” list below.)  
Effect Types  
Arpeggiator Types  
No. Name  
LCD Display  
Description  
1
2
3
4
5
6
7
Techno-A  
Techno-B  
Techno-A  
Techno-B  
Techno-C  
Techno-D  
DAHouse  
Syncopa  
BaseLine  
Typical Eurobeat techno pattern.  
Typical UK techno pattern.  
Techno-C  
Techno-D  
Dance/House  
Syncopation  
BaseLine  
Typical Japanese techno pattern.  
Typical German techno pattern.  
Syncopated dance or house music pattern.  
Syncopated pattern with extreme octave jumps.  
Arpeggio pattern especially suited for bass. (Best with just one or two  
notes.)  
8
9
Echo  
Echo  
Two-measure pattern with echo effect.  
Techno pattern with echo effect.  
Techno echo  
TekkEcho  
Sweep  
Pulse  
10 Sweep  
11 Pulse  
Two-measure pattern with extreme octave jumps.  
Two-measure pattern with extreme octave jumps; works well with one  
note held in lower octave (for bass pulse).  
12 Up  
Up  
Arpeggio pattern of ascending notes (for all notes held).  
Arpeggio pattern of descending notes (for all notes held).  
13 Down  
Down  
UpDownA  
14 Up & Down (A)  
Arpeggio pattern (version A) of ascending and descending notes (for all  
notes held).  
15 Up & Down (B)  
16 Random  
UpDownB  
Random  
Arpeggio pattern (version B) of ascending and descending notes (for all  
notes held).  
Random arpeggio pattern (for all notes held).  
38  
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EFFECTS  
Reverb Types  
Chorus Types  
No. Reverb  
Type  
Display  
Name  
Description  
No. Chorus  
Type  
Display  
Name  
Description  
1
2
Hall 1  
Hall 2  
Hall1  
Hall2  
Concert hall reverb.  
Small room reverb.  
1
2
Chorus 1 Chorus1 Conventional chorus program  
Chorus 2 Chorus2 with rich, warm chorusing.  
3
4
Room 1  
Room 2  
Room1  
Room2  
3
4
Flanger 1 Flanger1 Pronounced three-phase  
Flanger 2 Flanger2 modulation with a slight metallic  
sound.  
5
6
Stage 1  
Stage 2  
Stage1  
Stage2  
Reverb for solo instruments.  
Simulated steel plate reverb.  
No effect.  
5
Off  
Off  
No effect.  
7
8
Plate 1  
Plate 2  
Plate1  
Plate2  
9
Off  
Off  
DSP Types  
No. DSP  
Type  
Display  
Name  
Description  
1
2
Hall 1  
Hall 2  
Hall1  
Hall2  
Concert hall reverb.  
Small room reverb.  
3
4
Room 1  
Room 2  
Room1  
Room2  
5
6
Stage 1  
Stage 2  
Stage1  
Stage2  
Reverb for solo instruments.  
Simulated steel plate reverb.  
Early reflections only.  
7
8
Plate 1  
Plate 2  
Plate1  
Plate2  
9
Early Reflection 1  
ER1  
ER2  
10 Early Reflection 2  
11 Gate Reverb  
Gate1  
Gate2  
Gated reverb effect, in which the reverberation is quickly cut off for special effects.  
Similar to Gate Reverb, but with a reverse increase in reverb.  
Conventional chorus effect with rich, warm chorusing.  
12 Reverse Gate  
13 Chorus 1  
14 Chorus 2  
Chorus1  
Chorus2  
15 Flanger 1  
16 Flanger 2  
Flanger1  
Flanger2  
Pronounced three-phase modulation with slight metallic sound.  
17 Symphonic  
18 Phaser  
Symphony  
Phaser  
Exceptionally rich & deep chorusing.  
Pronounced, metallic modulation with periodic phase change.  
Rotary speaker simulation.  
19 Rotary Speaker 1  
20 Rotary Speaker 2  
Rotary1  
Rotary2  
21 Tremolo 1  
22 Tremolo 2  
Tremolo1  
Tremolo2  
Rich Tremolo effect with both volume and pitch modulation.  
Simulated electric guitar tremolo.  
23 Guitar Tremolo  
24 Auto Pan  
Tremolo3  
AutoPan  
Several panning effects that automatically shift the sound position (left, right, front,  
back).  
25 Auto Wah  
AutoWah  
DelayLCR  
Repeating filter sweep “wah” effect.  
26 Delay Left -  
Center - Right  
Three independent delays, for the left, right and center stereo positions.  
27 Delay Left - Right  
28 Echo  
DelayLR  
Echo  
Initial delay for each stereo channel, and two separate feedback delays.  
Stereo delay, with independent feedback level settings for each channel.  
29 Cross Delay  
CrossDly  
Complex effect that sends the delayed repeats “bouncing” between the left and right  
channels.  
30 Distortion Hard  
31 Distortion Soft  
32 EQ Disco  
D Hard  
D Soft  
Hard-edge distortion.  
Soft, warm distortion.  
EQ Disco  
Equalizer effect that boosts both high and low frequencies, as is typical in most disco  
music.  
33 EQ Telephone  
34 Off  
EQ Tel  
Off  
Equalizer effect that cuts both high and low frequencies, to simulate the sound heard  
through a telephone receiver.  
No effect.  
39  
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SONG PLAYBACK — THE SONG MODE  
The Song mode features six songs — three demo songs that have been created  
using the rich and dynamic sounds of the DJX, and three User songs to which you  
can record your own performance.  
The demo songs are generally for your listening enjoyment; however, you can also play along with  
them on the keyboard.  
The User songs are “empty” and cannot be played until something has been recorded to them. (For  
instructions on recording your own songs, see page 80.)  
Song Playback Display  
Song number; “All” indicates that all  
songs will playback in order.  
Song name  
When playing User songs (with  
recorded Chord track), this displays  
the name of the current chord.  
When Part Control is turned on,  
this indicates the status of the PART  
SELECT and PART ON/OFF keys.  
(See page 60.)  
_
P TRANCE  
ALL  
SONG  
Current measure  
number  
MEASURE 001 144  
“Level meters” show performance  
data recorded to each track.  
1
2
3
4
5
6
Indicates the tracks currently playing back. (These  
can be alternately muted and sounded during  
playback by pressing the corresponding SONG  
MEMORY buttons.)  
1 Select the Song mode. (Press the SONG button.)  
2 Select a song (with the numeric keypad).  
3 Start (and stop) song playback (with the START/STOP button).  
SELECTING AND PLAYING A SONG  
SELECTING AND PLAYING A SONG  
1 Select the Song mode.  
Press the SONG button.  
Indicates Song mode  
is selected  
Song name and number  
_
P TRANCE  
ALL  
SONG  
40  
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SONG PLAYBACK — THE SONG MODE  
2 Select the desired song number.  
Use the numeric keypad.  
1
4
7
2
5
3
6
9
Song numbers can be selected in the same way as  
with the voices (see page 25). You can use the  
numeric keypad to directly enter the song number,  
use the +/- keys to step up and down through the  
songs, or press the SONG button to advance  
through the song numbers.  
8
rest  
3
0
velocity  
BWD  
FWD  
3 Start the selected song.  
Press the START/STOP button. As the song plays back, the measure num-  
ber and chords are shown in the display.  
You can play along  
with the song using the  
currently selected  
voice, or even select a  
different voice for  
playing along. Simply  
call up the Voice mode  
while the song is  
playing back and select  
the desired voice.  
4 If you want to change to another song, repeat step  
• Start/stop can also be  
controlled by using a  
connected footswitch.  
(See page 21.)  
2 above.  
5 Stop the song.  
Press the START/STOP button. If playback was started by pressing the  
START/STOP button, the selected song stops automatically.  
CHANGING THE BPM (TEMPO)  
CHANGING THE BPM (TEMPO)  
The BPM (Tempo) of song (and pattern) playback can be adjusted over a  
range of 32 - 280 bpm (beats per minute).  
1 Select the BPM function in the Overall menu.  
buttons, repeatedly if necessary, until “BPM”  
Press one of the OVERALL  
appears in the display.  
/
Indicates BPM is  
selected  
Current BPM value  
DEMO START  
BPM  
144  
SONG  
41  
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SONG PLAYBACK — THE SONG MODE  
2 Change the value.  
Use the OVERALL +/- buttons to increase or decrease the BPM value. Hold-  
ing down either button continuously increases or decreases the value.  
Increases BPM  
value  
DEMO START  
Decreases BPM value  
Restoring the Default BPM Value  
Each song and style has been given a default or standard BPM. If you’ve  
changed the BPM, you can restore the original default setting by pressing  
both OVERALL +/- buttons simultaneously (when BPM is selected in the  
Overall menu).  
Also, the BPM (Tempo) of a song or style returns to the default setting  
when selecting a different song or style. (The set BPM remains, however,  
when switching styles during playback.) When you turn on the power of  
the DJX, the BPM (Tempo) is automatically set to 142 bpm.  
ABOUT THE BEAT DISPLAY  
ABOUT THE BEAT DISPLAY  
This section of the display provides a convenient, easy-to-understand  
indication of the rhythm for song and style playback. The dark bars below  
the name section in the display flash in time with the beat. The first dark  
bar indicates the first beat of the measure, and the other bars flash in  
sequence to indicate subsequent beats.  
_
P TRANCE  
ALL  
SONG  
Fourth beat  
Third beat  
Second beat  
First beat of measure  
42  
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SONG PLAYBACK — THE SONG MODE  
ADJUSTING THE SONG VOLUME  
ADJUSTING THE SONG VOLUME  
The playback volume of the song can be adjusted. This volume control  
affects only the song volume. The volume range is 000 - 127.  
1 Select the Song Volume function in the Overall  
menu.  
Press one of the OVERALL  
/▼  
buttons, repeatedly if necessary, until  
“SongVol” appears in the display.  
Indicates Song  
Volume is selected  
Current Song Volume  
value  
DEMO START  
SongVol  
100  
SONG  
MEASURE 001 105  
1
2
3
4
5
6
2 Change the value.  
Song Volume cannot be  
changed unless the Song  
mode is active. (This  
function becomes Pattern  
Volume when the Style  
mode is active.)  
Use the OVERALL +/- buttons to increase or decrease the Song Volume  
value. Holding down either button continuously increases or decreases the  
value.  
Increases Song  
Volume value  
DEMO START  
Decreases Song  
Volume value  
Restoring the Default Value  
To restore the default Song Volume value (100), press both OVERALL +/-  
buttons simultaneously (when Song Volume is selected in the Overall  
menu).  
43  
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PATTERNS — THE STYLE MODE  
The Style mode provides a wealth of exciting, dynamic patterns — including  
rhythms, beats, and instrumental parts — covering virtually the entire spec-  
trum of dance and contemporary music!  
A total of 100 different styles are available, in a variety of dance music genres. Each style is made  
up of separate “sections” — Lead In, Beat A and B (with Break Outs), and Lead Out — letting you  
call up different sections as you perform. Each style also has its own “companion” voice selection  
— so that when you select a style, the best matching voice for that style is automatically called up.  
The pattern features that are built into the styles give you the excitement of full instrumental  
backing for your performance. They also make it possible to easily control the backing bass,  
chords, and other phrases — just by playing single notes or chords in the PATTERN section of the  
keyboard. (See pages 50.)  
1 Select the Style mode. (Press the STYLE button.)  
2 Select a style (with the numeric keypad).  
3 Turn Pattern Control on (if it isn’t on already).  
4 Start the pattern. (Press the START/STOP button or use the Sync-Start function.)  
5 Stop the pattern. (Press one of these buttons: START/STOP, LEAD IN/LEAD OUT,  
or SYNC-START.)  
SELECTING A STYLE AND PLAYING THE PATTERN  
SELECTING A STYLE AND PLAYING THE PATTERN  
1 Select the Style mode.  
Press the STYLE button.  
Indicates Style  
mode is selected  
Style name and number  
STYLE  
Techno  
001  
MEASURE 001 142  
44  
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PATTERNS — THE STYLE MODE  
2 Select the desired style number.  
1
4
7
2
5
3
6
9
Use the numeric keypad. The basic categories of  
styles and their numbers are shown at the left of  
the panel. A complete list of the available styles is  
given on page 111.  
8
rest  
3
0
velocity  
BWD  
FWD  
Style numbers can be selected in the same way as with the voices (see page  
25). You can use the numeric keypad to directly enter the style number,  
use the +/- keys to step up and down through the styles, or press the STYLE  
button to advance through the style numbers.  
3 Turn Pattern Control on (if it isn’t on already).  
If Pattern Control is off (“- - - -” appears in the Pattern Control section of  
the icon window), press the PATTERN CONTROL button to turn it on.  
STYLE  
Techno  
001  
MEASURE 001 142  
Indicates Pattern Control is on.  
4 Start the pattern.  
You can do this in one of the following ways:  
Pressing the START/STOP button  
The pattern starts playing immediately. The currently selected Beat A  
or B section will play.  
Start/stop can also be  
controlled by using a  
connected footswitch.  
(See page 21.)  
You can select the Beat A or B section by pressing the appropriate  
button — BEAT A or BEAT B — before pressing the START/STOP  
button. (The icon section of the display briefly shows the letter of the  
selected section: “A” or “B.”)  
Indicates selected section  
(Beat A or B).  
MEASURE 001 142  
45  
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PATTERNS — THE STYLE MODE  
Using Sync-Start  
The DJX also has a Sync-Start function that allows you to start the  
pattern by simply pressing a key on the keyboard. To use Sync-Start,  
first press the SYNC-START button (the beat bars below the style  
name all flash to indicate Sync-Start stand-by), then press any key on  
the keyboard in the PATTERN section.  
Sync-Start is automatically  
set to standby when:  
* The power is turned on.  
* Part Control (page 59)  
is turned on.  
Pattern section  
Starting with a Lead In section  
Each style has its own two- or four-measure Lead In section. Many of  
the Lead In sections also include special chord changes and embel-  
lishments to enhance your performance.  
To start with a Lead In section:  
1) Press the BEAT A or BEAT B button — to select which section  
(A or B) is to follow the Lead In.  
Indicates selected  
MEASURE 001 142  
section (Beat A or  
B).  
2) Press the LEAD IN button.  
Lead In can also be  
controlled by using a  
connected footswitch.  
(See page 21.)  
Indicates Lead  
In standby.  
MEASURE 001 142  
To actually start the Lead In section and pattern, press the  
START/STOP button.  
Once the Lead In section is finished, the icon section of the  
display briefly shows the letter “A” or “B” to indicate that the  
selected Beat section is currently playing.  
46  
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PATTERNS — THE STYLE MODE  
About the Beat Display  
The dark bars underneath the style name in the display flash in time with the current tempo during playback  
(or Sync-Start standby) of the pattern. The flashing bars provide a visual indication of both the tempo and  
time signature of the pattern. (For more information, see page 42.)  
5 Stop the pattern.  
You can do this in one of three ways:  
Pressing the START/STOP button  
The pattern stops playing immediately.  
• Start/stop and Lead  
Out can also be  
controlled by using a  
connected footswitch.  
(See page 21.)  
Using a Lead Out section  
Press the LEAD IN/LEAD OUT button. The pattern stops after the  
Lead Out section is finished.  
• To have the Lead Out  
section gradually slow  
down as it is playing,  
press the LEAD IN/  
LEAD OUT button twice  
quickly.  
Pressing the SYNC-START button  
This immediately stops the pattern and automatically enables Sync-  
Start, letting you re-start the pattern by simply playing a chord or key  
in the PATTERN section of the keyboard.  
PATTERN CONTROLS  
PATTERN CONTROLS  
When the Style mode is active, the panel buttons below the display function as Pattern controls.  
Pressing this  
Pressing this button alternately enables  
button selects the  
and disables the PATTERN section of the  
keyboard. When Pattern Control is  
turned off (disabled), the keyboard  
cannot be used to change the chords of  
the pattern.  
Pressing this  
Beat A section, or  
adds a Break Out  
A section. (See  
page 48.)  
button alternately  
starts and stops  
pattern playback.  
Pressing this  
button alternately  
enables and  
cancels the Sync-  
Start function.  
(See page 46.)  
This controls  
Pressing this button  
selects the Beat B  
section, or adds a  
Break Out B  
section. (See page  
48.)  
the Lead In  
and Lead Out  
sections.  
(See pages  
46, 47.)  
47  
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PATTERNS — THE STYLE MODE  
PATTERN SECTIONS (BEAT A, BEAT B AND BREAK OUTS)  
PATTERN SECTIONS (BEAT A, BEAT B AND BREAK OUTS)  
While the pattern is playing, you can add variation by pressing one of the  
BEAT A/B (BREAK OUT) buttons. This automatically plays one of four Break  
Out sections, and smoothly leads into the next section — even if it is the  
same section.  
This function can also  
be controlled by using a  
connected footswitch.  
(See page 21.)  
If you press the BEAT A or B  
button, the Break Out will  
begin immediately, and the  
newly selected section (A or  
B) will actually begin  
playing from the top of the  
next measure, unless the  
BEAT A or B button is  
pressed during the last beat  
of the measure — in which  
case the Break Out will  
begin from the first beat of  
the next measure.  
This appears while  
MEASURE 001 142  
the Break Out  
section is playing.  
Each style has four different Break Out sections that play in the following  
conditions:  
• Beat A Beat A (Break Out “AA”)  
• Beat A Beat B (Break Out “AB”)  
• Beat B Beat A (Break Out “BA”)  
• Beat B Beat B (Break Out “BB”)  
CHANGING THE BPM (TEMPO)  
CHANGING THE BPM (TEMPO)  
The BPM (Tempo) of song (and pattern) playback  
can be adjusted over a range of 32 - 280 bpm  
(beats per minute). For instructions on changing  
the BPM (Tempo), see page 41.  
Each style has been given a default or standard BPM  
(Tempo). (For instructions on restoring the default BPM,  
see page 42.) When pattern playback is stopped and a  
different style is selected, the BPM returns to the default  
setting of the new style. When switching styles during  
playback, the last BPM setting is maintained. (This allows  
you to keep the same BPM, even when changing styles.)  
48  
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PATTERNS — THE STYLE MODE  
ADJUSTING THE PATTERN VOLUME  
ADJUSTING THE PATTERN VOLUME  
The playback volume of the pattern can be adjusted. This volume control  
affects only the pattern volume. The volume range is 000 - 127.  
1 Select the Pattern Volume function in the Overall  
menu.  
Press one of the OVERALL  
/▼  
buttons, repeatedly if necessary, until  
“PtrnVol” appears in the display.  
Current Pattern Volume value  
STYLE  
PtrnVol  
100  
DEMO START  
Indicates Pattern Volume is  
selected  
Restoring the Default  
Value  
2 Change the value.  
Use the OVERALL +/- buttons to increase or decrease the Pattern Volume  
value. Holding down either button continuously increases or decreases the  
value.  
To restore the default  
Pattern Volume value  
(100), press both OVERALL  
+/- buttons simultaneously  
(when Pattern Volume is  
selected in the Overall  
menu).  
Increases Pattern  
Volume value  
DEMO START  
Pattern Volume cannot be  
changed unless the Style  
mode is active.  
Decreases Pattern  
Volume value  
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PATTERNS — THE STYLE MODE  
FINGERING  
FINGERING  
When Pattern Control is set to on (page 45), the DJX automatically creates  
the backing tracks — drums, percussion, bass, chords, hits, and other  
phrases — and changes the chords of the backing right along with you. All  
you have to do is play single notes or chords in the PATTERN section of the  
keyboard — and the DJX follows you!  
• Playing full chords may  
not change the pattern  
chord as intended. For  
example, playing major  
seventh chords will not  
change the chords of a  
pattern that has minor and  
dominant seventh phrases  
and lines.  
Naturally, you can play full chords (like those shown in the chart below),  
and the pattern will change harmonically in response. When you play  
single notes, the DJX automatically produces chords that are based on the  
root note you play and are best suited to the selected style.  
• Chords played in the  
PATTERN section of the  
keyboard are also detected  
and played when the  
pattern is stopped. In  
effect, this gives you a “split  
keyboard,” with bass and  
chords in the left hand and  
the normally selected voice  
in the right.  
For example, all single note chords in the Techno style (#001) are minor, all  
chords for Trip Hop (#002) are minor 7th 11th, etc. This lets you quickly  
and easily play the most musically useful and stylistically appropriate chord  
changes — just by pressing a single key!  
Using the key of C as an example, the chart below shows the types of  
chords that can be recognized. When Part Control is turned on, the range  
of the PATTERN section may be too narrow for proper recognition of all of  
the following chords in all twelve keys. For best results when playing full  
chords in the PATTERN section, turn Part Control off. (See page 59.)  
Recognized Chords (root note: C)  
(9)  
(9)  
(9)  
(#11)  
(b5)  
b5  
C
C
C
CM  
Cm  
CM  
Cm  
CM  
C
CM  
7
C
6
7
7
6
7
6
(9)  
(9)  
(11)  
Cm  
7
Csus  
CmM  
Caug  
CmM  
CM aug  
Cm  
Cm  
Cm  
4
7
7
7
7
(9)  
b5  
b5  
CmM  
(b9)  
(b13)  
Cm  
Cdim  
Cdim  
C
7
C
C
C
7
7
7
7
7
7
(#9)  
(9)  
(#11)  
(13)  
b5  
C
C
C
C
C
C aug  
C sus  
4
7
7
7
7
1+2+5  
7
7
7
* Notes enclosed in parentheses are optional; the chords will be recognized without them.  
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PATTERNS — THE STYLE MODE  
Chord Name/[Abbreviation]  
Major [M]  
Normal Voicing  
1 - 3 - 5  
Chord (C) Display  
• Notes in parentheses can  
be omitted.  
C
C
Add ninth [(9)]  
1 - 2 - 3 - 5  
C(9)  
C6  
C(9)  
C6  
• If you play any three  
adjacent keys (including  
black keys), the chord  
sound will be cancelled and  
only the rhythm instruments  
will continue playing  
Sixth [6]  
1 - (3) - 5 - 6  
1 - 2 - 3 - (5) - 6  
Sixth ninth [6(9)]  
Major seventh [M7]  
C6(9)  
CM7  
C6(9)  
CM7  
1 - 3 - (5) - 7 or  
1 - (3) - 5 - 7  
Major seventh ninth [M7(9)]  
1 - 2 - 3 - (5) - 7  
CM7(9)  
CM7(9)  
Major seventh add sharp eleventh [M7(#11)]  
1 - (2) - 3 - #4 - 5 - 7 or  
1 - 2 - 3 - #4 - (5) - 7  
CM7(#11) CM7(#11)  
(CHORD CANCEL function).  
Flatted fifth [(b5)]  
1 - 3 - b5  
C(b5)  
Cb5  
• Playing two same root  
keys in the adjacent octaves  
produces a pattern based  
only on the root.  
Major seventh flatted fifth [M7b5]  
Suspended fourth [sus4]  
Augmented [aug]  
1 - 3 - b5 - 7  
1 - 4 - 5  
CM7b5  
Csus4  
CM7b5  
Csus4  
Caug  
1 - 3 - #5  
Caug  
Major seventh augmented [M7aug]  
Minor [m]  
1 - (3) - #5 - 7  
1 - b3 - 5  
CM7aug  
Cm  
CM7aug  
Cm  
• A perfect fifth (1 + 5)  
produces a pattern based  
only on the root and fifth,  
which can be used with  
both major and minor  
chords.  
Minor add ninth [m(9)]  
Minor sixth [m6]  
1 - 2 - b3 - 5  
1 - b3 - 5 - 6  
1 - b3 - (5) - b7  
1 - 2 - b3 - (5) - b7  
1 - (2) - b3 - 4 - 5 - (b7)  
1 - b3 - (5) - 7  
1 - 2 - b3 - (5) - 7  
1 - b3 - b5 - b7  
1 - b3 - b5 - 7  
1 - b3 - b5  
Cm(9)  
Cm6  
Cm(9)  
Cm6  
Minor seventh [m7]  
Cm7  
Cm7  
Minor seventh ninth [m7(9)]  
Minor seventh add eleventh [m7(11)]  
Minor major seventh [mM7]  
Minor major seventh ninth [mM7(9)]  
Minor seventh flatted fifth [m7b5]  
Minor major seventh flatted fifth [mM7b5]  
Diminished [dim]  
Cm7(9)  
Cm7(11)  
CmM7  
CmM7(9)  
Cm7b5  
CmM7b5  
Cdim  
Cm7(9)  
Cm7(11)  
CmM7  
CmM7(9)  
Cm7b5  
CmM7b5  
Cdim  
• The chord fingerings listed  
are all in “root” position,  
but other inversions can be  
used — with the following  
exceptions:  
m7, m7b5, 6, m6, sus4,  
aug, dim7, 7b5, 6(9),  
m7(11), 1+2+5.  
Diminished seventh [dim7]  
Seventh [7]  
1 - b3 - b5 - 6  
Cdim7  
C7  
Cdim7  
C7  
1 - 3 - (5) - b7 or  
1 - (3) - 5 - b7  
• Inversion of the 7sus4  
chord are not recognized if  
the 5th is omitted.  
Seventh flatted ninth [7(b9)]  
Seventh add flatted thirteenth [7(b13)]  
Seventh ninth [7(9)]  
1 - b2 - 3 - (5) - b7  
1 - 3 - 5 - b6 - b7  
1 - 2 - 3 - (5) - b7  
C7(b9)  
C7(b13)  
C7(9)  
C7(b9)  
C7(b13)  
C7(9)  
• The Pattern will some-  
times not change when  
related chords are played in  
sequence (e.g. some minor  
chords followed by the  
minor seventh).  
Seventh add sharp eleventh [7(#11)]  
1 - (2) - 3 - #4 - 5 - b7 or  
1 - 2 - 3 - #4 - (5) - b7  
C7(#11)  
C7(#11)  
Seventh add thirteenth [7(13)]  
Seventh sharp ninth [7(#9)]  
Seventh flatted fifth [7b5]  
1 - 3 - (5) - 6 - b7  
1 - #2 - 3 - (5) - b7  
1 - 3 - b5 - b7  
1 - 3 - #5 - b7  
1 - 4 - (5) - b7  
1 - 2 - 5  
C7(13)  
C7(#9)  
C7b5  
C7(13)  
C7(#9)  
C7b5  
C7aug  
C7sus4  
C
Seventh augmented [7aug]  
Seventh suspended fourth [7sus4]  
One plus two plus five [1+2+5]  
C7aug  
C7sus4  
C1+2+5  
• Two-note fingerings will  
produce a chord based on  
the previously played chord.  
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PATTERNS — THE STYLE MODE  
BEAT REVERSE  
BEAT REVERSE  
The DJX also has a special Beat Reverse key that lets you break up the pattern with stuttering  
rhythmic effects and unusual syncopations. Pressing the key automatically resets the pattern to the  
top of the measure (first beat).  
1 Select a style and start the pattern.  
Do this in the normal way. (Need a refresher course? See page 44.)  
2 Turn Part Control on (if it isn’t on already).  
Press the PART CONTROL button.  
STYLE  
Techno  
001  
Indicates that Part  
Control is on.  
MEASURE 001 142  
3 Press the Beat Reverse key (C1).  
Press the lowest key on the keyboard (C1) each time you want the pattern  
to start again from the top. Press it repeatedly for stuttering effects and  
rhythmic hits.  
PART ON/OFF  
PART ON/OFF  
This exciting feature effectively puts you in the producer’s chair — it lets you instantly and intuitively  
mute and un-mute individual Parts of the pattern, simply by pressing keys in the PART ON/OFF  
section of the keyboard.  
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PATTERNS — THE STYLE MODE  
1 Select a style and start the pattern.  
Do this in the normal way. (Need a refresher course? See pages 44 - 46.)  
2 Turn Part Control on (if it isn’t on already).  
Each time Part Control is  
Press the PART CONTROL button.  
turned off and on again, the  
PART ON/OFF keys are reset  
to the default (all Parts on).  
MEASURE 001 142  
Indicates that Part Control is on.  
3 Press the appropriate keys to mute and un-mute the  
• On certain patterns and  
sections, not all of the Parts  
may be available — in  
other words, some of the  
Parts may be “empty” and  
not sound. For example,  
Beat A of the “Acid” style  
(#009) doesn’t have any  
Percussion, Phrase 2, or  
Phrase 3 Parts, so pressing  
the corresponding keys will  
have no effect; however, the  
Beat B section of that style  
does have the Percussion,  
Phrase 2, and Phrase 3  
Parts.  
desired Parts.  
As the pattern is playing back, press the key in the PART ON/OFF section  
that corresponds to the Part you want to mute/un-mute. (You can also  
press several keys at once, to instantly mute/un-mute several Parts.)  
To turn the Part On/Off function off, press the PART CONTROL button  
again. (When Part Control is off, “- - - -” appears in the Part Control sec-  
tion of the icon window.)  
• If you’ve recorded a  
pattern to the Chord track  
of the User song (see page  
80), the Part On/Off  
function lets you easily mute  
and un-mute specific  
MEASURE 001 142  
instrument Parts of the  
pattern as it plays back.  
Indicates Part Control (including  
Part On/Off) is off.  
About the Parts  
The actual instruments and musical backing used for  
Phrases 1, 2 and 3 may differ widely depending on  
the selected style. This applies to some of the other  
Parts as well. For example, the Snare Part in some  
patterns may not sound like a snare drum at all! (In  
particular, “Kick,” “Snare,” and “Hi-hat” refer mainly  
to those special elements of the rhythm — and not  
necessarily the sounds.)  
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PATTERNS — THE STYLE MODE  
SETTING THE PATTERN SPLIT POINT  
SETTING THE PATTERN SPLIT POINT  
The Pattern Split Point determines the highest key for the pattern section.  
The pattern can be played with the keys up to and including the Pattern  
Split Point key.  
This parameter can be set lower (but not higher) than the Split Point in the  
Split mode. When set to different values, the two settings affect one  
another in the following way:  
• When the Split mode Split Point is set higher than the Pattern Split Point:  
Split mode Split Point  
Pattern Split Point  
Main  
Split  
Pattern  
• When the Split mode Split Point is set to the same key as the Pattern Split Point:  
Pattern Split Point = Split mode Split Point  
Main  
Split voice + Pattern section  
The actual split points (of both the Split voice and the Pattern keys) change  
according to the Part Control on/off setting. When Part Control is on, the  
split points are as set. When Part Control is turned off, both the split points  
drop one octave down, increasing the range of the Performance section.  
The following examples illustrate how the split points change in each case.  
• When Part Control is on:  
Pattern Split Point  
Split mode Split Point  
Pattern keys  
Part On/Off keys  
Main voice  
Part Select keys  
Split voice  
• When Part Control is off:  
Pattern keys  
Split voice  
Main voice  
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PATTERNS — THE STYLE MODE  
Function Parameter — Pattern Split Point  
Selecting and changing the Pattern Split Point:  
Press the FUNCTION button, then use the numeric keypad to select parameter num-  
ber 51. After “FUNCTION” stops flashing, use the numeric keypad or +/- buttons to  
change the setting. (For details, see page 18.)  
The value can also be set directly by pressing the desired key while this parameter is  
selected. After setting this, make sure to select a different parameter or exit the  
Function mode before playing the keyboard.  
Function Parameters  
No. Parameter Name  
Display Name  
Range/Settings  
Description  
F51 Pattern  
Split Point  
PtrnSPnt  
000 — 127  
This determines the highest key for the PATTERN  
section and sets the pattern split “point” — in other  
words, the key that separates the PATTERN section  
and the PERFORMANCE section. (When Pattern  
Control is turned on, the PATTERN section sounds  
up to and including the Pattern Split Point key.) The  
default Pattern Split Point is 068 (G#3). This cannot  
be set higher than the Split Point in the Split mode  
(page 32). While this is being set, the keyboard  
does not produce any sound. After setting this,  
make sure to select a different parameter or exit the  
Function mode before playing the keyboard.  
55  
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PERFORMANCE SETUP  
Performance Setup is a powerful and convenient Style mode function that lets  
you instantly reconfigure virtually all settings of the DJX — with the touch of a  
single button. Two types of Performance Setups are available: User and Preset.  
PERFORMANCE SETUP — USER  
PERFORMANCE SETUP — USER  
Four User banks each with four different settings — a total of sixteen — are available for your custom  
settings. Each of the sixteen User Performance Setups can have different settings for the following  
parameters:  
• Main voice number  
• Style number, and style-related settings: Pattern Control  
On/Off, Section (Beat A or B), Pattern Split Point, Track  
settings (Part On/Off, Volume*, Pan*, Cutoff*, Resonance*,  
Reverb Send Level*, Chorus Send Level*, DSP Send Level*,  
Attack*, Release*, and Modulation*), Groove*, Dynamics*,  
and Dynamics Strength  
• Part Select (Knobs and Ribbon Controller)  
• Overall menu settings: BPM (Tempo), Transpose, Tuning,  
Pattern Volume, Ribbon Controller assignment, and Assign  
Knob assignment  
• All Main voice settings (Volume**, Octave, Pan**, Reverb  
Send Level**, Chorus Send Level**, DSP Send Level**,  
Cutoff*, Resonance*, Attack*, Release*, and Modulation*)  
• Dual voice number  
• All Dual voice settings (On/Off, Volume**, Octave,  
Pan**, Reverb Send Level**, Chorus Send Level**, DSP  
Send Level**, Cutoff*, Resonance*, Attack*, Release*, and  
Modulation*)  
• Split voice number  
• Footswitch assignment  
• Touch Sensitivity  
• Pitch Bend Range  
• All Split voice settings (On/Off, Split Point, Volume**,  
Octave, Pan**, Reverb Send Level**, Chorus Send Level**,  
DSP Send Level**, Cutoff*, Resonance*, Attack*, Release*,  
and Modulation*)  
• Reverb Type and On/Off  
• Chorus Type and On/Off  
• DSP Type and On/Off  
• Arpeggiator Type , On/Off, and Speed*  
* Last settings made with the Knobs and the Ribbon  
Controller are memorized.  
** Last settings made in the Function mode, and with the  
Knobs and Ribbon Controller are memorized.  
Recording a User Performance Setup  
1 Make all desired settings for the DJX.  
Virtually all DJX settings can be saved to a User button. Refer to the  
list above for details.  
2 Select the PSU (Performance Setup) Record  
mode.  
Press the RECORD button, repeatedly if necessary, until “PSU User”  
appears at the top of the display.  
STYLE  
PSU1User  
001  
RECORD indica-  
tion flashes briefly.  
RECORD  
3 Select the desired bank.  
Use the +/- buttons or the numeric keypad to select the desired User  
bank number (1 - 4).  
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PERFORMANCE SETUP  
4 Select the desired User number.  
Press the corresponding USER PERFORMANCE SETUP button (1 - 4).  
Doing this records the settings to the selected button.  
Briefly appears to  
indicate that  
MEASURE 001 142  
settings have been  
saved to Perfor-  
mance Setup User  
button 1.  
5 Exit from the Record mode.  
Press the RECORD button.  
Recalling a User Performance Setup  
Once you’ve recorded your settings to a User button, you can in-  
stantly recall those settings any time you want.  
1 Call up the Style mode.  
Press the STYLE button.  
2 Press the appropriate PERFORMANCE SETUP  
USER button.  
Press the USER button (1 - 4) corresponding to the desired settings.  
Briefly appears to  
MEASURE 001 142  
indicate that  
Performance  
Setup User 1 is  
active.  
Selecting a User Bank  
Before selecting a User Performance Setup (in step #2), you may want to select a different bank. To do this:  
1) Select Function #41. (Press the FUNCTION button, then use the +/- buttons or the numeric keypad  
to select #41.)  
2) After the “FUNCTION“ indication stops flashing, select the desired bank number with the +/-  
buttons or the numeric keypad.  
57  
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PERFORMANCE SETUP  
PERFORMANCE SETUP — PRESET  
PERFORMANCE SETUP — PRESET  
Preset Performance Setups are used in a slightly different way than the User settings. First, select a  
style, then select a Preset Performance Setup. The Preset A and B settings have been specially pro-  
grammed at the factory to match the selected style. This means that you can select the style you  
want, then choose a Preset that has the best suited voice, effect, and other settings for that style.  
• DSP On/Off  
• Main voice number  
• Arpeggiator Type, On/Off, and Speed  
• Style-related settings: Pattern Control On*,  
Sync-Start On*, Section(Beat A or B)*, Pattern  
Split Point*, Part On/Off, Groove, Dynamics, and  
Dynamics Strength  
• Part Select (Knobs and Ribbon Controller)  
• Overall menu settings: Ribbon Controller  
assignment and Assign Knob assignment  
• Pitch Bend Range  
• All Main voice settings (Volume, Octave, Pan,  
Reverb Send Level, Chorus Send Level, and DSP  
Send Level)  
• Dual voice number  
• All Dual voice settings (On/Off, Volume, Octave,  
Pan, Reverb Send Level, Chorus Send Level, and  
DSP Send Level)  
• Split voice number  
• All Split voice settings (On/Off, Split Point,  
Volume, Octave, Pan, Reverb Send Level, Chorus  
Send Level, and DSP Send Level)  
• Reverb Type and On/Off  
* Set only when pattern is stopped.  
• Chorus Type and On/Off  
Selecting a Preset Performance Setup  
1 Select a style.  
Select one of the styles, as described in steps 1 - 2 on page 44.  
2 Press the appropriate PERFORMANCE SETUP  
PRESET button.  
Press the PRESET button (A, B) corresponding to the desired settings.  
Briefly appears to  
indicate that  
MEASURE 001 142  
Performance Setup  
Preset A is active.  
3 Play the pattern.  
Since both Sync-Start and Pattern Control are automatically set to On  
when Preset Performance Setup is on, playing a key or chord in the  
PATTERN section of the keyboard starts the pattern.  
58  
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THE KNOBS  
The Control Knobs of the DJX give you enormously expressive control over vari-  
ous parts of the sound. You can use the knobs to “tweak” the sound of any one  
of the voices (Main, Dual, or Split) as you perform. Or you can use them to  
change the sound of individual Parts of the pattern — in real time as the pattern  
plays!  
USING THE KNOBS  
USING THE KNOBS  
1 Turn Part Control on. (Press the PART CONTROL button.)  
2 Select the Part you want to control. (Press one of the PART SELECT keys at the  
lower end of the keyboard.)  
3 Start the pattern. / Start the song.  
4 Turn the knobs to change the sound as you play.  
1 If Part Control isn’t on, turn it on by pressing the  
PART CONTROL button.  
When you turn on the DJX, Part Control is automatically set to on — so you  
may not need to do this step.  
To find out whether Part Control is on or not, check the icon window in the  
display. If Part Control is on, the icon will look like this:  
MEASURE 001 142  
If Part Control is off, the icon will look like this:  
MEASURE 001 142  
To turn Part Control on/off, press the PART CONTROL button.  
59  
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THE KNOBS  
2 Select the Part you want to control.  
Press one of the PART SELECT keys at the lower end of the keyboard (C#1 -  
B1). Each of the keys corresponds to a different voice or part of the pattern  
— letting you select the individual instrument sound you want to tweak  
with the knobs.  
The name of each Part is printed above each key:  
Bass  
Phrase 1  
Phrase 2  
Phrase 3  
Split Voice (page 31)  
Dual Voice (page 29)  
Main Voice (page 25)  
Percussion  
Hi-hat  
Snare  
Kick  
The PART SELECT keys function differently when the Song mode is selected:  
Song Track5  
Song Track6  
Split Voice (page 31)  
Dual Voice (page 29)  
Main Voice (page 25)  
Song Track4  
Song Track3  
Song Track2  
Song Track1  
The key indicating the selected part is darkened in the display.  
Indicates (Dual Voice) Part is selected.  
3 Start the pattern. / Start the song.  
Press the START/STOP button. For instructions on other ways to start the  
pattern, refer to page 46.  
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THE KNOBS  
4 Turn the knobs to change the sound.  
Turn the desired knob to the left for minimum (or negative) effect  
and to the right for maximum (or positive). Each knob has a center  
detent for the “0” or “12 o’clock” position, making it easy to “feel”  
your way back to zero.  
Knob moves are strictly perfor-  
mance features — they are not  
transmitted via MIDI and cannot  
be recorded to a User song.  
Minimum  
Maximum  
0
Here’s what each of the knobs do:  
CUTOFF  
• Want to have even  
more keys in the PER-  
FORMANCE section of  
the keyboard?  
Try setting a lower Pattern  
Split Point value. For  
example, setting Pattern Split  
Point to “47” would let you  
use keys C2 and higher for  
playing the voices. (See page  
54.)  
Tweak this to create wah-wah and “swooshing” filter sweep effects in the  
selected Part or voice. (Want to find out more? See the box on page 62.)  
RESONANCE  
Tweak this to set the level for the CUTOFF knob above. For most applications,  
you’ll want to set this at a certain point, and tweak the CUTOFF knob. (Want  
to find out more? See the box on page 62.)  
GROOVE  
Tweak this to change the “groove” or “feel” of the entire pattern. This affects  
only the pattern Parts (Bass, Kick, Phrase 1, Snare, Hi-hat, Phrase 2, Percus-  
sion, and Phrase 3) and not the voices. (Want to find out more? See the box  
on page 62.)  
• Want to instantly call  
up your favorite set-  
tings?  
ASSIGN  
This is a “wild card” knob — it can be assigned to control any one of 12  
different functions. To find out how you can use the ASSIGN knob, see page  
63.  
Many of the settings men-  
tioned above (even the  
position of the GROOVE  
knob!) can be memorized as  
part of the Performance Setup  
parameters. Once you create  
a custom Performance Setup,  
you can instantly call it up by  
pressing the appropriate  
PERFORMANCE SETUP  
BASS BOOST  
This is similar to the bass control on a stereo amplifier; it affects all Parts and  
voices. To make the entire sound fatter with more bottom and depth, turn  
the knob to the right. Turning it to the left cuts the bass and creates a  
brighter, thinner sound. The BASS BOOST knob setting will also affect the  
range and depth of the CUTOFF and RESONANCE knobs. (This is especially  
true for the Bass Part or for “bassy” sounds.)  
button. (For a list of memo-  
rized settings and how to use  
this function, see page 56.)  
61  
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THE KNOBS  
About CUTOFF and RESONANCE  
These are two filter controls found on many analog  
synthesizers. The filter lets a certain part of the sound  
(frequency range) of the sound be heard, while  
muting all higher sounds. The graph below shows  
how this works:  
Resonance lets you adjust the level or emphasis of the  
filter. Turning the RESONANCE knob to the right  
increases the volume of the resonant “peak” at and  
around the cutoff frequency; turning it to the left  
decreases the volume, like this:  
Volume  
Volume  
Cutoff frequency  
Resonance  
High sounds  
are muted.  
Frequency (pitch)  
Frequency (pitch)  
Raises the volume  
of the filtered  
frequencies  
Lowers the volume  
of the filtered  
frequencies  
These frequencies are “passed”  
by the filter.  
The cutoff frequency determines what frequency  
range is “passed” or let through by the filter — it  
determines what you hear. All higher frequencies are  
muted. With the CUTOFF knob, you can adjust this  
cutoff frequency; in other words, it lets you move the  
frequency “hump” across the full range of frequen-  
cies, like this:  
What does this mean in terms of the sound? Setting  
the RESONANCE knob to the right makes the Cutoff  
effect stronger, or creates a wider tonal variation  
when you move the CUTOFF knob. Setting RESO-  
NANCE to the left makes Cutoff effect more “mel-  
low,” or narrows the range of tonal variation.  
Cutoff  
frequency  
Volume  
Keep in mind that the effect of the CUTOFF and  
RESONANCE knobs depend on each other’s settings  
as well as the frequency of the sound to be controlled.  
Depending on the position of the RESONANCE knob,  
the CUTOFF knob may have no effect on the sound.  
The reverse is also true.  
Frequency (pitch)  
Raises the  
frequency  
Lowers the  
frequency  
About GROOVE  
Musically, Groove determines the amount of “swing”  
feel in the pattern. Technically, it slightly shifts the  
timing of the pattern to produce different rhythmic  
feels.  
Depending on the position of the GROOVE knob,  
certain Parts (such as Phrase 1, 2, and 3) may not  
sound.  
62  
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THE KNOBS  
ASSIGN KNOB  
ASSIGN KNOB  
The ASSIGN knob, as its name suggests, can be assigned to one of a wide  
variety of functions — twelve in all — that are not available on the other  
knobs.  
1 Select KNOB ASSIGN in the Overall menu. (Press one of the OVERALL  
/▼  
buttons, repeatedly if necessary.)  
2 Select the Assign parameter. (Use the OVERALL +/- buttons.)  
3 Use the ASSIGN knob in the same way as the other knobs. (Need a refresher  
course? See “Fast Track,” page 59.)  
1 Select KNOB ASSIGN in the Overall menu.  
buttons, repeatedly if necessary, until KNOB  
Press one of the OVERALL  
/▼  
ASSIGN is selected. (The dark bar at the left of the display should be  
directly next to “KNOB ASSIGN” on the panel.)  
MEASURE 001 142  
Indicates Knob Assign is selected.  
2 Select the Assign parameter.  
Use the OVERALL +/- buttons to select the parameter to be controlled by  
the ASSIGN knob.  
• The default setting for the  
ASSIGN knob is #09  
Dynamics.  
• Selecting a Part is not  
necessary and has no effect  
for the following param-  
eters:  
• Dynamics  
• Dynamics Strength  
• Turntable  
VOICE  
STYLE  
DEMO START  
Dynamics  
09  
• Arpeggiator Speed  
These parameters are  
already set to affect a  
certain Part or Parts.  
The following chart lists and briefly explains the parameters.  
63  
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THE KNOBS  
ASSIGN Knob Parameters  
No. Parameter Name  
Display Name  
Description  
01  
02  
03  
04  
Reverb Send Level  
Chorus Send Level  
DSP Send Level  
Modulation  
RevLevel  
ChoLevel  
DspLevel  
Mod  
This determines the depth of the Reverb effect. (See page 34.) Turning the  
knob also automatically turns on Reverb, if it was originally turned off.  
This determines the depth of the Chorus effect. (See page 35.) Turning the  
knob also automatically turns on Chorus, if it was originally turned off.  
This determines the depth of the DSP effect. (See page 36.) Turning the  
knob also automatically turns on DSP, if it was originally turned off.  
This creates a vibrato-like pitch wavering effect. When the knob is at the  
12:00 position, there is no change in the sound. Turning it in either  
direction produces modulation.  
0 (no modulation)  
Maximum  
Maximum  
05  
06  
Attack Time  
Attack  
This determines the “attack” of the sound — or, in other words, how long it  
takes for the sound to reach full volume when a note is played. For certain  
percussive sounds, this may have little or no audible effect. Turning the  
knob to the right produces longer (slower) attack times; turning it to the left  
produces a shorter (quicker) attack.  
Release Time  
Release  
This determines how long the sound sustains after a note is released. For  
certain percussive sounds, this may have little or no audible effect. Turning  
the knob to the right produces longer release times (more sustain); turning  
it to the left produces a shorter release, resulting in a “clipped” sound.  
07  
08  
09  
Pan  
Pan  
This determines the position of the sound in the stereo image (left, center, or  
right). (The center position is at 12:00; turning the knob in either direction  
shifts the sound in the corresponding direction.)  
Volume  
Dynamics  
Volume  
Dynamics  
This determines the volume (level) of the sound. The knob at full left (7:00)  
corresponds to a volume of “0.” Full right corresponds to maximum  
volume.  
This makes both subtle and dramatic changes in the pattern by altering the  
level of the individual notes. Turning the ASSIGN knob steps through a  
variety of pre-programmed Dynamics settings (templates). Each template is  
programmed to increase or accent the level of certain notes in a pattern and  
decrease others. The effect of this parameter also depends on the Dynamics  
Strength setting (#10, below). Dynamics affects the entire pattern; Part  
Select has no effect.  
0 (no change)  
Changes Dynamics  
template in steps.  
Turning in either  
direction produces  
the same result.  
When the knob is at the 12:00 position, there is no change in the sound.  
Turning it in either direction changes the Dynamics template.  
10  
11  
Dynamics Strength  
Turntable  
Strength  
Turntbl  
This determines the amount or strength of the level change in the Dynamics  
parameter (#09, above). This affects the entire pattern; Part Select has no  
effect.  
This determines both the tempo and the pitch of the entire DJX sound,  
affecting all Parts of the pattern and all voices. In effect, this is much like a  
continuous speed control on a record turntable. When the knob is turned  
all the way to the left (minimum), the pattern stops. The range of the effect  
is -59% to 41.4%. For tempo, the absolute minimum is 32 bpm and the  
maximum is 280 bpm. For pitch, the range is -800 cents to +600 cents.  
Depending on the selected voice, there may be little change in the pitch.  
MEASURE 001 180  
Shows current Turntable  
value (in bpm).  
The Turntable tempo value in the display changes as the knob is turned (see  
illustration).  
This determines the speed of the Arpeggiator function. (See page 37.)  
12  
Arpeggiator Speed  
ArpSpeed  
Keep in mind that the assigned parameter may have little or no effect, depending on the selected song, style, or voice.  
64  
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THE KNOBS  
• Want to use another one of these param-  
eters at the same time?  
• Want to quickly switch among different  
ASSIGN knob parameters?  
Remember that the same parameters are also  
available on the RIBBON CONTROLLER. Simply  
assign the desired parameter to the RIBBON  
CONTROLLER. (See page 66.)  
Use the Performance Setup function to save the knob  
assignment to one of the PERFORMANCE SETUP  
buttons for instant recall. Keep in mind that other  
important knob settings can also be saved. (See  
page 56.)  
On your own...  
• Select voice #136 (“EthnicFl”). Select the Main Voice Part (with the PART SELECT keys) and try these  
out:  
• First, set the ASSIGN knob to control Attack, and set the knob to about 2:00. Notice how the abrupt  
breathy attack of the sound has mellowed.  
• Next, set the ASSIGN knob to control Release, and set the knob to about 3:00. Notice how the flute  
has a far away reverberant sound, without the use of the Reverb effect.  
• Select and play style #002 (TripHop). Select Percussion (with the PART SELECT keys), set the ASSIGN  
knob to control Release, and try this out:  
• Turn the knob to about 4:00 for a sustained electronic triangle sound.  
• In this example, you can use both Dynamics and Dynamics Strength at the same time.  
• Set the ASSIGN knob to control Dynamics Strength (#10). Then, set the RIBBON CONTROLLER to  
control Dynamics (see page 67). Try pressing and holding down the RIBBON CONTROLLER in different  
places while turning the ASSIGN knob to hear changes in the pattern.  
65  
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RIBBON CONTROLLER  
The RIBBON CONTROLLER is a wonderfully expressive and easy-to-use perfor-  
mance controller. Once a sought-after feature found on vintage analog synthe-  
sizers, it is rarely included on modern instruments — until now, with the new  
DJX!  
The RIBBON CONTROLLER can be assigned to any one of fifteen different parameters. These include  
all the same parameters as can be used with the ASSIGN knob, plus the same parameters controlled  
by the CUTOFF, RESONANCE, and GROOVE knobs.  
USING THE RIBBON CONTROLLER  
USING THE RIBBON CONTROLLER  
1 Select RIBBON CONTROLLER ASSIGN in the Overall menu. (Press one of the  
OVERALL  
/
buttons, repeatedly if necessary.)  
2 Select the Ribbon Controller Assign parameter. (Use the OVERALL +/- buttons.)  
3 Select a Part (with the PART SELECT keys) and start the pattern (with the START/  
STOP button).  
4 Use the RIBBON CONTROLLER to change the sound.  
1 Select RIBBON CONTROLLER ASSIGN in the Overall  
menu.  
Press one of the OVERALL  
/▼  
buttons, repeatedly if necessary, until RIB-  
BON CONTROLLER ASSIGN is selected. (The dark bar at the left of the  
display should be directly next to “RIBBON CONTROLLER ASSIGN” on the  
panel.)  
• The default setting for the  
RIBBON CONTROLLER is  
#14 Turntable.  
MEASURE 001 142  
• Selecting a Part is not  
necessary and has no effect  
for the following param-  
eters:  
Indicates Ribbon Controller Assign is selected.  
• Dynamics  
• Dynamics Strength  
• Turntable  
• Arpeggiator Speed  
These parameters are  
already set to affect a  
certain Part or Parts.  
2 Select the RIBBON CONTROLLER parameter.  
Use the OVERALL +/- buttons to select the parameter to be controlled by  
the RIBBON CONTROLLER.  
VOICE  
STYLE  
DEMO START  
Turntbl  
14  
66  
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RIBBON CONTROLLER  
The following chart lists and briefly explains the parameters. For more  
information on the workings of the RIBBON CONTROLLER, see the box on  
page 68.  
RIBBON CONTROLLER Parameters  
No. Parameter Name  
Display Name  
Description  
01  
02  
Cutoff Frequency  
Resonance  
Cutoff  
This is the same parameter as controlled by the CUTOFF knob (page 61).  
The mid point on the ribbon corresponds to the 12:00 position of the  
CUTOFF knob.  
Resonanc  
This is the same parameter as controlled by the RESONANCE knob (page  
61). The mid point on the ribbon corresponds to the 12:00 position of the  
RESONANCE knob.  
03  
04  
05  
06  
Reverb Send Level  
Chorus Send Level  
DSP Send Level  
RevLevel  
ChoLevel  
DspLevel  
This is the same parameter as #01 in the ASSIGN knob parameters. (See  
pages 34, 64.)  
This is the same parameter as #02 in the ASSIGN knob parameters. (See  
pages 35, 64.)  
This is the same parameter as #03 in the ASSIGN knob parameters. (See  
pages 36, 64.)  
Modulation  
Mod  
This is the same parameter as #04 in the ASSIGN knob parameters. (See  
page 64.) However, unlike the ASSIGN knob (for which 12:00 corresponds  
to no modulation), the RIBBON CONTROLLER affects modulation in this  
way:  
0 (no modulation)  
Maximum  
07  
08  
09  
Attack Time  
Release Time  
Pan  
Attack  
Release  
Pan  
This is the same parameter as #05 in the ASSIGN knob parameters. (See  
page 64.)  
This is the same parameter as #06 in the ASSIGN knob parameters. (See  
page 64.)  
This is the same parameter as #07 in the ASSIGN knob parameters. (See  
page 64.) The mid point on the ribbon corresponds to the center pan  
position.  
10  
11  
Volume  
Groove  
Volume  
Groove  
This is the same parameter as #08 in the ASSIGN knob parameters. (See  
page 64.)  
This is the same parameter as controlled by the GROOVE knob (page 61).  
The mid point on the ribbon corresponds to the 12:00 position of the  
GROOVE knob.  
12  
13  
14  
Dynamics  
Dynamics  
Strength  
Turntbl  
This is the same parameter as #09 in the ASSIGN knob parameters. (See  
page 64.)  
Dynamics Strength  
Turntable  
This is the same parameter as #10 in the ASSIGN knob parameters. (See  
page 64.)  
This is the same parameter as #11 in the ASSIGN knob parameters. (See  
page 64.) When the far left part of the ribbon (minimum) is held, the  
Pattern stops.  
15  
Arpeggiator Speed  
ArpSpeed  
This is the same parameter as #12 in the ASSIGN knob parameters. (See  
page 64.)  
Keep in mind that the assigned parameter may have little or no effect, depending on the  
selected song, style, or voice.  
67  
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RIBBON CONTROLLER  
3 Select a Part and start the pattern/song.  
Do this in the same way as with the knobs:  
• Want to use another one  
of these parameters at the  
same time?  
1) Make sure Part Control is on. (Press the PART CONTROL  
button, if necessary.)  
Remember that the same  
parameters are also available  
on the ASSIGN knob. Simply  
assign the desired parameter to  
the ASSIGN knob. (See page  
63.)  
2) Select a Part (with the PART SELECT keys at the lower end of  
the keyboard).  
3) Turn Part Control off (to free up more of the keyboard).  
4) Start the pattern/song. (Press the START/STOP button.)  
4 Use the RIBBON CONTROLLER to change the  
• Want to quickly switch  
among different RIBBON  
CONTROLLER param-  
eters?  
sound.  
Touch the RIBBON CONTROLLER with one of your fingers, and move  
it along the ribbon to change the sound of the selected Part.  
Use the Performance Setup  
function to save the RIBBON  
CONTROLLER assignment to  
one of the PERFORMANCE  
SETUP buttons for instant recall.  
Keep in mind that other impor-  
tant settings can also be saved.  
(See page 56.)  
“0” or minimum  
Maximum  
The leftmost position on the ribbon corresponds to “0” or minimum,  
and the rightmost to maximum. (For more information, see the  
boxed section below.)  
How the RIBBON CONTROLLER works  
The RIBBON CONTROLLER starts affecting the sound  
the moment you touch it, and instantly changes the  
sound according to where you put your finger on the  
ribbon. It also automatically overrides the setting of  
the knobs. When you take your finger from the  
ribbon, the selected parameter instantly snaps back to  
the default setting.  
Next, you turn the CUTOFF knob to about the 3:00 or  
4:00 position, making the sound brighter. Leaving  
the knob at that position maintains that bright sound.  
Now, you touch the RIBBON CONTROLLER, and the  
sound instantly changes according to where your  
finger is on the ribbon — overriding the effect of the  
knob.  
How the RIBBON CONTROLLER works and how it  
relates to the knobs can best be explained by ex-  
ample:  
Let’s say that you’ve set the RIBBON CONTROLLER to  
affect Cutoff.  
VOICE  
STYLE  
Cutoff  
01  
Keeping your finger on the ribbon and moving it back  
and forth changes the sound continuously. When you  
release your finger from the ribbon, the sound  
instantly reverts back to what it was when the  
CUTOFF knob was set to 12:00 (center).  
68  
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DIGITAL SAMPLING  
ABOUT DIGITAL SAMPLING  
ABOUT DIGITAL SAMPLING  
What is sampling? Technically, sampling is  
making a digital recording of a sound. The  
sound could be your voice or an acoustic instru-  
ment (taken from a microphone), or a recorded  
sound (from a CD or cassette player). Once it is  
recorded, the resulting “sample” can be edited  
(for example, trimmed or looped) and can then  
be played at various pitches from a keyboard.  
Sampling  
Play  
Edit  
Sampling, of course, is a revolutionary new technology. But it’s much more  
than that. In case you haven’t been paying attention, sampling is extraor-  
dinarily popular and is an integral part of most cutting-edge music of  
today. It’s also the most revolutionary way of making music — since  
virtually anything can be sampled, and then digitally twisted and regurgi-  
tated into new music.  
In this section, the words  
“sampling” and “recording”  
are used interchangeably;  
they refer to the same  
process.  
Keep in mind that the quality  
of the sample may differ from  
the original sound. In  
particular, noise and distor-  
tion may result (depending on  
the pitch range) when using  
the CUTOFF and RESONANCE  
knobs.  
With the built-in Digital Sampling features, the DJX makes it exceptionally  
easy for you to use this groundbreaking technology in your own music!  
The samples you create are automatically stored to voice #284  
(“Sampled”), and can be played from the keyboard like any other voice —  
and can be “tweaked” with the knobs, RIBBON CONTROLLER and PITCH  
BEND wheel as well!  
1 Set up the DJX for sampling. (Connect a microphone or line level source.)  
2 Enter the Sampling mode (by pressing the RECORD button in the DIGITAL SAM-  
PLING section).  
3 Set the sampling level (with the INPUT LEVEL knob).  
4 Press the key to which the new sample will be assigned.  
5 Set sampling to standby. (Press the START/STOP button; sampling starts when  
audio signal is received.)  
6 Stop sampling (by pressing the START/STOP button).  
7 Exit from the Sampling mode (by pressing the RECORD button again).  
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DIGITAL SAMPLING  
RECORDING A SAMPLE AND PLAYING IT  
RECORDING A SAMPLE AND PLAYING IT  
1 Set up the DJX for sampling.  
CD player, etc.  
Never connect a line level  
signal (CD player, cassette  
deck, electronic instrument,  
etc.) into the MIC input  
jack! Doing this could  
If you’re sampling your voice or an acoustic  
instrument with a microphone, connect the  
microphone to the MIC input jack on the rear  
panel. If you’re sampling a line source, such as  
a CD player, cassette deck, or electronic instru-  
ment, connect it to the LINE IN input jack.  
damage the DJX and its  
Digital Sampling functions.  
LINE IN  
MIC  
2 Enter the Sampling mode.  
Press the RECORD button (in the DIGITAL SAMPLING section).  
RECORD indication flashes.  
Sampling  
100  
RECORD  
This automatically cancels any other DJX operation or function, and enters  
the Sampling mode. It also disables the MASTER VOLUME dial — the level  
of the sound is controlled only from the INPUT LEVEL knob.  
3 Set the sampling level.  
If the trigger level is higher  
than the input signal, the  
signal will not be recorded.  
(For more information, see  
the boxed section “Trigger  
Level”, on page 71.)  
Talk or sing into the microphone (or play back the connected line level  
source). As you do this, use the INPUT LEVEL knob to adjust the sampling  
level. Slowly turn it to the right until the level is appropriate. The ”level  
meter” in the display indicates the level of the signal.  
Input level meter  
The input level bars should be consis-  
tently higher than the trigger level.  
3
Slowly turn this until level is  
appropriate.  
Trigger level meter  
Normally, the trigger level (shown above) does not need to be set. How-  
ever, you can change this setting if you want. For more information, see  
the boxed section “Trigger Level” below.  
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DIGITAL SAMPLING  
Guidelines for sampling  
• Connections:  
• Proper levels:  
If you are using a microphone, make sure that it is  
connected to the MIC jack and not the LINE IN jack.  
Connecting a microphone to LINE IN will not damage  
the DJX; however, it will be impossible to get a  
recordable signal (the microphone level is too low).  
In general, you’ll want to record the signal as “hot”  
as possible — loud enough to record and be heard  
properly, but soft enough to avoid clipping and  
distortion. The level meter is a total of 8 bars in  
height; try to keep the input level at a maximum of 7  
bars.  
• Avoiding feedback:  
To avoid feedback, make sure that the microphone  
is pointed away from the speakers and is placed  
relatively distant from them.  
Level meter at “7.”  
• Sample start points:  
Signal peaks that occasionally push the meter to “8”  
may still result in a clean recording. However, you  
should avoid letting the signal pin the meter to “8”  
(unless you want a deliberately distorted recording).  
Also, let your ears be the judge — if you hear  
Always record your sample as close to the intended  
start point as possible, since this cannot be changed  
later. For example, if you are sampling a four-beat  
rhythmic phrase from a CD, cue up the selection  
(and pause it) so that when you hit PLAY, the phrase  
plays from the top of the measure.  
distortion in the signal, bring the input level down.  
The trigger level setting can help with this as well,  
since it effectively puts sample recording on standby  
until a strong enough signal (e.g., the first beat of  
phrase) arrives to start recording. (See “Trigger  
Level” below.)  
• Simultaneous MIC and LINE IN use:  
Both the MIC and LINE IN inputs can be used  
simultaneously for sampling. The key to mixing your  
voice with a line input is in having an output control  
on the line source (e.g., CD player) — in that way  
you can adjust the balance of the line source with  
your vocals, then use the INPUT LEVEL knob on the  
DJX to control the overall level.  
Trigger Level  
Actually, the DJX does not start sampling immediately when the START/STOP button  
is pressed (in step #5). Once the START/STOP button is pressed, the DJX waits for a  
signal of a suitable level (set by the trigger level). When it hears such a signal, it  
starts sampling.  
To set the trigger level, use the +/- buttons of the numeric keypad. Press the +  
button to raise the trigger level, and press the - button to lower it.  
You can instantly restore  
the default trigger level  
setting by pressing both  
+/- buttons simulta-  
neously.  
7
8
9
3
rest  
0
velocity  
BWD  
FW
Trigger level meter  
The higher the trigger level, the louder the signal must be to start (trigger) sampling.  
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DIGITAL SAMPLING  
Sampling start point  
Volume  
(level)  
To better understand how trigger level  
works, let’s look at a specific example —  
sampling of the phrase “a one and a two.”  
In this phrase, “one” and “two” are louder  
than the other words.  
Trigger level  
a
one and  
a
two  
Time  
Sampling start point  
Since the first “a” is lower than the trigger  
level, the DJX doesn’t actually start  
sampling until the word “one.” If you  
want the phrase to be sampled from the  
first word, the trigger level should be set  
lower.  
Volume  
(level)  
New trigger level  
a
one and  
a
two  
Time  
With this new trigger level setting, the entire phrase will be sampled. Be careful,  
however, not to set the trigger level too low, or else sampling may start from some  
accidental or extraneous sound (such as breathing noises, touching the microphone,  
etc.).  
4 Press the key to which the new sample will be as-  
If you press the START/STOP  
button (to start sampling)  
without first pressing a key,  
a “Sel. Key” message briefly  
appears, prompting you to  
select a key.  
signed.  
Press the desired key on the keyboard.  
C3  
3
The numbers at the bottom left of the display  
indicate the octave of the selected key.  
If you don’t manually stop  
the sampling operation in  
step #6 below, the DJX  
automatically stops  
sampling after about three  
seconds (when half of the  
available memory is used).  
5 Set sampling to standby.  
Press the START/STOP button. This does not actually start sample record-  
ing — sampling starts when an audio signal is received.  
Sampling standby:  
Microphone icon  
indicates sample  
3
recording.  
During sampling:  
RECORD  
Sampling  
100  
indication stays lit  
during actual  
sampling.  
RECORD  
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DIGITAL SAMPLING  
6 Stop sampling.  
Make sure to stop sampling  
immediately at the end of  
the sound. Recording extra  
unneeded sound decreases  
the amount of available  
memory for additional  
samples.  
Press the START/STOP button to stop sampling. The amount of remaining  
available recording time is shown in the display as a percentage (“100” is  
the maximum):  
Available recording  
time (percentage).  
Sampling  
062  
RECORD  
Sampling memory capacity  
The DJX has memory space for approximately 6 seconds of  
sampling. Up to twelve separate samples can be recorded.  
(For information on recording additional samples, see page 74.)  
% Free  
Available Time (approx.)  
100  
80  
75  
50  
25  
10  
6
seconds  
4.8  
4.5  
3.0  
1.5  
0.6  
Listed below are some example percentage figures for remain-  
ing available recording time, with the corresponding actual  
time (in seconds).  
Keep in mind that although a total of six seconds are available  
for sampling, no one sample can be longer than three seconds.  
(The DJX automatically stops sampling after three seconds.)  
When there is no more available recording time, the following  
display appears:  
Mem Full  
BankFull  
When all twelve available samples have been recorded (even if  
there is still available recording time), the following display  
appears:  
7 Exit from the Sampling mode.  
Loss of power means loss  
of samples!  
Press the RECORD button (in the DIGITAL SAMPLING section) again. Voice  
#284 (“Sampled”) is automatically selected for playing.  
As long as the AC adaptor  
remains connected (or a  
working set of batteries is  
installed), the DJX retains  
the sample data, even if the  
STAND BY/ON switch is  
turned off. However, if  
power is interrupted for any  
reason, all sample data will  
be lost. (In this case, the  
original factory samples are  
automatically reloaded to  
voice #284.) Make sure to  
save any important  
VOICE  
STYLE  
Sampled  
284  
Turn the INPUT LEVEL knob to its minimum (or disconnect the MIC or LINE  
IN input), and set the MASTER VOLUME dial appropriately for playing the  
voice. Notice that the pitch and speed of the sample “follows” the key-  
board: Playing keys lower than the original results in a lower pitch and  
slower speed; playing higher keys results in higher pitch and faster speed.  
C3  
samples, by using the  
Sampling Data Bulk Dump  
function (page 97).  
Pitch/speed of  
sample goes down.  
Pitch/speed of  
sample goes up.  
73  
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DIGITAL SAMPLING  
Deleting a sample  
You can easily delete any specific sample you’ve recorded. To do this:  
1 Enter the Sampling mode.  
Press the RECORD button (in the DIGITAL SAMPLING section).  
2 Press the original key of the sample.  
3 Delete the sample by pressing the +/FWD button.  
At the “Delete?” prompt in the display, press the +/FWD button  
to actually delete the sample.  
Delete?  
YES  
7
8
9
3
rest  
“End” appears briefly in the display, before operation returns  
0
velocity  
BWD  
FWD  
If you’ve inadvertently pressed the key to a sample you wish to  
keep, press the -/BWD button to cancel.  
Recording additional samples  
The DJX has space for a total of twelve samples. Recording of additional samples is  
very easy. Simply follow the same steps as you did in recording your first sample, but  
select a different key in step #4.  
Additional samples are mapped to the  
keyboard so that there is equal space  
between samples. For example, if you’ve  
recorded one sample to C3, and then  
recorded a new sample to A3, the samples  
Range of first  
sample  
Range of second  
sample  
First sample  
recorded at C3.  
are mapped to the keyboard in this  
fashion:  
Second sample recorded at A3.  
("Split point" between the  
samples is half the distance  
between the original keys.)  
• Forgotten where all your samples are?  
If you’ve recorded several samples, it may be hard to  
keep track of which keys you’ve recorded them to. The  
DJX lets you easily check where the original key of  
each of your samples is.  
Indicates original  
keys of each sample.  
Indicates currently  
displayed octave.  
3
Each original key is darkened in the display. Since  
there is not enough room in the display to show the  
entire keyboard, each octave is shown separately  
(indicated by the number at the bottom). To step up or  
down through the octaves, use the OVERALL +/-  
buttons.  
DEMO START  
Displays the  
next higher  
octave.  
Displays the next  
lower octave.  
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DIGITAL SAMPLING  
SAMPLE EDITING  
SAMPLE EDITING  
The DJX also features some simple but powerful sample editing tools.  
These include setting the end point for a sample, and creating sample  
loops.  
Setting the End Point  
In this section, you’ll learn how to set the end point of a recorded sample.  
The end point determines how much of a sample is played back each time  
you press a key. Three different resolutions — Coarse, Mid, and Fine — are  
provided to let you move around within the sample data when searching  
for the desired or best end point.  
Keep in mind that setting  
the end point to a position  
earlier than the actual end  
of the sample does not  
change the actual length of  
the sample or delete any of  
the sample’s data — it  
simply changes how the  
sample plays back.  
1 Enter the Sampling mode.  
2 Call up the Sample Editing functions. (Press the FUNCTION button.)  
3 Select the desired sample (wave). (Play any key in the sample’s range.)  
4 Set the sample for “one shot” play.  
5 Adjust the end point. Use different editing resolutions if necessary.  
6 Exit from the Sampling mode.  
1 Enter the Sampling mode.  
Press the RECORD button (DIGITAL SAMPLING).  
2 Call up the Sample Editing functions.  
Press the FUNCTION button.  
The Sample Editing  
Wave Sel  
functions cannot be selected  
if samples have not yet  
been recorded. (The error  
message “No Data”  
FUNCTION RECORD  
appears in the display.)  
The Sample Editing functions include:  
• Wave Select  
• Loop / One Shot  
• End Point Coarse (1/16)  
• End Point Mid (1/256)  
• End Point Fine (1/4096)  
You can select from among these by using the OVERALL  
/
buttons.  
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DIGITAL SAMPLING  
3 Select the desired sample (wave).  
Play any key in the sample’s range. Once you’ve found the desired sample,  
avoid playing any other keys and go on to step #4.  
4 Set the sample for “one shot” play.  
The One Shot setting, as its name implies, lets the sample play back just  
once each time a key is pressed. To set this:  
1) Use the OVERALL  
/
buttons to select the Loop / One Shot  
function.  
DEMO START  
loop  
no  
FUNCTION RECORD  
2) Use the OVERALL +/- buttons to change the setting if necessary.  
(For One Shot, this should be set to “no.”)  
5 Adjust the end point.  
The DJX has three different editing resolutions: Coarse, Mid, and Fine. By  
using these three together, it is very easy to pinpoint the precise location  
you want sample playback to stop. To do this:  
1) Select the Coarse (1/16) editing resolution (with the OVERALL  
/▼  
buttons.)  
Ep 1/16  
FUNCTION RECORD  
A rough picture of the entire sample waveform appears at the bottom  
right of the display:  
Single blocks are either periods of  
silence or barely audible parts of  
the waveform.  
These represent  
peaks in the  
waveform.  
Cursor. Use the OVERALL +/-  
buttons to move this across the  
waveform. In this example, the  
cursor is at the very end of the  
waveform.  
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DIGITAL SAMPLING  
2) Move the cursor along the waveform by using the OVERALL +/  
- buttons.  
The cursor position determines the end point — the point at which  
sample playback stops. Any sound after the cursor is not played.  
Cursor is at the third peak in the  
waveform. (Sample playback stops at  
this newly selected point.)  
3) Play the keyboard and listen to the edited sample.  
Repeat this as often as necessary — playing a key, listening, and  
continuing to move the cursor, adjusting the end point until you’re  
satisfied.  
Make sure to press and  
release a key each time you  
want to audition a new  
cursor/end point setting.  
Generally, it’s best to play the lower keys of the sample, since this  
allows you to hear the sample played back slowly — making it easier  
to spot the desired end point. If you can’t precisely pinpoint the  
desired location, go on to step 4).  
4) Select a more detailed resolution, and repeat steps 2) and 3)  
above.  
The best way to adjust the end point is to use the three resolutions in  
their given order: 1) Coarse, 2) Mid, 3) Fine. Once you’ve gotten as  
close to the desired end point as possible within Coarse, select Mid  
(by using the OVERALL  
/
buttons), then use the OVERALL +/-  
buttons to move the cursor.  
Here is our example waveform as seen in the Mid resolution:  
This display is an enlargement of the block we selected in step 2). It  
shows only the initial part of the third peak in our sample. (For more  
details on the Coarse, Mid, and Fine resolutions, see the boxed  
section “About the resolution settings“ on page 79.)  
Notice also that the cursor has returned to the right (end) of the  
waveform. This happens when selecting a different resolution for the  
first time in an editing session.  
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DIGITAL SAMPLING  
6 Exit from the Sampling mode.  
Press the RECORD button (DIGITAL SAMPLING) again. Your new end point  
setting is automatically saved, and is called up each time you select the  
sampled voice (#284).  
To edit other samples in the voice, simply repeat the entire operation  
above.  
Creating Loops  
Looping is one of the most exciting and useful applications of Digital  
Sampling. Creating a loop allows you repeat the sample indefinitely,  
simply by holding a key.  
1 Enter the Sampling mode.  
2 Call up the Sample Editing functions. (Press the FUNCTION button.)  
3 Select the desired sample (wave). (Play any key in the sample’s range.)  
4 Set the sample for “loop” play.  
5 Adjust the end point. Use different editing resolutions if necessary.  
6 Exit from the Sampling mode.  
1 Enter the Sampling mode.  
Press the RECORD button (DIGITAL SAMPLING).  
2 Call up the Sample Editing functions.  
Press the FUNCTION button.  
3 Select the desired sample (wave).  
Play any key in the sample’s range. Once you’ve found the desired sample,  
avoid playing any other keys and go on to step #4.  
4 Set the sample for “loop” play.  
The Loop setting, as its name implies, lets the sample play back repeatedly  
when a key is held. To set this:  
1) Use the OVERALL  
/
buttons to select the Loop / One Shot  
function.  
DEMO START  
loop  
no  
FUNCTION RECORD  
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DIGITAL SAMPLING  
2) Use the OVERALL +/- buttons to change the setting if necessary.  
(For Loop, this should be set to “YES.”)  
5 Adjust the end point.  
This operation is the same as in step #5 of “Setting the End Point” above.  
6 Exit from the Sampling mode.  
Press the RECORD button (DIGITAL SAMPLING) again. Your new loop and  
end point settings are automatically saved, and are called up each time you  
select the sampled voice (#284).  
To edit other samples in the voice, simply repeat the entire operation  
above.  
About the resolution settings  
The Coarse (1/16) setting displays the entire recorded sample. The Mid (1/256) and Fine (1/4096) settings are  
like successive 16-power microscopes that let you zoom in on a desired block — letting you precisely set the  
end point.  
1/16  
resolution  
Each block in Coarse is divided up  
into 16 blocks and displayed as  
such in Mid resolution.  
1/256  
resolution  
Likewise, each block in Mid is  
divided up into 16 blocks and  
displayed as such in Fine resolu-  
tion.  
1/4096  
resolution  
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SONG RECORDING  
The DJX features powerful and easy-to-use song recording features that let you  
record your keyboard performances — using up to six separate tracks — and  
create your own complete, fully orchestrated compositions. Up to three User  
songs can be recorded and saved. There are two record modes: Realtime and  
Step.  
Each press of the RECORD button cycles through  
RealTime  
004  
SONG  
RECORD  
the three Record modes — Realtime, Step, and  
PSU (Performance Setup) — before exiting back  
to normal operation. (The PSU mode is unrelated  
to Song recording; it is described on page 56.)  
MEASURE 001-142  
1
STYLE  
PSU1User  
001  
Step  
004  
SONG  
RECORD  
RECORD  
MEASURE 001-142  
MEASURE 001-142  
1
Realtime recording is similar to using a tape  
recording on the other hand, is best for captur-  
ing the natural “feel” of a performance, since it  
allows you to record as you are playing and  
simultaneously hear what you are recording.  
recorder; whatever you play on the keyboard is  
recorded in real time as you play it. Also, when  
you record subsequent parts to other tracks, you  
can hear the previously recorded parts as you  
record new ones.  
Which method you use depends partly on the  
type of music you wish to create and partly on  
your own personal preference. You can even  
use both methods in tandem. For example, you  
could record a basic song guide to track 1 with  
Realtime, then use Step to record your “preci-  
sion” parts to other tracks (and perhaps even re-  
record track 1, once all the other parts are in  
place). Or you could program basic riffs and  
patterns with Step first, then use Realtime to add  
melodies and embellishments.  
Step recording allows you to enter notes indi-  
vidually. As such, it is very similar to writing  
down the notes on a sheet of music paper; each  
note is entered one at a time.  
Each method has its own advantages and uses.  
Step recording is excellent for precision and for  
entering notes whose placement, rhythmic  
value, and velocity are fixed or consistent —  
such as individual drum parts in a rhythm pat-  
tern, or single notes in a syncopated bass part.  
It also gives you precise control in recording fast  
or complex passages that would be difficult or  
impossible to record in real time. Realtime  
Keep in mind that all recording operations “replace” the data.  
In other words, if you record to a track that already has  
recorded data, all previous data in the track will be erased and  
replaced by the newly recorded data.  
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SONG RECORDING  
RECORDING A USER SONG — REALTIME RECORDING  
RECORDING A USER SONG — REALTIME RECORDING  
1 Make all desired DJX settings.  
2 Select the Realtime Record mode. (Press the RECORD button.)  
3 Select a User song for recording (with the numeric keypad).  
4 Select a track number (with the SONG MEMORY buttons).  
5 Start recording (by playing the keyboard or pressing the START/STOP button).  
6 Stop recording. (When finished, press the START/STOP button.)  
7 Listen to your new recording (by pressing the START/STOP button).  
8 Record to other tracks as desired. (Repeat steps #4 - #7 above.)  
9 Exit from the Record mode. (Press the RECORD button.)  
Data that can be recorded to the normal (melody)  
tracks:  
Data that can be recorded to the Chord track:  
• Style number*  
• Note on/off  
• Velocity  
• Main voice settings (Voice Number*, Volume*,  
Octave, Pan*, Reverb Send Level, Chorus Send  
Level, DSP Send Level)  
• Chord changes and timing  
• Changing sections (Lead In, Beat A/B, etc.) and timing  
• Pattern Volume*  
• BPM (Tempo), Time Signature*  
• Dual voice settings (Voice Number*, Volume*,  
Octave, Pan*, Reverb Send Level, Chorus Send  
Level, DSP Send Level)  
• Reverb on/off, Reverb Type*  
• Chorus on/off, Chorus Type*  
• DSP on/off, DSP Type*  
• Arpeggiator on/off, Arpeggiator Type*,  
Arpeggiator Speed*  
* These settings can only be recorded once at the beginning  
of a song; other settings can be changed in the middle of a  
song.  
• Sustain on/off  
• BPM (Tempo)*, Time Signature* (if there is no  
such data in the Chord track)  
1 Make all desired DJX settings.  
Before you actually start recording, you’ll need to make various settings for  
the song — such as selecting a style, setting the BPM (Tempo), and select-  
ing a voice. (See pages 44, 41, and 24.)  
Selecting a style lets you use the sophisticated pattern features as part of  
your song. In this way, you can simply play the chords, and the DJX auto-  
matically creates the appropriate bass and chord backing. (For more  
information on patterns, see page 44.)  
If desired, also make other settings. Refer to the list above for settings that  
can be recorded to a song.  
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SONG RECORDING  
2 Select the Realtime Record mode.  
Press the RECORD button, repeatedly if necessary, until “RealTime” appears  
at the top of the display.  
Realtime and Step recording  
methods can be mixed in  
the same song, but not the  
same track.  
RECORD indication flashes briefly,  
then stays lit to indicate record  
standby.  
RealTime  
004  
SONG  
RECORD  
MEASURE 001  
-
142  
1
User11  
004  
SONG  
RECORD  
3 Select a User song for recording.  
Use the numeric keypad to select the desired song:  
User 1 (004), User 2 (005), or User 3 (006).  
1
4
7
2
5
3
6
9
8
rest  
3
User song numbers can be selected in the same way  
as with the voices (see page 25). You can use the  
numeric keypad to directly enter the song number,  
use the +/- keys to step up and down through the  
songs, or press the SONG button to advance  
through the song numbers.  
0
velocity  
BWD  
FWD  
4 Select a track number.  
Press the SONG MEMORY button corresponding to the desired track. (This  
step is optional; the DJX automatically selects the first available track.  
When there is no song data, track 1 is automatically selected.)  
MEASURE 001 142  
1
CHORD  
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SONG RECORDING  
Recording to the Chord Track  
If Pattern Control has  
A special Chord track is provided for recording pattern data. This is  
automatically recorded to the Chord track (track 6). To select the  
Chord track and turn on the Pattern Control, press the PATTERN  
CONTROL button.  
already been turned on  
before entering the Record  
mode, the Chord track is  
automatically selected.  
MEASURE 001 142  
1
CHORD  
You can also simultaneously record one of the melody tracks (1 - 5)  
and the Chord track (6).  
5 Start recording.  
This function can also be  
controlled by using a  
connected footswitch. (See  
page 21.)  
When the “RECORD“ indication stops flashing and the beat bars and track  
number start flashing, you can start recording simply by playing the key-  
board (or by pressing the START/STOP button).  
Indicates Record  
standby.  
User11  
004  
SONG  
Flashing beat bars  
RECORD  
indicate Sync-Start is on.  
If you want to rehearse your part before recording, press the SYNC-START  
button to turn Sync-Start off. After rehearsing, press SYNC-START again to  
return to the above condition.  
When recording the Chord track  
With Sync-Start on, play the first chord of the song in the Pattern  
section of the keyboard. The pattern starts automatically and you  
can continue recording, playing other chords in time with the pat-  
tern.  
Pattern Section  
Performance Section  
If you wish to cancel recording at this point, press the RECORD button  
again.  
6 Stop recording.  
After you’ve finished playing the part, press the START/STOP button.  
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SONG RECORDING  
7 Listen to your new recording.  
To play back the song from the beginning, simply press the START/STOP  
button again. Playback stops automatically at the end of the song, or  
when the START/STOP button is pressed again.  
8 Record to other tracks as desired.  
To do this, simply repeat steps #4 - #7 above. Make sure that when you  
press the SONG MEMORY button corresponding to the desired track, the  
track number in the display flashes.  
9 Exit from the Record mode.  
Press the RECORD button.  
Additional Operations  
Muting Tracks During Playback  
While recording is enabled, you can selectively mute different tracks. This is useful for when you want to clearly  
hear certain tracks, and not others, during recording. Muting can also be done “on the fly” during playback. To use  
muting, press the corresponding SONG MEMORY button, repeatedly if necessary, until the desired track number in  
the display is off.  
Each press of a SONG MEMORY button (when playback is stopped) cycles through the following settings:  
MEASURE 001 142  
Track number flashes — Track will record.*  
1
CHORD  
* Cannot be selected during playback.  
Track number off — Track is muted.  
Track number on — Track will play back.  
Re-recording a Track  
If you’ve made a mistake and wish to record a track over again:  
Press the corresponding SONG MEMORY button, repeatedly if necessary, until the desired track number in  
the display flashes (indicating record standby for that track). Since doing this turns Sync-Start off, press the  
SYNC-START button to turn Sync-Start on again, then start recording (as explained in step #5 above).  
Alternately, simply press the START/STOP button to start recording.  
Clearing a Single Track  
Use this operation to erase a single melody track without clearing the entire song (in the Song Clear operation, page  
91). (This can only be used on a melody track.)  
1) Press the RECORD button.  
2) Select the desired track (with the corresponding SONG MEMORY button).  
3) Press the START/STOP button once to start recording, and once again to stop (without playing any keys).  
This erases previous data, and creates a blank track.  
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SONG RECORDING  
RECORDING A USER SONG — STEP RECORDING  
RECORDING A USER SONG — STEP RECORDING  
1 Make all desired DJX settings.  
2 Select the Step Record mode. (Press the RECORD button.)  
3 Select a User song for recording (with the numeric keypad).  
4 Select a track number (with the SONG MEMORY buttons).  
5 Start recording. (Enter notes and rests individually; see page 86.)  
6 Listen to your new recording (by pressing the START/STOP button).  
7 Record to other tracks as desired. (Repeat steps #4 - #6 above.)  
8 Exit from the Record mode. (Press the RECORD button.)  
Data that can be recorded to the normal (melody)  
tracks:  
Data that can be recorded to the Chord track:  
• Style number*  
• Note on/off  
• Chord changes and timing  
• Velocity**  
• Changing sections (Lead In, Beat A/B, etc.) and timing  
• Pattern Volume*  
• BPM (Tempo), Time Signature*  
• Main voice settings (Voice Number*, Volume*,  
Octave, Pan*, Reverb Send Level*, Chorus Send  
Level*, DSP Send Level*)  
• Dual voice settings (Voice Number*, Volume*,  
Octave, Pan*, Reverb Send Level*, Chorus Send  
Level*, DSP Send Level*)  
• Reverb on/off, Reverb Type*  
• Chorus on/off, Chorus Type*  
• DSP on/off, DSP Type*  
* These settings can only be recorded once at the beginning  
of a song; other settings can be changed in the middle of a  
song.  
** All notes are entered at the same velocity; however, this  
can be changed in various ways with the Velocity Curve  
function (page 90).  
• BPM (Tempo)*, Time Signature* (if there is no  
such data in the Chord track)  
1 Make all desired DJX settings.  
This operation is the same as that of Realtime recording (page 81).  
2 Select the Step Record mode.  
Press the RECORD button, repeatedly if necessary, until “Step” appears at  
the top of the display.  
Realtime and Step recording  
methods can be mixed in  
the same song, but not the  
same track.  
RECORD indication  
flashes briefly, then  
stays lit to indicate  
record standby.  
Step  
004  
SONG  
RECORD  
MEASURE 001 142  
1
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SONG RECORDING  
3 Select a User song for recording.  
This operation is the same as that of Realtime recording (page 82).  
4 Select a track number.  
Press the SONG MEMORY button corresponding to the desired track. (This  
step is optional; the DJX automatically selects the first available track.  
When there is no song data, track 1 is automatically selected.)  
Recording to the Chord Track  
• Unlike Realtime Recording,  
Step Recording only allows  
you to record one track at a  
time; the Chord track  
cannot be recorded  
A special Chord track is provided for recording pattern data. This is  
automatically recorded to the Chord track (track 6). To select the  
Chord track and turn on the Pattern Control, press the PATTERN  
CONTROL button.  
simultaneously with another  
track.  
004  
SONG  
• If Pattern Control has  
already been turned on  
before entering the Record  
mode, the Chord track is  
automatically selected.  
RECORD  
MEASURE 001-101  
CHORD  
5 Start recording.  
When the RECORD indication stops flashing and the track number starts  
flashing, you can start recording. Record each note (or chord) and rest  
individually, as described below:  
Recording Notes  
More than one note can be  
recorded at a time;  
however, only the last  
pressed note appears in the  
display.  
1) Select the desired position in the song (measure/beat) with  
the +/- buttons. (Each press of the button moves one beat  
forward or backward.)  
2) Play the desired key or keys. (The note name is shown at the  
top of display.)  
When recording chords to the Chord track, make sure the  
Pattern Control is on, then play the desired chord in the PAT-  
TERN section of the keyboard.  
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SONG RECORDING  
3) Select the note (time) value with the numeric keypad. (The  
note value is shown as an icon in the display.)  
For example, play middle C (C3), then press the “4” button (1/8  
note).  
1
4
7
2
5
3
6
9
rest  
3
0
velocity  
BWD  
FWD  
Note name  
C3  
Beat bars  
004  
SONG  
RECORD  
MEASURE 001-201  
1
Measure number  
Clicks  
Beat number  
Note value  
q(96 Clicks)  
q(96 Clicks)  
q(96 Clicks)  
q(96 Clicks)  
Beat  
Beat  
Beat  
Beat  
Measure (384 Clicks)  
The beat bars also indicate the current recording position (as the beat  
of the measure).  
The note is automatically entered and Step recording moves to the  
next available position. For example, if a whole note is entered at the  
beginning of measure 1, the next position is the beginning of mea-  
sure 2.  
As mentioned above, you can use the +/- keys to move backward and  
forward in the track. When material has been recorded, this steps  
through and sounds each note in succession.  
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SONG RECORDING  
Additional Operations  
• The Lead In section  
can only be recorded at  
the beginning of a song.  
Recording Chords and Sections to the Chord Track:  
1) Play a chord in the PATTERN section of the keyboard. (The chord name  
appears in the display.)  
• When a Lead Out  
section is selected, no  
further notes can be  
recorded.  
RECORD  
m
Enter chords in the normal fashion, as single notes or full chords. (See  
page 50.)  
Triplets are three notes  
within a single beat —  
in other words, one beat  
is divided up into three  
equal units. Each note  
(or rest) of a triplet must  
be entered separately.  
2) Select a section by pressing the corresponding button.  
When selecting a Lead In or Lead Out section, the length is fixed, and need  
not be entered in step 3 below.  
3) Select the note (time) value with the numeric keypad.  
4) Enter additional chords by repeating steps 1 - 3 above. (Selecting a  
section in step 2 is optional.)  
Two eighth notes (within a  
quarter-note beat).  
Recording Triplets and Dotted Notes:  
1) At the desired position, press the corresponding numeric keypad button  
(“7” for dotted or “9” for triplets).  
2) Press the numeric keypad button for the desired note value.  
Three eighth-note triplets  
(within a quarter-note beat).  
7
4
4
+
+
Dotted note  
Triplet  
Dotted notes extend the  
length of a note by half  
— in other words, the  
length of a dotted  
eighth note is an eighth  
note plus a sixteenth  
note.  
9
3
7
8
9
3
rest  
0
velocity  
BWD  
FWD  
=
+
Recording Rests:  
1) Select the desired position in the song with the +/- buttons.  
2) Press the “8” (rest) button in the numeric keypad.  
3) If you want to record a dotted rest or triplet rest, press the appropriate  
numeric keypad button (“7” for dotted or “9” for triplets).  
4) Press the numeric keypad button (1 - 6) corresponding to the desired rest  
value. (The specified rest value appears as an icon in the display.)  
If you want to enter two  
or more consecutive  
beats of rest, you can  
simply use the + button  
to move forward in the  
track (for as many beats  
rest as desired). This  
saves you the trouble of  
repeatedly entering rests  
when there are several  
beats or measures of  
silence between notes.  
MEASURE 001-201  
8
4
+
rest  
1
Rest value icon (eighth-note rest)  
5) After recording the desired rest value(s), record the next note.  
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SONG RECORDING  
6 Listen to your new recording.  
You can listen to the entire step recorded track at any time by pressing the  
START/STOP button. The track you are working on plays back (until  
stopped), and returns to Step recording at the next position.  
Keep in mind that this only plays the selected track. To hear all tracks of  
the song, exit from Step Rec (press the RECORD button), then press the  
START/STOP button to start song playback.  
7 Record to other tracks as desired.  
To do this, simply repeat steps #4 - #6 above. Make sure that when you  
press the SONG MEMORY button corresponding to the desired track, the  
track number in the display flashes.  
8 Exit from the Record mode.  
This operation is the same as step #9 of Realtime recording (page 84).  
Replacing a Note or Rest  
If you want to change a note or rest you’ve just recorded, you can easily  
replace it with a new one. To do this:  
This operation deletes  
all previously recorded  
notes that follow the  
note to be replaced.  
Make sure you wish to  
delete any subsequent  
notes before actually  
replacing the selected  
note or rest.  
1) Select the desired position in the song with the +/- buttons.  
2) Press the new note on the keyboard (or the appropriate rest value  
button on the numeric keypad).  
3) Enter the new note value on the numeric keypad. (Enter dotted  
note or triplet first, if desired.)  
4) At the “Delete?” prompt press the + button. To cancel, press the -  
button.  
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SONG RECORDING  
Entering Velocity Curves  
In Step recording, all notes are recorded at the same velocity or volume. To make a Step-recorded  
track sound more natural or to create some dynamic changes in the track, use the Velocity Curve  
function.  
1) Select the first note to be affected by the Velocity Curve (by using the +/- buttons of the  
numeric keypad). All subsequent notes will be velocity-transformed.  
2) Simultaneously hold down the VELOCITY button (“0” in the numeric keypad) and press + or -  
to select the desired Velocity Curve.  
7
8
9
3
rest  
Selected Velocity Curve  
appears as icon in the  
display.  
MEASURE 001-201  
0
velocity  
BWD  
FWD  
1
3) At the “Change?” prompt,  
press the + button (“YES”) to  
actually enter the selected  
Velocity Curve, or press the -  
button to cancel the operation.  
You can specify a Velocity Curve in the middle of  
a track BEFORE recording the notes that the  
curve will affect. To do this, select the last note  
of the track (by using the +/- buttons), then enter  
the desired Velocity Curve. In this case, the  
Velocity Curve is NOT applied to that last note,  
but affects all subsequently entered notes.  
7
8
9
3
rest  
0
velocity  
BWD  
FWD  
Velocity Curve Chart  
Display  
Type/Description  
Display  
Type/Description  
Mezzoforte  
This sets all subsequent notes to a velocity  
value of 80.  
Diminuendo 1  
This creates a two-measure diminuendo,  
starting with the current velocity at the selected  
note and ending with a velocity decrease of 40.  
Forte  
This sets all subsequent notes to a velocity  
value of 100.  
Diminuendo 2  
This creates a two-measure diminuendo,  
starting with the current velocity at the selected  
note and ending with a velocity decrease of 20.  
Fortissimo  
This sets all subsequent notes to a velocity  
value of 120.  
Diminuendo 3  
This creates a two-measure diminuendo,  
starting with the current velocity at the selected  
note and ending with a velocity decrease of 10.  
Mezzopiano  
This sets all subsequent notes to a velocity  
value of 60.  
Accent 1  
Piano  
This increases the velocity of notes at the top  
(1st beat) of all measures by 30. (Display icon  
represents two measures.)  
This sets all subsequent notes to a velocity  
value of 40.  
Pianissimo  
This sets all subsequent notes to a velocity  
value of 20.  
Accent 2  
This increases the velocity of notes at the top  
and halfway points of all measures by 30.  
(Display icon represents two measures.)  
Crescendo 1  
This creates a two-measure crescendo, starting  
with the current velocity at the selected note  
and ending with a velocity increase of 40.  
Triangle wave  
This alternately and gradually increases and  
decreases the velocity by 30 in the pattern of a  
triangle wave. The wave repeats every two  
measures throughout the track. (Display icon  
represents two measures.)  
Crescendo 2  
This creates a two-measure crescendo, starting  
with the current velocity at the selected note  
and ending with a velocity increase of 20.  
Square wave  
This alternately and abruptly increases and  
decreases the velocity by 30 in the pattern of a  
square wave. The wave repeats every two  
measures throughout the track. (Display icon  
represents two measures.)  
Crescendo 3  
This creates a two-measure crescendo, starting  
with the current velocity at the selected note  
and ending with a velocity increase of 10.  
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SONG RECORDING  
CLEARING A SONG  
CLEARING A SONG  
The Song Clear operation (of the Function parameters) completely erases  
all recorded data on all tracks of a selected User song. Use this operation  
only when you’re sure you want to erase a song and record a new one.  
1 Select the Function mode.  
Press the FUNCTION button.  
STYLE  
USng1Clr  
F61  
FUNCTION  
Flashes to indicate Function  
parameter can be selected.  
2 Select the Function parameter (61 - 63) correspond-  
These parameter numbers  
can be selected in the same  
way as with the voices (see  
page 25). You can use the  
numeric keypad to directly  
enter the number, use the  
+/- keys to step up and  
down through the param-  
eters, or press the FUNC-  
TION button to advance  
through the parameter  
numbers.  
ing to the song you wish to clear.  
While the “FUNCTION” indication is flashing, use the numeric keypad to  
select the desired Function parameter number:  
• 61 — Clear song #1 (“F61 USng1Clr”)  
• 62 — Clear song #2 (“F62 USng2Clr”)  
• 63 — Clear song #3 (“F63 USng3Clr”)  
3 Start the Song Clear operation.  
After the “FUNCTION” indication stops flashing and the “Clr?” prompt  
appears, press the + button to start the Song Clear operation.  
Since the “FUNCTION”  
indication flashes for only a  
couple of seconds, make  
sure to select the parameter  
quickly after step 1 above.  
STYLE  
#11Clr?  
YES  
FUNCTION  
4 At the “Sure?” prompt, clear the selected song.  
Press + to actually clear the corresponding song, or press - to cancel the  
operation and return to step 3.  
7
8
9
3
rest  
STYLE  
0
velocity  
Sure?  
YES  
BWD  
FWD  
FUNCTION  
To exit from the Song Clear operation, press one of the other mode but-  
tons: SONG, STYLE, or VOICE.  
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MIDI FUNCTIONS  
Even though the DJX is enormously versatile and powerful on its own, it can also  
be used effectively in any MIDI setup.  
The DJX is MIDI-compatible, featuring MIDI IN and MIDI OUT terminals and pro-  
viding a variety of MIDI-related controls. By using the MIDI functions you can  
expand your musical possibilities. This section explains what MIDI is, and what it  
can do, as well as how you can use MIDI on your DJX.  
The MIDI functions cannot be used in the Song mode.  
WHAT IS MIDI?  
WHAT IS MIDI?  
No doubt you have heard the terms “acoustic instrument” and “digital instrument.” In the world  
today, these are the two main categories of instruments. Let’s consider an acoustic piano and a classi-  
cal guitar as representative acoustic instruments. They are easy to understand. With the piano, you  
strike a key, and a hammer inside hits some strings and plays a note. With the guitar, you directly  
pluck a string and the note sounds. But how does a digital instrument go about playing a note?  
Acoustic guitar note production  
Digital instrument note production  
Tone Generator  
(Electronic circuit)  
L
R
Sampling  
Note  
Sampling  
Note  
Playing the keyboard  
Pluck a string and the body  
resonates the sound.  
Based on playing information from the keyboard, a  
sampling note stored in the tone generator is  
played through the speakers.  
As shown in the illustration above, in an electronic instrument the sampling note (previously recorded  
note) stored in the tone generator section (electronic circuit) is played based on information received  
from the keyboard. So then what is the information from the keyboard that becomes the basis for  
note production?  
For example, let’s say you play a “C” quarter note using the grand piano sound on the DJX keyboard.  
Unlike an acoustic instrument that puts out a resonated note, the electronic instrument puts out  
information from the keyboard such as “with what voice,” “with which key,” “about how strong,”  
“when was it pressed,” and “when was it released.” Then each piece of information is changed into a  
number value and sent to the tone generator. Using these numbers as a basis, the tone generator  
plays the stored sampling note.  
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MIDI FUNCTIONS  
Example of Keyboard Information  
Voice number (with what voice)  
156 (grand piano)  
Note number (with which key)  
60 (C3)  
Note on (when was it pressed) and  
note off (when was it released)  
Timing expressed numerically (quarter note)  
Velocity (about how strong)  
120 (strong)  
MIDI is an acronym that stands for Musical Instrument Digital Interface, which allows electronic  
musical instruments to communicate with each other, by sending and receiving compatible Note,  
Control Change, Program Change and various other types of MIDI data, or messages.  
The DJX can control a MIDI device by transmitting note related data and various types of controller  
data. The DJX can be controlled by the incoming MIDI messages which automatically determine tone  
generator mode, select MIDI channels, voices and effects, change parameter values and of course play  
the voices specified for the various parts.  
MIDI messages can be divided into two groups: Channel messages and System messages. Below is an  
explanation of the various types of MIDI messages which the DJX can receive/transmit.  
Channel Messages  
The DJX is an electronic instrument that can handle 16 channels. This is usually expressed as “it can  
play 16 instruments at the same time.” Channel messages transmit information such as Note ON/OFF,  
Program Change, for each of the 16 channels.  
Message Name  
DJX Operation/Panel Setting  
Note ON/OFF  
Messages which are generated when the keyboard is played.  
Each message includes a specific note number which corre-  
sponds to the key which is pressed, plus a velocity value based  
on how hard the key is stuck.  
Program Change  
Control Change  
Voice number (along with corresponding bank select MSB/LSB  
settings, if necessary).  
Messages that are used to change some aspect of the sound  
(modulation, volume, pan, etc.).  
System Messages  
This is data that is used in common by the entire MIDI system. System messages include messages like  
Exclusive Messages that transmit data unique to each instrument manufacturer and Realtime Mes-  
sages that control the MIDI device.  
Message Name  
Exclusive Message  
Realtime Messages  
DJX Operation/Panel Setting  
Reverb/chorus/DSP settings, etc.  
Clock setting  
Start/stop operation  
The messages transmitted/received by the DJX are shown in the MIDI Implementation Chart on page  
112.  
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MIDI FUNCTIONS  
CONNECTING TO A PERSONAL COMPUTER  
CONNECTING TO A PERSONAL COMPUTER  
By connecting your DJX’s MIDI terminals to a personal computer, you can  
have access to a wide variety of music software.  
When using a MIDI interface device installed in the personal computer,  
connect the MIDI terminals of the personal computer and the DJX.  
Use only special MIDI cables when connecting MIDI devices.  
Connect the MIDI terminals of the DJX to the MIDI terminals  
of the personal computer.  
MIDI OUT  
MIDI IN  
MIDI IN  
DJX  
MIDI OUT  
Computer  
(sequencer software)  
When using a MIDI interface with a Macintosh series com-  
puter, connect the RS-422 terminal of the computer (modem or  
printer terminal) to the MIDI interface, as shown in the diagram  
below.  
When using a Macintosh  
series computer, set the  
MIDI interface clock setting  
in the application software  
to match the setting of the  
MIDI interface you are  
using. For details, carefully  
read the owner’s manual for  
the software you are using.  
MIDI  
interface  
MIDI IN  
RS-422  
DJX  
MIDI OUT  
Computer  
(sequencer software)  
MIDI Terminals  
• Special MIDI cables (sold sepa-  
In order to exchange MIDI data between multiple devices,  
each device must be connected by a cable.  
The MIDI terminals of the DJX are located on the rear  
panel.  
rately) must be used for connecting  
to MIDI devices. They can be  
bought at music stores, etc.  
IN  
MIDI  
OUT  
• Never use MIDI cables longer than  
about 15 meters. Cables longer  
than this can pick up noise which  
can cause data errors.  
MIDI IN ...........Receives MIDI data from another MIDI device.  
MIDI OUT .......Transmits the DJX’s keyboard information as MIDI  
data to another MIDI device.  
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MIDI FUNCTIONS  
FUNCTION PARAMETERS — MIDI  
FUNCTION PARAMETERS — MIDI  
The Function parameters provide additional, more detailed MIDI settings  
for the DJX. These settings include:  
The MIDI settings below are  
saved even when the power  
is turned off. However,  
MIDI settings are NOT  
included in the data saved  
to the User banks in the  
Performance Setup feature  
(page 56).  
• Remote Channel  
• Keyboard Out  
• Pattern Out  
• Local Control  
• External Clock  
• Bulk Dump Send  
• Initial Setup Send  
• Sampling Send  
Selecting and changing the Function parameters:  
Press the FUNCTION button, then use the numeric keypad to select the  
parameter number. After “FUNCTION” stops flashing, use the numeric  
keypad or +/- buttons to change the setting. (For details, see page 18.)  
Function Parameters  
No. Parameter Name  
Display Name Range/Settings  
RemoteCh off, 01 - 16  
81 Remote Channel  
This determines how the DJX is controlled by a “remote” (external) MIDI keyboard.  
Set this to one of the 16 channels (01 - 16) for using an external keyboard to remotely control the DJX  
functions over the selected channel. (The remaining 15 channels can be used for multi-timbral  
operation.)  
When this is set to “off,” the DJX can be used as a full 16-channel multi-timbral sound source. The  
default setting is “off.”  
82 Keyboard Out  
KbdOut  
on, off  
This determines whether the keyboard performance data of the DJX is transmitted or not.  
When this is set to “off,” notes played on the DJX will not affect (not be transmitted to) the connected  
MIDI device. When this is set to “on,” the following keyboard data is transmitted: Main voice part  
over channel 1, Split voice part over channel 2, and Dual voice part over channel 11. The default  
setting is “on.”  
If both Keyboard Out and Local Control (#84 below) are set to “off,” neither the connected MIDI device nor  
the DJX voices will sound when playing the keyboard.  
83 Pattern Out  
PtrnOut  
on, off  
This determines whether pattern data is transmitted via MIDI OUT or not.  
When set to “on,” pattern data is transmitted over channels 3 - 10 (as listed below). The default  
setting is “off.”  
Pattern Transmit Channels:  
Channel 3  
Channel 4  
Channel 5  
Channel 6  
Channel 7  
Channel 8  
Channel 9  
Channel 10  
Hi-hat  
Percussion  
Bass  
Phrase 1  
Phrase 2  
Phrase 3  
Kick  
You can use Pattern Out in several ways. One useful  
application would be to play all or selected parts on a  
connected MIDI tone generator. In this way you could  
reinforce the DJX sounds by layering (or substituting) with  
the sounds of the tone generator. In a different application,  
you could record the individual parts from each channel to  
a sequencer, and use the comprehensive editing features of  
the sequencer to re-arrange the pattern parts.  
Snare  
95  
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MIDI FUNCTIONS  
No. Parameter Name  
Display Name Range/Settings  
Local on, off  
84 Local Control  
This determines whether the keyboard is “connected” to the internal Voices of the DJX.  
When set to “on,” the Voices respond to notes played from the keyboard. When set to “off,” the Voices  
respond only to incoming MIDI data (via MIDI IN). The default setting is “on.” If you are routing the MIDI  
OUT on the DJX to a sequencer and back to the MIDI IN, you may want to set this to “off” to avoid MIDI  
“feedback.”  
85 External Clock  
ExtClock  
on, off  
This determines whether the style and song playback functions are controlled by the DJX’s  
internal clock (off) or by MIDI clock data from an external sequencer or computer (on).  
This should be set to “on” when you want to have style or song playback follow the external device  
(such as a rhythm machine or a sequencer). The default setting is “off.”  
• When this is set to “on,” style playback CANNOT be controlled from the DJX panel controls.  
• External Clock is automatically set to “off” when the Song mode is selected.  
86 Bulk Dump Send  
BulkSend  
This lets you save important DJX data and settings to another device (such as a sequencer,  
computer, or MIDI data filer).  
The saved settings are: User Performance Setup banks 1 - 4 and User Songs 1 - 3, which you can then  
reload any time you need. For example, you can save data to floppy disk on a computer or a MIDI  
data filer (such as the Yamaha MDF3), and have unlimited storage capability for your valuable DJX  
data. (For detailed instructions, see the section “USING BULK DUMP SEND/SAMPLING SEND TO SAVE  
DATA” on page 97.)  
87 Initial Setup Send  
InitSend  
This function lets you transmit the initial setup settings of the DJX to a sequencer and record  
them as part of a song.  
This ensures that when you playback the song, the DJX is instantly and automatically reconfigured to  
the proper settings for the song. (For detailed instructions, see the section “USING INITIAL SETUP  
SEND WITH A SEQUENCER” on page 100.)  
88 Sampling Send  
SmplSend  
This lets you save all user-sampled data of the “Sampled” voice (#284) to another device (such as  
a sequencer, computer, or MIDI data filer).  
This is similar to the Bulk Dump Send operation above, except it saves only sampled data. (For  
detailed instructions, see the section “USING BULK DUMP SEND/SAMPLING SEND TO SAVE DATA” on  
page 97.)  
96  
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MIDI FUNCTIONS  
USING BULK DUMP SEND/SAMPLING SEND TO SAVE DATA  
USING BULK DUMP SEND/SAMPLING SEND TO SAVE DATA  
The actual operation steps for these two functions are identical. The Bulk Dump Send func-  
tion saves User Performance Setup and User Song. The Sampling Send function saves only  
user-sampled data (“Sampled” voice, #284).  
Saving Bulk Data/Sampling Data  
1 First, set up the connected MIDI device for re-  
cording the data.  
The actual procedure may differ depending on your particular equip-  
ment and software. For example, if you are using the Yamaha MDF3  
MIDI Data Filer:  
1) Make the appropriate MIDI connections.  
MIDI OUT  
MIDI IN  
DJX  
MDF3  
2) Set up the MDF3 for recording MIDI data. (Refer to the  
MDF3 Owner’s Manual.)  
2 On the DJX, select the Bulk Dump Send/Sam-  
The Bulk Dump Send/  
Sampling Send functions  
cannot be used in the  
following conditions:  
• While playing a pattern  
• In the Song mode  
• In one of the Recording  
modes  
pling Send function.  
Do this in the normal way:  
1) Press the FUNCTION button.  
2) Select the desired Function parameter with the numeric  
keypad: #86 for Bulk Dump Send, or #88 for Sampling Send.  
• While calling up a  
Performance Setup  
• While receiving bulk/  
sampling data  
If you attempt the function  
while in one of the above  
conditions, “- - -” appears  
in the display and the data  
is not transmitted.  
STYLE  
STYLE  
BulkSend  
SmplSend  
SmplSnd?  
F86  
YES  
F88  
FUNCTION  
FUNCTION  
STYLE  
STYLE  
BulkSnd?  
YES  
FUNCTION  
FUNCTION  
3 At the “BulkSnd?”/“SmplSnd?” prompt above,  
set the operation to standby.  
Press the + button to start the operation.  
97  
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MIDI FUNCTIONS  
4 At the “Sure?” prompt, start sending the data.  
Press the + button to actually start transmitting the data, or press the  
- button to cancel the operation and return to step 3. Keep in mind  
that this operation could take several minutes to complete.  
7
8
9
3
rest  
STYLE  
Sure?  
YES  
0
FUNCTION  
velocity  
BWD  
FWD  
As the data is being sent, the display indicates the various stages of  
data transmission until the operation is complete:  
Bulk Dump Send/Sampling  
Send can be cancelled in  
mid-operation by pressing  
the - button.  
STYLE  
STYLE  
Send:Sng  
YES  
Wait  
YES  
FUNCTION  
FUNCTION  
Indicates Sampling data is  
being sent.  
Indicates User Song data is  
being sent.  
STYLE  
Send:PSU  
YES  
FUNCTION  
Indicates Performance Setup  
User data is being sent.  
When the operation is completed, the following displays appear:  
STYLE  
STYLE  
End  
YES  
End  
YES  
FUNCTION  
FUNCTION  
STYLE  
STYLE  
SmplSnd?  
YES  
BulkSnd?  
YES  
FUNCTION  
FUNCTION  
5 Exit from the Bulk Dump Send/Sampling Send  
operation.  
To exit from Bulk Dump Send/Sampling Send, press one of the other  
mode buttons: SONG, STYLE, or VOICE.  
98  
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MIDI FUNCTIONS  
Loading Bulk Data/Sampling Data  
Once you’ve saved DJX data as described above, you can easily  
reload the data back to the DJX.  
1 Set up the connected MIDI device for sending  
the appropriate data.  
The actual procedure may differ depending on your particular equip-  
ment and software. For example, if you are using the Yamaha MDF3  
MIDI Data Filer:  
1) Make the appropriate MIDI connections.  
MIDI IN  
MIDI OUT  
DJX  
MDF3  
2) Insert the appropriate floppy disk (containing the desired  
data) into the MIDI Data Filer.  
2 Make sure that the DJX is set to the Style mode.  
Make sure that the DJX is NOT set to the Song mode, and that it is  
not in the middle of an operation, such as song recording or play-  
back, pattern playback, Bulk Dump Send, etc.  
3 Start sending the data from the connected MIDI  
• When the DJX is receiving  
bulk data/sampling data,  
none of the panel controls  
can be used.  
device.  
Send the data from the connected device. (Refer to the owner’s  
manual of the device for details.)  
• Bulk data and sampling  
data cannot be loaded in  
the following conditions:  
• While playing a pattern  
• In the Song mode  
The DJX automatically receives the data. As the data is being re-  
ceived, the DJX display indicates the various stages of data reception  
until the operation is complete:  
• In one of the Recording  
modes  
• While calling up a  
Performance Setup  
• While sending bulk/  
sampling data  
STYLE  
Indicates User  
Rcv:Sng  
F00  
FUNCTION  
Song data is  
being received.  
Indicates  
If you attempt the function  
while in one of the above  
conditions, “- - -” appears  
in the display and the data  
is not received.  
STYLE  
Peformance  
Rcv:PSU  
F00  
FUNCTION  
Setup User data  
is being received.  
Indicates  
Sampling data is  
being received.  
STYLE  
Rcv:Smpl  
F00  
FUNCTION  
99  
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MIDI FUNCTIONS  
When the operation is completed, the following display briefly ap-  
pears (before returning to the original operation).  
STYLE  
End  
YES  
FUNCTION  
USING INITIAL SETUP SEND WITH A SEQUENCER  
USING INITIAL SETUP SEND WITH A SEQUENCER  
The most common use for the Initial Setup Send function is in recording a  
song on a sequencer that is intended for playback with the DJX. Essentially,  
this takes a “snapshot” of the DJX settings and sends that data to the  
sequencer. By recording this “snapshot” at the start of the song (before  
any actual performance data), you can instantly restore the necessary  
settings on the DJX. Provided there is a pause in the song, you could also  
do this in the middle of a song — for example, completely changing the  
DJX settings for the next section of the song.  
Sending Initial Setup Data  
1 First, set up the sequencer for recording.  
The actual procedure may differ depending on your particular equip-  
ment and software.  
The Initial Setup Send  
function cannot be used in  
the following conditions:  
• While playing a pattern  
• In the Song mode  
• In one of the Recording  
modes  
• While receiving bulk/  
sampling data  
Ideally, you should leave two or more measures of silence (no perfor-  
mance data) before the song begins. The Initial Setup data should  
then be recorded to this space in the song.  
If you attempt the function  
while in one of the above  
conditions, “- - -” appears  
in the display and the data  
is not transmitted.  
2 On the DJX, select the Initial Setup Send func-  
tion.  
Do this in the normal way:  
1) Press the FUNCTION button.  
2) Select parameter #87 (with the numeric keypad).  
STYLE  
InitSend  
F87  
FUNCTION  
100  
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MIDI FUNCTIONS  
3 At the “InitSnd?” prompt above, set the opera-  
tion to standby.  
Press the + button.  
STYLE  
Sure?  
YES  
FUNCTION  
4 Start recording on the sequencer, then send the  
Initial Setup data.  
Start recording on the sequencer in the normal way, then — with as  
little delay as possible — press the + button to actually start transmit-  
ting the data.  
An “End” message briefly appears in the display when the operation  
is complete, followed by the “InitSnd?” prompt.  
5 Stop recording on the sequencer.  
Stop recording on the sequencer in the normal way. Make sure that  
any subsequently recorded performance data is recorded at least one  
measure following the Initial Setup data.  
6 Exit from the Initial Setup Send operation.  
To exit from Initial Setup Send, press one of the other mode buttons:  
SONG, STYLE, or VOICE.  
101  
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TROUBLESHOOTING  
Problem  
Possible Cause and Solution  
When the DJX is turned on or off, a popping  
sound is temporarily produced.  
This is normal and indicates that the DJX is receiving electrical  
power.  
There is a persistent “humming” or “buzzing”  
sound.  
Make sure that the power adaptor is not close to or resting on the  
DJX panel.  
There is no sound even when the keyboard is  
played or when a song is being played back.  
Check that nothing is connected to the PHONES/AUX OUT jack on  
the rear panel. When a set of headphones is plugged into this  
jack, no sound is output.  
The selected voice does not sound properly, or  
is too low in volume.  
Make sure that the following settings are appropriate: Main Voice  
Volume (#01, page 27), Dual Voice Volume (#11, page 30), and  
Split Voice Volume (#21, page 32).  
There is no sound when playing the keyboard.  
When setting the Split Point, the keyboard is used only to change  
the value and does not produce any sound.  
The sound of the voices or rhythms seems  
unusual or strange.  
The battery power is too low. Replace the batteries. (See page 8.)  
The pattern does not play back even when  
pressing the START/STOP button.  
When External Clock (page 96) is set to “on,” style playback  
CANNOT be controlled from the DJX panel controls.  
There is no sound on either the DJX or the  
connected MIDI device.  
• If Local Control (Function #84, page 96) is set to “off,” the DJX  
voices will not sound even when playing the keyboard.  
• If Keyboard Out (Function #82, page 95) is set to “off,” the  
connected MIDI device will not sound when playing the DJX  
keyboard.  
The pattern does not sound properly.  
Some Parts do not seem to sound.  
• Make sure that the Pattern Volume (page 49) is set to an  
appropriate level.  
• Make sure that the Pattern Split Point (#51, page 54) is set to an  
appropriate value.  
Make sure that none of the Parts have been inadvertently turned off  
with Part Control. (All of the relevant keys in the display should be  
dark.)  
• Make sure that the Send Level parameter for the effect (and the  
intended voice: Main, Dual, of Split) is set to an appropriate value.  
(See pages 27, 30, 32)  
The Reverb/Chorus/DSP cannot be heard  
properly.  
• Make sure that the corresponding effect is turned on. (See pages  
34, 35, 36)  
Not all of the voices seem to sound, or the  
sound seems to be cut off.  
The DJX is polyphonic up to a maximum of 32 notes. If a the Dual  
voice or Split voice mode is being used and a style or song is  
playing back at the same time, some notes/sounds of the Pad may  
be omitted (or “stolen”) from the pattern or song. (See the note  
on page 104.)  
A strange “flanging” or “doubling” sound  
occurs when using the DJX with a sequencer.  
(This may also sound like a “dual” layered  
sound of two voices, even when Dual is  
turned off.)  
• If you are routing the MIDI OUT on the DJX to a sequencer and  
back to the MIDI IN, you may want to set Local Control (page 96)  
to “off” to avoid MIDI “feedback.”  
• When using the pattern with a sequencer, set MIDI Echo (or the  
relevant control) to “off.” (Refer to the owner’s manual of your  
particular device and/or software for details.)  
The sound is distorted or noisy.  
• Many of the DJX sounds have been deliberately processed or  
created with a “lo-rez” or “grunge” sound to suit certain styles of  
music.  
• Using the CUTOFF and RESONANCE knobs at or near the  
maximum settings (especially when the MASTER VOLUME dial is  
also at maximum) may result in distortion.  
• If this applies to the “Sampled” voice (#284), you may have  
recorded the sample(s) at too high a level. (See page 70.)  
102  
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TROUBLESHOOTING  
Problem  
Possible Cause and Solution  
The ASSIGN knob and/or RIBBON CONTROLLER  
do not seem to affect the selected Part.  
The sound of certain Parts may change very little or not at all,  
depending on the sound itself and the effect or parameter used.  
This is normal. The Drum Loop voices are sampled rhythms;  
GROOVE and Dynamics only affect pattern data.  
GROOVE or Dynamics do not have any effect  
on the Drum Loop voices.  
The polarity of the footswitch is reversed. Make sure that the  
footswitch plug is properly connected to the FOOT SWITCH jack  
before turning on the power.  
The footswitch seems to produce the opposite  
effect. For example, when using the footswitch  
for sustain, pressing the footswitch cuts off the  
sound and releasing it sustains the sounds.  
Make sure the input cable is properly connected to the MIC or  
LINE IN jack. (See page 70.)  
Sample recording doesn’t work.  
Make sure that the trigger level is set appropriately. (See page  
71.)  
Sample recording begins too soon or too late.  
The AWM tone generation method uses multiple recordings  
(samples) of an instrument across the range of the keyboard;  
thus, the actual sound of the voice may be slightly different from  
note to note.  
The sound of the voice changes from note to  
note.  
DATA BACKUP & INITIALIZATION  
Except for the data listed below, all DJX panel settings are reset to their initial settings  
whenever the power is turned on. The data listed below are backed up — i.e. retained in  
memory — as long as an AC adaptor is connected or a set of batteries is installed.  
• User Song Data  
• Split Point  
• User Performance Setup Data  
• Performance Setup Bank Number  
• Touch Sensitivity  
• Pattern Split Point  
• Footswitch Assign Function  
• Sampling Voice Data  
• This function completely  
erases and replaces all User  
Performance Setup data,  
User Song data, and user-  
sampled data (“Sampled”  
voice, #284).  
Data Initialization  
All data can be initialized and restored to the factory preset condition by turning on the  
power while holding the highest (rightmost) white key on the keyboard. “CLr Backup” will  
appear briefly on the display.  
• If the DJX “crashes,”  
hangs up or acts erratically  
and no operations seem to  
work, this function will  
usually restore normal  
operation.  
VOICE  
STYLE  
Backup  
CLr  
103  
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VOICE LIST  
Maximum Polyphony  
• The Voice List includes MIDI program change  
numbers for each voice. Use these program  
change numbers when playing the DJX via MIDI  
from an external device.  
The DJX has 32-note maximum polyphony. This means that it can play  
a maximum of up to 32 notes at once, regardless of what functions are  
used. The patterns use a number of the available notes, so when a  
pattern is played the total number of available notes for playing on the  
keyboard is correspondingly reduced. The same applies to the Dual  
Voice, Split Voice, and Song functions.  
• Some voices may sound continuously or have a  
long decay after the notes have been released  
while the sustain pedal (footswitch) is held.  
Panel Voice List  
MIDI  
Program  
Change#  
MIDI  
Program  
Change#  
Bank Select  
MSB LSB  
Bank Select  
MSB LSB  
Voice  
Number  
Voice  
Number  
Voice Name  
Voice Name  
0
0
123  
48  
DJX  
RESONANCE BASS  
SYNTH LEAD  
39  
40  
41  
42  
43  
44  
45  
46  
0
0
0
0
0
0
0
0
113  
38  
38  
38  
38  
38  
38  
38  
38  
Techno Bass  
Kickin’B  
Bassline  
Nu Floor  
Fish303  
No.No.No  
Nu Swing  
Synth Bass  
1
2
3
4
5
6
7
0
0
0
0
0
0
0
115  
113  
114  
113  
112  
112  
112  
84  
84  
Fuzzline  
Talkbox  
116  
114  
117  
115  
118  
119  
112  
84  
83  
84  
85  
Acid Sync  
Universe  
Adrenaline  
Fragile  
83  
Cut Glass  
BASS LEAD  
ANALOG BASS  
8
9
0
0
0
0
0
0
0
0
112  
118  
117  
113  
114  
115  
116  
119  
87  
87  
87  
87  
87  
87  
87  
87  
Killer S  
Reso-X  
47  
48  
49  
50  
51  
52  
53  
54  
55  
56  
0
0
0
0
0
0
0
0
0
0
112  
113  
114  
115  
116  
117  
118  
119  
120  
121  
39  
39  
39  
39  
39  
39  
39  
39  
39  
39  
BASS  
32  
33  
34  
Analog Bass  
Dance Bass  
Snap Bass  
Old Mini  
Power Bass  
Dub Bass  
Factory  
Hyper  
Kidz Bass  
Techno  
10  
11  
12  
13  
14  
15  
Choppy  
PhatMan  
Organese  
Happy Vibes  
TriTouch  
Sync  
SQUARE LEAD  
16  
17  
18  
19  
20  
21  
0
0
0
0
0
0
117  
116  
115  
114  
112  
113  
80  
80  
80  
80  
80  
MC-Line  
Alien  
Psyche  
Clanger  
Square Lead 1  
Square Lead 2  
57  
58  
59  
60  
61  
0
0
0
0
0
112  
112  
112  
112  
112  
Acoustic Bass  
Finger Bass  
Pick Bass  
Fretless Bass  
Slap Bass  
80  
35  
36  
SAW LEAD  
81  
22  
23  
24  
25  
26  
27  
28  
29  
30  
31  
32  
0
0
0
0
0
0
0
0
0
0
0
122  
117  
120  
119  
116  
115  
118  
114  
112  
113  
121  
Break It  
Scary  
Move It  
Robot Lead  
Fat  
Seq Ana  
Stab  
Pulse Saw  
Sawtooth Lead 1  
Sawtooth Lead 2  
Bedtime  
SCRATCH  
120  
120  
SFX  
16  
81  
81  
81  
81  
81  
81  
81  
81  
62  
63  
0
0
112  
113  
Scratch  
Killer DJ  
64  
65  
66  
67  
68  
69  
70  
71  
72  
73  
74  
75  
0
0
0
0
0
0
0
0
0
0
0
0
123  
123  
123  
123  
123  
123  
123  
123  
123  
123  
123  
112  
FMTB 1  
BLJ Trill  
17  
18  
19  
20  
21  
22  
23  
24  
Omen-FX  
Rave Pipe 1  
Rave Pipe 2  
FMTB 2  
GtrChord  
HiquiTB  
Reverse  
Signal  
Aah  
Turntable  
81  
81  
SYNTH PAD  
33  
34  
35  
36  
37  
38  
0
0
0
0
0
0
112  
112  
112  
113  
112  
112  
90  
94  
95  
91  
89  
91  
Sequenza  
Insomnia  
Wave2001  
Amber  
Eerie  
Trance Pad  
25  
26  
126  
104  
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VOICE LIST  
MIDI  
Program  
Change#  
MIDI  
Program  
Change#  
Bank Select  
MSB LSB  
Bank Select  
MSB LSB  
Voice  
Number  
Voice  
Number  
Voice Name  
Voice Name  
HIT  
55  
55  
GUITAR  
26 Octave Guitar  
76  
77  
78  
0
0
0
114  
113  
112  
Metal Hit  
Sharp Hit  
Mild Hit  
121  
122  
123  
124  
0
0
0
0
113  
112  
112  
112  
27  
28  
Clean Guitar  
Muted Guitar  
55  
HUMAN VOICE  
29  
Overdriven Guitar  
79  
80  
81  
82  
83  
84  
85  
86  
87  
88  
89  
90  
91  
92  
0
0
0
0
0
0
0
0
0
0
0
0
0
0
123  
123  
123  
123  
123  
123  
123  
123  
123  
123  
123  
123  
123  
123  
0
1
2
3
4
5
6
7
8
Come On 1  
STRINGS  
48  
49  
50  
50  
45  
BRASS  
62  
62  
62  
62  
61  
62  
FLUTE  
73  
Come On 2  
GetUp!  
Go!!  
Huea  
Hiuhu  
Yo-Kurt  
Oh Babe  
Ohh 1  
Ohh 2  
One More Time  
Uhh  
125  
126  
127  
128  
129  
0
0
0
0
0
112  
112  
112  
113  
112  
Strings  
Marcato Strings  
Synth Strings  
StringPad  
Pizzicato  
130  
131  
132  
133  
134  
135  
0
0
0
0
0
0
114  
113  
116  
112  
112  
115  
Techno Brass  
Jump Brass  
Brass Phase  
Synth Brass  
Bright Brass  
Brass Tek  
9
10  
11  
12  
13  
Uhh+Hit  
Yeah...  
DRUM LOOP  
136  
137  
0
0
113  
112  
Ethnic Flute  
Coco Flute  
93  
94  
95  
96  
97  
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
123  
123  
123  
123  
123  
123  
123  
123  
123  
123  
123  
123  
123  
123  
123  
32  
33  
34  
35  
36  
37  
38  
39  
40  
41  
42  
43  
44  
45  
46  
PIANO  
4
091bpmC4  
73  
095bpmC4  
096bpmC4  
102bpmC4  
103bpmC4  
106bpmC4  
110bpmC4  
114bpmC4  
134bpmC4  
135bpmC4  
137bpmC4  
138bpmC4  
144bpmC4  
160bpmC4  
Samba137  
PERCUSSIVE  
138  
139  
140  
0
0
0
113  
112  
112  
115  
115  
117  
Claps-X  
Rim-X  
Tom-X  
98  
99  
DRUM KITS  
141  
142  
143  
144  
145  
146  
147  
148  
149  
150  
127  
127  
127  
127  
127  
127  
127  
127  
127  
127  
0
0
0
0
0
0
0
0
0
0
0
1
8
16  
24  
25  
27  
32  
40  
48  
Standard Kit 1  
Standard Kit 2  
Room Kit  
100  
101  
102  
103  
104  
105  
106  
107  
Rock Kit  
Electronic Kit 1  
Analog Kit 1  
Dance Kit  
Jazz Kit  
Brush Kit  
Symphony Kit  
108  
109  
110  
111  
112  
0
0
0
0
0
112  
112  
113  
114  
112  
Funky Electric Piano  
DX Electric Piano  
CP 80  
Bell Electric Piano  
Clavi  
SPECIAL KITS  
5
2
5
7
151  
152  
153  
154  
155  
126  
126  
126  
126  
126  
0
0
0
0
0
19  
20  
21  
22  
23  
Analog Kit 2  
Analog Kit 3  
Electronic Kit 2  
B900 Kit  
ORGAN  
16  
17  
18  
16  
16  
17  
17  
17  
DJX Kit  
113  
114  
115  
116  
117  
118  
119  
120  
0
0
0
0
0
0
0
0
112  
112  
112  
113  
118  
113  
114  
115  
Jazz Organ 1  
Jazz Organ 2  
Rock Organ  
Cheez Organ  
16'+2' Organ  
Dance Organ  
MissU  
R&B Organ  
105  
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VOICE LIST  
GM Voice List  
MIDI  
Program  
Change#  
MIDI  
Program  
Change#  
Bank Select  
Bank Select  
MSB LSB  
Voice  
Number  
Voice  
Number  
Voice Name  
Voice Name  
MSB  
LSB  
PIANO  
STRINGS  
40  
41  
42  
43  
44  
45  
46  
47  
156  
157  
158  
159  
160  
161  
162  
163  
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
2
3
4
5
6
7
Acoustic Grand Piano  
Bright Acoustic Piano  
Electric Grand Piano  
Honky-tonk Piano  
Electric Piano 1  
Electric Piano 2  
Harpsichord  
196  
197  
198  
199  
200  
201  
202  
203  
0
0
Violin  
Viola  
Cello  
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Contrabass  
Tremolo Strings  
Pizzicato Strings  
Orchestral Harp  
Timpani  
Clavi  
CHROMATIC PERCUSSION  
ENSEMBLE  
48  
164  
165  
166  
167  
168  
169  
170  
171  
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
8
9
10  
11  
12  
13  
14  
15  
Celesta  
204  
205  
206  
207  
208  
209  
210  
211  
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Strings Ensemble 1  
Strings Ensemble 2  
Synth Strings 1  
Synth Strings 2  
Choir Aahs  
Voice Oohs  
Synth Voice  
Orchestra Hit  
Glockenspiel  
Music Box  
Vibraphone  
Marimba  
Xylophone  
Tubular Bells  
Dulcimer  
49  
50  
51  
52  
53  
54  
55  
ORGAN  
16  
17  
18  
19  
20  
21  
22  
23  
BRASS  
56  
57  
58  
59  
60  
61  
62  
63  
172  
173  
174  
175  
176  
177  
178  
179  
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Drawbar Organ  
Percussive Organ  
Rock Organ  
Church Organ  
Reed Organ  
Accordion  
212  
213  
214  
215  
216  
217  
218  
219  
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Trumpet  
Trombone  
Tuba  
Muted Trumpet  
French Horn  
Brass Section  
Synth Brass 1  
Synth Brass 2  
Harmonica  
Bandoneon  
GUITAR  
24  
25  
26  
27  
28  
29  
30  
31  
REED  
64  
65  
66  
67  
68  
69  
70  
71  
180  
181  
182  
183  
184  
185  
186  
187  
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Acoustic Guitar (nylon)  
Acoustic Guitar (steel)  
Electric Guitar (jazz)  
Electric Guitar (clean)  
Electric Guitar (muted)  
Overdriven Guitar  
220  
221  
222  
223  
224  
225  
226  
227  
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Soprano Sax  
Alto Sax  
Tenor Sax  
Baritone Sax  
Oboe  
English Horn  
Bassoon  
Clarinet  
Distortion Guitar  
Guitar Harmonics  
BASS  
32  
33  
34  
35  
36  
37  
38  
39  
PIPE  
72  
73  
74  
75  
76  
77  
78  
79  
188  
189  
190  
191  
192  
193  
194  
195  
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Acoustic Bass  
Electric Bass (finger)  
Electric Bass (pick)  
Fretless Bass  
Slap Bass 1  
Slap Bass 2  
228  
229  
230  
231  
232  
233  
234  
235  
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Piccolo  
Flute  
Recorder  
Pan Flute  
Blown Bottle  
Shakuhachi  
Whistle  
Synth Bass 1  
Synth Bass 2  
Ocarina  
106  
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VOICE LIST  
MIDI  
Program  
Change#  
MIDI  
Program  
Change#  
Bank Select  
MSB LSB  
Bank Select  
MSB LSB  
Voice  
Number  
Voice  
Number  
Voice Name  
Voice Name  
SYNTH LEAD  
ETHNIC  
104  
105  
106  
107  
108  
109  
110  
111  
236  
237  
238  
239  
240  
241  
242  
243  
0
0
80  
81  
82  
83  
84  
85  
86  
87  
Lead 1 (square)  
260  
261  
262  
263  
264  
265  
266  
267  
0
0
Sitar  
Banjo  
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Lead 2 (sawtooth)  
Lead 3 (calliope)  
Lead 4 (chiff)  
Lead 5 (charang)  
Lead 6 (voice)  
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Shamisen  
Koto  
Kalimba  
Bagpipe  
Fiddle  
Lead 7 (fifth)  
Lead 8 (bass+lead )  
Shanai  
SYNTH PAD  
PERCUSSIVE  
244  
245  
246  
247  
248  
249  
250  
251  
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
88  
89  
90  
91  
92  
93  
94  
95  
Pad 1 (new age)  
268  
269  
270  
271  
272  
273  
274  
275  
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
112  
113  
114  
115  
116  
117  
118  
119  
Tinkle Bell  
Agogo  
Pad 2 (warm)  
Pad 3 (polysynth)  
Pad 4 (choir)  
Pad 5 (bowed)  
Pad 6 (metallic)  
Pad 7 (halo)  
Steel Drums  
Woodblock  
Taiko Drum  
Melodic Tom  
Synth Drum  
Reverse Cymbal  
Pad 8 (sweep)  
SYNTH EFFECTS  
SOUND EFFECTS  
252  
253  
254  
255  
256  
257  
258  
259  
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
96  
97  
98  
FX 1 (rain)  
FX 2 (soundtrack)  
FX 3 (crystal)  
FX 4 (atmosphere)  
FX 5 (brightness)  
FX 6 (goblins)  
FX 7 (echoes)  
276  
277  
278  
279  
280  
281  
282  
283  
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
120  
121  
122  
123  
124  
125  
126  
127  
Guitar Fret Noise  
Breath Noise  
Seashore  
Bird Tweet  
Telephone Ring  
Helicopter  
Applause  
99  
100  
101  
102  
103  
FX 8 (sci-fi)  
Gunshot  
Sampled Voice  
MIDI  
Bank Select  
MSB LSB  
111  
Voice  
Program  
Change#  
Voice Name  
Number  
284  
0
0
Sampled  
107  
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DRUM KIT LIST  
• “<——” indicates that the drum sound is the same as “Standard Kit 1”.  
• Each percussion voice uses one note.  
• The MIDI Note # and Note are actually one octave lower than listed. For  
example, in “141: Standard Kit 1”, the “Seq Click H” (Note# 36/Note C1)  
corresponds to (Note# 24/Note C0).  
• Key Off: Keys marked “O” stop sounding the instant they are released.  
• Voices with the same Alternate Note Number (*1 … 4) cannot be played  
simultaneously. (They are designed to be played alternately with each other.)  
Drum Kit List  
Voice#  
Bank MSB#  
Bank LSB#  
141  
127  
0
142  
127  
0
143  
127  
0
144  
127  
0
145  
127  
0
Program Change#  
0
1
8
16  
24  
Keyboard  
Note# Note  
MIDI  
Key Alternate  
off Assign  
Standard Kit 1  
Standard Kit 2  
Room Kit  
Rock Kit  
Electronic Kit 1  
Note#  
13  
14  
15  
16  
17  
18  
19  
20  
21  
22  
23  
24  
25  
26  
27  
28  
29  
30  
31  
32  
33  
34  
35  
36  
37  
38  
39  
40  
41  
42  
43  
44  
45  
46  
47  
48  
49  
50  
51  
52  
53  
54  
55  
56  
57  
58  
59  
60  
61  
62  
63  
64  
65  
66  
67  
68  
69  
70  
71  
72  
73  
74  
75  
76  
77  
78  
79  
80  
81  
82  
83  
84  
Note  
25  
26  
27  
28  
29  
30  
31  
32  
33  
34  
35  
36  
37  
38  
39  
40  
41  
42  
43  
44  
45  
46  
47  
48  
49  
50  
51  
52  
53  
54  
55  
56  
57  
58  
59  
60  
61  
62  
63  
64  
65  
66  
67  
68  
69  
70  
71  
72  
73  
74  
75  
76  
77  
78  
79  
80  
81  
82  
83  
84  
85  
86  
87  
88  
89  
90  
91  
92  
93  
94  
95  
96  
C#  
0
0
0
0
0
0
0
0
0
0
0
1
1
1
1
1
1
1
1
1
1
1
1
2
2
2
2
2
2
2
2
2
2
2
2
3
3
3
3
3
3
3
3
3
3
3
3
4
4
4
4
4
4
4
4
4
4
4
4
5
5
5
5
5
5
5
5
5
5
5
5
6
C# -1  
3
3
Surdo Mute  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
D
D
-1  
Surdo Open  
Hi-Q  
<——  
<——  
D#  
E
D# -1  
<——  
<——  
E
F
-1  
-1  
Whip  
<——  
<——  
F
4
4
Scratch H  
<——  
<——  
F#  
F# -1  
-1  
G# -1  
-1  
Scratch L  
<——  
<——  
G
G
Finger Snap  
Click  
<——  
<——  
G#  
A
<——  
<——  
A
Metronome Click  
Metronome Bell  
Seq Click L  
Seq Click H  
Brush Tap  
<——  
<——  
A#  
A# -1  
<——  
<——  
B
B
-1  
0
0
0
0
0
0
0
0
0
0
0
0
1
1
1
1
1
1
1
1
1
1
1
1
2
2
2
2
2
2
2
2
2
2
2
2
3
3
3
3
3
3
3
3
3
3
3
3
4
4
4
4
4
4
4
4
4
4
4
4
5
<——  
<——  
C
C
<——  
<——  
C#  
C#  
<——  
<——  
D
D
O
Brush Swirl  
Brush Slap  
Brush Swirl W/Attack  
Snare Roll  
Castanet  
Snare H Soft  
Sticks  
<——  
<——  
D#  
E
D#  
E
<——  
<——  
O
O
<——  
Reverse Cymbal  
<——  
F
F
<——  
F#  
F#  
<——  
Hi Q  
Snare L  
<——  
Bass Drum H  
<——  
BD Rock  
BD Rock 2  
<——  
SD Elec M  
<——  
SD Elec H  
E Tom 1  
<——  
E Tom 2  
<——  
E Tom 3  
<——  
E Tom 4  
E Tom 5  
<——  
G
G
Snare H Soft2  
<——  
SD Elec M  
<——  
G#  
A
G#  
A
Bass Drum L  
Open Rim Shot  
Bass Drum M  
Bass Drum H  
Side Stick  
Bass Drum L2  
Open Rim Shot2  
<——  
<——  
<——  
A#  
A#  
B
B
Bass Drum H3  
BD Rock  
<——  
SD Rock  
<——  
SD Rock Rim  
Rock Tom 1  
<——  
Rock Tom 2  
<——  
Rock Tom 3  
<——  
Rock Tom 4  
Rock Tom 5  
<——  
Rock Tom 6  
<——  
C
C
Bass Drum H 2  
<——  
C#  
C#  
D
D
Snare L  
Snare L2  
<——  
SD Room L  
<——  
SD Room H  
Room Tom 1  
<——  
Room Tom 2  
<——  
Room Tom 3  
<——  
Room Tom 4  
Room Tom 5  
<——  
Room Tom 6  
<——  
D#  
E
D#  
E
Hand Clap  
Snare H Hard  
Floor Tom L  
Hi-Hat Closed  
Floor Tom H  
Hi-Hat Pedal  
Low Tom  
Snare H Hard2  
<——  
F
F
F#  
F#  
1
1
1
<——  
G
G
<——  
G#  
A
G#  
A
<——  
<——  
A#  
A#  
Hi-Hat Open  
Mid Tom L  
Mid Tom H  
Crash Cymbal 1  
High Tom  
Ride Cymbal 1  
Chinese Cymbal  
Ride Cymbal Cup  
Tambourine  
Splash Cymbal  
Cowbell  
Crash Cymbal 2  
Vibraslap  
Ride Cymbal 2  
Bongo H  
Bongo L  
<——  
B
B
<——  
C
C
<——  
C#  
C#  
<——  
D
D
<——  
E Tom 6  
<——  
D#  
E
D#  
E
<——  
<——  
<——  
<——  
<——  
F
F
<——  
<——  
<——  
<——  
F#  
F#  
<——  
<——  
<——  
<——  
G
G
<——  
<——  
<——  
<——  
G#  
A
G#  
A
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
A#  
A#  
<——  
<——  
<——  
<——  
B
B
<——  
<——  
<——  
<——  
C
C
<——  
<——  
<——  
<——  
C#  
C#  
<——  
<——  
<——  
<——  
D
D
Conga H Mute  
Conga H Open  
Conga L  
<——  
<——  
<——  
<——  
D#  
E
D#  
E
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
F
F
Timbale H  
<——  
<——  
<——  
<——  
F#  
F#  
Timbale L  
<——  
<——  
<——  
<——  
G
G
Agogo H  
<——  
<——  
<——  
<——  
G#  
A
G#  
A
Agogo L  
<——  
<——  
<——  
<——  
Cabasa  
<——  
<——  
<——  
<——  
A#  
A#  
Maracas  
<——  
<——  
<——  
<——  
B
B
O
O
Samba Whistle H  
Samba Whistle L  
Guiro Short  
Guiro Long  
Claves  
<——  
<——  
<——  
<——  
C
C
<——  
<——  
<——  
<——  
C#  
C#  
<——  
<——  
<——  
<——  
D
D
O
<——  
<——  
<——  
<——  
D#  
E
D#  
E
<——  
<——  
<——  
<——  
Wood Block H  
Wood Block L  
Cuica Mute  
Cuica Open  
Triangle Mute  
Triangle Open  
Shaker  
<——  
<——  
<——  
<——  
F
F
<——  
<——  
<——  
<——  
F#  
F#  
<——  
<——  
<——  
Scratch Push  
Scratch Pull  
<——  
G
G
<——  
<——  
<——  
G#  
A
G#  
A
2
2
<——  
<——  
<——  
<——  
<——  
<——  
<——  
A#  
A#  
<——  
<——  
<——  
<——  
B
B
Jingle Bell  
Bell Tree 1  
<——  
<——  
<——  
<——  
C
C
<——  
<——  
<——  
<——  
108  
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DRUM KIT LIST  
Voice#  
Bank MSB#  
Bank LSB#  
146  
127  
0
147  
127  
0
148  
127  
0
149  
127  
0
150  
127  
0
Program Change#  
25  
27  
32  
40  
48  
Keyboard  
Note# Note  
MIDI  
Key Alternate  
off Assign  
Analog Kit 1  
Dance Kit  
Jazz Kit  
Brush Kit  
Symphony Kit  
Note#  
13  
14  
15  
16  
17  
18  
19  
20  
21  
22  
23  
24  
25  
26  
27  
28  
29  
30  
31  
32  
33  
34  
35  
36  
37  
38  
39  
40  
41  
42  
43  
44  
45  
46  
47  
48  
49  
50  
51  
52  
53  
54  
55  
56  
57  
58  
59  
60  
61  
62  
63  
64  
65  
66  
67  
68  
69  
70  
71  
72  
73  
74  
75  
76  
77  
78  
79  
80  
81  
82  
83  
84  
Note  
25  
26  
27  
28  
29  
30  
31  
32  
33  
34  
35  
36  
37  
38  
39  
40  
41  
42  
43  
44  
45  
46  
47  
48  
49  
50  
51  
52  
53  
54  
55  
56  
57  
58  
59  
60  
61  
62  
63  
64  
65  
66  
67  
68  
69  
70  
71  
72  
73  
74  
75  
76  
77  
78  
79  
80  
81  
82  
83  
84  
85  
86  
87  
88  
89  
90  
91  
92  
93  
94  
95  
96  
C#  
0
0
0
0
0
0
0
0
0
0
0
1
1
1
1
1
1
1
1
1
1
1
1
2
2
2
2
2
2
2
2
2
2
2
2
3
3
3
3
3
3
3
3
3
3
3
3
4
4
4
4
4
4
4
4
4
4
4
4
5
5
5
5
5
5
5
5
5
5
5
5
6
C# -1  
3
3
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
BD Jazz  
<——  
SD Jazz L  
<——  
SD Jazz H  
Jazz Tom 1  
<——  
Jazz Tom 2  
<——  
Jazz Tom 3  
<——  
Jazz Tom 4  
Jazz Tom 5  
<——  
Jazz Tom 6  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
D
D
-1  
<——  
<——  
D#  
E
D# -1  
<——  
<——  
E
F
-1  
-1  
<——  
<——  
F
4
4
<——  
<——  
F#  
F# -1  
-1  
G# -1  
-1  
<——  
<——  
G
G
<——  
<——  
G#  
A
<——  
<——  
A
<——  
<——  
A#  
A# -1  
<——  
<——  
B
B
-1  
0
0
0
0
0
0
0
0
0
0
0
0
1
1
1
1
1
1
1
1
1
1
1
1
2
2
2
2
2
2
2
2
2
2
2
2
3
3
3
3
3
3
3
3
3
3
3
3
4
4
4
4
4
4
4
4
4
4
4
4
5
<——  
<——  
C
C
<——  
<——  
C#  
C#  
<——  
<——  
D
D
O
<——  
<——  
D#  
E
D#  
E
<——  
<——  
O
O
Reverse Cymbal  
<——  
Reverse Cymbal  
<——  
<——  
F
F
<——  
F#  
F#  
Hi Q  
Hi Q  
<——  
G
G
SD Elec H2  
<——  
Bass Drum H  
<——  
BD Analog 1L  
BD Analog 1H  
Analog Side Stick 1  
SD Analog 1H  
<——  
SD Analog 2  
<——  
Brush Slap L  
<——  
<——  
G#  
A
G#  
A
<——  
BD Analog 2  
SD Analog Open Rim  
BD Analog 3  
BD Analog 4  
Analog Side Stick 1  
SD Analog 3  
<——  
<——  
Bass Drum L3  
<——  
A#  
A#  
<——  
B
B
<——  
Gran Casa  
Gran Casa Mute  
<——  
Marching SD M  
<——  
Marching SD H  
Jazz Tom 1  
<——  
Jazz Tom 2  
<——  
C
C
BD Jazz  
<——  
Brush Slap H  
<——  
Brush Tap  
Brush Tom 1  
<——  
Brush Tom 2  
<——  
Brush Tom 3  
<——  
Brush Tom 4  
Brush Tom 5  
<——  
Brush Tom 6  
<——  
C#  
C#  
D
D
D#  
E
D#  
E
SD Analog 1L  
Analog Tom 1  
Analog HH Closed1  
Analog Tom 2  
Analog HH Closed2  
Analog Tom 3  
Analog HH 1 Open  
Analog Tom 4  
Analog Tom 5  
Analog Cymbal  
Analog Tom 6  
<——  
SD Analog 4  
Analog Tom 1  
Dance HH Closed1  
Analog Tom 2  
Dance HH Closed2  
Analog Tom 3  
HH Open2  
Analog Tom 4  
Analog Tom 5  
Analog Cymbal  
Analog Tom 6  
<——  
F
F
F#  
F#  
1
1
1
G
G
G#  
A
G#  
A
Jazz Tom 3  
<——  
A#  
A#  
B
B
Jazz Tom 4  
Jazz Tom 5  
Hand Cym.L Open  
Jazz Tom 6  
Hand Cym. L Closed  
<——  
C
C
C#  
C#  
D
D
D#  
E
D#  
E
<——  
<——  
<——  
<——  
F
F
<——  
<——  
<——  
<——  
<——  
F#  
F#  
<——  
<——  
<——  
<——  
<——  
G
G
<——  
<——  
<——  
<——  
<——  
G#  
A
G#  
A
Analog Cowbell  
<——  
Analog Cowbell  
<——  
<——  
<——  
<——  
<——  
<——  
Hand Cym. H Open  
<——  
A#  
A#  
<——  
<——  
<——  
<——  
B
B
<——  
<——  
<——  
<——  
Hand Cym. H Closed  
<——  
C
C
<——  
<——  
<——  
<——  
C#  
C#  
<——  
<——  
<——  
<——  
<——  
D
D
Analog Conga H  
Analog Conga M  
Analog Conga L  
<——  
Analog Conga H  
Analog Conga M  
Analog Conga L  
<——  
<——  
<——  
<——  
D#  
E
D#  
E
<——  
<——  
<——  
<——  
<——  
<——  
F
F
<——  
<——  
<——  
F#  
F#  
<——  
<——  
<——  
<——  
<——  
G
G
<——  
<——  
<——  
<——  
<——  
G#  
A
G#  
A
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
A#  
A#  
Analog Maracas  
<——  
Analog Maracas  
<——  
<——  
<——  
<——  
B
B
O
O
<——  
<——  
<——  
C
C
<——  
<——  
<——  
<——  
<——  
C#  
C#  
<——  
<——  
<——  
<——  
<——  
D
D
O
<——  
<——  
<——  
<——  
<——  
D#  
E
D#  
E
Analog Claves  
<——  
Analog Claves  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
F
F
<——  
<——  
<——  
<——  
<——  
F#  
F#  
Scratch Push  
Scratch Pull  
<——  
Scratch Push  
Scratch Pull  
<——  
<——  
<——  
<——  
G
G
<——  
<——  
<——  
G#  
A
G#  
A
2
2
<——  
<——  
<——  
<——  
<——  
<——  
<——  
<——  
A#  
A#  
<——  
<——  
<——  
<——  
<——  
B
B
<——  
<——  
<——  
<——  
<——  
C
C
<——  
<——  
<——  
<——  
<——  
109  
Download from Www.Somanuals.com. All Manuals Search And Download.  
DRUM KIT LIST  
DJX Special Drum Kit List  
Voice#  
Bank MSB#  
Bank LSB#  
141  
127  
0
151  
126  
0
152  
126  
0
153  
126  
0
154  
126  
0
155  
126  
0
Program Change#  
0
19  
20  
21  
22  
23  
Keyboard  
Note# Note  
MIDI  
Note  
C# -1  
-1  
Standard Kit 1  
Analog Kit 2  
Analog Kit 3  
Electronic Kit 2  
B900 Kit  
DJX Kit  
Note#  
13  
14  
15  
16  
17  
18  
19  
20  
21  
22  
23  
24  
25  
26  
27  
28  
29  
30  
31  
32  
33  
34  
35  
36  
37  
38  
39  
40  
41  
42  
43  
44  
45  
46  
47  
48  
49  
50  
51  
52  
53  
54  
55  
56  
57  
58  
59  
60  
61  
62  
63  
64  
65  
66  
67  
68  
69  
70  
71  
72  
73  
74  
75  
76  
77  
78  
79  
80  
81  
82  
83  
84  
85  
86  
87  
88  
89  
90  
91  
92  
93  
94  
95  
96  
25  
26  
27  
28  
29  
30  
31  
32  
33  
34  
35  
36  
37  
38  
39  
40  
41  
42  
43  
44  
45  
46  
47  
48  
49  
50  
51  
52  
53  
54  
55  
56  
57  
58  
59  
60  
61  
62  
63  
64  
65  
66  
67  
68  
69  
70  
71  
72  
73  
74  
75  
76  
77  
78  
79  
80  
81  
82  
83  
84  
85  
86  
87  
88  
89  
90  
91  
92  
93  
94  
95  
96  
97  
98  
99  
100  
101  
102  
103  
104  
105  
106  
107  
108  
C#  
0
0
0
0
0
0
0
0
0
0
0
1
1
1
1
1
1
1
1
1
1
1
1
2
2
2
2
2
2
2
2
2
2
2
2
3
3
3
3
3
3
3
3
3
3
3
3
4
4
4
4
4
4
4
4
4
4
4
4
5
5
5
5
5
5
5
5
5
5
5
5
6
6
6
6
6
6
6
6
6
6
6
6
7
Surdo Mute  
<——  
<——  
<——  
D
D
Surdo Open  
Hi-Q  
<——  
<——  
<——  
D#  
E
D# -1  
<——  
<——  
<——  
E
F
-1  
-1  
Whip  
<——  
<——  
<——  
F
Scratch H  
<——  
<——  
<——  
F#  
F# -1  
Scratch L  
<——  
<——  
<——  
G
G
-1  
G# -1  
-1  
Finger Snap  
Click  
<——  
<——  
<——  
G#  
A
<——  
<——  
<——  
A
Metronome Click  
Metronome Bell  
Seq Click L  
Seq Click H  
Brush Tap  
<——  
<——  
<——  
A#  
A# -1  
<——  
<——  
<——  
B
B
-1  
0
0
0
0
0
0
0
0
0
0
0
0
1
1
1
1
1
1
1
1
1
1
1
1
2
2
2
2
2
2
2
2
2
2
2
2
3
3
3
3
3
3
3
3
3
3
3
3
4
4
4
4
4
4
4
4
4
4
4
4
5
5
5
5
5
5
5
5
5
5
5
5
6
<——  
<——  
<——  
C
C
<——  
<——  
<——  
C#  
C#  
<——  
<——  
<——  
D
D
Brush Swirl  
Brush Slap  
Brush Swirl W/Attack  
Snare Roll  
Castanet  
Snare H Soft  
Sticks  
<——  
<——  
<——  
D#  
E
D#  
E
<——  
<——  
<——  
<——  
<——  
<——  
F
F
<——  
<——  
<——  
F#  
F#  
<——  
<——  
<——  
G
G
SD T8 1  
<——  
SD T9 1  
<——  
<——  
G#  
A
G#  
A
<——  
Bass Drum L  
Open Rim Shot  
Bass Drum M  
Bass Drum H  
Side Stick  
BD Analog  
<——  
BD Analog  
<——  
<——  
A#  
A#  
<——  
B
B
BD T8 2  
BD T8 3  
T8 Side Stick  
SD T8 3L  
<——  
SD T8 3M  
T8 Tom 1  
T8 HH 1 Closed1  
T8 Tom 2  
T8 HH 1 Closed2  
T8 Tom 3  
T8 HH 1 Open 1  
T8 Tom 4  
T8 Tom 5  
<——  
BD Jungle 4  
BD T9 1  
T9 Side Stick  
SD T9 4L  
<——  
SD T9 4H  
T9 Tom 1  
T9 HH 1 Closed1  
T9 Tom 2  
T9 HH 1 Closed2  
T9 Tom 3  
T9 HH 1 Open 2  
T9 Tom 4  
T9 Tom 5  
<——  
<——  
C
C
BD T8 2  
BD Jungle 4  
BD T9 Distortion  
BD T9 4  
BD T8 Low Long  
BD T8 4  
C#  
C#  
BD T8 2Long  
BD T8 3  
BD T8 2Long  
BD Jungle 1  
BD Jungle 2  
BD T8 2Cont  
BD Jungle 5  
BD HipHop1  
BD HipHop2  
SD Jungle 1  
SD Jungle 2  
SD Jungle 3  
SD Jungle 4  
SD HipHop1  
SD HipHop2  
SD HipHop3  
SD Elect.1  
SD Elect.2  
SD Elect.3  
SD Elect.4  
SD T8 3M  
SD 78  
D
D
Snare L  
D#  
E
D#  
E
Hand Clap  
Snare H Hard  
Floor Tom L  
Hi-Hat Closed  
Floor Tom H  
Hi-Hat Pedal  
Low Tom  
SD T8 1  
SD T8 3M  
SD T8 4  
BD Hard Distortion  
BD Jungle 6  
SD T8 6  
F
F
F#  
F#  
SD T8 5  
G
G
T8 Conga 1  
T8 Cowbell  
T8 Conga 2  
T8 Maracas  
T8 Conga 3  
T8 Conga 4  
T8 Side Stick  
T8 Clave  
T8 Clap  
SD Snap Hi  
G#  
A
G#  
A
SD T9 4  
SD brutal  
A#  
A#  
Hi-Hat Open  
Mid Tom L  
Mid Tom H  
Crash Cymbal 1  
High Tom  
Ride Cymbal 1  
Chinese Cymbal  
Ride Cymbal Cup  
Tambourine  
Splash Cymbal  
Cowbell  
Crash Cymbal 2  
Vibraslap  
Ride Cymbal 2  
Bongo H  
Bongo L  
SD Snap Lo  
SD Elect.2  
B
B
C
C
SD T9 4  
SD noisy scratch  
SD T8 3  
C#  
C#  
D
D
T8 Tom 6  
<——  
T9 Tom 6  
<——  
D#  
E
D#  
E
HH MS Closed  
HH MS Open  
T9 HH 2 Hard Closed  
T9 HH 2 Hard Open  
T8 HH 2 Closed  
T8 HH 2 Open  
HH FX1  
<——  
<——  
<——  
F
F
<——  
<——  
T8 Tom 1  
T8 HH 1 Closed1  
T8 Tom 2  
T8 HH 1 Closed2  
T8 Tom 3  
T8 HH 1 Open  
T8 Tom 4  
Analog Cymbal  
<——  
F#  
F#  
<——  
<——  
G
G
<——  
<——  
G#  
A
G#  
A
<——  
<——  
<——  
<——  
HH 1 Closed  
HH 2 Closed  
HH 2 Open  
HH 3 Closed  
HH 78 Open  
HH 4 Closed  
HH 4 Open  
PC Snap  
PC Tamb2  
BD Jungle 4Long  
BD Analog  
Hit 1L  
A#  
A#  
<——  
<——  
HH FX2  
B
B
<——  
<——  
T9 HH 3 Closed  
T9 HH 3 Open  
T6 HH Closed  
T6 HH Open  
HH Nat Closed  
HH Nat Open  
HH FX3  
C
C
<——  
<——  
C#  
C#  
<——  
<——  
D
D
Conga H Mute  
Conga H Open  
Conga L  
<——  
<——  
<——  
BD T9 1  
BD T9 3n  
BD Jungle 4  
T9 HH 1 Open 2  
SD T9 1L  
SD T9 2  
SD T9 1M  
SD T9 3  
SD T9 1H  
SD T9 4L  
T9 Side Stick  
SD T9 4M  
T9 Clap  
SD T9 4H  
T9 Tom 1  
T9 HH 1 Closed1  
T9 Tom 2  
T9 HH 1 Closed2  
T9 Tom 3  
T9 HH 1 Open 2  
T9 Tom 4  
T9 Crash 1  
T9 Ride  
D#  
E
D#  
E
<——  
<——  
<——  
<——  
F
F
Timbale H  
<——  
<——  
F#  
F#  
Timbale L  
<——  
<——  
HH FX4  
G
G
Agogo H  
<——  
<——  
HH T9Low Closed  
HH T9Low Open  
HH Metal Closed  
HH Metal Open  
CBD  
G#  
A
G#  
A
Agogo L  
<——  
<——  
Cabasa  
<——  
<——  
Hit 1M  
Hit 1H  
A#  
A#  
Maracas  
<——  
<——  
B
B
Samba Whistle H  
Samba Whistle L  
Guiro Short  
Guiro Long  
Claves  
<——  
<——  
Hit 2L  
C
C
<——  
<——  
Hit 2M  
Hit 2H  
CSD  
C#  
C#  
<——  
<——  
Analog Claves  
Pulse L  
D
D
<——  
<——  
Hit Brass 1  
SCR 1L  
D#  
E
D#  
E
<——  
<——  
Pulse M  
Wood Block H  
Wood Block L  
Cuica Mute  
Cuica Open  
Triangle Mute  
Triangle Open  
Shaker  
<——  
<——  
SCR 1M  
Pulse H  
F
F
<——  
<——  
SCR 1H  
Analog BD  
F#  
F#  
<——  
<——  
SCR 2L  
Analog Tom  
Analog SD  
G
G
<——  
<——  
SCR 2M  
G#  
A
G#  
A
<——  
<——  
SCR 2H  
Pulse&Noise  
Reverse Pulse&Noise  
Analog Snaps 1  
Noise Echo  
<——  
<——  
SCR 3L  
A#  
A#  
<——  
<——  
SCR 3M  
B
B
Jingle Bell  
Bell Tree 1  
<——  
<——  
SCR 3H  
C
C
<——  
<——  
SCR 4L  
Reverse BD  
C#  
C#  
Bell Tree 2  
Bell Tree 3  
BD T8 2  
SD T8 4  
SD T8 3H  
T8 HH 2 Closed1  
T8 Cowbell  
T8 HH 2 Closed2  
T8 Tambourine  
T8 HH 2 Open  
T8 Guiro  
Metal  
Bell Tree 2  
Bell Tree 3  
BD T8 2  
SD T8 4  
SD T8 3H  
T8 HH 2 Closed1  
T8 Cowbell  
T8 HH 2 Closed2  
T8 Tambourine  
T8 HH 2 Open  
T8 Guiro  
Metal  
SCR 4M  
Reverse Percussion  
Analog Snaps 2  
Analog Claps  
Reverse Claps  
D
D
T9 Crash 2  
BD T8 2  
SD T8 4  
SCR 4H  
D#  
E
D#  
E
SCR 6L  
SCR 6ML  
SCR 6MH  
SCR 6H  
F
F
SD T8 3H  
T8 HH 2 Closed1  
T8 Cowbell  
T8 HH 2 Closed2  
T8 Tambourine  
T8 HH 2 Open  
T8 Guiro  
Metal  
F#  
F#  
G
G
SCR 7L  
G#  
A
G#  
A
SCR 7ML  
SCR 7MH  
SCR 7H  
A#  
A#  
B
B
Hit Brass 2  
Analog Cymbal  
C
C
• Rows shaded in black “  
that no percussion sounds have been assigned to the corresponding  
notes; hence, no sound results when playing those notes.  
” (for kits #141, #154, and #155) indicate  
(Analog Kit 3). However, the Main Voice Octave setting for voices #153  
(ElectronicKit2),#154(B900Kit),and#155(DJXKit)is0”;tohearthese  
voicesproperly,playthekeysoneoctavelowerthantheyarelistedinthis  
chart. For example, to hear “Reverse BD” in voice #155, play C5 (and  
not C6 as listed).  
• In this list, the Keyboard Note# and Note values shown are applicable  
when the Main Voice Octave setting (Function #02) is set to “-1.” This  
is the default setting for voices #141 (Standard Kit 1) through #152  
110  
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STYLE LIST  
Style  
Style  
Style  
Style  
Style Name  
Number  
Style Name  
Style Name  
Hard Floor  
Hip House  
Club House  
Dub House  
Style Name  
Number  
Number  
Number  
INTRODUCTION  
27  
28  
Pop Trip Hop  
Vintage Trip Hop  
ELECTRO  
Plastic Electro  
Cosmic Beat  
Body Rock  
Compilation  
TRANCE  
Trance  
51  
52  
53  
54  
76  
77  
78  
79  
Jack  
1
2
3
4
5
6
7
8
9
10  
11  
12  
13  
14  
Pop Techno  
Trip Hop  
Electro Beat  
Goa  
Hard Step 8th  
Handbag 1  
Romantic House  
Ambient  
Acid Jazz  
Treach  
Steppa  
Struttin’  
All That  
Soulful  
TECHNO  
Tribal Techno  
Gabba  
Soft Gabba  
Euro Techno  
Modern Detroit Techno  
Vintage Detroit Techno  
Modern Berlin Techno  
Minimal Techno  
Speed Garage  
Acid Techno  
Samba Techno  
TRIP HOP  
Old Skool  
Party  
29  
30  
31  
32  
Theque  
FRESH  
Chillin’  
Dreamin’  
EastSide  
Grind  
ABSTRACT BEATS  
Digital Rock  
Underground  
Chill Out  
RAP  
55  
56  
57  
80  
81  
82  
83  
84  
85  
33  
34  
35  
36  
37  
Psychodelic Trance  
Relaxx  
Hypnotic  
58  
59  
60  
61  
62  
63  
64  
Bomb  
Dance Hall  
Hype  
Money  
Ragga  
Shakin’  
Tip  
HARDCORE  
Buggin’  
Diesel  
Hezee  
Loc  
R & B  
Dark Trance  
DRUM’N’BASS  
Drum’n’Bass  
Hard Jungle  
Soul 2001  
DANCE FLOOR  
Euro Dance  
Euro Latin  
86  
87  
88  
89  
90  
91  
92  
Bouncy  
Do it up  
Hump  
Plush  
Pow!  
Skippin’  
Solid  
SLO JAMS  
1stLuv  
Cool  
DaLadies  
Daydream  
Loverz  
On Hit  
Pushin’  
Sultry  
38  
39  
40  
15  
16  
17  
18  
19  
20  
21  
22  
23  
24  
25  
65  
66  
67  
68  
69  
70  
71  
41  
42  
43  
44  
Hi Rolla  
Homies  
Pop Reggae  
Handbag 2  
HOUSE  
93  
94  
95  
96  
97  
98  
99  
100  
SuckaMC  
SupaBad  
WestSide  
OLD SKOOL  
Beatbox  
Delight  
45  
46  
47  
48  
49  
50  
House  
Acid House  
Deep House  
Progressive House  
Tribal House  
Vintage Chicago  
72  
73  
74  
75  
Flares  
Funked Up  
26  
Funky Trip Hop  
111  
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MIDI IMPLEMENTATION CHART  
YAMAHA [Portable Keyboard]  
Model: DJX(PSR-D1)  
Date:15-APR-1998  
Version: 1.0  
MIDI Implementation Chart  
Function  
Transmitted  
Recognized  
Remarks  
Basic  
Channel Changed  
Default  
1 - 16  
1 - 16  
1 - 16  
1 - 16  
*1  
*1  
Default  
3
3
Mode  
Note  
Messages  
Altered  
X
X
X
**************  
0 - 127  
**************  
0 - 127  
0 - 127  
Number : True voice  
Velocity Note ON  
Note OFF  
O 9nH, v=1 - 127  
O 9nH, v=0  
O 9nH, v=1 - 127  
O 9nH, v=0 or 8nH  
After  
Touch  
Key’s  
Ch’s  
X
X
X
X
Pitch Bender  
O
O
Control Change  
0, 32  
1
7, 10  
11  
6, 38  
64  
71 - 74  
84  
O
O
O
X
O
O
O
X
O
X
X
X
X
O
O
O
O
O
O
O
O
O
O
O
O
O
Bank Select  
Modulation  
*2  
*2  
Expression  
Data Entry  
Sustain  
Sound Controller  
Portamento Control  
Effect Depth  
Data Inc, Dec  
RPN LSB, MSB  
All Sound Off  
Reset All Controllers  
*2  
*2  
91, 93, 94  
96, 97  
100, 101  
120  
121  
Program  
O 0 - 127  
O 0 - 127  
Change : True #  
**************  
System Exclusive  
O
*3  
*5  
O
*3  
System : Song Position  
: Song Select  
Common : Tune  
X
X
X
X
X
X
System : Clock  
Real Time : Commands  
O
O
O
O
*4  
*5  
Aux  
: Local ON/OFF  
: All Notes OFF  
X
X
O
X
X
O (123 - 127)  
O
X
Messages : Active Sense  
: Reset  
Mode 1: OMNI ON, POLY  
Mode 3: OMNI OFF, POLY  
Mode 2 : OMNI ON, MONO  
Mode 4 : OMNI OFF, MONO  
O :Yes  
X : No  
112  
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MIDI IMPLEMENTATION CHART  
NOTE:  
*1 By default (factory settings) the DJX ordinarily functions as a 16-channel  
multi-timbral tone generator, and incoming data does not affect the panel  
voices or panel settings. However, the MIDI messages listed below do affect  
the panel voices, pattern, and songs.  
<Bulk Dump>  
• This is used for saving (recording) User data (User songs, User Perfor-  
mance Setup, and Sampling data).  
<Internal Clock, External Clock> (Receive Only)  
F0H, 43H, 73H, 01H, 02H, F7H (Internal Clock)  
F0H, 43H, 73H, 01H, 03H, F7H (External Clock)  
• These messages control the clock setting for the pattern.  
• MIDI Master Tuning  
• System exclusive messages for changing the Reverb Type, Chorus Type,  
and DSP Type.  
The Remote Channel can be designated by using Function parameter #81.  
The messages received over the set channel are handled in the same way as  
key data received from the DJX itself. The following messages can be  
received over the designated channel set in this Function parameter; all other  
messages will be ignored.  
<Reverb Type> F0H, 43H, 1nH, 4CH, 02H, 01H, 00H, mmH, llH, F7H  
• mm : Reverb Type MSB  
• ll : Reverb Type LSB  
Refer to the Effect Map (page 114) for details.  
<Chorus Type> F0H, 43H, 1nH, 4CH, 02H, 01H, 20H, mmH, llH, F7H  
• mm : Chorus Type MSB  
• Note ON  
• Note OFF  
• ll : Chorus Type LSB  
Refer to the Effect Map (page 114) for details.  
• Control change : Bank select MSB, LSB (Main Voice Only), Modulation,  
Volume, Expression, Sustain, All sound off, All note off  
• Program Change (Main Voice Only)  
<DSP Type> F0H, 43H, 1nH, 4CH, 02H, 01H, 40H, mmH, llH, F7H  
• mm : DSP Type MSB  
• Pitch Bend  
• ll : DSP Type LSB  
Refer to the Effect Map (page 114) for details.  
*2 Messages for these control change numbers cannot be transmitted from the  
DJX itself. However, they may be transmitted when playing the pattern or  
using the Arpeggiator.  
<DRY Level> F0H, 43H, 1nH, 4CH, 08H, 0mH, 11H, llH, F7H  
• ll : Dry Level  
• 0m : Channel Number  
*3 Exclusive  
<GM System ON> F0H, 7EH, 7FH, 09H, 01H, F7H  
• This message automatically restores all default settings for the instrument,  
with the exception of MIDI Master Tuning.  
*4 It is possible to switch between External and Internal Clock.  
*5 When the pattern is started, an FAH message is transmitted. When pattern  
is stopped, an FCH message is transmitted. When the clock is set to  
External, both FAH (pattern start) and FCH (pattern stop) are recognized.  
<MIDI Master Volume> F0H, 7FH, 7FH, 04H, 01H, llH, mmH, F7H  
• This message allows the volume of all channels to be changed simulta-  
neously (Universal System Exclusive).  
• The values of “mm” is used for MIDI Master Tuning. (Values for “ll” are  
ignored.)  
No MIDI messages can be received or transmitted in the Song mode.  
<MIDI Master Tuning> F0H, 43H, 1nH, 27H, 30H, 00H, 00H, mmH, llH, ccH, F7H  
• This message simultaneously changes the tuning value of all channels.  
• The values of “mm” and “ll” are used for MIDI Master Tuning.  
• The default value of “mm” and “ll” are 08H and 00H, respectively. Any  
values can be used for “n” and “cc.”  
113  
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MIDI IMPLEMENTATION CHART  
Effect map  
* If the received value does not contain an effect type in the TYPE LSB, the LSB will be directed to  
TYPE 0.  
* Panel Effects are based on the “(Number) Effect Name”.  
* By using an external sequencer, which is capable of editing and transmitting the system exclusive  
messages and parameter changes, you can select the Reverb, Chorus and DSP effect types which  
are not accessible from the DJX panel itself. When one of the effects is selected by the external  
sequencer, “ - ” will be shown on the display.  
REVERB  
TYPE  
MSB  
000  
TYPE LSB  
16  
00  
NO EFFECT  
01  
02  
08  
17  
18  
19  
20  
001  
002  
(1)HALL1  
ROOM  
(2)HALL2  
(3)ROOM1  
(4)ROOM2  
003  
004  
STAGE  
PLATE  
(5)STAGE1  
(7)PLATE1  
(6)STAGE2  
(8)PLATE2  
005...127 NO EFFECT  
CHORUS  
TYPE  
TYPE LSB  
MSB  
00  
01  
02  
08  
16  
17  
18  
19  
20  
000...064 NO EFFECT  
065  
066  
067  
CHORUS  
CELESTE  
FLANGER  
(2)CHORUS2  
(1)CHORUS1  
(4)FLANGER2  
(3)FLANGER1  
068...127 NO EFFECT  
DSP  
TYPE  
TYPE LSB  
16  
MSB  
000  
001  
002  
003  
004  
005  
006  
007  
008  
009  
010  
011  
00  
01  
02  
08  
17  
18  
19  
20  
NO EFFECT  
(1)HALL1  
(2)HALL2  
ROOM  
STAGE  
PLATE  
(3)ROOM1  
(6)STAGE2  
(8)PLATE2  
(4)ROOM2  
(5)STAGE1  
(7)PLATE1  
(26)DELAY L,C,R  
DELAY L,C,R  
(27)DELAY L,R  
(28)ECHO  
(29)CROSS DELAY  
(9)EARLY REFLECTION1 (10)EARLY REFLECTION2  
(11)GATE REVERB  
(12)REVERSE GATE  
012...019 NO EFFECT  
020 KARAOKE  
021...063 NO EFFECT  
064  
065  
066  
067  
068  
069  
070  
071  
072  
073  
074  
075  
076  
077  
078  
THRU  
CHORUS  
CELESTE  
FLANGER  
SYMPHONIC  
ROTARY SPEAKER  
TREMOLO  
AUTO PAN  
(18)PHASER  
DISTORTION  
OVERDRIVE  
AMP SIMULATION  
3BAND EQ  
(14)CHORUS2  
(13)CHORUS1  
(16)FLANGER2  
(15)FLANGER1  
(17)SYMPHONIC  
(19)ROTARY SPEAKER1  
(21)TREMOLO1  
(24)AUTO PAN  
(20)ROTARY SPEAKER2 (22)TREMOLO2 (23)GUITAR TREMOLO  
(30)DISTORTION HARD (31)DISTORTION SOFT  
(32)EQ DISCO  
(33)EQ TEL  
2BAND EQ  
AUTO WAH  
(25)AUTO WAH  
079...127 THRU  
114  
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SPECIFICATIONS  
Keyboards  
Song  
• 61 standard-size keys (C1 - C6), with Touch  
Response  
• 3 Preset Demo Songs + 3 User Songs  
• Song Clear  
Display  
Recording  
• Song  
• Large multi-function LCD display  
User Song : 3 Songs  
Setup  
Real Time Recording/Step Recording  
Recording Tracks : SONG MEMORY 1, 2, 3,  
4, 5, 6/CHORD  
• Stand by/ON  
• Master Volume : MIN - MAX  
• PSU (Performance Setup)  
User : 4 setups x 4 banks  
Panel Controls  
• OVERALL (▲▼ , +,-), FUNCTION, SONG, VOICE,  
STYLE, [0]-[9], [+](YES/FF), [-](NO/BWD)  
Digital Sampling  
• 12 Samples  
• Memory : 128 Kbyte (about 6 seconds)  
• Editing : Loop, End Point  
Demo Song  
• 3 songs  
Voice  
MIDI  
• 140 panel voices + 15 Drum Kits + 128 GM Voices +  
Special DJX Demo Voice + Sampled Voice  
• Polyphony : 32  
• Transmit Settings  
• Receive Settings  
• Local Control  
• Voice Set  
• Clock  
• Dual Voice Mode  
• Split Voice Mode  
• Bulk Send/Receive  
• Sampling Send/Receive  
• Initial Send  
Pattern  
• 100 styles  
Auxiliary jacks  
• PHONES/AUX OUT, DC IN 10-12V, MIDI IN/OUT,  
FOOT SWITCH, MIC, LINE IN  
• Pattern Control : PATTERN CONTROL, SYNC-START,  
START/STOP, LEAD IN/LEAD OUT, BEAT A/B (BREAK  
OUT)  
• Beat Indicator  
• Pattern Volume  
Amplifier  
• 6.0 W + 6.0 W  
Part Control  
Speakers  
• Beat Reverse  
• 12 cm x 2  
• Part Select  
Style Mode : Bass, Kick, Phrase 1, Snare,  
Hi-hat, Phrase 2, Percussion, Phrase 3, Main  
Voice, Split Voice, Dual Voice  
Song Mode : Track 1, 2, 3, 4, 5, 6, Main  
Voice, Split Voice, Dual Voice  
• Part On/Off  
Power Consumption  
• 20 W (when using PA-5C power adaptor)  
Power Supply  
• Adaptor : Yamaha PA-5B/5C AC power adaptor  
• Batteries : Six “D” size, SUM-1, R-20 or equivalent  
batteries  
Bass, Kick, Phrase 1, Snare, Hi-hat, Phrase 2,  
Percussion, Phrase 3  
Dimensions (W x D x H)  
Realtime Controls  
• 933 x 370 x 138 mm  
• Knobs : CUTOFF, RESONANCE, GROOVE, ASSIGN,  
BASS BOOST  
• RIBBON CONTROLLER  
• PITCH BEND wheel  
(36- 3/4” x 14-9/16” x 5-7/16”)  
Weight  
• 6.8 kg (15 lbs.)  
Performance Setup  
• Preset A and B  
Supplied Accessories  
• Owner’s Manual  
• User (4 setups x 4 banks)  
Overall controls  
• BPM (Tempo)  
• Transpose  
Optional Accessories  
• Headphones  
: HPE-150, HPE-3  
• Tuning  
• AC power adaptor : PA-5B/5C  
• Footswitch  
• Keyboard stand  
• Pattern/Song Volume  
• Ribbon Controller Assign  
• Knob Assign  
: FC4, FC5  
: L-2L, L-2C  
Effects  
* Specifications and appearance subject to change without  
notice.  
• Reverb : 8 types  
• Chorus : 4 types  
• DSP : 33 types  
• Arpeggiator : 16 types  
115  
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INDEX  
Misc.  
I
R
+/- keys ................................................. 25  
Initial Setup Send .......................... 96, 100  
Initialization ........................................ 103  
INPUT LEVEL knob................................. 70  
RECORD button .................................... 80  
RECORD button (DIGITAL SAMPLING) .. 70  
recording .............................................. 80  
recording, Performance Setup ............... 56  
recording, Realtime ............................... 81  
recording, song ..................................... 80  
recording, Step ..................................... 85  
Release ............................................ 64, 67  
RESONANCE knob .......................... 61, 62  
rests ...................................................... 88  
Reverb................................................... 34  
REVERB button ...................................... 34  
Reverb types ......................................... 39  
RIBBON CONTROLLER .......................... 66  
RIBBON CONTROLLER ASSIGN ............. 66  
A
AC adaptor.............................................. 8  
accessory jacks ........................................ 9  
K
amplifier/stereo system, using an external ...  
9
Keyboard out ........................................ 95  
Kick (Part) ....................................... 52, 60  
knob ..................................................... 59  
KNOB ASSIGN....................................... 63  
ARPEGGIATOR button ........................... 37  
Arpeggiator ........................................... 37  
Arpeggiator Hold .................................. 21  
Arpeggiator Speed .......................... 64, 67  
Arpeggiator types.................................. 38  
ASSIGN Knob ........................................ 63  
Attack ............................................. 64, 67  
L
Lead In, Lead Out............................ 46, 47  
LINE IN jack ............................................ 7  
loading bulk data .................................. 99  
Local control ......................................... 96  
Loop ..................................................... 78  
B
BASS BOOST knob ................................ 61  
Bass (Part) ....................................... 52, 60  
batteries .................................................. 8  
BEAT A/B ............................................... 48  
beat display........................................... 42  
beat indicators ...................................... 23  
Beat Reverse key.................................... 52  
BPM (Tempo) ........................................ 41  
Break Out .............................................. 48  
Bulk Dump Send ................................... 97  
M
S
Main voice ............................................ 25  
Main Voice (Part)................................... 60  
MIC jack.................................................. 7  
MIDI ..................................................... 92  
MIDI channels ....................................... 95  
MIDI Implementation Chart ................ 112  
MIDI terminals ...................................... 94  
MIDI, about .......................................... 92  
mode indicator...................................... 22  
Modulation ..................................... 64, 67  
Sampling............................................... 69  
Sampling Send ...................................... 97  
saving bulk data .................................... 97  
saving data............................................ 97  
sections (pattern) .................................. 48  
Snare (Part) ..................................... 52, 60  
Song Clear ............................................ 91  
SONG MEMORY buttons................. 82, 86  
song recording ...................................... 80  
Song Volume......................................... 43  
songs, recording ................................... 80  
songs, selecting and playing.................. 40  
Specifications ...................................... 115  
Split Point ............................................. 32  
Split voice ............................................. 31  
Split Voice (Part).................................... 60  
STAND BY/ON switch.............................. 8  
START/STOP button .................. 41, 45, 47  
Style List ................................................ 15  
styles, selecting ..................................... 44  
sustain................................................... 21  
Sync-Start ............................................. 46  
C
Chord Name ......................................... 51  
chord track...................................... 83, 88  
Chorus .................................................. 35  
Chorus types ......................................... 39  
clearing, song ....................................... 91  
clock ..................................................... 96  
cutoff .............................................. 61, 62  
CUTOFF knob ....................................... 61  
N
numeric keypad .................................... 25  
O
OVERALL buttons .............................. 6, 22  
Overall indicator.................................... 22  
P
pan ........................................... 27, 30, 32  
PART CONTROL button ......................... 59  
Part On/Off ........................................... 52  
PART ON/OFF keys ................................ 52  
part select ............................................. 60  
PART SELECT keys.................................. 60  
pattern .................................................. 44  
pattern control ................................ 45, 47  
PATTERN CONTROL button................... 45  
PATTERN keys ........................................ 50  
Pattern Out ........................................... 95  
pattern sections..................................... 48  
Pattern Split Point ................................. 54  
Pattern Volume ..................................... 49  
pattern, playing .................................... 44  
Percussion (Part).............................. 52, 60  
PERFORMANCE keys ............................. 12  
Performance Setup ................................ 56  
Performance Setup, Preset..................... 58  
Performance Setup, User ....................... 56  
PHONES / AUX OUT jack......................... 9  
Phrase 1 (Part)................................. 52, 60  
Phrase 2 (Part)................................. 52, 60  
Phrase 3 (Part)................................. 52, 60  
Pitch Bend............................................... 7  
Pitch Bend Range .................................. 33  
Preset Performance Setup...................... 58  
PSU (Performance Setup) ...................... 56  
D
Demo songs .......................................... 14  
DEMO START buttons ........................... 14  
Digital Sampling ................................... 69  
display indications ................................. 22  
dotted notes ......................................... 88  
Drum Kit Voice Chart ............................ 26  
Drum Kit voices ................................... 108  
DSP ....................................................... 36  
DSP types .............................................. 39  
DUAL button ......................................... 29  
Dual voice ............................................. 29  
Dual Voice (Part) ................................... 60  
Dynamics ........................................ 64, 67  
Dynamics Strength .......................... 64, 67  
T
tap ........................................................ 21  
Tempo (BPM) ........................................ 41  
Touch Sensitivity ................................... 33  
track................................................ 40, 84  
tracks, muting ................................. 40, 84  
tracks, re-recording ............................... 84  
Transpose .............................................. 28  
triplets................................................... 88  
Troubleshooting .................................. 102  
Tuning .................................................. 29  
turntable ......................................... 64, 67  
E
effects ................................................... 34  
End point .............................................. 75  
U
User Performance Setup ........................ 56  
User songs............................................. 81  
F
footswitch ............................................. 21  
FUNCTION button ................................ 18  
Function parameters ............................. 18  
V
velocity curves....................................... 90  
Voice List ............................................. 104  
Voice Set ............................................... 33  
voices, Drum Kit .................................. 108  
voices, GM .......................................... 106  
voices, panel ....................................... 104  
voices, selecting and playing ................. 25  
volume ...................................... 27, 30, 32  
G
GM (General MIDI) voices ............. 26, 106  
Groove .................................................. 61  
GROOVE knob ...................................... 61  
H
Q
headphones ............................................ 9  
Hi-hat (Part) .................................... 52, 60  
Quick Guide .......................................... 10  
116  
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Limited Warranty  
90 DAYS LABOR  
1 YEAR PARTS  
Yamaha Corporation of America, hereafter referred to as Yamaha, warrants to the original consumer of a product included in the categories listed below,  
that the product will be free of defects in materials and/or workmanship for the periods indicated. This warranty is applicable to all models included in  
the following series of products:  
PSR SERIES OF PORTATONE ELECTRONIC KEYBOARDS  
If during the first 90 days that immediately follows the purchase date, your new Yamaha product covered by this warranty is found to have a defect in  
material and/or workmanship, Yamaha and/or its authorized representative will repair such defect without charge for parts or labor.  
If parts should be required after this 90 day period but within the one year period that immediately follows the purchase date, Yamaha will, subject to  
the terms of this warranty, supply these parts without charge. However, charges for labor, and/or any miscellaneous expenses incurred are the consumers  
responsibility. Yamaha reserves the right to utilize reconditioned parts in repairing these products and/or to use reconditioned units as warranty  
replacements.  
THIS WARRANTY IS THE ONLY EXPRESS WARRANTY WHICH YAMAHA MAKES IN CONNECTION WITH THESE PRODUCTS.  
ANY IMPLIED WARRANTY APPLICABLE TO THE PRODUCT, INCLUDING THE WARRANTY OF MERCHANT ABILITY IS  
LIMITED TO THE DURATION OF THE EXPRESS WARRANTY. YAMAHA EXCLUDES AND SHALL NOT BE LIABLE IN ANY  
EVENT FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES.  
Some states do not allow limitations that relate to implied warranties and/or the exclusion of incidental or consequential damages. Therefore, these  
limitations and exclusions may not apply to you.  
This warranty gives you specific legal rights. You may also have other rights which vary from state to state.  
CONSUMERS RESPONSIBILITIES  
If warranty service should be required, it is necessary that the consumer assume certain responsibilities:  
1. ContacttheCustomerServiceDepartmentoftheretailersellingtheproduct,oranyretailoutletauthorizedbyYamahatoselltheproductforassistance.  
You may also contact Yamaha directly at the address provided below.  
2. Deliver the unit to be serviced under warranty to: the retailer selling the product, an authorized service center, or to Yamaha with an explanation of  
the problem. Please be prepared to provide proof purchase date (sales receipt, credit card copy, etc.) when requesting service and/or parts under  
warranty.  
3. Shipping and/or insurance costs are the consumers responsibility.* Units shipped for service should be packed securely.  
*Repaired units will be returned PREPAID if warranty service is required within the first 90 days.  
IMPORTANT: Do NOT ship anything to ANY location without prior authorization. A Return Authorization (RA) will be issued that has a  
tracking number assigned that will expedite the servicing of your unit and provide a tracking system if needed.  
4. Your owners manual contains important safety and operating instructions. It is your responsibility to be aware of the contents of this manual and to  
follow all safety precautions.  
EXCLUSIONS  
This warranty does not apply to units whose trade name, trademark, and/or ID numbers have been altered, defaced, exchanged removed, or to failures  
and/or damages that may occur as a result of:  
1. Neglect, abuse, abnormal strain, modification or exposure to extremes in temperature or humidity.  
2. Improper repair or maintenance by any person who is not a service representative of a retail outlet authorized by Yamaha to sell the product, an  
authorized service center, or an authorized service representative of Yamaha.  
3. This warranty is applicable only to units sold by retailers authorized by Yamaha to sell these products in the U.S.A., the District of Columbia, and  
Puerto Rico. This warranty is not applicable in other possessions or territories of the U.S.A. or in any other country.  
Please record the model and serial number of the product you have purchased in the spaces provided below.  
Model___________________________ Serial #________________________________ Sales Slip #________________________________  
Purchased from____________________________________________________________ Date______________________________________  
(Retailer)  
YAMAHA CORPORATION OF AMERICA  
Electronic Service Division  
6600 Orangethorpe Avenue  
Buena Park, CA 90620  
KEEP THIS DOCUMENT FORYOUR RECORDS. DO NOT MAIL!  
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FCC INFORMATION (U.S.A.)  
regulations does not guarantee that interference will not occur in  
1. IMPORTANT NOTICE: DO NOT MODIFY THIS UNIT!  
This product, when installed as indicated in the instructions con-  
tained in this manual, meets FCC requirements. Modifications not  
expressly approved by Yamaha may void your authority, granted  
by the FCC, to use the product.  
all installations. If this product is found to be the source of inter-  
ference, which can be determined by turning the unit “OFF” and  
“ON”, please try to eliminate the problem by using one of the  
following measures:  
Relocate either this product or the device that is being affected by  
the interference.  
Utilize power outlets that are on different branch (circuit breaker  
or fuse) circuits or install AC line filter/s.  
2. IMPORTANT: When connecting this product to accessories and/  
or another product use only high quality shielded cables. Cable/s  
supplied with this product MUST be used. Follow all installation  
instructions. Failure to follow instructions could void your FCC  
authorization to use this product in the USA.  
3. NOTE: This product has been tested and found to comply with  
the requirements listed in FCC Regulations, Part 15 for Class “B”  
digital devices. Compliance with these requirements provides a  
reasonable level of assurance that your use of this product in a  
residential environment will not result in harmful interference with  
other electronic devices. This equipment generates/uses radio  
frequencies and, if not installed and used according to the instruc-  
tions found in the users manual, may cause interference harmful  
to the operation of other electronic devices. Compliance with FCC  
In the case of radio or TV interference, relocate/reorient the an-  
tenna. If the antenna lead-in is 300 ohm ribbon lead, change the  
lead-in to co-axial type cable.  
If these corrective measures do not produce satisfactory results,  
please contact the local retailer authorized to distribute this type  
of product. If you can not locate the appropriate retailer, please  
contact Yamaha Corporation of America, Electronic Service Divi-  
sion, 6600 Orangethorpe Ave, Buena Park, CA90620  
The above statements apply ONLY to those products distributed  
by Yamaha Corporation of America or its subsidiaries.  
* This applies only to products distributed by YAMAHA CORPORATION OF AMERICA.  
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For details of products, please contact your nearest Yamaha or the  
authorized distributor listed below.  
Die Einzelheiten zu Produkten sind bei Ihrer unten aufgeführten Nie-  
derlassung und bei Yamaha Vertragshändlern in den jeweiligen  
Bestimmungsländern erhältlich.  
Pour plus de détails sur les produits, veuillez-vous adresser à Yamaha  
ou au distributeur le plus proche de vous figurant dans la liste suivante.  
Para detalles sobre productos, contacte su tienda Yamaha más cercana  
o el distribuidor autorizado que se lista debajo.  
ITALY  
Yamaha Musica Italia S.P.A.,  
Home Keyboard Division  
NORTH AMERICA  
ASIA  
CANADA  
HONG KONG  
Yamaha Canada Music Ltd.  
135 Milner Avenue, Scarborough, Ontario,  
M1S 3R1, Canada  
Tom Lee Music Co., Ltd.  
11/F., Silvercord Tower 1, 30 Canton Road,  
Tsimshatsui, Kowloon, Hong Kong  
Tel: 2737-7688  
Viale Italia 88, 20020 Lainate (Milano), Italy  
Tel: 02-935-771  
SPAIN  
Tel: 416-298-1311  
Yamaha-Hazen Electronica Musical, S.A.  
Jorge Juan 30, 28001, Madrid, Spain  
Tel: 91-577-7270  
U.S.A.  
INDONESIA  
PT. Yamaha Music Indonesia (Distributor)  
PT. Nusantik  
Gedung Yamaha Music Center, Jalan Jend. Gatot  
Subroto Kav. 4, Jakarta 12930, Indonesia  
Tel: 21-520-2577  
Yamaha Corporation of America  
6600 Orangethorpe Ave., Buena Park, Calif. 90620,  
U.S.A.  
PORTUGAL  
Valentim de Carvalho CI SA  
Estrada de Porto Salvo, Paço de Arcos 2780 Oeiras,  
Portugal  
Tel: 714-522-9011  
CENTRAL & SOUTH AMERICA  
KOREA  
Tel: 01-443-3398/4030/1823  
Cosmos Corporation  
#131-31, Neung-Dong, Sungdong-Ku, Seoul  
Korea  
MEXICO  
Yamaha de Mexico S.A. De C.V.,  
Departamento de ventas  
Javier Rojo Gomez No.1149, Col. Gpe Del  
Moral, Deleg. Iztapalapa, 09300 Mexico, D.F.  
Tel: 686-00-33  
GREECE  
Philippe Nakas S.A.  
Navarinou Street 13, P.Code 10680, Athens, Greece  
Tel: 01-364-7111  
Tel: 02-466-0021~5  
MALAYSIA  
SWEDEN  
Yamaha Music Malaysia, Sdn., Bhd.  
16-28, Jalan SS 2/72, Petaling Jaya, Selangor,  
Malaysia  
Yamaha Scandinavia AB  
J. A. Wettergrens Gata 1  
Box 30053  
S-400 43 Göteborg, Sweden  
Tel: 031 89 34 00  
BRAZIL  
Yamaha Musical do Brasil LTDA.  
Av. Rebouças 2636, São Paulo, Brasil  
Tel: 011-853-1377  
Tel: 3-717-8977  
PHILIPPINES  
Yupangco Music Corporation  
339 Gil J. Puyat Avenue, P.O. Box 885 MCPO,  
Makati, Metro Manila, Philippines  
Tel: 819-7551  
ARGENTINA  
DENMARK  
YS Copenhagen Liaison Office  
Generatorvej 8B  
DK-2730 Herlev, Denmark  
Tel: 44 92 49 00  
Yamaha Music Argentina S.A.  
Viamonte 1145 Piso2-B 1053,  
Buenos Aires, Argentina  
Tel: 1-371-7021  
SINGAPORE  
Yamaha Music Asia Pte., Ltd.  
Blk 202 Hougang, Street 21 #02-01,  
Singapore 530202  
PANAMA AND OTHER LATIN  
AMERICAN COUNTRIES/  
CARIBBEAN COUNTRIES  
Yamaha de Panama S.A.  
Torre Banco General, Piso 7, Urbanización Marbella,  
Calle 47 y Aquilino de la Guardia,  
Ciudad de Panamá, Panamá  
FINLAND  
Warner Music Finland OY/Fazer Music  
Aleksanterinkatu 11, P.O. Box 260  
SF-00101 Helsinki, Finland  
Tel: 0435 011  
Tel: 747-4374  
TAIWAN  
Yamaha KHS Music Co., Ltd.  
10F, 150, Tun-Hwa Northroad,  
Taipei, Taiwan, R.O.C.  
Tel: 02-2713-8999  
NORWAY  
Norsk filial av Yamaha Scandinavia AB  
Grini Næringspark 1  
N-1345 Østerås, Norway  
Tel: 67 16 77 70  
Tel: 507-269-5311  
THAILAND  
EUROPE  
Siam Music Yamaha Co., Ltd.  
121/60-61 RS Tower 17th Floor,  
Ratchadaphisek RD., Dindaeng,  
Bangkok 10320, Thailand  
Tel: 02-641-2951  
ICELAND  
Skifan HF  
Skeifan 17 P.O. Box 8120  
IS-128 Reykjavik, Iceland  
Tel: 525 5000  
THE UNITED KINGDOM  
Yamaha-Kemble Music (U.K.) Ltd.  
Sherbourne Drive, Tilbrook, Milton Keynes,  
MK7 8BL, England  
Tel: 01908-366700  
THE PEOPLE’S REPUBLIC OF CHINA  
AND OTHER ASIAN COUNTRIES  
Yamaha Corporation,  
International Marketing Division  
Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650  
Tel: 053-460-2317  
OTHER EUROPEAN COUNTRIES  
Yamaha Europa GmbH.  
Siemensstraße 22-34, 25462 Rellingen, F.R. of  
Germany  
IRELAND  
Danfay Ltd.  
61D, Sallynoggin Road, Dun Laoghaire, Co. Dublin  
Tel: 01-2859177  
Tel: 04101-3030  
GERMANY/SWITZERLAND  
Yamaha Europa GmbH.  
Siemensstraße 22-34, 25462 Rellingen,  
F.R. of Germany  
AFRICA  
Yamaha Corporation,  
International Marketing Division  
Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650  
Tel: 053-460-2312  
OCEANIA  
Tel: 04101-3030  
AUSTRALIA  
AUSTRIA  
Yamaha Music Australia Pty. Ltd.  
17-33 Market Street, South Melbourne, Vic. 3205,  
Australia  
Yamaha Music Austria  
Schleiergasse 20, A-1100 Wien Austria  
Tel: 01-60203900  
Tel: 3-699-2388  
THE NETHERLANDS  
Yamaha Music Nederland  
Kanaalweg 18G, 3526KL, Utrecht, The Netherlands  
Tel: 030-2828411  
MIDDLE EAST  
NEW ZEALAND  
Music Houses of N.Z. Ltd.  
146/148 Captain Springs Road, Te Papapa,  
Auckland, New Zealand  
Tel: 9-634-0099  
TURKEY/CYPRUS  
Yamaha Europa GmbH.  
Siemensstraße 22-34, 25462 Rellingen,  
F.R. of Germany  
BELGIUM  
Yamaha Music Belgium  
Keiberg Imperiastraat 8, 1930 Zaventem, Belgium  
Tel: 02-7258220  
COUNTRIES AND TRUST  
TERRITORIES IN PACIFIC OCEAN  
Yamaha Corporation,  
International Marketing Division  
Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650  
Tel: 053-460-2317  
Tel: 04101-3030  
OTHER COUNTRIES  
Yamaha Corporation,  
International Marketing Division  
Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650  
Tel: 053-460-2312  
FRANCE  
Yamaha Musique France,  
Division Claviers  
BP 70-77312 Marne-la-Vallée Cedex 2, France  
Tel: 01-64-61-4000  
HEAD OFFICE Yamaha Corporation, Electronic Musical Instrument Division  
Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650  
[PK] 13  
Tel: 053-460-3273  
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