Roland Musical Instrument SP 606 User Guide

Owner’s Manual  
Thank you, and congratulations on your choice of the Roland Sampling Workstation  
SP-606.  
201a  
Before using this unit, carefully read the sections entitled: “USING THE UNIT  
SAFELY” and “IMPORTANT NOTES” (p. 2–3; p. 4–6). These sections provide  
important information concerning the proper operation of the unit. Additionally,  
in order to feel assured that you have gained a good grasp of every feature  
provided by your new unit, Owner’s manual should be read in its entirety. The  
manual should be saved and kept on hand as a convenient reference.  
202  
Copyright © 2004 ROLAND CORPORATION  
All rights reserved. No part of this publication may be reproduced in any form  
without the written permission of ROLAND CORPORATION.  
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101b  
012cImmediately turn the power off, remove the  
The unit and the AC adaptor should be  
AC adaptor from the outlet, and request  
servicing by your retailer, the nearest Roland  
Service Center, or an authorized Roland  
distributor, as listed on the “Information”  
page when:  
located so their location or position does not  
interfere with their proper ventilation.  
................................................................................................  
102d  
Always grasp only the output plug or the  
body of the AC adaptor when plugging into,  
or unplugging from, this unit or an outlet.  
• The AC adaptor or the power-supply cord  
has been damaged; or  
................................................................................................  
103b  
• If smoke or unusual odor occurs  
At regular intervals, you should unplug the  
AC adaptor and clean it by using a dry cloth  
to wipe all dust and other accumulations  
away from its prongs. Also, disconnect the  
power plug from the power outlet whenever  
the unit is to remain unused for an extended  
period of time. Any accumulation of dust  
between the power plug and the power  
outlet can result in poor insulation and lead  
to fire.  
• Objects have fallen into, or liquid has been  
spilled onto the unit; or  
• The unit has been exposed to rain (or  
otherwise has become wet); or  
• The unit does not appear to operate  
normally or exhibits a marked change in perfor-  
mance.  
................................................................................................  
013 In households with small children, an adult  
................................................................................................  
should provide supervision until the child is  
capable of following all the rules essential for  
the safe operation of the unit.  
104 Try to prevent cords and cables from  
becoming entangled. Also, all cords and  
cables should be placed so they are out of the  
reach of children.  
................................................................................................  
014 Protect the unit from strong impact.  
................................................................................................  
(Do not drop it!)  
106 Never climb on top of, nor place heavy  
................................................................................................  
objects on the unit.  
................................................................................................  
015 Do not force the unit’s power-supply cord to  
107d  
share an outlet with an unreasonable number  
of other devices. Be especially careful when  
using extension cords—the total power used  
by all devices you have connected to the  
extension cord’s outlet must never exceed the  
power rating (watts/amperes) for the  
extension cord. Excessive loads can cause the  
insulation on the cord to heat up and  
eventually melt through.  
Never handle the AC adaptor body, or its  
output plugs, with wet hands when plugging  
into, or unplugging from, an outlet or this  
unit.  
................................................................................................  
108b  
Before moving the unit, disconnect the AC  
devices.  
................................................................................................  
................................................................................................  
109b  
Before cleaning the unit, turn off the power  
and unplug the AC adaptor from the outlet  
(p. 21).  
016 Before using the unit in a foreign country,  
consult with your retailer, the nearest Roland  
Service Center, or an authorized Roland  
distributor, as listed on the “Information”  
page.  
................................................................................................  
110b  
Whenever you suspect the possibility of  
lightning in your area, disconnect the AC  
adaptor from the outlet.  
................................................................................................  
023 DO NOT play a CD-ROM disc on a conven-  
................................................................................................  
tional audio CD player. The resulting sound  
may be of a level that could cause permanent  
hearing loss. Damage to speakers or other  
system components may result.  
118cKeep any screws you may remove and the  
included card theft prevention cover in a safe  
place out of children’s reach, so there is no  
chance of them being swallowed accidentally.  
3
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IMPORTANT NOTES  
291a  
355b  
• When moved from one location to another where  
In addition to the items listed under “USING THE  
UNIT SAFELY” on page 2–3, please read and  
observe the following:  
the temperature and/or humidity is very different,  
water droplets (condensation) may form inside the  
unit. Damage or malfunction may result if you  
attempt to use the unit in this condition. Therefore,  
before using the unit, you must allow it to stand for  
several hours, until the condensation has completely  
evaporated.  
Power Supply  
301  
• Do not connect this unit to same electrical outlet that  
is being used by an electrical appliance that is  
controlled by an inverter (such as a refrigerator,  
washing machine, microwave oven, or air condi-  
tioner), or that contains a motor. Depending on the  
way in which the electrical appliance is used, power  
supply noise may cause this unit to malfunction or  
may produce audible noise. If it is not practical to  
use a separate electrical outlet, connect a power  
supply noise filter between this unit and the  
electrical outlet.  
Maintenance  
401Faor everyday cleaning wipe the unit with a soft, dry  
cloth or one that has been slightly dampened with  
water. To remove stubborn dirt, use a cloth impreg-  
nated with a mild, non-abrasive detergent. After-  
wards, be sure to wipe the unit thoroughly with a  
soft, dry cloth.  
402  
302  
• Never use benzine, thinners, alcohol or solvents of  
• The AC adaptor will begin to generate heat after  
any kind, to avoid the possibility of discoloration  
and/or deformation.  
long hours of consecutive use. This is normal, and is  
not a cause for concern.  
307  
• Before connecting this unit to other devices, turn off  
Repairs and Data  
• Please be aware that all data contained in the unit’s  
the power to all units. This will help prevent  
malfunctions and/or damage to speakers or other  
devices.  
452  
memory may be lost when the unit is sent for  
repairs. Important data should always be backed up  
on a memory card, or written down on paper (when  
possible). During repairs, due care is taken to avoid  
the loss of data. However, in certain cases (such as  
when circuitry related to memory itself is out of  
order), we regret that it may not be possible to  
restore the data, and Roland assumes no liability  
concerning such loss of data.  
Placement  
• Using the unit near power amplifiers (or other  
351  
equipment containing large power transformers)  
may induce hum. To alleviate the problem, change  
the orientation of this unit; or move it farther away  
from the source of interference.  
352a  
• This device may interfere with radio and television  
reception. Do not use this device in the vicinity of  
such receivers.  
Additional Precautions  
• Please be aware that the contents of memory can be  
551  
352b  
• Noise may be produced if wireless communications  
irretrievably lost as a result of a malfunction, or the  
improper operation of the unit. To protect yourself  
against the risk of loosing important data, we  
recommend that you periodically save a backup  
copy of important data you have stored in the unit’s  
memory on a memory card.  
devices, such as cell phones, are operated in the  
vicinity of this unit. Such noise could occur when  
receiving or initiating a call, or while conversing.  
Should you experience such problems, you should  
relocate such wireless devices so they are at a greater  
distance from this unit, or switch them off.  
552  
354a  
• Unfortunately, it may be impossible to restore the  
• Do not expose the unit to direct sunlight, place it  
contents of data that was stored on a memory card  
once it has been lost. Roland Corporation assumes  
no liability concerning such loss of data.  
near devices that radiate heat, leave it inside an  
enclosed vehicle, or otherwise subject it to temper-  
ature extremes. Excessive heat can deform or  
discolor the unit.  
4
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553  
Before Using Cards  
• Use a reasonable amount of care when using the  
unit’s buttons, sliders, or other controls; and when  
using its jacks and connectors. Rough handling can  
lead to malfunctions.  
Using DATA Cards  
704Carefully insert the DATA card all the way in—until  
it is firmly in place.  
554  
• Never strike or apply strong pressure to the display.  
555  
• A small amount of noise may be heard from the  
display during normal operation.  
556  
• When connecting / disconnecting all cables, grasp  
the connector itself—never pull on the cable. This  
way you will avoid causing shorts, or damage to the  
cable’s internal elements.  
CompactFlash™  
558a  
• To avoid disturbing your neighbors, try to keep the  
unit’s volume at reasonable levels. You may prefer  
to use headphones, so you do not need to be  
concerned about those around you (especially when  
it is late at night).  
705  
• Never touch the terminals of the DATA card. Also,  
avoid getting the terminals dirty.  
707  
559a  
• This unit’s memory card slot accepts CompactFlash  
• When you need to transport the unit, package it in  
memory cards. Microdrive storage media are not  
compatible.  
the box (including padding) that it came in, if  
possible. Otherwise, you will need to use equivalent  
packaging materials.  
708  
• Memory cards are constructed using precision  
562Use a cable from Roland to make the connection. If  
using some other make of connection cable, please  
note the following precautions.  
components; handle the cards carefully, paying  
particular note to the following.  
• To prevent damage to the cards from static  
electricity, be sure to discharge any static  
electricity from your own body before handling  
the cards.  
• Some connection cables contain resistors. Do not  
use cables that incorporate resistors for  
connecting to this unit. The use of such cables can  
cause the sound level to be extremely low, or  
impossible to hear. For information on cable  
specifications, contact the manufacturer of the  
cable.  
• Do not touch or allow metal to come into contact  
with the contact portion of the cards.  
• Do not bend, drop, or subject cards to strong  
shock or vibration.  
563Unauthorized duplication, reproduction, hiring, and  
lending prohibited.  
• Do not keep cards in direct sunlight, in closed  
vehicles, or other such locations (storage temper-  
ature: -25 to 85° C).  
564  
• Before you open the included CD-ROM, you must  
• Do not allow cards to become wet.  
read the “license agreement.” Opening the CD-ROM  
will be taken to mean your acceptance of the license  
agreement.  
• Do not disassemble or modify the cards.  
566b  
• The sensitivity of the D Beam controller will change  
Handling CD-ROMs  
• Avoid touching or scratching the shiny underside  
depending on the amount of light in the vicinity of  
the unit. If it does not function as you expect, adjust  
the sensitivity as appropriate for the brightness of  
your location.  
801  
(encoded surface) of the disc. Damaged or dirty CD-  
ROM discs may not be read properly. Keep your  
discs clean using a commercially available CD  
cleaner.  
985  
• The explanations in this manual include illustrations  
that depict what should typically be shown by the  
display. Note, however, that your unit may incor-  
porate a newer, enhanced version of the system (e.g.,  
includes newer sounds), so what you actually see in  
the display may not always match what appears in  
the manual.  
5
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Copyright  
• Unauthorized recording, distribution, sale, lending,  
*
204Microsoft and Windows are registered trademarks  
of Microsoft Corporation.  
851  
*
206Wj indows® is known officially as: “Microsoft®  
Windows® operating system.”  
public performance, broadcasting, or the like, in  
whole or in part, of a work (musical composition,  
video, broadcast, public performance, or the like)  
whose copyright is held by a third party is  
prohibited by law.  
*
207Apple and Macintosh are registered trademarks of  
Apple Computer, Inc.  
*
209MacOS is a trademark of Apple Computer, Inc.  
852b  
• When exchanging audio signals through a digital  
connection with an external instrument, this unit can  
perform recording without being subjected to some  
of the restrictions of the Serial Copy Management  
System (SCMS). This is because the unit is intended  
solely for musical production, and is designed not to  
be subject to restrictions as long as it is used to  
record works (such as your own compositions) that  
do not infringe on the copyrights of others. (SCMS is  
a feature that prohibits second-generation and later  
copying through a digital connection. It is built into  
MD recorders and other consumer digital-audio  
equipment as a copyright-protection feature.)  
*
213Pentium is a registered trademark of Intel Corpo-  
ration.  
*
220All product names mentioned in this document are  
trademarks or registered trademarks of their  
respective owners.  
*
231OMS is a registered trademark of Opcode Systems,  
Inc.  
*
232FreeMIDI is a trademark of Mark of the Unicorn,  
Inc.  
*
233VST is a trademark of Steinberg Media Technologies  
853  
AG.  
• Do not use this unit for purposes that could infringe  
234  
on a copyright held by a third party. We assume no  
responsibility whatsoever with regard to any  
infringements of third-party copyrights arising  
through your use of this unit.  
*
CompactFlash and  
are trademarks of SanDisk  
Corporation and licensed by CompactFlash associ-  
ation.  
*
235Roland Corporation is an authorized licensee of the  
CompactFlash™ and CF logo (  
) trademarks.  
*
236Fugue © 2004 Kyoto Software Research, Inc. All  
rights reserved.  
6
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Audio Signal Flow Inside the SP-606...................................................................................................................12  
Playing and Performing Sounds ............................................................................................................13  
Turning the Power On...........................................................................................................................................21  
Playing Samples from the Pads............................................................................................................................23  
How to Play a Sample..............................................................................................................................23  
Switching Pad Banks................................................................................................................................23  
Adjusting the Loudness of the Sound When You Strike the Pads....................................................23  
Playing Patterns......................................................................................................................................................24  
Basic Procedure for Playing a Pattern ...................................................................................................24  
Selecting and Playing a Pattern from the Pattern List ........................................................................24  
Changing the BPM (Tempo) During Pattern Playback ......................................................................25  
Muting Individual Tracks .......................................................................................................................25  
The Number of Samples That Can Be Played Simultaneously..........................................................25  
Playing an Audio Input Signal.............................................................................................................................25  
Recording Your Own Samples .............................................................................................................................26  
Preparations for Sampling ......................................................................................................................26  
Playing the Pads .....................................................................................................................................................30  
Playing a Roll ............................................................................................................................................30  
Using the Sub Pad Function....................................................................................................................30  
Using the Hold Function.........................................................................................................................30  
Making Pad Settings ..............................................................................................................................................31  
Chapter 2. Using Effects ...................................................................................33  
Basic Effect Operation............................................................................................................................................33  
Turning Effects On/Off...........................................................................................................................33  
Using the Control Knobs.........................................................................................................................33  
Choosing the MFX Type from a List .....................................................................................................33  
7
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Contents  
Applying an Effect While Resampling..................................................................................................45  
About Pattern Recording.......................................................................................................................................54  
Erasing Performance Data (ERASE)......................................................................................................60  
Copying a Song.........................................................................................................................................65  
Playing a Song.........................................................................................................................................................65  
Basic Procedure for Playing a Song .......................................................................................................65  
Selecting and Playing a Song from the Song List ................................................................................ 66  
Changing the Song Playback BPM (Tempo) ........................................................................................66  
Muting Individual Tracks .......................................................................................................................66  
8
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Card Utility Operations.........................................................................................................................................68  
Connection Example ..............................................................................................................................................75  
About MIDI Connectors..........................................................................................................................78  
Installing P606.........................................................................................................................................................86  
Before You Control P606 from the SP-606 ............................................................................................86  
MIDI Implementation..........................................................................................92  
MIDI Implementation Chart ...............................................................................96  
Specifications.....................................................................................................98  
9
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Main Features  
Quick and easy sampling (p. 26, p. 42)  
The SP-606 lets you use any of three sampling modes, whichever is most convenient for your situation. EXT SEQ  
SAMPLING makes it easy to capture a loop phrase of the appropriate length from an external MIDI device. With  
no need for settings or editing, sampling is quick and easy.  
Sample from a variety of sources (p. 12, p. 84)  
You can sample audio sources from the analog or digital inputs, or even via the USB connection, giving you the  
flexibility to use any type of source.  
Use the Chop function to automatically divide phrases (p. 53)  
The SP-606 provides a Chop function, which automatically divides an audio phrase into several one-shot samples.  
The divided samples can be rearranged randomly, combined, or used to create a virtually infinite number of  
variations.  
Velocity-sensitive pads are ideal for creating grooves (p. 23, p. 30)  
The sixteen velocity-sensitive pads are a superb way to program grooves with natural-sounding dynamics, and  
also offer great potential for realtime performance.  
In addition, pad 16 can operate as a Sub Pad, which remembers and plays the same sound as the previously  
played pad. This gives you much more freedom for performance expression, such as letting you use both hands to  
play rolls or repeated notes.  
Four-track pattern sequencer (p. 54)  
which you specify each note for input; and “Step Rec Smpl,” in which the length of the sample you input  
determines the timing of the next sample. These input methods accommodate a wide range of track-making  
situations.  
BPM (tempo) sync capability (p. 52)  
Any phrase sample can be freely made to follow the tempo of the internal sequencer. Since you can adjust the  
BPM in real time without affecting the pitch, you can use samples in a whole new variety of ways.  
Two independent multi-effects processors (p. 33)  
and also include unique effects such as “TAPE ECHO” and “LO-FI PROCESSOR.” Any of these effects can be  
used by either of the two multi-effects modules connected in series, giving you enormous potential for creative  
sound-making. Intuitive knob-based control makes it easy to create bold and smooth changes in the sound.  
Mastering effects for adding the finishing touch (p. 33)  
Separately from the two multi-effects modules, a mastering effect module is provided to let you add finishing  
touches at the final stage of your song, bringing it into a professional level of sound quality.  
D Beam controller and V-LINK functionality (p. 72, p. 75)  
The SP-606 features a D Beam controller, which lets you control a filter or solo synthesizer simply by moving your  
hand. New realms of expression are made possible by V-LINK functionality, which lets you connect a compatible  
video device and control it to create video effects that are linked to the expressive elements of a musical  
performance.  
10  
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Main Features  
Use memory cards for easy expansion (p. 67)  
card, you can perform up to 386 minutes of sampling (LONG mode, mono). There’s no need to load the data into  
internal memory—data on the card can be accessed directly, even for playing from the pads. Even extremely large  
samples can be handled quickly and freely.  
USB connection to your computer (p. 83)  
The SP-606 provides not only USB-MIDI functionality, but also file transfer capability for importing and exporting  
.WAV and AIFF files. Audio drivers for WDM and ASIO are included, letting the SP-606 function as a versatile  
USB audio interface (on Windows or Macintosh) with a variety of inputs and outputs.  
Dedicated “P606” software for unlimited creation of loops (p. 86)  
The dedicated P606 software application developed by Cakewalk Corporation is included. P606  
consists of three different sound generator modules, sophisticated multi-effects, and a sixteen-part  
pattern sequencer and mixer—in other words, it’s a virtual groovebox!  
Phrases you create using P606 can be captured into the USB-connected SP-606 easily and quickly via  
EXT SEQ SAMPLING. The SP-606 automatically obtains the BPM (tempo), time signature, and  
number of measures of the phrase, and makes the appropriate loop settings, meaning that you won’t  
have to perform any bothersome processes after sampling.  
Of course the SP-606 also functions as a control surface for P606.  
Conventions Used in This Manual  
Operating buttons are enclosed by square brackets [ ]; e.g., [ENTER].  
Reference pages are indicated by (p. **).  
The following symbols are used.  
This indicates an important note; be sure to read it.  
This indicates a memo regarding the setting or function; read it as desired.  
This indicates a useful hint for operation; read it as necessary.  
This indicates information for your reference; read it as necessary.  
This indicates an explanation of a term; read it as necessary.  
11  
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An Overview of the SP-606  
How the Various Sections Are Connected  
fig.0G-1  
Sampler  
Pads  
This records (samples) sounds, such as musical  
performances or vocals, and plays back these  
sounds.  
manual  
play  
Effects  
record  
This section applies various effects to the sampled  
Sampler  
Sample  
Sequencer  
Pattern  
perform  
automatically  
sounds (samples). You can choose from forty-five  
different types of effect, such as “reverb” which  
adds reverberation, and “lo-fi processor” which  
intentionally degrades the audio quality of the  
sound.  
Song  
applies various  
effects  
Effects  
Output  
Pads  
You can strike these pads to play the samples. You  
can also vary the loudness of the sound by the  
strength with which you strike a pad.  
Sequencer  
This section lets you record the timing at which you  
want samples to play, and specify how the samples  
will be played. You can then play back this data to  
create automatic performances.  
Audio Signal Flow Inside the SP-606  
fig.audioFlow  
USB Input SW  
USB  
Digital In  
Level  
Digital  
USB  
Line  
Mic  
Input  
Source  
Audio In  
Rec Level  
Knob  
Digital  
Volume  
Knob  
Master  
Level  
* D BEAM  
FILTER  
Line  
Mastering  
Phones  
Sampling  
Sampling  
Gain  
MFX1  
MFX2  
Metronome  
* D BEAM  
SYNTH  
*
You can use either D BEAM SYNTH or D BEAM FILTER (not both).  
12  
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An Overview of the SP-606  
How the SP-606 Is Organized  
The SP-606 uses four types of data: “samples” and “pad banks,” which contain sounds; and “patterns” and  
songs,” which contain performance data. In addition the SP-606 operates in one of two modes: “internal mode”  
in which you use the SP-606’s pads and knobs to control the SP-606 itself; and “external mode,” in which the pads  
and knobs control the included P606 application running on your computer.  
Playing and Performing Sounds  
What Are Samples?  
A sample is the most basic unit of audio material, consisting of a waveform (wave) that was created by sampling a  
performance, instrumental sound, or voice, together with settings that specify how this waveform will be played  
back. You can play the samples that are assigned to the pads, or play them from the internal sequencer or an  
external sequencer.  
There are two types of samples, which differ in the way that they are played back: phrase samples and single  
samples.  
Phrase Samples  
In general, samples created by sampling a performance are called Phrase samples.  
To use a sample as a phrase sample on the SP-606, set the sample’s “Play Type” (p. 50) parameter to PHRASE.  
This causes the sample BPM (tempo) to automatically match the playback BPM or sequencer BPM.  
This setting is appropriate for phrases that are one or several measures long.  
fig.0G-2  
Performance  
Phrase Sample  
Sampling  
The sample BPM can be varied within the range from 0.5 through 1.3. If the sequencer BPM would  
that it stays within this range.  
Single Samples  
On the SP-606, short samples (such as individual notes) are called Single samples. To use a sample as a single  
sample, set its “Play Type” (p. 50) parameter to SINGLE. This causes the sample to always play at its original  
length.  
This setting is suitable for sounds that you use as single notes, such as drum hits or sound effects.  
Sampling  
Drum Sound  
Single Sample  
13  
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An Overview of the SP-606  
What Are Pad Banks?  
A group of sixteen samples assigned to the pads of the top panel are collectively called a Pad Bank.  
The SP-606 has thirty-two pad banks, letting you use a total of 512 samples.  
Refer to “Switching Pad Banks” (p. 23).  
About Pad Banks 1–8  
When you sample into these banks, the samples will be saved in internal memory.  
When the SP-606 is shipped from the factory, samples are already loaded into pad banks 1–4. Since  
these samples are protected so that they will not be erased accidentally, you will be unable to edit or  
delete them. If you want to disable protection for these samples, disable the pad bank protect setting  
(p. 31).  
About Pad Banks 9–32  
When you sample into these banks, the samples will be saved on a memory card.  
What Are Patterns?  
A pattern consists of 1–32 measures of performance (sequence) data that specifies the timing at which samples  
will be played. Each pattern contain four “parts” (tracks), in which separate performances can be recorded.  
You can select and play different patterns in succession, or create a song by specifying the order in which you  
want patterns to play.  
fig.0G-4  
Pattern  
(Hi-hat)  
(Snare Drum)  
(Bass Drum)  
Drum  
Part  
Bass  
Part  
Inst 1  
Part  
Inst 2  
Part  
A pattern can be up to 32 measures long.  
The pattern simply specifies the timing at which the samples play; it does not contain the samples  
themselves. This means that if you change the sample, the playback result will also change.  
What Is a Song?  
On the SP-606, an arrangement of multiple patterns in a desired playback order is called a Song.  
fig.0G-5  
Song  
Pattern Pattern Pattern Pattern Pattern  
Pattern  
Ending  
Intro Melody Melody Melody Melody  
A
B
A
B
The song simply specifies the order in which patterns will play; it does not contain the sequence  
data of the patterns themselves. This means that if you edit a pattern, the song playback will be  
affected.  
14  
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An Overview of the SP-606  
Switching the Mode (Internal/External)  
Internal  
In this mode you can use the SP-606’s pads and knobs to control the SP-606 itself.  
To select Internal mode, press [INT] so it’s lit.  
External  
In this mode you can use the SP-606’s pads and knobs to control the P606 application (an included sequencer for  
Windows) running on your USB-connected computer.  
To select External mode, press [EXT] so it’s lit.  
If you want to control both the SP-606 itself and the P606 application, press [INT] and [EXT] so both  
buttons are lighted.  
What Is the Play Screen?  
The “play screen” refers to the screen that appears when you perform the following steps.  
1. Power up the SP-606 as described in “Turning the Power On/Off” (p. 21).  
2. Press [INT] so it’s lit.  
At this time, [EXT] will be unlit.  
3. Press [SONG] or [PTN].  
If you press [SONG], the word “Song” will appear vertically at the left edge of the screen.  
If you press [PTN], the word “Pattern” will appear vertically at the left edge of the screen.  
Canceling the Previous Operation (Undo/Redo)  
fig.0G-6  
Before Recording/Editing  
You can cancel the editing or recording operation that you  
performed most recently on a song or pattern.  
Procedure  
Hold down [FUNC] and press [  
] (Top).  
Recording/Editing  
UNDO  
REDO  
*
*
You can execute Undo for Pattern (microscope edit, realtime  
recording, step recording) and Song (edit, recording) operations.  
The Redo function cancels the Undo, returning you to the state before  
executing Undo. After you’ve executed Undo, you can once again  
After Recording/Editing  
hold down [FUNC] and press [  
] (Top) to execute Redo.  
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Top, Front, and Rear Panels  
Top Panel  
fig.top-panel  
3
4
1
2
5
6
7
FILTER button  
1
This lets you use the D Beam controller to control a filter  
that has an extremely steep slope. (p. 72)  
D BEAM controller  
By placing your hand above this you can apply various  
effects to a pattern or sample. (p. 72)  
2
TRIGGER button  
V-LINK button  
This turns V-LINK on/off. (p. 75)  
This lets you use the D Beam controller to play pads as an  
alternative to striking the pads. (p. 72)  
SYNTH button  
This lets you use the D Beam controller to control the  
pitch of a monophonic synthesizer. (p. 72)  
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Top, Front, and Rear Panels  
3
5
MFX1 button  
This adjusts the volume of the audio signal that is input  
via the rear panel INPUT (p. 19).  
This switches MFX1 on/off. (p. 33)  
Adjust this knob so that the level indicator does not light.  
(p. 26, p. 44)  
MFX2 button  
This switches MFX2 on/off. (p. 33)  
VOLUME knob  
KNOB ASSIGN button  
This adjusts the volume of the audio signal that is output  
from the rear panel OUTPUT and PHONES jacks (p. 19).  
This selects the MFX module controlled by the CTRL 1–3  
knobs. (p. 33)  
MASTERING button  
CTRL 1, CTRL 2, CTRL 3 knobs  
This switches the mastering effect (used to add final  
touches) on/off. (p. 33)  
These control effect parameters. (p. 33)  
6
4
SONG button  
Screen  
This accesses the Song Play screen (p. 15).  
Various information is shown here according to the  
operations you perform.  
PTN button  
MENU button  
This accesses the Pattern Play screen (p. 15).  
You can press [MENU] to get the Top Menu screen.  
TRACK 1–4 buttons  
F1, F2, F3 buttons  
These select the tracks for recording/playback. (p. 25,  
p. 54, p. 59)  
Various functions are assigned to these buttons  
depending on the currently shown screen.  
[
[
[
[
] (Top)  
BPM button  
Returns to the beginning of the song or pattern.  
This adjusts the BPM (tempo). (p. 25, p. 58, p. 64, p. 66)  
] (Rewind)  
EXIT/ENTER buttons  
Moves backward by one measure or one step.  
These are used as Cancel (EXIT) or OK (ENTER) buttons  
in various screens.  
] (Fast-forward)  
[
][  
][  
][  
]
Moves forward by one measure or one step.  
These move the cursor left/right/up/down in various  
screens.  
] (Stop)  
Stops playback.  
VALUE dial  
Use this to adjust the value of a setting.  
[
[
] (Play)  
* You can hold down [FUNC] and turn the VALUE dial to make  
larger changes in a value other than BPM (tempo).  
Starts playback.  
] (Record)  
DEC/INC buttons  
Records a pattern or song. (p. 54, p. 63)  
These are used to change the value of a parameter  
(setting) in steps of one.  
* You can hold down [FUNC] and use [DEC][INC] to make  
larger changes in a value other than BPM (tempo).  
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Top, Front, and Rear Panels  
PAD BANK button  
7
Use this button to switch pad banks. (p. 23)  
INT/EXT buttons  
These buttons switch between Internal and External  
ROLL button  
modes. Normally you will leave Internal mode selected.  
(p. 15)  
Use this button to play a roll. (p. 30)  
HOLD pad  
FUNC button  
This pad activates the Hold function. (p. 30)  
You can hold down [FUNC] and press another button or  
pad to access an alternate function for that button or pad.  
INPUT SOURCE pad  
This pad sounds the audio input signal. (p. 25)  
CLIP BOARD button  
This button lets you use the clip board to copy a sample.  
(p. 32)  
Pads [1]–[16]  
You can play samples by striking these pads. (p. 23)  
SAMPLING button  
Use this button to perform sampling. (p. 26, p. 42)  
Front Panel  
fig.front-panel  
Memory card slot  
You can insert a memory card here. (p. 22)  
* You can use a Phillips screwdriver to remove the two screws  
immediately under each end of the card slot (i.e., on the SP-  
606’s bottom panel edge closest to yourself), and use these same  
two screws to attach the included card theft prevention cover.  
This will prevent the memory card from being removed and  
stolen.  
* When turning the unit upside-down, get a bunch of  
newspapers or magazines, and place them under the four  
corners or at both ends to prevent damage to the buttons and  
controls. Also, you should try to orient the unit so no buttons  
or controls get damaged.  
* When turning the unit upside-down, handle with care to avoid  
dropping it, or allowing it to fall or tip over.  
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Top, Front, and Rear Panels  
Rear Panel  
fig.rear-panel  
1 2 3 4 5  
6
7
8
9
10 11  
12  
1. Cord hook  
6. MIDI connectors (OUT/IN)  
Use this to fasten the AC adaptor cable (p. 20)  
Use these to connect MIDI equipment. (p. 78)  
2. Ground terminal  
7. DIGITAL jacks (OUT/IN)  
Depending on the circumstances of a particular setup,  
you may experience a discomforting sensation, or  
perceive that the surface feels gritty to the touch when  
Connect your audio source to the IN jack if you want to  
sample via the digital input. Connect to the OUT jack if  
you touch this device, microphones connected to it, or the  
metal portions of other objects. This is due to an  
8. FOOT SWITCH jack  
infinitesimal electrical charge, which is absolutely  
harmless. However, if you are concerned about this,  
connect the ground terminal (see figure) with an external  
ground. When the unit is grounded, a slight hum may  
occur, depending on the particulars of your installation.  
If you are unsure of the connection method, contact the  
nearest Roland Service Center, or an authorized Roland  
distributor, as listed on the “Information” page.  
You can connect a foot switch (DP-2, BOSS FS-5U; sold  
separately) to this jack. (p. 20)  
9. INPUT jacks  
Connect your audio source or microphone to this jack if  
you want to sample via the analog input. If you’re  
inputting a monaural source, connect it to the L (MONO)  
jack. (p. 20)  
Unsuitable places for connection  
10. OUTPUT jacks  
• Water pipes (may result in shock or electrocution)  
• Gas pipes (may result in fire or explosion)  
dangerous in the event of lightning)  
These are analog output jacks. If you’re outputting in  
monaural, use the L (MONO) jack. (p. 20)  
11. PHONES jack  
Connect a set of stereo headphones to this jack. Even if  
headphones are connected, sound will still be output  
from the DIGITAL OUT and OUTPUT jacks. (p. 20)  
3. POWER switch  
This turns the power on/off. (p. 21)  
4. AC adaptor jack  
12. Security slot (  
)
http://www.kensington.com/  
5. USB connector  
Use a USB cable to connect the SP-606 to your computer.  
(p. 83)  
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Connecting the SP-606 to Your  
Equipment  
For details on USB connections, refer to “Chapter 13. About USB” (p. 83).  
fig.connects  
3
3
3
2
4
CD/MD Player  
Refer to the diagram, and make connections according to the following procedure.  
1. Before you make any connections, switch off the power on all your equipment.  
To prevent malfunction and/or damage to speakers or other devices, always turn down the volume,  
and turn off the power on all devices before making any connections.  
2. Connect the included AC adaptor to the AC adaptor jack.  
To prevent the inadvertent disruption of power to your unit (should the plug be pulled out  
using the cord hook, as shown in the illustration.  
3. Connect your audio system or amp(s) to the OUTPUT or DIGITAL OUT jacks. If you’re using headphones,  
connect them to the PHONES jack.  
If you intend to sample (p. 26, p. 42), connect your audio source device (e.g., CD player or mic) to the INPUT or  
DIGITAL IN jacks.  
4. Plug the AC adaptor into an AC outlet.  
When connection cables with resistors are used, the volume level of equipment connected to the  
inputs (INPUT, DIGITAL IN) may be low. If this happens, use connection cables that do not contain  
resistors, such as those from the Roland PCS series.  
Howling could be produced depending on the location of microphones relative to speakers. This can  
be remedied by:  
1. Changing the orientation of the microphone(s).  
2. Relocating microphone(s) at a greater distance from speakers.  
3. Lowering volume levels.  
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Turning the Power On/Off  
Turning the Power On  
Once the connections have been completed (p. 20), turn on power to your various devices in the  
order specified. By turning on devices in the wrong order, you risk causing malfunction and/or  
damage to speakers and other devices.  
1. Turn the VOLUME knob all the way to the left to set the volume to the minimum position.  
2. Turn the volume of the connected amp or audio system to the minimum position.  
3. Press [POWER] to power up the SP-606.  
This unit is equipped with a protection circuit. A brief interval (a few seconds) after power up is  
required before the unit will operate normally.  
4. Power up the connected amp or audio system.  
5. While striking a pad to produce sound, adjust the volume by gradually raising the VOLUME knob.  
Also raise the volume level of the connected amp or audio system to the appropriate level.  
Before powering off the SP-606, you must first perform the shutdown operation. If you simply turn  
off the power without shutting down, the data in internal memory or the memory card may be  
damaged.  
1. Go to the Play screen (p. 15).  
2. Hold down [FUNC] and press [EXIT] (SHUTDOWN) to get the SHUTDOWN screen.  
3. Press [F3] to shut down.  
When you have returned to the Play screen, it is safe to switch off the power.  
If you decide not to shut down, press [F2] (CANCEL).  
4. Lower the volume on the SP-606 and all your external equipment so they’re at the lowest possible level.  
5. Switch off all your external equipment.  
6. Press [POWER] to switch off the SP-606’s power.  
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Inserting and Removing a Memory Card  
Inserting a Memory Card  
1. Insert the memory card into the card slot located on the front panel.  
You can insert a memory card whether the SP-606 is turned on or off.  
Carefully insert the Memory card all the way in-until it is firmly in place.  
When using a memory card for the first time, you must format it on the SP-606. (p. 67)  
Memory cards formatted by another device will not be recognized by the SP-606.  
If the SP-606 is powered up, you must shut it down before removing the memory card. If you  
remove the card without shutting down, you risk damaging the internal memory or the contents of  
the memory card.  
1. Go to the Play screen (p. 15).  
2. Hold down [FUNC] and press [EXIT] (SHUTDOWN) to get the SHUTDOWN screen.  
3. Press [F3] to shut down.  
When you have returned to the Play screen, it is safe to remove the memory card.  
If you decide not to shut down, press [F2] (CANCEL).  
After shutdown, a memory card will not be detected even if it is present in the card slot. It will be  
detected when you remove the memory card from the slot and re-insert it.  
4. Press the eject button located beside the front panel card slot. A portion of the card will protrude, allowing  
you to grasp the card and pull it out.  
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Quick Start  
Playing Samples from the Pads  
How to Play a Sample  
Strike a pad, and you’ll hear the sample of that pad.  
Switching Pad Banks  
1. Go to the Play screen (p. 15).  
2. Press [PAD BANK].  
The list of pad banks will appear.  
3. Turn the VALUE dial or use [  
][  
][DEC][INC] to move the cursor.  
You can select pad banks 1–16 directly by pressing pads [1]–[16].  
Pressing [F1] (INT) will move the cursor to the internal memory banks,  
and pressing [F2] (CARD) will move to the memory card banks.  
Pad banks 9–32 are for the memory card. They cannot be  
selected unless a memory card is inserted.  
4. Press [F3] (SELECT) or [ENTER].  
The selected pad bank will appear in the display.  
When the SP-606 is shipped from the factory, pad banks 1–4 contain preloaded data.  
Adjusting the Loudness of the Sound When You Strike the Pads  
Here’s how to adjust the loudness of the sounds produced when you strike the pads. This setting is common to all  
sixteen pads.  
1. Go to the Play screen (p. 15).  
2. Hold down [FUNC] and press pad [9] (PAD UTIL) to get the PAD  
UTILITY screen.  
3. Use [  
][  
] to move the cursor to the “Pad Velocity” line.  
4. Turn the VALUE dial or use [DEC][INC] to select REAL or 1–127.  
REAL: The force with which you strike the pad will determine the  
loudness.  
1–127: The loudness will be fixed at the level you specify (127 steps).  
5. If you specified REAL in step 4, press [  
] to move the cursor to the “Pad Sens” line.  
If you specified a value of 1–127 in step 4, proceed to step 7.  
6. Turn the VALUE dial or use [DEC][INC] to select either LIGHT, MEDIUM, or HEAVY.  
LIGHT: Sound will be produced even if you strike a pad lightly.  
MEDIUM: This is the standard sensitivity setting.  
HEAVY: You will need to strike a pad strongly in order to produce sound.  
7. Press [EXIT] to return to the Play screen.  
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Quick Start  
Playing Patterns  
Basic Procedure for Playing a Pattern  
1. Go to the Pattern Play screen (p. 15).  
The upper line of the screen shows the BPM (tempo) and number of  
measures in the pattern.  
The lower line of the screen shows the number of the currently selected  
pad bank.  
2. Turn the VALUE dial or use [DEC][INC] to select a pattern.  
When the SP-606 is shipped from the factory, patterns 1–40  
contain preloaded pattern data.  
3. Press [  
] (Play) to begin playback.  
If you turn the VALUE dial or use [DEC][INC] to select another pattern while a pattern is playing, the name of  
that pattern will appear in the lower line, and will be reserved as the next-played pattern. When the currently  
playing pattern has played to the end, the reserved pattern will automatically begin playing.  
If the pattern number indication shown in the lower line is not highlighted, the SP-606 is already  
preparing to switch to the next pattern, so you will not be able to reserve the next pattern.  
You can press [  
][  
] while a pattern is playing to force the currently playing pattern to switch.  
4. Press [  
] (Stop) to stop playback.  
] (Stop) once again or press [  
If you press [  
] (Top), you will return to the beginning of the pattern.  
] (Forward) moves you one  
Pressing [  
measure forward.  
1. Go to the Pattern Play screen (p. 15).  
2. Press [F1] (LIST) to get the PATTERN LIST screen.  
If the preloaded patterns are protected (p. 58), a lock symbol  
is shown at the left of the corresponding pattern in the  
screen.  
3. Turn the VALUE dial or use [DEC][INC] to select a pattern, and press [F3] (SELECT) or [ENTER] to confirm  
your choice.  
Patterns 1–16 can be selected directly by pressing pads [1]–[16].  
If you decide you don’t want to select a pattern, you can press [EXIT] to cancel this procedure.  
4. Press [  
] (Play) to start playback.  
] (Stop) to stop playback.  
5. Press [  
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Quick Start  
Changing the BPM (Tempo) During Pattern Playback  
1. Go to the Pattern Play screen (p. 15).  
2. Press [BPM] to get the BPM screen.  
The current BPM is displayed.  
3. Turn the VALUE dial or use [DEC][INC] to adjust the BPM (40.0–  
200.0).  
The BPM can be adjusted in steps of one. You can make adjustments even  
while the pattern is playing.  
To adjust the BPM in 0.1 units, hold down [FUNC] and turn the VALUE dial.  
You can press the [F3] (TAP) button three times or more in succession to set the BPM to the interval  
at which you pressed the button (Tap Tempo function).  
You cannot change the BPM if “Sync Mode” (p. 79) is set to SLAVE.  
4. Press [EXIT] to return to the Play screen.  
Muting Individual Tracks  
You can mute (silence) specific tracks while a pattern plays.  
1. Go to the Pattern Play screen (p. 15).  
2. Press [  
] (Play) to play the pattern.  
3. Press TRACK [1]–[4].  
Button lit: playing  
Button blinking: muted  
If a track button is unlit, that track contains no data.  
The mute status of each track can be stored with the pattern. (p. 59)  
The Number of Samples That Can Be Played Simultaneously  
Including the playback of the song/pattern and the sounds you play from the pads, a maximum of eight notes  
can be played simultaneously. Each stereo sample uses two notes.  
If you attempt to play more than eight notes simultaneously, the samples you most recently played from the pads  
will take priority, and the sample played by a previously pressed pad will stop sounding. Samples whose “Play  
Type” (p. 50) is set to PHRASE will take priority over SINGLE samples.  
Playing an Audio Input Signal  
The SP-606’s [INPUT SOURCE] pad lets you start/stop the sound of an external audio input source in the same  
way as when controlling a sample. You can also apply effects to this sound.  
In the explanation below, we will use a connected CD player as an example.  
1. Make sure that the SP-606 and your CD player are powered off.  
2. On the top panel, turn the AUDIO IN REC LEVEL knob to the minimum position (far left).  
3. Connect your CD player to the rear panel INPUT L/R or DIGITAL IN jack (p. 20).  
To prevent malfunction and/or damage to speakers or other devices, always turn down the volume,  
and turn off the power on all devices before making any connections.  
4. Power up your CD player.  
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Quick Start  
5. Power up the SP-606 using the procedure described in “Turning the Power On” (p. 21).  
Wait until the Pattern Play screen (p. 15) appears in the display.  
6. Hold down [FUNC] and press the [INPUT SOURCE] pad to get the  
INPUT SETTING screen.  
7. Turn the VALUE dial or use [DEC][INC] to set “Input Select” as  
follows.  
If you made connections to INPUT L/R in step 3: LINE  
If you made connections to DIGITAL IN in step 3: DIGITAL  
8. Play back your CD player.  
9. When you press the [INPUT SOURCE] pad so it’s lighted, the external input sound will be heard.  
When you press the [INPUT SOURCE] pad once again and switch off its illumination, the sound will stop.  
10. Use the AUDIO IN REC LEVEL knob to adjust the volume.  
Adjust the AUDIO IN REC LEVEL knob until the level is as high as you can get it without causing the knob’s  
level indicator to light.  
If you made connections to DIGITAL IN in step 3, the AUDIO IN REC LEVEL knob has no effect.  
Recording Your Own Samples  
The SP-606 lets you sample up to approximately eleven minutes of sound (monaural).  
Copyright law prohibits you from recording (sampling) copyrighted audio material belonging to a  
third party without permission for any purpose other than personal enjoyment. Do not use this  
device to make illegal recordings.  
Roland Corporation accepts no responsibility for any damages or penalties you may be required to  
pay as a result of making illegal recordings using Roland-manufactured equipment.  
As an example, here’s how to sample sound from a CD player.  
Preparations for Sampling  
Connect your CD player to the SP-606  
1. Make sure that the SP-606 and your CD player are powered off.  
2. On the top panel, turn the AUDIO IN REC LEVEL knob to the minimum (far left).  
3. Connect your CD player to the rear panel INPUT L/R or DIGITAL IN jack (p. 20).  
and turn off the power on all devices before making any connections.  
4. Power up your CD player.  
5. Power up the SP-606 using the procedure described in “Turning the Power On” (p. 21).  
Wait until the Pattern Play screen (p. 15) appears in the display.  
Specify the input jack, and adjust the input level  
6. Hold down [FUNC] and press [INPUT SOURCE] to get the INPUT  
SETTING screen.  
7. Turn the VALUE dial or use [DEC][INC] to set “Input Select” as  
follows.  
If you made connections to INPUT L/R in step 3: LINE  
If you made connections to DIGITAL IN in step 3: DIGITAL  
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Quick Start  
8. Play back your CD player and adjust the input level.  
If you selected INPUT in step 3, adjust the AUDIO IN REC LEVEL knob until the level is as high as you can get it  
without causing the knob’s level indicator to light.  
If you made connections to DIGITAL IN, the AUDIO IN REC LEVEL knob has no effect.  
Sampling  
1. Press [SAMPLING] to get the SAMPLING MENU screen.  
2. Press [F1] (SAMPL).  
[SAMPLING] will blink, and the SAMPLING STANDBY screen will  
appear.  
3. The display will indicate “Select Pad”; turn the VALUE dial or use  
[DEC][INC] to switch the pad bank. For this example, select pad  
bank 8. Then press the desired pad to select it as the sampling  
destination. For this example, press pad [1].  
At this time, pads that do not contain samples will blink.  
The pad number is displayed at the left of the upper line in the screen  
(PAD 8-1).  
If the selected pad already contains a sample, you’ll be presented with this message: “A Sample  
Already Exists! Overwrite?” If you are sure you want to overwrite the existing sample, press [F3]  
(EXEC). To cancel, press [F2] (CANCEL).  
If the Pad Bank Protect setting is turned on for a bank, a lock symbol is displayed at the right of the  
pad bank number shown in the upper left of the screen. If you press a pad of such a bank, the screen  
will indicate “Protected Pad Bank!”, and the pad cannot be selected. If you want to sample into a  
pad of this bank, you will have to turn off the Protect setting (p. 31).  
4. Use [  
][  
] to move the cursor to the “Auto Trig” line.  
5. Turn the VALUE dial or use [DEC][INC] to select the OFF setting.  
If you decide to cancel the sampling operation at this point, press [EXIT].  
6. Press the [INPUT SOURCE] pad to hear the audio input signal.  
7. At the appropriate moment in the music, press [SAMPLING] or [F3] (START) to start sampling.  
[SAMPLING] will change from blinking to lit.  
8. At the moment you want to stop sampling, press [SAMPLING] or [F3] (STOP).  
If you exceed the available sampling time, sampling will stop automatically.  
9. Press the pad to play back the sampled sound.  
If the beginning or end of the sample contains unwanted sound or silence, you can make settings so  
that only the desired portion of the sound is actually played. For details, refer to “Specifying the  
Start/End Points for Playback (Skipping Unwanted Portions)” (p. 51).  
If you are not satisfied with the sampled sound, refer to “Deleting a Sample” (p. 32).  
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Quick Start  
Editing a Sample  
Looping a Sample  
Causing a sample to play repeatedly from its beginning to its end is called “looping.” The SP-606 makes it easy for  
you create phrases by playing phrases repeatedly in this way.  
1. Go to the Play screen (p. 15).  
2. Hold down [FUNC] and press pad [13] (SAMPLE PARAM) to get the SAMPLE EDIT screen.  
3. Press the pad whose sample you want to edit.  
If you want to edit a sample that’s in a different pad bank, switch the pad bank (p. 23) and then choose a sample  
to edit.  
If the pad bank is protected, a lock symbol is displayed in the upper right of the screen. In this case  
you will not be able to edit the sample unless you turn off the Protect setting (p. 31).  
4. Use [  
][  
] to move the cursor to the “Loop Sw” line.  
5. Turn the VALUE dial or use [DEC][INC] to select OFF or ON.  
OFF: not looped  
ON: looped  
If you want to make settings for other samples as well, repeat steps 3–5.  
6. Press [EXIT] to return to the Play screen.  
Changing How the Sample Plays and Stops  
1. Go to the Play screen (p. 15).  
2. Hold down [FUNC] and press pad [13] (SAMPLE PARAM) to get the SAMPLE EDIT screen.  
3. Press the pad whose sample you want to edit.  
If you want to edit a sample that’s in a different pad bank, switch the pad bank (p. 23) and then choose a sample  
to edit.  
If the pad bank is protected, a lock symbol is displayed in the upper right of the screen. In this case  
you will not be able to edit the sample unless you turn off the Protect setting (p. 31).  
4. Use [  
][  
] to move the cursor to the “Trig Mode” line.  
5. Turn the VALUE dial or use [DEC][INC] to select either SHOT,  
ALTERNATE, or GATE.  
SHOT: The sample will begin playing when you press the pad, and will  
stop automatically when the end of the sample is reached.  
If you select the SHOT setting, the Loop setting (p. 28)  
is ignored; the sample will play only once. Note that if you select SHOT, you will not be able  
to interrupt the sound, so use this setting with caution if the sample is extremely long.  
ALTERNATE: The sample will begin playing when you press the pad, and will continue playing even after you  
release the pad. It will stop when you press the pad once again.  
GATE: The sample will begin playing when you press the pad, and will stop playing when you release the pad.  
If you want to make settings for other samples as well, repeat steps 3–5.  
6. Press [EXIT] to return to the Play screen.  
28  
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Quick Start  
Reversing the Playback  
The Reverse setting makes a sample play in the opposite direction, as if a tape were being played backward.  
1. Go to the Play screen (p. 15).  
2. Hold down [FUNC] and press pad [13] (SAMPLE PARAM) to get the SAMPLE EDIT screen.  
3. Press the pad whose sample you want to edit.  
If you want to edit a sample that’s in a different pad bank, switch the pad bank (p. 23) and then choose a sample  
to edit.  
If the pad bank is protected, a lock symbol is displayed in the upper right of the screen. In this case  
you will not be able to edit the sample unless you turn off the Protect setting (p. 31).  
4. Use [  
][  
] to move the cursor to the “Reverse Sw” line.  
5. Turn the VALUE dial or use [DEC][INC] to select OFF or ON.  
OFF: not reversed  
ON: reversed  
If you want to make settings for other samples as well, repeat steps 3–5.  
6. Press [EXIT] to return to the Play screen.  
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Chapter 1. Playing the Pads/Making  
Pad Settings  
Playing the Pads  
For details on basic ways to play the pads, refer to “Playing Samples from the Pads” in the Quick  
Start (p. 23).  
Playing a Roll  
Here’s how you can make a sample play repeatedly (i.e., “roll”) as long as you hold down a pad.  
1. Go to the Play screen (p. 15).  
2. Press [ROLL] so the button is lit; this enables the Roll function.  
3. Hold down a pad, and the roll will begin.  
You can play a roll by pressing any pad [1]–[16], or by pressing multiple pads simultaneously.  
You can specify the resolution of the roll. Refer to “Basic Procedure for Pad Utility Settings” (p. 31)  
and “Pad Utility Parameters” (p. 31).  
4. When you release the pad, the roll will stop.  
5. To turn off the Roll function, press [ROLL] so its illumination is turned off.  
You can use the Sub Pad to play the sample of the pad you struck most recently. This is a convenient way to play  
a drum roll manually.  
1. Go to the Play screen (p. 15).  
2. Hold down [FUNC] and press pad [9] (PAD UTIL) to get the PAD  
UTILITY screen.  
3. Press [  
] to move the cursor to the “Sub Pad Sw” line.  
4. Turn the VALUE dial or use [DEC][INC] to turn the setting ON.  
Pad [16] will light green, and will now operate as the Sub Pad.  
This does not erase the sample of pad [16]; its original  
sample will reappear when you turn off the Sub Pad setting.  
5. When you press pad [16], the sample of the most recently struck pad will sound.  
6. If you turn the “Sub Pad Sw” OFF, pad [16] will go dark, and the Sub Pad function will be disabled.  
Using the Hold Function  
convenient when you want a phrase loop sample to continue playing.  
Hold applies only to samples for which GATE playback (p. 50) is specified. Hold does not apply to  
samples for which ALTERNATE playback or SHOT playback (p. 50) is specified, nor to the Roll  
function (p. 30).  
1. Go to the Play screen (p. 15).  
2. Press a pad to play its sample.  
30  
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Chapter 1. Playing the Pads/Making Pad Settings  
3. Before you take your finger off the pad, press the [HOLD] pad while the sample is still sounding.  
The Hold function will be turned on, and the sample will continue sounding even after you take your finger off  
the pad.  
4. The sound will stop when you press the currently sounding pad or the [HOLD] pad once again.  
When you press the [HOLD] pad again, all currently held sounds will stop.  
Making Pad Settings  
Pad Bank Protect  
You can protect a pad bank so that it cannot be edited or erased.  
When the SP-606 is shipped from the factory, you will not be able to edit or erase pad banks 1–4  
since they are protected to prevent the samples from being deleted accidentally.  
1. Go to the Play screen (p. 15).  
2. Hold down [FUNC] and press [PAD BANK] to get the PAD BANK  
PROTECT screen.  
A list of the pad banks will appear.  
3. Turn the VALUE dial or use [  
][  
][DEC][INC] to move the cursor.  
4. Press [F1] (PRTCT) to turn on the Protect setting. A lock icon will  
appear at the left edge of the cursor line.  
To turn off Protect, press [F1] (PRTCT) once again. The lock icon will  
disappear.  
5. Press [EXIT] to return to the Play screen.  
Basic Procedure for Pad Utility Settings  
1. Go to the Play screen (p. 15).  
2. Hold down [FUNC] and press pad [9] (PAD UTIL) to get the PAD  
UTILITY screen.  
3. Use [  
][  
] to select the setting (parameter) you want to edit.  
4. Turn the VALUE dial or use [DEC][INC] to edit the parameter value.  
5. Press [EXIT] to return to the Play screen.  
Pad Utility Parameters  
Parameter  
Value  
Explanation  
Pad Velocity  
REAL,  
1–127  
Specifies the loudness of the sound when you strike a pad.  
REAL: You can vary the loudness at which the sample plays by varying the force  
of your pad strikes.  
1–127: The sample will play at the velocity value you specify.  
Pad Sens  
LIGHT,  
MEDIUM,  
HEAVY  
Adjusts the sensitivity of the pad. This specifies how the loudness will respond to  
the force of your strike.  
MEDIUM: Medium sensitivity.  
HEAVY: There will be no sound unless you strike the pad strongly.  
* This setting is used only if “Pad Velocity” is set to REAL.  
Roll Resolution  
Sub Pad Sw  
1/4–1/48  
OFF, ON  
Specifies the resolution (interval) for the Roll function (p. 30).  
Specifies the Sub Pad setting (p. 30).  
31  
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Chapter 1. Playing the Pads/Making Pad Settings  
Deleting a Sample  
1. Go to the Play screen (p. 15).  
2. Hold down [FUNC] and press pad [9] (PAD UTIL) to get the PAD UTILITY screen.  
3. Press [F1] (DELETE) to get the PAD DELETE screen.  
4. Press the pad whose sample you want to delete; the pad number will  
be highlighted (black).  
To cancel your selection, press a selected pad once again; the indication  
will revert to white.  
You can select more than one pad simultaneously.  
If you want to select samples from another pad bank, turn the VALUE  
dial or use [DEC][INC] to switch the pad bank, and press a pad to select a sample.  
Pads that don’t contain a sample are displayed as a dotted line, and cannot be selected.  
5. To delete the sample(s), press [F3] (EXEC).  
If you decide to cancel, press [F2] (CANCEL) or [EXIT].  
Never turn off the power while the display indicates “Now Processing...”  
6. Press [EXIT] to return to the Play screen.  
The Clipboard function lets you temporarily save a desired sample, which you can then copy to another location.  
You can also copy samples between pad banks.  
1. Go to the Play screen (p. 15).  
2. Hold down the pad whose sample you want to copy, and press [CLIPBOARD].  
The sample will be copied to the clipboard, and [CLIPBOARD] will light.  
The copied sample will sound when you press [CLIPBOARD].  
If you delete the copy-source sample at this time, the sample copied to the clipboard will also be  
deleted.  
3. Hold down [CLIPBOARD] and press the copy-destination pad.  
When you press [CLIPBOARD], pads that contain samples will light.  
If you want to copy the sample to a different pad bank, press [PAD BANK] and select the desired pad bank (p.  
23).  
To delete the copied sample from the clipboard, hold down [FUNC] and press [CLIPBOARD].  
You cannot copy to a pad that already contains a sample.  
32  
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Chapter 2. Using Effects  
The SP-606 contains three built-in effect modules, which can be used simultaneously.  
“MFX” stands for Multi-Effects.  
Refer to “Audio Signal Flow Inside the SP-606” (p. 12).  
Turning Effects On/Off  
1. Go to the Play screen (p. 15).  
2. Press [MFX1], [MFX2], or [MASTERING] to turn each effect on/off.  
Lit: ON  
Unlit: OFF  
When you turn [MFX1] or [MFX2] on, the MFX module that you turned on will automatically  
become the module controlled by the CTRL 1–3 knobs.  
Using the Control Knobs  
Switching the MFX Module Controlled by the Control Knobs  
Here’s how to select whether the control knobs will control MFX1 or MFX2.  
1. Go to the Play screen (p. 15).  
2. Hold down [KNOB ASSIGN] to see which MFX module the knobs are controlling.  
Of the [MFX1] and [MFX2] buttons, the MFX button that blinks indicates the MFX module currently controlled by  
the knobs.  
3. Continue to hold down [KNOB ASSIGN], and press the button that is not blinking; this switches the MFX  
module that is controlled by the knobs.  
Controlling the Effect  
1. Go to the Play screen (p. 15).  
2. Turn the CTRL 1–3 knobs to adjust the MFX.  
3. If you want to check the currently used type of effect and its settings, press [F3] (EFFECT) to get the  
4. Press [EXIT] to return to the Play screen.  
Choosing the MFX Type from a List  
1. Go to the Play screen (p. 15).  
2. Press [F3] (EFFECT) to get the EFFECT INFO (Effect Information)  
screen.  
The screen will show the MFX settings controlled by the CTRL 1–3 knobs.  
You can get the same screen by holding down [FUNC] and  
pressing [MFX1] or [MFX2].  
3. Press [F2] (MFX1/2) to switch between MFX1 and MFX2.  
The upper right of the screen indicates whether MFX1 or MFX2 settings are shown.  
The MFX unit being controlled by the CTRL 1–3 knobs will automatically switch to the MFX unit that is shown in  
the display.  
33  
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Chapter 2. Using Effects  
You can exchange MFX1 and MFX2 by holding down [FUNC] and pressing [F1] (EXCHG). A  
message of “Exchange MFX1&2, Are You Sure?” will appear. Press [F3] (EXEC) to perform the  
exchange, or press [F2] (CANCEL) if you decide to cancel the operation.  
4. Press [F1] (LIST) to get the MFX1 TYPE LIST or MFX2 TYPE LIST  
screen.  
5. Turn the VALUE dial or use [  
][  
][DEC][INC] to select the effect  
type.  
Effect types 1–16 can be selected directly by pressing pads  
[1]–[16].  
6. Press [F3] (SELECT) or [ENTER] to confirm your choice.  
You will return to the EFFECT INFO (Effect Information) screen.  
Selecting What the Effect Will Apply to (MFX Assign)  
You can select whether effects will be applied to multiple pads, to individual pads, or to the audio input via USB.  
1. Go to the Play screen (p. 15).  
2. Hold down [FUNC] and press pad [12] (MFX ASGN) to get the MFX  
ASSIGN screen.  
3. Turn the VALUE dial or use [DEC][INC] to select the pad bank for  
which you want to make settings.  
4. Press the appropriate pads to turn MFX assign on/off. The setting  
will alternate on/off each time you press the pad.  
MFX is turned on for pads that are displayed in black on the screen.  
You can press [F2] (BANK) to switch all sixteen pads of the pad bank on/off.  
5. Pressing [F1] (USB) will switch MFX assign on/off for the audio input received via USB.  
MFX is enabled for USB audio if the USB indication in the screen is highlighted in black.  
6. Press [F3] (WRITE) to save the settings.  
A message of “MFX Assign Write, Are You Sure?” will appear. Press [F3] (EXEC) to save the settings, or press [F2]  
(CANCEL) if you decide to cancel the operation.  
7. Press [EXIT] to return to the Play screen.  
Making Mastering Settings  
1. Go to the Play screen (p. 15).  
2. Press [F3] (EFFECT) to get the EFFECT INFO (Effect Information)  
screen.  
The screen shows the settings for the MFX module being controlled by  
the CTRL 1–3 knobs.  
3. Press [F3] (MASTER) to get the MASTERING screen.  
You can also get this screen by holding down [FUNC] and  
pressing [MASTERING].  
Selecting a Mastering Setup  
4. Press [F1] (LIST) to get the MASTERING SETUP LIST screen.  
5. Turn the VALUE dial or use [  
][  
][DEC][INC] to select the mastering setup you want to use.  
“1 USER SET” is selected when you turn on the power. If you want to use a certain preset setting as  
the power-on default, write those preset settings to “1 USER SET.”  
34  
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Chapter 2. Using Effects  
6. Press [F3] (SELECT) or [ENTER] to confirm your choice.  
You will return to the MASTERING screen.  
If you decide to cancel, press [EXIT].  
Editing the Mastering Setup  
7. Use [  
][  
] to select the parameter you want to edit.  
Turn the VALUE dial or use [DEC][INC] to edit the parameter value.  
Parameter  
Spilt Freq  
In Level  
Value  
200–8000Hz  
-24–0dB  
Explanation  
Frequency at which the High and Low ranges are divided  
Mastering input volume  
Low Attack  
0.05–50ms  
Time over which compression is applied to the volume after the input exceeds the  
Low Threshold  
Low Release  
0.05–2000ms  
0–127  
Time over which compression is released after the input falls below the Low  
Threshold  
Low Threshold  
Volume level at which compression begins to be applied to the low frequency  
range  
Low Ratio  
Low Level  
High Attack  
1:1–inf:1  
Compression ratio for the low frequency range (inf: infinite)  
Output volume of the low frequency compressor  
-24–+24dB  
0.05–50ms  
Time over which compression is applied to the volume after the input exceeds the  
High Threshold  
High Release  
0.05–2000ms  
0–127  
Time over which compression is released after the input falls below the High  
Threshold  
High Threshold  
Volume level at which compression begins to be applied to the high frequency  
range  
High Ratio  
High Level  
1:1–inf:1  
Compression ratio for the high frequency range (inf: infinite)  
Output volume of the high frequency compressor  
-24–+24dB  
8. If you want to save your settings, press [F3] (WRITE) to save them to “1 USER SET.”  
9. The display will ask “System Write, Are You Sure?” To save your settings, press [F3] (EXEC) or [ENTER].  
If you decide not to save your settings, press [F2] (CANCEL) or [EXIT].  
List of Effects  
MFX  
CTRL 1  
CUTOFF  
CTRL 2  
RESO  
CTRL 3  
DRIVE  
1 FILTER + DRIVE  
This is a low pass filter with  
overdrive. It cuts the high-fre-  
quency range and adds distor-  
tion.  
Adjusts the frequency at which  
the sound will be cut.  
Adjusts the amount of peak  
(boost) applied to the region of  
the cutoff frequency.  
Adds distortion.  
2 REVERB  
REV TIME  
HF DAMP  
E.LEVEL  
This is a reverb that cuts the re-  
verb sound midway through  
its decay.  
Adjusts the length of the rever-  
beration.  
Adjusts the frequency at which  
the high-frequency portion of  
the reverb is cut.  
Adjusts the volume of the re-  
verb sound.  
3 DELAY  
DLY TIME  
FEEDBACK  
E.LEVEL  
This is a stereo delay  
Adjusts the delay length (*2)  
Adjusts the proportion of the  
delayed sound that will be re-  
turned to the input.  
Adjusts the volume of the de-  
lay sound.  
4 TAPE ECHO  
REPEAT  
INTENS  
E.LEVEL  
This simulates a classic tape-  
type echo unit.  
Adjusts the tape speed.  
Adjusts the number of echo re-  
peats.  
Adjusts the volume of the echo  
sound.  
5 ISOLATOR  
LOW  
MIDDLE  
HIGH  
Isolates or eliminates the low,  
mid, or high-frequency re-  
gions.  
Isolates/eliminates the low-  
frequency range.  
Isolates/eliminates the mid-  
frequency range.  
Isolates/eliminates the high-  
frequency range.  
35  
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Chapter 2. Using Effects  
MFX  
CTRL 1  
CTRL 2  
CTRL 3  
6 COMPRESSOR  
SUSTAIN  
ATTACK  
LEVEL  
Makes the sound levels more  
consistent.  
Adjusts the amount of com-  
pression.  
Adjusts the sense of attack.  
Adjusts the volume.  
7 LO-FI PROCESSOR  
SMPL RATE  
BIT  
FILTER  
Produces a “lo-fi” sound.  
Adjusts the sampling rate. (*3)  
Adjusts the bit depth (2–14 BIT,  
OFF)  
Adjusts the filter depth.  
8 GUITAR AMP SIM  
AMP TYPE  
AMP VOL  
SPEAKER  
Simulates a guitar amp  
Selects the type of guitar amp.  
OFF, JC-120, Clean Twin,  
Match Drive, BG Lead,  
MS1959 I, MS1959 II,  
MS1959 I+II, SLDN Lead,  
Metal 5150, Metal Lead,  
OD-1, OD-2 Turbo,  
Adjusts the output volume.  
Selects the speaker type. (*4)  
Distortion, Fuzz  
9 OVERDRIVE  
DRIVE  
TONE  
LEVEL  
Mildly distorts the sound.  
Adjusts the amount of distor-  
tion.  
Adjusts the tone.  
Adjusts the volume.  
10 PITCH SHIFTER  
PITCH  
FEEDBACK  
BALANCE  
Changes the pitch.  
Changes the pitch over a +/-2  
octave range.  
Adjusts the amount of feed-  
back for the pitch-shifted  
sound.  
Adjusts the balance between  
the effect sound and the direct  
sound.  
11 FEEDBACK RIPPER  
RATE  
DLY TIME  
FEEDBACK  
This effect periodically cuts the  
sound and sends the cut por-  
tion to a delay. You can create  
new phrases by applying this  
effect to a phrase (e.g., drum  
phrase).  
Adjusts the interval (*2) at  
which the effect is applied.  
Adjusts the delay time (*2)  
from when the original sound  
is heard until the delay sound  
is heard.  
Adjusts the proportion of de-  
layed sound that is returned to  
the input.  
12 REVERSE  
THRESHOLD  
TIME  
BALANCE  
Adds a reversed copy to the  
original sound.  
Adjusts the volume level at  
which the reverse begins.  
Adjusts the delay time (*2)  
from when the original sound  
is heard until the reverse sound  
is heard.  
Adjusts the volume balance be-  
tween the direct sound (D) and  
effect sound (E).  
13 TUMBLING  
TIME  
PAN  
BALANCE  
Adds a “rotating” delay sound.  
Particularly effective when ap-  
plied to drum sounds.  
Adjusts Time “A” in the dia-  
gram.  
Adjusts the left/right panning.  
Adjusts the volume balance be-  
tween the direct sound (D) and  
effect sound (E).  
Level  
original tone  
Time  
A
14 FLANGER  
DEPTH  
RATE  
RESO  
Produces a twisting modula-  
tion effect reminiscent of a jet  
aircraft taking off and landing.  
Adjusts the depth of modula-  
tion.  
Adjusts the speed of modula-  
tion.  
Adjusts the character of the  
modulation.  
15 STEP FLANGER  
RATE  
STEP RATE  
RESO  
Varies the pitch of the flanger  
sound in stepwise fashion. The  
interval of the pitch change can  
also be specified as a note value  
relative to the specified tempo.  
Adjusts the rate of modulation.  
Adjusts the rate (*2) of pitch  
change.  
Adjusts the character of the  
modulation.  
36  
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Chapter 2. Using Effects  
MFX  
CTRL 1  
DEPTH  
CTRL 2  
RATE  
CTRL 3  
WAVE  
16 BPM AUTO PAN  
Cyclically varies the pan posi-  
tion of the sound in synchroni-  
zation with the BPM (tempo).  
Adjusts the depth of the effect.  
Adjusts the rate (*2) at which  
the effect is applied.  
Specifies how the panning will  
change.  
TRI: Triangle wave  
SQU: Square wave  
SIN: Sine wave  
SAW1: Sawtooth wave (as-  
cending)  
SAW2: Sawtooth wave (descend-  
ing)  
17 AUTO PAN  
DEPTH  
RATE  
WAVE  
Cyclically varies the pan posi-  
tion of the sound.  
Adjusts the depth of the effect.  
Adjusts the rate at which the ef-  
fect is applied.  
Specifies how the panning will  
change.  
TRI: Triangle wave  
SQU: Square wave  
SIN: Sine wave  
SAW1: Sawtooth wave (as-  
cending)  
SAW2: Sawtooth wave (descend-  
ing)  
18 BPM TREMOLO  
DEPTH  
RATE  
WAVE  
Cyclically varies the volume in  
synchronization with the BPM  
(tempo).  
Adjusts the depth of the effect.  
Adjusts the rate at which the ef-  
fect is applied.  
Specifies how the volume will  
change.  
TRI: Triangle wave  
SQU: Square wave  
SIN: Sine wave  
SAW1: Sawtooth wave (as-  
cending)  
SAW2: Sawtooth wave (descend-  
ing)  
19 TREMOLO  
DEPTH  
RATE  
WAVE  
Cyclically varies the volume.  
Adjusts the depth of the effect.  
Adjusts the rate at which the ef-  
fect is applied.  
Specifies how the volume will  
change.  
TRI: Triangle wave  
SQU: Square wave  
SIN: Sine wave  
SAW1: Sawtooth wave (as-  
cending)  
SAW2: Sawtooth wave (descend-  
ing)  
20 BPM SLICE+FLANG  
PTN  
RATE  
FLANGER  
Periodically cuts the sound in  
synchronization with the BPM  
(tempo). A flanger is also ap-  
plied.  
Specifies the timing at which  
the sound is cut. (*5)  
Adjusts the length of the PTN  
(*2).  
Adjusts the depth of the  
flanger.  
21 SLICER + FLANGER  
PTN  
RATE  
FLANGER  
Periodically cuts the sound. A  
flanger is also applied.  
Specifies the timing at which  
the sound is cut. (*5)  
Adjusts the length of the PTN.  
Adjusts the depth of the  
flanger.  
22 ROTARY  
HI RATE  
LOW RATE  
LEVEL  
Simulates the sound of a classic  
rotary speaker unit. Since the  
operation of the high-frequen-  
cy and low-frequency rotors  
can be specified independent-  
ly, the distinctive modulation  
is simulated realistically.  
Adjusts the rate of the high-fre-  
quency rotor.  
Adjusts the rate of the low-fre-  
quency rotor.  
Adjusts the output volume.  
23 CHORUS  
DEPTH  
RATE  
E.LEVEL  
Adds spaciousness and depth  
to the sound.  
Adjusts the depth of modula-  
tion.  
Adjusts the rate of modulation.  
Adjusts the volume of the ef-  
fect sound.  
37  
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Chapter 2. Using Effects  
MFX  
24 PHASER  
CTRL 1  
DEPTH  
CTRL 2  
RATE  
CTRL 3  
RESO  
Adds modulation to the sound.  
Adjusts the depth of modula-  
tion.  
Adjusts the speed of modula-  
tion.  
Adjusts the character of modu-  
lation.  
25 STEP PHASER  
RATE  
STEP RATE  
RESO  
Varies the pitch of the phaser  
sound in stepwise fashion.  
Adjusts the rate of modulation.  
Adjusts the rate of pitch change  
(*2).  
Adjusts the character of modu-  
lation.  
26 RING MODULATOR  
FREQ  
E.LEVEL  
D.LEVEL  
Gives the sound a metallic  
character.  
Adjusts the pitch of the metal-  
lic sound.  
Adjusts the volume of the ef-  
fect sound.  
Adjusts the volume of the di-  
rect sound.  
27 STEREOIZER  
SHIFT  
BALANCE  
LEVEL  
Creates a pseudo-stereo effect  
by delaying either the left or  
right side of the sound. Particu-  
larly effective when applied to  
a monaural sound.  
Adjusts the amount of delay  
between left and right. Nega-  
tive  
(-) settings delay the left, and  
positive (+) settings delay the  
right side. At the center posi-  
tion, there is no delay.  
Adjusts the volume balance be-  
tween the direct sound (D) and  
effect sound (E).  
Adjusts the output volume.  
28 SPACE-D  
DEPTH  
RATE  
BALANCE  
A multi-stage chorus that ap-  
plies two phases of modulation  
in stereo. This does not create a  
sense of movement, but rather  
a clear and transparent chorus  
effect.  
Adjusts the depth of modula-  
tion.  
Adjusts the rate of modulation.  
Adjusts the volume balance be-  
tween the direct sound (D) and  
the effect sound (E).  
29 LOW BOOST  
BST FREQ  
BST GAIN  
LEVEL  
Boosts the volume of the low-  
frequency range to create a  
deeper sound.  
Adjusts the frequency (50–125  
Hz) at which the low-frequen-  
cy range will be boosted.  
Adjusts the amount of boost  
applied to the low-frequency  
range.  
Adjusts the output volume.  
30 EQUALIZER  
LOW  
MIDDLE  
HIGH  
Adjusts the volume of each fre-  
quency range.  
Adjusts the volume of the low-  
frequency range.  
Adjusts the volume of the mid-  
frequency range.  
Adjusts the volume of the high-  
frequency range.  
31 RADIO TUNING  
TUNING  
NOISE LV  
FREQ RNG  
Simulates the sound heard  
from a radio.  
Adjusts the amount of tuning  
inaccuracy.  
Adjusts the volume of the  
noise.  
Adjusts the tonal character.  
32 VINYL SIMULATOR  
COMP  
NOISE LV  
WOW/F  
Simulates the sound of a vinyl  
record.  
Adjusts the sense of compres-  
sion typical of an analog  
record.  
Adjusts the volume of the noise  
typical of an analog record.  
Adjusts the rotational instabili-  
ty typical of an analog record.  
33 GATE  
THRESHOLD  
MODE  
RELEASE  
Uses the volume of the input  
source coming into the effect to  
cut the release portion of the re-  
verberant sound. Use this  
when you want to forcibly  
shorten the decay of a sound.  
Adjusts the volume level at  
which the gate begins to close.  
Selects the type of gate.  
Adjusts the time from when  
the gate begins to close after  
the hold time has elapsed until  
it finishes closing.  
GATE: When the volume of the  
input source falls, the gate will  
close, cutting the input source.  
DUCK: When the volume of the  
input source rises, the gate will  
close, cutting the input source.  
34 NOISE GENERATOR  
COLOR  
QUALITY  
LEVEL  
Produces noise.  
Adjusts the color (tonal charac-  
ter) of the “rushing” or “hiss-  
ing” noise.  
Adjusts how often scratch  
noise (as produced by scratch-  
es on a record) will appear.  
Adjusts the volume of the  
“rushing” or “hissing” noise.  
35 ENHANCER  
SENS  
MIX  
LEVEL  
Controlstheovertonestructure  
of the high-frequency range to  
add sparkle to the sound and  
improve the definition.  
Adjusts the depth of the en-  
hancer effect.  
Adjusts the volume of the gen-  
erated overtones.  
Adjusts the output volume.  
38  
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Chapter 2. Using Effects  
MFX  
CTRL 1  
DIST  
Adjusts the amount of distor-  
tion.  
CTRL 2  
TONE  
Adjusts the tone.  
CTRL 3  
LEVEL  
Adjusts the volume.  
36 DISTORTION  
Severely distorts the sound.  
37 FUZZ  
DRIVE  
TONE  
LEVEL  
Adds new overtones to the  
sound, distorting it severely.  
Adjusts the amount of distor-  
tion.  
Adjusts the tone.  
Adjusts the volume.  
38 WAH  
SENS  
FREQ  
PEAK  
Produces a wah effect.  
Adjusts the sensitivity of the  
wah effect.  
Adjusts the frequency of the ef-  
fect sound.  
Adjusts the peak level of the  
wah.  
39 CENTER CANCELER  
L-R BAL  
LO BOOST  
HI BOOST  
Cancels sounds that are local-  
ized at the center of the sound  
field, such as vocals.  
Finds the point at which the  
sound is cancelled most effec-  
tively.  
Boosts the low-frequency  
sounds localized at the center  
of the sound field, such as bass.  
Boosts the high-frequency  
range.  
40 CHROMATIC P.S.  
PITCH1  
PITCH2  
BALANCE  
This is a two-voice pitch shifter  
that lets you adjust the pitch in  
semitone steps.  
Adjusts pitch 1 in semitone  
steps over a range of +/-1 oc-  
tave.  
Adjusts pitch 2 in semitone  
steps over a range of +/-1 oc-  
tave.  
Adjusts the balance between  
the effect sound and direct  
sound.  
41 VOICE TRANSFORMER  
FORMANT  
E.LEVEL  
D.LEVEL  
Processes a human voice to cre-  
ate a variety of vocal charac-  
ters.  
Adjusts the vocal formant  
(character).  
Adjusts the volume of the ef-  
fect sound.  
Adjusts the volume of the di-  
rect sound.  
42 OCTAVE  
-2OCT  
-1OCT  
D.LEVEL  
Adds lower octaves to the  
sound.  
Adds the sound two octaves  
below.  
Adds the sound one octave be-  
low.  
Adjusts the volume of the di-  
rect sound.  
43 SUBSONIC  
THRESHOLD  
RELEASE  
BALANCE  
Adds a sine wave of approxi-  
mately 30 Hz according to the  
volume of the input source  
coming into the effect. By add-  
ing a small amount of this to  
(for example) a kick drum, you  
can create a fatter kick  
Adjusts the volume level at  
which the sine wave begins to  
sound.  
Adjusts the time over which  
the sine wave disappears when  
the input source falls below the  
threshold.  
Adjusts the volume balance be-  
tween the direct sound (D) and  
effect sound (E).  
sound.(*1)  
44 OSCILLATOR(PAD)  
TUNE  
OSC WAVE  
BALANCE  
Uses DSP to simulate a synthe-  
sizer oscillator. You can use the  
pads to change the pitch of the  
oscillator. (*1)  
Adjusts the pitch of the oscilla-  
tor sound.  
Selects the waveform of the os-  
cillator.  
Adjusts the volume balance be-  
tween the direct sound (D) and  
effect sound (E).  
TRI  
(Triangle wave)  
* You can create a simple DSP  
synthesizer by selecting “OS-  
CILLATOR” for MFX1 and  
“ENVELOPER” for MFX2.  
SAW  
(Sawtooth wave)  
PLS1  
PLS2  
PLS3  
PLS4  
PLS5  
PLS6  
PLS7  
PLS8  
PLS9  
PWM = 0  
: PLS1, PLS2, PLS3  
PWM = llight : PLS4, PLS5, PLS6  
PWM = deep : PLS7, PLS8, PLS9  
45 ENVELOPER(PAD)  
CUTOFF  
RESO  
RELEASE  
Uses DSP to simulate an enve-  
lope follower. You can use the  
pads to vary the envelope. (*1)  
Adjusts the cutoff frequency.  
Adjusts the amount of boost  
applied at the region of the cut-  
off frequency.  
Adjusts the time from when  
you press a pad until the maxi-  
mum volume is reached.  
* You can create a simple DSP  
synthesizer by selecting “OS-  
CILLATOR” for MFX1 and  
“ENVELOPER” for MFX2.  
39  
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Chapter 2. Using Effects  
*1: For effect types 43–45, you can hold down [FUNC] and press [F2] (SUB) to access a sub-parameter screen. The tables shown  
below list the parameters that appear in these screens. Press [F3] (EXIT) to return to the previous screen.  
43 SUBSONIC  
E.LEVEL  
Value  
0–127  
0–127  
0–127  
Explanation  
Adjusts the volume of the effect sound.  
PITCH  
Adjusts the frequency of the sine wave.  
ATTACK  
Adjusts the time from when the source exceeds the threshold until the sine wave is heard.  
44 OSCILLATOR(PAD)  
EFFECT LEVEL  
PAD1 KEY  
Value  
0–127  
C- –G9  
0–127  
Explanation  
Adjusts the volume of the effect sound.  
Adjusts the key sounded by the oscillator when you press PAD 1.  
LFO RATE  
An LFO is an oscillator used to apply modulation; by increasing the vibrato or PWM you  
can modulate the pitch or tone in a variety of ways.  
LFO WAVE  
SAW,  
TRI,  
TRI  
(Triangle wave)  
SQR  
(Square wave)  
SQR,  
S-H  
SAW  
(Sawtooth wave)  
S-H  
(Sample & Hold wave)  
OSC TUNE  
-24–+24  
0–127  
Specifies the coarse tuning (semitone steps) of the oscillator pitch.  
OSC VIB DEPTH  
Adjusts the depth of vibrato (using the LFO to cyclically modulate the pitch) for the oscil-  
lator.  
OSC XMOD  
0–127  
0–127  
Adjusts the depth of cross modulation (using the SUB OSC to modulate the pitch of the  
oscillator).  
OSC LEVEL  
Adjusts the volume of OSC.  
SUB OSC WAVE  
SAW,  
TRI,  
Selects the SUB OSC waveform. (The choices are the same as for OSC WAVE on p. 39)  
PLS1–9  
SUB OSC TUNE  
-24–+24  
0–127  
Adjusts the coarse tuning (semitone steps) of the SUB OSC pitch.  
SUB OSC VIB DEPT  
Adjusts the depth of vibrato (using the LFO to cyclically modulate the pitch) for the SUB  
OSC.  
SUB OSC LEVEL  
RING SRC1  
0–127  
Adjusts the SUB OSC volume.  
OSC,  
Selects the two inputs for the ring modulator.  
SUB  
OSC,  
(MFX IN: MFX input source)  
RING SRC2  
NOISE,  
MFX IN  
RING LEVEL  
NOISE LEVEL  
PORTA TIME  
0–127  
0–127  
0–100  
Adjusts the volume of the ring modulator.  
Adjusts the volume of the noise generator.  
Adjusts the time over which pitch change will occur for the portamento effect (which cre-  
ates smooth transitions between pitches).  
45 ENVELOPER(PAD)  
ATTACK  
Value  
0–127  
Explanation  
Adjusts the time from when you release the pad until the volume falls to the minimum.  
FILTER TYPE  
LP (-12),  
BP (-12),  
HP (-12),  
LP (-24),  
BP (-24),  
HP (-24)  
Low pass filter with a -12 dB slope  
Band pass filter with a -12 dB slope  
High pass filter with a -12 dB slope  
Low pass filter with a -24 dB slope  
Band pass filter with a -24 dB slope  
High pass filter with a -24dB slope  
*2: Available note values for synchronization (In the case of delay time, the result cannot exceed approximately three seconds.)  
32nd note( ), 16th note( ), 8th note triplet(  
), dotted 16th note( ), 8th note( ), quarter note triplet(  
), dotted quarter note( ), half note( ), dotted half note(  
), dotted  
), whole  
8th note( ), quarter note( ), half note triplet(  
note(  
)
40  
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Chapter 2. Using Effects  
*3: As you turn the knob toward the right, the sampling rate will change continuously over a range of 1–1/16th of 44.1 kHz.  
*4: Speaker type specifications  
“Speakers” indicates the diameter (in inches) and number of the speakers.  
Type  
Off  
Cabinet  
Speakers  
Mic  
Small1  
Small open back  
Small open back  
Open back  
10  
Dynamic  
Dynamic  
Dynamic  
Dynamic  
Dynamic  
Condenser  
Condenser  
Condenser  
Condenser  
Condenser  
Condenser  
Condenser  
Condenser  
Condenser  
Condenser  
Condenser  
Small2  
10  
Middle  
12 x 1  
12 x 2  
12 x 2  
12 x 2  
12 x 2  
12 x 2  
12 x 2  
12 x 2  
12 x 2  
12 x 4  
12 x 4  
12 x 4  
12 x 4  
12 x 4  
JC-120  
Open back  
Built In 1  
Built In 2  
Built In 3  
Built In 4  
Built In 5  
BG Stack 1  
BG Stack 2  
MS Stack1  
MS Stack 2  
Metal Stack  
2 Stack  
Open back  
Open back  
Open back  
Open back  
Open back  
Sealed  
Large sealed  
Large sealed  
Large sealed  
Large double stack  
Large double stack  
Large triple stack  
3 Stack  
*5: When “20 BPM SLICE+FLANG” or “21 SLICER+FLANGER” are selected, the PTN settings selected by the CTRL 1 knob are as  
follows.  
PTN 1  
PTN 2  
PTN 3  
PTN 4  
PTN 5  
PTN 6  
PTN 7  
PTN 8  
PTN 9  
PTN10  
PTN11  
PTN12  
PTN13  
PTN14  
PTN15  
PTN16  
41  
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Chapter 3. Sampling  
Copyright law prohibits you from recording (sampling) copyrighted audio material belonging to a  
third party without permission for any purpose other than personal enjoyment. Do not use this  
device to make illegal recordings.  
Roland Corporation accepts no responsibility for any damages or penalties you may be required to  
pay as a result of making illegal recordings using Roland-manufactured equipment.  
Available Sampling Time  
The following tables show the sampling time available with internal memory and with a memory card. In the  
table, LONG and STANDARD indicate the Grade (p. 43) used when sampling.  
The times shown below are for monaural sampling. If you sample in stereo, the available sampling time will be  
half as long.  
Internal memory  
LONG  
STANDARD  
Approx. 11 min.  
Approx. 5 min.  
Memory card  
Card capacity  
LONG  
STANDARD  
16 Mbyte  
Approx. 11 min.  
Approx. 5 min.  
32 MByte  
64 MByte  
128 MByte  
256 MByte  
512 MByte  
Approx. 24 min.  
Approx. 48 min.  
Approx. 1 hour, 36 min.  
Approx. 3 hours, 13 min.  
Approx. 6 hours, 26 min.  
Approx. 12 min.  
Approx. 24 min.  
Approx. 48 min.  
Approx. 1 hour, 36 min.  
Approx. 3 hours, 13 min.  
If backup data (p. 70) is saved on the memory card, the sampling time available on the memory card  
will be less.  
About SAMPLING GAIN  
When you sample or resample, the sound may be distorted depending on the effect or mastering  
settings. If this occurs, you can prevent distortion by adjusting the sampling gain to reduce the  
volume at which the sound is being sampled.  
1. From the SAMPLING STANDBY screen (p. 44), RESAMPLING STANDBY screen (p. 46, p. 47), or  
EXT SEQ SMPL STANDBY screen (p. 48, p. 49), hold down [FUNC] and press [F3] (GAIN).  
The SAMPLING GAIN setting will appear.  
*
You can't access SAMPLING GAIN if the screen indicates “Select Pad.”  
2. Turn the VALUE dial or use [DEC][INC] to adjust the “Sampling Gain” to a value from -12dB to  
0dB.  
3. Press [F3] (CLOSE) or [EXIT] to return to the Standby screen.  
42  
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Chapter 3. Sampling  
Basic Sampling Procedure  
Preparations for Sampling  
You must perform the following steps before sampling.  
Connecting your audio source device to the SP-606  
1. Make sure that the SP-606 and your audio source device are powered-off.  
2. Turn the top panel AUDIO IN REC LEVEL knob to the minimum (far left) setting.  
3. Connect your audio source device to the rear panel INPUT or DIGITAL IN jacks (p. 20).  
and turn off the power on all devices before making any connections.  
4. Turn on the power of the device you connected in step 3.  
5. Turn on the power of the SP-606, using the procedure described in “Turning the Power On” (p. 21).  
Wait until the Pattern Play screen (p. 15) appears in the display.  
Selecting the sampling grade  
6. Press [MENU] to select “System,” and press [ENTER].  
7. Use [  
][  
] to move the cursor to the “Sampling Grade” line.  
Turn the VALUE dial or use [DEC][INC] to change the setting.  
Parameter  
Value  
Explanation  
Sampling Grade  
STANDARD,  
LONG  
Specifies the sampling grade.  
STANDARD: Standard audio quality.  
LONG: Somewhat lower audio quality than STANDARD, but uses only  
half as much memory.  
* This setting is remembered even when the SP-606 is powered-off.  
8. Press [EXIT].  
Specifying the input jacks and adjusting the input level  
9. Hold down [FUNC] and press [INPUT SOURCE] to get the INPUT  
SETTING screen.  
10. Use [  
][  
] to move the cursor to the “Input Select” line.  
Turn the VALUE dial or use [DEC][INC] to change the setting.  
Select one of the following according to the device you connected in step  
3.  
Connected jack  
Setting  
LINE  
DIGITAL  
MIC  
INPUT L/R (stereo)  
DIGITAL IN (digital)  
INPUT MIC (mic)  
You can also sample via USB (p. 83).  
11. Use [  
][  
] to move the cursor to the “Input Send Sel” line.  
Turn the VALUE dial or use [DEC][INC] to change the setting.  
Parameter  
Input Send Sel  
Value  
DRY  
MFX  
Explanation  
The audio input signal will not be sent to the effect.  
The audio input signal will be sent to the effect.  
43  
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Chapter 3. Sampling  
12. Produce sound on the device you connected in step 3, and adjust the input level.  
If you connected your device to INPUT in step 3:  
Adjust the AUDIO IN REC LEVEL knob until the level is as high as you can get it without causing the knob’s  
level indicator to light.  
If you connected your device to DIGITAL IN in step 3:  
Adjust the “Digital In Level” within the 0–127 range as necessary.  
If you connected your device to DIGITAL IN, the AUDIO IN REC LEVEL knob does nothing.  
Recording the Sample  
You can sample the synth sound controlled by the D Beam  
(p. 72).  
1. Go to the Play screen (p. 15).  
2. Press [SAMPLING] to get the SAMPLING MENU screen.  
If P606 is running in Windows and is connected to the SP-  
606, and the SP-606 is in External mode (p. 15), the EXT SEQ  
SAMPLING STANDBY screen (p. 49) will appear.  
3. Press [F1] (SAMPL). Alternatively, press [ENTER] or [SAMPLING] from the screen of step 2.  
[SAMPLING] will blink, and the SAMPLING STANDBY screen will appear.  
In the lower line of the screen, REMAIN indicates the length (remaining time) available for new  
sampling. This time will change depending on the Stereo Sw (p. 44) and Sampling Grade (p. 43)  
setting. It is shown in minutes and seconds.  
4. The display will indicate “Select Pad”; press the desired pad to  
select it as the sampling destination.  
Turn the VALUE dial or use [DEC][INC] to switch pad banks.  
At this time, pads that do not contain samples will blink.  
The pad number is shown in the upper left of the screen.  
(Example) PAD 8-1: pad bank 8, pad number 1  
If the selected pad already contains samples, the message “A  
sample, press [F3] (EXEC). If you decide to cancel, press [F2] (CANCEL).  
If the Pad Bank Protect setting is turned on for a bank, a lock symbol is displayed at the right of the  
pad bank number shown in the upper left of the screen. If you press a pad of such a bank, the screen  
will indicate “Protected Pad Bank!”, and the pad cannot be selected. If you want to sample into a pad  
of this bank, you will have to turn off the Protect setting (p. 31).  
5. Use [  
][  
] to select the parameter you want to edit.  
Turn the VALUE dial or use [DEC][INC] to change the value.  
If you decide not to sample, press [EXIT]  
.
Parameter  
Value  
Explanation  
Stereo Sw  
STEREO,  
MONO(L+R),  
MONO(L)  
Selects stereo or monaural recording.  
STEREO: Stereo recording.  
MONO(L+R): The left and right channels of the stereo sample will be mixed,  
and recorded in monaural.  
MONO(L): Monaural recording.  
Auto Trig  
OFF,  
1–14  
This setting causes sampling to start automatically when the audio input sig-  
nal exceeds the level you specify.  
OFF: You will need to start sampling manually.  
1–14: Sampling will start automatically when the audio input signal exceeds  
the specified level. Level 1 is the lowest.  
44  
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Chapter 3. Sampling  
6. Press [SAMPLING] or [F3] (START) to begin sampling.  
[SAMPLING] will change from blinking to lit.  
Sampling will stop automatically if you exceed the available sampling time.  
8. Press the pad to play the sampled sound.  
When sampling ends, the BPM (tempo) is automatically calculated from the length of the sample.  
You can use the BPM Sync function (p. 52) to change this BPM setting.  
If the beginning or end of the sample contains unwanted sound or silence, you can make settings so  
that only the desired portion is played. For details, refer to “Specifying the Start/End Points of a  
Sample (Omitting Unwanted Portions)” (p. 51).  
If you want to delete a sampled sound, refer to “Deleting a Sample” (p. 32).  
Resampling  
“Resampling” is the process of playing back one or more existing samples and re-recording (re-  
sampling) the result.  
On the SP-606, you can resample only samples within the same pad bank.  
You cannot resample using the Roll function (p. 30).  
You cannot use the D Beam during resampling.  
Note messages from an external MIDI device are not received during resampling.  
Applying an Effect While Resampling  
If you want to apply an effect while resampling, press [MFX1], [MFX2], or [MASTERING] so the button is lit.  
For details on effects, refer to “Chapter 2. Using Effects” (p. 33).  
45  
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Chapter 3. Sampling  
Resampling Up to Four Existing Samples in Combination  
1. Go to the Play screen (p. 15).  
2. Press [SAMPLING] to get the SAMPLING MENU screen.  
[SAMPLING] will blink.  
3. Press [F2] (RESMPL) to get the RESAMPLING STANDBY screen.  
In the lower line of the screen, REMAIN indicates the length (remaining time) available for  
resampling. This time will change depending on the Stereo Sw (p. 46) and Sampling Grade (p. 43)  
setting. It is shown in minutes and seconds.  
From the screen of step 2, you can press [  
] to move the cursor to “Resampling” and then press  
[ENTER] or [SAMPLING] to obtain the same result.  
4. The display will indicate “Select Pad”; press the desired pad to select it as the resampling destination.  
Turn the VALUE dial or use [DEC][INC] to switch pad banks.  
At this time, pads that do not contain samples will blink.  
If the selected pad already contains a sample, the message “A Sample Already Exists! Overwrite?”  
will appear. If you are sure you want to resample into that pad, press [F3] (EXEC). If you decide to  
cancel, press [F2] (CANCEL).  
Resampling can be performed only within the same pad bank. You cannot resample within a pad  
“Empty Pad Bank,” and the pad cannot be selected.  
If the Pad Bank Protect setting is turned on for a bank, a lock symbol is displayed at the right of the  
pad bank number shown in the upper left of the screen. If you press a pad of such a bank, the screen  
will indicate “Protected Pad Bank!”, and the pad cannot be selected. If you want to sample into a pad  
of this bank, you will have to turn off the Protect setting (p. 31).  
5. Select the resampling source pad(s).  
You can select up to four pads, except for the pad you selected in step 4.  
Each time you press a pad, you will alternately select or de-select it.  
You can press [F1] (PREVU) to preview the sound that will  
be resampled.  
Press [F2] (FromTo) to toggle between selection of the  
resampling source and destination pads. This changes the item to which the [PAD SELECT] arrow  
in the screen is pointing. The upper line is the resampling-destination pad, and the lower line is the  
resampling-source pad.  
6. Use [  
][  
][  
][  
] to select the parameter you want to edit.  
Turn the VALUE dial or use [DEC][INC] to edit the value of the parameter.  
Parameter  
Velo  
Value  
1–127  
Explanation  
Specifies the volume of the sample in the resampling-source pad.  
Stereo Sw  
STEREO,  
MONO(L+R),  
MONO(L)  
Selects stereo or monaural recording.  
STEREO: Stereo recording.  
MONO(L+R): The left and right channels of the stereo sample will be mixed,  
and recorded in monaural.  
MONO(L): Monaural recording.  
Auto Trig  
OFF,  
1–14  
This setting causes resampling to start automatically when the audio signal  
from the source sample(s) exceeds the level you specify.  
OFF: The level is not specified.  
1–14: Resampling will start automatically when the source signal exceeds  
the specified level. Level 1 is the lowest.  
7. Press [F3] (START) or [SAMPLING] to begin resampling automatically.  
If you decide to cancel the resampling procedure, press [EXIT].  
8. Resampling will end automatically, and you will return to the Play screen.  
46  
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Chapter 3. Sampling  
Resampling Your Pad Performance  
1. Go to the Play screen (p. 15).  
2. Press [SAMPLING] to get the SAMPLING MENU screen.  
[SAMPLING] will blink.  
3. Press [F2] (RESMPL) to get the RESAMPLING STANDBY screen.  
In the lower line of the screen, REMAIN indicates the length (remaining time) available for  
resampling. This time will change depending on the Stereo Sw (p. 47) and Sampling Grade (p. 43)  
setting. It is shown in minutes and seconds.  
From the screen of step 2, you can press [  
] to move the cursor to “Resampling” and then press  
[ENTER] or [SAMPLING] to obtain the same result.  
4. The display will indicate “Select Pad”; press the desired pad to select it as the resampling destination.  
Turn the VALUE dial or use [DEC][INC] to switch pad banks.  
At this time, pads that do not contain samples will blink.  
If the selected pad already contains a sample, the message “A Sample Already Exists! Overwrite?”  
will appear. If you are sure you want to resample into that pad, press [F3] (EXEC). If you decide to  
cancel, press [F2] (CANCEL).  
Resampling can be performed only within the same pad bank. You cannot resample within a pad  
“Empty Pad Bank,” and the pad cannot be selected.  
If the Pad Bank Protect setting is turned on for a bank, a lock symbol is displayed at the right of the  
pad bank number shown in the upper left of the screen. If you press a pad of such a bank, the screen  
will indicate “Protected Pad Bank!”, and the pad cannot be selected. If you want to sample into a pad  
of this bank, you will have to turn off the Protect setting (p. 31).  
5. Use [  
][  
] to select the parameter you want to edit.  
Turn the VALUE dial or use [DEC][INC] to edit the value of the parameter.  
Parameter  
Value  
Explanation  
Stereo Sw  
STEREO,  
MONO(L+R),  
MONO(L)  
Selects stereo or monaural recording.  
STEREO: Stereo recording.  
MONO(L+R): The left and right channels of the stereo sample will be mixed,  
and recorded in monaural.  
MONO(L): Monaural recording.  
Auto Trig  
OFF,  
1–14  
This setting causes resampling to start automatically when the audio signal  
from the source sample(s) exceeds the level you specify.  
OFF: The level is not specified.  
1–14: Resampling will start automatically when the source signal exceeds  
the specified level. Level 1 is the lowest.  
6. Press [F3] (START) or [SAMPLING] to begin resampling.  
Pads that contain samples will light.  
If you decide to cancel the resampling procedure, press [EXIT].  
7. Play the pads (except the pad you selected in step 4) as desired.  
8. Press [F3] (STOP) or [EXIT] to stop resampling.  
You will return to the Play screen.  
47  
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Chapter 3. Sampling  
Using EXT SEQ SAMPLING  
Sampling the Playback of an External Sequencer  
1. Set your external sequencer to operate as a “MIDI slave,” and connect MIDI cables as shown below.  
For details, refer to the owner’s manual for your external sequencer.  
MIDI IN  
MIDI OUT  
MIDI IN  
MIDI OUT  
2. Perform all of the steps in “Preparations for Sampling” (p. 43), and make audio connections from your  
external sound source to the SP-606.  
3. Go to the Play screen (p. 15).  
4. Press [SAMPLING] to get the SAMPLING MENU screen.  
[SAMPLING] will blink.  
5. Press [F3] (EXT) to get the EXT SEQ SMPL STANDBY (External Sequence Sampling Standby) screen.  
In the lower line of the screen, REMAIN indicates the length (remaining time) available for further  
sampling. This time will change depending on the Stereo Sw (p. 48) and Sampling Grade (p. 43)  
setting. It is shown in minutes and seconds.  
From the screen of step 4, you can press [  
] to move the cursor to “Ext Seq Smpln” and then press  
[ENTER] or [SAMPLING] to obtain the same result.  
6. The display will indicate “Select Pad”; press the desired pad to select it as the sampling destination.  
Turn the VALUE dial or use [DEC][INC] to switch pad banks.  
At this time, pads that do not contain samples will blink.  
The upper line of the screen indicates the “pad bank number - pad number.”  
If the selected pad already contains a sample, the message “A Sample Already Exists! Overwrite?”  
cancel, press [F2] (CANCEL).  
If the Pad Bank Protect setting is turned on for a bank, a lock symbol is displayed at the right of the  
pad bank number shown in the upper left of the screen. If you press a pad of such a bank, the screen  
will indicate “Protected Pad Bank!”, and the pad cannot be selected. If you want to sample into a  
pad of this bank, you will have to turn off the Protect setting (p. 31).  
7. Use [  
][  
] to select the parameter that you want to edit.  
Turn the VALUE dial or use [DEC][INC] to edit the parameter value.  
Parameter  
Value  
Explanation  
Stereo Sw  
STEREO,  
MONO(L+R),  
MONO(L)  
Selects stereo or monaural recording.  
STEREO: Stereo recording.  
MONO(L+R): The left and right channels of the stereo sample will be mixed,  
and recorded in monaural.  
MONO(L): Monaural recording.  
Auto Trig  
OFF,  
1–14  
This setting causes resampling to start automatically when the audio signal  
from the source sample(s) exceeds the level you specify.  
OFF: The level is not specified.  
1–14: Resampling will start automatically when the source signal exceeds  
the specified level. Level 1 is the lowest.  
BPM  
Beat  
40.0–200.0  
1–999  
Specifies the BPM (tempo).  
Specifies the number of beats  
48  
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Chapter 3. Sampling  
Parameter  
Value  
Explanation  
Meter  
1/2–19/2,  
1/4–19/4,  
1/8–19/8,  
1/16–19/16  
Specifies the time signature.  
8. Press [F3] (START) or [SAMPLING]; sampling will begin automatically.  
If you decide to cancel sampling, press [EXIT].  
9. Sampling will end automatically, and you will return to the Play screen.  
Sampling a Performance from the P606  
1. Connect the SP-606 via USB to the P606 running in Windows (p. 83).  
2. Press [EXT] so it’s lit, and External mode (p. 15) is selected.  
3. Press [SAMPLING]. The EXT SEQ SMPL STANDBY (External Sequence Sampling Standby) screen will  
appear.  
[SAMPLING] will blink.  
In the lower line of the screen, REMAIN indicates the length (remaining time) available for further  
sampling. This time will change depending on the Stereo Sw (p. 49) and Sampling Grade (p. 43)  
setting. It is shown in minutes and seconds.  
4. The display will indicate “Select Pad”; press the desired pad to select it as the sampling destination.  
Turn the VALUE dial or use [DEC][INC] to switch pad banks.  
At this time, pads that do not contain samples will blink.  
The upper line of the screen indicates the “pad bank number - pad number.”  
If the selected pad already contains a sample, the message “A Sample Already Exists! Overwrite?”  
cancel, press [F2] (CANCEL).  
If the Pad Bank Protect setting is turned on for a bank, a lock symbol is displayed at the right of the  
pad bank number shown in the upper left of the screen. If you press a pad of such a bank, the screen  
will indicate “Protected Pad Bank!”, and the pad cannot be selected. If you want to sample into a  
pad of this bank, you will have to turn off the Protect setting (p. 31).  
5. Use [  
][  
] to select the parameter that you want to edit.  
Turn the VALUE dial or use [DEC][INC] to edit the parameter value.  
Parameter  
Value  
Explanation  
Stereo Sw  
STEREO,  
MONO(L+R),  
MONO(L)  
Selects stereo or monaural recording.  
STEREO: Stereo recording.  
MONO(L+R): The left and right channels of the stereo sample will be mixed,  
and recorded in monaural.  
MONO(L): Monaural recording.  
Auto Trig  
OFF,  
1–14  
This setting causes resampling to start automatically when the audio signal  
from the source sample(s) exceeds the level you specify.  
OFF: The level is not specified.  
1–14: Resampling will start automatically when the source signal exceeds  
the specified level. Level 1 is the lowest.  
BPM, Beat, and Meter values are obtained automatically from the P606, so you don’t need to edit  
these values.  
6. Press [F3] (START) or [SAMPLING]; sampling will begin automatically.  
If you decide to cancel sampling, press [EXIT].  
7. Sampling will end automatically, and you will return to the Play screen.  
49  
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Chapter 4. Editing a Sample  
Basic Procedure for Editing Sample Parameters  
1. Go to the Play screen (p. 15).  
SAMPLE EDIT screen.  
The number of the pad you press in step 3 is shown at the lower left of  
the screen.  
(Example) PAD 8-1: pad bank 8, pad number 1  
The name, grade (STD/LNG, p. 43), monaural/stereo (MONO/  
STEREO), and BPM (tempo) of the sample are shown in the bottom line  
of the screen.  
3. Press the pad containing the sample whose settings you want to edit.  
If you want to select a sample from a different pad bank, switch the pad bank (p. 23) and then press a pad to select  
a sample.  
You can’t edit samples of a pad bank that is protected (p. 31).  
4. Use [  
][  
] to select the parameter you want to edit.  
5. Turn the VALUE dial or use [DEC][INC] to edit the value of the parameter.  
If you want to edit the parameters of other samples, repeat steps 3–5.  
6. Press [EXIT] to return to the Play screen.  
Sample Parameters  
Parameter  
Level  
Value  
0–127  
Explanation  
Adjusts the volume of the sample.  
Pan  
L15–  
0
–15R,  
RND  
Adjusts the pan (left/right) balance of the sample.  
L15: Far left.  
0:  
Center  
R15: Far right.  
RND: The panning will change randomly each time the sound is played.  
* This cannot be specified for samples recorded in stereo.  
Trig Mode  
SHOT,  
ALTERNATE  
GATE  
Specifies how the sample will start and stop sounding.  
SHOT:  
ALTERNATE: The sample will alternately sound or stop each time you strike the pad.  
GATE: The sample will sound only while you hold down the pad.  
The sample will sound each time you strike the pad.  
,
Loop Sw  
Reverse Sw  
Mute Group  
OFF, ON  
OFF, ON  
OFF,  
1–8  
Specifies whether sample playback will loop (repeat).  
Specifies whether sample playback will be reversed (backward playback).  
Pads assigned to the same number are placed in a “mute group.” Within the identi-  
cally numbered mute group, only the last-struck sound will play; the previous sound  
will be turned off.  
Assign  
MONO,  
POLY  
Specifies whether the sample will be played monophonically or polyphonically.  
MONO: A repeated strike will silence the preceding note before the new note is sounded.  
POLY: A repeated strike will sound a new note while the preceding note continues to be  
heard.  
Play Type  
SINGLE,  
PHRASE  
Specifies whether the sample will be played as a single sample or a phrase sample.  
SINGLE: The sample will be played as a single sample (one note); it will always play at its  
own BPM (tempo).  
PHRASE: The sample will be played as a phrase. During playback, the BPM of the sample will  
automatically match the BPM setting or the BPM of the sequencer. -> “Changing a  
Sample’s BPM (Tempo)” (p. 52)  
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Chapter 4. Editing a Sample  
Parameter  
Value  
Explanation  
Beat  
1/4–8/4  
Specifies the time signature of the sample.  
* When you change the time signature, the BPM of the sample is automatically recal-  
culated. For example, if you double the time signature value, the BPM will also dou-  
ble.  
* You cannot change this in a way that would cause the sample’s BPM to exceed the  
range of 40.0–200.0.  
* This cannot be set if “Play Type” is SINGLE.  
Measure  
1/128–1/2,  
1–99998  
Specifies the number of measures in the sample.  
* When you change the number of measures, the BPM of the sample is automatically  
recalculated. For example, if you double the number of measures, the BPM will also  
double.  
* You cannot change this in a way that would cause the sample’s BPM to exceed the  
range of 40.0–200.0.  
* This cannot be set if “Play Type” is SINGLE.  
Specifying the Start/End Points of a Sample  
(Omitting Unwanted Portions)  
1. Go to the Play screen (p. 15).  
2. Hold down [FUNC] and press pad [14] (SAMPLE LOOP EDIT) to get the SAMPLE LOOP EDIT screen.  
The waveform of the sample is displayed.  
In the case of a stereo sample, only one of the L/R channels is displayed.  
You can switch between L and R channels by holding down [FUNC] and pressing [  
] or [  
].  
The number of the pad you press in step 3 is shown in the upper left of  
the screen.  
Wave Pointer  
(Example) PAD 8-1: pad bank 8, pad number 1  
The lower right of the screen indicates the location of the wave pointer in  
terms of a number of samples.  
3. Press the pad whose sample you want to edit.  
If you want to select a sample from a different pad bank, switch the pad  
bank (p. 23) and then press a pad to select a sample.  
You can’t edit samples in a pad bank that is protected (p. 31).  
4. Press [F1] (START) and then turn the VALUE dial or use [DEC][INC] to move the wave pointer to the point  
where you want the sound to start.  
Press [  
Press [  
] or [  
] or [  
] to magnify/reduce the display vertically (amplitude axis).  
] to magnify/reduce the display horizontally (time axis).  
Hold down [FUNC] and press [  
] or [  
] to scroll left or right.  
5. Press [F2] (END) and then turn the VALUE dial or use [DEC][INC] to move the wave pointer to the point  
where you want the sound to end.  
Press [  
Press [  
] or [  
] or [  
] to magnify/reduce the display vertically (amplitude axis).  
] to magnify/reduce the display horizontally (time axis).  
Hold down [FUNC] and press [  
] or [  
] to scroll left or right.  
You cannot set the Start and End points in a way that would cause the start/end duration to be  
shorter than approximately 70 ms.  
6. Press the pad to play the sample and check the Start and End points you specified.  
If you want to edit the Start or End point again, repeat steps 4 or 5.  
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Chapter 4. Editing a Sample  
7. Press [F3] (TRUNC). A message “Truncate, Are You Sure?” will ask you whether you are sure you want to  
truncate (delete) the portions of the sample that are outside the specified Start and End points. To truncate  
the sample, press [F3 (EXEC). If you decide to cancel, press [F2] (CANCEL).  
Executing the Truncate operation will conserve sample memory, increasing the sampling time that  
remains.  
Once you execute Truncate, you cannot return to the Start and End points prior to execution.  
Changing a Sample’s BPM (Tempo)  
1. Go to the Play screen (p. 15).  
SYNC screen.  
The number of the pad you press in step 3 is shown in the upper left of  
the screen.  
(Example) PAD 8-1: pad bank 8, pad number 1  
The lower left of the screen shows the “Play Type” (p. 50) and BPM.  
3. Press the pad whose sample settings you want to edit.  
If you want to select a sample from a different pad bank, switch the pad bank (p. 23) and then press a pad to select  
a sample.  
You can’t edit samples of a pad bank that is protected (p. 31).  
4. Turn the VALUE dial or use [DEC][INC] to change the “Type” setting.  
Parameter  
Type  
Value  
OFF  
SEQ  
Explanation  
The sample will play at its own BPM.  
The sample will synchronize to the BPM of the song or pattern.  
Press [  
] to move to the line below, and turn the VALUE dial or use [DEC][INC] to  
select ALWAYS or PLAY ONLY.  
ALWAYS:  
The sample will synchronize whether during playback or while stopped.  
PLAY ONLY: The sample will synchronize only during playback.  
FIX  
Specify an individual BPM for the sample.  
Press [  
] to move to the line below, and turn the VALUE dial or use [DEC][INC] to  
change the BPM value (40.0–200.0).  
5. If you want to change the BPM for a sample of a different pad, repeat steps 3 and 4.  
Pads set to a setting of other than OFF in step 4 will be highlighted.  
By pressing [F1] (RESET) you can set “Type” to OFF for all pads in the currently selected pad bank.  
The BPM of a sample can be adjusted in a range of 0.5–1.3 times. If synchronization would cause the  
range.  
Changing the BPM may cause noise to be more noticeable.  
The BPM cannot be changed if the sample is shorter than approximately 200 ms.  
The BPM cannot be changed if the “Play Type” (p. 50) is SINGLE.  
The BPM cannot be changed for samples set to Reverse playback (p. 50).  
6. Press [EXIT] to return to the Play screen.  
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Chapter 4. Editing a Sample  
Dividing a Sample (Chop)  
to the Level (threshold value) you specify. The sample can be chopped into a maximum of sixteen samples.  
For some phrases, such as those that contain many notes or simultaneously played notes, it may not  
be possible to divide the sample appropriately.  
1. Go to the Play screen (p. 15).  
2. Hold down [FUNC] and press pad [16] (CHOP) to get the CHOP screen.  
The sample waveform is displayed.  
For a stereo sample, only the L or R channel is shown.  
To switch between L and R channels, hold down [FUNC] and press [  
] or [  
].  
Hold down [FUNC] and press [ ] or [ ] to scroll left or right.  
Press [  
Press [  
] or [  
] or [  
] to magnify/reduce the display vertically (amplitude axis).  
] to magnify/reduce the display horizontally (time axis).  
The number of the pad you press in step 3 is shown in the upper left of  
the screen.  
(Example) PAD 8-1: pad bank 8, pad number 1  
3. Press the pad whose sample you want to chop.  
If you want to select a sample from a different pad bank, switch the pad  
bank (p. 23) and then press a pad to select a sample.  
4. Turn the VALUE dial or use [DEC][INC] to change the “Level” setting (1–10).  
This specifies the level (threshold) at which the sample will be chopped. Lower settings will cause the sample to  
be chopped more finely.  
5. Press [F3] (CHOP) to chop the sample.  
Press the pads to hear the result. The samples resulting from the Chop operation are assigned to consecutive pads  
starting with pad [1].  
If you decide to cancel, press [F2] (CANCEL).  
6. To save the results, press [F3] (EXEC). The CHOP SAMPLE WRITE screen will appear.  
Use [  
][  
] to select the pad bank in which the chopped samples will be saved, and press [F3] (WRITE) or  
[ENTER].  
If you want to try the Chop operation over again, press [F2] (UNDO).  
If the pad bank you selected as the save destination already contains samples, the message “The Pad  
Bank Contains Samples! Overwrite?” will appear. If you are sure you want to overwrite the existing  
samples, press [F3] (EXEC) or [ENTER]. If you decide to cancel, press [F2] (CANCEL) or [EXIT].  
Never turn off the power while the display indicates “Now Processing...”  
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Chapter 5. Creating a Pattern  
About Pattern Recording  
You can create original patterns by recording your performance on the pads.  
A pattern can be recorded in either of the following two ways.  
Realtime Recording  
In this method you strike the pads to record them while the pattern plays. The pattern will continue repeating,  
and the data you input (i.e., your pad strikes) will be added to the pattern.  
Even if your timing is not perfect, you can use the Quantize function to tighten up the timing. You can also input  
from an external MIDI device as well as from the pads.  
Step Recording  
Realtime Recording  
1. Go to the Pattern Play screen (p. 15).  
2. Press [  
] (Record) to get the RECORDING MENU screen.  
[
] (Record) will blink.  
3. Press [F1] (REALTM) to get the REALTIME REC STANDBY (Realtime  
Recording Standby) screen.  
Alternatively, you can get the same result from the screen  
of step 2 by moving the cursor to “Realtime Rec” and pressing [ENTER] or [  
] (Play).  
4. Press TRACK [1]–[4] to select the track on which you intend to record.  
The button you press will blink, and the track number will appear in the upper left of the screen.  
You can also change tracks while recording.  
5. Use [  
][  
] to select the parameter you want to set.  
Turn the VALUE dial or use [DEC][INC] to set the parameter value.  
Parameter  
Value  
Explanation  
Beat  
1/4–32/4  
Specifies the time signature.  
* This cannot be changed for patterns that already contain data.  
Meas  
1–32  
Specifies the number of measures.  
* This cannot be shortened for patterns that already contain data.  
Count In  
OFF,  
Specifies a count-in (unrecorded region).  
OFF: No count-in.  
1 MEAS: One-measure count-in.  
2 MEAS: Two-measure count-in.  
1 MEAS,  
2 MEAS,  
WAIT NOTE  
WAIT NOTE: Recording will begin when you press [  
] (Play) or  
strike a pad.  
Qtz Reso  
OFF, 1/32, 1/24, 1/16,  
1/12, 1/8, 1/6, 1/4  
Specifies the quantize resolution (p. 54).  
* You can also change this while recording.  
You can use a slower tempo for easy input, and then revert to the desired tempo after you’ve  
recorded the data.  
If you decide to discontinue, press [EXIT].  
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Chapter 5. Creating a Pattern  
6. Press [F3] (START) or [  
] (Play) to begin REALTIME RECORDING.  
If you specified a “Count In” (p. 54) of 1 MEAS or 2 MEAS, a count-in (unrecorded region) will be inserted.  
Realtime recording will begin after the count-in.  
The screen will show the current measure and beat.  
you will hear sound when you press a pad, but nothing will be recorded. Press [F2] (REHRSL) once  
again to exit Rehearsal mode.  
If you want to select pads from a different pad bank, press [PAD BANK] and change the pad bank  
(p. 23).  
A Start message from an external MIDI device can also be used to initiate recording.  
If a Start message from an external MIDI device is used to initiate recording, a count-in will not be  
inserted.  
also be recorded.  
7. Press [  
] (Stop) to stop recording.  
You will return to the Play screen.  
] (Top) (p. 15).  
Erasing Unwanted Performance Data  
1. During realtime recording (i.e., in step 6 of “Realtime Recording,” p. 55), press [F1] (ERASE) to get the  
REALTIME ERASE screen.  
2. Press [F2] (ERASE) or a pad to erase the unwanted performance data.  
If you press [ERASE], all performance data during the time you hold down [ERASE] will be erased.  
If you press a pad [1]–[16], the performance data of that pad will be erased during the time you hold down that  
pad.  
3. Press [EXIT] to return to the REALTIME RECORDING screen.  
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Chapter 5. Creating a Pattern  
Step Recording  
and “step recording sample,” where input will proceed in steps equal to the actual length of the samples.  
Step Recording Note Procedure  
1. Go to the Pattern Play screen (p. 15).  
2. Press [  
] (Record) to get the RECORDING MENU screen.  
[
] (Record) will blink.  
3. Press [F2] (NOTE) to get the STEP REC NOTE STANDBY (Step  
Recording Note Standby) screen.  
Alternatively, you can get the same result from the screen  
of step 2 by pressing [  
] to move the cursor to “Step Rec Note” and pressing [ENTER].  
4. Press TRACK [1]–[4] to select the track on which you intend to record.  
The button you press will blink, and the track number will appear in the upper left of the screen.  
5. Use [  
][  
] to select the parameter you want to set.  
Turn the VALUE dial or use [DEC][INC] to set the parameter value.  
Parameter  
Value  
Explanation  
Beat  
1/4–32/4  
Specifies the time signature.  
* This cannot be changed for patterns that already contain data.  
Meas  
1–32  
Specifies the number of measures.  
* This cannot be shortened for patterns that already contain data.  
6. Press [F3] (START) to get the STEP RECORDING NOTE screen.  
The upper line of the screen shows the “measure-beat-tick” at which the note will be input.  
7. Use [  
][  
] to select the parameter you want to set.  
Turn the VALUE dial or use [DEC][INC] to set the parameter value.  
Parameter  
Step Time  
Velocity  
Value  
1/32–1/1  
REAL, 1–127  
Explanation  
Specifies the note length (note value).  
Specifies the volume. With the REAL setting, this will be the actual force with  
which you strike the pad.  
Gate Time  
1–200%  
Specifies the note duration as a proportion of the Step Time.  
8. Strike the pad that contains the sample you want to input.  
If you want to use a sample from a different pad bank, press [PAD BANK] and switch the pad bank (p. 23).  
Press [F1] (TIE) to create a tie from the previously input note.  
Press [F2] (REST) to input a rest.  
Press [F3] (BACK) to delete the previously input note.  
9. Repeat steps 7–8 to input more notes as desired.  
10. Press [  
] (Stop) to return to the Play screen.  
You can execute Undo/Redo by holding down [FUNC] and pressing [  
] (Top) (p. 15).  
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Chapter 5. Creating a Pattern  
Each time you input a sample, the input location will advance by the number of measures in the sample  
(minimum 1/128th of a measure). This is convenient when you are creating a succession of samples that you want  
to synchronize to the tempo of the pattern.  
1. Go to the Pattern Play screen (p. 15).  
2. Press [  
] (Record) to get the RECORDING MENU screen.  
[
] (Record) will blink.  
3. Press [F3] (SMPL) to get the STEP REC SAMPLE STANDBY (Step  
Recording Sample Standby) screen.  
Alternatively, you can get the same result from the screen  
of step 2 by pressing [  
] to move the cursor to “Step Rec Smpl” and pressing [ENTER].  
4. Press TRACK [1]–[4] to select the track on which you intend to record.  
The button you press will blink, and the track number will appear in the upper left of the screen.  
5. Use [  
][  
] to select the parameter you want to set.  
Turn the VALUE dial or use [DEC][INC] to set the parameter value.  
Parameter  
Value  
Explanation  
Beat  
1/4–32/4  
Specifies the time signature.  
* This cannot be changed for patterns that already contain data.  
Meas  
1–32  
Specifies the number of measures.  
* This cannot be shortened for patterns that already contain data.  
6. Press [F3] (START) to get the STEP RECORDING screen.  
The upper line of the screen shows the “measure-beat-tick” at which the sample will be input.  
Available pads (i.e., that contain samples) will light.  
7. Turn the VALUE dial or use [DEC][INC] to edit the “Velocity” value.  
Parameter  
Value  
Explanation  
Velocity  
REAL, 1–127  
Specifies the volume. With the REAL setting, this will be the actual force with  
which you strike the pad.  
8. Strike the pad that contains the sample you want to input.  
The pad operation will be recorded.  
If you want to use samples from a different pad bank, press [PAD BANK] and switch the pad bank (p. 23).  
You can press [F3] (BACK) to delete the previously input sample.  
If you use a sample whose “Trig Mode” (p. 50) is set to ALTERNATE and whose “Loop Sw” (p. 50)  
is ON, the pad operation will automatically be recorded in a way such that the sample playback  
does not loop, but stops at the end point of the sample.  
9. Repeat steps 7–8 to input more samples as desired.  
10. Press [  
] (Stop) to return to the Play screen.  
You can execute Undo/Redo by holding down [FUNC] and pressing [  
] (Top) (p. 15).  
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Chapter 6. Pattern Editing  
Preloaded Pattern Protect  
“Preloaded patterns” are the patterns that are loaded into internal memory when the SP-606 is  
shipped from the factory. Patterns 1–40 are preloaded. If the preloaded patterns are protected, a lock  
When the SP-606 is shipped, the Protect setting is turned on for the preloaded patterns. If you  
attempt to edit or delete a preloaded pattern in this state, the message “Protected!” will appear, and  
you will be unable to edit or delete the pattern unless you turn off the Protect setting.  
1. Go to the Pattern Play screen (p. 15).  
2. Press [MENU] to get the Top Menu screen.  
3. Move the cursor to the “1:SYSTEM” line, and press [ENTER].  
The SYSTEM screen will appear.  
4. Press [F1] (CONFIG).  
5. Press [  
] to move the cursor to the “Preload Ptn” line.  
6. Turn the VALUE dial or use [DEC][INC] to change the setting to  
WRITABLE.  
Preloaded pattern protection will be turned off.  
If you don’t want to edit or delete the preloaded patterns, leave this setting at PROTECT.  
1. Go to the Pattern Play screen (p. 15).  
2. Turn the VALUE dial or use [DEC][INC] to select the pattern you want  
to edit.  
You can also choose a pattern from the pattern list (p. 24).  
3. Press [F2] (EDIT) to get the PATTERN EDIT screen.  
4. Press [BPM] to get the PATTERN BPM screen.  
The BPM specified for that pattern is displayed.  
5. Turn the VALUE dial or use [DEC][INC] to change the BPM (40.0–  
200.0).  
The BPM will change in steps of one.  
You can change the BPM in steps of 0.1 by holding down  
[FUNC] and turning the VALUE dial.  
6. Press [EXIT] to return to the Play screen.  
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Chapter 6. Pattern Editing  
1. Go to the Pattern Play screen (p. 15).  
2. Turn the VALUE dial or use [DEC][INC] to select the pattern you want to edit.  
You can also select a pattern from the pattern list (p. 24).  
3. Press [F2] (EDIT) to get the PATTERN EDIT screen.  
The upper line of the screen will indicate “Track Mute.”  
4. Use [  
][  
][  
][  
] to move the cursor to Track 1–4, and turn  
the VALUE dial or use [DEC][INC] to add or remove a check mark.  
Tracks with a check mark are muted. The mute status for each track is  
stored in the pattern.  
You can also use TRACK [1]–[4] to add or remove check  
marks in the “Track Mute” screen.  
5. Press [EXIT] to return to the Play screen.  
Microscope Editing  
You can use Microscope editing to make detailed changes in the performance data of a pattern.  
Basic Procedure for Microscope Editing  
1. Go to the Pattern Play screen (p. 15).  
2. Turn the VALUE dial or use [DEC][INC] to select the pattern you want to edit.  
You can also choose a pattern from the pattern list (p. 24).  
3. Press [F2] (EDIT) to get the PATTERN EDIT screen.  
4. Press [F1] (MICRO) to get the MICROSCOPE EDIT screen.  
5. Press TRACK [1]–[4] to select the track you want to edit.  
6. Use [  
][  
] to move the cursor to the location of the performance  
data you want to edit.  
7. Use [  
][  
] to select the parameter you want to edit.  
From the left, the parameters are Pad (pad bank number - pad number; 1-  
1–32-16), Velocity (the force with which you strike the pad; 1–127), and Gate (note duration; 1–65535).  
8. Turn the VALUE dial or use [DEC][INC] to edit the parameter value.  
9. Repeat steps 5–8 to continue editing.  
10. When you are finished, press [EXIT].  
You can execute Undo/Redo by holding down [FUNC] and pressing [  
] (Top) (p. 15).  
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Chapter 6. Pattern Editing  
Inserting Performance Data (CREATE)  
Here’s how to insert new performance data at the desired location in a pattern.  
1. Press [F1] (CREATE) to get the CREATE EVENT screen.  
2. Specify the location at which you want to insert data.  
(Example) 01-1-00: measure 1, beat 1, tick 00  
Use [  
][  
] to move the cursor to “measure,” “beat,” and “tick,” and turn the VALUE dial or use [DEC][INC]  
to edit the values.  
3. Press [F3] (EXEC) to insert the performance data.  
If you decide to cancel, press [F2] (CANCEL).  
4. Edit the parameters of the performance data you inserted.  
Refer to “Basic Procedure for Microscope Editing” (p. 59).  
Erasing Performance Data (ERASE)  
Here’s how to erase performance data from a specific location.  
1. Use [  
][  
] to move the cursor to the location of the performance data you want to erase.  
2. Press [F2] (ERASE) to erase that performance data.  
Moving Performance Data (MOVE)  
Here’s how to move performance data to another location.  
1. Use [  
][  
] to move the cursor to the location of the performance data you want to move.  
2. Press [F3] (MOVE) to get the MOVE EVENT screen.  
3. Specify the location to which you want to move the data.  
(Example) 01-1-00: measure 1, beat 1, tick 00  
Use [  
][  
] to move the cursor to “measure,” “beat,” and “tick,” and turn the VALUE dial or use [DEC][INC]  
to edit the values.  
4. Press [F3] (EXEC) to move the performance data.  
If you decide to cancel, press [F2] (CANCEL).  
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Chapter 6. Pattern Editing  
1. Go to the Pattern Play screen (p. 15).  
2. Turn the VALUE dial or use [DEC][INC] to select the pattern you want  
to edit.  
You can also choose a pattern from the pattern list (p. 24).  
3. Press [F2] (EDIT) to get the PATTERN EDIT screen.  
4. Press [F2] (SWING) to get the SWING screen.  
5. Use [  
][  
] to select the parameter you want to edit.  
Turn the VALUE dial or use [DEC][INC] to edit the parameter value.  
Parameter  
Value  
Explanation  
Position  
8th notes,  
16th notes  
Specifies the swing timing as a note value.  
Percentage  
0%–100%  
Specifies how far the backbeats (relative to the notes specified by Position) will be  
shifted away from the downbeats. Shifting the timing of the backbeats will pro-  
duce a sense of “swing.”  
0%: The backbeats will be at the same timing as the downbeats.  
50%: The backbeats will be exactly between the adjacent downbeats.  
100%: The backbeats will be at the same timing as the preceding downbeat.  
Track 1  
Track 2  
Track 3  
Track 4  
OFF, ON  
OFF, ON  
OFF, ON  
OFF, ON  
Specifies whether swing will be applied to each track.  
* The check mark means that swing will be applied.  
Naming a Pattern  
1. Go to the Pattern Play screen (p. 15).  
2. Turn the VALUE dial or use [DEC][INC] to select the pattern you want to edit.  
You can also choose a pattern from the pattern list (p. 24).  
3. Press [F2] (EDIT) to get the PATTERN EDIT screen.  
4. Press [F3] (NAME) to get the PATTERN NAME screen.  
5. Use [  
][  
] to move the cursor to the character you want to  
change, and turn the VALUE dial or use [DEC][INC] to change the  
character.  
Press [F1] (TYPE) to switch between uppercase/lowercase/numerals.  
Press [F2] (DELETE) to delete the character at the cursor location.  
Press [F3] (INSERT) to insert a space at the cursor location.  
6. Press [ENTER] to update the name of the pattern.  
If you decide to cancel, press [EXIT].  
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Chapter 6. Pattern Editing  
Deleting a Pattern  
1. Go to the Pattern Play screen (p. 15).  
2. Turn the VALUE dial or use [DEC][INC] to select the pattern you want to delete.  
You can also choose a pattern from the pattern list (p. 24).  
3. Press [F2] (EDIT) to get the PATTERN EDIT screen.  
4. Hold down [FUNC] and press [F1] (DELETE) to get the PATTERN  
DELETE screen.  
5. Press [F3] (EXEC) to delete the pattern.  
Copying a Pattern  
1. Go to the Pattern Play screen (p. 15).  
2. Press [F2] (EDIT) to get the PATTERN EDIT screen.  
3. Hold down [FUNC] and press [F2] (COPY) to get the PATTERN COPY  
screen.  
4. Use [  
][  
] to move the cursor, and turn the VALUE dial or use  
[DEC][INC] to select a pattern.  
Upper line: copy source  
Lower line: copy destination  
5. Press [F3] (EXEC) to copy the pattern.  
If you decide to cancel, press [F2] (CANCEL).  
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Chapter 7. Songs  
Recording a Song  
Basic Procedure for Recording a Song  
You create a song by connecting patterns in the desired order.  
1. Go to the Song Play screen (p. 15).  
2. While the song is stopped, turn the VALUE dial or use [DEC][INC] to select the song you want to record.  
You can also choose a song from the song list (p. 66).  
3. Press [  
] (Record) to get the SONG RECORDING screen.  
In the upper line of the screen, the song number and name (“Empty  
Song” if the song is empty) are shown at the left, and the current step/  
total number of steps (“EMPTY” if the song is empty) are shown at the  
right.  
The lower line of the screen shows the pattern number and name of each  
step. (If the song is empty, this will indicate “EMPTY.”)  
4. Move to the step at which you want to insert a pattern.  
Pressing [  
] (Rewind) will move to the previous step, and pressing [  
] (Fast-forward) will move to  
the next step.  
5. Turn the VALUE dial or use [DEC][INC] to select a pattern, and press [F3] (SELECT) or [ENTER] to confirm  
the pattern for the current step.  
You can also press [F1] (LIST) and choose a pattern from the pattern list (p. 24).  
To stop, press [  
] (Stop).  
6. Repeat steps 4–5 to continue recording.  
7. When you are finished, press [  
] (Stop).  
You can execute Undo/Redo by holding down [FUNC] and pressing [  
] (Top) (p. 15).  
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Chapter 7. Songs  
Editing a Song  
Basic Procedure for Editing a Song  
1. Go to the Song Play screen (p. 15).  
2. Press [F2] (EDIT) to get the SONG EDIT screen.  
In the upper line of the screen, the song name is shown at the left, and the  
current step/total number of steps are shown at the right.  
The lower line of the screen shows the pattern number and name of each  
step. (If the song is empty, this will indicate “EMPTY.”)  
3. Turn the VALUE dial or use [  
][  
][DEC][INC] to move the cursor  
to the location you want to edit.  
4. To insert a step at the current location, press [F1] (PtnINS). To delete the step at the current location, press  
[F2] (PtnDEL).  
5. Repeat steps 3–4 to continue editing.  
6. When you have finished editing, press [EXIT].  
] (Top) (p. 15).  
Changing the Song BPM (Tempo)  
1. Go to the Song Play screen (p. 15).  
2. Turn the VALUE dial or use [DEC][INC] to select the song you want to edit.  
You can also choose a song from the song list (p. 66).  
3. Press [F2] (EDIT) to get the SONG EDIT screen.  
4. Press [BPM] to get the SONG BPM screen.  
The BPM specified for that song is displayed.  
5. Turn the VALUE dial or use [DEC][INC] to change the BPM (40.0–  
200.0).  
The BPM will change in steps of one.  
If you press [F1] (PTN), the BPM specified for the pattern will become the  
BPM for the song.  
You can adjust the BPM in steps of 0.1 by holding down [FUNC] and turning the VALUE dial.  
6. Press [EXIT] to return to the Play screen.  
Naming a Song  
1. Go to the Song Play screen (p. 15).  
2. Turn the VALUE dial or use [DEC][INC] to select the song you want  
to edit.  
You can also choose a song from the song list (p. 66).  
3. Press [F2] (EDIT) to get the SONG EDIT screen.  
4. Press [F3] (NAME) to get the SONG NAME screen.  
5. Use [  
][  
] to move the cursor to the character you want to edit,  
and turn the VALUE dial or use [DEC][INC] to change the character.  
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Chapter 7. Songs  
Press [F1] (TYPE) to switch between uppercase/lowercase/numerals.  
Press [F2] (DELETE) to delete the character at the cursor location.  
Press [F3] (INSERT) to insert a space at the cursor location.  
If you decide to cancel, press [EXIT].  
Deleting a Song  
1. Go to the Song Play screen (p. 15).  
2. Turn the VALUE dial or use [DEC][INC] to select the song you want to edit.  
You can also choose a song from the song list (p. 66).  
3. Press [F2] (EDIT) to get the SONG EDIT screen.  
4. Hold down [FUNC] and press [F1] (DELETE) to get the SONG  
DELETE screen.  
5. Press [F3] (EXEC) to delete the song.  
If you decide to cancel, press [F2] (CANCEL).  
Copying a Song  
1. Go to the Song Play screen (p. 15).  
2. Press [F2] (EDIT) to get the SONG EDIT screen.  
3. Hold down [FUNC] and press [F2] (COPY) to get the SONG COPY  
screen.  
4. Use [  
][  
] to move the cursor, and turn the VALUE dial or use  
[DEC][INC] to select the copy-source and copy-destination songs.  
Upper line of the screen: copy source  
Lower line of the screen: copy destination  
5. Press [F3] (EXEC) to copy the song.  
If you decide to cancel, press [F2] (CANCEL).  
Playing a Song  
Basic Procedure for Playing a Song  
1. Go to the Song Play screen (p. 15).  
2. While the song is not playing, turn the VALUE dial or use [DEC][INC]  
to select a song.  
3. Press [  
] (Play) to start playback.  
The upper line of the screen shows the current tempo, and measure/beat.  
The lower line shows the pattern number and name (if the song is empty,  
this will indicate “EMPTY”).  
You can’t switch songs while a song is playing.  
4. Press [  
] (Stop) to stop playback.  
Press [  
Press [  
] (Top) to return to the beginning of the song.  
] (Rewind) to move one step back, or [  
] (Fast-forward) to move one step forward.  
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Chapter 7. Songs  
Selecting and Playing a Song from the Song List  
1. Go to the Song Play screen (p. 15).  
2. Press [F1] (LIST) to get the SONG LIST screen.  
3. Turn the VALUE dial or use [  
][  
][DEC][INC] to select a song,  
and press [F3] (SELECT) or [ENTER] to confirm your choice.  
If you decide to cancel, press [EXIT].  
Songs 1–16 can be selected directly by pressing pads [1]–  
[16].  
4. Press [  
] (Play) to start playback.  
You can’t switch songs while a song is playing.  
5. Press [  
] (Stop) to stop playback.  
Changing the Song Playback BPM (Tempo)  
1. Go to the Song Play screen (p. 15).  
2. Press [BPM] to get the BPM screen.  
The current BPM is displayed.  
3. Turn the VALUE dial or use [DEC][INC] to change the BPM (40.0–  
200.0).  
The BPM will change in steps of one. You can also adjust this while the  
song is playing.  
[FUNC] and turning the VALUE dial.  
You can also set the BPM by pressing [F3] (TAP) three times or more at the desired interval (Tap  
Tempo function).  
You can’t change the BPM if “Sync Mode” (p. 79) is set to SLAVE.  
4. Press [EXIT] to return to the Play screen.  
Muting Individual Tracks  
You can mute (silence) individual tracks while the song plays.  
1. Go to the Song Play screen (p. 15).  
2. Press [  
] (play) to play back the song.  
3. Press TRACK [1]–[4].  
Button lit: playing  
Button blinking: muted  
If a track button is unlit, that track contains no data.  
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If the SP-606 is powered up, do not remove the memory card from the SP-606’s card slot before  
shutting down (p. 22). Doing so may damage the SP-606 or the data in the memory card.  
Make sure that the memory card is oriented correctly, and insert it all the way into the slot. Do not  
When using a memory card for the first time, you must format it on the SP-606. Memory cards  
formatted by another device will not be recognized by the SP-606.  
For more about inserting and removing memory cards, refer to “Inserting/Removing Memory  
Cards” (p. 22).  
For details on the recommended memory cards, refer to “Recommended Memory Cards” (p. 91) in  
the Appendix.  
Formatting a memory card will erase all data from that card.  
1. Insert the memory card into the front panel card slot.  
2. Go to the Play screen (p. 15).  
3. Hold down [FUNC] and press pad [10] (CARD UTIL) to get the CARD  
UTILITY screen.  
4. Use [  
] to move the cursor to the “Card Format” line.  
5. Press [ENTER] to get the CARD FORMAT screen.  
If a memory card is not inserted, the display will indicate  
“Card Not Ready!”  
6. Press [F3] (EXEC). The display will indicate “All the data on the card  
will be lost, are you sure?”  
7. Press [F3] (EXEC) to begin formatting.  
If you decide to cancel, press [F2] (CANCEL).  
While formatting is being carried out, the display will indicate “Executing ...”  
8. When the display indicates “Complete,” press [F3] (EXIT) or [EXIT] to return to the Play screen.  
Do not modify or delete the files or folders that are created when a memory card is formatted. If you  
do so, the SP-606 will not recognize the card correctly.  
Basic Procedure for Card Utility Operations  
1. Insert the memory card into the front panel card slot.  
2. Go to the Play screen (p. 15).  
3. Hold down [FUNC] and press pad [10] (CARD UTIL) to get the CARD UTILITY screen.  
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Chapter 8. Using a Memory Card  
each operation.  
FILE IMPORT -> p. 68  
FILE EXPORT -> p. 69  
BACKUP SAVE -> p. 70  
BACKUP LOAD -> p. 70  
BACKUP DELETE -> p. 71  
CARD FORMAT -> p. 67  
Card Utility Operations  
FILE IMPORT  
This operation loads an audio file from a memory card.  
If “memory full” is indicated for the memory card (p. 90), you may not be able to perform file  
operations from your computer. In this case, reduce the amount of data on the memory card.  
Caution When Importing Audio Files (WAV/AIFF)  
When using your computer or other device to copy or save an audio file (WAV/AIFF) onto a  
memory card, place the file in the root directory (the top level) of the card. If you place the file  
anywhere else on the card, the SP-606 will be unable to import it.  
When importing, the SP-606 can recognize a maximum of 200 audio files.  
File names that are longer than eight characters or that contain double-byte (e.g., Japanese)  
characters will not be displayed correctly.  
WAV files must have a filename extension of WAV, and AIFF files must have a filename extension  
of AIF. Files will not be recognized if they have any other extension.  
The SP-606 can only import 8-bit or 16-bit samples.  
Sample rate conversion is not performed. The audio file will be imported as 44.1 kHz data. If the  
actual sample rate of the imported file is other than 44.1 kHz, it will play at an incorrect pitch.  
The loop point settings within an AIFF file are ignored.  
If you attempt to import WAV/AIFF data in a format not supported by the SP-606, the error  
message “unsupported!” will appear, and the data will not be imported.  
Compressed audio files (WAV/AIFF) cannot be imported.  
In some cases, it may not be possible to import extremely short audio files (WAV/AIFF).  
The following table shows the time required to import large audio files.  
*
Once the Import operation has begun, it cannot be canceled.  
File size  
1 MB  
10 MB  
50 MB  
100 MB  
Audio playback time  
Time required for import  
Approx. 30 seconds  
Approx. 5 minutes  
Approx. 25 minutes  
Approx. 50 minutes  
Approx. 10 seconds of stereo  
Approx. 2 minutes of stereo  
Approx. 10 minutes of stereo  
Approx. 20 minutes of stereo  
1. In the CARD UTILITY screen, use [  
][  
] to move the cursor to the  
“File Import” line.  
2. Press [ENTER] to get the FILE IMPORT screen.  
If a memory card is not inserted, the message “Card Not  
Ready!” will appear.  
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Chapter 8. Using a Memory Card  
3. Turn the VALUE dial or use [DEC][INC] to select the file you want to import.  
If you want to select multiple files, press [F1] (MARK) to assign a check mark to each file you want to select.  
If the memory card contains no files, the display will indicate “Empty.”  
4. Press a pad to select the import-destination pad.  
If you want to change pad banks, press [PAD BANK] and switch the pad bank (p. 23).  
If check marks were assigned to files in step 3, these files will be imported consecutively starting at pad [1] of the  
current pad bank.  
The pad number is displayed in the lower line of the screen.  
(example) PAD 8-1: pad bank 8, pad number 1  
5. Press [F3] (EXEC) to import the file.  
If you decide to cancel, press [F2] (CANCEL).  
FILE EXPORT  
This operation exports (saves) a sample to a memory card as an audio file.  
1. In the CARD UTILITY screen, use [  
][  
] to move the cursor to the  
“File Export” line.  
2. Press [ENTER] to get the FILE EXPORT screen.  
If a memory card is not inserted, the message “Card Not  
Ready!” will appear.  
3. Press a pad to select the pad containing the sample you want to export.  
If you want to change pad banks, press [PAD BANK] and switch the pad bank (p. 23).  
If you want to export all samples of the current pad bank, press [F1] (BANK).  
The pad number is displayed in the upper line of the screen.  
(example) PAD 8-1: pad bank 8, pad number 1  
4. Turn the VALUE dial or use [DEC][INC] to select WAV or AIFF as the “File Type.”  
This specifies the type of file that will be exported.  
5. Press [F3] (EXEC) to export the file.  
If you decide to cancel, press [F2] (CANCEL).  
About the Exported Audio Files (WAV/AIFF)  
Audio files (WAV/AIFF) exported to a memory card will be located in the root directory (highest  
level) of the memory card.  
When you use a computer or other device to view the root directory of the memory card, the exported  
audio files (WAV/AIFF) will appear with the following names.  
Samples exported from pad banks 1–8 (internal memory):  
WAV: i01_01.WAV–i08_16.WAV  
AIFF: i01_01.AIF–i08_16.AIF  
Samples exported from pad banks 9–32 (memory card):  
WAV: c09_01.WAV–c32_16.WAV  
AIFF: c09_01.AIF–c32_16.AIF  
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Chapter 8. Using a Memory Card  
BACKUP SAVE  
This operation saves backup data (all settings of the SP-606, including the samples, pad banks, patterns, and  
songs) to a memory card. Up to four sets of backup data can be saved on one memory card.  
Fewer sets of backup data can be saved if numerous samples have been saved on the card, reducing  
its remaining free capacity.  
1. In the CARD UTILITY screen, use [  
][  
] to move the cursor to the  
“Backup Save” line.  
2. Press [ENTER] to get the BACKUP SAVE screen.  
Empty backup data sets are displayed as dotted lines.  
You can also get to the same screen by pressing [F1] (SAVE)  
from the CARD UTILITY screen.  
If a memory card is not inserted, the message “Card Not Ready!” will appear.  
3. Turn the VALUE dial or use [  
][  
][  
][  
][DEC][INC] to select 1–4 as the “Backup” setting.  
This selects the backup set in which the data is to be saved.  
4. Press [F3] (EXEC) to save the backup data.  
If you decide to cancel, press [F2] (CANCEL).  
If the save destination you selected already contains backup data, the message “A Backup Data  
Already Exists! Overwrite?” will appear. If you want to overwrite the existing data, press [F3]  
(EXEC) or [ENTER]. If you decide to cancel, press [F2] (CANCEL) or [EXIT].  
BACKUP LOAD  
This operation loads backup data (all settings of the SP-606, including the samples, pad banks, patterns, and  
songs) from a memory card.  
Be aware that when you execute the Backup Load operation, the internal settings will be replaced  
(overwritten) by the backup data that is loaded.  
1. In the CARD UTILITY screen, use [  
][  
] to move the cursor to the  
“Backup Load” line.  
2. Press [ENTER] to get the BACKUP LOAD screen.  
Empty backup data sets are displayed as dotted lines.  
You can also get to the same screen by pressing [F2] (LOAD)  
from the CARD UTILITY screen.  
If a memory card is not inserted, the message “Card Not Ready!” will appear.  
3. Turn the VALUE dial or use [  
][  
][  
][  
][DEC][INC] to select 1–4 as the “Backup” setting.  
This selects the backup set from which the data will be loaded.  
4. Press [F3] (EXEC) to load the backup data.  
If you decide to cancel, press [F2] (CANCEL).  
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Chapter 8. Using a Memory Card  
BACKUP DELETE  
This operation deletes the specified set of backup data (all settings of the SP-606, including the samples, pad  
banks, patterns, and songs) from a memory card.  
1. In the CARD UTILITY screen, use [  
][  
] to move the cursor to the  
“Backup Delete” line.  
2. Press [ENTER] to get the BACKUP DELETE screen.  
Empty backup data sets are displayed as dotted lines.  
If a memory card is not inserted, the message “Card Not  
Ready!” will appear.  
3. Turn the VALUE dial or use [  
][  
][  
][  
][DEC][INC] to select 1–4 as the “Backup” setting.  
This selects the backup set that will be deleted.  
4. Press [F3] (EXEC) to delete the selected backup set.  
If you decide to cancel, press [F2] (CANCEL).  
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Chapter 9. Using the D Beam  
Using the D Beam Controller  
The D Beam is a controller that you use simply by moving your hand above it. Three different ways of using the D  
Beam are already set up for immediate use; trigger, synth, and filter. By adjusting the D Beam settings you can use  
it to apply a wide range of other effects.  
Press [TRIGGER], [SYNTH], or [FILTER] to turn on one of the D Beam settings; the button will light. The button  
will go out when you turn it off.  
You cannot simultaneously turn on more than one of these three buttons.  
The Range of the D Beam Controller  
The effective range of the D Beam controller is shown in the diagram below. No effect will occur if  
you move your hand outside this range.  
The effective range of the D Beam controller will be severely reduced if used in strong,  
direct sunlight. Be aware of this when using the D Beam controller outside.  
Basic Procedure for Making D Beam Settings  
1. Go to the Play screen (p. 15).  
2. Press [MENU] to get the Top Menu screen.  
3. Press [  
] to move the cursor to “2:D Beam Setting” and press  
[ENTER].  
The D BEAM SETTING screen will appear.  
4. Use [  
][ ] to select the parameter you want to edit.  
Press [F1] (TRIG) to edit trigger-related parameters.  
Press [F2] (SYNTH) to edit synth-related parameters.  
Press [F3] (FILTER) to edit filter-related parameters.  
Hold down [FUNC] and press [F1] (INFO) to get the D BEAM INFO (D Beam Information) screen.  
5. Turn the VALUE dial or use [DEC][INC] to edit the parameter value.  
6. If you want to save the changes you made, hold down [FUNC] and press [F3] (WRITE) to save the  
parameter values.  
7. Press [EXIT] to return to the Play screen.  
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Chapter 9. Using the D Beam  
D Beam Setting Parameters  
TRIGGER  
As an alternative to striking the pad itself, you can use the D Beam controller to play a specified pad.  
Parameter  
Pad Number  
Pad Velocity  
Trig Mode  
Value  
1–16  
1–127  
MOMENTARY,  
LATCH  
Explanation  
Specifies the pad number that will be played by the D Beam controller.  
Specifies the loudness of the pad sound played by the D Beam controller.  
Specifies what will happen when you place your hand above the D Beam.  
MOMENTARY: The pad sound will be on only while your hand stays above the  
D Beam; it will turn off when you take your hand away.  
LATCH:  
The pad sound will alternately turn on/off each time you place  
your hand above the D Beam.  
SYNTH  
This lets you use the D Beam to control the pitch of a built-in monophonic synthesizer.  
Parameter  
Value  
Explanation  
Send Select  
DRY, MFX  
Specifies whether an effect will be applied.  
DRY: The synth sound will not be sent to the effect.  
MFX: The synth sound will be sent to the effect.  
Pitch Low  
Pitch High  
Scale  
0–127  
0–127  
CHROMATIC,  
TCHEREPINS,  
SPANISH,  
Specifies the lower pitch limit for the D Beam controller.  
Specifies the upper pitch limit for the D Beam controller.  
Specifies the scale that will be used. Moving your hand closer to the D Beam  
controller will produce higher pitches. Choose one of the following 21 scales.  
CHROMATIC:  
TCHEREPINS:  
SPANISH:  
Chromatic Scale  
Tcherepnin's Scale  
Spanish Scale  
BLUES MIXO,  
COMB DIM,  
MAJOR,  
MINOR,  
BLUES MIXO:  
COMB DIM:  
MAJOR:  
Blues Mixolydian Scale  
Combination of Diminished Scale  
Diatonic Major Scale  
Natural Minor Scale  
HARMONIC MAJ,  
HARMONIC MIN,  
DBL HARMONIC,  
MELO MIN,  
GYPSY,  
MINOR:  
HARMONIC MAJ: Harmonic Major Scale  
HARMONIC MIN: Harmonic Minor Scale  
DBL HARMONIC: Double Harmonic Scale  
DOMINANT,  
HEX,  
HEX BLUE,  
AUGMENT,  
RYUKYU,  
MELO MIN:  
GYPSY:  
Melodic Minor Scale  
Gypsy Scale  
INSEN DEC,  
INSEN ASC,  
PENTA,  
DOMINANT:  
HEX:  
Dominant Scale  
Whole Tone Scale  
Hexatonic Blue Scale  
Augmented Scale  
Ryukyu Scale  
In Sen Scale, Decending  
In Sen Scale, Ascending  
Major Pentatonic Scale  
Minor Pentatonic Scale  
PENTA MIN  
HEX BLUE:  
AUGMENT:  
RYUKYU:  
INSEN DEC:  
INSEN ASC:  
PENTA:  
PENTA MIN:  
Level  
0–127  
Specifies the volume of the synth sound.  
Osc Wave  
SAW, TRI, PLS,  
NOISE  
Selects the waveform of the oscillator that generates the sound.  
SAW (sawtooth wave): A thick sound rich in overtones.  
TRI (triangle wave): A mild sound with fewer overtones.  
PLS (pulse wave): The sound will be affected by the following two settings  
(“PWM Depth” and “PWM Duty”).  
NOISE:  
Noise.  
PWM Depth  
PWM Duty  
0–127  
0–127  
Depth specifies the depth to which the LFO will modulate the pulse width of  
the pulse wave. This creates a distinctive cyclic tonal change. Higher settings  
produce a deeper effect.  
Specifies the width of the pulse. Higher settings produce a narrower pulse  
width.  
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Chapter 9. Using the D Beam  
Parameter  
Value  
Explanation  
Vibrato Depth  
0–127  
Specifies the depth of vibrato (an effect that uses an LFO to cyclically vary the  
pitch of the oscillator).  
LFO Wave  
0–127  
An LFO (Low Frequency Oscillator) is used to apply various types of modula-  
tion (cyclic change) to the tone or pitch. You can select one of the following LFO  
waveforms.  
SAW: sawtooth wave  
TRI: triangle wave  
SQR: square wave  
RND: randomly changing waveform  
LFO Rate  
PORTAMENT  
TIME  
0–127  
0–100  
Specifies the speed of modulation.  
Specifies the time over which Portamento (a function that creates smooth pitch  
transitions between synthesizer notes) will vary the pitch. With higher settings,  
the pitch change will take longer.  
FILTER  
This lets you use the D Beam to control a built-in filter that features an extremely steep slope.  
Parameter  
Cutoff Low  
Cutoff High  
Resonance  
Value  
0–127  
0–127  
0–127  
Explanation  
Specifies the lower frequency limit for the D Beam controller.  
Specifies the upper frequency limit for the D Beam controller.  
Specifies the resonance level of the filter. Raising this value will boost the sound in the  
region of the cutoff frequency.  
Type  
LPF,  
Specifies the type of filter. Each type of filter will pass the following frequencies.  
BPF,  
HPF,  
NOTCH  
LPF:  
BPF:  
HPF:  
frequencies below the Cutoff  
frequencies near the Cutoff  
frequencies above the cutoff  
NOTCH: frequencies other than at the Cutoff  
Slope  
Gain  
-12dB,  
-24dB,  
-36dB  
Specifies the steepness of the filter (expressed as the amount of attenuation per octave).  
0–+12dB  
Adjusts the amount of boost for the filter output.  
D BEAM INFO (D Beam Information) Screen  
In this screen you can view the D Beam value in graphical form. (Vertical axis: D Beam value; Horizontal axis:  
time)  
Press [F3] (EXIT) or [EXIT] to return to the D BEAM SETTING screen.  
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Chapter 10. About V-LINK  
What Is V-LINK?  
V-LINK (  
) is functionality promoted by Roland that allows linked performance of music and  
visual material. By using V-LINK-compatible video equipment (such as the Edirol DV-7PR or P-1), visual effects  
can be easily linked to, and made part of the expressive elements of a performance.  
For example, when the SP-606 is used in conjunction with the Edirol P-1, applications such as the following are  
made possible:  
Use the SP-606’s sequencer to play music and show images in synchronization.  
Use the SP-606’s pads or sequencer playback (song or pattern) to switch photos or pages on the Edirol P-1.  
In order to use V-LINK between the SP-606 and the Edirol P-1, you will need to connect the two  
units using a MIDI cable (sold separately).  
Connection Example  
Use a MIDI cable to connect the SP-606’s MIDI OUT connector to the MIDI IN connector of the Edirol P-1.  
To prevent malfunction and/or speaker damage, you must turn down the volume on all devices  
and turn off their power before making connections.  
MIDI OUT  
MIDI IN  
SP-606  
P-1  
Basic V-LINK Operation  
1. Go to the Play screen (p. 15).  
2. Press [V-LINK] so it’s lit.  
The V-LINK screen will appear.  
In this state, you can operate the SP-606’s pads or knobs to control images  
in conjunction with the SP-606’s performance.  
When you press [F1] (RESET), the display will indicate “Send All Reset”;  
the effects being applied to the image will be reset, and settings such as  
brightness and hue will all return to their default settings.  
When you press [F2] (MODE), you can select whether the pads will  
switch PALETTES or CLIPS.  
When you press [F3] (SETUP), the V-LINK SETUP screen will appear (p. 76).  
3. Press [EXIT].  
The V-LINK function will remain on, and you will return to the Play screen.  
4. When you are ready to turn off the V-LINK function, press [V-LINK] so its illumination is turned off.  
If you returned to the Play screen in step 3, press [V-LINK] to return to the V-LINK screen and then press [V-  
LINK] once again so its illumination is turned off.  
The V-LINK function will always be off when you turn on the power.  
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Chapter 10. About V-LINK  
V-LINK Setup Parameters  
1. Use [  
][  
] to choose the setting (parameter) you want to edit.  
2. Turn the VALUE dial or use [DEC][INC] to edit the value of the parameter.  
Parameter  
Value  
Explanation  
V-LINK Ctrl Ch  
1–16  
Specifies the MIDI channel used to control V-LINK functions.  
CTRL1  
CTRL2  
CTRL3  
D Beam  
OFF,  
Assign V-LINK functions to the control knobs and D Beam controller.  
OFF: No V-LINK function is assigned.  
PLAY SPEED: Playback speed  
DISSOLVE TM: Dissolve time (the time over which images will  
change)  
PLAY SPEED,  
DISSOLVE TM,  
T BAR,  
COLOR Cb,  
COLOR Cr,  
BRIGHTNESS,  
VFX1,  
T BAR: T bar  
COLOR Cb: Color Cb (color difference signal)  
COLOR Cr: Color Cr (color difference signal)  
BRIGHTNESS: Brightness  
VFX2,  
VFX3,  
VFX1: Visual effect 1  
VFX4,  
VFX2: Visual effect 2  
OUT FADER  
VFX3: Visual effect 3  
VFX4: Visual effect 4  
OUT FADER: Output fader  
Seq Ctrl Bank  
OFF, 1–32  
Of the pad settings included in the pattern data, only the pads of the  
specified pad bank will be assigned to V-LINK functions.  
3. When you have finished setting the parameters, press [F3] (WRITE) to store the settings.  
A message of “System Write, Are You Sure?” will appear. Press [F3] (EXEC) if you want to store the settings, or  
press [F2] (CANCEL) if you decide to cancel.  
Appendix  
Controllable V-LINK Functions and MIDI Messages  
V-LINK function  
Clip/Photo 1–16  
Palette/Page 1–32  
Playback Speed  
Dissolve Time  
T Bar  
Color Cb  
Color Cr  
Brightness  
VFX1  
VFX2  
Transmitted MIDI message  
PC  
Controller  
Pad  
CC#0 (Bank Select)  
CC#8 (Balance)  
CC#73 (Attack)  
CC#11 (Expression)  
CC#1 (Modulation)  
CC#71 (Resonace)  
CC#74 (Cutoff)  
CC#72 (Release)  
CC#91 (Reverb)  
CC#92 (Tremolo)  
CC#93 (Chorus)  
CC#10 (Panpot)  
CTRL1  
CTRL2  
CTRL3  
D Beam  
VFX3  
VFX4  
Output Fade  
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Chapter 10. About V-LINK  
Bank Select/Program Change Function List  
DV-7PR  
P-1  
V-4  
Bank Select  
Palette 1–20  
Page 1–20  
Ch A/B  
(00H 00H–13H 00H)  
(00H 00H–13H 00H)  
(00H 00H/01H 00H)  
Program Change  
Clip 1–32  
(00H–1FH)  
Photo 1–12  
(00H–0BH)  
Input 1–4  
(00H–03H)  
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Chapter 11. Using the SP-606 with  
Other MIDI Equipment  
Do not use a MIDI cable to connect the SP-606’s MIDI IN connector directly to its MIDI OUT  
connector (i.e., in a loop). Also, if you make connections with other MIDI equipment in a way that  
forms a loop, do not set your other MIDI device to “thru” (“software thru”) the incoming data. The  
SP-606 may not operate correctly if you fail to observe these points.  
About MIDI  
MIDI stands for Musical Instrument Digital Interface. It is a universal standard that allows electronic musical  
instruments, computers, and similar devices to exchange performance data and other musical information. The  
SP-606 is MIDI-compatible, and provides two MIDI connectors; MIDI IN and MIDI OUT. By using these  
connectors to connect the SP-606 to other devices, you can take advantage of a wide range of possibilities.  
About MIDI Connectors  
The SP-606 has two types of MIDI connector.  
MIDI OUT: Transmits MIDI messages from the SP-606.  
About the MIDI Implementation Chart  
The MIDI implementation chart (p. 96) provides an easy way to see just what MIDI messages the SP-606 is able to  
transmit and receive. By placing this chart beside the MIDI implementation chart of another MIDI device, you can  
see at a glance which MIDI messages can be sent and received between the two devices.  
MIDI on the SP-606  
If you’re using an external MIDI device to play the SP-606’s pads, transmit the following note numbers.  
MIDI ch  
Pad Base Ch  
Pad Base Ch + 1 Pad Base Ch + 2 Pad Base Ch + 3 Pad Base Ch + 4 Pad Base Ch + 5 Pad Base Ch + 6 Pad Base Ch + 7  
NOTE #  
35(0x23)  
:
PAD 1  
:
PAD 1  
:
PAD 1  
:
PAD 1  
:
PAD 1  
:
PAD 1  
:
PAD 1  
:
PAD 1  
:
50(0x32)  
PAD16  
PAD16  
PAD16  
PAD16  
PAD16  
PAD16  
PAD16  
PAD16  
[PadBank 1]  
[PadBank 5]  
[PadBank 9]  
[PadBank13]  
[PadBank17]  
[PadBank21]  
[PadBank25]  
[PadBank29]  
51(0x33)  
:
66(0x42)  
PAD 1  
:
PAD16  
PAD 1  
:
PAD16  
PAD 1  
:
PAD16  
PAD 1  
:
PAD16  
PAD 1  
:
PAD16  
PAD 1  
:
PAD16  
PAD 1  
:
PAD16  
PAD 1  
:
PAD16  
[PadBank 2]  
[PadBank 6]  
[PadBank10]  
[PadBank14]  
[PadBank18]  
[PadBank22]  
[PadBank26]  
[PadBank30]  
67(0x43)  
:
82(0x52)  
PAD 1  
:
PAD16  
PAD 1  
:
PAD16  
PAD 1  
:
PAD16  
PAD 1  
:
PAD16  
PAD 1  
:
PAD16  
PAD 1  
:
PAD16  
PAD 1  
:
PAD16  
PAD 1  
:
PAD16  
[PadBank 3]  
[PadBank 7]  
[PadBank11]  
[PadBank15]  
[PadBank19]  
[PadBank23]  
[PadBank27]  
[PadBank31]  
83(0x53)  
:
98(0x62)  
PAD 1  
:
PAD16  
PAD 1  
:
PAD16  
PAD 1  
:
PAD16  
PAD 1  
:
PAD16  
PAD 1  
:
PAD16  
PAD 1  
:
PAD16  
PAD 1  
:
PAD16  
:
PAD16  
[PadBank 4]  
[PadBank 8]  
[PadBank12]  
[PadBank16]  
[PadBank20]  
[PadBank24]  
[PadBank28]  
[PadBank32]  
If you want to change the MIDI channel, edit the “Pad Base Ch” setting (p. 79).  
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Chapter 11. Using the SP-606 with Other MIDI Equipment  
Basic Procedure for MIDI Utility Settings  
1. Go to the Play screen (p. 15).  
2. Hold down [FUNC] and press pad [11] (MIDI UTIL) to get the MIDI  
UTILITY screen.  
3. Use [  
][  
] to select the parameter you want to change.  
4. Turn the VALUE dial or use [DEC][INC] to change the setting.  
5. Press [EXIT] to return to the Play screen.  
MIDI Utility Parameters  
Parameter  
Value  
Explanation  
Pad Base Ch  
OFF,  
1–9  
Specifies the channels used to play the SP-606’s pads from an external MIDI device.  
OFF: The pads will not sound even if messages are received from an external MIDI device.  
1–9: Specify the channel that will play Pad Banks 1–4. The MIDI channel for each set of  
four banks is assigned relative to this value, as described in “MIDI on the SP-606”  
(p. 78).  
Pad Tx Mode  
TYPE1,  
TYPE2  
When the Note Trigger function (p. 86) is selected, this specifies whether the note numbers  
transmitted to an external MIDI device will be different for each pad bank.  
TYPE1: Note numbers will be fixed as follows.  
Channel: 1  
Note numbers: Pad 1 -> 35  
Pad 2 -> 36  
:
Pad 16 -> 50  
TYPE2: Note numbers will be different for each pad bank. For the note numbers trans-  
mitted by each bank, refer to “MIDI on the SP-606” (p. 78).  
* The Pad Base Ch setting does not change the channel. (Note messages are transmitted on  
channels 1–8.)  
Effect Ctrl Ch  
OFF,  
1–16,  
OMNI  
Specifies the MIDI channel used to control effects.  
OFF: Not used.  
1–16: The channel you specify will be used.  
OMNI: Any channel can be used.  
Sync Source  
Sync Mode  
MIDI,  
USB  
Specifies the synchronization source used when the “Sync Mode” is SLAVE. The SP-606 will  
synchronize to an external device (e.g., sequencer) connected via a MIDI cable if this is set  
to MIDI, or to an external device connected via USB if this is set to USB.  
INT,  
Specifies how the SP-606 will synchronize with an external MIDI device.  
REMOTE,  
SLAVE  
INT:  
The SP-606’s internal sequencer will operate according to its own internal BPM  
(tempo) setting.  
REMOTE: Basic operation is the same as for the INT setting, but the external MIDI device  
will be able to remotely start/stop playback of the SP-606’s internal sequencer.  
SLAVE: The internal sequencer will synchronize to incoming MIDI Clock messages.  
Tx MIDI Sync  
OFF, ON  
OFF, ON  
Specifies whether the SP-606 will transmit synchronization-related MIDI messages. If this is  
ON, the SP-606 will transmit the following MIDI messages from MIDI OUT.  
• Timing Clock: F8  
• Start: FA  
• Continue: FB  
• Stop: FC  
• Song Position Pointer: F2  
Soft Thru  
Specifies whether data (except for system realtime messages) received at the SP-606’s MIDI  
IN connector will be retransmitted from its MIDI OUT connector along with the perfor-  
mance data generated and sent by the SP-606 itself.  
* To make the pads more responsive to your playing, leave this setting OFF unless you re-  
quire it.  
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Chapter 12. System Settings  
About the System Settings  
The included “DRIVER/FACTORY DATA” CD-ROM contains data you can use to restore the SP-606 to the state  
it was in when it left the factory.  
All internal memory data will be lost if you perform this procedure. If you want to keep your data,  
make a backup before you proceed. (Backup Save -> p. 70)  
You will need the following items.  
A computer with a CD-ROM drive  
An appropriate card reader for the memory card  
The included “DRIVER/FACTORY DATA” CD-ROM  
A memory card (formatted on the SP-606)  
Refer to “Formatting (Initializing) a Memory Card” (p. 67).  
1. Connect the card reader to your computer, and make it ready for use.  
For details on how to connect and use your computer and card reader, refer to their owner’s  
manuals.  
2. Insert the included “DRIVER/FACTORY DATA” CD-ROM into your CD-ROM drive.  
3. Insert the memory card into the card reader.  
4. Copy the “FCTRY” folder from the included “DRIVER/FACTORY DATA” CD-ROM into the “ROLAND”  
folder of the memory card.  
If the “ROLAND” folder of the memory card already contains a “FCTRY” folder, delete this  
“FCTRY” folder from the card before copying from the CD-ROM.  
5. Remove the memory card from the card reader, and insert it into the SP-606’s card slot.  
6. Go to the SP-606’s Play screen (p. 15).  
7. Press [MENU] to get the Top Menu screen.  
8. Move the cursor to the “1:SYSTEM” line, and press [ENTER].  
The SYSTEM screen will appear.  
9. Press [F3] (INT) to get the SYSTEM INITIALIZE screen.  
10. Press [F1] (LOAD) to add a check mark to “Load Factory Data”  
If a memory card is not inserted, the display will indicate  
If you initialize without adding a check mark, all the data in  
internal memory will be erased, and the system settings will  
be initialized. However, if the Protect setting is turned on for pad banks or preloaded patterns (p. 31,  
p. 58), the message “Protected” will appear, and the Initialize operation cannot be executed.  
11. Press [F3] (EXEC).  
If you decide to cancel, press [F2] (CANCEL).  
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Chapter 12. System Settings  
12. The message “This will clear all the internal contents. Are you sure?” will appear. Press [F3] (EXEC).  
If you decide to cancel, press [F2] (CANCEL).  
The display will indicate “Executing...”  
again.  
Making System Settings  
1. Go to the Play screen (p. 15).  
2. Press [MENU] to get the Top Menu screen.  
3. Move the cursor to the “1:SYSTEM” line and press [ENTER].  
The SYSTEM screen will appear.  
You can access the SYSTEM INFO screen by holding down  
[FUNC] and pressing [F1] (INFO). (p. 82)  
4. Press [F1] (CONFIG).  
5. Use [  
][  
] to select the parameter you want to set.  
Turn the VALUE dial or use [DEC][INC] to set the value.  
Parameter  
Value  
Explanation  
LCD Contrast  
1–16  
Adjusts the contrast of the display.  
Sampling  
Grade  
STANDARD,  
LONG  
Specifies the sampling grade.  
STANDARD: Standard audio quality.  
LONG: Somewhat lower audio quality than STANDARD, but uses only  
half the amount of memory.  
Metro. Mode  
OFF, ON,  
Specifies the metronome setting.  
REC ONLY,  
PLAY&REC  
OFF: The metronome will not sound.  
ON: The metronome will always sound.  
REC ONLY: The metronome will sound only while recording.  
PLAY&REC: The metronome will sound during playback and recording.  
Metronome  
Level  
0–127  
Specifies the metronome volume.  
Preload Ptn  
WRITABLE,  
PROTECT  
Specifies whether the preloaded patterns (the patterns loaded in internal  
memory when the SP-606 is shipped) are protected.  
WRITABLE: The preloaded patterns can be edited or erased.  
PROTECT: The preloaded patterns are protected; they cannot be edited or  
erased.  
6. Press [F2] (CTRL).  
7. Use [  
][  
] to select the parameter you want to set.  
Turn the VALUE dial or use [DEC][INC] to set the value.  
Parameter  
Value  
Explanation  
Foot Sw  
Assign  
OFF,  
Specifies the function of the foot switch.  
OFF: Not used.  
START/STOP,  
TAP TEMPO,  
MFX1 SW,  
MFX2 SW  
START/STOP: Song or pattern playback will start/stop each time you  
press the foot switch.  
TAP TEMPO: The tempo will be set by the interval at which you press the  
foot switch (Tap Tempo function -> p. 25, p. 66).  
MFX1 SW: MFX1 will turn on/off each time you press the foot switch.  
MFX2 SW: MFX2 will turn on/off each time you press the foot switch.  
D Beam Sens  
0–127  
Adjusts the sensitivity of the D Beam controller.  
8. Press [EXIT] to return to the Play screen.  
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Chapter 12. System Settings  
Checking System Information  
If you hold down [FUNC] and press [F1] (INFO) in steps 3–7 of “Making System settings,” the SYSTEM INFO  
(System Information) screen will appear.  
You can press [F1] (MEMORY) to see the following items of memory-related information.  
Item  
Explanation  
Internal  
Card  
Internal memory: remaining available capacity (MB) / total capacity (16.0 MB)  
Card memory: remaining available capacity (MB) / total capacity (MB)  
* If a memory card is not inserted, the display will indicate “No Card.”  
Pattern  
Song  
Number of notes that can be saved in patterns  
Number of songs that can be saved  
Press [F2] (VER) to check the system program version.  
This setting simultaneously adjusts the OUTPUT L/R (analog) and DIGITAL OUT (digital) volume.  
If a USB connection is being used, this also adjusts the USB audio volume.  
1. Go to the Play screen (p. 15).  
2. Press [MENU] to get the Top Menu screen.  
3. Press [  
] to move the cursor to the “6:Master Level” line, and  
press [ENTER].  
The MASTER LEVEL screen will appear.  
4. Turn the VALUE dial or use [DEC][INC] to adjust the “Master Level”  
value (0–127).  
The OUTPUT L/R volume can also be adjusted by the top  
panel VOLUME knob; however, the VOLUME knob does not affect the DIGITAL OUT or USB  
audio volume.  
5. Press [EXIT] to return to the Play screen.  
This setting is not remembered when you turn off the power.  
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Chapter 13. About USB  
When the SP-606 is connected to your computer via USB, it can send and receive MIDI messages, audio signals,  
files, and folders. The operating systems that can be used will depend on your setup, as shown in the table below.  
Functionality  
Operating System  
Using the P606 application  
Transmitting/receiving audio and MIDI  
Reading/writing memory card data  
Windows XP/2000  
Windows 98 or later, Mac OS 9.0 or later, Mac OS X 10.2 or later  
Windows Me/2000/XP, Mac OS 9.0.4 or later  
The SP-606’s power must be off when you connect or disconnect the USB cable. Never connect or  
disconnect the USB cable or turn off the power while data is being transferred or while P606 is  
running.  
Installing the USB Driver  
In order to take full advantage of the SP-606’s capabilities, you will need to install the included USB driver in your  
computer.  
Windows XP/2000 users:  
From the “DRIVER/FACTORY DATA CD-ROM” (included), open  
“DRIVER\USB_XP2K\README_E.HTM,” and install the USB driver as directed in the “Installation”  
procedure.  
Windows Me/98 users:  
From the “DRIVER/FACTORY DATA CD-ROM” (included), open  
“DRIVER\USB_ME98\README_E.HTM,” and install the USB driver as directed in the  
“Installation” procedure.  
Mac OS X users:  
From the “DRIVER/FACTORY DATA CD-ROM” (included), open “DRIVER\OSX\Readme_E.htm,”  
and install the USB driver as directed in the “Installation” procedure.  
Mac OS 9 users:  
From the “DRIVER/FACTORY DATA CD-ROM” (included), open “DRIVER\OS9\Driver E (Mac OS  
9)\Readme_E.htm,” and install the USB driver as directed in the “Installation” procedure.  
The P606 application runs only on Windows XP/2000.  
the SP-606’s capabilities, you will need to install the included USB driver before you continue with  
the procedure below (p. 83).  
1. Use a USB cable to connect the SP-606 to your computer.  
2. Turn on the power of the SP-606 (p. 21).  
To change the type of USB driver you are using, you will need to change the “Vender Driver”  
setting (p. 84) before starting up your computer.  
3. Start up your computer.  
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Chapter 13. About USB  
USB Audio Signal Flow  
PC  
USB Audio  
Output Src  
USB Audio  
Input SW  
INPUT  
MIX  
Input  
Source  
Sampler  
SP-606  
Making USB Audio and MIDI Settings  
1. Make the USB connection (p. 83).  
2. Press [MENU] to get the Top Menu screen.  
3. Use [  
][  
] to move the cursor to the “4:USB Audio/MIDI” line,  
and press [ENTER].  
The USB AUDIO/MIDI screen will appear.  
4. Use [  
][  
] to select the setting (parameter) you want to edit.  
Turn the VALUE dial or use [DEC][INC] to change the parameter value.  
Parameter  
Value  
Explanation  
Vender Driver  
OFF,  
ON  
Specifies the type of USB driver that will be used.  
OFF: Use the driver provided by Windows or Mac OS.  
* After you change this setting, you need to cycle the power to the  
SP-606.  
ON: Use the Roland driver. Choose this setting when using P606 or in  
order to take full advantage of the SP-606’s capabilities.  
USB Audio Input Sw  
USB Audio Output Src  
OFF,  
ON  
OFF,  
INPUT,  
MIX  
Turns USB audio input on/off.  
* This setting is not remembered when you turn off the power.  
Selects the source that will be output to USB audio. (p. 84)  
OFF: Not used.  
INPUT: The audio signal selected for “Input Select” in the INPUT SET-  
TING screen (p. 43) will be output directly to USB.  
MIX: The same audio signal as the OUTPUT and PHONES output will  
be sent to USB.  
* If you turn “USB Audio Input Sw” ON and make settings so that  
the audio signals coming into your USB-connected computer are  
being “thru-ed” (re-transmitted), be aware that the audio signals  
may loop and cause oscillation. Please use caution.  
* This setting is not remembered when you turn off the power.  
5. Press [EXIT] to return to the Play screen.  
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Chapter 13. About USB  
SP-606.  
1. Make the USB connection (p. 83).  
2. Insert a memory card into the card slot (p. 22).  
Before using a memory card for the first time, you must format it on the SP-606 (p. 67). The SP-606  
will not recognize a memory card that was formatted by another device.  
3. Press [MENU] to get the Top Menu screen.  
4. Use [  
][  
] to move the cursor to the “5:USB Mass Storage” line,  
and press [ENTER].  
The USB MASS STORAGE screen will appear.  
5. Press [ENTER] to enable the USB connection.  
If you decide to cancel, press [F3] (EXIT).  
If a memory card is not inserted, a message of “Card Not Ready!” will appear.  
Windows users:  
The SP-606’s memory card will appear on Windows as a drive named “Removable Disk” inside My  
Computer.  
Macintosh users:  
The SP-606’s memory card will appear on the desktop as a drive icon showing the volume name of  
the memory card.  
6. To copy the desired files or folders, drag and drop them between a drive on your computer and the  
memory card drive shown in step 5.  
Do not modify, move, or delete any files or folders in the ROLAND folder of the memory card drive.  
The SP-606 will become unable to recognize the memory card if you do so.  
7. Terminate the USB connection.  
Windows users:  
Use the “Safely Remove Hardware” button shown in the taskbar at the bottom right of the screen to  
terminate the connection with the SP-606. Then press [F3] (EXIT) or [EXIT] on the SP-606.  
Macintosh users:  
Drag the SP-606 drive icon into the trash. Then press [F3] (EXIT) or [EXIT] on the SP-606.  
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Chapter 14. About P606  
* In order to use P606 you will need to install the included USB  
driver in your computer. Refer to “Installing the USB Driver”  
(p. 83).  
• Hold down [FUNC] and press pad [2] (MUTE)  
Pads [1]–[16] will directly switch Mute on/off for the  
identically numbered part within P606.  
• Hold down [FUNC] and press pad [3] (SOLO)  
Pads [1]–[16] will directly switch Solo on/off for the  
identically numbered part within P606.  
* For details on how to use P606, refer to P606 Help.  
* P606 will not start up unless the SP-606 is connected to your  
computer using USB.  
• Hold down [FUNC] and press pad [5] (NOTE TRIG)  
Pads [1]–[16] will transmit note messages to P606; you  
can use the pads to play the current part within P606.  
• Hold down [FUNC] and press pad [6] (SEQ TRIG)  
Pads [1]–[16] will switch to the identically numbered  
current sequence within P606.  
Installing P606  
Run the program setup.exe from the included “P606” CD-  
ROM. Install P606 as directed by the instructions that appear  
on your screen.  
Cursor [ ][ ][ ][ ]  
Controlling P606 from the  
SP-606  
These buttons move the cursor within the “PART MIXER” of  
P606.  
• [  
Press these buttons to move the cursor between parts.  
• [ ] (Up) / [ ] (Down)  
] (Left) / [  
] (Right)  
When using the SP-606 together with P606, you can set the SP-  
606 to External mode so the P606 can be controlled from the  
SP-606 (p. 15).  
Press these buttons to move the cursor between SELECT,  
MUTE, SOLO, PAN, and LEVEL.  
Before You Control P606 from the SP-606  
1. Using USB, connect the SP-606 to your  
VALUE dial, [DEC][INC]  
These edit the value (MUTE, SOLO, PAN, LEVEL) at the  
computer (p. 83).  
2. Start up P606.  
cursor location.  
3. On the SP-606, press [EXT] so it’s lit.  
The screen will indicate “EXT Control.”  
[ENTER]  
When the cursor is located at MUTE or SOLO, this button  
switches the setting on/off.  
SEQUENCER [  
] [ ]  
] [  
] [  
] [ ]  
[
These buttons correspond to the “TRANSPORT” buttons in  
P606.  
List of Control Functions  
Pads [1]–[16]  
By holding down [FUNC] and pressing pads [1], [2], [3], [5], or  
[6], you can select the function that the pads will subsequently  
perform.  
CTRL 1–3 knobs, D Beam controller  
These correspond to P606’s “ASSIGNABLE CONTROLS”  
settings for the CTRL 1–3 knobs and D BEAM.  
• Hold down [FUNC] and press pad [1] (PART SEL)  
Pads [1]–[16] will directly select the identically numbered  
part within P606.  
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Troubleshooting  
This section provides points to check and actions to take when  
the SP-606 does not function as you expect. Refer to the  
appropriate section for the problem you are experiencing.  
Specific Pads Do Not Sound  
Could the level of the sample be lowered?  
Adjust the level of the sample. (p. 50)  
The Screen Display Is Not  
Try turning off the MFX1 and MFX2 switches.  
Visible, or Is Difficult to Read  
If you now hear sound, it may be that the level was being  
constrained by the MFX parameters, or that the MFX type was  
set to “ENVELOPER (PAD).” Adjust the parameters to  
appropriate settings. If the MFX type is “ENVELOPER  
(PAD),” striking a pad will apply an envelope so that the  
sound will be heard.  
If you find the screen display difficult or impossible to read,  
hold down [KNOB ASSIGN] and turn the VALUE dial to  
adjust the contrast.  
Problems When Playing  
Sounds  
The Sound Stops Unexpectedly  
Could a Mute Group be specified?  
Turn off the Mute Group. (p. 50)  
Is the SP-606 correctly connected to your external  
equipment?  
If “Trig Mode” is set to ALTERNATE, the sample will  
alternately play or stop each time you strike the pad. If you  
want the sample to sound each time you strike the pad, set  
“Trig Mode” to GATE or SHOT. (p. 50)  
Check the connections. (p. 20)  
Could your audio cables be broken?  
Could you be using a cable with a built-in resistor?  
Use connection cables that do not have built-in resistors (such  
as the Roland PCS series).  
The Sound Does Not Stop  
Could “Trig Mode” be set to SHOT?  
Could the volume be lowered on the connected amp  
or mixer?  
If “Trig Mode” is set to SHOT, the sample will play all the way  
does not stop. If you set “Trig Mode” to ALTERNATE, the  
sample will alternately play or stop each time you strike the  
pad. Or, if you set “Trig Mode” to GATE, the sample will  
continue playing only as long as you hold down the pad. (p.  
50)  
Adjust the volume to an appropriate level.  
Could the volume of the SP-606 be too low?  
Adjust the volume to an appropriate level.  
Is there sound from the headphones?  
Could the Loop setting of the sample be turned on?  
If you hear sound from the headphones, the problem lies in a  
broken cable or in the amp or mixer that is connected. Check  
the connections and the connected devices. (p. 20)  
Turn looping off. (p. 50)  
Can’t Control the Volume by Varying  
In the MASTER screen, could “In Level,” “Low Gain,”  
or “High Gain” be lowered?  
Adjust the various levels in the MASTERING screen  
Could “Pad Velocity” be set to a fixed setting?  
appropriately. (p. 34)  
If you want to control the volume by varying your striking  
force on the pads, you must set “Pad Velocity” to REAL. (p.  
Is the SP-606 in External mode?  
31)  
Samples will not sound in External mode. (p. 15)  
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Troubleshooting  
Is “Input Select” set to MIC?  
LINE IN  
In the INPUT SETTING screen, set “Input Select” to MIC. (p.  
43)  
Is the [INPUT SOURCE] pad lit?  
If you want to output sound from an external input source,  
press the [INPUT SOURCE] pad so it is lit. (p. 25)  
Adjust the AUDIO IN REC LEVEL knob until the level is  
appropriate. (p. 44)  
Is “Input Select” set to LINE?  
In the INPUT SETTING screen, set “Input Select” to LINE. (p.  
Can’t Sample  
43)  
If you’re sampling to a memory card, has the  
memory card been formatted by the SP-606?  
Could the AUDIO IN REC LEVEL be lowered?  
Adjust the AUDIO IN REC LEVEL knob until the level is  
Format the memory card on the SP-606. (p. 67)  
appropriate. (p. 44)  
Sampled Sound Contains Noise or  
Distortion  
Could the level of the connected device be lowered?  
Adjust the volume appropriately.  
Is the input level appropriate?  
Could you be using a cable with a built-in resistor?  
If the input level is too high, the sampled sound will be  
distorted. If the input level is too low, the sampled sound will  
contain obtrusive noise. Watch the level meter displayed in  
the screen, and adjust the AUDIO IN REC LEVEL knob  
appropriately. (p. 44)  
Use connection cables that do not have built-in resistors (such  
as the Roland PCS series).  
DIGITAL IN  
Memory-Related Problems  
Is the [INPUT SOURCE] pad lit?  
If you want to output sound from an external input source,  
press the [INPUT SOURCE] pad so it is lit. (p. 25)  
Data Was Not Saved Correctly  
Has the correct setting been made in the INPUT  
SETTING screen?  
It is possible that you didn’t turn off the power  
correctly.  
In the INPUT SETTING screen, set “Input Select” to DIGITAL,  
In particular, if you turn off the power while the display still  
indicates “Processing ...,” not only will the data not be saved  
correctly, but other data may also be damaged. The damaged  
data cannot be recovered. Always be sure to turn off the  
power using the correct procedure. (p. 21)  
and adjust the “Digital In Level” appropriately. (p. 43)  
Adjust the volume appropriately.  
Card  
No Sound from Your Computer  
Make the correct “USB Audio/MIDI” settings. (p. 84)  
Is the memory card inserted correctly?  
Volume  
Shut down the SP-606, remove the memory card, and reinsert  
it all the way into the slot. (p. 22)  
Is the [INPUT SOURCE] pad lit?  
Is the memory card of the correct type?  
If you want to output sound from an external input source,  
The SP-606 can use CompactFlash cards with a capacity of  
from 16 MB through 512 MB (3.3V). No other types of cards  
can be used.  
press the [INPUT SOURCE] pad so it is lit. (p. 25)  
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Troubleshooting  
Was the memory card formatted correctly?  
Problems When Playing  
Only memory cards that were formatted by the SP-606 can be  
used. Format the memory card on the SP-606. (p. 67)  
Samples from an External  
MIDI Device or Computer  
Sequencer-Related Problems  
Samples Don’t Sound  
Doesn’t Play When You Press [  
(Play)  
]
Is the cable connected correctly?  
Check the MIDI or USB cable connection.  
Have you selected a pattern or song that contains  
data?  
Are you transmitting the correct note for the  
sample?  
A pattern or song containing no data has no measures, and  
therefore playback cannot take place. Record the pattern or  
song before you play it (p. 54, p. 63).  
In order to play a sample from an external device, you must  
transmit the appropriate note number on the appropriate  
channel.  
For the correspondence between samples and note numbers,  
refer to “MIDI on the SP-606.” (p. 78)  
Pattern  
Could the tracks be muted?  
Un-mute the tracks. (p. 25, p. 59, p. 66)  
Is the Sync Mode set correctly?  
If the Sync Mode is set to Slave, playback will not progress  
unless Clock messages are being received from the external  
MIDI device. Also, make sure that the clock transmission  
source matches the Sync Source (p. 79).  
Playback Lags or Is Interrupted  
This can occur if a heavy processing load is being placed on  
the sequence playback or sample playback. The most likely  
reasons and the appropriate actions to take are as follows.  
Could more than eight notes be playing  
simultaneously?  
Try decreasing the number of notes.  
Could a large amount of data be concentrated at the  
beginning of the beats in a pattern?  
If you used step-recording to input data, or if you applied  
quantization to realtime recording, it is easy for data to  
become concentrated at the beginning of the beats in a pattern.  
Using MICROSCOPE, try shifting data located at the same  
time so that the data is separated by one or two clocks.  
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Message Lists/  
Recommended Memory Cards  
Message Lists  
Memory (Card)  
Message  
Explanation  
Action  
SYSTEM DAMAGED  
A serious problem has occurred in the memory  
because the power was not turned off correctly.  
The memory has been initialized in order to re-  
cover the contents; please turn the power off and  
then on again.  
You must use the correct procedure to turn off  
the power. (p. 21)  
MEMORY INITIALIZE  
MEMORY RESTORE  
Memory was lost because the power was not  
turned off correctly. The memory is being initial-  
ized.  
Part of the memory was damaged because the  
power was not turned off correctly. The memory  
contents are being recovered.  
Memory Full!  
The operation cannot be executed because there  
is not enough remaining memory.  
Delete unneeded data (samples, patterns, songs).  
(p. 32, p. 62, p. 65)  
Memory Damaged!  
The contents of internal memory were damaged.  
Execute the System Initialize operation (p. 80). If  
this does not resolve the problem, contact your  
Not Supported Format!  
You inserted a card of a capacity that the SP-606  
cannot use.  
capacity of from 16 MB through 512 MB (3.3V).  
Check the card you are using.  
You are attempting to import an audio file that  
the SP-606 cannot import.  
Check the points of caution regarding the import  
of audio files (p. 68).  
Unformatted!  
You inserted a memory card of a format that the  
SP-606 cannot use.  
Format the memory card. (p. 67)  
Card Damaged!  
Card Ejected!  
The contents of the memory card were damaged.  
You removed the card without performing the  
Shutdown procedure. The contents of internal  
memory or the memory card may have been  
damaged.  
Roland Corporation accepts no responsibility for the recovery of data lost from internal memory or memory card,  
nor any damages resulting from such loss.  
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Message Lists/ Recommended Memory Cards  
MIDI  
Message  
Explanation  
Action  
MIDI RxError!  
The received MIDI message was invalid.  
Make sure that the MIDI device connected to the  
SP-606 is operating correctly.  
MIDI Buffer Full!  
MIDI Offline!  
Too many MIDI messages were received at the  
same time and could not be successfully pro-  
cessed.  
There is a problem with the MIDI cable or USB  
cable connection.  
Reduce the amount of MIDI messages being sent  
to the SP-606.  
Check whether the MIDI cable or USB cable has  
been disconnected or broken.  
Protect  
Message  
Explanation  
Action  
Protected Pad Bank!  
The operation cannot be executed because Bank  
Protect is turned on.  
Either use a bank that is not protected, or defeat  
the Bank Protect setting. (p. 31)  
Protected Pattern!  
The operation cannot be executed because the  
preloaded pattern protect setting is turned on.  
Either use a pattern that is not protected, or de-  
feat the Protect setting. (p. 58)  
Other  
Message  
Explanation  
Action  
No Backup Data!  
You selected a backup file that contains no data.  
Select a backup file that contains data, and exe-  
cute the operation again. (p. 70, p. 71)  
Empty Pad!  
You selected a pad that contains no sample.  
Select a pad that contains a sample, and execute  
the operation again.  
Recommended Memory Cards  
As of the date of writing, the following memory cards have been tested by Roland and found to operate correctly with the  
SP-606.  
Maker  
Model number  
DELKIN DEVICES  
LEXAR  
DDCFFLS-064 (eFilm) (64 MByte)  
CF*** 8X USB (***: card capacity)  
Memorex  
THNCF064MMA (64 MByte),  
THNCF128MBA (128 MByte)  
PNY TECHNOLOGIES  
THNCF064MBA (P-CF064-RF) (64 MByte),  
THNCF128MBA (P-CF128-RF) (128 MByte)  
PQI (Power Quotient International)  
SanDisk  
FC128 (Hi-Speed) (128 MByte)  
ultra series  
SST (Silicon Storage Technology, Inc.)  
vivanco  
hama  
SST48CF032 (32 MByte)  
FC032 (CFC F32) (32 MByte)  
THNCF128MMA (128 MByte),  
FC128 (Hi-Speed) (128 MByte)  
HAGIWARA SYS-COM  
HITACHI  
V series,  
Z series  
C6 series  
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MIDI Implementation  
Model:  
Date:  
SP-606  
MFX2 CTRL1 (Controller number 21)  
Mar. 30, 2004  
1.00  
Status  
BnH  
2nd byte  
15H  
3rd byte  
vvH  
Version:  
n = MIDI channel number: 0H - FH (ch.1 - ch.16)  
vv = Control value: 00H - 7FH (0 - 127)  
1. Receive data  
Channel Voice Messages  
MFX2 CTRL2 (Controller number 22)  
Status  
BnH  
2nd byte  
16H  
3rd byte  
vvH  
*
For the correspondence between note numbers and pad banks, refer to “MIDI  
on the SP-606” (p. 78).  
n = MIDI channel number: 0H - FH (ch.1 - ch.16)  
vv = Control value: 00H - 7FH (0 - 127)  
Note Off  
Status  
2nd byte  
kkH  
3rd byte  
vvH  
MFX2 CTRL3 (Controller number 23)  
8nH  
9nH  
kkH  
00H  
Status  
BnH  
2nd byte  
17H  
3rd byte  
vvH  
n = MIDI channel number: 0H - FH (ch.1 - ch.16)  
kk = note number: 23H - 62H (35 - 98)  
n = MIDI channel number: 0H - FH (ch.1 - ch.16)  
vv = Control value: 00H - 7FH (0 - 127)  
vv = note off velocity: 00H - 7FH (0 - 127)  
MFX1 Switch (Controller number 24)  
Note On  
Status  
BnH  
2nd byte  
18H  
3rd byte  
vvH  
Status  
2nd byte  
kkH  
3rd byte  
vvH  
9nH  
n = MIDI channel number: 0H - FH (ch.1 - ch.16)  
n = MIDI channel number: 0H - FH (ch.1 - ch.16)  
kk = note number: 23H - 62H (35 - 98)  
vv = Control value: 00H - 7FH (0 - 127) (0 - 63 = OFF, 64 - 127 = ON)  
vv = note on velocity: 01H - 7FH (1 - 127)  
MFX2 Switch (Controller number 25)  
Status  
BnH  
2nd byte  
19H  
3rd byte  
vvH  
Control Change  
MFX1 Type (Controller number 12)  
Status  
BnH  
2nd byte  
0CH  
3rd byte  
vvH  
n = MIDI channel number: 0H - FH (ch.1 - ch.16)  
vv = Control value: 00H - 7FH (0 - 127) (0 - 63 = OFF, 64 - 127 = ON)  
n = MIDI channel number: 0H - FH (ch.1 - ch.16)  
vv = Control value: 00H - 7FH (0 - 127)  
Channel Mode Messages  
*
If the following channel mode message is received during realtime recording,  
note-off messages will be generated for all notes on the corresponding channel  
that are currently on, and those note-off messages will be recorded.  
MFX1 CTRL1 (Controller number 13)  
Status  
BnH  
2nd byte  
0DH  
3rd byte  
vvH  
n = MIDI channel number: 0H - FH (ch.1 - ch.16)  
vv = Control value: 00H - 7FH (0 - 127)  
All Sounds Off (Controller number 120)  
Status  
2nd byte  
3rd byte  
BnH  
78H  
00H  
MFX1 CTRL2 (Controller number 14)  
Status  
BnH  
2nd byte  
0EH  
3rd byte  
vvH  
n = MIDI channel number: 0H - FH (ch.1 - ch.16)  
*
If the All Sound Off message is received, all notes will be silenced regardless of  
their channel.  
n = MIDI channel number: 0H - FH (ch.1 - ch.16)  
vv = Control value: 00H - 7FH (0 - 127)  
All Notes Off (Controller number 123)  
MFX1 CTRL3 (Controller number 15)  
Status  
2nd byte  
3rd byte  
Status  
BnH  
2nd byte  
0FH  
3rd byte  
vvH  
BnH  
7BH  
00H  
n = MIDI channel number: 0H - FH (ch.1 - ch.16)  
n = MIDI channel number: 0H - FH (ch.1 - ch.16)  
vv = Control value: 00H - 7FH (0 - 127)  
*
When All Notes Off is received, all samples whose Trig Mode is GATE and that  
are in a note-on state will be silenced, regardless of their channel.  
MFX2 Type (Controller number 20)  
Status  
BnH  
2nd byte  
14H  
3rd byte  
vvH  
n = MIDI channel number: 0H - FH (ch.1 - ch.16)  
vv = Control value: 00H - 7FH (0 - 127)  
92  
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MIDI Implementation  
F7H  
EOX (End Of Exclusive)  
System Common Message  
*
Even if the Device ID is 7FH (Broadcast), Identity reply message will be  
transmitted.  
Song Position Pointer  
Status  
2nd byte  
3rd byte  
llH  
F2H  
mmH  
Data set 1 (DT1)  
Status  
F0H  
(mm ll: 00 00H - 7F 7FH (0 - 16383))  
Data byte  
Status  
41H, dev, 00H, 6EH, 12H,F7H  
aaH, bbH, ccH, ddH, eeH,...  
ffH, sum  
*
This message is received if Sync Mode is SLAVE.  
System Realtime Message  
Byte  
F0H  
41H  
Explanation  
Exclusive status  
Timing Clock  
Status  
ID number (Roland)  
dev  
Device ID (00H - 1FH (1 - 32))  
F8H  
00H 6EH  
12H  
Model ID (SP-606)  
Command ID (DT1)  
*
This message is received if Sync Mode is SLAVE.  
aaH  
Address MSB:  
bbH  
ccH  
Address  
Start  
Address  
Status  
ddH  
eeH  
Address LSB  
FAH  
Data: the actual data to be transmitted. Multiple bytes of  
data are transmitted starting from the address.  
*
This message is received if Sync Mode is SLAVE or REMOTE.  
:
:
ffH  
sum  
F7H  
Data  
Continue  
Status  
Checksum  
EOX (End Of Exclusive)  
FBH  
*
This message is received if Sync Mode is SLAVE or REMOTE.  
2. Transmit data  
Stop  
Status  
*
For details on the messages that are transmitted during V-LINK operation, refer  
FCH  
*
This message is received if Sync Mode is SLAVE or REMOTE.  
Channel Voice Messages  
Active Sensing  
*
*
Channel voice messages are transmitted in NOTE TRIG mode.  
For the correspondence between note numbers and pad banks, refer to “MIDI  
on the SP-606” (p. 78).  
Status  
FEH  
System Exclusive Message  
Note Off  
Status  
2nd byte  
kkH  
3rd byte  
40H  
Status  
F0H  
Data byte  
Status  
F7H  
8nH  
iiH, ddH, ......, eeH  
n = MIDI channel number: 0H - 7H (ch.1 - ch.8)  
kk = note number: 23H - 62H (35 - 98)  
F0H:  
System Exclusive Message status  
ii = ID number:  
an ID number (manufacturer ID) to indicate the  
manufacturer whose Exclusive message this is. Roland’s  
manufacturer ID is 41H.  
Note On  
Status  
2nd byte  
kkH  
3rd byte  
vvH  
ID numbers 7EH and 7FH are extensions of the MIDI  
standard; Universal Non-realtime Messages (7EH) and  
Universal Realtime Messages (7FH).  
00H - 7FH (0 - 127)  
9nH  
n = MIDI channel number: 0H - 7H (ch.1 - ch.8)  
kk = note number: 23H - 62H (35 - 98)  
dd,..., ee = data:  
F7H:  
EOX (End Of Exclusive)  
vv = note on velocity: 01H - 7FH (1 - 127)  
Universal Non-realtime System Exclusive  
Messages  
System Common Message  
Identity Request  
Status  
F0H  
Song Position Pointer  
Data byte  
Status  
F7H  
Status  
2nd byte  
3rd byte  
llH  
7EH, dev, 06H, 01H  
F2H  
mmH  
(mm ll: 00 00H - 7F 7FH (0 - 16383))  
Byte  
Explanation  
F0H  
Exclusive status  
*
This message is transmitted only if Tx MIDI Sync is ON.  
7EH  
ID number (universal non-realtime message)  
Device ID (00H - 1FH (1 - 32))  
Identity Request  
dev  
06H, 01H  
93  
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MIDI Implementation  
12H  
aaH  
bbH  
ccH  
ddH  
eeH  
Command ID (DT1)  
System Realtime Message  
Address MSB  
Address  
Timing Clock  
Status  
Address  
Address LSB  
F8H  
Data: the actual data to be sent. Multiple bytes of data are  
transmitted in order starting from the address.  
*
This message is transmitted only if Tx MIDI Sync is ON.  
:
:
ffH  
sum  
F7H  
Data  
Start  
Status  
Checksum  
EOX (End Of Exclusive)  
FAH  
*
This message is transmitted only if Tx MIDI Sync is ON or during EXT SEQ  
SAMPLING.  
3. Parameter address map  
Continue  
Status  
Addresses Transmitted and Received When  
Switching to EXT Mode  
FBH  
*
This message is transmitted only if Tx MIDI Sync is ON or during EXT SEQ  
SAMPLING.  
The following address is transmitted and received when switching to EXT mode.  
Address  
Description  
Data (Value)  
00 00 00 00  
EXT Control mode  
0 (OFF),  
1 (ON/PART SELECT),  
2 (ON/MUTE),  
Stop  
Status  
3 (ON/SOLE),  
4 (ON/SEQ TRIGGER),  
5 (ON/NOTE TRIGGER)  
FCH  
*
This message is transmitted only if Tx MIDI Sync is ON or during EXT SEQ  
SAMPLING.  
Active Sensing  
Status  
FEH  
System Exclusive Message  
Universal Non-realtime System Exclusive  
Messages  
Identity Reply  
Status  
F0H  
Data byte  
Status  
7EH, 10H, 06H, 02H, 41H,F7H  
6EH, 01H, 00H, 00H,  
00H, 02H, 00H, 00H  
Byte  
Explanation  
F0H  
Exclusive status  
7EH  
ID number (universal non-realtime message)  
Device ID  
10H  
06H 02H  
41H  
Identity Reply  
ID number (Roland)  
Device family code  
6EH 01H  
00H 00H  
00H 02H 00H 00H  
F7H  
Device family number code  
software revision level  
EOX (End Of Exclusive)  
Data set 1 (DT1)  
Status  
Data byte  
Status  
41H, 10H, 00H, 6EH, 12H,F7H  
aaH, bbH, ccH, ddH, eeH,...  
ffH, sum  
F0H  
Byte  
Explanation  
F0H  
Exclusive status  
ID number (Roland)  
Device ID  
41H  
10H  
00H 6EH  
Model ID (SP-606)  
94  
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MIDI Implementation  
Addresses Transmitted by Panel Operations  
Other Addresses Received  
The following addresses are transmitted when you operate the panel in EXT mode.  
For addresses marked by #, the data is divided into multiple pieces for reception.  
Example: for Beat = 32  
Address  
Description  
Data (Value)  
32 is expressed in hexadecimal as 020H. 020H is divided as [00H 02H 00H].  
01 00 00 00  
01 00 00 01  
01 00 00 02  
01 00 00 03  
01 00 00 04  
01 00 00 05  
01 00 00 06  
01 00 00 07  
01 00 00 08  
01 00 00 09  
TRIGGER (D BEAM)  
SYNTH (D BEAM)  
V-LINK  
FILTER (D BEAM)  
MENU  
F1  
F2  
F3  
BPM  
0 (OFF),  
1 (ON)  
Address  
Description  
PAD 1 LED  
PAD 2 LED  
PAD 3 LED  
PAD 4 LED  
PAD 5 LED  
PAD 6 LED  
PAD 7 LED  
PAD 8 LED  
PAD 9 LED  
PAD 10 LED  
PAD 11 LED  
PAD 12 LED  
PAD 13 LED  
PAD 14 LED  
PAD 15 LED  
PAD 16 LED  
Data (Value)  
0 (OFF),  
1 (ON),  
10 00 00 00  
10 00 00 01  
10 00 00 02  
10 00 00 03  
10 00 00 04  
10 00 00 05  
10 00 00 06  
10 00 00 07  
10 00 00 08  
10 00 00 09  
10 00 00 0a  
10 00 00 0b  
10 00 00 0c  
10 00 00 0d  
10 00 00 0e  
10 00 00 0f  
2 (BLINK)  
(CURSOR)  
(CURSOR)  
(CURSOR)  
01 00 00 0a  
01 00 00 0b  
01 00 00 0c  
(CURSOR)  
EXIT  
ENTER  
DEC  
INC  
MASTERING  
MFX1  
MFX2  
KNOB ASSIGN  
SONG  
PTN  
01 00 00 0d  
01 00 00 0e  
01 00 00 0f  
01 00 00 10  
01 00 00 11  
01 00 00 12  
01 00 00 13  
01 00 00 14  
01 00 00 15  
01 00 00 16  
01 00 00 17  
01 00 00 18  
01 00 00 19  
01 00 00 1a  
01 00 00 1b  
Address  
Description  
Data (Value)  
# 11 00 00 00  
0000 aaaa  
0000 bbbb  
0000 cccc  
0000 aaaa  
0000 bbbb  
0000 cccc  
00aa aaaa  
EXT SEQ  
SAMPLING BPM  
400 (40.0)–  
2000 (200.0)  
1 (TRACK)  
2 (TRACK)  
3 (TRACK)  
4 (TRACK)  
# 11 00 00 03  
EXT SEQ  
SAMPLING Beat  
1–999  
1–32  
11 00 00 06  
11 00 00 07  
EXT SEQ  
SAMPLING Meter  
num  
EXT SEQ  
SAMPLING Meter  
den  
(TOP)  
01 00 00 1c  
01 00 00 1d  
(BWD)  
0000 0aaa  
1 (2BEAT),  
2 (4BEAT),  
3 (8BEAT),  
4 (16BEAT)  
(FWD)  
(STOP)  
01 00 00 1e  
01 00 00 1f  
(PLAY)  
01 00 00 20  
(REC)  
(reserved)  
(reserved)  
PAD BANK  
FUNC  
01 00 00 21  
01 00 00 22  
01 00 00 23  
01 00 00 24  
01 00 00 25  
01 00 00 26  
01 00 00 27  
01 00 00 28  
01 00 00 29  
02 00 00 00  
02 00 00 01  
02 00 00 02  
02 00 00 03  
03 00 00 00  
03 00 00 01  
04 00 00 00  
04 00 00 01  
04 00 00 02  
04 00 00 03  
04 00 00 04  
04 00 00 05  
04 00 00 06  
04 00 00 07  
04 00 00 08  
04 00 00 09  
04 00 00 0a  
04 00 00 0b  
04 00 00 0c  
04 00 00 0d  
04 00 00 0e  
04 00 00 0f  
4. Supplementary material  
Calculation of the Checksum of Exclusive  
Messages  
ROLL  
CLIP BOARD  
SAMPLING  
HOLD  
INPUT SOURCE  
CTRL1  
CTRL2  
CTRL3  
D BEAM  
VALUE Increment  
VALUE Decrement  
PAD 1  
PAD 2  
PAD 3  
PAD 4  
PAD 5  
PAD 6  
PAD 7  
PAD 8  
PAD 9  
Roland Exclusive messages (RQ1, DT1) are transmitted with a checksum at the end  
(before F7) to make sure that the message was correctly received.  
The value of the checksum is determined by the address and data (or size) of the  
transmitted exclusive message.  
0–127  
1–127  
How to calculate the checksum (hexadecimal numbers are  
0 (MUTE),  
indicated by “H”)  
1 (reserved),  
2 (PART SELECT),  
3 (SOLO),  
4 (SEQ TRIGGER)  
(*1)  
The checksum is a value derived by adding the address, size and checksum itself  
and inverting the lower 7 bits.  
Here’s an example of how the checksum is calculated.  
We will assume that in the exclusive message we are transmitting, the address is aa  
bb cc ddH and the data or size is ee ff gg hhH.  
PAD 10  
PAD 11  
PAD 12  
PAD 13  
PAD 14  
PAD 15  
PAD 16  
aa + bb + cc + dd + ee + ff + gg + hh = sum  
sum / 128 = quotient ... remainder  
128 - remainder = checksum  
(However, the checksum will be 0 if the remainder is 0.)  
The SP-606 will process the data even if the received checksum is incorrect.  
(*1): This is transmitted when you press a pad (it is not transmitted when you  
release the pad). It is not transmitted for NOTE TRIG.  
95  
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MIDI Implementation Chart (INT MODE)  
MIDI Implementation Chart (INT MODE)  
Model SP-606 (INT MODE)  
Date : Mar. 30,2004  
Version : 1.00  
MIDI Implementation Chart  
Function...  
Transmitted  
Recognized  
Remarks  
Basic  
Channel Changed  
Default  
X
X
1–16  
1–16  
Default  
Messages  
Altered  
X
X
Mode 3  
X
Mode  
**************  
Note  
Number :  
X
35–98  
35–98  
True Voice  
**************  
Note On  
Note Off  
X
X
O
X
Velocity  
After  
Touch  
Key's  
Channel's  
X
X
X
X
Pitch Bend  
X
X
12  
13  
14  
15  
20  
21  
22  
23  
24  
25  
X
X
X
X
X
X
X
X
X
X
O
O
O
O
O
O
O
O
O
O
MFX1 TYPE  
MFX1 CTRL 1  
MFX1 CTRL 2  
MFX1 CTRL 3  
MFX2 TYPE  
Control  
Change  
MFX2 CTRL 1  
MFX2 CTRL 2  
MFX2 CTRL 3  
MFX1 SWITCH  
MFX2 SWITCH  
Program  
Change  
X
X
**************  
: True Number  
System Exclusive  
O
O
: Song Position  
: Song Select  
: Tune Request  
O
X
X
*0  
O
X
X
*2  
System  
Common  
System  
Real Time : Commands  
: Clock  
O
O
*0  
*1  
O
O
*2  
*3  
X
X
X
X
O
X
O
X
X
X
O
X
: All Sound Off  
: Reset All Controllers  
Aux  
Messages  
: Local On/Off  
: All Notes Off  
: Active Sensing  
: System Reset  
*0 Transmitted if Tx MIDI Sync is ON.  
*1 Transmitted if Tx MIDI Sync is ON, or while EXT SEQ SAMPLING is being  
executed.  
Notes  
*2 Received if Sync Mode is SLAVE.  
*3 Received if Sync Mode is SLAVE or REMOTE.  
Mode 1 : OMNI ON, POLY  
Mode 3 : OMNI OFF, POLY  
Mode 2 : OMNI ON, MONO  
Mode 4 : OMNI OFF, MONO  
O : Yes  
X : No  
96  
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MIDI Implementation Chart (EXT MODE)  
MIDI Implementation Chart (EXT MODE)  
Model SP-606 (EXT MODE)  
Date : May 27, 2004  
MIDI Implementation Chart  
Version : 1.01  
Function...  
Transmitted  
Recognized  
Remarks  
Basic  
Channel Changed  
Default  
1–8  
1–8  
1–16  
1–16  
Default  
Messages  
Altered  
Mode 3  
X
**************  
Mode 3  
X
Mode  
Note  
Number :  
35–98  
**************  
35–98  
35–98  
True Voice  
Note On  
Note Off  
O
X
O
X
Velocity  
After  
Touch  
Key's  
Channel's  
X
X
X
X
Pitch Bend  
X
X
12  
13  
14  
15  
16  
20  
21  
22  
23  
24  
25  
X
O
O
O
O
X
O
O
O
O
O
O
MFX1 TYPE  
O
O
O
O
X
*4  
*4  
*4  
*4  
MFX1 CTRL 1  
MFX1 CTRL 2  
MFX1 CTRL 3  
D BEAM  
Control  
Change  
MFX2 TYPE  
O
O
O
O
O
*4  
*4  
*4  
*4  
*4  
MFX2 CTRL 1  
MFX2 CTRL 2  
MFX2 CTRL 3  
MFX1 SWITCH  
MFX2 SWITCH  
Program  
Change  
X
X
**************  
: True Number  
System Exclusive  
O
O
: Song Position  
: Song Select  
: Tune Request  
O
X
X
*0  
O
X
X
*2  
System  
Common  
System  
Real Time : Commands  
: Clock  
O
O
*0  
*1  
O
O
*2  
*3  
X
X
X
X
O
X
O
X
X
X
X
X
: All Sound Off  
: Reset All Controllers  
Aux  
Messages  
: Local On/Off  
: All Notes Off  
: Active Sensing  
: System Reset  
*0 Transmitted if Tx MIDI Sync is ON.  
*1 Transmitted if Tx MIDI Sync is ON, or while EXT SEQ SAMPLING is being  
executed.  
Notes  
*2 Received if Sync Mode is SLAVE.  
*3 Received if Sync Mode is SLAVE or REMOTE.  
*4 Transmitted if Pad Tx Mode is TYPE2.  
Mode 1 : OMNI ON, POLY  
Mode 3 : OMNI OFF, POLY  
Mode 2 : OMNI ON, MONO  
Mode 4 : OMNI OFF, MONO  
O : Yes  
X : No  
97  
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Specifications  
Sequencer Section  
Mode: PATTERN, SONG  
Tracks: 4  
SP-606: Sampling Workstation  
Maximum Polyphony  
8 voices  
Resolution: 96 ticks per quarter note  
Song Steps: 999  
Maximum Sampling Time (mono, approx.)  
Internal Memory  
Songs: 25  
Patterns: 140  
STANDARD LONG  
* Including Pre-loaded Patterns  
Maximum measures per Pattern: 32  
Beats: 2/4–32/4  
5 min.  
11 min.  
* Including Pre-loaded Sample Banks  
Tempo: 40.0–200.0  
Card Memory (CompactFlash)  
Pattern recording method: Realtime, Step Recording (Note/  
Sample)  
Card capacity STANDARD  
LONG  
16 MB  
32 MB  
64 MB  
128 MB  
256 MB  
512 MB  
5 min.  
11 min.  
24 min.  
48 min.  
96 min.  
193 min.  
386 min.  
Maximum recordable notes: Approximately 18,000 notes  
(Approx. 8,000 per Pattern)  
12 min.  
24 min.  
48 min.  
96 min.  
193 min.  
Others  
Display: 128 x 64 dots (Backlit graphic LCD)  
Controllers: Control Knobs x 3, D Beam  
Pads: 16 with velocity sensitivity  
Sampling Mode  
Connectors  
STANDARD/LONG  
Headphones Jack  
Sampling Frequency  
Output Jacks (L (MONO), R)  
Input Jacks (L (MONO)/MIC, R)  
Foot Switch Jack  
44.1 kHz  
Data Format  
Digital Audio Interfaces (COAXIAL, IN/OUT)  
MIDI Connectors (IN, OUT)  
USB Connector (compatible with MIDI, audio and mass  
storage class)  
SP-606 original format  
(.WAV/AIFF import/export possible)  
Internal Memory  
AC Adaptor Jack  
Samples: 128 (8 Banks)  
Power Supply  
* Including Pre-loaded Sample Banks  
DC 9 V (AC Adaptor)  
Card Memory  
Current Draw  
Sample: 384 (24 Banks)  
1,000 mA  
Effects Section  
Dimensions  
Multi-Effects: 2 systems, 45 types  
Mastering Effect: 2-bands Compressor  
358.3 (W) x 271.2 (D) x 84.0 (H) mm  
14-1/8 (W) x 10-11/16 (D) x 3-5/16 (H) inches  
98  
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Specifications  
Weight  
P606 System Requirements  
2.3 kg  
Operating System  
5 lbs 2 oz  
Microsoft® Windows® 2000/XP  
* Excluding AC Adaptor  
CPU/Clock  
Accessories  
Pentium®-class  
Owner’s Manual  
Pentium® 4 1.7 GHz or higher recommended  
AC Adaptor (ACI Series or PSB-1U)  
USB Cable  
Memory (RAM)  
CD-ROM (DRIVER/FACTORY DATA, P606)  
Card theft prevention cover  
256 MB or more  
(512 MB or more recommended)  
Options  
Display  
Pedal Switch (DP-2)  
Foot Switch (BOSS FS-5U)  
1024 x 768 pixels or higher  
Hard Disk  
500 MB or more  
USB Port  
CD-ROM Drive (required for installation)  
986  
• While under most conditions, a computer similar to  
the above will permit normal operation of the P606,  
Roland cannot guarantee compatibility solely on  
these factors. This is due to numerous variables that  
may influence the processing environment, such as  
differences in motherboard design and the  
particular combination of other devices involved.  
*
962Ian/bthe interest of product improvement, the specifi-  
cations and/or appearance of this unit/package are  
subject to change without prior notice.  
99  
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A
AC adaptor ............................................................................ 19–20  
Assign ........................................................................................... 50  
AUDIO IN REC LEVEL ..................................... 17, 25–26, 43–44  
Auto Trig .................................................................... 27, 44, 46–49  
Effect ................................................................................. 12, 35, 45  
Effect Ctrl Ch ............................................................................... 79  
EFFECT INFO ........................................................................ 33–34  
End ................................................................................................ 51  
ENTER .......................................................................................... 17  
ERASE ........................................................................................... 60  
EXIT .............................................................................................. 17  
EXT .......................................................................................... 18, 49  
EXT Control ................................................................................. 86  
EXT SEQ SMPL STANDBY ................................................. 48–49  
External ......................................................................................... 15  
External Sequence Sampling Standby ............................... 48–49  
B
Backup .................................................................................... 70–71  
BACKUP DELETE ...................................................................... 71  
BACKUP LOAD .......................................................................... 70  
BACKUP SAVE ........................................................................... 70  
Bank Select ................................................................................... 77  
Beat ........................................................................ 48, 51, 54, 56–57  
BPM ............................................................................. 17, 25, 48, 66  
BPM SYNC ................................................................................... 52  
F1 ................................................................................................... 17  
F2 ................................................................................................... 17  
F3 ................................................................................................... 17  
Fast-forward ................................................................................ 17  
FILE EXPORT .............................................................................. 69  
FILE IMPORT .............................................................................. 68  
File Type ....................................................................................... 69  
FILTER .............................................................................. 16, 72, 74  
Foot Sw Assign ............................................................................ 81  
FOOT SWITCH ........................................................................... 19  
FUNC ............................................................................................ 18  
C
CARD FORMAT ......................................................................... 67  
Card Slot ................................................................................. 18, 22  
CARD UTILITY ..................................................................... 67–71  
CHOP ............................................................................................ 53  
CHOP SAMPLE WRITE ............................................................ 53  
CLIP BOARD ......................................................................... 18, 32  
Control Knob ............................................................................... 33  
Copy .............................................................................................. 32  
Cord Hook ............................................................................. 19–20  
Count In ........................................................................................ 54  
CREATE EVENT ......................................................................... 60  
CTRL 1 .................................................................................... 17, 33  
CTRL 2 .......................................................................................... 17  
CTRL 3 .......................................................................................... 17  
Cutoff High .................................................................................. 74  
Cutoff Low ................................................................................... 74  
Gain ............................................................................................... 74  
Gate Time ..................................................................................... 56  
Ground Terminal ........................................................................ 19  
HOLD ..................................................................................... 18, 31  
D
D BEAM ....................................................................................... 16  
D BEAM INFO ...................................................................... 72, 74  
D Beam Information ................................................................... 74  
D Beam Sens ................................................................................ 81  
D BEAM SETTING ..................................................................... 72  
DEC ............................................................................................... 17  
DIGITAL .............................................................. 19–20, 25–26, 43  
Digital In Level ............................................................................ 44  
INC ................................................................................................ 17  
INPUT ................................................................... 19–20, 25–26, 43  
Input Select ............................................................................ 26, 43  
Input Send Sel .............................................................................. 43  
INPUT SETTING ................................................................... 26, 43  
INPUT SOURCE ............................................................. 18, 26–27  
INT ................................................................................................ 18  
Internal ......................................................................................... 15  
K
KNOB ASSIGN ...................................................................... 17, 33  
100  
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Preloaded Pattern Protect .......................................................... 58  
Program Change ......................................................................... 77  
PWM Depth ................................................................................. 73  
PWM Duty ................................................................................... 73  
L
LFO Rate ....................................................................................... 74  
LFO Wave .................................................................................... 74  
M
MIDI .................................................................................. 19, 76, 78  
MIDI UTILITY ............................................................................. 79  
Mute ........................................................................................ 25, 66  
Mute Group ................................................................................. 50  
Q
R
Reverse Sw ............................................................................. 29, 50  
ROLL ....................................................................................... 18, 30  
Roll Resolution ............................................................................ 31  
N
Note Number ............................................................................... 78  
O
P
Pad Number ................................................................................. 73  
Pad Sens ................................................................................. 23, 31  
Pad Tx Mode ................................................................................ 79  
PAD UTILITY .................................................................. 23, 30–32  
Pad Velocity ..................................................................... 23, 31, 73  
101  
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Index  
S
SYNTH ............................................................................. 16, 72–73  
SYSTEM .................................................................................. 58, 81  
SYSTEM INFO ............................................................................. 82  
System Information .................................................................... 82  
SYSTEM INITIALIZE ................................................................. 80  
Track Mute ................................................................................... 59  
Trig Mode ......................................................................... 28, 50, 73  
USB Audio Input Sw .................................................................. 84  
Vender Driver .............................................................................. 84  
Vibrato Depth .............................................................................. 74  
V-LINK Setup .............................................................................. 76  
VOLUME ................................................................................ 17, 21  
Wave Pointer ............................................................................... 51  
102  
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For the U.K.  
IMPORTANT: THE WIRES IN THIS MAINS LEAD ARE COLOURED IN ACCORDANCE WITH THE FOLLOWING CODE.  
BLUE:  
NEUTRAL  
BROWN: LIVE  
As the colours of the wires in the mains lead of this apparatus may not correspond with the coloured markings identifying  
the terminals in your plug, proceed as follows:  
The wire which is coloured BLUE must be connected to the terminal which is marked with the letter N or coloured BLACK.  
The wire which is coloured BROWN must be connected to the terminal which is marked with the letter L or coloured RED.  
Under no circumstances must either of the above wires be connected to the earth terminal of a three pin plug.  
For EU Countries  
This product complies with the requirements of European Directive 89/336/EEC.  
For the USA  
FEDERAL COMMUNICATIONS COMMISSION  
RADIO FREQUENCY INTERFERENCE STATEMENT  
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the  
FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential  
installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in  
accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee  
that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or  
television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the  
interference by one or more of the following measures:  
Reorient or relocate the receiving antenna.  
Increase the separation between the equipment and receiver.  
Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.  
Consult the dealer or an experienced radio/TV technician for help.  
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions:  
(1) This device may not cause harmful interference, and  
(2) This device must accept any interference received, including interference that may cause undesired operation.  
Unauthorized changes or modification to this system can void the users authority to operate this equipment.  
This equipment requires shielded interface cables in order to meet FCC class B Limit.  
For Canada  
NOTICE  
This Class B digital apparatus meets all requirements of the Canadian Interference-Causing Equipment Regulations.  
AVIS  
Cet appareil numérique de la classe B respecte toutes les exigences du Règlement sur le matériel brouilleur du Canada.  
For the USA  
DECLARATION OF CONFORMITY  
Compliance Information Statement  
Model Name : SP-606  
Type of Equipment : Sampling Workstation  
Responsible Party : Roland Corporation U.S.  
Address : 5100 S. Eastern Avenue, Los Angeles, CA 90040-2938  
Telephone : (323) 890-3700  
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Information  
When you need repair service, call your nearest Roland Service Center or authorized Roland distributor in your country as  
shown below.  
MEXICO  
IRELAND  
PHILIPPINES  
IRAN  
AFRICA  
Casa Veerkamp, s.a. de c.v.  
Av. Toluca No. 323, Col. Olivar  
de los Padres 01780 Mexico D.F.  
MEXICO  
Roland Ireland  
G.A. Yupangco & Co. Inc.  
339 Gil J. Puyat Avenue  
Makati, Metro Manila 1200,  
PHILIPPINES  
MOCO, INC.  
G2 Calmount Park, Calmount  
Avenue, Dublin 12  
Republic of IRELAND  
TEL: (01) 4294444  
No.41 Nike St., Dr.Shariyati Ave.,  
Roberoye Cerahe Mirdamad  
Tehran, IRAN  
EGYPT  
Al Fanny Trading Office  
9, EBN Hagar A1 Askalany Street,  
ARD E1 Golf, Heliopolis,  
Cairo 11341, EGYPT  
TEL: (55) 5668-6699  
TEL: (02) 899 9801  
TEL: (021) 285-4169  
PANAMA  
SINGAPORE  
ISRAEL  
ITALY  
SUPRO MUNDIAL, S.A.  
Boulevard Andrews, Albrook,  
Panama City, REP. DE PANAMA  
TEL: 315-0101  
TEL: 20-2-417-1828  
Swee Lee Company  
150 Sims Drive,  
Halilit P. Greenspoon &  
Roland Italy S. p. A.  
Viale delle Industrie 8,  
20020 Arese, Milano, ITALY  
TEL: (02) 937-78300  
Sons Ltd.  
REUNION  
SINGAPORE 387381  
TEL: 6846-3676  
8 Retzif Ha'aliya Hashnya St.  
Tel-Aviv-Yafo ISRAEL  
TEL: (03) 6823666  
Maison FO - YAM Marcel  
25 Rue Jules Hermann,  
Chaudron - BP79 97 491  
Ste Clotilde Cedex,  
CRISTOFORI MUSIC PTE  
PARAGUAY  
NORWAY  
LTD  
Distribuidora De  
JORDAN  
Roland Scandinavia Avd.  
Blk 3014, Bedok Industrial Park E,  
#02-2148, SINGAPORE 489980  
TEL: 6243-9555  
Instrumentos Musicales  
J.E. Olear y ESQ. Manduvira  
Asuncion PARAGUAY  
TEL: (021) 492-124  
REUNION ISLAND  
TEL: (0262) 218-429  
AMMAN Trading Agency  
245 Prince Mohammad St.,  
Amman 1118, JORDAN  
TEL: (06) 464-1200  
Kontor Norge  
Lilleakerveien 2 Postboks 95  
Lilleaker N-0216 Oslo  
NORWAY  
SOUTH AFRICA  
TAIWAN  
That Other Music Shop  
TEL: 2273 0074  
ROLAND TAIWAN  
URUGUAY  
(PTY) Ltd.  
11 Melle St., Braamfontein,  
Johannesbourg, SOUTH AFRICA  
KUWAIT  
ENTERPRISE CO., LTD.  
Room 5, 9fl. No. 112 Chung Shan  
N.Road Sec.2, Taipei, TAIWAN,  
R.O.C.  
Todo Musica S.A.  
Francisco Acuna de Figueroa 1771  
C.P.: 11.800  
Easa Husain Al Yousifi Est.  
Abdullah Salem Street,  
Safat, KUWAIT  
POLAND  
MX MUSIC SP.Z.O.O.  
UL. Gibraltarska 4.  
P.O.Box 32918, Braamfontein 2017  
Johannesbourg, SOUTH AFRICA  
TEL: (011) 403 4105  
Montevideo, URUGUAY  
TEL: (02) 924-2335  
TEL: 243-6399  
PL-03664 Warszawa POLAND  
TEL: (022) 679 44 19  
TEL: (02) 2561 3339  
LEBANON  
THAILAND  
VENEZUELA  
Paul Bothner (PTY) Ltd.  
17 Werdmuller Centre,  
Main Road, Claremont 7708  
SOUTH AFRICA  
PORTUGAL  
Chahine S.A.L.  
Theera Music Co. , Ltd.  
330 Verng NakornKasem, Soi 2,  
Bangkok 10100, THAILAND  
TEL: (02) 2248821  
Musicland Digital C.A.  
Av. Francisco de Miranda,  
Centro Parque de Cristal, Nivel  
C2 Local 20 Caracas  
Gerge Zeidan St., Chahine Bldg.,  
Achrafieh, P.O.Box: 16-5857  
Beirut, LEBANON  
Tecnologias Musica e Audio,  
Roland Portugal, S.A.  
Cais Das Pedras, 8/9-1 Dto  
4050-465 PORTO  
TEL: (01) 20-1441  
P.O.BOX 23032, Claremont 7735,  
SOUTH AFRICA  
TEL: (021) 674 4030  
VENEZUELA  
TEL: (212) 285-8586  
PORTUGAL  
TEL: (022) 608 00 60  
VIETNAM  
QATAR  
Saigon Music  
Al Emadi Co. (Badie Studio  
& Stores)  
Suite DP-8  
ROMANIA  
EUROPE  
40 Ba Huyen Thanh Quan Street  
Hochiminh City, VIETNAM  
Tel: (08) 930-1969  
P.O. Box 62, Doha, QATAR  
TEL: 4423-554  
ASIA  
FBS LINES  
Piata Libertatii 1,  
AUSTRIA  
535500 Gheorgheni, ROMANIA  
TEL: (266) 364 609  
CHINA  
Roland Elektronische  
Musikinstrumente HmbH.  
SAUDI ARABIA  
Roland Shanghai Electronics  
aDawliah Universal  
AUSTRALIA/  
NEW ZEALAND  
Co.,Ltd.  
Austrian Office  
RUSSIA  
Electronics APL  
5F. No.1500 Pingliang Road  
Shanghai 200090, CHINA  
TEL: (021) 5580-0800  
Eduard-Bodem-Gasse 8,  
A-6020 Innsbruck, AUSTRIA  
TEL: (0512) 26 44 260  
MuTek  
Corniche Road, Aldossary Bldg.,  
1st Floor, Alkhobar,  
SAUDI ARABIA  
3-Bogatyrskaya Str. 1.k.l  
107 564 Moscow, RUSSIA  
TEL: (095) 169 5043  
AUSTRALIA  
Roland Shanghai Electronics  
Co.,Ltd.  
(BEIJING OFFICE)  
10F. No.18 Anhuaxili  
Chaoyang District, Beijing 100011  
CHINA  
Roland Corporation  
Australia Pty., Ltd.  
38 Campbell Avenue  
Dee Why West. NSW 2099  
AUSTRALIA  
BELGIUM/HOLLAND/  
LUXEMBOURG  
Roland Benelux N. V.  
Houtstraat 3, B-2260, Oevel  
(Westerlo) BELGIUM  
TEL: (014) 575811  
P.O.Box 2154, Alkhobar 31952  
SAUDI ARABIA  
TEL: (03) 898 2081  
SPAIN  
Roland Electronics  
de España, S. A.  
Calle Bolivia 239, 08020  
Barcelona, SPAIN  
TEL: (93) 308 1000  
SYRIA  
TEL: (02) 9982 8266  
Technical Light & Sound  
TEL: (010) 6426-5050  
Center  
NEW ZEALAND  
Roland Shanghai Electronics  
Co.,Ltd.  
(GUANGZHOU OFFICE)  
2/F., No.30 Si You Nan Er Jie Yi  
Xiang, Wu Yang Xin Cheng,  
Guangzhou 510600, CHINA  
Tel: (020) 8736-0428  
Rawda, Abdul Qader Jazairi St.  
Bldg. No. 21, P.O.BOX 13520,  
Damascus, SYRIA  
CZECH REP.  
K-AUDIO  
Kardasovska 626.  
CZ-198 00 Praha 9,  
CZECH REP.  
Roland Corporation Ltd.  
32 Shaddock Street, Mount Eden,  
Auckland, NEW ZEALAND  
TEL: (09) 3098 715  
SWEDEN  
Roland Scandinavia A/S  
SWEDISH SALES OFFICE  
Danvik Center 28, 2 tr.  
S-131 30 Nacka SWEDEN  
TEL: (0)8 702 00 20  
TEL: (011) 223-5384  
TURKEY  
TEL: (2) 666 10529  
CENTRAL/LATIN  
AMERICA  
Ant Muzik Aletleri Ithalat  
Ve Ihracat Ltd Sti  
Siraselviler Caddesi Siraselviler  
Pasaji No:74/20  
Taksim - Istanbul, TURKEY  
TEL: (0212) 2449624  
DENMARK  
HONG KONG  
SWITZERLAND  
Roland Scandinavia A/S  
Nordhavnsvej 7, Postbox 880,  
DK-2100 Copenhagen  
DENMARK  
Tom Lee Music Co., Ltd.  
Roland (Switzerland) AG  
Landstrasse 5, Postfach,  
CH-4452 Itingen,  
Service Division  
22-32 Pun Shan Street, Tsuen  
Wan, New Territories,  
HONG KONG  
ARGENTINA  
Instrumentos Musicales S.A.  
Av.Santa Fe 2055  
SWITZERLAND  
TEL: (061) 927-8383  
TEL: 3916 6200  
U.A.E.  
(1123) Buenos Aires  
ARGENTINA  
TEL: (011) 4508-2700  
TEL: 2415 0911  
Zak Electronics & Musical  
FRANCE  
UKRAINE  
Instruments Co. L.L.C.  
Zabeel Road, Al Sherooq Bldg.,  
No. 14, Grand Floor, Dubai, U.A.E.  
TEL: (04) 3360715  
Parsons Music Ltd.  
8th Floor, Railway Plaza, 39  
Chatham Road South, T.S.T,  
Kowloon, HONG KONG  
TEL: 2333 1863  
Roland France SA  
TIC-TAC  
4, Rue Paul Henri SPAAK,  
Parc de l'Esplanade, F 77 462 St.  
Thibault, Lagny Cedex FRANCE  
TEL: 01 600 73 500  
BRAZIL  
Mira Str. 19/108  
P.O. Box 180  
295400 Munkachevo, UKRAINE  
TEL: (03131) 414-40  
Roland Brasil Ltda  
Rua San Jose, 780 Sala B  
Parque Industrial San Jose  
Cotia - Sao Paulo - SP, BRAZIL  
TEL: (011) 4615 5666  
INDIA  
FINLAND  
NORTH AMERICA  
UNITED KINGDOM  
Rivera Digitec (India) Pvt. Ltd.  
409, Nirman Kendra Mahalaxmi  
Flats Compound Off. Dr. Edwin  
Moses Road, Mumbai-400011,  
INDIA  
Roland Scandinavia As,  
Roland (U.K.) Ltd.  
Atlantic Close, Swansea  
Enterprise Park, SWANSEA  
SA7 9FJ,  
Filial Finland  
Elannontie 5  
FIN-01510 Vantaa, FINLAND  
TEL: (0)9 68 24 020  
CANADA  
COSTA RICA  
Roland Canada Music Ltd.  
JUAN Bansbach  
(Head Office)  
Instrumentos Musicales  
Ave.1. Calle 11, Apartado 10237,  
San Jose, COSTA RICA  
TEL: 258-0211  
UNITED KINGDOM  
TEL: (01792) 702701  
TEL: (022) 2493 9051  
5480 Parkwood Way Richmond  
B. C., V6V 2M4 CANADA  
TEL: (604) 270 6626  
GERMANY  
INDONESIA  
Roland Elektronische  
PT Citra IntiRama  
J1. Cideng Timur No. 15J-150  
Jakarta Pusat  
Musikinstrumente HmbH.  
Oststrasse 96, 22844 Norderstedt,  
GERMANY  
Roland Canada Music Ltd.  
CHILE  
MIDDLE EAST  
(Toronto Office)  
170 Admiral Boulevard  
Mississauga On L5T 2N6  
CANADA  
Comercial Fancy S.A.  
Rut.: 96.919.420-1  
INDONESIA  
TEL: (021) 6324170  
TEL: (040) 52 60090  
Nataniel Cox #739, 4th Floor  
Santiago - Centro, CHILE  
TEL: (02) 688-9540  
BAHRAIN  
GREECE  
Moon Stores  
KOREA  
TEL: (905) 362 9707  
STOLLAS S.A.  
No.16, Bab Al Bahrain Avenue,  
P.O.Box 247, Manama 304,  
State of BAHRAIN  
Cosmos Corporation  
1461-9, Seocho-Dong,  
Seocho Ku, Seoul, KOREA  
TEL: (02) 3486-8855  
Music Sound Light  
155, New National Road  
Patras 26442, GREECE  
TEL: 2610 435400  
U. S. A.  
EL SALVADOR  
Roland Corporation U.S.  
5100 S. Eastern Avenue  
Los Angeles, CA 90040-2938,  
U. S. A.  
TEL: 211 005  
OMNI MUSIC  
75 Avenida Norte y Final  
CYPRUS  
Alameda Juan Pablo  
Edificio No.4010 San Salvador,  
EL SALVADOR  
,
MALAYSIA  
HUNGARY  
Radex Sound Equipment Ltd.  
17, Diagorou Street, Nicosia,  
CYPRUS  
TEL: (323) 890 3700  
BENTLEY MUSIC SDN BHD  
140 & 142, Jalan Bukit Bintang  
55100 Kuala Lumpur,MALAYSIA  
TEL: (03) 2144-3333  
Roland East Europe Ltd.  
Warehouse Area ‘DEPO’ Pf.83  
H-2046 Torokbalint, HUNGARY  
TEL: (23) 511011  
TEL: 262-0788  
TEL: (022) 66-9426  
As of May 1, 2004 (Roland)  
03678923  
’04-7-2N  
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