Roland Drums TD 10 User Guide

®
Wed like to take a moment to thank you for purchasing the Roland Percussion  
Sound Module TD-10.  
Before using this unit, carefully read the sections entitled: IMPORTANT SAFETY  
INSTRUCTIONS(p. 2), USING THE UNIT SAFELY(p. 3, 4), and IMPORTANT  
NOTES(p. 17). These sections provide important information concerning the  
proper operation of the unit. Additionally, in order to feel assured that you have  
gained a good grasp of every feature provided by your new unit, this manual should  
be read in its entirety. The manual should be saved and kept on hand as a  
convenient reference.  
Co p y rig h t © 1 9 9 7  
RO LAN D CO RPO RATIO N  
All rig h ts re se rve d . N o p a rt o f th is p u b lica tio n m a y b e re p ro d u ce d in  
a n y fo rm w ith o u t th e w ritte n p e rm issio n o f RO LAN D CO RPO RATIO N .  
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USING THE UNIT SAFELY  
The  
symbol alerts the user to important instructions  
Used for instructions intended to alert  
the user to the risk of death or severe  
injury should the unit be used  
improperly.  
or warnings.The specific meaning of the symbol is  
determined by the design contained within the  
triangle. In the case of the symbol at left, it is used for  
general cautions, warnings, or alerts to danger.  
Used for instructions intended to alert  
the user to the risk of injury or material  
damage should the unit be used  
improperly.  
The  
symbol alerts the user to items that must never  
be carried out (are forbidden). The specific thing that  
must not be done is indicated by the design contained  
within the circle. In the case of the symbol at left, it  
means that the unit must never be disassembled.  
* Material damage refers to damage or  
other adverse effects caused with  
respect to the home and all its  
furnishings, as well to domestic  
animals or pets.  
The symbol alerts the user to things that must be  
carried out. The specific thing that must be done is  
indicated by the design contained within the circle. In  
the case of the symbol at left, it means that the power-  
cord plug must be unplugged from the outlet.  
• Before using this unit, make sure to read the instruc-  
tions below, and the Owners Manual.  
• Protect the unit from strong impact.  
(Do not drop it!)  
...........................................................................................................  
...........................................................................................................  
• Do not open or perform any internal modifications  
on the unit. (The only exception would be where  
this manual provides specific instructions which  
should be followed in order to put in place user-  
installable options; see p. 43.)  
• Do not force the units power-supply cord to share  
an outlet with an unreasonable number of other  
devices. Be especially careful when using extension  
cords—the total power used by all devices you have  
connected to the extension cords outlet must never  
exceed the power rating (watts/ amperes) for the  
extension cord. Excessive loads can cause the insula-  
tion on the cord to heat up and eventually melt  
through.  
...........................................................................................................  
• When using the unit with a rack or stand recom-  
mended by Roland, the rack or stand must be care-  
fully placed so it is level and sure to remain stable. If  
not using a rack or stand, you still need to make  
sure that any location you choose for placing the  
unit provides a level surface that will properly sup-  
port the unit, and keep it from wobbling.  
...........................................................................................................  
• Before using the unit in a foreign country, consult  
with your dealer, or qualified Roland service per-  
sonnel.  
...........................................................................................................  
...........................................................................................................  
• Use only the attached power-supply cord.  
• Always turn the unit off and unplug the power cord  
before attempting installation of the circuit board  
(WAVE & SYSTEM EXPANSION BOARD TDW series; p.  
43).  
...........................................................................................................  
• Avoid damaging the power cord. Do not bend it  
excessively, step on it, place heavy objects on it, etc.  
A damaged cord can easily become a shock or fire  
hazard. Never use a power cord after it has been  
damaged.  
...........................................................................................................  
• Do not put anything that contains water (e.g., flower  
vases) on this unit. Also, avoid the use of insecti-  
cides, perfumes, alcohol, nail polish, spray cans, etc.,  
near the unit. Swiftly wipe away any liquid that  
spills on the unit using a dry, soft cloth.  
...........................................................................................................  
• In households with small children, an adult should  
provide supervision until the child is capable of fol-  
lowing all the rules essential for the safe operation  
of the unit.  
...........................................................................................................  
...........................................................................................................  
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USING THE UNIT SAFELY  
Always grasp only the plug on the power-supply  
cord when plugging into, or unplugging from, an  
outlet or this unit.  
...........................................................................................................  
Try to prevent cord s and cables from becoming  
entangled . Also, all cord s and cables should be  
placed so they are out of the reach of children.  
...........................................................................................................  
Never climb on top of, nor place heavy objects on  
the unit.  
...........................................................................................................  
Never handle the power cord or its plugs with wet  
hands when plugging into, or unplugging from, an  
outlet or this unit.  
...........................................................................................................  
Before moving the unit, disconnect the power plug  
from the outlet, and pull out all cords from external  
devices.  
...........................................................................................................  
Before cleaning the unit, turn off the power and  
unplug the power cord from the outlet (p. 27).  
...........................................................................................................  
Whenever you suspect the possibility of lightning in  
your area, pull the plug on the power cord out of  
the outlet.  
...........................................................................................................  
Install only the specified circuit board(s) (WAVE &  
SYSTEM EXPAN SION BOARD TDW series).  
Remove only the specified screws (p. 43).  
...........................................................................................................  
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Ho w to re a d th is o w n e r s m a n u a l  
This owners manual is organized as follows.  
Q u ick Sta rt  
This section is intended for those using the TD-10 for the first time, and explains how to use various  
functions in a simple way. Please read Quick Start and follow along by actually operating the TD-  
10. This will help you understand most of what you need to know for basic operations. If you find  
unfamiliar words or terms, refer to the Glossaryon p. 169. More advanced ways of using the TD-  
10, or details of other operations are explained the Reference section.  
Ad va n ce d Use  
This section explains all functions of the TD-10 in detail and is divided into specific parts. Basic  
panel operations and displays are covered in the Quick Start. The Advanced Use section assumes  
you already understand basic procedures, so if anythings unclear, refer to the Quick Start.”  
Ch a p te r 1 . O ve rvie w o f th e TD-1 0 V-d ru m s  
This chapter explains the concept of the TD-10 and how it is organized. Read this chapter in order to  
understand what the TD-10 is.  
Ch a p te rs 2 –5 . Fu n ctio n s fo r cre a tin g so u n d  
If you wish to learn more about the sound creation possibilities introduced in the Quick Start,”  
refer to chapters 25.  
Ch a p te r 6 . Usin g a se q u e n ce r a n d re la te d fu n ctio n s  
This chapter explains sequencer functions such as performance, recording, click settings, and pattern  
editing.  
Ch a p te r 7 . Se ttin g s fo r th e e n tire TD-1 0  
This chapter explains settings that affect the entire TD-10, such as adjusting the overall sound, sav-  
ing data to a memory card etc.  
Ch a p te rs 8 a n d 9 . Co n ve n ie n t fu n ctio n s a n d h o w to u se th e m  
These chapters explain how to use pads or pedals for pattern play back, and other functions, and  
about time-saving operations such as copy and help.  
Ch a p te r 1 0 . Fu n ctio n s u sin g MIDI  
This chapter explains how to use MIDIwhether it be for saving data to an external device, or for  
using the TD-10 as a sound module.  
Ap p e n d ice s  
If you run into problems, refer to Troubleshootingto make sure that the settings are correct. If an  
error message appears during operation, refer to Message/ Error Message Listand take appropri-  
ate action. This section also provides information related to sound editing, MIDI, various lists, and  
the MIDI implementation charts.  
* The display screens printed in this owner’s manual are based on the factory settings. However, please be aware  
that in some cases they may differ from the actual factory settings.  
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Co n te n ts  
IMPORTANT SAFETY INSTRUCTIONS ............................................................................2  
USING THE UNIT SAFELY.................................................................................................3  
How to read this owner’s manual ........................................................................................5  
Features ............................................................................................................................12  
Front and rear panel..........................................................................................................14  
Important notes .................................................................................................................17  
About button operations and the screen displays .............................................................18  
Q u ick Sta rt ..............................2 1  
Be fo re y o u b e g in p la y in g ..........................2 2  
Mounting the TD-10 to the stand.......................................................................................22  
Connect your audio system or amp...................................................................................23  
Connecting pads and pedals.............................................................................................24  
Turning on the power ........................................................................................................26  
To turn the power off ... .....................................................................................................................27  
Listening to the internal demo playback............................................................................28  
Specify the pads that the TD-10 will use...........................................................................29  
If you have purchased the V-Basic Kitor V-Standard Kit....................................................29  
If you have purchased the PD-5, PD-7, PD-9, PD-100 or PD-120 individually .........................30  
Using triggers on an acoustic drum to play the TD-10 .................................................................33  
Check the settings.............................................................................................................34  
Fo r a b e tte r p e rfo rm a n ce ..........................3 5  
Concerning the performance & expressiveness of the pads.............................................35  
Rim shots..............................................................................................................................................35  
Choking ................................................................................................................................................35  
Positional sensing ...............................................................................................................................36  
Playing with brushes..........................................................................................................................36  
Hi-hat control pedal ...........................................................................................................................36  
TD-10 operating procedure ...............................................................................................37  
Adjusting the volume.........................................................................................................................37  
Selecting a drum kit............................................................................................................................38  
Adjusting the sensitivity of a pad.....................................................................................................39  
Master equalizer..................................................................................................................................40  
Effect on/ off ........................................................................................................................................41  
Help function.......................................................................................................................................42  
About expansion boards....................................................................................................43  
À propos des cartes d’extension .......................................................................................44  
(French language for Canadian Safety Standard)  
Troubleshooting connections and settings........................................................................45  
Fe a tu re s o f th e p re se t d ru m k its ................4 7  
How sounds are created on the V-drums..........................................................................47  
No.36: 70’s Rock drum kit .................................................................................................48  
No.37: Brush Kit ................................................................................................................50  
No.38: Electronic drum kit .................................................................................................52  
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Contents  
Mo d ify in g a d ru m k it ................................5 4  
[INST]: Creating drum sounds ..........................................................................................55  
Selecting an instrument......................................................................................................................55  
Modify the material and depth of the body....................................................................................56  
Change the material and tuning of the head ..................................................................................58  
Adjust the muffling (muting) and snare strainer tension .............................................................60  
[STUDIO]: Adjusting the acoustics of the room.................................................................62  
Decide wherethe drums are played ............................................................................................63  
Change the size of the room ..............................................................................................................64  
[CONTROL ROOM]: Adding finishing touches to the sound.............................................65  
Using the equalizer to modify the sound ........................................................................................65  
Adjusting the volume balance of the instruments.........................................................................67  
Ex a m p le s a n d co n ve n ie n t tip s ...................6 8  
Perform with the on-board sequencer...............................................................................68  
Playing back a preset pattern ............................................................................................................68  
Play the pads along with a preset pattern.......................................................................................69  
Drum Kit Chain—Selecting drum kits in the desired order................................................70  
Using a foot switch to select kits .......................................................................................72  
Using a pad to playback patterns......................................................................................72  
Using headphones to hear the click sound .......................................................................73  
Using the TD-10 as a MIDI sound module ........................................................................74  
Ad va n ce d Use .........................7 5  
Ch a p te r 1 . O ve rvie w o f th e TD-1 0 V-d ru m s .......7 6  
How the V-drums system is organized..............................................................................76  
How to select pads............................................................................................................77  
Using pads to select the pad/ sound for editing ............................................................................77  
Using the TD-10 to select the pad/ sound for editing....................................................................77  
Ch a p te r 2 . Se ttin g s fo r th e e n tire d ru m k it ....7 8  
Selecting a kit....................................................................................................................78  
Selecting kits from the list display .....................................................................................78  
Naming a kit ......................................................................................................................78  
Making settings for brush performance.............................................................................79  
Effect switches for the entire kit.........................................................................................79  
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Contents  
Ch a p te r 3 . In stru m e n t se ttin g s ..................8 0  
Selecting an instrument.....................................................................................................80  
Selecting instruments from the list display ........................................................................80  
Editing an acoustic drum kit (V-EDIT) ..............................................................................81  
Selecting the shell material................................................................................................................81  
Changing the shell depth...................................................................................................................82  
Selecting the head material................................................................................................................82  
Tuning the head ..................................................................................................................................82  
Muffling settings (muting) ................................................................................................................83  
Adjusting the snare strainer tension ................................................................................................83  
Editing an electronic drum kit (V-EDIT).............................................................................84  
Editing a TR-808/909 (V-EDIT) .........................................................................................85  
Editing hi-hat, cymbals and percussion.............................................................................86  
Ch a p te r 4 . Stu d io se ttin g s .........................8 7  
Settings for the entire drum kit ..........................................................................................87  
Selecting the studio/ room .................................................................................................................87  
Changing the size of the room ..........................................................................................................87  
Changing the wall material...............................................................................................................87  
Selecting the ambience mike location ..............................................................................................87  
Adjusting the volume and output assignments of the ambience ................................................88  
Settings for each instrument..............................................................................................88  
Adjusting the amount of ambience ..................................................................................................88  
Selecting the type of mike and its location......................................................................................88  
Settings for each group .....................................................................................................89  
Adjusting the amount of ambience send level for each group ....................................................89  
Ch a p te r 5 . Co n tro l ro o m se ttin g s ...............9 0  
Settings for each instrument..............................................................................................90  
Adjusting volume (level) ...................................................................................................................90  
Adjusting pan (stereo location).........................................................................................................90  
Adjusting effect send level ................................................................................................................90  
Selecting output assignments............................................................................................................91  
Controlling variations in volume (Compressor)............................................................................91  
Customizing the tone (Equalizer).....................................................................................................92  
Settings for the entire drum kit ..........................................................................................93  
Adjusting effect Return level ............................................................................................................93  
Selecting the type of effect .................................................................................................................93  
Editing the effects ...............................................................................................................................94  
Settings for an entire group...............................................................................................96  
Adjusting effect send level for an entire group ..............................................................................96  
Adjusting the volume by group .......................................................................................................96  
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Contents  
Ch a p te r 6 . Se q u e n ce r ................................9 7  
Basic sequencer operation................................................................................................97  
Using Preset Patterns .........................................................................................................................97  
Setting the tempo ..............................................................................................................97  
Setting the tempo for each pattern ...................................................................................................97  
Temporarily changing the tempo of the currently-playing pattern ............................................97  
Playback functions ............................................................................................................98  
Selecting a pattern...............................................................................................................................98  
Selecting patterns from the list .........................................................................................................98  
Selecting how a pattern will playback .............................................................................................98  
Click settings .....................................................................................................................99  
Click on/ off and volume settings ....................................................................................................99  
Setting the tempo ................................................................................................................................99  
Setting the time signature and click interval ..................................................................................99  
Selecting the click sound ..................................................................................................................100  
Using ambience.................................................................................................................................100  
Using effects ......................................................................................................................................100  
Adjusting the pan (stereo location)................................................................................................100  
Selecting the output destination .....................................................................................................100  
Recording........................................................................................................................101  
Basic recording procedure...............................................................................................................101  
The Rehearsal function ....................................................................................................................102  
Using a count-in ................................................................................................................................102  
Start recording the moment that you strike a pad .......................................................................102  
Correcting timing as you record (Quantize).................................................................................103  
Importing data from another sequencer into the TD-10.............................................................103  
Editing a pattern ..............................................................................................................103  
Naming a pattern ..............................................................................................................................103  
Erasing a pattern ...............................................................................................................................104  
Erasing selected measures of a pattern..........................................................................................104  
Copying a pattern .............................................................................................................................104  
Copying selected measures of a pattern........................................................................................105  
Clearing a pattern .............................................................................................................................105  
Clearing selected measures of a pattern ........................................................................................105  
Connecting two patterns..................................................................................................................106  
Settings for part instruments ...........................................................................................106  
Adjusting the master tuning ...........................................................................................................106  
Instrument selection and settings for each part ...........................................................................106  
Mixer settings for each part.............................................................................................................107  
Muting a specific part.......................................................................................................................107  
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Contents  
Ch a p te r 7 . Se ttin g s fo r th e e n tire TD-1 0 ...1 0 8  
Changing output assignment for audio received by the MIX IN jack...............................108  
Specifying the type of pad...............................................................................................108  
Basic settings for the trigger parameters (BASIC) ..........................................................109  
Detailed settings for the trigger parameters (ADVNCD)..................................................111  
The order in which trigger parameters should be set when using drum triggers.............112  
Adjusting the brightness of the display............................................................................113  
Setting the master equalizer............................................................................................113  
Saving data to a memory card ........................................................................................114  
Loading data from a memory card ..................................................................................115  
Automatically switching the display (Note Chase)...........................................................115  
Ch a p te r 8 . Co n ve n ie n t fu n ctio n s ..............1 1 6  
Selecting kits in the desired order (Drum Kit Chain) .......................................................116  
Specifying a Drum Kit Chain ..........................................................................................................116  
Naming a Drum Kit Chain ..............................................................................................................116  
Copying ...........................................................................................................................117  
The UNDO function.........................................................................................................117  
Getting help.....................................................................................................................118  
Specifying how the Preview button functions..................................................................118  
Ch a p te r 9 . O p e ra tio n s u sin g p a d s a n d  
fo o t sw itch e s ..........................................1 1 9  
Using pads to play patterns (Pad Pattern) ......................................................................119  
Using pads to perform button operations (Pad Switch) ..................................................119  
Using foot switches to perform button operations (Foot Switch).....................................120  
Ch a p te r 1 0 . Fu n ctio n s u sin g MIDI ............1 2 1  
Saving/Loading data to/from an external device (Bulk Dump) ........................................121  
Saving data ........................................................................................................................................121  
Loading saved data to the TD-10....................................................................................................121  
Setting the Device IDTransmitting saved data to two or more TD-10 units........................122  
Using pads to play an external MIDI sound module........................................................122  
Selecting the note number transmitted by each pad ...................................................................122  
Setting the Gate Time .......................................................................................................................123  
Setting the MIDI channel.................................................................................................................123  
Using the TD-10 with the Roland SPD-11.......................................................................123  
MIDI settings for the entire TD-10 ...................................................................................124  
Setting the MIDI channels for each Part........................................................................................124  
Turning off Local Control................................................................................................................124  
Disabling reception or transmission of Program Changes.........................................................124  
Reducing the amount of data transmitted by the FD-7 (Pedal Data Thin) ..............................124  
Using the TD-10 as a sound module...............................................................................125  
Setting the instrument for each part ..............................................................................................125  
Adjusting the mixer settings for each part....................................................................................125  
Regarding note numbers for the drum kit sounds ......................................................................125  
Using the percussion group ............................................................................................................126  
Changing the kit number that is selected by a program change ...............................................128  
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Contents  
MIDI messages for detailed performance expressions ...................................................128  
Messages for hi-hat control .............................................................................................................128  
Messages for positional sensing (snare drum and ride cymbal only).......................................129  
Synchronization with external MIDI devices....................................................................129  
Ap p e n d ice s ............................1 3 1  
Troubleshooting...............................................................................................................132  
Instruments that can be used with each trigger...............................................................136  
Restoring the factory settings (INITIALIZE).....................................................................137  
Message / error message list ..........................................................................................138  
About MIDI ......................................................................................................................140  
Using drum triggers.........................................................................................................142  
Preset list.........................................................................................................................143  
MIDI implementation .......................................................................................................154  
MIDI implementation chart ..............................................................................................165  
Specifications ..................................................................................................................168  
Glossary ..........................................................................................................................169  
Index of screen displays..................................................................................................173  
Index................................................................................................................................176  
* PinStripe is a registered trademark of Remo Inc. U.S.A.  
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Fe a tu re s  
En h a n ce d to n a l q u a lity a n d e x p re ssive n e ss th a t riva ls a co u stic  
d ru m s  
The TD-10 features a newly developed modeling sound module that relies on COSM technology.  
The force and position of the hit are detected, providing sensitive and dynamic expression that is  
extremely close to that of acoustic drums. In addition, when PD-100 or PD-120 (optional) pads are  
used, you can enjoy excellent response when playing rolls.  
* COSM (Composite Object Sound Modeling) is a Roland technology which combines multiple sound model-  
ing processes to create new sounds.  
* Positional detection is possible on snare drums and ride cymbals.  
W ith 6 0 0 d ru m so u n d s a n d 5 4 b a ck in g in stru m e n t p ro vid e d  
A rich array of instrumental sounds are provided, sufficient to cover all styles of music.  
A u se r in te rfa ce co m fo rta b le fo r d ru m m e rs  
You can create sounds much in the same way that you would using acoustic drums when you select  
a preferred drum head, tune it, and attach muffling (muting) material. With the large display, the  
use of graphics and icons to portray parameters being set and their meanings, operation is intuitive  
and easily understood.  
Hig h -sp e e d trig g e r re sp o n se  
The triggering time (time delay from hitting the pad until you hear the sound) is faster than ever,  
allowing expressiveness and dynamics to be reproduced accurately.  
Tw e lve p a d s ca n b e u se d sim u lta n e o u sly  
Since up to twelve pads can be used simultaneously, you can create large-scale setups bigger than  
ever before. This also gives you flexibility for extended applications, such as using pads as switches  
(Pad Switch) or for pattern playback (Pad Pattern).  
Sim u la te th e e n tire p ro ce ss o f a ctu a l re co rd in g  
By being able to choose drum materials, sizes, studio location, mike types and their settings, effects  
and mixer parameters, the TD-10 allows total flexibility for recording or live applications. All of  
these settings can be stored as part of a drum kit,for instant recall at any time.  
Pe rfo rm u sin g b ru sh e s  
If you use the PD-100 or PD-120 pads, you can play with brushes, something not possible with any  
previous electronic drum system. (Nylon brush only please!).  
So u n d p ro ce ssin g sp e cia lly se le cte d fo r d ru m s  
For each instrument assigned to trigger inputs 110, individual two-band equalizers and compres-  
sors are provided. In addition,(in the control room) there are digital effects: reverbs, flanger, cho-  
rus, delays, pitch shift delay, and phaser. A three-band equalizer is also provided for processing the  
sound at the MASTER OUT. Ambience(in the Studio) lets you choose WHERE the drums are being  
played. You can change the sound of that space by changing the material of the walls, size of the  
room and the position of the ambient mikes. There are individual ambience send levels for all  
instruments.  
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Features  
Fu n ctio n s a n d o p e ra tio n s p e rfe ct fo r live p e rfo rm a n ce s  
The group faders on the front panel let you make quick changes as needed during performance. You  
can play drum kits in any desired order (Drum Kit Chain). The INC/ DEC buttons are large enough  
to be pressed with a drum stick. (Dont HIT them!) Another very useful function allows you to send  
the click sound ONLY to the headphones if desired. An audio input (stereo) for custom monitoring  
(MIX IN jack) is also provided.  
Ea sy -o p e ra tio n se q u e n ce r is b u ilt-in  
With easy, tape recorder-like operations, you can record or play back patterns. In addition to the  
drums, three backing parts can be added for ensemble practice or for creating backing patterns via  
MIDI keyboard, external sequencer etc.  
* Brush swish/sweeping and choke cannot be recorded.  
Pre vio u s m o d e ls o f p a d s ca n b e u se d  
Previous pad models (PD-5, PD-7, PD-9), kick trigger units (KD-5, KD-7) and the hi-hat control  
pedal (FD-7) are all compatible. Also, the PD-7 and PD-9 allow positional sensing for the snare drum  
and ride cymbal.  
Use r In sta lla b le Ex p a n sio n b o a rd s a llo w e x te n d e d fu n ctio n a lity  
WAVE & SYSTEM EXPANSION BOARD TDW series will bring more instruments and drum kits to  
the TD-10, and allows the system to be upgraded through Flash ROM. A memory card (M-512E) can  
be used to store all kits and patterns for the TD-10.  
Usa b le a s a MIDI so u n d m o d u le  
Percussion groups are provided so these sounds can be accessed via MIDI as with a dedicated mod-  
ule, so in addition to sounds assigned to the 12 trigger inputs, a special note map for percussion  
allows 72 types of instruments to be accessed simultaneously.  
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Fro n t a n d re a r p a n e l  
Fro n t Pa n e l  
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1 Trig g e r In d ica to r  
5 EXIT Bu tto n  
This will light when a trigger signal (signal produced when  
pad is struck) is received from a pad. It allows you to check  
whether the pad has been connected correctly.  
Press this button and you will return to the screen one level  
higher in the hierarchy. Repeated pressing takes you back to  
the DRUM KITpage.  
2 LED Disp la y  
6 TO O LS Bu tto n  
Displays the number of the currently selected drum kit.  
Provides access to functions such as Copy, Undo, and Help.  
(p. 42, 117)  
3 Gra p h ic Disp la y  
7 CHAIN Bu tto n  
During performance, this indicates the drum kit name and  
other important information. During editing, various graph-  
ics and text relative to the editing process is indicated.  
Lets you make Drum Kit Chain settings (a function that  
arranges drum kits in a desired order for successive selec-  
tion) (p. 70, 116).  
* In this owner’s manual, this will be referred to simply as  
“the display.”  
8 SETUP Bu tto n  
Here you can make settings that affect the entire TD-10, such  
as trigger parameters and MIDI settings (p. 108).  
4 F1 -F4 Bu tto n s  
These buttons change their function depending on the con-  
tents of the display. The lower part of the display will indi-  
cate the function of each button (p. 18).  
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Front and rear panel  
9 GRO UP FADERS  
20 TRIG SELECT  
These allow you to adjust the volume of the kick, snare, hi-  
hat, other percussion instruments, backing instruments, and  
the click sound (p. 37).  
Use the lower two buttons to select the pad (trigger number)  
for which you wish to make settings. To select the rim of a  
pad, press the RIM button, then the RIM indicator is lit. If  
pads are connected to the TD-10, you can also select a pad  
by striking it. The PREVIEW button lets you audition the  
instrument that is assigned to the selected pad or the sound  
appearing in the display when editing a percussion group  
(p. 20).  
10 SEQ UEN CER  
Here are the buttons that control sequencer functions (play-  
back/ recording of performance patterns) (p. 68, 97).  
11 KIT Bu tto n  
Provides access to the basic display page used when playing  
the TD-10.  
21 PREVIEW Bu tto n  
Used to audition an instrument. By using TRIG SELECT but-  
tons to select a pad, you can play and edit sound even if no  
pads are connected to the TD-10. The button is velocity sen-  
sitive (p. 20).  
12 IN ST (In stru m e n t) Bu tto n  
Provides access to the display page in which you can edit  
instruments (p. 55, 80).  
22 IN C Bu tto n , DEC Bu tto n  
These buttons are used to switch drum kits or to modify val-  
ues. Pressing the INC button increases the value, and press-  
ing the DEC button decreases it. Since these buttons are  
large, you can also use the tip of your drum stick to press  
them (p. 19).  
13 STUDIO Bu tto n  
Provides access to the display page where you can choose  
mike types, their positions, ambience types and ambient  
mike positions (p. 62, 87).  
* Please be aware that hitting the buttons with a stick can  
cause malfunctions.  
14 CO N TRO L RO O M Bu tto n  
Allows you to edit mixer, EQ, compressor and effect para-  
meters (p. 65, 90).  
15 MIX IN Kn o b  
This adjusts the volume of the device connected to the MIX  
IN jack. The sound from the MIX IN will be output from the  
MASTER out and/ or the PHONES jack.  
16 PHO N ES Kn o b  
Adjusts the headphone volume. Even when headphones are  
connected, sound will still be output from the various out-  
put jacks.  
17 MASTER Kn o b  
Adjusts the volume of the MASTER OUT jacks. The volume  
of the PHONES jack is adjusted by the PHONES knob.  
18 CURSO R Bu tto n s  
Used to move the cursor in the display, or to access the next  
display page (p. 18).  
19 VALUE Dia l  
This dial has the same function as the INC and DEC buttons.  
Use this dial when you wish to make large changes in drum  
kit settings or edited values (p. 19).  
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Front and rear panel  
Re a r Pa n e l  
23  
33  
32  
28  
27  
31  
29  
30  
25  
26  
24  
34  
23 MEMO RY CARD Slo t  
29 PHO N ES Ja ck  
An M-512E memory card (optional) can be inserted into this  
slot. Each memory card can store all settings of the TD-10,  
such as drum kits and sequencer performance data, etc (p.  
114).  
A pair of stereo headphones can be connected to this jack.  
Even if headphones are connected, sound will still be output  
from the OUTPUT jacks (p. 23).  
* The M-512E is the only memory card that can be used by  
the TD-10.  
30 MIX IN Ja ck  
This jack is used to connect a CD or cassette player, or as a  
custom monitoring input for live/ recording performances.  
The sound that is input to this jack will be output from the  
MASTER out jacks and/ or the PHONES jack (p. 108).  
24 TRIGGER IN PUT Ja ck s  
Accept the pads or kick trigger units you want to connect to  
the TD-10. To connect a dual trigger type pad (PD-7, PD-9,  
PD-120), use a stereo cable (p. 24).  
31 MIDI IN Co n n e cto r  
Use this connector when you wish to use an external MIDI  
sequencer to play the sounds of the TD-10, or when loading  
TD-10 settings (bulk data) that were saved on an external  
device (p. 121).  
25 FO O T SW ITCH Ja ck  
Accepts connection of an optional foot switch (FS-5U). A  
foot switch can be used to select kits and start/ stop the  
sequencer, etc. Use a special PCS-31 cable (optional) (p. 72,  
120).  
32 MIDI O UT/ THRU Co n n e cto r  
Use this connector when you wish to use play sounds in an  
external MIDI sound module/ sampler from the pads, or  
when you wish to transmit TD-10 settings (bulk data) to  
another MIDI device (p. 121).  
26 HH CTRL Ja ck  
Accepts connection of a hi-hat control pedal (FD-7) (p. 36).  
27 O UTPUT (MASTER) Ja ck s  
33 PO W ER Sw itch  
This switch turns the power on/ off (p. 26).  
These jacks output the instrumental sounds of the TD-10,  
and are for connection to external audio devices or amps. If  
you are listening in mono, connect to only the MASTER L  
(MONO) jack (p. 23).  
34 AC In le t  
Connect the included AC power cable to this inlet (p. 23).  
28 OUTPUT (DIRECT 1 , 2 , 3 ) Ja ck s  
The direct outs allow you to have more separation,over  
the total kit, and can be u sed for external effects etc.  
Ambience may also be sent from these outputs, but NOT the  
digital effects. Output assignments DIRECT 1, 2 or 3 jacks  
are found in the Control Room (p. 91).  
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In addition to the items listed under IMPORTANT SAFETY INSTRUCTIONSand  
USING THE UNIT SAFELYon pages 24, please read and observe the following:  
Im p o rta n t n o te s  
buttons, sliders, or other controls; and when using its jacks  
and connectors. Rough handling can lead to malfunctions.  
Po w e r Su p p ly  
Do not use this unit on the same power circuit with any  
device that will generate line noise (such as an electric  
motor or variable lighting system).  
Never strike or apply strong pressure to the display.  
When connecting / disconnecting all cables, grasp the  
connector itselfnever pull on the cable. This way you  
will avoid causing shorts, or damage to the cables inter-  
nal elements.  
Before connecting this unit to other devices, turn off the  
power to all units. This will help prevent malfunctions  
and/ or damage to speakers or other devices.  
A small amount of heat will radiate from the unit during  
normal operation.  
Pla ce m e n t  
To avoid disturbing your neighbors, try to keep the units  
volume at reasonable levels. You may prefer to use head-  
phones, so you do not need to be concerned about those  
around you (especially when it is late at night).  
Since sound vibrations can be transmitted through floors  
and walls to a greater degree than expected, take care not  
to allow such sound to become a nuisance to neighbors,  
esp ecially at n igh t an d w h en u sin g h ead p h on es.  
Although the drum pads and pedals are designed so  
there is a minimal amount of extraneous sound produced  
when they're struck, rubber heads tend to produce louder  
sounds compared to mesh heads. You can effectively  
reduce much of the unwanted sound from the pads by  
switching to mesh heads.  
When you need to transport the unit, package it in the box  
(including padding) that it came in, if possible. Otherwise,  
you will need to use equivalent packaging materials.  
Use a cable from Roland to make the connection. If using  
some other make of connection cable, please note the fol-  
lowing precautions.  
Using the unit near power amplifiers (or other equipment  
containing large power transformers) may induce hum. To  
alleviate the problem, change the orientation of this unit;  
or move it farther away from the source of interference.  
This device may interfere with radio and television recep-  
tion. Do not u se this d evice in the vicinity of su ch  
receivers.  
Do not expose the unit to direct sunlight, place it near  
devices that radiate heat, leave it inside an enclosed vehi-  
cle, or otherw ise subject it to tem perature extrem es.  
Excessive heat can deform or discolor the unit.  
Ma in te n a n ce  
For everyday cleaning wipe the unit with a soft, dry cloth  
or one that has been slightly dampened with water. To  
remove stubborn dirt, use a cloth impregnated with a  
mild, non-abrasive detergent. Afterwards, be sure to wipe  
the unit thoroughly with a soft, dry cloth.  
Never use benzene, thinners, alcohol or solvents of any  
kind, to avoid the possibility of discoloration and/ or  
deformation.  
Some connection cables contain resistors. Do not use  
cables that incorporate resistors for connecting to this  
unit. The use of such cables can cause the sound level  
to be extremely low, or impossible to hear. For infor-  
mation on cable specifications, contact the manufactur-  
er of the cable.  
Re p a irs a n d Da ta  
Please be aware that all data contained in the units mem-  
ory m ay be lost w h en th e u n it is sen t for rep airs.  
Important data should always be backed up on a RAM  
card / DATA card , in an oth er MIDI d evice (e.g., a  
sequencer), or written down on paper (when possible).  
During repairs, due care is taken to avoid the loss of data.  
However, in certain cases (such as when circuitry related  
to memory itself is out of order), we regret that it may not  
be possible to restore the data, and Roland assumes no  
liability concerning such loss of data.  
Be fo re Usin g Ca rd s  
Usin g DATA Ca rd s  
New M-512E DATA cards do not yet have their battery  
installed. Before a DATA card can be used, you first need  
to insert the battery (refer to the instructions supplied  
with the DATA card).  
M-512E DATA card s are equipped w ith a PROTECT  
switch, which when turned on protects your data from  
accidental erasure. It is recommended that the switch be  
kept at the ON position, and switched to OFF only at the  
times you wish to write new data onto the card.  
Me m o ry Ba ck u p  
This unit contains a battery w hich pow ers the units  
memory circuits while the main power is off. When this  
battery becomes weak, the message shown below will  
appear in the display. Once you see this message, have  
the battery replaced with a fresh one as soon as possible  
to avoid the loss of all data in memory. To have the bat-  
tery replaced , consult w ith your d ealer, or qualified  
Roland service personnel.  
On  
Off  
When the battery in an M-512E DATA card is nearly  
worn out, the message below will be shown in the dis-  
play. Refer to the instructions supplied with the DATA  
card and promptly replace the battery to avoid the loss of  
the data on it.  
“MEMORY CARD Battery Low ! Please Change !”  
Carefully insert the DATA card all the way inuntil it is  
firmly in place.  
“Backup Battery Low !”  
Ad d itio n a l Pre ca u tio n s  
Please be aware that the contents of memory can be irre-  
trievably lost as a result of a malfunction, or the improper  
operation of the unit. To protect yourself against the risk  
of loosing important data, we recommend that you peri-  
odically save a backup copy of important data you have  
stored in the units memory on a RAM card/ DATA card,  
in another MIDI device (e.g., a sequencer).  
Unfortunately, it may be impossible to restore the con-  
tents of data that was stored on a RAM card/ DATA card,  
in another MIDI device (e.g., a sequencer), in the units  
m em ory once it has been lost. Roland Corp oration  
assumes no liability concerning such loss of data.  
Never touch the terminals of the DATA card. Also, avoid  
Use a reasonable amount of care when using the units  
getting the terminals dirty.  
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Ab o u t b u tto n o p e ra tio n s a n d th e scre e n d isp la y s  
Operations common to all aspects of operating the TD-10 are covered below.  
Sa vin g y o u r se ttin g s  
For operations within the TD-10, there is no procedure for saving settings.When you modify the  
value of a setting, the new value is automatically saved as soon as you make the change.  
Bu tto n s, slid e rs a n d k n o b s  
Buttons, sliders and knobs on the front panel will be printed in square brackets [ ]; e.g., [SETUP].  
Cu rso r  
fig.00-003e  
Cursor  
Cursor refers to the highlighted characters indicating an on-screen item that can be set. If the screen  
contains more than one item that can be set, use the [CURSOR] buttons to move it to the item that  
you wish to set.  
fig.00-003a  
Fu n ctio n b u tto n s ([F1 ]–[F4 ])  
fig.00-004  
The [F1][F4] buttons are called the function buttons.The bottom part of the display will show the  
names of the functions available for [F1][F4]. For example, if this owners manual makes reference  
to [INST]-[F1 (SHELL)], press [INST] , and then press [F1] (in this case, SHELLis displayed above  
[F1]).  
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About button operations and the screen displays  
Ho w to m o d ify se ttin g s  
fig.00-005e  
INC/DEC button  
VALUE dial  
[INC] and [DEC] (referred to in this manual as [INC/ DEC]) and the VALUE dial are both used to  
modify the values of settings. The two methods have the following advantages.  
[IN C/ DEC]  
Each time [INC] is pressed, the value increases. Each time [DEC] is pressed, the value decreases.  
This is convenient for fine adjustments.  
When making an on/ off setting, [INC] will turn the setting on and [DEC] will turn it off.  
If you hold down [INC] and press [DEC], the value will increase rapidly. If you hold down [DEC]  
and press [INC] the value will decrease rapidly.  
VALUE d ia l  
Since the dial allows you to make major changes to the value at once, its a convenient way to make  
broad adjustments to a parameter quickly.  
Ab o u t th e u p p e r rig h t o f th e scre e n d isp la y  
fig.00-006e  
Trigger number  
Instrument name (or Trigger name)  
MIDI note number  
Rim  
Head  
In pages that allow you to make settings for each pad, you can strike the desired pad to see the set-  
ting page for that pad. At this time, the upper right of the display will show the number of the trig-  
ger jack to which the selected pad is connected, the instrument that it is using, and the MIDI note  
number. The first character (Hor R) indicates whether the head or the rim of the pad is selected.  
The numerals at the right are the MIDI note number. You will need to know the MIDI note number  
when using the TD-10 as a MIDI sound module.  
The Hor Rdisplay will indicate whether the head or rim will sound when you press the  
Preview button. In cases where settings for the head and rim can be edited separately, the following  
characters will also be displayed, letting you know the page in which you are.  
fig.00-007  
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About button operations and the screen displays  
Se le ctin g p a d s fro m th e TD-1 0 fro n t p a n e l  
fig.00-008  
The trigger select buttons ([TRIG SELECT]) are used when you wish to select a sound for editing  
from the front panel of the TD-10, rather than by striking a pad as explained above. You can use  
these buttons to select a trigger number and edit the settings.  
When you press the button marked 1,the next lower-numbered trigger will be selected. When  
you press the button marked 12,the next higher-numbered trigger will be selected.  
When using a PD-7, PD-9 or PD-120, the rim button ([RIM]) lets you specify whether you are mak-  
ing settings for the head or the rim. When the [RIM] indicator is lit, the rim is selected.  
By using these buttons in conjunction with the preview button, you can edit without pads connected  
to the TD-10.  
* Depending on the instrument selection, there will be no distinction between head and rim in some cases. For  
details refer to p. 136.  
Ab o u t th e Pre se t Dru m Kits  
When the instrument is shipped from the factory, drum kits 150 are already pre-loaded. Even if  
you modify the settings of these drum kits, you can restore them to their factory settings at any time.  
These drum kits are referred to as the Preset Drum Kits. For details, refer to p. 137.  
Ab o u t th e b a sic scre e n  
fig.00-008ae  
Screen  
name  
Effect on/off  
Settings for brushes  
Drum kit  
name  
This screen is the TD-10s basic screen, which will appear when you press [KIT].  
In addition to the kit name, it displays the status of the memory card (p. 78), the effect on/ off setting  
(p. 79), and whether or not the kit is for brushes (p. 79) etc.  
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Q u ick Sta rt  
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Be fo re y o u b e g in p la y in g  
This section explains the connections and settings that you must make before playing. The explana-  
tions here are given, assuming that the TD-10 has its factory settings.  
The TD-10 provides a function for restoring the factory settings. Refer to “Restoring the factory settings (INI-  
TIALIZE)” on p. 137.  
MEMO  
Mo u n tin g th e TD-1 0 to th e sta n d  
Attach the stand holder (included with the optional MDS-7U/ 10) to the TD-10.  
fig.00-009e  
Wide  
Narrow  
Using the included screws, attach it so that the unit is oriented as shown in the above diagram.  
Use the included screws. Using other screws can cause damage.  
N O TE  
Next, attach the TD-10 to the drum stand (MDS-7U/ 10).  
For details on assembling the drum stand and attaching the TD-10, refer to the owners manual for  
the drum stand (MDS-7U/ 10).  
To attach the TD-10 to a cymbal stand (or the like), you may want to make use of the separately available  
MEMO  
APC-33 All Purpose Clamp.  
Make sure, though, that the cymbal stand you intend to use has pipes with a diameter of between 10.5 and 30  
millimeters.  
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Before you begin playing  
Co n n e ct y o u r a u d io sy ste m o r a m p  
To prevent malfunction and/or damage to speakers or other devices, always turn down the volume, and turn  
off the power on all devices before making any connections.  
N O TE  
fig.00-010e  
Audio cable  
R
L
Power cord  
to AC  
power outlet  
Stereo headphones  
Audio set, etc.  
Connect the rear panel MASTER L(MONO) and R jacks to your audio system or amps. If you will be  
using headphones, connect them to the PHONES jack.  
Be sure that the TD-10’s MASTER L and R jacks are connected respectively to the L and R of your audio sys-  
tem or amps.  
N O TE  
In consideration of live performance situations, the headphone output is designed to produce a higher volume  
than other electronic musical instruments. Extended listening at high volumes will damage your hearing, so  
please pay attention to the volume adjustment.  
At the factory settings, no sound will be output from the DIRECT 1, DIRECT 2 or DIRECT 3 jacks.  
MEMO  
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Before you begin playing  
Co n n e ctin g p a d s a n d p e d a ls  
Using the cables provided, connect your pads, hi-hat control pedals and kick trigger units as shown  
in the above diagram. Special jacks are provided for the kick (KICK) and snare (SNARE), so make  
the correct connections to these jacks.  
fig.00-011e  
TD-10 Rear panel  
Roland  
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Before you begin playing  
If you are using a PD-7 or PD-9, move the polarity switch located on the back of the pad to the “-(Roland)”  
position. When using a KD-7, either position will do.  
N O TE  
fig.00-012  
OUTPUT  
POLARITY  
+
- (Roland)  
PD-7, PD-9  
To have the most expressive performance, we recommend the use of the Roland pads (PD-5, PD-7, PD-9, PD-  
100, PD-120) and kick trigger units (KD-7).  
MEMO  
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Before you begin playing  
Tu rn in g o n th e p o w e r  
Once the connections have been completed (p. 23, 24), turn on power to your various devices in the order spec-  
N O TE  
ified. By turning on devices in the wrong order, you risk causing malfunction and/or damage to speakers and  
other devices.  
fig.00-013  
1
3
6
5
Rotate [MASTER] and [PHONES] all the way to the left to turn down the volume.  
Turn down the volume of the connected amp or audio system.  
1
2
3
Turn on the POWER switch located on the rear panel of the TD-10.  
Caution when turning on the power  
N O TE  
After turning on the power, do not press the hi-hat control pedal (FD-7) until the drum kit  
name (see the following illustration) appears in the display.  
If the pedal was pressed while the power was being turned on, hi-hat open/close operations cannot be per-  
formed correctly.  
After turning on the power, do not strike a pad until the drum kit name appears in the dis-  
play.  
Striking a pad while the power is being turned on will cause poor response when the pad is struck softly.  
fig.00-037  
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Before you begin playing  
Turn on the power of the connected amp or audio system.  
4
5
Raise the [GROUP FADERS] sliders to the maximum position, and adjust [MASTER] ([PHONES])  
to the position shown in the diagram.  
fig.00-014a  
While striking [PREVIEW] with your finger, adjust the volume of the connected amp or audio sys-  
tem. If you are using headphones, gradually raise [PHONES] to adjust the volume.  
The TD-10 will produce sound. The volume will depend on the force with which you struck [PRE-  
VIEW].  
6
If there is no sound when you strike [PREVIEW] ...  
Check the following points.  
· If you are using headphones, are they connected to the PHONES jack?  
· If you are using an external amp, is it connected to the MASTER jacks? Are the  
audio cables connected correctly to the input jacks of the external amp, etc.?  
· Could there be a problem with the cables connected to the external amp?  
· Are the input select settings of the external amp correct?  
· Are the [GROUP FADERS] sliders lowered?  
· Could the [PHONES] volume be too low?  
· Could the [MASTER] volume be too low?  
You can use [TRIG SELECT] to select and audition the instrument for each pad.  
MEMO  
To tu rn th e p o w e r o ff ...  
Make sure that the TD-10 volume controls and the connected external devices are turned to the  
1
2
3
minimum position.  
Turn off the power of the external devices.  
Turn off the power of the TD-10.  
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Before you begin playing  
Liste n in g to th e in te rn a l d e m o p la y b a ck  
The TD-10 contains demo songs that demonstrate its sounds and expressive capabilities. The demo  
song is a rainbowof 4 short songs, arranged as a medley. It plays back in loop(repeating)  
mode, yet you can also listen, starting from any of 4 positions, accessed as follows:  
fig.00-015  
2
3
1
5 4  
Set each of the [GROUP FADERS] sliders [KICK][SNARE][HI-HAT][OTHERS][BACKING] to the  
same volume.  
1
2
Hold down [SETUP] and press [CHAIN].  
In this display, the cursor defaults to Rock.”  
Use [INC/DEC] or the VALUE dial to select the sectionnumber.  
3
4
You can start listening from the beginning of any of the four sections.  
Press [PLAY].  
You can listen to the medley and it will continue to loop.  
During playback, the [GROUP FADERS] function normally allowing you to mix the demo song as  
you wish. (for more info on the [GROUP FADERS], see page 37.)  
Press [STOP] to stop playback.  
5
Once you are through listening to the demos, press [EXIT] to return to the DRUM KITpage.  
All rights reserved. Unauthorized use of this material for purposes other than private, personal enjoyment is a  
N O TE  
violation of applicable laws.  
No data for the music that is played will be output from MIDI OUT/THRU.  
Drum kit 39–42 are used in the Demo Song.  
For details of the Demo Song, refer to page 179.  
MEMO  
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Before you begin playing  
Sp e cify th e p a d s th a t th e TD-1 0 w ill u se  
In order for the TD-10 to accurately receive trigger signals from each pad, you must specify the type of  
pad that is connected to each TRIGGER INPUT jack.  
If y o u h a ve p u rch a se d th e V-Ba sic Kito r V-Sta n d a rd Kit”  
Trigger settings for the V-Basic Kit or the V-Standard Kit are provided, so you can call up and select  
them.  
fig.00-016  
1
2
3
Press [SETUP], press [F1 (TRIG)], and then press [F1 (BANK)].  
Use [CURSOR] to move the cursor to the BANKnumber.  
Use [INC/DEC] or the VALUE dial to make the setting.  
1
2
3
V-Basic Kit: BANK 1  
V-Standard Kit: BANK 2  
If the settings have been modified and are different than the settings in the above diagram, use the Copy func-  
tion to restore the factory settings (p. 137).  
N O TE  
This completes settings for all pads of the V-Basic Kit or V-Standard Kit. If you are using a PD-100 or  
PD-120, make settings for the head tension as explained on p. 31.  
Once you have completed your settings, press [EXIT] enough times to get back to the DRUM KITpage.  
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Before you begin playing  
If y o u h a ve p u rch a se d th e PD-5 , PD-7 , PD-9 , PD-1 0 0 o r PD-1 2 0  
in d ivid u a lly  
Make the following settings for each pad.  
fig.00-023  
1
2
4
Press [SETUP], press [F1 (TRIG)], and then press [F1 (BANK)].  
1
The following screen will appear:  
fig.00-017  
This screen shows a list of pad models that are specified  
for each TRIGGER INPUT jack.  
Display  
PD5  
PD7  
PD9  
10A  
Pad name  
PD-5  
PD-7  
PD-9  
PD-100  
PD-120  
KD-7/KD-5  
12A  
KD7  
* For details on 10B and 12B, refer to p. 108.  
Use [CURSOR] to move the cursor to a location other than BANK.”  
2
3
Strike the pad for which you wish to make settings.  
The cursor will move to the edited value of the pad that you struck.  
Use [INC/DEC] or the VALUE dial to select the model name of the pad.  
4
This completes pad settings. If you are using a PD-100 or PD-120, make settings for the head tension  
as explained in the following section.  
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Before you begin playing  
Ad ju stin g th e h e a d te n sio n  
For these pads, adjustments are required in order to regularize the tension of the head. Also, the ten-  
sion of the head may change when the pad has been used for a long period. If this occurs, use the  
following procedure to make adjustments as necessary.  
fig.00-025  
2
4
5
Make sure that the Trigger Type (pad model name) is set either to 10A(PD-100) or to 12A(PD-  
1
2
3
120).  
Press [SETUP], then press [F1 (TRIG)], and then press [F4 (OPTION)].  
Strike the PD-100 or PD-120 for which you wish to make settings.  
The setting page for the pad that you struck will appear.  
fig.00-026  
Use [CURSOR] to move the cursor to Head Tension Adjustment.”  
4
5
Use [INC/DEC] or the VALUE dial to make the setting.  
With a setting of Looseit will be adjusted at a weaker tension, and with a setting of Tightit will  
be adjusted at a stronger tension.  
For now, set this to the medium value of Normal.”  
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Before you begin playing  
On the head of the PD-100 or PD-120, accurately strike a location approximately 1 inch (3 cm) from  
the tuning bolt.  
6
fig.00-027e  
Strike here  
Tuning bolt  
1 inch (3 cm)  
The indicator in the lower right of the display will indicate how far off the adjustment is.  
Use a tuning key (optional) to turn the all tuning bolt so that the indicator reaches the position shown  
in the diagram.  
7
fig.00-027ae  
Indicator  
If the indicator is toward the right, turn the tuning key toward the left to loosen the tension. If the  
indicator is toward the left, turn the tuning key toward the right to tighten the tension.  
If the indicator moves greatly to the left or right, adjust the tension of the entire head before making this set-  
ting.  
N O TE  
The head tension adjustment does not work correctly when the SCAN TIME” (p. 111) setting is excessively  
low. The “SCAN TIME” setting is automatically set to the most efficient values for each pad when you select  
the “TRIGGER TYPE” (P.108). If you have changed the “SCAN TIME” setting, select the “TRIGGER  
TYPE” again.  
For details on adjusting the head tension, refer to the PD-100/120 owner’s manual.  
MEMO  
Once you have completed your settings, press [EXIT] enough times to get back to the DRUM KIT”  
page.  
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Before you begin playing  
Usin g trig g e rs o n a n a co u stic d ru m to p la y th e TD-1 0  
Set the trigger type to the drum trigger setting, and if notes are not sounded accurately, youll need  
to make changes in the advancedmode of this section. For details, refer to Detailed settings for  
the trigger parameters (ADVNCD)(p. 111) in the Advanced Use.”  
First refer to p. 142 and attach the drum trigger. When you have done so, make the following set-  
tings for each trigger.  
fig.00-023  
1
2
4
Press [SETUP], then press [F1 (TRIG)], and then press [F1 (BANK)].  
1
The following screen will appear:  
fig.00-017  
This screen shows a list of the trigger types that are specified for each TRIGGER INPUT jack.  
Use [CURSOR] to move the cursor to a location other than BANK.”  
2
3
Strike the drum (or press the kick pedal) for which you wish to make settings.  
The cursor will move to the trigger number of the drum that you struck.  
Use [INC/DEC] or the VALUE dial to specify the trigger type. Make the following settings for each  
trigger.  
4
KIK: Kick drum  
TOM: Tom  
SNR: Snare drum  
FLR: Floor tom  
Once you have completed your settings, press [EXIT] enough times to get back to the DRUM KIT”  
page.  
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Before you begin playing  
Ch e ck th e se ttin g s  
This completes the settings. Strike the pads/ drums and verify that the appropriate instrument  
sounds correctly. If not, check the settings once again, and refer to Troubleshooting connections  
and settingson p. 45.  
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Fo r a b e tte r p e rfo rm a n ce  
Co n ce rn in g th e p e rfo rm a n ce & e x p re ssive n e ss o f  
th e p a d s  
This section introduces various performance functions that will help you perform more expressively  
on the pads.  
Some of these playing techniques and functions are unique to the TD-10, so please be sure to read  
this section in order take full advantage of the TD-10s capabilities.  
Rim sh o ts  
By using the rim, you can play two types of sound from one pad. This can be done with a PD-7, PD-  
9 and PD-120.  
fig.00-030e  
Pad  
Pad  
Rim of the pad  
Normal shot  
Rim shot  
To play a rim shot, you must strike both the head (center area) and the rim (outer edge) of the pad  
simultaneously. There will be no sound if you strike only the rim. When you play a rim shot, the  
instrument assigned to the rim will sound.  
When specifying the rim during editing, you will also need to strike the head and rim simultaneously.  
Im p o rta n t: The rim function of the PD-120 ONLY works when connected to trigger input 2 (SNARE). If  
you desire rim sounds for the toms etc., please use a PD-7 or PD-9.  
N O TE  
Ch o k in g  
This function simulates the muting of a cymbal and can be done with a PD-7 or PD-9.  
fig.00-031  
By striking a pad and then squeeze the rim portion of the pad while the note is still sounding, you  
can mute the sounding note; a performance technique known as choking.  
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Po sitio n a l se n sin g  
This function simulates movement across the snare drum head or ride cymbal surface. A PD-7, PD-  
9, PD-100 or PD-120 can be used when connected to trigger jacks number 2 or 10.  
fig.00-032e  
Tonal differences by strike location  
For the snare drum and ride cymbals, differences in striking position between the center of the head  
and the rim area will produce a natural change in tone. When the PD-120 is used as a snare, changes  
in tone and response will produce playability rivaling that of an acoustic drum.  
Pla y in g w ith b ru sh e s  
The TD-10 allows you to play using brushes when using a PD-100 or PD-120 only . You can use tech-  
niques such as swishing or sweeping to trigger that type of sound, as with an acoustic drum. When  
using brushes, you must select a drum kit that is intended for brush playing. Press [KIT], and select  
a kit that has a symbol like the following at the lower right of the kit name.  
fig.00-033  
ONLY use nylon/plastic brushes. Metal brushes will damage the head and/or could pierce the fine mesh of the  
head itself.  
N O TE  
Of the preset drum kits, numbers 7 and 37 are for brush playing.  
MEMO  
Hi-h a t co n tro l p e d a l  
A hi-hat control pedal can be used for the following performance techniques, giving you continuous  
control from open to closed positions. This can be done with an FD-7.  
fig.00-033a  
FD-7  
Open hi-hat:  
Strike the pad without pressing the pedal.  
Strike the pad while pressing the pedal.  
Closed hi-hat:  
Pedalled closed: Step on the pedal to trigger the foot closehi-hat.  
Pedalled open: Step on, and quickly release pedal to trigger the foot openhi-hat sound.  
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TD-1 0 o p e ra tin g p ro ce d u re  
This section explains basic operation of the TD-10. Please try out each of these procedures.  
Ad ju stin g th e vo lu m e  
Ad ju stin g th e vo lu m e b a la n ce  
For the kick drum, snare drum and hi-hat, use the [GROUP FADERS] sliders to adjust the volume.  
Tom and cymbal, etc. are all adjusted as a group by [OTHERS].  
Volume adjustments for each pad of the kit are made by the Control Room settings (p. 90).  
fig.00-034  
Ad ju stin g th e o ve ra ll vo lu m e  
Use [VOLUME CONTROL] to adjust the volume of the TD-10s MASTER output jacks. Rotating it  
clockwise increases volume, and rotating it counterclockwise decreases volume.  
fig.00-035  
[MASTER]: Adjusts the volume output from the MASTER OUT jacks.  
[PHONES]: Adjusts the volume output from the headphone jack.  
[MIX IN]:  
Adjusts the volume that is input from the MIX IN jack.  
The input from MIX IN is output from the MASTER jacks and the PHONES jack (alter-  
natively, only from the PHONES jack).  
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Se le ctin g a d ru m k it  
fig.00-036  
2
1
Press [KIT].  
1
The following screen will appear:  
fig.00-037  
Each drum kit of the TD-10 is a collection of settings for the instrument assigned to each pad, set-  
tings for the room and microphones, mixer, effects and other parameters.  
Use [INC/DEC] or the VALUE dial to select a kit.  
2
MEMO  
The List display makes it easier to select a drum kit. In the above display, press [F1 (LIST)], and ten kit names  
will appear in one screen, allowing you to select the desired kit. Press [F1 (PAGE <)] to move to the previous  
page, or [F2 (PAGE >)] to move to the next page. In this display, you can select kits using [INC/DEC], the  
VALUE dial, or [CURSOR].  
fig.00-038  
Press [EXIT] to return to the display page of step 1.  
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Ad ju stin g th e se n sitivity o f a p a d  
You may wish to adjust the sensitivity of the pads to accommodate your personal taste. In this sec-  
tion we will explain the easiest way to adjust the TD-10s sensitivity in order to get the best correla-  
tion between your playing velocity (strength) and the response and volume of the sound.  
fig.00-047  
1
2
4
Press [SETUP], then press [F1 (TRIG)], and then press [F2 (BASIC)].  
1
The following screen will appear:  
Trigger indicator  
Use [CURSOR] to move the cursor to Sensitivity.”  
2
3
4
Strike a pad to select the one needing sensitivity adjustment.  
Use [INC/DEC] or the VALUE dial to adjust the sensitivity.  
The numeric value at the cursor will change (within the range from 1 to 16). Lower sensitivity (lower  
values) will mean that stronger strikes will not increase the volume very much. Conversely, higher sen-  
sitivity will mean that loud volumes will be reached quickly as you play more strongly. In general, it is  
best to set the sensitivity so that the indicator reaches the maximum position when you play with your  
maximum dynamics.  
Overall volume is an important element in adjusting the sensitivity of an electronic drum kit. In particular, if  
you are listening at a low volume you may feel that there is too little change in volume, so you might raise the  
sensitivity excessively without really needing to. Try playing at different volume levels (through amps or head-  
phones) in order to fine tune the sensitivity. In order to make settings correctly, adjust the volume to an appro-  
priate level.  
N O TE  
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Ma ste r e q u a lize r  
This is the master equalizer that is applied to the sound output from the MASTER OUT jacks. It  
adjusts the balance of the low, mid, and high frequency ranges. Lets try adjusting the GAIN (the  
amount of boost).  
fig.00-043  
2
3
1
Press [KIT], and then press [F4 (MAS EQ)].  
1
2
The following screen will appear:  
fig.00-044  
Use [F2][F4] or [CURSOR] to select the GAINcolumn.  
[F2]: Low range (LOW)  
[F3]: Middle range (MID)  
[F4]: High range (HIGH)  
[F1] functions as an equalizer on/off switch.  
MEMO  
Use the VALUE dial to modify the value, and hear how the sound changes.  
3
Press [EXIT] to return to the DRUM KITdisplay page.  
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For a better performance  
Effe ct o n / o ff  
If you wish to compare your sounds withor withoutambiance, individual compressors &  
equalizers, or digital effects, here they can each be turned on/ off for the entire kit.  
fig.00-040  
1
Press [KIT], and then press [F3 (FX SW)].  
1
The following screen will appear:  
fig.00-041  
In this page, [F1][F4] act as on/ off switches. For example, pressing [F1] will turn ambiance on/ off.  
AMBNCE (Ambience):The size of the room and the type of walls can be adjusted to modify the  
sound.  
COMP (Compressor): This is used to smooth volume peaks, preventing overload.  
EQ (Equalizer):  
EFFECT (Effect):  
This adjusts the balance of the high, mid and low ranges.  
This adds effects such as reverb or delay.  
When these switches are turned off, effects will not apply, regardless of any other settings. Before using ambi-  
ence or effects, make sure that these switches are turned on.  
N O TE  
These settings can be made for each drum kit.  
MEMO  
Press [EXIT] to return to the DRUM KITdisplay page.  
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He lp fu n ctio n  
You can select a keyword for a specific operation and instantly view an explanation or the relative  
setting page. For example if you wish to make settings for a function using a foot switch, select the  
FOOT SWITCHkeyword and press the button to access the appropriate setting page.  
fig.00-045a  
1
3 ,4  
2
Press [TOOLS], and then press [F4 (HELP)].  
1
The following screen (keyword list) will appear:  
fig.00-046  
Use [INC/DEC] or the VALUE dial to select a keyword.  
2
3
4
Press [F4 (SELECT)], and an explanation of the function will appear.  
If you wish to go to the setting page for that function, press [F4 (GO NOW)].  
Once you have completed your settings, press [EXIT] enough times to get back to the DRUM KITpage.  
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Ab o u t e x p a n sio n b o a rd s  
Expansion boards (optional) are cards that allow you to upgrade the system and add new instru-  
ments and drum kits.  
* Sound expansion boards for the Roland JV/XP series cannot be used.  
The bottom panel of the TD-10 has a slot that allows expan-  
5 . Use the Installation Tool supplied with the Expansion  
sion boards to be installed.  
board to turn the holders in the LOCK direction, so the  
Install only the specified circuit board(s) (WAVE & SYSTEM  
EXPANSION BOARD TDW series).  
board will be fastened in place.  
fig.00-049c  
1 . Always turn the TD-10 off and unplug the power cord  
before attempting installation of the circuit board (WAVE  
& SYSTEM EXPANSION BOARD TDW series).  
LOCK  
2 . Remove only the four screws as indicated below, and  
open the cover located on the bottom of the TD-10.  
fig.00-049ae  
Removal screws  
* When Expansion Board installation is complete, double-check  
your work.  
(To remove the Expansion board, turn the board holders in  
the UNLOCK direction, and lift up the board using the pro-  
vided tool. Remove the board and secure the cover plate.)  
6 . Secure the cover plate using the four screws removed in  
step 2.  
3 . Check that the plastic board holders are positioned as  
shown figure. Rotate them if necessary.  
fig.00-049be  
Expansion board  
Immediately turn the power off, and request servic-  
ing by your dealer or qualified Roland service per-  
sonnel when:  
Objects (such as screws) have fallen into, or liquid has  
been spilled on to the TD-10; or  
Connector  
The TD-10 has been exposed to rain (or otherwise has  
become wet); or  
Board holder  
The TD-10 d oes not appear to operate normally or  
exhibits a marked change in performance.  
Never open the bottom cover of the TD-10 by yourself.  
To avoid the risk of damage to internal components that  
can be caused by static electricity, please carefully observe  
the following whenever you handle the board.  
Before you touch the board, always first grasp a metal  
object (such as a water pipe), so you are sure that any  
static electricity you might have been carrying has been  
discharged.  
4 . While positioning the holes on the board over the board  
holders, carefully insert the connector on the board into  
the socket on the TD-10. Make sure the connector is  
securely connected, and that all three board holders pro-  
ject through the holes.  
* Do not touch any of the printed circuit pathways or connection  
terminals.  
When handling the board, grasp it only by its edges.  
Avoid touching any of the electronic components or  
connectors.  
* Never use excessive force when installing a Expansion Board. If  
it doesn’t fit properly on the first attempt, remove the board and  
try again.  
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À p ro p o s d e s ca rte s d e x te n sio n  
(Fre n ch la n g u a g e fo r Ca n a d ia n Sa fe ty Sta n d a rd )  
Les cartes dextension (optionnelles) sont des cartes qui vous permettent daugmenter la puissance  
de votre système et dajouter de nouveaux instruments ainsi que des batteries.  
* Les cartes d’extension de son pour les séries JV/XP de Roland ne peuvent être utilisées.  
Ninstallez que la ou les carte(s) de circuits imprimés spéci-  
5 . Pour tourner les supports en position LOCK (verrouillé),  
utilisez loutil dinstallation de la carte dextension fournie  
à cet effet. De cette façon, la carte sera bien fixée à sa  
fiée(s). (WAVE & SYSTEM EXPANSION BOARD série TDW)  
Le panneau du dessous du TD-10 a un créneau permettant  
linstallation des cartes dextension.  
place.  
fig.00-049c  
1 . Éteignez toujours le TD-10 et débranchez le câble élec-  
trique avant toute tentative dinstallation de carte de cir-  
cuits imprimés (WAVE & SYSTEM EXPANSION BOARD  
série TDW).  
LOCK  
2 . Enlevez seulement les quatre vis et ouvrez la plaque  
située sous le TD-10.  
fig.00-049ae  
Vis  
* Lorsque votre installation de la carte d’extension est terminée,  
rerifiez-la.  
(Pour enlever la carte dextension, faites tourner les supports  
dans la direction UNLOCK (déverrouillé) et soulevez la  
carte en utilisant loutil à cet effet. Retirez la carte et remettez  
la plaque .)  
6 . Refermez la plaque en utilisant les quatre vis enlevées à  
l’étape 2.  
3 . Veillez à ce que les supports en plastique pour la carte  
soient positionnés tel quindiqué. Faites-les pivoter si  
nécessaire.  
fig.00-049bf  
Carte dextension  
Eteignez immédiatement lunité, et contactez le  
SAV de votre revendeur ou un service de mainte-  
nance Roland qualifié lorsque :  
Des objets (vis) sont tombés dans lunité ou du liquide  
sest répandu à lintérieur  
Prise  
Lunité a été exposée à la pluie (ou dune façon ou  
dune autre a été mouillée)  
Support pour la carte  
Lunité ne semble pas fanctionner normalement ou  
montre une altération de ses performances.  
Nouvrez jamais vous-même le capot du dessous du TD-10.  
4 . Pendant que vous alignez les trous de la carte au-dessus  
des supports, insérez délicatement le connecteur sur la  
carte dans la prise du TD-10. Assurez-vous que le con-  
necteur est raccordé correctement et que les trois sup-  
ports semboîtent bien dans les trous.  
Pour éviter dendommager les composants internes par  
de l’électricité statique, suivez attentivement les régles ci-  
dessous lorsque vous maniez la carte.  
Avant de toucher la carte, saisissez toujours un objet  
métallique (tel quun tuyau darrivée deau) pour être  
sûr de vous décharger de toute électricité statique.  
Quand vous saisissez la carte, ne la prenez que par ses  
côtés. Evitez de toucher ses composants électroniques  
ou connecteures.  
* Ne touchez pas à la carte de circuits imprimés ni à aucun des  
terminaux de connexion.  
* Ne forcez jamais excessivement lors de l’installation d’une carte  
d’extension. Si elle ne s’ajuste pas correctement au premier  
essai, enlevez-la et recommencez.  
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Tro u b le sh o o tin g co n n e ctio n s a n d se ttin g s  
This section will discuss points to check if you experience problems while making basic settings, and  
how to solve those that occur easily when you are using electronic drums for the first time.  
Before checking or modifying connections, be sure to turn off the power of all devices.  
N O TE  
For troubleshooting of problems that occurred as a result of editing operations, etc., you will need to check your  
editing, so please refer to “Troubleshooting” (p. 132) in the “Appendices.” Also refer to that section if you are  
using acoustic drums to trigger the TD-10, or if you are using pads made by a manufacturer other than Roland.  
MEMO  
N o so u n d  
The w rong p a d sound s, or  
First, make sure that connections have been made according  
to the setup on p. 2325, and then check the follow ing  
points.  
othe r p a d s sound ina d ve rte ntly  
Are you using the wrong TRIGGER INPUT jacks?  
Are the pads fixed firmly in place?  
If the attachment of a pad has loosened, it may receive  
vibrations when a different pad is struck, and trigger  
sounds unintentionally.  
No so un d w h e n yo u strik e [PREVIEW ]  
Make sure that the [GROUP FADERS] sliders are not low-  
ered.  
Is a high-volume speaker sounding nearby the pad?  
Try changing the orientation of the speaker or the pad.  
fig.00-034  
W h e n a p a d is stru ck so ftly, it  
d o e s n o t so u n d  
Did you touch a pad or press a pedal from the time that  
the TD-10 was powered on until the kit name display  
appeared?  
When the power is turned on, the TD-10 checks the pads.  
If pads are struck during this time, the check cannot be  
performed correctly.  
[P REVIEW ] p r o d u ce s s o u n d , b u t  
strik in g th e p a d s d o e s n o t.  
Check whether the trigger indicator (TRIGGER) lights when  
Th e vo lu m e is to o sm a ll fo r th e  
fo rce w ith w h ich th e p a d s a re  
stru ck  
you strike a pad. If it doesnt light, check the connections of  
the pad and TRIGGER INPUT jack.  
fig.00-051  
Are you listening at an appropriate volume?  
In the case of electronic drums, listening at low volumes  
may give you the impression that the pad sensitivity is  
low. If raising the volume (p. 37) does not correct this, then  
try adjusting the sensitivity (p. 39).  
If y o u a re u sin g a PD-5 , PD-7 , PD-9 ,  
PD-1 0 0 o r PD-1 2 0  
You can make adjustments for the volume produced relative  
to the playing velocity (striking force) on the pad. Refer to p.  
39 and try making this adjustment.  
Yo u h e a r so u n d in th e h e a d p h o n e s  
b u t n o t fro m th e e x te rn a l a m p , e tc.  
Check the connections with the external equipment,its vol-  
ume, and make sure that the TD-10s [MASTER] knob is not  
turned down.  
fig.00-052  
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If y o u a re u sin g p a d s m a d e b y a n o th -  
e r m a n u fa ctu re r  
If when using pads made by another manufacturer, they do  
not perform satisfactorily, you will need to adjust the trigger  
parameters. Refer to Basic settings for the trigger parame-  
ters (BASIC)(p. 109) in the Advanced Use,and make the  
needed changes or settings.  
Strik e lo ca tio n is n o t d e te cte d .  
Are the trigger type settings correct?  
When u sing a PD-100 or PD-120, is the head tension  
adjusted correctly?  
When using a PD-7 or PD-9, is the Polarity Switch set to -  
(Roland)?  
Strike location can be detected only for trigger number 2  
(SNARE) and trigger number 10 (RIDE).  
Sp e cific p a d s a re to o lo u d o r  
to o so ft  
If you are listening in m onau ral, u se the MASTER L  
(MONO) jack ONLY, and do not insert a plug into the R  
jack.  
Are each of the [GROUP FADERS] sliders in an appropri-  
ate position?  
Move all the faders to the same volume,then re-adjust for  
the desired balance.  
Rim sh o ts d o n o t so u n d  
Are you using a PD-7, PD-9 or PD-120 pad?  
Rim shots cannot be played on other pads.  
Are you using a monaural cable to connect the pad with  
the TD-10?  
If so, only the head portion will trigger sound. Use the  
stereo cable included with the PD-7, PD-9 or PD-120.  
Are the trigger type settings correct?  
Rim sh o ts d o n o t so u n d co r-  
re ctly  
When playing on the PD-7 or PD-9, strike the rim and  
head simultaneously. Simply striking the rim alone will  
not produce sound.  
Are the trigger type settings correct?  
If you are using a PD-120 as the snare, check the Rim  
Sensitivitysetting (p.110).  
Vo lu m e is lo w w h e n y o u p la y  
u sin g b ru sh e s  
Since the impact of a brush is lower than the impact of a  
stick, you need to use a drum kit that has trigger settings  
geared for brushes, one displaying a symbol such as the  
following in the lower right of the KIT display page.  
fig.00-053  
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Fe a tu re s o f th e p re se t d ru m k its  
Ho w so u n d s a re cre a te d o n th e V-d ru m s  
The TD-10 uses a completely new method for generating sounds called Variable Drum Modeling.  
The concept of this method is to modelthe important parts or characterthat makes a drum  
sound the way it does. This allows editing of parameters that were never available before, thus cre-  
ating new and personalized sounds.  
fig.00-054e  
Room, Microphone  
Mixing  
Instrument  
Drum shell  
Room ambience  
Mixer  
Drum head  
Room type  
Effect  
Snares  
Tuning  
Muffling  
Mike setting  
Compressor  
Equalizer  
1 . In stru m e n t (IN ST)  
The materials that make up the drums, their shape, and other elements.  
2 . Stu d io (STUDIO )  
The type, size and construction material of the room in which the drums are played, positions of the  
ambient mikes, and the type and position of the microphones used to pick up the instruments.  
3 . Co n tro l ro o m (CO N TRO L RO O M)  
Here, the finishing touches are made by changing mixer settings such as volume/ pan/ effect send  
level/ output assignment/ EQ/ Compressors and digital effects.  
The V-drums concept focuses on these three major areas and three dedicated buttons [INST], [STU-  
DIO] and [CONTROL ROOM] are provided for quick access so your creative aspirations can be  
immediately translated into reality. As an interface concept for the user, this is also completely new.  
Before you actually begin creating sounds, please read the following explanations of some of the  
preset drum kits. They will lead you through some easy steps to become familiar with the features  
of an acoustic kit, a kit for brushes, and an electronic kit.  
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Features of the preset drum kits  
N o .3 6 : 7 0 s Ro ck d ru m k it  
This is a rock drum kit with a deep and fatsound. Until now, this type of fatnesscould never be  
created or edited in drum modules or samplers. However, since the TD-10 uses a model of an  
acoustic drum that can be adjusted using the Variable Drum Modeling technology, you can create a  
sound of your own and one that responds to your natural dynamics.  
Lets take a look at the instrument parameters of this kit. One of the parameters that creates the rich-  
ness of the sound is Shell Depth(which adjusts the depth of the drum shell). Lets experiment by  
changing the shell depth of the snare drum.  
fig.00-056  
3
5
2 ,6  
1
Press [KIT].  
1
2
The DRUM KITpage will appear.  
Use [INC/DEC] or the VALUE dial to select kit number 36.  
fig.00-057  
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Features of the preset drum kits  
Press [INST], then [F2 (EDIT)], and then press [F1 (SHELL)].  
3
4
The following screen will appear:  
fig.00-058  
Strike the pad that you are using as the snare.  
The snare settings display page will appear. In this page you can select the materials and depth of  
the drum shell.  
fig.00-059  
Use [CURSOR] to move the cursor to Shell Depth.”  
5
fig.00-060  
Use [INC/DEC] or the VALUE dial to change the depth of the shell.  
6
In order to produce a powerful sound, this preset has a setting of 8.0 inches, but lets try changing  
this to 3.5 inches.  
fig.00-061  
How does it sound? The character has changed considerably, and is much lighter. Strike a tom pad,  
and try the same adjustment for it.  
In order to make the same comparison on acoustic drums, you w ould tw o separate drums.  
Furthermore, previous models of electronic drums had no way to make this adjustment. However  
on the TD-10, such changes are made with simple front panel operations,letting you create the  
desired sound in an instant.  
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Features of the preset drum kits  
N o .3 7 : Bru sh Kit  
This is a kit for playing with brushes, something that was also not possible with any previous elec-  
tronic drum system. Compared with stick playing, brush playing uses an extremely delicate trigger  
signal, so we have provided a kit with special trigger settings. The studio and control room settings  
are set to take advantage of this delicate character, and emphasize a natural feeling as if the kit were  
being played right in front of the listener. Listen to what the effect settings are doing. To avoid  
destroying the nuances of the original sound, effects are being used subtly, and do create a signifi-  
cant impact on the resonance and tone of the delicate sounds.  
fig.00-064  
4
2
1
3
Press [KIT].  
1
2
The DRUM KITdisplay page will appear.  
Use [INC/DEC] or the VALUE dial to select kit number 37.  
fig.00-065  
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Features of the preset drum kits  
Press [F3 (FX SW)].  
3
4
The following screen will appear:  
fig.00-066  
An indication of ONappears above each button [F1][F4], indicating that all effects are being  
used.  
Press [F1] and [F4].  
Ambiance and Effect will be turned off.  
fig.00-067  
How does it sound? You will notice that the sound has suddenly lost its sense of depth.  
Sounds that have a pronounced delicate character respond very sensitively to ambience and rever-  
beration. In more advanced applications of these settings, you can control the character of ambiance  
and reverb to simulate the exact acoustic space that you have in mind; for example, a liveand  
spatialcharacter, while at the same muting some of the resonance.  
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Features of the preset drum kits  
N o .3 8 : Ele ctro n ic d ru m k it  
With this kit we can reproduce the electronic drums that were popular in the early 1980s. Previous  
drum sound modules did not provide for the creation and editing of the unique parameters of an  
electronic drum. Since the TD-10 provides these parameters and also reproduces tonal changes  
resulting from changes in velocity (striking force), it gives us powerful electronic sounds with great  
potentials in todays dance, hip-hop and rap music scenes.  
Lets experiment by changing the amount of pitch bend,a function that modifies pitch during the  
decay (duration) of the sound, and is one feature that characterizes an electronic drum. The pitch  
bend parameter specifies the amount of pitch change.  
fig.00-070  
5
2 , 6  
1 3  
Press [KIT].  
1
2
The DRUM KITpage will appear.  
Use [INC/DEC] or the VALUE dial to select kit number 38.  
fig.00-071  
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Features of the preset drum kits  
Press [INST], and then press [F2 (EDIT)].  
3
The following screen will appear:  
fig.00-072  
Strike the pad that is being used as the tom.  
The tom setting screen will appear.  
4
5
Press [CURSOR] to move the cursor to Bend.”  
fig.00-073  
While using [INC/DEC] or the VALUE dial to increase the pitch bend setting, strike the tom pad.  
6
The pitch at the beginning of the note will become higher, and the effect will gradually become more  
intense.  
fig.00-074e  
Bend  
127  
amount of pitch change  
0
Time  
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Mo d ify in g a d ru m k it  
In this section we will start with drum kit number 36, and take you through the process of creating  
an entirely different kit. Kit number 36 is a distinctive kit intended for rock, but we will turn this  
into a sharper and more natural-sounding drum kit that might be suitable for fusion, etc. When  
effects are being used, it will be difficult to hear how the instruments really sound, so lets begin by  
turning off all the effects.  
fig.00-075  
4
3
2
1
Press [KIT].  
1
2
The DRUM KITpage will appear.  
Use [INC/DEC] or the VALUE dial to select kit number 36.  
fig.00-076  
Press [F3 (FX SW)].  
3
The following screen will appear:  
fig.00-077  
Where there is an indication of ONabove the [F1][F4] buttons, press the button to turn the indica-  
4
tion OFF.”  
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Modifying a drum kit  
[IN ST]: Cre a tin g d ru m so u n d s  
The settings in this section are for the drums themselves, and they are concerned with the funda-  
mental elements that determine the character of the sound. Via easy operations you can proceed  
through the process of selecting an instrument, deciding its material and shape, and adjust the tun-  
ing, etc.  
During the procedures described here, you can use [TRIG SELECT] to select triggers/sounds even if pads are  
not connected, and use [PREVIEW] to audition the sound.  
MEMO  
Se le ctin g a n in stru m e n t  
fig.00-080  
3
1
Press [INST].  
1
The following screen will appear:  
fig.00-081  
Strike the pad whose instrument you wish to change.  
2
3
The instrument select page for the specified pad will appear.  
Use [INC/DEC] or the VALUE dial to select a different instrument. Strike the pad as you select differ-  
ent instruments to hear how they sound.  
In this example, lets use 106 Maple1 Sas the snare, and edit this to create our sound.  
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Modifying a drum kit  
Mo d ify th e m a te ria l a n d d e p th o f th e b o d y  
By changing the material of the instrument body and listening to the difference, you can find the  
sound that you want. This is an editing method that is only possible on the TD-10. Its just like  
choosing between a variety of real snare drums.  
Here, lets modify the material and depth of the snare drum body.  
fig.00-082  
3 ,5  
4 , 6  
1
Press [INST], then press [F2 (EDIT)], and then [F1 (SHELL)].  
1
Strike the pad being used for the snare.  
2
The snare setting display page appears. Here, you can choose the material and depth of the body.  
fig.00-083  
Use [CURSOR] to move the cursor to Material.”  
3
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Modifying a drum kit  
Use [INC/DEC] or the VALUE dial to change the material of the body.  
4
In this example, lets change the setting from Steelto Wood.Of the three types, this will pro-  
duce the warmest sound.  
fig.00-084  
This completes our selection of the body material. Next we will specify the depth of the body.  
Use [CURSOR] to move the cursor to Shell Depth.”  
5
fig.00-085  
Use [INC/DEC] or the VALUE dial to modify the depth of the body.  
6
Since the current setting is a bit deep, lets change this to 3.5".Notice how the body resonance  
decreases.  
fig.00-086  
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Modifying a drum kit  
Ch a n g e th e m a te ria l a n d tu n in g o f th e h e a d  
Here, lets modify the type and tuning of the snare drum head.  
fig.00-088  
3 ,5  
4 ,6  
1
Press [INST], then press [F2 (EDIT)], and then press [F2 (HEAD)].  
1
Strike the pad being used for the snare.  
2
The snare setting page appears. Here, you can type and tuning of the head.  
fig.00-089  
Use [CURSOR] to move the cursor to Head Type.”  
3
Use [INC/DEC] or the VALUE dial to change the type of head.  
4
In this example, lets change the type from Coatedto PinStripe®.The sound will become thicker,  
with fewer overtones.  
fig.00-090  
* PinStripe is a registered trademark of Remo Inc. U.S.A.  
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Modifying a drum kit  
This completes the head material choice. Next well tune of the head.  
Use [CURSOR] to move the cursor to Head Tuning.”  
5
6
fig.00-091  
Use [INC/DEC] or the VALUE dial to modify the tuning.  
Here we will change the setting from -30to 0.”  
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Modifying a drum kit  
Ad ju st th e m u fflin g (m u tin g ) a n d sn a re stra in e r te n sio n  
You can add muffling to the snare drum or adjust the tension of the snare strainer to reduce unwant-  
ed overtones or resonances, creating a tighter sound. You can even turn the snares off!  
fig.00-093  
3 ,5  
4 ,6  
1
Press [INST], then press [F2 (EDIT)], and then press [F3 (MUFFLE)].  
1
Strike the pad being used for the snare.  
2
The snare setting page appear. Here, you can choose the muffling method and snare strainer ten-  
sion.  
fig.00-094  
Use [CURSOR] to move the cursor to Muffling.”  
3
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Modifying a drum kit  
Use [INC/DEC] or the VALUE dial to modify the setting.  
4
For this example, select Dougnuts1.The sound will become somewhat more muted.  
fig.00-095  
This completes the muffling settings. Next we will adjust the tension of the strainer.  
Use [CURSOR] to move the cursor to Strainer Adj.”  
5
fig.00-096  
Use [INC/DEC] or the VALUE dial to modify the setting.  
6
For this example, try Loose.Listen to the difference.  
fig.00-097  
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Modifying a drum kit  
[STUDIO ]: Ad ju stin g th e a co u stics o f th e ro o m  
One very important element that affects the overall sound of a drum kit is the environment in which  
the drums are placed. The same drums are capable of producing a very different sound, depending  
on whether they are played in a conventional studio, or in a glass-walled room. Here you can make  
such variations in room characteristics with the simple touch of a few buttons.  
Here we will try editing Ambience, which is part of the Studiosettings. First, turn on the  
Ambiance that you turned off before selecting the instruments.  
fig.00-098  
2
1
Press [KIT], and then press [F3 (FX SW)].  
1
The following screen will appear:  
fig.00-099  
Press [F1] to turn Ambiance ON.”  
2
fig.00-100  
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Modifying a drum kit  
De cid e w h e re th e d ru m s a re p la y e d  
You can choose locations for your drums from different types of rooms, a cave, a bathroom or even  
the beach. You make this selection by seeingthe icon that represents the actual acoustical environ-  
ment.  
The factory preset will be Gymnasium.Lets change this to Studio.The resonance will change to  
that of a more muted room.  
fig.00-102  
2
1
Press [STUDIO].  
1
2
The currently selected studio settings will be displayed.  
Use [INC/DEC] or the VALUE dial to select Studio.”  
fig.00-102a  
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Modifying a drum kit  
Ch a n g e th e size o f th e ro o m  
You can modify the ambiencespace by selecting one of five different room sizes.  
fig.00-103a  
2
3
1
Press [STUDIO], and then press [F2 (ROOM)].  
1
The following screen will appear:  
fig.00-103  
Use [CURSOR] to move the cursor to Room Size.”  
2
3
Use [INC/DEC] or the VALUE dial to modify the setting.  
Small sizes will produce a slight impression of ambient presence, and it will sound as though the  
drums are being played right in front of your eyes. Larger sizes will produce a more liveambi-  
ence. Adjust this setting as desired.  
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Modifying a drum kit  
[CO N TRO L RO O M]: Ad d in g fin ish in g to u ch e s to th e so u n d  
Usin g th e e q u a lize r to m o d ify th e so u n d  
If you want the selected instrument to sound a little different, such as a bit brighteror a bit  
lighter,etc., you can use the equalizer to make adjustments. The TD-10 has a 2-band (high and low)  
equalizer for each instrument, and this can be used to fine tune each sound for the total blend of the  
kit. This way, you can customize the contrast between individual sounds such as snare and kick for  
example.  
First, turn on the Equalizer that you turned off before selecting the instruments.  
fig.00-104  
2
1
Press [KIT], and then press [F3 (FX SW)].  
1
The following screen will appear:  
fig.00-105  
Press [F3] to turn the equalizer ON.”  
2
fig.00-106  
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Modifying a drum kit  
In this example, lets assume that we want to make the sound of the snare stand out.  
fig.00-107  
3
1
Press [CONTROL ROOM], press [F3 (EQ)], and then press [F4 (HIGH)]  
1
The following screen will appear:  
fig.00-108  
Strike the pad being used for the snare.  
2
3
The snare setting screen will appear.  
Use [INC/DEC] or the VALUE dial to modify the value. For this example, adjust the setting to +5.”  
fig.00-108  
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Modifying a drum kit  
Ad ju stin g th e vo lu m e b a la n ce o f th e in stru m e n ts  
Now that weve used the equalizer to boost the high range, the snare sounds brighter. With this  
change, however,the snare might stand out a bit too much. Lets lower the volume to correct the bal-  
ance.  
fig.00-110  
4
1
2
Set each of the [GROUP FADERS] sliders [KICK][SNARE][HI-HAT][OTHERS] to the same volume.  
1
Press [CONTROL ROOM], press [F1 (MIXER)], and then press [F1 (VOLUME)].  
2
The following screen will appear:  
fig.00-111  
Strike the pad that is being used for the snare.  
The snare slider will be selected.  
3
4
Use [INC/DEC] or the VALUE dial to lower the volume slightly.  
When setting the volume, make sure that the group faders ([GROUP FADERS]) are all at the same level, and  
MEMO  
use on-screen editing to adjust the volume balance. If you use this method, the same balance will be reproduced  
each time you select that kit. It is best to use the group faders when you need to make temporary adjustments to  
the volume. (they will NOT overwrite settings in the mixer page)  
By using the simple procedures that have been introduced above, you can see how the simple and  
friendly interface allows you to create a wide variety of drum kits, easily accessed by just pushing a  
button.  
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Ex a m p le s a n d co n ve n ie n t tip s  
This section will highlight things that are possible only with electronic musical instruments such as  
the TD-10.  
Pe rfo rm w ith th e o n -b o a rd se q u e n ce r  
The TD-10 contains a sequencer that can record and play back accompaniment tracks and/ or drum  
performances.  
The sequencer contains built-in pattern performances (preset patterns). These patterns can be used  
as a very helpful practice tool.  
Pla y in g b a ck a p re se t p a tte rn  
Preset patterns 136 will playback several measures repeatedly until [STOP] is pressed. These pat-  
terns are convenient for drum practicing.  
fig.00-114  
2
1
3
Press [PATTERN].  
1
The number of the currently selected pattern will be displayed.  
fig.00-115  
Use [INC/DEC] or the VALUE dial to select a pattern.  
Press [PLAY].  
2
3
The pattern will begin playing back. Press [STOP] to stop playback, and press it again to return to  
the beginning of the pattern.  
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Examples and convenient tips  
Pla y th e p a d s a lo n g w ith a p re se t p a tte rn  
When you have found a preset pattern that you like, you can play along with that pattern. While  
sounding the click, adjust the volume balance of the drums, backing parts, and the click.  
fig.00-117  
1 ,4  
2
Adjust the [BACKING] and [CLICK] [GROUP FADERS] lower than the other sliders.  
1
2
Press [CLICK].  
The click will begin sounding.  
As described in Playing back a preset pattern(p. 68), play back the pattern.  
3
4
Gradually raise the [BACKING] and [CLICK] GROUP FADER sliders to adjust the volume balance  
with the drum kit.  
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Examples and convenient tips  
Dru m Kit Ch a in Se le ctin g d ru m k its in th e d e sire d o rd e r  
You can choose the order in which drum kits will be selected.  
fig.00-120  
1
2 ,4  
3 ,5  
7
Press [CHAIN], and then press [F1 (C.EDIT)].  
1
The following screen will appear:  
fig.00-121  
In this screen, you can create a list to specify the order in which the drum kits will be selected.  
Use [CURSOR] to move the cursor to the sequence order in which the drum kits will be selected—  
2
the step number 1located in the right of the screen.  
fig.00-121a  
Use [INC/DEC] or the VALUE dial to select the kit that will be selected first.  
3
4
Use [CURSOR] to move the cursor to 2.”  
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Examples and convenient tips  
Use [INC/DEC] or the VALUE dial to select the kit that will be selected second.  
5
6
In the same way, make settings for the third and subsequent kits.  
fig.00-122  
To delete an unwanted kit from a step, use [CURSOR] in the “CHAIN” page to select the kit, and then press  
[F2 (DELETE)].  
MEMO  
If you wish to add a kit between steps, press [F1 (INSERT)].  
When you finish making the settings, press [EXIT].  
7
You will return to the DRUM KIT CHAINpage.  
fig.00-122a  
In this page you can use [INC/ DEC] to select drum kits in the specified order.  
To turn off the Drum Kit Chain function, press [CHAIN] to make the button indicator go dark.  
MEMO  
In addition, you can specify pads or foot switches that can be used to select drum kits easily, even while you  
continue playing. For details refer to “Chapter 9. Operations using pads and foot switches” (p. 119) in the  
“Advanced Use.”  
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Examples and convenient tips  
Usin g a fo o t sw itch to se le ct k its  
When an FS-5U foot switch (optional) is connected to the FOOT SWITCH jack, you can use it to  
select kits, patterns, or as a play/ stop button for patterns (p. 120).  
fig.00-123e  
Foot switch cable PCS-31  
Foot switches  
FS-5U  
The function that the foot switch will have can be selected by the “Mode” setting in the “FOOT SWITCH”  
MEMO  
display (p. 120).  
fig.00-123a  
Usin g a p a d to p la y b a ck p a tte rn s  
In addition to using pads to play drum sounds, it is also possible to make settings so that striking a  
pad will start playback of a pattern.(with various possibilities) When this function is used, you can  
(for example) strike a pad to start playback of a pattern, and then continue playing along with that  
pattern. This is only possible with electronic drums!  
Some of the preset drum kits use this function.  
For details on the settings, refer to p. 119.  
MEMO  
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Examples and convenient tips  
Usin g h e a d p h o n e s to h e a r th e click so u n d  
If you want to listen to a click sound while you play (for example during practice or a live perfor-  
mance), you can make settings so that the click is heard only in the headphones, and is not output  
from the OUTPUT jacks (MASTER).  
fig.00-124  
1
2
3
Press [CLICK], and then press [F2 (INST)].  
1
The following screen will appear:  
fig.00-125  
Use [CURSOR] to move the cursor to Output.”  
2
3
Use [INC/DEC] or the VALUE dial to select Phones Only.”  
fig.00-126  
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Examples and convenient tips  
Usin g th e TD-1 0 a s a MIDI so u n d m o d u le  
The TD-10 can also be used as a sound module for MIDI keyboards or sequencer. When used as a  
MIDI sound module, the percussion group (p. 126) can be used so that 72 types of instrument can be  
accessed simultaneously in addition to the sounds that are assigned to the 12 trigger inputs (pads).  
In addition, three backing parts can be used as sound sources (each with its own individual MIDI  
channel) as well as the drums. This means that a single TD-10 can be used as a four-part multi part  
multi-timbral sound source with 56 voices of polyphony! For details refer to Using the TD-10 as a  
sound module(p. 125).  
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Ad va n ce d Use  
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Ch a p te r 1 . O ve rvie w o f th e TD-1 0 V-d ru m s  
The TD-10 is a drum trigger interface and sound module, providing virtual reproduction of an actu-  
al drum set, allowing total control over all aspects of drum sound creation.  
When electronic drums were first developed, the technology available was not as advanced as it is  
today, so sounds were not really comparable with acoustic drums. However, many people appreci-  
ated electronic drums in their own right for their unique sound quality and character. The early elec-  
tronic drum systems were fairly expensive, and not that easy to use in a wide musical context. Later,  
the appearance of “samplers” (instruments using digital recording technology) brought great  
advances in the quality of acoustic instrument simulations and editing potential of those sounds.  
Although this technology was developed mostly for synthesizers, it was also applied to rhythm  
machines and electronic drums though the operating procedures and the sound creating/ editing  
processes were simply carried over from synthesizers.  
For many drummers, it became necessary to learn new and unfamiliar technical terms and methods  
for processing sound, meaning that the “user friendliness” was considerably diminished.  
The TD-10 V-drums offers access to the whole family of percussion sounds, including acoustic and  
electronic drums, and percussion, and provides a control environment that is specially designed for  
the drummer. This includes choosing your instrument, (out of over 600 sounds!) editing the sounds,  
and a way to make sure they respond to your style of playing through the advanced and accurate  
triggering response. You also have control of “where” the drums are played, the acoustics of that  
environment, the types of microphones used on the drums and their positions and all details of the  
final mixing process in the “control room.” In other words, the TD-10 alone is a complete drum pro-  
duction concept with a studio, effect units and a mixing console. There are 50 preset drum kits that  
have been created in this manner, so you can get a feel of the TD-10s potential once you have com-  
pleted the basic setup.  
Ho w th e V-d ru m s sy ste m is o rg a n ize d  
The V-drums system can be divided into the following two parts.  
  Co n tro lle rs su ch a s pads a n d pedals o n w h ich y o u p e rfo rm  
  Th e sound module th a t p ro d u ce s so u n d s in re sp o n se to y o u r p e r-  
fo rm a n ce o n th e p a d s o r p e d a ls  
fig.01-02e  
Controller  
Sound module (TD-10)  
TRIGGER  
INPUT Jacks  
Instrument (instrumental sound)  
OUTPUT jacks  
PHONES jack  
Pad  
In this system, the TD-10 is the sound module.  
When the TD-10 receives signals (trigger signals) received after pads are hit (or via MIDI) it plays  
the corresponding instrumental sounds.  
 
* The term “trigger signal” will appear frequently in this manual, so become familiar with the term as it will  
will help you understand the explanations that follow (p. 172).  
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Chapter 1. Overview of the TD-10 V-drums  
Ho w to se le ct p a d s  
When making settings, you can specify the pad in one of the following two ways.  
  Usin g p a d s to se le ct th e p a d / so u n d fo r e d itin g  
Strike the head (the head and rim simultaneously) of the pad. The setting display for the pad you  
struck will appear. Listen to the sound as you strike the head (the head and rim simultaneously),  
and use [INC/ DEC] or the VALUE dial to modify the setting.  
  Usin g th e TD-1 0 to se le ct th e p a d / so u n d fo r e d itin g  
Use the “1” button or “12” button located below [TRIG SELECT] to select a trigger signal(corre-  
sponds to the 12 trigger inputs). To edit the rim settings, press [RIM] to make the indicator light.  
When using [PREVIEW] to audition a sound, use [INC/ DEC] or the VALUE dial to modify the set-  
ting.  
* When separate settings can be made for the head and the rim, a display such as the following will appear.  
For details refer to p. 136.  
fig.01-03  
Head settings  
Rim settings  
In this owner’s manual, a symbol such as the following will mark functions that can be set independently for  
head and rim.  
fig.(H)(R)  
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Ch a p te r 2 . Se ttin g s fo r th e e n tire d ru m k it  
Se le ctin g a k it  
N a m in g a k it  
Press [KIT], and the basic display page will appear. In this  
Each kit can be given a name of up to 8 characters.  
fig.03-01  
page, you can use [INC/ DEC],the VALUE dial or a foot  
switch (optional) to select drum kits (p. 120).  
fig.02-01  
2
3
1
Pro ce d u re  
1 . Press [KIT]-[F2 (FUNC)]-[F4 (NAME)].  
The “DRUM KIT NAME” page will appear.  
Area 1 in the above figure indicates whether the selected kit  
contains settings for performance with sticks or for brushes.  
To change this setting see “Making settings for brush perfor-  
mance” (p. 79). Area 2 indicates effect on/ off settings for the  
entire kit. Please refer to “Effect switches for the entire kit”  
(p. 79). Area 3 will appear if a card is inserted into the TD-10.  
If the cards protect switch is on, a lock symbol will appear.  
2 . Use the left/right [CURSOR] buttons to select the charac-  
ter that you wish to change.  
The character at the blinking location is the one that can be  
changed.  
3 . Use the VALUE dial, [INC/DEC], or [CURSOR] (up/down)  
to change the character.  
* To prevent data from being accidentally modified while you  
play, it is a good idea to select this display page once you have  
finished making settings.  
Characters can be selected in the order of the small charac-  
ters displayed in the bottom of the screen.  
Fu n ctio n b u tto n s  
Se le ctin g k its fro m th e list  
d isp la y  
In this page the [F1]–[F4] buttons can be used to perform the  
following convenient functions for entering characters.  
[F1 (INSERT)]: All characters to the right of the cursor will  
be moved to the right.  
Here you can select drum kits by accessing the full list of  
available kits.  
fig.02-02  
[F2 (DELETE)]: The character at the cursor location will be  
deleted, and all characters to the right of the  
cursor will be moved to the left.  
[F3 (SPACE)]: A blank space will be inserted at the cursor  
location.  
[F4 (CHAR)]: Cycle between uppercase/ lowercase/ sym-  
bols.  
Pro ce d u re  
1 . Press [KIT]-[F1 (LIST)].  
The “DRUM KIT LIST” page will appear.  
2 . Use the VALUE dial, [INC/DEC], or [CURSOR] to select a  
kit.  
Fu n ctio n b u tto n s  
[F1 (PAGE <)]: The previous page of the list will appear.  
[F2 (PAGE >)]: The next page of the list will appear.  
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Chapter 2. Settings for the entire drum kit  
Ma k in g se ttin g s fo r b ru sh  
p e rfo rm a n ce  
Effe ct sw itch e s fo r th e  
e n tire k it  
For each kit you can specify whether sticks or brushes will  
be used. When the trigger setting is set to “brush,” pad sen-  
sitivity will be higher. Each kit has settings for sticks and for  
Ambience, compressors, equalizers, and digital effects can  
be turned on/ off for the entire kit. This gives you a great  
way to “compare” your sounds with or without those func-  
tions.  
brushes, and the brush settings can be selected as follows.  
fig.03-02  
Pro ce d u re  
1 . Press [KIT]-[F3 (FX SW)].  
The “EFFECTS SWITCH” page will appear.  
2 . Each time you press a function button [F1]–[F4], the cor-  
responding effect will be switched on/off.  
Pro ce d u re  
Fu n ctio n b u tto n s  
1 . Press [KIT]-[F2 (FUNC)]-[F3 (SELECT)].  
The “SELECT” page will appear.  
[F1 (AMBNCE)]: Ambience on/ off switch  
[F2 (COMP)]:  
[F3 (EQ)]:  
Compressor on/ off switch  
Equalizers on/ off switch  
2 . Use [INC/DEC] or the VALUE dial to select “Brushes.”  
[F4 (EFFECT)]: Effect on/ off switch  
The settings for brush performance will be selected.  
* The settings made here can also be seen in the drum kit name  
* Preset drum kits for brushes are already set for brush perfor-  
mance. The setting discussed here is necessary when you wish to  
modify a kit that was created for stick performance in order to  
play with brushes. If you wish to create a new brush kit, it’s sim-  
pler to copy an existing one and then edit it as you wish.  
page (“DRUM KIT”).  
fig.03-02ae  
* The setting you make here can also be viewed in the drum kit  
name page (“DRUM KIT”).  
* When performing brush swish/sweeping, the following condi-  
tions must also be met in addition to the above setting.  
On  
Off  
Trigger jack 2 must be used. (for the snare drum)  
PD-120 or PD-100 pads must be used.  
Make sure that you are using instrument number 113 “Brush1  
S,” number 114 “Brush2 S” or 115 “BrushTmbS.”  
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Ch a p te r 3 . In stru m e n t se ttin g s  
Here you can edit the instruments.(i.e. snare drum kick etc.)  
Se le ctin g in stru m e n ts  
fro m th e list d isp la y  
The TD-10 provides separate parameters for editing acoustic  
or electronic drum sounds.  
Here you can choose the sound from the list of all instru-  
Se le ctin g a n in stru m e n t  
ments.  
fig.04-02  
On the TD-10, each sound,is referred to as an “instrument”  
(INST). Youll begin the sound-creating procedure by select-  
ing the desired instruments.  
fig.04-01  
Pro ce d u re  
1 . Press [INST]-[F1 (LIST)].  
The “INST LIST” page will appear.  
2 . Strike the pad whose instrument you wish to change.  
The setting page for the pad you struck will appear. The cur-  
sor will be at the name of the currently selected instrument.  
Pro ce d u re  
(Example) Changing the snare  
3 . Use the VALUE dial, [INC/DEC] or [CURSOR] to select  
1 . Press [INST].  
an instrument.  
The “INST” page will appear.  
4 . After you have selected an instrument, press [EXIT].  
2 . Strike the snare pad.  
You will return to the “INST” page.  
The name of the instrument being triggered by the snare pad  
will appear at “Inst.” The “type” of the currently selected  
instrument will appear at “Group.”  
Fu n ctio n b u tto n s  
[F1 (PAGE <)]: The previous page of the list will appear.  
[F2 (PAGE >)]: The next page of the list will appear.  
3 . Use [INC/DEC] or the VALUE dial to select an instrument.  
* There are instruments that cannot be selected There are some  
instrument combinations that cannot be selected within the  
same kit, or with certain trigger inputs. The V-EDIT process is  
not available for all instruments (p. 136).  
You can also use the Function Key to scroll through the  
instrument list at a higher speed.  
To advance quickly  
Hold down [F2 (PAGE >)] and  
press [F1 (PAGE <)]  
To move in reverse quickly Hold down [F1 (PAGE <)] and  
press [F2 (PAGE >)]  
* Instruments which cannot be selected for specific triggers are  
indicated by a horizontal line as in the following diagram.  
fig.04-03e  
Instruments which cannot be selected  
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Chapter 3. Instrument settings  
Ed itin g a n a co u stic d ru m k it (V-EDIT)  
  V-EDIT a n d EDIT  
Editing procedure for an acoustic snare, kick and tom drums will differ depending on the type of  
instrument and the TRIGGER INPUT jack that you are using.  
1 . V-EDIT le ts y o u u se a ll th e e d itin g ca p a b ility o f th e TD-1 0  
2 . EDIT le ts y o u e d it o n ly th e tw o p a ra m e te rs Pitch a n d De ca y  
  VERY IMPO RTAN T!! W h e n V-EDIT ca n b e u se d  
“V-EDIT” will appear ONLY when using trigger inputs 1–6 and an instrument from instrument  
groups “V-KICK”, “V-SNARE”, or “V-TOM.” (A “V-EDIT” symbol will appear in the setting page.)  
When an instrument from another instrument group is assigned, only Pitch and Decay can be edit-  
ed. So if you assign a “V” type sound to an input other than 1-6, you cannot use the V-Edit parame-  
ters.  
For details on assigning instruments, refer to p. 136.  
The parameters available in V-EDIT will differ depending on the trigger input and instrument  
selected. The following parameters can be edited.  
Trigger  
Shell Material Shell Depth Head Type Head Tuning Muffling Strainer Adj.  
1 (KICK)  
2 (SNARE)  
3–6 (TOM)  
-
o
o
o
o
o
o
o
o
o
o
o
o
-
o
-
o
-
o: Can be set  
- : Cannot be set  
  Se le ctin g th e sh e ll m a te ria l  
Changing the material of the snare drum shell produces a different tone. You can select one of three  
materials: wood, steel and brass.  
fig.04-04  
In stru m e n ts th a t ca n b e e d ite d  
Snare only  
Pro ce d u re  
1 . Press [INST]-[F2 (EDIT)]-[F1 (SHELL)].  
The “INST EDIT” page will appear.  
2 . Strike the snare pad.  
The snare setting page will appear.  
3 . Use [CURSOR] to move the cursor to Material.”  
4 . Use [INC/DEC] or the VALUE dial to make the setting.  
Pa ra m e te rs  
Material: Wood, Steel, Brass  
Wood: Wood body. This produces a natural and mellow sound.  
Steel: Steel body. This produces a sound with metallic resonance.  
Brass: Brass body. This produces the unique resonance of brass.  
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Chapter 3. Instrument settings  
Pa ra m e te rs  
Head Type: Clear, Coated, PinStripe  
  Ch a n g in g th e sh e ll d e p th  
Changing the depth of the drum shell will change the tone.  
With the snare drum, the depth can be changed over 39  
steps, from 1 to 20 inches! Making the shell deeper will  
increase the richness of the low range, and make the sound  
Clear:  
A single transparent head.  
Coated:  
The most commonly used type of head.  
PinStripe®: Characterized by a rich medium and low range  
“color.”  
more “fat”.  
fig.04-05  
* PinStripe is a registered trademark of Remo Inc. U.S.A.  
  Tu n in g th e h e a d  
Here you can tune the drum head very accurately.  
fig.04-07  
In stru m e n ts th a t ca n b e e d ite d  
Kick, Snare, Tom  
Pro ce d u re  
1 . Press [INST]-[F2 (EDIT)]-[F1 (SHELL)].  
The “INST EDIT” page will appear.  
In stru m e n ts th a t ca n b e e d ite d  
2 . Strike the pad that you wish to edit.  
Kick, Snare, Tom  
The setting page for the pad you struck will appear.  
Pro ce d u re  
3 . Use [CURSOR] to move the cursor to Shell Depth.”  
1 . Press [INST]-[F2 (EDIT)]-[F2 (HEAD)].  
The “INST EDIT” page will appear.  
4 . Use [INC/DEC] or the VALUE dial to make the setting.  
2 . Strike the pad that you wish to edit.  
Pa ra m e te rs  
The setting page for the pad you struck will appear.  
Shell Depth: Normal, Deep (Kick)  
120 inch (39 steps) (Snare)  
Normal, Deep (Tom)  
3 . Use [CURSOR] to move the cursor to Head Tuning.”  
4 . Use [INC/DEC] or the VALUE dial to make the setting.  
  Se le ctin g th e h e a d m a te ria l  
Changing the “type” of drum head will affect aspects of  
Pa ra m e te rs  
Head Tuning: -480+480 (-4+4 octaves)  
attack and tone. You can choose from three type of heads:  
Clear, Coated, and PinStripe®  
fig.04-06  
* For some instruments, raising or lowering the value beyond a  
certain point may not produce further change.  
In stru m e n ts th a t ca n b e e d ite d  
Kick, Snare, Tom  
Pro ce d u re  
1 . Press [INST]-[F2 (EDIT)]-[HEAD(F2)].  
The “INST EDIT” page will appear.  
2 . Strike the pad that you wish to edit.  
The setting page for the pad you struck will appear.  
3 . Use [CURSOR] to move the cursor to Head Type.”  
4 . Use [INC/DEC] or the VALUE dial to make the setting.  
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Chapter 3. Instrument settings  
  Mu fflin g se ttin g s (m u tin g )  
  Ad ju stin g th e Sn a re stra in e r  
You can literally apply tape or “rings” to dampen the over-  
te n sio n  
tones.  
The amount of contact between the bottom head and the  
snares themselves can be adjusted to change the tone just  
like with a real acoustic drum. You have a choice between  
one of three tensions: Loose, Medium or Tight or you can  
fig.04-08  
turn the snares OFF.  
fig.04-09  
In stru m e n ts th a t ca n b e e d ite d  
Snare, Kick, Tom  
Pro ce d u re  
1 . Press [INST]-[F2 (EDIT)]-[F3 (MUFFLE)].  
The “INST EDIT” page will appear.  
In stru m e n ts th a t ca n b e e d ite d  
Snare only  
2 . Strike the pad that you wish to edit.  
Pro ce d u re  
The setting page for the pad you struck will appear.  
1 . Press [INST]-[F2 (EDIT)]-[F3 (MUFFLE)].  
The “INST EDIT” page will appear.  
3 . Use [CURSOR] to move the cursor to Muffling.”  
4 . Use [INC/DEC] or the VALUE dial to make the setting.  
2 . Strike the snare pad.  
The snare setting page will appear.  
Pa ra m e te rs  
3 . Use [CURSOR] to move the cursor to Strainer Adj.”  
Muffling: OFF, Tape 1, Tape 2, Blanket, Weight (Kick)  
OFF, Tape 1, Tape 2, Doughnuts 1, Doughnuts 2  
(Snare)  
4 . Use [INC/DEC] or the VALUE dial to make the setting.  
OFF, Tape 1, Tape 2, Felt 1, Felt 2 (Tom)  
Pa ra m e te rs  
OFF:  
No muffling.  
Strainer Adj.: OFF, Loose, Medium, Tight  
Tape 1:  
Tape 2:  
Blanket:  
one piece of tape.  
OFF: The sound with no snares.  
two pieces of tape.  
Loose, Medium, Tight:  
Muffled by placing a blanket inside the kick  
drum.  
The strainer tension becomes progressively stronger.  
Weight:  
Blanket with a weight on top.  
Doughnuts 1: common “ring” type mute.  
Doughnuts 2: common “ring” type mute with stronger muf-  
fling of overtones.  
Felt 1:  
Felt 2:  
Conventional felt type mute.  
Conventional felt type mute with more pres-  
sure on the head.  
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Chapter 3. Instrument settings  
Pa ra m e te rs  
Ed itin g a n e le ctro n ic  
d ru m k it (V-EDIT)  
Electronic drum sounds consist of “tone” and “noise.” These  
instruments can be assigned only to specific trigger inputs.  
For details on instrument assignments, refer to p. 136.  
Instruments from the “ELECTRONIC” instrument group  
provide the following parameters.  
Atk (Attack Level ): 0127  
Ad justs the volum e of the attack (the beginning of the  
sound).  
Tone (Tone Pitch ): 0127  
* With electronic drums, selecting an instrument for the head will  
assign the same instrument to the rim. It is not possible to  
change the rim to a different instrument.  
Adjusts the pitch of the “tone” component.  
Noi (Noise Pitch): 0127  
fig.04-10  
Adjusts the pitch of the “noise” component.  
Dcy (Decay): 0127  
Adjusts the decay time of the sound.  
Bal (Noise Tone Balance): 0127  
Adjusts the volume balance between the “noise” and “tone”  
components.  
IMPORTANT: Instruments that can be used for specific trig-  
ger inputs Instruments from the “ELEC” instrument group  
can be used ONLY with trigger inputs 1–6. Example: An  
Electronic Kick can only be used with the trigger input (1)  
dedicated for the Kick.  
Bend (Pitch Bend): 0127  
Adjusts the extent of the pitch change that occurs during the  
sound. This setting adjusts the pitch at which the sound  
begins.  
fig.00-074e  
Pro ce d u re  
1 . Press [INST].  
Bend  
127  
The “INST” page will appear.  
2 . Strike a pad that is connected to a TRIGGER INPUT jack  
(1-6).  
amount of pitch change  
The setting page for the pad you struck will appear.  
3 . Use [INC/DEC] or the VALUE dial to select an instru-  
ments from the ELECinstrument group.  
0
Time  
4 . Press [F2 (EDIT)].  
The setting page for the selected instrument will appear.  
5 . Use [CURSOR] to move the cursor to the parameter that  
you wish to set.  
* You can also use the [F1]–[F4] buttons to select parameters.  
[F1]: Atk  
[F2]: Each time the button is pressed, Tone or Noi will be  
selected.  
[F3]: Each time the button is pressed, Dcy or Bal will be  
selected.  
[F4]: Bend  
6 . Use [INC/DEC] or the VALUE dial to make the setting.  
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Chapter 3. Instrument settings  
Ed itin g a TR-8 0 8 / 9 0 9 (V-EDIT)  
This simulates a Roland “TR-808” or “TR-909” Rhythm Composer. Only instruments specified for  
each trigger input can be selected. For details on instrument assignments, refer to p. 136.  
* For instruments in the TR-808/909 groups, selecting an instrument for the head will assigns the same  
instrument for the rim. It’s not possible to change the rim to a different instrument.  
fig.04-12  
In stru m e n ts a n d p a ra m e te rs u sa b le fo r e a ch trig g e r in p u t  
Instruments in the “TR-808” or “TR-909” instrument group can be used only for trigger inputs 1–6.  
Specific trigger jacks are used for specific instruments, such as “a kick instrument for the kick jack.”  
The following parameters can be edited.  
* The [F2]–[F4] buttons can be used to select parameters.  
TR-808  
Trigger  
[F2]  
[F3]  
[F4]  
Tone  
Tone  
-
1 (KICK)  
Tune  
Tune  
Tune  
Decay  
Snappy  
Decay  
2 (SNARE)  
3–6 (TOM1–4)  
TR-909  
Trigger  
[F2]  
[F3]  
[F4]  
Attack  
Tone  
-
1 (KICK)  
2 (SNARE)  
3–6 (TOM1–4)  
Tune  
Tune  
Tune  
Decay  
Snappy  
Decay  
Pro ce d u re  
1 . Press [INST].  
The “INST” page will appear.  
2 . Strike a pad connected to a TRIGGER INPUT jack 16.  
The setting page for the pad you struck will appear.  
3 . Use [INC/DEC] or the VALUE dial to select the TR-808/909 instrument.  
4 . Press [F2 (EDIT)].  
The setting page for the selected instrument will appear.  
5 . Use [CURSOR] to move the cursor to the parameter that you wish to set.  
6 . Use [INC/DEC] or the VALUE dial to make the setting.  
Pa ra m e te rs  
Attack (Attack Level): 0127  
Adjusts the volume of the attack (the beginning of the sound).  
Tone (Tone Pitch): 0127  
On the TR-808/ 909, this parameter simulated the brightness of the drum.  
Snappy: 0127  
This is the TR-808/ 909 parameter that simulates snare strainer tension.  
Decay (Decay Time): 0127  
Adjusts the decay time of the sound.  
Tune: 0127  
On the TR-808/ 909, this parameter simulated the tension of the drum head. The pitch and thickness  
of the sound will change.  
8 5  
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Chapter 3. Instrument settings  
Ed itin g h i-h a t, cy m b a ls  
a n d p e rcu ssio n  
Only pitch and decay can be edited for instruments that are  
assigned to trigger inputs 7–12. Even for trigger inputs 1-6,  
only pitch and decay can be edited if the assigned instru-  
ment is not V-EDIT capable.  
fig.04-14  
Pro ce d u re  
1 . Press [INST].  
The “INST” page will appear.  
2 . Strike a pad connected to a TRIGGER INPUT jack 712.  
The setting page for the pad you struck will appear.  
3 . Use [INC/DEC] or the VALUE dial to select a hi-hat, cym-  
bal or percussion instrument.  
4 . Press [F2 (EDIT)].  
The setting page for the selected instrument will appear.  
5 . Use [CURSOR] to move the cursor to the parameter that  
you wish to set.  
6 . Use [INC/DEC] or the VALUE dial to make the setting.  
Pa ra m e te rs  
Pich: -480+480  
Adjusts the pitch of the sound.  
Decay: -31+31  
Adjusts the decay time of the sound.  
* For some instruments, raising/lowering the value beyond a cer-  
tain level will not produce any further change in Decay.  
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Ch a p te r 4 . Stu d io se ttin g s  
Here is where you can virtually change the acoustics of the  
  Ch a n g in g th e w a ll m a te ria l  
You can choose from Wood, Plaster or Glass covered walls  
room in which you are playing the drums. The parameters  
available here let you select actual room sizes and wall mate-  
rials to easily get your desired sound. You can also change  
the positions of the “room” microphones.  
for the room where the drums are being played.  
fig.05-03  
An easy way to understand this is to change the type of stu-  
dio as explained below in “Selecting the studio/ room” in  
“Settings for the entire drum kit.”  
Se ttin g s fo r th e e n tire  
d ru m k it  
Pro ce d u re  
1 . Press [STUDIO]-[F2 (ROOM)].  
The “ROOM” page will appear.  
  Se le ctin g th e stu d io / ro o m  
You can select one of 10 types of “ambiences” built into the  
TD-10. Before you make detailed settings, use this setting to  
select the basic type of acoustic environment in which you  
2 . Use [CURSOR] to move the cursor to Wall Type.”  
3 . Use [INC/DEC] or the VALUE dial to make the setting.  
will be playing.  
fig.00-102a  
Pa ra m e te rs  
Wall Type: Wood, Plaster, Glass  
Wood: Simulates the sound of a wood-walled room pro-  
ducing a warm sound.  
Plaster: Simulates a plaster-walled room producing a more  
“naturally live” sound.  
Glass: Simulates a glass-walled room producing a very  
bright ambience.  
Pro ce d u re  
1 . Press [STUDIO].  
The “STUDIO” page will appear.  
  Se le ctin g th e a m b ie n ce m ik e  
2 . Use [INC/DEC] or the VALUE dial to make the setting.  
lo ca tio n  
Ambience microphones are placed at a distance from the  
instrument in order to pick up the natural acoustics of the  
room. Adjusting the height of these mikes allows you to cap-  
Pa ra m e te rs  
Studio Select: Beach, Living Room, Bath Room, Studio,  
Garage, Locker Room, Theater, Cave,  
Gymnasium, Dome Stadium  
ture different characteristics of that room.  
fig.05-04  
  Ch a n g in g th e size o f th e ro o m  
You have five sizes to choose from.  
fig.05-02  
Pro ce d u re  
1 . Press [STUDIO]-[F3 (AMBMIC)].  
The “AMBIENCE MIC” page will appear.  
2 . Use [INC/DEC] or the VALUE dial to make the setting.  
Pro ce d u re  
1 . Press [STUDIO]-[F2 (ROOM)].  
The “ROOM” page will appear.  
2 . Use [CURSOR] to move the cursor to Room Size.”  
3 . Use [INC/DEC] or the VALUE dial to make the setting.  
Pa ra m e te rs  
Room Sizes: Tiny, Small, Medium, Large, Huge  
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Chapter 4. Studio settings  
Pa ra m e te rs  
Ambience Mic Positions: Low, High  
Se ttin g s fo r e a ch in stru m e n t  
Low: Often referred to as “floor mikes,” picking up low  
frequencies of the room, producing a warmer charac-  
ter.  
Ab o u t th e b a sic p ro ce d u re  
In each page,when you hit the pad for which you wish to  
make settings, the setting page for that pad will appear. You  
can also make a selection by pressing [TRIG SELECT] on the  
TD-10 itself.  
High: Often referred to as “overhead mikes” capturing the  
high frequencies and accenting the brightness of the  
room.  
 
Ad ju stin g th e a m o u n t o f a m b ie n ce  
 
Ad ju stin g th e vo lu m e a n d o u tp u t  
a ssig n m e n ts o f th e a m b ie n ce  
fig.05-06  
fig.05-05  
Pro ce d u re  
1 . Press [STUDIO]-[F4 (AMBNCE)]-[F1 (AMBSND)].  
The “AMBIENCE” page will appear.  
Pro ce d u re  
1 . Press [STUDIO]-[F4 (AMBNCE)]-[F3 (AMBLVL)].  
The “AMBIENCE” page will appear.  
2 . Strike the pad that you wish to edit.  
The cursor will move to the slider of the pad that you struck.  
2 . Use [CURSOR] to move the cursor to the output destina-  
tion that you wish to set (MASTER, DIR1, DIR2,  
DIR3).  
3 . Use the VALUE dial, [INC/DEC] or [CURSOR] to make  
the setting.  
Pa ra m e te rs  
Ambience Send Level: 0-127  
3 . Use [INC/DEC] or the VALUE dial to make the setting.  
If you want the ambience to be output ONLY from a specific  
output, raise the value for that output and set a value of “0”  
for the others.  
* If you consider Ambience as a type of “effect” used with a mix-  
ing console, this parameter corresponds to the Send Level (the  
amount that is sent from the mixer to the effect or in this  
case,the room you’ve selected).  
Pa ra m e te rs  
Ambience Output Level: 0127  
MASTER: Adjusts the level of ambience output from the  
MASTER jacks.  
  Se le ctin g th e ty p e o f m ik e a n d  
its lo ca tio n  
DIR1:  
DIR2:  
DIR3:  
Adjusts the level of ambience output from the  
DIRECT 1 jacks.  
Here you can choose the type of mike used on certain instru-  
ments and its relative position to that instrument.  
fig.05-07  
Adjusts the level of ambience output from the  
DIRECT 2 jacks.  
Adjusts the level of ambience output from the  
DIRECT 3 jacks.  
* Consider that Ambience is like an effect used with a mixing con-  
sole and that these parameters correspond to the “Return Level”  
(the amount that is sent from an effect back to the mixer).  
* This parameter’s not available for electronic drums, TR-808/909  
kits, cymbals or percussion.  
Microphone settings can be made for the following trigger  
inputs.  
Trigger number  
1, 2 (KICK, SNARE)  
3–6 (TOM1–4)  
7–12  
Mic type  
Mic location  
o
o
-
o
-
-
o: Can be set  
- : Cannot be set  
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Chapter 4. Studio settings  
  Se le ctin g th e ty p e o f m ik e  
Pro ce d u re  
Se ttin g s fo r e a ch g ro u p  
Settings can be made for the three main instrument groups:  
1 . Press [STUDIO]-[F1 (MIC)].  
The “MIC” page will appear.  
the drum kit,the percussion group, and the backing parts.  
* The percussion group is a sound map that can be accessed when  
the TD-10 is being used as a MIDI sound module. For details  
refer to “Using the percussion group” (p. 126). Of course, indi-  
vidual percussion sounds CAN be assigned to the pads.  
2 . Strike the pad that you wish to edit.  
The setting page for the pad you struck appears.  
3 . Use [CURSOR] to move the cursor to Mic Type.”  
4 . Use [INC/DEC] or the VALUE dial to make the setting.  
  Ad ju stin g th e a m o u n t o f a m b i-  
Pa ra m e te rs  
Mic Type: Condenser, Dynamic 1, Dynamic 2 (KICK)  
Condenser, Dynamic, Lo-Fi (SNARE)  
e n ce se n d le ve l fo r e a ch g ro u p  
The ambience can be adjusted by groups: the drum kit, the  
percussion group (p. 126), and the backing part group. Its a  
convenient way to raise or lower the overall amount of  
ambience without adjusting individual ambience send levels  
for the instruments.  
(KICK)  
Condenser: Produces the sound of a condenser mike.  
Dynamic 1: Prod u ces the sou nd of a stand ard d ynam ic  
mike.  
Dynamic 2: Produces the sound of a dynamic mike that has  
the m id -to-high-range content em p hasized  
somewhat.  
Pro ce d u re  
1 . Press [STUDIO]-[F4 (AMBNCE)]-[F2 (GRPSND)].  
The “AMBIENCE” page will appear.  
(SNARE)  
2 . Use [CURSOR] to move the cursor to the group for which  
Condenser: Produces the sound of a condenser mike.  
Dynamic: Produces the sound of a dynamic mike.  
you wish to make settings (DRUMS, PERC, PART).  
3 . Use [INC/DEC] or the VALUE dial to make the setting.  
Lo-Fi:  
Emphasizes low range and is a bit “dirty.”  
Pa ra m e te rs  
Ambience Group Send: 0127  
  Sp e cify in g th e m ik e p la ce m e n t  
Pro ce d u re  
DRUMS: Adjusts ambience send level for the entire drum  
kit.  
1 . Press [STUDIO]-[F1 (MIC)].  
The “MIC” page will appear.  
PERC: Adjusts ambience send level for the entire percus-  
sion group.  
2 . Strike the pad that you wish to edit.  
The setting page for the pad you struck appears.  
PART: Ad justs am bience send level for the sequencer  
parts (Part 1, Part 2, and Bass part).  
3 . Use [CURSOR] to move the cursor to Mic Position.”  
4 . Use [INC/DEC] or the VALUE dial to make the setting.  
Pa ra m e te rs  
Mic Position: Outside, Standard, Inside  
Outside: Placed to capture more “attack.”  
Standard: Standard mike location for a natural sound.  
Inside:  
Produces less attack and a bit more “body” of the  
drum.  
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Ch a p te r 5 . Co n tro l ro o m se ttin g s  
The most important aspect of finalizing the sound in record-  
 
Ad ju stin g p a n (ste re o lo ca tio n )  
ing or live performances depends on the mixing console. In  
the Control Room, youll find a complete 12-channel mixer  
with 10 individual compressors and EQs and digital effects,  
finalizing your sound in a CD-quality state.  
This adjusts the stereo location of each pad.  
fig.06-02  
Ab b re via tio n s in th e d isp la y scre e n  
TRIGGER INPUT jacks  
K=Kick  
Sn=Snare  
Pro ce d u re  
T1=Tom 1  
T2=Tom 2  
T3=Tom 3  
T4=Tom 4  
HH=Hi-hat  
C1=Crash 1  
C2=Crash 2  
Rd=Ride cymbal  
A1=AUX1  
A2=AUX2  
1 . Press [CONTROL ROOM]-[F1 (MIXER)]-[F2 (PAN)].  
The “PAN” page will appear.  
2 . Strike the pad that you wish to edit.  
The cursor will move to the slider of the pad that you struck.  
3 . Use the VALUE dial, [INC/DEC] or [CURSOR] to make  
the setting.  
Raising the slider (pressing [INC]) will move the sound  
toward the right, and lowering it (pressing [DEC]) will move  
the sound toward the left.  
Pa ra m e te rs  
Pan: L15CenterR15  
Se ttin g s fo r e a ch in stru m e n t  
Th e b a sic p ro ce d u re  
In each page, strike the pad for which you wish to make set-  
tings, and the setting page for that pad will appear. You can  
also use [TRIG SELECT] to make your selection by.  
 
Ad ju stin g e ffe ct se n d le ve l  
This sets the effect Send Level for each pad/ sound.  
fig.06-03  
  Ad ju stin g vo lu m e (le ve l)  
This adjusts the volume of each pad.  
fig.06-01  
Pro ce d u re  
1 . Press [CONTROL ROOM]-[F4 (EFFECT)]-[F1 (FXSEND)].  
The “EFFECT” page will appear.  
Pro ce d u re  
2 . Strike the pad that you wish to edit.  
1 . Press [CONTROL ROOM]-[F1 (MIXER)]-[F1 (VOLUME)].  
The “VOLUME” page will appear.  
The cursor will move to the slider of the pad that you struck.  
3 . Use the VALUE dial, [INC/DEC] or [CURSOR] to make  
2 . Strike the pad that you wish to edit.  
the setting.  
The cursor will move to the slider of the pad that you struck.  
Pa ra m e te rs  
Send Level: 0127  
3 . Use the VALUE dial, [INC/DEC] or [CURSOR] to make  
the setting.  
Pa ra m e te rs  
Volume: 0127  
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Chapter 5. Control room settings  
  Se le ctin g o u tp u t a ssig n m e n ts  
 
Co n tro llin g va ria tio n s in vo lu m e  
(Co m p re sso r)  
To change the output destination for the sound of each pad  
note that the vertical lines indicate the TRIGGER INPUT  
number, and the horizontal lines ind icate the OUTPUT  
choices. The black dots indicate the OUTPUT assignment  
10 com p ressors are p rovid ed (Triggers 1-10 on ly)  
Compression is used to “smooth” volume peaks, preventing  
“overloads” and as it will also change the character and tone  
of the sound in response to the playing dynamics, its anoth-  
corresponding to each sound.  
fig.06-04  
er useful tool in creating YOUR sound.  
fig.06-05  
Pro ce d u re  
1 . Press [CONTROL ROOM]-[F1 (MIXER)]-[F3 (OUTPUT)].  
The “OUTPUT” page will appear.  
Pro ce d u re  
1 . Press [CONTROL ROOM]-[F2 (COMP)].  
The “COMPRESSOR/ LIMITER” page will appear.  
2 . Strike the pad that you wish to edit.  
The cursor will move to the vertical line (TRIGGER INPUT  
jack) of the pad that you struck.  
2 . Strike the pad that you wish to edit.  
The setting page for the pad you struck will appear.  
3 . Use the VALUE dial, [INC/DEC] or [CURSOR] to make  
3 . Use [CURSOR] to move the cursor to the parameter that  
the setting.  
you wish to set.  
4 . Use [INC/DEC] or the VALUE dial to make the setting.  
In this page, [F1] will turn the compressor on/ off. Also,  
pressing the [F2][F3][F4] buttons will move the cursor direct-  
ly to “Attack,” “Release,” or “Output.”  
Ab b re via tio n s in th e d isp la y scre e n  
OUTPUT jacks  
M=MASTER  
1=DIRECT 1  
2=DIRECT 2  
3=DIRECT 3  
Pa ra m e te rs  
ATTACK (Attack time): 0.0550 msec  
Ad justs the volum e of the attack (the beginning of the  
sound).  
* The volume of the DIRECT 1, DIRECT 2 and DIRECT 3 jacks  
is not affected by the master volume control located in the upper  
right of the front panel ([MASTER]).  
RELEAS (Release time): 0.052000 msec  
Adjusts the release time of the sound.  
Ap p lica tio n s  
OUTPUT (Output Level): -60+12 dB  
You can also use the DIRECT outputs (6) in mono by select-  
ing (for example) DIRECT 1, and then panning the chosen  
sound hard right or left (R15/ L15) (stereo location; p. 90). If  
you are processing all sounds externally, you can also use  
the MASTER out in this way, giving you 8 individual mono  
outs.  
Adjusts the volume of the sound processed by the compres-  
sor. Ideally the volume should be about the same whether  
the compressor is on or off.  
Threshold (Threshold): -, -990  
When the input exceeds the level that you specify here, the  
compressor will begin to hold down the volume.  
O u tp u t Se p a ra tio n : 7 6 d B (m in .)  
(MASTER L -> DIRECT L, MASTER R -> DIRECT R): 45 dB (min.)  
(DIRECT L -> Other DIRECT L, DIRECT R -> Other DIRECT R): 45 dB (min.)  
Ratio (Compression Ratio): 1:190:1, :1  
This decides the degree of volume compression, expressed  
as a ratio relative to the original (input) sound.  
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Chapter 5. Control room settings  
  Custom izing the tone (Eq ua lizer)  
Here you can adjust the high and low frequencies balance  
for the instrument assigned to each pad. (TRIGGERS 1-10  
only)  
Peak  
GAIN  
0
LShelv  
HShelv  
Frequence  
* This setting is not available for the AUX1,2 trigger inputs.  
fig.06-06  
FREQ  
0
Pro ce d u re  
1 . Press [CONTROL ROOM]-[F3 (EQ)].  
The “EQ” page will appear.  
Q
2 . Strike the pad that you wish to edit.  
The setting page for the pad you struck will appear.  
3 . Use [CURSOR] to move the cursor to the parameter that  
you wish to set.  
4 . Use [INC/DEC] or the VALUE dial to make the setting.  
In this page, [F1] will turn the equalizer on/ off. Pressing [F3]  
or [F4] will move the cursor directly to the low range (LOW)  
or high range (HIGH) settings.  
Pa ra m e te rs  
TYPE: Peak, L shelv, H shelv  
Peak:  
The vicinity of the specified frequency range will be  
boosted/ cut.  
L shelv: The entire range below the specified frequency will  
be boosted/ cut.  
H shelv: The entire range above the specified frequency will  
be boosted/ cut.  
Q: 0.5, 1.020, 1.0 steps  
Adjusts the width of the frequency range that will be boost-  
ed/ cut. For example, when the “Q” value is small, raising or  
lowering the low range “GAIN” will affect a broad area  
extending close to the high range.  
FREQ (Frequency): 2020 kHz  
Adjusts the point at which the boost/ cut will occur.If you  
wish to boost/ cut a range that is higher than the current  
range, you would adjust this setting.  
GAIN: -150+15 dB  
Adjusts the amount of the boost/ cut. Negative (-) settings  
produce a cut.  
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Chapter 5. Control room settings  
Gate Reverb 1, 2, 3  
Non Linear 1, 2  
Se ttin g s fo r th e e n tire  
d ru m k it  
These effects cut off the reverberation before its natural  
decay, and have broad applications as the sound will change  
in different ways over time for Gate Reverb and Non Linear.  
fig.06-09e  
 
Ad ju stin g e ffe ct Re tu rn le ve l  
You can adjust the effect Return level for the drum kit, per-  
Level  
cussion group, and backing parts.  
Pro ce d u re  
Gate  
Non Linear  
1 . Press [CONTROL ROOM]-[F4 (EFFECT)]-[F2 (SNDRTN)].  
The “EFFECT GROUP” page will appear.  
Time  
2 . Use [CURSOR] to move the cursor to Return Level”  
3 . Use [INC/DEC] or the VALUE dial to make the setting.  
Delay 1, 2  
A repeating-type effect is produced. By changing the time  
difference between the left and right delays, you can “spread  
out” the left/ right width of the delayed sound.  
Pa ra m e te rs  
Return Level: 0127  
Beat Delay 1, 2  
  Se le ctin g th e ty p e o f e ffe ct  
This produces a delay that is synchronized to the tempo of  
the sequencer. This differs from “Delay 1, 2” in that the  
delay time can be specified in terms of note values. For  
example with a setting of “16” (16th note), the delay time  
will always be a 16th note length even if you change the  
tempo of the sequencer.  
The TD-10 provides 30 different types of digital effects that  
are easy to select with the simple push of a button. You can  
also edit these effects. Refer to “Editing the effects” (p. 94).  
fig.06-08  
Chorus   Delay 1, 2  
Delay is combined with a chorused sound.  
Chorus: An effect that adds smoothness and spaciousness  
to the sound  
Delay: A repeating-type effect  
Pro ce d u re  
Flanger   Delay 1, 2  
1 . Press [CONTROL ROOM]-[F4 (EFFECT)]-[F3 (FXTYPE)].  
The “EFFECT TYPE” page will appear.  
Delay is combined to a flanged sound.  
Flanger: An effect that adds a “jet airplane” nuance  
Delay: A repeating-type effect  
2 . Use [CURSOR] to move the cursor to where the effect  
name is displayed.  
Phaser   Delay 1, 2  
3 . Use [INC/DEC] or the VALUE dial to make the setting.  
Delay is applied to a phased sound.  
Phaser: An effect that gives a twisting character to the  
sound  
Hall Reverb 1, 2, 3  
Room Reverb 1, 2, 3  
Delay: A repeating-type effect  
Plate Reverb 1, 2, 3  
These are high quality digital reverbs similar to what you  
find in dedicated effects modules. Hall and Room Reverbs  
are more conventional types while Plate simulates the prede-  
cessors of digital effects, where a metal plate was actually  
used. Try them to hear the differences.  
Pitch Shift Delay 1, 2  
These are delays with pitch change.  
3D-Delay 1, 2, Flying 3D-Delay 1, 2  
3D-Delay adds a sense of spaciousness to the delay sound.  
Flanging 3D-Delay produces an effect in which the delay  
sound appears to rotate front/ rear and left/ right.  
* Listen in a stereo environment to appreciate this 3D-Delay or  
Flying 3D-Dealy effect. For the speaker placement locations,  
refer to p. 95.  
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Chapter 5. Control room settings  
Pa ra m e te rs fo r De la y 1 , 2  
Delay Time: 01200 (ms)  
  Ed itin g th e e ffe cts  
Heres how to set the parameters for each effect type. Its best  
to use Ambience to create the basic overall sound of the drum  
kit, and then use the digital effects to enhance specific sounds.  
Adjust the time from the original sound until the delay is  
heard.  
To adjust the depth for each instrument, refer to p. 90.  
Shift: L12000R1200 (ms)  
fig.06-10  
Adjust the time difference between the left and right delays.  
For example: if Delay Time is set to 400ms, setting Shift to  
L100ms w ill cause the right channel d elay to remain at  
400m s an d th e left ch an n el d elay w ill sou n d at  
400+100=500ms. You can not make settings that would cause  
the sum of Delay Time and Shift to be greater than 1200ms.  
Feedback Level: 0127  
Pro ce d u re  
Adjust the number of times that the delay effect repeats.  
1 . Press [CONTROL ROOM]-[F4 (EFFECT)].  
The “EFFECT TYPE” page will appear.  
High Damp Freq: 50020k (Hz)  
Adjust the tone of the delay to make it brighter/ darker.  
Lowering this frequency will cut more of the high range,  
making the sound darker.  
2 . Use [CURSOR] to move the cursor to the parameter that  
you wish to set.  
3 . Use [INC/DEC] or the VALUE dial to make the setting.  
Pa ra m e te rs fo r Be a t De la y 1 , 2  
Delay Time: 16, 8T, 16F, 8, 4T, 8F, 4, 2T, 4F, 2  
Specify the note value at which the delay will repeat.  
Delay Time values  
Pa ra m e te rs fo r Ha ll Re ve rb 1 , 2 , 3 / Ro o m  
Re ve rb 1 , 2 , 3 / Pla te Re ve rb 1 , 2 , 3  
Reverb Time: 0.125 (sec)  
The length of reverberation.  
16: 16th notes  
Pre Delay: 0200 (ms)  
8T: 8th note triplets  
Adjust the time until the reverb begins to sound. This is a  
small and precise adjustment and will appear to affect the  
fatness of the reverb, rather than being felt as a change in the  
reverb decay time.  
16F: dotted 16th notes  
8: 8th notes  
4T: quarter note triplets  
8F: dotted 8th notes  
4: quarter note  
High Cut Freq: 50020k (Hz)  
2T: half-note triplets  
Adjust the tone of the reverb to make it brighter/ darker.  
Lowering this frequency will cut more of the high range,  
making the sound darker.  
4F: dotted quarter note  
2: half note  
Spread: 015  
Shift: L2, L4F, L2T, L4, L8F, L4T, L8, L16F, L8T, L16, 0,  
R16, R8T, R16F, R8, R4T, R8F, R4, R2T, R4F, R2  
Specify how much the right or left channel delay will be  
later than the Delay Time.  
Adjust the left/ right spread of the reverb. Higher settings  
will create a more obvious “spread” in the sound.  
Pa ra m e te rs fo r Ga te Re ve rb 1 , 2 , 3 / N o n  
Lin e a r 1 , 2  
Gate Time: 10400 (ms)  
For example if Delay Time is set to “16 (16th note)” and Shift  
is set to “L16” (left channel delayed by a 16th note), the right  
channel delay will be heard at 16th note timing, and the left  
channel will be heard one 16th note later than this. You can  
not make settings that would cause the sum of Delay Time  
and Shift to be greater than 1200ms.  
Adjust the length of the reverb.  
Pre Delay: 0200 (ms)  
Adjust the time until the reverb begins to sound. This is a  
small and precise adjustment and will appear to affect the  
fatness of the reverb, rather than being felt as a change in the  
reverb decay time.  
Feedback Level: 0127  
Adjust the number of times that the delay repeates.  
High Damp Freq: 50020k (Hz)  
High Cut Freq: 50020k (Hz)  
Adjust the tone of the delay to make it brighter/ darker.  
Lowering this frequency will cut more of the high range,  
making the sound darker.  
Adjust the tone of the reverb to make it brighter/ darker.  
Lowering this frequency will cut more of the high range,  
making the sound darker.  
Density: 0127  
Adjust the “fatness” of the reverb. Higher settings produce a  
fatter (denser) reverb.  
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Chapter 5. Control room settings  
Pa ra m e te rs fo r Ch o ru s   De la y 1 , 2  
Rate: 0.110.0(Hz)  
Pa ra m e te rs fo r Pitch Sh ift De la y 1 , 2  
Pitch Shift: -120+12 (semitones)  
Adjust the modulation frequency of the chorus. Higher set-  
tings produce faster modulation.  
Specify the amount of pitch change. A setting of +1 raises the  
pitch a semitone, and +12 raises the pitch one octave.  
Depth: 0127  
Delay Time: 0500 (ms)  
Adjust the modulation depth of the chorus. Higher settings  
produce a stronger effect.  
Adjust the time from the original sound until the delay is  
heard.  
Delay Time: 0500 (ms)  
Feedback Level: 0127  
Adjust the time from the original sound until when the  
delay is heard.  
Adjust the number of times that the delay repeats. With set-  
tings of 2 or more times, the pitch-shifted sound will be  
pitch-shifted again, meaning that the pitch will rise (or fall)  
by the specified Pitch Shift amount each time the delay  
repeats.  
Delay Feedback: 0127  
Adjust the number of times that the delay repeats.  
* If you wish to use only the chorus, set Delay Time and Delay  
Feedback to 0(off).  
High Cut Freq: 50020k (Hz)  
Adjust the tone of the delay to make it brighter/ darker.  
Lowering this frequency will cut more of the high range,  
making the sound darker.  
Pa ra m e te rs fo r Fla n g e r   De la y 1 , 2  
Rate: 0.110.0 (Hz)  
Adjust the modulation frequency of the flanger. Higher set-  
tings produce faster modulation.  
Pa ra m e te rs fo r 3 D-De la y 1 , 2  
Delay Time: 01200 (ms)  
Depth: 0127  
Adjust the time from the original sound until the delay is  
heard.  
Adjust the depth of the flanger. Higher settings increase the  
effect.  
Shift: L12000R1200 (ms)  
Delay Time: 0500 (ms)  
Relative to the Delay Time, you can lengthen the time until  
the right or left channel delay is heard.  
Adjust the time difference from the original sound until the  
delay is heard.  
For example if Delay Time is set to 400ms, setting Shift to  
L100ms w ill cause the right channel d elay to remain at  
400ms and the left channel delay will sound 100 ms later.  
You can not make settings causing the sum of Delay Time  
and Shift to be greater than 1200ms.  
Delay Feedback: 0127  
Adjust the number of times that the delay repeats.  
* If you want to just use the flanger, set Delay Time & Delay  
Feedback to 0.(off)  
Feedback Level: 0127  
Adjust the number of times that the delay effect repeats.  
Pa ra m e te rs fo r Ph a se r   De la y 1 , 2  
Rate: 0.110.0 (Hz)  
Speaker Angle: 090  
Adjust the modulation frequency of the phaser. Higher set-  
tings produce faster modulation.  
Leaving the actual speaker locations as they are, you can  
adjust “Angle” in the following diagram to change the direc-  
tion from which the sound is heard.  
fig.06-11e  
Depth: 0127  
Adjust the modulation depth of the phaser. Higher settings  
produce a stronger effect.  
Direction from which the sound is heard  
Actual speaker locations  
Delay Time: 0500 (ms)  
Adjust the time from the original sound until the delay is  
heard.  
Delay Feedback: 0127  
Angle  
30˚  
Angle  
30˚  
Adjust the number of times that the delay effect repeats.  
* If you wish to use just the phaser effect, set Delay Time & Delay  
Feedback to 0.  
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Chapter 5. Control room settings  
Pa ra m e te rs fo r Fly in g 3 D-De la y 1 , 2  
Delay Time: 101200 (ms)  
  Ad ju stin g th e vo lu m e b y g ro u p  
You can adjust the overall volume of the drum kit and per-  
Adjust the time from the original sound until the delay is  
heard.  
cussion group.  
Pro ce d u re  
Feedback Level: 0127  
1 . Press [CONTROL ROOM]-[F1 (MIXER)]-[F4 (GRPVOL)].  
The GROUP VOLUMEpage will appear.  
Adjust the number of times that the delay repeateds.  
Rotation: -1500+150 (R.P.M) (steps of 3)  
Specify the number of rotations per minute. Positive (+) set-  
tings rotate toward the right, negative (-) settings rotate  
toward the left.  
2 . Use [CURSOR] to move the cursor to the group for which  
you wish to make settings (DRUMSor PERC).  
3 . Use [INC/DEC] or the VALUE dial to make the setting.  
High EQ Gain: 0+10  
Pa ra m e te rs  
This is an equalizer that is applied only to the delay sound.  
Group Volume: 0127  
DRUMS: Adjusts the volume of the entire drum kit.  
PERC: Adjusts the volume of the entire percussion group.  
Se ttin g s fo r a n e n tire g ro u p  
Broad Settings can be made for the entire drum kit, backing  
parts, or percussion group.  
* The percussion group is a sound map that can be accessed when  
the TD-10 is being used as a MIDI sound module. For details  
refer to “Using the percussion group” (p. 126). Of course, indi-  
vidual percussion sounds CAN be assigned to the pads.  
  Ad ju stin g e ffe ct se n d le ve l fo r  
a n e n tire g ro u p  
You can adjust the overall amount of effect send level for the  
drum kit, percussion group (p. 126), and backing parts.  
Pro ce d u re  
1 . Press [CONTROL ROOM]-[F4 (EFFECT)]-[F2 (SNDRTN)].  
The “EFFECT GROUP” page will appear.  
2 . Use [CURSOR] to move the cursor to the group (Drums,”  
Perc,or Part) for which you wish to make settings.  
3 . Use [INC/DEC] or the VALUE dial to make the setting.  
Pa ra m e te rs  
Group FX Send: 0127  
Drums: The amount of effect send level for the entire drum  
kit.  
Perc:  
The amount of effect send level for the entire per-  
cussion group.  
Part:  
The amount of effect send level for the sequencer  
parts (part 1, part 2, bass part).  
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Ch a p te r 6 . Se q u e n ce r  
The TD-10’s sequencer consists of four parts (like 4 tracks).  
The Drum part is used to record/ play back performance  
from the pads or an external MIDI controller. There are three  
other parts for melodic instruments: Part 1, Part 2 and the  
Bass part.  
  Usin g Pre se t Pa tte rn s  
It is not possible to modify the settings of a preset pattern. If  
you attempt to modify the settings when a preset pattern is  
selected, the following display will appear.  
fig.07-01a  
A set of performances for each of these four parameters is  
collectively referred to as a pattern.  
The Preset patterns (1–50) contain pre-record ed perfor-  
mances for each part and can be used for listening, or as a  
practice/ performance tool. Preset patterns cannot be erased  
(p. 104) or recorded over. The User patterns (51–100) can be  
used for recording. In order to record melodic instruments  
on Part 1, Part 2 and the Bass part, you will need to use an  
external MIDI keyboard. Recording the Drum part can be  
done from the pads or an external MIDI controller.  
Although the settings can be modified temporarily, the origi-  
nal settings will return when you select another pattern. If  
you wish to modify the settings of a preset pattern, you must  
first copy the preset pattern to a User pattern (p. 104).  
Se ttin g th e te m p o  
Ba sic se q ue nce r op e ra tion  
The “SEQENCER” buttons located on the front panel are  
used to perform basic operations and access the setting  
pages. Pressing [PATTERN] will call up the basic display  
 
Se ttin g th e te m p o fo r e a ch p a tte rn  
When a pattern is selected, the tempo you specify here will  
be set automatically.  
page of the sequencer.  
fig.07-01  
Pro ce d u re  
1 . Press [PATTERN]-[F2 (FUNC)]-[F2 (SETUP)].  
The “PATTERN SETUP” page will appear.  
2 . Use [CURSOR] to move the cursor to Pattern Tempo.”  
3 . Use [INC/DEC] or the VALUE dial to set the tempo.  
Pa ra m e te rs  
Pattern Tempo: 20260  
[PATTERN]: Select patterns. This is the basic display page  
for the sequencer.  
[PART]:  
Make settings for each Part.  
 
Te m p o ra rily ch a n g in g th e te m p o  
o f th e cu rre n tly -p la y in g p a tte rn  
[TEMPO]: Set the Tempo.  
[CLICK]:  
[STOP]:  
Turn the click sound on/ off.  
Pressing this will stop playback. Pressing it  
once again returns you to the beginning of the  
song.  
You can change the tempo of the pattern that is currently  
being played back. When you select a different pattern, this  
tempo change will be canceled.  
[PLAY]:  
[REC]:  
Start sequencer playback.  
Access the recording setting page, and enter  
record-standby mode.  
Pro ce d u re  
1 . Press [TEMPO].  
fig.07-01ae  
The “TEMPO” page will appear.  
Beginning of pattern  
2 . Use [INC/DEC] or the VALUE dial to set the tempo.  
Go back one measure  
Go forward one measure  
Pa ra m e te rs  
TEMPO: 20260  
Ending of pattern  
[CURSOR]: Press the left button to rewind, and the right  
button to fast-forward. Press the up button to  
move to the beginning of the pattern, and the  
down button to move to the end.  
For details on the operation of each button, refer to the  
explanations that follow.  
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Chapter 6. Sequencer  
  Se le ctin g h o w a p a tte rn w ill  
p la y b a ck  
Pla y b a ck fu n ctio n s  
  Se le ctin g a p a tte rn  
There are three different ways to make a pattern play back.  
Loop:  
The pattern will playback, repeating until you  
press [STOP].  
Pro ce d u re  
One Shot: The pattern will playback once and then stop.  
1 . Press [PATTERN].  
Tap:  
See (p. 119), This allows you to play back a pat-  
tern note by note (step by step) (You can press  
[PLAY] to audition this.)  
2 . Use [INC/DEC] or the VALUE dial to select a pattern.  
Ab o u t th e scre e n d isp la y  
fig.07-02  
Pro ce d u re  
1 . Press [PATTERN]-[F2 (FUNC)]-[F3 (TYPE)].  
The “PATTERN TYPE” page will appear.  
1
2
3
2 . Use [CURSOR] to move the cursor to Play Type.”  
3 . Use [INC/DEC] or the VALUE dial to make the setting.  
4
5
Pa ra m e te rs  
Play Type: Loop, One Shot, Tap  
1. Currently selected pattern number  
2. Currently playing measure number.  
3. Indicates the beat.  
W a y s to u se th is fu n ctio n  
4, 5 show the status of settings that were made in other set-  
ting displays.  
Loop:  
Loop is useful for practicing and live perfor-  
mance.  
4. Indicates the playback method setting.  
5. Indicates the part mute status (p. 107).  
One Shot: One Shot is also a great live performance fea-  
ture.  
* Function buttons [F1]–[F4] are used for various functions as  
explained below.  
With Loop and One Shot-each time you hit the  
pad to w hich the pattern is assigned, it w ill  
automatically start from the beginning of the  
pattern. Its a good idea to actually try this out  
to see for yourself.  
  Se le ctin g p a tte rn s fro m th e list  
Like the “PATTERN” page, here you can select patterns  
You can use an empty pattern assigned to a pad  
to function as a “stop” switch for a pattern trig-  
gered from another pad.  
from a list of names.  
From the left, this indicates pattern name (Name), time sig-  
nature (Beat), measure length (Len), and pattern type (Type).  
fig.07-03  
* QuickPlay is a supplementary function for Loop and One Shot.  
QuickPlay starts playback of the pattern from the first note (first  
event) even if when you recorded the pattern, you left a pause at  
the beginning. For example if you had just played/recorded  
freely,ignoring the tempo clock.  
Pro ce d u re  
1 . Press [PATTERN]-[F1 (LIST)].  
The “PATTERN LIST” page will appear.  
2 . Use the VALUE dial, [INC/DEC] or [CURSOR] to select a  
pattern.  
Fu n ctio n b u tto n s  
[F1 (PAGE  )]: The previous page of the list will appear.  
[F2 (PAGE  )]: The next page of the list will appear.  
[F3 (MEMORY)]: This indicates the remaining amount of  
memory and the number of patterns.  
[F4 (NEW)]:  
The empty pattern will be selected.  
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Chapter 6. Sequencer  
Tap:  
This function is a great performance tool! For  
exam p le if you sp ecify “Tap ” for a p attern  
which contains a melody line and assign this  
pattern to a pad, you can play the notes of the  
melody in order each time you strike the pad.  
You can set the “Reset Time” so that the pattern  
will automatically return to the beginning if that  
time interval elapses without that pad being hit  
again. For example, you can play a bass line  
with your kick drum and the two sounds will be  
perfectly “tight.”  
Click se ttin g s  
 
Click o n / o ff a n d vo lu m e se ttin g s  
When you press [CLICK], the click will be turned on/ off. To  
ad ju st the volu m e, m ove the [GROUP FADERS] slid er  
[CLICK].  
  Se ttin g th e te m p o  
While pattern playback is halted, you can use the click as a  
metronome. But if a different pattern is selected, the tempo  
will change to the tempo specified for that pattern.  
* Reset Time (Off, 0.1–4.0 seconds)  
This is the time interval that resets the pattern being used. If it  
is set to “Off,” this function will be disabled.  
Pro ce d u re  
1 . Press [TEMPO].  
The “TEMPO” page will appear.  
2 . Use [INC/DEC] or the VALUE dial to set the tempo.  
Pa ra m e te rs  
TEMPO: 20260  
  Se ttin g th e tim e sig n a tu re a n d  
click in te rva l  
Pro ce d u re  
1 . Press [CLICK]-[F1 (INTRVL)].  
The “CLICK” page will appear.  
2 . Use [CURSOR] to move the cursor to the parameter that  
you wish to set.  
3 . Use [INC/DEC] or the VALUE dial to make the setting.  
* It is not possible to change the time signature of the click while a  
pattern is playing back. The click corresponds to the time signa-  
ture of the pattern.  
Pa ra m e te rs  
Time Signature: Numerator = 013 (number of beats per  
measure), Denominator = 2, 4, 8, 16 (basic  
note value)  
Interval: 1/2 (half note), 3/8 (dotted quarter note), 1/4 (quar-  
ter note), 1/8 (eighth note), 1/12 (12th note), 1/16  
(16th note)  
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Chapter 6. Sequencer  
  Se le ctin g th e click so u n d  
  Ad ju stin g th e p a n  
You have a choice of sixteen sounds including a human  
(ste re o lo ca tio n )  
You can set the pan position of the click. But if you have cho-  
sen headphones (Phones Only) as the output destination, the  
click will be located in the center regardless of this setting.  
voice!  
Pro ce d u re  
1 . Press [CLICK]-[F2 (INST)].  
The “CLICK” page will appear.  
Pro ce d u re  
1 . Press [CLICK]-[F2 (INST)].  
The “CLICK” page will appear.  
2 . Use [CURSOR] to move the cursor to Inst.”  
3 . Use [INC/DEC] or the VALUE dial to make the setting.  
2 . Use [CURSOR] to move the cursor to Pan.”  
Pa ra m e te rs  
3 . Use [INC/DEC] or the VALUE dial to make the setting.  
Inst: Voice, Click, Claves, Wood Block, Triangle, Cowbell,  
Conga, Talking Drum, Maracas, Cabasa, Cuica,  
Agogo, Tambourine, Snaps, 909 Snare, 808 Cowbell  
L15is far left, Centeris center, and R15is far right.  
Pa ra m e te rs  
Pan: L15CenterR15  
  Usin g a m b ie n ce  
You can also send the click sound to the ambience used in  
  Se le ctin g th e o u tp u t d e stin a tio n  
You can select the output for the click. (Master and / or  
the current kit.  
Headphones only)  
Pro ce d u re  
1 . Press [CLICK]-[F2 (INST)].  
The “CLICK” page will appear.  
Pro ce d u re  
1 . Press [CLICK]-[F2 (INST)].  
The “CLICK” page will appear.  
2 . Use [CURSOR] to move the cursor to Ambience Level.”  
2 . Use [CURSOR] to move the cursor to Output.”  
3 . Use [INC/DEC] or the VALUE dial to make the setting.  
3 . Use [INC/DEC] or the VALUE dial to make the setting.  
Pa ra m e te rs  
Ambience Level: 0127  
Pa ra m e te rs  
Output: Master, Phones Only  
  Usin g e ffe cts  
Master:  
Output from the MASTER OUT and PHONES  
jacks.  
You can also “send” the click sound to the effect in use, and  
sometimes this makes it more comfortable to listen to.  
When using this, make sure that the master effect switch is  
ON (p. 41).  
Phones Only: Output only from the PHONES jacks.  
Pro ce d u re  
1 . Press [CLICK]-[F2 (INST)].  
The “CLICK” page will appear.  
2 . Use [CURSOR] to move the cursor to FX Send Level.”  
3 . Use [INC/DEC] or the VALUE dial to make the setting.  
Pa ra m e te rs  
FX Send Level: 0127  
* The effect is the one assigned to the kit ([CONTROL ROOM]-  
[F4 (EFFECT)]).  
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Chapter 6. Sequencer  
Pa ra m e te rs  
Re co rd in g  
Performance on the pads or on an external MIDI keyboard  
can be recorded. On the TD-10, your performance will be  
recorded exactly as you play it, including hi-hat control  
pedal movements and Positional Sensing.  
Time Signature: Numerator = 113, Denominator = 2, 4, 8, 16  
Length (bars): 199  
* When the denominator is 16, you cannot set a numerator of  
from 1 through 3. Also, with a denominator of 8, a numerator of  
1 cannot be set.  
* Brush swish/sweeping and choke (p. 35) cannot be recorded.  
* If you are using Replace recording (p. 102), it is not necessary to  
specify the Length. Recording will continue until you press  
[STOP], and the number of measures recorded will automatical-  
ly become the “Length” setting.  
* Please keep in mind that even though there are 50 user patterns,  
the amount of memory available will be determined by how  
much data is recorded into each pattern.  
If you are recording from the pads, disregard paragraphs 3  
and 4 of this section.  
  Ba sic re co rd in g p ro ce d u re  
The procedure is the same when recording with pads or  
with a MIDI keyboard.  
3 . Se le ct a MIDI ch a n n e l  
Be sure that the transmit channel on your keyboard corre-  
sp on d s to th e MIDI ch an n el of th e p art you w ish to  
play/ record.  
1 . Se le ct a n e m p ty p a tte rn  
fig.07-05  
Each of the 4 parts has its own MIDI channel. The factory  
preset channels are as follows:  
All Drums = MIDI 10  
Part 1 = MIDI Ch 5  
Part 2 = MIDI Ch 6  
Bass Part = MIDI Ch 2  
Pro ce d u re  
(You can change the MIDI channels if you w ish-Press  
[SETUP], then [F2 (MIDI)].)  
1 . Press [PATTERN]-[F4 (NEW)].  
An empty pattern is automatically selected.  
* If all of the patterns have been used,this can’t be selected. Refer  
to “Clearing a pattern” (p. 105) and erase an unwanted pattern  
before you record.  
4 . Se le ct a n in stru m e n t  
fig.07-07  
2 . Se t th e tim e sig n a tu re a n d th e n u m -  
b e r o f m e a su re s  
fig.07-06  
Pro ce d u re  
1 . Press [Part]-[F1 (INST)].  
The “PART INST” page will appear.  
2 . Press [F1][F3] to select the part that you wish to record.  
The [F1]–[F3] buttons select Part 1, Part 2, and Bass part  
respectively.  
Pro ce d u re  
1 . Press [PATTERN]-[F2 (FUNC)]-[F2 (SETUP)].  
The “PATTERN SETUP” page will appear.  
3 . Use [CURSOR] to move the cursor to INST.”  
2 . Use [CURSOR] to move the cursor to the parameter that  
4 . Use [INC/DEC] or the VALUE dial to select a backing  
you wish to set.  
instrument or drum kit.  
3 . Use [INC/DEC] or the VALUE dial to make the setting.  
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Chapter 6. Sequencer  
5 . Sp e cify th e re co rd in g m e th o d  
  Th e Re h e a rsa l fu n ctio n  
fig.07-09  
During recording you can press [REC] to switch between  
recording and rehearsal modes. This allows you to try out  
different sounds,fills or phrases without stopping the play-  
back of the sequencer.  
Pro ce d u re  
1 . Begin recording.  
Pro ce d u re  
1 . Press [PATTERN]-[REC].  
2 . During recording, press [REC].  
The [REC] indicator will begin blinking. In this condition,  
your performance on the pads (or MIDI keyboard) will not  
be recorded.  
The “REC STANDBY” page will appear.  
2 . Use [CURSOR] to move the cursor to Rec Mode.”  
3 . Use [INC/DEC] or the VALUE dial to specify the recording  
3 . Press [REC] once again to return to recording mode.  
method.  
Pa ra m e te rs  
  Usin g a co u n t-in  
You can set a “count-in” (1 or 2 measures) to be heard before  
Rec Mode: Loop All, Loop 1, Loop 2, Loop 4, Loop 8,  
Replace  
playback or recording.  
Loop All: The entire pattern will be repeated, and on each  
pass your perform ance w ill be ad d ed , (“over-  
dubbed”) and mixed with what you did previous-  
ly.  
Pro ce d u re  
1 . Press [CLICK]-[F3 (COUNT)].  
2 . If you want a count-in for playback, select PLAY.For  
Loop 1, Loop 2, Loop 4, Loop 8:  
recording, select REC.”  
This determines the length of the section you are  
recording, and 1,2,4 or 8 measure sections will  
repeat.  
3 . Use [INC/DEC] or the VALUE dial to make the setting.  
Pa ra m e te rs  
PLAY: OFF, 1 meas, 2 meas  
REC: OFF, 1 meas, 2 meas  
Replace: Recording will continue until you press [STOP].  
Any previously recorded data for all Parts will be  
erased.  
OFF:  
Playback/ recording will begin without a count-in.  
1 meas: Playback/ recording begins after a 1-measure count-  
6 . Se t th e te m p o  
fig.07-10  
in.  
2 meas: Playback/ recording begins after a 2-measure count-  
in.  
  Sta rt re co rd in g th e m o m e n t  
th a t y o u strik e a p a d  
This function starts the recording process the instant you  
Pro ce d u re  
1 . Press [TEMPO].  
strike a pad.  
The “TEMPO” page will appear.  
Pro ce d u re  
2 . Use [INC/DEC] or the VALUE dial to set the tempo.  
1 . Press [PATTERN]-[REC].  
The “REC STANDBY” page w ill appear and you are in  
record-standby mode as the click starts to play.  
7 . Re co rd  
Pro ce d u re  
2 . Use [CURSOR] to move the cursor to Hit Pad Start.”  
1 . In record-standby mode (the REC STANDBYpage),  
press [PLAY].  
3 . Use [INC/DEC] or the VALUE dial to turn the setting ON.”  
Recording will begin.  
Usa g e  
2 . When you finish recording, press [STOP].  
In record-standby mode, recording starts the instant you  
strike a pad.  
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Chapter 6. Sequencer  
9 . When the portion to be imported has been recorded, stop  
playback on the external sequencer and the TD-10 will  
stop recording.  
  Co rre ctin g tim in g a s yo u re co rd  
(Q u a n tize )  
Quantize is a function that corrects inaccuracies of timing  
while you record. Specify the basic note value before you  
begin recording,and your performance will be quantized  
Ed itin g a p a tte rn  
automatically to the set interval.  
fig.07-11  
  N a m in g a p a tte rn  
Each pattern can be given a name of up to 8 characters.  
Pro ce d u re  
1 . Press [PATTERN]-[F2 (FUNC)]-[F4 (NAME)].  
The “PATTERN NAME” page will appear.  
2 . Use [CURSOR] (left/right) to select the character you  
wish to change. The blinking location is the character that  
can be changed.  
Pro ce d u re  
1 . Press [PATTERN]-[REC].  
The “REC STANDBY” page appears and youre in record-  
standby mode as the click starts to play.  
The blinking location is the character that can be changed.  
3 . Use the VALUE dial, [INC/DEC], or [CURSOR] (up/down)  
to change the character.  
2 . Use [CURSOR] to move the cursor to Quantize.”  
Characters can be selected in the order shown in the bottom  
of the screen.  
3 . Use [INC/DEC] or the VALUE dial to make the setting.  
Pa ra m e te rs  
Fu n ctio n b u tto n s  
In this page, the [F1]–[F4] buttons perform convenient func-  
tions for entering characters.  
Quantize:  
(8th note),  
note), (16th note triplets),  
(32nd note triplets), (64th note), OFF  
(8th note triplets),  
(16th  
(32nd note),  
[F1 (INSERT)]: All characters to the right of the cursor will  
be moved to the right.  
  Im p o rtin g d a ta fro m a n o th e r  
[F2 (DELETE)]: The character at the cursor location will be  
deleted, and all characters to the right of the  
cursor will be moved to the left.  
se q u e n ce r in to th e TD-1 0  
Data created on another sequencer can be imported via the  
MIDI IN and recorded on the TD-10s sequencer. The three  
melodic tracks and one drum track can be imported simulta-  
neously. You will need to make settings for MIDI channels  
and MIDI synchronization.  
[F3 (SPACE)]: A blank space will be inserted at the cursor  
location.  
[F4 (CHAR)]: Cycle between uppercase/ lowercase/ sym-  
bols.  
Pro ce d u re  
1 . Press [SETUP]-[F2 (MIDI)].  
The “MIDI” page will appear.  
2 . Set the MIDI channel of the TD-10 to match the MIDI  
channel of the transmitting device (refer to p. 124).  
3 . Press [PATTERN]-[F2 (FUNC)]-[F1 (GLOBAL)].  
The “PATTERN GLOBAL” page will appear.  
4 . Use [INC/DEC] or the VALUE dial to select Auto.”  
5 . Press [PATTERN]-[REC].  
The “REC STANDBY” page appears and youre in record-  
standby mode as the click starts to play.  
6 . Use [CURSOR] to move the cursor to Rec Mode.”  
7 . Use [INC/DEC] or the VALUE dial to Replace.”  
8 . Begin playback on the transmitted device. The TD-10 will  
begin recording in synchronization.  
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Chapter 6. Sequencer  
Pro ce d u re  
  Era sin g a p a tte rn  
This function erases ONLY the performance data; other set-  
1 . Press [PATTERN]-[F3 (EDIT)]-[F1 (ERASE)]-[F3 (MEAS)].  
The “ERASE PATTERN MEASURE” page will appear.  
tings (such as the number of measures and the time signa-  
2 . Select the portion you wish to erase. Use [CURSOR] to  
move the cursor to the various settings.  
ture) stay the same.  
fig.07-12e  
From the left, the display indicates the pattern, part, first  
measure, and last measure.  
3 . Use [INC/DEC] or the VALUE dial to make the setting.  
4 . Press [F4 (ERASE)]  
A confirmation display will appear.  
1
1
2
2
3
3
4
4
5
5
6
6
5 . Press [F4 (EXEC)] and the data will be erased from the  
specified area (Press [F1 (CANCEL)] to return to the pre-  
vious page without executing the operation.)  
Blank measures  
  Co p y in g a p a tte rn  
Pro ce d u re  
fig.07-14  
1 . Press [PATTERN]-[F3 (EDIT)]-[F1 (ERASE)].  
The “ERASE PATTERN” page will appear.  
2 . Use [CURSOR] to move the cursor to Pattern.”  
3 . Use [INC/DEC] or the VALUE dial to select a pattern  
number.  
4 . Use [CURSOR] to move the cursor to Part.”  
Src  
1
2
3
4
5
6
5 . Use [INC/DEC] or the VALUE dial to select the part that  
you wish to erase.  
6 . Press [F4 (ERASE)]  
Dst  
1
A confirmation display will appear.  
2
3
4
5
6
7 . Press [F4 (EXEC)] and the data will be erased from the  
selected pattern. (Press [F1(CANCEL)] to return to the  
previous page without executing the operation.)  
Pro ce d u re  
1 . Press [PATTERN]-[F3 (EDIT)]-[F2 (COPY)].  
The “COPY PATTERN” page will appear.  
  Era sin g se le cte d m e a su re s o f a  
2 . Use [CURSOR] to move the cursor to Src.”  
p a tte rn  
3 . Use [INC/DEC] or the VALUE dial to select the copy  
Performance data can be erased from specified measures of a  
source pattern.  
part or pattern. The erased portion will become blank mea-  
4 . Use [CURSOR] to move the cursor to Dst.”  
sures allowing you to re-record in the same area  
fig.07-13e  
5 . Use [INC/DEC] or the VALUE dial to select the copy des-  
tination pattern.  
6 . Press [F4 (COPY)]  
A confirmation display will appear.  
7 . Press [F4 (EXEC)] and the selected pattern will be  
copied. (If you press [F1(CANCEL)], you will return to the  
previous page without executing the operation.  
1
1
2
2
3
3
4
4
5
5
6
6
Blank measures  
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Chapter 6. Sequencer  
  Co p y in g se le cte d m e a su re s o f  
  Cle a rin g a p a tte rn  
This operation deletes ALL data from a pattern, returning all  
a p a tte rn  
You can copy selected measures of a part or pattern. Unlike  
copying an entire pattern, settings such as instrument and  
part volume etc. will not be copied; only the performance  
parameters (time signature,length, tempo) to their default  
values.  
fig.07-15ae  
data will be copied.  
fig.07-15  
A
B
1
2
3
4
5
6
1
Src  
1
2
2
3
3
4
4
5
5
6
6
(Part settings to their default values.)  
Pro ce d u re  
1 . Press [PATTERN]-[F3 (EDIT)]-[F3 (CLEAR)].  
Dst  
1
The “CLEAR PATTERN” page will appear.  
2 . Use [INC/DEC] or the VALUE dial to select the pattern  
Pro ce d u re  
number that you wish to clear.  
1 . Press [PATTERN]-[F3 (EDIT)]-[F2 (COPY)]-[F3 (MEAS)].  
The “COPY PATTERN MEASURE” page will appear.  
3 . Press [F4 (CLEAR)]  
A confirmation display will appear.  
2 . In location Aof the screen, select the data you wish to  
copy. Use [CURSOR] to move the cursor to the various  
settings.  
4 . Press [F4 (EXEC)] and the contents of the selected pat-  
tern will be erased. (Press [F1 (CANCEL)] to return to the  
previous page without executing the operation.)  
From the left, the display will indicate the pattern, part, first  
measure, and last measure.  
  Cle a rin g se le cte d m e a su re s o f  
3 . Use [INC/DEC] or the VALUE dial to make the settings.  
a p a tte rn  
This operation lets you clear (delete) selected measures in a  
4 . In location Bof the screen, select the copy destination.  
Use [CURSOR] to move to the various settings.  
The display indicates the pattern number, track, and starting  
measure.  
pattern. After executing CLEAR, the length of the pattern  
will become shorter.  
fig.07-15b  
* Beginning at the first measure which you specify here, the num-  
ber of measures that the copy source occupies will be overwrit-  
ten.  
5 . Use [INC/DEC] or the VALUE dial to make the settings.  
6 . Press [F4 (COPY)]  
A confirmation display will appear.  
1
1
2
2
3
3
4
4
5
6
7 . Press [F4 (EXEC)] and the specified portion of perfor-  
mance data will be copied. (Press [F1 (CANCEL)] to  
return to the previous page without executing the opera-  
tion.)  
Pro ce d u re  
1 . Press [PATTERN]-[F3 (EDIT)]-[F3 (CLEAR)]-[F3 (MEAS)].  
The “CLEAR PATTERN MEASURE” page will appear.  
2 . Select the pattern and measures that you wish to clear.  
Use [CURSOR] to move the cursor to the various set-  
tings.  
From the left, the display indicates the pattern, the first mea-  
sure, and the last measure.  
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Chapter 6. Sequencer  
3 . Use [INC/DEC] or the VALUE dial to make the settings.  
Se ttin g s fo r p a rt in stru m e n ts  
4 . Press [F4 (CLEAR)]  
A confirmation display will appear.  
* Drum part settings cannot be made here. These settings are  
made in the Control Room of the drum kit. (refer to p. 90–96).  
5 . Press [F4 (EXEC)]and the contents of the selected mea-  
sures will be cleared. (Press [F1 (CANCEL)] to return to  
the previous page without executing the operation.)  
fig.07-17  
 
Co n n e ctin g tw o p a tte rn s  
This operation connects two patterns to create one pattern.  
The pattern specified as “Dst” will be first, and the pattern  
specified as “Src” will be connected to it. The new pattern  
  Ad ju stin g th e m a ste r tu n in g  
Here you can adjust the overall tuning for Part 1, Part 2, and  
will be created in “Dst.”  
fig.07-16  
the Bass part.  
Pro ce d u re  
1 . Press [PART]-[F3 (M TUNE)].  
The “MASTER TUNE” page will appear.  
2 . Use [INC/DEC] or the VALUE dial to make the setting.  
Dst  
1
Src  
1
Pa ra m e te rs  
Master Tune: 415.3466.2, 0.1 Hz steps  
+
2
3
4
2
3
4
* Pressing [F4 (440 HZ)] will set this to standard pitch (440.0 Hz).  
APPEND  
Dst  
  In stru m e n t se le ctio n a n d se t-  
1
2
3
4
5
6
7
8
tin g s fo r e a ch p a rt  
Here you can select the instrument that will be used by each  
part, and make settings for Ambience, Key Shift (pitch  
adjustment in semitone steps) and Bend Range.  
Pro ce d u re  
1 . Press [PATTERN]-[F3 (EDIT)]-[F4 (APPEND)].  
The “APPEND PATTERN” page will appear.  
2 . Use [CURSOR] to move the cursor to Src.”  
Pro ce d u re  
1 . Press [PART]-[F1 (INST)].  
The “PART INST” page will appear.  
3 . Use [INC/DEC] or the VALUE dial to select the pattern  
that will come later.  
4 . Use [CURSOR] to move the cursor to Dst.”  
2 . Press [F1][F3] to select the part that you wish to set. The  
[F1][F3] buttons select Part 1, Part 2, and the Bass part  
respectively.  
5 . Use [INC/DEC] or the VALUE dial to select the pattern  
that will come first.  
3 . Use [CURSOR] to move the cursor to the parameter that  
6 . Press [F4 (APPEND)]  
you wish to set.  
A confirmation display will appear.  
4 . Use [INC/DEC] or the VALUE dial to make the setting.  
7 . Press [F4 (EXEC)] and the patterns will be connected as  
specified above. (Press [F1 (CANCEL)] to return to the  
previous page without executing the operation.)  
Pa ra m e te rs  
Inst: 154  
* If the result of connecting the patterns would exceed 99 mea-  
sures, the display will indicate “99 MEASURE MAXIMUM,”  
and the APPEND operation will not be executed.  
Select the instrument that you wish to use.  
Ambience: 0127  
Adjust the amount of ambience.  
Keyshift: -240+24  
Specify a pitch change in semitone steps.  
Bend Range: 0+24  
Specify the maximum pitch change (in semitone steps) that  
will occur when pitch bend messages are received.  
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Chapter 6. Sequencer  
  Mix e r se ttin g s fo r e a ch p a rt  
  Mu tin g a sp e cific p a rt  
Pro ce d u re  
Pro ce d u re  
1 . Press [PART]-[F2 (MIXER)].  
The mixer setting page will appear.  
1 . Press [PART]-[F4 (MUTE)].  
The “PART MUTE” page will appear.  
2 . Press [F1][F4] to select the parameter that you wish to  
2 . Press [F1][F4] to turn muting on/off.  
set.  
The [F1]–[F4] buttons correspond to Part 1, Part 2, Bass part,  
and the Drum part. Muting will be switched on/ off each  
time you press the button.  
3 . Use [CURSOR] to move the cursor to the part that you  
wish to set.  
4 . Use [INC/DEC] or the VALUE dial to make the setting.  
Pa ra m e te rs  
VOLUME ([F1]): 0127  
Adjusts the volume.  
PAN ([F2]): L15CENTERR15  
Adjusts the left/ right(pan) position of the sound. “L15” is  
far left, “C” is center, “R15” is far right.  
* If you have chosen headphones (Phones Only) as the output des-  
tination, the sound will be located in the center regardless of this  
setting.  
FXSEND ([F3]): 0127  
Adjusts the effect send level.  
OUTPUT ([F4]): MASTER, PHONES  
Select the output destination of the sound. The sound cannot  
be output from the DIRECT 1, 2, 3 outputs.  
MASTER: Output from the MASTER OUT and PHONES  
jacks  
PHONES: Output only from the PHONES jacks  
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Ch a p te r 7 . Se ttin g s fo r th e e n tire TD-1 0  
Pro ce d u re  
fig.08-02e  
Ch a n g in g o u tp u t a ssig n -  
m e n t fo r a u d io re ce ive d b y  
Model name  
th e MIX IN ja ck  
Selecting the output destination of the sound input from the  
MIX IN jack.  
1 . Press [SETUP]-[F1 (TRIG)]-[F1 (BANK)].  
Pro ce d u re  
1 . Press [SETUP]-[F3 (CTRL)]-[F4 (OPTION)].  
The “OPTION” page will appear.  
The “TRIGGER” page will appear.  
2 . Use [CURSOR] to move the cursor to a location other  
than BANK.”  
2 . Use [CURSOR] to move the cursor to Mix In Output.”  
3 . Strike the pad for which you wish to set the Trigger Type.  
The cursor will move to the trigger number of the pad that  
you hit.  
3 . Use [INC/DEC] or the VALUE dial to make the setting.  
Pa ra m e te rs  
Monitor Mix In: Master, Phones Only  
4 . Use [INC/DEC] or the VALUE dial to make the setting.  
Master:  
Output from the MASTER output and the  
PHONES jack.  
Refer to the following table, and specify the type of pad.  
Display  
PD5  
PD7  
PD9  
12A  
Model used  
Phones Only: Output only from the PHONES jack.  
PD-5  
PD-7  
PD-9  
Sp e cifying the typ e of p a d  
PD-120 (Strike location is detected)  
PD-120 (Strike location is not detected)  
PD-100 (Strike location is detected)  
PD-100 (Strike location is not detected)  
KD-7/ KD-5  
So that the TD-10 will be able to accurately receive the sig-  
nals from the pads or pedals, use the following settings to  
specify the type of pads that you are using. In addition to the  
content covered in “Specify the pads that the TD-10 will use”  
(p. 29) of the “Quick Start,” the section below will discuss  
Trigger Banks, and how to use acoustic drums with triggers  
or pads made by other manufacturers.  
12B  
10A  
10B  
KD7  
P1, P2  
When using a pad made by another manu-  
facturer  
K1, K2  
When using a kick pad made by another  
manufacturer  
Press [SETUP]-[F1 (TRIG)]-[F1 (BANK)], and the following  
setting page will appear.  
fig.08-01  
* If you want the tone to be affected by the strike location on a PD-  
100/120, select 10A/12A. The 10B/12B does not detect the strike  
location, but more rapid trigger response can be achieved.  
* If you wish to make even more detailed settings, refer to the  
explanation in the following section “Basic settings for the trig-  
ger parameters (BASIC).” Normally you don’t need to adjust  
these parameters, but you may use them if you wish to make  
more accurate settings for your playing style.  
W h a t is th e Trig g e r Ty p e ?  
So that optimal settings can be made for each pad being  
used , you need to specify the type of pad s being used .  
Indications such as “3 PD7” in the above display correspond  
to this. This indication means “a PD-7 pad is being used for  
TRIGGER INPUT number 3.”  
* Use the KIK, SNR, TOM, and FLR settings when you use  
acoustic drums to sound the TD-10. For details refer to p.142.  
* When using a pad made by another manufacturer, first select  
“PD7” and try playing the pad. If, with this setting, the pad  
striking force does not produce a stable volume, try a setting of  
“P1.” A setting of “P2” will be even more stable, but since the  
Scan Time (p.111) will be even longer, the interval from when  
the pad is struck until the sound is heard will be slightly  
(approximately 0.003 seconds) longer.  
W h a t is a Trig g e r Ba n k ?  
Trigger Banks allow you to store the 12 trigger settings as a  
single unit of information. The large number at the left edge  
of the above display is the Trigger Bank number. Move the  
cursor to this area to select the Trigger Bank.  
(For a kick, select “KD7,” and if the result is not stable, try  
K1” or K2.”)  
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Chapter 7. Settings for the entire TD-10  
4 . Use [INC/DEC] or the VALUE dial to make the setting.  
Gradually raise the Threshold value until the kind of unin-  
tentional triggering shown above no longer occurs. However  
if this value is raised too far, playing softly on the pad will  
not be detected. Check this and adjust accordingly. Repeat  
this process until you get the perfect setting for your playing  
style.  
Ba sic se ttin g s fo r th e trig -  
g e r p a ra m e te rs (BASIC)  
When you are using pads made by other manufacturers, try  
adjusting the following parameters.  
  Se n sitivity  
Ad ju st th e sen sitivity of th e p ad to regu late th e p ad  
Pa ra m e te rs  
response.  
Threshold: 015  
Pro ce d u re  
1 . Press [SETUP]-[F1 (TRIG)]-[F2 (BASIC)].  
The “TRIGGER BASIC” page will appear.  
  Cu rve  
This is another fine adjustment of sensitivity other than the  
Trigger Sensitivity p aram eter, controlling the relation  
between the velocity (striking force) and changes in volume  
(the dynamic curve) Adjust this curve until the response  
feels as natural as possible.  
2 . Use [CURSOR] to move the cursor to Sensitivity.”  
3 . Strike the pad for which you wish to make settings.  
The setting display for the pad you struck will appear, and  
an input indicator will move in the lower part of the screen.  
Pro ce d u re  
1 . Press [SETUP]-[F1 (TRIG)]-[F2 (BASIC)].  
The “TRIGGER BASIC” page will appear.  
4 . Use [INC/DEC] or the VALUE dial to make the setting.  
Adjust the Sensitivity value so that the strongest strikes  
cause the input indicator to reach nearly all the way to the  
maximum level (far right). Increasing this value will raise  
the sensitivity.  
2 . Use [CURSOR] to move the cursor to Curve.”  
3 . Strike the pad for which you wish to make settings.  
The setting page for the pad you struck will appear, and the  
input indicator will move.  
Pa ra m e te rs  
Sensitivity: 116  
4 . Use [INC/DEC] or the VALUE dial to make the setting.  
  Th re sh o ld  
Pa ra m e te rs  
This setting allows a trigger signal to be received only when  
the pad is struck harder than a specified force. This helps  
prevent unintentional triggering caused by vibrations that  
reach a pad when an adjacent pad is hit. In the following  
example, signal 2 will sound, but signals 1 and 3 will not  
Curve: Linear, EXP1, EXP2, LOG1, LOG2, Spline, Loud1,  
Loud2  
Linear: This is the normal setting when using a PD-7, PD-9,  
PD-100 or PD-120, and produces the most natural  
corresp on d en ce betw een velocity an d volu m e  
sound.  
fig.08-04e  
change.  
fig.08-06ae  
Threshold Level  
1
2
3
striking force  
Linear  
Pro ce d u re  
1 . Press [SETUP]-[F1 (TRIG)]-[F2 (BASIC)].  
The “TRIGGER BASIC” page will appear.  
2 . Use [CURSOR] to move the cursor to Threshold.”  
3 . Strike the pad for which you wish to make settings.  
The setting page for the pad you struck will appear, and an  
input indicator will move in the lower part of the screen.  
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Chapter 7. Settings for the entire TD-10  
EXP1, EXP2: Compared to Linear, a wider volume change  
  He a d Te n sio n Ad ju stm e n t  
will occur for stronger hits.  
fig.08-06be  
The Head Tension Adjustment parameter regulates the fol-  
lowing two adjustments for the PD-100 and PD-120. Press  
[SETUP]-[F1 (TRIG)]-[F4 (OPTION)] and the setting page  
will appear.  
* The setting page for this setting will appear only if the Trigger  
Type (p. 108) is set to “10A” or “12A” for trigger number 2  
(SNARE) and trigger number 10 (RIDE).  
striking force  
EXP2  
EXP1  
Ad ju st th e h e a d to a n e ve n te n sio n  
This setting allows the strike location to be accurately detect-  
ed. For the procedure refer to p. 31.  
LOG1, LOG2: Compared to Linear, wider volume change  
will occur for softer hits.  
fig.08-06ce  
Ad ju st th e te n sio n o f th e h e a d  
Adjusting the Head Tension Adjustment value to the stan-  
dard value of “Normal” will provide an average head ten-  
sion. If you wish to loosen this, select “Loose.” To tighten it,  
select “Tight.” Then refer to the procedure of p. 32. and  
adjust the tension.  
striking force  
* Unlike tuning an acoustic drum, this setting will not affect the  
pitch. It affects only the tension of the head. But this is VERY  
important to achieve the best results for positional sensing, and  
to make sure that the head tension is even. For tuning the pitch  
of the sound, refer to p. 82.  
LOG1  
LOG2  
Spline:Variation in striking force w ill prod u ce extrem e  
change.  
fig.08-06de  
Pa ra m e te rs  
Head Tension Adjustment: Loose, Normal, Tight  
  Rim Se n sitivity  
When a PD-120 is used with trigger number 2 (SNARE), you  
can adjust the sensitivity of the rim. Higher settings will  
increase the sensitivity of the rim. With a setting of Off, only  
the head will sound.  
striking force  
Spline  
Loud1, Loud2:Variation in striking force will produce little  
change, and a constant volume will be main-  
Pro ce d u re  
tained. When using drum triggers, these set-  
1 . Set the trigger type to 12A.”  
For this setting, refer to p. 108.  
tings help maintain stable levels.  
fig.08-06ee  
2 . Press [SETUP]-[F1 (TRIG)]-[F4 (OPTION)].  
The “TRIGGER OPTION” page will appear.  
3 . Use [CURSOR] to move the cursor to Rim Sensitivity.”  
4 . Use [INC/DEC] or the VALUE dial to make the setting.  
Pa ra m e te rs  
striking force  
Rim Sensitivity: Off, 115  
Loud1  
Loud2  
* Increasing the value excessively may cause the rim instrument  
to sound as well when the head is struck.  
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Chapter 7. Settings for the entire TD-10  
  Re trig g e r Ca n ce l (Re trig Ca n ce l)  
Deta iled settings for the trig-  
ger p a ra m eters (ADVNCD)  
fig.08-07  
A
The following parameters (ADVANCED EDIT) are automat-  
ically set to the most efficient values for each pad when you  
select the Trigger Type (p. 108), and dont require adjust-  
ment, except if you experience any of the problems that are  
d iscu ssed in the exp lanation of each p aram eter. Press  
[SETUP]-[F1 (TRIG)]-[F3 (ADVNCD)] and the setting page  
will appear.  
B
  Sca n Tim e  
Since the rise time of the trigger signal waveform may differ  
slightly depending on the characteristics of each pad or  
drum trigger (drum pickup) (TSC-10: optional), you may  
notice that identical hits (velocity) may produce sound at  
different volumes. If this occurs, you can adjust the Scan  
Time so that your velocity of playing can be detected more  
precisely.  
Sometimes in the case of a snare drum or other drum to  
which an acoustic drum trigger is attached, sound will occur  
at point “A” (as desired) but will also occur again at point  
B” (undesired) due to distortions in the waveform. This is  
called “retriggering,” and occurs in particular at the decay-  
ing edge of the waveform. Retrigger Cancel detects such dis-  
tortion in and prevents retriggering from occurring.  
Pro ce d u re  
1 . Press [SETUP]-[F1 (TRIG)]-[F3 (ADVNCD)].  
The “TRIGGER ADVANCED” page will appear.  
Pro ce d u re  
1 . Press [SETUP]-[F1 (TRIG)]-[F3 (ADVNCD)].  
The “TRIGGER ADVANCED” page will appear.  
2 . Use [CURSOR] to move the cursor to Scan Time.”  
3 . Hit the pad for which you wish to make settings.  
2 . Use [CURSOR] to move the cursor to RetrigCancel.”  
The setting page for the pad you struck will appear.  
3 . Hit the pad (or acoustic drum if using triggers) for which  
you wish to make settings and the setting page for the  
pad you struck will appear.  
4 . Use [INC/DEC] or the VALUE dial to make the setting.  
While repeatedly hitting the pad at a constant force, gradual-  
ly raise the Scan Time value from 0.0 msec, until the result-  
ing volume stabilizes at the loudest level. At this setting, try  
both soft and loud strikes, and make sure that the volume  
changes appropriately. If the Scan Time setting is excessively  
high, there will be a longer delay until the note is heard, so  
set this to as low a value as possible.  
4 . Use [INC/DEC] or the VALUE dial to adjust the setting.  
While repeatedly striking the drum, raise the RetrigCancel  
value until retriggering no longer occurs. Raising this value  
will strengthen retrigger canceling, but will also mean that  
notes may be lost during fast playing (a drum roll for exam-  
ple) Set this to as low a value as possible.  
Pa ra m e te rs  
Scan Time: 04.0ms (0.1ms steps)  
Pa ra m e te rs  
RetrigCancel: 116  
* The “SCAN TIME” setting is automatically set to the most effi-  
cient values for each pad when you select the “TRIGGER  
TYPE” (p. 108). If you have lowered the “SCAN TIME”, the  
head tension adjustment (p.110) does not work correctly.  
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Chapter 7. Settings for the entire TD-10  
2 . Use [CURSOR] to move the cursor to Crosstalk.”  
  Ma sk Tim e (Ma sk Tim e )  
On a kick pad, for example, if the beater bounces back and  
strikes the pad a second time immediately after the intended  
stroke - (or,like with acoustic drums if you leave the bass  
drum beater against the head) this can cause a single strike  
to “double trigger”. (two sounds instead of the intended  
“one”) The Mask Time setting helps to prevent such prob-  
lems. Once a pad has been hit, any additional trigger signals  
occurring within the specified MaskTime (0–64 msec) will be  
ignored.  
3 . Hit the pad for which you wish to make settings and the  
setting page for the pad you struck will appear.  
4 . Use [INC/DEC] or the VALUE dial to adjust the setting.  
If for example,if when hitting a tom pad, the ride cymbal  
also sounds,then raise the Crosstalk setting for the ride cym-  
bal pad from “Off” through “30”, “40” ... until crosstalk no  
longer occurs. As this value is raised, the ride cymbal pad  
will be less prone to receive crosstalk from other pads.  
Increasing the Crosstalk value may cause a different prob-  
lem when playing two pads simultaneously, as the pad  
receiving the weaker hit may fail to respond. So be careful  
and set this parameter to the minimum value required to  
prevent such crosstalk. With a setting of “Off,” crosstalk pre-  
vention does no function.  
* Playing electronic bass drum triggers requires that you realize  
this-as “laying into the head,” as you might do with a real bass  
drum, will not work here, and can cause this double triggering  
problem. This occurs most often with the bass drum trigger.  
With other pads, it only occurs if you leave the stick pressing  
against the head immediately after hitting it. Though technology  
today can perform many miracles, you still have to play with  
good technique.  
Pa ra m e te rs  
Cross Talk: OFF, 30, 40, 50, 60, 70, 80  
Pro ce d u re  
1 . Press [SETUP]-[F1 (TRIG)]-[F3 (ADVNCD)].  
The “TRIGGER ADVANCED” page will appear.  
Th e o rd e r in w h ich trig g e r  
p a ra m e te rs sh o u ld b e se t  
w h e n u sin g d ru m trig g e rs  
2 . Use [CURSOR] to move the cursor to MaskTime.”  
3 . Hit (or kick) a pad for which you wish to make settings  
If you are using drum triggers, make settings following the  
sequence given below to ensure the best results. For details  
on each parameter, refer to p. 109–112.  
and the setting page for that pad appears.  
4 . Use [INC/DEC] or the VALUE dial to make the setting.  
While playing the kick pad, try kicking and leaving the beat-  
er against the pad. If you hear the second note being trig-  
gered, raise the MaskTime. But in doing so, it also means  
that if you play very fast, certain notes may be lost. It may be  
easier for you to understand how mask time works by using  
a snare or tom pad, and playing a single handed “buzz”  
stroke. Raise the mask time to see how it affects this tech-  
nique.  
Pro ce d u re  
1 . Refer to the explanation on p. 108 and select the Trigger  
Type.  
2 . Set the Threshold and Curve parameters to normalval-  
ues.  
Press [SETUP]-[F1 (TRIG)]-[F2 (BASIC)] to access the setting  
page. Use [CURSOR] to move the cursor to the parameters,  
and use [INC/ DEC] or the VALUE dial to make the follow-  
ing settings.  
* Never forget that your own playing technique has a lot to do  
with these potential problems.  
Threshold:  
Curve:  
0
Pa ra m e te rs  
Linear  
MaskTime: 064 ms (4 ms steps)  
3 . Sensitivity  
In the setting page of step 2, use [CURSOR] to move the cur-  
sor to “Sensitivity.” Make settings so that the input indicator  
in the left part of the display reaches the maximum level  
when the pad is struck strongly.  
  Cro ssta lk  
When two pads are mounted on the same stand, the vibra-  
tion produced by hitting one pad may trigger the sound  
from another pad unintentionally. (This is called crosstalk.)  
The Crosstalk setting lets you p revent su ch p roblem s.  
Normally this wont happen if the pads are not too close to  
each other and mounted on a solid stand. Playing technique  
is also an influence.  
The settings below can be made in the setting page accessed  
by pressing [SETUP]-[F1 (TRIG)]-[F3 (ADVNCD)].  
4 . Scan Time  
Strike the head several times with the same force, and adjust  
this parameter if the volume is uneven.  
Pro ce d u re  
1 . Press [SETUP]-[F1 (TRIG)]-[F3 (ADVNCD)].  
The “TRIGGER ADVANCED” page will appear.  
5 . Retrigger Cancel (RetrigCancel)  
This prevents multiple notes from sounding when a drum is  
struck once (mainly for a snare drum or toms).  
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Chapter 7. Settings for the entire TD-10  
6 . Mask Time  
Se ttin g th e m a ste r e q u a lize r  
The master equalizer allows balancing the high, mid, and  
Mainly for bass drums so please refer to the explanation  
above.  
low frequencies.  
7 . Crosstalk  
Same principle as with using pads as as explained above.  
Once again, press [SETUP]-[F1 (TRIG)]-[F2 (BASIC)] and the  
setting page will appear.  
* This equalizer is not applied to the sound which is output from  
the DIRECT 1, 2, 3 jacks.  
fig.08-08  
8 . Threshold  
If notes are unintentionally sounded even after you have  
adjusted the Crosstalk setting, adjust the Threshold. If this  
parameter is raised excessively, playing softly may NOT  
trigger the TD-10, so keep the value as low as possible.  
9 . Curve  
Pro ce d u re  
1 . Press [KIT]-[F4 (MAS EQ)].  
The “MASTER EQ” page will appear.  
If changes in playing dynamics do not produce a natural  
change in the volume of the TD-10 instrument, adjust this  
parameter.  
2 . Use [CURSOR] to move the cursor to the frequency you  
wish to adjust.  
Ad ju stin g th e b rig h tn e ss  
o f th e d isp la y  
The display contrast is strongly influenced by the location of  
the TD-10 and the lighting of the room its in. Adjust this  
parameter when needed.  
3 . Use [INC/DEC] or the VALUE dial to make the setting.  
In this page, [F1] will switch the equalizer on/ off. Pressing  
[F2][F3][F4] will move the cursor directly to the low (LOW),  
mid (MID), and high (HIGH) settings respectively.  
Pa ra m e te rs  
The following parameters can be set for each of the three  
points (low, mid, high).  
Pro ce d u re  
1 . Press [SETUP]-[F3 (CTRL)]-[F3 (DISPLY)].  
The “DISPLAY CONTRAST” page will appear.  
GAIN: -150+15  
Specify the amount of boost/ cut. Negative (-) settings will  
produce a cut.  
2 . Use [INC/DEC] or the VALUE dial to make the setting.  
* OR You can do this by holding down [KIT] and rotating the  
VALUE dial.  
FREQ (Frequency):20500 (Low), 1004k (Mid),  
50020k (High)  
Select the frequency you wish to boots or cut.  
The following parameter can be set only for the mid range.  
Q: 0.5, 1.020 (1.0 steps)  
Adjust the width of the frequency range. Depending on the  
“Q” value, raising the “GAIN” may boost both the low and  
high ranges.  
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Chapter 7. Settings for the entire TD-10  
  Sa vin g d a ta to a m e m o ry ca rd  
All data (drum kits, patterns, percussion group, and setup)  
Sa vin g d a ta to a m e m o ry  
ca rd  
will be saved.  
An optional memory card (M-512E) can be used to save TD-  
Pro ce d u re  
10 settings and sequencer data.  
1 . Press [SETUP]-[F4 (UTIL)]-[F1 (SAVE)].  
The “Save to CARD” page will appear.  
* The Roland M-512E is the ONLY memory card which can be  
used.  
2 . Move the protect switch on the memory card to the OFF”  
position.  
  Ab o u t th e Pro te ct sw itch  
When the protect switch of the M-512E is turned on, it will  
not be possible to write data from the TD-10 to the memory  
card. Normally you should leave the protect switch turned  
on, and turn it off only when you wish to write data into the  
3 . Insert the memory card into the MEMORY CARD slot  
located on the rear panel.  
* If you insert a card being used for the first time or a card that  
has been used by another device, the “INITIALIZE CARD”  
page will appear. Refer to “When using a card for the first time”  
and initialize it.  
card.  
fig. protect.e  
4 . Press [F4 (SAVE)].  
A confirmation display will appear.  
On  
Off  
5 .Press [F4 (EXEC) ] and the data will be saved to the  
memory card. (Press [F1 (CANCEL)] to return to the pre-  
vious page without executing the operation.)  
  W h e n u sin g a ca rd fo r th e first tim e  
When a card is being used for the first time, or if the card has  
been used by another device, you must execute the follow-  
ing procedure to initialize the card. (This prepares the card  
for use with the TD-10.)  
* You can also save individual kits to a memory card. To do so,  
use the Copy function (p. 117).  
* When a card is initialized, all data on that card will be lost.  
Make sure that it does not contain data you wish to keep for  
another device.  
1 . Press [KIT].  
The “DRUM KIT” page will appear.  
2 . Set the protect switch located at the top of the memory  
card to the Offposition.  
3 . Insert the memory card into the MEMORY CARD slot  
located on the rear panel.  
The “INITIALIZE CARD” page will appear.  
fig.08-10  
4 . Press [F4 (INIT)].  
A confirmation display will appear.  
5 . Press [F4 (EXEC)] and the memory card will be initialized.  
(Press [F1 (CANCEL)] to return to the previous page with-  
out carrying out the operation.)  
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Chapter 7. Settings for the entire TD-10  
Lo a d in g d a ta fro m a  
m e m o ry ca rd  
Au to m a tica lly sw itch in g  
th e d isp la y (N o te Ch a se )  
Data saved on a memory card can be loaded into the TD-10.  
When editing sounds, the TD-10s display will switch corre-  
sponding to the sound that is used when a pad is hit (or  
when a MIDI message is received). This function is called  
Note Chase.  
Pro ce d u re  
1 . Press [SETUP]-[F4 (UTIL)]-[F2 (LOAD)].  
The “LOAD from CARD” page will appear.  
Note Chase will always be ON for notes that are struck on a  
pad. This function can be turned off for notes received from  
MIDI IN.  
2 . Insert the memory card into the MEMORY CARD slot.  
3 . Press [F4 (LOAD)].  
A confirmation display will appear.  
Pro ce d u re  
1 . Press [SETUP]-[F2 (MIDI)]-[F1 (GLOBAL)].  
The “MIDI GLOBAL” page will appear.  
4 . Press [F4 (EXEC)]and the data will be loaded from the  
memory card. (Press [F1 (CANCEL)] to return to the pre-  
vious page without excecuting the operation.)  
2 . Use [CURSOR] to move the cursor to Note Chase.”  
3 . Use [INC/DEC] or the VALUE dial to turn the setting  
* You can also load individual kits from a memory card. To do so,  
use the Copy function (p. 117).  
on/off.  
* Note Chase will NOT function while the INTERNAL sequencer  
is playing.  
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Ch a p te r 8 . Co n ve n ie n t fu n ctio n s  
Ho w to u se th e CHAIN  
1 . Press [CHAIN] to make the button indicator light  
Se le ctin g k its in th e d e sire d  
o rd e r (Dru m Kit Ch a in )  
The Drum Kit Chain function will be turned on.  
2 . Use the left/right [CURSOR] or [INC/DEC] to select kits in  
the order that you specified in the chain. You can use the  
up/down [CURSOR] to select chains.  
  Sp e cify in g a Dru m Kit Ch a in  
This allows you to step through the drum kits of your choice  
and in the order you want. (via the INC/ DEC buttons or  
footswitch operation). TD-10 lets you create and store 16 dif-  
* Press [CHAIN] to make the indicator go dark and the Drum Kit  
Chain function will be turned off.  
ferent chains of up to 32 steps each.  
fig.09-01e  
Ap p lica tio n s  
32 steps  
When this function is used together with the Pad Switch  
function or the Foot Switch function, you can use a pad or  
foot switch to select drum kits in a drum kit chain. To do  
this, set the MODE setting of the Pad Switch function or Foot  
Sw itch fu nction to “KIT SELECT.” For d etails refer to  
“Operations using pads and foot switches” (p. 119).  
Chain 1  
Chain 2  
Kit  
7
Kit  
2
Kit  
5
Kit  
10  
  N a m in g a Dru m Kit Ch a in  
Chain 16  
You can assign a name of up to 8 characters to each chain.  
fig.09-03  
fig.09-02  
Pro ce d u re  
1 . Press [CHAIN]-[F1 (C EDIT)]-[F4 (NAME)].  
The “CHAIN NAME” page will appear.  
Pro ce d u re  
1 . Press [CHAIN]-[F1 (C EDIT)].  
The “CHAIN EDIT” page will appear.  
2 . Use the left/right [CURSOR] to move the cursor to the  
character that you wish to change.  
2 . Use [CURSOR] to move the cursor to the large number  
(the chain number) in the left of the display.  
The blinking character is the one that can be changed.  
3 . Use [INC/DEC] or the VALUE dial to select the chain  
3 . Use either the VALUE dial, [INC/DEC], or [CURSOR] to  
change the character. Characters can be selected in the  
order shown in the bottom of the screen.  
number you wish to work on.  
4 . Use [CURSOR] to move the cursor to the stepnumber  
within the selection sequence, shown at the right of the  
page.  
Fu n ctio n b u tto n s  
In this page, the [F1]–[F4] buttons perform convenient func-  
tions for entering characters.  
5 . Use [INC/DEC] or the VALUE dial to select the drum kits  
in the order in which you wish to play them.  
[F1 (INSERT)]: All characters to the right of the cursor will  
be moved to the right.  
Fu n ctio n b u tto n s  
[F2 (DELETE)]: The character at the cursor location will be  
deleted, and all characters to the right of the  
cursor will be moved to the left.  
[F1 (INSERT)]: Inserts the kit after the cursor location, mov-  
ing the subsequent items of the chain one  
step toward the end.  
[F3 (SPACE)]: A blank space will be inserted at the cursor  
location.  
[F2 (DELETE)]: Deletes the kit at the cursor location, moving  
the subsequent items of the chain one step  
toward the beginning.  
[F4 (CHAR)]: Cycle between uppercase/ lowercase/ sym-  
bols.  
[F3 (NEXT)]: Advances to the next step.  
[F4 (NAME)]: Assigns a name to the chain. For details see  
the following section.  
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Chapter 8. Convenient functions  
“COMPRESSOR/ LIMITER” page ([CONTROL ROOM]-[F2  
(COMP)])  
Co p y in g  
You can copy drum kits,instruments, mixer & effect settings  
etc. to the destination of your choice. However, doing so will  
erase (overwrite) the data that was in the new destination.  
So be careful before you perform this operation.  
Compressor settings can be copied to another kit for  
TRIGGER INPUT jacks 1–10 as a group.  
“EQ” page ([CONTROL ROOM]-[F3 (EQ)])  
Equalizer settings can be copied to another kit for TRIG-  
GER INPUT jacks 1–10 as a group.  
* Some display pages do not allow copy. In such cases, pressing  
[TOOLS] will not produce “COPY” above [F1] in the display.  
“EFFECT” page ([CONTROL ROOM]-[F1 (EFFECT)])  
Pro ce d u re  
(Example) Copying a kit  
Select the copy source.  
Th e UN DO fu n ctio n  
The UNDO function allows you to recall original parameters  
of any function you have edited, but ONLY from the “pre-  
sent” cursor position. If you change the cursor position, or  
page in the display, UNDO will not work.  
1 . Press [KIT].  
The “DRUM KIT” page will appear.  
2 . Press [TOOLS].  
Exam p le: If w hen choosing an instru m ent, you scroll  
th rou gh m an y sou n d s n ot fin d in g th e on e you w an t.  
“UNDO” can bring back the “original” setting. Only changes  
made with the [INC/ DEC] buttons or the VALUE dial can  
be “undone.” And ONLY in Pages where pressing [TOOLS]  
calls up [F3(UNDO)] in the display.  
The function names for [F1]–[F4] appear in the lower part of  
the display.  
3 . Press [F1 (COPY)].  
The display (“COPY DRUM KIT”) shows the source and  
destination position. Use the [INC/ DEC] or the VALUE dial  
to select the source and destination.  
* [PRESET] refers to the drum kits that were stored in the unit at  
the factory. [USER] refers to drum kits that currently can be  
used. And, [CARD] refers to drum kits stored on memory card.  
Pro ce d u re  
(Example: Undoing an instrument selection)  
1 . Press [INST].  
The “INST” page will appear.  
4 . Press [F4 (COPY)].  
A confirmation display will appear.  
2 . Use [INC/DEC] or the VALUE dial to select a different  
instrument.  
5 . Then press [F4 (EXEC)] and the kit will then be copied  
(Press [F1 (CANCEL)] to return to the previous page with-  
out excecuting out the operation.)  
If you want to bring back the original instrument just exe-  
cute UNDO.  
* If you press [F3 (EXCHNG)], the contents of the new destina-  
tion and copy source will be exchanged, a convenient way to  
rearrange or organize drum kits.  
3 . Press [TOOLS].  
The function names for [F1]–[F4] will appear in the lower  
part of the display.  
4 . Press [F3 (UNDO)].  
A d isp la y in w h ich Co p y ca n b e u se d  
“DRUM KIT” page ([KIT])  
The instrument that had been selected in step 1 will reap-  
pear.  
“INST” page ([INST])  
Instrument Copy will be done only to the same TRIG-  
GER INPUT jack of the other kit.  
* If while editing, you accidentally touch another pad or rim, you  
cannot “undo” the parameter you were working on. Also, Bulk  
Load, Kit Copy/Exchange cannot be “undone.”  
“STUDIO” page ([STUDIO])  
“CONTROL ROOM” page ([CONTROL ROOM])  
“TRIGGER BAN K” p age ([SETUP]-[F1 (TRIG)]-[F1  
(BANK)])  
“PERC GROUP” page ([KIT]-[F2 (FUNC)]-[F1 (PRCGRP)])  
“MIXER” page ([CONTROL ROOM]-[F1 (MIXER)])  
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Chapter 8. Convenient functions  
Ge ttin g h e lp  
Sp e cify in g h o w th e  
Pre vie w b u tto n fu n ctio n s  
The TD-10 comes with a built in “help page” using key-  
words to select various functions, and a “jump” mode to  
take you to that setting page instantly.  
To audition and edit instruments, tap [PREVIEW]. Press  
[TRIG SELECT] in the “INST” page to select the trigger  
input number corresponding to the pad/ sound you wish to  
listen to. The trigger number and instrument will appear in  
the upper right of the display. The [RIM] indicator will show  
whether the head or the rim is selected. Or call up a sound in  
the percussion group.  
Pro ce d u re  
1 . Press [TOOL]-[F4 (HELP)].  
A list of help keywords (“HELP INDEX) will appear.  
2 . Use [F1 (UP)] or [F2 (DOWN)] to select a keyword.  
You have various choices of how the [PREVIEW] button will  
respond.  
3 . Press [F4 (SELECT)].  
4 . If you wish to jump to the setting page for the displayed  
function, press [F4 (GO NOW)]. To return to the keyword  
select page, press [F1 (INDEX)].  
Pro ce d u re  
1 . Press [SETUP]-[F3 (CTRL)]-[F4 (OPTION)].  
The “PREVIEW SETTINGSpage will appear.  
2 . Use [CURSOR] to move the cursor to Preview Button.”  
3 . Use [INC/DEC] or the VALUE dial to make the setting.  
ON: The volume will be fixed, regardless of the force of  
your tap.  
OFF: The strength of your tap will affect the volume.  
4 . With a setting of OFF,you can specify the volume. Use  
[CURSOR] to move the cursor to Velocity.”  
5 . Use [INC/DEC] or the VALUE dial to specify the volume.  
With a setting of “1” will produce the minimum volume. A  
setting of “127” will produce the maximum volume.  
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Ch a p te r 9 . O p e ra tio n s u sin g p a d s a n d fo o t sw itch e s  
By changing the function of controllers or the way in which they are used, you can perform a variety  
of convenient operations. This opens up some very interesting performance possibilities.  
Usin g p a d s to p la y p a tte rn s (Pa d Pa tte rn )  
You can make settings so that striking a pad will playback a previously selected pattern. This func-  
tion provides a very convenient way to use patterns during a live performance.  
* If different patterns have been assigned to two or more pads, striking another pad while a pattern is playing  
back will cause pattern playback to switch to the newly selected pattern. If you have switched to a pattern  
whose instrument settings are different, the sound may be interrupted for an instant.  
Pro ce d u re  
1 . Press [INST]-[F4 (CTRL >)]-[F3 (PATTERN )].  
The “INST CTRL” page will appear.  
2 . Strike the pad that you wish to edit.  
The setting page for the pad you struck will appear.  
3 . Use [INC/DEC] or the VALUE dial to select the pattern number.  
With a setting of “OFF,” the Pad Pattern function will be off.  
* The symbol on the right side of the pattern name indicates how the pattern will be played back. For details  
on this setting, refer to p. 98.  
4 . The pattern will playback when you hit the pad.  
* If you do not want to hear the instrument assigned to that pad, press [CONTROL ROOM]-[F1 (MIXER)]-  
[F1 (VOLUME)] and set the volume to “0.”  
* Pad patterns cannot be used during sequencer recording.  
Usin g p a d s to p e rfo rm b u tto n o p e ra tio n s (Pa d Sw itch )  
fig.10-01  
Pro ce d u re  
1 . Connect pads to TRIGGER INPUT jacks AUX 1 and AUX 2.  
2 . Press [SETUP]-[F3 (CTRL)]-[F2 (PAD SW)].  
The “PAD SWITCH” page will appear.  
3 . Use [INC/DEC] or the VALUE dial to select the combination of functions for the AUX 1 and AUX 2  
jacks (refer to the following).  
4 . Press [EXIT] to exit this page.  
5 . Strike the selected pads, and they will function as switches.  
Pa ra m e te rs  
Mode (function name)  
OFF  
Function of the pad connected to the AUX1 jack Function of the pad connected to the AUX2 jack  
Pad switch is off  
Pad switch is off  
Pad switch is off  
Select the previous kit  
Pad switch is off  
KIT SELECT  
PATTERN SEL  
KIT SELECT (2)  
Select the next kit  
Select the next pattern  
Select the next kit  
Select the next pattern  
PATTERN SEL (2) Select the previous Pattern  
1 1 9  
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Chapter 9. Operations using pads and pedals  
* If you do not want to trigger instrument sounds assigned to the pads, press [CONTROL ROOM]-[F1  
(MIXER)]-[F1 (VOLUME)], and set the volumes of AUX 1 and AUX 2 to “0.”  
* If the “Mode” setting is “KIT SELECT” or “PATTERN SEL,” striking the rim of the pad will have the  
same function as pressing [DEC].  
* If you wish to use Drum Kit Chain (p. 70) to select kits, set the above “MODE” parameter to “KIT  
SELECT,” and press [CHAIN] to make the button indicator light. (Create your Drum Kit Chain settings  
first.)  
Usin g fo o t sw itch e s to p e rfo rm b u tto n o p e ra -  
tio n s (Fo o t Sw itch )  
Two foot switches (BOSS FS-5U, optional) and a special cable (PCS-31) can be used to operate the  
TD-10. Set “Mode” to specify the function of the two pedals.  
fig.10-03  
Foot switch  
FS-5U x 2 (PCS-31)  
DP-2  
SW1  
o (red)  
-
SW2  
o (white)  
o
o: Function  
-: Not function  
Pro ce d u re  
1 . Connect the foot switch to the FOOT SWITCH jack.  
2 . Press [SETUP]-[F3 (CTRL)]-[F1 (FOOTSW)].  
The “FOOT SWITCH” page will appear.  
3 . Use [INC/DEC] or the VALUE dial to select the combination of functions that the foot switch will  
perform (refer to the following table).  
4 . Press [EXIT] to exit this page.  
5 . Press the foot switches, and they will function as switches.  
Pa ra m e te rs  
Mode (function name) SW1  
SW2  
KIT SELECT  
Select the previous kit  
Select the next kit  
Select the next pattern  
Playback/ stop the pattern  
PATTERN SEL  
PATTERN PLAY  
Select the previous pattern  
Select the next pattern  
* To use foot switches to select kits using a Drum Kit Chain (p. 70), set the above “MODE” parameter to  
KIT SELECT,” and press [CHAIN] to make the button indicator light. (Create your Drum Kit Chain set-  
tings first.)  
1 2 0  
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Ch a p te r 1 0 . Fu n ctio n s u sin g MIDI  
There are many possibilities when using MIDI, such as:  
ALL:  
All data (drum kits, patterns, percus-  
sion groups, and setup) will be trans-  
mitted.  
1 . Use a n e x te rn a l se q u e n ce r to sa ve / lo a d  
d ru m k its, p a tte rn d a ta e tc.  
SETUP:  
Trigger and pad settings. will be trans-  
mitted.  
2 . Use th e p a d s to p la y e x te rn a l in stru m e n ts  
As the TD-10 is a pad-to-MIDI interface, using external mod-  
ules, samplers etc. can expand your potential (p. 122).  
ALL DRUM KITS: Drum kits 1–50 will be transmitted.  
ALL PERC GROUP: Data for percussion groups 1–4 will be  
transmitted.  
ALL PATTERN:  
Data for patterns 51–100 will be trans-  
mitted.  
3 . W h e n u sin g a n e x te rn a l se q u e n ce r, th e TD-  
1 0 is a p o w e rfu l d ru m so u n d m o d u le e sp e -  
cia lly w h e n a cce ssin g th e Pe rcu ssio n g ro u p  
fo r a n e ve n w id e r va rie ty o f in stru m e n ts  
(p . 1 2 6 ).  
3 . Press [F4 (EXEC)] and data transmission will begin.  
(Press [F1 (CANCEL)] to return to the previous page with-  
out carrying out the operation.)  
* Bulk dump is a type of system exclusive (SYSEX) data. Use an  
external MIDI sequencer and be sure that it can receive and  
record SYSEX data.  
Sa vin g / Lo a d in g d a ta  
to / fro m a n e x te rn a l  
d e vice (Bu lk Du m p )  
 
Lo a d in g sa ve d d a ta to th e TD-1 0  
  Sa vin g d a ta  
As shown in the following diagram, use a MIDI cable to con-  
nect the TD-10’s MIDI IN connector to the MIDI OUT con-  
To save data, use the external sequencer as you would when  
recording musical data, and perform the following steps on  
the TD-10 as shown in the following diagram. Use a MIDI  
cable to connect the TD-10’s MIDI OUT jack to the MIDI IN  
nector of the external sequencer.  
fig.11-01ae  
jack of the external sequencer.  
fig.11-01e  
MIDI OUT  
MIDI IN  
MIDI IN  
MIDI OUT  
Sequencer  
TD-10  
No special settings are required for the TD-10 to receive data  
from an external sequencer. Everything is done automatically.  
Sequencer  
TD-10  
* When doing so,the data that was previously in the TD-10’s  
memory will be lost. Be sure you have a backup!  
Pro ce d u re  
1 . Press [SETUP]-[F2 (MIDI)]-[F4 (BULK)].  
The “BULK DUMP” page will appear.  
2 . Use [INC/DEC] or the VALUE dial to select the data that  
will be transmitted.  
1 2 1  
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Chapter 10. Functions using MIDI  
  Se ttin g th e De vice ID  
Usin g p a d s to p la y a n  
e x te rn a l MIDI so u n d  
m o d u le  
Tra n sm ittin g sa ve d d a ta to  
tw o o r m o re TD-1 0 u n its  
The setting described here is necessary only when you wish  
to transmit separate data to two or more TD-10 units at the  
same time. Do not change this setting in any other case. If  
you lose track of the Device ID setting that was used when  
saving data via a bulk dump,it will no longer be possible to  
reload the bulk data that was saved.  
Heres how to make settings.  
* You can play the TD-10 sounds with external sounds (called  
“layering”)  
As shown in the following diagram, use a MIDI cable to con-  
nect the TD-10’s MIDI OUT to the MIDI IN connector of the  
* With the factory settings, the device ID is set to 17.  
external MIDI sound source.  
fig.11-02ae  
Pro ce d u re  
1 . Press [SETUP]-[F2 (MIDI)]-[F1 (GLOBAL)].  
The “MIDI GLOBAL” page will appear.  
2 . Use [CURSOR] to move the cursor to DEVICE ID.”  
MIDI IN  
MIDI OUT  
3 . Use [INC/DEC] or the VALUE dial to make the setting.  
POWER  
VOLUME  
P
ART  
INSTRUMENT  
PART  
INSTRUMENT  
ALL  
LEVEL  
REVERB  
KEY SHIFT  
PAN  
MUTE  
CHORUS  
MIDI CH  
PREVIEW (PUSH)  
SC-55  
MAP  
SC-88  
MAP  
DELAY  
PART  
MIDI IN  
B
PHONES  
DELAY  
VIB RATE  
VIB DEPTH  
CUTOFF  
VIB DELA  
RESONANCE  
RELEASE  
Y
USER  
INST  
SELECT  
ON/OFF  
ATTACK  
DECAY  
Pa ra m e te rs  
EFX  
EFX TYPE  
EFX PARAM  
EFX VALUE  
Device ID: 132  
MIDISound module  
Usa g e  
(Example) Suppose that w hen d ata w as saved via bulk  
dump, the TD-10s Device ID was set to “17.” When re-trans-  
mitting this data back to the TD-10, it wont receive if the  
TD-10  
Device ID is set to something other than 17.  
fig.11-02e  
 
Se le ctin g th e n o te n u m b e r tra n s-  
m itte d b y e a ch p a d  
You can select the MIDI note number (key number) that  
each pad will transmit. Set this to the note number of the  
sound that you wish to play on the external sound module  
or sampler.  
MIDI OUT  
MIDI IN  
Pro ce d u re  
1 . Press [INST]-[F4 (CTRL)]-[F4 (MIDI)].  
The “INST CTRL” page will appear.  
Transmit data  
Device ID:17  
Device ID: 17  
2 . Strike the pad that you wish to edit.  
The note that is assigned to the pad will be indicated on the  
keyboard in the screen. Also, the note number will appear in  
“Note No.”  
MIDI IN  
System exclusive is  
not received  
3 . Use [CURSOR] to move the cursor to Note No.”  
4 . Use [INC/DEC] or the VALUE dial to select the note num-  
ber.  
Device ID: 16  
Pa ra m e te rs  
Note No.: 0 (C -)127 (G 8)  
1 2 2  
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Chapter 10. Functions using MIDI  
* For the hi-hat, make the setting only for the note number for the  
Open Hi-hat (default setting is 46 (A#2)). This setting will  
adjust the closed and pedal sounds as well.  
Usin g th e TD-1 0 w ith th e  
Ro la n d SPD-1 1  
This section explains how you can use the Roland SPD-11 (a  
MIDI controller) together with the TD-10s pads to play  
internal sounds and an external sound Module. Connect the  
(Example) If you decrease the Open Hi-hat note number by  
the Close and Pedal settings will also decrease by “2.”  
2,”  
  Se ttin g th e Ga te Tim e  
SPD-11 and TD-10 as shown below.  
fig.11-11e  
Pad or pedal  
SPD-11  
For each pad, you can specify the length of time the note will  
“hold” during transmission from the MIDI OUT.  
Drum sound mod ules normally prod uce sound only in  
response to “note-on” messages, and ignore “note-off” mes-  
sages. However general-purpose sound modules or sam -  
plers do receive the note-off messages that are transmitted  
and respond by turning off the sound. For example, if you  
are triggering a “loop” in a sampler, or other sounds then  
the gate time parameter is very important. With the factory  
defaults (preset values), the transmitted gate time is set to  
the minimum value.  
MIDI OUT  
Pro ce d u re  
1 . Press [INST]-[F4 (CTRL)]-[F4 (MIDI)].  
The “INST CTRL” page will appear.  
TRIGGER  
INPUT  
MIDI  
MIDI IN OUT/THRU  
2 . Use [CURSOR] to move the cursor to Gate Time.3.Use  
[INC/DEC] or the VALUE dial to specify the duration of  
the notes.  
Pa ra m e te rs  
Gate Time: 0.18.0 seconds  
  Se ttin g th e MIDI ch a n n e l  
To the MIDI IN of another  
sound module or sampler  
For setting the MIDI channel, refer to the section below,  
“MIDI settings for the entire TD-10.” Performance on the  
pads is transmitted from MIDI OUT on the same channel as  
the channel setting for the Drum part (“All Drums” in the  
setting page).  
Pro ce d u re  
1 . Press [SETUP]-[F2 (MIDI)]-[F1 (GLOBAL)].  
The “MIDI GLOBAL” page will appear.  
2 . Use [CURSOR] to move the cursor to Soft Thru.”  
3 . Use [INC/DEC] or the VALUE dial to turn the setting ON.”  
The messages (except for System Exclusive) received at  
MIDI IN w ill also be tran sm itted from th e MIDI  
OUT/ THRU connector.  
* If this setting is not used, leave it “OFF” as the trigger response  
of the pads will be faster.  
Pa ra m e te rs  
Soft Thru: OFF, ON  
1 2 3  
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Chapter 10. Functions using MIDI  
Pro ce d u re  
1 . Press [SETUP]-[F2 (MIDI)]-[F1 (GLOBAL)].  
The “MIDI GLOBAL” page will appear.  
MIDI se ttin g s fo r th e  
e n tire TD-1 0  
2 . Use [CURSOR] to move the cursor to Local Control.”  
  Se ttin g th e MIDI ch a n n e ls fo r  
3 . Use [INC/DEC] or the VALUE dial to turn the setting  
e a ch Pa rt  
OFF.”  
For each part, you can specify the channel on which the TD-  
10 will receive and transmit MIDI messages.  
* If you make connections and record as shown figure with a set-  
ting of Local On, duplicate notes will be re-transmitted to the  
TD-10 and will not be played correctly.  
Pro ce d u re  
1 . Press [SETUP]-[F2 (MIDI)].  
The “MIDI” page will appear.  
Pa ra m e te rs  
Local Control: OFF, ON  
2 . Use [CURSOR] to move the cursor to the part whose  
MIDI channel you wish to set.  
  Disa b lin g re ce p tio n o r tra n s-  
3 . Use [INC/DEC] or the VALUE dial to specify the channel  
number.  
m issio n o f Pro g ra m Ch a n g e s  
You can specify whether or not the TD-10 will transmit  
and/ or receive program change messages to/ from an exter-  
nal device.  
With a setting of “1” through “16,” MIDI messages will be  
transmitted and received on that channel. A setting of “OFF”  
lets you turn off reception for that part, so that notes are not  
received.  
Pro ce d u re  
1 . Press [SETUP]-[F2 (MIDI)]-[F3 (PROG)].  
The “MIDI Program Change” page will appear.  
Pa ra m e te rs  
Channel: ch 1ch 16, OFF  
2 . Each time you press [F1], reception will be turned on/off.  
Each time you press [F2], transmission will be turned  
on/off.  
  Tu rn in g o ff Lo ca l Co n tro l  
This setting is required when you wish to record your pad  
performance on an external MIDI sequencer.  
fig.11-03e  
  Re d u cin g th e a m o u n t o f d a ta  
tra n sm itte d b y th e FD-7  
(Pe d a l Da ta Th in )  
This function allows you to prevent an excessive amount of  
data from being transmitted from the pedal to the internal  
sequencer or via the MIDI OUT.  
Trigger input  
TD-10  
MIDI OUT/THRU  
Trigger MIDI  
Pro ce d u re  
converter  
1 . Press [SETUP]-[F2 (MIDI)]-[F1 (GLOBAL)]. The MIDI  
GLOBALpage will appear.  
Local off  
2 . Use [CURSOR] to move the cursor to Pedal Data Thin.”  
3 . Use [INC/DEC] or the VALUE dial to make the setting.  
With a setting of “1” or “2,” pedal data will be thinned out.  
“2” will reduce the amount of data more drastically than  
“1.” Normally you should use a setting of “1,” and select “2”  
when you need greater data reduction. With a setting of  
“Normal” the data will not be thinned.  
Sound module  
Sequencer  
MIDI IN  
: Performance data flow route  
* Leave this at the normal setting if you are being extremely pre-  
cise with how you are using the FD-7 controller.  
So that the performance data from the pads is NOT sent  
directly to the sound generating section of the TD-10 (Local  
Control off), but is instead sent first to the external sequencer  
via the MIDI OUT, and then re-transmitted to the TD-10,  
please refer to the above diagram.  
Pa ra m e te rs  
Pedal Data Thin: OFF, 1, 2  
1 2 4  
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Chapter 10. Functions using MIDI  
  Re g a rd in g n o te n u m b e rs fo r  
th e d ru m k it so u n d s  
Refer to “Selecting the note number transmitted by each  
Usin g th e TD-1 0 a s a  
so u n d m o d u le  
As shown in the following diagram, use a MIDI cable to con-  
nect the TD-10’s MIDI IN to the MIDI OUT connector of an  
external sequencer,keyboard or pad controller (such as SPD-  
pad” (p. 122).  
Ex a m p le o f se ttin g s fo r Ge n e ra l MIDI sco re  
fig.11-04e  
11).  
fig.11-01ae  
C2  
TRIGGER No.  
TRIGGER No.  
H 1  
H 2  
R 2  
H 6  
H 5  
H 4  
R 4  
H 3  
R 3  
R 9  
R10  
R 8  
H 9  
R6  
H7  
H7  
H7  
MIDI OUT  
MIDI IN  
H 8  
H10  
Sequencer  
TD-10  
The settings discussed here are necessary only when using  
the TD-10 as a MIDI sound module.  
* When using the TD-10 as a 4-part sound module, the sounds  
you select must be assigned to a PATTERN as the pattern para-  
meters store which sounds you are using. In this case it’s best to  
use an empty pattern to make these settings. (Press [PAT-  
TERN]-[F4 (NEW)] to select an empty pattern containing no  
performance.)  
  Se ttin g th e in stru m e n t fo r e a ch  
p a rt  
Refer to “Chapter 6. Sequencer” in the section “Settings for  
part instruments” (p. 106).  
If you wish to select instruments for the backing parts (Part  
1, Part 2 , Bass part) from an external MIDI device, transmit  
program changes (PG) 1–54. These correspond to instru-  
ments 1–54 of the TD-10’s backing parts.  
  Ad ju stin g th e m ix e r se ttin g s  
fo r e a ch p a rt  
Refer to “Chapter 6. Sequencer” in the section “Settings for  
part instruments” (p. 106).  
1 2 5  
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Chapter 10. Functions using MIDI  
  Se le ctin g a p e rcu ssio n g ro u p  
  Usin g th e p e rcu ssio n g ro u p  
The percussion group is used only when playing the TD-10  
The TD-10 contains four percussion groups and you can  
assign one group per kit. When editing sounds in the per-  
cussion group, you can play them from an external MIDI  
controller or use the (PREVIEW) button. The position of the  
cursor will determine which sound is assigned to the PRE-  
from an external MIDI controller, keyboard or sequencer.  
fig.11-05e  
C2  
TRIGGER No.  
TRIGGER No.  
VIEW button.  
fig.11-07  
H 1  
H 2  
R 2  
H 6  
H 5  
H 4  
R 4  
H 3  
R 3  
R 9  
R10  
R 8  
H 9  
R6  
H7  
H7  
H7  
H 8  
R10  
Pro ce d u re  
1 . Press [KIT]-[F2 (FUNC)]-[F1 (PRCGRP)].  
The “PERC GROUP” page will appear.  
2 . Use [CURSOR] to move the cursor to the GROUPnum-  
ber.  
3 . Use [INC/DEC] or the VALUE dial to select the group.  
Pa ra m e te rs  
Group: 14  
  Se le ctin g p e rcu ssio n in stru m e n ts  
: An instrument of the percussion  
group will sound.  
Heres how to select the instrument for each note number of  
the percussion group.  
fig.11-08  
The sounds in the percussion groups have their own inde-  
pendent note number “map” in order to be played from an  
external MIDI controller, and can be changed if you want.  
* If the same note number is assigned to both a pad and an instru-  
ment in the percussion group, the pad has “priority” and you  
will only hear the sound assigned to that pad.  
Pro ce d u re  
1 . Press [KIT]-[F2 (FUNC)]-[F1 (PRCGRP)].  
The “PERC GROUP” page will appear.  
* For details on note number assignments, refer to the table on p.  
150.  
2 . Use [CURSOR] (left/right) to move the cursor to the  
instrument name.  
3 . Use [CURSOR] (up/down) to move the cursor to the note  
number whose instrument you wish to change.  
* Instruments whose group name includes “ELEC,” “TR-808” or  
“TR-909” cannot be used.  
* If an indication such as “H1” is displayed at the instrument  
name, a drum kit instrument is selected. For these note num-  
bers, select an instrument in the “INST” page.  
* When an external MIDI controller connected, playing a note on  
the keyboard will move the cursor to the note number that you  
played. “Note Chase” needs to be “ON” (p. 115).  
1 2 6  
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Chapter 10. Functions using MIDI  
Fu n ctio n b u tto n s  
  Pe rcu ssio n g ro u p e d itin g  
Each instrument in the percussion group can be edited.  
fig.11-10  
When the cursor is located at the instrument name, you can  
press [F1 (LIST)] to access the instrument list page. Press [F2  
(EDIT)] to access the instrument edit page. For details on  
edit functions, refer to “Percussion group editing.”  
  Ad ju stin g th e vo lu m e b a la n ce  
b e tw e e n th e d ru m k it a n d th e p e r-  
cu ssio n g ro u p  
Pro ce d u re  
The volume (Group Volume) and effect send (Group Send  
1 . Press [KIT]-[F2 (FUNC)]-[F1 (PRCGRP)]-[F2 (EDIT)].  
The “PERC INST EDIT” page will appear.  
Level) can be adjusted for all the drums and for the entire  
percussion group.  
fig.11-09  
2 . Play the external MIDI controller connected to the MIDI IN  
to select the note number you wish to edit and the corre-  
sponding setting page will appear.  
3 . Use [CURSOR] to move the cursor to the parameter that  
you wish to set.  
4 . Use [INC/DEC] or the VALUE dial to make the setting.  
Pro ce d u re (Gro u p Vo lu m e )  
1 . Press [CONTROL ROOM]-[F1 (MIXER)]-[F4 (GRPVOL)].  
The “GROUP VOLUME” page will appear.  
Pa ra m e te rs  
Note  
Move the cursor to the left to select the note number for edit-  
ing. Move the cursor to the right to select the instrument.  
2 . Use [CURSOR] to move the cursor to the group that you  
wish to set.  
“DRUMS” adjusts the volume of the drum kit, and “PERC”  
adjusts the volume of the percussion group.  
Volume: 0127  
Adjusts the volume.  
3 . Use [INC/DEC] or the VALUE dial to make the setting.  
Pan: L15CENTERR15  
Adjusts the left/ right position.  
Pa ra m e te rs  
DRUMS, PERC: 0127  
Pitch: -4800+480  
Adjusts the pitch of the sound.  
Pro ce d u re (Gro u p Se n d Le ve l)  
Decay: -31031  
1 . Press [CONTROL ROOM]-[F4 (EFFECT)]-[F2 (SNDRTN)].  
The “EFFECT GROUP” page will appear.  
Adjusts the decay time of the sound.  
Ambience: 0127  
2 . Use [CURSOR] to move the cursor to the group that you  
wish to set.  
Adjusts the ambience send level.  
Fx Send: 0127  
“Drums” adjusts the effect send level of the whole drum kit,  
“Perc” adjusts the effect send level of the percussion group,  
and “Part” adjusts the send level of the backing part.  
Adjusts the effect send level.  
Output: Master, Phones Only  
You can select “MASTER OUT “PHONES jack only” as out-  
put destinations for the percussion group.  
3 . Use [INC/DEC] or the VALUE dial to make the setting.  
Pa ra m e te rs  
Send Level: 0127  
1 2 7  
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Chapter 10. Functions using MIDI  
 
Ch a n g in g th e k it n u m b e r th a t is  
se le cte d b y a p ro g ra m ch a n g e  
MIDI m e ssa g e s fo r  
d e ta ile d p e rfo rm a n ce  
e x p re ssio n s  
You can freely select the correspondence between program  
changes and drum kits, so that (for example) drum kit 10  
cou ld be selected w hen p rogram change nu m ber 5 is  
received.  
  Me ssa g e s fo r h i-h a t co n tro l  
The TD-10’s hi-hat controller also transmits the depth to  
which the pedal is pressed, using control change messages.  
By d efau lt (factory p reset), con trol ch an ge 4 is u sed .  
Recep tion / tran sm ission to/ from an extern al MIDI  
sequencer will use this number.  
* This would only be used in special cases when using a lot of  
MIDI information from a sequencer, and using the same pro-  
gram change MIDI channel to change patches in other modules,  
effect units etc.  
Pro ce d u re  
1 . Press [SETUP]-[F2 (MIDI)]-[F3 (PROG)].  
The “MIDI Program Change” page will appear.  
* If the MIDI device that you are using already uses control  
change number 4 for another function then you can set the hi-  
hat to use a different control change number.  
2 . Use [CURSOR] to move the cursor next to the kit name  
Pro ce d u re  
for which you wish to select a program change number.  
1 . Press [SETUP]-[F2 (MIDI)]-[F2 (CTRL)].  
The “MIDI Control Change” page will appear.  
3 . Use [INC/DEC] or the VALUE dial to select the program  
change number.  
2 . Use [CURSOR] to move the cursor to Pedal CC.”  
3 . Use [INC/DEC] or the VALUE dial to specify the control  
change number.  
Pa ra m e te rs  
Pedal CC: OFF, Modulation (1), Foot Ctrl (4), General1 (16),  
General2 (17)  
OFF:Hi-hat data control will not be received or transmitted  
via MIDI IN or MIDI OUT.  
Modulation (1), Foot Ctrl (4), General1 (16), General2 (17):  
The specified control change will be used for hi-hat  
control. This setting will be used both for reception at  
MIDI IN and for transmission from MIDI OUT.  
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Chapter 10. Functions using MIDI  
  Me ssa g e s fo r p o sitio n a l se n s-  
in g (sn a re d ru m a n d rid e cy m -  
b a l o n ly )  
The TD-10 uses control change messages to indicate the  
position a snare pad or ride cymbal pad was hit. The loca-  
tion from the center of the pad outward to the rim is indicat-  
ed by control change 16 for the snare d rum (TRIGGER  
INPUT jack 2), and by control change 17 for the ride cymbal  
(TRIGGER INPUT jack 10). These numbers are used for both  
transm ission and recep tion to/ from an external MIDI  
device.  
Sy n ch ro n iza tio n w ith  
e x te rn a l MIDI d e vice s  
This section discusses the settings that allow an external  
MIDI sequencer and the TD-10s sequencer to be synchro-  
nized. The device that is playing back is called the “master”  
and the device that is synchronizing to the playback is called  
the “slave”.  
Ab o u t th e SYN C p a ra m e te rs  
Internal:  
External:  
Auto:  
The TD-10’s tempo setting will be used for  
playback/ recording. When shipped from the  
factory, this setting is selected.  
* If a MIDI device that you are using already uses control change  
numbers 16 and 17, you can change these numbers.  
The TD-10’s sequencer will operate in accor-  
dance with tempo data (MIDI Clock) from  
the external device.  
Pro ce d u re  
1 . Press [SETUP]-[F2 (MIDI)]-[F2 (CTRL)].  
The “MIDI Control Change” page will appear.  
This is a convenient setting that combines  
features of both the Internal and External set-  
tings. If the TD-10’s [PLAY] is pressed when  
no synchronization signal is being received,  
pressing the [PLAY] will playback according  
to the internal setting. When a synchroniza-  
tion signal is being received from an external  
device, the TD-10 will sync to that signal.  
The TD-10 will obey start/ pause/ stop mes-  
sages from an external device, but will play-  
back according to its own tempo setting.  
2 . Use [CURSOR] to move the cursor to SNAREto make  
the snare setting, or RIDEto make the ride cymbal set-  
ting.  
3 . Use [INC/DEC] or the VALUE dial to specify the control  
change number.  
Remote:  
Pa ra m e te rs  
Zone CC:OFF, Modulation (1), General1 (16), General2 (17)  
OFF:Positional sensing data will not be received or transmit-  
ted via MIDI IN and MIDI OUT.  
MIDI   Delay: Tempo messages will be received to control  
the “Beat Delay” of the effect. Since Song  
Select and playback start/ pause/ stop mes-  
sages will not be received, use this setting  
w h en you d o n ot w an t th e in tern al  
sequencer to playback in synchronization.  
Modulation (1), General1 (16), General2 (17):  
Positional sensing data will be handled using the speci-  
fied control change. This setting is applied to reception  
via MIDI IN and transmission from MIDI OUT.  
  Sy n ch ro n izin g th e TD-1 0 to th e  
p la y b a ck o f a n e x te rn a l se q u e n ce r  
In this case, the TD-10 will be the slave. As shown in the fol-  
lowing diagram, use a MIDI cable to connect the MIDI OUT  
of the external MIDI device to the TD-10s MIDI IN connec-  
tor.  
fig.11-01ae  
MIDI OUT  
MIDI IN  
Sequencer  
TD-10  
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Chapter 10. Functions using MIDI  
Pro ce d u re  
1 . Press [PATTERN]-[F2 (FUNC)]-[F1 (GLOBAL)].  
The “PATTERN GLOBAL” page will appear.  
2 . Use [CURSOR] to move the cursor to Sync Mode.”  
3 . Use [INC/DEC] or the VALUE dial to select Externalor  
Auto.”  
4 . Begin playback on the transmitting device (master).  
Synchronized playback will begin.  
  Sy n ch ro n izin g a n e x te rn a l  
se q u e n ce r to th e TD-1 0  
In this case, the TD-10 will be the master. As shown in the  
following diagram, use a MIDI cable to connect the MIDI  
OUT of the TD-10 to the MIDI IN connector of the external  
device.  
fig.11-01e  
MIDI IN  
MIDI OUT  
Sequencer  
TD-10  
Pro ce d u re  
1 . Press [PATTERN]-[F2 (SETUP)]-[F1 (GLOBAL)].  
The “PATTERN GLOBAL” page will appear.  
2 . Use [CURSOR] to move the cursor to Sync Mode.”  
3 . Use [INC/DEC] or the VALUE dial to Internalor Auto.”  
4 . Make settings on the external sequencer so that it will  
synchronize.  
5 . Press [PLAY] to start playback on the TD-10.  
Synchronized playback will begin.  
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Ap p e n d ice s  
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Tro u b le sh o o tin g  
This section outlines points to check if you experience prob-  
lems, and what to do about them. For matters related to very  
basic settings, refer to the “Quick Start,” “Troubleshooting  
connections and settings.”  
Ha s a n o n -vo lu m e p a ra m e te r b e e n se t so th a t  
n o so u n d ca n b e o u tp u t?  
Check the following points.  
If you are using brushes, have you selected a special  
brush kit? ([KIT])  
  When selecting the drum kit, select one that has the fol-  
Pro b le m s w ith th e o ve ra ll  
so u n d  
lowing symbol in the lower right of the display.  
fig.12-01  
  Do e s n o t so u n d rig h t.  
Is p a d se n sitivity a d ju ste d co rre ctly ?  
  First refer to the “Quick Start” “Specify the pads that the  
TD-10 will use” (p. 29), and make sure that trigger set-  
tings are correct. If you wish to make additional adjust-  
ments to the sensitivity, refer to “Adjusting the sensitivity  
of a pad” (p. 39). If you are using drum triggers or pads  
made by another manufacturer, refer to the “Advanced  
Use” “Basic settings for the trigger parameters (BASIC)”  
(p. 109) and “Detailed settings for the trigger parameters  
(ADVNCD)” (p. 111).  
Has the output assignment been changed? ([CONTROL  
ROOM]-[F1 (MIXER)]-[F3 (OUTPUT)])  
  Hit the pad that does not sound, so that the cursor moves  
to the setting for that pad. Use [INC/ DEC] or the VALUE  
dial to select the correct output.  
Is the instrument number set to 600 (OFF)?  
  Press [INST], and in the screen display which appears,  
select an instrument numbered 1–559.  
  N o so u n d  
  No sound w hen you ta p the [PREVIEW]  
Is th e vo lu m e se ttin g o ff o r to o lo w ?  
Press the buttons in the order given in the parentheses ( ) to  
access the appropriate setting page.  
Do you ha ve Loca l Control (p . 1 2 4 ) set to "OFF"?  
Things should be connected/ set so performance data that  
has been routed through the external sequencer (or other  
device) will be input to the TD-10, as illustrated on p. 124.  
Local Control should be set to “ON” if an external sequencer  
is not being used.  
Has the [VOLUME CONTROL] (MASTER) been low-  
ered?  
  Rotate the [VOLUME CONTROL] knob to be sure.  
Have the [GROUP FADERS] been lowered?  
  Raise the [GROUP FADERS] sliders.  
  Ch a n g e s in th e se ttin g s a re n o t  
Have the Control Room volumes for each instrument  
been lowered? ([CONTROL ROOM]-[F1 (MIXER)]-[F1  
(VOLUME)])  
re fle cte d in th e so u n d  
Is th e h e a d / rim se le ctio n in co rre ct?  
Some parameters can be set independently for the head and  
the rim. In such cases, take note of the “HEAD” or “RIM”  
indication in the display screen.  
  Hit the pad that is not sounding, so that the cursor moves  
to the slider for that pad. Use [INC/ DEC] or the VALUE  
dial to raise the value.  
Have compressor “Level” settings for each instrument  
been lowered? ([CONTROL ROOM]-[F2 (COMP)])  
  Vo lu m e se ttin g s d o n ’t se e m rig h t  
Ch e ck th e g ro u p fa d e rs  
If you wish to reproduce the volume balance that was set for  
the drum kit in the Control Room, set all of the front panel  
[GROUP FADERS] to the same position.  
  Hit the pad that is not sounding, to access the setting  
page. Press [F4] to select “Level,” and use [INC/ DEC] or  
the VALUE dial to raise the value.  
Has the Control Room (GROUP VOLUME) setting for the  
overall kit been low ered ? ([CON TROL ROOM]-[F1  
(MIXER)]-[F4 (GRPVOL)])  
  Th e re is n o so u n d w h e n a p a d is  
stru ck so ftly  
If a pad was struck while the power was being turned on,  
the pad will respond poorly when struck softly. Turn off the  
power. Then turn on the power once again, and do not strike  
a pad until the drum kit is displayed.  
  Select “DRUM” in the setting page, and use [INC/ DEC]  
or the VALUE dial to raise the value.  
Are th e p a d s co n n e cte d co rre ctly ?  
Make sure that the pad connections are correct, and that  
each pad is connected to the proper input.  
 
The minimum output level of the pad is detected when the  
power is turned on. If the pad is struck at this time, the out-  
put level of the pad will be detected incorrectly, causing the  
pad to have poor response.  
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Troubleshooting  
  Ro ta tin g [MASTER] d o e s n o t ch a n g e  
th e vo lu m e  
The [MASTER] knob ad justs the volume level from the  
MASTER jacks, and does not affect the volume of the output  
from the headphones or the DIRECT 1, 2, 3 outputs.  
  Eq u a lize r d o e sn t w o rk (in d ivid u a l  
o r MASTER)  
Check the following points by pressing the buttons in the  
order given in parentheses ( ) and youll access the appro-  
priate setting page.  
Has the switch that turns the equalizer on/ off for each kit  
been turned off? ([KIT]-[F3 (FX SW)])  
  N o Effe cts  
Check the following points by pressing the buttons in the  
order given in parentheses ( ) and youll access the appro-  
priate setting page.  
  Press [F3] to turn it “ON.”  
Has the master equalizer switch been turned off? ([KIT]-  
[F4 (MAS EQ)])  
  Press [F1] to turn it “ON.”  
Has the master effect switch been turned off? ([KIT]-[F3  
(FX SW)])  
Has the equalizer switch for each pad been turned off?  
([CONTROL ROOM]-[F3 (EQ)])  
  Press [F4] to turn it “ON.”  
  Hit the pad for which no equalizion is heard and the set-  
ting page for that pad will appear.  
Has the “send” level for each instrument been turned  
d ow n?(for d igital effects) ([CON TROL ROOM]-[F4  
(EFFECT)]-[F1 (FXSEND)])  
Press [F1] to turn the setting “ON.”  
  Hit the pad for which no effect is sounding, and the cur-  
sor will move to the slider for that pad. Use [INC/ DEC]  
or the VALUE dial to raise the value.  
  Co m p re sso r d o e sn t w o rk  
Has the switch which turns the compressor on/ off for  
each kit been turned off? ([KIT]-[F3 (FX SW)])  
Has the master level of the effect been turned down? (In  
the page accessed by [CONTROL ROOM]-[F4 (EFFECT)]-  
[F2 (SNDRTN)], select “Output Level”)  
  Press [F2] to turn it “ON.”  
Has the compressor switch for each pad been turned off?  
([CONTROL ROOM]-[F2 (COMP)])  
  Hit the pad for which no compression is heard so that the  
setting page for that pad appears. Press [F1] to turn the  
setting “ON.”  
  In the setting p age, select “Ou tp u t Level” and u se  
[INC/ DEC] or the VALUE dial to raise the value.  
Are th e com p ressor settin gs correct? ([CON TROL  
ROOM]-[F2 (COMP)])  
  N o Am b ie n ce  
Check the following points by pressing the buttons in the  
order given in parentheses ( ) and youll access the appropri-  
ate setting page.  
  Refer to the explanations on p. 91 and correct the com-  
pressor settings.  
Has the master ambience switch been turned off? ([KIT]-  
[F3 (FX SW)])  
Concerning pa ds a nd peda ls  
  Press [F1] to turn it “ON.”  
  Pla y in g ve lo city d o e sn ’t co rre sp o n d  
to th e re su ltin g so u n d  
Has the “send” level for each instrument been turned  
down? ([STUDIO]-[F4 (AMBNCE)]-[F1 (AMBSND)])  
First refer to the “Quick Start” “Specify the pads that the TD-  
10 will use” (p. 29) and make sure that the basic settings are  
correct. If this does not solve the problem or if you are using  
pads made by another manufacturer, refer to “Adjusting the  
sensitivity of a pad ” (p. 39) and make detailed settings.  
  Hit the pad for which no ambience is heard, and the cur-  
sor will move to the slider for that pad. Use [INC/ DEC]  
or the VALUE dial to raise the value.  
Has the ambience group send level been turned down?  
([STUDIO]-[F4 (AMBNCE)]-[F2 (GRPSND)])  
  Select the grou p to w hich am bience d oes not ap p ly  
(“DRUMS”, “PERC”, “PART” ), and use [INC/ DEC] or  
the VALUE dial to raise the value.  
  An in stru m e n t o th e r th a n th e o n e  
a ssig n e d is h e a rd  
When you hit a pad have the head/ rim assignments been  
inverted? Also, simultaneously striking the head and rim  
(Rim Shot) will trigger the instrument assigned to the rim. If  
you wish to play the sound that is assigned to the head, be  
sure to strike only the head.  
Has the level of the ambience output destination been  
lowered? ([STUDIO]-[F4 (AMBNCE)]-[F3 (AMBLVL])  
  Select the ou tp u t d estination (“MASTER”, “DIR1”,  
“DIR2”, “DIR3” ), and use [INC/ DEC] or the VALUE dial  
to raise the value.  
  Ha ve y o u ch a n g e d th e “ SCAN  
The volume level of the instrument connected to MIX IN  
jack is too low.  
TIMEse ttin g (p . 1 1 1 ) a fte r se le ctin g  
th e TRIGGER TYPE” (p . 1 0 8 )?  
  Could you be using a connection cable that contains a  
resistor?  
The head tension adjustment (p. 110) does not work correct-  
ly when the “SCAN TIME” setting is excessively low. This  
setting is automatically set to the most efficient values for  
each pad when you select the “TRIGGER TYPE” again.  
Use a connection cable that does not contain a resistor.  
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Troubleshooting  
  Hi-h a t co n tro l p e d a l (FD-7 ) d o e s n o t  
o p e ra te co rre ctly  
Se q u e n ce r-re la te d p ro b le m s  
The hi-hat control p ed al w as not d etected correctly at  
power-on. Turn off the power. Then turn on the power once  
again, and do not operate the hi-hat control pedal (FD-7)  
until the drum kit display appears.  
  Pre ssin g [PLAY] d o e s n o t sta rt p la y -  
b a ck  
Are y o u p la y in g b a ck a n e m p ty p a tte rn ?  
Playback a pattern which contains musical data.  
The position of the pedal when open is detected when the  
pow er is turned on. If the ped al w as pressed w hile the  
pow er w as being turned on, the ped al position w ill be  
detected incorrectly, and the pedal will not operate correctly.  
Is a p a rt m u te d ?  
In the p age that ap p ears w hen you p ress [PART]-[F4  
(MUTE)], if “MUTE” is ind icated for any p arts, p ress  
[F1]–[F4] to switch these settings to “PLAY.”  
MIDI-re la te d p ro b le m s  
  Did p la y b a ck o ccu r fo r a m o m e n t  
  N o So u n d w h e n u sin g a n e x te rn a l  
a n d th e n sto p im m e d ia te ly ?  
co n tro lle r (se q u e n ce r,k e y b o a rd e tc.)  
Is th e p la y b a ck ty p e (PLAY TYPE) se t to  
“ Ta p ” ?  
This type is used mainly when pads are used to playback a  
pattern step by step. In the page that appears when you  
press [PATTERN]-[F2 (FUNC)] [F3 (TYPE)], set “Play Type”  
to a setting other than “Tap.”  
Ha s a n in te rn a l vo lu m e se ttin g b e e n lo w e re d ?  
Check the following points. Pressing the buttons in the order  
given in parentheses ( ) will access the appropriate setting  
page.  
Has the individual volume for each instrument in the per-  
cussion group been lowered? ([KIT]-[F2 (FUNC)]-[F1  
(PRCGRP)]-[F2 (EDIT)])  
Click -re la te d p ro b le m s  
  Move the cursor to “Note,” and select the note which is  
not sounding. Next select “Volume,” and use [INC/ DEC]  
or the VALUE dial to increase the value.  
  Click d o e s n o t so u n d  
Is th e [CLICK] in d ica to r lit?  
If it is not lit, press [CLICK] to make it light. At this time, the  
click setting page appears,and you should hear the click  
sound. If not, then see below or press [EXIT] to exit the page.  
Has the Control Room volume for the entire percussion  
group been lowered? ([CONTROL ROOM]-[F1 (MIXER)]-  
[F4 (GRPVOL)])  
  In the setting page select “PERC,” and use [INC/ DEC] or  
the VALUE dial to raise the value.  
Ha s th e [GRO UP FADERS] slid e r [CLICK] b e e n  
lo w e re d ?  
  Raise the [CLICK] slider.  
Have output assignments been changed? ([CONTROL  
ROOM]-[F1 (MIXER)]-[F3 (OUTPUT]) (With the factory  
settings, the sound will be output only from the MASTER  
OUT and PHONES jacks.)  
Is th e o u tp u t d e stin a tio n o f th e click so u n d  
co rre ct?  
  Use [INC/ DEC] or the VALUE dial to specify the correct  
output destination (“MASTER”, “DIR1”, “DIR2”, “DIR3” ).  
In the p age that ap p ears w hen you p ress [CLICK]-[F2  
(INST)], move the cursor to “Output.” If this is set to “MAS-  
TER,” the click will be output from MASTER OUT and the  
PHONES. If set to “PHONES,” the click will be output from  
the headphones ONLY.  
H as the MIDI channel of the part been turned off or  
changed? ([SETUP]-[F2 (MIDI)])  
  If the “Channel” column of the setting page indicates  
“OFF,” move the cursor to that value and use [INC/ DEC]  
or the VALUE dial to specify the MIDI channel.  
  Bu lk d u m p is n o t tra n sm itte d .  
Is th e MIDI ca b le co n n e cte d p ro p e rly ?  
If you wish to save a bulk dump on an external device, con-  
nect the TD-10’s MIDI OUT/ THRU connector to the external  
sequencers MIDI IN connector. Also, make sure that recep-  
tion of system exclusive messages is not turned off on the  
external sequencer. System exclusive data is data unique to  
individual devices, so verify all settings.  
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Troubleshooting  
Disp la y -re la te d p ro b le m s  
O th e r  
  Trig g e r in d ica to rs lig h t o n th e ir o w n  
If a monitor speaker or the like is sounding at a high volume  
nearby a pad, the vibration can sometimes be detected by  
the pad as a trigger signal. If this occurs, either move the  
speaker, or change the angle of the pad. Also verify the  
mounting of the pads and that the stand is stable in order to  
eliminate excess vibrations.  
  Hittin g [PREVIEW ] p la y s b a ck a p a t-  
te rn .  
Is a p a d p a tte rn a ssig n e d to th e p a d ?  
In this case, using [PREVIEW] to play this pad will have the  
same result as striking the pad, and the pattern will play-  
back. To stop playback, press [STOP].  
  So u n d s o f o th e r in stru m e n ts a re  
a u d ib le w h e n u sin g th e DIRECT  
ja ck s  
Th e a m b ie n ce co m p o n e n t o f th e to n e b e in g  
o u tp u t fro m a DIRECT ja ck is b e in g h e a rd fro m  
th e MASTER ja ck . Tu rn th e a m b ie n ce to "O FF"  
(p . 4 1 ), o r se t th e "AMBIEN CE O u tp u t Le ve l" to  
"0 " (p . 8 8 ).  
  Disp la y is to o lig h t o r to o d a rk  
The visibility of the display will change depending on the  
viewing angle and on room lighting conditions. Re-adjust  
the setting in the page that is displayed when you press  
[SETUP]-[F3 (CTRL)]-[F3 (DISPLY)], or hold down [KIT] and  
rotate the VALUE dial to make the setting.(easiest way).  
Regardless of the sound output assignments (Output Assign;  
p. 91), all of the ambience sounds are mixed into two chan-  
nels, (L) and (R), and sent to the outputs selected with the  
"AMBIEN CE Ou tp u t Level" setting (p . 88). Therefore,  
sounds may be audible through a different output than the  
output assigned for the instrument itself due to the "AMBI-  
ENCE Output Level" setting.  
For example, if the factory settings are changed so that the  
kick is output from the DIRECT jack, the ambience sounds  
are still to be output from the MASTER jack; as a result, the  
kick sound could be perceived as seeping from the MASTER  
jack.  
Lo w -le ve l cro ssta lk (-4 5 d B o r lo w e r) is p e r-  
ce ive d a t a n o th e r o u tp u t co n n e cto r.  
This is within the TD-10's specifications, so it should not be a  
source for concern.  
Output Separation:76 dB (min.)  
(MASTER L -> DIRECT L, MASTER R -> DIRECT R): 45 dB (min.)  
(DIRECT L -> Other DIRECT L, DIRECT R -> Other DIRECT R): 45 dB (min.)  
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In stru m e n ts th a t ca n b e u se d w ith e a ch trig g e r  
The instruments that can be assigned to each trigger are as follows.  
 : The instrument can be assigned and V-EDIT is possible  
 : The instrument can be assigned, but V-EDIT is not possible  
 : Cannot be assigned  
Trigger number  
Inst group  
1
2
3
4
TOM2  
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
5
TOM3  
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
6
7
8
9
10  
11  
AUX1  
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
12  
AUX2  
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
\
KICK SNARE TOM1  
TOM4 HI-HAT CRASH1 CRASH2 RIDE  
V-KICK  
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
V-SNARE  
V-TOM  
ELEC KICK  
ELEC SNARE  
ELEC TOM1  
ELEC TOM2  
ELEC TOM3  
ELEC TOM4  
808 KICK  
808 SNARE  
808 TOM1  
808 TOM2  
808 TOM3  
808 TOM4  
909 KICK  
909 SNARE  
909 TOM1  
909 TOM2  
909 TOM3  
909 TOM4  
Other  
* On instruments with a group name that includes “ELEC”, “808”, or “909,” the combination of head and  
rim cannot be modified.  
VERY IMPORTANT: If you assign two different “V” sounds from the same instrument group, to the head  
and rim, the choices made when editing (shell depth, head type etc.) will apply for both sounds. For the sound  
assigned to the rim, the ONLY individual edit parameter available is head tuning.  
  Pa ra m e te rs th a t ca n b e se t in d e p e n d e n tly fo r th e h e a d  
a n d rim  
[INST] parameters:  
Pitch, Decay (except for “V-EDIT” sounds)  
[STUDIO] parameters:  
Amb Send Level (except for ELEC, 808 or 909 sounds)  
[CONTROL ROOM] parameters:  
MIXER/ Volume, MIXER/ Fx Send (except for ELEC, 808 or 909 sounds)  
[INST]-[F4 (CTRL)]-[F4 (MIDI)] parameters:  
TRIGGER to PATTERN, Gate Time, Note No.  
[INST]-[F4 (CONTROL)]-[F3 (PATERN)] parameters:  
TRIGGER to PATTERN  
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Re sto rin g th e fa cto ry se ttin g s (IN ITIALIZE)  
If you wish to restore all internal settings to the factory pre-  
set values use the Initialize operation explained below. All  
internal settings will be lost when you perform the Initialize  
operation, so if necessary, save your data to a memory card  
or on an external MIDI device before initializing.  
How to recall original factory presets for individual drum  
kits, percussion groups and trigger banks.  
fig.12-01ae  
source  
destination  
Pro ce d u re  
1 . Press [SETUP]-[F4 (UTIL)]-[F4 (INIT)].  
The “SYSTEM INITIALIZE” page will appear.  
(Example)  
2 . Press [F4 (INIT)].  
Initializing individual Drum kits.  
A confirmation display will appear.  
1 . Press [KIT].  
3 . Press [F4 (EXEC)] and the TD-10’s data will be initialized.  
(Press [F1 (CANCEL)] to return to the previous page with-  
out executing the operation.)  
The “DRUM KIT” page appears.  
2 . Press [TOOLS]-[F1 (Copy)].  
The “COPY DRUM KIT” page appears, showing the source  
and destination positions.  
3 . Use [INC/DEC] or the VALUE dial to, scroll until you see  
“PRESET” in front of the drum kit you wish to recall.  
4 . Press [F4 (COPY)].  
A confirmation display will appear.  
5 . Then press [F4 (EXEC)] and the data will be restored.  
(Press [F1 (CANCEL)] to return to the previous page with-  
out executing out the operation.)  
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Me ssa g e / e rro r m e ssa g e list  
This section lists the messages (error messages) that the TD-  
BULK DATA Re ce ive Co m p le te d !  
Bulk data reception has ended.  
10 produces and explains the meaning of each message, giv-  
ing you the appropriate action to take. If the TD-10 is not  
able to operate correctly or if an incorrect operation was per-  
formed, a message window will appear in the screen. Read  
this section and take the appropriate action.  
Em p ty Pa tte rn  
You attempted to perform an editing operation on an empty  
pattern.  
When an indication of “ACCEPT” is shown above [F4] as in  
the following figure, pressing that button will close the mes-  
EXPAN SIO N BO ARD N o t Re a d y o r  
Un a va ila b le !  
sage window.  
fig.12-02  
Either the expansion board has been removed or was not  
installed correctly (p. 43).  
ILLEGAL CARD  
This message may be due to one of the following two rea-  
sons:  
1. Check whether the card has been used by a different  
Roland device.  
Check whether the card has been used by a different Roland  
device. If you wish to erase the contents of the card and use  
it with the TD-10, press [F4 (ACCEPT)]. The card initialize  
page will appear. In this page, press [F4 (INIT)] and you will  
be asked whether it is OK to erase the contents of the card.  
To initialize the card, press [F4].To cancel, press [F1].  
2. Make sure that you are using an M-512Ecard ONLY.  
Ba ck u p Ba tte ry Lo w !  
The internal backup battery of the TD-10 (a battery that  
maintains data in the user memory) has run down. Contact  
your dealer or a nearby Roland service center to have the  
battery replaced.  
BACKUP N G !  
The backup battery has run down completely, and the inter-  
nal data has been lost. Contact your dealer or a nearby  
Roland service center to have the battery replaced.  
MEMO RY CARD Ba tte ry Lo w ! Ple a se  
Ch a n g e !  
The backup battery of the memory card has run down. Refer  
to the owners manual for your memory card, and replace  
the battery.  
BULK DUMP Ab o rte d b y Use r !  
Bulk data transmission was halted.  
MEMO RY CARD Da ta Erro r !  
Ch e ck Su m Erro r !  
The checksum value of a system exclusive message was  
There is a problem in the data of the memory card. If the  
power is turned off or the card removed while data is being  
written into the card (SAVE), the data in the card will be  
damaged. Format the card once again before using it (p.  
114).  
incorrect.  
BULK DUMP Da ta Tra n sm it Co m p le te d !  
Bulk data transmission was completed.  
MEMO RY CARD Da ta Lo a d Co m p le te d !  
Data has been loaded from the memory card.  
BULK DATA DEVICE ID Erro r !  
Due to an incorrect Device ID, the system exclusive message  
could not be received. Set the correct Device ID (p. 122).  
MEMO RY CARD Da ta Sa ve Co m p le te d !  
Data has been saved to the memory card.  
BULK DATA Lo a d Erro r !  
Reception of bulk dump failed. Make sure that all MIDI  
MEMO RY CARD N o t Re a d y !  
A pattern or drum kit chain attempted to access data from a  
memory card. Insert the memory card.  
cables are firmly connected (p. 122).  
BULK DATA Re ce ivin g ... Ple a se , Wa it.  
Bulk data is now being received. (Dont touch any buttons or  
pad during this process).  
MEMO RY CARD Write Pro te cte d .  
The memory card is write protected (switch in the “write  
prohibit” position), and data could not be saved. Move the  
write protect switch of the card to allow data to be saved (p.  
114).  
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Message / error message list  
MIDI Bu ffe r Fu ll !  
A large amount of MIDI messages were received in a short  
time, and could not be processed completely. Make sure that  
a problem has not occurred with the MIDI cable connection  
or with your external MIDI device.  
Da ta O ve rlo a d  
Pattern contained an excessive amount of data, and as a  
result could not be output successfully from MIDI OUT. Try  
eliminating a track that has too much data.  
MIDI O fflin e !  
A MIDI cable was disconnected. (Or communication with  
the external MIDI device stopped for some reason.)  
PATTERN DATA N o t e n o u g h m e m o ry !  
The internal memory for pattern storage is full. Save the pat-  
terns either to a memory card (p. 114) or to an external  
device via bulk dump, (p. 121) and then delete some or all of  
the internal patterns (p. 105).  
SYSTEM ERRO R  
A problem has occurred with the internal system. Contact  
your dealer or a nearby Roland service center.  
SYSTEM IN ITIALIZE Co m p le te d !  
Initialization of the TD-10’s internal data has been complet-  
ed.  
N o Em p ty Pa tte rn  
There are no more empty patterns. Clear unneeded patterns  
before using this function (p. 105).  
N o t En o u g h Me m o ry  
Pattern recording or editing could not be carried out because  
there w as not enough internal memory. Try again after  
deleting patterns that are no longer needed.  
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Ab o u t MIDI  
MIDI means “Musical Instrument Digital Interface”. By  
using MIDI you can play and/ or control multiple instru-  
ments from a single MIDI controller, keyboard or sequencer,  
and is a world-wide standard, allowing communication  
between MIDI equipped instruments, no matter who manu-  
factured them.  
MIDI ch a n n e ls a n d m u lti-  
tim b ra l so u n d so u rce s  
MIDI transmits many types of data over a single MIDI cable.  
This is mad e possible by the concept of MIDI channels  
which allow a device to distinguish the data that is or is not  
intended for it. In some ways, MIDI channels are similar to  
television channels. By changing the channel on a television  
set, you can view the programs that are being broadcast by  
d ifferent stations. In the same w ay, MIDI also allow s a  
device to select the information intended for that device out  
If you wish to use a MIDI keyboard to record on the TD-10,  
or to use an external sequencer to play the TD-10, we sug-  
gest that you understand the explanations that follow.  
MIDI co n n e cto rs  
fig.12-03a  
of the variety of information that is being transmitted to it.  
fig.12-03be  
MIDI  
THRU  
OUT  
IN  
The cable from the antenna carries the TV  
signals from many broadcast stations.  
Station A  
Station B  
Station C  
MIDI IN  
This connector receives m essages from external MIDI  
devices ( keyboards, sequencers controllers etc.) to play the  
TD-10’s instruments or change its settings.  
The TV is set to the channel of the station  
you wish to watch.  
MIDI uses sixteen channels; 1 through 16. Set the receiving  
device so that it will receive only the channel that it needs to  
receive. In the example below, the transmitting device is  
transmitting on channels 1 and 2, but sound module A has  
been set to receive only channel 1, and sound module B has  
been set to receive only channel 2. In this way, sound mod-  
ule A plays the guitar part and sound module B plays the  
MIDI O UT  
The TD-10 transmits musical data from its sequencer or pads  
via the MIDI OUT, and can also use this connector save  
internal song data and settings to an external sequencer for  
back-up purposes.  
bass part.  
fig.12-03ce  
MIDI THRU  
All messages received at MIDI IN are re-transmitted from  
this connector. (if Soft Thru is “ON”) refer to “Chapter 10.  
Functions using MIDI,” and read the section “Using the TD-  
10 with the Roland SPD-11” (p. 123). This connector is used  
when you wish to transmit the same stream of MIDI data to  
other devices. With the factory settings, this connector will  
function as MIDI OUT only.  
MIDI OUT  
MIDI IN  
MIDI THRU  
Receive  
Transmit channel : 1, 2  
channel : 1  
Sound  
Module A  
Receive  
channel : 2  
MIDI keyboard  
MIDI IN  
Sound  
Module B  
When the TD-10 is used as a sound module, it can function  
on four different channels simultaneously. This means that a  
single TD-10 can play a four-part ensemble. Sound modules  
like the TD-10 which can receive multiple  
MIDI channels at once to play different sounds on each  
channel are called “multi-timbral sound modules.”  
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About MIDI  
Ho w th e se q u e n ce r o p e ra te s  
A sequencer is an electronic musical device that records and  
plays back performance data, meaning the note you play,  
how long it is held (gate time) and velocity with which you  
play, and various controller functions. The TD-10 contains a  
built-in sequencer with 50 preset patterns containing pre-  
programmed musical data. You can also create your own  
patterns.  
fig.12-04e  
External sound generator  
TD-10  
Pattern 1 - 100  
Part 1  
Part 2  
MIDI keyboard  
Bass part  
Pad  
Drum part  
Internal sound generator  
During playback, data recorded in the sequencer is transmit-  
ted to the sound module and played. As shown in the dia-  
gram above, each track is transmitted to the respective part;  
track 1 plays part 1 and track 2 plays part 2, and so forth.  
During recording, the performance information from the  
pads or MIDI keyboard is transmitted to the sequencer, and  
the data is then transmitted to the sound module for play-  
back.  
A percussion group allows 60 types of instrument to be  
played via MIDI in addition to all the instruments of the  
drum kit. You can use instruments of the percussion group  
w hen using an external MIDI controller or keyboard to  
record on to the drum track.  
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Usin g d ru m trig g e rs  
This section explains how to attach an acoustic drum trigger.  
2 . Use a monaural cable to connect the drum trigger to the  
TD-10s TRIGGER INPUT jack.  
Pro ce d u re  
1 . Attach the drum trigger to the acoustic drum.  
fig.12-05a  
Drum  
TRIGGER INPUT jack  
Kick  
1
Snare drum  
Tom tom  
2
3–6  
3 . Make trigger settings on the TD-10.  
Press [SETUP]-[F1 (TRIG)]-[F1 (BANK)] to access the setting  
page. Next, use [CURSOR] to move the cursor to the trigger  
number that you wish to set, and use [INC/ DEC] or the  
VALUE dial to set the trigger parameters as shown in the  
following display.  
fig.12-07  
fig.12-05be  
Snare drum  
Tom tom  
4 . When you hit the drum, the TD-10 will will be  
triggered.inverted? If it does not sound correctly, try  
changing the position of the drum trigger, or refer to The  
order in which trigger parameters should be set when  
using drum triggers(p. 112) and make adjustments.  
* So that the drum trigger does not pick up extraneous vibrations,  
do not allow it’s cable to contact the rim or shell (body).  
* Be sure to mute the bass drum and snare drum. If you use a ring  
mute, cut away part of the ring mute, so the drum trigger con-  
tacts the head directly.  
Floor tom  
Kick  
* For details on adjusting the correspondence between playing  
velocity and the TD-10’s volume, refer to p. 37 of the “Quick  
Start,” and “Basic settings for the trigger parameters” (p. 109).  
fig.12-05e  
Make sure that the wire does not touch  
Drum  
Where to Install  
Kick  
On the playing head (5 to 10 cm from the rim)  
Snare drum On the playing head (2 to 3 cm from the rim)  
Tom tom  
Floor tom  
On the shell (next to a lug located about 1 cm  
from the playing head rim)  
On the shell (next to a lug located about 1 cm  
from the playing head rim)  
* If the drum trigger of a tom has a low output level, attach it to  
the head.  
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Pre se t list  
  Dru m k it list  
No.  
Kit name  
Percussion group  
Remark  
No.  
Kit name  
Percussion group  
Remark  
1
2
StudioV  
BigRock  
Tight  
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
3
1
1
1
1
1
1
1
26  
27  
28  
29  
30  
31  
32  
33  
34  
35  
36  
37  
38  
39  
40  
41  
42  
43  
44  
45  
46  
47  
48  
49  
50  
Far East  
SnareBuz  
HEAVy  
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
3
4
JazzSizl  
SuperBwl  
Freak'n  
OldScool  
TexMex  
NextDoor  
Latin 3D  
Vintage  
MIDIbrsh  
SockHop  
Woody  
5
6
7
*1  
*2  
8
9
GroovIn  
BtDelayy  
LatinSet  
Orch Set  
BrasRing  
TR-808  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
21  
22  
23  
24  
25  
GoFigure  
70'sRock  
Brushes  
Electro  
Rock  
*1  
*2  
*2  
*2  
TR-909  
Analog  
*2  
Dr Spin  
Memphis  
Cartoon  
KornBall  
X-Stick  
BIG Band  
lowFI  
Fusion  
Jazz  
SLAPBACK  
COMpress  
LivnRoom  
KitCopy1  
KitCopy2  
KitCopy3  
KitCopy4  
KitCopy5  
*2  
CarTUNE  
Natural  
Dirty  
*1 indicates a kit to be played with brushes.  
*2 indicates a kit using sounds referred to “#” on page 144–147. When these sounds are used a bit more time is needed when changing kits.  
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Preset list  
  Dru m in stru m e n t list  
No.  
Inst name  
Inst group  
Remark  
No.  
Inst name  
Inst group  
Remark  
51 MondVrbK  
52 Sizzle K  
53 NailHitK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
ELEC KICK  
TR808 KICK  
TR909 KICK  
V-SNARE  
V-SNARE  
V-SNARE  
V-SNARE  
V-SNARE  
V-SNARE  
V-SNARE  
V-SNARE  
V-SNARE  
V-SNARE  
V-SNARE  
V-SNARE  
V-SNARE  
V-SNARE  
V-SNARE  
V-SNARE  
V-SNARE  
1 VintageK  
2 26"DeepK  
3 ThickHdK  
4 Round K  
5 Medium K  
6 BigRoomK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
V-KICK  
54 Box  
K
55 Dance K  
56 House K  
57 Pillow K  
7 Big  
K
58 Rap  
K
8 BigLow K  
9 Studio1K  
10 Studio2K  
11 Studio3K  
12 Studio4K  
13 Studio5K  
14 Studio6K  
15 Studio7K  
16 Studio8K  
17 Room 1 K  
18 Room 2 K  
19 Room 3 K  
20 Room 4 K  
21 Room 5 K  
22 Room 6 K  
23 Solid1 K  
24 Solid2 K  
25 Jazz 1 K  
26 Jazz 2 K  
27 18"JazzK  
28 BrshHitK  
29 Wood 1 K  
30 Wood 2 K  
31 Wood 3 K  
32 Maple1 K  
33 Maple2 K  
59 Hard808K  
60 Boom808K  
61 Noiz808K  
62 Real909K  
63 Wood909K  
64 909HdAtK  
65 ElephntK  
66 Cattle K  
67 Giant K  
68 Door K  
69 Punch K  
70 MachineK  
71 Broken K  
72 BendUp K  
73 HrdNoizK  
74 Trip K  
75 Splat K  
76 Scrach1K  
77 Scrach2K  
78 Hi-Q K  
79 Space K  
80 SynBassK  
81 Elec K  
82 TR808 K  
83 TR909 K  
84 Picolo1S  
85 Pco1RimS  
86 Picolo2S  
87 Pco2RimS  
88 Picolo3S  
89 Pco3RimS  
90 Medium1S  
91 Med1RimS  
92 Medium2S  
93 Med2RimS  
94 Medium3S  
95 Med3RimS  
96 Medium4S  
97 Med4RimS  
98 Fat1 S  
99 Fat1RimS  
100 Fat2 S  
#
#
#
*2  
34 Oak  
K
35 Birch K  
36 RoseWodK  
37 OnePly K  
38 WdBeatrK  
39 TakaokaK  
40 Oyster K  
41 Open K  
42 26"HardK  
*2  
*2  
*2  
*2  
*2  
*2  
*2  
*2  
43 Dry  
K
44 DryMed K  
45 DryHardK  
46 DeepDryK  
47 Fusion K  
48 Meat K  
49 SandBagK  
50 BsktBalK  
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Preset list  
Remark  
No.  
Inst name  
Inst group  
Remark  
No.  
Inst name  
Inst group  
101 Fat2RimS  
102 AcusticS  
103 AcusRimS  
104 VintageS  
105 VntgRimS  
106 Maple1 S  
107 Mpl1RimS  
108 Jazz S  
109 JazzRimS  
110 Elec S  
111 TR808 S  
112 TR909 S  
113 Brush1 S  
114 Brush2 S  
115 BrshTmbS  
116 MIDIBr1S  
117 MIDIBr2S  
118 Ballad S  
119 Ring S  
120 RingRimS  
V-SNARE  
V-SNARE  
V-SNARE  
V-SNARE  
V-SNARE  
V-SNARE  
V-SNARE  
V-SNARE  
V-SNARE  
ELEC SNARE  
TR808 SNARE  
TR909 SNARE  
SNARE  
153 Fat5 S  
154 Fat5RimS  
155 DynamicS  
156 DynmcRmS  
157 Roll S  
158 Buzz S  
159 NoSnareS  
160 Dopin1 S  
161 Dopin2 S  
162 Reggae S  
163 HrdNoizS  
164 Cruddy S  
165 Dance1 S  
166 Dance2 S  
167 Anvil S  
168 House S  
169 HousDpnS  
170 HipHop S  
171 Real808S  
172 Real909S  
173 Chu-Hi S  
174 Clap! S  
175 R70Pwr S  
176 Whack S  
177 CrsStk 1  
178 CrsStk 2  
179 CrsStk 3  
180 CrsStk 4  
181 CrsStk 5  
182 CrsStk 6  
183 808Crstk  
184 Fibre T1  
185 Fibre T2  
186 Fibre T3  
187 Fibre T4  
188 Dry T1  
189 Dry T2  
190 Dry T3  
191 Dry T4  
192 NaturlT1  
193 NaturlT2  
194 NaturlT3  
195 NaturlT4  
196 StudioT1  
197 StudioT2  
198 StudioT3  
199 StudioT4  
200 Maple T1  
201 Maple T2  
202 Maple T3  
203 Maple T4  
204 Jazz T1  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
*2  
*2  
*2  
*2  
#
#
#
*1  
*1  
*1  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
121 13"  
S
SNARE  
122 13" RimS  
123 Rock S  
124 RockRimS  
125 TD7MpleS  
126 TDMplRmS  
127 R8MapleS  
128 R8MplRmS  
129 Funk S  
130 FunkRimS  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
131 Bop  
S
SNARE  
132 Bop RimS  
133 Bronze S  
134 BrnzRimS  
135 Picolo4S  
136 Pco4RimS  
137 Picolo5S  
138 Pco5RimS  
139 Picolo6S  
140 Pco6RimS  
141 Medium5S  
142 Med5RimS  
143 Medium6S  
144 Med6RimS  
145 Medium7S  
146 Med7RimS  
147 Medium8S  
148 Med8RimS  
149 Fat3 S  
150 Fat3RimS  
151 Fat4 S  
152 Fat4RimS  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
SNARE  
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Preset list  
No.  
Inst name  
Inst group  
Remark  
No.  
Inst name  
Inst group  
Remark  
205 Jazz T2  
206 Jazz T3  
207 Jazz T4  
208 Buzz T1  
209 Buzz T2  
210 Buzz T3  
211 Buzz T4  
212 Slap T1  
213 Slap T2  
214 Slap T3  
215 Slap T4  
216 Rock T1  
217 Rock T2  
218 Rock T3  
219 Rock T4  
220 Room T1  
221 Room T2  
222 Room T3  
223 Room T4  
224 Big T1  
225 Big T2  
226 Big T3  
227 Big T4  
228 Punch T1  
229 Punch T2  
230 Punch T3  
231 Punch T4  
232 Brsh1 T1  
233 Brsh1 T2  
234 Brsh1 T3  
235 Brsh1 T4  
236 Brsh2 T1  
237 Brsh2 T2  
238 Brsh2 T3  
239 Brsh2 T4  
240 Oak T1  
241 Oak T2  
242 Oak T3  
243 Oak T4  
244 VintgeT1  
245 VintgeT2  
246 VintgeT3  
247 VintgeT4  
248 Dark T1  
249 Dark T2  
250 Dark T3  
251 Dark T4  
252 FusionT1  
253 FusionT2  
254 FusionT3  
255 FusionT4  
256 AttackT1  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
257 AttackT2  
258 AttackT3  
259 AttackT4  
260 Hall T1  
261 Hall T2  
262 Hall T3  
263 Hall T4  
264 Birch T1  
265 Birch T2  
266 Birch T3  
267 Birch T4  
268 Beech T1  
269 Beech T2  
270 Beech T3  
271 Beech T4  
272 Micro T1  
273 Micro T2  
274 Micro T3  
275 Micro T4  
276 Hand T1  
277 Hand T2  
278 Hand T3  
279 Hand T4  
280 Bend T1  
281 Bend T2  
282 Bend T3  
283 Bend T4  
284 Bowl T1  
285 Bowl T2  
286 Bowl T3  
287 Bowl T4  
288 Dirty T1  
289 Dirty T2  
290 Dirty T3  
291 Dirty T4  
292 Space T1  
293 Space T2  
294 Space T3  
295 Space T4  
296 AnalogT1  
297 AnalogT2  
298 AnalogT3  
299 AnalogT4  
300 Noise T1  
301 Noise T2  
302 Noise T3  
303 Noise T4  
304 Elec T1  
305 Elec T2  
306 Elec T3  
307 Elec T4  
308 TR808 T1  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
V-TOM  
ELEC TOM1  
ELEC TOM2  
ELEC TOM3  
ELEC TOM4  
TR808 TOM1  
#
#
#
#
#
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Preset list  
Remark  
No.  
Inst name  
Inst group  
Remark  
No.  
Inst name  
Inst group  
309 TR808 T2  
310 TR808 T3  
311 TR808 T4  
312 TR909 T1  
313 TR909 T2  
314 TR909 T3  
315 TR909 T4  
316 Pure HH  
317 BrightHH  
318 Jazz HH  
319 Thin HH  
320 Pop HH  
321 Heavy HH  
322 Dark HH  
323 Light HH  
324 12" HH  
325 13" HH  
326 14" HH  
327 15" HH  
328 HandC HH  
329 Brush1HH  
330 Brush2HH  
331 SizzleHH  
332 TambrnHH  
333 MaracsHH  
334 TR808 HH  
335 TR909 HH  
336 CR78 HH  
337 Mtl808HH  
338 Mtl909HH  
339 Mtl78 HH  
340 Med16 Cr  
341 Med18 Cr  
342 Quik16Cr  
343 Quik18Cr  
344 Dark16Cr  
345 Dark18Cr  
346 Rock16Cr  
347 Rock18Cr  
348 Brsh1 Cr  
349 Brsh2 Cr  
350 SzlBr Cr  
351 Swell Cr  
352 Splsh 8"  
353 Splsh10"  
354 Splsh12"  
355 HdSpl 8"  
356 HdSpl10"  
357 DkSpl10"  
358 China10"  
359 China12"  
360 China18"  
TR808 TOM2  
TR808 TOM3  
TR808 TOM4  
TR909 TOM1  
TR909 TOM2  
TR909 TOM3  
TR909 TOM4  
HI-HAT  
HI-HAT  
HI-HAT  
HI-HAT  
HI-HAT  
HI-HAT  
HI-HAT  
HI-HAT  
HI-HAT  
HI-HAT  
HI-HAT  
HI-HAT  
HI-HAT  
HI-HAT  
HI-HAT  
HI-HAT  
HI-HAT  
HI-HAT  
HI-HAT  
HI-HAT  
HI-HAT  
HI-HAT  
HI-HAT  
HI-HAT  
CRASH  
#
#
#
#
#
#
#
361 China20"  
362 SzlChina  
363 SwlChina  
364 PgyzBack  
365 PgyCrsh1  
366 PgyCrsh2  
367 PgyCrsh3  
368 PgyCrsh4  
369 PgyCrsh5  
370 PgyCrsh6  
371 PgSplsh1  
372 PgSplsh2  
373 PhaseCym  
374 Jazz Rd  
375 Jazz RdB  
376 Jazz RdX  
377 Pop Rd  
378 Pop RdB  
379 Pop RdX  
380 Rock Rd  
381 Rock RdB  
382 Rock RdX  
383 Lite Rd  
384 Lite RdB  
385 Lite RdX  
386 Quick Rd  
387 Brsh1 Rd  
388 Brsh2 Rd  
389 SzlBr Rd  
390 Szl1 Rd  
391 Szl1 RdB  
392 Szl1 RdX  
393 Szl2 Rd  
394 Szl2 RdB  
395 Szl2 RdX  
396 Szl3 Rd  
397 Szl3 RdB  
398 Szl3 RdX  
399 Szl4 Rd  
400 Pgy Rd1  
401 Pgy Rd1B  
402 Pgy Rd1X  
403 Pgy Rd2  
404 Pgy Rd2B  
405 Pgy Rd2X  
406 Cowbell1  
407 Cowbell2  
408 CowblDuo  
409 Tambrn 1  
410 Tambrn 2  
411 Tambrn 3  
412 CongaHMt  
CRASH  
CRASH  
CRASH  
CRASH  
CRASH  
CRASH  
CRASH  
CRASH  
CRASH  
CRASH  
CRASH  
CRASH  
CRASH  
RIDE  
*2  
RIDE  
RIDE  
*2  
*2  
RIDE  
RIDE  
RIDE  
*2  
*2  
RIDE  
RIDE  
RIDE  
*2  
*2  
RIDE  
RIDE  
RIDE  
*2  
*2  
RIDE  
RIDE  
RIDE  
RIDE  
RIDE  
RIDE  
RIDE  
*2  
*2  
CRASH  
RIDE  
CRASH  
RIDE  
CRASH  
RIDE  
*2  
*2  
CRASH  
RIDE  
CRASH  
RIDE  
CRASH  
RIDE  
*2  
*2  
CRASH  
RIDE  
CRASH  
RIDE  
CRASH  
RIDE  
CRASH  
RIDE  
*2  
*2  
CRASH  
RIDE  
CRASH  
RIDE  
CRASH  
RIDE  
*2  
CRASH  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
CRASH  
CRASH  
CRASH  
CRASH  
CRASH  
CRASH  
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Preset list  
No.  
Inst name  
Inst group  
Remark  
No.  
Inst name  
Inst group  
Remark  
413 CongaHOp  
414 CongaHSl  
415 CongaMMt  
416 CongaMOp  
417 CongaMSl  
418 CongaLMt  
419 CongaLOp  
420 CongaLSl  
421 BongoHMt  
422 BongoHOp  
423 BongoHSl  
424 BongoLMt  
425 BongoLOp  
426 BongoLSl  
427 Timbal1H  
428 Timbal1L  
429 Timbal2H  
430 Timbal2L  
431 VibraSlp  
432 Maracas  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
465 Sleibell  
466 TablaNa  
467 TablaTin  
468 TablaTun  
469 TablaTe  
470 TablaTi  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
PERCUSSION  
OTHER  
471  
472  
BayaGe  
BayaKa  
473 BayaGin  
474 BayaSl  
475 TlkinDrm  
476 BellTree  
477 BendGong  
478 TinyGong  
479  
Gong  
480 TemplBel  
481  
482  
Taiko  
Caxixi  
483 Kalimba  
484 SteelDrm  
485 Glcknspl  
486 Vibraphn  
487 Marimba  
488 Xylophon  
489 Tublrbel  
490 Celesta  
491 808Clap  
492 808Cwbl1  
493 808Cwbl2  
494 808Marcs  
495 808Clavs  
496 808CongH  
497 808CongM  
498 808CongL  
499 78 Cowbl  
500 78 Guiro  
501 78 Marcs  
502 78 MBeat  
503 78 Tmbrn  
504 AirDrive  
433  
434  
Shaker  
Claves  
435 CabasUp  
436 CabasDwn  
437 PandroMt  
438 PandroOp  
439 PandroSl  
440 SurdoHMt  
441 SurdoHOp  
442 SurdoLMt  
443 SurdoLOp  
444 WhislLng  
445 WhislSht  
446 Agogo H  
447 Agogo L  
448 GiroLng1  
449 GuiroSht  
450 GiroLng2  
451 CuicaMt1  
452 CuicaOpn  
453 CuicaLow  
454 CuicaMt2  
455 ConcrtBD  
456 Timpani  
457 TmpHndMt  
458 MuteTimp  
459 Hand Cym  
460 Castanet  
461 TringlOp  
462 TringlMt  
463 WdBlockH  
464 WdBlockL  
505  
506  
507  
Burt  
Biwa  
OTHER  
OTHER  
Boing1  
OTHER  
508 RvsBoin1  
509 Boing2  
510 RvsBoin2  
511 Bounce  
OTHER  
OTHER  
OTHER  
OTHER  
512 CarDoor  
513 CarHorn  
OTHER  
OTHER  
514  
515  
516  
Glass  
Hammer  
Hi-Q  
OTHER  
OTHER  
OTHER  
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Preset list  
Remark  
No.  
Inst name  
Inst group  
Remark  
No.  
Inst name  
Inst group  
517 MtlNoise  
518 MtlPhase  
519 Orch Hit  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
559 SawWave  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
OTHER  
560  
561  
Click  
Bucket  
520  
521  
OnKey  
Punch  
562 TrashCan  
563 Hoo!  
522 TapeStop  
523 RvsTStop  
524 TechTamb  
525 TechNoiz  
564 ElecBird  
565 Gun Shot  
566 Mystery  
567 Monster  
568 KnockDwn  
569 TimeTrip  
570 RvsKick1  
571 RvsKick2  
572 RvsSnr 1  
573 RvsSnr 2  
574 RvsAnvil  
526  
527  
AfStmp  
Barrel  
528 ChinaDuo  
529  
530  
531  
532  
Ou!  
Ou! Up  
Nope!  
Snaps  
533 Scrach 1  
534 Scrach 2  
535 Scrach 3  
536 Scrach 4  
537 Scrach 5  
538 Gt Slide  
539 RvsGtSld  
540 GtScrach  
541 RvsGtScr  
542 BsSlide  
543 RvsBSlid  
544 WahGtDw1  
545 WahGtUp1  
546 WahGtDw2  
547 WahGtUp2  
548 CutGtDwn  
549 CutGtUp  
550 Chord 1  
551 Chord 2  
552 Chord 3  
553 BrsFall1  
554 BrsFall2  
555 BrsFall3  
556 BrsFall4  
557 TB Bass  
558 SlapBass  
575  
RvsTom  
576 RvsCrash  
577 RvsChina  
578 RvsBelTr  
579 Rvs Hi-Q  
580 RvsMFaze  
581 RvsAirDr  
582 Count 1  
583 Count 2  
584 Count 3  
585 Count 4  
586 Count 5  
587 Count 6  
588 Count 7  
589 Count 8  
590 Count 9  
591 Count 10  
592 Count 11  
593 Count 12  
594 Count 13  
595 CountAnd  
596 Count E  
597 Count A  
598 Count Ti  
599 Count Ta  
600  
OFF  
*1 Can be played using a “sweep” or “swish” technique (p. 79).  
*2 Responds to positional sensing (p. 36).  
* An “X” at the end of an instrument name means that it is a “cross-faded” type of sound. With velocity, you can control two sounds.  
* When selecting instruments indicated by the following mark “#,” a bit more time is needed before you will hear the sound, especially if you  
are playing constantly while choosing them.  
IMPORTANT: Please remember that there are limitations regarding instruments and their trigger assignments. Please see page 136.  
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Preset list  
  N o te n u m b e r (fa cto ry se ttin g s)  
* For details refer to p. 126.  
Pe rcu ssio n g ro u p  
Dru m k it  
Perc group 1  
(General MIDI)  
Perc group 2  
(Other perc.)  
Perc group 3  
Sound effects 1  
Perc group 4  
Sound effects 2)  
Preset drum kit 1–50  
(Trigger input jack)  
Note no.  
(
)
(
22  
23  
OFF  
OFF  
OFF  
OFF  
7/HI-HAT Rim (Close)  
7/HI-HAT Rim (Open)  
Ou!  
808Clavs  
808Cwbl1  
808Clap  
OFF  
TB Bass  
BsSlide  
RvsBSlid  
OFF  
78 Cowbl  
78 Guiro  
78 Marcs  
OFF  
WahGtDw1  
WahGtUp1  
OFF  
24  
26  
28  
29  
31  
33  
35  
C1  
25  
27  
Hi-Q  
ConcrtBD  
Roll S  
Timpani  
Timpani  
OFF  
Gt Slide  
RvsGtSld  
GtScrach  
RvsGtScr  
OFF  
78 MBeat  
78 Tmbrn  
808CongH  
808CongM  
OFF  
MtlNoise  
WahGtDw2  
WahGtUp2  
OFF  
30  
32  
34  
11/AUX1  
OFF  
OFF  
OFF  
OFF  
11/AUX1 Rim  
12/AUX2  
OFF  
OFF  
OFF  
OFF  
OFF  
OFF  
OFF  
OFF  
12/AUX2 Rim  
1/KICK Rim  
1/KICK  
OFF  
OFF  
OFF  
OFF  
OFF  
OFF  
OFF  
OFF  
C2 36  
38  
CrsStk 5  
OFF  
CrsStk 4  
OFF  
808Crstk  
OFF  
Click  
OFF  
37  
39  
2/SNARE  
OFF  
OFF  
OFF  
OFF  
6/TOM4 Rim  
2/SNARE Rim  
6/TOM4  
40  
OFF  
OFF  
OFF  
OFF  
OFF  
OFF  
OFF  
OFF  
41  
OFF  
OFF  
OFF  
OFF  
7/HI-HAT  
(Close)  
(Pedal)  
(Open)  
42  
44  
46  
OFF  
OFF  
OFF  
OFF  
5/TOM3  
43  
OFF  
OFF  
OFF  
OFF  
7/HI-HAT  
45  
OFF  
OFF  
OFF  
OFF  
4/TOM2  
OFF  
OFF  
OFF  
OFF  
7/HI-HAT  
47  
OFF  
OFF  
OFF  
OFF  
4/TOM2 Rim  
3/TOM1  
OFF  
OFF  
OFF  
OFF  
C3 48  
50  
OFF  
OFF  
OFF  
OFF  
8/CRASH1  
49  
51  
OFF  
OFF  
OFF  
OFF  
3/TOM1 Rim  
10/RIDE  
OFF  
OFF  
OFF  
OFF  
52  
OFF  
OFF  
OFF  
OFF  
9/CRASH2 Rim  
10/RIDE Rim  
OFF  
OFF  
OFF  
OFF  
53  
Tambrn 1  
OFF  
Tambrn 3  
OFF  
Tambrn 2  
OFF  
TechTamb  
OFF  
54  
56  
58  
8/CRASH1 Rim  
55  
Cowbell1  
OFF  
Cowbell2  
OFF  
808Cwbl2  
OFF  
CowblDuo  
OFF  
57  
9/CRASH2  
OFF  
OFF  
OFF  
OFF  
5/TOM3 Rim  
59  
Pop RdX  
BongoHOp  
BongoLOp  
CongaHMt  
CongaHOp  
CongaLOp  
Timbal1H  
Timbal1L  
Agogo H  
Agogo L  
BongoHMt  
BongoHOp  
BongoLOp  
CongaHOp  
CongaMMt  
CongaMOp  
CongaMSl  
CongaLMt  
CongaLOp  
CongaLSl  
AirDrive  
Burt  
Bucket  
TrashCan  
Hoo!  
C4 60  
62  
Biwa  
61  
63  
Boing1  
RvsBoin1  
Boing2  
RvsBoin2  
Bounce  
CarDoor  
CarHorn  
ElecBird  
Gun Shot  
Mystery  
Monster  
KnockDwn  
TimeTrip  
RvsKick1  
64  
65  
66  
68  
67  
1 5 0  
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Preset list  
Pe rcu ssio n g ro u p  
Dru m k it  
Perc group 1  
(General MIDI)  
Perc group 2  
(Other perc.)  
Perc group 3  
Sound effects 1  
Perc group 4  
Sound effects 2)  
Preset drum kit 1–50  
(Trigger input jack)  
Note no.  
(
)
(
69  
70  
71  
CabasUp  
Maracas  
WhislSht  
WhislLng  
GuiroSht  
GiroLng1  
Claves  
CabasUp  
CabasDwn  
Castanet  
VibraSlp  
GuiroSht  
GiroLng1  
GiroLng2  
CuicaLow  
CuicaOpn  
CuicaMt1  
CuicaMt2  
TablaNa  
TablaTin  
TablaTun  
TablaTe  
BayaGe  
Glass  
RvsSnr 2  
RvsAnvil  
RvsChina  
RvsBelTr  
Rvs Hi-Q  
RvsMFaze  
RvsAirDr  
Count 1  
Count 2  
Count 3  
Count 4  
Count 5  
Count 6  
Count 7  
Count 8  
Count 9  
Count 10  
Count 11  
Count 12  
Count 13  
CountAnd  
Count E  
Count A  
Count Ti  
Count Ta  
Hammer  
MtlNoise  
MtlPhase  
Orch Hit  
OnKey  
C5 72  
73  
75  
74  
76  
Punch  
WdBlockH  
WdBlockL  
CuicaMt1  
CuicaOpn  
TringlMt  
TringlOp  
Shaker  
TapeStop  
RvsTStop  
TechTamb  
TechNoiz  
Barrel  
77  
78  
80  
82  
79  
81  
Ou!  
Ou! Up  
83  
Sleibell  
BellTree  
Castanet  
SurdoLMt  
SurdoLOp  
CongaHSl  
BayaKa  
Nope!  
BrsFall1  
BrsFall4  
Chord 1  
Chord 2  
SlapBass  
TB Bass  
RvsKick2  
RvsSnr 1  
RvsTom  
C6 84  
86  
BayaKa  
85  
87  
BayaGin  
BayaSl  
88  
Kalimba  
Marimba  
BendGong  
TinyGong  
Gong  
89  
BayaGe  
90  
92  
PandroMt  
PandroOp  
PandroSl  
91  
93  
TemplBel  
RvsCrash  
* For preset drum kit instruments, note numbers are assigned to each trigger input jack.  
* If the same note number is assigned to both a pad and instrument in a percussion group, the pad has “priority” and you will only hear the  
sound assigned to that pad.  
1 5 1  
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Preset list  
  Ba ck in g in st list  
No.  
Display  
Inst name  
No.  
Display  
Inst name  
1
2
Ac.Piano  
E.Piano  
FM+SA EP  
60's EP  
St.FM EP  
Br.FM EP  
Clav.  
Ac. Piano  
28  
29  
30  
31  
32  
33  
34  
35  
36  
37  
38  
39  
40  
41  
42  
43  
44  
45  
46  
47  
48  
49  
50  
51  
52  
53  
54  
Wah Gt  
Wah Guitar  
Acoustic Bass  
Electric Acoustic Bass  
Fingered Bass  
Funk Bass  
E.Piano  
Aco.Bass  
El.Ac.Bs  
FingerBs  
FunkBass  
PickBass  
MutPikBs  
FrtlesBs  
SlapBass  
Saw Bass  
TB303 Bs  
SH101 Bs  
Syn.Str.  
OB Str.  
3
FM+SA EP  
4
60's EP  
5
St.FM EP  
6
Bright FM EP  
Clav.  
Pick Bass  
7
Muted Pick Bass  
Fretless Bass  
Slap Bass  
8
Celesta  
Glcknspl  
Vibraphn  
Marimba  
Xylophon  
Tublrbel  
Organ 1  
Organ 2  
Nylon Gt  
Steel Gt  
Jazz Gt  
Clean Gt  
ChorusGt  
Muted Gt  
Pop Gt  
Celesta  
9
Glockenspiel  
Vibraphone  
Marimba  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
21  
22  
23  
24  
25  
26  
27  
Saw Bass  
TB303 Bass  
SH101 Bass  
Synth Strings  
OB Strings  
Brass 1  
Xylophone  
Tubular-bells  
Organ 1 (Even Bar)  
Organ 2  
Brass 1  
Nylon Guitar  
Steel Guitar  
Jazz Guitar  
Clean Guitar  
Chorus Guitar  
Muted Guitar  
Pop Guitar  
Funk Guitar  
Overdrive Guitar  
Heavy Guitar  
Muted Distortion Guitar  
Rock Rhythm  
Brass 2  
Brass 2  
Syn. Brs  
Poly Brs  
TenorSax  
Flute  
Synth Brass  
Poly Brass  
Tenor Sax  
Flute  
Saw Wave  
Calliope  
Fantasia  
ThickPad  
80'sPoly  
Kalimba  
Saw Wave  
Synth Calliope  
Fantasia  
Funk Gt  
OvrdrvGt  
Heavy Gt  
MutDstGt  
RokRhytm  
Thick Pad  
80's Poly Synth  
Kalimba  
SteelDrm  
Steel Drums  
1 5 2  
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Preset list  
  Pre se t p a tte rn list  
No. Pattern name Tempo Length  
Play type  
No. Pattern name Tempo Length  
Play type  
1
2
Drums  
SlowR  
120  
72  
6
4
Loop  
Loop  
Loop  
Loop  
Loop  
Loop  
Loop  
Loop  
Loop  
Loop  
Loop  
Loop  
Loop  
Loop  
Loop  
Loop  
Loop  
Loop  
Loop  
Loop  
Loop  
Loop  
Loop  
Loop  
Loop  
26  
27  
28  
29  
30  
31  
32  
33  
34  
35  
36  
37  
38  
39  
40  
41  
42  
43  
44  
45  
46  
47  
48  
49  
50  
HipHop  
Techno  
Jungle  
Latin  
91  
140  
170  
125  
74  
4
4
4
8
8
4
2
4
8
4
8
3
2
1
1
1
2
1
2
1
1
2
1
8
2
Loop  
Loop  
3
Sfl'R  
120  
100  
236  
140  
112  
75  
4
Loop  
4
FunkyHR  
SpeedHR  
8bt'R  
2
Loop  
5
4
Bossa  
Loop  
6
4
Songo  
109  
110  
108  
132  
132  
120  
140  
125  
120  
105  
120  
240  
128  
140  
112  
120  
120  
120  
120  
60  
Loop  
7
16bt'R  
16bt'Bld  
C'Rock  
Blues  
4
Samba  
Loop  
8
4
Salsa  
Loop  
9
106  
55  
12  
8
Reggae  
Ska  
Loop  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
21  
22  
23  
24  
25  
Loop  
Swing  
130  
140  
160  
86  
12  
4
PercLoop  
JzIntro  
JzFnkBrk  
RockBrk  
FunkyBrk  
PercFill  
DrumFill  
Kickin16  
BrsSect  
FunkHit  
PianoRun  
Chord  
Loop  
BigBand  
JzWaltz  
UKacid  
GngRap  
T Groove  
Funky  
One Shot  
One Shot  
One Shot  
One Shot  
One Shot  
One Shot  
One Shot  
Tap  
4
4
90  
4
100  
105  
125  
154  
114  
120  
106  
140  
107  
113  
4
4
JazzFunk  
S.Soul  
PopShfl  
Fusion  
TechFsn  
Fsn in 5  
N.J.S.  
House  
4
4
8
Tap  
12  
4
Tap  
Tap  
3
BassLine  
PercTap  
SfxTap  
Tap  
4
Tap  
4
Tap  
1 5 3  
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May. 1 1997  
MIDI Im p lim e n ta tio n  
Model TD-10  
Version 1.00  
  Data Entry MSB (Controller number 6)  
Section 1. Receive data  
Status  
2nd byte  
3rd byte  
BnH  
06H  
mmH  
  Channel Voice Messages  
n = MIDI channel number:  
mm = Control value:  
0H - FH (ch.1 - ch.16)  
00H - 18H (0 - 24semitone)  
*
Following Channel Voice Messages can be recorded in SETUP MIDI TX/ RX Channel.  
Initial value = 02H (2 semitone)  
*
If RPN was previously specified as 00H 00H (Pitch Bend Sensitivity), you can specify  
  Note Off  
the pitch bend sensitivity. This can be specified in semitone steps up to a maximum of 2  
octaves. (Refer to the RPN item.)  
Status  
8nH  
2nd byte  
3rd byte  
vvH  
kkH  
kkH  
*
*
In the Drum part, ignored This message.  
9nH  
00H  
Not recorded in the sequencer.  
n = MIDI channel number:  
kk = note number:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127)  
00H - 7FH (0 - 127)  
  Volume (Controller number 7)  
vv = note off velocity:  
Status  
2nd byte  
3rd byte  
BnH  
07H  
vvH  
*
*
*
In the Drum part, ignored This message.  
The Velocity Values of Note Off message are ignored.  
n = MIDI channel number:  
vv = Volume:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127)  
When recording, this is recorded in the sequencer data itself.  
*
*
Volume messages are used to adjust the volume balance of each track.  
Not recorded in the sequencer.  
  Note On  
Status  
9nH  
2nd byte  
kkH  
3rd byte  
vvH  
  Pan (Controller number 10)  
Status  
2nd byte  
3rd byte  
n = MIDI channel number:  
kk = note number:  
0H - FH (ch.1 - ch.16)  
BnH  
0AH  
vvH  
00H - 7FH (0 - 127)  
00H - 7FH (0 - 127)  
vv = note on velocity:  
n = MIDI channel number:  
vv = pan:  
0H - FH (ch.1 - ch.16)  
00H - 40H - 7FH (Left - Center - Right)  
*
*
A channel which is assigned to the drum part will receive only the note numbers which  
are specified by the drum kit or the percussion group.  
*
*
In the Drum part, ignored This message.  
Not recorded in the sequencer.  
When recording, this is recorded in the sequencer data itself.  
  Polyphonic Key Pressure  
  General purpose controller 1 (Controller number 16)  
Status  
AnH  
2nd byte  
kkH  
3rd byte  
vvH  
Status  
2nd byte  
3rd byte  
BnH  
10H  
vvH  
n = MIDI channel number:  
kk = note number:  
vv = Value:  
0H - FH (ch.1 - ch.16)  
n = MIDI channel number:  
vv = Control value:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127)  
00H - 7FH (0 - 127)  
00H - 7FH (0 - 127)  
Initial value = 00H (0)  
Initial value = 00H (0)  
*
*
Only the channel assigned to the drum part can be received.  
*
*
*
A channel which is assigned to the drum part will receive only the note numbers which  
If the SETUP MIDI CTRL settings Pedal CC or Zone CC are set to General Purpose  
Controller 1, the effect will apply to the specified parameter.  
During recording, this will be recorded in the sequencer data as Pedal Ctrl Chg data or  
Zone Ctrl Chg data.  
are specified by the drum kit.  
If the value is greater than 40H (64), the decay of the note sounded by the received note  
number will be shortened.  
*
Not recorded in the sequencer.  
  General purpose controller 2 (Controller number 17)  
  Control Change  
Status  
2nd byte  
3rd byte  
BnH  
10H  
vvH  
  Modulation (Controller number 1)  
Status  
2nd byte  
3rd byte  
n = MIDI channel number:  
vv = Control value:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127)  
BnH  
01H  
vvH  
Initial value = 00H (0)  
n = MIDI channel number:  
vv = Modulation depth:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127)  
*
*
Only the channel assigned to the drum part can be received.  
Initial value = 00H (0)  
If the SETUP MIDI CTRL settings Pedal CC or Zone CC are set to General Purpose  
Controller 2, the effect will apply to the specified parameter.  
During recording, this will be recorded in the sequencer data as Pedal Ctrl Chg data or  
Zone Ctrl Chg data.  
*
*
Only the channel assigned to the drum part can be received.  
*
If the SETUP MIDI CTRL settings Pedal CC or Zone CC are set to MODULATION, the  
effect will apply to the specified parameter.  
*
During recording, this will be recorded in the sequencer data as Pedal Ctrl Chg data or  
Zone Ctrl Chg data.  
  Hold 1 (Controller number 64)  
Status  
2nd byte  
3rd byte  
BnH  
40H  
vvH  
  Foot Control (Controller number 4)  
Status  
2nd byte  
3rd byte  
n = MIDI channel number:  
vv = Control value:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127)  
BnH  
04H  
vvH  
0-63 = OFF, 64-127 = ON  
n = MIDI channel number:  
vv = Control value:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127)  
*
*
In the Drum part, ignored This message.  
When recording, this is recorded in the sequencer data itself.  
Initial value = 00H (0)  
*
*
Only the channel assigned to the drum part can be received.  
The effect will be obtained when SETUP MIDI CTRL Pedal CC is set to FOOT CON-  
TROL.  
*
When recording, this will be recorded as Pedal Ctrl Chg data in the sequencer data  
itself.  
1 5 4  
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MIDI implementation  
Controller  
Reset value  
  RPN MSB/LSB (Controller number 100, 101)  
Pitch Bend Change  
Modulation  
+/ -0 (center)  
Status  
2nd byte  
3rd byte  
mmH  
llH  
0 (off)(When set to Ctr Chg.)  
0 (off)(When set to Ctr Chg.)  
BnH  
65H  
Foot Control  
BnH  
64H  
General Purpose Controller 1 0 (off)(When set to Ctr Chg.)  
General Purpose Controller 2 0 (off)(When set to Ctr Chg.)  
n = MIDI channel number:  
0H - FH (ch.1 - ch.16)  
Hold 1  
RPN  
0 (off)  
mm = upper byte of parameter number specified by RPN  
ll = lower byte of parameter number specified by RPN  
unset; previously set data will not change  
*
*
In the Drum part, ignored This message.  
  All Notes Off (Controller number 123)  
The value specified by RPN will not be reset even by messages such as Program Change  
or Reset All Controller.  
Status  
BnH  
2nd byte  
7BH  
3rd byte  
00H  
*
Not recorded in the sequencer.  
n = MIDI channel number: 0H - FH (ch.1 - ch.16)  
RPN  
Data  
entry  
MSB LSB  
00H 00H  
MSB LSB  
mmH -  
Explanation  
*
*
When All Notes Off is received, all notes on the corresponding channel will be turned  
off. However if Hold 1 is ON, the sound will be continued until these are turned off.  
In the recording mode, “Note OFF message” will be created for corresponding Note  
ON message, and will be recorded.  
Pitch Bend Sensitivity  
mm: 00H - 18H (0 - 24 semitones)  
Initial Value = 02H (2 semitones)  
ll: ignored (processed as 00H)  
specify up to 2 octaves in semitone steps  
RPN null  
  OMNI OFF (Controller number 124)  
Status  
BnH  
7FH 7FH  
—- —-  
2nd byte  
7CH  
3rd byte  
00H  
set condition where RPN and NRPN are unspecified. The data  
entry messages after set RPN null will be ignored.  
(No Data entry messages are required after RPN null).  
Settings already made will not change.  
mm,ll: ignored  
n = MIDI channel number:  
0H - FH (ch.1 - ch.16)  
*
The same processing will be carried out as when All Notes Off is received.  
  Program Change  
  l OMNI ON (Controller number 125)  
Status  
CnH  
2nd byte  
ppH  
Status  
BnH  
2nd byte  
7DH  
3rd byte  
00H  
1. Drum Part  
n = MIDI channel number:  
n = MIDI channel number:  
0H - FH (ch.1 - ch.16)  
0H - FH (ch.1 - ch.16)  
pp = Program number:  
00H - 7FH (prog.1 - prog.128)  
*
OMNI ON is only recognized as “All notes off”.  
2. Part 1, Part 2, Bass Part  
n = MIDI channel number:  
pp = Program number:  
  MONO (Controller number 126)  
0H - FH (ch.1 - ch.16)  
Status  
BnH  
2nd byte  
7EH  
3rd byte  
mmH  
00H - 35H (prog.1 - prog.54)  
*
*
The sound will change beginning with the next note-on after the program change is  
n = MIDI channel number:  
mm = mono number:  
0H - FH (ch.1 - ch.16)  
00H - 10H (0 - 16)  
received. Voices which were already sounding before the program change was received  
will not be affected.  
Not recorded in the sequencer.  
*
The same processing will be carried out as when All Sound Off or All Notes Off is  
received.  
  Pitch Bend Change  
Status  
EnH  
2nd byte  
llH  
3rd byte  
mmH  
  POLY (Controller number 127)  
Status  
BnH  
2nd byte  
7FH  
3rd byte  
00H  
n = MIDI channel number:  
mm,ll = Pitch Bend value:  
0H - FH (ch.1 - ch.16)  
00 00H - 40 00H - 7F 7FH (-8192 - 0 - +8191)  
Initial value = 40H 00H (Center)  
n = MIDI channel number:  
0H - FH (ch.1 - ch.16)  
*
The same processing will be carried out as when All Sound Off or All Notes Off is  
received.  
*
When recording, this is recorded in the sequencer data itself.  
  Channel Mode Messages  
  System Common Messages  
  All Sounds Off (Controller number 120)  
  Song Select  
Status  
BnH  
2nd byte  
78H  
3rd byte  
00H  
Status  
F3H  
2nd byte  
ppH  
n = MIDI channel number: 0H - FH (ch.1 - ch.16)  
pp = Pattern Number:  
00H-63H (PATTERN01-PATTERN100)  
*
*
When this message is received, all currently-sounding notes on the corresponding chan-  
nel will be silenced. However, the status of channel messages will not change.  
When recording, this is recorded in the sequencer data itself.  
*
Reception does not take place when the Sync Mode for PATTERN GLOBAL is set to  
Internal or MIDI   Delay.  
*
*
This is recognized only in Pattern Play when playback is stopped.  
Not recorded in the sequencer.  
  Reset All Controllers (Controller number 121)  
Status  
BnH  
2nd byte  
79H  
3rd byte  
00H  
n = MIDI channel number: 0H - FH (ch.1 - ch.16)  
*
When this message is received, the following controllers will be set to their reset val-  
ues.When recording, a control message carrying the reset value will be created and  
recorded.  
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MIDI implementation  
  Data transmission  
  System Realtime Message  
TD-10 can transmit and receive the various parameters using System Exclusive messages.  
The exclusive message of TD-10’s data has a model ID of 00H 0AH and a device ID of 10H  
(17). Device ID can be changed in TD-10.  
*
Following System Realtime Messages cannot be recorded in recording mode.  
  Timing Clock  
Status  
F8H  
  Request data 1  
RQ1 (11H)  
This message requests the other device to send data. The Address and Size determine the  
type and amount of data to be sent.  
When a Data Request message is received, if the device is ready to transmit data and if the  
address and size are appropriate, the requested data will be transmitted as a “Data Set 1  
(DT1)” message. If not, nothing will be transmitted.  
*
Recognized only when the “Sync Mode” of the Pattern Global is set at “AUTO”, “EXT”  
or “MIDI   DELAY”.  
  Start  
Status  
Status  
F0H  
Data byte  
Status  
F7H  
41H, dev, 00H, 0AH, 11H, aaH, bbH, ccH, ddH,  
ssH, ttH, uuH, vvH, sum  
FAH  
*
Recognized only when the “Sync Mode” of the Pattern Global is set at “AUTO”, “EXT”  
or REMOTE.  
Byte  
F0H  
41H  
Explanation  
Exclusive status  
ID number (Roland)  
  Continue  
Status  
FBH  
dev  
Device ID (dev: 00H - 1FH Initial value is 10H (17))  
Model ID (TD-10)  
00H 0AH  
11H  
Command ID (RQ1)  
aaH  
Address MSB: upper byte of the starting address of the requested data  
*
Recognized only when the “Sync Mode” of the Pattern Global is set at “AUTO”, “EXT”  
or REMOTE.  
bbH  
ccH  
Address 2nd : 2nd byte of the starting address of the requested data  
Address 3rd : 3rd byte of the starting address of the requested data  
ddH  
ssH  
Address LSB: lower byte of the starting address of the requested data  
Size MSB  
  Stop  
Status  
ttH  
Size 2nd  
uuH  
uuH  
sum  
F7H  
Size 3rd  
FCH  
Size LSB  
Checksum  
*
Recognized only when the “Sync Mode” of the Pattern Global is set at “AUTO”, “EXT”  
or REMOTE.  
EOX (End Of Exclusive)  
*
*
The amount of data that can be transmitted at once time will depend on the type of  
data, and data must be requested using a specific starting address and size. Refer to the  
Address and Size listed in Parameter Dump Request (Page 158).  
  Active Sensing  
Status  
FEH  
Regarding the checksum please refer to Page 163.  
*
When Active Sensing is received, the unit will begin monitoring the intervals of all fur-  
ther messages. While monitoring, if the interval between messages exceeds about 420  
ms, the same processing will be carried out as when All Sounds Off, All Notes Off and  
Reset All Controllers are received, and message interval monitoring will be halted.  
  Data set 1  
DT1 (12H)  
This is the message that actually performs data transmission, and is used when you wish to  
transmit the data.  
Status  
F0H  
Data byte  
Status  
F7H  
41H, dev, 00H, 0AH, 12H, aaH, bbH, ccH, ddH,  
eeh,... ffH, sum  
  System Exclusive Message  
*
Following System Exclusive Messages cannot be recorded.  
Byte  
F0H  
41H  
dev  
Explanation  
Exclusive status  
Status  
F0H  
Data byte  
Status  
F7H  
ID number (Roland)  
iiH, ddH, ......,eeH  
Device ID (dev: 00H - 1FH Initial value is 10H))  
0AH Model ID (TD-10)  
Command ID (DT1)  
00H  
12H  
aaH  
bbH  
ccH  
ddH  
eeH  
F0H:  
System Exclusive Message status  
ii = ID number:  
an ID number (manufacturer ID) to indicate the manufacturer whose  
Exclusive message this is. Rolands manufacturer ID is 41H.  
ID numbers 7EH and 7FH are extensions of the MIDI standard;  
Universal Non-realtime Messages (7EH) and Universal Realtime  
Messages (7FH).  
Address MSB: upper byte of the starting address of the transmitted data  
Address 2nd : 2nd byte of the starting address of the transmitted data  
Address 3rd: 3rd byte of the starting address of the transmitted data  
Address LSB: lower byte of the starting address of the transmitted data  
Data: the actual data to be transmitted. Multiple bytes of data are transmitted  
dd,...,ee = data:  
F7H:  
00H - 7FH (0 - 127)  
starting from the address.  
EOX (End Of Exclusive)  
:
:
ffH  
sum  
F7H  
Data  
The System Exclusive Messages received by the TD-10 are; Universal Non-realtime System  
Exclusive Messages, Data Requests (RQ1), and Data Set (DT1).  
Checksum  
EOX (End Of Exclusive)  
*
The amount of data that can be transmitted at once time will depend on the type of  
data, and data must be requested using a specific starting address and size. Refer to the  
Address and Size listed in Parameter Dump Request (Page 158).  
  Universal Non-realtime System Exclusive Messages  
  Inquiry request  
*
*
If “Data Set 1” is transmitted successively, there must be an interval of at least 45 ms.  
Regarding the checksum please refer to Page 163.  
Status  
Data byte  
Status  
F7H  
F0H  
7EH, dev, 06H, 01H  
Byte  
F0H  
Explanation  
Exclusive status  
7EH  
ID number (universal non-realtime message)  
dev  
Device ID (dev: 00H - 1FH (1 - 32) Initial value is 10H (17))  
Inquiry request  
06H,01H  
F7H  
EOX (End Of Exclusive)  
*
*
Even if the Device ID is 7FH (Broadcast), Inquiry Reply message will be transmitted.  
When Inquiry Request is received, Inquiry Reply message will be transmitted.  
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MIDI implementation  
  Volume (Controller number 7)  
Section 2. Transmit data  
Status  
2nd byte  
3rd byte  
BnH  
07H  
vvH  
  Channel Voice Messages  
n = MIDI channel number:  
vv = Volume:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127)  
*
The following channel voice messages are transmitted on the channel specified as the  
SETUP MIDI TX/ RX Channel.  
*
When a pattern is selected, the Part Level of the sequencer pattern data will be transmit-  
ted.  
  Note off  
Status  
8nH  
2nd byte  
kkH  
3rd byte  
vvH  
  Pan (Controller number 10)  
Status  
2nd byte  
3rd byte  
n = MIDI channel number:  
kk = note number:  
0H - FH (ch.1 - ch.16)  
BnH  
0AH  
vvH  
00H - 7FH (0 - 127)  
40H (64) fixed  
vv = Note off velocity:  
n = MIDI channel number:  
vv = pan:  
0H - FH (ch.1 - ch.16)  
00H - 40H - 7FH (Left - Center - Right)  
  Note on  
*
When a pattern is selected, the Pan of the sequencer pattern data will be transmitted.  
Status  
9nH  
2nd byte  
kkH  
3rd byte  
vvH  
  General purpose controller 1 (Controller number 16)  
Status  
2nd byte  
3rd byte  
n = MIDI channel number:  
kk = note number:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127)  
01H - 7FH (1 - 127)  
BnH  
10H  
vvH  
vv = note on velocity:  
n = MIDI channel number:  
vv = Control value:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127)  
Initial value = 00H (0)  
*
On the channel assigned to the drum part, the note numbers specified by the drum kit  
or the percussion group will be transmitted.  
*
*
This is transmitted only on the channel which is assigned to the drum part.  
This will be transmitted if the SETUP MIDI CTRL settings Pedal CC or Zone CC are set  
to General Purpose Controller 1.  
  Polyphonic key pressure  
Status  
AnH  
2nd byte  
kkH  
3rd byte  
vvH  
  General purpose controller 2 (Controller number 17)  
Status  
2nd byte  
3rd byte  
n = MIDI channel number:  
kk = note number:  
vv = value:  
0H - FH (ch.1 - ch.16)  
BnH  
11H  
vvH  
00H - 7FH (0 - 127)  
00H, 7FH (0, 127)  
Initial value = 00H (0)  
n = MIDI channel number:  
vv = Control value:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127)  
Initial value = 00H (0)  
*
On the channel assigned to the drum part, 7FH will be transmitted when the rim of the  
pad is pressed and 00H when the rim is released, for the note number specified for the  
pad and rim.  
*
*
This is transmitted only on the channel which is assigned to the drum part.  
This will be transmitted if the SETUP MIDI CTRL settings Pedal CC or Zone CC are set  
to General Purpose Controller 2.  
  Control Change  
  Hold 1 (Controller number 64)  
  Modulation (Controller number 1)  
Status  
2nd byte  
3rd byte  
Status  
2nd byte  
3rd byte  
BnH  
40H  
vvH  
BnH  
01H  
vvH  
n = MIDI channel number:  
vv = Control value:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127) 0-63 = OFF 64-127 = ON  
n = MIDI channel number:  
vv = Modulation depth:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127)  
Initial value = 00H (0)  
*
Transmitted only when the TD-10 is in play for Pattern in which Hold 1 is recorded.  
*
*
This is transmitted only on the channel which is assigned to the drum part.  
If the SETUP MIDI CTRL settings Pedal CC or Zone CC are set to MODULATION, the  
specified parameter will be transmitted.  
  RPN MSB/LSB (Controller number 100,101)  
Status  
2nd byte  
3rd byte  
mmH  
llH  
BnH  
65H  
  Foot control (Controller number 4)  
Status  
BnH  
64H  
2nd byte  
3rd byte  
BnH  
04H  
vvH  
n = MIDI channel number:  
0H - FH (ch.1 - ch.16)  
mm = upper byte of parameter number specified by RPN  
ll = lower byte of parameter number specified by RPN  
n = MIDI channel number:  
vv = Control value:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127)  
Initial value = 00H (0)  
*
When a pattern is selected, the sequencers pitch bend sensitivity value will be transmit-  
ted.  
*
*
This is transmitted only on the channel which is assigned to the drum part.  
This will be transmitted if the SETUP MIDI CTRL setting Pedal CC is set to FOOT CON-  
TROL.  
RPN  
Data  
entry  
MSB LSB  
00H 00H  
MSB LSB  
mmH -  
Explanation  
  Data entry MSB  
Pitch Bend Sensitivity  
Status  
2nd byte  
3rd byte  
vvH  
mm: 00H - 18H (0 - 24 semitones)  
Initial Value = 02H (2 semitones)  
ll: ignored (processed as 00H)  
specify up to 2 octaves in semitone steps  
RPN null  
BnH  
06H  
n = MIDI channel number:  
vv = Control value:  
0H - FH (ch.1 - ch.16)  
00H - 7FH (0 - 127)  
7FH 7FH  
—- —  
set condition where RPN and NRPN are unspecified. The data  
entry messages after set RPN null will be ignored.  
(No Data entry messages are required after RPN null).  
Settings already made will not change.  
mm,ll: ignored  
*
When a pattern is selected, the sequencers pitch bend sensitivity value will be transmit-  
ted.  
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MIDI implementation  
Byte  
Explanation  
  Program Change  
F0H  
Exclusive status  
Status  
CnH  
2nd byte  
ppH  
7EH  
ID number (universal non-realtime message)  
Device ID (dev: 00H - 1FH (1 - 32) Initial value is 10H (17))  
Inquiry reply  
dev  
06H 02H  
41H  
n = MIDI channel number:  
pp = Program number:  
0H - FH (ch.1 - ch.16)  
ID number(Roland)  
00H - 7FH (prog.1 - prog.128)  
0AH 01H  
00H 00H  
Device family code  
Device family number code  
*
When a drum kit is selected, or when a pattern is selected, the pattern number of the  
sequencer pattern data will be transmitted.  
00H 02H 00H 00H software revision level  
F7H EOX (End Of Exclusive)  
  Pitch Bend Change  
*
When Inquiry Request (P. 156)is received, Inquiry Reply message will be transmitted.  
Status  
EnH  
2nd byte  
llH  
3rd byte  
mmH  
  Data set 1  
DT1 (12H)  
Status  
Data byte  
Status  
F7H  
n = MIDI channel number:  
mm,ll = Pitch Bend value:  
0H - FH (ch.1 - ch.16)  
00 00H - 40 00H - 7F 7FH (-8192 - 0 - +8191)  
F0H  
41H, dev, 00H, 0AH, 12H, aaH, bbH, ccH, ddH,  
eeH,... ffH, sum  
*
Transmitted only when the TD-10 is in play for Pattern in which Pitch Bend Change is  
recorded.  
Byte  
F0H  
Explanation  
Exclusive status  
41H  
ID number (Roland)  
dev  
Device ID (dev: 00H - 1FH Initial value is 10H)  
Model ID (TD-10)  
  System Common Messages  
00H 0AH  
12H  
Command ID (DT1)  
  Song Position Pointer  
aaH  
Address MSB: upper byte of the starting address of the data to be sent  
Status  
F2H  
2nd byte  
llH  
3rd byte  
mmH  
bbH  
ccH  
Address 2nd: 2nd byte of the starting address of the data to be sent  
Address 3rd: 3rd byte of the starting address of the data to be sent.  
ddH  
eeH  
Address LSB: lower byte of the starting address of the data to be sent.  
mm,ll = Song Position:  
F00 00H - 7F 7FH(0 - 16383)  
Data: the actual data to be sent. Multiple bytes of data are transmitted in  
order starting from the address.  
:
:
  Song Select  
ffH  
sum  
F7H  
Data  
Status  
F3H  
2nd byte  
ppH  
Checksum  
EOX (End Of Exclusive)  
pp = Pattern number:  
00H-63H (PATTERN1-PATTERN100)  
*
*
*
The amount of data that can be transmitted at once time will depend on the type of  
data, and data must be requested using a specific starting address and size. Refer to the  
Address and Size listed in 3.Parameter address map (Page 159).  
Data larger than 128 bytes must be divided into packets of 128 bytes or less. If “Data Set  
1” is transmitted successively, there must be an interval of at least 40 ms between pack-  
ets.  
*
When a pattern is selected, the song select number will be transmitted.  
  System Realtime Message  
Regarding the checksum please refer to Page 163.  
  Timing Clock  
Status  
F8H  
  Bulk Dump  
  Start  
Status  
Bulk Dump allows you to transmit a large amount of data at once, and is convenient for  
storing settings for the entire unit on a computer or sequencer.  
For Bulk Dump Request, you must use the Address and Size listed in the following “Bulk  
Dump Request.”  
FAH  
  Continue  
Status  
FBH  
  Bulk Dump Request  
Address(H)  
10 00 00 00  
40 00 00 00  
41 nn 00 00  
44 pp 16 00  
Size(H)  
  Stop  
Status  
00 00 00 00 (ALL Patterns: dump request for all user pattern (51-100))  
01 00 00 00 (SETUP: )  
FCH  
00 01 00 00 (DRUM KIT:)  
00 00 48 00 (PERCUSSION GROUP:)  
  Active sensing  
Status  
FEH  
mm = 01-32H (Pattern No.51-100)  
nn = 00-31H (Drum Kit No.1-50)  
pp = 00-03H (Perc Group No.1-4)  
*
This will be transmitted constantly at intervals of approximately 250ms.  
*
*
Request for ALL PATTERNS and SET UP are correspond to “Bulk Dump” parameter (  
[SETUP]-[F2(MIDI)]-[F4(BULK)]).  
  System exclusive messages  
Data of preset pattern (No.1-50) cannot be transmitted.  
Inquiry reply and Data Set 1 (DT1) are the only System Exclusive messages transmitted by  
TD-10.  
When an appropriate “Inquiry Request” or “Data Request 1 (RQ1)” message is received,  
the requested internal data will be transmitted.  
  Universal Non-realtime System Exclusive Messages  
  Inquiry reply  
Status  
Data byte  
Status  
F7H  
F0H  
7EH, dev, 06H, 02H,41H,0AH,01H,00H,00H,00H,  
06H,00H,00H  
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MIDI implementation  
|
|
|
|
08 | 000a aaaa | STICK | Mask Time  
0 - 16  
(0ms - 64ms, 4ms step) |  
0 - 6  
(OFF,30,40,50,60,70,80) |  
|
3. Parameter address map  
|
|
|
09 | 0000 0aaa | STICK | Crosstalk  
|
(Model ID = 00H 0AH)  
|
|
|
|—————————————+———————————+———————+—————————————————————————————————————|  
This map indicates address, size, Data (range), Parameter, and Description of parameters  
|
|
|
|
|
|
0A | 0000 aaaa | BRUSH | Sensitivity  
0 - 15  
(1 - 16)  
0 - 15  
0 - 7  
|
|
|
|
which can be transferred using “Data set 1 (DT1)”.  
|
|
|
0B | 0000 aaaa | BRUSH | Threshold  
0C | 0000 0aaa | BRUSH | Sens Curve  
All the nu m bers of ad d ress, size, Data, and Defau lt Valu e are ind icated in 7-bit  
Hexadecimal-form.  
|
|
|
|
| (Linear,EXP1,EXP2,LOG1,LOG2,Spline, |  
| Loud1,Loud2)  
|
|—————————————+———————————+———————+—————————————————————————————————————|  
Addresses marked at “#” cannot be used as starting addresses.  
|
|
|
|
|
|
|
|
0D | 00aa aaaa | BRUSH | Scan Time  
0 - 40  
|
|
|
|
(0.0ms - 4.0ms, 0.1ms step) |  
0E | 0000 aaaa | BRUSH | Retrigger Cancel  
0 - 15  
|
|
|
|
|
|
(1 - 16)  
0 - 16  
0F | 000a aaaa | BRUSH | Mask Time  
  Parameter Address Block  
|
|
|
(0ms - 64ms, 4ms step) |  
10 | 0000 0aaa | BRUSH | Crosstalk  
0 - 6  
|
|
|
|
(OFF,30,40,50,60,70,80) |  
|—————————————+—————————————————————————————————————————————————————————|  
TD-10 (Model ID = 00H 0AH)  
| Total size | 00 00 00 11  
+———————————————————————————————————————————————————————————————————————+  
|
+———————————————————————————————————————————————————————————————————————+  
| Start  
|
|
|
|
| address  
Description  
|—————————————+—————————————————————————————————————————————————————————|  
| 00 00 00 00 | SETUP  
(Individual)  
*1-1|  
* 1-1-2 DRUM KIT CHAIN (Name)  
|—————————————+—————————————————————————————————————————————————————————|  
+-----------------------------------------------------------------------+  
| 01 00 00 00 | DRUM KIT 1  
(Individual)  
*1-2|  
|
*1-2|  
| Offset  
| address  
|
|
|
|
|
:
|
Description  
| 01 31 00 00 | DRUM KIT 50  
(Individual)  
|-------------+---------------------------------------------------------|  
|—————————————+—————————————————————————————————————————————————————————|  
|
|#  
|
00 | 0aaa aaaa | Drum Kit CHAIN Name  
01 | 0aaa aaaa | Drum Kit CHAIN Name  
32 - 127  
32 - 127  
|
|
|
|
| 04 00 00 00 | PERCUSSION GROUP 1  
(Individual)  
*1-3|  
|
*1-3|  
|
:
|
: |  
:
|
| 04 03 00 00 | PERCUSSION GROUP 4  
(Individual)  
|#  
07 | 0aaa aaaa | Drum Kit CHAIN Name  
32 - 127  
|—————————————+—————————————————————————————————————————————————————————|  
|-------------+---------------------------------------------------------|  
| 10 00 00 00 | PATTERN  
|—————————————+—————————————————————————————————————————————————————————|  
| 40 00 00 00 | SETUP (Bulk) *1-1|  
(Bulk)  
*1-4|  
| Total size | 00 00 00 08  
+-----------------------------------------------------------------------+  
|
|—————————————+—————————————————————————————————————————————————————————|  
| 41 00 00 00 | DRUM KIT 1  
(Bulk)  
*1-2|  
|
*1-2|  
* 1-1-3 DRUM KIT CHAIN (Step)  
|
:
|
+-----------------------------------------------------------------------+  
| 41 31 00 00 | DRUM KIT 50  
(Bulk)  
| Offset  
| address  
|
|
|
|
|—————————————+—————————————————————————————————————————————————————————|  
Description  
| 44 00 00 00 | PERCUSSION GROUP 1  
(Bulk)  
*1-3|  
|
*1-3|  
|-------------+---------------------------------------------------------|  
|
:
|
|
|
00 | 0aaa aaaa | Drum Kit Number (Step1)  
0 - 50  
|
|
|
|
|
|
|
| 44 03 00 00 | PERCUSSION GROUP 4  
(Bulk)  
|
|
(1-50, END)  
0 - 50  
+———————————————————————————————————————————————————————————————————————+  
|#  
|
01 | 0aaa aaaa | Drum Kit Number (Step2)  
|
: |  
|
|
(1-50, END)  
|
:
* 1-1 SETUP  
|#  
|
1F | 0aaa aaaa | Drum Kit Number (Step32)  
0 - 50  
(1-50, END)  
+———————————————————————————————————————————————————————————————————————+  
|
|
| Offset  
|
|
|
|
|-------------+---------------------------------------------------------|  
| address  
Description  
| Total size | 00 00 00 20  
+-----------------------------------------------------------------------+  
|
|—————————————+—————————————————————————————————————————————————————————|  
|
|
|
00 00 00 | TRIGGER BANK 1  
*1-1-1|  
|
*1-1-1|  
:
|
00 30 00 | TRIGGER BANK 4  
* 1-1-4 MIDI  
|—————————————+—————————————————————————————————————————————————————————|  
+———————————————————————————————————————————————————————————————————————+  
|
|
|
01 00 00 | DRUM KIT CHAIN 1 (Name)  
*1-1-2|  
|
*1-1-2|  
| Offset  
| address  
|
|
|
|
:
|
:
Description  
01 0F 00 | DRUM KIT CHAIN 16 (Name)  
|—————————————+—————————————————————————————————————————————————————————|  
|—————————————+—————————————————————————————————————————————————————————|  
|
|
|
|
|
|
|
|
00 00 | 000a aaaa | MIDI Channel (DRUM)  
0 - 16  
|
|
|
|
|
|
|
|
|
|
|
02 00 00 | DRUM KIT CHAIN 1 (Step)  
*1-1-3|  
|
*1-1-3|  
|
|
(1 - 16,OFF)  
0 - 16  
:
|
:
00 01 | 000a aaaa | MIDI Channel (PART1)  
02 0F 00 | DRUM KIT CHAIN 16 (Step)  
|
|
(1 - 16,OFF)  
0 - 16  
|—————————————+—————————————————————————————————————————————————————————|  
00 02 | 000a aaaa | MIDI Channel (PART2)  
|
03 00 00 | MIDI  
|—————————————+—————————————————————————————————————————————————————————|  
04 00 00 | PROGRAM CHANGE MAP *1-1-5|  
|—————————————+—————————————————————————————————————————————————————————|  
05 00 00 | CONTROL *1-1-6|  
|—————————————+—————————————————————————————————————————————————————————|  
06 00 00 | MASTER EQ *1-1-7|  
|—————————————+—————————————————————————————————————————————————————————|  
*1-1-4|  
|
|
(1 - 16,OFF)  
0 - 16  
00 03 | 000a aaaa | MIDI Channel (BASS)  
|
|
|
(1 - 16,OFF)  
|—————————————+———————————+—————————————————————————————————————————————|  
|
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|
|
|
|
00 04 | 0000 00aa | Zone CC (2/SNARE)  
0 - 3  
|
|
|
|
|
(OFF,Modulation(1),General1(16), |  
|
GENERAL2(17))  
|
|
00 05 | 0000 00aa | Zone CC (10/RIDE)  
0 - 3  
|
07 00 00 | MASTER TUNE  
*1-1-8|  
|
|
|
|
(OFF,Modulation(1),General1(16), |  
General2(17))  
+———————————————————————————————————————————————————————————————————————+  
|
|
00 06 | 0000 0aaa | Pedal CC  
0 - 4  
|
|
|
|
(OFF,Modulation(1),Foot Ctrl(4), |  
General1(16),General2(17))  
* 1-1-1 TRIGGER BANK  
|
+———————————————————————————————————————————————————————————————————————+  
|—————————————+———————————+—————————————————————————————————————————————|  
| Offset  
|
|
|
|
|
|
|
|
00 07 | 0000 000a | Program Change Rx SW  
0 - 1  
|
|
|
|
| address  
Description  
|
|
(OFF,ON)  
0 - 1  
|—————————————+—————————————————————————————————————————————————————————|  
00 08 | 0000 000a | Program Change Tx SW  
|
|
|
00 00 | Pad parameters (1/KICK)  
*1-1-1-1|  
|
*1-1-1-1|  
|
|
(OFF,ON)  
:
|
:
|—————————————+———————————+—————————————————————————————————————————————|  
0B 00 | Pad parameters (12/AUX2)  
+———————————————————————————————————————————————————————————————————————+  
|
|
|
|
|
|
|
|
00 09 | 0000 000a | Local Control  
0 - 1  
|
|
|
|
|
|
|
|
|
|
(OFF,ON)  
0 - 1  
00 0A | 0000 000a | Soft Through  
|
|
(OFF,ON)  
0 - 1  
00 0B | 0000 000a | Note Chase  
* 1-1-1-1 TRIGGER BANK (Pad parameters)  
|
|
(OFF,ON)  
0 - 2  
+———————————————————————————————————————————————————————————————————————+  
00 0C | 0000 00aa | Pedal Data Thin  
| Offset  
|
|
|
|
|
|
(OFF,1,2)  
| address  
Description  
|—————————————+—————————————————————————————————————————————————————————|  
|—————————————+—————————————————————————————————————————————————————————|  
| Total size | 00 00 00 0D  
+———————————————————————————————————————————————————————————————————————+  
|
|
|
|
00 | 0000 aaaa | Trigger Type  
|
|
0 - 15  
(PD5,PD7,PD9,10A,10B,12A,12B,P 1,P 2, |  
KD7,K 1,K 2,KIK,SNR,TOM,FLR)  
|
|
|
|
|—————————————+———————————+—————————————————————————————————————————————|  
|
|
|
01 | 0000 0aaa | Head Tension Adjustment  
|
|
0 - 1  
|
* 1-1-5 PROGRAM CHANGE MAP  
|
|
(Loose,Normal,Tight) |  
(2/SNARE only) |  
+———————————————————————————————————————————————————————————————————————+  
| Offset  
| address  
|
|
|
|
|—————————————+———————————+—————————————————————————————————————————————|  
Description  
|
|
|
02 | 000a aaaa | Rim Sensitivity  
|
|
0 - 15  
(OFF, 1 - 15)  
|
|
|—————————————+—————————————————————————————————————————————————————————|  
|
|
|
|
|
|
|
00 00 | 0aaa aaaa | Program Change (DRUM KIT 1) 0 - 127  
|
|
|
|
|
(2/SNARE only) |  
|
|
|
|
(1 - 128)  
|—————————————+———————————+—————————————————————————————————————————————|  
:
|
|
|
|
|
|
03 | 0000 aaaa | STICK | Sensitivity  
0 - 15  
(1 - 16)  
0 - 15  
0 - 7  
|
|
|
|
00 31 | 0aaa aaaa | Program Change (DRUM KIT 50) 0 - 127  
|
|
|
|
|
(1 - 128)  
04 | 0000 aaaa | STICK | Threshold  
05 | 0000 0aaa | STICK | Sens Curve  
|—————————————+———————————+—————————————————————————————————————————————|  
| Total size | 00 00 00 32  
+———————————————————————————————————————————————————————————————————————+  
|
|
|
|
|
| (Linear,EXP1,EXP2,LOG1,LOG2,Spline, |  
| Loud1,Loud2)  
|
|—————————————+———————————+———————+—————————————————————————————————————|  
|
|
|
|
06 | 00aa aaaa | STICK | Scan Time  
0 - 40  
|
|
|
|
(0.0ms - 4.0ms, 0.1ms step) |  
07 | 0000 aaaa | STICK | Retrigger Cancel  
0 - 15  
(1 - 16)  
|
|
|
|
|
1 5 9  
Download from Www.Somanuals.com. All Manuals Search And Download.  
MIDI implementation  
|
00 00 09 | 0000 0000 | dummy (ingnored)  
|
* 1-1-6 CONTROL  
|—————————————+———————————+—————————————————————————————————————————————|  
+———————————————————————————————————————————————————————————————————————+  
|
|
00 00 0A | 0aaa aaaa | GROUP VOLUME (DRUMS)  
00 00 0B | 0aaa aaaa | GROUP VOLUME (PERC)  
0 - 127  
0 - 127  
|
|
| Offset  
| address  
|
|
|
|
Description  
|—————————————+———————————+—————————————————————————————————————————————|  
|—————————————+—————————————————————————————————————————————————————————|  
|
|
|
00 00 0C | 0aaa aaaa | AMBIENCE Group Send Level (DRUMS) 0 - 127  
00 00 0D | 0aaa aaaa | AMBIENCE Group Send Level (PERC) 0 - 127  
00 00 0E | 0aaa aaaa | AMBIENCE Group Send Level (PART) 0 - 127  
|
|
|
|
|
|
|
|
|
|
|
|
00 00 | 0000 00aa | Foot SW Mode  
00 01 | 0000 0aaa | Pad SW Mode  
00 02 | 0000 aaaa | Display Contrast  
0 - 2  
(*1)  
(*2)  
|
|
|
|
|
0 - 4  
0 - 15  
(1 - 16)  
0 - 1  
|—————————————+———————————+—————————————————————————————————————————————|  
|
|
|
|
|
00 00 0F | 0aaa aaaa | EFFECT Group Send Level (DRUMS)  
00 00 10 | 0aaa aaaa | EFFECT Group Send Level (PERC)  
00 00 11 | 0aaa aaaa | EFFECT Group Send Level (PART)  
0 - 127  
0 - 127  
0 - 127  
|
|
|
00 03 | 0000 000a | Mix In Output  
|
|
(Master,Phones Only) |  
00 04 | 0000 000a | Preview Dynamics  
0 - 1  
(OFF,ON)  
1 - 127  
|
|
|
|—————————————+———————————+—————————————————————————————————————————————|  
|
|
|
|
|
|
00 00 12 | 0aaa aaaa | AMBIENCE Output Level (MASTER) 0 - 127  
00 00 13 | 0aaa aaaa | AMBIENCE Output Level (DIR1) 0 - 127  
00 00 14 | 0aaa aaaa | AMBIENCE Output Level (DIR2) 0 - 127  
00 00 15 | 0aaa aaaa | AMBIENCE Output Level (DIR3) 0 - 127  
|
|
|
|
00 05 | 0aaa aaaa | Preview Velocity  
|—————————————+—————————————————————————————————————————————————————————|  
| Total size | 00 00 00 06  
+———————————————————————————————————————————————————————————————————————+  
|
|—————————————+———————————+—————————————————————————————————————————————|  
00 00 16 | 0aaa aaaa | EFFECT Output Level 0 - 127  
|
|
|—————————————+———————————+—————————————————————————————————————————————|  
(*1) Foot SW Mode  
|
|
|
|
|
|
|
|
00 00 17 | 0000 000a | AMBIENCE SW  
0 - 1  
|
|
|
|
|
|
|
|
[ SW1 ]  
[ SW2 ]  
|
|
(OFF,ON)  
0 - 1  
00 00 18 | 0000 000a | EFFECT SW  
0 KIT SELECT  
KIT# DEC  
PTN# DEC  
PTN# INC  
KIT# INC  
PTN# INC  
STOP/ PLAY  
|
|
(OFF,ON)  
0 - 1  
1 PATTERN SEL  
2 PATTERN PLAY  
00 00 19 | 0000 000a | COMP SW  
|
|
(OFF,ON)  
0 - 1  
00 00 1A | 0000 000a | EQ SW  
|
|
(OFF,ON)  
|—————————————+———————————+—————————————————————————————————————————————|  
(*2) Pad SW Mode  
|
|
|
|
|
|
|
|
|
|
|
00 00 1B | 0000 aaaa | AMBIENCE Type  
0 - 9  
|
[ AUX1 ]  
OFF  
[ AUX2 ]  
OFF  
|
|
|
|
|
|
|
|
(Beach, Living Room, Bath Room, |  
Studio, Garage, Locker Room,  
Theater, Cave, Gymnasium,  
Dome Stadium)  
|
|
|
|
0 OFF  
1 KIT SELECT  
2 PATTERN SEL  
3 KIT SELECT(2)  
4 PATTERN SEL(2)  
OFF  
KIT# INC  
PTN# INC  
KIT# INC  
PTN# INC  
00 00 1C | 0000 0aaa | AMBIENCE Room Size  
0 - 4  
OFF  
|
|
(Tiny, Small, Medium, Large, Huge) |  
KIT# DEC  
PTN# DEC  
00 00 1D | 0000 00aa | AMBIENCE Wall Type 0 - 2  
|
|
|
(Wood, Plaster, Glass) |  
00 00 1E | 0000 000a | AMBIENCE Mic Position  
0 - 1  
(Low, High)  
|
|
|
|
|—————————————+———————————+—————————————————————————————————————————————|  
* 1-1-7 MASTER EQ  
|
|
|
|
|
00 00 1F | 000a aaaa | EFFECT Type  
00 00 20 | 0aaa aaaa | EFFECT Param 1  
00 00 21 | 0aaa aaaa | EFFECT Param 2  
00 00 22 | 0aaa aaaa | EFFECT Param 3  
00 00 23 | 0aaa aaaa | EFFECT Param 4  
0 - 29  
|
|
|
|
|
+———————————————————————————————————————————————————————————————————————+  
0 - 127  
0 - 127  
0 - 127  
0 - 127  
| Offset  
| address  
|
|
|
|
Description  
|—————————————+—————————————————————————————————————————————————————————|  
|
|
|
|
00 00 | 0000 aaaa | Low Frequency  
0 - 14  
(20Hz - 500Hz) |  
49 - 79  
(-15db - +15db) |  
|
|—————————————+———————————+—————————————————————————————————————————————|  
|
|
|
|
00 00 24 | 0000 000a | Stick Type  
0 - 1  
|
00 01 | 0aaa aaaa | Low Gain  
|
|
|
(Sticks, Brushes) |  
|
|
|—————————————+———————————+—————————————————————————————————————————————|  
|—————————————+———————————+—————————————————————————————————————————————|  
| Total size | 00 00 00 25  
|
|
|
|
|
|
|
00 02 | 000a aaaa | Mid Frequency  
7 - 23  
(100Hz - 4kHz) |  
49 - 79  
(-15db - +15db) |  
0 - 20  
(0.5,1.0 - 20.0, 1.0step) |  
|
+———————————————————————————————————————————————————————————————————————+  
|
|
00 03 | 0aaa aaaa | Mid Gain  
|
|
|
00 04 | 000a aaaa | Mid Q  
|
* 1-2-2 DRUM KIT (Pad parameters)  
|
|
+———————————————————————————————————————————————————————————————————————+  
|—————————————+———————————+—————————————————————————————————————————————|  
| Offset  
| address  
|
|
|
|
|
|
|
|
00 05 | 000a aaaa | High Frequency  
14 - 30  
(500Hz - 20kHz) |  
49 - 79  
(-15db - +15db) |  
|
Description  
|
|
|—————————————+—————————————————————————————————————————————————————————|  
00 06 | 0aaa aaaa | High Gain  
|
|
00 | 0000 aaaa | HEAD | Instrument  
0 - 599  
(1 - 600)  
|
|
|
|
|
|
|#  
|#  
|#  
01 | 0000 bbbb |  
02 | 0000 cccc |  
03 | 0000 dddd |  
|
|
|
|—————————————+———————————+—————————————————————————————————————————————|  
|
|
00 07 | 0000 000a | SW  
0 - 1  
(OFF,ON)  
|
|
|
|
|—————————————+———————————+——————+——————————————————————————————————————|  
|—————————————+—————————————————————————————————————————————————————————|  
|
04 | 0000 aaaa | HEAD | Pitch (Head Tuning) -480 - +480  
|
| Total size | 00 00 00 08  
|
|#  
|#  
|#  
05 | 0000 bbbb |  
06 | 0000 cccc |  
07 | 0000 dddd |  
|
|
|
(-4800 - 4800cent, 10cent step) |  
+———————————————————————————————————————————————————————————————————————+  
|
|
|—————————————+———————————+——————+——————————————————————————————————————|  
|
|
|
|
|
|
|
|
|
|
08 | 0aaa aaaa | HEAD | Decay  
33 - 95  
|
|
|
|
|
|
|
|
|
* 1-1-8 MASTER TUNE  
|
|
|
(-31 - +31)  
0 - 127  
+———————————————————————————————————————————————————————————————————————+  
09 | 0aaa aaaa | HEAD | Level  
| Offset  
| address  
|
|
|
|
0A | 0aaa aaaa | HEAD | Note number  
0 - 127  
Description  
0B | 0aaa aaaa | HEAD | Ambience Send Level 0 - 127  
|—————————————+—————————————————————————————————————————————————————————|  
0C | 0aaa aaaa | HEAD | Effect Send Level  
0 - 127  
|
00 00 | 0000 aaaa | Master Tune  
01 | 0000 bbbb |  
0 - 509  
|
0D | 0aaa aaaa | HEAD | Play Pattern number 0 - 100  
|#  
|#  
|#  
(415.3 - 466.2Hz) |  
|
|
|
(OFF,1 - 100)  
1 - 80  
02 | 0000 cccc |  
|
|
0E | 0aaa aaaa | HEAD | MIDI Gate Time  
03 | 0000 dddd |  
|
|
|
(0.1s - 8.0s, 0.1s step) |  
|—————————————+—————————————————————————————————————————————————————————|  
|—————————————+———————————+——————+——————————————————————————————————————|  
| Total size | 00 00 00 04  
|
|
0F | 0000 aaaa | RIM | Instrument  
0 - 599  
(1 - 600)  
|
|
|
|
+———————————————————————————————————————————————————————————————————————+  
|#  
|#  
|#  
10 | 0000 bbbb |  
11 | 0000 cccc |  
12 | 0000 dddd |  
|
|
|
* 1-2 DRUM KIT  
|—————————————+———————————+——————+——————————————————————————————————————|  
+———————————————————————————————————————————————————————————————————————+  
|
13 | 0000 aaaa | RIM | Pitch (Head Tuning) -480 - 480  
|
| Offset  
| address  
|
|
|
|
|#  
|#  
|#  
14 | 0000 bbbb |  
15 | 0000 cccc |  
16 | 0000 dddd |  
|
|
|
(-4800 - +4800cent, 10cent step) |  
Description  
|
|
|—————————————+—————————————————————————————————————————————————————————|  
|
|
|
|
|
|
|
|
|
|
|
|
|
00 00 | Common parameters  
*1-2-1|  
*1-2-2|  
*1-2-2|  
*1-2-2|  
*1-2-2|  
*1-2-2|  
*1-2-2|  
*1-2-2|  
*1-2-2|  
*1-2-2|  
*1-2-2|  
*1-2-2|  
*1-2-2|  
|—————————————+———————————+——————+——————————————————————————————————————|  
01 00 | Pad parameters (1/KICK)  
02 00 | Pad parameters (2/SNARE)  
03 00 | Pad parameters (3/TOM1)  
04 00 | Pad parameters (4/TOM2)  
05 00 | Pad parameters (5/TOM3)  
06 00 | Pad parameters (6/TOM4)  
07 00 | Pad parameters (7/HIHAT)  
08 00 | Pad parameters (8/CRASH1)  
09 00 | Pad parameters (9/CRASH2)  
0A 00 | Pad parameters (10/RIDE)  
0B 00 | Pad parameters (11/AUX1)  
0C 00 | Pad parameters (12/AUX2)  
|
|
|
|
|
|
|
|
|
|
17 | 0aaa aaaa | RIM | Decay  
33 - 95  
|
|
|
|
|
|
|
|
|
|
|
|
(-31 - +31)  
0 - 127  
18 | 0aaa aaaa | RIM | Level  
19 | 0aaa aaaa | RIM | Note number  
0 - 127  
1A | 0aaa aaaa | RIM | Ambience Send Level 0 - 127  
1B | 0aaa aaaa | RIM | Effect Send Level  
0 - 127  
1C | 0aaa aaaa | RIM | Play Pattern number 0 - 100  
|
|
|
(OFF,1 - 100)  
1 - 80  
1D | 0aaa aaaa | RIM | MIDI Gate Time  
|
|
|
(0.1s - 8.0s, 0.1s step) |  
|—————————————+———————————+—————————————————————————————————————————————|  
|
|
|
|
1E | 000a aaaa | Pan  
0 - 30  
(L15 - R15)  
0 - 3  
|
|
|
+———————————————————————————————————————————————————————————————————————+  
|
|
1F | 0000 00aa | Output Assign  
|
|
(MASTER,DIR1,DIR2,DIR3) |  
* 1-2-1 DRUM KIT (Common parameters)  
|—————————————+———————————+—————————————————————————————————————————————|  
+-----------------------------------------------------------------------+  
|
|
|
|
|
|
|
|
|
|
|
|
20 | 0000 000a | Compressor SW  
0 - 1  
(OFF,ON)  
0 - 100  
|
|
|
| Offset  
| address  
|
|
|
|
|
|
Description  
21 | 0aaa aaaa | Compressor Threshold  
|-------------+---------------------------------------------------------|  
|
|
(-inf, -99db - 0db) |  
|
00 00 00 | 0aaa aaaa | Drum Kit Name 1  
00 00 01 | 0aaa aaaa | Drum Kit Name 2  
32 - 127  
32 - 127  
|
|
|
|
22 | 000a aaaa | Compressor Ratio  
0 - 18  
(1:1 - 9:1 (1step),  
|
|
|#  
|
|
|
|
|
|
|
:
|
|
10:1 - 90:1 (10step), |  
|#  
00 00 07 | 0aaa aaaa | Drum Kit Name 8  
32 - 127  
inf:1)  
0 - 31  
|
|
|-------------+---------------------------------------------------------|  
23 | 000a aaaa | Compressor Attack Time  
|
|
00 00 08 | 0000 00aa | PERCUSSION GROUP Assign  
0 - 3  
(1 - 4 )  
|
|
|
|
|
|
|
|
(0.05 - 0.09 (0.01step), |  
|
|
0.1 - 0.9 (0.1step),  
1.0 - 9.0 (1.0step),  
|
|
+-----------------------------------------------------------------------+  
1 6 0  
Download from Www.Somanuals.com. All Manuals Search And Download.  
MIDI implementation  
|
|
|
|
|
|
|
|
|
|
10.0 - 50.0 (5.0step)) |  
0 - 23  
Instrument Group: ELEC KICK, ELEC SNARE, ELEC TOM1 - ELEC TOM4  
24 | 000a aaaa | Compressor Release Time  
|
+———————————————————————————————————————————————————————————————————————+  
|
|
|
|
|
|
|
|
(0.05,0.07,0.1,0.5,1,5,10,17, |  
25,50,75,100,200,300,400,500, |  
| Offset  
|
|
|
|
| address  
Description  
600,700,800,900,1000,1200,  
1500,2000 ms)  
|
|
|
|—————————————+—————————————————————————————————————————————————————————|  
|
|
|
|
|
|
31 | 0aaa aaaa | Attack  
32 | 0aaa aaaa | Decay  
33 | 0aaa aaaa | Noise  
34 | 0aaa aaaa | Tone  
35 | 0aaa aaaa | Bend  
36 | 0aaa aaaa | Balance  
0 - 127  
0 - 127  
0 - 127  
0 - 127  
0 - 127  
0 - 127  
|
|
|
|
|
|
25 | 0aaa aaaa | Compressor Output Level  
0 - 72  
|
|
(-60 - +12db) |  
|—————————————+———————————+—————————————————————————————————————————————|  
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
26 | 0000 000a | EQ SW  
0 - 1  
|
|
|
|
|
(OFF,ON)  
0 - 2  
27 | 0000 00aa | EQ HIGH Type  
+———————————————————————————————————————————————————————————————————————+  
|
|
(Peaking, L.Shelving, H.Shelving) |  
28 | 000a aaaa | EQ HIGH Frequency  
0 - 30  
|
|
|
|
|
|
|
|
|
(20,25,31.5,40,50,63,80,100,125, |  
160,200,250,315,400,500,630,800, |  
1k,1.25k,1.6k,2k,2.5k,3.15k,4k, |  
Instrument Group: TR808 KICK  
+———————————————————————————————————————————————————————————————————————+  
| Offset  
|
|
|
|
5k,6.3k,8k,10k,12.5k,16k,20k)  
|
|
|
|
| address  
Description  
29 | 0aaa aaaa | EQ HIGH Gain  
49 - 79  
|—————————————+—————————————————————————————————————————————————————————|  
|
|
(-15 - +15db)  
0 - 20  
|
|
|
|
|
|
31 | 0000 0000 | dummy (ignored)  
32 | 0aaa aaaa | Decay  
|
|
|
|
|
|
2A | 000a aaaa | EQ HIGH Q  
0 - 127  
0 - 127  
0 - 127  
|
|
(0.5,1.0 - 20.0, 0.1step) |  
33 | 0aaa aaaa | Tune  
34 | 0aaa aaaa | Tone  
2B | 0000 00aa | EQ LOW Type  
(Peaking, L.Shelving, H.Shelving) |  
2C | 000a aaaa | EQ LOW Frequency 0 - 30  
0 - 2  
|
|
|
35 | 0000 0000 | dummy (ignored)  
36 | 0000 0000 | dummy (ignored)  
|
|
|
|
|
|
|
|
|
(20,25,31.5,40,50,63,80,100,125, |  
160,200,250,315,400,500,630,800, |  
1k,1.25k,1.6k,2k,2.5k,3.15k,4k, |  
+———————————————————————————————————————————————————————————————————————+  
5k,6.3k,8k,10k,12.5k,16k,20k)  
|
|
|
|
Instrument Group: TR808 SNARE  
2D | 0aaa aaaa | EQ LOW Gain  
49 - 79  
+———————————————————————————————————————————————————————————————————————+  
|
|
(-15 - +15db)  
0 - 20  
| Offset  
|
|
|
|
2E | 000a aaaa | EQ LOW Q  
| address  
Description  
|
|
(0.5,1.0 - 20.0, 0.1step) |  
|—————————————+—————————————————————————————————————————————————————————|  
|—————————————+———————————+—————————————————————————————————————————————|  
|
|
|
|
|
|
31 | 0000 0000 | dummy (ignored)  
32 | 0000 0000 | dummy (ignored)  
33 | 0aaa aaaa | Tune  
|
|
|
|
|
|
|
|
|
|
|
2F | 0000 00aa | Mic Type  
0 - 2  
(*3)  
|
|
|
|
|
(1/KICK:Condenser,Dynamic1,Dynamic2) |  
0 - 127  
0 - 127  
0 - 127  
(2/SNARE:Condenser,Dynamic,Lo-Fi)  
0 - 2 (*4)  
|
|
34 | 0aaa aaaa | Tone  
30 | 0000 00aa | Mic Position  
35 | 0aaa aaaa | Snappy  
|
|
(Outside,Standard,Inside) |  
36 | 0000 0000 | dummy (ignored)  
|—————————————+———————————+—————————————————————————————————————————————|  
+———————————————————————————————————————————————————————————————————————+  
|
|
|
|
|
|
31 | 0aaa aaaa |  
32 | 0aaa aaaa |  
33 | 0aaa aaaa |  
34 | 0aaa aaaa |  
35 | 0aaa aaaa |  
36 | 0aaa aaaa |  
(*5)  
(*5)  
(*5)  
(*5)  
(*5)  
(*5)  
|
|
|
|
|
|
Instrument Group: TR808 TOM  
+———————————————————————————————————————————————————————————————————————+  
| Offset  
|
|
|
|
| address  
Description  
|—————————————+—————————————————————————————————————————————————————————|  
|—————————————+—————————————————————————————————————————————————————————|  
| Total size | 00 00 00 37  
+———————————————————————————————————————————————————————————————————————+  
|
|
|
|
|
|
|
31 | 0000 0000 | dummy (ignored)  
32 | 0aaa aaaa | Decay  
33 | 0aaa aaaa | Tune  
34 | 0000 0000 | dummy (ignored)  
35 | 0000 0000 | dummy (ignored)  
36 | 0000 0000 | dummy (ignored)  
|
|
|
|
|
|
0 - 127  
0 - 127  
(*3) 1/ KICK, 2/ SNARE only  
(*4) 1/ KICK, 2/ SNARE, 3/ TOM1, 4/ TOM2, 5/ TOM3, 6/ TOM4 only  
(*5) 1/ KICK, 2/ SNARE, 3/ TOM1, 4/ TOM2, 5/ TOM3, 6/ TOM4 only  
+———————————————————————————————————————————————————————————————————————+  
Depending on the instrument group of the assigned instruments, settings are as follows.  
Instrument Group: TR909 KICK  
+———————————————————————————————————————————————————————————————————————+  
| Offset  
| address  
|
|
|
|
Description  
Instrument Group: V-KICK  
|—————————————+—————————————————————————————————————————————————————————|  
+———————————————————————————————————————————————————————————————————————+  
|
|
|
|
|
|
31 | 0aaa aaaa | Attack  
0 - 127  
0 - 127  
0 - 127  
|
|
|
|
|
|
| Offset  
|
|
|
|
32 | 0aaa aaaa | Decay  
| address  
Description  
33 | 0aaa aaaa | Tune  
|—————————————+—————————————————————————————————————————————————————————|  
34 | 0000 0000 | dummy (ignored)  
35 | 0000 0000 | dummy (ignored)  
36 | 0000 0000 | dummy (ignored)  
|
|
|
|
|
|
|
|
|
|
31 | 0000 00aa | Head Type  
0 - 2  
(Clear,Coated,PinStripe*) |  
| PinStripe is a registered Trademark of Remo Inc. U.S.A. |  
32 | 0000 000a | Shell Depth 0 - 1  
(Normal, Deep) |  
0 - 4  
(OFF,Tape1,Tape2,Blanket,Weight) |  
|
|
|
+———————————————————————————————————————————————————————————————————————+  
|
|
|
33 | 0000 0aaa | Muffling  
|
|
|
Instrument Group: TR909 SNARE  
34 | 0000 0000 | dummy (ignored)  
35 | 0000 0000 | dummy (ignored)  
36 | 0000 0000 | dummy (ignored)  
|
|
|
+———————————————————————————————————————————————————————————————————————+  
| Offset  
| address  
|
|
|
|
Description  
+———————————————————————————————————————————————————————————————————————+  
|—————————————+—————————————————————————————————————————————————————————|  
|
|
|
|
|
|
31 | 0000 0000 | dummy (ignored)  
32 | 0000 0000 | dummy (ignored)  
33 | 0aaa aaaa | Tune  
|
|
|
|
|
|
0 - 127  
0 - 127  
0 - 127  
Instrument Group: V-SNARE  
34 | 0aaa aaaa | Tone  
+———————————————————————————————————————————————————————————————————————+  
35 | 0aaa aaaa | Snappy  
| Offset  
| address  
|
|
|
|
36 | 0000 0000 | dummy (ignored)  
Description  
+———————————————————————————————————————————————————————————————————————+  
|—————————————+—————————————————————————————————————————————————————————|  
|
|
|
|
|
|
|
|
|
|
|
|
31 | 0000 00aa | Head Type  
0 - 2  
(Clear,Coated,PinStripe*) |  
| PinStripe is a registered Trademark of Remo Inc. U.S.A. |  
32 | 000a aaaa | Shell Depth 0 - 38  
(1.0” - 20.0”, 0.5step) |  
0 - 4  
(OFF,Tape1,Tape2,Daughnuts1,Daughnuts2) |  
34 | 0000 00aa | Shell Material 0 - 2  
(Wood,Steel,Brass) |  
0 - 3  
|
|
|
Instrument Group: TR909 TOM  
|
+———————————————————————————————————————————————————————————————————————+  
|
|
| Offset  
| address  
|
|
|
|
33 | 0000 0aaa | Muffling  
|
Description  
|
|
|—————————————+—————————————————————————————————————————————————————————|  
|
|
|
|
|
|
|
31 | 0000 0000 | dummy (ignored)  
32 | 0aaa aaaa | Decay  
33 | 0aaa aaaa | Tune  
34 | 0000 0000 | dummy (ignored)  
35 | 0000 0000 | dummy (ignored)  
36 | 0000 0000 | dummy (ignored)  
|
|
|
|
|
|
|
|
0 - 127  
0 - 127  
35 | 0000 00aa | Strainer Adjustment  
|
|
|
(OFF,Loose,Medium,Tight) |  
|
36 | 0000 0000 | dummy (ignored)  
+———————————————————————————————————————————————————————————————————————+  
+———————————————————————————————————————————————————————————————————————+  
Instrument Group: V-TOM  
+———————————————————————————————————————————————————————————————————————+  
* 1-3 PERCUSSION GROUP  
| Offset  
|
|
|
|
+———————————————————————————————————————————————————————————————————————+  
| address  
Description  
| Offset  
|
|
|
|
|—————————————+—————————————————————————————————————————————————————————|  
| address  
Description  
|
|
|
|
|
|
|
|
|
|
31 | 0000 00aa | Head Type  
0 - 2  
(Clear,Coated,PinStripe*) |  
| PinStripe is a registered Trademark of Remo Inc. U.S.A. |  
32 | 0000 000a | Shell Depth 0 - 1  
(Normal, Deep) |  
|
|—————————————+—————————————————————————————————————————————————————————|  
|
|
|
|
|
16 00 | Note #22 (Note parameters)  
:
*1-3-1|  
|
*1-3-1|  
|
|
5D 00 | Note #93 (Note parameters)  
|
|
+———————————————————————————————————————————————————————————————————————+  
33 | 0000 0aaa | Muffling  
0 - 4  
|
|
|
(OFF,Tape1,Tape2,Felt1,Felt2) |  
34 | 0000 0000 | dummy (ignored)  
35 | 0000 0000 | dummy (ignored)  
36 | 0000 0000 | dummy (ignored)  
|
|
|
+———————————————————————————————————————————————————————————————————————+  
1 6 1  
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MIDI implementation  
* 1-3-1 PERCUSSION GROUP (Note parameters)  
  Parameter Address Block Map  
+———————————————————————————————————————————————————————————————————————+  
| Offset  
|
|
|
|
| address  
Description  
An outlined address map of the Exclusive Communication is as follows;  
|—————————————+—————————————————————————————————————————————————————————|  
|
00 | 0000 aaaa | Instrument  
01 | 0000 bbbb |  
02 | 0000 cccc |  
03 | 0000 dddd |  
0 - 599  
(1 - 600)  
|
|
|
|
Address(H)  
Block  
Sub block  
Reference  
|#  
|#  
|#  
=========== ==============  
==================================  
==========  
00 00 00 00 +————————————+....+——————————————————+....+————————+....+————————+  
| SETUP  
+————————————+. +——————————————————+. +————————+....+————————+  
: . | | . |  
: . +——————————————————+ . +————————+  
|
|TRIGGER BANK 1  
|
| Pad 1 |  
|*1-1-1-1|  
|—————————————+———————————+—————————————————————————————————————————————|  
|
04 | 0000 aaaa | Pitch  
05 | 0000 bbbb |  
06 | 0000 cccc |  
07 | 0000 dddd |  
-480 - +480  
|
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
|
|#  
|#  
|#  
(-4800 - +4800cent, 10cent step) |  
|
|
: . |TRIGGER BANK 4  
| . | Pad 12 |  
: . +——————————————————+ .+————————+  
|—————————————+———————————+—————————————————————————————————————————————|  
: . +——————————————————+..................+————————+  
|
|
|
|
|
|
|
|
|
08 | 0aaa aaaa | Volume  
09 | 000a aaaa | Pan  
0 - 127  
0 - 30  
|
|
|
|
|
|
|
|
: . |KIT CHAIN 1 (Name)|  
| *1-1-2 |  
: . +——————————————————+..................+————————+  
|
|
(L15 - R15)  
33 - 95  
(-31 - +31)  
0 - 127  
0 - 127  
0 - 1  
: . |  
:
|
0A | 0aaa aaaa | Decay  
: . +——————————————————+  
|
|
: . |KIT CHAIN16 (Name)|  
0B | 0aaa aaaa | Ambience  
0C | 0aaa aaaa | Fx Send  
0D | 0000 00aa | Output  
: . +——————————————————+  
: . +——————————————————+....+————————+....+————————+  
: . |KIT CHAIN 1 (Step)|  
| Step 1 |  
| *1-1-3 |  
|
|
(MASTER,PHONES ONLY) |  
: . +——————————————————+. +————————+....+————————+  
: . | | . |  
|—————————————+—————————————————————————————————————————————————————————|  
:
:
|
| Total size | 00 00 00 0E  
+———————————————————————————————————————————————————————————————————————+  
|
: . +——————————————————+ . +————————+  
: . |KIT CHAIN16 (Step)| . | Step 32|  
: . +——————————————————+ .+————————+  
: . +——————————————————+..................+————————+  
* 1-4 PATTERN  
: . |MIDI  
|
| *1-1-4 |  
+-----------------------------------------------------------------------+  
: . +——————————————————+..................+————————+  
: . +——————————————————+..................+————————+  
| Offset  
| address  
|
|
|
| Description  
: . |PROGRAM CHANGE MAP|  
| *1-1-5 |  
|-------------+---------------------------------------------------------|  
: . +——————————————————+..................+————————+  
: . +——————————————————+..................+————————+  
|
00 00 00 | All User Pattern Request  
|
|-------------+---------------------------------------------------------|  
: . |CONTROL  
|
| *1-1-6 |  
|
7F 7F 7F | User Pattern Data End  
|
: . +——————————————————+..................+————————+  
: . +——————————————————+..................+————————+  
+-----------------------------------------------------------------------+  
: . |MASTER EQ  
|
| *1-1-7 |  
mm = User Pattern Number: 01H - 32H (Pattern No.51 - Pattern No.100)  
: . +——————————————————+..................+————————+  
: . +——————————————————+..................+————————+  
: . |MASTER TUNE  
|
| *1-1-8 |  
*
*
Data size should be 00 00 00 00.  
:
:
.+——————————————————+..................+————————+  
Data of demo song and Preset patterns cannot be transmitted.  
01 00 00 00 +————————————+....+——————————————————+..................+————————+  
| DRUM KIT  
|
+————————————+.  
|
|
| DRUM KIT 1  
|
| *1-2  
|
+——————————————————+..................+————————+  
|
:
|
:
:
:
:
:
:
:
: . +——————————————————+  
: . | DRUM KIT 50  
|
:
:
:
:
:
.+——————————————————+  
04 00 00 00 +————————————+....+——————————————————+....+————————+....+————————+  
| PERCUSSION | |PERCUSSION GROUP 1| |Note #22| | *1-3  
GROUP +——————————————————+. +————————+....+————————+  
+————————————+.  
|
|
|
|
:
| . |  
:
|
:
:
:
:
:
:
: . +——————————————————+ . +————————+  
: . |PERCUSSION GROUP 4| . |Note #93|  
:
:
:
:
.+——————————————————+ .+————————+  
10 00 00 00 +————————————+........................  
| PATTERN  
|
^
+————————————+  
|
:
:
|
40 00 00 00 +————————————+  
| SETUP  
+————————————+  
|
|
|
|
:
:
|
41 00 00 00 +————————————+  
| DRUM KIT  
+————————————+  
|
|
Bulk area  
|
|
|
|
v
:
:
44 00 00 00 +————————————+  
| PERCUSSION |  
|
GROUP  
|
+————————————+........................  
1 6 2  
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MIDI implementation  
<Example 4> B3 64 00 65 00 06 0C 26 00 64 7F 65 7F  
Section 4. Supplementary material  
BnH is the Control Change status, and n is the MIDI channel number. For Control  
Changes, the 2nd byte is the control number, and the 3rd byte is the value. In a case in  
which two or more messages consecutive messages have the same status, MIDI has a pro-  
vision called “running status” which allows the status byte of the second and following  
messages to be omitted. Thus, the above messages have the following meaning.  
  Decimal and Hexadecimal table  
In MIDI documentation, data values and addresses/ sizes of exclusive messages etc. are  
expressed as hexadecimal values for each 7 bits.  
The following table shows how these correspond to decimal numbers.  
(B3  
64 00  
65 00  
06 0C  
26 00  
64 7F  
65 7F  
MIDI ch.4, lower byte of RPN parameter number:  
00H  
(B3)  
(B3)  
(B3)  
(B3)  
(B3)  
(MIDI ch.4) upper byte of RPN parameter number: 00H  
+——————+——————++——————+——————++——————+——————++——————+——————+  
| Dec.| Hex.|| Dec.| Hex.|| Dec.| Hex.|| Dec.| Hex.|  
+——————+——————++——————+——————++——————+——————++——————+——————+  
(MIDI ch.4) upper byte of parameter value:  
(MIDI ch.4) lower byte of parameter value:  
0CH  
00H  
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
0 | 00H ||  
1 | 01H ||  
2 | 02H ||  
3 | 03H ||  
4 | 04H ||  
5 | 05H ||  
6 | 06H ||  
7 | 07H ||  
8 | 08H ||  
9 | 09H ||  
10 | 0AH ||  
11 | 0BH ||  
12 | 0CH ||  
13 | 0DH ||  
14 | 0EH ||  
15 | 0FH ||  
16 | 10H ||  
17 | 11H ||  
18 | 12H ||  
19 | 13H ||  
20 | 14H ||  
21 | 15H ||  
22 | 16H ||  
23 | 17H ||  
24 | 18H ||  
25 | 19H ||  
26 | 1AH ||  
27 | 1BH ||  
28 | 1CH ||  
29 | 1DH ||  
30 | 1EH ||  
31 | 1FH ||  
32 | 20H ||  
33 | 21H ||  
34 | 22H ||  
35 | 23H ||  
36 | 24H ||  
37 | 25H ||  
38 | 26H ||  
39 | 27H ||  
40 | 28H ||  
41 | 29H ||  
42 | 2AH ||  
43 | 2BH ||  
44 | 2CH ||  
45 | 2DH ||  
46 | 2EH ||  
47 | 2FH ||  
48 | 30H ||  
49 | 31H ||  
50 | 32H ||  
51 | 33H ||  
52 | 34H ||  
53 | 35H ||  
54 | 36H ||  
55 | 37H ||  
56 | 38H ||  
57 | 39H ||  
58 | 3AH ||  
59 | 3BH ||  
60 | 3CH ||  
61 | 3DH ||  
62 | 3EH ||  
63 | 3FH ||  
64 | 40H ||  
65 | 41H ||  
66 | 42H ||  
67 | 43H ||  
96 | 60H |  
97 | 61H |  
98 | 62H |  
99 | 63H |  
(MIDI ch.4) lower byte of RPN parameter number: 7FH  
(MIDI ch.4) upper byte of RPN parameter number: 7FH  
68 | 44H || 100 | 64H |  
69 | 45H || 101 | 65H |  
70 | 46H || 102 | 66H |  
71 | 47H || 103 | 67H |  
72 | 48H || 104 | 68H |  
73 | 49H || 105 | 69H |  
74 | 4AH || 106 | 6AH |  
75 | 4BH || 107 | 6BH |  
76 | 4CH || 108 | 6CH |  
77 | 4DH || 109 | 6DH |  
78 | 4EH || 110 | 6EH |  
79 | 4FH || 111 | 6FH |  
80 | 50H || 112 | 70H |  
81 | 51H || 113 | 71H |  
82 | 52H || 114 | 72H |  
83 | 53H || 115 | 73H |  
84 | 54H || 116 | 74H |  
85 | 55H || 117 | 75H |  
86 | 56H || 118 | 76H |  
87 | 57H || 119 | 77H |  
88 | 58H || 120 | 78H |  
89 | 59H || 121 | 79H |  
90 | 5AH || 122 | 7AH |  
91 | 5BH || 123 | 7BH |  
92 | 5CH || 124 | 7CH |  
93 | 5DH || 125 | 7DH |  
94 | 5EH || 126 | 7EH |  
95 | 5FH || 127 | 7FH |  
In other words, the above messages specify a value of 0C 00H for RPN parameter number  
00 00H on MIDI channel 4, and then set the RPN parameter number to 7F 7FH.  
RPN parameter number 00 00H is Pitch Bend Sensitivity, and the MSB of the value indi-  
cates semitone units, so a value of 0CH = 12 sets the maximum pitch bend range to +- 12  
semitones (1 octave). (On GS sound sources the LSB of Pitch Bend Sensitivity is ignored,  
but the LSB should be transmitted anyway (with a value of 0) so that operation will be cor-  
rect on any device.)  
Once the parameter number has been specified for RPN or NRPN, all Data Entry messages  
transmitted on that same channel will be valid, so after the desired value has been trans-  
mitted, it is a good idea to set the parameter number to 7F 7FH to prevent accidents. This is  
the reason for the (B3) 64 7F (B3) 65 7F at the end.  
It is not desirable for performance data (such as Standard MIDI File data) to contain many  
events with running status as given in <Example 4>. This is because if playback is halted  
during the song and then rewound or fast-forwarded, the sequencer may not be able to  
transmit the correct status, and the sound source will then misinterpret the data. Take care  
to give each event its own status.  
+——————+——————++——————+——————++——————+——————++——————+——————+  
*
*
Decimal values such as MIDI channel, bank select, and program change are listed as  
one(1) greater than the values given in the above table.  
It is also necessary that the RPN or NRPN parameter number setting and the value setting  
be done in the proper order. On some sequencers, events occurring in the same (or consec-  
utive) clock may be transmitted in an order different than the order in which they were  
received. For this reason it is a good idea to slightly skew the time of each event (about 1  
tick for TPQN=96, and about 5 ticks for TPQN=480).  
A 7-bit byte can express data in the range of 128 steps. For data where greater precision  
is required, we must use two or more bytes. For example, two hexadecimal numbers aa  
bbH expressing two 7-bit bytes would indicate a value of aa x 128 + bb.  
In the case of values which have a +- sign, 00H = -64, 40H = +- 0, and 7FH = +63, so that  
the decimal expression would be 64 less than the value given in the above chart. In the  
case of two types, 00 00H = -8192, 40 00H = +- 0, and 7F 7FH = +8191. For example if aa  
bbH were expressed as decimal, this would be aa bbH - 40 00H = aa x 128 + bb - 64 x  
128.  
*
*
TPQN : Ticks Per Quarter Note  
  Example of an Exclusive message and calculat-  
ing a Checksum  
<Example 1> What is the decimal expression of 5AH ?  
From the preceding table, 5AH = 90  
Roland Exclusive messages (RQ1, DT1) are transmitted with a checksum at the end (before  
F7) to make sure that the message was correctly received. The value of the checksum is  
determined by the address and data (or size) of the transmitted exclusive message.  
<Example 2> What is the decimal expression of the value 12 34H given  
as hexadecimal for each 7 bits?  
From the preceding table, since 12H = 18 and 34H = 52  
18 x 128 + 52 = 2356  
  How to calculate the checksum  
(hexadecimal numbers are indicated by ‘H’)  
The checksum is a value derived by adding the address, size and checksum itself and  
inverting the lower 7 bits.  
Heres an example of how the checksum is calculated. We will assume that in the exclusive  
message we are transmitting, the address is aa bb cc ddH and the data or size is ee ff gg  
hhH.  
  Examples of actual MIDI message  
<Example 1> 92 3E 5F  
9n is the Note-on status, and n is the MIDI channel number. Since 2H = 2, 3EH = 62, and  
5FH = 95, this is a Note-on message with MIDI CH = 3, note number 62 (note name is D4),  
and velocity 95.  
aa + bb + cc + dd + ee + ff + gg + hh = sum  
sum / 128 = quotient ... remainder  
128 - remainder = checksum  
(However, the checksum will be 0 if the remainder is 0.)  
<Example 2> C9 20  
CnH is the Program Change status, and n is the MIDI channel number. Since 9H = 9 and  
20H = 32, this is a Program Change message with MIDI CH = 10, program number 33 (33 -  
SockHop).  
<Example 1> Setting Shell depth of snare drum in drum kit 1 to 3.5”.  
According to the “Parameter Address Map”, the Drumkit No.1 has an address of 01 00 00  
00H, Trigger 2 has a offset address of 02 00H and Shell depth has a offset address of 32H.  
Thus,  
<Example 3> EA 00 28  
EnH is the Pitch Bend Change status, and n is the MIDI channel number. The 2nd byte  
(00H=0) is the LSB and the 3rd byte (28H=40) is the MSB, but Pitch Bend Value is a signed  
number in which 40 00H ( = 64 x 128 + 0 = 8192) is 0, so this Pitch Bend Value is  
28 00H - 40 00H = 40 x 128 + 0 - (64 x 128 + 0) = 5120 - 8192 = -3072  
01 00 00 00  
02 00  
+)  
32  
01 00 02 32  
1 6 3  
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MIDI implementation  
and 3.5” is a value of 05,  
F0  
41  
10  
00 0A  
(4)  
12  
01 00 02 32  
address  
05  
??  
F7  
(1)  
(2)  
(3)  
(5)  
size  
checksum  
(6)  
(1) Exclusive status  
(4) Model ID (TD-10)  
(2) ID number (Roland)  
(5) Command ID (DT1)  
(3) Device ID (17)  
(6) EOX  
Next we calculate the checksum.  
01H + 00H + 02H + 32H + 05H = 1 + 0 + 2 + 50 + 5= 58 (sum)  
58 (sum)/ 128 = 0 (quotient) ... 58 (remainder)  
checksum = 128 - 58 (remainder) = 70 = 46H  
This means that F0 41 10 00 0A 12 01 00 02 32 05 46 F7 is the message we transmit.  
<Example 2> Requesting transmission of compressor swich of snare  
drum in drum kit 1.  
According to the “Parameter Address Map”,the Drumkit No.1 has an address of 01 00 00  
00H, Trigger 2 has a offset address of 02 00H and Compressor switch has a offset address  
of 20H. Thus,  
01 00 00 00  
02 00  
+)  
20  
01 00 02 20  
Since Size = 00 00 00 01H,  
F0  
41  
10  
00 0A  
(4)  
11  
01 00 02 20  
address  
00 00 00 01  
size  
??  
F7  
(1)  
(2)  
(3)  
(5)  
checksum  
(6)  
(1) Exclusive status  
(4) Model ID (TD-10)  
(2) ID number (Roland)  
(5) Command ID (RQ1)  
(3) Device ID (17)  
(6) EOX  
Next we calculate the checksum.  
01H + 00H + 02H + 20H + 00H + 00H +00H + 01H = 1 + 0 + 2 + 32 + 0 + 0 + 0 + 1 = 36 (sum)  
36 (sum) / 128 = 0 (quotient) ... 15 (remainder)  
checksum = 128 - 36 (remainder) = = 92 = 5CH  
This means that F0 41 10 00 0A 11 01 00 02 20 00 00 00 01 5C F7 is the message we transmit.  
1 6 4  
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MIDI im p le m e n ta tio n Ch a rt  
PERCUSSION SOUND MODULE (TRIGGER SECTION)  
Date : May. 1, 1997  
Version : 1.00  
Model TD-10  
MIDI Implementation Chart  
Function...  
Transmitted  
Recognized  
Remarks  
Basic  
Channel Changed  
Default  
1–16, OFF  
1–16, OFF  
X
X
Memorized (Non-Volatile)  
Default  
Messages  
Altered  
MODE 3  
X
X
X
Mode  
**************  
Note  
0–127  
X
Number :  
True Voice  
**************  
Note ON  
Note OFF  
O 9nH, v = 1–127  
O 8nH, v = 64  
X
X
Velocity  
After  
Touch  
Key's  
Ch's  
O
X
X
X
Pitch Bend  
X
X
1
4
X
O
X
X
X
O
O
X
X
*1  
*1  
X
X
X
X
X
X
X
X
X
Modulation  
Foot control  
Data entry  
6
7
Volume  
Panpot  
10  
16  
17  
64  
*1  
*1  
General purpose controller 1  
General purpose controller 2  
Hold 1  
Control  
Change  
100, 101  
RPN LSB, MSB  
Program  
Change  
X
X
**************  
: True #  
Only reception / transmission  
of Bulk Data.  
System Exclusive  
O
O
: Song Pos  
: Song Sel  
: Tune  
X
X
X
X
X
X
System  
Common  
System  
Real Time : Commands  
: Clock  
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
: All sound off  
: Reset all controllers  
Aux  
Message  
: Local ON/OFF  
: All Notes OFF  
: Active Sense  
: System Reset  
* 1 O X is selectable.  
Notes  
Mode 1 : OMNI ON, POLY  
Mode 3 : OMNI OFF, POLY  
Mode 2 : OMNI ON, MONO  
Mode 4 : OMNI OFF, MONO  
O : Yes  
X : No  
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MIDI implementation chart  
PERCUSSION SOUND MODULE (SOUND MODULE SECTION)  
Date : May. 1, 1997  
Version : 1.00  
Model TD-10  
MIDI Implementation Chart  
Function...  
Transmitted  
Recognized  
Remarks  
Basic  
Channel Changed  
Default  
X
X
1–16, OFF  
1–16, OFF  
Memorized (Non-Volatile)  
Default  
Messages  
Altered  
X
X
MODE 3  
X
Mode  
**************  
Note  
Number :  
X
0–127  
0–127  
True Voice  
**************  
Note ON  
Note OFF  
X
X
O 9nH, v = 1–127  
O 8nH, v = 64  
Velocity  
After  
Touch  
Key's  
Ch's  
X
X
O
X
Pitch Bend  
X
O
*3  
1
4
X
X
X
X
X
X
X
X
X
X
*1, 2 Modulation  
*1, 2 Foot control  
Data entry  
O
O
O
O
O
O
O
O
6
7
Volume  
10  
16  
17  
64  
*3  
Panpot  
*1, 2  
*1, 2  
*3  
General purpose controller 1  
General purpose controller 2  
Hold 1  
Control  
Change  
100, 101  
*3  
RPN LSB, MSB  
Program Number  
Backing Part : 1-54  
Drum Part : 1-128  
Program  
Change  
O
O
O
**************  
: True #  
System Exclusive  
O
: Song Pos  
: Song Sel  
: Tune  
X
X
X
X
X
X
System  
Common  
System  
Real Time : Commands  
: Clock  
X
X
X
X
(120 , 126, 127)  
(123 -127)  
X
X
X
X
X
X
O
O
X
O
O
X
: All sound off  
: Reset all controllers  
Aux  
Message  
: Local ON/OFF  
: All Notes OFF  
: Active Sense  
: System Reset  
* 1 O X is selectable.  
* 2 Drum part only.  
* 3 Backing part only.  
Notes  
Mode 1 : OMNI ON, POLY  
Mode 3 : OMNI OFF, POLY  
Mode 2 : OMNI ON, MONO  
Mode 4 : OMNI OFF, MONO  
O : Yes  
X : No  
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MIDI implementation chart  
PERCUSSION SOUND MODULE (SEQUENCER SECTION)  
Model TD-10  
Date : May. 1, 1997  
Version : 1.00  
MIDI Implementation Chart  
Function...  
Transmitted  
Recognized  
Remarks  
Basic  
Channel Changed  
Default  
1–16, OFF  
1–16, OFF  
1–16, OFF  
1–16, OFF  
Memorized (Non-Volatile)  
Default  
Messages  
Altered  
MODE 3  
X
X
X
Mode  
**************  
Note  
Number :  
0-127  
**************  
0-127  
0-127  
True Voice  
Note ON  
Note OFF  
O 9nH, v = 1–127  
O 8nH, v = 64  
O 9nH, v = 1–127  
O 8nH, v = 64  
Velocity  
After  
Touch  
Key's  
Ch's  
X
X
X
X
Pitch Bend  
O
*6  
O
*6  
1
4
X
*1  
*1  
X
O
X
X
X
O
O
O
X
*1, 5 Modulation  
*1, 5 Foot control  
Data entry  
O
O
O
O
O
O
O
O
6
7
*2  
*2  
*1  
*1  
Volume  
10  
16  
17  
64  
Panpot  
*1, 5  
*1, 5  
*6  
General purpose controller 1  
General purpose controller 2  
Hold 1  
Control  
Change  
100, 101  
*6  
RPN LSB, MSB  
Program Number  
Backing Part : 1-54  
Drum Part : 1-128  
Program  
Change  
O
*2  
X
**************  
: True #  
Only reception / transmission  
of Bulk Data.  
System Exclusive  
O
O
(do not record)  
: Song Pos  
: Song Sel  
: Tune  
O
O
X
X
O
X
System  
Common  
*4  
System  
Real Time : Commands  
: Clock  
O
O
X
X
*1, *3  
*1, *4  
X
X
X
X
O
X
O
O
X
O
O
X
: All sound off  
: Reset all controllers  
Aux  
Message  
: Local ON/OFF  
: All Notes OFF  
: Active Sense  
: System Reset  
(123 -127)  
* 1 O X is selectable.  
* 2 Only when pattern is selected.  
* 5 Drum part only.  
* 6 Backing part only.  
Notes  
* 3 Receives when “Sync Mode” setting is “External,” “Auto,” or “MIDIDELAY.”  
* 4 Receives when “Sync Mode” setting is “External,” “Auto,” or “Remote.”  
Mode 1 : OMNI ON, POLY  
Mode 3 : OMNI OFF, POLY  
Mode 2 : OMNI ON, MONO  
Mode 4 : OMNI OFF, MONO  
O : Yes  
X : No  
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Sp e cifica tio n s  
TD-10: Percussion Sound Module  
So u n d Ge n e ra to r  
Variable Drum Modeling  
Te m p o  
20–260  
Ma x im u m Po ly p h o n y  
56 Voices  
Disp la y  
64x160 dots backlit graphic LCD  
8-segment, 3-character LED  
In stru m e n ts  
Drum Instruments: 600  
Backing Instruments: 54  
Slid e rs  
6
Kick, Snare, Hi-Hat, Others, Backing, Click  
Dru m Kits  
50  
Pre vie w Bu tto n  
1 (touch sensitive)  
Dru m Kit Ch a in s  
Co n n e cto rs  
16 chains (32 steps per chain)  
Trigger Input jack (dual) x 12  
Output jack x 8 (4 stereo pairs)  
Phones jack  
In stru m e n t Pa ra m e te rs  
Acoustic Drum: Shell m aterial, Shell d epth, H ead type,  
Head tuning, Muffling, Strainer adjust-  
ment  
Monitor Mix In jack (Stereo)  
Hi-Hat control jack  
Footswitch jack (dual)  
MIDI Connector (IN, OUT/ THRU)  
Expansion Board Slot  
Memory Card Slot  
Electronic Drum: Attack, Tone pitch, Noise pitch, Decay,  
Noise tone balance, Pitch bend  
TR-808, TR-909: Attack, Tune, Tone, Snappy, Decay  
Others:  
Pitch, Decay  
O u tp u t Se p a ra tio n : 7 6 d B (m in .)  
Stu d io Pa ra m e te rs  
Studio types: 10  
Room size, Wall type, Ambience mic position  
Mic type, Mic position  
(MASTER L -> DIRECT L, MASTER R -> DIRECT R):45 dB (min.)  
(DIRECT L -> Other DIRECT L, DIRECT R -> Other DIRECT R): 45 dB (min.)  
N o m in a l O u tp u t le ve l  
+4 dBu (Audio Output)  
Mix e r Pa ra m e te rs  
Volume, Pan, Output select  
O u tp u t Im p e d a n ce  
330 ohms  
Co m p re sso r / Eq u a lize r  
Compressor x 10  
2-band parametric equalizer x 10  
3-band master equalizer  
Po w e r Su p p ly  
AC 117 V, 230 V, 240 V  
Po w e r Co n su m p tio n  
18 W  
Effe ct Ty p e s  
30  
Reverb (14 types)  
Dim e n sio n s  
305 (W) x 245 (D) x 90 (H) mm  
12-1/ 16 (W) x 9-11/ 16 (D) x 3-9/ 16 (H) inches  
Delay (4 types)  
Flanger Delay (2 types)  
Phaser Delay (2 types)  
Chorus Delay (2 types)  
Pitch shift delay (2 types)  
3D-Delay (2 types)  
W e ig h t  
2.3 kg / 5 lbs 2 oz  
Acce sso rie s  
Owners manual, AC cord, Screws (M5 x 12) x 4  
Flying 3D-Delay (2 types)  
N o te N u m b e r Ma p (Pe rcu ssio n Gro u p )  
O p tio n s  
4
Note Number Range: 22–93  
Wave & System Expansion Board (TDW-1)  
Pad (PD-120, PD-100, PD-80R, PD-80, PD-9, PD-7, PD-6)  
Cymbal (CY-15R, CY-14C, CY-12R/ C, CY-12H, CY-6)  
Kick Trigger (KD-120, KD-80, KD-7)  
Hi-Hat Control Pedal (FD-7)  
Trig g e r Pa ra m e te rs  
Trigger typ e (Scan tim e, Retrigger Cancel, Mask tim e,  
Crosstalk)  
Sensitivity, Threshold, Curve  
Drum Stand (MDS-10, MDS-8, MDS-7U, MDS-6)  
Cymbal Mount (MDY-10U)  
Pad Mount (MDH-10U)  
Footswitch (BOSS: FS-5U)  
Memory Card (M-512E)  
Se q e n ce r  
Preset Patterns: 50, User Patterns: 50  
Tracks: 4  
Play Function: One shot, Loop, Tap  
Resolution: 192 ticks per quarter note  
Recording Method: Real-time  
Trigger MIDI Converter (TMC-6)  
Me tro n o m e Pa ra m e te rs  
0dBu = 0.775Vrms  
Tim e Sign atu re, In terval, Volu m e, Ou tp u t select  
(Master/ Phones only)  
Instruments: 16 (Voice counting, Click, Cowbell, etc.)  
* In the interest of product improvement, the specifications and/or  
appearance of this unit are subject to change without prior  
notice.  
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Glo ssa ry  
This section explains terms that appear in this owners manual.  
Aco u stic Dru m  
Co m p re sso r  
This refers to conventional/ acoustic drum sounds in the TD-  
10, different of course from the Electronic sounds also avail-  
able.  
This is an effect unit found in all studios, used in controlling  
volume peaks to maintain a desired listening level. Its also  
used to change the tonal character and is an important tool  
in final sound finishing work.  
Am b ie n ce  
Co n tro lle r  
This is the actual environment WHERE the drums are being  
played, with the possibility to change the size of the room,  
the wall materials and the positions of the ambience mikes.  
Controllers are devices which are used to input MIDI perfor-  
mance data, such as keyboards, guitar controllers, and pad  
controllers. (SPD-11/ PAD-80 etc.)  
Am b ie n ce O u tp u t Le ve l  
CO N TRO L RO O M  
This refers to the total level of ambience for the entire drum  
kit. It’s similar to the “return level” of effect units routed  
back to a mixer.  
This is where youll find the mixing console, compressors,  
EQ’s and digital effects. It’s one of the three key elements  
(instrument, studio, control room) which make up the TD-  
10’s operating structure.  
Am b ie n ce Se n d Le ve l  
This refers to the individual send level of each instrument to  
the ambience itself.  
Cu rso r  
This is the highlighted portion in the display, indicating the  
parameter being edited at that moment. Use the VALUE dial  
or [INC/ DEC] to adjust the highlighted parameter.  
Ap p e n d  
This is an editing function of the TD-10s sequencer, which  
joins or combines two patterns into one pattern.  
DEC Bu tto n  
Each time this button is pressed, the on-screen value at the  
cursor location will decrease in steps of 1, useful when mak-  
ing fine adjustments. When making on/ off settings, pressing  
this bu tton w ill tu rn the setting OFF. If m aking large  
changes in the value of a setting,the VALUE dial is quicker.  
AUX1 , 2 ja ck s  
These are trigger input jacks for additional pads. Pads con-  
nected to these jacks can be used as pad “switches” for vari-  
ous functions as well as for triggering sounds, though the  
equalizer and compressor cannot be used with sounds trig-  
gered from these inputs.  
De ca y  
This parameter is used in sound editing , adjusting the decay  
time (length).  
Bu lk Du m p  
This is a function that transmits various types of TD-10 data  
from the MIDI OUT connector for storage or “back up” on  
an external device. To do so, you will need a MIDI cable and  
an external sequencer. This data can be only be used by the  
TD-10.  
DIRECT 1 , 2 , 3  
These jacks can be used for individual outputs (in stereo or  
mono) for more “separation control” or when using external  
effect devices, mixers etc. or for outputting just the ambience  
alone. Digital effects are output only from the MASTER out-  
puts.  
Ch a in  
Refer to “Drum Kit Chain.”  
Dru m Kit  
Ch o k in g  
The combination of all settings for instruments, studio,and  
control room are referred to as a drum kit.  
This is a performance technique whereby, after a PD-7 or  
PD-9 has been hit, the edge of the pad is pinched by hand to  
mute the decay (length) of the triggered sound. (similar to  
choking a real cymbal by grabbing it)  
Dru m Kit Ch a in  
You can u se the Dru m Kit Chain fu nction to create a  
sequence of up to 32 kits, allowing you use them in the  
desired order or preference.  
Click  
This is the sound the metronome makes. It can be used as a  
“stand alone” tempo reference or when the sequencer is  
recording or playing back.  
Dru m Trig g e r  
A drum trigger is a sensor attached directly on an acoustic  
drum, sending a signal that will trigger sounds from the TD-  
10.  
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Glossary  
EDIT  
IN C Bu tto n  
Editing is modifying a sound, effect, or musical data in the  
sequencer.  
Each time this button is pressed, the on-screen value at the  
cursor location will increase in steps of 1, useful when mak-  
ing fine adjustments. When making on/ off settings, pressing  
this button will turn the setting ON. If making large changes  
in the value of a setting, the VALUE dial is quicker.  
Effe cts  
The TD-10 has a variety of digital effects such as reverb,  
delay, flanger, chorus, and phaser.Its sometimes abbreviat-  
ed in the TD-10’s display as “FX.”  
In itia lize  
This operation returns all settings to their factory values.  
Eq u a lize r (EQ )  
An equalizer usually divides sound into high, mid & low  
frequency ranges, allowing their balance to be adjusted. The  
TD-10 provides 2-band equalizers for the instruments (not  
usable with instruments assigned to the AUX1, 2 jacks), and  
a 3-band equalizer for the total sound of the TD-10.  
IN ST  
This refers to whole family of drum and percussion sounds.  
(In the case of “parts” used in a pattern,they are referred to  
with their actual names such as piano, guitar etc.)  
KD-7  
Ex p a n sio n Bo a rd  
This is a Kick Trigger Unit. (ROLAND)  
This is a board (optional) containing more instrumental  
sounds to be added to the TD-10, and is installed in the slot  
on the bottom panel.  
Kick Trig g e r Un it  
A kick drum triggering device.  
M-5 1 2 E  
FD-7  
A memory card that can be used with the TD-10, and other  
Roland instruments.  
A hi-hat controller pedal.  
Fo o t Sw itch  
MASTER O UTPUT  
These jacks output all sounds as well as the TD-10s internal  
effects. (Except when using individual outputs of course)  
A separately sold foot switch (BOSS FS-5U) can be used to  
select kits, and perform operations such as sequencer play-  
back/ stop etc.  
MEMO RY CARD  
FS-5 U  
An external storage media on which TD-10 drum kits or  
sequencer data can be saved. It is inserted into the memory  
card slot (MEMORY CARD) located on the rear panel of the  
TD-10. The TD-10 can use “M-512E” memory cards.  
A general-purpose pedal that can be used with the TD-10,  
and as a foot switch for other devices or instruments.  
FX  
This is an abbreviation for EFFECTS, indicating the on board  
effects unit.  
MIDI (Mu sica l In stru m e n t Dig ita l In te rfa ce )  
An international standard for allowing electronic musical  
instruments to communicate. Virtually all electronic musical  
instruments sold today support MIDI, allowing those instru-  
m en ts (even on es m ad e by m an u factu rers oth er th an  
Roland) to be used to play the TD-10. Pads connected to the  
TD-10 can also play external sound modules or samplers as  
well via MIDI.  
FX Se n d Le ve l  
This adjusts the volume of the instrument sent to the effect  
unit.  
Fu n ctio n Bu tto n s  
These are the four buttons [F1][F2][F3][F4] located below the  
display. The function of these buttons will change depend-  
ing on whats in the screen, and the names of their current  
functions are shown in the bottom of the display.  
MIDI co n n e cto r  
These connectors are used to expand the TD-10s functionali-  
ty, such as synchronizing (the tempo) with other devices, to  
record performances, and to store data. Use a MIDI cable to  
connect other MIDI-compatible instruments or devices to the  
TD-10. MIDI connectors are used ONLY if you are using an  
external MIDI device.  
Hi-Ha t Co n tro l Pe d a l (FD-7 )  
A pedal for controlling the hi-hat.  
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Glossary  
MIDI So ft Th ru  
PD-5  
The MIDI OUT/ THRU connector of the TD-10 normally  
functions as MIDI OUT. When the MIDI Soft Thru setting is  
turned on, messages received at MIDI IN will be re-transmit-  
ted from the OUT/ THRU connector.  
A single trigger pad - 8-3/ 4 inch (222 mm) diameter. No  
“rim” function.  
PD-7  
A dual trigger pad - 7-9/ 16 inch (192 mm) diameter. The  
head surface and rim send independent trigger signals.  
System exclusive messages will not be transmitted.  
MIX IN  
PD-9  
An external sound source or CD player can be connected to  
this jack, so that it can be monitored with the TD-10s sound  
from the MIX out and/ or the headphone jack. (or sent to the  
headphone only-switchable) Use the [MIX IN] knob on the  
front panel to adjust the volume.  
A dual trigger pad - 10 inch (254 mm) diameter. The head  
surface and rim send independent trigger signals.  
PD-1 0 0  
A single trigger pad - 11-13/ 16 inch (300 mm) diameter. The  
head is a unique “mesh” type material allowing perfor-  
mance with brushes. No “rim” function.  
Mu fflin g  
This is a technique in which the vibrations of a drum head  
are dampened with tape or other materials in order to adjust  
the overtones of the sound. On the TD-10 you can select var-  
ious types of muffling: unmuted, muting with tape, a ring  
mute, felt or a blanket. (depending on the choice of drum)  
PD-1 2 0  
A dual trigger pad - 13-13/ 16 inch (350 mm) diameter. The  
head is a unique “mesh” type material allowing perfor-  
mance with brushes. The head surface and rim send inde-  
pendent trigger signals.  
N o te N u m b e r  
Every instrumental sound is assigned to a note of the key-  
board , inclu d ing the d ru m sou nd s and the p ercu ssion  
groups.  
Pe rcu ssio n Gro u p  
When the TD-10 is triggered from an external MIDI con-  
troller source, (MIDI pad, sequencer or keyboard) 60 instru-  
m ents are available in ad d ition to the 12 instru m ents  
assigned to the pads. For each drum kit, you can assign any  
one of the 4 percussion groups.  
Pa d Sw itch  
This function allows a pad to be used for operations such as  
selecting d ru m kits, starting/ stopping playback of the  
sequencer,etc.  
Po sitio n a l se n sin g  
When an acoustic drum is hit, the sound will differ depend-  
ing on whether it is played at the center of the head or  
towards the rim. The TD-10 gives you this capability by  
allowing the tone to change as the playing position changes,  
relative to the center or rim of the pad. (Snare drum or ride  
cymbal ONLY).  
Pa d Pa tte rn  
This function allows you to specify a pattern that will be  
played when a pad is struck even though hitting a pad nor-  
mally triggers a sound. With the TD-10 you can do both!  
Pa ra m e te r  
“Shell Depth” or “Volume” are examples of sound-related  
“parameters.” “Tempo,”and “Measure length” are examples  
of sequencer “parameters.” The process of modifying any  
parameter is referred to as “editing.”  
Pre vie w  
The [PREVIEW] button on the TD-10’s front panel lets you  
audition a sound as you edit even if no pads are connected.  
(Velocity sensitive)  
Pa rt Mu te  
Q u ick Pla y  
This function temporarily silences a part during sequencer  
playback.  
This is a playback function of the TD-10s sequencer that  
skips over any blank portion or pause at the beginning of  
sequence data so that playback begins immediately with the  
first MIDI event in the pattern.  
Pa n p o t  
This is the adjustment that determines the left/ right place-  
ment of the sound in the stereo field. On the TD-10 the  
sound can be moved to left or right in 7 steps respectively.  
Pa tte rn  
In the sequencer, a pattern is a unit of performance data con-  
taining data for any one or all of the four parts (Part 1, Part 2,  
Bass part, Drum part).  
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Glossary  
Rim Sh o t  
Trig g e r  
A “rim shot” refers to striking the rim of a drum with a stick  
at the same time as hitting the head. Rim shots played with  
the TD-10 will trigger just the instrument assigned to the  
rim.  
When a pad is struck, a waveform of the vibration is output  
and transmitted to the sound module of the TD-10. This  
waveform is called the trigger signal. The trigger jacks on  
the rear panel receive these signals. The trigger indicator in  
the upper left of the panel indicates the reception status of  
the trigger signals.  
Re co rd in g  
In this owners manual, “recording” refers to recording a  
performance onto the sequencer, which only records the  
n ote n u m ber,velocity (force) an d gate tim e(len gth -  
adjustable) of the strike. It does NOT record sound itself.  
VALUE Dia l  
This dial provides a convenient way to make large changes  
in the value at the cursor location. For changing values in  
steps of 1, [INC/ DEC] is easier.  
Re se t Tim e  
This is a parameter in the sequencers Tap playback func-  
tion, and specifies the duration of time after which playback  
can resume.  
V-d ru m s Sy ste m  
This refers to the drum system based on the TD-10,including  
the pads, pedals and rack.  
Se q u e n ce r  
V-EDIT  
A sequencer is either a hardware-type device (such as MC-  
50MKII etc) or m u sical softw are in a com p u ter w hich  
records/ plays back MIDI performances. Sequencers allow  
you to record using either a method referred to as “realtime  
recording,” (similar to conventional (audio) recording) or a  
method in which individual performance events are entered  
manually one after the other, (called “step recording.”) The  
TD-10’s sequencer only provides realtime recording.  
This refers to the Variable Drum Modeling process which  
allows extensive editing parameters to be utilized. V-EDIT is  
available only for instruments supporting “V-EDIT” and  
only those assigned to trigger inputs 1–6.  
V-SN ARE, V-KICK, V-TO M  
These are instrument groups which allow V-EDIT. If you  
select one of these instruments for TRIGGER INPUT jacks  
1–6, you will be able to perform V-EDIT operations (refer to  
p. 136).  
Sim u la tio n  
This means to “imitate” or “copy” something. The TD-10 is a  
sound module that simulates a set of drums and its sur-  
roundings.  
So u n d Mo d u le  
This is an electronic musical instrument containing sounds  
to be triggered by separate controllers (pad, keyboards,  
sequencer etc.) via MIDI. The TD-10 can also be used as a  
sound module.  
STEP  
In a Drum Kit Chain, “step” refers to the order in which the  
drum kits are selected. Since up to 32 drum kits can be speci-  
fied, a chain of 32 steps can be created for recall.  
STUDIO  
This is WHERE the drums are played and is one of the three  
main elements (instrument, studio,control room) in the TD-  
10’s sound producing structure. Here, the room itself can be  
modified (i.e. room size, wall material, ambience mic posi-  
tion) and the type and position of m icrophones on the  
instruments can also be selected.  
1 7 2  
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In d e x o f scre e n d isp la y s  
Here are the screen displays that will appear as a result of operations on the TD-10, in order of the  
buttons that are pressed.  
The page on which the main explanation for each display appears is listed, so you can refer to the  
appropriate page for details.  
KIT  
CHAIN  
P.78  
P.116  
P.78  
P.79  
P.113  
P.116  
P.126  
P.79  
P.78  
INST  
P.80  
Trigger 16 (except V-EDIT)  
and Trigger 712  
P.80  
P.119  
P.122, 123  
TR-808  
V-EDIT EDIT  
P.86  
P.81 - P.85  
V-EDIT  
Accoustic  
Electronic  
TR-909  
Trigger  
1
Trigger  
2
Trigger  
36  
1 7 3  
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Index of screen displays  
STUDIO  
P.87  
P.88  
P.87  
P.87  
P.88  
P.89  
P.88  
CONTROL ROOM  
P.90  
P.90  
P.96  
P.90  
P.93  
P.93, 96  
P.91  
P.91  
P.92  
SETUP  
P.108  
P.109  
P.114  
P.137  
P.111, 112  
P.124  
P.31, 110  
P.115  
P.43  
P.115, 122, 124  
P.121 P.72, 120  
P.108, 118  
P.128, 129  
P.128  
P.119  
P.113  
1 7 4  
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Index of screen displays  
SEQUENCER  
PATTERN  
PART  
P.97  
P.106  
P.98  
P.103106  
P.107  
P.107  
P.107  
P.107  
P.129  
P.97, 101  
P.106  
P.98  
P.103  
P.107  
REC Standby  
RECORDING  
CLICK  
TEMPO  
P.102  
P.99  
P.100  
P.102  
P.97  
1 7 5  
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In d e x  
A
E
ADVNCD ................................................................................111  
Ambience...................................................................................87  
Ambience (Percussion Group) .............................................127  
Ambience Group Send ............................................................89  
Ambience Mic...........................................................................87  
Ambience Output Level ..........................................................88  
Ambience Send (Click) ..........................................................100  
Ambience Send (Pad) ..............................................................88  
Ambience Send (Part)............................................................107  
Append ....................................................................................106  
Atk (Attack).........................................................................84, 85  
Auto (SYNC)...........................................................................129  
AUX1, 2 Jack ...........................................................................119  
Depth....................................................................................57, 82  
Device ID .................................................................................122  
DIRECT 1, 2, 3 Jack.............................................................16, 91  
Display .....................................................................................113  
Drum Kit........................................................................20, 38, 78  
Drum Kit Chain ................................................................70, 116  
Drum Kit List ......................................................................38, 78  
Drum Trigger ............................................................33, 112, 142  
EDIT ...........................................................................................81  
EFFECT (Click) .......................................................................100  
EFFECT (Drum Kit) .................................................................93  
EFFECT SWITCH ...............................................................41, 79  
EFFECT TYPE...........................................................................93  
Electronic Drum kit..................................................................52  
EQ (Drum Kit) ....................................................................66, 92  
EQ (Master) .............................................................................113  
Erase Pattern ...........................................................................104  
Error message .........................................................................138  
[Exit]...........................................................................................14  
Expansion Board ......................................................................43  
External....................................................................................129  
B
Backing INST ..................................................................101, 106  
Bal (Balance)..............................................................................84  
BANK (Trigger Bank) ......................................................29, 108  
Basic (Trigger setting)............................................................109  
Beat Delay............................................................................93, 94  
Bend......................................................................................53, 84  
Bend Range .............................................................................106  
Brushes.................................................................................36, 50  
Bulk Dump ..............................................................................121  
F
Flanger   Delay .................................................................93, 95  
Flying 3D-Delay..................................................................93, 96  
FOOT SWITCH ...........................................................16, 72, 120  
FREQ (EQ/ Master) ................................................................113  
FREQ (EQ/ Pad)........................................................................92  
Function Button ..................................................................14, 18  
FX Send Level ...........................................................................90  
FX Send (Group).......................................................................96  
FX Send (Pad) ...........................................................................90  
FX Send (Part).........................................................................107  
FX Send (Percussion Group).................................................127  
FX SW...........................................................41, 51, 54, 62, 65, 79  
C
CARD .................................................................................17, 114  
[CHAIN]............................................................................70, 116  
Chain Name ............................................................................116  
Choking .....................................................................................35  
Chorus   Delay..................................................................93, 95  
Clear pattern ...........................................................................105  
[CLICK]..........................................................................73, 97, 99  
Compressor ...............................................................................91  
Control Change ..............................................................128, 129  
[CONTROL ROOM] ....................................................47, 65, 90  
Copy (TOOLS) ........................................................................117  
Copy Pattern (Measure) ................................................104, 105  
Count In ...................................................................................102  
Crosstalk ..................................................................................112  
[CURSOR]......................................................................15, 18, 97  
Curve........................................................................................109  
G
Gain (EQ/ Master) ..................................................................113  
Gain (EQ/ Pad)..........................................................................92  
Gate Reverb...............................................................................93  
Gate time..................................................................................123  
[Group Faders]........................................................15, 28, 37, 67  
Group FX send ..........................................................................96  
Group Volume ..........................................................................96  
D
Dcy (Decay)...............................................................................84  
[DEC]....................................................................................15, 19  
Decay (INST).................................................................84, 85, 86  
Decay (Percussion Group) ....................................................127  
Delay ....................................................................................93, 94  
Delete Pattern..........................................................................105  
Demo ..................................................................................28, 179  
H
Hall Reverb .........................................................................93, 94  
Head .....................................................................................19, 77  
Head Tension Adjustment ..............................................31, 110  
Head Tuning .......................................................................59, 82  
Head Type ...........................................................................58, 82  
1 7 6  
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Index  
Help ....................................................................................42, 118  
HH CTRL Jack ..........................................................................16  
Hi-Hat Control Pedal...............................................36, 124, 128  
Hit Pad Start............................................................................102  
Muffling ...............................................................................60, 83  
Mute (Part) ..............................................................................107  
N
NAME (Chain)........................................................................116  
NAME (Drum Kit) ...................................................................78  
NAME (Pattern)......................................................................103  
Noi (Noise)................................................................................84  
Non Linear ..........................................................................93, 94  
Note Chase ..............................................................................115  
NOTE NO. (Pad) ............................................122, 125, 126, 127  
I
[INC].....................................................................................15, 19  
Initialize ...................................................................................137  
[INST]...........................................................................55, 80, 136  
INST (Backing Part) .......................................................106, 125  
INST (Click).............................................................................100  
INST (Percussion Group)......................................................126  
INST LIST ..................................................................................80  
Internal.....................................................................................129  
Interval.......................................................................................99  
O
One Shot ....................................................................................98  
Output (Click).........................................................................100  
Output (Pad) .............................................................................91  
Output (Part)...........................................................................107  
Output (Percussion Group) ..................................................127  
Output Jack (DIRECT 1–3)......................................................16  
Output Jack (MASTER) ...........................................................16  
K
Keyshift (Part).........................................................................106  
[KIT] .........................................................................15, 20, 38, 78  
L
P
LIST (Drum Kit)..................................................................38, 78  
LIST (INST) ...............................................................................80  
LIST (Pattern)............................................................................98  
LIST (Percussion Group).......................................................126  
Local Control...........................................................................124  
Loop (Play)................................................................................98  
Loop (Recording)....................................................................102  
PAD PATTERN ................................................................72, 119  
PAD SWITCH .........................................................................119  
Pan (Click) ...............................................................................100  
Pan (Pad) ...................................................................................90  
Pan (Part).................................................................................107  
Pan (Percussion Group).........................................................127  
Parameter ................................................................................171  
[PART] .......................................................................97, 101, 106  
Part Mute .................................................................................107  
Part Volume ............................................................................107  
[PATTERN] ...........................................................68, 97, 98, 101  
Pattern List ................................................................................98  
PD-7..........................................................................24, 25, 35, 36  
PD-9..........................................................................24, 25, 35, 36  
PD-100......................................................................24, 30, 31, 36  
PD-120................................................................24, 30, 31, 35, 36  
Pedal CC ..................................................................................128  
Pedal Data Thin ......................................................................124  
Percussion Group ...................................................................126  
Phaser   Delay...................................................................93, 95  
[PHONES] .....................................................................15, 27, 37  
PHONES Jack............................................................................16  
Pitch (Pad) .................................................................................86  
Pitch (Percussion Group) ......................................................127  
Pitch Shift Delay .................................................................93, 95  
Plate Reverb ........................................................................93, 94  
[PLAY] .................................................................................68, 97  
Play Type...................................................................................98  
POLARITY ................................................................................25  
Positional Sensing ............................................................36, 129  
Preset Drum Kit........................................................................20  
M
M-512E .....................................................................................114  
MAS EQ (Master EQ).......................................................40, 113  
MaskTime................................................................................112  
[MASTER] .....................................................................15, 37, 45  
MASTER OUTPUT Jack ....................................................16, 23  
Master Tune ............................................................................106  
Material ...............................................................................56, 81  
MDS-10 ................................................................................22, 24  
MDS-7U .....................................................................................22  
Memory (Pattern).....................................................................98  
Memory Card..................................................................114, 115  
Memory Card Protect ............................................................114  
Memory Card Slot..............................................................16, 17  
Mic Position.........................................................................87, 88  
Mic Type ....................................................................................89  
MIDI .................................................................................121, 140  
MIDI Channel .................................................................124, 140  
MIDI IN Jack .....................................................................16, 140  
MIDI OUT/ THRU Jack ...................................................16, 140  
MIDI   Delay .........................................................................129  
[MIX IN].......................................................................16, 37, 108  
MIX IN Output .......................................................................108  
1 7 7  
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Index  
Preset Pattern ............................................................................97  
[PREVIEW]..................................................................15, 27, 118  
Program Change.............................................................124, 128  
PROTECT (Card)..............................................................17, 114  
Trigger Jack ...............................................................................24  
TRIGGER TYPE........................................................30, 108, 142  
[TRIG SELECT]...................................................................15, 20  
Tune (TR-808/ 909)...................................................................85  
Tuning..................................................................................59, 82  
Type (Effect)..............................................................................93  
Type (EQ) ..................................................................................92  
Type (Pad) .........................................................................30, 108  
Type (Studio) ............................................................................87  
Q
Q..........................................................................................92, 113  
Quantize ..................................................................................103  
Quick Play .................................................................................98  
U
R
Undo.........................................................................................117  
[REC]..................................................................................97, 102  
Rec Mode .................................................................................102  
Remote .....................................................................................129  
Replace.....................................................................................102  
Reset Time .................................................................................99  
RetrigCancel............................................................................111  
Return Level........................................................................93, 94  
[RIM] ..............................................................................19, 20, 77  
Rim Sensitivity........................................................................110  
Rim Shot ....................................................................................35  
Room Reverb.............................................................................93  
Room Size............................................................................64, 87  
V
[VALUE] .............................................................................15, 19  
V-Basic Kit .................................................................................29  
V-Drums System ......................................................................76  
V-EDIT .......................................................................................81  
V-Standard Kit ..........................................................................29  
Volume (Drum Kit)................................................................127  
Volume (Pad)......................................................................67, 90  
Volume (Part)..........................................................................107  
Volume (Percussion Group) .................................................127  
Volume (Master).......................................................................15  
S
W
ScanTime .................................................................................111  
SELECT......................................................................................79  
Sensitivity ..........................................................................39, 109  
[SETUP]......................................................................................14  
Shell Depth ..............................................................49, 57, 81, 82  
Shell Material ......................................................................56, 81  
Snappy .......................................................................................85  
Soft Thru ..................................................................................123  
SPD-11......................................................................................123  
Step .....................................................................................70, 116  
[STOP]........................................................................................97  
Strainer Adj. ........................................................................61, 83  
[STUDIO].................................................................15, 47, 63, 87  
SYNC (MIDI)...........................................................................129  
System Initialize .....................................................................137  
Wall Type ..................................................................................87  
Z
Zone CC...................................................................................129  
O th e rs  
10A......................................................................................30, 108  
10B ............................................................................................108  
12A......................................................................................30, 108  
12B ............................................................................................108  
3D-Delay..............................................................................93, 95  
T
Tap ..............................................................................................98  
[TEMPO]......................................................................97, 99, 102  
Threshold.................................................................................109  
Time signature ..................................................................99, 101  
Tone......................................................................................84, 85  
[TOOLS].....................................................................................14  
TR-808 ........................................................................................85  
TR-909 ........................................................................................85  
TRIGGER BANK ..............................................................29, 108  
TRIGGER Indicator ............................................................14, 45  
1 7 8  
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Ab o u t d e m o so n g  
Song title  
Composer  
Copyright  
Rainbow  
Roland Corporation  
© 1997, Roland Corporation  
For EU Countries  
CAUTION  
Danger of explosion if battery is  
incorrectly replaced.  
Replace only with the same or  
equivalent type recommended by the  
manufacturer.  
Apparatus containing  
Lithium batteries  
Discard used batteries according to the  
manufacturers instructions.  
ADVARSEL!  
Lithiumbatteri - Eksplosionsfare ved  
fejlagtig håndtering.  
Udskiftning må kun ske med batteri af  
samme fabrikat og type.  
VARNING  
Explosionsfara vid felaktigt batteribyte.  
Använd samma batterityp eller en  
ekvivalent typ som rekommenderas av  
apparattillverkaren.  
Levér det brugte batteri tilbage til  
leverandøren.  
Kassera använt batteri enligt  
fabrikantens instruktion.  
ADVARSEL  
Eksplosjonsfare ved feilaktig skifte av  
batteri.  
VAROITUS  
Paristo voi räjähtää, jos se on  
virheellisesti asennettu.  
Benytt samme batteritype eller en  
tilsvarende type anbefalt av  
apparatfabrikanten.  
Brukte batterier kasseres i henhold til  
fabrikantens instruks joner.  
Vaihda paristo ainoastaan  
laitevalmistajan suosittelemaan  
tyyppiin. Hävitä käytetty paristo  
valmistajan ohjeiden mukaisesti.  
For EU Countries  
This product complies with the requirements of European Directives EMC 89/336/EEC and LVD 73/23/EEC.  
For the USA  
FEDERAL COMMUNICATIONS COMMISSION  
RADIO FREQUENCY INTERFERENCE STATEMENT  
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the  
FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential  
installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in  
accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee  
that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or  
television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the  
interference by one or more of the following measures:  
Reorient or relocate the receiving antenna.  
Increase the separation between the equipment and receiver.  
Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.  
Consult the dealer or an experienced radio/TV technician for help.  
Unauthorized changes or modification to this system can void the users authority to operate this equipment.  
This equipment requires shielded interface cables in order to meet FCC class B Limit.  
For Canada  
NOTICE  
This Class B digital apparatus meets all requirements of the Canadian Interference-Causing Equipment Regulations.  
AVIS  
Cet appareil numérique de la classe B respecte toutes les exigences du Règlement sur le matériel brouilleur du Canada.  
1 7 9  
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In fo rm a tio n  
When you need repair service, call your nearest Roland Service Center or authorized Roland distributor in your country as  
shown below.  
PAN AMA  
ITALY  
ISRAEL  
SIN GAPO RE  
AFRICA  
SUPRO MUNDIAL, S.A.  
Boulevard Andrews, Albrook,  
Panama City, REP. DE PANAMA  
TEL: 315-0101  
Roland Italy S. p. A.  
Viale delle Industrie 8,  
20020 Arese, Milano, ITALY  
TEL: (02) 937-78300  
Halilit P. Greenspoon &  
Swee Lee Company  
150 Sims Drive,  
Sons Ltd.  
SINGAPORE 387381  
TEL: 6846-3676  
8 Retzif Ha'aliya Hashnya St.  
Tel-Aviv-Yafo ISRAEL  
TEL: (03) 6823666  
EGYPT  
Al Fanny Trading Office  
9, EBN Hagar A1 Askalany Street,  
ARD E1 Golf, Heliopolis,  
Cairo 11341, EGYPT  
CRISTOFORI MUSIC PTE  
LTD  
Blk 3014, Bedok Industrial Park E,  
#02-2148, SINGAPORE 489980  
TEL: 6243-9555  
N O RW AY  
Roland Scandinavia Avd.  
Kontor Norge  
Lilleakerveien 2 Postboks 95  
Lilleaker N-0216 Oslo  
NORWAY  
PARAGUAY  
Distribuidora De  
Instrumentos Musicales  
J.E. Olear y ESQ. Manduvira  
Asuncion PARAGUAY  
TEL: (021) 492-124  
JO RDAN  
AMMAN Trading Agency  
245 Prince Mohammad St.,  
Amman 1118, JORDAN  
TEL: (06) 464-1200  
TEL: 20-2-417-1828  
REUN IO N  
Maison FO - YAM Marcel  
25 Rue Jules Hermann,  
Chaudron - BP79 97 491  
Ste Clotilde Cedex,  
TAIW AN  
ROLAND TAIWAN  
ENTERPRISE CO., LTD.  
Room 5, 9fl. No. 112 Chung Shan  
N.Road Sec.2, Taipei, TAIWAN,  
R.O.C.  
TEL: 2273 0074  
KUW AIT  
Easa Husain Al Yousifi Est.  
Abdullah Salem Street,  
Safat, KUWAIT  
PO LAN D  
P. P. H. Brzostowicz  
UL. Gibraltarska 4.  
PL-03664 Warszawa POLAND  
TEL: (022) 679 44 19  
URUGUAY  
Todo Musica S.A.  
Francisco Acuna de Figueroa 1771  
C.P.: 11.800  
Montevideo, URUGUAY  
TEL: (02) 924-2335  
REUNION ISLAND  
TEL: (0262) 218-429  
TEL: 243-6399  
TEL: (02) 2561 3339  
SO UTH AFRICA  
That Other Music Shop  
(PTY) Ltd.  
11 Melle St., Braamfontein,  
Johannesbourg, SOUTH AFRICA  
LEBAN O N  
Chahine S.A.L.  
Gerge Zeidan St., Chahine Bldg.,  
Achrafieh, P.O.Box: 16-5857  
Beirut, LEBANON  
PO RTUGAL  
THAILAN D  
VEN EZUELA  
Tecnologias Musica e Audio,  
Roland Portugal, S.A.  
Cais Das Pedras, 8/ 9-1 Dto  
4050-465 PORTO  
Theera Music Co. , Ltd.  
330 Verng NakornKasem, Soi 2,  
Bangkok 10100, THAILAND  
TEL: (02) 2248821  
Musicland Digital C.A.  
Av. Francisco de Miranda,  
Centro Parque de Cristal, Nivel  
C2 Local 20 Caracas  
TEL: (01) 20-1441  
P.O.Box 32918, Braamfontein 2017  
Johannesbourg, SOUTH AFRICA  
TEL: (011) 403 4105  
PORTUGAL  
TEL: (022) 608 00 60  
Q ATAR  
Al Emadi Co. (Badie Studio  
& Stores)  
P.O. Box 62,  
Doha, QATAR  
TEL: 4423-554  
VENEZUELA  
TEL: (212) 285-8586  
VIETN AM  
Saigon Music  
138 Tran Quang Khai St.,  
District 1  
Ho Chi Minh City  
VIETNAM  
TEL: (08) 844-4068  
Paul Bothner (PTY) Ltd.  
17 Werdmuller Centre,  
Main Road, Claremont 7708  
SOUTH AFRICA  
RO MAN IA  
FBS LINES  
Piata Libertatii 1,  
RO-4200 Gheorghehi  
TEL: (095) 169-5043  
EURO PE  
P.O.BOX 23032, Claremont 7735,  
SOUTH AFRICA  
TEL: (021) 674 4030  
AUSTRIA  
Roland Austria GES.M.B.H.  
Siemensstrasse 4, P.O. Box 74,  
A-6063 RUM, AUSTRIA  
SAUDI ARABIA  
aDawliah Universal  
Electronics APL  
Corniche Road, Aldossary Bldg.,  
1st Floor, Alkhobar,  
SAUDI ARABIA  
RUSSIA  
MuTek  
3-Bogatyrskaya Str. 1.k.l  
107 564 Moscow, RUSSIA  
TEL: (095) 169 5043  
AUSTRALIA/  
N EW ZEALAN D  
TEL: (0512) 26 44 260  
ASIA  
AUSTRALIA  
BELGIUM/ HOLLAND/  
LUXEMBO URG  
Roland Benelux N. V.  
Houtstraat 3, B-2260, Oevel  
(Westerlo) BELGIUM  
TEL: (014) 575811  
CHIN A  
Roland Shanghai Electronics  
Co.,Ltd.  
5F. No.1500 Pingliang Road  
Shanghai, CHINA  
TEL: (021) 5580-0800  
SPAIN  
Roland Electronics  
de España, S. A.  
Calle Bolivia 239, 08020  
Barcelona, SPAIN  
Roland Corporation  
Australia Pty., Ltd.  
38 Campbell Avenue  
Dee Why West. NSW 2099  
AUSTRALIA  
P.O.Box 2154, Alkhobar 31952  
SAUDI ARABIA  
TEL: (03) 898 2081  
SYRIA  
Technical Light & Sound  
TEL: (93) 308 1000  
TEL: (02) 9982 8266  
Center  
DEN MARK  
SW EDEN  
Roland Shanghai Electronics  
Co.,Ltd.  
(BEIJING OFFICE)  
10F. No.18 Anhuaxili  
Chaoyang District, Beijing,  
CHINA  
Khaled Ebn Al Walid St.  
Bldg. No. 47, P.O.BOX 13520,  
Damascus, SYRIA  
TEL: (011) 223-5384  
N EW ZEALAN D  
Roland Scandinavia A/S  
Nordhavnsvej 7, Postbox 880,  
DK-2100 Copenhagen  
DENMARK  
Roland Scandinavia A/S  
SWEDISH SALES OFFICE  
Danvik Center 28, 2 tr.  
S-131 30 Nacka SWEDEN  
TEL: (0)8 702 00 20  
Roland Corporation Ltd.  
32 Shaddock Street, Mount Eden,  
Auckland, NEW ZEALAND  
TEL: (09) 3098 715  
TEL: 3916 6200  
TURKEY  
Barkat muzik aletleri ithalat  
ve ihracat Ltd Sti  
Siraselviler Caddesi Siraselviler  
Pasaji No:74/ 20  
TEL: (010) 6426-5050  
FRAN CE  
Roland France SA  
4, Rue Paul Henri SPAAK,  
Parc de l'Esplanade, F 77 462 St.  
Thibault, Lagny Cedex FRANCE  
TEL: 01 600 73 500  
CEN TRAL/ LATIN  
AMERICA  
SW ITZERLAN D  
Roland (Switzerland) AG  
Landstrasse 5, Postfach,  
CH-4452 Itingen,  
SWITZERLAND  
TEL: (061) 927-8383  
HO N G KO N G  
Tom Lee Music Co., Ltd.  
Service Division  
22-32 Pun Shan Street, Tsuen  
Wan, New Territories,  
HONG KONG  
Taksim - Istanbul, TURKEY  
TEL: (0212) 2499324  
ARGEN TIN A  
Instrumentos Musicales S.A.  
Av.Santa Fe 2055  
(1123) Buenos Aires  
ARGENTINA  
TEL: (011) 4508-2700  
U.A.E.  
Zak Electronics & Musical  
Instruments Co. L.L.C.  
Zabeel Road, Al Sherooq Bldg.,  
No. 14, Grand Floor, Dubai, U.A.E.  
TEL: (04) 3360715  
FIN LAN D  
Roland Scandinavia As,  
Filial Finland  
Elannontie 5  
FIN-01510 Vantaa, FINLAND  
TEL: (0)9 68 24 020  
UKRAIN E  
TEL: 2415 0911  
TIC-TAC  
Mira Str. 19/ 108  
IN DIA  
P.O. Box 180  
295400 Munkachevo, UKRAINE  
TEL: (03131) 414-40  
Rivera Digitec (India) Pvt. Ltd.  
409, Nirman Kendra Mahalaxmi  
Flats Compound Off. Dr. Edwin  
Moses Road, Mumbai-400011,  
INDIA  
BRAZIL  
Roland Brasil Ltda  
Rua San Jose, 780 Sala B  
Parque Industrial San Jose  
Cotia - Sao Paulo - SP, BRAZIL  
TEL: (011) 4615 5666  
GERMAN Y  
Roland Elektronische  
Musikinstrumente HmbH.  
Oststrasse 96, 22844 Norderstedt,  
GERMANY  
UN ITED KIN GDO M  
N O RTH AMERICA  
Roland (U.K.) Ltd.  
Atlantic Close, Swansea  
Enterprise Park, SWANSEA  
SA7 9FJ,  
TEL: (022) 2493 9051  
IN DO N ESIA  
PT Citra IntiRama  
J1. Cideng Timur No. 15J-150  
Jakarta Pusat  
INDONESIA  
TEL: (021) 6324170  
CAN ADA  
Roland Canada Music Ltd.  
(Head Office)  
5480 Parkwood Way Richmond  
B. C., V6V 2M4 CANADA  
TEL: (604) 270 6626  
CO STA RICA  
JUAN Bansbach  
Instrumentos Musicales  
Ave.1. Calle 11, Apartado 10237,  
San Jose, COSTA RICA  
TEL: 258-0211  
TEL: (040) 52 60090  
UNITED KINGDOM  
TEL: (01792) 702701  
GREECE  
STOLLAS S.A.  
Music Sound Light  
155, New National Road  
Patras 26442, GREECE  
TEL: 2610 435400  
MIDDLE EAST  
KO REA  
Roland Canada Music Ltd.  
Cosmos Corporation  
1461-9, Seocho-Dong,  
Seocho Ku, Seoul, KOREA  
TEL: (02) 3486-8855  
CHILE  
Comercial Fancy S.A.  
Rut.: 96.919.420-1  
Nataniel Cox #739, 4th Floor  
Santiago - Centro, CHILE  
TEL: (02) 688-9540  
(Toronto Office)  
170 Admiral Boulevard  
Mississauga On L5T 2N6  
CANADA  
BAHRAIN  
Moon Stores  
No.16, Bab Al Bahrain Avenue,  
P.O.Box 247, Manama 304,  
State of BAHRAIN  
HUN GARY  
Roland East Europe Ltd.  
Warehouse Area DEPO’ Pf.83  
H-2046 Torokbalint, HUNGARY  
TEL: (23) 511011  
TEL: (905) 362 9707  
MALAYSIA  
BENTLEY MUSIC SDN BHD  
140 & 142, Jalan Bukit Bintang  
55100 Kuala Lumpur,MALAYSIA  
TEL: (03) 2144-3333  
TEL: 211 005  
U. S. A.  
EL SALVADO R  
Roland Corporation U.S.  
5100 S. Eastern Avenue  
Los Angeles, CA 90040-2938,  
U. S. A.  
CYPRUS  
Radex Sound Equipment Ltd.  
17, Diagorou Street, Nicosia,  
CYPRUS  
OMNI MUSIC  
IRELAN D  
Roland Ireland  
Audio House, Belmont Court,  
Donnybrook, Dublin 4.  
Republic of IRELAND  
TEL: (01) 2603501  
75 Avenida Norte y Final  
Alameda Juan Pablo  
,
PHILIPPIN ES  
Edificio No.4010 San Salvador,  
EL SALVADOR  
TEL: 262-0788  
TEL: (323) 890 3700  
G.A. Yupangco & Co. Inc.  
339 Gil J. Puyat Avenue  
Makati, Metro Manila 1200,  
PHILIPPINES  
TEL: (022) 66-9426  
IRAN  
MOCO, INC.  
No.41 Nike St., Dr.Shariyati Ave.,  
Roberoye Cerahe Mirdamad  
Tehran, IRAN  
MEXICO  
TEL: (02) 899 9801  
Casa Veerkamp, s.a. de c.v.  
Av. Toluca No. 323, Col. Olivar  
de los Padres 01780 Mexico D.F.  
MEXICO  
TEL: (021) 285-4169  
As of April 1, 2003 (Roland)  
TEL: (55) 5668-6699  
01127534 '03-5-GN  
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