Renesas Network Card M306NKT3 User Guide

REJ10J0326-0400(T)  
M306NKT3-RPD-E  
User’s Manual  
Emulation Pod for M16C/6N Group M16C/6N4, 6N5, 6NK, 6NL, 6NM  
and 6NN  
Rev.4.00  
Sep. 01, 2006  
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M306NKT3-RPD-E User’s Manual  
Preface  
Preface  
The M306NKT3-RPD-E is an emulation pod for the M16C/6N Group M16C/6N4, M16C/6N5, M16C/6NK, M16C/6NL,  
M16C/6NM and M16C/6NN of 16-bit MCUs. It is used with a PC4701 emulator (excluding the PC4700L and PC4701L).  
This user's manual mainly describes specifications of the M306NKT3-RPD-E emulation pod and how to setup it. For details  
on the emulator main unit and emulator debugger, which are used with the M306NKT3-RPD-E, refer to each product's user's  
manual or online manual.  
All the components of this product are shown in "1.1 Package components" (page 13). If there is any question or doubt about  
this product, contact your local distributor.  
The related manuals for using this product are listed below. You can download the latest manuals from the Renesas Tools  
homepage (http://www.renesas.com/en/tools).  
Related manuals  
Item  
Manual  
Emulator main unit  
PC4701U User’s Manual  
PC4701M User’s Manual  
PC4701HS User’s Manual  
Integrated development environment  
Emulator debugger  
High-performance Embedded Workshop User’s Manual  
M16C PC4701 Emulator Debugger User’s Manual  
M3T-PD30 User’s Manual  
C compiler  
Assembler  
C compiler package for R8C/Tiny, M16C/60, 30, Tiny, 20, and 10 Series  
C Compiler User's Manual  
C compiler package for R8C/Tiny, M16C/60, 30, Tiny, 20, and 10 Series  
Assembler User's Manual  
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M306NKT3-RPD-E User’s Manual  
Important  
Important  
Before using this product, be sure to read this user’s manual carefully.  
Keep this user’s manual, and refer to this when you have questions about this product.  
Emulator:  
The emulator in this document refers to the following products that are manufactured by Renesas Technology Corp.:  
(1) PC4701 main unit  
(2) Emulation pod  
(3) Package converter board for connecting the user system  
The emulator herein does not include the customer’s user system and host machine.  
Purpose of use of the emulator:  
This emulator is a device to support the development of a system that uses the M16C Family M16C/60 Series M16C/6N  
Group/M16C/6N4, M16C/6N5, M16C/6NK, M16C/6NL, M16C/6NM and M16C/6NN of Renesas 16bit MCUs. It provides  
support for system development in both software and hardware.  
Be sure to use this emulator correctly according to said purpose of use. Please avoid using this emulator for other than its  
intended purpose of use.  
For those who use this emulator:  
This emulator can only be used by those who have carefully read the user’s manual and know how to use it.  
Use of this emulator requires the basic knowledge of electric circuits, logical circuits, and MCUs.  
When using the emulator:  
(1) This product is a development supporting unit for use in your program development and evaluation stages. In  
mass-producing your program you have finished developing, be sure to make a judgment on your own risk that it can be  
put to practical use by performing integration test, evaluation, or some experiment else.  
(2) In no event shall Renesas Solutions Corp. be liable for any consequence arising from the use of this product.  
(3) Renesas Solutions Corp. strives to renovate or provide a workaround for product malfunction at some charge or without  
charge. However, this does not necessarily mean that Renesas Solutions Corp. guarantees the renovation or the provision  
under any circumstances.  
(4) This product has been developed by assuming its use for program development and evaluation in laboratories. Therefore,  
it does not fall under the application of Electrical Appliance and Material Safety Law and protection against  
electromagnetic interference when used in Japan.  
(5) Renesas Solutions Corp. cannot predict all possible situations or possible cases of misuse where a potential danger exists.  
Therefore, the warnings written in this user’s manual and the warning labels attached to this emulator do not necessarily  
cover all of such possible situations or cases. Please be sure to use this emulator correctly and safely on your own  
responsibility.  
(6) This product is not qualified under UL or other safety standards and IEC or other industry standards. This fact must be  
taken into account when taking this product from Japan to some other country.  
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M306NKT3-RPD-E User’s Manual  
Usage restrictions:  
Important  
This emulator has been developed as a means of supporting system development by users. Therefore, do not use it as a device  
used for equipment-embedded applications. Also, do not use it for developing the systems or equipment used for the following  
purposes either:  
(1) Transportation and vehicular  
(2) Medical (equipment where human life is concerned)  
(3) Aerospace  
(4) Nuclear power control  
(5) Undersea repeater  
If you are considering the use of this emulator for one of the above purposes, please be sure to consult your local distributor.  
About product changes:  
We are constantly making efforts to improve the design and performance of this emulator. Therefore, the specification or  
design of this emulator or its user’s manual may be changed without prior notice.  
About the rights:  
(1) We assume no responsibility for any damage or infringement on patent rights or any other rights arising from the use of  
any information, products or circuits presented in this user’s manual.  
(2) The information or data in this user’s manual does not implicitly or otherwise grant a license for patent rights or any other  
rights belonging to us or third parties.  
(3) This user’s manual and this emulator are copyrighted, with all rights reserved by us. This user’s manual may not be  
copied, duplicated or reproduced, in whole or part, without prior written consent of us.  
About diagrams:  
The diagrams in this user’s manual may not all represent exactly the actual object.  
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M306NKT3-RPD-E User’s Manual  
Precautions for Safety  
Precautions for Safety  
Definitions of Signal Words  
In both the user’s manual and on the product itself, several icons are used to insure proper handling of this product and also to  
prevent injuries to you or other persons, or damage to your properties.  
This chapter describes the precautions which should be taken in order to use this product safely and properly. Be sure to read  
this chapter before using this product.  
This symbol represents a warning about safety. It is used to arouse caution about a  
potential danger that will possibly inflict an injury on persons. To avoid a possible  
injury or death, please be sure to observe the safety message that follows this symbol.  
DANGER indicates an imminently dangerous situation that will cause death or heavy  
wound unless it is avoided. However, there are no instances of such danger for the  
product presented in this user's manual.  
DANGER  
WARNING indicates a potentially dangerous situation that will cause death or heavy  
wound unless it is avoided.  
WARNING  
CAUTION indicates a potentially dangerous situation that will cause a slight injury  
or a medium-degree injury unless it is avoided.  
CAUTION  
CAUTION with no safety warning symbols attached indicates a potentially  
dangerous situation that will cause property damage unless it is avoided.  
CAUTION  
This is used in operation procedures or explanatory descriptions to convey  
exceptional conditions or cautions to the user.  
IMPORTANT  
In addition to the five above, the following are also used as appropriate.  
means WARNING or CAUTION.  
Example:  
CAUTION AGAINST AN ELECTRIC SHOCK  
means PROHIBITION.  
Example:  
DISASSEMBLY PROHIBITED  
means A FORCIBLE ACTION.  
Example:  
UNPLUG THE POWER CABLE FROM THE RECEPTACLE.  
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Warnings for AC Power Supply:  
Precautions for Safety  
警告警告  
WARNING  
If the attached AC power cable does not fit the receptacle, do not alter the AC power cable and do not plug it  
forcibly. Failure to comply may cause electric shock and/or fire.  
Use an AC power cable which complies with the safety standard of the country.  
Do not touch the plug of the AC power cable when your hands are wet. This may cause electric shock.  
This product is connected signal ground with frame ground. If your developing product is transformless (not  
having isolation transformer of AC power), this may cause electric shock. Also, this may give an unrepairable  
damage to this product and your developing one.  
While developing, connect AC power of the product to commercial power through isolation transformer in  
order to avoid these dangers.  
If other equipment is connected to the same branch circuit, care should be taken not to overload the circuit.  
When installing this equipment, insure that a reliable ground connection is maintained.  
If you smell a strange odor, hear an unusual sound, or see smoke coming from this product, then disconnect  
power immediately by unplugging the AC power cable from the outlet.  
Do not use this as it is because of the danger of electric shock and/or fire. In this case, contact your local  
distributor.  
Before setting up this emulator and connecting it to other devices, turn off power or remove a power cable to  
prevent injury or product damage.  
Warnings to Be Taken for This Product:  
Do not disassemble or modify this product. Personal injury due to electric shock may occur if this product is  
disassembled and modified. Disassembling and modifying the product will void your warranty.  
Make sure nothing falls into the cooling fan on the top panel, especially liquids, metal objects, or anything  
combustible.  
Warning for Installation:  
Do not set this product in water or areas of high humidity. Make sure that the product does not get wet. Spilling  
water or some other liquid into the product may cause unrepairable damage.  
Warning for Use Environment:  
This equipment is to be used in an environment with a maximum ambient temperature of 35°C. Care should be  
taken that this temperature is not exceeded.  
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Precautions for Safety  
注意注意  
Cautions to Be Taken for Turning On the Power:  
CAUTION  
Turn ON the power of the emulator and user system as simultaneously as possible. Turn OFF the power of the  
emulator and user system as simultaneously as possible.  
Do not leave either the emulator or user system powered on, because of leakage current the internal circuits  
may be damaged.  
When turning ON the power again after shutting OFF the power, wait about 10 seconds.  
Cautions to Be Taken for Handling This Product:  
Use caution when handling the main unit. Be careful not to apply a mechanical shock.  
Do not touch the connector pins of the emulator main unit and the target MCU connector pins. Static electricity  
may damage the internal circuits.  
Do not pull the flexible cable (FLX120-RPD) for connecting to the emulator main unit and the flexible cable  
(M3T-FLX160C) for connecting the user system excessively. And, excessive flexing or force may break  
conductors.  
Do not use inch-size screws for this equipment. The screws used in this equipment are all ISO (meter-size) type  
screws. When replacing screws, use same type screws as equipped before.  
Caution to Be Taken for System Malfunctions:  
If the emulator malfunctions because of interference like external noise, do the following to remedy the trouble.  
(1) Press the RESET switch on the PC4701r front panel.  
(2) If normal operation is not restored after step (1), shut OFF power to the emulator once and then reactivate  
it.  
Caution to Be Taken for External Trace Input Voltage:  
Assure that the external trace input voltage of emulator main body does not exceed the TTL level (5.0 V).  
Otherwise, internal circuit may be damaged because of overload.  
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M306NKT3-RPD-E User’s Manual  
Contents  
Page  
Contents  
Preface......................................................................................................................................................................... 3  
Related manuals.......................................................................................................................................................... 3  
Important...................................................................................................................................................................... 4  
Precautions for Safety ................................................................................................................................................. 6  
Contents....................................................................................................................................................................... 9  
User Registration....................................................................................................................................................... 11  
Terminology................................................................................................................................................................ 12  
1. Outline.................................................................................................................................................................... 13  
1.1 Package Components ........................................................................................................................13  
1.2 Other Tool Products Required for Development .................................................................................14  
1.3 System Configuration .........................................................................................................................15  
1.3.1 System Configuration........................................................................................................................... 15  
1.3.2 Names and Functions of the PC4701 Front Panel LEDs .................................................................... 16  
1.4 Specifications .....................................................................................................................................18  
1.5 Operating Environment.......................................................................................................................19  
2. Setup...................................................................................................................................................................... 20  
2.1 Flowchart of Starting Up the Emulator................................................................................................20  
2.2 Installing the Emulator Debugger (M16C PC4701 Emulator Debugger).............................................21  
2.2.1 Installing the Emulator Debugger ........................................................................................................ 21  
2.3 Connecting the Host Machine ............................................................................................................22  
2.4 Connecting the PC4701 .....................................................................................................................23  
2.4.1 Connecting the Cable to the PC4701 .................................................................................................. 23  
2.4.2 Connecting the FLX120-RPD to the Emulation Pod............................................................................ 24  
2.5 Turning ON the Power........................................................................................................................25  
2.5.1 Checking the Connections of the Emulator System ............................................................................ 25  
2.5.2 Turning ON/OFF the Power................................................................................................................. 25  
2.5.3 LED Display When the Emulator Starts Up Normally.......................................................................... 26  
2.6 Downloading Firmware.......................................................................................................................27  
2.6.1 When It is Necessary to Download Firmware...................................................................................... 27  
2.6.2 Downloading Firmware in Maintenance Mode..................................................................................... 27  
2.7 Self-check...........................................................................................................................................28  
2.7.1 Self-check Procedure........................................................................................................................... 28  
2.7.2 If an Error is Detected in the Self-check .............................................................................................. 29  
2.8 Connecting the User System..............................................................................................................30  
2.8.1 Connecting to a 100-pin LCC socket................................................................................................... 32  
2.8.2 Connecting to a 100-pin 0.65mm pitch Foot Pattern (Part 1).............................................................. 33  
2.8.3 Connecting to a 100-pin 0.65mm pitch Foot Pattern (Part 2).............................................................. 34  
2.8.4 Connecting to a 100-pin 0.65mm pitch Foot Pattern (Part 3).............................................................. 35  
2.8.5 Connecting to a 100-pin 0.5mm pitch Foot Pattern (Part 1)................................................................ 36  
2.8.6 Connecting to a 100-pin 0.5mm pitch Foot Pattern (Part 2)................................................................ 37  
2.8.7 Connecting to a 128-pin 0.5mm pitch Foot Pattern............................................................................. 38  
2.9 Changing Settings ..............................................................................................................................39  
2.9.1 Removing/Attaching the Upper Cover ................................................................................................. 39  
2.9.2 Each Setting......................................................................................................................................... 40  
2.9.3 Selecting Clock Supply ........................................................................................................................ 41  
2.9.4 Switch Settings .................................................................................................................................... 45  
2.9.5 Jumper Switches JP1 and JP2 on he M30620T3-PRT (MCU-dependent board 1)............................ 47  
2.9.6 Installing and Removing Network Resistors for Pullup........................................................................ 48  
2.9.7 Bypass Capacitors for A/D Converter.................................................................................................. 49  
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M306NKT3-RPD-E User’s Manual  
Contents  
Page  
3. Usage (How to Use the Emulator Debugger)........................................................................................................ 50  
3.1. Making an MCU File..........................................................................................................................50  
3.2 Setting the Work Area.........................................................................................................................51  
3.3 Starting Up the Emulator Debugger....................................................................................................52  
3.3.1 Init Dialog Box...................................................................................................................................... 52  
3.3.2 Checking Connections of the Emulator System .................................................................................. 58  
3.4 Downloading Program........................................................................................................................59  
3.5 Program execution .............................................................................................................................60  
3.6 Hardware Break..................................................................................................................................63  
3.7 Trace Window.....................................................................................................................................67  
3.8 RAM Monitor Window.........................................................................................................................71  
4. Hardware Specifications ........................................................................................................................................ 72  
4.1 Target MCU Specifications .................................................................................................................72  
4.2 Access Timing.....................................................................................................................................73  
4.2.1 Operation Timing of Memory Expansion Mode and Microprocessor Mode (Vcc=5V)......................... 73  
4.2.2 Operation Timing of Memory Expansion Mode and Microprocessor Mode (Vcc=3V)......................... 78  
4.3 Differences between the Actual MCU and Emulator...........................................................................83  
4.4 Connection Diagram...........................................................................................................................86  
4.5 External Dimensions...........................................................................................................................88  
4.5.1 External Dimensions of the Emulation Pod ......................................................................................... 88  
4.5.2 External Dimensions of the M30800T-PTC ......................................................................................... 89  
4.5.3 External Dimensions of the Converter Board M3T-F160-100NRB...................................................... 90  
4.5.4 External Dimensions of the Converter Board M3T-F160-100NSD...................................................... 90  
4.5.5 External Dimensions of the Converter Board M3T-F160-128NRD...................................................... 91  
4.6 Notes on Using This Product..............................................................................................................92  
5. Troubleshooting ..................................................................................................................................................... 96  
5.1 Flowchart to Remedy the Troubles.....................................................................................................96  
5.2 When the Emulator Debugger Does Not Start Up Properly................................................................97  
5.3 How to Request for Support .............................................................................................................100  
6. Maintenance and Guarantee ............................................................................................................................... 101  
6.1 User Registration..............................................................................................................................101  
6.2 Maintenance.....................................................................................................................................101  
6.3 Guarantee ........................................................................................................................................101  
6.4 Repair Provisions .............................................................................................................................101  
6.5 How to Make Request for Repair......................................................................................................102  
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M306NKT3-RPD-E User’s Manual  
User Registration  
User Registration  
When you have purchased the emulator presented in this user's manual, please be sure to register it. As the H/W Tool Customer  
Registration Sheet is included with this manual, fill it in and FAX it to your local distributor or email the same contents to the  
following address. If you register it by email, you can use a text format for user registration created when installing the  
software in the following folder. Your registered information is used for only after-sale services, and not for any other purposes.  
Without user registration, you will not be able to receive maintenance services such as a notification of field changes or trouble  
information. So be sure to carry out the user registration.  
For more information about user registration, please email to the following address.  
For user registration [email protected]  
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M306NKT3-RPD-E User’s Manual  
Terminology  
Terminology  
Some specific words used in this user's manual are defined as follows:  
Emulator main unit (Hereafter PC4701)  
This means a generic name for emulators for M16C, 7700, 740 Families. Take note of the fact that the M306NKT3-RPD-E  
(this product) does not support the PC4701L and PC4700L emulators. For details on specific models of PC4701, visit the  
Renesas Tools Homepage at http://www.renesas.com/en/tools.  
Emulation pod  
This means the emulation pod (this product) for the M16C/6N Group M16C/6N4, M16C/6N5, M16C/6NK, M16C/6NL,  
M16C/6NM and M16C/6NN.  
Emulator system  
This means an emulator system built around the PC4701 emulator. The PC4701 emulator system is configured with an  
emulator main unit, emulation pod, host machine and integrated development environment High-performance Embedded  
Workshop.  
Renesas integrated development environment High-performance Embedded Workshop  
This tool provides powerful support for the development of embedded applications for Renesas microcomputers. It has an  
emulator debugger function allowing for the emulator PC4701 and emulation pod to be controlled from the host machine via  
an interface. Furthermore, it permits a range of operations from editing a project to building and debugging it to be performed  
within the same application. What’s more, it supports version management.  
Emulator debugger (M16C PC4701 emulator debugger)  
This means a software tool starting up from the High-performance Embedded Workshop to control the emulator and this  
product and enables debugging.  
Firmware  
Program that analyzes contents of communication with the emulator debugger and controls the emulator hardware. This  
program is installed in the flash memory in the emulator main unit. This program is downloadable from the emulator debugger  
to upgrade the firmware or to support other MCUs.  
Host machine  
This means a personal computer used to control the emulator main unit and emulation pod.  
Software break  
A software break is a function to break the program before the system executes an instruction at the specified address. The  
instruction at the preset address will not be executed.  
Hardware break  
A hardware break is a function to break the program when the system detects a write/read of data to/from memory or a  
leading/trailing edge of the signal entered from the external trace cable. The former break function is called address break; and  
the latter break function is called trigger break. While the instruction at the address where the software break is set is not  
executed, a hardware break is performed after the specified instruction is executed.  
Target MCU  
This means the MCU you are going to debug.  
User system  
This means a user’s application system using the microcomputer to be debugged.  
User program  
This means the program you are going to debug.  
Evaluation MCU  
This means the MCU mounted on the emulation pod which is operated in the specific mode for tools.  
#
In this user’s manual, this symbol is used to show active Low. (e.g. RESET#: Reset signal)  
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M306NKT3-RPD-E User’s Manual  
1. Outline  
1. Outline  
This chapter describes the package components, the system configuration and the preparation for using this product for the first  
time.  
1.1 Package Components  
The M306NKT3-RPD-E package consists of the following items. When unpacking it, check to see if your M306NKT3-RPD-E  
contains all of these items.  
Table 1.1 Package components  
Item  
Quantity  
M306NKT3-RPD-E emulation pod  
1
1
1
1
1
1
FLX120-RPD flexible cable for connecting PC4701  
M30800T-PTC converter board for 100-pin 0.65mm pitch LCC  
IC61-1004-051 100-pin 0.65mm pitch LCC socket made by Yamaichi Electronics Co., Ltd.  
OSC-3 16MHz oscillator circuit board for main clock (preinstalled)  
OSC-2 oscillator circuit board (bare board)  
Network resistors for pulling up ports P0--P5 (51kx 8)  
H/W Tool Customer Registration Sheet (English)  
H/W Tool Customer Registration Sheet (Japanese)  
Repair request sheet (English)  
Repair request sheet (Japanese)  
M306NKT3-RPD-E User’s Manual (This manual)  
M306NKT3-RPD-E User’s Manual (Japanese)  
6
1
1
1
1
1
1
* Please keep the M306NKT3-RPD-E's packing box and cushion material in your place for reuse at a later time when sending  
your product for repair or other purposes. Always use these packing box and cushion material when transporting this  
product.  
* If there is any question or doubt about the packaged product, contact your local distributor.  
* For purchasing the IC61-1004-051 or for technical information, contact Yamaichi Electronics Co., Ltd.  
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M306NKT3-RPD-E User’s Manual  
1. Outline  
1.2 Other Tool Products Required for Development  
To bring forward programs development on the M16C/6N Group M16C/6N4, M16C/6N5, M16C/6NK, M16C/6NL,  
M16C/6NM and M16C/6NN, the products listed below are necessary in addition to those contained package above. Get them  
separately.  
Table 1.2 Other tool products required for development  
Product  
Product name  
Notes  
-
PC4701  
(excluding the PC4700L and PC4701L)  
M16C PC4701 Emulator Debugger  
M3T-PD30  
Emulator main unit  
Emulator debugger  
Included with the PC4701  
M3T-F160-100NRB  
M3T-100LCC-DMS  
+
M3T-DIRECT100S  
M3T-100LCC-DMS  
+
100-pin 0.65mm pitch QFP  
(PRQP0100JB-A  
Previous code: 100P6S-A)  
M16C/6N4  
M16C/6N5  
Required according to a foot  
pattern of a user system.  
Refer to “2.8 Connecting  
the User System” (page 30)  
M3T-DUMMY100S  
100-pin 0.5mm pitch LQFP  
(PLQP0100KB-A  
Previous code: 100P6Q-A)  
100-pin 0.5mm pitch LQFP  
(PLQP0100KB-A  
Previous code: 100P6Q-A)  
128-pin 0.5mm pitch LQFP  
(PLQP0128KB-A  
M3T-F160-100NSD  
M3T-100LCC-QSD  
M3T-F160-100NSD  
M3T-100LCC-QSD  
M16C/6NK  
M16C/6NL  
M16C/6NM  
M16C/6NN  
M3T-F160-128NRD  
Previous code: 128P6Q-A)  
* To purchase these products, contact your local distributor.  
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M306NKT3-RPD-E User’s Manual  
1. Outline  
1.3 System Configuration  
1.3.1 System Configuration  
Figure 1.1 shows a configuration of the PC4701 system.  
(6)Host machine  
Interface cable  
(5 ) Emulator main unit  
Host machine  
(2)  
Flexible cable connecting PC4701  
(1 ) Emulation pod  
(3 ) Flexible cable connecting user system  
Package converter board for connecting user system  
(4 )  
(7 ) User system  
Figure 1.1 System configuration  
(1) Emulation pod M306NKT3-RPD-E (this product)  
Emulation pod for the M16C/6N Group M16C/6N4, M16C/6N5, M16C/6NK, M16C/6NL, M16C/6NM and M16C/6NN.  
This emulation pod contains an evaluation MCU.  
(2) Flexible cable FLX120-RPD (included)  
This is a 120-conductor flexible cable for connecting the PC4701 emulator and the emulation pod.  
(3) Flexible cable M3T-FLX160C (included)  
This is a 160-conductor flexible cable for connecting the emulation pod and the user system.  
(4) Converter board M30800T-PTC (included)  
This is a converter board for connecting to 100-pin 0.65mm pitch LCC socket IC61-1004-051 on the user system. For  
details, refer to "2.8 Connecting the User System" (page 30).  
(5) Emulator main unit PC4701  
The emulator main unit for the M16C, 7700 and 740 families to be used with this product.  
(6) Host machine  
A personal computer to control the emulator.  
(7) User system  
This is your application system.  
This emulator cannot supply the power to the user system. Therefore design your system so that the user system is  
powered separately.  
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M306NKT3-RPD-E User’s Manual  
1. Outline  
1.3.2 Names and Functions of the PC4701 Front Panel LEDs  
Figure 1.2 shows the names of the LEDs on the front panel of the emulator.  
Target status LEDs  
STATUS OF  
TARGET  
POWER  
SAFE  
POWER  
CLOCK  
RESET  
RUN  
System status LEDs  
ERROR  
STATUS OF  
SYSTEM  
HALT  
RESET  
HIGH  
PERFORMANCE  
EMULATOR  
Figure 1.2 Names of the LEDs on the front panel of the PC4701  
(1) System Status LEDs  
The system status LEDs indicate the emulator PC4701's power supply, firmware operating status, etc. Table 1.3 lists the  
definition of each system status LED.  
Table 1.3 Definitions of the system status LEDs  
Name  
Status  
ON  
OFF  
ON  
Meaning  
Emulator system power supply is turned ON.  
Emulator system power supply is turned OFF.  
Emulator system is operating normally.  
POWER  
Special mode (maintenance mode) for downloading firmware. The  
SAFE  
Flashing emulator system does not operate except for downloading firmware and  
the self-check.  
OFF  
ON  
Emulator system is not operating normally.  
Emulator system is not operating normally (system status error).  
ERROR  
Flashing Downloading firmware.  
OFF Emulator system is operating normally.  
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(2) Target Status LEDs  
1. Outline  
The target status LEDs indicate the target MCU's operating status and target board's power supply. Table 1.4 lists the definition  
of each target status LED.  
Table 1.4 Definitions of the target status LEDs  
Name  
Status  
ON  
OFF  
ON  
OFF  
ON  
OFF  
ON  
Meaning  
Power is supplied to the user system.  
Power is not supplied to the user system.  
Target MCU clock is supplied.  
Target MCU clock is not supplied.  
Target MCU is being reset, or reset signal of the user system is held low.  
Target MCU is not being reset.  
User program is being executed.  
User program has been halted.  
CPU clock of target MCU is not oscillating.  
CPU clock of target MCU is oscillating.  
POWER  
CLOCK  
RESET  
RUN  
OFF  
ON  
OFF  
HALT  
IMPORTANT  
Note on the Target Status POWER LED:  
If the MCU has two or more Vcc terminals, the LED does not light unless power is supplied to all the  
terminals.  
Notes on the Target Status CLOCK LED:  
CLOCK LED is turned off when both main and sub clocks are not oscillating. If either clock is oscillating,  
the LED is turned on.  
If the LED is not turned on, check the following.  
(1) After powering on the PC4701 (before starting up the emulator debugger):  
Make sure that the oscillator circuit board in the emulation pod is properly installed and it is oscillating  
normally.  
(2) After the emulator debugger is started up (after the Init dialog box settings are completed):  
Make sure that the oscillator selected in the Init dialog box is oscillating normally.  
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M306NKT3-RPD-E User’s Manual  
1. Outline  
1.4 Specifications  
Tables 1.5 and 1.6 list the specifications of the M306NKT3-RPD-E.  
Table 1.5 M306NKT3-RPD-E specifications (1/2)  
Item  
Description  
M16C/6N Group  
Applicable MCU  
M16C/6N4, M16C/6N5, M16C/6NK, M16C/6NL, M16C/6NM and M16C/6NN  
Single-chip mode  
Usable MCU mode  
Memory expansion mode  
Microprocessor mode  
Maximum operating frequency  
Applicable power supply  
16MHz  
3.0 to 5.5V  
Internal ROM/RAM capacity : 0 wait, 16MHz(max)  
: 0 wait, 8MHz(max)  
: 1 wait,16MHz(max)  
Emulation Memory  
Clock supply  
1MB  
External area  
Internal oscillator circuit board (OSC-3)  
Main clock  
Switchable to external oscillator input  
Internal oscillator circuit (fixed 32.768kHz)  
Switchable to external oscillator input  
Sub clock  
- Download  
- Software break (max. 64 points)  
- Program execution/stop (allows free-run execution supporting software  
breaks)  
- Memory reference/setting (reference/setting C-variables, run-time execution)  
- Register reference/setting  
Basic debugging functions  
Real-time trace function  
- Disassemble display  
- C-level debugging, etc.  
- 32K-cycle bus information recordable  
(Bus, external trigger, time stamp)  
- 5 trace modes supported (Break/Before/About/After/Full)  
- Can be recorded ON/OFF by events  
- 1,024 bytes  
Real-time RAM monitor function  
Hardware break function  
- Data/last access result  
6 points (Bus detection, interrupt, external trace signal)  
Time between program start and stop  
Maximum/minimum/average execution time and pass count of specified four  
zones.  
Execution time measurement function  
Count clock: Equal to MCU Clock or 16MHz  
256KB  
C0 coverage  
Event output  
Break x1, Event x6  
External trigger input  
TTL level x8  
Dedicated parallel (PC4701HS)  
Host machine interface  
LPT parallel (PC4701M/PC4701U)  
(see “2.3 Connecting the Host Machine” Serial (PC4701HS/PC4701M)  
on page 22)  
USB (USB 1.1, full-speed)*1 (PC4701U)  
LAN (PC4701HS/PC4701U)  
*1 Available to connect the host machine that supports USB 2.0. With the USB interface, not all hardware (such as host  
machine, USB devices, USB hub) combination will work and guaranteed.  
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M306NKT3-RPD-E User’s Manual  
1. Outline  
Table 1.6 M306NKT3-RPD-E specifications (2/2)  
Item  
Description  
Power supply to emulator  
Power supply to emulation pod  
Overseas standards  
AC: 100 to 120V, AC: 200 to 240V (50/60Hz)  
Supplied from the PC4701  
U.S. EMI standards (FCC part 15 Class A)  
CE marking (1998 Class A, EN55024: 1998)  
100-pin 0.65mm-pitch LCC  
Connecting the user system  
see “2.8 Connecting the User  
System” (page 30)  
(1) M30800T-PTC (included)  
(1) M3T–F160–100NRB (not included)  
(2) M30800T-PTC (included)  
+ M3T-100LCC-DMS (not included)  
+ M3T-DIRECT100S (not included)  
(3) M30800T-PTC (included)  
+ M3T-100LCC-DMS (not included)  
+ M3T-DUMMY100S (not included)  
(1) M3T-F160-100NSD (not included)  
(2) M30800T-PTC (included)  
+ M3T-100LCC-QSD (not included)  
(1) M3T-F160-100NSD (not included)  
(2) M30800T-PTC (included  
100-pin 0.65mm pitch QFP  
M16C/6N4  
M16C/6N5  
(PRQP0100JB-A)  
100-pin 0.5mm pitch LQFP  
(PLQP0100KB-A)  
100-pin 0.5mm pitch LQFP  
(PLQP0100KB-A)  
M16C/6NK  
M16C/6NL  
M16C/6NM  
M16C/6NN  
+ M3T-100LCC-QSD (not included)  
128-pin 0.5mm pitch LQFP  
(PLQP0128KB-A)  
(1) M3T-F160-128NRD (not included)  
1.5 Operating Environment  
Be sure to use this emulator with the operating environmental of the emulator and host machine listed in Tables 1.7 and 1.8.  
Table 1.7 Operating environmental conditions  
Item  
Operating temperature  
Storage temperature  
Description  
Description  
5 to 35°C (no dew)  
-10 to 60°C (no dew)  
Table 1.8 Operating environment of the host machine  
Item  
Host machine  
IBM PC/AT compatibles  
Windows 98SE  
Windows Me  
OS  
Windows XP  
Windows 2000  
CPU  
Pentium III 600 MHz or more recommended  
Memory  
128 MB or more recommended  
Pointing device such as mouse  
Mouse or any other pointing device usable with the above OS that can be connected to  
the main body of the host machine.  
CD drive  
Needed to install the emulator debugger or refer to the user’s manual  
* Windows is trademarks of Microsoft Corporation in the United states and other countries.  
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M306NKT3-RPD-E User’s Manual  
2. Setup  
2. Setup  
This chapter describes the preparation for using this product, the procedure for starting up the emulator and how to change  
settings.  
2.1 Flowchart of Starting Up the Emulator  
The procedure for starting up the emulator is shown in Figure 2.1. For details, refer to each section hereafter. And, when the  
emulator does not start up normally, refer to “5. Troubleshooting” (page 96).  
Check the package components.  
Refer to “1.1 Package Components” (page 13).  
Refer to “User Registration” (page 11).  
User registration  
Install the M16C PC4701 Emulator  
Install the M16C PC4701 Emulator Debugger.  
Debugger.  
Connect the PC4701 to the host machine with each interface  
connector.  
Connect the host machine.  
Set the interface selection switch on the rear panel of the PC4701 to  
the using interface.  
Connect the emulation pod M306NKT3-RPD-E to the PC4701  
using the FLX120-RPD.  
Connect the emulation pod to the emulator.  
Connect the power supply for the emulator.  
Connect a power supply for the emulator.  
Connect the user system.  
Connect the user system as occasion demands.  
Turn ON the power to the emulator and the user system as  
simultaneously as possible.  
Turning on the power supply.  
Check that system status LED, and POWER, CLOCK, RESET and  
WARNING of target status LED are lighting. When the user system  
is not connected, the POWER LED does not light up.  
Check the LED display of the emulator.  
Start up the emulator debugger from the  
High-performance Embedded Workshop.  
Start up the High-performance Embedded Workshop, and the  
emulator debugger.  
Set the operating environment  
of the emulator debugger.  
Set the INIT dialog box of the emulator debugger.  
Debug a program with various functions of  
the emulator debugger  
For how to use the High-performance Embedded Workshop and the  
emulator debugger, refer to each online manual.  
Figure 2.1 Flowchart of starting up the emulator  
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2. Setup  
2.2 Installing the Emulator Debugger (M16C PC4701 Emulator Debugger)  
If the OS used in your host machine is Windows XP or 2000, this installation must be executed by a user with administrator  
rights. Be aware that users without administrator rights cannot complete the installation.  
Install the M16C PC4701 Emulator Debugger following the procedure described below.  
2.2.1 Installing the Emulator Debugger  
(1) Downloading the M16C PC4701 Emulator Debugger (as occasion demands)  
Download the latest M16C PC4701 Emulator Debugger from the URL below (free of charge).  
http://download.renesas.com/eng/mpumcu/upgrades/in_circuit_emulators/m16c/index.html  
(2) Launching the installer  
Start the “setup.exe” program.  
(3) Entering the user information  
In the “user information” dialog box, enter the user information (contractor, section, contact address, and host machine).  
The supplied information will be turned into a format by which user regisration will be provided by e-mail.  
(4) Completing the installation  
A dialog box will be displayed indicating that setup has been completed. It means that the installation you made is  
completed.  
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2. Setup  
2.3 Connecting the Host Machine  
When connecting the emulator PC4701 to a host machine, interface varies depending on the PC4701 used. Figure 2.1 shows  
the outline to connect each interface cable. For details on interface, refer to each PC4701 user’s manual used.  
Table 2.1 Operating environment of the host machine  
PC4701  
Interface  
Remarks  
The dedicated parallel interface cable is supplied with the PC4701HS.  
For connection with the dedicated parallel interface, the parallel interface  
printed circuit board (PCA4202G02: discontinued product) is required on  
the host machine side.  
The RS232C interface cable, 25-pin female/25-pin female conversion cable  
and 25-pin female/9-pin female conversion cable are supplied with the  
PC4701HS.  
Dedicated parallel  
PC4701HS  
Serial (RS232C)  
LAN (10BASE-2/5)  
LPT parallel  
The LAN interface cable (10BASE-2/5) is supplied with the PC4701HS.  
The LPT parallel interface cable is supplied with the PC4701M.  
The RS232C interface cable and 25-pin female/9-pin male conversion cable  
are supplied with the PC4701M.  
PC4701M  
PC4701U  
Serial (RS232C)  
LPT parallels  
USB  
The LPT parallel interface cable is supplied with the PC4701U.  
The USB interface cable is supplied with the PC4701U.  
No LAN interface cable is supplied with the PC4701U; it is, therefore,  
necessary to arrange a LAN interface cable at your end.  
LAN (10BASE-T)  
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M306NKT3-RPD-E User’s Manual  
2. Setup  
2.4 Connecting the PC4701  
To connect the emulation pod to the PC4701, use the FLX120-RPD 120-pin flexible cable included with this product package.  
Connect the PC4701 side connector of the FLX120-RPD to the cable connector of the PC4701, then secure with screws the  
FLX120-RPD.  
2.4.1 Connecting the Cable to the PC4701  
Figure 2.2 shows how to connect the PC4701 and FLX120-RPD.  
Emulator main unit  
PC4701 side connector  
of FLX120-RPD  
UPSIDE should be face up.  
Secure this screw.  
Secure this screw.  
Figure 2.2 Connecting the cable to the PC4701  
CAUTION  
Note on Connecting the PC4701 and FLX120-RPD:  
Always shut OFF power before connecting the cable. Otherwise, the internal circuits may be damaged.  
IMPORTANT  
Notes on Connecting the Cable and Securing the Screws:  
To connect the FLX120-RPD, be sure to hold the both sides of the PC4701 side connector horizontally with the  
"UPSIDE" facing up.  
After connecting the cable to the emulator main unit PC4701, be sure to secure the screws mounted in both  
sides of the connector.  
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M306NKT3-RPD-E User’s Manual  
2. Setup  
2.4.2 Connecting the FLX120-RPD to the Emulation Pod  
Figure 2.3 shows how to connect the FLX120-RPD and the emulation pod.  
Emulation pod  
FLX120-RPD (Secure with the screws)  
Figure 2.3 Connecting the FLX120-RPD to the emulation pod  
CAUTION  
Note on Connecting the Cable:  
Always shut OFF power before connecting the emulation pod and the FLX120-RPD. Otherwise, the internal  
circuits may be damaged.  
IMPORTANT  
Note on Securing the Screws:  
After connecting the emulation pod and the FLX120-RPD, be sure to secure the screws mounted in both sides  
of the connector cover.  
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2. Setup  
2.5 Turning ON the Power  
2.5.1 Checking the Connections of the Emulator System  
Before turning the power ON, check the connection of the interface cable with host machine, PC4701, emulation pod, and user  
system.  
2.5.2 Turning ON/OFF the Power  
Turn ON the power of the emulator and user system as simultaneously as possible. Turn OFF the power of the emulator and  
user system as simultaneously as possible.  
Do not leave either the emulator or user system powered on, because of leakage current the internal circuits may be damaged.  
When turning ON the power again after shutting OFF the power, wait for about 10 seconds.  
IMPORTANT  
Notes on Power Supply:  
The emulator's pin Vcc is connected to the user system in order to monitor user system voltage. For this reason,  
the emulator cannot supply power to the user system. Therefore, provide the user system with a separate power  
supply from that of the emulator.  
Keep user system power supply voltage within the following range.  
3.0[V] Vcc 5.5[V]  
Do not change user system power supply voltage after power has been activated.  
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2. Setup  
2.5.3 LED Display When the Emulator Starts Up Normally  
Figure 2.4 shows front panel LED lighting status when the emulator started up properly. Check it when starting up the  
emulator system.  
This does not light when the user  
system is not connected.  
STATUS OF  
TARGET  
POWER  
SAFE  
POWER  
CLOCK  
RESET  
RUN  
ERROR  
STATUS OF  
: On  
: Off  
SYSTEM  
HALT  
RESET  
HIGH  
PERFORMANCE  
EMULATOR  
LED display when the emulator starts up normally  
Figure 2.4 LED display when the power turned on  
IMPORTANT  
Note on the Target Status POWER LED:  
If the MCU has two or more Vcc terminals, the LED does not light unless power is supplied to all the  
terminals.  
Notes on the Target Status CLOCK LED:  
CLOCK LED is turned off when both main and sub clocks are not oscillating. If either clock is oscillating, the  
LED is turned on.  
If the LED is not turned on, check the following.  
(1) After powering on the PC4701 (before starting up the emulator debugger):  
Make sure that the oscillator circuit board is properly installed in the PC4701 and it is oscillating normally.  
(2) After the emulator debugger is started up (after the Init dialog box settings are complete):  
Make sure that the oscillator selected in the Init dialog box is oscillating normally.  
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M306NKT3-RPD-E User’s Manual  
2. Setup  
2.6 Downloading Firmware  
2.6.1 When It is Necessary to Download Firmware  
It is necessary to download the firmware in the cases listed below. Normally, the following are automatically detected when the  
emulator debugger is started up, and the firmware is downloaded.  
(1) When you use this product for the first time  
(2) When the firmware has been upgraded  
(3) When the emulator debugger has been upgraded  
(4) When you use this product with a PC4701 which was used with other emulation pod before  
If downloading firmware is not completed in the cases below, redownload the firmware.  
- When the power is unexpectedly shut down during a download from the emulator debugger  
- When a communications interface cable is unexpectedly pulled out  
2.6.2 Downloading Firmware in Maintenance Mode  
Download the firmware in maintenance mode as explained here following. The user system must not be connected when  
downloading the firmware.  
(1) Set the interface select switch on the rear panel of the PC4701 to the dedicated parallel, LPT or serial interface to connect  
the PC4701 and the host machine. Set the interface selection switch on the rear panel of the PC4701 according to the using  
interface. The firmware may not be downloaded in maintenance mode correctly with the USB interface.  
(2) Within 2 seconds of activating power to the emulator, press the RESET switch on the PC4701 upper panel to switch to  
maintenance mode.  
Switched to maintenance mode, the SAFE SYSTEM STATUS LED begins to flash.  
(3) Start up the emulator debugger. When the Init dialog box setup is complete, the dialog which urges to download the  
firmware will appear. Download the firmware following messages. Required time for downloading the firmware is about  
60 seconds.  
POWER  
SAFE  
POWER  
CLOCK  
RESET  
RUN  
POWER  
SAFE  
POWER  
CLOCK  
RESET  
RUN  
POWER  
SAFE  
POWER  
CLOCK  
RESET  
RUN  
ERROR  
ERROR  
ERROR  
STATUS OF  
ST ATUS OF  
STATUS  
OF  
SYSTEM  
SYSTEM  
SYSTEM  
HALT  
HALT  
HA L T  
ERROR LED lights  
SAFE LED lights  
RESET  
RESET  
RESET  
All the LEDs light  
Immediately after turning on the power  
When maintenance mode started  
When downloading firmware started  
POWER  
SAFE  
POWER  
CLOCK  
RESET  
RUN  
POWER  
SAFE  
POWER  
CLOCK  
RESET  
RUN  
POWER  
SAFE  
POWER  
CLOCK  
RESET  
RUN  
ERROR  
ERROR  
ERROR  
STATUS OF  
ST ATUS OF  
STATUS OF  
SYSTEM  
SYSTEM  
SYSTEM  
HALT  
: On  
HALT  
HALT  
: Off  
RESET  
SAFE LED blinks  
RESET  
All the LEDs light  
RESET  
: Blinking  
When download complete  
Figure 2.5 Downloading firmware in maintenance mode  
IMPORTANT  
Note on Downloading Firmware:  
Do not shut OFF power while the firmware is being downloaded. Doing so, the emulator will not start up  
properly. If power is shut OFF by mistake, redownload the firmware in maintenance mode.  
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M306NKT3-RPD-E User’s Manual  
2. Setup  
2.7 Self-check  
2.7.1 Self-check Procedure  
To run the self-check of the emulator, do so as explained here below. While the self-check is in progress, the LEDs will change  
as shown in Figure 2.6.  
(1) If the user system is connected, disconnect it.  
(2) Set the switches in the emulation pod to the factory settings as shown in Figure 2.7.  
(3) Within 2 seconds of activating power to the emulator, press the system reset switch on the emulator front panel to switch  
the emulator to maintenance mode.  
(4) Check the SAFE LED starts blinking and then press the system reset switch again.  
(5) The self-check will start. If the normal result is displayed in about 30 seconds, the self-check has terminated normally.  
P OWE R  
SAFE  
P OWE R  
POWE R  
SAF E  
POWE R  
POWER  
SAFE  
POWER  
CLOCK  
RESET  
RUN  
CL OCK  
RE SET  
RUN  
CLOCK  
RESE T  
RUN  
ERROR  
ERROR  
ERROR  
S T A T U S O F  
S TA TUS OF  
S TA T US OF  
SYSTEM  
SYSTEM  
SYSTEM  
HALT  
HA L T  
HALT  
RESET  
RESET  
RESET  
(2)SAFE LED blinks  
(1) All the LEDs light  
Completed normally  
Self - check  
Immediately after turning on the power  
: On  
: Off  
: Blinking  
POWER  
SA F E  
POWER  
CL OCK  
RE SET  
RUN  
ERROR  
S TA TUS OF  
SYSTEM  
HA LT  
ERROR LED lights  
RESET  
System status error  
POWER  
SAF E  
POWER  
CLOCK  
RE S ET  
RUN  
E RR OR  
S TA TUS OF  
SYSTEM  
HAL T  
SAFE and ERROR LED blink  
Target status error  
RESET  
Figure 2.6 LED display in the self-check procedure  
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M306NKT3-RPD-E User’s Manual  
2. Setup  
SW1 BYTE  
(factory-settings)  
SW2  
SW3  
(factory-settings)  
(factory-settings)  
JP1  
(factory-settings)  
=
SW4  
SW5  
(factory-settings)  
(factory-settings)  
(factory-settings)  
M30620T3-PRT board  
Figure 2.7 Switch settings for the self-check (factory-settings)  
2.7.2 If an Error is Detected in the Self-check  
If the self-check does not result normally, check the following.  
(1) Whether the emulation pod and PC4701 are connected properly  
(2) Whether the proper firmware has been downloaded  
(3) Whether the switch settings of this product are the factory-settings  
IMPORTANT  
Notes on Self-check:  
Perform the self-check while not connecting the user system.  
If the self-check does not result normally (excluding target status error), the emulation pod may be damaged.  
Then contact your local distributor.  
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M306NKT3-RPD-E User’s Manual  
2. Setup  
2.8 Connecting the User System  
Connect the emulation pod to the user system for M16C/6N4 or M16C/6N5. and for M16C/6NK, M16C/6NL, M16C/6NM  
and M16C/6NN as shown in Figures 2.8 and 2.9, respectively.  
Tip of emulation pod probe  
100-pin  
0.65mm pitch  
0.5mm pitch  
M30800T-PTC  
(included)  
M30800T-PTC  
(included)  
M3T-100LCC-DMS  
(not included)  
M3T-FLX100-R  
(not included)  
M3T-FLX100-T  
(not included)  
*1  
M3T-F160-100NRB  
100-pin QFP  
(not included)  
LCCソケット  
100-pin LCC  
(included)  
M3T-DIRECT100S  
100-pin QFP  
(not included)  
M3T-DUMMY100S  
100-pin QFP  
(not included)  
M3T-100LCC-QSD  
100-pin LQFP  
(not included)  
M3T-F160-100NSD  
100-pin LQFP  
(not included)  
: No. 1 pin  
*1: These three items are included in one package .  
Figure 2.8 Connecting the user system (for M16C/6N4 or M16C/6N5)  
CAUTION  
Note on Connecting the User System:  
Take care not to attach the converter board in a wrong direction. It may cause a fatal damage to the emulation  
pod.  
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2. Setup  
Tip of emulation pod probe  
100-pin  
0.5mm pitch  
128-pin  
0.5mm pitch  
M30800T-PTC  
(included)  
M3T-F160-100NSD M3T-100LCC-QSD  
M3T-F160-128NRD  
128-pin LQFP  
100-pin LQFP  
(not included)  
100-pin LQFP  
(not included)  
(not included)  
Figure 2.9 Connecting the user system (for M16C/6NK, M16C/6NL, M16C/6NM and M16C/6NN)  
CAUTION  
Note on Connecting the User System:  
Take care not to attach the converter board in a wrong direction. It may cause a fatal damage to the emulation  
pod.  
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M306NKT3-RPD-E User’s Manual  
2. Setup  
2.8.1 Connecting to a 100-pin LCC socket  
Figure 2.10 shows how to connect a 100-pin LCC socket (IC61-1004-051 of Yamaichi Electronics Co., Ltd.) on the user  
system to the M30800T-PTC (included).  
(1) Attach the CN2 side of the M30800T-PTC to the CN2 side of the package converter board connected to the emulation pod  
probe.  
(2) Attach the M30800T-PTC to the 100-pin LCC socket.  
Tip of emulation pod probe  
Package converter board  
CN2 side  
(1)  
M30800 T-PTC  
pin LCC socket  
(2)  
100-  
No. 1 pin  
User system  
Figure 2.10 Connecting to a 100-pin LCC socket  
CAUTION  
Note on Connecting the User System:  
Take care not to attach the converter board in a wrong direction. It may cause a fatal damage to the emulation  
pod.  
The connectors of the M30800T-PTC are guaranteed for only 50 insertion/removal iterations.  
The connectors of the IC61-1004-051 are guaranteed for only 20 insertion/removal iterations.  
For purchasing the IC61-1004-051 or for technical information, contact Yamaichi Electronics Co., Ltd.  
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M306NKT3-RPD-E User’s Manual  
2. Setup  
2.8.2 Connecting to a 100-pin 0.65mm pitch Foot Pattern (Part 1)  
Figure 2.11 shows how to connect a 100-pin 0.65mm pitch foot pattern on the user system to the M3T-F160-100NRB (not  
included), and here following is its procedure.  
For details on the M3T-F160-100NRB (not included), refer to its user's manual.  
(1) Attach the NQPACK100RB included with the M3T-F160-100NRB to the user system.  
(2) Attach the YQPACK100RB included with the M3T-F160-100NRB to the NQPACK100RB and secure it with the  
YQ-GUIDE's.  
(3) Attach the CN2 side of the M3T-F160-100NRB to the CN2 side of the package converter board connected to the emulation  
pod probe.  
(4) Attach the M3T-F160-100NRB to the YQPACK100RB.  
Tip of emulation pod probe  
Package converter board  
CN2 side  
M3T-F160-100NRB  
(not included))  
(3)  
On-board evaluation  
(4)  
HQPACK100RB168  
(not included)  
YQ-GUIDE (x4)  
YQPACK100RB  
*
(2)  
NQPACK100RB  
FLASH MCU, etc.  
These corners are not round.  
100-pin 0.65mmpitch  
(PRQP0100JB-A) foot pattern  
(1)  
NO. 1 pin  
: These four items are available in one package.  
User system  
Figure 2.11 Connecting to a 100-pin 0.65mm pitch foot pattern (1/3)  
CAUTION  
Note on Connecting the User System:  
Take care not to attach the converter board in a wrong direction. It may cause a fatal damage to the emulator or  
user system.  
The connectors of the M3T-F160-100NRB are guaranteed for only 50 insertion/removal iterations.  
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M306NKT3-RPD-E User’s Manual  
2. Setup  
2.8.3 Connecting to a 100-pin 0.65mm pitch Foot Pattern (Part 2)  
Figure 2.11 shows how to connect a 100-pin 0.65mm pitch foot pattern on the user system to the M3T-DIRECT100S (not  
included), and here following is its procedure.  
For details on the M3T-100LCC-DMS (not included) and M3T- DIRECT100S (not included), refer to each user's manual.  
(1) Attach the M3T- DIRECT100S to the user system.  
(2) Attach the M3T-100LCC-DMS to the M3T-DIRECT100S.  
(3) Attach the CN2 side of the M30800T-PTC to the CN2 side of the package converter board connected to the emulation pod  
probe.  
(4) Attach the M30800T-PTC to the M3T-100LCC-DMS.  
Tip of emulation pod probe  
Package converter board  
CN2 side  
(3)  
M30800T-PTC  
M3T-100LCC-DMS  
(not included)  
(4)  
M3T-DIRECT100S  
(2)  
(1)  
(not included)  
100-pin 0.65mm pitch  
(PRQP0100JB-A) foot pattern  
No. 1 pin  
User system  
Figure 2.12 Connecting to a 100-pin 0.65mm pitch foot pattern (2/3)  
CAUTION  
Note on Connecting the User System:  
Take care not to attach the converter board in a wrong direction. It may cause a fatal damage to the emulation  
pod.  
The connectors of the M30800T-PTC are guaranteed for only 50 insertion/removal iterations.  
The connectors of the M3T-100LCC-DMS and M3T-DIRECT100S are guaranteed for only 20  
insertion/removal iterations.  
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2. Setup  
2.8.4 Connecting to a 100-pin 0.65mm pitch Foot Pattern (Part 3)  
Figure 2.13 shows how to connect a 100-pin 0.65mm pitch foot pattern on the user system to the M3T-DUMMY100S (not  
included), and here following is its procedure.  
For details on the M3T-100LCC-DMS (not included) and M3T-DUMMY100S (not included), refer to each user's manual.  
(1) Attach the M3T-DUMMY100S to the user system.  
(2) Attach the M3T-100LCC-DMS to the M3T-DUMMY100S.  
(3) Attach the CN2 side of the M30800T-PTC to the CN2 side of the package converter board connected to the emulation pod  
probe.  
(4) Attach the M30800T-PTC to the M3T-100LCC-DMS.  
Tip of emulation pod probe  
Package converter board  
CN2 side  
(3)  
M30800T-PTC  
M3T-100LCC-DMS  
(not included)  
(4)  
(2)  
On-board evaluation  
M3T-DUMMY100S  
(not included)  
FLASH MCU, etc.  
100-pin 0.65mm pitch  
(PRQP0100JB-A) foot pattern  
(1)  
No. 1 pin  
User system  
Figure 2.13 Connecting to a 100-pin 0.65mm pitch foot pattern (3/3)  
CAUTION  
Note on Connecting the User System:  
Take care not to attach the converter board in a wrong direction. It may cause a fatal damage to the emulation  
pod.  
The connectors of the M30800T-PTC are guaranteed for only 50 insertion/removal iterations.  
The connectors of the M3T-100LCC-DMS and M3T-DUMMY100S are guaranteed for only 20  
insertion/removal iterations.  
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M306NKT3-RPD-E User’s Manual  
2. Setup  
2.8.5 Connecting to a 100-pin 0.5mm pitch Foot Pattern (Part 1)  
Figure 2.14 shows how to connect a 100-pin 0.5mm pitch foot pattern on the user system to the M3T-F160-100NSD (not  
included), and here following is its procedure.  
For details on the M3T-F160-100NSD (not included), refer to its user's manual.  
(1) Attach the NQPACK100SD included with the M3T-F160-100NSD to the user system.  
(2) Attach the YQPACK100SD included with M3T-F160-100NSD to the NQPACK100SD and secure it with the  
YQ-GUIDE's.  
(3) Attach the CN2 side of the M3T-F160-100NSD to the CN2 side of the package converter board connected to the emulation  
pod probe.  
(4) Attach the M3T-F160-100NSD to the YQPACK100SD.  
Tip of emulation pod probe  
Package converter board  
CN2 side  
M3T-F160-100NSD  
(not included)  
(3)  
(4)  
On-board evaluation  
HQPACK100SD  
(not included)  
YQ-GUIDE (x4)  
YQPACK100SD  
*
(2)  
(1)  
NQPACK100SD  
FLASH MCU, etc.  
These corners are not round.  
100-pin 0.5mm pitch  
(PLQP0100KB-A) foot pattern  
No. 1 pin  
*: These four items are available in one package.  
User system  
Figure 2.14 Connecting to a 100-pin 0.5mm pitch foot pattern (1/2)  
CAUTION  
Note on Connecting the User System:  
Take care not to attach the converter board in a wrong direction. It may cause a fatal damage to the emulation  
pod.  
The connectors of the M3T-F160-100NSD are guaranteed for only 50 insertion/removal iterations.  
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M306NKT3-RPD-E User’s Manual  
2. Setup  
2.8.6 Connecting to a 100-pin 0.5mm pitch Foot Pattern (Part 2)  
Figure 2.15 shows how to connect a 100-pin 0.5mm pitch foot pattern on the user system to the M3T-100LCC-QSD (not  
included), and here following is its procedure.  
For details on the M3T-100LCC-QSD (not included), refer to its user's manual.  
(1) Attach the TQPACK100SD to the user system.  
(2) Attach the TQSOCKET100SDG to the TQPACK100SD.  
(3) Attach the M3T-100LCC-QSD to the TQSOCKET100SDG.  
(4) Attach the CN2 side of the M30800T-PTC to the CN2 side of the package converter board connected to the emulation pod  
probe.  
(5) Attach the M30800T-PT to the M3T-100LCC-QSD.  
Tip of emulation pod probe  
Package converter board  
CN2 side  
(4)  
M30800T-PTC  
M3T-100LCC-QSD  
(not included)  
(5)  
(3)  
(2)  
TQSOCKET100SDG  
TQPACK100SD  
100-pin 0.5mm pitch  
(PLQP0100KB-A) foot pattern  
(1)  
No. 1 pin  
User system  
Figure 2.15 Connecting to a 100-pin 0.65mm pitch foot pattern (2/2)  
CAUTION  
Note on Connecting the User System:  
Take care not to attach the converter board in a wrong direction. It may cause a fatal damage to the emulation  
pod.  
The connectors of the M30800T-PTC are guaranteed for only 50 insertion/removal iterations.  
The connectors of the M3T-100LCC-QSD are guaranteed for only 20 insertion/removal iterations.  
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M306NKT3-RPD-E User’s Manual  
2. Setup  
2.8.7 Connecting to a 128-pin 0.5mm pitch Foot Pattern  
Figure 2.16 shows how to connect a 128-pin 0.5mm pitch foot pattern on the user system to the M3T-F160-128NRD (not  
included), and here following is its procedure.  
For details on the M3T-F160-128NRD (not included), refer to its user's manual.  
(1) Attach the NQPACK128RD included with the M3T-F160-128NRD to the user system.  
(2) Attach the YQPACK128RD included with M3T-F160-128NRD to the NQPACK128RD and secure it with the  
YQ-GUIDE's.  
(3) Attach the CN2 side of the M3T-F160-128NRD to the CN2 side of the package converter board connected to the emulation  
pod probe.  
(4) Attach the M3T-F160-128NRD to the YQPACK128RD.  
Tip of emulation pod probe  
Package converter board  
CN2 side  
M3T-F160-128NRD  
(not included)  
On-board evaluation  
HQPACK128RD  
(not included)  
YQ-GUIDE (x4)  
YQPACK128RD  
*
NQPACK128RD  
FLASH MCU, etc.  
These corners are not round.  
128-pin 0.5mm pitch  
(PLQP0128KB-A) foot pattern  
No. 1 pin  
*: These four items are available in one package.  
User system  
Figure 2.16 Connecting to a 128-pin 0.65mm pitch foot pattern  
CAUTION  
Note on Connecting the User System:  
Take care not to attach the converter board in a wrong direction. It may cause a fatal damage to the emulation  
pod.  
The connectors of the M3T-F160-128NRD are guaranteed for only 50 insertion/removal iterations.  
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M306NKT3-RPD-E User’s Manual  
2. Setup  
2.9 Changing Settings  
This chapter describes how to set the inside of the emulator.  
2.9.1 Removing/Attaching the Upper Cover  
(1) Removing the upper cover  
To open the upper cover, remove the four screws of both sides of the M306NKT3-RPD-E and lift off the upper cover (see  
Figure 2.17).  
(2) Attaching the upper cover  
To close the upper cover, attach the upper cover and secure the four screws of both sides of this product.  
Figure 2.17 Removing the upper cover  
CAUTION  
Note on Removing and Attaching the Upper Cover:  
Always shut OFF power when removing/attaching the upper cover or changing the switch settings. Otherwise  
the internal circuit may be damaged.  
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M306NKT3-RPD-E User’s Manual  
2. Setup  
2.9.2 Each Setting  
Figure 2.18 shows the positions of each part of the M306NKT3-RPD-E.  
(1) Position of oscillator circuit board  
(2) Position of switches  
(3) Position of socket for mounting network resister for pullup  
(4) Position of bypass capacitor for A/D converter  
(4) Bypass capacitor for A/D converter  
MCU dependent board 1  
(M30620T3-PRT)  
MCU dependent board 2  
Common board  
(M3062PT3-PRTM)  
(M30620T3-RPDC)  
(1) Oscillator circuit board  
(3) Socket for  
mounting network  
resister for pullup  
(2) Switches  
Figure 2.18 Positions of each part  
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2.9.3 Selecting Clock Supply  
(1) Clock Supply to the MCU  
2. Setup  
You can choose a clock supplied to the evaluation MCU by the Emulator tab in the Init dialog box of the emulator debugger.  
Table 2.2 lists the factory-settings of each clock supply when you install the emulator debugger.  
Table 2.2 Clock Supply to the MCU  
Clock  
Display of emulator debugger  
Description  
Internal oscillator circuit of emulation pod  
(OSC-3: 16.0MHz or OSC-2)  
Default setting  
Yes  
Internal  
Main (XIN-XOUT)  
External  
Internal  
External  
User system  
-
-
Internal oscillator circuit of emulation pod  
(32.768kHz)  
Sub (XCIN-XCOUT)  
User system  
Yes  
IMPORTANT  
Notes on Changing the Clock Supply:  
The clock supply can be set in the Init dialog box when starting up the emulator debugger or inputting CLK  
command on the script window.  
For pins XCIN-XCOUT, it is necessary to set the switches in the emulation pod. For details, refer to "2.9.4 Switch  
Settings" (page 45).  
(2) Using the Internal Oscillator Circuit Board  
An oscillator circuit board for 16.0MHz (OSC-3) is mounted on this product. Also the oscillator circuit board (OSC-2) is  
attached to change the oscillation frequency. When you use an internal oscillator circuit as a main clock, “Internal” can be set  
by the emulator debugger.  
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2. Setup  
(3) Replacing Oscillator Circuit Boards  
Figure 2.19 shows how to replace the oscillator circuit boards. For the position of the oscillator circuit board, see Figure 2.18.  
(1) Unscrew the screw securing the oscillator circuit board.  
(2) Lift off the oscillator circuit board.  
(3) Insert the connector of a new oscillator circuit board to the  
connector of the main board.  
(4) Secure the new oscillator circuit board with the screw.  
Figure 2.19 Replacing oscillator circuit boards  
CAUTION  
Note on Replacing the Oscillator Circuit Board:  
Always shut OFF power when replacing oscillator circuit board. Otherwise, internal circuits may be damaged.  
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2. Setup  
(4) Using the Internal Oscillator Circuit of the Emulation Pod  
To use the emulation pod at a desired frequency, build the desired oscillator circuit on the included OSC-2 oscillator circuit  
board (bare board). Figure 2.20 shows an external view of the OSC-2 oscillator circuit board (bare board) and where connector  
pins are located. Figure 2.21 shows the circuitry of the OSC-2 oscillator circuit board (bare board). Use the number of  
oscillator circuits recommended by the oscillator manufacturer.  
J1-4:GND  
J1-3:Oscillation output  
J1-2:GND  
J1-1:VCC  
Figure 2.20 External view of the OSC-2 oscillator circuit board and its connector pin positions  
IC1  
IC1  
9
11  
10  
*
CLK  
8
J1-3  
J1-1  
R1  
1
2
4
6
Vcc  
*
R2  
X1 ,X2  
14  
IC1  
3
5
C3  
7
J1-2  
J1-4  
C2  
C1  
13  
12  
GND  
GND  
*
X3  
IC1  
X1:5.08-mm- pitch 2- pin oscillator  
*.  
X2:2.54-mm- pitch 2- pin oscillator  
X3:2.54-mm- pitch 3- pin oscillator  
IC1:Inverter (Unbuffer)  
Figure 2.21 Circuits of the OSC-2 oscillator circuit bare board  
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M306NKT3-RPD-E User’s Manual  
2. Setup  
(5) Using the Oscillator Circuit on the User System  
To operate this product with an external clock, construct the oscillator circuit as shown in Figure 2.22 in the user system and  
input the oscillator output at 50% duty (within the operating range of the evaluation MCU) into pin XIN. And pin XOUT should  
be open. Choose "External" in the emulator debugger to use this clock.  
Figure 2.22 External oscillator circuit  
Make note that in the oscillator circuit shown in Figure 2.23 where a resonator is connected between pins XIN and XOUT  
,
oscillation does not occur because a flexible cable, buffer IC and other devices are used between the evaluation MCU and the  
user system. It is same for sub-clock oscillator circuits (XCIN and XCOUT).  
Figure 2.23 Circuit in which oscillation does not occur  
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M306NKT3-RPD-E User’s Manual  
2. Setup  
2.9.4 Switch Settings  
Here follows explanations of the switches of the emulation pod. Set the switches according to the user system.  
Tables 2.3 and 2.4 list how to set toggle switches SW1 to SW5 of the M30620T3-PRT board (MCU-dependent board 1). Table  
2.5 lists how to set jumper switches JP1 and JP2. For the positions of the switches, see Figure 2.18.  
Table 2.3 Switch settings of the M306NKT3-RPD-E (1)  
Signal  
Switch  
Setting  
Description  
SW1  
BYTE  
Sets pin BYTE of the MCU to "L" when the user system is  
unconnected.  
Pulls down pin BYTE of the MCU with a resistance of 33k.  
(factory-settings)  
SW1 BYTE  
Use this setting when the user system is connected.  
Does not pull up/down pin BYTE of the MCU.  
BYTE  
SW1  
(Inputs the level of the user system to pin BYTE of the MCU.)  
SW1  
BYTE  
Sets pin BYTE of the MCU to "H" when the user system is  
unconnected.  
Pulls up pin BYTE of the MCU with a resistance of 33k.  
SW2  
Sets pin CNVss of the MCU to "L" when the user system is  
unconnected.  
Pulls down pin CNVss of the MCU with a resistance of 1k.  
(factory-settings)  
SW2  
Use this setting when the user system is connected.  
Does not pull up/down pin CNVss of the MCU.  
CNVss  
SW2  
(Inputs the level of the user system to pin CNVss of the MCU.)  
SW2  
Sets pin CNVss of the MCU to "H" when the user system is  
unconnected.  
Pulls up pin CNVss of the MCU with a resistance of 1k.  
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M306NKT3-RPD-E User’s Manual  
2. Setup  
Table 2.4 Switch settings of the M306NKT3-RPD-E (2)  
Signal  
Switch  
Setting  
Description  
SW3  
Does not connect pin Xout of the MCU to the user system.  
(factory-settings)  
SW3  
Xout  
SW3  
Connects pin Xout of the MCU to the user system.  
Connects pin P86/Xcout of the MCU to the user system to use it as  
port P86 or Xcout.  
SW4  
(factory-settings)  
P86/Xcout  
SW4  
Does not connect pin P86/Xcout of the MCU to the user system.  
Connects pin P87/Xcin of the MCU as port P87.  
Connects pin P87/Xcin of the MCU as Xcin.  
CAUTION  
SW4  
SW5  
(factory-settings)  
P87/Xcin  
SW5  
SW5  
Note on Switch Settings:  
Always shut OFF power before changing switch setting.  
IMPORTANT  
Note on BYTE and CNVss Switch Settings:  
Switch settings of the BYTE and CNVss are for debugging without the user system connected.  
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2. Setup  
2.9.5 Jumper Switches JP1 and JP2 on he M30620T3-PRT (MCU-dependent board 1)  
Table 2.5 Switch settings of the M306NKT3-RPD-E (3)  
Signal  
Switch  
Setting  
Description  
Always use this setting.  
Do not use this setting.  
JP1  
(factory-settings)  
A18_SEL  
JP1  
JP1  
Always use this setting.  
=
VDDIO  
JP2  
(factory-settings)  
Do not use this setting.  
=
CAUTION  
Note on Switch Settings:  
Always shut OFF power before changing switch setting.  
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2. Setup  
2.9.6 Installing and Removing Network Resistors for Pullup  
In this product, you cannot control pullup for ports P0 to P5 by pullup control registers (pullup control register read/write are  
possible).  
A socket for installing the network resistor for pullup is mounted in this product. Mount the 51knetwork resistor supplied  
with this product to the port for which pullup control is required. For the mounting location, refer to Figure 2.24 below. And  
for the positions of each part, refer to Figure 2.18.  
VCC2  
P50  
P51  
P52  
P53  
P54  
P55  
P56  
P57  
VCC2  
P00  
P01  
P02  
P03  
P04  
P05  
P06  
P07  
VCC2  
P40  
P41  
P42  
P43  
P44  
P45  
P46  
P47  
VCC2  
VCC2  
VCC2  
P30  
P31  
P32  
P33  
P34  
P35  
P36  
P37  
P10  
P11  
P12  
P13  
P14  
P15  
P16  
P17  
P20  
P21  
P22  
P23  
P24  
P25  
P26  
P27  
Figure 2.24 Position for mounting network resistors for pullup  
CAUTION  
Note on Installing and Removing Network Resistors for Pullup:  
Always shut OFF power before installing or removing network resistors for pullup. Otherwise, internal circuit  
board may be damaged. Also install network resistors for pullup properly.  
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2. Setup  
2.9.7 Bypass Capacitors for A/D Converter  
The M306NKT3-RPD-E has the M3062PT3-PRTM (MCU-dependent board 2) board which has a foot pattern for installing  
bypass capacitors for A/D converter near the MCU and premounted 0.1μF capacitors. Mount suitable bypass capacitors as  
occasion demands. Figure 2.18 shows where they are installed and Figure 2.25 shows their connection.  
AVCC - AVSS bypass capacitor  
AVSS  
C3  
AVCC  
VREF- AVSS bypass capacitor  
AVSS  
C2  
VREF  
Figure 2.25 Foot patterns of bypass capacitors for A/D converter  
IMPORTANT  
Note on the A/D Converter Function:  
Because a flexible cable and other devices are used between the evaluation MCU and the user system, the A/D  
converter operates differently from that of the actual MCU. Make the final evaluation of the A/D converter  
with the actual MCU.  
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3. Usage (How to Use the Emulator Debugger)  
3. Usage (How to Use the Emulator Debugger)  
This chapter describes how to start up the M16C PC4701 emulator debugger from the High-performance Embedded Workshop  
and how to use the main windows.  
3.1. Making an MCU File  
It is necessary to make an MCU file to use this product with the emulator debugger. According to the MCU you use, change  
the contents of the MCU file. Make the MCU file named “M306NKT3.MCU” etc. following the description below using a text  
editor and store it in the "mcufiles" folder in the directory where the emulator debugger is installed.  
The emulator debugger has been installed in the following directory by default.  
- When using the M16C PC4701 emulator debugger on the High-performance Embedded Workshop  
C:\Program Files\Renesas\Hew\Tools\Renesas\DebugComp\Platform\PDTarget\PD30\McuFiles  
- When using the M3T-PD30  
C:\mtool\PD30\McuFiles  
The MCU file contains information such as, SFR area, internal RAM area, internal ROM area, firmware file name. The  
contents of the MCU file when using the M306NKFJGP (31KB RAM, 512KB ROM) are as follows:  
0
3FF  
: SFR area  
:
Start address  
End address  
400  
: Internal RAM  
:
: Internal ROM  
:
Start address  
End address  
Start address  
End address  
7FFF  
80000  
FFFFF  
M30620P : Name of firmware  
: Expansion No.  
(Do not change.)  
(Do not change.)  
0
The contents of the MCU file when using the M306N4FGTFP (10KB RAM, 256KB ROM) are as follows:  
0
3FF  
: SFR area  
:
Start address  
End address  
400  
: Internal RAM  
:
: Internal ROM  
:
Start address  
End address  
Start address  
End address  
2BFF  
C0000  
FFFFF  
M30620P : Name of firmware  
: Expansion No.  
(Do not change.)  
(Do not change.)  
0
When using this product in microprocessor mode, set the internal ROM area as follows.  
00000  
00001  
: Internal ROM  
:
Start address  
End address  
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3. Usage (How to Use the Emulator Debugger)  
3.2 Setting the Work Area  
With this product, the emulator uses 54 bytes as a work area in emulation memory. Therefore, according to the memory  
mapping of the MCU you use, specify the work area addresses.  
In single-chip mode, set the work area address at 10000h.  
In memory expansion or microprocessor mode, the areas listed below cannot be used as a work area, specify a work area other  
than the areas listed below. And the top address of the work area should be an even-numbered address.  
(1) SFR area (0000h--003FFh)  
(2) External area of multiplex bus setting  
(3) Reserved area of 27000h--27FFFh  
(4) Stack area used by the emulator for reset command execution (0FFF9h--0FFFFh)  
(5) F6000h to F63FFh and F8000h to F83FFh  
The area used as a work area (54 bytes) is specified in the F/W and Work Area tab of the INIT dialog box of the emulator  
debugger. And set the work area as MAP=INT.  
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3. Usage (How to Use the Emulator Debugger)  
3.3 Starting Up the Emulator Debugger  
When debugging the completed programs, switch the session. The session can be changed by the drop down list of the tool bar  
shown below.  
You will have as many sessions created as the number of targets you selected when creating a project, so select the session that  
corresponds to the target to be connected from the drop-down list. Select “SessionM16C_PC4701_Emulator”  
3.3.1 Init Dialog Box  
After specifying the session, an Init dialog box to connect the target is displayed.  
The Init dialog box is used to set the items that need to be set when the emulator debugger starts up. The contents set in this  
dialog box remain effective the next time you start the debugger.  
(1) MCU tab  
1) Specifying the MCU file  
Specifying the MCU file  
Specify the MCU file for the target MCU.  
(1) Click the “Refer…” Button.  
(2) ”Select MCU File” dialog box will be displayed. Specify the MCU file  
for the target MCU.  
- The MCU file contains the information specific to the target MCU.  
Cancel  
Help  
- The specified MCU file is displayed at the MCU area field of MCU tab.  
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3. Usage (How to Use the Emulator Debugger)  
2) Specifying the communication interface  
Specifying the communication interface (Parallel  
communication)  
-
In case where the parallel communication is set up, click the radio  
button “Parallel” of MCU tab.  
-
-
For the host area, only IBM-PC/AT can be designated.  
Set the I/O address value that was set up with the special interface board  
PCA4202G02 to the I/O address area.  
-
-
Input the I/O address in hexadecimal.  
For I/O address setting of PCA4202G02, refer to the “PCA4202G02  
Instruction Manual”.  
Cancel  
Help  
Specifying the communication interface (Serial  
communication)  
-
For connection with serial communication, click the radio button  
“Serial” of MCU tab.  
-
Specify the communication port of serial interface used to the port area  
and the baud rate to the baud rate area.  
Cancel  
Help  
Specifying the communication interface (LAN  
communication)  
-
For selecting the LAN communication, click the radio button “LAN” of  
the MCU tab.  
-
-
Specify the IP address of the emulator to the IP address area.  
Specify the IP address of the emulator at the IP address area. Specify the  
IP address by one byte of decimal number separating each four bytes  
with a period.  
-
Specify the port number at the Port area.  
Cancel  
Help  
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3. Usage (How to Use the Emulator Debugger)  
Specifying the communication interface (LPT  
communication)  
-
For selecting the LPT communication, click the radio button “LPT” of  
the MCU tab.  
-
For the Type area, specify the LPT interface communication mode to be  
used.  
-
-
Specify the I/O address of the parallel port at the I/O address area.  
For BIOS setup, the following addresses are available.  
- 378h  
- 278h  
Cancel  
Help  
Specifying the communication interface (USB  
communication)  
-
For selecting the USB communication, click the radio button “USB” of  
the MCU tab.  
-
-
The emulators connected by USB cable are shown at Serial No. area.  
Select the serial No. of the emulator you are going to connect.  
Cancel  
Help  
3) Executing the self-check  
Executing the self-check  
Enable this function when you want the emulator to be self-checked at  
startup. Be sure to select the check box only when you want the emulator to  
be self-checked at startup.  
Note:  
In case where self-checking was normally completed, terminate the  
emulator debugger once, then start operation with no self-checking  
carried out again (with leaving the check box unchecked).  
This function may be enabled in the following cases:  
-
-
When you are using the emulator you have just purchased.  
When you successfully download the firmware, but fail to start up the  
emulator debugger.  
-
When you want to confirm whether the emulator is operating normally  
because, for example, the MCU runs out of control or something is  
wrong with the trace results.  
Cancel  
Help  
This function can be enabled only when you are starting up the emulator  
debugger.  
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3. Usage (How to Use the Emulator Debugger)  
4) Specifying the clock frequency  
Specifying the clock frequency  
Specify the target MCU operation clock and clock dividing ratio.  
-
-
Specify the operation clock and clock dividing ratio.  
In case where no value was set up in the area in which the operation  
clock is Specified, the unit operates with the reference clock (16MHz)  
inside the emulator (PC4701) as time measurement resource.  
In case where no value was set up in the area in which the dividing ratio  
is Specified, the unit operates as “No dividing”. (Same as when “1” was  
Specified.)  
-
Cancel  
Help  
(2) Debugging Information tab  
Referencing the compiler used and the object format  
Reference the compiler you are using and the format of the object file  
output by the compiler.  
To make this setting, use the dialog box that is brought up by selecting  
[Debug] and then [Debug Settings...] from the menu.  
Specifying the method for storing debug information  
There are two methods for storing debug information: on memory method  
and an on demand method.  
Select the compiler you are using.  
(By default, the on memory is selected)  
When selecting the on demand method, check the [On Demand] check box.  
On Memory  
Cancel  
Help  
The debug information is stored in the memory of your computer. This  
method is suitable when the size of the load module (user program) is  
small.  
On Demand  
The debug information is saved to a reusable temporary file. When you  
download the same load module for a second time on, the saved debug  
information will be reused and the load module can therefore be  
downloaded fast. This method is suitable when the size of the load  
module (user program) is large.  
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3. Usage (How to Use the Emulator Debugger)  
(3) Work area tab  
1) Specifying the firmware  
Specifying the firmware file  
For the radio button of the firmware group box, be sure to click “Default”.  
Specifying the work area  
Specifies the top address which is used as a work area at the start address  
area of the work area group box.  
-
For details on specifying the work area, refer to “3.2 Setting the Work  
Area” (page 51).  
-
-
The top address of the work area is set to 2C00h by default.  
In single-chip mode , set the work area address at 10000h.  
(4) Memory space expansion tab  
Specifying the memory space expansion mode  
Because the M306NKT3-RPD-E does not supports Memory Space  
Expansion mode, only the radio button “Normal” can be selected.  
Cancel  
Help  
(5) Clock tab  
Specifying the target clock  
Specify the clock sources supplied to the MCU (main clock and sub clock).  
Select the appropriate clock sources according to the clock used by your  
target MCU.  
Internal  
Emulation pod’s internal clock  
External  
User system clock  
Cancel  
Help  
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3. Usage (How to Use the Emulator Debugger)  
(6) Script tab  
Automatically executing a script command  
To automatically execute a script command when starting up the  
debugger, click the “Refer...” button and specify the script file to  
be executed.  
Clicking the “Refer...” button brings up a file selection dialog box.  
The script file you have selected is displayed in the Init File:  
section of the dialog box shown here. If you do not want to  
automatically execute a script command, delete the character  
string displayed in the Init File: section of the dialog box.  
What you specify here is reflected at only startup. If you specify  
back again in the Init dialog box after startup, whatever you  
specified has no effect (restart the emulator debugger).  
Cancel  
Help  
When the tab settings (1) to (6) above are completed, click OK button.  
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3. Usage (How to Use the Emulator Debugger)  
3.3.2 Checking Connections of the Emulator System  
Check to see that the emulator debugger has been connected correctly to the emulator.  
Checking connections of the emulator system  
When the emulator debugger is connected correctly to the emulator after  
you have finished setting up the Init dialog box and the MCU Setting dialog  
box, you will see a message “Connected” displayed on the “Debug” tab of  
the Output window.  
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3. Usage (How to Use the Emulator Debugger)  
3.4 Downloading Program  
Download the user program to be debugged.  
1) Downloading from the work space window  
Downloading the program  
Download the object program you want to debug.  
Select Download from “xxx.x30” of “Download module”.  
Or you can select “Download module” from the “Debug” menu for  
the same effect.  
2) Showing the source program  
Editor (Source) window  
The editor (source) window is a window that always shows the  
content of the source file corresponding to the current position of the  
program counter (hereafter, PC).  
The position of the PC at which the user program has stopped is  
marked by a yellow arrow.  
The operation up to the cursor position can be executed, and the  
software break point can be set up and reset, etc.  
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3. Usage (How to Use the Emulator Debugger)  
3.5 Program execution  
(1) Program execution  
CPU reset  
Resets the target MCU.  
Go  
Runs the program beginning with the current PC position.  
Reset Go  
Runs the program after resetting the target MCU.  
Step In  
Single-steps the program executing each statement (including those in  
functions).  
Step Over  
Single-steps the program executing each function call as one step.  
Step Out  
Exits a function and stops at a statement in the program next to the one that  
called the function.  
STOP  
Stops the program.  
Go Free  
Runs the program beginning with the current PC position. The software and  
hardware breaks set in it are temporarily ignored.  
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(2) Software break  
3. Usage (How to Use the Emulator Debugger)  
1) Setting the software break point  
Execution setup procedure with software break:  
(1) By double-clicking the break point setting line on the software  
break point setting column in the editor (source) window, the  
break point can be set up and released. (In this case, the red  
circle is displayed on the setting line as shown in the window on  
the left.)  
(2)  
Click the execution button.  
2) Execution completed with software break  
The cursor stops in the position where the software break was set up.  
The statement in which the software break was set up is not  
executed.  
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3. Usage (How to Use the Emulator Debugger)  
(3) Executing up to the cursor position (Come command)  
1) Specifying the Come command  
Setup procedure for executing COME command  
(1) Click the line in the editor (source) window at which you  
want the program to execute.  
(2)  
Click the Come button.  
2) After the Come command has finished  
The cursor stops in the position where the come command was  
executed.  
The statement specified with the come command is not executed.  
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3. Usage (How to Use the Emulator Debugger)  
3.6 Hardware Break  
Hardware break is set by event condition such as FETCH or DATA ACCESS, etc. The program stops after executing the  
instruction at the set breakpoint (after several cycles).  
(1) Break event setup dialog box  
1) Opening the hardware break point setup dialog box  
Hardware Break Point  
Clicking this button opens the hardware break point setup dialog box.  
2) H/W Break Points Setting Window  
H/W Break Points Setting Window  
Select the “Enable H/W Break” check box, and this break function will be  
enabled, allowing you to set hardware break points.  
Setting Break Event  
Click the event line at which you want set a break event.  
3) Break event setting dialog box  
Specifying the event type  
Click to select the event type you want to set.  
-
-
-
-
-
FETCH  
Detects an instruction prefetch.  
DATAACCESS  
Detects a memory access.  
BIT ACCESS  
Detects a bit access.  
INTERRUPT  
Detects an occurrence of interruption or interrupt completion.  
TRIGGER  
Detects a signal from the external trace signal input cable.  
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(2) When FETCH is selected  
3. Usage (How to Use the Emulator Debugger)  
1) Window for setting addresses  
Setting the address  
You can set eight conditions, e.g., a specified address, a specified address  
range, etc. When you have finished setting the address, click OK.  
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(3) When DATAACCESS is selected  
1) Window for setting the address  
3. Usage (How to Use the Emulator Debugger)  
Setting the address  
Sets the address by “Address” tab.  
You can set eight conditions, e.g., a specified address, a specified address  
range, etc.  
2) Window for setting data  
Setting data  
Sets the address by “Data” tab.  
You can set eight conditions, e.g., specified data, specified data range, etc.  
Setting the access condition  
You can set three conditions, e.g., read, write, and read/write. When you  
have finished setting the data and access condition, click OK.  
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3. Usage (How to Use the Emulator Debugger)  
3) Example Data Settings  
Setting events for wordwise accesses to the even-addresses  
STE.W A0,20E8h(A0=5423h)  
Setting a break event.  
A1  
Address 1 :0020E8  
Data 1  
MASK  
Access  
:5423  
:FFFF  
:WRITE  
High-order and low-order data effective  
Setting events for wordwise accesses to the odd-addresses  
STE.W A0,20E5h(A0=AB79h)  
Setting a break event  
A1  
Address 1 :0020E5  
Data 1  
MASK  
Access  
:AB79  
:FFFF  
:WRITE  
Odd-address high-order data effective  
Even-address low-order data effective  
Setting events for byte accesses to the even-addresses  
STE.B R0L,[A1A0](R0L=E5h,A1=0000h,A0=20E2h)  
Setting a break event  
A1  
Address 1 :0020E2  
Data 1  
MASK  
Access  
:00E5  
:00FF  
:WRITE  
Low-order data effective  
Setting events for byte accesses to the odd-addresses  
STE.B R0L,[A1A0](R0L=E6h,A1=0000h,A0=20E3h)  
Setting a break event  
A1  
Address 1 :0020E3  
High-order data effective  
Data 1  
MASK  
Access  
: 00E6  
: 00FF  
:WRITE  
(4) Setting the combinatorial event condition for the hardware break point  
1) Window for setting the combinatorial event condition  
Setting the combinatorial event condition  
There are following four conditions that you can choose for the  
combinatorial events.  
-
AND  
The program breaks when all of the specified events occur.  
-
AND (Same Time)  
The program breaks when the specified events occur at the  
same time.  
-
-
OR  
The program breaks when one of the specified events occurs.  
STATE TRANSITION  
The program breaks when the state transition diagram goes  
into the break state.  
For each event, a pass count (number of passing) is specifiable  
(1--255). When “AND” (same time) is specified for Combination,  
you can not specify the pass count (fixed to one).  
When you have finished setting the combinatorial event  
condition, click the “Set” button.  
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3. Usage (How to Use the Emulator Debugger)  
3.7 Trace Window  
The trace window is used to show the results of real-time trace measurements.  
(1) Trace window  
1) Opening the trace window  
Trace window  
Clicking this button opens the trace window.  
2) Trace window  
Trace window  
The trace window is used to show the results of real-time trace  
measurements. It has the following four display modes. Mixed  
mode also can be displayed.  
-
Bus mode  
Bus information per cycle can be inspected. The contents are  
displayed in order of execution paths.  
Disassemble mode  
-
The execution paths of the executed instructions can be  
inspected. The contents are displayed in order of execution  
paths.  
-
-
Source mode  
The execution paths of the source program can be inspected.  
Data access mode  
Data read/write cycles can be inspected  
The trace window shows the measurement result when a  
real-time trace measurement has finished. The trace window  
remains blank until the real-time trace measurement in progress  
finishes.  
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3. Usage (How to Use the Emulator Debugger)  
3) Trace Window (Bus mode display)  
Explanation of the trace window (bus display)  
Shows the status of the address bus.  
-
-
-
Address  
Shows the status of the address bus.  
Data  
Shows the status of the data bus.  
BUS  
Shows the width of the external data bus. In the present  
emulator, “16b” for 16-bit wide bus and “8b” for 8-bit wide  
bus are displayed.  
-
BIU  
Shows the status between the BIU (Bus Interface Unit) and  
memory or I/O.  
Symbol  
Status  
-
: No change (non-active)  
DMA : Data access except for CPU  
INT : Interrupt acknowledge cycle  
4) Trace Window (Disassemble mode display)  
IB  
: Instruction code read (bytes) by CPU  
DB : Data access (bytes) by CPU  
IW : Instruction code read (words) by CPU  
DW : Data access (words) by CPU  
-
-
R/W  
Shows the status of the data bus. Displayed as “R” for Read,  
“W” for Write, and “-” for no access.  
RWT  
This is the signal to indicate a valid bus cycle. When valid,  
RWT = 0. The Address, Data, and the BIU signals are effective  
when this signal is 0.  
-
CPU  
Shows the status between the CPU and BIU (Bus Interface  
Unit).  
5) Trace Window (Source mode display)  
Symbol  
Status  
CB : Op-code read (bytes)  
RB : Operand read (bytes)  
QC : Clears instruction queue buffer  
CW : Op-code read (words)  
RW : Operand read (words)  
QN  
-
-
-
Shows the byte count stored in the instruction queue buffer.  
The display range is 0 to 4.  
76543210  
Shows the level of external trace signal input cable EXTIN0 to  
EXTIN7.  
h” m’ s: ms. us  
Shows the elapsed time after starting the user program.  
6) Trace Window (Data access mode display)  
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(2) Suspending and resuming trace measurement  
1) Suspending trace measurement  
3. Usage (How to Use the Emulator Debugger)  
Suspend  
Click this toolbar button to suspend the trace measurement in progress.  
2) Resuming trace measurement  
Re-Start  
Click this toolbar button to resume the trace measurement in progress.  
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(3) Trace points setup window  
1) Trace points setup window  
3. Usage (How to Use the Emulator Debugger)  
Trace Points Setting Window in initial state  
Clicking this toolbar button opens the trace point setting  
window.  
You can set events in the same way as for the hardware  
breakpoints.  
Specifying a trace range  
You can specify a trace range for the trace event.  
-
-
-
-
-
Break  
32K cycles of instruction execution before the user program  
stopped is recorded.  
Before  
32K cycles of instruction execution before a trace point  
condition was met is recorded.  
About  
16K cycles of instruction execution before and after a trace  
point condition was met is recorded.  
After  
32K cycles of instruction execution after  
condition was met is recorded.  
Full  
a
trace point  
32K cycles of instruction execution after a trace began is  
recorded.  
2) Setting the trace write condition  
Setting the trace write condition  
You can specify a condition for the cycles to be written into the  
trace memory.  
-
Total  
All cycles are written into memory.  
-
Pick up  
Only the cycles in which the specified condition was met are  
written into memory.  
-
Exclude  
Only the cycles in which the specified condition was not met  
are written into memory.  
When you have finished setting the trace write condition, click  
this button. The Realtime-trace Write Condition dialog box  
shown below will appear.  
3) Realtime trace Write Condition dialog box  
Write mode  
Only the cycle in which the specified Start event occurred  
A range of cycles from when the specified Start event occurred to  
when the specified Start event became nonexistent.  
A range of cycles from when the specified Start event occurred to  
when the specified End event occurred.  
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3. Usage (How to Use the Emulator Debugger)  
3.8 RAM Monitor Window  
This function makes it possible to make reference to the changes in memory contents without impairing the real-time  
performance for target program execution. The emulator PC4701 system is provided with the 1K-byte RAM monitoring area,  
which can be arranged in the 1K-byte space from any continuous address.  
(1) RAM monitor window  
1) RAM monitor window  
RAM monitor  
Clicking this button opens the RAM monitor window.  
2) RAM monitor display area  
RAM monitor display area  
This window shows changes of memory contents while the user  
program is executed. This is accomplished by using the real-time  
RAM monitor function, and the memory contents corresponding  
to the RAM monitor area are displayed in dump form. The  
memory contents displayed here are updated at given intervals  
(by default, every 100ms) during user program execution.  
The background colors of the data display and the code display  
sections change with the access attribute as described below.  
-
-
-
Green : Addresses accessed for read  
Red : Addresses accessed for write  
White : Addresses not accessed  
The background colors can be changed as necessary.  
3) RAM monitor area setting dialog box  
RAM monitor area setting window  
You can set the start address of the RAM area to be monitored.  
The 1KB of the arbitrary continuous space form the specified  
start address can be displayed.  
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4. Hardware Specifications  
4. Hardware Specifications  
This chapter describes specifications of this product.  
4.1 Target MCU Specifications  
Table 4.1 lists the specifications of target MCUs which can be debugged with this product.  
Table 4.1 Specifications of target MCUs for the M306NKT3-RPD-E  
Item  
Applicable MCU  
Description  
M16C/6N Group  
M16C/6N4, M16C/6N5, M16C/6NK, M16C/6NL, M16C/6NM and M16C/6NN  
Applicable MCU mode  
Single-chip mode  
Memory expansion mode  
Microprocessor mode  
Maximum operating frequency  
Applicable power supply  
16MHz  
3.0 to 5.5V  
Internal ROM/RAM capacity : 0 wait, 16MHz(max)  
: 0 wait, 8MHz(max)  
: 1 wait,16MHz(max)  
Emulation Memory  
1MB  
External area  
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4. Hardware Specifications  
4.2 Access Timing  
Because this product emulates some ports, access timings are different from those of the actual MCUs. Chapters 4.2.1  
(Vcc=5V) and 4.2.2 (Vcc=3V) describe the access timing using this product.  
4.2.1 Operation Timing of Memory Expansion Mode and Microprocessor Mode (Vcc=5V)  
(1) Separate Bus Timing  
Table 4.2 and Figure 4.1 show the bus timing in memory expansion mode and microprocessor mode (3 wait, accessing external  
area).  
Table 4.2 Memory expansion mode and microprocessor mode (3 wait, accessing external area)  
Actual MCU [ns]  
This product [ns]  
Symbol  
Item  
Min.  
Max.  
Min.  
Max.  
td(BCLK-AD)  
th(BCLK-AD)  
th(RD-AD)  
Address output delay time  
25  
See left  
Address output hold time (BCLK standard)  
Address output hold time (RD standard)  
Address output hold time (WR standard)  
Chip-select output delay time  
Chip-select output hold time (BCLK standard)  
ALE signal output delay time  
ALE signal output hold time  
RD signal output delay time  
RD signal output hold time  
WR signal output delay time  
4
0
(*2)  
See left  
-1  
See left  
th(WR-AD)  
td(BCLK-CS)  
th(BCLK-CS)  
td(BCLK-ALE)  
th(BCLK-ALE)  
td(BCLK-RD)  
th(BCLK-RD)  
td(BCLK-WR)  
th(BCLK-WR)  
td(BCLK-DB)  
th(BCLK-DB)  
td(DB-WR)  
25  
25  
25  
25  
40  
See left  
See left  
See left  
See left  
See left  
4
-4  
0
See left  
See left  
See left  
See left  
WR signal output hold time  
0
Data output delay time (BCLK standard)  
Data output hold time (BCLK standard)  
Data output delay time (WR standard)  
Data output hold time (WR standard)  
4
(*1)  
(*2)  
See left  
See left  
See left  
th(WR-DB)  
*1. Calculated by the following formula according to the frequency of BCLK.  
(
n 0.5  
f (BCLK)  
)
×109  
40 [ns] n: "3" for 3 wait  
*2. Calculated by the following formula according to the frequency of BCLK.  
0.5×109  
f (BCLK)  
[ns]  
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4. Hardware Specifications  
Read timing  
BCLK  
th(BCLK-CS)  
td(BCLK-CS)  
CSi  
th(RD-CS)  
tcyc  
th(BCLK-AD)  
td(BCLK-AD)  
ADi  
BHE  
td(BCLK-ALE)  
th(RD-AD)  
th(BCLK-ALE)  
ALE  
RD  
td(BCLK-RD)  
th(BCLK-RD)  
tac2(RD-DB)  
Hi-Z  
DBi  
th(RD-DB)  
tsu(DB-RD)  
Write timing  
BCLK  
CSi  
td(BCLK-CS)  
th(BCLK-CS)  
tcyc  
th(WR-CS)  
td(BCLK-AD)  
th(BCLK-AD)  
ADi  
BHE  
td(BCLK-ALE)  
th(WR-AD)  
th(BCLK-ALE)  
ALE  
th(BCLK-WR)  
td(BCLK-WR)  
WR,  
WRL, WRH  
th(BCLK-DB)  
td(BCLK-DB)  
Hi-Z  
DBi  
td(DB-WR)  
th(WR-DB)  
Figure 4.1 Memory expansion mode and microprocessor mode (3 wait, accessing external area)  
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(2) Multiplex Bus Timing  
4. Hardware Specifications  
Table 4.3 and Figure 4.2 show the bus timing in memory expansion mode and microprocessor mode (2 wait, accessing external  
area, using multiplex bus).  
Table 4.3 Memory expansion mode and microprocessor mode (2 wait, accessing external area, using multiplex bus)  
Actual MCU  
[ns]  
This product  
[ns]  
Symbol  
Item  
Min.  
Max.  
Min.  
Max.  
td(BCLK-AD)  
th(BCLK-AD)  
th(RD-AD)  
Address output delay time  
25  
26  
Address output hold time (BCLK standard)  
Address output hold time (RD standard)  
Address output hold time (WR standard)  
Chip-select output delay time  
Chip-select output hold time (BCLK standard)  
Chip-select output hold time (RD standard)  
Chip-select output hold time (WR standard)  
RD signal output delay time  
4
(*1)  
(*1)  
See left  
See left  
See left  
th(WR-AD)  
td(BCLK-CS)  
th(BCLK-CS)  
th(RD-CS)  
25  
See left  
See left  
See left  
See left  
4
(*1)  
(*1)  
th(WR-CS)  
td(BCLK-RD)  
th(BCLK-RD)  
td(BCLK-WR)  
th(BCLK-WR)  
td(BCLK-DB)  
th(BCLK-DB)  
td(DB-WR)  
25  
25  
40  
See left  
See left  
See left  
RD signal output hold time  
WR signal output delay time  
WR signal output hold time  
0
0
-1  
-4  
Data output delay time (BCLK standard)  
Data output hold time (BCLK standard)  
Data output delay time (WR standard)  
Data output hold time (WR standard)  
ALE output delay time (BCLK standard)  
ALE output hold time (BCLK standard)  
ALE output delay time (Address standard)  
ALE output hold time (Address standard)  
After address RD signal output delay time  
After address WR signal output delay time  
Address output floating start time  
4
(*2)  
(*1)  
See left  
See left  
See left  
th(WR-DB)  
td(BCLK-ALE)  
th(BCLK-ALE)  
td(AD-ALE)  
th(ALE-AD)  
td(AD-RD)  
25  
See left  
-4  
(*3)  
(*4)  
0
See left  
See left  
See left  
-4  
td(AD-WR)  
tdz(RD-AD)  
0
-3  
8
17  
*1 Calculated by the following formula according to the frequency of BCLK.  
0.5×109  
f (BCLK )  
10 [ns]  
*2 Calculated by the following formula according to the frequency of BCLK.  
(
n 0.5  
f (BCLK )  
)
×109  
40 [ns] n: "2" for 2 wait  
*3 Calculated by the following formula according to the frequency of BCLK.  
0.5×109  
f (BCLK )  
25 [ns]  
*4 Calculated by the following formula according to the frequency of BCLK.  
0.5×109  
f (BCLK )  
15 [ns]  
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4. Hardware Specifications  
Read timing  
tcyc  
BCLK  
td(BCLK-CS)  
th(BCLK-CS)  
th(RD-CS)  
CSi  
tac3(RD-DB)  
Hi-Z  
td(AD-ALE) th(ALE-AD)  
ADi  
/DBi  
tsu(DB-RD)  
tdz(RD-AD)  
th(RD-DB)  
td(AD-RD)  
td(BCLK-AD)  
td(BCLK-ALE)  
th(BCLK-AD)  
th(RD-AD)  
ADi  
BHE  
ALE  
RD  
td(BCLK-RD)  
th(BCLK-ALE)  
th(BCLK-RD)  
Write timing  
tcyc  
BCLK  
CSi  
td(BCLK-CS)  
th(BCLK-CS)  
th(WR-CS)  
th(WR-DB)  
td(AD-ALE) th(ALE-AD)  
th(BCLK-DB)  
td(BCLK-DB)  
ADi  
/DBi  
td(DB-WR)  
td(BCLK-AD)  
th(BCLK-AD)  
th(WR-AD)  
ADi  
BHE  
td(BCLK-ALE)  
th(BCLK-ALE)  
ALE  
td(BCLK-WR)  
th(BCLK-WR)  
WR,  
WRL, WRH  
Figure 4.2 Memory expansion mode and microprocessor mode (2 wait, accessing external area, using multiplex bus)  
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(3) Timing Requirements  
4. Hardware Specifications  
Table 4.4 and Figure 4.3 list the timing requirements in memory expansion mode and microprocessor mode.  
Table 4.4 Timing requirements  
Actual MCU  
[ns]  
This product  
[ns]  
Symbol  
Item  
Min.  
Max.  
Min.  
65  
55  
Max.  
tsu(DB-RD)  
Data input setup time  
40  
30  
40  
0
0
0
tsu(RDY-BCLK)  
tsu(HOLD-BCLK)  
th(RD-DB)  
RDY# input setup time  
HOLD# input setup time  
Data input hold time  
80  
See left  
See left  
See left  
th(BCLK-RDY)  
th(BCLK-HOLD)  
td(BCLK-HLDA)  
RDY# input hold time  
HOLD# input hold time  
HLDA# output delay time  
40  
See left  
Common to “with wait” and “no wait” (actual MCU)  
BCLK  
th(BCLK-HOLD)  
tsu(HOLD-BCLK)  
HOLD input  
HLDA output  
td(BCLK-HLDA)  
td(BCLK-HLDA)  
Hi-Z  
P0,P1,P2,P3,P4,  
P50 -- P52  
Common to “with wait” and “no wait” (this product)  
BCLK  
th(BCLK-HOLD)  
tsu(HOLD-BCLK)  
HOLD input  
HLDA output  
td(BCLK-HLDA)  
td(BCLK-HLDA)  
Hi-Z  
P0,P1,P2,P3,P4,  
P50 -- P52  
* Compared with an actual MCU, this product enters high-impedance state after a 0.5 cycle delay.  
Figure 4.3 Timing requirements  
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4. Hardware Specifications  
4.2.2 Operation Timing of Memory Expansion Mode and Microprocessor Mode (Vcc=3V)  
(1) Separate Bus Timing  
Table 4.5 and Figure 4.4 show the bus timing in memory expansion mode and microprocessor mode (3 wait, accessing external  
area).  
Table 4.5 Memory expansion mode and microprocessor mode (3 wait, accessing external area)  
Actual MCU  
[ns]  
This product  
[ns]  
Symbol  
Item  
Min.  
Max.  
Min.  
Max.  
td(BCLK-AD)  
th(BCLK-AD)  
th(RD-AD)  
Address output delay time  
30  
See left  
Address output hold time (BCLK standard)  
Address output hold time (RD standard)  
Address output hold time (WR standard)  
Chip-select output delay time  
Chip-select output hold time (BCLK standard)  
ALE signal output delay time  
ALE signal output hold time  
RD signal output delay time  
RD signal output hold time  
WR signal output delay time  
4
0
(*2)  
See left  
-1  
See left  
th(WR-AD)  
td(BCLK-CS)  
th(BCLK-CS)  
td(BCLK-ALE)  
th(BCLK-ALE)  
td(BCLK-RD)  
th(BCLK-RD)  
td(BCLK-WR)  
th(BCLK-WR)  
td(BCLK-DB)  
th(BCLK-DB)  
td(DB-WR)  
30  
30  
30  
30  
40  
See left  
See left  
See left  
See left  
See left  
4
-4  
0
See left  
See left  
See left  
See left  
WR signal output hold time  
0
Data output delay time (BCLK standard)  
Data output hold time (BCLK standard)  
Data output delay time (WR standard)  
Data output hold time (WR standard)  
4
(*1)  
(*2)  
See left  
See left  
See left  
th(WR-DB)  
*1 Calculated by the following formula according to the frequency of BCLK.  
(
n 0.5  
f (BCLK)  
)
×109  
40 [ns] n: "3" for 3 wait  
*2 Calculated by the following formula according to the frequency of BCLK.  
0.5×109  
f (BCLK )  
10 [ns]  
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Read timing  
4. Hardware Specifications  
BCLK  
th(BCLK-CS)  
td(BCLK-CS)  
CSi  
th(RD-CS)  
tcyc  
th(BCLK-AD)  
td(BCLK-AD)  
ADi  
BHE  
td(BCLK-ALE)  
th(RD-AD)  
th(BCLK-ALE)  
ALE  
td(BCLK-RD)  
th(BCLK-RD)  
RD  
tac2(RD-DB)  
Hi-Z  
DBi  
th(RD-DB)  
tsu(DB-RD)  
Write timing  
BCLK  
CSi  
td(BCLK-CS)  
th(BCLK-CS)  
tcyc  
th(WR-CS)  
td(BCLK-AD)  
th(BCLK-AD)  
ADi  
BHE  
td(BCLK-ALE)  
th(WR-AD)  
th(BCLK-ALE)  
ALE  
th(BCLK-WR)  
td(BCLK-WR)  
WR,  
WRL, WRH  
th(BCLK-DB)  
td(BCLK-DB)  
Hi-Z  
DBi  
td(DB-WR)  
th(WR-DB)  
Figure 4.4 Memory expansion mode and microprocessor mode (3 wait, accessing external area)  
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(2) Multiplex Bus Timing  
4. Hardware Specifications  
Table 4.6 and Figure 4.5 show the bus timing in memory expansion mode and microprocessor mode (2 wait, accessing external  
area and using multiplex bus).  
Table 4.6 Memory expansion mode and microprocessor mode (2 wait, accessing external area and using multiplex bus)  
Actual MCU  
[ns]  
This product  
[ns]  
Symbol  
Item  
Min.  
Max.  
Min.  
Max.  
td(BCLK-AD)  
th(BCLK-AD)  
th(RD-AD)  
Address output delay time  
50  
See left  
Address output hold time (BCLK standard)  
Address output hold time (RD standard)  
Address output hold time (WR standard)  
Chip-select output delay time  
Chip-select output hold time (BCLK standard)  
Chip-select output hold time (RD standard)  
Chip-select output hold time (WR standard)  
RD signal output delay time  
4
(*1)  
(*1)  
See left  
See left  
See left  
th(WR-AD)  
td(BCLK-CS)  
th(BCLK-CS)  
th(RD-CS)  
50  
See left  
4
(*1)  
(*1)  
See left  
See left  
See left  
th(WR-CS)  
td(BCLK-RD)  
th(BCLK-RD)  
td(BCLK-WR)  
th(BCLK-WR)  
td(BCLK-DB)  
th(BCLK-DB)  
td(DB-WR)  
40  
40  
50  
See left  
See left  
See left  
RD signal output hold time  
WR signal output delay time  
WR signal output hold time  
0
0
-1  
-4  
Data output delay time (BCLK standard)  
Data output hold time (BCLK standard)  
Data output delay time (WR standard)  
Data output hold time (WR standard)  
ALE output delay time (BCLK standard)  
ALE output hold time (BCLK standard)  
ALE output delay time (Address standard)  
ALE output hold time (Address standard)  
After address RD signal output delay time  
After address WR signal output delay time  
Address output floating start time  
4
(*2)  
(*1)  
See left  
See left  
See left  
th(WR-DB)  
td(BCLK-ALE)  
th(BCLK-ALE)  
td(AD-ALE)  
th(ALE-AD)  
td(AD-RD)  
40  
See left  
-4  
(*3)  
(*4)  
0
See left  
See left  
See left  
-4  
td(AD-WR)  
tdz(RD-AD)  
0
-3  
8
17  
*1 Calculated by the following formula according to the frequency of BCLK.  
0.5×109  
f (BCLK )  
10 [ns]  
*2 Calculated by the following formula according to the frequency of BCLK.  
(
n 0.5  
f (BCLK )  
)
×109  
50 [ns] n: "2" for 2 wait  
*3 Calculated by the following formula according to the frequency of BCLK.  
0.5×109  
f (BCLK )  
40 [ns]  
*4 Calculated by the following formula according to the frequency of BCLK.  
0.5×109  
f (BCLK )  
15 [ns]  
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4. Hardware Specifications  
Read timing  
tcyc  
BCLK  
td(BCLK-CS)  
th(BCLK-CS)  
th(RD-CS)  
CSi  
tac3(RD-DB)  
Hi-Z  
td(AD-ALE) th(ALE-AD)  
ADi  
/DBi  
tsu(DB-RD)  
tdz(RD-AD)  
th(RD-DB)  
td(AD-RD)  
td(BCLK-  
AD)  
th(BCLK-AD)  
ADi  
BHE  
td(BCLK-ALE)  
th(BCLK-ALE)  
th(RD-AD)  
ALE  
RD  
td(BCLK-RD)  
th(BCLK-RD)  
Write timing  
tcyc  
BCLK  
CSi  
td(BCLK-CS)  
th(BCLK-CS)  
th(WR-CS)  
th(WR-DB)  
td(AD-ALE) th(ALE-AD)  
th(BCLK-DB)  
td(BCLK-DB)  
ADi  
/DBi  
td(DB-WR)  
td(BCLK-AD)  
th(BCLK-AD)  
th(WR-AD)  
ADi  
BHE  
td(BCLK-ALE)  
th(BCLK-ALE)  
ALE  
td(BCLK-WR)  
th(BCLK-WR)  
WR,  
WRL, WRH  
Figure 4.5 Memory expansion mode and microprocessor mode (2 wait, accessing external area and using multiplex bus)  
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(3) Timing Requirements  
4. Hardware Specifications  
Table 4.7 and Figures 4.6 show timing requirements in memory expansion mode and microprocessor mode.  
Table 4.7 Timing requirements  
Actual MCU  
[ns]  
This product  
[ns]  
Symbol  
Item  
Min.  
Max.  
Min.  
65  
55  
Max.  
tsu(DB-RD)  
Data input setup time  
50  
40  
50  
0
0
0
tsu(RDY-BCLK)  
tsu(HOLD-BCLK)  
th(RD-DB)  
RDY# input setup time  
HOLD# input setup time  
Data input hold time  
80  
See left  
See left  
See left  
th(BCLK-RDY)  
th(BCLK-HOLD)  
td(BCLK-HLDA)  
RDY# input hold time  
HOLD# input hold time  
HLDA# output delay time  
40  
See left  
Common to “with wait” and “no wait” (actual MCU)  
BCLK  
th(BCLK-HOLD)  
tsu(HOLD-BCLK)  
HOLD input  
HLDA output  
td(BCLK-HLDA)  
td(BCLK-HLDA)  
Hi-Z  
P0,P1,P2,P3,P4,  
P50 -- P52  
Common to “with wait” and “no wait” (this product)  
BCLK  
th(BCLK-HOLD)  
tsu(HOLD-BCLK)  
HOLD input  
HLDA output  
td(BCLK-HLDA)  
td(BCLK-HLDA)  
Hi-Z  
P0,P1,P2,P3,P4,  
P50 -- P52  
* Compared with an actual MCU, this product enters high-impedance state after a 0.5 cycle delay.  
Figure 4.6 Timing requirements  
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4. Hardware Specifications  
4.3 Differences between the Actual MCU and Emulator  
Differences between the actual MCU and emulator are shown below. When debugging the MCU using this product, be careful  
about the following precautions.  
IMPORTANT  
Note on Differences between the Actual MCU and Emulator:  
Operations of the emulator system differ from those of actual MCUs as listed below.  
(1) Reset condition  
Set the time for rising (0.2 Vcc to 0.8 Vcc) and falling (0.8 Vcc to 0.2 Vcc) 1μs or less.  
(2) Initial values of internal resource data of an MCU at power-on  
(3) Internal memories (ROM and RAM) capacities etc.  
With this emulator system, regardless of ROM and RAM of the MCU you use, all the areas other than  
the SFR area and a reserved area (addresses 27000h--27FFFh) can be read and written into.  
(4) Oscillator circuit  
In the oscillator circuit where an oscillator is connected between pins XIN and XOUT, oscillation does  
not occur because a converter board is used between the evaluation MCU and the user system. It is same  
for pins XCIN and XCOUT. For notes on when using the oscillator circuit on the user system, refer to  
"2.9.3 (5) Using the Oscillator Circuit on the User System" (page 44).  
(5) A/D converter function  
Because a converter board, flexible cable and other devices are used between the evaluation MCU and  
the user system, the A/D converter operates differently from that of the actual MCU.  
(6) Characteristics of ports P0 to P5, and P10  
This product emulates some I/O ports (P0 to P5, and P10). Therefore, the electrical characteristics of  
these ports differ from those of an actual MCU.  
(7) Address and status of BHE#  
When the internal RAM or ROM area of an MCU is accessed during user program execution, actual  
MCUs retain a preceding address and status of BHE#, while this product does not.  
(8) Status of a data bus  
In stop or wait mode, actual MCUs retain a preceding status of a data bus, while with this product a data  
bus is floating.  
(9) ALE signal  
When the internal RAM or SFR area of the MCU is accessed during user program execution, with the  
actual MCU, ALE output is fixed to Low, while this product outputs ALE signal.  
(10) Pins P57/CLKout  
When pins P57/CLKout are used for CLKout function and Fc is selected by Clock output selection in  
stop mode, CLKout output does not stop.  
(11) DBC, single-step and BRK instruction interrupt vector table addresses  
As the emulator uses the DBC, single-step and BRK instruction interrupt vector table addresses, when  
reading these addresses, the downloaded data cannot be read (see Table 4.8).  
Table 4.8 Vector table addresses for the emulator  
Factor of interruption  
DBC*1  
Vector table addresses  
FFFF4h--FFFF7h  
FFFECh--FFFEFh  
FFFE4h--FFFE7h  
Data read  
Indefinite  
Indefinite  
Indefinite  
Single-step*1  
BRK instruction  
*1 Interruption for the emulator only  
Note on Emulating External Area:  
To emulate the external area using emulation memory in this product, set 0 wait (8MHz) or less or 1 wait or  
more.  
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Note on RESET# Input:  
4. Hardware Specifications  
IMPORTANT  
A low input from the user system to pin RESET# is accepted only while a user program is being executed  
(only while the RUN status LED on the PC4701's front panel is lit).  
Note on NMI# Input:  
A low input from the user system to pin NMI# is accepted only while a user program is being executed (only  
while the RUN status LED on the PC4701's front panel is lit).  
Note on RDY# Input:  
Be sure to input "L" to pin RDY# of the user system while a user program is being executed (when the RUN  
status LED on the PC4701's front panel is lit). Inputting "L" to pin RDY# during the user program stopping  
may cause a malfunction of the emulator.  
Note on HOLD# Input:  
You cannot use the hold function with this product. Be sure to input "H" to pin HOLD# of the user system  
when you use a processor mode other than single-chip mode. If "L" is input to pin HOLD#, this product will  
not work normally.  
Notes on Maskable Interrupts:  
Even if a user program is not being executed (including when run-time debugging is being performed), the  
evaluation MCU keeps running so as to control the emulation pod. If a maskable interrupt is requested when  
the user program is not being executed (including when run-time debugging is being performed), the  
maskable interrupt request cannot be accepted, because the emulator disables interrupts. The interrupt request  
is accepted immediately after the user program execution is started.  
Take note that when the user program is not being executed (including when run-time debugging is being  
performed), a peripheral I/O interruption is not accepted.  
Note on DMA Transfer:  
With this product, the program is stopped with a loop program to a specific address. Therefore, if a DMA  
request is generated while the program is stopped, a DMA transfer is executed, but it may not be performed  
correctly. Also note that the below registers have been changed to generate a DMA transfer as explained here  
even when the program is stopped.  
DMA0 transfer counter registers : TCR0  
DMA1 transfer counter registers : TCR1  
Note on Pullup Control:  
With this product, ports P0 to P5 are not pulled up by the pullup control register. To pull up the ports P0 to  
P5, mount the included network resistor (51k) to the inside of the emulator as occasion demands. How to  
mount it, refer to "2.9.6 Installing and Removing Network Resistors for Pullup" (page 48).  
*Note: Ports P6 to P10 are pulled up by the pullup control registers.  
*Note: Pullup control registers themselves can be read and written into properly.  
Note on Setting "1" to Protect Bit 2 (PCR2) with Sub Clock:  
When the CPU clock is set to the sub-clock (low-speed mode or low power dissipation mode), even if you  
enable the PRC2 bit, writing to the register protected by the PRC2 bit (PD7, PD9, S3C, S4C, S5C and S6C  
registers) cannot be done properly. When you enable the PRC2 bit and write to the register protected by the  
PRC2, do not set the CPU clock to the sub-clock.  
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4. Hardware Specifications  
IMPORTANT  
Notes on Setting "1" to Protect Bit 2 (PRC2) in Division by 2 Mode:  
Under the following conditions, even if you enable the PRC2 bit, writing to the register protected by the  
PRC2 bit (PD7, PD9, S3C, S4C, S5C and S6C registers) cannot be done properly.  
(1) Between when stop mode is released and when a hardware reset is executed  
(2) Between when low power dissipation mode is enabled and when a hardware reset is executed  
Therefore, if the condition (1) or (2) applies, when you enable the PRC2 bit and write to the register protected  
by the PRC2, do not set the CPU clock to the main clock in division by 2 mode.  
Note on the Input Thresholds for the Pins P1_5/INT3, P1_6/INT4 and P1_7/INT5  
With this product, regarding pins P1_5/INT3, P1_6/INT4 and P1_7/INT5, a device which port or data bus  
inputs to and a device which INT interrupt inputs to are different as follows:  
Device which port or data bus inputs to: Port emulation FPGA (input level: TTL)  
Device which INT interrupt inputs to: Evaluation MCU for emulating peripheral functions (input level:  
CMOS Schmidt)  
Therefore, the port input level can be read as “H” immediately after an INT interrupt (falling), and the port  
input level can be read as “H” immediately before an INT interrupt (rising).  
Note on the Input Level for KI0# to KI3#:  
With this product, the KI0# to KI3# are TTL input level using the port emulation FPGA although these are  
the CMOS Schmidt input level with the actual MCU. Therefore, the wrong interrupt may occur near the  
threshold of the TTL level (2.0V to 0.8V) when the input signal is slow changing.  
Note on Shifting from On-chip Oscillator Mode to Stop Mode  
Do not shift from on-chip oscillator mode or on-chip oscillator low power dissipation mode to stop mode.  
Otherwise, this product cannot return by an interrupt.  
Note on Final Evaluation:  
Be sure to evaluate your system with an evaluation MCU. Before starting mask production, evaluate your  
system and make final confirmation with a CS (Commercial Sample) version MCU.  
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4. Hardware Specifications  
4.4 Connection Diagram  
Figure 4.7 shows a connection diagram of the M306NKT3-RPD-E. This connection diagram mainly shows the interface  
section. The circuits not connected to the user system such as the emulator's control system are omitted. The signals not shown  
in Figure 4.7 connect the evaluation MCU and the user system directly.  
Tables 4.9 to 4.11 show IC electric characteristics of this product for reference purposes.  
P67--P60, P117--P110  
P77--P70, P127--P120  
P84--P80, P137--P130  
P97--P90, P141,P140  
P67--P60, P117--P110  
P77--P70, P127--P120  
P84--P80, P137--P130  
P97--P90, P141,P140  
Vcc1  
100kΩ  
*
100Ω  
P85/NMI#  
P86/Xcout  
P85/NMI#  
P86/Xcout  
SW4  
P86/Xcout  
OPEN  
M3062PT3-PRTM  
M306NM(IC2)  
*
*
I/O Emulate MCU  
P87  
Xcin  
SW5  
P87/Xcin  
P87/Xcin  
XOUT  
XOUT  
OPEN  
SW3  
XOUT  
AVCC  
VREF  
AVCC  
VREF  
C2  
C3  
*
AVSS  
AVSS  
Vcc1  
74HC4066  
51kΩ  
7WH125  
AN7--AN0  
P107--P100  
74HC4066  
INT3--INT5  
P107--P100  
P07--P00  
P27--P20  
Pullup registers indicated by  
dashed line: socket mounted.  
Vcc2  
RM2  
51kΩ  
33Ω  
P07--P00  
P27--P20  
Vcc2  
Vcc2  
RM5  
51kΩ  
33Ω  
P1:RM4  
P3:RM6  
P4:RM3  
P5:RM1  
51kΩ  
P17--P10  
P37--P30  
P47--P40  
P57--P50  
P17--P10  
P37--P30  
P47--P40  
P57--P50  
33Ω  
Vcc1  
Vcc1  
SW2  
SW1  
33kΩ  
1kΩ  
M30620T3-PRT  
Port Emulation  
FPGA(IC21)  
CNVss  
BYTE  
CNVss  
BYTE  
RESET#  
RESET#  
Xin  
Xin  
1kΩ  
Vcc1,Vcc2  
Vcc1,Vcc2  
*
Vss  
510kΩ  
Figure 4.7 Part of the connection diagram of the M306NKT3-RPD-E  
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4. Hardware Specifications  
Table 4.9 Electrical characteristics of the 74HC4066  
Standard values  
Symbol  
Item  
Condition  
Vcc=4.5V  
Vcc=4.5V  
Vcc=12.0V  
Vcc=12.0V  
Unit  
Min.  
Standard  
Max.  
170  
-
±100  
±100  
RON  
ON resistor  
-
-
-
96  
10  
-
ΔRON  
IOFF  
IIZ  
ON resistor difference  
Leak current (Off)  
Leak current (On, output: open)  
nA  
-
-
Table 4.10 Electrical characteristics of the 7WH125  
Standard values  
Symbol  
Item  
Condition  
Unit  
Min.  
Standard  
Max.  
VIH  
VIL  
High level input voltage  
Low level input voltage  
Vcc=3.0 to 5.5V  
Vcc=3.0 to 5.5V  
IOH=-4mA,  
Vcc=3.0V  
IOH=-8mA,  
Vcc=4.5V  
IOH=4mA,  
Vcc=3.0V  
IOH=8mA,  
Vcc=4.5V  
Vcc x 0.7  
-
-
-
-
Vcc x 0.3  
2.48  
-
-
-
-
-
VOH  
VOL  
High level output voltage  
Low level output voltage  
V
3.80  
-
-
-
0.44  
0.44  
VIN=VIH or VIL,  
Vo=VCC or GND,  
Vcc=5.5V  
VIN=0V,  
f=1.0MHz  
IOZ  
Leak current (Tristate)  
-2.5  
-
-
-
2.5  
10  
μA  
CIN  
I/O pin input capacitance  
pF  
Table 4.11 Electrical characteristics of the Port Emulation FPGA  
Standard values  
Symbol  
Item  
Condition  
Unit  
Min.  
2.0  
-0.5  
Standard  
Max.  
5.5  
0.8  
High level input voltage  
Low level input voltage  
-
-
VIH  
VIL  
IOH=-8mA DC,  
Vcc=4.75V  
IOH=-8mA DC,  
Vcc=3.00V  
IOL=8mA DC,  
Vcc=4.75V  
IOL=8mA DC,  
Vcc=3.00V  
-
-
-
-
2.4  
2.4  
-
-
High level output voltage  
Low level output voltage  
VOH  
VOL  
V
-
0.45  
0.45  
-
Input leak current  
Leak current (Tristate)  
VI=Vcc or GND  
Vo=Vcc or GND  
VIN=0V,  
-
-
II  
IOZ  
-10  
-40  
10  
40  
μA  
μA  
I/O pin input capacitance  
CIN  
-
-
8
pF  
f=1.0MHz  
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4. Hardware Specifications  
4.5 External Dimensions  
4.5.1 External Dimensions of the Emulation Pod  
Figure 4.8 shows external dimensions of the M306NKT3-RPD-E.  
40 . 0  
11.0  
10 . 5  
33.0  
11.0  
189.0  
437.0  
193.0  
3.0  
3.0  
140.0  
52.0  
Unit: mm  
Figure 4.8 External dimensions of the emulation pod  
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4. Hardware Specifications  
4.5.2 External Dimensions of the M30800T-PTC  
Figure 4.9 shows external dimensions of the converter board M30800T-PTC for a 100-pin LCC (included with the  
M306NKT3-RPD-E).  
55.0  
13.5  
M30800 T-PTC  
80  
51  
50  
81  
40.0  
100  
31  
1
30  
MADE IN JAPAN  
13.5  
[External dimension when connecting 100-pin LCC socket ]  
16.3  
10.8  
Unit: mm  
27.6  
4-R0.25  
19.9  
*1 When using the AXS 4003M295C made  
by Matsushita Electric Works , Ltd., and  
IC 61- 1004 -051 made by Yamaichi  
Electronics Co ., Ltd, be sure to create foot  
patterns for the holding metal fixtures in  
four locations .  
*2 When using the AXS 4003M295C made  
by Matsushita Electric Works , Ltd., note  
that the contacts of the IC socket proper  
touch the PC board in the shaded section  
Therefore , be especially careful with  
pattern wiring to ensure that other pins will  
not be shorted . (Through holes are not  
accepted .)  
.
19.2  
Unit: mm  
18.85  
Pattern wiring *2  
19.90  
26.10  
Foot pattern for  
holding metal fixture *1  
Figure 4.9 External dimensions of the M30800T-PTC  
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4. Hardware Specifications  
4.5.3 External Dimensions of the Converter Board M3T-F160-100NRB  
Figure 4.10 shows external dimensions and a sample foot pattern of the converter board for a 100-pin 0.65mm pitch QFP  
M3T-F160-100NRB (not included).  
55.0  
21.8  
80  
51  
0.35  
81  
50  
31  
100  
IC1  
30  
1  
M3T-F160-100NRB REV.A  
MADE IN JAPAN  
0.65  
13.8  
17.2  
Unit: mm  
Figure 4.10 External dimensions and a sample foot pattern of the M3T-F160-100NRB  
4.5.4 External Dimensions of the Converter Board M3T-F160-100NSD  
Figure 4.11 shows external dimensions and a sample foot pattern of the converter board for a 100-pin 0.5mm pitch LQFP  
M3T-F160-100NSD (not included).  
55.0  
21.8  
0.25  
0.5  
13.0  
17.0  
Unit: mm  
Figure 4.11 External dimensions and a sample foot pattern of the M3T-F160-100NSD  
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4. Hardware Specifications  
4.5.5 External Dimensions of the Converter Board M3T-F160-128NRD  
Figure 4.12 shows external dimensions and a sample foot pattern of the converter board for a 128-pin 0.5mm pitch LQFP  
M3T-F160-128NRD (not included).  
55.0  
21.8  
M3T-F160-128NRD REV.A  
102  
65  
0.25  
103  
128  
64  
39  
1
MADE IN JAPAN  
38  
0.5  
13.1  
17.1  
Unit: mm  
Figure 4.12 External dimensions and a sample foot pattern of the M3T-F160-128NRD  
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4. Hardware Specifications  
4.6 Notes on Using This Product  
Notes on using this product are listed below. When debugging the MCU using he emulator, be careful about the following  
precautions.  
IMPORTANT  
Note on the Version of the Emulator Debugger:  
Be sure to use this product with one of the following emulator debuggers.  
1. M16C PC4701 Emulator Debugger  
2. M3T-PD30 V8.20 Release 1 or later  
Note on Selecting the MCU File:  
It is necessary to make an MCU file which contains information such as, SFR area, internal RAM area and  
internal ROM area, etc. to use this product. For creating an MCU file, see “3.1 Making an MCU File” on  
page 50. For each memory map of MCU , refer to its hardware manual.  
Note on Malfunctions in the PC4701 System  
If the emulator malfunctions because of interference like external noise, do the following to remedy the  
trouble  
(1) Press the RESET switch on the emulator front panel.  
(2) If normal operation is not restored after step (1), shut OFF power to the emulator once and then reactivate  
it.  
Notes on Downloading Firmware:  
Before using this product for the first time, it is necessary to download the dedicated firmware (control  
software built into the PC4701). Please note that, to do this, it is necessary to start up the emulator main unit  
in maintenance mode. For firmware download procedures, see "2.6.2 Downloading Firmware in Maintenance  
Mode" (page 27). Once the firmware has been downloaded, the product can be used by simply turning on the  
power.  
Do not shut off the power while downloading the firmware. If this happens, the product will not start up  
properly. If power is shut off unexpectedly, redownload the firmware in maintenance mode.  
Be sure to disconnect the user system before downloading the firmware.  
Notes on the Self-check:  
If the self-check does not result normally (excluding target status error), the emulation pod may be damaged.  
Then contact your local distributor.  
Be sure to disconnect the user system before executing the self-check.  
Note on Quitting the Emulator Debugger:  
To restart the emulator debugger after it ends, always shut power to the emulator off once and wait about 10  
seconds, then turn the power on again.  
Note on Clock Supply to the MCU:  
A clock supplied to the evaluation MCU is selected by the Clock tab in the Init dialog box of the emulator  
debugger.  
(1) When Internal is selected:  
A clock generated by the oscillation circuit in the emulation pod is supplied to the evaluation MCU. The  
clock is continually supplied to the evaluation MCU regardless of "user system clock status" and "user  
program execution status".  
(2) When External is selected:  
Clock supply to the evaluation MCU depends on oscillation status (oscillate/off) of the user system.  
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4. Hardware Specifications  
IMPORTANT  
Notes on Setting the Work Area When Starting Up the Emulator Debugger:  
With this product, the emulator uses 54 bytes as a work area in emulation memory. Therefore, according to  
the memory mapping of the MCU you use, specify the work area addresses.  
In single-chip mode, set the work area address at 10000h.  
In memory expansion or microprocessor mode, specify a work area other than the areas listed below.  
- SFR area (0000h--003FFh)  
- External area of multiplex bus setting  
- Reserved area of 27000h--27FFFh  
- Stack area used by the emulator for reset command execution (0FFF9h--0FFFFh)  
For details, see “3.2 Setting the Work Area” on page 51.  
The top address of the work area should be an even-numbered address.  
Be sure to set the work area as MAP=INT.  
For example, when the work area set at 10000h, 54 bytes of the addresses 10000h to 10035h used by the  
emulator.  
Notes on MAP References and Settings:  
For details on referencing and setting MAP information, see the emulator debugger user's manual.  
Make settings as follows:  
(1) MAP = INT  
The emulation memory inside this product becomes effective.  
Set this at MCU internal ROM debugging.  
(2) MAP = EXT  
The emulation memory inside this product is not used.  
Set this where the MCU internal resource (SFR) or resources on the user system are used.  
Be sure to set the SFR of the MCU as MAP = EXT, and set the reserved area of the MCU as MAP = INT.  
Be sure to set mappings in word unit.  
When setting 0FFF8h to 0FFFFh to EXT:  
This product uses the 7 byte area 0FFF9h through 0FFFFh as the stack area. If this 7 byte memory cannot be  
read or written to, reset cannot be properly effected. As a result, you need to alter the map settings if the  
condition given below is met.  
(1) With the system which shifts from the single-chip mode to memory expansion (or microprocessor)  
mode, using the 8 byte area of 0FFF8h to 0FFFFh set to EXT.  
(2) With the system which starts up in microprocessor mode, using the 8 byte area of 0FFF8h to 0FFFFh  
set to EXT and there is not enough memory to read or write.  
The procedures to alter the MAP settings when the conditions (1) or (2) above are met.  
(1) Set the 8 byte area of 0FFF8h to 0FFFFh to INT.  
(2) Execute the RESET command by use of the emulator debugger M3T-PD30.  
(3) Set the stack pointer.  
(Example)  
RESET: FCLR I  
LDC #0480H, SP <-- Set the stack pointer  
:
(Stop the program after executing this instruction)  
(4) Set the 8 byte area 0FFF8h through 0FFFFh to EXT.  
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Note on Stack Area:  
4. Hardware Specifications  
IMPORTANT  
With this product, a maximum 7 bytes of the user stack is consumed. Therefore, ensure the +7 bytes  
maximum capacity used by the user program as the user stack area. If the user stack does not have enough  
area, do not use areas which cannot be used as stack (SFR area, RAM area which stores data, or ROM area)  
as a work area. Using areas like this is a cause of user program crashes and destabilized emulator control.  
Note on Operation When Not Executing the User Program:  
With this product, bit 7 of processor mode register 1 (wait bit PM17) is forcibly set to "1" (with wait) when  
the user program is not executed (e.g. when the program is stopped or when run-time debugging is being  
performed). Therefore, if the external area set to 0 wait is accessed by other than the user program (such as  
debugging operation), one wait is inserted. However, when wait bit PM17 is referenced by the dump window  
etc. the value set during user program execution is displayed.  
Note on Stop and Wait Modes:  
Do not single step an instruction shifting to stop or wait mode. It may cause communication errors.  
Note on Watchdog Function:  
The MCU's watchdog timer can be used only while programs are being executed. To use it otherwise, disable  
the watchdog timer.  
Note on Reading Internal Resources of the MCU:  
When the registers listed in Table 4.12 are read with an emulator, those results will be the following (the data  
in the MCU are not effected).  
(1) Results of real-time trace  
The data values of the cycles read are not displayed correctly.  
(2) Real-time RAM monitor  
The data values read are not displayed correctly.  
Table 4.12 Resisters and symbols not displayed normally  
Resister  
Symbol  
DMA source pointers 0, 1  
DMA destination pointers 0, 1  
DMA transfer counters 0, 1  
DMA control resisters 0, 1  
SAR0, SAR1  
DAR0, DAR1  
TCR0, TCR1  
DM0CON, DM1CON  
Note on Protect Register:  
The protect is not canceled when bit 2 of protect register PRCR (PRC2), which enables writing into the ports  
P7, P9 direction registers and the SI/Oi control register, is changed with the below procedure.  
(1) Step execution of the "instruction for setting ("1") PRC2"  
(2) Execution from the instruction setting "1" to PRC2 where a software breakpoint is set  
(3) Setting the break point from the "instruction for setting ("1") PRC2" to when the "setting the ports P7, P9  
direction registers and the SI/Oi control register"  
(4) Setting ("1") PRC2 from the Memory Window or Script Window  
Note on Debugging in Flash Memory Area in CPU Rewrite Mode:  
With this product, an internal flash memory area of an MCU is emulated by high-speed SRAM. Therefore,  
you cannot perform debugging operations in CPU rewrite mode.  
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4. Hardware Specifications  
IMPORTANT  
Note on Breaks:  
The area displaying break points in the program window of the emulator debugger shows the following  
breaks.  
(1) Software break  
This is a debugging function which generates a BRK interruption by changing an instruction at a  
specified address to a BRK instruction (00h) to break a program immediately before the system executes  
an instruction at a specified address. The instruction at the preset address will not be executed.  
(2) Hardware break  
This is a debugging function which breaks a program by setting the detection of an execution of an  
instruction at a specified address as a break event. The program will break after the instruction at the  
specified address is executed.  
Notes on Software Breaks:  
Software breaks change the instruction at a specified address to a BRK (00h). Therefore, take note that when  
you reference the result of a trace in bus mode, "00h" is displayed.  
The BRK instruction can be used for the emulator only. You cannot use it in a user program.  
It is not possible to use a software break and a hardware break at the same time. If doing so, it may not  
operate normally.  
In the area where the MAP setting is EXTERNAL, software breaks cannot be used.  
Note on Power Supply to the User System:  
Pins Vcc1 and Vcc2 are connected to the user system to observe the voltage. Therefore, the power is not  
supplied to the user system from the emulator, design your system so that the user system is powered  
separately.  
(1) The voltage of the user system should be within the operating range of the evaluation MCU.  
(2) Do not change the voltage of the user system after turning on the power.  
Notes on Address-Match Interrupts:  
To debug address-match interrupts, set a software break or hardware break at the top address of the  
address-match interrupt process. If you set a software break or hardware break at an address where an  
address-match interrupt occurs, the program may run out of control.  
When an address at which an address-match interrupt occurs is executed in single-step mode, the program  
stops after executing the first instruction after returning from the address-match interrupt processing.  
Note on Accessing Addresses 00000h and 00001h:  
With this product, the yellow LED lights when address 00000h is read out by a process other than an  
interrupt. However, because the LED is turned off by other than the reset switch of the emulator main unit,  
accessing address 00000h can not be detected properly.  
Therefore, to detect that address 00000h is read out by a process other than an interrupt, enable a hardware  
breakpoint, and using an event, check the program with the following settings.  
- Event type: DATA ACCESS  
- Address: Range: (addr) == Address1, Address1:00000h  
- Data: Range: Not Specify, Access :READ  
Note on Debugging Operations After Releasing a Reset from the Target:  
Do not execute debugging operations such as setting a software or hardware break, runtime debugging after  
releasing a reset from the user system until an interrupt stack pointer (ISP) is set in the user program.  
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5. Troubleshooting  
5. Troubleshooting  
This chapter describes how to troubleshoot when this product does not work properly.  
5.1 Flowchart to Remedy the Troubles  
Figure 5.1 shows the flowchart to remedy troubles from when power to the emulator is activated until the emulator debugger  
starts up. Check this while the user system is not connected. For the latest FAQs visit the Renesas Tools Homepage.  
http://www.renesas.com/en/tools  
Turning on the power of PC4701  
Not normal  
PC4701 Front panel LEDs  
1. Check emulator system connections.  
See "2.4 Connecting the PC4701" (page 23).  
2. Redownload the firmware.  
See "2.6 Downloading Firmware" (page 27).  
3. Restart the PC4701 system.  
Not normal or error displayed  
Init dialog box of emulator debugger  
displayed  
1. Check the operating environment etc. of the emulator  
debugger.  
See the emulator debugger user's manual (online  
manual).  
2. Reinstall the emulator debugger.  
Error displayed  
See "5.2 (2) Program Window is Not Displayed at Debugger  
Startup (User System Connected)" (page 98).  
See "5.2 (3) Program Window is Not Displayed at Debugger  
Startup (User System Not Connected)" (page 99).  
Editor (source) window of emulator  
debugger displayed  
Figure 5.1 Flowchart to remedy troubles  
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5. Troubleshooting  
5.2 When the Emulator Debugger Does Not Start Up Properly  
(1) When the LED Display of the PC4701 is Abnormal  
Table 5.1 LED's abnormal display and its checkpoints  
Connection to  
Error  
the user  
system  
Checkpoint  
Check that the power cable is connected to the PC4701.  
See the PC4701 user's manual.  
Check the connection between the PC4701 and this product.  
See "2.4 Connecting the PC4701" (page 23).  
Check that power (Vcc and GND) is properly supplied to the  
user system.  
LEDs do not light up.  
All LEDs remain lit.  
-
-
The "POWER" LED of "STATUS  
OF TARGET" does not light up.  
Connected  
(1) Check that both the main/sub clocks are not set to  
“External” in the emulator debugger.  
See the CLK command of the emulator debugger.  
Disconnected (2) Check the oscillator circuit board is mounted on this  
product and it is oscillating properly.  
See "2.9.3 Selecting Clock Supply" (page 41).  
The "CLOCK" LED of "STATUS  
OF TARGET" does not light up.  
(1) When the clock supply is set to “External”, check that the  
oscillation circuit on the user system is oscillating  
correctly.  
Connected  
(2) Check the switches in the emulation pod are correctly set.  
See “2.9.4 Switch settings” (page 45).  
The "RESET" LED of "STATUS  
OF TARGET" does not go out.  
Check that the reset pin of the user system is at “H” level.  
Connected  
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5. Troubleshooting  
(2) Program Window is Not Displayed at Debugger Startup (User System Connected)  
Table 5.2 Checkpoints of errors when starting up the emulator debugger (user system connected)  
Error  
Checkpoint  
ERROR 16005:  
Can't connect with the target.  
(1) Check the connection between the PC4701 and host machine.  
See the PC4701 User's Manual.  
(2) Check that the PC4701 is powered on.  
See the PC4701 User's Manual.  
(3) Check that all switch settings on the rear of the PC4701 and  
interface cable settings of the emulator debugger match.  
See the PC4701 User's Manual and the emulator debugger user's  
manual (online manual).  
ERROR 16211:  
The version of the emulator and the  
firmware on the target are not same.  
(1) Check the connection between the PC4701 and this product.  
See “2.4 Connecting the PC4701” (page 23).  
(2) Download the proper firmware.  
See "2.6 Downloading Firmware" (page 27).  
(3) Choose the proper MCU file in the Init dialog box.  
See the emulator debugger user's manual (online manual).  
(4) Check that the descriptions in the MCU file are correct.  
See "3.1 Making an MCU File" (page 50).  
ERROR 16215:  
Cannot communicate with the debugging  
monitor. Execute the RESET command.  
(1) Check the connection between the PC4701 and this product.  
See “2.4 Connecting the PC4701” (page 23).  
(2) Check that the reset pin of the user system is at “H” level.  
See the MCU specifications.  
(3) Check that CNVSS is held low.  
See the MCU specifications.  
(4) Check that the oscillator circuit of the emulation pod is oscillating  
properly.  
See "2.9.3 Selecting Clock Supply" (page 41).  
ERROR 16014:  
(1) Check that the oscillator circuit of the user system is oscillating  
properly.  
See "2.9.3 Selecting Clock Supply" (page 41).  
(2) Check that the PC4701 LEDs at startup show normal operation.  
See "2.5.3 LED Display When the Emulator Starts Up Normally"  
(page 26).  
Communication ERROR.  
Can't accept data.  
ERROR 16231:  
Check that the emulator debugger has not been started up without  
There was sent undefined data from the shutting down the PC4701.  
emulator.  
See "4.6 IMPORTANT: Note on Quitting the Emulator Debugger"  
(page 92).  
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5. Troubleshooting  
(3) Program Window is Not Displayed at Debugger Startup (User System Not Connected)  
Table 5.3 Checkpoints of errors when starting up the emulator debugger (user system not connected)  
Error  
Checkpoint  
ERROR 16005:  
Can't connect with the target.  
(1) Check the connection between the PC4701 and host machine.  
See the PC4701 User's Manual.  
(2) Check that the PC4701 is powered on.  
See the PC4701 User's Manual.  
(3) Check that all switch settings on the rear of the PC4701 and  
interface cable settings of the emulator debugger match.  
See the PC4701 User's Manual and the emulator debugger user's  
manual (online manual).  
ERROR 16211:  
The version of the emulator and the  
firmware on the target are not same.  
(1) Check the connection between the PC4701 and this product.  
See "2.4 Connecting the PC4701" (page 23).  
(2) Download the proper firmware.  
See "2.6 Downloading Firmware" (page 27).  
(3) Choose the proper MCU file in the Init dialog box.  
See the emulator debugger user's manual (online manual).  
(4) Check that the descriptions in the MCU file are correct.  
See "3.1 Making an MCU File" (page 50).  
ERROR 16215:  
Cannot communicate with the debugging  
monitor. Execute the RESET command.  
(1) Check that switch settings in the emulation pod are correct.  
See "2.9.4 Switch Settings" (page 45).  
(2) Check that the oscillator circuit of the emulation pod is oscillating  
properly.  
See "2.9.3 Selecting Clock Supply" (page 41).  
ERROR 16014:  
Communication ERROR.  
Can't accept data.  
Check that the PC4701 LEDs at startup show normal operation.  
See "2.5.3 LED Display When the Emulator Starts Up Normally"  
(page 26).  
ERROR 16231:  
Check that the emulator debugger has not been started up without  
There was sent undefined data from the shutting down the PC4701.  
emulator.  
See "4.6 IMPORTANT: Note on Quitting the Emulator Debugger"  
(page 92).  
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5. Troubleshooting  
5.3 How to Request for Support  
After checking the items in "5 Troubleshooting", fill in the text file which is downloaded from the following URL, then send  
the information to your local distributor.  
http://tool-support.renesas.com/eng/toolnews/registration/support.txt  
For prompt response, please specify the following information:  
(1) Operating environment  
- Operating voltage:  
[V]  
- Operating frequency:  
- Clock supply to the MCU:  
[MHz]  
Internal oscillator/External oscillator  
(2) Condition  
- The emulator debugger starts up/does not start up  
- The error is detected/not detected in the self-check  
- Frequency of errors: always/frequency (  
(3) Problem  
)
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6. Maintenance and Guarantee  
6. Maintenance and Guarantee  
This chapter describes how to maintenance, repair provisions and how to request for repair.  
6.1 User Registration  
When you purchase our product, be sure register as a user. For user registration, refer to “User registration” (page 11) of this  
user's manual.  
6.2 Maintenance  
(1) If dust or dirt collects on any equipment of your emulation system, wipe it off with a dry soft cloth. Do not use thinner or  
other solvents because these chemicals can cause the equipment's surface coating to separate.  
(2) When you do not use this product for a long period, for safety purposes, disconnect the power cable from the power  
supply.  
6.3 Guarantee  
If your product becomes faulty within one year after its purchase while being used under good conditions by observing  
"IMPORTANT" and "Precautions for Safety" described in this user's manual, we will repair or replace your faulty product free  
of charge. Note, however, that if your product's fault is raised by any one of the following causes, we will repair it or replace it  
with new one with extra-charge:  
- Misuse, abuse, or use under extraordinary conditions  
- Unauthorized repair, remodeling, maintenance, and so on  
- Inadequate user's system or misuse of it  
- Fires, earthquakes, and other unexpected disasters  
In the above cases, contact your local distributor. If your product is being leased, consult the leasing company or the owner.  
6.4 Repair Provisions  
(1) Repair with extra-charge  
The products elapsed more than one year after purchase can be repaired with extra-charge.  
(2) Replacement with extra-charge  
If your product's fault falls in any of the following categories, the fault will be corrected by replacing the entire product  
instead of repair, or you will be advised to purchase new one, depending on the severity of the fault.  
- Faulty or broken mechanical portions  
- Flaw, separation, or rust in coated or plated portions  
- Flaw or cracks in plastic portions  
- Faults or breakage caused by improper use or unauthorized repair or modification  
- Heavily damaged electric circuits due to overvoltage, overcurrent or shorting of power supply  
- Cracks in the printed circuit board or burnt-down patterns  
- Wide range of faults that makes replacement less expensive than repair  
- Unlocatable or unidentified faults  
(3) Expiration of the repair period  
When a period of one year elapses after the model was dropped from production, repairing products of the model may  
become impossible.  
(4) Transportation fees at sending your product for repair  
Please send your product to us for repair at your expense.  
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6. Maintenance and Guarantee  
6.5 How to Make Request for Repair  
If your product is found faulty, fill in the Repair Request Sheet included with this product, then send it along with this product  
for repair to your local distributor. Make sure that information in the Repair Request Sheet is written in as much detail as  
possible to facilitate repair.  
CAUTION  
Note on Transporting the Product:  
When sending your product for repair, use the packing box and cushion material supplied with this product  
when delivered to you and specify handling caution for it to be handled as precision equipment. If packing of  
your product is not complete, it may be damaged during transportation. When you pack your product in a bag,  
make sure to use conductive polyvinyl supplied with this product (usually a blue bag). When you use other  
bags, they may cause a trouble on your product because of static electricity.  
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Emulation Pod for M16C/6N Group M16C/6N4, 6N5, 6NK, 6NL, 6NM and 6NN  
M306NKT3-RPD-E User’s Manual  
Publication Date: Sep. 01, 2006  
Rev.4.00  
Sales Strategic Planning Div.  
Published by:  
Renesas Technology Corp.  
Microcomputer Tool Development Department  
Renesas Solutions Corp.  
Edited by:  
© 2006. Renesas Technology Corp. and Renesas Solutions Corp., All rights reserved. Printed in Japan.  
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M306NKT3-RPD-E  
User's Manual  
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