Mackie Stereo Equalizer Stereo and Mono Side chain Compressor User Manual

U S E R ’ S G U I D E  
Stereo and Mono  
Sidechain Compressor  
plug-ins  
For Tracktion 2  
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Stereo and Mono Sidechain Compressors for Tracktion  
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Stereo and Mono Sidechain Compressors for Tracktion  
Iconography  
This icon will lead you to some further explanations of features and practical tips.  
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read.  
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Part No. SW0214 Rev. A 7/05  
© 2005 LOUD Technologies Inc. All Rights Reserved.  
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Stereo and Mono Sidechain Compressors for Tracktion  
Contents  
Mackie Software License-------------------------2 Examples -------------------------------------------21  
Expansion--------------------------------------------21  
Introduction ----------------------------------------6  
Leveling ----------------------------------------------21  
Main Features -------------------------------------- 6  
Limiting ----------------------------------------------21  
A brief word about Compressors--------------- 7  
Hard Knee and Soft Knee Compression ------ 22  
Snare Track Compression------------------------ 22  
Standard vs. Sidechain Compressors ---------- 7  
Specifications--------------------------------------23  
Need Help?----------------------------------------- 23  
Adding the Sidechain Compressor in  
Tracktion --------------------------------------------8  
Setting up a new Rack Filter--------------------- 8  
Appendix: Using Compressors ---------------- 24  
Dynamic Range------------------------------------24  
What a Compressor does -----------------------24  
Stereo or “Program” Compressors ------------ 25  
Example 1: Compressor triggering from  
another track -------------------------------------- 9  
Setting up the Key Input ------------------------- 9  
Setting up the Main Input----------------------- 10  
Adding an EQ to the Key Input------------------ 11  
Compressor Artifacts ---------------------------- 25  
Breathing ------------------------------------------- 25  
Pumping--------------------------------------------- 25  
Example 2: Compressor triggering from  
the same track ------------------------------------ 12  
Setting up the Key Input to be the same as the  
main input, but with an EQ ----------------------12  
Working the Knobs-------------------------------26  
The Compressor as a Tone Modifier----------- 26  
Using the EQ to drop off the lows------------- 14  
The Bottom Line ----------------------------------26  
User Presets -------------------------------------- 27  
Sidechain Compressor Features----------------15  
Global Controls ----------------------------------- 16  
The Contour Edit Screen ------------------------ 17  
Threshold--------------------------------------------17  
End Point---------------------------------------------17  
Compression Ratio-------------------------------- 18  
Gain Makeup and Auto Makeup --------------- 18  
Attack and Release ------------------------------- 18  
Soft Clip On and Threshold--------------------- 19  
Node Editing --------------------------------------- 19  
Node Selector Knob ------------------------------ 19  
Reduction Meter----------------------------------20  
Input and Output Meters -----------------------20  
Input and Output OL LEDs ----------------------20  
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Stereo and Mono Sidechain Compressors for Tracktion  
Introduction  
Thank you for choosing Mackie software prod-  
ucts for your computer-based audio recording  
system.  
Main Features  
Stereo and mono compressor plug-in for  
Tracktion  
The Stereo and Mono Sidechain Compressor  
plug-ins come with Tracktion, our easy-to-use  
music production software application. When  
you install Tracktion, the plug-ins are automati-  
cally installed in Tracktion's plug-ins folder.  
Key Input  
Key Solo engage/disengage  
Full stereo (or mono) operation  
Rather fetching graphic display  
Node edit selector  
Note: These plug-ins only work with Tracktion,  
and will not work with any other VST host ap-  
plications you may have on your computer.  
Global enable button  
Favorite settings can be saved as presets  
Memories A and B for quick comparisons  
Input, output, and gain reduction metering  
Release control  
Typically, these plug-ins are used as compres-  
sors, so that's why we call them that. However,  
depending on the settings of the graphical in-  
terface, they can act as compressors, limiters,  
expanders, or a combination of all three.  
Attack control  
Threshold control  
End point control  
The Sidechain allows the compressor to take  
its cue from a separate input, and apply its ac-  
tion to another. For example, a vocal track can  
drop the level of a music track (ducking), such  
as when an announcement is made over back-  
ground music, or where your vocals are a bit  
lost in the mix.  
Input level control  
Output level control  
Compression Ratio readout  
Soft clip threshold control and indicator  
Soft clip engage/disengage  
Gain makeup control  
The Sidechain Compressor can also take its  
trigger input from a copy (or EQ'd copy) of it-  
self. For example, it can be used as a basic  
De-Esser, to compress the higher "Sssss"  
sounds, or you can apply compression to a  
guitar's mid or higher frequency range, leaving  
the lower-frequency range uncompressed.  
Auto gain makeup engage/disengage  
Rugby ball inflator  
The imaginary audio friend you always  
wanted to come to life so everyone could  
see that you were just not imagining things  
The features of the Mono Sidechain Compres-  
sor and the Stereo version are identical, so  
this manual applies to both plug-ins. The  
Mono version works for one key input and the  
main input, and the Stereo version works its  
magic for the key input and the stereo inputs,  
stereo.wav, or after another stereo plug-in.  
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Stereo and Mono Sidechain Compressors for Tracktion  
A brief word about Compressors  
Standard vs. Sidechain Compressors  
As an example of how to use a  
compressor, supposing you have a  
track with a wide dynamic range.  
This may have some exquisitely  
detailed and quiet passages, played  
before breaking into the final  
crescendo of Heavy Metal final-  
crecendo-ings.  
A standard compressor detects the level of the  
Loud  
input signals from the main (host) track, and  
applies the math to this track to produce the  
processed output signals.  
Wide  
LEVEL DETECTOR  
AND CONTROLS  
Dynamic  
Range  
This track may overpower the oth-  
er tracks during the loud passages,  
and yet if we drop the track's over-  
all level, the quiet passages may be lost in the  
mix.  
Quiet  
INPUT  
OUTPUT  
A Sidechain compressor has an extra (Key)  
input compared to a standard compressor. The  
sidechain compressor can detect the level of  
input signals from the main track OR the signal  
level from an alternate source. The alternate  
source can be a processed version of the main  
track, or the output of a different track.  
The compressor allows us to drop  
Loud  
(compress) the level of the higher  
passages, once they get louder  
Less  
Dynamic  
Range  
than a threshold level. When  
the music is quieter than the  
threshold, it is not affected. This  
decreases the dynamic range of the  
track, and allows it to be a better  
fit in the mix.  
LEVEL DETECTOR  
Quiet  
AND CONTROLS  
KEY INPUT  
The overall level of the track can be adjusted  
using the makeup gain, or automatic makeup  
gain. This compensates for the reduced output  
once the compressor has been at work, and lets  
you place your track's level relative to the other  
tracks.  
INPUT  
OUTPUT  
The math or processing applied to the main  
track reflects the signal fed into the sidechain.  
In this way, we can have one track triggering  
the compression of another.  
The features and controls of this compressor  
plug-in are similar to what you might find on a  
real-life beer-stained electronic compressor.  
If the key input signal goes above the threshold,  
the plug-in will compute the amount of com-  
pression and apply it to the main input (even if  
it has not gone over the threshold).  
If you add an EQ plug-in to the Key Input line,  
you can narrow in on a desired frequency range  
for your compressor to work from.  
To make the connections in Tracktion, you must  
use the Rack Filters option, and assign which  
track will be connected to the Key Input. An  
example of this is shown on the next page, so  
fear not.  
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Adding the Sidechain Compressor in Tracktion  
The first thing to do is to open up Tracktion and  
open your project.  
Setting up a new Rack Filter  
The Sidechain Compressors have an extra input  
(the Key Input), and you must use the Rack  
Filters feature of Tracktion to make this work.  
This is really exciting and wonderful, so we  
hope you will bear with us here.  
Tracktion uses the term “filter” to refer to a  
plug-in, be it native to Tracktion, or a 3rd party  
plug-in such as a VST plug-in.  
To add the plug-in to your tracks, simply drag  
the icon labelled “new filter...” located just  
above the filter section, and drop it where you  
want the new filter to be placed. The figure be-  
low shows a filter being added to track one.  
Right-click on  
the filter you  
just added,  
and select  
"wrap this  
filter in a new  
rack filter"  
from the drop  
down menu.  
The rack filter  
section will appear, with the Sidechain Com-  
pressor in place and its inputs, key input, midi,  
and output lines shown connected.  
Top Right of Tracktion Screen  
Notice that the area in front of the volume/pan  
filter is glowing red; this is how you can tell  
where the filter will be placed. If there is no illu-  
mination, then you are not currently over a valid  
target area.  
Once the “new filter” icon has  
been dropped, a list of available  
filters will appear, as if by mag-  
ic. Choose the filter you wish to  
add to the track from this list.  
The Sidechain Compressors and  
other plug-ins are available in  
the "Mackie Plugins" folder of  
this drop down menu.  
The filter is now shown as a Stereo Sidechain  
Comp Wrapper.  
The next pages show some examples, with  
steps showing how to set up the Key Input and  
Main Input(s) to the Sidechain Compressor.  
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Example 1: Compressor triggering from another track  
Suppose you want to use the Sidechain Compressor as a "ducker," i.e., to reduce a music program  
when you make an announcement. We can set up the Sidechain Compressor to take its Key Input  
from a vocal track, and its main inputs from a music track.  
Setting up the Key Input  
1. Set up the Rack Filter on track 1 (for example), as shown on the previous page.  
2. Click on the filter icon at the right of track 1, to bring up the rack filter details area.  
–INF dB WET  
0.0 dB DRY  
3. In the rack filter details area, change the input destinations to be the Key Input. So now, the  
sidechain compressor will get its Key Input from track 1.  
4. If we were to play this track, there would be no output, because it is just feeding the Key Input. If  
we set the Rack Filter to +0.0 dB DRY and -INF dB WET for track 1, then we will still be able to  
hear its original form and beauty.  
5. So here we are. Track 1 is set up to be the Key Input of the Sidechain Compressor, and yet it can  
still be heard if you play it back. Its output is not affected by any Compressor settings.  
Note: If you MUTE this track, it also mutes the Key Input.  
continued..  
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Setting up the Main Input  
6. Add a new filter to track 5 (for example), but do not choose the  
Sidechain Compressor. Instead, choose the Rack Filter you just set  
up in step 1. Note: the Rack Filter is the same unit for both track  
1 and track 5, and not two separate units.  
7. Click on its icon, to bring up the rack filter details at the bottom of  
the screen.  
8. In the rack filter details area, set the input destinations of track 5 to be the left and right inputs  
to the compressor (this is the default setting, but check it anyway).  
9. Set these to be –INF dB DRY, +0.0 dB WET.  
10.Click on the Sidechain Compressor drawing within the rack filter, to bring up the compressor  
screen.  
11. The settings you choose for the compressor will apply to track 5, but only when track 1 has  
reached the threshold*. Your track 1 vocals can duck the track 5 music by an amount depending  
on your compressor settings. (You can also use this method to make your vocals a bit more dis-  
tinct from a track with more dynamics.)  
*Note: Gain Makeup and Auto Gain will still affect your music track, even when no compression  
is taking place (no vocals or other key input present above the threshold), so make sure you ini-  
tially adjust them to prevent overloading your music track. Perhaps set the Auto Gain off, and the  
Makeup Gain to 0 dB to start.  
12.To listen to track 1 vocals, press the Key Solo button.  
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Adding an EQ to the Key Input (an optional and fun thing to do)  
13. Add a new filter inside the rack filter (instead of to the right of the tracks), and choose an EQ.  
14.Then click on the Key Input connecting line and use the mouse  
to hook the EQ in-line. Use the EQ graph to adjust its parameters  
to suit your delicate audio sensibilities. Select the Key Solo but-  
ton to audition the Key Input.  
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Example 2: Compressor triggering from the same track  
Tracktion's wonderful rack filter system lets you make the key input the same as your main input.  
One application for this, is to make a De-Esser to get rid of high "Ssss" sounds on vocal tracks.  
Dedicated De-Essers have more fine features and controls, but this will give you a basic functioning  
model.  
Setting up the Key Input to be the same as the main input, but with an EQ  
1. Set up the rack filter on track 1 (for example), as shown on page 8.  
2. Drop a new filter inside the rack filter (instead of to the right of the track), and choose an EQ.  
3. Inside the rack filter, hook up the left and right inputs, to the left  
and right inputs of the EQ.  
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4. Connect the left and right outputs of the EQ to the Key Input of the compressor.  
5. Adjust the EQ to boost the higher frequencies where the "S" sounds lurk. A bit like this (although  
this is a more extreme example):  
6. And now, here we are. The Key Input is a copy of the main vocal, only with the EQ section actu-  
ally boosting the S frequencies we don't want. Hmmm... that might seem a bit odd, but there is a  
method to the madness.  
The Key Input (boosted S sounds) trigger the compression when the S sounds cross the thresh-  
old. This compression occurs to your main vocals, and eliminates the nasties.  
Experiment with the EQ settings and the compressor settings to hone-in on audio loveliness. You  
don't want the EQ to be triggering compression for frequencies you want to keep.  
Remember that the Compressor's Key Solo button is your friend. It will let you listen to the  
(EQ'd) Key Input, as you find the frequency range you want to ultimately compress.  
Key Solo  
7. Here is a rough guide to setting up the compressor controls as a De-Esser. (The controls are de-  
scribed in more detail in the rest of the manual.)  
Use:  
Short Attack time and short Release time.  
Compression Ratio around 2:1 or 3:1.  
Gain reduction of no more than 3 to 6 dB, otherwise the singer might sound like they have a lisp  
(well, unless you want that, or it is an improvement).  
Soft Knee sounds more natural, so add a few compressor nodes to gently bring in the compression.  
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Using the EQ to drop off the lows  
There is another useful and common application for a Sidechain Compressor:  
If you have a Guitar track, and you do not want the low frequencies compressed, you can place an  
EQ in the Key Input to roll off the lows. The EQ passes only the mids and highs into the Key Input,  
and therefore the compressor will only apply compression for these frequencies. It will not compress  
during the dynamic low-frequency manglings your guitarist is known for.  
1. Follow steps 1 to 4 on pages 12 and 13 to add the Sidechain Compressor to your guitar track.  
2. Click on the EQ to bring up the EQ graph, and adjust it to roll off the lows. Use the Key Solo but-  
ton on the compressor to audition its effect.  
3. Remember that the rolling-off is only happening to the Key Input, and not your main guitar track.  
It just means the compression will not be triggered by any low-frequency peaks.  
4. You can use this technique to make the compression occur (or not occur) for any frequency band  
you wish.  
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Sidechain Compressor Features  
Global Controls  
Contour Edit Screen  
Compressor Controls  
The Main Screen is made up of two sections:  
Global Controls  
Compressor Controls and Contour Edit  
Screen  
The Global Controls section includes the Lock  
and Hide buttons, Preset up/down buttons, Pre-  
set title window, Active, Menu, and Mem A/B  
buttons.  
The Compressor Controls section includes most  
of the controls and readouts. You can use your  
mouse to move the sliders left or right, or to se-  
lect nodes with the Node Selector knob.  
The Key Solo button allows you to listen to the  
key input on its own.  
The Contour Edit Screen shows a graphi-  
cal interface of the compressor contour, and  
meters showing input and output levels and  
gain reduction. The compressor contour can  
be changed by grabbing the nodes and moving  
them around.  
These sections are described in the next few  
pages.  
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Global Controls  
Lock  
Save User Preset As...: Saves a Preset to the  
If this is pressed, the compressor's interface  
will not disappear when you select other items  
or areas in Tracktion.  
hard drive with a new file name. (For example,  
use this after making slight changes to a preset,  
and saving it as a variation)  
Save User Preset: Saves changes to the current  
preset to the hard drive.  
Hide  
This hides the compressor interface from view,  
and is useful if you have previously selected  
"Lock."  
Reset Comp: Resets all the settings to the cur-  
rent preset values.  
Cut Comp: Copies all the settings to the clip-  
board and resets them to their default values.  
Copy: Copies all the settings to the clipboard,  
leaving the settings as they are.  
Preset Toggle Buttons  
You can save your own favorite settings as pre-  
sets for later recall.  
Paste Comp: Copies the settings from the clip-  
board to the current window.  
The up/down arrow buttons on either side of the  
preset window enable you to scroll up or down  
through the user presets.  
Note: Cut/Copy/Paste are useful for changing  
Mem A and B to identical settings.  
Memory A/Memory B  
Preset Title Window  
The Mem A and Mem B buttons temporarily  
store all the current settings of the compressor  
to allow comparative referencing. You can also  
copy and paste settings from one memory loca-  
tion to another using commands found on the  
menu.  
This window displays the currently selected  
preset. Click on it to access the pull-down menu  
where you can choose your previously-saved  
user presets.  
If you have loaded a preset, and then moved  
one of the controls, an asterisk will appear next  
to its name, as a reminder that things have  
changed. If it sounds good, save it as a new pre-  
set for later recall. If it doesn't sound good, you  
can always create the ultimate "Sucks" preset.  
Active  
Use this to engage or disengage the compres-  
sor from the signal path. If the red LED is on,  
the compressor is active, and any audio passing  
through is affected by its settings. If the red  
light is out, then the compressor is bypassed,  
and it has no effect on the audio.  
Menu  
Pressing the MENU button opens a pull-down  
menu that performs some familiar functions:  
About Stereo Comp: Opens a window that shows  
the version number and copyright information.  
Undo: Undo the previous action.  
Redo: Redo the previous undo.  
Load Comp: Loads a previously saved preset  
file.  
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Threshold  
The Contour Edit Screen  
The level at which the compressor starts work-  
ing is called the threshold. The compressor will  
reduce the level of signals above the threshold  
volume level and not affect lower-level signals.  
0
-6  
You can adjust the threshold by grabbing the T  
node on the graph, or by adjusting the slider.  
-12  
-18  
-24  
-30  
-36  
-42  
-48  
The threshold has been set here to –30 dB, so  
any input levels lower than –30 dB are not af-  
fected by the compressor. For example, an input  
signal of –42 dB has an output of –42 dB, (as-  
suming no Makeup gain has been added).  
End Point  
-48 -42 -36 -30 -24 -18 -12 -6  
INPUT LEVEL dB  
0
You can adjust the End Point by grabbing the E  
node on the graph, or by adjusting the slider.  
The End Point shown here, is set to an output  
level of –18 dB.  
This interactive graph does not show the ac-  
tual input or output signals dancing across the  
screen. It shows the contour we can apply to  
the compressor to make it work as we want it  
to. It's a bit like a Jello mold, it's shape affects  
the shape of the Jello.  
Any input signals higher than the threshold will  
be attenuated by an amount determined by the  
slope of the graph. For example, if the input  
level is –12 dB, follow the –12 dB line vertically  
until it hits the line joining the T and E nodes.  
From there, follow horizontally to the left, and  
read the output level (approx –23 dB).  
The input signal level in dB is the horizontal  
axis, and the output level is the vertical axis,  
with 0 dBfs at the top, and –48 dBfs at the bot-  
tom (dBfs = dB full scale).  
If the compressor did nothing to your signal,  
then the contour curve would just be a straight  
diagonal line, going from bottom left to top right  
(input=output).  
As a test, sit up straight, get a 2B pencil and fill  
in the output levels for the following input lev-  
els, from the graph:  
The example above shows a simple set up, with  
just the Threshold (T) and End Point (E) in  
place. Further nodes can be added between the  
threshold and end point, to really make things  
y. See the Node Editing section on page 19.  
Input Level dB  
Output Level dB  
0
–6  
–12  
–18  
–23  
OK, sorry about the test there.  
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When AUTO MAKEUP is IN, the compressor au-  
Compression Ratio  
tomatically chooses an appropriate makeup gain  
for you. This is based on your dynamics contour.  
You can still use the ‘manual’ gain makeup con-  
trol in this case. It merely adds to the makeup  
gain automatically applied. When you first set the  
AUTO MAKEUP to IN, the compressor adjusts  
your makeup gain parameter so that the volume  
does not suddenly jump up. This is hearing (and  
speaker) protection!  
The compression ratio compares the change  
in input level with the change in output level.  
From the graph on the previous page, the input  
range from 0 dB to the threshold is –30 dB.  
From the graph, this input range is compressed  
into an output range of –12 dB, and the ratio is  
30/12 (= 2.5/1).  
Attack and Release  
Attack specifies how quickly gain reduction (or  
expansion) occurs at the attack, or beginning,  
of a signal crossing the threshold.  
If we select the E node, the ratio in our example  
is displayed as 2.50:1. (For signals above the  
threshold, a 2.5 dB change in input level will  
yield 1 dB change in the output level.)  
Release controls how quickly gain reduction  
backs off when the signal drops back down. The  
time is measured in milliseconds, and corre-  
sponds to the length of time it takes to achieve  
a fixed amount of compression (or expansion).  
The displayed ratio is the ratio of the line seg-  
ment to the left of the selected node.  
Negative compression ratios can also be shown.  
This is useful mainly for special effects or re-  
pair work. In this case, a node appears lower  
in the graph than the one to its immediate left  
so its line segment is going downwards. For  
negative compression, the ratio is negative, for  
example, –2.5:1.  
In general, the attack time should be much  
faster than the release time to get pleasing re-  
sults. If the attack time is set too quickly, you  
hear something resembling clipping on attacks,  
especially with low-frequency signals. Leaving  
the attack a little bit longer also allows more  
of the ‘snap’ of the attacks to pass through the  
compressor. Setting a release time too fast can  
result in ‘buzzing’, especially on low notes. This  
occurs because the compressor gain is actu-  
ally following individual cycles of the incoming  
waveform.  
The ratio can display compression or expansion.  
When a line segment represents expansion, the  
ratio is displayed as, for example, 1:2.5. (See  
the page 21 for more about expansion.)  
Gain Makeup and Auto Makeup  
Gain Makeup is used to make up for volume  
that has been decreased due to compression.  
The Gain Makeup level ranges from –15 dB of  
attenuation, to +15 dB of gain, and can be ad-  
justed by moving the slider to the left or right .  
If you set the attack time to 0 ms, the dynam-  
ics section will compress everything over the  
threshold, allowing no transients through un-  
processed. The amount of compression depends  
on the ratio.  
Generally, lower frequencies require longer  
release times than higher frequencies. For high-  
or mid-frequencies, if the release time is too  
long, you may hear the compressor ‘breathing’.  
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Soft Clip On and Threshold  
The Soft Clip switch activates a soft-clip limiter  
circuit. There is also a threshold slider. When  
the output level goes above this threshold, the  
soft-clip circuit kicks in. This circuit starts add-  
ing analog-style distortion, which rounds off  
transient peaks, and avoids the harsher sound  
of a straight digital clip. The lower the thresh-  
old, the more analog-style distortion is added. If  
the threshold is set too low, you hear this as a  
very crunchy distortion sound. It is best to keep  
the threshold between –3 dB and –1 dB unless  
you are going for a special sound effect.  
Nodes can be added to the contour graph by  
right-clicking the mouse on the contour graph.  
Right-clicking on the graph where there is no  
node adds a node, up to a maximum of 4. Right-  
clicking on an existing node removes it.  
The Soft Clip LED (next to the slider) activates  
when the signal is above the soft-clip threshold,  
so keep an eye on it.  
The four numbered nodes always appear in  
order from left to right. You can't add a node be-  
tween, for example, nodes 1 and 2, even if they  
are the only nodes active.  
The soft-clip circuit is the last thing in the sig-  
nal processing chain.  
Node Editing  
Node Selector Knob  
So far, we have just shown the use of the  
threshold and end point controls to set up a  
simple compressor.  
One of the very powerful features of the com-  
pressor, is it allows you to draw your own curve  
between the threshold and the end point, and  
really shape that Jello mold. Up to four nodes  
can be added to the curve. This depth of editing  
is helpful in defining detailed nuances in your  
curve such as hard knee, soft knee, and expan-  
sion.  
You can also add or remove nodes by using the  
Node Edit Selector knob and toggling the Active  
Node switch. Click on the knob and move the  
mouse either vertical or horizontal to rotate it  
and select a node. Use the Active Node switch  
to turn a node on or off.  
The figure below shows 3 extra nodes – labeled  
1, 2, and 3. These nodes are being used, in  
this case, to essentially draw a knee for the  
compressor curve. This gives a nice smooth  
transition from applying minimal compression  
at low input levels, to much higher compression  
at higher levels.  
The position of a selected node can be adjusted  
by using the Input and Output level sliders.  
These sliders do not appear for the threshold  
and End Point nodes, just nodes 1 to 4.  
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Reduction Meter  
Input and Output OL LEDs  
The small boxes at the right of the input and  
output meters are the overload LEDs. They  
light if the signal goes above 0 dB, and this  
should be avoided. Most little red lights which  
come on should be avoided, like that one in the  
car which says "Oil."  
You can generally get rid of clipping by backing  
off the makeup gain slider slightly, or by engag-  
ing the Soft Clip switch (see the previous page).  
The reduction meter along the right edge of the  
screen shows the overall reduction in output  
level due to the compressor operation. If you  
are using expansion, then there will be an in-  
crease in output level. This meter will help you  
add or adjust the makeup gain.  
The meter reads 0 dB whenever the input is  
below threshold, and moves down as the input  
level goes above threshold and gain reduction  
starts.  
Input and Output Meters  
The meters below the graph show the input lev-  
els of the signals going into the compressor and  
the left and right output levels.  
The stereo compressor takes its input from a  
mixed sample of the left and right, so there is  
only one input meter. Its compressor action  
then works equally on the left and right of your  
stereo track.  
It is interesting to see the position of the  
threshold with respect to the input level meter,  
and to see the output meters. Some say they are  
almost hypnotic, and you can even predict Lotto  
numbers.  
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Leveling  
Examples  
Having expansion for low input signals, and  
compression for higher signals is a good way to  
level out a signal's dynamics. Quiet signals be-  
Expansion  
The red diagonal line added to the graph below,  
represents unity gain (i.e., the output signal is  
the same level as the input signal). Contours  
which are steeper than this, like the segment  
between T and node 1, represent expansion,  
those not as steep, compression.  
come louder, and louder signals become quieter.  
We see an example of this below. For input sig-  
nals below node 2 in amplitude (approximately  
–28 dB), the dynamics processor acts as an ex-  
pander. For signals above node 2, the processor  
is a compressor.  
Limiting  
When you just want to limit the signal to not go  
beyond a certain level, set the end point to be  
the same level as the threshold (Ratio =  
infinity:1), and keep the Attack time low.  
Expansion occurs when the output level change  
is more than the input level change. For exam-  
ple, a 3 dB change in input level, might give a  
4 dB change in output level.  
Compression occurs when the output level  
change is less than the input level change. For  
example, a 3 dB change in input level, might  
give a 2 dB change in output level.  
Deft use of the nodes allows expansion or com-  
pression above the threshold. Expansion can be  
used to increase the volume of quiet passages,  
and bring a little bit more "life" into a perfor-  
mance. Note that each individual segment can  
be set as either a compressor, or an expander.  
Just look at the slope between each node. If it  
is steeper than the diagonal, this is expansion,  
and if not so steep, compression.  
Note that in the above example, the reduction  
meter and the output level meters are showing  
an increase (expansion) in level.  
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Hard Knee and Soft Knee Compression  
Snare Track Compression  
The terms hard and soft do not refer to sound,  
but rather the way that the compressor reacts  
to incoming signals. The difference is somewhat  
subtle to hear, but is more apparent at higher  
compression ratios. A hard knee setting is well  
suited to lower ratios. When using higher com-  
pression ratios, you may find it a little better-  
sounding to draw in a smoother knee curve.  
The graph below could be used on a snare track  
to drastically lower the volume of a few snare  
hits by an over-excited drummer, while leaving  
most of the snare track unaffected.  
A hard knee curve is represented as a straight  
line that connects a point on the threshold to  
the end point or maximum output on the graph.  
A soft knee curve has a smoother curve that  
connects the two points. This creates a more  
gradual transition between non-compressed and  
compressed signals.  
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Specifications  
Dynamics  
Gain Makeup  
± 15 dB  
Attack  
0 to 100 ms  
Release  
30 ms to 3000 ms  
–48 dBfs to 0 dBfs  
Threshold  
Compressor Contours  
Four nodes per each allowing for any possible compression or  
expansion ratio from 1:inf to inf:1  
Input/ Output Meters  
–48 dBfs to 0 dBfs  
Reduction Meter  
+ 12 dB to -12 dB  
Soft-Clip  
Threshold  
0.0 dB to –20.0 dB  
Weight  
Stellar Astrophysics shows us this is about the same quantum  
weight as a small Wildebeest who has been working out. A  
lot.  
Dimensions  
It depends if the Compression Ratio is set to "12 acres" or  
"half a meadow."  
Directions  
Butter both sides, add a slice of sharp cheese and enjoy with  
your favorite track.  
Please Note  
During the hamster chariot-racing scene in this manual, no  
hamsters were hurt, miffed a tad, or even ticked-off slightly.  
Need Help?  
Contact our Technical Support staff at 1-800-898-3211, Monday to Friday,  
from 7 am to 5 pm PST. After hours, please visit www.mackie.com and look  
under Support, or email us at techmail@mackie.com.  
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theoretical – a 24-bit system is theoretically ca-  
Appendix: Using Compressors  
Compression has become such an integral part  
of mixing, that we thought an appendix might  
be called for.  
pable of 144 dB of dynamic range but practical  
things like electronic components stand in the  
way of actually achieving it in practice, at least  
today.  
Even in the best of control rooms, we have to  
squeeze as much as 115 dB of obtainable dy-  
namic range into a 95 dB box. For the rest of  
the world, though, we have to squeeze harder so  
soft passages dont get lost when your neighbor  
starts up his lawnmower, or when listening to  
the car radio at 65 miles per hour with the top  
down. Therefore we cant record all the dynamic  
range thats available if we expect people to  
hear all the music we record.  
Dynamic Range  
To use a compressor effectively, its important  
to understand the concept of dynamic range.  
Dynamic range is the difference between the  
loudest and quietest signal levels passing  
through the system chain. The span between  
"barely audible" and "physical discomfort" is  
about 120 dB, so we consider this to be the dy-  
namic range of human hearing. Anything below  
the threshold of hearing will be lost, as will  
anything above the threshold of pain. But how  
much dynamic range do we need in our record-  
ings, or, more importantly, how much can we  
really use?  
What a Compressor does  
A compressor reduces dynamic range. When  
used properly, its hard to detect the action of a  
good compressor, but a compressor can also be  
used creatively as a sound shaping tool. A com-  
pressor can be inserted into a single channel in  
the recording chain when recording or mixing a  
track, or compression can be applied to an en-  
tire mix or sub-mix.  
Few people listen in a totally soundproofed  
room. A very well-designed studio control room  
has an ambient noise level 10 to 15 dB above  
the threshold of hearing. Since we want to  
keep ourselves safe from hearing damage, 95  
dB or so is about all the dynamic range we can  
use. But consider this: A very quiet living room  
has an ambient noise level 25-30 dB above the  
threshold of hearing. The inside of an automo-  
bile at reasonable driving speed is upwards of  
60 dB above the threshold of hearing, and with  
a window open, all bets are off.  
Lets look at applying compression to a vocal  
track. Hard consonants such as the letter ‘T’  
create a high initial sound level before settling  
down, whereas most vowels tend to be more  
even. The average volume level of a word may  
be fairly low, but because of an initial loud con-  
sonant, we can only raise the words volume so  
far before running out of headroom. If theres  
music playing under the voice, even when boost-  
ing the vocal level as high as possible without  
distorting the attack, a word (or a syllable) may  
be far enough below the level of the music to  
become lost or misunderstood.  
Average consumer audio systems arent capable  
of producing painful sound pressure levels (with  
the exception of those cars that cruise by with  
the bass pumping loud enough to rattle the  
windows in your house), a typical listening en-  
vironment can only support a dynamic range of  
65 to 75 dB.  
If we reduce the gain momentarily during the  
loud attack, then bring it back up when the dis-  
tortion-risking blast is over, we can now boost  
the average level of the word so that it can be  
understood clearly over the music. What we’re  
doing here is reducing the dynamic range of the  
word, the difference between the loudest and  
softest parts. By doing that, plus boosting the  
The electronics in our recording chain are much  
better than that, with digital recorders and ana-  
log or digital consoles capable of 105 to 115 dB  
of dynamic range. This means that the listening  
environment, not the gear, sets the practical  
limit on dynamic range. If you see a number  
greater than that on a spec sheet, its purely  
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level, we’ve made the vocal track louder in the  
Compressor Artifacts  
Two uncomplimentary terms often used to de-  
scribe the sound of a compressor are breathing  
and pumping.  
mix without reaching a volume at any point that  
will cause distortion. To do this requires a very  
fast compressor or limiter, but its a good ex-  
ample of the principle.  
Since to most listeners, louder equals better,  
another use for compression is to make a mix  
sound louder. Often theres a single sound - a  
snare drum for example – thats noticeably loud-  
er than anything else in the mix. A drummer  
hits the snare louder on some beats, and the  
loudest hit determines the maximum level that  
can be recorded. By compressing the overall  
mix and sitting on the loudest hits, the average  
level of the song can be raised.  
Breathing  
Breathing is most noticeable on a solo voice  
and is often, in fact, the sound of the vocalist  
breathing. If release time is short, the gain rises  
quickly during pauses between words, just as  
the singer takes a breath. The increased gain  
makes the breath more audible.  
Hearing a singer taking a breath may not al-  
ways be desirable or dignified, but at least its  
organic. Few recordings are made in an abso-  
lutely silent environment, however. Any ambient  
noise in the room will be boosted when the gain  
rises, creating an artificial “breathing” sound,  
perhaps even bringing leakage from the singers  
headphones along with it.  
Stereo or “Program” Compressors  
A compressor is basically a single channel  
device, but stereo compressors, often called  
“program compressors,” are most often used to  
compress a full stereo mix.  
All compressors exhibit some breathing, but  
careful adjustment (which includes controlling  
room acoustics and mic positioning) can mini-  
mize it.  
The thing that differentiates a stereo compres-  
sor from simply patching one compressor into  
each channel is that the signal that controls  
the amount of gain reduction is shared by both  
channels.  
Pumping  
Pumping is another compressor artifact. Its  
more apparent when compressing an overall  
mix than a single track.  
Reducing the level of one channel of a stereo  
pair will cause the balance to shift to the louder  
side. We dont want the stereo image to wander  
around when one channel goes over threshold  
and the other one doesnt, so we connect the  
level detectors of the two compressors together.  
Now when either channel requires some gain  
reduction, that same amount of gain reduction  
is applied to both channels.  
One instrument in the mix thats louder than the  
others will trigger the compressor into action.  
If that instrument stops playing, even for an  
instant, the level of the mix will increase notice-  
ably. Each time the dominant instrument starts  
or stops, it “pumps” the average level of the mix  
up and down.  
Compressors that work best on full program  
material generally have very smooth attack and  
release curves and a slow release time to mini-  
mize the pumping effect.  
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compressed, often allowing you to increase the  
impact of the kick drum without increasing the  
level of the track in the mix.  
Working the Knobs  
Lowering the threshold while keeping the  
compression ratio fixed reduces the maximum  
output level, since you’re compressing over a  
larger portion of the dynamic range of the in-  
put signal. By keeping the threshold fixed but  
increasing the compression ratio, you’ll reduce  
the output level by compressing only the loud-  
est signals. There are no rules for this. Let your  
ears be your guide, with the meters as a sanity  
check.  
Compressors with very fast attack time that of-  
ten work well on vocals, work poorly on a bass  
because the compressor actually tries to follow  
the individual cycles of the waveform rather  
than the envelope of the note. This characteris-  
tic can be used as a special effect, but usually it  
just takes all the life out of a bassy instrument.  
Some people put a hardware compressor in-  
line with a signal, with the controls set for no  
compression action at all. One reason is that  
they like what the electronics of the input and  
output amplifiers do to the sound. This is most  
noticeable with “vintage” units that use tube  
electronics – a mighty expensive tube-in-a-box,  
but if its there and it works, theres no reason  
not to use it.  
As an exercise, try plotting out a few combina-  
tions yourself. Then set up your compressor and  
listen to the differences.  
The Compressor as a Tone Modifier  
Adjusting the attack and release times of a com-  
pressor applied to an instrument can change  
its timbre by rounding off a sharp attack or  
stretching out the sustain portion of the notes  
envelope. Its sort of like having an equalizer  
with a different parameter.  
The Bottom Line  
A compressor can never be used by the book  
– not even this one. You need to listen carefully  
when you make adjustments. By understanding  
the effect of each of the adjustable parameters,  
you’ll be better able to reach your goal quickly.  
A drum hit can be “stretched out” by applying  
a long release time, a healthy gain boost, and  
fairly high compression ratio.  
Compressing low-frequency program material  
requires special care. The attack and decay por-  
tions of a kick drum are 60 to 80 milliseconds  
long, but a low-pitched kick has a fundamental  
frequency of about 40 Hz. This means that only  
three of four cycles of the kicks fundamental  
frequency are heard on each hit, much of that  
being in the decay portion of the envelope.  
Compressing the drum with a fast attack time  
and high compression ratio will make more  
cycles of the attack portion of the drum audible,  
making its “thump” sound much more pro-  
nounced without having to boost low frequency  
gain with an equalizer. Try this next time you  
want a kick in the chest.  
The beater attack is at a higher frequency  
(1 to 3 kHz) so a moderately fast attack will let  
a few cycles of beater through while working  
on the low “whump.” Slowing down the attack  
lets more of the beater sound pass before being  
Answers  
D . S u s i e h a d t h r e e m o r  
C . E a c h a l t e r n a t e W  
B . T h e R e d S o x b y t h r e  
A : B a l t i m o r e  
e d n e s d a y  
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