Korg Recording Equipment ER 1mkII User Manual

Thank you purchasing the Korg  
ELECTRIBE·RmkII ER-1mkII  
.
In order to enjoy long and trouble-  
free use, please read this manual  
carefully and use the instrument  
correctly.  
E 1  
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Contents  
1. Introduction....................................................................6  
Main features......................................................................................... 6  
About the data you create on the ER-1mkII....................................................................................................  
6
Make connections and play! .................................................................. 7  
Example connections............................................................................................ 7  
Preparing to play ....................................................................................................7  
2. Front and rear panel ......................................................8  
Synthesizer section ............................................................................... 8  
Part Select section ................................................................................ 9  
Common section ................................................................................... 9  
Sequence Control section ....................................................................10  
Step Key section...................................................................................10  
Connector section ............................................................................... 11  
3. Basic operation (Quick Start) ......................................12  
Conceptual diagram of the ER-1mkII ................................................................. 12  
Listening to a Song...............................................................................12  
Listening to Patterns............................................................................ 13  
Trying out the functions ....................................................................... 13  
Changing the tempo of a song or pattern ........................................................... 13  
• Using the dial to change the tempo ...................................................................................... 13  
• Using the Tap Tempo key to change the tempo .................................................................... 13  
Striking keys to play Parts................................................................................... 14  
Modifying (editing) the sound.............................................................................. 14  
Striking the part keys along with a song or pattern ............................................. 15  
Modify (edit) the sound along with a song or pattern .......................................... 15  
Modifying (editing) a rhythm pattern ................................................................... 16  
• Using the step keys to edit the rhythm (Step Recording) ......................................................16  
• Using the part keys to edit the rhythm (Realtime Recording) ............................................... 17  
Saving a pattern that you create ......................................................................... 17  
Using a Motion Sequence................................................................................... 18  
Connecting various sources to the audio inputs ..................................................19  
Playing with Pattern Set ...................................................................................... 20  
Using the ER-1mkII as a tone generator module ................................................ 20  
Synchronized playback with the EA-1mkII .......................................................................... 21  
4. Pattern mode ...............................................................22  
Selecting a pattern ...............................................................................22  
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Setting the playback tempo ................................................................. 22  
• Using the dial to change the tempo .................................................................. 22  
• Using the Tap Tempo key to change the tempo ................................................ 22  
Playing a pattern (Pattern Play)............................................................22  
The timing at which patterns will change ............................................................ 22  
Playing from the beginning of a pattern (Reset & Play) ...................................... 22  
About the tempo when the pattern is changed ................................................... 22  
Selecting parts .................................................................................................... 23  
The Part Mute function........................................................................................ 23  
The Part Solo function ........................................................................................ 23  
Creating a pattern................................................................................ 24  
Editing the sound of a part .................................................................................. 24  
Oscillator and amp parameters............................................................................................... 24  
OSCILLATOR...........................................................................................................................24  
AMP .........................................................................................................................................24  
DELAY .................................................................................................................................... 25  
Modulation ...............................................................................................................................25  
Length, Scale/Beat settings ................................................................................ 26  
Swing settings..................................................................................................... 26  
Creating a Rhythm Pattern.................................................................................. 27  
• Using the step keys (Step Recording) .................................................................................. 27  
• Using the part keys (Realtime Recording).............................................................................27  
Adding accents to the rhythm pattern (Accent)................................................... 27  
Motion sequence ................................................................................. 28  
Playing a motion sequence ................................................................................. 28  
Recording a motion sequence ............................................................................ 28  
Playing a delay motion sequence ....................................................................... 28  
Recording a delay motion sequence................................................................... 28  
Checking motion data ......................................................................................... 28  
Convenient functions for editing patterns .............................................29  
Erasing rhythm pattern data from a part ............................................................. 29  
• Erasing data during playback or recording (ERASE) ............................................................29  
• Erasing all data from a part (CLEAR PART) ........................................................................ 29  
Moving data within a part (MOVE DATA) ............................................................ 29  
Copying a part (COPY PART) ............................................................................. 30  
Data Copy within a pattern................................................................................. 30  
Erasing part or delay motion sequence data (CLEAR MOTION).........................30  
Pattern Set .......................................................................................... 31  
Using Pattern Set to perform (Pattern Set Play) ..................................................31  
Registering a pattern for Pattern Set .................................................................. 31  
Saving a pattern (WRITE) ....................................................................32  
5. Song mode ..................................................................33  
Selecting a song...................................................................................33  
Setting the playback tempo ................................................................. 33  
• Using the dial to set the tempo ......................................................................... 33  
• Using the tap tempo key to set the tempo ........................................................ 33  
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Playing a song (Song Play) ................................................................. 33  
Fast-forward or rewind a song............................................................................. 33  
Switching songs .................................................................................................. 33  
Playing from the beginning of a position or song (Reset & Play) .........................33  
Creating a song ....................................................................................34  
Creating a song from scratch .............................................................................. 34  
Erasing song data (CLEAR SONG) .........................................................................................34  
Specifying a pattern for each position......................................................................................34  
Editing a song ..................................................................................................... 35  
Inserting a pattern at a specified position (INSERT PATTERN)...............................................35  
Deleting a pattern from a specified position (DELETE PATTERN) ..........................................35  
Changing the pattern for a specific position.............................................................................36  
Recording performances or knob movements into a song (Event Recording) ........................36  
Deleting event data from a song (CLEAR EVENT)................................................................. 37  
Checking for song event data ..................................................................................................37  
Saving a song (WRITE)....................................................................... 37  
6. Global mode ................................................................38  
Metronome settings..............................................................................38  
Adjusting the volume of the Audio In ................................................... 38  
Synchronizing the ER-1mkII with external MIDI devices (MIDI Clock).. 38  
Synchronizing the ER-1mkII to a master external MIDI device (Ext) ................... 38  
Synchronizing an external MIDI device to the ER-1mkII as master (int) .............. 39  
Protect settings (Memory Protect)....................................................... 39  
Saving the settings you modify in Global mode (WRITE).....................39  
7. MIDI mode ...................................................................40  
MIDI channel settings (MIDI ch) ...........................................................40  
Setting the MIDI note number for each part (Note No.)....................... 40  
Transmit/receive dump data(MIDI Data Dump) ....................................40  
MIDI filter settings................................................................................ 41  
Saving the settings you modify in MIDI mode (WRITE) ...................... 41  
8. Appendices.................................................................42  
About MIDI .......................................................................................... 42  
Troubleshooting ....................................................................................43  
Error messages ....................................................................................44  
Restoring the factory set data ............................................................. 44  
Specifications .......................................................................................44  
Example sounds...................................................................................45  
Blank chart .......................................................................................... 46  
Index.................................................................................................... 48  
Pattern Name List................................................................................ 50  
Song Name List....................................................................................50  
MIDI Implementation Chart ................................................................. 51  
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1.Introduction  
1. Introduction  
Thank you for purchasing the Electribe·RmkII (ER-1mkII).  
The ER-1mkII is a unique and easy-to-use rhythm instrument that uses DSP synthesis technology to  
help anyone from beginners to hard-core users to produce truly original music.  
By using the front panel knobs and keys, you can create analog percussion sounds intuitively, and  
easily create rhythm patterns using these sounds.  
The ER-1mkII is the ideal tool for the musician, DJ, sound creator, or desktop-music user who is  
looking for originality in their music.  
Main features  
• The ER-1mkII is a simple, analog-feeling percussion synthesizer with a four-part percussion syn-  
thesizer, two audio input parts, four PCM sound parts, and an accent part.  
• By combining percussion sound with audio input (external input) rhythms, the ER-1mkII gives  
you the expressive possibilities of a completely new type of rhythm machine.  
• The Motion Sequence function lets you record and loop knob movements, and these patterns can  
be recorded independently for each part.  
• Sixteen step grid input is featured --- the ideal way to input rhythms. It's also easy to record in  
realtime.  
You can quickly modify sounds or rhythm patterns to change your performance while you play.  
• Sounds you create and up to 256 original rhythm patterns (each up to 64 steps long) can be stored  
in memory.  
• Up to sixteen songs can be created by combining multiple patterns and adding knob movements  
etc. (event data), and stored in memory.  
• Delay and low-boost effects are provided.  
• Pattern Set Play lets you register sixty-four patterns in the sixteen step keys, and switch patterns as  
you perform.  
Tap tempo and MIDI Clock can be used to synchronize the ER-1mkII's performance with an exter-  
nal sequencer or turntable etc.  
• The ER-1mkII can be controlled from an external sequencer or keyboard etc., and used as a MIDI  
expansion tone generator.  
• The MIDI Dump function lets you save data on a computer or external sequencer etc.  
About the data you create on the ER-1mkII  
Patterns and songs that you create on the ER-1mkII by editing will return to their un-edited state if  
you select a different pattern or song, or turn off the power before performing the Write operation.  
If you wish to save an edited pattern, song, or global data, be sure to perform the Write operation.  
Even after Writing the edited data, it is still possible to restore all songs and patterns etc. to the factory  
settings. (Refer to p.44 "Restoring the factory setting data.")  
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1.Introduction  
Make connections and play!  
Example connections  
Preparing to play  
Be sure to turn off the power before making connections. Careless operation may damage your  
speaker system or cause malfunctions.  
1. Connect the included AC adapter to the DC 9V jack, and plug the adapter into an AC outlet.  
2. Connect one end of your audio cables to the line out jacks of the ER-1mkII (L/MONO, R), and  
connect the other end to your mixer or powered monitor speakers (amplified speakers) etc. If you  
will be listening in mono, use the L/MONO jack. To take full advantage of the ER-1mkII's sound  
quality, we recommend that you listen in stereo.  
3. If you will be using headphones, connect them to the headphone jack.  
The output from the line out jacks will not be switched off even if headphones are plugged in.  
4. When you have finished making connections, turn on the power. Slightly raise the master volume  
of the ER-1mkII, and strike the part keys (PERCUSSION SYNTHESIZER 1...4) to check whether  
connections have been made correctly. Use the master volume of the ER-1mkII and the gain and  
fader controls of your mixer or powered monitor system to adjust the volume to an appropriate  
level.  
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2.Front and rear panel  
2. Front and rear panel  
The controls and other parts of the ER-1mkII  
can be broadly grouped as shown in the dia-  
gram.  
1
Synthesizer section  
4
1. OSCILLATOR  
Here you can control the waveform and the  
pitch.  
2
3
WAVE: Select the basic waveform.  
PITCH: Specify the basic pitch.  
MOD TYPE (modulation type): Select the type  
of pitch modulation.  
5
MOD DEPTH (modulation depth): Specify the depth of pitch modulation.  
MOD SPEED (modulation speed): Specify the speed of pitch modulation.  
2. Original Value LED  
This will light when the knob or control you are currently moving reaches the value of  
the original saved sound of the pattern.  
3. MOTION SEQ (motion sequence)  
This allows you to record knob movements. Each time you press this key, the setting will  
alternate between Off (dark), SMOOTH, and TRIG HOLD.  
4. AMP  
Here you can control the volume and panning..  
DECAY: Specify the decay speed. For an audio part, this sets the gate time.  
PAN: Specify the stereo location of the sound.  
LEVEL: Adjust the level. For the accent part, this adjusts the accent level.  
LOW BOOST: This emphasizes the low frequencies.  
Depending on the settings of Level and other parameters, raising the Low Boost may  
damage your speakers or headphones etc., so please use appropriate caution.  
5. DELAY  
Here you can control the delay effect.  
DEPTH (delay depth): Adjust the volume of the delay.  
TIME (delay time): Adjust the delay time.  
TYPE: Select the type of delay. Each time you press this key, the setting will alternate  
between Normal (dark), MOTION SEQ, and TEMPO DELAY.  
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2.Front and rear panel  
Part Select section  
1
2
3
4
1. CROSS MOD (Cross Modulation key)  
This is an on/off switch for frequency modulation (cross  
modulation) applied by Percussion Synth part 2 to Per-  
cussion Synth part 1.  
2. RING MOD (Ring Modulation key)  
5
7
6
8
This is an on/off switch for modulation applied by Per-  
cussion Synth part 4 to Audio In parts 1 and 2 (ring modulation).  
3. CRASH (crash part key)  
This key selects the cymbal part. When you press this key, the crash cymbal will sound.  
4. H.CLAP (handclap part key)  
This key selects the handclap part. When you press this key, the handclap will sound.  
5. PERCUSSION SYNTHESIZER 1...4 (percussion synthesizer part keys)  
These keys select the percussion synthesizer parts. When you press one of these keys, a  
percussion synthesizer part will sound.  
6. AUDIO IN 1, 2 (audio in part keys)  
These keys select the audio in parts. When you press one of these keys, an external audio  
input will be heard.  
7. HI-HAT [Close, Open] (hi-hat part key)  
This key selects the hi-hat part. When you press this key, the hi-hat will sound.  
8. ACCENT (accent part key)  
This key selects the accent part.  
Common section  
1. MASTER VOLUME  
This knob adjusts the volume that is output from  
the line out jacks and the headphone jacks.  
1
2
4
3
2. AUDIO IN THRU  
6
5
This key allows the external audio input to be out-  
put directly from the line out jacks and the head-  
phone jack.  
7
When this key is on, settings of the audio input part  
other than pan and level will be ignored.  
10  
8
9
3. Display  
This shows the value of the currently selected parameter, and various messages.  
4. Dial  
Use this to modify the value shown in the display.  
5. Peak LED  
This indicates the peak level for the input signal from the audio in jacks. Adjust the  
output level of your external device so that the LED lights only at the maximum level.  
6. Beat LED  
This will blink at quarter-note intervals to indicate the tempo.  
7. [L][M] (cursor keys)  
In each mode, use these keys to select parameters from the matrix shown in the display.  
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2.Parts  
8. Matrix  
The parameters that will appear in the display are listed here for each mode. Use the  
cursor keys to make the desired parameter select LED light.  
9. Mode keys  
Use these keys to move to the desired mode: Pattern, Song, Global, or MIDI.During  
playback you can move to Global mode, but not to MIDI mode.  
10. WRITE key  
Use this key when you wish to save settings that you modified in Pattern, Song, Global,  
or MIDI mode, or to save Pattern Set data.  
Sequence Control section  
1. Rec key  
Use this key to record rhythms and movements of the  
knobs etc. If you press this key during recording, re-  
cording will end, and playback will continue.  
2. Stop/Cancel key  
1
2
3
5
4
This key stops playback of a pattern or song, or cancels  
an operation.  
3. Play/Pause key  
This key begins/pauses playback of a pattern or song.  
4. TAP/PART MUTE key  
Use this key to enter a tap tempo. During playback, you can hold down this key and  
press a Part key to mute the specified part.  
5. SOLO key  
During playback, you can hold down this key and press one or more Part keys to play-  
back the specified part(s).  
Step Key section  
1
2
3
4
5
1. Select key  
By pressing these keys to turn the Select LEDs on or off, you can use the sixteen step  
keys as up to 64 step keys.In Song mode, these keys function as rewind and fast-forward  
keys. When the Pattern Set function is on, they are used to switch Pattern Set groups.  
2. Select LEDs  
The upper row of LEDs (green) indicates the location (length 1...4) within the pattern of  
the currently-playing rhythm pattern.  
The lower row of LEDs (red) indicates the location (length 1...4) of the rhythm pattern  
indicated by the step keys. When the Pattern Set key is on, these LEDs indicate the pat-  
tern set group.  
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2.Parts  
3. Step keys 1...16  
Use these keys to modify and audition the rhythm pattern of each part. When the Pat-  
tern Set function is on, use these keys to select patterns that have previously been asigned  
to these keys.  
4. PATTERN SET key  
By holding down this key and pressing one of the step keys, you can switch to the pat-  
tern that you registered for that key.  
5. SHIFT key  
This key is used in conjunction with other keys. When held down, it gives an additional  
function to another key.  
SHIFT + Play/Pause key: Playback from the beginning of the pattern.  
SHIFT + Rec key: During playback, erase triggers from the pattern.  
SHIFT+ Part keys: Select a part without sounding it.  
SHIFT+ Step keys: Execute the function shown below each step key.  
SHIFT+ dial: If the SHIFTkey is held down as you rotate the dial, the value in the  
display will change in steps of ten.  
SHIFT+ PATTERN SET key: The Pattern Set function will be held (maintained).  
For other SHIFT key combinations, refer to the explanation of each parameter.  
Connector section  
1. Power switch  
This switch turns the  
power on/off. Each time  
you press it, the power  
will alternate on or off.  
1
2
3
4
5
6
2. DC 9V  
Connect the included AC adapter here.  
3. MIDI connectors  
IN  
MIDI data is received at this connector to control the ER-1mkII from an exter-  
nal MIDI device or to receive a data dump.  
OUT  
MIDI data is transmitted from this connector to control an external MIDI de  
vice or to transmit a data dump.  
THRU MIDI data received at the MIDI IN connector is re-transmitted without change  
from this connector. This is used to "daisy-chain" multiple MIDI devices.  
4. AUDIO IN 1, 2 jacks  
These jacks are used for the audio-in parts. Sound that is input here can be used as the  
sound of the AUDIO IN 1 and 2 part selector keys.  
5. L/MONO, R (line output) jacks  
Connect your audio cables from these jacks to your mixer or powered monitor system  
(powered speakers) etc. If you wish to make monaural connections, connect the L/MONO  
jack.  
6.  
(headphone jack)  
A set of stereo headphones fitted with a stereo jack plug can be connected here.  
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3. Basic operation (Quick Start)  
3. Basic operation (Quick Start)  
Conceptual diagram of the ER-1mkII  
On the ER-1mkII, a song consists mainly of Patterns (which consist of Parts and delay settings) and  
event data (refer to p.36 "Recording performances or knob movements to a song (Event Recording)").  
Listening to a Song  
1. Press the Song Mode key to enter Song mode (the key will light).  
2. Use the cursor [L][M] keys to make the parameter select LED indicate  
SONG (the top LED).  
3. Rotate the dial to select the desired song (S01...S16).  
4. Press the Play/Pause key to playback the song (the key will light). When  
the song ends, playback will stop automatically (the key will go dark).  
To pause during playback, press the Play/Pause key (the key will blink).  
To resume playback, press the Play/Pause key once again (the key will  
light). To stop playback, press the Stop/Cancel key.  
It is not possible to change songs during playback.  
What is a Song?  
On the ER-1mkII, a song is musical data consisting of Pat-  
terns arranged in the desired playback order. The ER-1mkII  
lets you create and store up to sixteen songs. In each song  
Song  
Pattern(A03)  
Pattern(A02)  
Pattern(A01)  
Pattern(B01)  
you can arrange up to 256 patterns, and rhythm and knob  
movements can also be recorded in addition to the play-  
back. (Refer to p.33 "Song mode.")  
12  
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3. Basic operation (Quick Start)  
Listening to Patterns  
1. Press the Pattern mode key to enter Pattern mode (the key will light).  
2. Use the cursor [L][M] keys to make the parameter select LEDs indicate  
PATTERN (top).  
3. Rotate the dial to select the desired pattern (A01...A64, b01...b64,  
C01...C64, d01...d64).  
4. Press the Play/Pause key to playback the pattern (the key will light).  
When pattern playback ends, the pattern will return to the beginning,  
and continue playing repeatedly.  
To pause during playback, press the Play/Pause key (the key will blink).  
To resume playback, press the Play/Pause key once again (the key will  
light). To stop playback, press the Stop/Cancel key.  
You can rotate the dial to select patterns when playback is stopped or even  
during playback.  
When you change patterns during playback, the change will ac-  
tually occur at the end of each pattern. (Refer to p.22 "The timing  
at which patterns will change.")  
What is a Pattern?  
Apattern is a unit of musical data consisting of sounds arranged in a rhythm. On  
the ER-1mkII you can create and save 256 patterns.  
Each pattern consists of eleven parts (refer to p.14). In addition to the sounds of  
each part, you can also record rhythms and knob movements (refer to p.22 "Pat-  
tern mode").  
Trying out the functions  
Changing the tempo of a song or pattern  
There are two ways to change the tempo.  
The tempo that you change here will return to the original tempo when you stop  
playback and switch to a different pattern or song.  
• Using the dial to change the tempo  
1. Press the Mode key to enter Song mode or  
Pattern mode.  
2. Use the cursor [L][M] keys to set the param-  
eter select LED to TEMPO.  
3. Rotate the dial to change the tempo.  
• Using the Tap Tempo key to change the tempo  
While a song or pattern is playing, press the TAP key three times or more at the  
desired tempo. The ER-1mkII will detect the interval at which you pressed the  
TAP key, and will set the tempo accordingly. The tempo can also be changed in  
this way even if the ER-1mkII is not currently playing a song or pattern.  
Use the cursor [L][M] keys to make the parameter select LEDs indicate TEMPO,  
and the tempo you modified will appear in the display.  
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3. Basic operation (Quick Start)  
Striking keys to play Parts  
By striking the part keys, you can play the corresponding sounds.  
The audio-in parts will sound when an audio signal is connected to the audio  
input jacks. (Refer to p.19, "Connecting various sources to the audio inputs.")  
However even if sound is being input, it will not be heard if Audio In Thru is  
turned on.  
The sound of each part will differ depending on the pattern. Rotate the dial to  
switch patterns, and enjoy the wide range of sounds.  
If the CROSS MOD key is turned on, there will be no sound if you press only the PER-  
CUSSION SYNTHESIZER 2 key (see p.25, "Modulation").  
Parts for which the RING MOD Key is turned on will not sound unless their keys are  
pressed simultaneously (refer to p.25 "Modulation").  
Pressing the ACCENT key will not sound the Accent part.  
It is not possible to simultaneously play both the Close and Open hi-hat sounds.  
It is not possible to simultaneously play both the crash cymbal and the handclaps.  
What is a Part?  
A Part consists of the timing at which sounds are  
produced (i.e., a rhythm pattern), and a motion  
sequence. Parts are the smallest unit of data from  
Part  
which a Pattern is created. There are the follow-  
ing types of Parts, and a total of eleven Parts. (Re-  
fer to p.22 "Pattern mode.")  
Percussion Synthesizer parts (1--4): A synthe-  
sizer sound and a rhythm pattern.  
Audio In parts (1, 2): A rhythm pattern for the external audio input.  
Hi-hat parts (CLOSE, OPEN): A rhythm pattern for the hi-hat.  
Crash Cymbal part: A rhythm pattern for the crash cymbal.  
Handclap part: A rhythm pattern for the handclap.  
Accent part : A rhythm pattern for the points of emphasis (accents) for the overall pattern.  
You are free to modify the sound of each part, and rhythm patterns and motion sequences can be stored  
independently for each part (refer to p.24 "Editing the sound of a part").  
Modifying (editing) the sound  
1. Press a part key to select the part that you wish to edit.  
2. Use the knobs and keys of the Synthesizer section to edit the sound. The  
Original Value LED will light to indicate the position of the knobs and  
keys for the original settings of the sound.  
Refer to the example sounds (p.45) and try creating your own sounds.  
The pattern sound that you modified here can be saved by the Write opera-  
tion (p.17 "Saving a pattern you create").  
The knobs that are effective will depend on the pattern.  
If a motion sequence is controlling a knob, it may be difficult to edit the  
sound as you intend. If so, turn the motion sequence off while you are editing (refer to  
p.28 "Motion sequences").  
What is the synthesizer section?  
This is the section where the parameters assigned to the panel knobs and keys work together to "synthe-  
size" (produce) the sound of each part. (Refer to p.24 "Editing the sound of a part.") The knobs that are  
valid for each part are as follows.  
Percussion Synthesizer parts: WAVE, PITCH, MOD TYPE, MOD SPEED, MOD DEPTH, DECAY, PAN,  
LOW BOOST, LEVEL  
Audio In parts: DECAY (functions as gate time), PAN, LOW BOOST, LEVEL  
Hi-hat, Crash Cymbal, Handclap parts: PITCH, DECAY, PAN, LOW BOOST, LEVEL  
14  
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3. Basic operation (Quick Start)  
Striking the part keys along with a song or  
pattern  
1. In Song mode or Pattern mode, press the Play/Pause key to  
begin playback.  
2. As you listen to the song or pattern, strike the part keys to  
play along.  
Modify (edit) the sound along with a song or  
pattern  
1. In Song mode or Pattern mode, press the Play/Pause key to  
begin playback.  
2. Press a part key (the key will light) to select the part that you  
wish to edit.  
3. Use the knobs and keys of the Synthesizer section to modify  
the sound. The sound of the part that is playing will be modi-  
fied as you move the knobs or keys.  
You can press other part keys to edit other parts.  
To save the pattern sounds that you!Ó/dify here, use the Write operation (refer to p.17  
"Saving a pattern that you create").  
If you re-select a pattern or turn off the power without performing the Write operation,  
the sound will return to its unedited state.  
It is not possible to write the sounds you edit in a Song. Only in a Pattern can you write  
the edited sounds.  
15  
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3. Basic operation (Quick Start)  
Modifying (editing) a rhythm pattern  
What is a Rhythm Pattern?  
A Rhythm Pattern is a sequence of rhythms (i.e., the timing at which a sound is heard) for an individual  
part. You can use the sixteen step keys to modify the rhythm pattern of each part. A rhythm pattern can  
also be recorded as you listen to the playback (realtime input). (Refer to p.27 "Creating a Rhythm Pattern.")  
Rhythm pattern  
Timing of sounds  
Time  
Trigger  
• Using the step keys to edit the rhythm (Step Recording)  
1. Press the Pattern mode key (the key will light).  
Use the cursor [L][M] keys to set the parameter select LED to  
PATTERN.  
2. Rotate the dial to select the pattern that you wish to edit.  
3. Press a part key (the key will light) to select the part that you  
wish to edit.  
4. The step keys will light to indicate the rhythm of the selected  
part. You can press the step keys to modify the rhythm pat-  
tern. Each time you press a key, it will alternate between on  
(lit) and off (dark).  
You can also playback the pattern while you select different parts  
and press the step keys to turn each step on or off.  
In the case of a pattern with a length of 2 or greater, you can use  
the SELECT keys to move the select LED in the lower line (red)  
in order to change the step location that is shown  
by the step keys.  
If you wish to save the completed pattern, press  
the WRITE key. (Refer to p.17 "Saving a pattern  
that you create.")  
If the PATTERN SET key is on, the step keys  
will not display the rhythm pattern.  
What is Length?  
In this context, "Length" refers to the length of the rhythm  
pattern.  
The "Length" of the pattern will be either 16 steps or 12  
steps, depending on the Scale and Beat settings of the  
pattern. Arhythm pattern in triple meter will be shown  
in triplets. Depending on the Length and Beat settings,  
a single pattern can have up to 64 steps. (Refer to p.26  
"Length and Scale/Beat settings.")  
16  
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3. Basic operation (Quick Start)  
• Using the part keys to edit the rhythm (Realtime Recording)  
If you wish to hear the metronome while you record, refer to p.38 "Metro-  
nome settings."  
1. Press the Pattern Mode key (the key will light). Use the cursor [L][M]  
keys to make the parameter select LED indicate PATTERN.  
2. Rotate the dial to select the pattern that you wish to edit.  
3. Press the Rec key to enter record-ready mode (the Rec key will light,  
and the Play/Pause key will blink).  
4. Press the Play/Pause key to start the pattern (the Play/Pause key will  
light).  
5. Strike the part keys at the desired rhythm. The pattern  
will continue playing back repeatedly, so you can con-  
tinue recording additional material as long as the Rec  
key remains lit.  
6. Press the Stop/Cancel key to stop recording. (The Rec  
key and Play/Pause key will go dark.) You can also press the Rec key without press-  
ing the Stop/Cancel key, to stop recording but continue playback. (The Rec key will  
go dark, and the Play/Pause key will be lit.)  
If you wish to save the pattern that you created, press the WRITE key. (Refer to "Saving  
a pattern that you create," below.)  
The time that an audio part is heard (i.e., the gate time) is determined not by how long  
you continue pressing the key, but by the Decay value (p.19 "Connecting various  
sources to the audio inputs").  
Erase  
If you accidentally input a wrong note, you can hold  
down the SHIFT key and Rec key while the pattern con-  
tinues playing to erase the rhythm pattern for the cur-  
rently selected part (i.e., the part whose part key is lit).  
Saving a pattern that you create  
With the factory settings, memory protect will be on, and it will not be possible to save  
data. Before you save data, you must turn off the Memory Protect settings in Global  
mode. (Refer to p.39 "Protect settings.")  
Please be aware that when you save data, the pattern in the save destination will be  
overwritten.  
1. Edit a pattern as described in "Modifying the sound" or "Modifying (edit-  
ing) a rhythm pattern."  
2. Press the WRITE key once (the key will blink). The display will blink to  
indicate the pattern number.  
3. Rotate the dial to select the pattern number in which the data will be saved  
(i.e., the "save destination").  
4. Press the WRITE key once again to begin saving the data. While the data is being  
saved, the key will blink. When saving is complete, the key will go dark.  
If you decide to cancel, press the Stop/Cancel key. If you do not wish to save the pattern  
you created, simply select a different pattern without performing the Write operation.  
Never turn off the power while data is being saved to memory (i.e., while the WRITE  
key is lit). Doing so may damage the data. It is not possible to Write data during play-  
back or recording.  
17  
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3. Basic operation (Quick Start)  
Using a Motion Sequence  
What is a Motion Sequence?  
On parts other than the Accent part, you can record the changes you make to the sound using the knobs,  
and loop them for playback. This data is called a Motion Sequence (refer to p.28 "Motion Sequence").  
There are two types of sequence. A "motion sequence" allows you to record any one of the parameters  
WAVE, PITCH, MOD TYPE, MOD SPEED, MOD DEPTH, DECAY, PAN, LOW BOOST, or LEVEL for an  
individual Part. A "delay sequence" lets you record this data for an individual Pattern.  
The following knobs are valid for each part.  
Synth parts: WAVE,PITCH, MODTYPE, MOD SPEED, MOD DEPTH, DECAY, PAN,  
LOW BOOST, LEVEL  
Audio In parts: DECAY, PAN, LOW BOOST, LEVEL  
Hi-hat, Crash Cymbal, Handclap parts:PITCH, DECAY, PAN, LOW BOOST, LEVEL  
As an example, here's how to record the PITCH parameter in  
a motion sequence.  
1. In Pattern mode, select the pattern that you wish to edit.  
2. Press the appropriate part key to select the part that you  
wish to edit.  
3. Press the MOTION SEQ key to select either SMOOTH or  
TRIG HOLD.  
4. Press the Rec key to enter record-ready mode (the Rec key  
will light, and the Play/Pause key will blink).  
5. Press the Play/Pause key to start the pattern (the Rec key and Play/Pause key will  
light).  
6. Move the PITCH knob to create various changes while the pattern makes one cycle  
(16 steps x length, or 12 steps x length).  
7. After the pattern has completed one cycle after you began moving the knob, the Rec  
key will automatically go dark and you will return to Play mode so that you can listen  
to the motion sequence that you just recorded.  
After pressing the Stop/Cancel key to stop playback, perform step numbers 2 and fol-  
lowing for "Saving a pattern that you create" to save the pattern that contains the motion  
sequence you just recorded.  
There are two types of motion sequence (SMOOTH and TRIG HOLD). During play-  
back, switch between these to hear the difference. (Refer to p.28 "Playing a motion se-  
quence.")  
It is not possible to modify a motion sequence after it has been recorded. If the results are  
not as desired, please re-record your motion sequence.  
For an individual part, only one knob can be recorded as a motion se-  
quence. If you move two or more knobs when recording a motion se-  
quence for an individual part, the effect of the previously-moved knob  
will be lost. (Refer to p.28 "Recording a motion sequence.")  
18  
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3. Basic operation (Quick Start)  
Connecting various sources to the audio inputs  
Let's try connecting various types of audio device (radio, or MD or CD player) or tone  
generator to the audio input jacks. Sound that contains no drums is most effective.  
Try out various types of sounds or music. Depending on the content, you may discover  
unexpectedly interesting results.  
1. Connect an audio device etc. to the audio inputs of the ER-1mkII. Each jack is monau-  
ral, so you may need to use a stereo-mono adapter plug,  
depending on the device you are connecting.  
2. Adjust the output level of the connected device so that  
the peak LED lights only at the maximum levels. At this  
time you can turn on the AUDIO IN THRU key (the  
key will light) to hear the input sound without having  
to press the part key.  
3. Select the pattern or song whose volume you wish to  
adjust, and press the Play/Pause key to begin playback.  
4. Press the Mode key to enter Global mode.  
5. Use the cursor [L][M] keys to set the parameter select  
LED to INPUT GAIN 1.  
6. Rotate the dial to adjust the input volume to create a  
balance with the volume of the other parts.  
Adjust INPUT GAIN 2 in the same way.  
The input sound will be heard while you press the AUDIO IN key. The Audio In parts  
that are recorded in a pattern or song do not produce the sound that was being input  
when the parts were being recorded; they simply allow the sound that is received in the  
audio input at that moment to be heard from when the trigger is turned on, for the  
duration set by the DECAY knob.  
If you wish to strike AUDIO IN keys 1 or 2 to hear the sound, you must turn off the  
AUDIO IN THRU key (the key will be dark).  
The audio inputs are for line-level input. Microphones, guitars, or turntables etc. can-  
not be connected directly.  
If the input gain setting is excessive, the sound may be distorted.  
19  
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3. Basic operation (Quick Start)  
Playing with Pattern Set  
What is Pattern Set?  
Pattern Set is a function that lets you register a favorite pattern to each of the sixteen step keys, and use the  
step keys to switch patterns. You can use this function to play a performance simply by selecting patterns  
one after the other  
When you hold down the PATTERN SET key (the key will blink) and  
press one of the sixteen step keys, the pattern registered for that key will  
be selected. At this time you can use the SELECT keys to change the  
pattern set group indicated by the red select LEDs (lower line) 1...4, to  
use 16 x 4 (total of 64) pattern sets.  
If during playback you hold down the PATTERN SET key and press  
another step key, the pattern registered for that key will begin playing  
when the currently-playing pattern finishes playing. (Refer to p.31 "Pat-  
tern Set.")  
If you hold down the SHIFT key and press the PATTERN SET key, the  
Pattern Set function will be held. (The PATTERN SET key will blink.)  
To defeat this "hold" condition, press the PATTERN SET key once again.  
You can register new pattern sets. (Refer to p.31, "Registering a pattern  
for Pattern Set.")  
If you switch patterns during playback, the change will occur when  
each pattern finishes playing. (Refer to p.22 "The timing at which pat-  
terns will changed.")  
Using the ER-1mkII as a tone generator module  
Read this section when you wish to use the ER-1mkII with other connected MIDI equip-  
ment. Use a MIDI cable to connect the MIDI OUT connec-  
tor of your MIDI keyboard etc. to the MIDI IN connector  
of the ER-1mkII  
.
1. Press the MIDI mode key to enter MIDI mode.  
2. Use the cursor [L][M] keys to make the parameter select  
LEDs indicate MIDI CH.  
3. Set the channel of the transmitting device to match the  
channel of the ER-1mkII. (Refer to p.40 "MIDI channel  
settings.")  
4. Use the cursor [L][M] keys to make the parameter select  
LEDs indicate NOTE NO. (Refer to p.40 "Setting the  
MIDI note number for each part.")  
5. Press the desired part key, and the note number for that  
part will appear in the display.  
When you transmit the corresponding note from the trans-  
mitting device, the sound of that part will be played.  
For details on the ER-1mkII's MIDI functionality, refer to  
p.42 "About MIDI."  
If you wish to save the settings of MIDI mode or Global  
mode, you must perform theWrite operation in either of  
these modes. (Refer to p.39 "Saving the settings you  
modify in Global mode ," or p.41 "Saving the settings  
you modify in MIDI mode .")  
20  
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3. Basic operation (Quick Start)  
Synchronized playback with the EA-1mkII  
By synchronizing the Electribe ER-1mkII and EA-1mkII you can enjoy even greater per-  
formance possibilities. Here's how you can make the EA-1mkII playback in synchroniza-  
tion with the tempo of the ER-1mkII  
.
Use a MIDI cable to connect the MIDI OUT connector of the ER-1mkII to the MIDI IN  
connector of the EA-1mkII. Connect the line output jacks of the ER-1mkII and  
the part output jacks of the EA-1mkII to your mixer or powered monitor sys-  
tem (amplified speakers).  
1. Press the MIDI mode key to move to MIDI mode.  
2. Use the cursor [L][M] keys to make the parameter se-  
lect LEDs indicate MIDI CH.  
ER-1mkII  
EA-1mkII  
3. Set the ER-1mkII channel to "01," and the EA-1mkII chan-  
nel to "02." (Refer to p.40 "MIDI channel settings.")  
MIDI OUT  
MIDI IN  
4. Press the Global mode key to move to Global mode.  
MIDI cable  
5. Use the cursor [L][M] keys to make the parameter se-  
lect LEDs indicate CLOCK.  
6. Set the ER-1mkII to "int," and the EA-1mkII to "Ext." (Re-  
fer to p.38 "Synchronizing the ER-1mkII with external  
MIDI device.")  
7. Press the Play/Pause key of the ER-1mkII to start a pat-  
tern or song. (The Play/Pause key will light.) The EA-1  
will play the pattern or tempo in synchronization with  
the tempo of the ER-1mkII  
.
ER-1mkII  
EA-1mkII  
If you want the ER-1mkII and EA-1mkII to play  
the identically-numbered pattern in synchro-  
nization, make the following settings.  
Use a MIDI cable to connect the MIDI OUT  
connector of the EA-1mkII to the MIDI IN  
connector of the ER-1mkII  
.
Synchronizing the ER-1mkII to the EA-1mkII  
as master.(Set the EA-1mkII to "int," and the  
ER-1mkII to "Ext.")  
ER-1mkII  
EA-1mkII  
Set the ER-1mkII and EA-1 to the same MIDI  
channel (for example, set both to "01").  
On the ER-1mkII and EA-1, set the MIDI fil-  
ter setting "P" to "O" (refer to p.41 "MIDI fil-  
ter settings").  
On the ER-1mkII, set the MIDI note number  
setting to C-1...A-1 or A#8...G9 (refer to p.40  
"Settings the MIDI note number for each part").  
*This will prevent the ER-1mkII from being sounded unintentionally when note-on  
messages are transmitted.  
It is also easy to make the ER-1mkII playback in synchronization by connecting it to a  
sequencer or synthesizer that can transmit and receive MIDI Clock messages.  
21  
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4.Pattern mode  
Playing a pattern  
(Pattern Play)  
4. Pattern mode  
In this mode you can play patterns, or edit them to make new  
patterns.  
Use the cursor keys to make the parameter select LEDs indicate  
PATTERN. Press the Play/Pause key to start pattern playback.  
When the pattern finishes playing, it will return to the begin-  
ning and continue playing.  
Press the Pattern mode key to enter Pattern mode.  
256 patterns A01...D64  
Pattern (A01)  
Parts  
While listening to a pattern, you can strike the part keys along  
with the rhythm, or move the knobs to modify the sound. By  
taking advantage of the various functions of Pattern mode as  
part of your performance technique, you can enjoy even wider  
possibilities.  
Rhythm patterns (maximum 64 steps)  
Percussion Synthesizer 1  
(Synth Parameter-8, Motion Sequence)  
Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step  
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32  
Percussion Synthesizer 2  
(Synth Parameter-8, Motion Sequence)  
Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step  
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Percussion Synthesizer 3  
(Synth Parameter-8, Motion Sequence)  
Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step  
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Percussion Synthesizer 4  
(Synth Parameter-8, Motion Sequence)  
Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step  
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Audio In 1  
(Synth Parameter-4, Motion Sequence)  
Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step  
The timing at which patterns will  
change  
When you switch patterns during playback, the change will  
occur when the currently playing pattern finishes its last step.  
Until the pattern actually changes, the pattern number selected  
in the display will blink.  
1
2
3
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Audio In 2  
(Synth Parameter-4, Motion Sequence)  
Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step  
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Hi-Hat (Close)  
(Synth Parameter-5, Motion Sequence  
Hi-Hat (Open)  
(Synth Parameter-5, Motion Sequence)  
Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step  
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Crush-Symbal  
(Synth Parameter-5, Motion Sequence  
Hand-Clap  
(Synth Parameter-5, Motion Sequence)  
Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step  
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Accent  
Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step  
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Pattern is changed  
Begins playing  
Pattern A21  
Selecting a pattern  
Pattern A01  
PATTERN  
A01...d64  
Use the cursor keys to make the parameter select LEDs indicate  
PATTERN.  
Rotate the dial to select one of the 256 patterns: A01...A64,  
b01...b64, C01...C64, and d01...d64. By holding down the SHIFT  
key as you rotate the dial, you can change the pattern number  
in steps of ten.  
Playing from the beginning of a  
pattern (Reset & Play)  
If you hold down the SHIFT key when pressing the Play/Pause  
key, the playback will be forced to playback from the begin-  
ning. By using this function in conjunction with setting the  
tempo by the TAP key, you can synchronize the playback with-  
out using MIDI.  
Setting the playback tempo  
TEMPO  
20...300  
In order to ensure that the rhythm always matches, you  
will need to perform this adjustment each time.  
Using the dial to change the tempo  
Use the cursor keys to make the parameter select LEDs indicate  
TEMPO. Rotate the dial to modify the tempo.  
Using the Tap Tempo key to  
change the tempo  
While the pattern is playing, press the TAP key three times or  
more at the desired tempo. The ER-1mkII will calculate the in-  
terval at which you pressed the TAP key, and will change the  
tempo accordingly. You can change the tempo in the same way  
even when playback is stopped.  
When you use the cursor keys to make the parameter select  
LEDs indicate TEMPO, and the tempo you modified will ap-  
pear in the display.  
About the tempo when the pattern  
is changed  
When you switch patterns during playback, the tempo of the  
previous pattern will always be maintained. If you wish to use  
the tempo that is stored in the newly selected pattern, press the  
Stop/Cancel key to stop playback, and then start playback once  
again. The patterns own tempo will be applied from the point  
at which the pattern was stopped.  
If you switch to a different pattern without writing the pat-  
tern whose tempo you modified, the pattern tempo will  
return to the previous value. If you wish to keep the modi-  
fied tempo, you must perform the Write operation (refer to  
p.32 "Saving a pattern").  
If you press and hold the TAP key, the Part Mute function  
(checking the Part Mute status) will be selected, and the  
ER-1mkII will stop detecting the interval at whichTap tempo  
was pressed.  
22  
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4.Pattern mode  
Selecting parts  
The Part Solo function  
The ER-1mkII has the following eleven parts.  
By pressing the SOLO key (the key will light) and pressing a  
part key, you can hear only that part.  
Four synthesizer parts produced by analog modeling  
Two audio input parts which gate the audio signal from the  
AUDIO IN jacks  
Open Hi-hat, Closed Hi-hat, Crash Cymbal, and Handclap  
parts that use PCM waveforms  
An Accent part that contains dynamics data for each step  
When you press a part key, its sound will be heard, and simul-  
taneously that part will be selected. During playback, you can  
hold down the SHIFT key and press a part key to select that  
part without sounding it.  
To solo two or more parts, hold down the SOLO key and select  
the desired parts. While the SOLO key is lit, you can hold down  
the SOLO key (or MUTE key) and press other part keys to add  
more solo parts. If you press and then release the SOLO key,  
the Solo function will be canceled (the key will go dark).  
When a part is selected, its part key will light, and the step keys  
will show the rhythm pattern of that part. The controls of the  
Synthesizer section will be enabled for that part.  
During playback, each part key will light at the timing with  
which it sounds, making it easy for you to determine which  
sounds are playing. The step keys will continue to show the  
rhythm pattern of that part, and will also indicate the rhythm  
location.  
When you sound a part by pressing its part key, it will  
sound at the volume of when Accent is On.  
The Part Mute function  
By holding down the PART MUTE key (TAP key) while you  
press a part key, you can mute (temporarily silence) that part.  
While you hold down the PART MUTE key (TAP key), the mute  
status of each part will be displayed. The part key of unmuted  
parts will light, and muted part keys will be dark.  
You can also mute two or more parts. To cancel part muting,  
press the corresponding part key.  
When you press the SOLO key, the Part Mute settings  
you made will be canceled (i.e., no parts will be muted).  
When you hold down the PART MUTE key (TAP key) to  
select the Mute function, pressing a part key will not sound  
that part.  
23  
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4.Pattern mode  
OSCILLATOR  
Creating a pattern  
This specifies the oscillator waveform and pitch.  
There are two ways to create a pattern. You can start with a  
pattern that is similar to the desired result and then edit it, or  
you can create a pattern from scratch by specifying the sound  
and rhythm pattern for each part. Either way, the ER-1mkII  
makes it easy for you to create your own original rhythm pat-  
terns.  
If you wish to save a pattern you create, you must perform  
the Write operation before you select a different pattern or  
turn off the power.  
WAVE  
sine wave,  
triangle wave  
Editing the sound of a part  
Select the basic waveform. Each time you press the key, the  
waveform will alternate. A sine wave produces a mild (col-  
orless) sound. A triangle wave is slightly brighter than a  
sine wave.  
Select a pattern that is close to what you have in mind (or a  
pattern which contains no sound or rhythm). Strike the part  
keys to hear each sound, and use the knobs and keys to edit the  
sounds. At this time, the Original Value LED will light when  
the knob etc. that you are currently moving reaches the same  
value as the original sound of the pattern.  
PITCH  
20 Hz...12,000 Hz  
Adjust the pitch. Rotating the knob toward the left will lower  
the pitch, and rotating it toward the right will raise the pitch.  
Referring to the example sounds in the appendix (p.45) will help  
you learn how to create your own sounds.  
MOD TYPE (modulation type)  
You can also edit while playing back a pattern. It is also pos-  
sible to use an external MIDI device to control the value of each  
knob (refer to p.42 "About MIDI").  
(Saw Down) ...  
Select the type of pitch modulation.  
(Envelope)  
If the sound does not change when you rotate a knob or  
switch the setting of a key, either that knob or key is not  
valid for that part, or the Motion Sequence function (p.28  
"Motion Sequence") is operating.  
(Saw Down): The pitch will fall cyclically.  
(Square): Two pitches will alternate cyclically.  
(Triangle): The pitch will rise and fall cyclically.  
(Sample & Hold): The pitch will change randomly.  
(Noise): A noise component will be cyclically added to  
the pitch. This is effective when creating snare  
drum sounds.  
Oscillator and amp parameters  
The parameters that are valid for each part are shown in the  
following diagram.  
· Percussion Synthesizer part x 4  
(Envelope): An envelope will be applied to the pitch.  
This is effective when creating kick or tom  
sounds.  
MOD DEPTH (modulation depth) 100...0...100  
Adjust the depth and direction of the pitch modulation. Posi-  
tive (+) settings (right) and negative () settings (left) will  
invert the direction of the pitch modulation effect. When  
the knob is positioned in the center (0), the Modulation Type  
and Modulation Speed will have no effect.  
· Audio In part x 2  
· Hi-hat part x 2  
· Crash Cymbal part  
· Hand clap part  
MOD SPEED (modulation speed)  
0.1 Hz...5,000 Hz  
Adjust the speed of pitch modulation. Rotating the knob  
toward the right will speed up the pitch modulation, al-  
lowing you to apply cross-modulation effects.  
· Accent part  
The Audio In parts are valid only when a signal is being  
input to the audio input jacks.  
AMP  
These parameters control the volume and panning.  
Although the sounds of the CLOSE and OPEN hi-hat parts  
can be edited independently, they cannot be sounded si-  
multaneously. If both are triggered in the same step, the  
Open hi-hat will sound.  
DECAY  
0...100  
Adjust the speed at which the volume will decay. For Au-  
dio In parts, this will function as a gate time (duration of  
the sound) synchronized to the tempo.  
Similarly, the sounds of the Crash Cymbal part and the  
Handclap part can be edited independently, but cannot  
be sounded simultaneously. If both are triggered in the  
same step, the Handclap part will sound.  
PAN  
L...R  
Set the stereo position (panpot) of the sound. When the knob  
is located in the center, the sound will be heard from the  
center. Rotating the knob toward the left will place the sound  
toward the left, and rotating the knob toward the right will  
place the sound toward the right.  
24  
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4.Pattern mode  
LEVEL  
0...100  
TIME (delay time)  
5 msec ... 2 sec  
Adjust the output level. Rotating the knob toward the right  
will increase the volume. For the Accent part, this will ad-  
just the Accent Level (the degree to which the volume will  
be emphasized when Accent is on). (Refer to p.27 "Adding  
accents to a rhythm pattern.")  
(for tempo delay) 1/4...8  
Specify the delay time. Rotating the knob toward the right  
will lengthen the delay time. Rotating the knob toward the  
left to shorten the delay time will produce a "doubling" ef-  
fect (an impression as though multiple instruments are play-  
ing in unison).  
If the Type parameter is set to Tempo Delay, this parameter  
will let you set the tempo in terms of sixteen different mul-  
tiples of the tempo: 1/4, 1/3, 1/2, 2/3, 3/4, 1, 1.33, 1.5, 2,  
2.5, 3, 4, 5, 6, 7, or 8.  
LOW BOOST  
0...100  
This emphasizes the low-frequency range of each part. If  
you notice distortion (clipping) in the sound, adjust this  
parameter. Setting this parameter to the maximum (far right)  
allows it to function as a distortion effect.  
If you change the delay time during playback, the pitch  
of the delayed sound will change.  
Depending on the settings of Level and other param-  
eters, raising the Low Boost may damage your speak-  
ers or headphones etc., so please use appropriate  
caution.  
Depending on the tempo setting, it may be impossible  
to set the delay time.In such cases, set the delay time  
to half the desired value.  
DELAY  
Modulation  
Delay is an effect that adds one or more delayed "echoes" to the  
sound. The delay effect of the ER-1mkII is a "cross-feedback de-  
lay." This feeds the delayed L and R signal back into the oppo-  
site side to produce a greater feeling of spaciousness from left  
to right.  
By using the TYPE key to switch the type of delay, you can  
record delay knob movements as a Motion Sequence, or use the  
effect as a Tempo Delay.  
CROSS MOD (Cross Modulation)  
This produces sound with a complex overtone structure by us-  
ing the audio signal produced by percussion synth part 2 to  
rapidly modulate the frequency (pitch) of the percussion synth  
part 1 oscillator.  
If you want to edit the cross modulation sound, start by using  
the sequencer to create a rhythm pattern for percussion synth  
part 1 and percussion synth part 2. Then press the Play key to  
play back the pattern while you edit the sound.  
If Cross Modulation is on, PERCUSSION SYNTHESIZER  
2 will not sound by itself.  
You can use Cross Modulation only in the combination of  
PERCUSSION SYNTHESIZER 1 and 2. The timbre and  
volume may vary depending on the timing at which PER-  
CUSSION SYNTHESIZER 1 and 2 are sounded.  
The delay effect will apply to the entire rhythm pattern,  
and it is not possible to change the effect independently  
for each part.  
TYPE  
MOTION SEQ, TEMPO DELAY  
Each time you press the key, the effect will alternate be-  
tween Normal (LED dark), MOTION SEQ, and TEMPO  
DELAY. When Normal is selected, the effect will function  
as a conventional delay.  
MOTION SEQ (motion sequence)  
The motion sequence will control the delay (refer to p.28  
"Motion Sequence").  
RING MOD (ring modulation)  
TEMPO DELAY  
This type of modulation generates frequencies that are the sum  
and difference of the frequencies of two audio signals; it can  
produce sounds with rich, metallic-sounding overtones. Per-  
cussion Synth part 4 will apply ring modulation to Audio In  
parts 1 and 2.  
The delay time will automatically be adjusted (synchro-  
nized) to the tempo of the pattern. If the MIDI Clock setting  
is "Ext," the delay time can also be synchronized to the clock  
of an external device. (Refer to p.38 "Synchronizing the ER-  
1mkII to a master external MIDI device.")  
DEPTH  
0...100  
Adjust the level of the delay sound and the amount of feed-  
back (the number of delay repeats).  
Rotating the knob toward the right will increase the level of  
the delay sound, and will also increase the amount of feed-  
back.  
The further left or right the Pan of each part is set, the more  
the sound will be spread to left and right.  
You can use Ring Modulation only in the combination of  
PERCUSSION SYNTHESIZER 4 and AUDIO IN 1 and 2.  
The timbre and volume may vary depending on the timing  
at which PERCUSSION SYNTHESIZER 4 and AUDIO IN  
1 and 2 are sounded.  
Raising the Depth excessively may cause the sound  
to distort (clip).  
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4.Pattern mode  
The effect may be difficult to notice if the level of one sig-  
Swing settings  
nal is too low, or if the decay time is too short.  
When the ring modulation effect is on, the level and pan  
settings of PERCUSSION SYNTHESIZER 1 or of AUDIO  
IN 1 and 2 parts will take priority.  
By adjusting the Swing settings you can offset the note timing  
of the steps. For example, you can change a straight 16-beat by  
adding a slight "bounce" or shuffle. The Swing value can be  
adjusted from 50 to 75 (%), and will affect the note timing of  
even-numbered steps. A setting of 50 will produce a perfect 16-  
beat, and a setting of 66 will produce a shuffle.  
When ring modulation is on, no sound will be output un-  
less both parts are played simultaneously.  
Depending on the settings of both parts, very loud sounds  
may be output. Please adjust the level of each part appro-  
priately.  
1. If a pattern is playing back, press the Stop/Cancel key to stop  
playback.  
2. Rotate the dial to select the pattern for which you wish to  
make Swing settings.  
The tone and volume of Ring Modulation may vary de-  
pending on the timing at which Percussion Synthesizer 1  
and 2 are sounded.  
3. Hold down the SHIFT key, and press step key 8 (SWING).  
Key 8 will light.  
Length, Scale/Beat settings  
4. A value will blink in the display. Rotate the dial to set the  
Swing value.  
You can set the length (the length of the entire pattern) and the  
basic beat (time signature).The Length and Scale/Beat you  
specify here will affect the correspondence between step keys  
and note values, and the maximum number of steps as shown  
in the following diagram.  
While you hold down the SHIFT key, the step keys will light to  
indicate the length and beat of the current pattern.  
To change the Length, hold down the SHIFT key and press a  
Step Key 1...4.  
5. Once again press step key 8 to execute the Swing setting (key  
8 will go dark).  
If you decide to cancel without making the setting, press the  
Stop/Cancel key.  
If the Length and Beat/Scale settings are set to triplets (ꢀ3  
x 12), the Swing setting has no effect.  
It is not possible to view or adjust the Swing parameter  
during playback or recording, or during Pattern Set Play.  
To change the Beat/Scale, hold down the SHIFT key and press  
a Step Key 5...7.  
It is not possible to view or change the Length or Beat/  
Scale during playback or recording, or during Pattern Set  
Play.  
·
If you select triplets (ꢀ3 x 12) for Beat/Scale, step keys 13...16  
will have no function.  
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4.Pattern mode  
Adding accents to the rhythm  
Creating a Rhythm Pattern  
There are two ways to create a rhythm pattern. The first is Step  
Recording, in which you use the step keys to create the rhythm  
as you view the lit/unlit condition of the keys. The second is  
Realtime Recording, in which you strike the part keys at the  
timing at which you want to record each note. If you wish to  
erase the rhythm of each part before you create your own rhythm  
data, refer to p.29 "Erasing rhythm data from a part."  
pattern (ACCENT)  
You can apply accents (changes in volume) to the rhythm pat-  
tern. When Accent is on, the specified notes (steps) of the entire  
pattern will be accented.  
1. Press the ACCENT key, and the accent pattern will be shown  
by the step keys.  
2. Each time you press a step key it will alternate on/off, allow-  
ing you to specify the desired accent pattern. You can play-  
back the pattern to hear the results as you create the accent  
part.  
Using the step keys (Step Recording)  
In this method, you use the sixteen step keys to create the rhythm  
pattern while watching the lit/unlit condition of the keys to  
verify the rhythm.  
For details refer to p.16 "Using the step keys to edit the rhythm  
(Step Recording)," in section 3. Basic operation (Quick Start).  
3. The amount of the accent is adjusted by the LEVEL knob in  
the synthesizer section. Rotating the knob toward the right  
will increase the difference between on and off. If the knob is  
rotated all the way toward the left, there will be no effect.  
Play back the pattern to hear the results as you make this  
setting.  
Using the part keys  
(Realtime Recording)  
For details refer to p.17 "Using the part keys to edit the rhythm  
(Realtime Recording)," in section 3. Basic operation (Quick Start).  
Pressing the ACCENT key by itself will not produce sound.  
Also, if a part key is struck to play the sound, it will be  
sounded with Accent on (i.e., the emphasized sound). If  
you wish to hear the results of Accent, you need to play  
back the pattern.  
Accent level cannot be recorded in a motion sequence.  
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4.Pattern mode  
Recording a delay motion  
sequence  
You can record the movements of two knobs, Delay Depth and  
Delay Time.  
Motion sequence  
Playing a motion sequence  
A motion sequence can be played back in one of the following  
two ways, and you can select the playback method indepen-  
dently for each part.  
1. Select the pattern that you wish to edit.  
2. Press the TYPE key to select MOTION SEQ.  
SMOOTH: Knob values will be connected smoothly, and the  
sound will change smoothly.  
TRIG HOLD (trigger hold): The value of the motion sequence  
knob will be held at the note timing of that part.  
3. Press the Rec key to enter record-ready mode. (The Rec key  
will light, and the Play/Pause key will blink.)  
4. Press the Play/Pause key to start the pattern. (The Rec key  
and Play/Pause key will light.)  
5. Move the Delay Time knob to create various changes until  
the pattern plays for one cycle (16 steps x length, or 12 steps  
x length).  
6. When the pattern has played for one cycle after you began  
moving the knob, the Rec key will automatically go dark and  
playback will resume, allowing you to hear the motion se-  
quence that you just recorded.  
You can record the movements of the Delay DEPTH knob in  
the same way.  
Motion sequences are recorded in realtime while you lis-  
ten to the playback. It is not possible to partially modify a  
motion sequence after it has been recorded.You will need  
to keep trying until you record a motion sequence to your  
liking. (Refer to p.30 "Erasing part or delay motion se-  
quence data.")  
There will be no effect when the Motion Sequence LED is  
dark (off).  
Recording a motion sequence  
You can record knob movements (motion sequence) for each  
part. When recording a motion sequence, only one knob is valid  
for each part. If you record a motion sequence on the same part  
using a different knob, the effect of the previously recorded knob  
will disappear.  
For the recording procedure, refer to p.18 "Using a motion se-  
quence" in section 3. Basic operation (Quick Start).  
Motion sequences are recorded in realtime while you lis-  
ten to the playback. It is not possible to partially modify a  
motion sequence after it has been recorded.You will need  
to keep trying until you record a motion sequence to your  
liking. (Refer to p.30 "Erasing part or delay motion se-  
quence data.")  
Checking motion data  
Playing a delay motion sequence  
If motion sequence data has been recorded, you can hold down  
the SHIFT key and press the MOTION SEQ key to view the  
status in the step keys.  
A "delay motion sequence" is a special motion sequence just for  
the delay effect. Unlike a motion sequence for a part, the move-  
ments of two knobs, Delay Depth and Delay Time, can be re-  
corded simultaneously. The playback method is the same as for  
SMOOTH playback of a part motion sequence.  
If motion sequence data is included in the selected part  
step keys 1, 2, 3, 4 will light  
There will be no effect if the delay type MOTION SEQ  
LED is dark.  
If delay motion sequence data (Delay Depth data) is included  
step keys 5 and 6 will light  
If delay motion sequence data (Delay Time data) is included  
step keys 7 and 8 will light  
It is not possible to check the status of motion sequence  
data during playback or recording, or during Pattern Set  
Play.  
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4.Pattern mode  
Moving data within a part  
(MOVE DATA)  
The Move Data operation lets you move the rhythm pattern  
and motion sequence data of a part backward or forward by –  
16...+16 steps.  
Convenient functions for  
editing patterns  
If you wish to save the pattern you edit using these func-  
tions, you must perform the Write operation before select-  
ing a different pattern or turning off the power.  
You can use this when you want to change the starting location  
of a pattern.  
1. If the pattern is playing, press the Stop/Cancel key to stop  
playback.  
Erasing rhythm pattern data from  
a part  
2. Hold down the SHIFT key and press step key 9 (MOVE  
To erase the rhythm pattern data for the selected part, you can  
use one of the following two methods in addition to turning  
each of the sixteen step keys off.  
DATE). (Key 9 will blink.)  
3. All of the part keys will blink. Each time you press a part key,  
it will alternate between dark and blinking. Press the part  
keys so that only those parts that you wish to move are blink-  
ing. (You can select two or more parts.)  
Erasing data during playback or  
recording (ERASE)  
4. A number will blink in the display. Rotate the dial to select  
the number of steps and the direction (positive or negative)  
in which the data will be moved.  
1. Press a part key to select the part from which you wish to  
erase data.  
5. Press the blinking step key 9 to execute the Move Data op-  
eration.  
2. During playback or recording, hold down the SHIFT key and  
press the Rec key. As long as you continue holding these keys,  
data will be automatically be erased from the selected part.  
To cancel without executing, press the Stop/Cancel key.  
The Move Data operation applied to all steps of the selected  
part. Data that is moved beyond the last step of the pattern will  
"wrap around" to the first step. For example if 64-step data is  
moved for "5" steps, the data that was in steps 60 through 64  
will be moved to steps 1 through 5. Likewise, data that is moved  
earlier than the first step of the pattern will "wrap around"to  
the last step. For example if 48-step data is moved for "3 " steps,  
the data that was in steps 1 through 3 will be moved to steps 46  
through 48.  
Erasing all data from a part  
(CLEAR PART)  
This operation erases all rhythm pattern and motion sequence  
data at once.  
1. If the pattern is playing, press the Stop/Cancel key to stop  
playback.  
2. Press a part key to select the part whose data you wish to  
erase.  
3. Hold down the SHIFT key and press step key 12 (CLEAR  
PART). (Key 12 will blink.)  
4. Once again press step key 12 to clear the data.  
To cancel without clearing the data, press the Stop/Cancel key.  
29  
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4.Pattern mode  
4. The steps of lengths 2...4 will contain the same data as length  
1. Now you can edit the data of lengths 2...4 to complete the  
pattern.  
Copying a part (COPY PART)  
You can copy the sound settings and rhythm pattern data (in-  
cluding motion sequence) from another part to the selected part.  
1. If the pattern is playing, press the Stop/Cancel key to stop  
playback.  
The data will be copied in a similar way when the pattern length  
is 2 or 3 (refer to the table below). If you shorten a pattern you  
create, the data will be copied according to the shortened length.  
2. Press a part key to select the copy destination part (the key  
will light).  
3. Hold down the SHIFT key and press step key 10 (COPY  
PART). (Key 10 will blink.) The display will begin blinking.  
4. Rotate the dial to select the copy source pattern number.  
5. Use the part keys to select the copy source part. (The copy  
source key will blink, and the copy destination key will be  
dark.)  
6. Press step key 10 once again to execute the Copy Part opera-  
tion.  
The data that is copied automatically when you Write a  
pattern does not force the pattern length (1--4) to change.  
If the length is 4, data will not be copied within the pattern.  
To cancel, press the Stop/Cancel key.  
When copying between parts of the same type, the sound  
and the rhythm pattern data will both be copied. However  
when copying between parts of a different type, the sound  
will not be copied.  
Erasing part or delay motion  
For details on data copy within the same part, refer to the  
following section "Data Copy within a part."  
sequence data (CLEAR MOTION)  
This operation erases all the motion sequence data of a part or  
of the delay.  
1. If the pattern is playing, press the Stop/Cancel key to stop  
playback.  
2. Hold down the SHIFT key and press step key 11 (CLEAR  
MOTION). (Key 11 will blink.)  
3. Press the part key of the part whose motion sequence you  
wish to erase, or press the Delay TYPE key. (The part key or  
the Delay MOTION SEQ LED will blink.)  
4. Press step key 11 once again to clear the motion sequence  
data. If you selected the Delay motion sequence, both the  
Depth and the Time motion sequences will be erased.  
To cancel, press the Stop/Cancel key.  
Data Copy within a pattern  
Phrase pattern data (including motion sequence data) that you  
create for a pattern of length 1 can be copied to the steps of  
lengths 2...4. This function is a convenient way to create a pat-  
tern that uses similar phrases repeatedly.  
1. Create a pattern with a length of 1, and Write it into memory.  
(Refer to p.32 "Saving a pattern.")  
2. At this point, the same data as in length 1 will automatically  
be copied to the steps of lengths 2...4.  
3. Change the pattern length to the desired length. (Refer to p.26,  
"Length, Scale/Beat settings.")  
30  
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4.Pattern mode  
Registering a pattern for Pattern  
Set  
1. With playback stopped, continue pressing the PATTERN SET  
key (or Hold it) and press the step key for the location that  
you wish to register.  
Pattern Set  
Pattern Set is a function that lets you assign your favorite pat-  
terns to each of the sixteen step keys, and switch them at the  
touch of a key.  
During playback, you can successively switch patterns to per-  
form a song.  
2. While continuing to press the PATTERN SET key (or while  
Hold is still in effect), rotate the dial to select the pattern num-  
ber that you wish to register. Release the PATTERN SET key  
(or defeat Hold) to complete the registration process.  
By using the SELECT key in conjunction with this to switch  
pattern set groups, you can register and select 16 x 4 (total of  
64) patterns.  
3. To save the pattern set registrations, press the Stop/Cancel  
key to stop playback. Continue pressing the PATTERN SET  
key, and press the WRITE key (the WRITE key will blink).  
Using Pattern Set to perform  
(Pattern Set Play)  
Press the Play/Pause key to begin playback.  
4. The display will blink "PSt." Press the WRITE key once again  
Hold down the PATTERN SET key and press a step key to  
switch to the pattern that was registered for that step key.  
By holding down the PATTERN SET key and pressing a SE-  
LECT key, you can switch to a different group of registered pat-  
tern sets. The pattern set group will be indicated by the lower  
line of the Select LEDs (red).  
By holding down the SHIFT key and pressing the PATTERN  
SET key, you can hold the Pattern Set function (the key will  
light).  
to save the data.  
To cancel, press the Stop/Cancel key.  
If the Global mode Memory Protect setting is on, it will not  
be possible to write the data. In this case, turn off the Glo-  
bal mode Memory Protect setting before you execute the  
Write operation.  
Never turn the power off during the Write operation. This  
may damage the data.  
To defeat the Hold condition, press the PATTERN SET key once  
again (the key will go dark).  
Example  
In Pattern Set Play, the timing at which patterns will change,  
tempo adjustment, and functions such as Reset & Play etc. are  
the same as for Pattern Play.  
Pattern Set cannot be used during recording. When you  
enter recording (ready) mode, Pattern Set will be cancelled.  
31  
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4.Pattern mode  
Saving a pattern (WRITE)  
If you wish to keep the pattern data that you create, you must  
perform this Write operation. When you perform the Write op-  
eration, "Data Copy within a pattern" (p.30) will occur auto-  
matically, depending on the pattern length.  
If you intentionally want to discard your edits and revert to the  
original pattern data, simply select a different pattern without  
Writing.  
1. If the pattern is playing, press the Stop/Cancel key to stop  
playback. Use the cursor keys to make the parameter select  
LEDs indicate PATTERN.  
2. Press the WRITE key once (the key will blink). The pattern  
number will blink in the display.  
3. Rotate the dial to select the writing destination pattern num-  
ber.  
4. Press the WRITE key once again to write the data.  
To cancel, press the Stop/Cancel key.  
If the Global mode Memory Protect setting is on, it will not  
be possible to Write. In this case, you must turn off the  
Global mode Memory Protect setting before you execute  
the Write operation.  
Never turn off the power during the Write operation. This  
can damage the data.  
32  
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5.Song mode  
Playing a song (Song Play)  
5. Song mode  
Press the Play/Pause key to begin playing the song. The song  
will begin playing from the pattern of the currently selected  
position. When the song ends, playback will automatically stop.  
Asong consists of patterns arranged in the desired order of play-  
back.  
You can create and save up to sixteen songs in the internal  
memory of the ER-1mkII. In addition to pattern playback, songs  
can also record rhythms and knob movements.  
Press the Song mode key to enter Song mode.  
It is not possible to save edited sounds in a song. Please  
use Pattern mode to edit sounds.  
What is Position?  
"Position" refers to the playback or recording order of the pat-  
terns within the song, and is the unit by which you edit a song.  
Selecting a song  
SONG  
Fast-forward or rewind a song  
During song playback, you can use the SELECT keys to fast-  
forward or rewind. To fast-forward, press the [ ] SELECT key.  
To rewind, press the [ ] SELECT key.  
S01...S16  
Use the cursor keys to make the parameter select LEDs indicate  
SONG.  
Rotate the dial to select one of the sixteen songs S01 to S16.  
Setting the playback tempo  
TEMPO  
20...300  
Using the dial to set the tempo  
Use the cursor keys to make the parameter select LEDs indicate  
TEMPO. Rotate the dial to set the tempo.  
Switching songs  
It is not possible to switch songs during playback, but it is pos-  
sible to select the song number beforehand. If you select a song  
number during playback, the display will blink to indicate the  
selected number. When the currently playing song ends, play-  
back will stop, and the newly selected number will now be  
steadily lit. Press the Play/Pause key to playback the selected  
song.  
Using the tap tempo key to set  
the tempo  
While the song is playing, strike the TAP key three times or  
more in succession at the desired tempo. The ER-1mkII will cal-  
culate the interval at which the TAP key was pressed, and will  
set the tempo accordingly. The tempo can be set in the same  
way even when playback is stopped.  
Playing from the beginning of a  
position or song (Reset & Play)  
While a song is playing, you can hold down the SHIFT key and  
press the Play/Pause key to start playback from the beginning  
of the pattern specified for the currently-playing position. In  
addition, you can press the Play/Pause key while a song is play-  
ing to pause the playback, and then hold down the SHIFT key  
and press the Play/Pause key to playback from the beginning  
of the song.  
When you use the cursor keys to make the parameter select  
LEDs indicate TEMPO, and the tempo you modified will ap-  
pear in the display.  
If you modify the tempo of a song but then switch to an-  
other song without Writing, the first song will return to its  
original tempo. If you wish to keep the tempo setting you  
modified, you must perform the Write operation (refer to  
p.37 "Saving a song").  
33  
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5.Song mode  
ternatively, use the cursor keys to make the parameter select  
LEDs indicate POSITION, and rotate the dial or use the SE-  
LECT keys to set the position to "001." Then press the Play/  
Pause key.  
Creating a song  
Creating a song from scratch  
Here's how to create a song by placing patterns in the desired  
order.  
If you switch to a different song while editing a song, your  
edited data will be lost. If you wish to keep the edited song,  
you must perform the Write operation to save the song  
data.  
Erasing song data (CLEAR SONG)  
1. If the song is playing, press the Stop/Cancel key to stop play-  
back. Then select the song that you wish to erase.  
2. Hold down the SHIFT key and press step key 16 (CLEAR  
SONG). (Key 16 will blink.)  
If you wish to view the order of patterns in the song, or to re-  
select the pattern for a specific position, make the parameter  
select LEDs indicate PATTERN. Each time you press a SELECT  
key, you will move to the next or previous position. You can use  
the dial to change the pattern number that is displayed.  
3. Press step key 16 once again to erase the song data.  
To cancel, press the Stop/Cancel key.  
If you erase the song data by mistake, rotate the dial to re-select  
the song before you save it. This will restore the data to its origi-  
nal condition.  
Alternatively, you can make the parameter select LEDs indi-  
cate POSITION, and use the dial or SELECT key to select the  
position you wish to check. Then make the parameter select  
LEDs indicate PATTERN, and view or change the pattern.  
Specifying a pattern for each position  
POSITION  
PATTERN  
001...256  
A01...d64  
Here's how to specify the pattern for each position.  
1. Use the cursor keys to make the parameter select LEDs indi-  
cate POSITION. Notice that the display indicates "001."  
2. Use the cursor keys to make the parameter select LEDs indi-  
cate PATTERN.  
3. Rotate the dial to select the pattern that you wish to assign to  
position "001."  
4. Press the SELECT [ ] key to advance to the next position.  
The display will indicate "End."  
5. Rotate the dial to select the pattern. The pattern you select  
here will be the pattern for position "002."  
6. When you select a pattern for the "End" position, the "End"  
will move to the next position. Repeat steps 4 and 5 to assign  
as many patterns as you wish.  
To playback the completed song from the beginning, press the  
Play/Pause key once, and then press the Stop/Cancel key. Al-  
34  
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5.Song mode  
Deleting a pattern from a specified  
Editing a song  
You can insert a new pattern into a song, or delete an existing  
pattern. You can also add knob movements or your own per-  
formance to a song.  
position (DELETE PATTERN)  
You can delete a pattern from a specified position, and subse-  
quent patterns will be moved forward (toward the beginning  
of the song).  
If you wish to keep the edited song, you must perform the  
Write operation. If you select a different song or turn off  
the power without performing theWrite operation, the song  
will return to the state in which it was before you edited it.  
Inserting a pattern at a specified  
position (INSERT PATTERN)  
You can insert a pattern at a specified position, and subsequent  
patterns will be moved backward (toward the end of the song).  
1. If the song is playing, press the Stop/Cancel key to stop play-  
back.  
2. Hold down the SHIFT key and press step key 14 (DELETE  
PATTERN). (The 14 key will blink.)  
3. The position indication in the display will blink. Rotate the  
dial to select the position from which you wish to delete the  
pattern. (For example if you wish to delete the pattern from  
position 5. make the display blink "005.")  
1. If the song is playing, press the Stop/Cancel key to stop play-  
back.  
4. Press step key 14 once again, and the pattern will be deleted.  
To cancel, press the Stop/Cancel key.  
2. Hold down the SHIFT key and press step key 13 (INSERT  
PATTERN). (The 13 key will blink.)  
When you delete a pattern, the event data (refer to the follow-  
ing page) at that position will also be deleted.  
Data following the inserted pattern will be moved forward.  
3. The position indication in the display will blink. Rotate the  
dial to select the position at which you wish to insert a pat-  
tern. (For example if you wish to insert a pattern into posi-  
tion 3. make the display blink "003.")  
4. Press step key 13 once again, and a pattern will be inserted in  
front of that position.  
To cancel, press the Stop/Cancel key.  
The pattern that is inserted will be the pattern which had previ-  
ously been at that position. Now you can specify the desired  
pattern for the position that was inserted.  
Data following the inserted pattern will be moved backward.  
35  
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5.Song mode  
Changing the pattern for a specific  
Recording performances or knob  
movements into a song  
position  
(Event Recording)  
1. If you are playing back, press the Stop/Cancel key to stop  
playback.  
In addition to putting patterns together to create a song, Song  
mode also allows you to realtime-record knob movements and  
your performances on the part keys.  
Recording this data in Song mode is referred to as "event re-  
cording."  
2. Use the cursor keys to make the parameter select LEDs indi-  
cate POSITION.  
3. Use the dial to select the position that you wish to modify.  
Four types of musical data (event data) can be recorded by event  
recording.  
· Pressing the part keys  
· Using Part Mute or Part Solo  
· Movements of the knobs or switches (only for the selected part)  
· Tempo  
4. Use the cursor keys to make the parameter select LEDs indi-  
cate PATTERN.  
5. Use the dial to select the pattern that you wish to assign to  
the selected position.  
If you wish to audition the patterns as you select one, press the  
Pattern mode key to enter Pattern mode, and listen to the play-  
back. To return to Song mode, press the Stop/Cancel key to  
stop playback, and then press the Song mode key.  
Event recording allows you to record two or more types of events  
in the same area, as long as the events are played at the same time.  
Event recording always rewrites the previous data ("replace  
recording"), and when you record your performance, any event  
recording data previously in that area will be erased. (It is not  
possible to layer event recording over the same area.)  
1. Select the song on which you wish to record events.  
2. Use the cursor keys to make the parameter select LEDs indi-  
cate POSITION.  
3. Use the dial or the SELECT keys to move to the position at  
which you wish to begin recording.  
4. Press the Rec key, and then press the Play/Pause key to be-  
gin event recording.  
5. Use the part keys and/or the knobs to perform.  
6. Press the Stop/Cancel key to stop event recording.  
If the musical data of the song coincides with the event-recorded  
data, the song data will be given priority during playback.  
Knob movements that are event-recorded in Song mode will  
always playback in a way that corresponds to the SMOOTH  
type motion sequence setting (and not the TRIG HOLD type).  
If you wish to save the event recording, you must perform  
theWrite operation.If you switch songs or turn off the power  
without performing the Write operation, the recorded per-  
formance will be lost.  
If during playback you operate a knob that had been event-  
recorded, playback of the events of that knob will be can-  
celled until it reaches the next position. However if you  
modify the tempo that was event-recorded, the tempo will  
be cancelled until the end of the song.  
After rewinding a song, it may not be possible to playback  
exactly according to the event data.  
36  
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5.Song mode  
Deleting event data from a song  
(CLEAR EVENT)  
Saving a song (WRITE)  
If you wish to save a song that you create, you must perform  
this Write operation.  
This operation deletes all event data from the selected song.  
If you decide not to save the song data you create, simply switch  
songs without performing the Write operation.  
1. If the song is playing, press the Stop/Cancel key to stop play-  
back.  
1. If the song is playing, press the Stop/Cancel key to stop play-  
back. Use the cursor keys to make the parameter select LEDs  
indicate SONG.  
2. Hold down the SHIFT key and press step key 15 (CLEAR  
EVENT). (The 15 key will blink.)  
3. Press step key 15 once again to clear the data.  
To cancel, press the Stop/Cancel key.  
2. Press the WRITE key once (the key will blink). The song num-  
ber will blink in the display.  
3. Rotate the dial to select the writing destination song number.  
4. Press the WRITE key once again to save the data. (The key  
will light, and then go dark.)  
To cancel, press the Stop/Cancel key.  
Checking for song event data  
If event data has been recorded in a song, holding down the  
SHIFT key and pressing the MOTION SEQ key will make step  
keys 13 through 16 light.  
If the Global mode Memory Protect setting is on, it will not  
be possible to write the data. In this case, turn off the Glo-  
bal mode Memory Protect setting before you execute the  
Write operation.  
It is not possible to check for event data during playback  
or recording.  
Never turn the power off during the Write operation. This  
may damage the data.  
37  
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6.Global mode  
Synchronizing the ER-1mkII  
with external MIDI devices  
(MIDI Clock)  
6. Global mode  
In Global mode you can set parameters such as Metronome or  
Protect. Press the Global mode key to enter Global mode.  
To execute Global mode, press the previous mode key.  
CLOCK  
int, Ext  
The settings you make in Global mode will be cancelled if  
you turn off the power without Writing. If you wish to save  
the settings you make, you must perform the Write opera-  
tion (refer to p.39 "Saving the settings you modify in Glo-  
bal mode").  
The Global mode CLOCK setting allows the tempo of the ER-  
1mkII to be synchronized with the tempo of an external MIDI  
device that is able to send or receive MIDI Clock messages.  
For details on synchronization settings of your external MIDI  
device, refer to the owner's manual for your device.  
Even if you set CLOCK to Ext, the ER-1mkII will operate  
with its own internal clock if no MIDI Clock messages are  
being received at its MIDI IN connector.  
Metronome settings  
Metronome  
oFF, r-0, r-1, r-2, on  
Specify how the metronome will function. If you will be using  
realtime recording to create a pattern from scratch, it is conve-  
nient to use the metronome. The metronome will sound at quar-  
ter-note timing.  
Synchronizing the ER-1mkII to a  
master external MIDI device (Ext)  
1. Use a MIDI cable to connect the MIDI IN connector of the  
ER-1mkII to the MIDI OUT connector of the external MIDI  
device (sequencer or synthesizer etc.).  
oFF: The metronome will not sound.  
r-0: The metronome will sound only during recording (when  
the Rec and Play/Cancel keys are lit).  
2. Use the cursor keys to make the parameter select LEDs indi-  
cate CLOCK.  
r-1: When recording, a one-measure count will be sounded  
before recording begins. The metronome will sound only  
during recording.  
r-2: When recording, a two-measure count will be sounded  
before recording begins. The metronome will sound only  
during recording.  
3. Rotate the dial to select "E t" (external clock).  
4. Make settings on the external MIDI device (master) so that it  
will transmit MIDI Clock messages.  
on: The metronome will sound during playback and record  
ing. There will be no count before recording begins.  
5. Return to Pattern mode or Song mode.  
6. When you start the sequencer of the external MIDI device,  
the ER-1mkII will simultaneously begin playback.  
1. Use the cursor keys to make the parameter select LEDs indi-  
cate METRONOME.  
7. If MIDI Clock data is being received at the MIDI IN connec-  
tor, you can make the ER-1mkII playback in synchronization  
with the external MIDI device by pressing the ER-1mkII's  
Play/Pause key.  
2. Rotate the dial to make the metronome setting.  
3. Press the PATTERN or SONG key to return to the previous  
mode.  
The metronome setting cannot be written. When you turn  
on the power, it will always be "oFF."  
If the MIDI Clock parameter is set to "Ext" and the ER-  
1mkII is synchronized to the external MIDI clock, it will syn-  
chronize to the tempo of the external sequencer, and it  
Adjusting the volume of  
the Audio In  
will not be possible to change the tempo on the ER-1mkII  
.
If a MIDI Start message is received while the ER-1mkII is  
already playing in synchronization with MIDI Clock, the  
ER-1mkII will begin playback from the beginning of the cur-  
rently playing pattern (or in the case of a song, from the  
beginning of the pattern that was playing when the Start  
message was received).  
INPUT GAIN 1 (AUDIO IN 1)  
0...100  
INPUT GAIN 2 (AUDIO IN 2)  
0...100  
These parameters adjust the volume that is input to the Audio  
In jacks. For the procedure, refer to p.19 "Connecting various  
sources to the audio inputs" in section 3. Basic Operation (Quick  
Start).  
38  
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6.Global mode  
Synchronizing an external MIDI  
device to the ER-1mkII as master  
(int)  
1. Use a MIDI cable to connect the MIDI OUT connector of the  
ER-1mkII to the MIDI IN connector of the external MIDI de-  
vice (sequencer or synthesizer etc.).  
Protect settings  
(Memory Protect)  
PROTECT  
on, oFF  
This is the memory protect setting for Pattern mode and Song  
mode. When protect is "on," the Write key will not function,  
and it will not be possible to rewrite data or to receive MIDI  
data dumps.  
If you wish to save data you edited or to receive a data dump,  
you must turn protect "oFF."  
2. Use the cursor keys to make the parameter select LEDs indi-  
cate CLOCK.  
3. Rotate the dial to select "Int" (internal clock).  
1. Press the Stop/Cancel key to stop playback.  
4. Make settings on the external MIDI device (slave) so that it  
will receive MIDI Clock messages.  
2. Use the cursor keys to make the parameter select LEDs indi-  
cate PROTECT.  
5. When you start playback on the ER-1mkII, the external MIDI  
device will begin playback in synchronization.  
3. Rotate the dial to turn Protect "on" or "oFF."  
When you perform the Reset & Play operation to begin  
playback from the beginning of the pattern, the ER-1mkII  
will transmit only a MIDI Start message.  
If you wish to save the Protect setting, perform the Global mode  
Write operation.  
This setting applies to Pattern mode and Song mode. In  
Global mode and MIDI mode, it is always possible toWrite  
data regardless of the Protect setting.  
With the factory settings, this will be "on."  
Saving the settings you  
modify in Global mode  
(WRITE)  
When you perform the Write operation in either Global  
mode or MIDI mode, the modified settings of both modes  
will be saved.  
Here's how to save the Global mode settings. If you wish to  
save the settings you modify, you must perform this Write op-  
eration. Each time you turn on the power, those settings will be  
in effect. Conversely, if you do not wish to save the modified  
settings, simply turn off the power without performing the Write  
operation.  
1. Press the Stop/Cancel key to stop playback.  
2. Press the Global mode (or MIDI mode) key.  
3. Press the WRITE key once (the key will blink). The display  
will indicate "---."  
4. Press the WRITE key once again to write the data.  
To cancel, press the Stop/Cancel key.  
In Global mode or MIDI mode, it is always possible to execute  
the Write operation, regardless of the Protect settings (see the  
previous section).  
Never turn off the power while data is being written to  
memory. This may damage the data.  
39  
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7.MIDI mode  
Transmit/receive dump  
data (MIDI Data Dump)  
7. MIDI mode  
In MIDI mode you can make MIDI-related settings, and dump  
exclusive data. Press the MIDI mode key to enterMIDI mode.  
To exit MIDI mode, press the mode key for the previous mode.  
DUMP  
Ptn, SnG, ALL  
Transmission  
If you turn off the power without Writing, the settings you  
made in MIDI mode will be lost. If you wish to keep the  
modified settings, you must execute the Write operation  
(refer to p.41 "Saving the settings you modify in MIDI  
mode").  
Here's how system exclusive data (pattern data, song data, or  
Global mode settings) can be transmitted from the ER-1mkII to  
an external MIDI data filer or computer connected to the MIDI  
OUT connector.  
1. Connect the MIDI OUT connector of the ER-1mkII to the MIDI  
IN connector of an external MIDI device that is able to re-  
ceive MIDI data dumps (another ER-1mkII, or a computer that  
is running a MIDI data filer program or editing program, etc.).  
MIDI channel settings  
(MIDI ch)  
2. Set the MIDI channel of the external MIDI device and the ER-  
1mkII to match. However when transmitting to a data filer, it  
is not normally necessary to match the MIDI channel.  
MIDI CH  
1...16  
This sets the MIDI channel. The same MIDI channel is used for  
both transmission and reception.With the factory settings this  
will be 10”  
3. Use the cursor keys to make the parameter select LEDs indi-  
cate DUMP.  
1. Use the cursor keys to make the parameter select LEDs indi-  
cate MIDI CH.  
4. Rotate the dial to select the data that you wish to transmit.  
Ptn: All pattern data  
SnG: All song data  
2. Rotate the dial to select the channel.  
ALL: All data (pattern data, song data, Global data)  
5. Press the Play/Pause key to transmit the data dump.  
Setting the MIDI note  
number for each part  
Reception  
(Note No.)  
NOTE NO.  
Here's how ER-1mkII system exclusive data can be received from  
an external MIDI data filer or computer connected to the MIDI  
IN connector.  
C-1...G9  
1. Connect the MIDI IN connector of the ER-1mkII to the MIDI  
OUT connector of the external MIDI device that will trans-  
mit the MIDI data dump (another ER-1mkII, or a computer  
that is running a MIDI data filer program or editing program,  
etc.).  
Here you can specify the MIDI note number for each part.  
If you specify the same note number for two or more parts, the  
sounds of those parts will be played simultaneously when that  
note is received from an external MIDI device.  
1. Use the cursor keys to make the parameter select LEDs indi-  
cate NOTE NO.  
2. Set the MIDI channel of the external MIDI device and the ER-  
1mkII to match. However when transmitting from a data filer,  
it is not normally necessary to match the MIDI channel.  
2. Press the part key whose note number you wish to change  
(the key will light).  
3. Use the cursor keys to make the parameter select LEDs indi-  
3. Rotate the dial to select the note number.  
The factory settings are as follows.  
cate DUMP.  
4. Transmit the data dump from the external MIDI device.  
Details on data dumps are provided in the MIDI implementa-  
Part  
Note number Note name  
Percussion Synth 1  
Percussion Synth 2  
Percussion Synth 3  
Percussion Synth 4  
Audio In 1  
C2  
D2  
E2  
F2  
G2  
36  
38  
40  
41  
43  
45  
42  
46  
49  
39  
tion chart of the ER-1mkII  
Consult your local Korg distributor for more information on  
MIDI implementation  
.
Do not touch the keys of the ER-1mkII while a data dump is  
in progress.  
Audio In 2  
A2  
Hi-hat (Close)  
Hi-hat (Open)  
Crash  
F#2  
A#2  
C#3  
D#2  
When the parameter select LEDs indicate DUMP, system  
exclusive data can be transmitted or received even if the  
MIDI Filter parameter "E" is set to "-."  
Handclap  
If the MIDI Filter parameter "E" is set to "O," system exclu-  
sive data can be transmitted or received in any mode.  
The correspondence between note names and note num-  
bers will differ by manufacturer.Please refer to the owners  
manual for the device you have connected.  
40  
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7.MIDI mode  
Saving the settings you  
modify in MIDI mode  
MIDI filter settings  
Here you can select the types of MIDI message that will be trans-  
mitted and received.  
For each character "PCE" in the display, select "O" if you want  
that type of message to be transmitted and received, or select  
"-" if you do not want that type of message to be transmitted or  
received.  
1. Use the cursor keys to make the parameter select LEDs indi-  
cate MIDI FILTER.  
(WRITE)  
When you perform theWrite operation in either MIDI mode  
or Global mode, the modified settings of both modes will  
be saved.  
Here's how to save the MIDI mode settings. If you wish to save  
the settings you modify, you must perform this Write opera-  
tion. Each time you turn on the power, those settings will be in  
effect. Conversely, if you do not wish to save the modified set-  
tings, simply turn off the power without performing the Write  
operation.  
2. Rotate the dial to select the combination of message types  
that will be transmitted and received; "O" allows transmis-  
sion and reception, and "-" disables it.  
P: Transmission/reception of Program Change, Bank Select,  
and Song Select messages.  
1. Press the Stop/Cancel key to stop playback.  
C: Transmission/reception of Control Change messages.  
2. Press the MIDI mode (or Global mode) key.  
E: Transmission/reception of Exclusive data. However  
when the parameter select LEDs indicate DUMP, Exclu  
sive data can be transmitted/received regardless of this  
setting.  
3. Press the WRITE key once (the key will blink). The display  
will indicate "---."  
4. Press the WRITE key once again to write the data.  
To cancel, press the Stop/Cancel key.  
In Global mode or MIDI mode, it is always possible to execute  
the Write operation, regardless of the Protect settings (see the  
previous section).  
Never turn off the power while data is being written to  
memory. This may damage the data.  
41  
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8.Appendices  
5. If "stuck notes" occur  
8. Appendices  
If for some reason a note fails to stop sounding, you can usually  
switch modes to stop the sound. If a note played via MIDI fails  
to stop, you can simultaneously press the Shift key and the Stop/  
Cancel key to perform a MIDI Reset.  
About MIDI  
1. MIDI channels  
Similarly to a television, data can be received when the channel  
of the receiving device matches the channel on which the data  
is being transmitted.  
The transmit/receive channel of the ER-1mkII is set by the MIDI  
Channel setting in MIDI mode.  
6. About synchronization  
Two or more sequencers can be connected via MIDI and made  
to playback in synchronization. Messages used for synchroni-  
zation (realtime messages) include Timing Clock [F8], Start [FA],  
Continue [FB], and Stop [FC]. In a synchronized system, one  
synthesizer (the master) will transmit these messages, and the  
other sequencer(s) (the slave(s)) will receive these messages. The  
slave devices will playback according to the tempo specified by  
the Timing Clock messages transmitted by the master. Twenty-  
four Timing Clock messages are transmitted for each quarter  
note. When the ER-1mkIIs Global mode parameter Clock is set  
to INT, it will be the master device, and will transmit these  
realtime messages. When Clock is set to EXT, it will be the slave  
device, and will receive these realtime messages. However even  
when Clock is set to EXT, the ER-1mkII will operate according  
to its own internal clock if no Timing Clock messages are being  
received. The Start message specifies when playback will be-  
gin. When the Start/Pause key is pressed on the master device,  
it will transmit a Start message. Slave devices that receive this  
Start message will synchronize to the Timing Clock messages  
subsequently received, and will begin playback from the be-  
ginning. If the Start/Pause key is pressed on the master devices  
when it is paused, the master will transmit a Continue mes-  
sage. When a slave device receives the Continue message, it  
will resume playback from the point where it is currently  
stopped. If the Stop key is pressed during playback, the master  
will transmit a Stop message. Slave devices will stop playback  
when they receive a Stop message.  
2. Note-on/off  
When you strike a key pad, the note number assigned to that  
pad and a velocity value will be transmitted as a Note-on mes-  
sage [9n, kk, vv] (n: channel, kk: note number, vv: velocity). On  
the ER-1mkII, the vv: velocity value is determined by the Ac-  
cent level. When you release a pad, a note-off message [8n, kk,  
vv] is transmitted. However, most devices do not transmit note-  
off velocity, and neither does the ER-1mkII. When note-on/off  
messages for a note number assigned to a part are received,  
that part will sound.  
Note-on/off messages are transmitted and received on the MIDI  
channel that you specify in MIDI mode.  
3. Switching patterns  
When you switch patterns, Program Change message and Bank  
Select messages [Bn, 00, mm] (control change #00), [Bn, 20, bb]  
(control change #32) (mm: bank number upper byte, bb: bank  
number lower byte, together allowing 16,384 banks to be se-  
lected) will be transmitted.  
If a Program Change is received on the MIDI channel of the ER-  
1mkII, patterns will be switched within the same group (e.g.,  
from A01 to A02). After a Bank Select has been received, the  
next-received Program Change will be able to switch to a pat-  
tern of a different group (e.g., from A01 to C01).  
7. Synchronization in Song mode  
In Song mode, the ER-1mkII can transmit and receive Song Se-  
lect and Song Position Pointer messages. When you switch  
songs, a Song Select [F3 ss] message will be transmitted (ss: song  
number, where one of 128 songs can be selected. On the ER-  
1mkII you can select 16 songs.) If the ER-1mkII receives a Song  
Select message in Song mode, it will switch songs. Transmis-  
sion and reception of Song Select messages can be restricted by  
the MIDI Filter settings of MIDI mode. If you change the cur-  
rent position on the master device (i.e., the device whose Clock  
is set to INT) when the song is stopped, a Song Position Pointer  
message [F2 pp pp] will be transmitted. (pp: the number of MIDI  
beats from the beginning of the song; i.e., the number of Timing  
Clocks divided by six.) Song Position Pointer indicates the lo-  
cation at which the sequencer is currently stopped. When Song  
Position Pointer is received in Song mode by a slave device (i.e.,  
a device whose Clock is set to EXT), it will change the location  
at which its song is currently stopped to match the location of  
the master. However on the ER-1mkII, the length of each pat-  
tern may be different, so the master and slave will not necessar-  
ily be in the same location. When the Start/Pause key is pressed  
on the master device, a Continue message is transmitted, and  
the song will begin playback from the currently selected posi-  
tion. When the slave device receives the Continue message, it  
will synchronize to the Timing Clock messages and begin play-  
back from the current point in the song. In the same way as  
synchronizing the playback from the beginning of the song, you  
Transmission and reception of Program Change messages can  
be controlled by the MIDI mode MIDI Filter setting.  
Bank Select  
Program Change  
Pattern number  
MSB LSB  
00  
00  
00  
01  
0...127  
0...127  
A01...b64  
C01...d64  
4. Using NRPN messages to edit  
NPRN (Non Registered Parameter No.) messages are messages  
to which manufacturers are free to assign their own functions.  
On the ER-1mkII, NRPN messages are assigned to all knobs and  
keys of the Synthesizer section other than Motion Seq. and De-  
lay Type.  
To edit, first use NRPN (LSB) [Bn, 62, rr] and NRPN (MSB) [Bn,  
63, mm] (control change #98 and 99) (rr, mm: lower and upper  
bytes of the parameter no.) to select the parameter. Then trans-  
mit Data Entry (MSB) [Bn, 06, mm] and Data Entry (LSB) [Bn,  
26, vv] (control change #06 and 38) (mm, vv: upper and lower  
bytes of the value, together expressing 16,384 steps) to set the  
value. The ER-1mkII uses only the MSB value (128 steps) of the  
Data Entry message.  
42  
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8.Appendices  
can specify the location at which playback will start, and then  
playback in synchronization. If you use the dial or Select keys  
to fast-forward or rewind while the song is playing, Song Posi-  
tion Pointer messages will not be transmitted. Be aware that if  
you perform these operations during synchronized playback,  
the synchronization will be lost. Also, even if Song Position  
Pointer messages are received during playback, the playback  
location will not change.  
Troubleshooting  
The display does not light up when I press the  
Power switch!  
Is the AC adapter connected?  
Is the AC adapter plugged into an AC outlet?  
No sound!  
Is your amp, mixer, or headphones connected to the correct  
jack? (Can you playback a pattern? If so, the connections are  
correct.)  
Are your amp or mixer powered-on and set correctly?  
Is the master volume knob of the ER-1mkII raised?  
8. About system exclusive messages  
Manufacturers are free to use system exclusive messages in any  
way they choose, and these messages are used mainly to trans-  
mit and receive parameters that are specific to particular de-  
vices, such as sound data and editing data.  
Sound does not stop!  
The system exclusive message format of the ER-1mkII is [F0, 42,  
3n, 51, ... F7] (n: exclusive channel).  
However, some system exclusive messages have been defined  
for use in a specific way, and these are called "universal system  
exclusive messages."  
When a pattern is played back, it will continue playing re-  
peatedly. When you are finished listening to a pattern, press  
the Stop/Cancel key (p.12, 13).  
Of the several different universal system exclusive messages,  
the ER-1mkII supports the following one.  
- When an Inquiry Message Request [F0, 7E, nn, 06, 01, F7] is  
received, the ER-1mkII will transmit an Inquiry Message [F0,  
7E, nn, 06, 02, (nine bytes), F7] that means "I am a Korg ER-  
1mkII and my system version is ..."  
Sounds or operations are different than when I  
edited!  
Did you perform the Write operation after editing? (p.32, 37)  
After you have edited, you must perform the Write opera-  
tion before switching songs or patterns, or turning off the  
power.  
Did you edit the selected pattern or song after writing it?  
9. Transmitting sound setting  
data (Data Dump)  
Can't control via MIDI!  
Is the MIDI cable or special cable connected correctly?  
Song, Pattern, or All (song, pattern, global) data can be trans-  
mitted as MIDI exclusive data, and stored on an external de-  
vice. This data is transmitted by the MIDI mode Dump com-  
mand. The channel used for transmission and reception of this  
data is set by the MIDI mode MIDI ch setting. Data dumps are  
also transmitted when a Data Dump Request message is re-  
ceived.  
When playing the ER-1mkII from an external de-  
vice  
Has the ER-1mkII been set to receive MIDI data on the chan-  
nel on which the data is being transmitted? (p.40)  
Is the MIDI mode MIDI Channel parameter set to the desired  
channel? (p.40)  
Are the MIDI mode MIDI Filter settings set appropriately?  
(p.41)  
10. Editing sounds etc.  
When playing an external device from the ER-  
1mkII  
Does the MIDI channel of the ER-1mkII match the MIDI chan-  
nel of the receiving device? (p.40)  
By sending MIDI exclusive data dumps, you can rewrite all  
patterns or individual programs. By using NRPN messages in  
Pattern mode, you can edit the knobs that are active for each  
part.  
Can't write a pattern or song!  
Is the Global mode Protect setting turned "on"? (p.39)  
Striking a part key does not play the specified  
drum sound!  
After editing the sound of a part, did you perform the Write  
operation? (p.32)  
Is the CROSS MOD key on? (p.25)  
Is the RING MOD key on? (p.25)  
Is a motion sequence operating? (p.28)  
43  
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8.Appendices  
Error messages  
Specifications  
System:  
Analog modeling + PCM  
Data could not be written.  
Er.1  
Er.2  
Number  
of parts:  
11 parts  
Synthesizer parts x 4  
When writing a song to a different song num-  
ber, the maximum number of recordable events  
was exceeded. Use the Clear Event operation  
to erase unwanted events from the song (p.37).  
PCM parts x 4  
Audio In parts x 2  
Accent part  
Memory  
capacity:  
Protect was turned "on" for the memory into  
which you attempted to write data. In Global  
mode, turn the Protect setting "oFF" (p.39).  
Er.9  
Full  
256 patterns, 16 songs  
Effects:  
Delay  
Normal, Motion Sequence, Tempo Delay  
When event-recording on a song, event data  
memory has filled up. If you attempt to record  
additional events, the "memory full" message  
will appear immediately. Either use Clear Event  
to delete unwanted events from a song, or  
record blank data to clear the memory.  
Sequencer:  
Pattern  
Maximum 64 steps per part  
Motion sequence  
One parameter for each part, 64 events  
Song  
Maximum 256 patterns per song  
Maximum 35,700 events for event  
recording  
Restoring the factory set  
data  
Connectors:  
PHONES  
Stereo phone plug  
Nominal level: 21 mW + 21 mW (32 ohms)  
OUTPUT (L/MONO, R)  
Phone jacks: mono x 2  
Nominal output level: -10dBu  
Output impedance: 1 k-ohms  
AUDIO IN (phone jack: mono x 2)  
Nominal input level: -10dBu  
Input impedance: 47 k-ohms  
MIDI (IN, OUT, THRU)  
The pattern and song data with which the ER-1mkII is shipped  
from the factory is referred to as the "preloaded data," and you  
can restore this preloaded data back into the memory of the  
ER-1mkII  
.
When you do this, the patterns you created and the songs which  
use these patterns will be erased, and replaced by the preloaded  
data. If you wish to keep the patterns and songs you created,  
you must save the data on a data filer etc. before you load the  
preloaded data.  
Power supply: DC 9 V (AC adapter included)  
1. While simultaneously pressing the SOLO key and the WRITE  
key, turn on the power.  
Power consumption: 5.5 W  
Dimensions: 296(W) x 220 (D) x 55 (H) mm  
2. The display will indicate "PLd," and the Play/Pause key will  
blink.  
(with rubber feet)  
Weight:  
1.5 kg  
3. To load the factory preloaded data, press the blinking Play/  
Pause key.  
This will require apporoximately 30 seconds.  
To cancel, press the Stop/Cancel key.  
When loading is complete, the ER-1mkII will return to its initial  
state. After several seconds the display will indicate pattern  
number "A01," and the ER-1mkII will be in Pattern mode.  
Never turn off the power during the Load process. The  
data may be damaged.  
44  
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8.Appendices  
Example sounds  
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8.Appendices  
Blank chart  
When you have created a sound that you like, you can store the knob and key locations in this page.  
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8.Appendices  
47  
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8.Appendices  
MOD DEPTH ------------- 8, 24  
MOD SPEED ------------- 8, 24  
MOD TYPE ---------------- 8, 24  
E
Index  
Edit  
Pattern ----------------------- 15  
A
Rhythm pattern ------------ 16  
Song -------------------------- 15  
Sound ------------------- 14, 24  
Mode  
About the data ------------------ 6  
ACCENT ------------------------- 9  
Accent -------------------------- 27  
Global ------------------------ 38  
MIDI--------------------------- 40  
Pattern ----------------------- 22  
Song -------------------------- 33  
Erase----------------------- 17, 29  
Error message ---------------- 44  
Event Recording ------------- 36  
AMP ------------------------------- 8  
DECAY ------------------- 8, 24  
LEVEL-------------------- 8, 25  
LOW BOOST ----------- 8, 25  
PAN ----------------------- 8, 24  
Mode key----------------------- 10  
Modulation --------------------- 25  
Motion data -------------------- 28  
MOTION SEQ ------------ 8, 25  
Motion Sequence ------- 18, 28  
Move Data --------------------- 29  
F
Factory set data -------------- 44  
Fast-forward ------------------- 33  
Features -------------------------- 6  
AUDIO IN ------------- 9, 11, 38  
AUDIO IN THRU --------------- 9  
Audio input--------------------- 19  
N
G
B
Note No. ------------------------ 40  
Note-on/off--------------------- 42  
NRPN --------------------------- 42  
Global mode ------------------ 38  
Beat ----------------------------- 26  
Beat LED------------------------- 9  
H
H.CLAP--------------------------- 9  
Headphone -------------------- 11  
C
CLEAR  
O
Original Value ------------------- 8  
OSCILLATOR ------------- 8, 24  
HI-HAT  
EVENT ----------------------- 37  
MOTION --------------------- 30  
PART ------------------------- 29  
SONG ------------------------ 34  
Close --------------------------- 9  
Open---------------------------- 9  
Oscillator ----------------------- 24  
MOD DEPTH --------------- 24  
MOD SPED ----------------- 24  
MOD TYPE ----------------- 24  
PITCH ------------------------ 24  
WAVE ------------------------ 24  
I
CLOCK ------------------------- 38  
Common section --------------- 9  
Connection ---------------------- 7  
Connector section ----------- 11  
COPY PART------------------- 30  
CRASH --------------------------- 9  
Create rhythm Pattern ------ 27  
CROSS MOD ------------- 9, 25  
Input Gain---------------------- 38  
INSERT PATTERN ---------- 35  
L
P
Length --------------------- 16, 26  
PAN------------------------------ 24  
parameter ---------------------- 24  
Part ------------------------------ 14  
PART MUTE------------------- 10  
Part Mute ---------------------- 23  
Part Select section ------------ 9  
Part Solo ----------------------- 23  
LEVEL -------------------------- 25  
Listening  
Pattern ----------------------- 13  
Song -------------------------- 12  
D
LOW BOOST ----------------- 25  
Data Copy --------------------- 30  
Data Dump --------------- 40, 43  
DECAY ------------------------- 24  
M
Pattern  
MASTER VOLUME ------------ 9  
Memory Protect -------------- 39  
Metronome -------------------- 38  
Delay  
Change ----------------- 22, 36  
Create ------------------------ 24  
Delete ------------------------ 35  
Insert ------------------------- 35  
Select------------------------- 22  
Tap Tempo ------------------ 22  
Tempo ------------------------ 22  
DEPTH ------------------- 8, 25  
TIME ---------------------- 8, 25  
TYPE --------------------- 8, 25  
MIDI  
About ------------------------- 42  
Channel ----------------- 40, 42  
Data Dump ------------------ 40  
Filter -------------------------- 41  
Note No. --------------------- 40  
Write -------------------------- 41  
Delay motion sequence ---- 28  
DELETE PATTERN ---------- 35  
DEPTH ------------------------- 25  
Dump---------------------------- 43  
Pattern mode------------------ 22  
Pattern Name List------------ 50  
Pattern Set---------------- 20, 31  
PATTERN SET key ---------- 11  
Peak LED ------------------------ 9  
MIDI ch ------------------------- 40  
MIDI Clock --------------------- 38  
MIDI connector --------------- 11  
MIDI mode --------------------- 40  
PERCUSSION SYNTHESIZER  
-------------------------------------- 9  
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8.Appendices  
PITCH ---------------------- 8, 24  
Stop/Cancel key -------------- 10  
Swing --------------------------- 26  
Synchronize -------- 21, 38, 42  
Synthesizer -------------------- 14  
Synthesizer section------------ 8  
Play  
Motion sequence ---------- 28  
Part --------------------------- 14  
Pattern ----------------------- 22  
Pattern Set ------------- 20, 31  
Song -------------------------- 33  
T
Play/Pause key --------------- 10  
Playing with Pattern Set ---- 20  
POSITION --------------------- 34  
TAP ------------------------------ 10  
Tap Tempo ---------- 13, 22, 33  
tempo ---------------------- 13, 22  
TEMPO DELAY -------------- 25  
TIME ---------------------------- 25  
Tone generator --------------- 20  
Transmission ------------------ 40  
PROTECT  
Pattern ----------------------- 39  
Song -------------------------- 39  
R
Realtime Recording --------- 17  
Rec key ------------------------- 10  
Reception ---------------------- 40  
W
WAVE ----------------------- 8, 24  
Recording  
Write  
Event ------------------------- 36  
Motion sequence ---------- 28  
Realtime --------------------- 17  
Step --------------------------- 16  
Global ------------------------ 39  
MIDI--------------------------- 41  
Pattern ------------------ 17, 32  
Song -------------------------- 37  
Register Pattern Set--------- 31  
Reset & Play ------------- 22, 33  
rewind --------------------------- 33  
RING MOD ---------------- 9, 25  
WRITE key -------------------- 10  
S
Save  
Pattern ------------------ 17, 32  
Song -------------------------- 37  
Scale ---------------------------- 26  
Select key ---------------------- 10  
Select LED -------------------- 10  
Select part --------------------- 23  
Sequence Control section - 10  
SHIFT key --------------------- 11  
SOLO --------------------------- 10  
Song  
Create ------------------------ 34  
Edit ---------------------------- 35  
Event data ------------------- 37  
Play --------------------------- 33  
Select------------------------- 33  
Switch ------------------------ 33  
Tempo ------------------------ 33  
Write -------------------------- 37  
Song mode -------------------- 33  
Song Name List -------------- 50  
Step key ------------------------ 11  
Step Key section ------------- 10  
Step Recording --------------- 16  
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8.Appendices  
* Patterns and initial data for the demo song are assigned to bank D.  
* The first pattern of each style is assigned to step keys 1...16 of the Pattern Set function.  
Pattern Name List  
A Bank  
B Bank  
C Bank  
No.  
Pattern Name  
Tempo  
No.  
Pattern Name  
Tempo  
No.  
Pattern Name  
Tempo  
A01  
A02  
A03  
A04  
A05  
Techno 1  
Techno 2  
Techno 3  
Techno 4  
Techno 5  
138  
138  
135  
140  
134  
B01  
B02  
B03  
B04  
B05  
UK Garage 2  
UK Garage 3  
UK Garage 4  
2Step 1  
134  
134  
130  
136  
132  
C01  
C02  
C03  
C04  
C05  
DrumnBass 7  
DrumnBass 8  
DrumnBass 9  
DrumnBass 10  
DrumnBass 11  
180  
168  
172  
185  
170  
2Step 2  
A06  
A07  
A08  
A09  
A10  
Techno 6  
Techno 7  
Techno 8  
Techno 9  
Techno 10  
126  
125  
156  
135  
135  
B06  
B07  
B08  
B09  
B10  
2Step 3  
2Step 4  
2Step 5  
Nu Skool Breaks 1  
Nu Skool Breaks 2  
134  
134  
130  
132  
136  
C06  
C07  
C08  
C09  
C10  
DrumnBass 12  
DrumnBass 13  
DrumnBass 14  
DrumnBass 15  
DrumnBass 16  
175  
175  
170  
170  
166  
A11  
A12  
A13  
A14  
A15  
Techno 11  
Techno 12  
Techno 13  
Techno 14  
Techno 15  
140  
135  
135  
140  
135  
B11  
B12  
B13  
B14  
B15  
Nu Skool Breaks 3  
Nu Skool Breaks 4  
Nu Skool Breaks 5  
Nu Skool Breaks 6  
Nu Skool Breaks 7  
135  
140  
135  
139  
143  
C11  
C12  
C13  
C14  
C15  
DrumnBass 17  
DrumnBass 18  
Hardcore 1  
Hardcore 2  
Gabber  
166  
180  
172  
185  
200  
A16  
A17  
A18  
A19  
A20  
Techno 16  
Techno 17  
Techno 18  
Techno 19  
Techno 20  
138  
138  
132  
137  
140  
B16  
B17  
B18  
B19  
B20  
Nu Skool Breaks 8  
Nu Skool Breaks 9  
Electro 1  
Electro 2  
Electro 3  
126  
126  
135  
135  
134  
C16  
C17  
C18  
C19  
C20  
Big Beat 1  
Big Beat 2  
Big Beat 3  
Big Beat 4  
Big Beat 5  
138  
122  
115  
122  
122  
A21  
A22  
A23  
A24  
A25  
Techno 21  
Techno 22  
Techno 23  
Techno 24  
Techno 25  
135  
140  
130  
150  
140  
B21  
B22  
B23  
B24  
B25  
Electro 4  
Electro 5  
Electro 6  
Electro 7  
Electro 8  
138  
135  
124  
135  
130  
C21  
C22  
C23  
C24  
C25  
Big Beat 6  
Big Beat 7  
Big Beat 8  
Big Beat 9  
IDM 1  
115  
124  
114  
133  
114  
A26  
A27  
A28  
A29  
A30  
Techno 26  
Techno 27  
Trance 1  
Trance 2  
Trance 3  
138  
149  
142  
142  
140  
B26  
B27  
B28  
B29  
B30  
Electro 9  
129  
135  
128  
125  
121  
C26  
C27  
C28  
C29  
C30  
IDM 2  
IDM 3  
IDM 4  
IDM 5  
IDM 6  
145  
135  
114  
108  
110  
Electro 10  
Electro 11  
Electro 12  
Electro 13  
A31  
A32  
A33  
A34  
A35  
Trance 4  
Trance 5  
Trance 6  
Trance 7  
Trance 8  
140  
138  
140  
135  
140  
B31  
B32  
B33  
B34  
B35  
Electro 14  
Electro 15  
Electro 16  
Electro 17  
R&B 1  
130  
127  
125  
130  
101  
C31  
C32  
C33  
C34  
C35  
IDM 7  
IDM 8  
IDM 9  
IDM 10  
IDM 11  
120  
93  
150  
117  
143  
A36  
A37  
A38  
A39  
A40  
Hard House 1  
Hard House 2  
Hard House 3  
Hard House 4  
Hard House 5  
138  
140  
135  
139  
140  
B36  
B37  
B38  
B39  
B40  
R&B 2  
R&B 3  
R&B 4  
R&B 5  
R&B 6  
96  
100  
101  
100  
110  
C36  
C37  
C38  
C39  
C40  
IDM 12  
IDM 13  
IDM 14  
IDM 15  
IDM 16  
130  
120  
125  
122  
132  
A41  
A42  
A43  
A44  
A45  
Hard House 6  
Hard House 7  
Hard House 8  
Hard House 9  
Hard House 10  
134  
140  
134  
140  
134  
B41  
B42  
B43  
B44  
B45  
R&B 7  
R&B 8  
R&B 9  
Hip Hop 1  
Hip Hop 2  
112  
75  
90  
103  
120  
C41  
C42  
C43  
C44  
C45  
IDM 17  
IDM 18  
IDM 19  
IDM 20  
IDM 21  
100  
125  
100  
120  
114  
A46  
A47  
A48  
A49  
A50  
Hard House 11  
Hard House 12  
Hard House 13  
Hard House 14  
Hard House 15  
134  
140  
138  
138  
138  
B46  
B47  
B48  
B49  
B50  
Hip Hop 3  
Hip Hop 4  
Hip Hop 5  
Hip Hop 6  
Hip Hop 7  
138  
103  
144  
100  
96  
C46  
C47  
C48  
C49  
C50  
Trip Hop 1  
Trip Hop 2  
Trip Hop 3  
Trip Hop 4  
Trip Hop 5  
80  
72  
80  
85  
96  
A51  
A52  
A53  
A54  
A55  
Hard House 16  
House 1  
House 2  
House 3  
House 4  
150  
125  
125  
125  
125  
B51  
B52  
B53  
B54  
B55  
Hip Hop 8  
Hip Hop 9  
Hip Hop 10  
Hip Hop 11  
Hip Hop 12  
90  
92  
90  
95  
109  
C51  
C52  
C53  
C54  
C55  
Trip Hop 6  
Trip Hop 7  
Samba  
Bossa Nova  
Ragga  
80  
78  
120  
78  
95  
A56  
A57  
A58  
A59  
A60  
House 5  
House 6  
House 7  
House 8  
House 9  
130  
126  
130  
122  
125  
B56  
B57  
B58  
B59  
B60  
Hip Hop 13  
Hip Hop 14  
Hip Hop 15  
DrumnBass 1  
DrumnBass 2  
96  
96  
114  
173  
173  
C56  
C57  
C58  
C59  
C60  
Lounge 1  
Lounge 2  
Vintage 1  
Vintage 2  
S.E. 1  
90  
72  
120  
70  
120  
A61  
A62  
A63  
A64  
House 10  
House 11  
House 12  
UK Garage 1  
130  
130  
134  
134  
B61  
B62  
B63  
B64  
DrumnBass 3  
DrumnBass 4  
DrumnBass 5  
DrumnBass 6  
173  
173  
172  
180  
C61  
C62  
C63  
C64  
S.E. 2  
S.E. 3  
S.E. 4  
S.E. 5  
132  
70  
125  
132  
S08...S16: Blank  
Song Name List  
S01: Electribe Mix Part 1  
S02: Electribe Mix Part 2  
S03: Electribe Mix Part 3  
S04: Bass Burn  
S05: Macrocaustic  
S06: Elect-Rave  
S07: Dugan's Midnight X-press  
All Patterns and All Songs - ©2003 KORG Inc. All rights reserved.  
50  
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[Rhythm machine]  
ELECTRIBE RmkII·ER-1mkII  
MIDI Implementation Chart  
2003.6.30  
Transmitted  
Recognized  
Remarks  
Function ...  
Basic  
Default  
1 16  
1 16  
Memorized  
channel  
Changed  
1 16  
1 16  
Default  
Messages  
Altered  
3
×
Mode  
×
* * * * * * * * * * * * * *  
Note  
0127  
9n, v=1127  
Specified by MIDI mode for each part  
number :  
True voice  
* * * * * * * * * * * * * *  
Velocity  
Note ON  
Note OFF  
9n, v=30 127  
9n, v=1 127  
Transmitted velocity is specified by Accent level  
×
×
After  
Touch  
Polyphonic  
Channel  
×
×
×
×
Pitch Bender  
×
×
0,32  
98, 99  
8
O
O
O
O
O
O
Bank Select(MSB,LSB)  
NRPN(LSB,MSB)  
Data Entry(MSB)  
*P  
*C  
*C  
Control Change  
Program  
Change :  
O 0 127  
O 0 127  
0 127  
Transmitted/received in Pattern mode *P  
Can always be transmitted/received  
True#  
* * * * * * * * * * * * * *  
System Exclusive  
System Common  
O
O
*2 *E  
in the MIDI Dump page  
: Song Pos  
: Song Sel  
: Tune  
O
O 0 15  
×
O
O 0 15  
×
Transmitted/received in Song mode  
*1  
*P  
System Realtime : Clock  
: Commands  
O
O
O
O
*1  
*1  
Aux Messages  
:
Local ON/OFF  
×
×
O
×
O
: All Notes OFF  
: Active Sense  
: Reset  
O123-127  
O
×
Notes  
*P, *C, *E: Sent and received when MIDI mode MIDI Filter (P, C, E) respectively  
are set to O”  
*1: Sent but not received when Global mode Clock is Int.When set to Ext,”  
received but not sent.  
*2: In addition to Korg exclusive messages, also responds to Inquiry messages.  
Mode 1: OMNI ON, POLY  
Mode 3: OMNI OFF, POLY  
Mode 2: OMNI ON, MONO  
Mode 4: OMNI OFF, MONO  
O : Yes  
× : No  
Consult your local Korg distributor for more information on MIDI IMPLEMENTATION.  
51  
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IMPORTANT NOTICE TO CONSUMERS  
This product has been manufactured according to strict specifications and voltage requirements that are applicable  
in the country in which it is intended that this product should be used. If you have purchased this product via the  
internet, through mail order, and/or via a telephone sale, you must verify that this product is intended to be used in  
the country in which you reside.  
WARNING: Use of this product in any country other than that for which it is intended could be dangerous and could  
invalidate the manufacturer’s or distributor’s warranty.  
Please also retain your receipt as proof of purchase otherwise your product may be disqualified from the manufacturer’s  
or distributor’s warranty.  
15 - 12, Shimotakaido 1 - chome, Suginami-ku, Tokyo, Japan.  
©2003 KORG INC.  
Printed in China  
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